internal/ui/model/skills.go 🔗
@@ -79,6 +79,9 @@ func (m *UI) skillStatusItems() []skillStatusItem {
if disabledSet[name] {
continue
}
+ if _, exists := stateNames[name]; exists {
+ continue
+ }
stateNames[name] = struct{}{}
icon := t.Resource.OnlineIcon.String()
if state.State == skills.StateError {