1mod app;
2mod dispatcher;
3mod event;
4mod geometry;
5mod renderer;
6mod runner;
7mod window;
8
9use crate::platform;
10pub use app::App;
11use cocoa::base::{BOOL, NO, YES};
12pub use dispatcher::Dispatcher;
13pub use runner::Runner;
14use window::Window;
15
16pub fn app() -> impl platform::App {
17 App::new()
18}
19
20pub fn runner() -> impl platform::Runner {
21 Runner::new()
22}
23trait BoolExt {
24 fn to_objc(self) -> BOOL;
25}
26
27impl BoolExt for bool {
28 fn to_objc(self) -> BOOL {
29 if self {
30 YES
31 } else {
32 NO
33 }
34 }
35}