element.rs

   1use super::{
   2    display_map::{BlockContext, ToDisplayPoint},
   3    Anchor, DisplayPoint, Editor, EditorMode, EditorSnapshot, Scroll, Select, SelectPhase,
   4    SoftWrap, ToPoint, MAX_LINE_LEN,
   5};
   6use crate::{
   7    display_map::{BlockStyle, DisplaySnapshot, TransformBlock},
   8    hover_popover::{
   9        HoverAt, HOVER_POPOVER_GAP, MIN_POPOVER_CHARACTER_WIDTH, MIN_POPOVER_LINE_HEIGHT,
  10    },
  11    link_go_to_definition::{
  12        CmdShiftChanged, GoToFetchedDefinition, GoToFetchedTypeDefinition, UpdateGoToDefinitionLink,
  13    },
  14    mouse_context_menu::DeployMouseContextMenu,
  15    EditorStyle,
  16};
  17use clock::ReplicaId;
  18use collections::{BTreeMap, HashMap};
  19use git::diff::{DiffHunk, DiffHunkStatus};
  20use gpui::{
  21    color::Color,
  22    elements::*,
  23    fonts::{HighlightStyle, Underline},
  24    geometry::{
  25        rect::RectF,
  26        vector::{vec2f, Vector2F},
  27        PathBuilder,
  28    },
  29    json::{self, ToJson},
  30    platform::CursorStyle,
  31    text_layout::{self, Line, RunStyle, TextLayoutCache},
  32    AppContext, Axis, Border, CursorRegion, Element, ElementBox, Event, EventContext,
  33    LayoutContext, ModifiersChangedEvent, MouseButton, MouseButtonEvent, MouseMovedEvent,
  34    MouseRegion, MutableAppContext, PaintContext, Quad, Scene, SizeConstraint, ViewContext,
  35    WeakViewHandle,
  36};
  37use json::json;
  38use language::{Bias, DiagnosticSeverity, Selection};
  39use project::ProjectPath;
  40use rope::offset_utf16::OffsetUtf16;
  41use settings::{GitGutter, Settings};
  42use smallvec::SmallVec;
  43use std::{
  44    cmp::{self, Ordering},
  45    fmt::Write,
  46    iter,
  47    ops::Range,
  48    sync::Arc,
  49};
  50use theme::DiffStyle;
  51
  52struct SelectionLayout {
  53    head: DisplayPoint,
  54    range: Range<DisplayPoint>,
  55}
  56
  57impl SelectionLayout {
  58    fn new<T: ToPoint + ToDisplayPoint + Clone>(
  59        selection: Selection<T>,
  60        line_mode: bool,
  61        map: &DisplaySnapshot,
  62    ) -> Self {
  63        if line_mode {
  64            let selection = selection.map(|p| p.to_point(&map.buffer_snapshot));
  65            let point_range = map.expand_to_line(selection.range());
  66            Self {
  67                head: selection.head().to_display_point(map),
  68                range: point_range.start.to_display_point(map)
  69                    ..point_range.end.to_display_point(map),
  70            }
  71        } else {
  72            let selection = selection.map(|p| p.to_display_point(map));
  73            Self {
  74                head: selection.head(),
  75                range: selection.range(),
  76            }
  77        }
  78    }
  79}
  80
  81#[derive(Clone)]
  82pub struct EditorElement {
  83    view: WeakViewHandle<Editor>,
  84    style: Arc<EditorStyle>,
  85    cursor_shape: CursorShape,
  86}
  87
  88impl EditorElement {
  89    pub fn new(
  90        view: WeakViewHandle<Editor>,
  91        style: EditorStyle,
  92        cursor_shape: CursorShape,
  93    ) -> Self {
  94        Self {
  95            view,
  96            style: Arc::new(style),
  97            cursor_shape,
  98        }
  99    }
 100
 101    fn view<'a>(&self, cx: &'a AppContext) -> &'a Editor {
 102        self.view.upgrade(cx).unwrap().read(cx)
 103    }
 104
 105    fn update_view<F, T>(&self, cx: &mut MutableAppContext, f: F) -> T
 106    where
 107        F: FnOnce(&mut Editor, &mut ViewContext<Editor>) -> T,
 108    {
 109        self.view.upgrade(cx).unwrap().update(cx, f)
 110    }
 111
 112    fn snapshot(&self, cx: &mut MutableAppContext) -> EditorSnapshot {
 113        self.update_view(cx, |view, cx| view.snapshot(cx))
 114    }
 115
 116    fn attach_mouse_handlers(
 117        view: &WeakViewHandle<Editor>,
 118        position_map: &Arc<PositionMap>,
 119        visible_bounds: RectF,
 120        text_bounds: RectF,
 121        gutter_bounds: RectF,
 122        bounds: RectF,
 123        cx: &mut PaintContext,
 124    ) {
 125        enum EditorElementMouseHandlers {}
 126        cx.scene.push_mouse_region(
 127            MouseRegion::new::<EditorElementMouseHandlers>(view.id(), view.id(), visible_bounds)
 128                .on_down(MouseButton::Left, {
 129                    let position_map = position_map.clone();
 130                    move |e, cx| {
 131                        if !Self::mouse_down(
 132                            e.platform_event,
 133                            position_map.as_ref(),
 134                            text_bounds,
 135                            gutter_bounds,
 136                            cx,
 137                        ) {
 138                            cx.propogate_event();
 139                        }
 140                    }
 141                })
 142                .on_down(MouseButton::Right, {
 143                    let position_map = position_map.clone();
 144                    move |e, cx| {
 145                        if !Self::mouse_right_down(
 146                            e.position,
 147                            position_map.as_ref(),
 148                            text_bounds,
 149                            cx,
 150                        ) {
 151                            cx.propogate_event();
 152                        }
 153                    }
 154                })
 155                .on_up(MouseButton::Left, {
 156                    let view = view.clone();
 157                    let position_map = position_map.clone();
 158                    move |e, cx| {
 159                        if !Self::mouse_up(
 160                            view.clone(),
 161                            e.position,
 162                            e.cmd,
 163                            e.shift,
 164                            position_map.as_ref(),
 165                            text_bounds,
 166                            cx,
 167                        ) {
 168                            cx.propogate_event()
 169                        }
 170                    }
 171                })
 172                .on_drag(MouseButton::Left, {
 173                    let view = view.clone();
 174                    let position_map = position_map.clone();
 175                    move |e, cx| {
 176                        if !Self::mouse_dragged(
 177                            view.clone(),
 178                            e.platform_event,
 179                            position_map.as_ref(),
 180                            text_bounds,
 181                            cx,
 182                        ) {
 183                            cx.propogate_event()
 184                        }
 185                    }
 186                })
 187                .on_move({
 188                    let position_map = position_map.clone();
 189                    move |e, cx| {
 190                        if !Self::mouse_moved(e.platform_event, &position_map, text_bounds, cx) {
 191                            cx.propogate_event()
 192                        }
 193                    }
 194                })
 195                .on_scroll({
 196                    let position_map = position_map.clone();
 197                    move |e, cx| {
 198                        if !Self::scroll(e.position, e.delta, e.precise, &position_map, bounds, cx)
 199                        {
 200                            cx.propogate_event()
 201                        }
 202                    }
 203                }),
 204        );
 205    }
 206
 207    fn mouse_down(
 208        MouseButtonEvent {
 209            position,
 210            ctrl,
 211            alt,
 212            shift,
 213            cmd,
 214            mut click_count,
 215            ..
 216        }: MouseButtonEvent,
 217        position_map: &PositionMap,
 218        text_bounds: RectF,
 219        gutter_bounds: RectF,
 220        cx: &mut EventContext,
 221    ) -> bool {
 222        if gutter_bounds.contains_point(position) {
 223            click_count = 3; // Simulate triple-click when clicking the gutter to select lines
 224        } else if !text_bounds.contains_point(position) {
 225            return false;
 226        }
 227
 228        let (position, target_position) = position_map.point_for_position(text_bounds, position);
 229
 230        if shift && alt {
 231            cx.dispatch_action(Select(SelectPhase::BeginColumnar {
 232                position,
 233                goal_column: target_position.column(),
 234            }));
 235        } else if shift && !ctrl && !alt && !cmd {
 236            cx.dispatch_action(Select(SelectPhase::Extend {
 237                position,
 238                click_count,
 239            }));
 240        } else {
 241            cx.dispatch_action(Select(SelectPhase::Begin {
 242                position,
 243                add: alt,
 244                click_count,
 245            }));
 246        }
 247
 248        true
 249    }
 250
 251    fn mouse_right_down(
 252        position: Vector2F,
 253        position_map: &PositionMap,
 254        text_bounds: RectF,
 255        cx: &mut EventContext,
 256    ) -> bool {
 257        if !text_bounds.contains_point(position) {
 258            return false;
 259        }
 260
 261        let (point, _) = position_map.point_for_position(text_bounds, position);
 262
 263        cx.dispatch_action(DeployMouseContextMenu { position, point });
 264        true
 265    }
 266
 267    fn mouse_up(
 268        view: WeakViewHandle<Editor>,
 269        position: Vector2F,
 270        cmd: bool,
 271        shift: bool,
 272        position_map: &PositionMap,
 273        text_bounds: RectF,
 274        cx: &mut EventContext,
 275    ) -> bool {
 276        let view = view.upgrade(cx.app).unwrap().read(cx.app);
 277        let end_selection = view.has_pending_selection();
 278        let pending_nonempty_selections = view.has_pending_nonempty_selection();
 279
 280        if end_selection {
 281            cx.dispatch_action(Select(SelectPhase::End));
 282        }
 283
 284        if !pending_nonempty_selections && cmd && text_bounds.contains_point(position) {
 285            let (point, target_point) = position_map.point_for_position(text_bounds, position);
 286
 287            if point == target_point {
 288                if shift {
 289                    cx.dispatch_action(GoToFetchedTypeDefinition { point });
 290                } else {
 291                    cx.dispatch_action(GoToFetchedDefinition { point });
 292                }
 293
 294                return true;
 295            }
 296        }
 297
 298        end_selection
 299    }
 300
 301    fn mouse_dragged(
 302        view: WeakViewHandle<Editor>,
 303        MouseMovedEvent {
 304            cmd,
 305            shift,
 306            position,
 307            ..
 308        }: MouseMovedEvent,
 309        position_map: &PositionMap,
 310        text_bounds: RectF,
 311        cx: &mut EventContext,
 312    ) -> bool {
 313        // This will be handled more correctly once https://github.com/zed-industries/zed/issues/1218 is completed
 314        // Don't trigger hover popover if mouse is hovering over context menu
 315        let point = if text_bounds.contains_point(position) {
 316            let (point, target_point) = position_map.point_for_position(text_bounds, position);
 317            if point == target_point {
 318                Some(point)
 319            } else {
 320                None
 321            }
 322        } else {
 323            None
 324        };
 325
 326        cx.dispatch_action(UpdateGoToDefinitionLink {
 327            point,
 328            cmd_held: cmd,
 329            shift_held: shift,
 330        });
 331
 332        let view = view.upgrade(cx.app).unwrap().read(cx.app);
 333        if view.has_pending_selection() {
 334            let mut scroll_delta = Vector2F::zero();
 335
 336            let vertical_margin = position_map.line_height.min(text_bounds.height() / 3.0);
 337            let top = text_bounds.origin_y() + vertical_margin;
 338            let bottom = text_bounds.lower_left().y() - vertical_margin;
 339            if position.y() < top {
 340                scroll_delta.set_y(-scale_vertical_mouse_autoscroll_delta(top - position.y()))
 341            }
 342            if position.y() > bottom {
 343                scroll_delta.set_y(scale_vertical_mouse_autoscroll_delta(position.y() - bottom))
 344            }
 345
 346            let horizontal_margin = position_map.line_height.min(text_bounds.width() / 3.0);
 347            let left = text_bounds.origin_x() + horizontal_margin;
 348            let right = text_bounds.upper_right().x() - horizontal_margin;
 349            if position.x() < left {
 350                scroll_delta.set_x(-scale_horizontal_mouse_autoscroll_delta(
 351                    left - position.x(),
 352                ))
 353            }
 354            if position.x() > right {
 355                scroll_delta.set_x(scale_horizontal_mouse_autoscroll_delta(
 356                    position.x() - right,
 357                ))
 358            }
 359
 360            let (position, target_position) =
 361                position_map.point_for_position(text_bounds, position);
 362
 363            cx.dispatch_action(Select(SelectPhase::Update {
 364                position,
 365                goal_column: target_position.column(),
 366                scroll_position: (position_map.snapshot.scroll_position() + scroll_delta)
 367                    .clamp(Vector2F::zero(), position_map.scroll_max),
 368            }));
 369
 370            cx.dispatch_action(HoverAt { point });
 371            true
 372        } else {
 373            cx.dispatch_action(HoverAt { point });
 374            false
 375        }
 376    }
 377
 378    fn mouse_moved(
 379        MouseMovedEvent {
 380            cmd,
 381            shift,
 382            position,
 383            ..
 384        }: MouseMovedEvent,
 385        position_map: &PositionMap,
 386        text_bounds: RectF,
 387        cx: &mut EventContext,
 388    ) -> bool {
 389        // This will be handled more correctly once https://github.com/zed-industries/zed/issues/1218 is completed
 390        // Don't trigger hover popover if mouse is hovering over context menu
 391        let point = if text_bounds.contains_point(position) {
 392            let (point, target_point) = position_map.point_for_position(text_bounds, position);
 393            if point == target_point {
 394                Some(point)
 395            } else {
 396                None
 397            }
 398        } else {
 399            None
 400        };
 401
 402        cx.dispatch_action(UpdateGoToDefinitionLink {
 403            point,
 404            cmd_held: cmd,
 405            shift_held: shift,
 406        });
 407
 408        cx.dispatch_action(HoverAt { point });
 409        true
 410    }
 411
 412    fn modifiers_changed(&self, event: ModifiersChangedEvent, cx: &mut EventContext) -> bool {
 413        cx.dispatch_action(CmdShiftChanged {
 414            cmd_down: event.cmd,
 415            shift_down: event.shift,
 416        });
 417        false
 418    }
 419
 420    fn scroll(
 421        position: Vector2F,
 422        mut delta: Vector2F,
 423        precise: bool,
 424        position_map: &PositionMap,
 425        bounds: RectF,
 426        cx: &mut EventContext,
 427    ) -> bool {
 428        if !bounds.contains_point(position) {
 429            return false;
 430        }
 431
 432        let max_glyph_width = position_map.em_width;
 433        if !precise {
 434            delta *= vec2f(max_glyph_width, position_map.line_height);
 435        }
 436
 437        let scroll_position = position_map.snapshot.scroll_position();
 438        let x = (scroll_position.x() * max_glyph_width - delta.x()) / max_glyph_width;
 439        let y =
 440            (scroll_position.y() * position_map.line_height - delta.y()) / position_map.line_height;
 441        let scroll_position = vec2f(x, y).clamp(Vector2F::zero(), position_map.scroll_max);
 442
 443        cx.dispatch_action(Scroll(scroll_position));
 444
 445        true
 446    }
 447
 448    fn paint_background(
 449        &self,
 450        gutter_bounds: RectF,
 451        text_bounds: RectF,
 452        layout: &LayoutState,
 453        cx: &mut PaintContext,
 454    ) {
 455        let bounds = gutter_bounds.union_rect(text_bounds);
 456        let scroll_top =
 457            layout.position_map.snapshot.scroll_position().y() * layout.position_map.line_height;
 458        let editor = self.view(cx.app);
 459        cx.scene.push_quad(Quad {
 460            bounds: gutter_bounds,
 461            background: Some(self.style.gutter_background),
 462            border: Border::new(0., Color::transparent_black()),
 463            corner_radius: 0.,
 464        });
 465        cx.scene.push_quad(Quad {
 466            bounds: text_bounds,
 467            background: Some(self.style.background),
 468            border: Border::new(0., Color::transparent_black()),
 469            corner_radius: 0.,
 470        });
 471
 472        if let EditorMode::Full = editor.mode {
 473            let mut active_rows = layout.active_rows.iter().peekable();
 474            while let Some((start_row, contains_non_empty_selection)) = active_rows.next() {
 475                let mut end_row = *start_row;
 476                while active_rows.peek().map_or(false, |r| {
 477                    *r.0 == end_row + 1 && r.1 == contains_non_empty_selection
 478                }) {
 479                    active_rows.next().unwrap();
 480                    end_row += 1;
 481                }
 482
 483                if !contains_non_empty_selection {
 484                    let origin = vec2f(
 485                        bounds.origin_x(),
 486                        bounds.origin_y() + (layout.position_map.line_height * *start_row as f32)
 487                            - scroll_top,
 488                    );
 489                    let size = vec2f(
 490                        bounds.width(),
 491                        layout.position_map.line_height * (end_row - start_row + 1) as f32,
 492                    );
 493                    cx.scene.push_quad(Quad {
 494                        bounds: RectF::new(origin, size),
 495                        background: Some(self.style.active_line_background),
 496                        border: Border::default(),
 497                        corner_radius: 0.,
 498                    });
 499                }
 500            }
 501
 502            if let Some(highlighted_rows) = &layout.highlighted_rows {
 503                let origin = vec2f(
 504                    bounds.origin_x(),
 505                    bounds.origin_y()
 506                        + (layout.position_map.line_height * highlighted_rows.start as f32)
 507                        - scroll_top,
 508                );
 509                let size = vec2f(
 510                    bounds.width(),
 511                    layout.position_map.line_height * highlighted_rows.len() as f32,
 512                );
 513                cx.scene.push_quad(Quad {
 514                    bounds: RectF::new(origin, size),
 515                    background: Some(self.style.highlighted_line_background),
 516                    border: Border::default(),
 517                    corner_radius: 0.,
 518                });
 519            }
 520        }
 521    }
 522
 523    fn paint_gutter(
 524        &mut self,
 525        bounds: RectF,
 526        visible_bounds: RectF,
 527        layout: &mut LayoutState,
 528        cx: &mut PaintContext,
 529    ) {
 530        struct GutterLayout {
 531            line_height: f32,
 532            // scroll_position: Vector2F,
 533            scroll_top: f32,
 534            bounds: RectF,
 535        }
 536
 537        struct DiffLayout<'a> {
 538            buffer_row: u32,
 539            last_diff: Option<&'a DiffHunk<u32>>,
 540        }
 541
 542        fn diff_quad(
 543            hunk: &DiffHunk<u32>,
 544            gutter_layout: &GutterLayout,
 545            diff_style: &DiffStyle,
 546        ) -> Quad {
 547            let color = match hunk.status() {
 548                DiffHunkStatus::Added => diff_style.inserted,
 549                DiffHunkStatus::Modified => diff_style.modified,
 550
 551                //TODO: This rendering is entirely a horrible hack
 552                DiffHunkStatus::Removed => {
 553                    let row = hunk.buffer_range.start;
 554
 555                    let offset = gutter_layout.line_height / 2.;
 556                    let start_y =
 557                        row as f32 * gutter_layout.line_height + offset - gutter_layout.scroll_top;
 558                    let end_y = start_y + gutter_layout.line_height;
 559
 560                    let width = diff_style.removed_width_em * gutter_layout.line_height;
 561                    let highlight_origin = gutter_layout.bounds.origin() + vec2f(-width, start_y);
 562                    let highlight_size = vec2f(width * 2., end_y - start_y);
 563                    let highlight_bounds = RectF::new(highlight_origin, highlight_size);
 564
 565                    return Quad {
 566                        bounds: highlight_bounds,
 567                        background: Some(diff_style.deleted),
 568                        border: Border::new(0., Color::transparent_black()),
 569                        corner_radius: 1. * gutter_layout.line_height,
 570                    };
 571                }
 572            };
 573
 574            let start_row = hunk.buffer_range.start;
 575            let end_row = hunk.buffer_range.end;
 576
 577            let start_y = start_row as f32 * gutter_layout.line_height - gutter_layout.scroll_top;
 578            let end_y = end_row as f32 * gutter_layout.line_height - gutter_layout.scroll_top;
 579
 580            let width = diff_style.width_em * gutter_layout.line_height;
 581            let highlight_origin = gutter_layout.bounds.origin() + vec2f(-width, start_y);
 582            let highlight_size = vec2f(width * 2., end_y - start_y);
 583            let highlight_bounds = RectF::new(highlight_origin, highlight_size);
 584
 585            Quad {
 586                bounds: highlight_bounds,
 587                background: Some(color),
 588                border: Border::new(0., Color::transparent_black()),
 589                corner_radius: diff_style.corner_radius * gutter_layout.line_height,
 590            }
 591        }
 592
 593        let scroll_position = layout.position_map.snapshot.scroll_position();
 594        let gutter_layout = {
 595            let line_height = layout.position_map.line_height;
 596            GutterLayout {
 597                scroll_top: scroll_position.y() * line_height,
 598                line_height,
 599                bounds,
 600            }
 601        };
 602
 603        let mut diff_layout = DiffLayout {
 604            buffer_row: scroll_position.y() as u32,
 605            last_diff: None,
 606        };
 607
 608        let diff_style = &cx.global::<Settings>().theme.editor.diff.clone();
 609        let show_gutter = matches!(
 610            &cx.global::<Settings>()
 611                .git_overrides
 612                .git_gutter
 613                .unwrap_or_default(),
 614            GitGutter::TrackedFiles
 615        );
 616
 617        // line is `None` when there's a line wrap
 618        for (ix, line) in layout.line_number_layouts.iter().enumerate() {
 619            if let Some(line) = line {
 620                let line_origin = bounds.origin()
 621                    + vec2f(
 622                        bounds.width() - line.width() - layout.gutter_padding,
 623                        ix as f32 * gutter_layout.line_height
 624                            - (gutter_layout.scroll_top % gutter_layout.line_height),
 625                    );
 626
 627                line.paint(line_origin, visible_bounds, gutter_layout.line_height, cx);
 628
 629                if show_gutter {
 630                    //This line starts a buffer line, so let's do the diff calculation
 631                    let new_hunk = get_hunk(diff_layout.buffer_row, &layout.diff_hunks);
 632
 633                    let (is_ending, is_starting) = match (diff_layout.last_diff, new_hunk) {
 634                        (Some(old_hunk), Some(new_hunk)) if new_hunk == old_hunk => (false, false),
 635                        (a, b) => (a.is_some(), b.is_some()),
 636                    };
 637
 638                    if is_ending {
 639                        let last_hunk = diff_layout.last_diff.take().unwrap();
 640                        cx.scene
 641                            .push_quad(diff_quad(last_hunk, &gutter_layout, diff_style));
 642                    }
 643
 644                    if is_starting {
 645                        let new_hunk = new_hunk.unwrap();
 646                        diff_layout.last_diff = Some(new_hunk);
 647                    };
 648
 649                    diff_layout.buffer_row += 1;
 650                }
 651            }
 652        }
 653
 654        // If we ran out with a diff hunk still being prepped, paint it now
 655        if let Some(last_hunk) = diff_layout.last_diff {
 656            cx.scene
 657                .push_quad(diff_quad(last_hunk, &gutter_layout, diff_style))
 658        }
 659
 660        if let Some((row, indicator)) = layout.code_actions_indicator.as_mut() {
 661            let mut x = bounds.width() - layout.gutter_padding;
 662            let mut y = *row as f32 * gutter_layout.line_height - gutter_layout.scroll_top;
 663            x += ((layout.gutter_padding + layout.gutter_margin) - indicator.size().x()) / 2.;
 664            y += (gutter_layout.line_height - indicator.size().y()) / 2.;
 665            indicator.paint(bounds.origin() + vec2f(x, y), visible_bounds, cx);
 666        }
 667    }
 668
 669    fn paint_text(
 670        &mut self,
 671        bounds: RectF,
 672        visible_bounds: RectF,
 673        layout: &mut LayoutState,
 674        cx: &mut PaintContext,
 675    ) {
 676        let view = self.view(cx.app);
 677        let style = &self.style;
 678        let local_replica_id = view.replica_id(cx);
 679        let scroll_position = layout.position_map.snapshot.scroll_position();
 680        let start_row = scroll_position.y() as u32;
 681        let scroll_top = scroll_position.y() * layout.position_map.line_height;
 682        let end_row =
 683            ((scroll_top + bounds.height()) / layout.position_map.line_height).ceil() as u32 + 1; // Add 1 to ensure selections bleed off screen
 684        let max_glyph_width = layout.position_map.em_width;
 685        let scroll_left = scroll_position.x() * max_glyph_width;
 686        let content_origin = bounds.origin() + vec2f(layout.gutter_margin, 0.);
 687
 688        cx.scene.push_layer(Some(bounds));
 689
 690        cx.scene.push_cursor_region(CursorRegion {
 691            bounds,
 692            style: if !view.link_go_to_definition_state.definitions.is_empty() {
 693                CursorStyle::PointingHand
 694            } else {
 695                CursorStyle::IBeam
 696            },
 697        });
 698
 699        for (range, color) in &layout.highlighted_ranges {
 700            self.paint_highlighted_range(
 701                range.clone(),
 702                start_row,
 703                end_row,
 704                *color,
 705                0.,
 706                0.15 * layout.position_map.line_height,
 707                layout,
 708                content_origin,
 709                scroll_top,
 710                scroll_left,
 711                bounds,
 712                cx,
 713            );
 714        }
 715
 716        let mut cursors = SmallVec::<[Cursor; 32]>::new();
 717        for (replica_id, selections) in &layout.selections {
 718            let selection_style = style.replica_selection_style(*replica_id);
 719            let corner_radius = 0.15 * layout.position_map.line_height;
 720
 721            for selection in selections {
 722                self.paint_highlighted_range(
 723                    selection.range.clone(),
 724                    start_row,
 725                    end_row,
 726                    selection_style.selection,
 727                    corner_radius,
 728                    corner_radius * 2.,
 729                    layout,
 730                    content_origin,
 731                    scroll_top,
 732                    scroll_left,
 733                    bounds,
 734                    cx,
 735                );
 736
 737                if view.show_local_cursors() || *replica_id != local_replica_id {
 738                    let cursor_position = selection.head;
 739                    if (start_row..end_row).contains(&cursor_position.row()) {
 740                        let cursor_row_layout = &layout.position_map.line_layouts
 741                            [(cursor_position.row() - start_row) as usize];
 742                        let cursor_column = cursor_position.column() as usize;
 743
 744                        let cursor_character_x = cursor_row_layout.x_for_index(cursor_column);
 745                        let mut block_width =
 746                            cursor_row_layout.x_for_index(cursor_column + 1) - cursor_character_x;
 747                        if block_width == 0.0 {
 748                            block_width = layout.position_map.em_width;
 749                        }
 750                        let block_text = if let CursorShape::Block = self.cursor_shape {
 751                            layout
 752                                .position_map
 753                                .snapshot
 754                                .chars_at(cursor_position)
 755                                .next()
 756                                .and_then(|character| {
 757                                    let font_id =
 758                                        cursor_row_layout.font_for_index(cursor_column)?;
 759                                    let text = character.to_string();
 760
 761                                    Some(cx.text_layout_cache.layout_str(
 762                                        &text,
 763                                        cursor_row_layout.font_size(),
 764                                        &[(
 765                                            text.len(),
 766                                            RunStyle {
 767                                                font_id,
 768                                                color: style.background,
 769                                                underline: Default::default(),
 770                                            },
 771                                        )],
 772                                    ))
 773                                })
 774                        } else {
 775                            None
 776                        };
 777
 778                        let x = cursor_character_x - scroll_left;
 779                        let y = cursor_position.row() as f32 * layout.position_map.line_height
 780                            - scroll_top;
 781                        cursors.push(Cursor {
 782                            color: selection_style.cursor,
 783                            block_width,
 784                            origin: vec2f(x, y),
 785                            line_height: layout.position_map.line_height,
 786                            shape: self.cursor_shape,
 787                            block_text,
 788                        });
 789                    }
 790                }
 791            }
 792        }
 793
 794        if let Some(visible_text_bounds) = bounds.intersection(visible_bounds) {
 795            // Draw glyphs
 796            for (ix, line) in layout.position_map.line_layouts.iter().enumerate() {
 797                let row = start_row + ix as u32;
 798                line.paint(
 799                    content_origin
 800                        + vec2f(
 801                            -scroll_left,
 802                            row as f32 * layout.position_map.line_height - scroll_top,
 803                        ),
 804                    visible_text_bounds,
 805                    layout.position_map.line_height,
 806                    cx,
 807                );
 808            }
 809        }
 810
 811        cx.scene.push_layer(Some(bounds));
 812        for cursor in cursors {
 813            cursor.paint(content_origin, cx);
 814        }
 815        cx.scene.pop_layer();
 816
 817        if let Some((position, context_menu)) = layout.context_menu.as_mut() {
 818            cx.scene.push_stacking_context(None);
 819            let cursor_row_layout =
 820                &layout.position_map.line_layouts[(position.row() - start_row) as usize];
 821            let x = cursor_row_layout.x_for_index(position.column() as usize) - scroll_left;
 822            let y = (position.row() + 1) as f32 * layout.position_map.line_height - scroll_top;
 823            let mut list_origin = content_origin + vec2f(x, y);
 824            let list_width = context_menu.size().x();
 825            let list_height = context_menu.size().y();
 826
 827            // Snap the right edge of the list to the right edge of the window if
 828            // its horizontal bounds overflow.
 829            if list_origin.x() + list_width > cx.window_size.x() {
 830                list_origin.set_x((cx.window_size.x() - list_width).max(0.));
 831            }
 832
 833            if list_origin.y() + list_height > bounds.max_y() {
 834                list_origin.set_y(list_origin.y() - layout.position_map.line_height - list_height);
 835            }
 836
 837            context_menu.paint(
 838                list_origin,
 839                RectF::from_points(Vector2F::zero(), vec2f(f32::MAX, f32::MAX)), // Let content bleed outside of editor
 840                cx,
 841            );
 842
 843            cx.scene.pop_stacking_context();
 844        }
 845
 846        if let Some((position, hover_popovers)) = layout.hover_popovers.as_mut() {
 847            cx.scene.push_stacking_context(None);
 848
 849            // This is safe because we check on layout whether the required row is available
 850            let hovered_row_layout =
 851                &layout.position_map.line_layouts[(position.row() - start_row) as usize];
 852
 853            // Minimum required size: Take the first popover, and add 1.5 times the minimum popover
 854            // height. This is the size we will use to decide whether to render popovers above or below
 855            // the hovered line.
 856            let first_size = hover_popovers[0].size();
 857            let height_to_reserve = first_size.y()
 858                + 1.5 * MIN_POPOVER_LINE_HEIGHT as f32 * layout.position_map.line_height;
 859
 860            // Compute Hovered Point
 861            let x = hovered_row_layout.x_for_index(position.column() as usize) - scroll_left;
 862            let y = position.row() as f32 * layout.position_map.line_height - scroll_top;
 863            let hovered_point = content_origin + vec2f(x, y);
 864
 865            if hovered_point.y() - height_to_reserve > 0.0 {
 866                // There is enough space above. Render popovers above the hovered point
 867                let mut current_y = hovered_point.y();
 868                for hover_popover in hover_popovers {
 869                    let size = hover_popover.size();
 870                    let mut popover_origin = vec2f(hovered_point.x(), current_y - size.y());
 871
 872                    let x_out_of_bounds = bounds.max_x() - (popover_origin.x() + size.x());
 873                    if x_out_of_bounds < 0.0 {
 874                        popover_origin.set_x(popover_origin.x() + x_out_of_bounds);
 875                    }
 876
 877                    hover_popover.paint(
 878                        popover_origin,
 879                        RectF::from_points(Vector2F::zero(), vec2f(f32::MAX, f32::MAX)), // Let content bleed outside of editor
 880                        cx,
 881                    );
 882
 883                    current_y = popover_origin.y() - HOVER_POPOVER_GAP;
 884                }
 885            } else {
 886                // There is not enough space above. Render popovers below the hovered point
 887                let mut current_y = hovered_point.y() + layout.position_map.line_height;
 888                for hover_popover in hover_popovers {
 889                    let size = hover_popover.size();
 890                    let mut popover_origin = vec2f(hovered_point.x(), current_y);
 891
 892                    let x_out_of_bounds = bounds.max_x() - (popover_origin.x() + size.x());
 893                    if x_out_of_bounds < 0.0 {
 894                        popover_origin.set_x(popover_origin.x() + x_out_of_bounds);
 895                    }
 896
 897                    hover_popover.paint(
 898                        popover_origin,
 899                        RectF::from_points(Vector2F::zero(), vec2f(f32::MAX, f32::MAX)), // Let content bleed outside of editor
 900                        cx,
 901                    );
 902
 903                    current_y = popover_origin.y() + size.y() + HOVER_POPOVER_GAP;
 904                }
 905            }
 906
 907            cx.scene.pop_stacking_context();
 908        }
 909
 910        cx.scene.pop_layer();
 911    }
 912
 913    #[allow(clippy::too_many_arguments)]
 914    fn paint_highlighted_range(
 915        &self,
 916        range: Range<DisplayPoint>,
 917        start_row: u32,
 918        end_row: u32,
 919        color: Color,
 920        corner_radius: f32,
 921        line_end_overshoot: f32,
 922        layout: &LayoutState,
 923        content_origin: Vector2F,
 924        scroll_top: f32,
 925        scroll_left: f32,
 926        bounds: RectF,
 927        cx: &mut PaintContext,
 928    ) {
 929        if range.start != range.end {
 930            let row_range = if range.end.column() == 0 {
 931                cmp::max(range.start.row(), start_row)..cmp::min(range.end.row(), end_row)
 932            } else {
 933                cmp::max(range.start.row(), start_row)..cmp::min(range.end.row() + 1, end_row)
 934            };
 935
 936            let highlighted_range = HighlightedRange {
 937                color,
 938                line_height: layout.position_map.line_height,
 939                corner_radius,
 940                start_y: content_origin.y()
 941                    + row_range.start as f32 * layout.position_map.line_height
 942                    - scroll_top,
 943                lines: row_range
 944                    .into_iter()
 945                    .map(|row| {
 946                        let line_layout =
 947                            &layout.position_map.line_layouts[(row - start_row) as usize];
 948                        HighlightedRangeLine {
 949                            start_x: if row == range.start.row() {
 950                                content_origin.x()
 951                                    + line_layout.x_for_index(range.start.column() as usize)
 952                                    - scroll_left
 953                            } else {
 954                                content_origin.x() - scroll_left
 955                            },
 956                            end_x: if row == range.end.row() {
 957                                content_origin.x()
 958                                    + line_layout.x_for_index(range.end.column() as usize)
 959                                    - scroll_left
 960                            } else {
 961                                content_origin.x() + line_layout.width() + line_end_overshoot
 962                                    - scroll_left
 963                            },
 964                        }
 965                    })
 966                    .collect(),
 967            };
 968
 969            highlighted_range.paint(bounds, cx.scene);
 970        }
 971    }
 972
 973    fn paint_blocks(
 974        &mut self,
 975        bounds: RectF,
 976        visible_bounds: RectF,
 977        layout: &mut LayoutState,
 978        cx: &mut PaintContext,
 979    ) {
 980        let scroll_position = layout.position_map.snapshot.scroll_position();
 981        let scroll_left = scroll_position.x() * layout.position_map.em_width;
 982        let scroll_top = scroll_position.y() * layout.position_map.line_height;
 983
 984        for block in &mut layout.blocks {
 985            let mut origin = bounds.origin()
 986                + vec2f(
 987                    0.,
 988                    block.row as f32 * layout.position_map.line_height - scroll_top,
 989                );
 990            if !matches!(block.style, BlockStyle::Sticky) {
 991                origin += vec2f(-scroll_left, 0.);
 992            }
 993            block.element.paint(origin, visible_bounds, cx);
 994        }
 995    }
 996
 997    fn max_line_number_width(&self, snapshot: &EditorSnapshot, cx: &LayoutContext) -> f32 {
 998        let digit_count = (snapshot.max_buffer_row() as f32).log10().floor() as usize + 1;
 999        let style = &self.style;
1000
1001        cx.text_layout_cache
1002            .layout_str(
1003                "1".repeat(digit_count).as_str(),
1004                style.text.font_size,
1005                &[(
1006                    digit_count,
1007                    RunStyle {
1008                        font_id: style.text.font_id,
1009                        color: Color::black(),
1010                        underline: Default::default(),
1011                    },
1012                )],
1013            )
1014            .width()
1015    }
1016
1017    fn layout_line_numbers(
1018        &self,
1019        rows: Range<u32>,
1020        active_rows: &BTreeMap<u32, bool>,
1021        snapshot: &EditorSnapshot,
1022        cx: &LayoutContext,
1023    ) -> Vec<Option<text_layout::Line>> {
1024        let style = &self.style;
1025        let include_line_numbers = snapshot.mode == EditorMode::Full;
1026        let mut line_number_layouts = Vec::with_capacity(rows.len());
1027        let mut line_number = String::new();
1028        for (ix, row) in snapshot
1029            .buffer_rows(rows.start)
1030            .take((rows.end - rows.start) as usize)
1031            .enumerate()
1032        {
1033            let display_row = rows.start + ix as u32;
1034            let color = if active_rows.contains_key(&display_row) {
1035                style.line_number_active
1036            } else {
1037                style.line_number
1038            };
1039            if let Some(buffer_row) = row {
1040                if include_line_numbers {
1041                    line_number.clear();
1042                    write!(&mut line_number, "{}", buffer_row + 1).unwrap();
1043                    line_number_layouts.push(Some(cx.text_layout_cache.layout_str(
1044                        &line_number,
1045                        style.text.font_size,
1046                        &[(
1047                            line_number.len(),
1048                            RunStyle {
1049                                font_id: style.text.font_id,
1050                                color,
1051                                underline: Default::default(),
1052                            },
1053                        )],
1054                    )));
1055                }
1056            } else {
1057                line_number_layouts.push(None);
1058            }
1059        }
1060
1061        line_number_layouts
1062    }
1063
1064    fn layout_lines(
1065        &mut self,
1066        rows: Range<u32>,
1067        snapshot: &EditorSnapshot,
1068        cx: &LayoutContext,
1069    ) -> Vec<text_layout::Line> {
1070        if rows.start >= rows.end {
1071            return Vec::new();
1072        }
1073
1074        // When the editor is empty and unfocused, then show the placeholder.
1075        if snapshot.is_empty() && !snapshot.is_focused() {
1076            let placeholder_style = self
1077                .style
1078                .placeholder_text
1079                .as_ref()
1080                .unwrap_or(&self.style.text);
1081            let placeholder_text = snapshot.placeholder_text();
1082            let placeholder_lines = placeholder_text
1083                .as_ref()
1084                .map_or("", AsRef::as_ref)
1085                .split('\n')
1086                .skip(rows.start as usize)
1087                .chain(iter::repeat(""))
1088                .take(rows.len());
1089            placeholder_lines
1090                .map(|line| {
1091                    cx.text_layout_cache.layout_str(
1092                        line,
1093                        placeholder_style.font_size,
1094                        &[(
1095                            line.len(),
1096                            RunStyle {
1097                                font_id: placeholder_style.font_id,
1098                                color: placeholder_style.color,
1099                                underline: Default::default(),
1100                            },
1101                        )],
1102                    )
1103                })
1104                .collect()
1105        } else {
1106            let style = &self.style;
1107            let chunks = snapshot.chunks(rows.clone(), true).map(|chunk| {
1108                let mut highlight_style = chunk
1109                    .syntax_highlight_id
1110                    .and_then(|id| id.style(&style.syntax));
1111
1112                if let Some(chunk_highlight) = chunk.highlight_style {
1113                    if let Some(highlight_style) = highlight_style.as_mut() {
1114                        highlight_style.highlight(chunk_highlight);
1115                    } else {
1116                        highlight_style = Some(chunk_highlight);
1117                    }
1118                }
1119
1120                let mut diagnostic_highlight = HighlightStyle::default();
1121
1122                if chunk.is_unnecessary {
1123                    diagnostic_highlight.fade_out = Some(style.unnecessary_code_fade);
1124                }
1125
1126                if let Some(severity) = chunk.diagnostic_severity {
1127                    // Omit underlines for HINT/INFO diagnostics on 'unnecessary' code.
1128                    if severity <= DiagnosticSeverity::WARNING || !chunk.is_unnecessary {
1129                        let diagnostic_style = super::diagnostic_style(severity, true, style);
1130                        diagnostic_highlight.underline = Some(Underline {
1131                            color: Some(diagnostic_style.message.text.color),
1132                            thickness: 1.0.into(),
1133                            squiggly: true,
1134                        });
1135                    }
1136                }
1137
1138                if let Some(highlight_style) = highlight_style.as_mut() {
1139                    highlight_style.highlight(diagnostic_highlight);
1140                } else {
1141                    highlight_style = Some(diagnostic_highlight);
1142                }
1143
1144                (chunk.text, highlight_style)
1145            });
1146            layout_highlighted_chunks(
1147                chunks,
1148                &style.text,
1149                cx.text_layout_cache,
1150                cx.font_cache,
1151                MAX_LINE_LEN,
1152                rows.len() as usize,
1153            )
1154        }
1155    }
1156
1157    #[allow(clippy::too_many_arguments)]
1158    fn layout_blocks(
1159        &mut self,
1160        rows: Range<u32>,
1161        snapshot: &EditorSnapshot,
1162        editor_width: f32,
1163        scroll_width: f32,
1164        gutter_padding: f32,
1165        gutter_width: f32,
1166        em_width: f32,
1167        text_x: f32,
1168        line_height: f32,
1169        style: &EditorStyle,
1170        line_layouts: &[text_layout::Line],
1171        cx: &mut LayoutContext,
1172    ) -> (f32, Vec<BlockLayout>) {
1173        let editor = if let Some(editor) = self.view.upgrade(cx) {
1174            editor
1175        } else {
1176            return Default::default();
1177        };
1178
1179        let tooltip_style = cx.global::<Settings>().theme.tooltip.clone();
1180        let scroll_x = snapshot.scroll_position.x();
1181        let (fixed_blocks, non_fixed_blocks) = snapshot
1182            .blocks_in_range(rows.clone())
1183            .partition::<Vec<_>, _>(|(_, block)| match block {
1184                TransformBlock::ExcerptHeader { .. } => false,
1185                TransformBlock::Custom(block) => block.style() == BlockStyle::Fixed,
1186            });
1187        let mut render_block = |block: &TransformBlock, width: f32| {
1188            let mut element = match block {
1189                TransformBlock::Custom(block) => {
1190                    let align_to = block
1191                        .position()
1192                        .to_point(&snapshot.buffer_snapshot)
1193                        .to_display_point(snapshot);
1194                    let anchor_x = text_x
1195                        + if rows.contains(&align_to.row()) {
1196                            line_layouts[(align_to.row() - rows.start) as usize]
1197                                .x_for_index(align_to.column() as usize)
1198                        } else {
1199                            layout_line(align_to.row(), snapshot, style, cx.text_layout_cache)
1200                                .x_for_index(align_to.column() as usize)
1201                        };
1202
1203                    cx.render(&editor, |_, cx| {
1204                        block.render(&mut BlockContext {
1205                            cx,
1206                            anchor_x,
1207                            gutter_padding,
1208                            line_height,
1209                            scroll_x,
1210                            gutter_width,
1211                            em_width,
1212                        })
1213                    })
1214                }
1215                TransformBlock::ExcerptHeader {
1216                    key,
1217                    buffer,
1218                    range,
1219                    starts_new_buffer,
1220                    ..
1221                } => {
1222                    let jump_icon = project::File::from_dyn(buffer.file()).map(|file| {
1223                        let jump_position = range
1224                            .primary
1225                            .as_ref()
1226                            .map_or(range.context.start, |primary| primary.start);
1227                        let jump_action = crate::Jump {
1228                            path: ProjectPath {
1229                                worktree_id: file.worktree_id(cx),
1230                                path: file.path.clone(),
1231                            },
1232                            position: language::ToPoint::to_point(&jump_position, buffer),
1233                            anchor: jump_position,
1234                        };
1235
1236                        enum JumpIcon {}
1237                        cx.render(&editor, |_, cx| {
1238                            MouseEventHandler::<JumpIcon>::new(*key, cx, |state, _| {
1239                                let style = style.jump_icon.style_for(state, false);
1240                                Svg::new("icons/arrow_up_right_8.svg")
1241                                    .with_color(style.color)
1242                                    .constrained()
1243                                    .with_width(style.icon_width)
1244                                    .aligned()
1245                                    .contained()
1246                                    .with_style(style.container)
1247                                    .constrained()
1248                                    .with_width(style.button_width)
1249                                    .with_height(style.button_width)
1250                                    .boxed()
1251                            })
1252                            .with_cursor_style(CursorStyle::PointingHand)
1253                            .on_click(MouseButton::Left, move |_, cx| {
1254                                cx.dispatch_action(jump_action.clone())
1255                            })
1256                            .with_tooltip::<JumpIcon, _>(
1257                                *key,
1258                                "Jump to Buffer".to_string(),
1259                                Some(Box::new(crate::OpenExcerpts)),
1260                                tooltip_style.clone(),
1261                                cx,
1262                            )
1263                            .aligned()
1264                            .flex_float()
1265                            .boxed()
1266                        })
1267                    });
1268
1269                    if *starts_new_buffer {
1270                        let style = &self.style.diagnostic_path_header;
1271                        let font_size =
1272                            (style.text_scale_factor * self.style.text.font_size).round();
1273
1274                        let mut filename = None;
1275                        let mut parent_path = None;
1276                        if let Some(file) = buffer.file() {
1277                            let path = file.path();
1278                            filename = path.file_name().map(|f| f.to_string_lossy().to_string());
1279                            parent_path =
1280                                path.parent().map(|p| p.to_string_lossy().to_string() + "/");
1281                        }
1282
1283                        Flex::row()
1284                            .with_child(
1285                                Label::new(
1286                                    filename.unwrap_or_else(|| "untitled".to_string()),
1287                                    style.filename.text.clone().with_font_size(font_size),
1288                                )
1289                                .contained()
1290                                .with_style(style.filename.container)
1291                                .aligned()
1292                                .boxed(),
1293                            )
1294                            .with_children(parent_path.map(|path| {
1295                                Label::new(path, style.path.text.clone().with_font_size(font_size))
1296                                    .contained()
1297                                    .with_style(style.path.container)
1298                                    .aligned()
1299                                    .boxed()
1300                            }))
1301                            .with_children(jump_icon)
1302                            .contained()
1303                            .with_style(style.container)
1304                            .with_padding_left(gutter_padding)
1305                            .with_padding_right(gutter_padding)
1306                            .expanded()
1307                            .named("path header block")
1308                    } else {
1309                        let text_style = self.style.text.clone();
1310                        Flex::row()
1311                            .with_child(Label::new("".to_string(), text_style).boxed())
1312                            .with_children(jump_icon)
1313                            .contained()
1314                            .with_padding_left(gutter_padding)
1315                            .with_padding_right(gutter_padding)
1316                            .expanded()
1317                            .named("collapsed context")
1318                    }
1319                }
1320            };
1321
1322            element.layout(
1323                SizeConstraint {
1324                    min: Vector2F::zero(),
1325                    max: vec2f(width, block.height() as f32 * line_height),
1326                },
1327                cx,
1328            );
1329            element
1330        };
1331
1332        let mut fixed_block_max_width = 0f32;
1333        let mut blocks = Vec::new();
1334        for (row, block) in fixed_blocks {
1335            let element = render_block(block, f32::INFINITY);
1336            fixed_block_max_width = fixed_block_max_width.max(element.size().x() + em_width);
1337            blocks.push(BlockLayout {
1338                row,
1339                element,
1340                style: BlockStyle::Fixed,
1341            });
1342        }
1343        for (row, block) in non_fixed_blocks {
1344            let style = match block {
1345                TransformBlock::Custom(block) => block.style(),
1346                TransformBlock::ExcerptHeader { .. } => BlockStyle::Sticky,
1347            };
1348            let width = match style {
1349                BlockStyle::Sticky => editor_width,
1350                BlockStyle::Flex => editor_width
1351                    .max(fixed_block_max_width)
1352                    .max(gutter_width + scroll_width),
1353                BlockStyle::Fixed => unreachable!(),
1354            };
1355            let element = render_block(block, width);
1356            blocks.push(BlockLayout {
1357                row,
1358                element,
1359                style,
1360            });
1361        }
1362        (
1363            scroll_width.max(fixed_block_max_width - gutter_width),
1364            blocks,
1365        )
1366    }
1367}
1368
1369/// Get the hunk that contains buffer_line, starting from start_idx
1370/// Returns none if there is none found, and
1371fn get_hunk(buffer_line: u32, hunks: &[DiffHunk<u32>]) -> Option<&DiffHunk<u32>> {
1372    for i in 0..hunks.len() {
1373        // Safety: Index out of bounds is handled by the check above
1374        let hunk = hunks.get(i).unwrap();
1375        if hunk.buffer_range.contains(&(buffer_line as u32)) {
1376            return Some(hunk);
1377        } else if hunk.status() == DiffHunkStatus::Removed && buffer_line == hunk.buffer_range.start
1378        {
1379            return Some(hunk);
1380        } else if hunk.buffer_range.start > buffer_line as u32 {
1381            // If we've passed the buffer_line, just stop
1382            return None;
1383        }
1384    }
1385
1386    // We reached the end of the array without finding a hunk, just return none.
1387    return None;
1388}
1389
1390impl Element for EditorElement {
1391    type LayoutState = LayoutState;
1392    type PaintState = ();
1393
1394    fn layout(
1395        &mut self,
1396        constraint: SizeConstraint,
1397        cx: &mut LayoutContext,
1398    ) -> (Vector2F, Self::LayoutState) {
1399        let mut size = constraint.max;
1400        if size.x().is_infinite() {
1401            unimplemented!("we don't yet handle an infinite width constraint on buffer elements");
1402        }
1403
1404        let snapshot = self.snapshot(cx.app);
1405        let style = self.style.clone();
1406        let line_height = style.text.line_height(cx.font_cache);
1407
1408        let gutter_padding;
1409        let gutter_width;
1410        let gutter_margin;
1411        if snapshot.mode == EditorMode::Full {
1412            gutter_padding = style.text.em_width(cx.font_cache) * style.gutter_padding_factor;
1413            gutter_width = self.max_line_number_width(&snapshot, cx) + gutter_padding * 2.0;
1414            gutter_margin = -style.text.descent(cx.font_cache);
1415        } else {
1416            gutter_padding = 0.0;
1417            gutter_width = 0.0;
1418            gutter_margin = 0.0;
1419        };
1420
1421        let text_width = size.x() - gutter_width;
1422        let em_width = style.text.em_width(cx.font_cache);
1423        let em_advance = style.text.em_advance(cx.font_cache);
1424        let overscroll = vec2f(em_width, 0.);
1425        let snapshot = self.update_view(cx.app, |view, cx| {
1426            view.set_visible_line_count(size.y() / line_height);
1427
1428            let wrap_width = match view.soft_wrap_mode(cx) {
1429                SoftWrap::None => Some((MAX_LINE_LEN / 2) as f32 * em_advance),
1430                SoftWrap::EditorWidth => {
1431                    Some(text_width - gutter_margin - overscroll.x() - em_width)
1432                }
1433                SoftWrap::Column(column) => Some(column as f32 * em_advance),
1434            };
1435
1436            if view.set_wrap_width(wrap_width, cx) {
1437                view.snapshot(cx)
1438            } else {
1439                snapshot
1440            }
1441        });
1442
1443        let scroll_height = (snapshot.max_point().row() + 1) as f32 * line_height;
1444        if let EditorMode::AutoHeight { max_lines } = snapshot.mode {
1445            size.set_y(
1446                scroll_height
1447                    .min(constraint.max_along(Axis::Vertical))
1448                    .max(constraint.min_along(Axis::Vertical))
1449                    .min(line_height * max_lines as f32),
1450            )
1451        } else if let EditorMode::SingleLine = snapshot.mode {
1452            size.set_y(
1453                line_height
1454                    .min(constraint.max_along(Axis::Vertical))
1455                    .max(constraint.min_along(Axis::Vertical)),
1456            )
1457        } else if size.y().is_infinite() {
1458            size.set_y(scroll_height);
1459        }
1460        let gutter_size = vec2f(gutter_width, size.y());
1461        let text_size = vec2f(text_width, size.y());
1462
1463        let (autoscroll_horizontally, mut snapshot) = self.update_view(cx.app, |view, cx| {
1464            let autoscroll_horizontally = view.autoscroll_vertically(size.y(), line_height, cx);
1465            let snapshot = view.snapshot(cx);
1466            (autoscroll_horizontally, snapshot)
1467        });
1468
1469        let scroll_position = snapshot.scroll_position();
1470        // The scroll position is a fractional point, the whole number of which represents
1471        // the top of the window in terms of display rows.
1472        let start_row = scroll_position.y() as u32;
1473        let scroll_top = scroll_position.y() * line_height;
1474
1475        // Add 1 to ensure selections bleed off screen
1476        let end_row = 1 + cmp::min(
1477            ((scroll_top + size.y()) / line_height).ceil() as u32,
1478            snapshot.max_point().row(),
1479        );
1480
1481        let start_anchor = if start_row == 0 {
1482            Anchor::min()
1483        } else {
1484            snapshot
1485                .buffer_snapshot
1486                .anchor_before(DisplayPoint::new(start_row, 0).to_offset(&snapshot, Bias::Left))
1487        };
1488        let end_anchor = if end_row > snapshot.max_point().row() {
1489            Anchor::max()
1490        } else {
1491            snapshot
1492                .buffer_snapshot
1493                .anchor_before(DisplayPoint::new(end_row, 0).to_offset(&snapshot, Bias::Right))
1494        };
1495
1496        let mut selections: Vec<(ReplicaId, Vec<SelectionLayout>)> = Vec::new();
1497        let mut active_rows = BTreeMap::new();
1498        let mut highlighted_rows = None;
1499        let mut highlighted_ranges = Vec::new();
1500        self.update_view(cx.app, |view, cx| {
1501            let display_map = view.display_map.update(cx, |map, cx| map.snapshot(cx));
1502
1503            highlighted_rows = view.highlighted_rows();
1504            let theme = cx.global::<Settings>().theme.as_ref();
1505            highlighted_ranges = view.background_highlights_in_range(
1506                start_anchor.clone()..end_anchor.clone(),
1507                &display_map,
1508                theme,
1509            );
1510
1511            let mut remote_selections = HashMap::default();
1512            for (replica_id, line_mode, selection) in display_map
1513                .buffer_snapshot
1514                .remote_selections_in_range(&(start_anchor.clone()..end_anchor.clone()))
1515            {
1516                // The local selections match the leader's selections.
1517                if Some(replica_id) == view.leader_replica_id {
1518                    continue;
1519                }
1520                remote_selections
1521                    .entry(replica_id)
1522                    .or_insert(Vec::new())
1523                    .push(SelectionLayout::new(selection, line_mode, &display_map));
1524            }
1525            selections.extend(remote_selections);
1526
1527            if view.show_local_selections {
1528                let mut local_selections = view
1529                    .selections
1530                    .disjoint_in_range(start_anchor..end_anchor, cx);
1531                local_selections.extend(view.selections.pending(cx));
1532                for selection in &local_selections {
1533                    let is_empty = selection.start == selection.end;
1534                    let selection_start = snapshot.prev_line_boundary(selection.start).1;
1535                    let selection_end = snapshot.next_line_boundary(selection.end).1;
1536                    for row in cmp::max(selection_start.row(), start_row)
1537                        ..=cmp::min(selection_end.row(), end_row)
1538                    {
1539                        let contains_non_empty_selection =
1540                            active_rows.entry(row).or_insert(!is_empty);
1541                        *contains_non_empty_selection |= !is_empty;
1542                    }
1543                }
1544
1545                // Render the local selections in the leader's color when following.
1546                let local_replica_id = view
1547                    .leader_replica_id
1548                    .unwrap_or_else(|| view.replica_id(cx));
1549
1550                selections.push((
1551                    local_replica_id,
1552                    local_selections
1553                        .into_iter()
1554                        .map(|selection| {
1555                            SelectionLayout::new(selection, view.selections.line_mode, &display_map)
1556                        })
1557                        .collect(),
1558                ));
1559            }
1560        });
1561
1562        let line_number_layouts =
1563            self.layout_line_numbers(start_row..end_row, &active_rows, &snapshot, cx);
1564
1565        let diff_hunks = snapshot
1566            .buffer_snapshot
1567            .git_diff_hunks_in_range(start_row..end_row)
1568            .collect();
1569
1570        let mut max_visible_line_width = 0.0;
1571        let line_layouts = self.layout_lines(start_row..end_row, &snapshot, cx);
1572        for line in &line_layouts {
1573            if line.width() > max_visible_line_width {
1574                max_visible_line_width = line.width();
1575            }
1576        }
1577
1578        let style = self.style.clone();
1579        let longest_line_width = layout_line(
1580            snapshot.longest_row(),
1581            &snapshot,
1582            &style,
1583            cx.text_layout_cache,
1584        )
1585        .width();
1586        let scroll_width = longest_line_width.max(max_visible_line_width) + overscroll.x();
1587        let em_width = style.text.em_width(cx.font_cache);
1588        let (scroll_width, blocks) = self.layout_blocks(
1589            start_row..end_row,
1590            &snapshot,
1591            size.x(),
1592            scroll_width,
1593            gutter_padding,
1594            gutter_width,
1595            em_width,
1596            gutter_width + gutter_margin,
1597            line_height,
1598            &style,
1599            &line_layouts,
1600            cx,
1601        );
1602
1603        let max_row = snapshot.max_point().row();
1604        let scroll_max = vec2f(
1605            ((scroll_width - text_size.x()) / em_width).max(0.0),
1606            max_row.saturating_sub(1) as f32,
1607        );
1608
1609        self.update_view(cx.app, |view, cx| {
1610            let clamped = view.clamp_scroll_left(scroll_max.x());
1611
1612            let autoscrolled = if autoscroll_horizontally {
1613                view.autoscroll_horizontally(
1614                    start_row,
1615                    text_size.x(),
1616                    scroll_width,
1617                    em_width,
1618                    &line_layouts,
1619                    cx,
1620                )
1621            } else {
1622                false
1623            };
1624
1625            if clamped || autoscrolled {
1626                snapshot = view.snapshot(cx);
1627            }
1628        });
1629
1630        let mut context_menu = None;
1631        let mut code_actions_indicator = None;
1632        let mut hover = None;
1633        cx.render(&self.view.upgrade(cx).unwrap(), |view, cx| {
1634            let newest_selection_head = view
1635                .selections
1636                .newest::<usize>(cx)
1637                .head()
1638                .to_display_point(&snapshot);
1639
1640            let style = view.style(cx);
1641            if (start_row..end_row).contains(&newest_selection_head.row()) {
1642                if view.context_menu_visible() {
1643                    context_menu =
1644                        view.render_context_menu(newest_selection_head, style.clone(), cx);
1645                }
1646
1647                code_actions_indicator = view
1648                    .render_code_actions_indicator(&style, cx)
1649                    .map(|indicator| (newest_selection_head.row(), indicator));
1650            }
1651
1652            let visible_rows = start_row..start_row + line_layouts.len() as u32;
1653            hover = view.hover_state.render(&snapshot, &style, visible_rows, cx);
1654        });
1655
1656        if let Some((_, context_menu)) = context_menu.as_mut() {
1657            context_menu.layout(
1658                SizeConstraint {
1659                    min: Vector2F::zero(),
1660                    max: vec2f(
1661                        cx.window_size.x() * 0.7,
1662                        (12. * line_height).min((size.y() - line_height) / 2.),
1663                    ),
1664                },
1665                cx,
1666            );
1667        }
1668
1669        if let Some((_, indicator)) = code_actions_indicator.as_mut() {
1670            indicator.layout(
1671                SizeConstraint::strict_along(
1672                    Axis::Vertical,
1673                    line_height * style.code_actions.vertical_scale,
1674                ),
1675                cx,
1676            );
1677        }
1678
1679        if let Some((_, hover_popovers)) = hover.as_mut() {
1680            for hover_popover in hover_popovers.iter_mut() {
1681                hover_popover.layout(
1682                    SizeConstraint {
1683                        min: Vector2F::zero(),
1684                        max: vec2f(
1685                            (120. * em_width) // Default size
1686                                .min(size.x() / 2.) // Shrink to half of the editor width
1687                                .max(MIN_POPOVER_CHARACTER_WIDTH * em_width), // Apply minimum width of 20 characters
1688                            (16. * line_height) // Default size
1689                                .min(size.y() / 2.) // Shrink to half of the editor height
1690                                .max(MIN_POPOVER_LINE_HEIGHT * line_height), // Apply minimum height of 4 lines
1691                        ),
1692                    },
1693                    cx,
1694                );
1695            }
1696        }
1697
1698        (
1699            size,
1700            LayoutState {
1701                position_map: Arc::new(PositionMap {
1702                    size,
1703                    scroll_max,
1704                    line_layouts,
1705                    line_height,
1706                    em_width,
1707                    em_advance,
1708                    snapshot,
1709                }),
1710                gutter_size,
1711                gutter_padding,
1712                text_size,
1713                gutter_margin,
1714                active_rows,
1715                highlighted_rows,
1716                highlighted_ranges,
1717                line_number_layouts,
1718                diff_hunks,
1719                blocks,
1720                selections,
1721                context_menu,
1722                code_actions_indicator,
1723                hover_popovers: hover,
1724            },
1725        )
1726    }
1727
1728    fn paint(
1729        &mut self,
1730        bounds: RectF,
1731        visible_bounds: RectF,
1732        layout: &mut Self::LayoutState,
1733        cx: &mut PaintContext,
1734    ) -> Self::PaintState {
1735        let visible_bounds = bounds.intersection(visible_bounds).unwrap_or_default();
1736        cx.scene.push_layer(Some(visible_bounds));
1737
1738        let gutter_bounds = RectF::new(bounds.origin(), layout.gutter_size);
1739        let text_bounds = RectF::new(
1740            bounds.origin() + vec2f(layout.gutter_size.x(), 0.0),
1741            layout.text_size,
1742        );
1743
1744        Self::attach_mouse_handlers(
1745            &self.view,
1746            &layout.position_map,
1747            visible_bounds,
1748            text_bounds,
1749            gutter_bounds,
1750            bounds,
1751            cx,
1752        );
1753
1754        self.paint_background(gutter_bounds, text_bounds, layout, cx);
1755        if layout.gutter_size.x() > 0. {
1756            self.paint_gutter(gutter_bounds, visible_bounds, layout, cx);
1757        }
1758        self.paint_text(text_bounds, visible_bounds, layout, cx);
1759
1760        if !layout.blocks.is_empty() {
1761            cx.scene.push_layer(Some(bounds));
1762            self.paint_blocks(bounds, visible_bounds, layout, cx);
1763            cx.scene.pop_layer();
1764        }
1765
1766        cx.scene.pop_layer();
1767    }
1768
1769    fn dispatch_event(
1770        &mut self,
1771        event: &Event,
1772        _: RectF,
1773        _: RectF,
1774        _: &mut LayoutState,
1775        _: &mut (),
1776        cx: &mut EventContext,
1777    ) -> bool {
1778        if let Event::ModifiersChanged(event) = event {
1779            self.modifiers_changed(*event, cx);
1780        }
1781
1782        false
1783    }
1784
1785    fn rect_for_text_range(
1786        &self,
1787        range_utf16: Range<usize>,
1788        bounds: RectF,
1789        _: RectF,
1790        layout: &Self::LayoutState,
1791        _: &Self::PaintState,
1792        _: &gpui::MeasurementContext,
1793    ) -> Option<RectF> {
1794        let text_bounds = RectF::new(
1795            bounds.origin() + vec2f(layout.gutter_size.x(), 0.0),
1796            layout.text_size,
1797        );
1798        let content_origin = text_bounds.origin() + vec2f(layout.gutter_margin, 0.);
1799        let scroll_position = layout.position_map.snapshot.scroll_position();
1800        let start_row = scroll_position.y() as u32;
1801        let scroll_top = scroll_position.y() * layout.position_map.line_height;
1802        let scroll_left = scroll_position.x() * layout.position_map.em_width;
1803
1804        let range_start = OffsetUtf16(range_utf16.start)
1805            .to_display_point(&layout.position_map.snapshot.display_snapshot);
1806        if range_start.row() < start_row {
1807            return None;
1808        }
1809
1810        let line = layout
1811            .position_map
1812            .line_layouts
1813            .get((range_start.row() - start_row) as usize)?;
1814        let range_start_x = line.x_for_index(range_start.column() as usize);
1815        let range_start_y = range_start.row() as f32 * layout.position_map.line_height;
1816        Some(RectF::new(
1817            content_origin
1818                + vec2f(
1819                    range_start_x,
1820                    range_start_y + layout.position_map.line_height,
1821                )
1822                - vec2f(scroll_left, scroll_top),
1823            vec2f(
1824                layout.position_map.em_width,
1825                layout.position_map.line_height,
1826            ),
1827        ))
1828    }
1829
1830    fn debug(
1831        &self,
1832        bounds: RectF,
1833        _: &Self::LayoutState,
1834        _: &Self::PaintState,
1835        _: &gpui::DebugContext,
1836    ) -> json::Value {
1837        json!({
1838            "type": "BufferElement",
1839            "bounds": bounds.to_json()
1840        })
1841    }
1842}
1843
1844pub struct LayoutState {
1845    position_map: Arc<PositionMap>,
1846    gutter_size: Vector2F,
1847    gutter_padding: f32,
1848    gutter_margin: f32,
1849    text_size: Vector2F,
1850    active_rows: BTreeMap<u32, bool>,
1851    highlighted_rows: Option<Range<u32>>,
1852    line_number_layouts: Vec<Option<text_layout::Line>>,
1853    blocks: Vec<BlockLayout>,
1854    highlighted_ranges: Vec<(Range<DisplayPoint>, Color)>,
1855    selections: Vec<(ReplicaId, Vec<SelectionLayout>)>,
1856    context_menu: Option<(DisplayPoint, ElementBox)>,
1857    diff_hunks: Vec<DiffHunk<u32>>,
1858    code_actions_indicator: Option<(u32, ElementBox)>,
1859    hover_popovers: Option<(DisplayPoint, Vec<ElementBox>)>,
1860}
1861
1862pub struct PositionMap {
1863    size: Vector2F,
1864    line_height: f32,
1865    scroll_max: Vector2F,
1866    em_width: f32,
1867    em_advance: f32,
1868    line_layouts: Vec<text_layout::Line>,
1869    snapshot: EditorSnapshot,
1870}
1871
1872impl PositionMap {
1873    /// Returns two display points:
1874    /// 1. The nearest *valid* position in the editor
1875    /// 2. An unclipped, potentially *invalid* position that maps directly to
1876    ///    the given pixel position.
1877    fn point_for_position(
1878        &self,
1879        text_bounds: RectF,
1880        position: Vector2F,
1881    ) -> (DisplayPoint, DisplayPoint) {
1882        let scroll_position = self.snapshot.scroll_position();
1883        let position = position - text_bounds.origin();
1884        let y = position.y().max(0.0).min(self.size.y());
1885        let x = position.x() + (scroll_position.x() * self.em_width);
1886        let row = (y / self.line_height + scroll_position.y()) as u32;
1887        let (column, x_overshoot) = if let Some(line) = self
1888            .line_layouts
1889            .get(row as usize - scroll_position.y() as usize)
1890        {
1891            if let Some(ix) = line.index_for_x(x) {
1892                (ix as u32, 0.0)
1893            } else {
1894                (line.len() as u32, 0f32.max(x - line.width()))
1895            }
1896        } else {
1897            (0, x)
1898        };
1899
1900        let mut target_point = DisplayPoint::new(row, column);
1901        let point = self.snapshot.clip_point(target_point, Bias::Left);
1902        *target_point.column_mut() += (x_overshoot / self.em_advance) as u32;
1903
1904        (point, target_point)
1905    }
1906}
1907
1908struct BlockLayout {
1909    row: u32,
1910    element: ElementBox,
1911    style: BlockStyle,
1912}
1913
1914fn layout_line(
1915    row: u32,
1916    snapshot: &EditorSnapshot,
1917    style: &EditorStyle,
1918    layout_cache: &TextLayoutCache,
1919) -> text_layout::Line {
1920    let mut line = snapshot.line(row);
1921
1922    if line.len() > MAX_LINE_LEN {
1923        let mut len = MAX_LINE_LEN;
1924        while !line.is_char_boundary(len) {
1925            len -= 1;
1926        }
1927
1928        line.truncate(len);
1929    }
1930
1931    layout_cache.layout_str(
1932        &line,
1933        style.text.font_size,
1934        &[(
1935            snapshot.line_len(row) as usize,
1936            RunStyle {
1937                font_id: style.text.font_id,
1938                color: Color::black(),
1939                underline: Default::default(),
1940            },
1941        )],
1942    )
1943}
1944
1945#[derive(Copy, Clone, PartialEq, Eq, Debug)]
1946pub enum CursorShape {
1947    Bar,
1948    Block,
1949    Underscore,
1950    Hollow,
1951}
1952
1953impl Default for CursorShape {
1954    fn default() -> Self {
1955        CursorShape::Bar
1956    }
1957}
1958
1959#[derive(Debug)]
1960pub struct Cursor {
1961    origin: Vector2F,
1962    block_width: f32,
1963    line_height: f32,
1964    color: Color,
1965    shape: CursorShape,
1966    block_text: Option<Line>,
1967}
1968
1969impl Cursor {
1970    pub fn new(
1971        origin: Vector2F,
1972        block_width: f32,
1973        line_height: f32,
1974        color: Color,
1975        shape: CursorShape,
1976        block_text: Option<Line>,
1977    ) -> Cursor {
1978        Cursor {
1979            origin,
1980            block_width,
1981            line_height,
1982            color,
1983            shape,
1984            block_text,
1985        }
1986    }
1987
1988    pub fn bounding_rect(&self, origin: Vector2F) -> RectF {
1989        RectF::new(
1990            self.origin + origin,
1991            vec2f(self.block_width, self.line_height),
1992        )
1993    }
1994
1995    pub fn paint(&self, origin: Vector2F, cx: &mut PaintContext) {
1996        let bounds = match self.shape {
1997            CursorShape::Bar => RectF::new(self.origin + origin, vec2f(2.0, self.line_height)),
1998            CursorShape::Block | CursorShape::Hollow => RectF::new(
1999                self.origin + origin,
2000                vec2f(self.block_width, self.line_height),
2001            ),
2002            CursorShape::Underscore => RectF::new(
2003                self.origin + origin + Vector2F::new(0.0, self.line_height - 2.0),
2004                vec2f(self.block_width, 2.0),
2005            ),
2006        };
2007
2008        //Draw background or border quad
2009        if matches!(self.shape, CursorShape::Hollow) {
2010            cx.scene.push_quad(Quad {
2011                bounds,
2012                background: None,
2013                border: Border::all(1., self.color),
2014                corner_radius: 0.,
2015            });
2016        } else {
2017            cx.scene.push_quad(Quad {
2018                bounds,
2019                background: Some(self.color),
2020                border: Default::default(),
2021                corner_radius: 0.,
2022            });
2023        }
2024
2025        if let Some(block_text) = &self.block_text {
2026            block_text.paint(self.origin + origin, bounds, self.line_height, cx);
2027        }
2028    }
2029
2030    pub fn shape(&self) -> CursorShape {
2031        self.shape
2032    }
2033}
2034
2035#[derive(Debug)]
2036pub struct HighlightedRange {
2037    pub start_y: f32,
2038    pub line_height: f32,
2039    pub lines: Vec<HighlightedRangeLine>,
2040    pub color: Color,
2041    pub corner_radius: f32,
2042}
2043
2044#[derive(Debug)]
2045pub struct HighlightedRangeLine {
2046    pub start_x: f32,
2047    pub end_x: f32,
2048}
2049
2050impl HighlightedRange {
2051    pub fn paint(&self, bounds: RectF, scene: &mut Scene) {
2052        if self.lines.len() >= 2 && self.lines[0].start_x > self.lines[1].end_x {
2053            self.paint_lines(self.start_y, &self.lines[0..1], bounds, scene);
2054            self.paint_lines(
2055                self.start_y + self.line_height,
2056                &self.lines[1..],
2057                bounds,
2058                scene,
2059            );
2060        } else {
2061            self.paint_lines(self.start_y, &self.lines, bounds, scene);
2062        }
2063    }
2064
2065    fn paint_lines(
2066        &self,
2067        start_y: f32,
2068        lines: &[HighlightedRangeLine],
2069        bounds: RectF,
2070        scene: &mut Scene,
2071    ) {
2072        if lines.is_empty() {
2073            return;
2074        }
2075
2076        let mut path = PathBuilder::new();
2077        let first_line = lines.first().unwrap();
2078        let last_line = lines.last().unwrap();
2079
2080        let first_top_left = vec2f(first_line.start_x, start_y);
2081        let first_top_right = vec2f(first_line.end_x, start_y);
2082
2083        let curve_height = vec2f(0., self.corner_radius);
2084        let curve_width = |start_x: f32, end_x: f32| {
2085            let max = (end_x - start_x) / 2.;
2086            let width = if max < self.corner_radius {
2087                max
2088            } else {
2089                self.corner_radius
2090            };
2091
2092            vec2f(width, 0.)
2093        };
2094
2095        let top_curve_width = curve_width(first_line.start_x, first_line.end_x);
2096        path.reset(first_top_right - top_curve_width);
2097        path.curve_to(first_top_right + curve_height, first_top_right);
2098
2099        let mut iter = lines.iter().enumerate().peekable();
2100        while let Some((ix, line)) = iter.next() {
2101            let bottom_right = vec2f(line.end_x, start_y + (ix + 1) as f32 * self.line_height);
2102
2103            if let Some((_, next_line)) = iter.peek() {
2104                let next_top_right = vec2f(next_line.end_x, bottom_right.y());
2105
2106                match next_top_right.x().partial_cmp(&bottom_right.x()).unwrap() {
2107                    Ordering::Equal => {
2108                        path.line_to(bottom_right);
2109                    }
2110                    Ordering::Less => {
2111                        let curve_width = curve_width(next_top_right.x(), bottom_right.x());
2112                        path.line_to(bottom_right - curve_height);
2113                        if self.corner_radius > 0. {
2114                            path.curve_to(bottom_right - curve_width, bottom_right);
2115                        }
2116                        path.line_to(next_top_right + curve_width);
2117                        if self.corner_radius > 0. {
2118                            path.curve_to(next_top_right + curve_height, next_top_right);
2119                        }
2120                    }
2121                    Ordering::Greater => {
2122                        let curve_width = curve_width(bottom_right.x(), next_top_right.x());
2123                        path.line_to(bottom_right - curve_height);
2124                        if self.corner_radius > 0. {
2125                            path.curve_to(bottom_right + curve_width, bottom_right);
2126                        }
2127                        path.line_to(next_top_right - curve_width);
2128                        if self.corner_radius > 0. {
2129                            path.curve_to(next_top_right + curve_height, next_top_right);
2130                        }
2131                    }
2132                }
2133            } else {
2134                let curve_width = curve_width(line.start_x, line.end_x);
2135                path.line_to(bottom_right - curve_height);
2136                if self.corner_radius > 0. {
2137                    path.curve_to(bottom_right - curve_width, bottom_right);
2138                }
2139
2140                let bottom_left = vec2f(line.start_x, bottom_right.y());
2141                path.line_to(bottom_left + curve_width);
2142                if self.corner_radius > 0. {
2143                    path.curve_to(bottom_left - curve_height, bottom_left);
2144                }
2145            }
2146        }
2147
2148        if first_line.start_x > last_line.start_x {
2149            let curve_width = curve_width(last_line.start_x, first_line.start_x);
2150            let second_top_left = vec2f(last_line.start_x, start_y + self.line_height);
2151            path.line_to(second_top_left + curve_height);
2152            if self.corner_radius > 0. {
2153                path.curve_to(second_top_left + curve_width, second_top_left);
2154            }
2155            let first_bottom_left = vec2f(first_line.start_x, second_top_left.y());
2156            path.line_to(first_bottom_left - curve_width);
2157            if self.corner_radius > 0. {
2158                path.curve_to(first_bottom_left - curve_height, first_bottom_left);
2159            }
2160        }
2161
2162        path.line_to(first_top_left + curve_height);
2163        if self.corner_radius > 0. {
2164            path.curve_to(first_top_left + top_curve_width, first_top_left);
2165        }
2166        path.line_to(first_top_right - top_curve_width);
2167
2168        scene.push_path(path.build(self.color, Some(bounds)));
2169    }
2170}
2171
2172pub fn scale_vertical_mouse_autoscroll_delta(delta: f32) -> f32 {
2173    delta.powf(1.5) / 100.0
2174}
2175
2176fn scale_horizontal_mouse_autoscroll_delta(delta: f32) -> f32 {
2177    delta.powf(1.2) / 300.0
2178}
2179
2180#[cfg(test)]
2181mod tests {
2182    use std::sync::Arc;
2183
2184    use super::*;
2185    use crate::{
2186        display_map::{BlockDisposition, BlockProperties},
2187        Editor, MultiBuffer,
2188    };
2189    use settings::Settings;
2190    use util::test::sample_text;
2191
2192    #[gpui::test]
2193    fn test_layout_line_numbers(cx: &mut gpui::MutableAppContext) {
2194        cx.set_global(Settings::test(cx));
2195        let buffer = MultiBuffer::build_simple(&sample_text(6, 6, 'a'), cx);
2196        let (window_id, editor) = cx.add_window(Default::default(), |cx| {
2197            Editor::new(EditorMode::Full, buffer, None, None, cx)
2198        });
2199        let element = EditorElement::new(
2200            editor.downgrade(),
2201            editor.read(cx).style(cx),
2202            CursorShape::Bar,
2203        );
2204
2205        let layouts = editor.update(cx, |editor, cx| {
2206            let snapshot = editor.snapshot(cx);
2207            let mut presenter = cx.build_presenter(window_id, 30., Default::default());
2208            let layout_cx = presenter.build_layout_context(Vector2F::zero(), false, cx);
2209            element.layout_line_numbers(0..6, &Default::default(), &snapshot, &layout_cx)
2210        });
2211        assert_eq!(layouts.len(), 6);
2212    }
2213
2214    #[gpui::test]
2215    fn test_layout_with_placeholder_text_and_blocks(cx: &mut gpui::MutableAppContext) {
2216        cx.set_global(Settings::test(cx));
2217        let buffer = MultiBuffer::build_simple("", cx);
2218        let (window_id, editor) = cx.add_window(Default::default(), |cx| {
2219            Editor::new(EditorMode::Full, buffer, None, None, cx)
2220        });
2221
2222        editor.update(cx, |editor, cx| {
2223            editor.set_placeholder_text("hello", cx);
2224            editor.insert_blocks(
2225                [BlockProperties {
2226                    style: BlockStyle::Fixed,
2227                    disposition: BlockDisposition::Above,
2228                    height: 3,
2229                    position: Anchor::min(),
2230                    render: Arc::new(|_| Empty::new().boxed()),
2231                }],
2232                cx,
2233            );
2234
2235            // Blur the editor so that it displays placeholder text.
2236            cx.blur();
2237        });
2238
2239        let mut element = EditorElement::new(
2240            editor.downgrade(),
2241            editor.read(cx).style(cx),
2242            CursorShape::Bar,
2243        );
2244
2245        let mut scene = Scene::new(1.0);
2246        let mut presenter = cx.build_presenter(window_id, 30., Default::default());
2247        let mut layout_cx = presenter.build_layout_context(Vector2F::zero(), false, cx);
2248        let (size, mut state) = element.layout(
2249            SizeConstraint::new(vec2f(500., 500.), vec2f(500., 500.)),
2250            &mut layout_cx,
2251        );
2252
2253        assert_eq!(state.position_map.line_layouts.len(), 4);
2254        assert_eq!(
2255            state
2256                .line_number_layouts
2257                .iter()
2258                .map(Option::is_some)
2259                .collect::<Vec<_>>(),
2260            &[false, false, false, true]
2261        );
2262
2263        // Don't panic.
2264        let bounds = RectF::new(Default::default(), size);
2265        let mut paint_cx = presenter.build_paint_context(&mut scene, bounds.size(), cx);
2266        element.paint(bounds, bounds, &mut state, &mut paint_cx);
2267    }
2268}