1// Copyright 2011 The Go Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style
3// license that can be found in the LICENSE file.
4
5package html
6
7import (
8 "golang.org/x/net/html/atom"
9)
10
11// A NodeType is the type of a Node.
12type NodeType uint32
13
14const (
15 ErrorNode NodeType = iota
16 TextNode
17 DocumentNode
18 ElementNode
19 CommentNode
20 DoctypeNode
21 // RawNode nodes are not returned by the parser, but can be part of the
22 // Node tree passed to func Render to insert raw HTML (without escaping).
23 // If so, this package makes no guarantee that the rendered HTML is secure
24 // (from e.g. Cross Site Scripting attacks) or well-formed.
25 RawNode
26 scopeMarkerNode
27)
28
29// Section 12.2.4.3 says "The markers are inserted when entering applet,
30// object, marquee, template, td, th, and caption elements, and are used
31// to prevent formatting from "leaking" into applet, object, marquee,
32// template, td, th, and caption elements".
33var scopeMarker = Node{Type: scopeMarkerNode}
34
35// A Node consists of a NodeType and some Data (tag name for element nodes,
36// content for text) and are part of a tree of Nodes. Element nodes may also
37// have a Namespace and contain a slice of Attributes. Data is unescaped, so
38// that it looks like "a<b" rather than "a<b". For element nodes, DataAtom
39// is the atom for Data, or zero if Data is not a known tag name.
40//
41// Node trees may be navigated using the link fields (Parent,
42// FirstChild, and so on) or a range loop over iterators such as
43// [Node.Descendants].
44//
45// An empty Namespace implies a "http://www.w3.org/1999/xhtml" namespace.
46// Similarly, "math" is short for "http://www.w3.org/1998/Math/MathML", and
47// "svg" is short for "http://www.w3.org/2000/svg".
48type Node struct {
49 Parent, FirstChild, LastChild, PrevSibling, NextSibling *Node
50
51 Type NodeType
52 DataAtom atom.Atom
53 Data string
54 Namespace string
55 Attr []Attribute
56}
57
58// InsertBefore inserts newChild as a child of n, immediately before oldChild
59// in the sequence of n's children. oldChild may be nil, in which case newChild
60// is appended to the end of n's children.
61//
62// It will panic if newChild already has a parent or siblings.
63func (n *Node) InsertBefore(newChild, oldChild *Node) {
64 if newChild.Parent != nil || newChild.PrevSibling != nil || newChild.NextSibling != nil {
65 panic("html: InsertBefore called for an attached child Node")
66 }
67 var prev, next *Node
68 if oldChild != nil {
69 prev, next = oldChild.PrevSibling, oldChild
70 } else {
71 prev = n.LastChild
72 }
73 if prev != nil {
74 prev.NextSibling = newChild
75 } else {
76 n.FirstChild = newChild
77 }
78 if next != nil {
79 next.PrevSibling = newChild
80 } else {
81 n.LastChild = newChild
82 }
83 newChild.Parent = n
84 newChild.PrevSibling = prev
85 newChild.NextSibling = next
86}
87
88// AppendChild adds a node c as a child of n.
89//
90// It will panic if c already has a parent or siblings.
91func (n *Node) AppendChild(c *Node) {
92 if c.Parent != nil || c.PrevSibling != nil || c.NextSibling != nil {
93 panic("html: AppendChild called for an attached child Node")
94 }
95 last := n.LastChild
96 if last != nil {
97 last.NextSibling = c
98 } else {
99 n.FirstChild = c
100 }
101 n.LastChild = c
102 c.Parent = n
103 c.PrevSibling = last
104}
105
106// RemoveChild removes a node c that is a child of n. Afterwards, c will have
107// no parent and no siblings.
108//
109// It will panic if c's parent is not n.
110func (n *Node) RemoveChild(c *Node) {
111 if c.Parent != n {
112 panic("html: RemoveChild called for a non-child Node")
113 }
114 if n.FirstChild == c {
115 n.FirstChild = c.NextSibling
116 }
117 if c.NextSibling != nil {
118 c.NextSibling.PrevSibling = c.PrevSibling
119 }
120 if n.LastChild == c {
121 n.LastChild = c.PrevSibling
122 }
123 if c.PrevSibling != nil {
124 c.PrevSibling.NextSibling = c.NextSibling
125 }
126 c.Parent = nil
127 c.PrevSibling = nil
128 c.NextSibling = nil
129}
130
131// reparentChildren reparents all of src's child nodes to dst.
132func reparentChildren(dst, src *Node) {
133 for {
134 child := src.FirstChild
135 if child == nil {
136 break
137 }
138 src.RemoveChild(child)
139 dst.AppendChild(child)
140 }
141}
142
143// clone returns a new node with the same type, data and attributes.
144// The clone has no parent, no siblings and no children.
145func (n *Node) clone() *Node {
146 m := &Node{
147 Type: n.Type,
148 DataAtom: n.DataAtom,
149 Data: n.Data,
150 Attr: make([]Attribute, len(n.Attr)),
151 }
152 copy(m.Attr, n.Attr)
153 return m
154}
155
156// nodeStack is a stack of nodes.
157type nodeStack []*Node
158
159// pop pops the stack. It will panic if s is empty.
160func (s *nodeStack) pop() *Node {
161 i := len(*s)
162 n := (*s)[i-1]
163 *s = (*s)[:i-1]
164 return n
165}
166
167// top returns the most recently pushed node, or nil if s is empty.
168func (s *nodeStack) top() *Node {
169 if i := len(*s); i > 0 {
170 return (*s)[i-1]
171 }
172 return nil
173}
174
175// index returns the index of the top-most occurrence of n in the stack, or -1
176// if n is not present.
177func (s *nodeStack) index(n *Node) int {
178 for i := len(*s) - 1; i >= 0; i-- {
179 if (*s)[i] == n {
180 return i
181 }
182 }
183 return -1
184}
185
186// contains returns whether a is within s.
187func (s *nodeStack) contains(a atom.Atom) bool {
188 for _, n := range *s {
189 if n.DataAtom == a && n.Namespace == "" {
190 return true
191 }
192 }
193 return false
194}
195
196// insert inserts a node at the given index.
197func (s *nodeStack) insert(i int, n *Node) {
198 (*s) = append(*s, nil)
199 copy((*s)[i+1:], (*s)[i:])
200 (*s)[i] = n
201}
202
203// remove removes a node from the stack. It is a no-op if n is not present.
204func (s *nodeStack) remove(n *Node) {
205 i := s.index(n)
206 if i == -1 {
207 return
208 }
209 copy((*s)[i:], (*s)[i+1:])
210 j := len(*s) - 1
211 (*s)[j] = nil
212 *s = (*s)[:j]
213}
214
215type insertionModeStack []insertionMode
216
217func (s *insertionModeStack) pop() (im insertionMode) {
218 i := len(*s)
219 im = (*s)[i-1]
220 *s = (*s)[:i-1]
221 return im
222}
223
224func (s *insertionModeStack) top() insertionMode {
225 if i := len(*s); i > 0 {
226 return (*s)[i-1]
227 }
228 return nil
229}