gbk.go

  1// Copyright 2013 The Go Authors. All rights reserved.
  2// Use of this source code is governed by a BSD-style
  3// license that can be found in the LICENSE file.
  4
  5package simplifiedchinese
  6
  7import (
  8	"unicode/utf8"
  9
 10	"golang.org/x/text/encoding"
 11	"golang.org/x/text/encoding/internal"
 12	"golang.org/x/text/encoding/internal/identifier"
 13	"golang.org/x/text/transform"
 14)
 15
 16var (
 17	// GB18030 is the GB18030 encoding.
 18	GB18030 encoding.Encoding = &gbk18030
 19	// GBK is the GBK encoding. It encodes an extension of the GB2312 character set
 20	// and is also known as Code Page 936.
 21	GBK encoding.Encoding = &gbk
 22)
 23
 24var gbk = internal.Encoding{
 25	&internal.SimpleEncoding{
 26		gbkDecoder{gb18030: false},
 27		gbkEncoder{gb18030: false},
 28	},
 29	"GBK",
 30	identifier.GBK,
 31}
 32
 33var gbk18030 = internal.Encoding{
 34	&internal.SimpleEncoding{
 35		gbkDecoder{gb18030: true},
 36		gbkEncoder{gb18030: true},
 37	},
 38	"GB18030",
 39	identifier.GB18030,
 40}
 41
 42type gbkDecoder struct {
 43	transform.NopResetter
 44	gb18030 bool
 45}
 46
 47func (d gbkDecoder) Transform(dst, src []byte, atEOF bool) (nDst, nSrc int, err error) {
 48	r, size := rune(0), 0
 49loop:
 50	for ; nSrc < len(src); nSrc += size {
 51		switch c0 := src[nSrc]; {
 52		case c0 < utf8.RuneSelf:
 53			r, size = rune(c0), 1
 54
 55		// Microsoft's Code Page 936 extends GBK 1.0 to encode the euro sign U+20AC
 56		// as 0x80. The HTML5 specification at http://encoding.spec.whatwg.org/#gbk
 57		// says to treat "gbk" as Code Page 936.
 58		// GBK’s decoder is gb18030’s decoder. https://encoding.spec.whatwg.org/#gbk-decoder
 59		// If byte is 0x80, return code point U+20AC. https://encoding.spec.whatwg.org/#gb18030-decoder
 60		case c0 == 0x80:
 61			r, size = '€', 1
 62
 63		case c0 < 0xff:
 64			if nSrc+1 >= len(src) {
 65				if !atEOF {
 66					err = transform.ErrShortSrc
 67					break loop
 68				}
 69				r, size = utf8.RuneError, 1
 70				goto write
 71			}
 72			c1 := src[nSrc+1]
 73			switch {
 74			case 0x40 <= c1 && c1 < 0x7f:
 75				c1 -= 0x40
 76			case 0x80 <= c1 && c1 < 0xff:
 77				c1 -= 0x41
 78			case d.gb18030 && 0x30 <= c1 && c1 < 0x40:
 79				if nSrc+3 >= len(src) {
 80					if !atEOF {
 81						err = transform.ErrShortSrc
 82						break loop
 83					}
 84					// The second byte here is always ASCII, so we can set size
 85					// to 1 in all cases.
 86					r, size = utf8.RuneError, 1
 87					goto write
 88				}
 89				c2 := src[nSrc+2]
 90				if c2 < 0x81 || 0xff <= c2 {
 91					r, size = utf8.RuneError, 1
 92					goto write
 93				}
 94				c3 := src[nSrc+3]
 95				if c3 < 0x30 || 0x3a <= c3 {
 96					r, size = utf8.RuneError, 1
 97					goto write
 98				}
 99				size = 4
100				r = ((rune(c0-0x81)*10+rune(c1-0x30))*126+rune(c2-0x81))*10 + rune(c3-0x30)
101				if r < 39420 {
102					i, j := 0, len(gb18030)
103					for i < j {
104						h := i + (j-i)/2
105						if r >= rune(gb18030[h][0]) {
106							i = h + 1
107						} else {
108							j = h
109						}
110					}
111					dec := &gb18030[i-1]
112					r += rune(dec[1]) - rune(dec[0])
113					goto write
114				}
115				r -= 189000
116				if 0 <= r && r < 0x100000 {
117					r += 0x10000
118				} else {
119					r, size = utf8.RuneError, 1
120				}
121				goto write
122			default:
123				r, size = utf8.RuneError, 1
124				goto write
125			}
126			r, size = '\ufffd', 2
127			if i := int(c0-0x81)*190 + int(c1); i < len(decode) {
128				r = rune(decode[i])
129				if r == 0 {
130					r = '\ufffd'
131				}
132			}
133
134		default:
135			r, size = utf8.RuneError, 1
136		}
137
138	write:
139		if nDst+utf8.RuneLen(r) > len(dst) {
140			err = transform.ErrShortDst
141			break loop
142		}
143		nDst += utf8.EncodeRune(dst[nDst:], r)
144	}
145	return nDst, nSrc, err
146}
147
148type gbkEncoder struct {
149	transform.NopResetter
150	gb18030 bool
151}
152
153func (e gbkEncoder) Transform(dst, src []byte, atEOF bool) (nDst, nSrc int, err error) {
154	r, r2, size := rune(0), rune(0), 0
155	for ; nSrc < len(src); nSrc += size {
156		r = rune(src[nSrc])
157
158		// Decode a 1-byte rune.
159		if r < utf8.RuneSelf {
160			size = 1
161
162		} else {
163			// Decode a multi-byte rune.
164			r, size = utf8.DecodeRune(src[nSrc:])
165			if size == 1 {
166				// All valid runes of size 1 (those below utf8.RuneSelf) were
167				// handled above. We have invalid UTF-8 or we haven't seen the
168				// full character yet.
169				if !atEOF && !utf8.FullRune(src[nSrc:]) {
170					err = transform.ErrShortSrc
171					break
172				}
173			}
174
175			// func init checks that the switch covers all tables.
176			switch {
177			case encode0Low <= r && r < encode0High:
178				if r2 = rune(encode0[r-encode0Low]); r2 != 0 {
179					goto write2
180				}
181			case encode1Low <= r && r < encode1High:
182				// Microsoft's Code Page 936 extends GBK 1.0 to encode the euro sign U+20AC
183				// as 0x80. The HTML5 specification at http://encoding.spec.whatwg.org/#gbk
184				// says to treat "gbk" as Code Page 936.
185				// GBK’s encoder is gb18030’s encoder with its _is GBK_ set to true. https://encoding.spec.whatwg.org/#gbk-encoder
186				// If _is GBK_ is true and code point is U+20AC, return byte 0x80. https://encoding.spec.whatwg.org/#gb18030-encoder
187				if !e.gb18030 && r == '€' {
188					r = 0x80
189					goto write1
190				}
191				if r2 = rune(encode1[r-encode1Low]); r2 != 0 {
192					goto write2
193				}
194			case encode2Low <= r && r < encode2High:
195				if r2 = rune(encode2[r-encode2Low]); r2 != 0 {
196					goto write2
197				}
198			case encode3Low <= r && r < encode3High:
199				if r2 = rune(encode3[r-encode3Low]); r2 != 0 {
200					goto write2
201				}
202			case encode4Low <= r && r < encode4High:
203				if r2 = rune(encode4[r-encode4Low]); r2 != 0 {
204					goto write2
205				}
206			}
207
208			if e.gb18030 {
209				if r < 0x10000 {
210					i, j := 0, len(gb18030)
211					for i < j {
212						h := i + (j-i)/2
213						if r >= rune(gb18030[h][1]) {
214							i = h + 1
215						} else {
216							j = h
217						}
218					}
219					dec := &gb18030[i-1]
220					r += rune(dec[0]) - rune(dec[1])
221					goto write4
222				} else if r < 0x110000 {
223					r += 189000 - 0x10000
224					goto write4
225				}
226			}
227			err = internal.ErrASCIIReplacement
228			break
229		}
230
231	write1:
232		if nDst >= len(dst) {
233			err = transform.ErrShortDst
234			break
235		}
236		dst[nDst] = uint8(r)
237		nDst++
238		continue
239
240	write2:
241		if nDst+2 > len(dst) {
242			err = transform.ErrShortDst
243			break
244		}
245		dst[nDst+0] = uint8(r2 >> 8)
246		dst[nDst+1] = uint8(r2)
247		nDst += 2
248		continue
249
250	write4:
251		if nDst+4 > len(dst) {
252			err = transform.ErrShortDst
253			break
254		}
255		dst[nDst+3] = uint8(r%10 + 0x30)
256		r /= 10
257		dst[nDst+2] = uint8(r%126 + 0x81)
258		r /= 126
259		dst[nDst+1] = uint8(r%10 + 0x30)
260		r /= 10
261		dst[nDst+0] = uint8(r + 0x81)
262		nDst += 4
263		continue
264	}
265	return nDst, nSrc, err
266}
267
268func init() {
269	// Check that the hard-coded encode switch covers all tables.
270	if numEncodeTables != 5 {
271		panic("bad numEncodeTables")
272	}
273}