1//go:build !windows
2// +build !windows
3
4package uv
5
6import "context"
7
8// ReceiveEvents reads input events from the terminal and sends them to the
9// given event channel.
10func (d *TerminalReader) ReceiveEvents(ctx context.Context, events chan<- Event) error {
11 return d.receiveEvents(ctx, events)
12}
13
14// parseWin32InputKeyEvent parses a Win32 input key events. This function is
15// only available on Windows.
16func (p *SequenceParser) parseWin32InputKeyEvent(*win32InputState, uint16, uint16, rune, bool, uint32, uint16, Logger) Event {
17 return nil
18}