@@ -17,8 +17,6 @@ backend = "glx";
#
#################################
-glx-no-stencil = true;
-
# GLX backend: Copy unmodified regions from front buffer instead of redrawing them all.
# My tests with nvidia-drivers show a 10% decrease in performance when the whole screen is modified,
# but a 20% increase when only 1/4 is.
@@ -31,11 +29,6 @@ glx-copy-from-front = false;
# Overrides --glx-copy-from-front.
# glx-use-copysubbuffermesa = true;
-# GLX backend: Avoid rebinding pixmap on window damage.
-# Probably could improve performance on rapid window content changes, but is known to break things on some drivers (LLVMpipe).
-# Recommended if it works.
-glx-no-rebind-pixmap = true;
-
# GLX backend: GLX buffer swap method we assume.
# Could be undefined (0), copy (1), exchange (2), 3-6, or buffer-age (-1).
# undefined is the slowest and the safest, and the default value.
@@ -93,10 +86,10 @@ shadow = true;
# "class_g ?= 'Cairo-dock'",
# "class_g ?= 'Xfce4-notifyd'",
"class_g ?= 'i3-frame'",
-# "_GTK_FRAME_EXTENTS@:c",
-# "_NET_WM_STATE@:32a *= '_NET_WM_STATE_HIDDEN'"
- "_NET_WM_WINDOW_TYPE@:32a *= '_NET_WM_WINDOW_TYPE_DOCK'",
- "I3_FLOATING_WINDOW@:c != 1"
+# "_GTK_FRAME_EXTENTS@",
+# "_NET_WM_STATE@ *= '_NET_WM_STATE_HIDDEN'"
+ "_NET_WM_WINDOW_TYPE@ *= '_NET_WM_WINDOW_TYPE_DOCK'",
+ "I3_FLOATING_WINDOW@ != 1"
];
# Avoid drawing shadow on all shaped windows (see also: --detect-rounded-corners)
# shadow-ignore-shaped = false;
@@ -173,10 +166,6 @@ detect-rounded-corners = true;
# For example without this enabled my xfce4-notifyd is 100% opacity no matter what.
detect-client-opacity = true;
-# Specify refresh rate of the screen.
-# If not specified or 0, compton will try detecting this with X RandR extension.
-refresh-rate = 0;
-
# Vertical synchronization: match the refresh rate of the monitor
vsync = false;