@@ -173,7 +173,8 @@ func (b *TaskBuilder) WithPriority(priority int) *TaskBuilder {
return b
}
-// WithEisenhower sets the matrix quadrant (0–4).
+// WithEisenhower sets the Eisenhower matrix quadrant:
+// 0=uncategorized, 1=urgent+important, 2=urgent, 3=important, 4=neither.
func (b *TaskBuilder) WithEisenhower(eisenhower int) *TaskBuilder {
b.req.Eisenhower = &eisenhower
@@ -203,8 +204,8 @@ func (b *TaskBuilder) FromSource(source, sourceID string) *TaskBuilder {
return b
}
-// Create sends the task to Lunatask. Returns (nil, nil) if a duplicate exists
-// with matching source/source_id.
+// Create sends the task to Lunatask. Returns (nil, nil) if a not-completed
+// task already exists in the same area with matching source/source_id.
func (b *TaskBuilder) Create(ctx context.Context, c *Client) (*Task, error) {
if b.req.Name == "" {
return nil, fmt.Errorf("%w: name is required", ErrBadRequest)
@@ -288,7 +289,8 @@ func (b *TaskUpdateBuilder) WithPriority(priority int) *TaskUpdateBuilder {
return b
}
-// WithEisenhower sets the matrix quadrant (0–4).
+// WithEisenhower sets the Eisenhower matrix quadrant:
+// 0=uncategorized, 1=urgent+important, 2=urgent, 3=important, 4=neither.
func (b *TaskUpdateBuilder) WithEisenhower(eisenhower int) *TaskUpdateBuilder {
b.req.Eisenhower = &eisenhower
@@ -96,6 +96,7 @@ const (
RelationshipFamily RelationshipStrength = "family"
RelationshipIntimateFriend RelationshipStrength = "intimate-friends"
RelationshipCloseFriend RelationshipStrength = "close-friends"
+ // RelationshipCasualFriend is the default if not specified.
RelationshipCasualFriend RelationshipStrength = "casual-friends"
RelationshipAcquaintance RelationshipStrength = "acquaintances"
RelationshipBusiness RelationshipStrength = "business-contacts"
@@ -107,6 +108,7 @@ type TaskStatus string
// Valid task status values.
const (
+ // StatusLater is the default status for new tasks.
StatusLater TaskStatus = "later"
StatusNext TaskStatus = "next"
StatusStarted TaskStatus = "started"
@@ -119,7 +121,9 @@ type Motivation string
// Valid motivation values.
const (
- MotivationMust Motivation = "must"
- MotivationShould Motivation = "should"
- MotivationWant Motivation = "want"
+ // MotivationUnknown clears/unsets the motivation (default).
+ MotivationUnknown Motivation = "unknown"
+ MotivationMust Motivation = "must"
+ MotivationShould Motivation = "should"
+ MotivationWant Motivation = "want"
)