sessions_item.go

  1package dialog
  2
  3import (
  4	"fmt"
  5	"strings"
  6	"time"
  7
  8	"charm.land/bubbles/v2/textinput"
  9	tea "charm.land/bubbletea/v2"
 10	"charm.land/lipgloss/v2"
 11	"github.com/charmbracelet/crush/internal/session"
 12	"github.com/charmbracelet/crush/internal/ui/list"
 13	"github.com/charmbracelet/crush/internal/ui/styles"
 14	"github.com/charmbracelet/x/ansi"
 15	"github.com/dustin/go-humanize"
 16	"github.com/rivo/uniseg"
 17	"github.com/sahilm/fuzzy"
 18)
 19
 20// ListItem represents a selectable and searchable item in a dialog list.
 21type ListItem interface {
 22	list.FilterableItem
 23	list.Focusable
 24	list.MatchSettable
 25
 26	// ID returns the unique identifier of the item.
 27	ID() string
 28}
 29
 30// SessionItem wraps a [session.Session] to implement the [ListItem] interface.
 31type SessionItem struct {
 32	session.Session
 33	t                *styles.Styles
 34	sessionsMode     sessionsMode
 35	m                fuzzy.Match
 36	cache            map[int]string
 37	updateTitleInput textinput.Model
 38	focused          bool
 39}
 40
 41var _ ListItem = &SessionItem{}
 42
 43// Filter returns the filterable value of the session.
 44func (s *SessionItem) Filter() string {
 45	return s.Title
 46}
 47
 48// ID returns the unique identifier of the session.
 49func (s *SessionItem) ID() string {
 50	return s.Session.ID
 51}
 52
 53// SetMatch sets the fuzzy match for the session item.
 54func (s *SessionItem) SetMatch(m fuzzy.Match) {
 55	s.cache = nil
 56	s.m = m
 57}
 58
 59// InputValue returns the updated title value
 60func (s *SessionItem) InputValue() string {
 61	return s.updateTitleInput.Value()
 62}
 63
 64// HandleInput forwards input message to the update title input
 65func (s *SessionItem) HandleInput(msg tea.Msg) tea.Cmd {
 66	var cmd tea.Cmd
 67	s.updateTitleInput, cmd = s.updateTitleInput.Update(msg)
 68	return cmd
 69}
 70
 71// Cursor returns the cursor of the update title input
 72func (s *SessionItem) Cursor() *tea.Cursor {
 73	return s.updateTitleInput.Cursor()
 74}
 75
 76// Render returns the string representation of the session item.
 77func (s *SessionItem) Render(width int) string {
 78	info := humanize.Time(time.Unix(s.UpdatedAt, 0))
 79	styles := ListItemStyles{
 80		ItemBlurred:     s.t.Dialog.NormalItem,
 81		ItemFocused:     s.t.Dialog.SelectedItem,
 82		InfoTextBlurred: s.t.Subtle,
 83		InfoTextFocused: s.t.Base,
 84	}
 85
 86	switch s.sessionsMode {
 87	case sessionsModeDeleting:
 88		styles.ItemBlurred = s.t.Dialog.Sessions.DeletingItemBlurred
 89		styles.ItemFocused = s.t.Dialog.Sessions.DeletingItemFocused
 90	case sessionsModeUpdating:
 91		styles.ItemBlurred = s.t.Dialog.Sessions.RenamingItemBlurred
 92		styles.ItemFocused = s.t.Dialog.Sessions.RenamingingItemFocused
 93		if s.focused {
 94			inputWidth := width - styles.InfoTextFocused.GetHorizontalFrameSize()
 95			s.updateTitleInput.SetWidth(inputWidth)
 96			s.updateTitleInput.Placeholder = ansi.Truncate(s.Title, width, "…")
 97			return styles.ItemFocused.Render(s.updateTitleInput.View())
 98		}
 99	}
100
101	return renderItem(styles, s.Title, info, s.focused, width, s.cache, &s.m)
102}
103
104type ListItemStyles struct {
105	ItemBlurred     lipgloss.Style
106	ItemFocused     lipgloss.Style
107	InfoTextBlurred lipgloss.Style
108	InfoTextFocused lipgloss.Style
109}
110
111func renderItem(t ListItemStyles, title string, info string, focused bool, width int, cache map[int]string, m *fuzzy.Match) string {
112	if cache == nil {
113		cache = make(map[int]string)
114	}
115
116	cached, ok := cache[width]
117	if ok {
118		return cached
119	}
120
121	style := t.ItemBlurred
122	if focused {
123		style = t.ItemFocused
124	}
125
126	var infoText string
127	var infoWidth int
128	lineWidth := width
129	if len(info) > 0 {
130		infoText = fmt.Sprintf(" %s ", info)
131		if focused {
132			infoText = t.InfoTextFocused.Render(infoText)
133		} else {
134			infoText = t.InfoTextBlurred.Render(infoText)
135		}
136
137		infoWidth = lipgloss.Width(infoText)
138	}
139
140	title = ansi.Truncate(title, max(0, lineWidth-infoWidth), "…")
141	titleWidth := lipgloss.Width(title)
142	gap := strings.Repeat(" ", max(0, lineWidth-titleWidth-infoWidth))
143	content := title
144	if m != nil && len(m.MatchedIndexes) > 0 {
145		var lastPos int
146		parts := make([]string, 0)
147		ranges := matchedRanges(m.MatchedIndexes)
148		for _, rng := range ranges {
149			start, stop := bytePosToVisibleCharPos(title, rng)
150			if start > lastPos {
151				parts = append(parts, ansi.Cut(title, lastPos, start))
152			}
153			// NOTE: We're using [ansi.Style] here instead of [lipglosStyle]
154			// because we can control the underline start and stop more
155			// precisely via [ansi.AttrUnderline] and [ansi.AttrNoUnderline]
156			// which only affect the underline attribute without interfering
157			// with other style attributes.
158			parts = append(parts,
159				ansi.NewStyle().Underline(true).String(),
160				ansi.Cut(title, start, stop+1),
161				ansi.NewStyle().Underline(false).String(),
162			)
163			lastPos = stop + 1
164		}
165		if lastPos < ansi.StringWidth(title) {
166			parts = append(parts, ansi.Cut(title, lastPos, ansi.StringWidth(title)))
167		}
168
169		content = strings.Join(parts, "")
170	}
171
172	content = style.Render(content + gap + infoText)
173	cache[width] = content
174	return content
175}
176
177// SetFocused sets the focus state of the session item.
178func (s *SessionItem) SetFocused(focused bool) {
179	if s.focused != focused {
180		s.cache = nil
181	}
182	s.focused = focused
183}
184
185// sessionItems takes a slice of [session.Session]s and convert them to a slice
186// of [ListItem]s.
187func sessionItems(t *styles.Styles, mode sessionsMode, sessions ...session.Session) []list.FilterableItem {
188	items := make([]list.FilterableItem, len(sessions))
189	for i, s := range sessions {
190		item := &SessionItem{Session: s, t: t, sessionsMode: mode}
191		if mode == sessionsModeUpdating {
192			item.updateTitleInput = textinput.New()
193			item.updateTitleInput.SetVirtualCursor(false)
194			item.updateTitleInput.Prompt = ""
195			inputStyle := t.TextInput
196			inputStyle.Focused.Placeholder = t.Dialog.Sessions.RenamingPlaceholder
197			item.updateTitleInput.SetStyles(inputStyle)
198			item.updateTitleInput.Focus()
199		}
200		items[i] = item
201	}
202	return items
203}
204
205func matchedRanges(in []int) [][2]int {
206	if len(in) == 0 {
207		return [][2]int{}
208	}
209	current := [2]int{in[0], in[0]}
210	if len(in) == 1 {
211		return [][2]int{current}
212	}
213	var out [][2]int
214	for i := 1; i < len(in); i++ {
215		if in[i] == current[1]+1 {
216			current[1] = in[i]
217		} else {
218			out = append(out, current)
219			current = [2]int{in[i], in[i]}
220		}
221	}
222	out = append(out, current)
223	return out
224}
225
226func bytePosToVisibleCharPos(str string, rng [2]int) (int, int) {
227	bytePos, byteStart, byteStop := 0, rng[0], rng[1]
228	pos, start, stop := 0, 0, 0
229	gr := uniseg.NewGraphemes(str)
230	for byteStart > bytePos {
231		if !gr.Next() {
232			break
233		}
234		bytePos += len(gr.Str())
235		pos += max(1, gr.Width())
236	}
237	start = pos
238	for byteStop > bytePos {
239		if !gr.Next() {
240			break
241		}
242		bytePos += len(gr.Str())
243		pos += max(1, gr.Width())
244	}
245	stop = pos
246	return start, stop
247}