1//go:build arm64
2
3package wazevo
4
5import (
6 "github.com/tetratelabs/wazero/internal/engine/wazevo/backend"
7 "github.com/tetratelabs/wazero/internal/engine/wazevo/backend/isa/arm64"
8)
9
10func newMachine() backend.Machine {
11 return arm64.NewBackend()
12}
13
14// unwindStack is a function to unwind the stack, and appends return addresses to `returnAddresses` slice.
15// The implementation must be aligned with the ABI/Calling convention.
16func unwindStack(sp, fp, top uintptr, returnAddresses []uintptr) []uintptr {
17 return arm64.UnwindStack(sp, fp, top, returnAddresses)
18}
19
20// goCallStackView is a function to get a view of the stack before a Go call, which
21// is the view of the stack allocated in CompileGoFunctionTrampoline.
22func goCallStackView(stackPointerBeforeGoCall *uint64) []uint64 {
23 return arm64.GoCallStackView(stackPointerBeforeGoCall)
24}
25
26// adjustClonedStack is a function to adjust the stack after it is grown.
27// More precisely, absolute addresses (frame pointers) in the stack must be adjusted.
28func adjustClonedStack(oldsp, oldTop, sp, fp, top uintptr) {
29 // TODO: currently, the frame pointers are not used, and saved old sps are relative to the current stack pointer,
30 // so no need to adjustment on arm64. However, when we make it absolute, which in my opinion is better perf-wise
31 // at the expense of slightly costly stack growth, we need to adjust the pushed frame pointers.
32}