internal/game/room.go 🔗
@@ -124,10 +124,15 @@ func (r *Room) NewGame() {
panic("not enough words")
}
- r.Version++
r.Winner = nil
r.Turn = Team(r.rand.Intn(len(r.Teams)))
r.Board = newBoard(r.Rows, r.Cols, words, r.Turn, len(r.Teams), r.rand)
+
+ for _, p := range r.Players {
+ p.Spymaster = false
+ }
+
+ r.Version++
}
func (r *Room) EndTurn(id PlayerID) {