1package yaml
  2
  3const (
  4	// The size of the input raw buffer.
  5	input_raw_buffer_size = 512
  6
  7	// The size of the input buffer.
  8	// It should be possible to decode the whole raw buffer.
  9	input_buffer_size = input_raw_buffer_size * 3
 10
 11	// The size of the output buffer.
 12	output_buffer_size = 128
 13
 14	// The size of the output raw buffer.
 15	// It should be possible to encode the whole output buffer.
 16	output_raw_buffer_size = (output_buffer_size*2 + 2)
 17
 18	// The size of other stacks and queues.
 19	initial_stack_size  = 16
 20	initial_queue_size  = 16
 21	initial_string_size = 16
 22)
 23
 24// Check if the character at the specified position is an alphabetical
 25// character, a digit, '_', or '-'.
 26func is_alpha(b []byte, i int) bool {
 27	return b[i] >= '0' && b[i] <= '9' || b[i] >= 'A' && b[i] <= 'Z' || b[i] >= 'a' && b[i] <= 'z' || b[i] == '_' || b[i] == '-'
 28}
 29
 30// Check if the character at the specified position is a digit.
 31func is_digit(b []byte, i int) bool {
 32	return b[i] >= '0' && b[i] <= '9'
 33}
 34
 35// Get the value of a digit.
 36func as_digit(b []byte, i int) int {
 37	return int(b[i]) - '0'
 38}
 39
 40// Check if the character at the specified position is a hex-digit.
 41func is_hex(b []byte, i int) bool {
 42	return b[i] >= '0' && b[i] <= '9' || b[i] >= 'A' && b[i] <= 'F' || b[i] >= 'a' && b[i] <= 'f'
 43}
 44
 45// Get the value of a hex-digit.
 46func as_hex(b []byte, i int) int {
 47	bi := b[i]
 48	if bi >= 'A' && bi <= 'F' {
 49		return int(bi) - 'A' + 10
 50	}
 51	if bi >= 'a' && bi <= 'f' {
 52		return int(bi) - 'a' + 10
 53	}
 54	return int(bi) - '0'
 55}
 56
 57// Check if the character is ASCII.
 58func is_ascii(b []byte, i int) bool {
 59	return b[i] <= 0x7F
 60}
 61
 62// Check if the character at the start of the buffer can be printed unescaped.
 63func is_printable(b []byte, i int) bool {
 64	return ((b[i] == 0x0A) || // . == #x0A
 65		(b[i] >= 0x20 && b[i] <= 0x7E) || // #x20 <= . <= #x7E
 66		(b[i] == 0xC2 && b[i+1] >= 0xA0) || // #0xA0 <= . <= #xD7FF
 67		(b[i] > 0xC2 && b[i] < 0xED) ||
 68		(b[i] == 0xED && b[i+1] < 0xA0) ||
 69		(b[i] == 0xEE) ||
 70		(b[i] == 0xEF && // #xE000 <= . <= #xFFFD
 71			!(b[i+1] == 0xBB && b[i+2] == 0xBF) && // && . != #xFEFF
 72			!(b[i+1] == 0xBF && (b[i+2] == 0xBE || b[i+2] == 0xBF))))
 73}
 74
 75// Check if the character at the specified position is NUL.
 76func is_z(b []byte, i int) bool {
 77	return b[i] == 0x00
 78}
 79
 80// Check if the beginning of the buffer is a BOM.
 81func is_bom(b []byte, i int) bool {
 82	return b[0] == 0xEF && b[1] == 0xBB && b[2] == 0xBF
 83}
 84
 85// Check if the character at the specified position is space.
 86func is_space(b []byte, i int) bool {
 87	return b[i] == ' '
 88}
 89
 90// Check if the character at the specified position is tab.
 91func is_tab(b []byte, i int) bool {
 92	return b[i] == '\t'
 93}
 94
 95// Check if the character at the specified position is blank (space or tab).
 96func is_blank(b []byte, i int) bool {
 97	//return is_space(b, i) || is_tab(b, i)
 98	return b[i] == ' ' || b[i] == '\t'
 99}
100
101// Check if the character at the specified position is a line break.
102func is_break(b []byte, i int) bool {
103	return (b[i] == '\r' || // CR (#xD)
104		b[i] == '\n' || // LF (#xA)
105		b[i] == 0xC2 && b[i+1] == 0x85 || // NEL (#x85)
106		b[i] == 0xE2 && b[i+1] == 0x80 && b[i+2] == 0xA8 || // LS (#x2028)
107		b[i] == 0xE2 && b[i+1] == 0x80 && b[i+2] == 0xA9) // PS (#x2029)
108}
109
110func is_crlf(b []byte, i int) bool {
111	return b[i] == '\r' && b[i+1] == '\n'
112}
113
114// Check if the character is a line break or NUL.
115func is_breakz(b []byte, i int) bool {
116	//return is_break(b, i) || is_z(b, i)
117	return (        // is_break:
118	b[i] == '\r' || // CR (#xD)
119		b[i] == '\n' || // LF (#xA)
120		b[i] == 0xC2 && b[i+1] == 0x85 || // NEL (#x85)
121		b[i] == 0xE2 && b[i+1] == 0x80 && b[i+2] == 0xA8 || // LS (#x2028)
122		b[i] == 0xE2 && b[i+1] == 0x80 && b[i+2] == 0xA9 || // PS (#x2029)
123		// is_z:
124		b[i] == 0)
125}
126
127// Check if the character is a line break, space, or NUL.
128func is_spacez(b []byte, i int) bool {
129	//return is_space(b, i) || is_breakz(b, i)
130	return ( // is_space:
131	b[i] == ' ' ||
132		// is_breakz:
133		b[i] == '\r' || // CR (#xD)
134		b[i] == '\n' || // LF (#xA)
135		b[i] == 0xC2 && b[i+1] == 0x85 || // NEL (#x85)
136		b[i] == 0xE2 && b[i+1] == 0x80 && b[i+2] == 0xA8 || // LS (#x2028)
137		b[i] == 0xE2 && b[i+1] == 0x80 && b[i+2] == 0xA9 || // PS (#x2029)
138		b[i] == 0)
139}
140
141// Check if the character is a line break, space, tab, or NUL.
142func is_blankz(b []byte, i int) bool {
143	//return is_blank(b, i) || is_breakz(b, i)
144	return ( // is_blank:
145	b[i] == ' ' || b[i] == '\t' ||
146		// is_breakz:
147		b[i] == '\r' || // CR (#xD)
148		b[i] == '\n' || // LF (#xA)
149		b[i] == 0xC2 && b[i+1] == 0x85 || // NEL (#x85)
150		b[i] == 0xE2 && b[i+1] == 0x80 && b[i+2] == 0xA8 || // LS (#x2028)
151		b[i] == 0xE2 && b[i+1] == 0x80 && b[i+2] == 0xA9 || // PS (#x2029)
152		b[i] == 0)
153}
154
155// Determine the width of the character.
156func width(b byte) int {
157	// Don't replace these by a switch without first
158	// confirming that it is being inlined.
159	if b&0x80 == 0x00 {
160		return 1
161	}
162	if b&0xE0 == 0xC0 {
163		return 2
164	}
165	if b&0xF0 == 0xE0 {
166		return 3
167	}
168	if b&0xF8 == 0xF0 {
169		return 4
170	}
171	return 0
172
173}