window.rs

   1use std::{
   2    cell::{Ref, RefCell, RefMut},
   3    ffi::c_void,
   4    ptr::NonNull,
   5    rc::Rc,
   6    sync::Arc,
   7};
   8
   9use blade_graphics as gpu;
  10use collections::HashMap;
  11use futures::channel::oneshot::Receiver;
  12
  13use raw_window_handle as rwh;
  14use wayland_backend::client::ObjectId;
  15use wayland_client::WEnum;
  16use wayland_client::{protocol::wl_surface, Proxy};
  17use wayland_protocols::wp::fractional_scale::v1::client::wp_fractional_scale_v1;
  18use wayland_protocols::wp::viewporter::client::wp_viewport;
  19use wayland_protocols::xdg::decoration::zv1::client::zxdg_toplevel_decoration_v1;
  20use wayland_protocols::xdg::shell::client::xdg_surface;
  21use wayland_protocols::xdg::shell::client::xdg_toplevel::{self};
  22use wayland_protocols_plasma::blur::client::org_kde_kwin_blur;
  23
  24use crate::platform::{
  25    blade::{BladeContext, BladeRenderer, BladeSurfaceConfig},
  26    linux::wayland::{display::WaylandDisplay, serial::SerialKind},
  27    PlatformAtlas, PlatformInputHandler, PlatformWindow,
  28};
  29use crate::scene::Scene;
  30use crate::{
  31    px, size, AnyWindowHandle, Bounds, Decorations, Globals, GpuSpecs, Modifiers, Output, Pixels,
  32    PlatformDisplay, PlatformInput, Point, PromptLevel, RequestFrameOptions, ResizeEdge,
  33    ScaledPixels, Size, Tiling, WaylandClientStatePtr, WindowAppearance,
  34    WindowBackgroundAppearance, WindowBounds, WindowControls, WindowDecorations, WindowParams,
  35};
  36
  37#[derive(Default)]
  38pub(crate) struct Callbacks {
  39    request_frame: Option<Box<dyn FnMut(RequestFrameOptions)>>,
  40    input: Option<Box<dyn FnMut(crate::PlatformInput) -> crate::DispatchEventResult>>,
  41    active_status_change: Option<Box<dyn FnMut(bool)>>,
  42    hover_status_change: Option<Box<dyn FnMut(bool)>>,
  43    resize: Option<Box<dyn FnMut(Size<Pixels>, f32)>>,
  44    moved: Option<Box<dyn FnMut()>>,
  45    should_close: Option<Box<dyn FnMut() -> bool>>,
  46    close: Option<Box<dyn FnOnce()>>,
  47    appearance_changed: Option<Box<dyn FnMut()>>,
  48}
  49
  50struct RawWindow {
  51    window: *mut c_void,
  52    display: *mut c_void,
  53}
  54
  55impl rwh::HasWindowHandle for RawWindow {
  56    fn window_handle(&self) -> Result<rwh::WindowHandle<'_>, rwh::HandleError> {
  57        let window = NonNull::new(self.window).unwrap();
  58        let handle = rwh::WaylandWindowHandle::new(window);
  59        Ok(unsafe { rwh::WindowHandle::borrow_raw(handle.into()) })
  60    }
  61}
  62impl rwh::HasDisplayHandle for RawWindow {
  63    fn display_handle(&self) -> Result<rwh::DisplayHandle<'_>, rwh::HandleError> {
  64        let display = NonNull::new(self.display).unwrap();
  65        let handle = rwh::WaylandDisplayHandle::new(display);
  66        Ok(unsafe { rwh::DisplayHandle::borrow_raw(handle.into()) })
  67    }
  68}
  69
  70#[derive(Debug)]
  71struct InProgressConfigure {
  72    size: Option<Size<Pixels>>,
  73    fullscreen: bool,
  74    maximized: bool,
  75    tiling: Tiling,
  76}
  77
  78pub struct WaylandWindowState {
  79    xdg_surface: xdg_surface::XdgSurface,
  80    acknowledged_first_configure: bool,
  81    pub surface: wl_surface::WlSurface,
  82    decoration: Option<zxdg_toplevel_decoration_v1::ZxdgToplevelDecorationV1>,
  83    app_id: Option<String>,
  84    appearance: WindowAppearance,
  85    blur: Option<org_kde_kwin_blur::OrgKdeKwinBlur>,
  86    toplevel: xdg_toplevel::XdgToplevel,
  87    viewport: Option<wp_viewport::WpViewport>,
  88    outputs: HashMap<ObjectId, Output>,
  89    display: Option<(ObjectId, Output)>,
  90    globals: Globals,
  91    renderer: BladeRenderer,
  92    bounds: Bounds<Pixels>,
  93    scale: f32,
  94    input_handler: Option<PlatformInputHandler>,
  95    decorations: WindowDecorations,
  96    background_appearance: WindowBackgroundAppearance,
  97    fullscreen: bool,
  98    maximized: bool,
  99    tiling: Tiling,
 100    window_bounds: Bounds<Pixels>,
 101    client: WaylandClientStatePtr,
 102    handle: AnyWindowHandle,
 103    active: bool,
 104    hovered: bool,
 105    in_progress_configure: Option<InProgressConfigure>,
 106    in_progress_window_controls: Option<WindowControls>,
 107    window_controls: WindowControls,
 108    inset: Option<Pixels>,
 109}
 110
 111#[derive(Clone)]
 112pub struct WaylandWindowStatePtr {
 113    state: Rc<RefCell<WaylandWindowState>>,
 114    callbacks: Rc<RefCell<Callbacks>>,
 115}
 116
 117impl WaylandWindowState {
 118    pub(crate) fn new(
 119        handle: AnyWindowHandle,
 120        surface: wl_surface::WlSurface,
 121        xdg_surface: xdg_surface::XdgSurface,
 122        toplevel: xdg_toplevel::XdgToplevel,
 123        decoration: Option<zxdg_toplevel_decoration_v1::ZxdgToplevelDecorationV1>,
 124        appearance: WindowAppearance,
 125        viewport: Option<wp_viewport::WpViewport>,
 126        client: WaylandClientStatePtr,
 127        globals: Globals,
 128        gpu_context: &BladeContext,
 129        options: WindowParams,
 130    ) -> anyhow::Result<Self> {
 131        let renderer = {
 132            let raw_window = RawWindow {
 133                window: surface.id().as_ptr().cast::<c_void>(),
 134                display: surface
 135                    .backend()
 136                    .upgrade()
 137                    .unwrap()
 138                    .display_ptr()
 139                    .cast::<c_void>(),
 140            };
 141            let config = BladeSurfaceConfig {
 142                size: gpu::Extent {
 143                    width: options.bounds.size.width.0 as u32,
 144                    height: options.bounds.size.height.0 as u32,
 145                    depth: 1,
 146                },
 147                transparent: true,
 148            };
 149            BladeRenderer::new(gpu_context, &raw_window, config)?
 150        };
 151
 152        Ok(Self {
 153            xdg_surface,
 154            acknowledged_first_configure: false,
 155            surface,
 156            decoration,
 157            app_id: None,
 158            blur: None,
 159            toplevel,
 160            viewport,
 161            globals,
 162            outputs: HashMap::default(),
 163            display: None,
 164            renderer,
 165            bounds: options.bounds,
 166            scale: 1.0,
 167            input_handler: None,
 168            decorations: WindowDecorations::Client,
 169            background_appearance: WindowBackgroundAppearance::Opaque,
 170            fullscreen: false,
 171            maximized: false,
 172            tiling: Tiling::default(),
 173            window_bounds: options.bounds,
 174            in_progress_configure: None,
 175            client,
 176            appearance,
 177            handle,
 178            active: false,
 179            hovered: false,
 180            in_progress_window_controls: None,
 181            window_controls: WindowControls::default(),
 182            inset: None,
 183        })
 184    }
 185
 186    pub fn is_transparent(&self) -> bool {
 187        self.decorations == WindowDecorations::Client
 188            || self.background_appearance != WindowBackgroundAppearance::Opaque
 189    }
 190
 191    pub fn primary_output_scale(&mut self) -> i32 {
 192        let mut scale = 1;
 193        let mut current_output = self.display.take();
 194        for (id, output) in self.outputs.iter() {
 195            if let Some((_, output_data)) = &current_output {
 196                if output.scale > output_data.scale {
 197                    current_output = Some((id.clone(), output.clone()));
 198                }
 199            } else {
 200                current_output = Some((id.clone(), output.clone()));
 201            }
 202            scale = scale.max(output.scale);
 203        }
 204        self.display = current_output;
 205        scale
 206    }
 207}
 208
 209pub(crate) struct WaylandWindow(pub WaylandWindowStatePtr);
 210pub enum ImeInput {
 211    InsertText(String),
 212    SetMarkedText(String),
 213    UnmarkText,
 214    DeleteText,
 215}
 216
 217impl Drop for WaylandWindow {
 218    fn drop(&mut self) {
 219        let mut state = self.0.state.borrow_mut();
 220        let surface_id = state.surface.id();
 221        let client = state.client.clone();
 222
 223        state.renderer.destroy();
 224        if let Some(decoration) = &state.decoration {
 225            decoration.destroy();
 226        }
 227        if let Some(blur) = &state.blur {
 228            blur.release();
 229        }
 230        state.toplevel.destroy();
 231        if let Some(viewport) = &state.viewport {
 232            viewport.destroy();
 233        }
 234        state.xdg_surface.destroy();
 235        state.surface.destroy();
 236
 237        let state_ptr = self.0.clone();
 238        state
 239            .globals
 240            .executor
 241            .spawn(async move {
 242                state_ptr.close();
 243                client.drop_window(&surface_id)
 244            })
 245            .detach();
 246        drop(state);
 247    }
 248}
 249
 250impl WaylandWindow {
 251    fn borrow(&self) -> Ref<WaylandWindowState> {
 252        self.0.state.borrow()
 253    }
 254
 255    fn borrow_mut(&self) -> RefMut<WaylandWindowState> {
 256        self.0.state.borrow_mut()
 257    }
 258
 259    pub fn new(
 260        handle: AnyWindowHandle,
 261        globals: Globals,
 262        gpu_context: &BladeContext,
 263        client: WaylandClientStatePtr,
 264        params: WindowParams,
 265        appearance: WindowAppearance,
 266    ) -> anyhow::Result<(Self, ObjectId)> {
 267        let surface = globals.compositor.create_surface(&globals.qh, ());
 268        let xdg_surface = globals
 269            .wm_base
 270            .get_xdg_surface(&surface, &globals.qh, surface.id());
 271        let toplevel = xdg_surface.get_toplevel(&globals.qh, surface.id());
 272
 273        if let Some(size) = params.window_min_size {
 274            toplevel.set_min_size(size.width.0 as i32, size.height.0 as i32);
 275        }
 276
 277        if let Some(fractional_scale_manager) = globals.fractional_scale_manager.as_ref() {
 278            fractional_scale_manager.get_fractional_scale(&surface, &globals.qh, surface.id());
 279        }
 280
 281        // Attempt to set up window decorations based on the requested configuration
 282        let decoration = globals
 283            .decoration_manager
 284            .as_ref()
 285            .map(|decoration_manager| {
 286                decoration_manager.get_toplevel_decoration(&toplevel, &globals.qh, surface.id())
 287            });
 288
 289        let viewport = globals
 290            .viewporter
 291            .as_ref()
 292            .map(|viewporter| viewporter.get_viewport(&surface, &globals.qh, ()));
 293
 294        let this = Self(WaylandWindowStatePtr {
 295            state: Rc::new(RefCell::new(WaylandWindowState::new(
 296                handle,
 297                surface.clone(),
 298                xdg_surface,
 299                toplevel,
 300                decoration,
 301                appearance,
 302                viewport,
 303                client,
 304                globals,
 305                gpu_context,
 306                params,
 307            )?)),
 308            callbacks: Rc::new(RefCell::new(Callbacks::default())),
 309        });
 310
 311        // Kick things off
 312        surface.commit();
 313
 314        Ok((this, surface.id()))
 315    }
 316}
 317
 318impl WaylandWindowStatePtr {
 319    pub fn handle(&self) -> AnyWindowHandle {
 320        self.state.borrow().handle
 321    }
 322
 323    pub fn surface(&self) -> wl_surface::WlSurface {
 324        self.state.borrow().surface.clone()
 325    }
 326
 327    pub fn ptr_eq(&self, other: &Self) -> bool {
 328        Rc::ptr_eq(&self.state, &other.state)
 329    }
 330
 331    pub fn frame(&self) {
 332        let mut state = self.state.borrow_mut();
 333        state.surface.frame(&state.globals.qh, state.surface.id());
 334        drop(state);
 335
 336        let mut cb = self.callbacks.borrow_mut();
 337        if let Some(fun) = cb.request_frame.as_mut() {
 338            fun(Default::default());
 339        }
 340    }
 341
 342    pub fn handle_xdg_surface_event(&self, event: xdg_surface::Event) {
 343        match event {
 344            xdg_surface::Event::Configure { serial } => {
 345                {
 346                    let mut state = self.state.borrow_mut();
 347                    if let Some(window_controls) = state.in_progress_window_controls.take() {
 348                        state.window_controls = window_controls;
 349
 350                        drop(state);
 351                        let mut callbacks = self.callbacks.borrow_mut();
 352                        if let Some(appearance_changed) = callbacks.appearance_changed.as_mut() {
 353                            appearance_changed();
 354                        }
 355                    }
 356                }
 357                {
 358                    let mut state = self.state.borrow_mut();
 359
 360                    if let Some(mut configure) = state.in_progress_configure.take() {
 361                        let got_unmaximized = state.maximized && !configure.maximized;
 362                        state.fullscreen = configure.fullscreen;
 363                        state.maximized = configure.maximized;
 364                        state.tiling = configure.tiling;
 365                        if !configure.fullscreen && !configure.maximized {
 366                            configure.size = if got_unmaximized {
 367                                Some(state.window_bounds.size)
 368                            } else {
 369                                compute_outer_size(state.inset, configure.size, state.tiling)
 370                            };
 371                            if let Some(size) = configure.size {
 372                                state.window_bounds = Bounds {
 373                                    origin: Point::default(),
 374                                    size,
 375                                };
 376                            }
 377                        }
 378                        drop(state);
 379                        if let Some(size) = configure.size {
 380                            self.resize(size);
 381                        }
 382                    }
 383                }
 384                let mut state = self.state.borrow_mut();
 385                state.xdg_surface.ack_configure(serial);
 386
 387                let window_geometry = inset_by_tiling(
 388                    state.bounds.map_origin(|_| px(0.0)),
 389                    state.inset.unwrap_or(px(0.0)),
 390                    state.tiling,
 391                )
 392                .map(|v| v.0 as i32)
 393                .map_size(|v| if v <= 0 { 1 } else { v });
 394
 395                state.xdg_surface.set_window_geometry(
 396                    window_geometry.origin.x,
 397                    window_geometry.origin.y,
 398                    window_geometry.size.width,
 399                    window_geometry.size.height,
 400                );
 401
 402                let request_frame_callback = !state.acknowledged_first_configure;
 403                if request_frame_callback {
 404                    state.acknowledged_first_configure = true;
 405                    drop(state);
 406                    self.frame();
 407                }
 408            }
 409            _ => {}
 410        }
 411    }
 412
 413    pub fn handle_toplevel_decoration_event(&self, event: zxdg_toplevel_decoration_v1::Event) {
 414        match event {
 415            zxdg_toplevel_decoration_v1::Event::Configure { mode } => match mode {
 416                WEnum::Value(zxdg_toplevel_decoration_v1::Mode::ServerSide) => {
 417                    self.state.borrow_mut().decorations = WindowDecorations::Server;
 418                    if let Some(mut appearance_changed) =
 419                        self.callbacks.borrow_mut().appearance_changed.as_mut()
 420                    {
 421                        appearance_changed();
 422                    }
 423                }
 424                WEnum::Value(zxdg_toplevel_decoration_v1::Mode::ClientSide) => {
 425                    self.state.borrow_mut().decorations = WindowDecorations::Client;
 426                    // Update background to be transparent
 427                    if let Some(mut appearance_changed) =
 428                        self.callbacks.borrow_mut().appearance_changed.as_mut()
 429                    {
 430                        appearance_changed();
 431                    }
 432                }
 433                WEnum::Value(_) => {
 434                    log::warn!("Unknown decoration mode");
 435                }
 436                WEnum::Unknown(v) => {
 437                    log::warn!("Unknown decoration mode: {}", v);
 438                }
 439            },
 440            _ => {}
 441        }
 442    }
 443
 444    pub fn handle_fractional_scale_event(&self, event: wp_fractional_scale_v1::Event) {
 445        match event {
 446            wp_fractional_scale_v1::Event::PreferredScale { scale } => {
 447                self.rescale(scale as f32 / 120.0);
 448            }
 449            _ => {}
 450        }
 451    }
 452
 453    pub fn handle_toplevel_event(&self, event: xdg_toplevel::Event) -> bool {
 454        match event {
 455            xdg_toplevel::Event::Configure {
 456                width,
 457                height,
 458                states,
 459            } => {
 460                let mut size = if width == 0 || height == 0 {
 461                    None
 462                } else {
 463                    Some(size(px(width as f32), px(height as f32)))
 464                };
 465
 466                let states = extract_states::<xdg_toplevel::State>(&states);
 467
 468                let mut tiling = Tiling::default();
 469                let mut fullscreen = false;
 470                let mut maximized = false;
 471
 472                for state in states {
 473                    match state {
 474                        xdg_toplevel::State::Maximized => {
 475                            maximized = true;
 476                        }
 477                        xdg_toplevel::State::Fullscreen => {
 478                            fullscreen = true;
 479                        }
 480                        xdg_toplevel::State::TiledTop => {
 481                            tiling.top = true;
 482                        }
 483                        xdg_toplevel::State::TiledLeft => {
 484                            tiling.left = true;
 485                        }
 486                        xdg_toplevel::State::TiledRight => {
 487                            tiling.right = true;
 488                        }
 489                        xdg_toplevel::State::TiledBottom => {
 490                            tiling.bottom = true;
 491                        }
 492                        _ => {
 493                            // noop
 494                        }
 495                    }
 496                }
 497
 498                if fullscreen || maximized {
 499                    tiling = Tiling::tiled();
 500                }
 501
 502                let mut state = self.state.borrow_mut();
 503                state.in_progress_configure = Some(InProgressConfigure {
 504                    size,
 505                    fullscreen,
 506                    maximized,
 507                    tiling,
 508                });
 509
 510                false
 511            }
 512            xdg_toplevel::Event::Close => {
 513                let mut cb = self.callbacks.borrow_mut();
 514                if let Some(mut should_close) = cb.should_close.take() {
 515                    let result = (should_close)();
 516                    cb.should_close = Some(should_close);
 517                    if result {
 518                        drop(cb);
 519                        self.close();
 520                    }
 521                    result
 522                } else {
 523                    true
 524                }
 525            }
 526            xdg_toplevel::Event::WmCapabilities { capabilities } => {
 527                let mut window_controls = WindowControls::default();
 528
 529                let states = extract_states::<xdg_toplevel::WmCapabilities>(&capabilities);
 530
 531                for state in states {
 532                    match state {
 533                        xdg_toplevel::WmCapabilities::Maximize => {
 534                            window_controls.maximize = true;
 535                        }
 536                        xdg_toplevel::WmCapabilities::Minimize => {
 537                            window_controls.minimize = true;
 538                        }
 539                        xdg_toplevel::WmCapabilities::Fullscreen => {
 540                            window_controls.fullscreen = true;
 541                        }
 542                        xdg_toplevel::WmCapabilities::WindowMenu => {
 543                            window_controls.window_menu = true;
 544                        }
 545                        _ => {}
 546                    }
 547                }
 548
 549                let mut state = self.state.borrow_mut();
 550                state.in_progress_window_controls = Some(window_controls);
 551                false
 552            }
 553            _ => false,
 554        }
 555    }
 556
 557    #[allow(clippy::mutable_key_type)]
 558    pub fn handle_surface_event(
 559        &self,
 560        event: wl_surface::Event,
 561        outputs: HashMap<ObjectId, Output>,
 562    ) {
 563        let mut state = self.state.borrow_mut();
 564
 565        match event {
 566            wl_surface::Event::Enter { output } => {
 567                let id = output.id();
 568
 569                let Some(output) = outputs.get(&id) else {
 570                    return;
 571                };
 572
 573                state.outputs.insert(id, output.clone());
 574
 575                let scale = state.primary_output_scale();
 576
 577                // We use `PreferredBufferScale` instead to set the scale if it's available
 578                if state.surface.version() < wl_surface::EVT_PREFERRED_BUFFER_SCALE_SINCE {
 579                    state.surface.set_buffer_scale(scale);
 580                    drop(state);
 581                    self.rescale(scale as f32);
 582                }
 583            }
 584            wl_surface::Event::Leave { output } => {
 585                state.outputs.remove(&output.id());
 586
 587                let scale = state.primary_output_scale();
 588
 589                // We use `PreferredBufferScale` instead to set the scale if it's available
 590                if state.surface.version() < wl_surface::EVT_PREFERRED_BUFFER_SCALE_SINCE {
 591                    state.surface.set_buffer_scale(scale);
 592                    drop(state);
 593                    self.rescale(scale as f32);
 594                }
 595            }
 596            wl_surface::Event::PreferredBufferScale { factor } => {
 597                // We use `WpFractionalScale` instead to set the scale if it's available
 598                if state.globals.fractional_scale_manager.is_none() {
 599                    state.surface.set_buffer_scale(factor);
 600                    drop(state);
 601                    self.rescale(factor as f32);
 602                }
 603            }
 604            _ => {}
 605        }
 606    }
 607
 608    pub fn handle_ime(&self, ime: ImeInput) {
 609        let mut state = self.state.borrow_mut();
 610        if let Some(mut input_handler) = state.input_handler.take() {
 611            drop(state);
 612            match ime {
 613                ImeInput::InsertText(text) => {
 614                    input_handler.replace_text_in_range(None, &text);
 615                }
 616                ImeInput::SetMarkedText(text) => {
 617                    input_handler.replace_and_mark_text_in_range(None, &text, None);
 618                }
 619                ImeInput::UnmarkText => {
 620                    input_handler.unmark_text();
 621                }
 622                ImeInput::DeleteText => {
 623                    if let Some(marked) = input_handler.marked_text_range() {
 624                        input_handler.replace_text_in_range(Some(marked), "");
 625                    }
 626                }
 627            }
 628            self.state.borrow_mut().input_handler = Some(input_handler);
 629        }
 630    }
 631
 632    pub fn get_ime_area(&self) -> Option<Bounds<Pixels>> {
 633        let mut state = self.state.borrow_mut();
 634        let mut bounds: Option<Bounds<Pixels>> = None;
 635        if let Some(mut input_handler) = state.input_handler.take() {
 636            drop(state);
 637            if let Some(selection) = input_handler.selected_text_range(true) {
 638                bounds = input_handler.bounds_for_range(if selection.reversed {
 639                    selection.range.start..selection.range.start
 640                } else {
 641                    selection.range.end..selection.range.end
 642                });
 643            }
 644            self.state.borrow_mut().input_handler = Some(input_handler);
 645        }
 646        bounds
 647    }
 648
 649    pub fn set_size_and_scale(&self, size: Option<Size<Pixels>>, scale: Option<f32>) {
 650        let (size, scale) = {
 651            let mut state = self.state.borrow_mut();
 652            if size.map_or(true, |size| size == state.bounds.size)
 653                && scale.map_or(true, |scale| scale == state.scale)
 654            {
 655                return;
 656            }
 657            if let Some(size) = size {
 658                state.bounds.size = size;
 659            }
 660            if let Some(scale) = scale {
 661                state.scale = scale;
 662            }
 663            let device_bounds = state.bounds.to_device_pixels(state.scale);
 664            state.renderer.update_drawable_size(device_bounds.size);
 665            (state.bounds.size, state.scale)
 666        };
 667
 668        if let Some(ref mut fun) = self.callbacks.borrow_mut().resize {
 669            fun(size, scale);
 670        }
 671
 672        {
 673            let state = self.state.borrow();
 674            if let Some(viewport) = &state.viewport {
 675                viewport.set_destination(size.width.0 as i32, size.height.0 as i32);
 676            }
 677        }
 678    }
 679
 680    pub fn resize(&self, size: Size<Pixels>) {
 681        self.set_size_and_scale(Some(size), None);
 682    }
 683
 684    pub fn rescale(&self, scale: f32) {
 685        self.set_size_and_scale(None, Some(scale));
 686    }
 687
 688    pub fn close(&self) {
 689        let mut callbacks = self.callbacks.borrow_mut();
 690        if let Some(fun) = callbacks.close.take() {
 691            fun()
 692        }
 693    }
 694
 695    pub fn handle_input(&self, input: PlatformInput) {
 696        if let Some(ref mut fun) = self.callbacks.borrow_mut().input {
 697            if !fun(input.clone()).propagate {
 698                return;
 699            }
 700        }
 701        if let PlatformInput::KeyDown(event) = input {
 702            if let Some(key_char) = &event.keystroke.key_char {
 703                let mut state = self.state.borrow_mut();
 704                if let Some(mut input_handler) = state.input_handler.take() {
 705                    drop(state);
 706                    input_handler.replace_text_in_range(None, key_char);
 707                    self.state.borrow_mut().input_handler = Some(input_handler);
 708                }
 709            }
 710        }
 711    }
 712
 713    pub fn set_focused(&self, focus: bool) {
 714        self.state.borrow_mut().active = focus;
 715        if let Some(ref mut fun) = self.callbacks.borrow_mut().active_status_change {
 716            fun(focus);
 717        }
 718    }
 719
 720    pub fn set_hovered(&self, focus: bool) {
 721        if let Some(ref mut fun) = self.callbacks.borrow_mut().hover_status_change {
 722            fun(focus);
 723        }
 724    }
 725
 726    pub fn set_appearance(&mut self, appearance: WindowAppearance) {
 727        self.state.borrow_mut().appearance = appearance;
 728
 729        let mut callbacks = self.callbacks.borrow_mut();
 730        if let Some(ref mut fun) = callbacks.appearance_changed {
 731            (fun)()
 732        }
 733    }
 734
 735    pub fn primary_output_scale(&self) -> i32 {
 736        self.state.borrow_mut().primary_output_scale()
 737    }
 738}
 739
 740fn extract_states<'a, S: TryFrom<u32> + 'a>(states: &'a [u8]) -> impl Iterator<Item = S> + 'a
 741where
 742    <S as TryFrom<u32>>::Error: 'a,
 743{
 744    states
 745        .chunks_exact(4)
 746        .flat_map(TryInto::<[u8; 4]>::try_into)
 747        .map(u32::from_ne_bytes)
 748        .flat_map(S::try_from)
 749}
 750
 751impl rwh::HasWindowHandle for WaylandWindow {
 752    fn window_handle(&self) -> Result<rwh::WindowHandle<'_>, rwh::HandleError> {
 753        unimplemented!()
 754    }
 755}
 756impl rwh::HasDisplayHandle for WaylandWindow {
 757    fn display_handle(&self) -> Result<rwh::DisplayHandle<'_>, rwh::HandleError> {
 758        unimplemented!()
 759    }
 760}
 761
 762impl PlatformWindow for WaylandWindow {
 763    fn bounds(&self) -> Bounds<Pixels> {
 764        self.borrow().bounds
 765    }
 766
 767    fn is_maximized(&self) -> bool {
 768        self.borrow().maximized
 769    }
 770
 771    fn window_bounds(&self) -> WindowBounds {
 772        let state = self.borrow();
 773        if state.fullscreen {
 774            WindowBounds::Fullscreen(state.window_bounds)
 775        } else if state.maximized {
 776            WindowBounds::Maximized(state.window_bounds)
 777        } else {
 778            drop(state);
 779            WindowBounds::Windowed(self.bounds())
 780        }
 781    }
 782
 783    fn inner_window_bounds(&self) -> WindowBounds {
 784        let state = self.borrow();
 785        if state.fullscreen {
 786            WindowBounds::Fullscreen(state.window_bounds)
 787        } else if state.maximized {
 788            WindowBounds::Maximized(state.window_bounds)
 789        } else {
 790            let inset = state.inset.unwrap_or(px(0.));
 791            drop(state);
 792            WindowBounds::Windowed(self.bounds().inset(inset))
 793        }
 794    }
 795
 796    fn content_size(&self) -> Size<Pixels> {
 797        self.borrow().bounds.size
 798    }
 799
 800    fn resize(&mut self, size: Size<Pixels>) {
 801        let state = self.borrow();
 802        let state_ptr = self.0.clone();
 803        let dp_size = size.to_device_pixels(self.scale_factor());
 804
 805        state.xdg_surface.set_window_geometry(
 806            state.bounds.origin.x.0 as i32,
 807            state.bounds.origin.y.0 as i32,
 808            dp_size.width.0,
 809            dp_size.height.0,
 810        );
 811
 812        state
 813            .globals
 814            .executor
 815            .spawn(async move { state_ptr.resize(size) })
 816            .detach();
 817    }
 818
 819    fn scale_factor(&self) -> f32 {
 820        self.borrow().scale
 821    }
 822
 823    fn appearance(&self) -> WindowAppearance {
 824        self.borrow().appearance
 825    }
 826
 827    fn display(&self) -> Option<Rc<dyn PlatformDisplay>> {
 828        let state = self.borrow();
 829        state.display.as_ref().map(|(id, display)| {
 830            Rc::new(WaylandDisplay {
 831                id: id.clone(),
 832                name: display.name.clone(),
 833                bounds: display.bounds.to_pixels(state.scale),
 834            }) as Rc<dyn PlatformDisplay>
 835        })
 836    }
 837
 838    fn mouse_position(&self) -> Point<Pixels> {
 839        self.borrow()
 840            .client
 841            .get_client()
 842            .borrow()
 843            .mouse_location
 844            .unwrap_or_default()
 845    }
 846
 847    fn modifiers(&self) -> Modifiers {
 848        self.borrow().client.get_client().borrow().modifiers
 849    }
 850
 851    fn set_input_handler(&mut self, input_handler: PlatformInputHandler) {
 852        self.borrow_mut().input_handler = Some(input_handler);
 853    }
 854
 855    fn take_input_handler(&mut self) -> Option<PlatformInputHandler> {
 856        self.borrow_mut().input_handler.take()
 857    }
 858
 859    fn prompt(
 860        &self,
 861        _level: PromptLevel,
 862        _msg: &str,
 863        _detail: Option<&str>,
 864        _answers: &[&str],
 865    ) -> Option<Receiver<usize>> {
 866        None
 867    }
 868
 869    fn activate(&self) {
 870        // Try to request an activation token. Even though the activation is likely going to be rejected,
 871        // KWin and Mutter can use the app_id to visually indicate we're requesting attention.
 872        let state = self.borrow();
 873        if let (Some(activation), Some(app_id)) = (&state.globals.activation, state.app_id.clone())
 874        {
 875            state.client.set_pending_activation(state.surface.id());
 876            let token = activation.get_activation_token(&state.globals.qh, ());
 877            // The serial isn't exactly important here, since the activation is probably going to be rejected anyway.
 878            let serial = state.client.get_serial(SerialKind::MousePress);
 879            token.set_app_id(app_id);
 880            token.set_serial(serial, &state.globals.seat);
 881            token.set_surface(&state.surface);
 882            token.commit();
 883        }
 884    }
 885
 886    fn is_active(&self) -> bool {
 887        self.borrow().active
 888    }
 889
 890    fn is_hovered(&self) -> bool {
 891        self.borrow().hovered
 892    }
 893
 894    fn set_title(&mut self, title: &str) {
 895        self.borrow().toplevel.set_title(title.to_string());
 896    }
 897
 898    fn set_app_id(&mut self, app_id: &str) {
 899        let mut state = self.borrow_mut();
 900        state.toplevel.set_app_id(app_id.to_owned());
 901        state.app_id = Some(app_id.to_owned());
 902    }
 903
 904    fn set_background_appearance(&self, background_appearance: WindowBackgroundAppearance) {
 905        let mut state = self.borrow_mut();
 906        state.background_appearance = background_appearance;
 907        update_window(state);
 908    }
 909
 910    fn minimize(&self) {
 911        self.borrow().toplevel.set_minimized();
 912    }
 913
 914    fn zoom(&self) {
 915        let state = self.borrow();
 916        if !state.maximized {
 917            state.toplevel.set_maximized();
 918        } else {
 919            state.toplevel.unset_maximized();
 920        }
 921    }
 922
 923    fn toggle_fullscreen(&self) {
 924        let mut state = self.borrow_mut();
 925        if !state.fullscreen {
 926            state.toplevel.set_fullscreen(None);
 927        } else {
 928            state.toplevel.unset_fullscreen();
 929        }
 930    }
 931
 932    fn is_fullscreen(&self) -> bool {
 933        self.borrow().fullscreen
 934    }
 935
 936    fn on_request_frame(&self, callback: Box<dyn FnMut(RequestFrameOptions)>) {
 937        self.0.callbacks.borrow_mut().request_frame = Some(callback);
 938    }
 939
 940    fn on_input(&self, callback: Box<dyn FnMut(PlatformInput) -> crate::DispatchEventResult>) {
 941        self.0.callbacks.borrow_mut().input = Some(callback);
 942    }
 943
 944    fn on_active_status_change(&self, callback: Box<dyn FnMut(bool)>) {
 945        self.0.callbacks.borrow_mut().active_status_change = Some(callback);
 946    }
 947
 948    fn on_hover_status_change(&self, callback: Box<dyn FnMut(bool)>) {
 949        self.0.callbacks.borrow_mut().hover_status_change = Some(callback);
 950    }
 951
 952    fn on_resize(&self, callback: Box<dyn FnMut(Size<Pixels>, f32)>) {
 953        self.0.callbacks.borrow_mut().resize = Some(callback);
 954    }
 955
 956    fn on_moved(&self, callback: Box<dyn FnMut()>) {
 957        self.0.callbacks.borrow_mut().moved = Some(callback);
 958    }
 959
 960    fn on_should_close(&self, callback: Box<dyn FnMut() -> bool>) {
 961        self.0.callbacks.borrow_mut().should_close = Some(callback);
 962    }
 963
 964    fn on_close(&self, callback: Box<dyn FnOnce()>) {
 965        self.0.callbacks.borrow_mut().close = Some(callback);
 966    }
 967
 968    fn on_appearance_changed(&self, callback: Box<dyn FnMut()>) {
 969        self.0.callbacks.borrow_mut().appearance_changed = Some(callback);
 970    }
 971
 972    fn draw(&self, scene: &Scene) {
 973        let mut state = self.borrow_mut();
 974        state.renderer.draw(scene);
 975    }
 976
 977    fn completed_frame(&self) {
 978        let state = self.borrow();
 979        state.surface.commit();
 980    }
 981
 982    fn sprite_atlas(&self) -> Arc<dyn PlatformAtlas> {
 983        let state = self.borrow();
 984        state.renderer.sprite_atlas().clone()
 985    }
 986
 987    fn show_window_menu(&self, position: Point<Pixels>) {
 988        let state = self.borrow();
 989        let serial = state.client.get_serial(SerialKind::MousePress);
 990        state.toplevel.show_window_menu(
 991            &state.globals.seat,
 992            serial,
 993            position.x.0 as i32,
 994            position.y.0 as i32,
 995        );
 996    }
 997
 998    fn start_window_move(&self) {
 999        let state = self.borrow();
1000        let serial = state.client.get_serial(SerialKind::MousePress);
1001        state.toplevel._move(&state.globals.seat, serial);
1002    }
1003
1004    fn start_window_resize(&self, edge: crate::ResizeEdge) {
1005        let state = self.borrow();
1006        state.toplevel.resize(
1007            &state.globals.seat,
1008            state.client.get_serial(SerialKind::MousePress),
1009            edge.to_xdg(),
1010        )
1011    }
1012
1013    fn window_decorations(&self) -> Decorations {
1014        let state = self.borrow();
1015        match state.decorations {
1016            WindowDecorations::Server => Decorations::Server,
1017            WindowDecorations::Client => Decorations::Client {
1018                tiling: state.tiling,
1019            },
1020        }
1021    }
1022
1023    fn request_decorations(&self, decorations: WindowDecorations) {
1024        let mut state = self.borrow_mut();
1025        state.decorations = decorations;
1026        if let Some(decoration) = state.decoration.as_ref() {
1027            decoration.set_mode(decorations.to_xdg());
1028            update_window(state);
1029        }
1030    }
1031
1032    fn window_controls(&self) -> WindowControls {
1033        self.borrow().window_controls
1034    }
1035
1036    fn set_client_inset(&self, inset: Pixels) {
1037        let mut state = self.borrow_mut();
1038        if Some(inset) != state.inset {
1039            state.inset = Some(inset);
1040            update_window(state);
1041        }
1042    }
1043
1044    fn update_ime_position(&self, bounds: Bounds<ScaledPixels>) {
1045        let state = self.borrow();
1046        state.client.update_ime_position(bounds);
1047    }
1048
1049    fn gpu_specs(&self) -> Option<GpuSpecs> {
1050        self.borrow().renderer.gpu_specs().into()
1051    }
1052}
1053
1054fn update_window(mut state: RefMut<WaylandWindowState>) {
1055    let opaque = !state.is_transparent();
1056
1057    state.renderer.update_transparency(!opaque);
1058    let mut opaque_area = state.window_bounds.map(|v| v.0 as i32);
1059    if let Some(inset) = state.inset {
1060        opaque_area.inset(inset.0 as i32);
1061    }
1062
1063    let region = state
1064        .globals
1065        .compositor
1066        .create_region(&state.globals.qh, ());
1067    region.add(
1068        opaque_area.origin.x,
1069        opaque_area.origin.y,
1070        opaque_area.size.width,
1071        opaque_area.size.height,
1072    );
1073
1074    // Note that rounded corners make this rectangle API hard to work with.
1075    // As this is common when using CSD, let's just disable this API.
1076    if state.background_appearance == WindowBackgroundAppearance::Opaque
1077        && state.decorations == WindowDecorations::Server
1078    {
1079        // Promise the compositor that this region of the window surface
1080        // contains no transparent pixels. This allows the compositor to skip
1081        // updating whatever is behind the surface for better performance.
1082        state.surface.set_opaque_region(Some(&region));
1083    } else {
1084        state.surface.set_opaque_region(None);
1085    }
1086
1087    if let Some(ref blur_manager) = state.globals.blur_manager {
1088        if state.background_appearance == WindowBackgroundAppearance::Blurred {
1089            if state.blur.is_none() {
1090                let blur = blur_manager.create(&state.surface, &state.globals.qh, ());
1091                state.blur = Some(blur);
1092            }
1093            state.blur.as_ref().unwrap().commit();
1094        } else {
1095            // It probably doesn't hurt to clear the blur for opaque windows
1096            blur_manager.unset(&state.surface);
1097            if let Some(b) = state.blur.take() {
1098                b.release()
1099            }
1100        }
1101    }
1102
1103    region.destroy();
1104}
1105
1106impl WindowDecorations {
1107    fn to_xdg(&self) -> zxdg_toplevel_decoration_v1::Mode {
1108        match self {
1109            WindowDecorations::Client => zxdg_toplevel_decoration_v1::Mode::ClientSide,
1110            WindowDecorations::Server => zxdg_toplevel_decoration_v1::Mode::ServerSide,
1111        }
1112    }
1113}
1114
1115impl ResizeEdge {
1116    fn to_xdg(&self) -> xdg_toplevel::ResizeEdge {
1117        match self {
1118            ResizeEdge::Top => xdg_toplevel::ResizeEdge::Top,
1119            ResizeEdge::TopRight => xdg_toplevel::ResizeEdge::TopRight,
1120            ResizeEdge::Right => xdg_toplevel::ResizeEdge::Right,
1121            ResizeEdge::BottomRight => xdg_toplevel::ResizeEdge::BottomRight,
1122            ResizeEdge::Bottom => xdg_toplevel::ResizeEdge::Bottom,
1123            ResizeEdge::BottomLeft => xdg_toplevel::ResizeEdge::BottomLeft,
1124            ResizeEdge::Left => xdg_toplevel::ResizeEdge::Left,
1125            ResizeEdge::TopLeft => xdg_toplevel::ResizeEdge::TopLeft,
1126        }
1127    }
1128}
1129
1130/// The configuration event is in terms of the window geometry, which we are constantly
1131/// updating to account for the client decorations. But that's not the area we want to render
1132/// to, due to our intrusize CSD. So, here we calculate the 'actual' size, by adding back in the insets
1133fn compute_outer_size(
1134    inset: Option<Pixels>,
1135    new_size: Option<Size<Pixels>>,
1136    tiling: Tiling,
1137) -> Option<Size<Pixels>> {
1138    let Some(inset) = inset else { return new_size };
1139
1140    new_size.map(|mut new_size| {
1141        if !tiling.top {
1142            new_size.height += inset;
1143        }
1144        if !tiling.bottom {
1145            new_size.height += inset;
1146        }
1147        if !tiling.left {
1148            new_size.width += inset;
1149        }
1150        if !tiling.right {
1151            new_size.width += inset;
1152        }
1153
1154        new_size
1155    })
1156}
1157
1158fn inset_by_tiling(mut bounds: Bounds<Pixels>, inset: Pixels, tiling: Tiling) -> Bounds<Pixels> {
1159    if !tiling.top {
1160        bounds.origin.y += inset;
1161        bounds.size.height -= inset;
1162    }
1163    if !tiling.bottom {
1164        bounds.size.height -= inset;
1165    }
1166    if !tiling.left {
1167        bounds.origin.x += inset;
1168        bounds.size.width -= inset;
1169    }
1170    if !tiling.right {
1171        bounds.size.width -= inset;
1172    }
1173
1174    bounds
1175}