window.rs

   1use crate::{
   2    px, size, Action, AnyBox, AnyView, AppContext, AsyncWindowContext, AvailableSpace,
   3    BorrowAppContext, Bounds, BoxShadow, Context, Corners, DevicePixels, DispatchContext,
   4    DisplayId, Edges, Effect, Element, EntityId, EventEmitter, FocusEvent, FontId, GlobalElementId,
   5    GlyphId, Handle, Hsla, ImageData, InputEvent, IsZero, KeyListener, KeyMatch, KeyMatcher,
   6    Keystroke, LayoutId, MainThread, MainThreadOnly, MonochromeSprite, MouseMoveEvent,
   7    MouseUpEvent, Path, Pixels, Platform, PlatformAtlas, PlatformWindow, Point, PolychromeSprite,
   8    Quad, Reference, RenderGlyphParams, RenderImageParams, RenderSvgParams, ScaledPixels,
   9    SceneBuilder, Shadow, SharedString, Size, Style, Subscription, TaffyLayoutEngine, Task,
  10    Underline, UnderlineStyle, WeakHandle, WindowOptions, SUBPIXEL_VARIANTS,
  11};
  12use anyhow::Result;
  13use collections::HashMap;
  14use derive_more::{Deref, DerefMut};
  15use parking_lot::RwLock;
  16use slotmap::SlotMap;
  17use smallvec::SmallVec;
  18use std::{
  19    any::{Any, TypeId},
  20    borrow::Cow,
  21    fmt::Debug,
  22    future::Future,
  23    marker::PhantomData,
  24    mem,
  25    sync::{
  26        atomic::{AtomicUsize, Ordering::SeqCst},
  27        Arc,
  28    },
  29};
  30use util::ResultExt;
  31
  32#[derive(Deref, DerefMut, Ord, PartialOrd, Eq, PartialEq, Clone, Default)]
  33pub struct StackingOrder(pub(crate) SmallVec<[u32; 16]>);
  34
  35#[derive(Default, Copy, Clone, Debug, Eq, PartialEq)]
  36pub enum DispatchPhase {
  37    /// After the capture phase comes the bubble phase, in which event handlers are
  38    /// invoked front to back. This is the phase you'll usually want to use for event handlers.
  39    #[default]
  40    Bubble,
  41    /// During the initial capture phase, event handlers are invoked back to front. This phase
  42    /// is used for special purposes such as clearing the "pressed" state for click events. If
  43    /// you stop event propagation during this phase, you need to know what you're doing. Handlers
  44    /// outside of the immediate region may rely on detecting non-local events during this phase.
  45    Capture,
  46}
  47
  48type AnyListener = Arc<dyn Fn(&dyn Any, DispatchPhase, &mut WindowContext) + Send + Sync + 'static>;
  49type AnyKeyListener = Arc<
  50    dyn Fn(
  51            &dyn Any,
  52            &[&DispatchContext],
  53            DispatchPhase,
  54            &mut WindowContext,
  55        ) -> Option<Box<dyn Action>>
  56        + Send
  57        + Sync
  58        + 'static,
  59>;
  60type AnyFocusListener = Arc<dyn Fn(&FocusEvent, &mut WindowContext) + Send + Sync + 'static>;
  61
  62slotmap::new_key_type! { pub struct FocusId; }
  63
  64pub struct FocusHandle {
  65    pub(crate) id: FocusId,
  66    handles: Arc<RwLock<SlotMap<FocusId, AtomicUsize>>>,
  67}
  68
  69impl FocusHandle {
  70    pub(crate) fn new(handles: &Arc<RwLock<SlotMap<FocusId, AtomicUsize>>>) -> Self {
  71        let id = handles.write().insert(AtomicUsize::new(1));
  72        Self {
  73            id,
  74            handles: handles.clone(),
  75        }
  76    }
  77
  78    pub(crate) fn for_id(
  79        id: FocusId,
  80        handles: &Arc<RwLock<SlotMap<FocusId, AtomicUsize>>>,
  81    ) -> Option<Self> {
  82        let lock = handles.read();
  83        let ref_count = lock.get(id)?;
  84        if ref_count.load(SeqCst) == 0 {
  85            None
  86        } else {
  87            ref_count.fetch_add(1, SeqCst);
  88            Some(Self {
  89                id,
  90                handles: handles.clone(),
  91            })
  92        }
  93    }
  94
  95    pub fn is_focused(&self, cx: &WindowContext) -> bool {
  96        cx.window.focus == Some(self.id)
  97    }
  98
  99    pub fn contains_focused(&self, cx: &WindowContext) -> bool {
 100        cx.focused()
 101            .map_or(false, |focused| self.contains(&focused, cx))
 102    }
 103
 104    pub fn within_focused(&self, cx: &WindowContext) -> bool {
 105        let focused = cx.focused();
 106        focused.map_or(false, |focused| focused.contains(self, cx))
 107    }
 108
 109    pub(crate) fn contains(&self, other: &Self, cx: &WindowContext) -> bool {
 110        let mut ancestor = Some(other.id);
 111        while let Some(ancestor_id) = ancestor {
 112            if self.id == ancestor_id {
 113                return true;
 114            } else {
 115                ancestor = cx.window.focus_parents_by_child.get(&ancestor_id).copied();
 116            }
 117        }
 118        false
 119    }
 120}
 121
 122impl Clone for FocusHandle {
 123    fn clone(&self) -> Self {
 124        Self::for_id(self.id, &self.handles).unwrap()
 125    }
 126}
 127
 128impl PartialEq for FocusHandle {
 129    fn eq(&self, other: &Self) -> bool {
 130        self.id == other.id
 131    }
 132}
 133
 134impl Eq for FocusHandle {}
 135
 136impl Drop for FocusHandle {
 137    fn drop(&mut self) {
 138        self.handles
 139            .read()
 140            .get(self.id)
 141            .unwrap()
 142            .fetch_sub(1, SeqCst);
 143    }
 144}
 145
 146pub struct Window {
 147    handle: AnyWindowHandle,
 148    platform_window: MainThreadOnly<Box<dyn PlatformWindow>>,
 149    display_id: DisplayId,
 150    sprite_atlas: Arc<dyn PlatformAtlas>,
 151    rem_size: Pixels,
 152    content_size: Size<Pixels>,
 153    layout_engine: TaffyLayoutEngine,
 154    pub(crate) root_view: Option<AnyView>,
 155    pub(crate) element_id_stack: GlobalElementId,
 156    prev_frame_element_states: HashMap<GlobalElementId, AnyBox>,
 157    element_states: HashMap<GlobalElementId, AnyBox>,
 158    prev_frame_key_matchers: HashMap<GlobalElementId, KeyMatcher>,
 159    key_matchers: HashMap<GlobalElementId, KeyMatcher>,
 160    z_index_stack: StackingOrder,
 161    content_mask_stack: Vec<ContentMask<Pixels>>,
 162    element_offset_stack: Vec<Point<Pixels>>,
 163    mouse_listeners: HashMap<TypeId, Vec<(StackingOrder, AnyListener)>>,
 164    key_dispatch_stack: Vec<KeyDispatchStackFrame>,
 165    freeze_key_dispatch_stack: bool,
 166    focus_stack: Vec<FocusId>,
 167    focus_parents_by_child: HashMap<FocusId, FocusId>,
 168    pub(crate) focus_listeners: Vec<AnyFocusListener>,
 169    pub(crate) focus_handles: Arc<RwLock<SlotMap<FocusId, AtomicUsize>>>,
 170    default_prevented: bool,
 171    mouse_position: Point<Pixels>,
 172    scale_factor: f32,
 173    pub(crate) scene_builder: SceneBuilder,
 174    pub(crate) dirty: bool,
 175    pub(crate) last_blur: Option<Option<FocusId>>,
 176    pub(crate) focus: Option<FocusId>,
 177}
 178
 179impl Window {
 180    pub(crate) fn new(
 181        handle: AnyWindowHandle,
 182        options: WindowOptions,
 183        cx: &mut MainThread<AppContext>,
 184    ) -> Self {
 185        let platform_window = cx.platform().open_window(handle, options);
 186        let display_id = platform_window.display().id();
 187        let sprite_atlas = platform_window.sprite_atlas();
 188        let mouse_position = platform_window.mouse_position();
 189        let content_size = platform_window.content_size();
 190        let scale_factor = platform_window.scale_factor();
 191        platform_window.on_resize(Box::new({
 192            let cx = cx.to_async();
 193            move |content_size, scale_factor| {
 194                cx.update_window(handle, |cx| {
 195                    cx.window.scale_factor = scale_factor;
 196                    cx.window.scene_builder = SceneBuilder::new();
 197                    cx.window.content_size = content_size;
 198                    cx.window.display_id = cx
 199                        .window
 200                        .platform_window
 201                        .borrow_on_main_thread()
 202                        .display()
 203                        .id();
 204                    cx.window.dirty = true;
 205                })
 206                .log_err();
 207            }
 208        }));
 209
 210        platform_window.on_input({
 211            let cx = cx.to_async();
 212            Box::new(move |event| {
 213                cx.update_window(handle, |cx| cx.dispatch_event(event))
 214                    .log_err()
 215                    .unwrap_or(true)
 216            })
 217        });
 218
 219        let platform_window = MainThreadOnly::new(Arc::new(platform_window), cx.executor.clone());
 220
 221        Window {
 222            handle,
 223            platform_window,
 224            display_id,
 225            sprite_atlas,
 226            rem_size: px(16.),
 227            content_size,
 228            layout_engine: TaffyLayoutEngine::new(),
 229            root_view: None,
 230            element_id_stack: GlobalElementId::default(),
 231            prev_frame_element_states: HashMap::default(),
 232            element_states: HashMap::default(),
 233            prev_frame_key_matchers: HashMap::default(),
 234            key_matchers: HashMap::default(),
 235            z_index_stack: StackingOrder(SmallVec::new()),
 236            content_mask_stack: Vec::new(),
 237            element_offset_stack: Vec::new(),
 238            mouse_listeners: HashMap::default(),
 239            key_dispatch_stack: Vec::new(),
 240            freeze_key_dispatch_stack: false,
 241            focus_stack: Vec::new(),
 242            focus_parents_by_child: HashMap::default(),
 243            focus_listeners: Vec::new(),
 244            focus_handles: Arc::new(RwLock::new(SlotMap::with_key())),
 245            default_prevented: true,
 246            mouse_position,
 247            scale_factor,
 248            scene_builder: SceneBuilder::new(),
 249            dirty: true,
 250            last_blur: None,
 251            focus: None,
 252        }
 253    }
 254}
 255
 256enum KeyDispatchStackFrame {
 257    Listener {
 258        event_type: TypeId,
 259        listener: AnyKeyListener,
 260    },
 261    Context(DispatchContext),
 262}
 263
 264#[derive(Clone, Debug, Default, PartialEq, Eq)]
 265#[repr(C)]
 266pub struct ContentMask<P: Clone + Default + Debug> {
 267    pub bounds: Bounds<P>,
 268}
 269
 270impl ContentMask<Pixels> {
 271    pub fn scale(&self, factor: f32) -> ContentMask<ScaledPixels> {
 272        ContentMask {
 273            bounds: self.bounds.scale(factor),
 274        }
 275    }
 276
 277    pub fn intersect(&self, other: &Self) -> Self {
 278        let bounds = self.bounds.intersect(&other.bounds);
 279        ContentMask { bounds }
 280    }
 281}
 282
 283pub struct WindowContext<'a, 'w> {
 284    app: Reference<'a, AppContext>,
 285    pub(crate) window: Reference<'w, Window>,
 286}
 287
 288impl<'a, 'w> WindowContext<'a, 'w> {
 289    pub(crate) fn immutable(app: &'a AppContext, window: &'w Window) -> Self {
 290        Self {
 291            app: Reference::Immutable(app),
 292            window: Reference::Immutable(window),
 293        }
 294    }
 295
 296    pub(crate) fn mutable(app: &'a mut AppContext, window: &'w mut Window) -> Self {
 297        Self {
 298            app: Reference::Mutable(app),
 299            window: Reference::Mutable(window),
 300        }
 301    }
 302
 303    pub fn window_handle(&self) -> AnyWindowHandle {
 304        self.window.handle
 305    }
 306
 307    pub fn notify(&mut self) {
 308        self.window.dirty = true;
 309    }
 310
 311    pub fn focus_handle(&mut self) -> FocusHandle {
 312        FocusHandle::new(&self.window.focus_handles)
 313    }
 314
 315    pub fn focused(&self) -> Option<FocusHandle> {
 316        self.window
 317            .focus
 318            .and_then(|id| FocusHandle::for_id(id, &self.window.focus_handles))
 319    }
 320
 321    pub fn focus(&mut self, handle: &FocusHandle) {
 322        if self.window.last_blur.is_none() {
 323            self.window.last_blur = Some(self.window.focus);
 324        }
 325
 326        let window_id = self.window.handle.id;
 327        self.window.focus = Some(handle.id);
 328        self.app.push_effect(Effect::FocusChanged {
 329            window_id,
 330            focused: Some(handle.id),
 331        });
 332        self.notify();
 333    }
 334
 335    pub fn blur(&mut self) {
 336        if self.window.last_blur.is_none() {
 337            self.window.last_blur = Some(self.window.focus);
 338        }
 339
 340        let window_id = self.window.handle.id;
 341        self.window.focus = None;
 342        self.app.push_effect(Effect::FocusChanged {
 343            window_id,
 344            focused: None,
 345        });
 346        self.notify();
 347    }
 348
 349    pub fn run_on_main<R>(
 350        &mut self,
 351        f: impl FnOnce(&mut MainThread<WindowContext<'_, '_>>) -> R + Send + 'static,
 352    ) -> Task<Result<R>>
 353    where
 354        R: Send + 'static,
 355    {
 356        if self.executor.is_main_thread() {
 357            Task::ready(Ok(f(unsafe {
 358                mem::transmute::<&mut Self, &mut MainThread<Self>>(self)
 359            })))
 360        } else {
 361            let id = self.window.handle.id;
 362            self.app.run_on_main(move |cx| cx.update_window(id, f))
 363        }
 364    }
 365
 366    pub fn to_async(&self) -> AsyncWindowContext {
 367        AsyncWindowContext::new(self.app.to_async(), self.window.handle)
 368    }
 369
 370    pub fn on_next_frame(&mut self, f: impl FnOnce(&mut WindowContext) + Send + 'static) {
 371        let f = Box::new(f);
 372        let display_id = self.window.display_id;
 373        self.run_on_main(move |cx| {
 374            if let Some(callbacks) = cx.next_frame_callbacks.get_mut(&display_id) {
 375                callbacks.push(f);
 376                // If there was already a callback, it means that we already scheduled a frame.
 377                if callbacks.len() > 1 {
 378                    return;
 379                }
 380            } else {
 381                let async_cx = cx.to_async();
 382                cx.next_frame_callbacks.insert(display_id, vec![f]);
 383                cx.platform().set_display_link_output_callback(
 384                    display_id,
 385                    Box::new(move |_current_time, _output_time| {
 386                        let _ = async_cx.update(|cx| {
 387                            let callbacks = cx
 388                                .next_frame_callbacks
 389                                .get_mut(&display_id)
 390                                .unwrap()
 391                                .drain(..)
 392                                .collect::<Vec<_>>();
 393                            for callback in callbacks {
 394                                callback(cx);
 395                            }
 396
 397                            cx.run_on_main(move |cx| {
 398                                if cx.next_frame_callbacks.get(&display_id).unwrap().is_empty() {
 399                                    cx.platform().stop_display_link(display_id);
 400                                }
 401                            })
 402                            .detach();
 403                        });
 404                    }),
 405                );
 406            }
 407
 408            cx.platform().start_display_link(display_id);
 409        })
 410        .detach();
 411    }
 412
 413    pub fn spawn<Fut, R>(
 414        &mut self,
 415        f: impl FnOnce(AnyWindowHandle, AsyncWindowContext) -> Fut + Send + 'static,
 416    ) -> Task<R>
 417    where
 418        R: Send + 'static,
 419        Fut: Future<Output = R> + Send + 'static,
 420    {
 421        let window = self.window.handle;
 422        self.app.spawn(move |app| {
 423            let cx = AsyncWindowContext::new(app, window);
 424            let future = f(window, cx);
 425            async move { future.await }
 426        })
 427    }
 428
 429    pub fn update_global<G, R>(&mut self, f: impl FnOnce(&mut G, &mut Self) -> R) -> R
 430    where
 431        G: 'static,
 432    {
 433        let mut global = self.app.lease_global::<G>();
 434        let result = f(&mut global, self);
 435        self.app.end_global_lease(global);
 436        result
 437    }
 438
 439    pub fn request_layout(
 440        &mut self,
 441        style: &Style,
 442        children: impl IntoIterator<Item = LayoutId>,
 443    ) -> LayoutId {
 444        self.app.layout_id_buffer.clear();
 445        self.app.layout_id_buffer.extend(children.into_iter());
 446        let rem_size = self.rem_size();
 447
 448        self.window
 449            .layout_engine
 450            .request_layout(style, rem_size, &self.app.layout_id_buffer)
 451    }
 452
 453    pub fn request_measured_layout<
 454        F: Fn(Size<Option<Pixels>>, Size<AvailableSpace>) -> Size<Pixels> + Send + Sync + 'static,
 455    >(
 456        &mut self,
 457        style: Style,
 458        rem_size: Pixels,
 459        measure: F,
 460    ) -> LayoutId {
 461        self.window
 462            .layout_engine
 463            .request_measured_layout(style, rem_size, measure)
 464    }
 465
 466    pub fn layout_bounds(&mut self, layout_id: LayoutId) -> Bounds<Pixels> {
 467        let mut bounds = self
 468            .window
 469            .layout_engine
 470            .layout_bounds(layout_id)
 471            .map(Into::into);
 472        bounds.origin += self.element_offset();
 473        bounds
 474    }
 475
 476    pub fn scale_factor(&self) -> f32 {
 477        self.window.scale_factor
 478    }
 479
 480    pub fn rem_size(&self) -> Pixels {
 481        self.window.rem_size
 482    }
 483
 484    pub fn line_height(&self) -> Pixels {
 485        let rem_size = self.rem_size();
 486        let text_style = self.text_style();
 487        text_style
 488            .line_height
 489            .to_pixels(text_style.font_size.into(), rem_size)
 490    }
 491
 492    pub fn prevent_default(&mut self) {
 493        self.window.default_prevented = true;
 494    }
 495
 496    pub fn default_prevented(&self) -> bool {
 497        self.window.default_prevented
 498    }
 499
 500    pub fn on_mouse_event<Event: 'static>(
 501        &mut self,
 502        handler: impl Fn(&Event, DispatchPhase, &mut WindowContext) + Send + Sync + 'static,
 503    ) {
 504        let order = self.window.z_index_stack.clone();
 505        self.window
 506            .mouse_listeners
 507            .entry(TypeId::of::<Event>())
 508            .or_default()
 509            .push((
 510                order,
 511                Arc::new(move |event: &dyn Any, phase, cx| {
 512                    handler(event.downcast_ref().unwrap(), phase, cx)
 513                }),
 514            ))
 515    }
 516
 517    pub fn mouse_position(&self) -> Point<Pixels> {
 518        self.window.mouse_position
 519    }
 520
 521    pub fn stack<R>(&mut self, order: u32, f: impl FnOnce(&mut Self) -> R) -> R {
 522        self.window.z_index_stack.push(order);
 523        let result = f(self);
 524        self.window.z_index_stack.pop();
 525        result
 526    }
 527
 528    pub fn paint_shadows(
 529        &mut self,
 530        bounds: Bounds<Pixels>,
 531        corner_radii: Corners<Pixels>,
 532        shadows: &[BoxShadow],
 533    ) {
 534        let scale_factor = self.scale_factor();
 535        let content_mask = self.content_mask();
 536        let window = &mut *self.window;
 537        for shadow in shadows {
 538            let mut shadow_bounds = bounds;
 539            shadow_bounds.origin += shadow.offset;
 540            shadow_bounds.dilate(shadow.spread_radius);
 541            window.scene_builder.insert(
 542                &window.z_index_stack,
 543                Shadow {
 544                    order: 0,
 545                    bounds: shadow_bounds.scale(scale_factor),
 546                    content_mask: content_mask.scale(scale_factor),
 547                    corner_radii: corner_radii.scale(scale_factor),
 548                    color: shadow.color,
 549                    blur_radius: shadow.blur_radius.scale(scale_factor),
 550                },
 551            );
 552        }
 553    }
 554
 555    pub fn paint_quad(
 556        &mut self,
 557        bounds: Bounds<Pixels>,
 558        corner_radii: Corners<Pixels>,
 559        background: impl Into<Hsla>,
 560        border_widths: Edges<Pixels>,
 561        border_color: impl Into<Hsla>,
 562    ) {
 563        let scale_factor = self.scale_factor();
 564        let content_mask = self.content_mask();
 565
 566        let window = &mut *self.window;
 567        window.scene_builder.insert(
 568            &window.z_index_stack,
 569            Quad {
 570                order: 0,
 571                bounds: bounds.scale(scale_factor),
 572                content_mask: content_mask.scale(scale_factor),
 573                background: background.into(),
 574                border_color: border_color.into(),
 575                corner_radii: corner_radii.scale(scale_factor),
 576                border_widths: border_widths.scale(scale_factor),
 577            },
 578        );
 579    }
 580
 581    pub fn paint_path(&mut self, mut path: Path<Pixels>, color: impl Into<Hsla>) {
 582        let scale_factor = self.scale_factor();
 583        let content_mask = self.content_mask();
 584        path.content_mask = content_mask;
 585        path.color = color.into();
 586        let window = &mut *self.window;
 587        window
 588            .scene_builder
 589            .insert(&window.z_index_stack, path.scale(scale_factor));
 590    }
 591
 592    pub fn paint_underline(
 593        &mut self,
 594        origin: Point<Pixels>,
 595        width: Pixels,
 596        style: &UnderlineStyle,
 597    ) -> Result<()> {
 598        let scale_factor = self.scale_factor();
 599        let height = if style.wavy {
 600            style.thickness * 3.
 601        } else {
 602            style.thickness
 603        };
 604        let bounds = Bounds {
 605            origin,
 606            size: size(width, height),
 607        };
 608        let content_mask = self.content_mask();
 609        let window = &mut *self.window;
 610        window.scene_builder.insert(
 611            &window.z_index_stack,
 612            Underline {
 613                order: 0,
 614                bounds: bounds.scale(scale_factor),
 615                content_mask: content_mask.scale(scale_factor),
 616                thickness: style.thickness.scale(scale_factor),
 617                color: style.color.unwrap_or_default(),
 618                wavy: style.wavy,
 619            },
 620        );
 621        Ok(())
 622    }
 623
 624    pub fn paint_glyph(
 625        &mut self,
 626        origin: Point<Pixels>,
 627        font_id: FontId,
 628        glyph_id: GlyphId,
 629        font_size: Pixels,
 630        color: Hsla,
 631    ) -> Result<()> {
 632        let scale_factor = self.scale_factor();
 633        let glyph_origin = origin.scale(scale_factor);
 634        let subpixel_variant = Point {
 635            x: (glyph_origin.x.0.fract() * SUBPIXEL_VARIANTS as f32).floor() as u8,
 636            y: (glyph_origin.y.0.fract() * SUBPIXEL_VARIANTS as f32).floor() as u8,
 637        };
 638        let params = RenderGlyphParams {
 639            font_id,
 640            glyph_id,
 641            font_size,
 642            subpixel_variant,
 643            scale_factor,
 644            is_emoji: false,
 645        };
 646
 647        let raster_bounds = self.text_system().raster_bounds(&params)?;
 648        if !raster_bounds.is_zero() {
 649            let tile =
 650                self.window
 651                    .sprite_atlas
 652                    .get_or_insert_with(&params.clone().into(), &mut || {
 653                        let (size, bytes) = self.text_system().rasterize_glyph(&params)?;
 654                        Ok((size, Cow::Owned(bytes)))
 655                    })?;
 656            let bounds = Bounds {
 657                origin: glyph_origin.map(|px| px.floor()) + raster_bounds.origin.map(Into::into),
 658                size: tile.bounds.size.map(Into::into),
 659            };
 660            let content_mask = self.content_mask().scale(scale_factor);
 661            let window = &mut *self.window;
 662            window.scene_builder.insert(
 663                &window.z_index_stack,
 664                MonochromeSprite {
 665                    order: 0,
 666                    bounds,
 667                    content_mask,
 668                    color,
 669                    tile,
 670                },
 671            );
 672        }
 673        Ok(())
 674    }
 675
 676    pub fn paint_emoji(
 677        &mut self,
 678        origin: Point<Pixels>,
 679        font_id: FontId,
 680        glyph_id: GlyphId,
 681        font_size: Pixels,
 682    ) -> Result<()> {
 683        let scale_factor = self.scale_factor();
 684        let glyph_origin = origin.scale(scale_factor);
 685        let params = RenderGlyphParams {
 686            font_id,
 687            glyph_id,
 688            font_size,
 689            // We don't render emojis with subpixel variants.
 690            subpixel_variant: Default::default(),
 691            scale_factor,
 692            is_emoji: true,
 693        };
 694
 695        let raster_bounds = self.text_system().raster_bounds(&params)?;
 696        if !raster_bounds.is_zero() {
 697            let tile =
 698                self.window
 699                    .sprite_atlas
 700                    .get_or_insert_with(&params.clone().into(), &mut || {
 701                        let (size, bytes) = self.text_system().rasterize_glyph(&params)?;
 702                        Ok((size, Cow::Owned(bytes)))
 703                    })?;
 704            let bounds = Bounds {
 705                origin: glyph_origin.map(|px| px.floor()) + raster_bounds.origin.map(Into::into),
 706                size: tile.bounds.size.map(Into::into),
 707            };
 708            let content_mask = self.content_mask().scale(scale_factor);
 709            let window = &mut *self.window;
 710
 711            window.scene_builder.insert(
 712                &window.z_index_stack,
 713                PolychromeSprite {
 714                    order: 0,
 715                    bounds,
 716                    corner_radii: Default::default(),
 717                    content_mask,
 718                    tile,
 719                    grayscale: false,
 720                },
 721            );
 722        }
 723        Ok(())
 724    }
 725
 726    pub fn paint_svg(
 727        &mut self,
 728        bounds: Bounds<Pixels>,
 729        path: SharedString,
 730        color: Hsla,
 731    ) -> Result<()> {
 732        let scale_factor = self.scale_factor();
 733        let bounds = bounds.scale(scale_factor);
 734        // Render the SVG at twice the size to get a higher quality result.
 735        let params = RenderSvgParams {
 736            path,
 737            size: bounds
 738                .size
 739                .map(|pixels| DevicePixels::from((pixels.0 * 2.).ceil() as i32)),
 740        };
 741
 742        let tile =
 743            self.window
 744                .sprite_atlas
 745                .get_or_insert_with(&params.clone().into(), &mut || {
 746                    let bytes = self.svg_renderer.render(&params)?;
 747                    Ok((params.size, Cow::Owned(bytes)))
 748                })?;
 749        let content_mask = self.content_mask().scale(scale_factor);
 750
 751        let window = &mut *self.window;
 752        window.scene_builder.insert(
 753            &window.z_index_stack,
 754            MonochromeSprite {
 755                order: 0,
 756                bounds,
 757                content_mask,
 758                color,
 759                tile,
 760            },
 761        );
 762
 763        Ok(())
 764    }
 765
 766    pub fn paint_image(
 767        &mut self,
 768        bounds: Bounds<Pixels>,
 769        corner_radii: Corners<Pixels>,
 770        data: Arc<ImageData>,
 771        grayscale: bool,
 772    ) -> Result<()> {
 773        let scale_factor = self.scale_factor();
 774        let bounds = bounds.scale(scale_factor);
 775        let params = RenderImageParams { image_id: data.id };
 776
 777        let tile = self
 778            .window
 779            .sprite_atlas
 780            .get_or_insert_with(&params.clone().into(), &mut || {
 781                Ok((data.size(), Cow::Borrowed(data.as_bytes())))
 782            })?;
 783        let content_mask = self.content_mask().scale(scale_factor);
 784        let corner_radii = corner_radii.scale(scale_factor);
 785
 786        let window = &mut *self.window;
 787        window.scene_builder.insert(
 788            &window.z_index_stack,
 789            PolychromeSprite {
 790                order: 0,
 791                bounds,
 792                content_mask,
 793                corner_radii,
 794                tile,
 795                grayscale,
 796            },
 797        );
 798        Ok(())
 799    }
 800
 801    pub(crate) fn draw(&mut self) {
 802        let unit_entity = self.unit_entity.clone();
 803        self.update_entity(&unit_entity, |view, cx| {
 804            cx.start_frame();
 805
 806            let mut root_view = cx.window.root_view.take().unwrap();
 807
 808            cx.stack(0, |cx| {
 809                let available_space = cx.window.content_size.map(Into::into);
 810                draw_any_view(&mut root_view, available_space, cx);
 811            });
 812
 813            if let Some(mut active_drag) = cx.active_drag.take() {
 814                cx.stack(1, |cx| {
 815                    let offset = cx.mouse_position() - active_drag.cursor_offset;
 816                    cx.with_element_offset(Some(offset), |cx| {
 817                        let available_space =
 818                            size(AvailableSpace::MinContent, AvailableSpace::MinContent);
 819                        draw_any_view(&mut active_drag.drag_handle_view, available_space, cx);
 820                        cx.active_drag = Some(active_drag);
 821                    });
 822                });
 823            }
 824
 825            cx.window.root_view = Some(root_view);
 826            let scene = cx.window.scene_builder.build();
 827
 828            cx.run_on_main(view, |_, cx| {
 829                cx.window
 830                    .platform_window
 831                    .borrow_on_main_thread()
 832                    .draw(scene);
 833                cx.window.dirty = false;
 834            })
 835            .detach();
 836        });
 837
 838        fn draw_any_view(
 839            view: &mut AnyView,
 840            available_space: Size<AvailableSpace>,
 841            cx: &mut ViewContext<()>,
 842        ) {
 843            cx.with_optional_element_state(view.id(), |element_state, cx| {
 844                let mut element_state = view.initialize(&mut (), element_state, cx);
 845                let layout_id = view.layout(&mut (), &mut element_state, cx);
 846                cx.window
 847                    .layout_engine
 848                    .compute_layout(layout_id, available_space);
 849                let bounds = cx.window.layout_engine.layout_bounds(layout_id);
 850                view.paint(bounds, &mut (), &mut element_state, cx);
 851                ((), element_state)
 852            });
 853        }
 854    }
 855
 856    fn start_frame(&mut self) {
 857        self.text_system().start_frame();
 858
 859        let window = &mut *self.window;
 860
 861        // Move the current frame element states to the previous frame.
 862        // The new empty element states map will be populated for any element states we
 863        // reference during the upcoming frame.
 864        mem::swap(
 865            &mut window.element_states,
 866            &mut window.prev_frame_element_states,
 867        );
 868        window.element_states.clear();
 869
 870        // Make the current key matchers the previous, and then clear the current.
 871        // An empty key matcher map will be created for every identified element in the
 872        // upcoming frame.
 873        mem::swap(
 874            &mut window.key_matchers,
 875            &mut window.prev_frame_key_matchers,
 876        );
 877        window.key_matchers.clear();
 878
 879        // Clear mouse event listeners, because elements add new element listeners
 880        // when the upcoming frame is painted.
 881        window.mouse_listeners.values_mut().for_each(Vec::clear);
 882
 883        // Clear focus state, because we determine what is focused when the new elements
 884        // in the upcoming frame are initialized.
 885        window.focus_listeners.clear();
 886        window.key_dispatch_stack.clear();
 887        window.focus_parents_by_child.clear();
 888        window.freeze_key_dispatch_stack = false;
 889    }
 890
 891    fn dispatch_event(&mut self, event: InputEvent) -> bool {
 892        if let Some(any_mouse_event) = event.mouse_event() {
 893            if let Some(MouseMoveEvent { position, .. }) = any_mouse_event.downcast_ref() {
 894                self.window.mouse_position = *position;
 895            }
 896
 897            // Handlers may set this to false by calling `stop_propagation`
 898            self.app.propagate_event = true;
 899            self.window.default_prevented = false;
 900
 901            if let Some(mut handlers) = self
 902                .window
 903                .mouse_listeners
 904                .remove(&any_mouse_event.type_id())
 905            {
 906                // Because handlers may add other handlers, we sort every time.
 907                handlers.sort_by(|(a, _), (b, _)| a.cmp(b));
 908
 909                // Capture phase, events bubble from back to front. Handlers for this phase are used for
 910                // special purposes, such as detecting events outside of a given Bounds.
 911                for (_, handler) in &handlers {
 912                    handler(any_mouse_event, DispatchPhase::Capture, self);
 913                    if !self.app.propagate_event {
 914                        break;
 915                    }
 916                }
 917
 918                // Bubble phase, where most normal handlers do their work.
 919                if self.app.propagate_event {
 920                    for (_, handler) in handlers.iter().rev() {
 921                        handler(any_mouse_event, DispatchPhase::Bubble, self);
 922                        if !self.app.propagate_event {
 923                            break;
 924                        }
 925                    }
 926                }
 927
 928                if self.app.propagate_event
 929                    && any_mouse_event.downcast_ref::<MouseUpEvent>().is_some()
 930                {
 931                    self.active_drag = None;
 932                }
 933
 934                // Just in case any handlers added new handlers, which is weird, but possible.
 935                handlers.extend(
 936                    self.window
 937                        .mouse_listeners
 938                        .get_mut(&any_mouse_event.type_id())
 939                        .into_iter()
 940                        .flat_map(|handlers| handlers.drain(..)),
 941                );
 942                self.window
 943                    .mouse_listeners
 944                    .insert(any_mouse_event.type_id(), handlers);
 945            }
 946        } else if let Some(any_key_event) = event.keyboard_event() {
 947            let key_dispatch_stack = mem::take(&mut self.window.key_dispatch_stack);
 948            let key_event_type = any_key_event.type_id();
 949            let mut context_stack = SmallVec::<[&DispatchContext; 16]>::new();
 950
 951            for (ix, frame) in key_dispatch_stack.iter().enumerate() {
 952                match frame {
 953                    KeyDispatchStackFrame::Listener {
 954                        event_type,
 955                        listener,
 956                    } => {
 957                        if key_event_type == *event_type {
 958                            if let Some(action) = listener(
 959                                any_key_event,
 960                                &context_stack,
 961                                DispatchPhase::Capture,
 962                                self,
 963                            ) {
 964                                self.dispatch_action(action, &key_dispatch_stack[..ix]);
 965                            }
 966                            if !self.app.propagate_event {
 967                                break;
 968                            }
 969                        }
 970                    }
 971                    KeyDispatchStackFrame::Context(context) => {
 972                        context_stack.push(&context);
 973                    }
 974                }
 975            }
 976
 977            if self.app.propagate_event {
 978                for (ix, frame) in key_dispatch_stack.iter().enumerate().rev() {
 979                    match frame {
 980                        KeyDispatchStackFrame::Listener {
 981                            event_type,
 982                            listener,
 983                        } => {
 984                            if key_event_type == *event_type {
 985                                if let Some(action) = listener(
 986                                    any_key_event,
 987                                    &context_stack,
 988                                    DispatchPhase::Bubble,
 989                                    self,
 990                                ) {
 991                                    self.dispatch_action(action, &key_dispatch_stack[..ix]);
 992                                }
 993
 994                                if !self.app.propagate_event {
 995                                    break;
 996                                }
 997                            }
 998                        }
 999                        KeyDispatchStackFrame::Context(_) => {
1000                            context_stack.pop();
1001                        }
1002                    }
1003                }
1004            }
1005
1006            drop(context_stack);
1007            self.window.key_dispatch_stack = key_dispatch_stack;
1008        }
1009
1010        true
1011    }
1012
1013    pub fn match_keystroke(
1014        &mut self,
1015        element_id: &GlobalElementId,
1016        keystroke: &Keystroke,
1017        context_stack: &[&DispatchContext],
1018    ) -> KeyMatch {
1019        let key_match = self
1020            .window
1021            .key_matchers
1022            .get_mut(element_id)
1023            .unwrap()
1024            .match_keystroke(keystroke, context_stack);
1025
1026        if key_match.is_some() {
1027            for matcher in self.window.key_matchers.values_mut() {
1028                matcher.clear_pending();
1029            }
1030        }
1031
1032        key_match
1033    }
1034
1035    pub fn observe_global<G: 'static>(
1036        &mut self,
1037        f: impl Fn(&mut WindowContext<'_, '_>) + Send + Sync + 'static,
1038    ) -> Subscription {
1039        let window_id = self.window.handle.id;
1040        self.global_observers.insert(
1041            TypeId::of::<G>(),
1042            Box::new(move |cx| cx.update_window(window_id, |cx| f(cx)).is_ok()),
1043        )
1044    }
1045
1046    fn dispatch_action(
1047        &mut self,
1048        action: Box<dyn Action>,
1049        dispatch_stack: &[KeyDispatchStackFrame],
1050    ) {
1051        let action_type = action.as_any().type_id();
1052
1053        if let Some(mut global_listeners) = self.app.global_action_listeners.remove(&action_type) {
1054            for listener in &global_listeners {
1055                listener(action.as_ref(), DispatchPhase::Capture, self);
1056                if !self.app.propagate_event {
1057                    break;
1058                }
1059            }
1060            global_listeners.extend(
1061                self.global_action_listeners
1062                    .remove(&action_type)
1063                    .unwrap_or_default(),
1064            );
1065            self.global_action_listeners
1066                .insert(action_type, global_listeners);
1067        }
1068
1069        if self.app.propagate_event {
1070            for stack_frame in dispatch_stack {
1071                if let KeyDispatchStackFrame::Listener {
1072                    event_type,
1073                    listener,
1074                } = stack_frame
1075                {
1076                    if action_type == *event_type {
1077                        listener(action.as_any(), &[], DispatchPhase::Capture, self);
1078                        if !self.app.propagate_event {
1079                            break;
1080                        }
1081                    }
1082                }
1083            }
1084        }
1085
1086        if self.app.propagate_event {
1087            for stack_frame in dispatch_stack.iter().rev() {
1088                if let KeyDispatchStackFrame::Listener {
1089                    event_type,
1090                    listener,
1091                } = stack_frame
1092                {
1093                    if action_type == *event_type {
1094                        listener(action.as_any(), &[], DispatchPhase::Bubble, self);
1095                        if !self.app.propagate_event {
1096                            break;
1097                        }
1098                    }
1099                }
1100            }
1101        }
1102
1103        if self.app.propagate_event {
1104            if let Some(mut global_listeners) =
1105                self.app.global_action_listeners.remove(&action_type)
1106            {
1107                for listener in global_listeners.iter().rev() {
1108                    listener(action.as_ref(), DispatchPhase::Bubble, self);
1109                    if !self.app.propagate_event {
1110                        break;
1111                    }
1112                }
1113                global_listeners.extend(
1114                    self.global_action_listeners
1115                        .remove(&action_type)
1116                        .unwrap_or_default(),
1117                );
1118                self.global_action_listeners
1119                    .insert(action_type, global_listeners);
1120            }
1121        }
1122    }
1123}
1124
1125impl<'a, 'w> MainThread<WindowContext<'a, 'w>> {
1126    fn platform(&self) -> &dyn Platform {
1127        self.platform.borrow_on_main_thread()
1128    }
1129}
1130
1131impl Context for WindowContext<'_, '_> {
1132    type EntityContext<'a, 'w, T> = ViewContext<'a, 'w, T>;
1133    type Result<T> = T;
1134
1135    fn entity<T>(
1136        &mut self,
1137        build_entity: impl FnOnce(&mut Self::EntityContext<'_, '_, T>) -> T,
1138    ) -> Handle<T>
1139    where
1140        T: Any + Send + Sync,
1141    {
1142        let slot = self.app.entities.reserve();
1143        let entity = build_entity(&mut ViewContext::mutable(
1144            &mut *self.app,
1145            &mut self.window,
1146            slot.downgrade(),
1147        ));
1148        self.entities.insert(slot, entity)
1149    }
1150
1151    fn update_entity<T: 'static, R>(
1152        &mut self,
1153        handle: &Handle<T>,
1154        update: impl FnOnce(&mut T, &mut Self::EntityContext<'_, '_, T>) -> R,
1155    ) -> R {
1156        let mut entity = self.entities.lease(handle);
1157        let result = update(
1158            &mut *entity,
1159            &mut ViewContext::mutable(&mut *self.app, &mut *self.window, handle.downgrade()),
1160        );
1161        self.entities.end_lease(entity);
1162        result
1163    }
1164}
1165
1166impl<'a, 'w> std::ops::Deref for WindowContext<'a, 'w> {
1167    type Target = AppContext;
1168
1169    fn deref(&self) -> &Self::Target {
1170        &self.app
1171    }
1172}
1173
1174impl<'a, 'w> std::ops::DerefMut for WindowContext<'a, 'w> {
1175    fn deref_mut(&mut self) -> &mut Self::Target {
1176        &mut self.app
1177    }
1178}
1179
1180impl BorrowAppContext for WindowContext<'_, '_> {
1181    fn app_mut(&mut self) -> &mut AppContext {
1182        &mut *self.app
1183    }
1184}
1185
1186pub trait BorrowWindow: BorrowAppContext {
1187    fn window(&self) -> &Window;
1188    fn window_mut(&mut self) -> &mut Window;
1189
1190    fn with_element_id<R>(
1191        &mut self,
1192        id: impl Into<ElementId>,
1193        f: impl FnOnce(GlobalElementId, &mut Self) -> R,
1194    ) -> R {
1195        let keymap = self.app_mut().keymap.clone();
1196        let window = self.window_mut();
1197        window.element_id_stack.push(id.into());
1198        let global_id = window.element_id_stack.clone();
1199
1200        if window.key_matchers.get(&global_id).is_none() {
1201            window.key_matchers.insert(
1202                global_id.clone(),
1203                window
1204                    .prev_frame_key_matchers
1205                    .remove(&global_id)
1206                    .unwrap_or_else(|| KeyMatcher::new(keymap)),
1207            );
1208        }
1209
1210        let result = f(global_id, self);
1211        self.window_mut().element_id_stack.pop();
1212        result
1213    }
1214
1215    fn with_content_mask<R>(
1216        &mut self,
1217        mask: ContentMask<Pixels>,
1218        f: impl FnOnce(&mut Self) -> R,
1219    ) -> R {
1220        let mask = mask.intersect(&self.content_mask());
1221        self.window_mut().content_mask_stack.push(mask);
1222        let result = f(self);
1223        self.window_mut().content_mask_stack.pop();
1224        result
1225    }
1226
1227    fn with_element_offset<R>(
1228        &mut self,
1229        offset: Option<Point<Pixels>>,
1230        f: impl FnOnce(&mut Self) -> R,
1231    ) -> R {
1232        let Some(offset) = offset else {
1233            return f(self);
1234        };
1235
1236        let offset = self.element_offset() + offset;
1237        self.window_mut().element_offset_stack.push(offset);
1238        let result = f(self);
1239        self.window_mut().element_offset_stack.pop();
1240        result
1241    }
1242
1243    fn element_offset(&self) -> Point<Pixels> {
1244        self.window()
1245            .element_offset_stack
1246            .last()
1247            .copied()
1248            .unwrap_or_default()
1249    }
1250
1251    fn with_element_state<S, R>(
1252        &mut self,
1253        id: ElementId,
1254        f: impl FnOnce(Option<S>, &mut Self) -> (R, S),
1255    ) -> R
1256    where
1257        S: Any + Send + Sync,
1258    {
1259        self.with_element_id(id, |global_id, cx| {
1260            if let Some(any) = cx
1261                .window_mut()
1262                .element_states
1263                .remove(&global_id)
1264                .or_else(|| cx.window_mut().prev_frame_element_states.remove(&global_id))
1265            {
1266                // Using the extra inner option to avoid needing to reallocate a new box.
1267                let mut state_box = any
1268                    .downcast::<Option<S>>()
1269                    .expect("invalid element state type for id");
1270                let state = state_box
1271                    .take()
1272                    .expect("element state is already on the stack");
1273                let (result, state) = f(Some(state), cx);
1274                state_box.replace(state);
1275                cx.window_mut().element_states.insert(global_id, state_box);
1276                result
1277            } else {
1278                let (result, state) = f(None, cx);
1279                cx.window_mut()
1280                    .element_states
1281                    .insert(global_id, Box::new(Some(state)));
1282                result
1283            }
1284        })
1285    }
1286
1287    fn with_optional_element_state<S, R>(
1288        &mut self,
1289        element_id: Option<ElementId>,
1290        f: impl FnOnce(Option<S>, &mut Self) -> (R, S),
1291    ) -> R
1292    where
1293        S: Any + Send + Sync,
1294    {
1295        if let Some(element_id) = element_id {
1296            self.with_element_state(element_id, f)
1297        } else {
1298            f(None, self).0
1299        }
1300    }
1301
1302    fn content_mask(&self) -> ContentMask<Pixels> {
1303        self.window()
1304            .content_mask_stack
1305            .last()
1306            .cloned()
1307            .unwrap_or_else(|| ContentMask {
1308                bounds: Bounds {
1309                    origin: Point::default(),
1310                    size: self.window().content_size,
1311                },
1312            })
1313    }
1314
1315    fn rem_size(&self) -> Pixels {
1316        self.window().rem_size
1317    }
1318}
1319
1320impl BorrowWindow for WindowContext<'_, '_> {
1321    fn window(&self) -> &Window {
1322        &*self.window
1323    }
1324
1325    fn window_mut(&mut self) -> &mut Window {
1326        &mut *self.window
1327    }
1328}
1329
1330pub struct ViewContext<'a, 'w, V> {
1331    window_cx: WindowContext<'a, 'w>,
1332    view_state: WeakHandle<V>,
1333}
1334
1335impl<V> BorrowAppContext for ViewContext<'_, '_, V> {
1336    fn app_mut(&mut self) -> &mut AppContext {
1337        &mut *self.window_cx.app
1338    }
1339}
1340
1341impl<S> BorrowWindow for ViewContext<'_, '_, S> {
1342    fn window(&self) -> &Window {
1343        &self.window_cx.window
1344    }
1345
1346    fn window_mut(&mut self) -> &mut Window {
1347        &mut *self.window_cx.window
1348    }
1349}
1350
1351impl<'a, 'w, V: 'static> ViewContext<'a, 'w, V> {
1352    fn mutable(app: &'a mut AppContext, window: &'w mut Window, view_state: WeakHandle<V>) -> Self {
1353        Self {
1354            window_cx: WindowContext::mutable(app, window),
1355            view_state,
1356        }
1357    }
1358
1359    pub fn handle(&self) -> WeakHandle<V> {
1360        self.view_state.clone()
1361    }
1362
1363    pub fn stack<R>(&mut self, order: u32, f: impl FnOnce(&mut Self) -> R) -> R {
1364        self.window.z_index_stack.push(order);
1365        let result = f(self);
1366        self.window.z_index_stack.pop();
1367        result
1368    }
1369
1370    pub fn on_next_frame(&mut self, f: impl FnOnce(&mut V, &mut ViewContext<V>) + Send + 'static)
1371    where
1372        V: Any + Send + Sync,
1373    {
1374        let entity = self.handle();
1375        self.window_cx.on_next_frame(move |cx| {
1376            entity.update(cx, f).ok();
1377        });
1378    }
1379
1380    pub fn observe<E>(
1381        &mut self,
1382        handle: &Handle<E>,
1383        on_notify: impl Fn(&mut V, Handle<E>, &mut ViewContext<'_, '_, V>) + Send + Sync + 'static,
1384    ) -> Subscription
1385    where
1386        E: 'static,
1387        V: Any + Send + Sync,
1388    {
1389        let this = self.handle();
1390        let handle = handle.downgrade();
1391        let window_handle = self.window.handle;
1392        self.app.observers.insert(
1393            handle.entity_id,
1394            Box::new(move |cx| {
1395                cx.update_window(window_handle.id, |cx| {
1396                    if let Some(handle) = handle.upgrade() {
1397                        this.update(cx, |this, cx| on_notify(this, handle, cx))
1398                            .is_ok()
1399                    } else {
1400                        false
1401                    }
1402                })
1403                .unwrap_or(false)
1404            }),
1405        )
1406    }
1407
1408    pub fn subscribe<E: EventEmitter>(
1409        &mut self,
1410        handle: &Handle<E>,
1411        on_event: impl Fn(&mut V, Handle<E>, &E::Event, &mut ViewContext<'_, '_, V>)
1412            + Send
1413            + Sync
1414            + 'static,
1415    ) -> Subscription {
1416        let this = self.handle();
1417        let handle = handle.downgrade();
1418        let window_handle = self.window.handle;
1419        self.app.event_listeners.insert(
1420            handle.entity_id,
1421            Box::new(move |event, cx| {
1422                cx.update_window(window_handle.id, |cx| {
1423                    if let Some(handle) = handle.upgrade() {
1424                        let event = event.downcast_ref().expect("invalid event type");
1425                        this.update(cx, |this, cx| on_event(this, handle, event, cx))
1426                            .is_ok()
1427                    } else {
1428                        false
1429                    }
1430                })
1431                .unwrap_or(false)
1432            }),
1433        )
1434    }
1435
1436    pub fn on_release(
1437        &mut self,
1438        on_release: impl Fn(&mut V, &mut WindowContext) + Send + Sync + 'static,
1439    ) -> Subscription {
1440        let window_handle = self.window.handle;
1441        self.app.release_listeners.insert(
1442            self.view_state.entity_id,
1443            Box::new(move |this, cx| {
1444                let this = this.downcast_mut().expect("invalid entity type");
1445                // todo!("are we okay with silently swallowing the error?")
1446                let _ = cx.update_window(window_handle.id, |cx| on_release(this, cx));
1447            }),
1448        )
1449    }
1450
1451    pub fn observe_release<T: 'static>(
1452        &mut self,
1453        handle: &Handle<T>,
1454        on_release: impl Fn(&mut V, &mut T, &mut ViewContext<'_, '_, V>) + Send + Sync + 'static,
1455    ) -> Subscription
1456    where
1457        V: Any + Send + Sync,
1458    {
1459        let this = self.handle();
1460        let window_handle = self.window.handle;
1461        self.app.release_listeners.insert(
1462            handle.entity_id,
1463            Box::new(move |entity, cx| {
1464                let entity = entity.downcast_mut().expect("invalid entity type");
1465                // todo!("are we okay with silently swallowing the error?")
1466                let _ = cx.update_window(window_handle.id, |cx| {
1467                    this.update(cx, |this, cx| on_release(this, entity, cx))
1468                });
1469            }),
1470        )
1471    }
1472
1473    pub fn notify(&mut self) {
1474        self.window_cx.notify();
1475        self.window_cx.app.push_effect(Effect::Notify {
1476            emitter: self.view_state.entity_id,
1477        });
1478    }
1479
1480    pub fn on_focus_changed(
1481        &mut self,
1482        listener: impl Fn(&mut V, &FocusEvent, &mut ViewContext<V>) + Send + Sync + 'static,
1483    ) {
1484        let handle = self.handle();
1485        self.window.focus_listeners.push(Arc::new(move |event, cx| {
1486            handle
1487                .update(cx, |view, cx| listener(view, event, cx))
1488                .log_err();
1489        }));
1490    }
1491
1492    pub fn with_key_listeners<R>(
1493        &mut self,
1494        key_listeners: &[(TypeId, KeyListener<V>)],
1495        f: impl FnOnce(&mut Self) -> R,
1496    ) -> R {
1497        if !self.window.freeze_key_dispatch_stack {
1498            for (event_type, listener) in key_listeners.iter().cloned() {
1499                let handle = self.handle();
1500                let listener = Arc::new(
1501                    move |event: &dyn Any,
1502                          context_stack: &[&DispatchContext],
1503                          phase: DispatchPhase,
1504                          cx: &mut WindowContext<'_, '_>| {
1505                        handle
1506                            .update(cx, |view, cx| {
1507                                listener(view, event, context_stack, phase, cx)
1508                            })
1509                            .log_err()
1510                            .flatten()
1511                    },
1512                );
1513                self.window
1514                    .key_dispatch_stack
1515                    .push(KeyDispatchStackFrame::Listener {
1516                        event_type,
1517                        listener,
1518                    });
1519            }
1520        }
1521
1522        let result = f(self);
1523
1524        if !self.window.freeze_key_dispatch_stack {
1525            let prev_len = self.window.key_dispatch_stack.len() - key_listeners.len();
1526            self.window.key_dispatch_stack.truncate(prev_len);
1527        }
1528
1529        result
1530    }
1531
1532    pub fn with_key_dispatch_context<R>(
1533        &mut self,
1534        context: DispatchContext,
1535        f: impl FnOnce(&mut Self) -> R,
1536    ) -> R {
1537        if context.is_empty() {
1538            return f(self);
1539        }
1540
1541        if !self.window.freeze_key_dispatch_stack {
1542            self.window
1543                .key_dispatch_stack
1544                .push(KeyDispatchStackFrame::Context(context));
1545        }
1546
1547        let result = f(self);
1548
1549        if !self.window.freeze_key_dispatch_stack {
1550            self.window.key_dispatch_stack.pop();
1551        }
1552
1553        result
1554    }
1555
1556    pub fn with_focus<R>(
1557        &mut self,
1558        focus_handle: FocusHandle,
1559        f: impl FnOnce(&mut Self) -> R,
1560    ) -> R {
1561        if let Some(parent_focus_id) = self.window.focus_stack.last().copied() {
1562            self.window
1563                .focus_parents_by_child
1564                .insert(focus_handle.id, parent_focus_id);
1565        }
1566        self.window.focus_stack.push(focus_handle.id);
1567
1568        if Some(focus_handle.id) == self.window.focus {
1569            self.window.freeze_key_dispatch_stack = true;
1570        }
1571
1572        let result = f(self);
1573
1574        self.window.focus_stack.pop();
1575        result
1576    }
1577
1578    pub fn run_on_main<R>(
1579        &mut self,
1580        view: &mut V,
1581        f: impl FnOnce(&mut V, &mut MainThread<ViewContext<'_, '_, V>>) -> R + Send + 'static,
1582    ) -> Task<Result<R>>
1583    where
1584        R: Send + 'static,
1585    {
1586        if self.executor.is_main_thread() {
1587            let cx = unsafe { mem::transmute::<&mut Self, &mut MainThread<Self>>(self) };
1588            Task::ready(Ok(f(view, cx)))
1589        } else {
1590            let handle = self.handle().upgrade().unwrap();
1591            self.window_cx.run_on_main(move |cx| handle.update(cx, f))
1592        }
1593    }
1594
1595    pub fn spawn<Fut, R>(
1596        &mut self,
1597        f: impl FnOnce(WeakHandle<V>, AsyncWindowContext) -> Fut + Send + 'static,
1598    ) -> Task<R>
1599    where
1600        R: Send + 'static,
1601        Fut: Future<Output = R> + Send + 'static,
1602    {
1603        let handle = self.handle();
1604        self.window_cx.spawn(move |_, cx| {
1605            let result = f(handle, cx);
1606            async move { result.await }
1607        })
1608    }
1609
1610    pub fn update_global<G, R>(&mut self, f: impl FnOnce(&mut G, &mut Self) -> R) -> R
1611    where
1612        G: 'static + Send + Sync,
1613    {
1614        let mut global = self.app.lease_global::<G>();
1615        let result = f(&mut global, self);
1616        self.app.end_global_lease(global);
1617        result
1618    }
1619
1620    pub fn observe_global<G: 'static>(
1621        &mut self,
1622        f: impl Fn(&mut V, &mut ViewContext<'_, '_, V>) + Send + Sync + 'static,
1623    ) -> Subscription {
1624        let window_id = self.window.handle.id;
1625        let handle = self.handle();
1626        self.global_observers.insert(
1627            TypeId::of::<G>(),
1628            Box::new(move |cx| {
1629                cx.update_window(window_id, |cx| {
1630                    handle.update(cx, |view, cx| f(view, cx)).is_ok()
1631                })
1632                .unwrap_or(false)
1633            }),
1634        )
1635    }
1636
1637    pub fn on_mouse_event<Event: 'static>(
1638        &mut self,
1639        handler: impl Fn(&mut V, &Event, DispatchPhase, &mut ViewContext<V>) + Send + Sync + 'static,
1640    ) {
1641        let handle = self.handle().upgrade().unwrap();
1642        self.window_cx.on_mouse_event(move |event, phase, cx| {
1643            handle.update(cx, |view, cx| {
1644                handler(view, event, phase, cx);
1645            })
1646        });
1647    }
1648}
1649
1650impl<'a, 'w, V> ViewContext<'a, 'w, V>
1651where
1652    V: EventEmitter,
1653    V::Event: Any + Send + Sync,
1654{
1655    pub fn emit(&mut self, event: V::Event) {
1656        let emitter = self.view_state.entity_id;
1657        self.app.push_effect(Effect::Emit {
1658            emitter,
1659            event: Box::new(event),
1660        });
1661    }
1662}
1663
1664impl<'a, 'w, V> Context for ViewContext<'a, 'w, V> {
1665    type EntityContext<'b, 'c, U> = ViewContext<'b, 'c, U>;
1666    type Result<U> = U;
1667
1668    fn entity<T>(
1669        &mut self,
1670        build_entity: impl FnOnce(&mut Self::EntityContext<'_, '_, T>) -> T,
1671    ) -> Handle<T>
1672    where
1673        T: 'static + Send + Sync,
1674    {
1675        self.window_cx.entity(build_entity)
1676    }
1677
1678    fn update_entity<T: 'static, R>(
1679        &mut self,
1680        handle: &Handle<T>,
1681        update: impl FnOnce(&mut T, &mut Self::EntityContext<'_, '_, T>) -> R,
1682    ) -> R {
1683        self.window_cx.update_entity(handle, update)
1684    }
1685}
1686
1687impl<'a, 'w, V> std::ops::Deref for ViewContext<'a, 'w, V> {
1688    type Target = WindowContext<'a, 'w>;
1689
1690    fn deref(&self) -> &Self::Target {
1691        &self.window_cx
1692    }
1693}
1694
1695impl<'a, 'w, V> std::ops::DerefMut for ViewContext<'a, 'w, V> {
1696    fn deref_mut(&mut self) -> &mut Self::Target {
1697        &mut self.window_cx
1698    }
1699}
1700
1701// #[derive(Clone, Copy, Eq, PartialEq, Hash)]
1702slotmap::new_key_type! { pub struct WindowId; }
1703
1704impl WindowId {
1705    pub fn as_u64(&self) -> u64 {
1706        self.0.as_ffi()
1707    }
1708}
1709
1710#[derive(PartialEq, Eq)]
1711pub struct WindowHandle<V> {
1712    id: WindowId,
1713    state_type: PhantomData<V>,
1714}
1715
1716impl<S> Copy for WindowHandle<S> {}
1717
1718impl<S> Clone for WindowHandle<S> {
1719    fn clone(&self) -> Self {
1720        WindowHandle {
1721            id: self.id,
1722            state_type: PhantomData,
1723        }
1724    }
1725}
1726
1727impl<S> WindowHandle<S> {
1728    pub fn new(id: WindowId) -> Self {
1729        WindowHandle {
1730            id,
1731            state_type: PhantomData,
1732        }
1733    }
1734}
1735
1736impl<S: 'static> Into<AnyWindowHandle> for WindowHandle<S> {
1737    fn into(self) -> AnyWindowHandle {
1738        AnyWindowHandle {
1739            id: self.id,
1740            state_type: TypeId::of::<S>(),
1741        }
1742    }
1743}
1744
1745#[derive(Copy, Clone, PartialEq, Eq)]
1746pub struct AnyWindowHandle {
1747    pub(crate) id: WindowId,
1748    state_type: TypeId,
1749}
1750
1751impl AnyWindowHandle {
1752    pub fn window_id(&self) -> WindowId {
1753        self.id
1754    }
1755}
1756
1757#[cfg(any(test, feature = "test"))]
1758impl From<SmallVec<[u32; 16]>> for StackingOrder {
1759    fn from(small_vec: SmallVec<[u32; 16]>) -> Self {
1760        StackingOrder(small_vec)
1761    }
1762}
1763
1764#[derive(Clone, Debug, Eq, PartialEq, Hash)]
1765pub enum ElementId {
1766    View(EntityId),
1767    Number(usize),
1768    Name(SharedString),
1769    FocusHandle(FocusId),
1770}
1771
1772impl From<EntityId> for ElementId {
1773    fn from(id: EntityId) -> Self {
1774        ElementId::View(id)
1775    }
1776}
1777
1778impl From<usize> for ElementId {
1779    fn from(id: usize) -> Self {
1780        ElementId::Number(id)
1781    }
1782}
1783
1784impl From<i32> for ElementId {
1785    fn from(id: i32) -> Self {
1786        Self::Number(id as usize)
1787    }
1788}
1789
1790impl From<SharedString> for ElementId {
1791    fn from(name: SharedString) -> Self {
1792        ElementId::Name(name)
1793    }
1794}
1795
1796impl From<&'static str> for ElementId {
1797    fn from(name: &'static str) -> Self {
1798        ElementId::Name(name.into())
1799    }
1800}
1801
1802impl<'a> From<&'a FocusHandle> for ElementId {
1803    fn from(handle: &'a FocusHandle) -> Self {
1804        ElementId::FocusHandle(handle.id)
1805    }
1806}