settings_ui_core.rs

  1use std::any::TypeId;
  2
  3use anyhow::Context as _;
  4use fs::Fs;
  5use gpui::{AnyElement, App, AppContext as _, ReadGlobal as _, Window};
  6use smallvec::SmallVec;
  7
  8use crate::SettingsStore;
  9
 10pub trait SettingsUi {
 11    fn settings_ui_item() -> SettingsUiItem {
 12        // todo(settings_ui): remove this default impl, only entry should have a default impl
 13        // because it's expected that the macro or custom impl use the item and the known paths to create the entry
 14        SettingsUiItem::None
 15    }
 16
 17    fn settings_ui_entry() -> SettingsUiEntry {
 18        SettingsUiEntry {
 19            path: None,
 20            title: "None entry",
 21            item: SettingsUiItem::None,
 22            documentation: None,
 23        }
 24    }
 25}
 26
 27pub struct SettingsUiEntry {
 28    /// The path in the settings JSON file for this setting. Relative to parent
 29    /// None implies `#[serde(flatten)]` or `Settings::KEY.is_none()` for top level settings
 30    pub path: Option<&'static str>,
 31    /// What is displayed for the text for this entry
 32    pub title: &'static str,
 33    /// documentation for this entry. Constructed from the documentation comment above the struct or field
 34    pub documentation: Option<&'static str>,
 35    pub item: SettingsUiItem,
 36}
 37
 38pub enum SettingsUiItemSingle {
 39    SwitchField,
 40    /// A numeric stepper for a specific type of number
 41    NumericStepper(NumType),
 42    ToggleGroup {
 43        /// Must be the same length as `labels`
 44        variants: &'static [&'static str],
 45        /// Must be the same length as `variants`
 46        labels: &'static [&'static str],
 47    },
 48    /// This should be used when toggle group size > 6
 49    DropDown {
 50        /// Must be the same length as `labels`
 51        variants: &'static [&'static str],
 52        /// Must be the same length as `variants`
 53        labels: &'static [&'static str],
 54    },
 55    Custom(Box<dyn Fn(SettingsValue<serde_json::Value>, &mut Window, &mut App) -> AnyElement>),
 56}
 57
 58pub struct SettingsValue<T> {
 59    pub title: &'static str,
 60    pub documentation: Option<&'static str>,
 61    pub path: SmallVec<[&'static str; 1]>,
 62    pub value: Option<T>,
 63    pub default_value: T,
 64}
 65
 66impl<T> SettingsValue<T> {
 67    pub fn read(&self) -> &T {
 68        match &self.value {
 69            Some(value) => value,
 70            None => &self.default_value,
 71        }
 72    }
 73}
 74
 75impl SettingsValue<serde_json::Value> {
 76    pub fn write_value(path: &SmallVec<[&'static str; 1]>, value: serde_json::Value, cx: &mut App) {
 77        let settings_store = SettingsStore::global(cx);
 78        let fs = <dyn Fs>::global(cx);
 79
 80        let rx = settings_store.update_settings_file_at_path(fs.clone(), path.as_slice(), value);
 81        let path = path.clone();
 82        cx.background_spawn(async move {
 83            rx.await?
 84                .with_context(|| format!("Failed to update setting at path `{:?}`", path.join(".")))
 85        })
 86        .detach_and_log_err(cx);
 87    }
 88}
 89
 90impl<T: serde::Serialize> SettingsValue<T> {
 91    pub fn write(
 92        path: &SmallVec<[&'static str; 1]>,
 93        value: T,
 94        cx: &mut App,
 95    ) -> Result<(), serde_json::Error> {
 96        SettingsValue::write_value(path, serde_json::to_value(value)?, cx);
 97        Ok(())
 98    }
 99}
100
101pub struct SettingsUiItemDynamic {
102    pub options: Vec<SettingsUiEntry>,
103    pub determine_option: fn(&serde_json::Value, &App) -> usize,
104}
105
106pub struct SettingsUiItemGroup {
107    pub items: Vec<SettingsUiEntry>,
108}
109
110pub enum SettingsUiItem {
111    Group(SettingsUiItemGroup),
112    Single(SettingsUiItemSingle),
113    Dynamic(SettingsUiItemDynamic),
114    None,
115}
116
117impl SettingsUi for bool {
118    fn settings_ui_item() -> SettingsUiItem {
119        SettingsUiItem::Single(SettingsUiItemSingle::SwitchField)
120    }
121}
122
123impl SettingsUi for Option<bool> {
124    fn settings_ui_item() -> SettingsUiItem {
125        SettingsUiItem::Single(SettingsUiItemSingle::SwitchField)
126    }
127}
128
129#[repr(u8)]
130#[derive(Clone, Copy, Debug, PartialEq, Eq)]
131pub enum NumType {
132    U64 = 0,
133    U32 = 1,
134    F32 = 2,
135    USIZE = 3,
136}
137
138pub static NUM_TYPE_NAMES: std::sync::LazyLock<[&'static str; NumType::COUNT]> =
139    std::sync::LazyLock::new(|| NumType::ALL.map(NumType::type_name));
140pub static NUM_TYPE_IDS: std::sync::LazyLock<[TypeId; NumType::COUNT]> =
141    std::sync::LazyLock::new(|| NumType::ALL.map(NumType::type_id));
142
143impl NumType {
144    const COUNT: usize = 3;
145    const ALL: [NumType; Self::COUNT] = [NumType::U64, NumType::U32, NumType::F32];
146
147    pub fn type_id(self) -> TypeId {
148        match self {
149            NumType::U64 => TypeId::of::<u64>(),
150            NumType::U32 => TypeId::of::<u32>(),
151            NumType::F32 => TypeId::of::<f32>(),
152            NumType::USIZE => TypeId::of::<usize>(),
153        }
154    }
155
156    pub fn type_name(self) -> &'static str {
157        match self {
158            NumType::U64 => std::any::type_name::<u64>(),
159            NumType::U32 => std::any::type_name::<u32>(),
160            NumType::F32 => std::any::type_name::<f32>(),
161            NumType::USIZE => std::any::type_name::<usize>(),
162        }
163    }
164}
165
166macro_rules! numeric_stepper_for_num_type {
167    ($type:ty, $num_type:ident) => {
168        impl SettingsUi for $type {
169            fn settings_ui_item() -> SettingsUiItem {
170                SettingsUiItem::Single(SettingsUiItemSingle::NumericStepper(NumType::$num_type))
171            }
172        }
173
174        impl SettingsUi for Option<$type> {
175            fn settings_ui_item() -> SettingsUiItem {
176                SettingsUiItem::Single(SettingsUiItemSingle::NumericStepper(NumType::$num_type))
177            }
178        }
179    };
180}
181
182numeric_stepper_for_num_type!(u64, U64);
183numeric_stepper_for_num_type!(u32, U32);
184// todo(settings_ui) is there a better ui for f32?
185numeric_stepper_for_num_type!(f32, F32);
186numeric_stepper_for_num_type!(usize, USIZE);