element.rs

   1use super::{
   2    display_map::{BlockContext, ToDisplayPoint},
   3    Anchor, DisplayPoint, Editor, EditorMode, EditorSnapshot, Scroll, Select, SelectPhase,
   4    SoftWrap, ToPoint, MAX_LINE_LEN,
   5};
   6use crate::{
   7    display_map::{BlockStyle, DisplaySnapshot, TransformBlock},
   8    hover_popover::{
   9        HoverAt, HOVER_POPOVER_GAP, MIN_POPOVER_CHARACTER_WIDTH, MIN_POPOVER_LINE_HEIGHT,
  10    },
  11    link_go_to_definition::{
  12        GoToFetchedDefinition, GoToFetchedTypeDefinition, UpdateGoToDefinitionLink,
  13    },
  14    mouse_context_menu::DeployMouseContextMenu,
  15    EditorStyle,
  16};
  17use clock::ReplicaId;
  18use collections::{BTreeMap, HashMap};
  19use git::diff::{DiffHunk, DiffHunkStatus};
  20use gpui::{
  21    color::Color,
  22    elements::*,
  23    fonts::{HighlightStyle, Underline},
  24    geometry::{
  25        rect::RectF,
  26        vector::{vec2f, Vector2F},
  27        PathBuilder,
  28    },
  29    json::{self, ToJson},
  30    platform::CursorStyle,
  31    text_layout::{self, Line, RunStyle, TextLayoutCache},
  32    AppContext, Axis, Border, CursorRegion, Element, ElementBox, EventContext, LayoutContext,
  33    MouseButton, MouseButtonEvent, MouseMovedEvent, MouseRegion, MutableAppContext, PaintContext,
  34    Quad, Scene, SizeConstraint, ViewContext, WeakViewHandle,
  35};
  36use json::json;
  37use language::{Bias, DiagnosticSeverity, OffsetUtf16, Selection};
  38use project::ProjectPath;
  39use settings::{GitGutter, Settings};
  40use smallvec::SmallVec;
  41use std::{
  42    cmp::{self, Ordering},
  43    fmt::Write,
  44    iter,
  45    ops::{DerefMut, Range},
  46    sync::Arc,
  47};
  48use theme::DiffStyle;
  49
  50struct SelectionLayout {
  51    head: DisplayPoint,
  52    range: Range<DisplayPoint>,
  53}
  54
  55impl SelectionLayout {
  56    fn new<T: ToPoint + ToDisplayPoint + Clone>(
  57        selection: Selection<T>,
  58        line_mode: bool,
  59        map: &DisplaySnapshot,
  60    ) -> Self {
  61        if line_mode {
  62            let selection = selection.map(|p| p.to_point(&map.buffer_snapshot));
  63            let point_range = map.expand_to_line(selection.range());
  64            Self {
  65                head: selection.head().to_display_point(map),
  66                range: point_range.start.to_display_point(map)
  67                    ..point_range.end.to_display_point(map),
  68            }
  69        } else {
  70            let selection = selection.map(|p| p.to_display_point(map));
  71            Self {
  72                head: selection.head(),
  73                range: selection.range(),
  74            }
  75        }
  76    }
  77}
  78
  79#[derive(Clone)]
  80pub struct EditorElement {
  81    view: WeakViewHandle<Editor>,
  82    style: Arc<EditorStyle>,
  83    cursor_shape: CursorShape,
  84}
  85
  86impl EditorElement {
  87    pub fn new(
  88        view: WeakViewHandle<Editor>,
  89        style: EditorStyle,
  90        cursor_shape: CursorShape,
  91    ) -> Self {
  92        Self {
  93            view,
  94            style: Arc::new(style),
  95            cursor_shape,
  96        }
  97    }
  98
  99    fn view<'a>(&self, cx: &'a AppContext) -> &'a Editor {
 100        self.view.upgrade(cx).unwrap().read(cx)
 101    }
 102
 103    fn update_view<F, T>(&self, cx: &mut MutableAppContext, f: F) -> T
 104    where
 105        F: FnOnce(&mut Editor, &mut ViewContext<Editor>) -> T,
 106    {
 107        self.view.upgrade(cx).unwrap().update(cx, f)
 108    }
 109
 110    fn snapshot(&self, cx: &mut MutableAppContext) -> EditorSnapshot {
 111        self.update_view(cx, |view, cx| view.snapshot(cx))
 112    }
 113
 114    fn attach_mouse_handlers(
 115        view: &WeakViewHandle<Editor>,
 116        position_map: &Arc<PositionMap>,
 117        visible_bounds: RectF,
 118        text_bounds: RectF,
 119        gutter_bounds: RectF,
 120        bounds: RectF,
 121        cx: &mut PaintContext,
 122    ) {
 123        enum EditorElementMouseHandlers {}
 124        cx.scene.push_mouse_region(
 125            MouseRegion::new::<EditorElementMouseHandlers>(view.id(), view.id(), visible_bounds)
 126                .on_down(MouseButton::Left, {
 127                    let position_map = position_map.clone();
 128                    move |e, cx| {
 129                        if !Self::mouse_down(
 130                            e.platform_event,
 131                            position_map.as_ref(),
 132                            text_bounds,
 133                            gutter_bounds,
 134                            cx,
 135                        ) {
 136                            cx.propogate_event();
 137                        }
 138                    }
 139                })
 140                .on_down(MouseButton::Right, {
 141                    let position_map = position_map.clone();
 142                    move |e, cx| {
 143                        if !Self::mouse_right_down(
 144                            e.position,
 145                            position_map.as_ref(),
 146                            text_bounds,
 147                            cx,
 148                        ) {
 149                            cx.propogate_event();
 150                        }
 151                    }
 152                })
 153                .on_up(MouseButton::Left, {
 154                    let view = view.clone();
 155                    let position_map = position_map.clone();
 156                    move |e, cx| {
 157                        if !Self::mouse_up(
 158                            view.clone(),
 159                            e.position,
 160                            e.cmd,
 161                            e.shift,
 162                            position_map.as_ref(),
 163                            text_bounds,
 164                            cx,
 165                        ) {
 166                            cx.propogate_event()
 167                        }
 168                    }
 169                })
 170                .on_drag(MouseButton::Left, {
 171                    let view = view.clone();
 172                    let position_map = position_map.clone();
 173                    move |e, cx| {
 174                        if !Self::mouse_dragged(
 175                            view.clone(),
 176                            e.platform_event,
 177                            position_map.as_ref(),
 178                            text_bounds,
 179                            cx,
 180                        ) {
 181                            cx.propogate_event()
 182                        }
 183                    }
 184                })
 185                .on_move({
 186                    let position_map = position_map.clone();
 187                    move |e, cx| {
 188                        if !Self::mouse_moved(e.platform_event, &position_map, text_bounds, cx) {
 189                            cx.propogate_event()
 190                        }
 191                    }
 192                })
 193                .on_scroll({
 194                    let position_map = position_map.clone();
 195                    move |e, cx| {
 196                        if !Self::scroll(e.position, e.delta, e.precise, &position_map, bounds, cx)
 197                        {
 198                            cx.propogate_event()
 199                        }
 200                    }
 201                }),
 202        );
 203    }
 204
 205    fn mouse_down(
 206        MouseButtonEvent {
 207            position,
 208            ctrl,
 209            alt,
 210            shift,
 211            cmd,
 212            mut click_count,
 213            ..
 214        }: MouseButtonEvent,
 215        position_map: &PositionMap,
 216        text_bounds: RectF,
 217        gutter_bounds: RectF,
 218        cx: &mut EventContext,
 219    ) -> bool {
 220        if gutter_bounds.contains_point(position) {
 221            click_count = 3; // Simulate triple-click when clicking the gutter to select lines
 222        } else if !text_bounds.contains_point(position) {
 223            return false;
 224        }
 225
 226        let (position, target_position) = position_map.point_for_position(text_bounds, position);
 227
 228        if shift && alt {
 229            cx.dispatch_action(Select(SelectPhase::BeginColumnar {
 230                position,
 231                goal_column: target_position.column(),
 232            }));
 233        } else if shift && !ctrl && !alt && !cmd {
 234            cx.dispatch_action(Select(SelectPhase::Extend {
 235                position,
 236                click_count,
 237            }));
 238        } else {
 239            cx.dispatch_action(Select(SelectPhase::Begin {
 240                position,
 241                add: alt,
 242                click_count,
 243            }));
 244        }
 245
 246        true
 247    }
 248
 249    fn mouse_right_down(
 250        position: Vector2F,
 251        position_map: &PositionMap,
 252        text_bounds: RectF,
 253        cx: &mut EventContext,
 254    ) -> bool {
 255        if !text_bounds.contains_point(position) {
 256            return false;
 257        }
 258
 259        let (point, _) = position_map.point_for_position(text_bounds, position);
 260
 261        cx.dispatch_action(DeployMouseContextMenu { position, point });
 262        true
 263    }
 264
 265    fn mouse_up(
 266        view: WeakViewHandle<Editor>,
 267        position: Vector2F,
 268        cmd: bool,
 269        shift: bool,
 270        position_map: &PositionMap,
 271        text_bounds: RectF,
 272        cx: &mut EventContext,
 273    ) -> bool {
 274        let view = view.upgrade(cx.app).unwrap().read(cx.app);
 275        let end_selection = view.has_pending_selection();
 276        let pending_nonempty_selections = view.has_pending_nonempty_selection();
 277
 278        if end_selection {
 279            cx.dispatch_action(Select(SelectPhase::End));
 280        }
 281
 282        if !pending_nonempty_selections && cmd && text_bounds.contains_point(position) {
 283            let (point, target_point) = position_map.point_for_position(text_bounds, position);
 284
 285            if point == target_point {
 286                if shift {
 287                    cx.dispatch_action(GoToFetchedTypeDefinition { point });
 288                } else {
 289                    cx.dispatch_action(GoToFetchedDefinition { point });
 290                }
 291
 292                return true;
 293            }
 294        }
 295
 296        end_selection
 297    }
 298
 299    fn mouse_dragged(
 300        view: WeakViewHandle<Editor>,
 301        MouseMovedEvent {
 302            cmd,
 303            shift,
 304            position,
 305            ..
 306        }: MouseMovedEvent,
 307        position_map: &PositionMap,
 308        text_bounds: RectF,
 309        cx: &mut EventContext,
 310    ) -> bool {
 311        // This will be handled more correctly once https://github.com/zed-industries/zed/issues/1218 is completed
 312        // Don't trigger hover popover if mouse is hovering over context menu
 313        let point = if text_bounds.contains_point(position) {
 314            let (point, target_point) = position_map.point_for_position(text_bounds, position);
 315            if point == target_point {
 316                Some(point)
 317            } else {
 318                None
 319            }
 320        } else {
 321            None
 322        };
 323
 324        cx.dispatch_action(UpdateGoToDefinitionLink {
 325            point,
 326            cmd_held: cmd,
 327            shift_held: shift,
 328        });
 329
 330        let view = view.upgrade(cx.app).unwrap().read(cx.app);
 331        if view.has_pending_selection() {
 332            let mut scroll_delta = Vector2F::zero();
 333
 334            let vertical_margin = position_map.line_height.min(text_bounds.height() / 3.0);
 335            let top = text_bounds.origin_y() + vertical_margin;
 336            let bottom = text_bounds.lower_left().y() - vertical_margin;
 337            if position.y() < top {
 338                scroll_delta.set_y(-scale_vertical_mouse_autoscroll_delta(top - position.y()))
 339            }
 340            if position.y() > bottom {
 341                scroll_delta.set_y(scale_vertical_mouse_autoscroll_delta(position.y() - bottom))
 342            }
 343
 344            let horizontal_margin = position_map.line_height.min(text_bounds.width() / 3.0);
 345            let left = text_bounds.origin_x() + horizontal_margin;
 346            let right = text_bounds.upper_right().x() - horizontal_margin;
 347            if position.x() < left {
 348                scroll_delta.set_x(-scale_horizontal_mouse_autoscroll_delta(
 349                    left - position.x(),
 350                ))
 351            }
 352            if position.x() > right {
 353                scroll_delta.set_x(scale_horizontal_mouse_autoscroll_delta(
 354                    position.x() - right,
 355                ))
 356            }
 357
 358            let (position, target_position) =
 359                position_map.point_for_position(text_bounds, position);
 360
 361            cx.dispatch_action(Select(SelectPhase::Update {
 362                position,
 363                goal_column: target_position.column(),
 364                scroll_position: (position_map.snapshot.scroll_position() + scroll_delta)
 365                    .clamp(Vector2F::zero(), position_map.scroll_max),
 366            }));
 367
 368            cx.dispatch_action(HoverAt { point });
 369            true
 370        } else {
 371            cx.dispatch_action(HoverAt { point });
 372            false
 373        }
 374    }
 375
 376    fn mouse_moved(
 377        MouseMovedEvent {
 378            cmd,
 379            shift,
 380            position,
 381            ..
 382        }: MouseMovedEvent,
 383        position_map: &PositionMap,
 384        text_bounds: RectF,
 385        cx: &mut EventContext,
 386    ) -> bool {
 387        // This will be handled more correctly once https://github.com/zed-industries/zed/issues/1218 is completed
 388        // Don't trigger hover popover if mouse is hovering over context menu
 389        let point = if text_bounds.contains_point(position) {
 390            let (point, target_point) = position_map.point_for_position(text_bounds, position);
 391            if point == target_point {
 392                Some(point)
 393            } else {
 394                None
 395            }
 396        } else {
 397            None
 398        };
 399
 400        cx.dispatch_action(UpdateGoToDefinitionLink {
 401            point,
 402            cmd_held: cmd,
 403            shift_held: shift,
 404        });
 405
 406        cx.dispatch_action(HoverAt { point });
 407        true
 408    }
 409
 410    fn scroll(
 411        position: Vector2F,
 412        mut delta: Vector2F,
 413        precise: bool,
 414        position_map: &PositionMap,
 415        bounds: RectF,
 416        cx: &mut EventContext,
 417    ) -> bool {
 418        if !bounds.contains_point(position) {
 419            return false;
 420        }
 421
 422        let max_glyph_width = position_map.em_width;
 423        if !precise {
 424            delta *= vec2f(max_glyph_width, position_map.line_height);
 425        }
 426
 427        let scroll_position = position_map.snapshot.scroll_position();
 428        let x = (scroll_position.x() * max_glyph_width - delta.x()) / max_glyph_width;
 429        let y =
 430            (scroll_position.y() * position_map.line_height - delta.y()) / position_map.line_height;
 431        let scroll_position = vec2f(x, y).clamp(Vector2F::zero(), position_map.scroll_max);
 432
 433        cx.dispatch_action(Scroll(scroll_position));
 434
 435        true
 436    }
 437
 438    fn paint_background(
 439        &self,
 440        gutter_bounds: RectF,
 441        text_bounds: RectF,
 442        layout: &LayoutState,
 443        cx: &mut PaintContext,
 444    ) {
 445        let bounds = gutter_bounds.union_rect(text_bounds);
 446        let scroll_top =
 447            layout.position_map.snapshot.scroll_position().y() * layout.position_map.line_height;
 448        cx.scene.push_quad(Quad {
 449            bounds: gutter_bounds,
 450            background: Some(self.style.gutter_background),
 451            border: Border::new(0., Color::transparent_black()),
 452            corner_radius: 0.,
 453        });
 454        cx.scene.push_quad(Quad {
 455            bounds: text_bounds,
 456            background: Some(self.style.background),
 457            border: Border::new(0., Color::transparent_black()),
 458            corner_radius: 0.,
 459        });
 460
 461        if let EditorMode::Full = layout.mode {
 462            let mut active_rows = layout.active_rows.iter().peekable();
 463            while let Some((start_row, contains_non_empty_selection)) = active_rows.next() {
 464                let mut end_row = *start_row;
 465                while active_rows.peek().map_or(false, |r| {
 466                    *r.0 == end_row + 1 && r.1 == contains_non_empty_selection
 467                }) {
 468                    active_rows.next().unwrap();
 469                    end_row += 1;
 470                }
 471
 472                if !contains_non_empty_selection {
 473                    let origin = vec2f(
 474                        bounds.origin_x(),
 475                        bounds.origin_y() + (layout.position_map.line_height * *start_row as f32)
 476                            - scroll_top,
 477                    );
 478                    let size = vec2f(
 479                        bounds.width(),
 480                        layout.position_map.line_height * (end_row - start_row + 1) as f32,
 481                    );
 482                    cx.scene.push_quad(Quad {
 483                        bounds: RectF::new(origin, size),
 484                        background: Some(self.style.active_line_background),
 485                        border: Border::default(),
 486                        corner_radius: 0.,
 487                    });
 488                }
 489            }
 490
 491            if let Some(highlighted_rows) = &layout.highlighted_rows {
 492                let origin = vec2f(
 493                    bounds.origin_x(),
 494                    bounds.origin_y()
 495                        + (layout.position_map.line_height * highlighted_rows.start as f32)
 496                        - scroll_top,
 497                );
 498                let size = vec2f(
 499                    bounds.width(),
 500                    layout.position_map.line_height * highlighted_rows.len() as f32,
 501                );
 502                cx.scene.push_quad(Quad {
 503                    bounds: RectF::new(origin, size),
 504                    background: Some(self.style.highlighted_line_background),
 505                    border: Border::default(),
 506                    corner_radius: 0.,
 507                });
 508            }
 509        }
 510    }
 511
 512    fn paint_gutter(
 513        &mut self,
 514        bounds: RectF,
 515        visible_bounds: RectF,
 516        layout: &mut LayoutState,
 517        cx: &mut PaintContext,
 518    ) {
 519        struct GutterLayout {
 520            line_height: f32,
 521            // scroll_position: Vector2F,
 522            scroll_top: f32,
 523            bounds: RectF,
 524        }
 525
 526        struct DiffLayout<'a> {
 527            buffer_row: u32,
 528            last_diff: Option<&'a DiffHunk<u32>>,
 529        }
 530
 531        fn diff_quad(
 532            hunk: &DiffHunk<u32>,
 533            gutter_layout: &GutterLayout,
 534            diff_style: &DiffStyle,
 535        ) -> Quad {
 536            let color = match hunk.status() {
 537                DiffHunkStatus::Added => diff_style.inserted,
 538                DiffHunkStatus::Modified => diff_style.modified,
 539
 540                //TODO: This rendering is entirely a horrible hack
 541                DiffHunkStatus::Removed => {
 542                    let row = hunk.buffer_range.start;
 543
 544                    let offset = gutter_layout.line_height / 2.;
 545                    let start_y =
 546                        row as f32 * gutter_layout.line_height + offset - gutter_layout.scroll_top;
 547                    let end_y = start_y + gutter_layout.line_height;
 548
 549                    let width = diff_style.removed_width_em * gutter_layout.line_height;
 550                    let highlight_origin = gutter_layout.bounds.origin() + vec2f(-width, start_y);
 551                    let highlight_size = vec2f(width * 2., end_y - start_y);
 552                    let highlight_bounds = RectF::new(highlight_origin, highlight_size);
 553
 554                    return Quad {
 555                        bounds: highlight_bounds,
 556                        background: Some(diff_style.deleted),
 557                        border: Border::new(0., Color::transparent_black()),
 558                        corner_radius: 1. * gutter_layout.line_height,
 559                    };
 560                }
 561            };
 562
 563            let start_row = hunk.buffer_range.start;
 564            let end_row = hunk.buffer_range.end;
 565
 566            let start_y = start_row as f32 * gutter_layout.line_height - gutter_layout.scroll_top;
 567            let end_y = end_row as f32 * gutter_layout.line_height - gutter_layout.scroll_top;
 568
 569            let width = diff_style.width_em * gutter_layout.line_height;
 570            let highlight_origin = gutter_layout.bounds.origin() + vec2f(-width, start_y);
 571            let highlight_size = vec2f(width * 2., end_y - start_y);
 572            let highlight_bounds = RectF::new(highlight_origin, highlight_size);
 573
 574            Quad {
 575                bounds: highlight_bounds,
 576                background: Some(color),
 577                border: Border::new(0., Color::transparent_black()),
 578                corner_radius: diff_style.corner_radius * gutter_layout.line_height,
 579            }
 580        }
 581
 582        let scroll_position = layout.position_map.snapshot.scroll_position();
 583        let gutter_layout = {
 584            let line_height = layout.position_map.line_height;
 585            GutterLayout {
 586                scroll_top: scroll_position.y() * line_height,
 587                line_height,
 588                bounds,
 589            }
 590        };
 591
 592        let mut diff_layout = DiffLayout {
 593            buffer_row: scroll_position.y() as u32,
 594            last_diff: None,
 595        };
 596
 597        let diff_style = &cx.global::<Settings>().theme.editor.diff.clone();
 598        let show_gutter = matches!(
 599            &cx.global::<Settings>()
 600                .git_overrides
 601                .git_gutter
 602                .unwrap_or_default(),
 603            GitGutter::TrackedFiles
 604        );
 605
 606        // line is `None` when there's a line wrap
 607        for (ix, line) in layout.line_number_layouts.iter().enumerate() {
 608            if let Some(line) = line {
 609                let line_origin = bounds.origin()
 610                    + vec2f(
 611                        bounds.width() - line.width() - layout.gutter_padding,
 612                        ix as f32 * gutter_layout.line_height
 613                            - (gutter_layout.scroll_top % gutter_layout.line_height),
 614                    );
 615
 616                line.paint(line_origin, visible_bounds, gutter_layout.line_height, cx);
 617
 618                if show_gutter {
 619                    //This line starts a buffer line, so let's do the diff calculation
 620                    let new_hunk = get_hunk(diff_layout.buffer_row, &layout.diff_hunks);
 621
 622                    let (is_ending, is_starting) = match (diff_layout.last_diff, new_hunk) {
 623                        (Some(old_hunk), Some(new_hunk)) if new_hunk == old_hunk => (false, false),
 624                        (a, b) => (a.is_some(), b.is_some()),
 625                    };
 626
 627                    if is_ending {
 628                        let last_hunk = diff_layout.last_diff.take().unwrap();
 629                        cx.scene
 630                            .push_quad(diff_quad(last_hunk, &gutter_layout, diff_style));
 631                    }
 632
 633                    if is_starting {
 634                        let new_hunk = new_hunk.unwrap();
 635                        diff_layout.last_diff = Some(new_hunk);
 636                    };
 637
 638                    diff_layout.buffer_row += 1;
 639                }
 640            }
 641        }
 642
 643        // If we ran out with a diff hunk still being prepped, paint it now
 644        if let Some(last_hunk) = diff_layout.last_diff {
 645            cx.scene
 646                .push_quad(diff_quad(last_hunk, &gutter_layout, diff_style))
 647        }
 648
 649        if let Some((row, indicator)) = layout.code_actions_indicator.as_mut() {
 650            let mut x = bounds.width() - layout.gutter_padding;
 651            let mut y = *row as f32 * gutter_layout.line_height - gutter_layout.scroll_top;
 652            x += ((layout.gutter_padding + layout.gutter_margin) - indicator.size().x()) / 2.;
 653            y += (gutter_layout.line_height - indicator.size().y()) / 2.;
 654            indicator.paint(bounds.origin() + vec2f(x, y), visible_bounds, cx);
 655        }
 656    }
 657
 658    fn paint_text(
 659        &mut self,
 660        bounds: RectF,
 661        visible_bounds: RectF,
 662        layout: &mut LayoutState,
 663        cx: &mut PaintContext,
 664    ) {
 665        let view = self.view(cx.app);
 666        let style = &self.style;
 667        let local_replica_id = view.replica_id(cx);
 668        let scroll_position = layout.position_map.snapshot.scroll_position();
 669        let start_row = layout.visible_display_row_range.start;
 670        let scroll_top = scroll_position.y() * layout.position_map.line_height;
 671        let max_glyph_width = layout.position_map.em_width;
 672        let scroll_left = scroll_position.x() * max_glyph_width;
 673        let content_origin = bounds.origin() + vec2f(layout.gutter_margin, 0.);
 674
 675        cx.scene.push_layer(Some(bounds));
 676
 677        cx.scene.push_cursor_region(CursorRegion {
 678            bounds,
 679            style: if !view.link_go_to_definition_state.definitions.is_empty() {
 680                CursorStyle::PointingHand
 681            } else {
 682                CursorStyle::IBeam
 683            },
 684        });
 685
 686        for (range, color) in &layout.highlighted_ranges {
 687            self.paint_highlighted_range(
 688                range.clone(),
 689                *color,
 690                0.,
 691                0.15 * layout.position_map.line_height,
 692                layout,
 693                content_origin,
 694                scroll_top,
 695                scroll_left,
 696                bounds,
 697                cx,
 698            );
 699        }
 700
 701        let mut cursors = SmallVec::<[Cursor; 32]>::new();
 702        for (replica_id, selections) in &layout.selections {
 703            let selection_style = style.replica_selection_style(*replica_id);
 704            let corner_radius = 0.15 * layout.position_map.line_height;
 705
 706            for selection in selections {
 707                self.paint_highlighted_range(
 708                    selection.range.clone(),
 709                    selection_style.selection,
 710                    corner_radius,
 711                    corner_radius * 2.,
 712                    layout,
 713                    content_origin,
 714                    scroll_top,
 715                    scroll_left,
 716                    bounds,
 717                    cx,
 718                );
 719
 720                if view.show_local_cursors() || *replica_id != local_replica_id {
 721                    let cursor_position = selection.head;
 722                    if layout
 723                        .visible_display_row_range
 724                        .contains(&cursor_position.row())
 725                    {
 726                        let cursor_row_layout = &layout.position_map.line_layouts
 727                            [(cursor_position.row() - start_row) as usize];
 728                        let cursor_column = cursor_position.column() as usize;
 729
 730                        let cursor_character_x = cursor_row_layout.x_for_index(cursor_column);
 731                        let mut block_width =
 732                            cursor_row_layout.x_for_index(cursor_column + 1) - cursor_character_x;
 733                        if block_width == 0.0 {
 734                            block_width = layout.position_map.em_width;
 735                        }
 736                        let block_text = if let CursorShape::Block = self.cursor_shape {
 737                            layout
 738                                .position_map
 739                                .snapshot
 740                                .chars_at(cursor_position)
 741                                .next()
 742                                .and_then(|(character, _)| {
 743                                    let font_id =
 744                                        cursor_row_layout.font_for_index(cursor_column)?;
 745                                    let text = character.to_string();
 746
 747                                    Some(cx.text_layout_cache.layout_str(
 748                                        &text,
 749                                        cursor_row_layout.font_size(),
 750                                        &[(
 751                                            text.len(),
 752                                            RunStyle {
 753                                                font_id,
 754                                                color: style.background,
 755                                                underline: Default::default(),
 756                                            },
 757                                        )],
 758                                    ))
 759                                })
 760                        } else {
 761                            None
 762                        };
 763
 764                        let x = cursor_character_x - scroll_left;
 765                        let y = cursor_position.row() as f32 * layout.position_map.line_height
 766                            - scroll_top;
 767                        cursors.push(Cursor {
 768                            color: selection_style.cursor,
 769                            block_width,
 770                            origin: vec2f(x, y),
 771                            line_height: layout.position_map.line_height,
 772                            shape: self.cursor_shape,
 773                            block_text,
 774                        });
 775                    }
 776                }
 777            }
 778        }
 779
 780        if let Some(visible_text_bounds) = bounds.intersection(visible_bounds) {
 781            // Draw glyphs
 782            for (ix, line) in layout.position_map.line_layouts.iter().enumerate() {
 783                let row = start_row + ix as u32;
 784                line.paint(
 785                    content_origin
 786                        + vec2f(
 787                            -scroll_left,
 788                            row as f32 * layout.position_map.line_height - scroll_top,
 789                        ),
 790                    visible_text_bounds,
 791                    layout.position_map.line_height,
 792                    cx,
 793                );
 794            }
 795        }
 796
 797        cx.scene.push_layer(Some(bounds));
 798        for cursor in cursors {
 799            cursor.paint(content_origin, cx);
 800        }
 801        cx.scene.pop_layer();
 802
 803        if let Some((position, context_menu)) = layout.context_menu.as_mut() {
 804            cx.scene.push_stacking_context(None);
 805            let cursor_row_layout =
 806                &layout.position_map.line_layouts[(position.row() - start_row) as usize];
 807            let x = cursor_row_layout.x_for_index(position.column() as usize) - scroll_left;
 808            let y = (position.row() + 1) as f32 * layout.position_map.line_height - scroll_top;
 809            let mut list_origin = content_origin + vec2f(x, y);
 810            let list_width = context_menu.size().x();
 811            let list_height = context_menu.size().y();
 812
 813            // Snap the right edge of the list to the right edge of the window if
 814            // its horizontal bounds overflow.
 815            if list_origin.x() + list_width > cx.window_size.x() {
 816                list_origin.set_x((cx.window_size.x() - list_width).max(0.));
 817            }
 818
 819            if list_origin.y() + list_height > bounds.max_y() {
 820                list_origin.set_y(list_origin.y() - layout.position_map.line_height - list_height);
 821            }
 822
 823            context_menu.paint(
 824                list_origin,
 825                RectF::from_points(Vector2F::zero(), vec2f(f32::MAX, f32::MAX)), // Let content bleed outside of editor
 826                cx,
 827            );
 828
 829            cx.scene.pop_stacking_context();
 830        }
 831
 832        if let Some((position, hover_popovers)) = layout.hover_popovers.as_mut() {
 833            cx.scene.push_stacking_context(None);
 834
 835            // This is safe because we check on layout whether the required row is available
 836            let hovered_row_layout =
 837                &layout.position_map.line_layouts[(position.row() - start_row) as usize];
 838
 839            // Minimum required size: Take the first popover, and add 1.5 times the minimum popover
 840            // height. This is the size we will use to decide whether to render popovers above or below
 841            // the hovered line.
 842            let first_size = hover_popovers[0].size();
 843            let height_to_reserve = first_size.y()
 844                + 1.5 * MIN_POPOVER_LINE_HEIGHT as f32 * layout.position_map.line_height;
 845
 846            // Compute Hovered Point
 847            let x = hovered_row_layout.x_for_index(position.column() as usize) - scroll_left;
 848            let y = position.row() as f32 * layout.position_map.line_height - scroll_top;
 849            let hovered_point = content_origin + vec2f(x, y);
 850
 851            if hovered_point.y() - height_to_reserve > 0.0 {
 852                // There is enough space above. Render popovers above the hovered point
 853                let mut current_y = hovered_point.y();
 854                for hover_popover in hover_popovers {
 855                    let size = hover_popover.size();
 856                    let mut popover_origin = vec2f(hovered_point.x(), current_y - size.y());
 857
 858                    let x_out_of_bounds = bounds.max_x() - (popover_origin.x() + size.x());
 859                    if x_out_of_bounds < 0.0 {
 860                        popover_origin.set_x(popover_origin.x() + x_out_of_bounds);
 861                    }
 862
 863                    hover_popover.paint(
 864                        popover_origin,
 865                        RectF::from_points(Vector2F::zero(), vec2f(f32::MAX, f32::MAX)), // Let content bleed outside of editor
 866                        cx,
 867                    );
 868
 869                    current_y = popover_origin.y() - HOVER_POPOVER_GAP;
 870                }
 871            } else {
 872                // There is not enough space above. Render popovers below the hovered point
 873                let mut current_y = hovered_point.y() + layout.position_map.line_height;
 874                for hover_popover in hover_popovers {
 875                    let size = hover_popover.size();
 876                    let mut popover_origin = vec2f(hovered_point.x(), current_y);
 877
 878                    let x_out_of_bounds = bounds.max_x() - (popover_origin.x() + size.x());
 879                    if x_out_of_bounds < 0.0 {
 880                        popover_origin.set_x(popover_origin.x() + x_out_of_bounds);
 881                    }
 882
 883                    hover_popover.paint(
 884                        popover_origin,
 885                        RectF::from_points(Vector2F::zero(), vec2f(f32::MAX, f32::MAX)), // Let content bleed outside of editor
 886                        cx,
 887                    );
 888
 889                    current_y = popover_origin.y() + size.y() + HOVER_POPOVER_GAP;
 890                }
 891            }
 892
 893            cx.scene.pop_stacking_context();
 894        }
 895
 896        cx.scene.pop_layer();
 897    }
 898
 899    fn paint_scrollbar(&mut self, bounds: RectF, layout: &mut LayoutState, cx: &mut PaintContext) {
 900        enum ScrollbarMouseHandlers {}
 901        if layout.mode != EditorMode::Full {
 902            return;
 903        }
 904
 905        let view = self.view.clone();
 906        let style = &self.style.theme.scrollbar;
 907
 908        let top = bounds.min_y();
 909        let bottom = bounds.max_y();
 910        let right = bounds.max_x();
 911        let left = right - style.width;
 912        let row_range = &layout.scrollbar_row_range;
 913        let max_row = layout.max_row as f32 + (row_range.end - row_range.start);
 914
 915        let mut height = bounds.height();
 916        let mut first_row_y_offset = 0.0;
 917
 918        // Impose a minimum height on the scrollbar thumb
 919        let min_thumb_height =
 920            style.min_height_factor * cx.font_cache.line_height(self.style.text.font_size);
 921        let thumb_height = (row_range.end - row_range.start) * height / max_row;
 922        if thumb_height < min_thumb_height {
 923            first_row_y_offset = (min_thumb_height - thumb_height) / 2.0;
 924            height -= min_thumb_height - thumb_height;
 925        }
 926
 927        let y_for_row = |row: f32| -> f32 { top + first_row_y_offset + row * height / max_row };
 928
 929        let thumb_top = y_for_row(row_range.start) - first_row_y_offset;
 930        let thumb_bottom = y_for_row(row_range.end) + first_row_y_offset;
 931        let track_bounds = RectF::from_points(vec2f(left, top), vec2f(right, bottom));
 932        let thumb_bounds = RectF::from_points(vec2f(left, thumb_top), vec2f(right, thumb_bottom));
 933
 934        if layout.show_scrollbars {
 935            cx.scene.push_quad(Quad {
 936                bounds: track_bounds,
 937                border: style.track.border,
 938                background: style.track.background_color,
 939                ..Default::default()
 940            });
 941            cx.scene.push_quad(Quad {
 942                bounds: thumb_bounds,
 943                border: style.thumb.border,
 944                background: style.thumb.background_color,
 945                corner_radius: style.thumb.corner_radius,
 946            });
 947        }
 948
 949        cx.scene.push_cursor_region(CursorRegion {
 950            bounds: track_bounds,
 951            style: CursorStyle::Arrow,
 952        });
 953        cx.scene.push_mouse_region(
 954            MouseRegion::new::<ScrollbarMouseHandlers>(view.id(), view.id(), track_bounds)
 955                .on_move({
 956                    let view = view.clone();
 957                    move |_, cx| {
 958                        if let Some(view) = view.upgrade(cx.deref_mut()) {
 959                            view.update(cx.deref_mut(), |view, cx| {
 960                                view.make_scrollbar_visible(cx);
 961                            });
 962                        }
 963                    }
 964                })
 965                .on_down(MouseButton::Left, {
 966                    let view = view.clone();
 967                    let row_range = row_range.clone();
 968                    move |e, cx| {
 969                        let y = e.position.y();
 970                        if let Some(view) = view.upgrade(cx.deref_mut()) {
 971                            view.update(cx.deref_mut(), |view, cx| {
 972                                if y < thumb_top || thumb_bottom < y {
 973                                    let center_row =
 974                                        ((y - top) * max_row as f32 / height).round() as u32;
 975                                    let top_row = center_row.saturating_sub(
 976                                        (row_range.end - row_range.start) as u32 / 2,
 977                                    );
 978                                    let mut position = view.scroll_position(cx);
 979                                    position.set_y(top_row as f32);
 980                                    view.set_scroll_position(position, cx);
 981                                } else {
 982                                    view.make_scrollbar_visible(cx);
 983                                }
 984                            });
 985                        }
 986                    }
 987                })
 988                .on_drag(MouseButton::Left, {
 989                    let view = view.clone();
 990                    move |e, cx| {
 991                        let y = e.prev_mouse_position.y();
 992                        let new_y = e.position.y();
 993                        if thumb_top < y && y < thumb_bottom {
 994                            if let Some(view) = view.upgrade(cx.deref_mut()) {
 995                                view.update(cx.deref_mut(), |view, cx| {
 996                                    let mut position = view.scroll_position(cx);
 997                                    position.set_y(
 998                                        position.y() + (new_y - y) * (max_row as f32) / height,
 999                                    );
1000                                    if position.y() < 0.0 {
1001                                        position.set_y(0.);
1002                                    }
1003                                    view.set_scroll_position(position, cx);
1004                                });
1005                            }
1006                        }
1007                    }
1008                }),
1009        );
1010    }
1011
1012    #[allow(clippy::too_many_arguments)]
1013    fn paint_highlighted_range(
1014        &self,
1015        range: Range<DisplayPoint>,
1016        color: Color,
1017        corner_radius: f32,
1018        line_end_overshoot: f32,
1019        layout: &LayoutState,
1020        content_origin: Vector2F,
1021        scroll_top: f32,
1022        scroll_left: f32,
1023        bounds: RectF,
1024        cx: &mut PaintContext,
1025    ) {
1026        let start_row = layout.visible_display_row_range.start;
1027        let end_row = layout.visible_display_row_range.end;
1028        if range.start != range.end {
1029            let row_range = if range.end.column() == 0 {
1030                cmp::max(range.start.row(), start_row)..cmp::min(range.end.row(), end_row)
1031            } else {
1032                cmp::max(range.start.row(), start_row)..cmp::min(range.end.row() + 1, end_row)
1033            };
1034
1035            let highlighted_range = HighlightedRange {
1036                color,
1037                line_height: layout.position_map.line_height,
1038                corner_radius,
1039                start_y: content_origin.y()
1040                    + row_range.start as f32 * layout.position_map.line_height
1041                    - scroll_top,
1042                lines: row_range
1043                    .into_iter()
1044                    .map(|row| {
1045                        let line_layout =
1046                            &layout.position_map.line_layouts[(row - start_row) as usize];
1047                        HighlightedRangeLine {
1048                            start_x: if row == range.start.row() {
1049                                content_origin.x()
1050                                    + line_layout.x_for_index(range.start.column() as usize)
1051                                    - scroll_left
1052                            } else {
1053                                content_origin.x() - scroll_left
1054                            },
1055                            end_x: if row == range.end.row() {
1056                                content_origin.x()
1057                                    + line_layout.x_for_index(range.end.column() as usize)
1058                                    - scroll_left
1059                            } else {
1060                                content_origin.x() + line_layout.width() + line_end_overshoot
1061                                    - scroll_left
1062                            },
1063                        }
1064                    })
1065                    .collect(),
1066            };
1067
1068            highlighted_range.paint(bounds, cx.scene);
1069        }
1070    }
1071
1072    fn paint_blocks(
1073        &mut self,
1074        bounds: RectF,
1075        visible_bounds: RectF,
1076        layout: &mut LayoutState,
1077        cx: &mut PaintContext,
1078    ) {
1079        let scroll_position = layout.position_map.snapshot.scroll_position();
1080        let scroll_left = scroll_position.x() * layout.position_map.em_width;
1081        let scroll_top = scroll_position.y() * layout.position_map.line_height;
1082
1083        for block in &mut layout.blocks {
1084            let mut origin = bounds.origin()
1085                + vec2f(
1086                    0.,
1087                    block.row as f32 * layout.position_map.line_height - scroll_top,
1088                );
1089            if !matches!(block.style, BlockStyle::Sticky) {
1090                origin += vec2f(-scroll_left, 0.);
1091            }
1092            block.element.paint(origin, visible_bounds, cx);
1093        }
1094    }
1095
1096    fn max_line_number_width(&self, snapshot: &EditorSnapshot, cx: &LayoutContext) -> f32 {
1097        let digit_count = (snapshot.max_buffer_row() as f32).log10().floor() as usize + 1;
1098        let style = &self.style;
1099
1100        cx.text_layout_cache
1101            .layout_str(
1102                "1".repeat(digit_count).as_str(),
1103                style.text.font_size,
1104                &[(
1105                    digit_count,
1106                    RunStyle {
1107                        font_id: style.text.font_id,
1108                        color: Color::black(),
1109                        underline: Default::default(),
1110                    },
1111                )],
1112            )
1113            .width()
1114    }
1115
1116    fn layout_line_numbers(
1117        &self,
1118        rows: Range<u32>,
1119        active_rows: &BTreeMap<u32, bool>,
1120        snapshot: &EditorSnapshot,
1121        cx: &LayoutContext,
1122    ) -> Vec<Option<text_layout::Line>> {
1123        let style = &self.style;
1124        let include_line_numbers = snapshot.mode == EditorMode::Full;
1125        let mut line_number_layouts = Vec::with_capacity(rows.len());
1126        let mut line_number = String::new();
1127        for (ix, row) in snapshot
1128            .buffer_rows(rows.start)
1129            .take((rows.end - rows.start) as usize)
1130            .enumerate()
1131        {
1132            let display_row = rows.start + ix as u32;
1133            let color = if active_rows.contains_key(&display_row) {
1134                style.line_number_active
1135            } else {
1136                style.line_number
1137            };
1138            if let Some(buffer_row) = row {
1139                if include_line_numbers {
1140                    line_number.clear();
1141                    write!(&mut line_number, "{}", buffer_row + 1).unwrap();
1142                    line_number_layouts.push(Some(cx.text_layout_cache.layout_str(
1143                        &line_number,
1144                        style.text.font_size,
1145                        &[(
1146                            line_number.len(),
1147                            RunStyle {
1148                                font_id: style.text.font_id,
1149                                color,
1150                                underline: Default::default(),
1151                            },
1152                        )],
1153                    )));
1154                }
1155            } else {
1156                line_number_layouts.push(None);
1157            }
1158        }
1159
1160        line_number_layouts
1161    }
1162
1163    fn layout_lines(
1164        &mut self,
1165        rows: Range<u32>,
1166        snapshot: &EditorSnapshot,
1167        cx: &LayoutContext,
1168    ) -> Vec<text_layout::Line> {
1169        if rows.start >= rows.end {
1170            return Vec::new();
1171        }
1172
1173        // When the editor is empty and unfocused, then show the placeholder.
1174        if snapshot.is_empty() && !snapshot.is_focused() {
1175            let placeholder_style = self
1176                .style
1177                .placeholder_text
1178                .as_ref()
1179                .unwrap_or(&self.style.text);
1180            let placeholder_text = snapshot.placeholder_text();
1181            let placeholder_lines = placeholder_text
1182                .as_ref()
1183                .map_or("", AsRef::as_ref)
1184                .split('\n')
1185                .skip(rows.start as usize)
1186                .chain(iter::repeat(""))
1187                .take(rows.len());
1188            placeholder_lines
1189                .map(|line| {
1190                    cx.text_layout_cache.layout_str(
1191                        line,
1192                        placeholder_style.font_size,
1193                        &[(
1194                            line.len(),
1195                            RunStyle {
1196                                font_id: placeholder_style.font_id,
1197                                color: placeholder_style.color,
1198                                underline: Default::default(),
1199                            },
1200                        )],
1201                    )
1202                })
1203                .collect()
1204        } else {
1205            let style = &self.style;
1206            let chunks = snapshot.chunks(rows.clone(), true).map(|chunk| {
1207                let mut highlight_style = chunk
1208                    .syntax_highlight_id
1209                    .and_then(|id| id.style(&style.syntax));
1210
1211                if let Some(chunk_highlight) = chunk.highlight_style {
1212                    if let Some(highlight_style) = highlight_style.as_mut() {
1213                        highlight_style.highlight(chunk_highlight);
1214                    } else {
1215                        highlight_style = Some(chunk_highlight);
1216                    }
1217                }
1218
1219                let mut diagnostic_highlight = HighlightStyle::default();
1220
1221                if chunk.is_unnecessary {
1222                    diagnostic_highlight.fade_out = Some(style.unnecessary_code_fade);
1223                }
1224
1225                if let Some(severity) = chunk.diagnostic_severity {
1226                    // Omit underlines for HINT/INFO diagnostics on 'unnecessary' code.
1227                    if severity <= DiagnosticSeverity::WARNING || !chunk.is_unnecessary {
1228                        let diagnostic_style = super::diagnostic_style(severity, true, style);
1229                        diagnostic_highlight.underline = Some(Underline {
1230                            color: Some(diagnostic_style.message.text.color),
1231                            thickness: 1.0.into(),
1232                            squiggly: true,
1233                        });
1234                    }
1235                }
1236
1237                if let Some(highlight_style) = highlight_style.as_mut() {
1238                    highlight_style.highlight(diagnostic_highlight);
1239                } else {
1240                    highlight_style = Some(diagnostic_highlight);
1241                }
1242
1243                (chunk.text, highlight_style)
1244            });
1245            layout_highlighted_chunks(
1246                chunks,
1247                &style.text,
1248                cx.text_layout_cache,
1249                cx.font_cache,
1250                MAX_LINE_LEN,
1251                rows.len() as usize,
1252            )
1253        }
1254    }
1255
1256    #[allow(clippy::too_many_arguments)]
1257    fn layout_blocks(
1258        &mut self,
1259        rows: Range<u32>,
1260        snapshot: &EditorSnapshot,
1261        editor_width: f32,
1262        scroll_width: f32,
1263        gutter_padding: f32,
1264        gutter_width: f32,
1265        em_width: f32,
1266        text_x: f32,
1267        line_height: f32,
1268        style: &EditorStyle,
1269        line_layouts: &[text_layout::Line],
1270        cx: &mut LayoutContext,
1271    ) -> (f32, Vec<BlockLayout>) {
1272        let editor = if let Some(editor) = self.view.upgrade(cx) {
1273            editor
1274        } else {
1275            return Default::default();
1276        };
1277
1278        let tooltip_style = cx.global::<Settings>().theme.tooltip.clone();
1279        let scroll_x = snapshot.scroll_position.x();
1280        let (fixed_blocks, non_fixed_blocks) = snapshot
1281            .blocks_in_range(rows.clone())
1282            .partition::<Vec<_>, _>(|(_, block)| match block {
1283                TransformBlock::ExcerptHeader { .. } => false,
1284                TransformBlock::Custom(block) => block.style() == BlockStyle::Fixed,
1285            });
1286        let mut render_block = |block: &TransformBlock, width: f32| {
1287            let mut element = match block {
1288                TransformBlock::Custom(block) => {
1289                    let align_to = block
1290                        .position()
1291                        .to_point(&snapshot.buffer_snapshot)
1292                        .to_display_point(snapshot);
1293                    let anchor_x = text_x
1294                        + if rows.contains(&align_to.row()) {
1295                            line_layouts[(align_to.row() - rows.start) as usize]
1296                                .x_for_index(align_to.column() as usize)
1297                        } else {
1298                            layout_line(align_to.row(), snapshot, style, cx.text_layout_cache)
1299                                .x_for_index(align_to.column() as usize)
1300                        };
1301
1302                    cx.render(&editor, |_, cx| {
1303                        block.render(&mut BlockContext {
1304                            cx,
1305                            anchor_x,
1306                            gutter_padding,
1307                            line_height,
1308                            scroll_x,
1309                            gutter_width,
1310                            em_width,
1311                        })
1312                    })
1313                }
1314                TransformBlock::ExcerptHeader {
1315                    key,
1316                    buffer,
1317                    range,
1318                    starts_new_buffer,
1319                    ..
1320                } => {
1321                    let jump_icon = project::File::from_dyn(buffer.file()).map(|file| {
1322                        let jump_position = range
1323                            .primary
1324                            .as_ref()
1325                            .map_or(range.context.start, |primary| primary.start);
1326                        let jump_action = crate::Jump {
1327                            path: ProjectPath {
1328                                worktree_id: file.worktree_id(cx),
1329                                path: file.path.clone(),
1330                            },
1331                            position: language::ToPoint::to_point(&jump_position, buffer),
1332                            anchor: jump_position,
1333                        };
1334
1335                        enum JumpIcon {}
1336                        cx.render(&editor, |_, cx| {
1337                            MouseEventHandler::<JumpIcon>::new(*key, cx, |state, _| {
1338                                let style = style.jump_icon.style_for(state, false);
1339                                Svg::new("icons/arrow_up_right_8.svg")
1340                                    .with_color(style.color)
1341                                    .constrained()
1342                                    .with_width(style.icon_width)
1343                                    .aligned()
1344                                    .contained()
1345                                    .with_style(style.container)
1346                                    .constrained()
1347                                    .with_width(style.button_width)
1348                                    .with_height(style.button_width)
1349                                    .boxed()
1350                            })
1351                            .with_cursor_style(CursorStyle::PointingHand)
1352                            .on_click(MouseButton::Left, move |_, cx| {
1353                                cx.dispatch_action(jump_action.clone())
1354                            })
1355                            .with_tooltip::<JumpIcon, _>(
1356                                *key,
1357                                "Jump to Buffer".to_string(),
1358                                Some(Box::new(crate::OpenExcerpts)),
1359                                tooltip_style.clone(),
1360                                cx,
1361                            )
1362                            .aligned()
1363                            .flex_float()
1364                            .boxed()
1365                        })
1366                    });
1367
1368                    if *starts_new_buffer {
1369                        let style = &self.style.diagnostic_path_header;
1370                        let font_size =
1371                            (style.text_scale_factor * self.style.text.font_size).round();
1372
1373                        let mut filename = None;
1374                        let mut parent_path = None;
1375                        if let Some(file) = buffer.file() {
1376                            let path = file.path();
1377                            filename = path.file_name().map(|f| f.to_string_lossy().to_string());
1378                            parent_path =
1379                                path.parent().map(|p| p.to_string_lossy().to_string() + "/");
1380                        }
1381
1382                        Flex::row()
1383                            .with_child(
1384                                Label::new(
1385                                    filename.unwrap_or_else(|| "untitled".to_string()),
1386                                    style.filename.text.clone().with_font_size(font_size),
1387                                )
1388                                .contained()
1389                                .with_style(style.filename.container)
1390                                .aligned()
1391                                .boxed(),
1392                            )
1393                            .with_children(parent_path.map(|path| {
1394                                Label::new(path, style.path.text.clone().with_font_size(font_size))
1395                                    .contained()
1396                                    .with_style(style.path.container)
1397                                    .aligned()
1398                                    .boxed()
1399                            }))
1400                            .with_children(jump_icon)
1401                            .contained()
1402                            .with_style(style.container)
1403                            .with_padding_left(gutter_padding)
1404                            .with_padding_right(gutter_padding)
1405                            .expanded()
1406                            .named("path header block")
1407                    } else {
1408                        let text_style = self.style.text.clone();
1409                        Flex::row()
1410                            .with_child(Label::new("".to_string(), text_style).boxed())
1411                            .with_children(jump_icon)
1412                            .contained()
1413                            .with_padding_left(gutter_padding)
1414                            .with_padding_right(gutter_padding)
1415                            .expanded()
1416                            .named("collapsed context")
1417                    }
1418                }
1419            };
1420
1421            element.layout(
1422                SizeConstraint {
1423                    min: Vector2F::zero(),
1424                    max: vec2f(width, block.height() as f32 * line_height),
1425                },
1426                cx,
1427            );
1428            element
1429        };
1430
1431        let mut fixed_block_max_width = 0f32;
1432        let mut blocks = Vec::new();
1433        for (row, block) in fixed_blocks {
1434            let element = render_block(block, f32::INFINITY);
1435            fixed_block_max_width = fixed_block_max_width.max(element.size().x() + em_width);
1436            blocks.push(BlockLayout {
1437                row,
1438                element,
1439                style: BlockStyle::Fixed,
1440            });
1441        }
1442        for (row, block) in non_fixed_blocks {
1443            let style = match block {
1444                TransformBlock::Custom(block) => block.style(),
1445                TransformBlock::ExcerptHeader { .. } => BlockStyle::Sticky,
1446            };
1447            let width = match style {
1448                BlockStyle::Sticky => editor_width,
1449                BlockStyle::Flex => editor_width
1450                    .max(fixed_block_max_width)
1451                    .max(gutter_width + scroll_width),
1452                BlockStyle::Fixed => unreachable!(),
1453            };
1454            let element = render_block(block, width);
1455            blocks.push(BlockLayout {
1456                row,
1457                element,
1458                style,
1459            });
1460        }
1461        (
1462            scroll_width.max(fixed_block_max_width - gutter_width),
1463            blocks,
1464        )
1465    }
1466}
1467
1468/// Get the hunk that contains buffer_line, starting from start_idx
1469/// Returns none if there is none found, and
1470fn get_hunk(buffer_line: u32, hunks: &[DiffHunk<u32>]) -> Option<&DiffHunk<u32>> {
1471    for i in 0..hunks.len() {
1472        // Safety: Index out of bounds is handled by the check above
1473        let hunk = hunks.get(i).unwrap();
1474        if hunk.buffer_range.contains(&(buffer_line as u32)) {
1475            return Some(hunk);
1476        } else if hunk.status() == DiffHunkStatus::Removed && buffer_line == hunk.buffer_range.start
1477        {
1478            return Some(hunk);
1479        } else if hunk.buffer_range.start > buffer_line as u32 {
1480            // If we've passed the buffer_line, just stop
1481            return None;
1482        }
1483    }
1484
1485    // We reached the end of the array without finding a hunk, just return none.
1486    return None;
1487}
1488
1489impl Element for EditorElement {
1490    type LayoutState = LayoutState;
1491    type PaintState = ();
1492
1493    fn layout(
1494        &mut self,
1495        constraint: SizeConstraint,
1496        cx: &mut LayoutContext,
1497    ) -> (Vector2F, Self::LayoutState) {
1498        let mut size = constraint.max;
1499        if size.x().is_infinite() {
1500            unimplemented!("we don't yet handle an infinite width constraint on buffer elements");
1501        }
1502
1503        let snapshot = self.snapshot(cx.app);
1504        let style = self.style.clone();
1505        let line_height = style.text.line_height(cx.font_cache);
1506
1507        let gutter_padding;
1508        let gutter_width;
1509        let gutter_margin;
1510        if snapshot.mode == EditorMode::Full {
1511            gutter_padding = style.text.em_width(cx.font_cache) * style.gutter_padding_factor;
1512            gutter_width = self.max_line_number_width(&snapshot, cx) + gutter_padding * 2.0;
1513            gutter_margin = -style.text.descent(cx.font_cache);
1514        } else {
1515            gutter_padding = 0.0;
1516            gutter_width = 0.0;
1517            gutter_margin = 0.0;
1518        };
1519
1520        let text_width = size.x() - gutter_width;
1521        let em_width = style.text.em_width(cx.font_cache);
1522        let em_advance = style.text.em_advance(cx.font_cache);
1523        let overscroll = vec2f(em_width, 0.);
1524        let snapshot = self.update_view(cx.app, |view, cx| {
1525            view.set_visible_line_count(size.y() / line_height);
1526
1527            let wrap_width = match view.soft_wrap_mode(cx) {
1528                SoftWrap::None => Some((MAX_LINE_LEN / 2) as f32 * em_advance),
1529                SoftWrap::EditorWidth => {
1530                    Some(text_width - gutter_margin - overscroll.x() - em_width)
1531                }
1532                SoftWrap::Column(column) => Some(column as f32 * em_advance),
1533            };
1534
1535            if view.set_wrap_width(wrap_width, cx) {
1536                view.snapshot(cx)
1537            } else {
1538                snapshot
1539            }
1540        });
1541
1542        let scroll_height = (snapshot.max_point().row() + 1) as f32 * line_height;
1543        if let EditorMode::AutoHeight { max_lines } = snapshot.mode {
1544            size.set_y(
1545                scroll_height
1546                    .min(constraint.max_along(Axis::Vertical))
1547                    .max(constraint.min_along(Axis::Vertical))
1548                    .min(line_height * max_lines as f32),
1549            )
1550        } else if let EditorMode::SingleLine = snapshot.mode {
1551            size.set_y(
1552                line_height
1553                    .min(constraint.max_along(Axis::Vertical))
1554                    .max(constraint.min_along(Axis::Vertical)),
1555            )
1556        } else if size.y().is_infinite() {
1557            size.set_y(scroll_height);
1558        }
1559        let gutter_size = vec2f(gutter_width, size.y());
1560        let text_size = vec2f(text_width, size.y());
1561
1562        let (autoscroll_horizontally, mut snapshot) = self.update_view(cx.app, |view, cx| {
1563            let autoscroll_horizontally = view.autoscroll_vertically(size.y(), line_height, cx);
1564            let snapshot = view.snapshot(cx);
1565            (autoscroll_horizontally, snapshot)
1566        });
1567
1568        let scroll_position = snapshot.scroll_position();
1569        // The scroll position is a fractional point, the whole number of which represents
1570        // the top of the window in terms of display rows.
1571        let start_row = scroll_position.y() as u32;
1572        let height_in_lines = size.y() / line_height;
1573        let max_row = snapshot.max_point().row();
1574
1575        // Add 1 to ensure selections bleed off screen
1576        let end_row = 1 + cmp::min(
1577            (scroll_position.y() + height_in_lines).ceil() as u32,
1578            max_row,
1579        );
1580
1581        let start_anchor = if start_row == 0 {
1582            Anchor::min()
1583        } else {
1584            snapshot
1585                .buffer_snapshot
1586                .anchor_before(DisplayPoint::new(start_row, 0).to_offset(&snapshot, Bias::Left))
1587        };
1588        let end_anchor = if end_row > max_row {
1589            Anchor::max()
1590        } else {
1591            snapshot
1592                .buffer_snapshot
1593                .anchor_before(DisplayPoint::new(end_row, 0).to_offset(&snapshot, Bias::Right))
1594        };
1595
1596        let mut selections: Vec<(ReplicaId, Vec<SelectionLayout>)> = Vec::new();
1597        let mut active_rows = BTreeMap::new();
1598        let mut highlighted_rows = None;
1599        let mut highlighted_ranges = Vec::new();
1600        let mut show_scrollbars = false;
1601        self.update_view(cx.app, |view, cx| {
1602            let display_map = view.display_map.update(cx, |map, cx| map.snapshot(cx));
1603
1604            highlighted_rows = view.highlighted_rows();
1605            let theme = cx.global::<Settings>().theme.as_ref();
1606            highlighted_ranges = view.background_highlights_in_range(
1607                start_anchor.clone()..end_anchor.clone(),
1608                &display_map,
1609                theme,
1610            );
1611
1612            let mut remote_selections = HashMap::default();
1613            for (replica_id, line_mode, selection) in display_map
1614                .buffer_snapshot
1615                .remote_selections_in_range(&(start_anchor.clone()..end_anchor.clone()))
1616            {
1617                // The local selections match the leader's selections.
1618                if Some(replica_id) == view.leader_replica_id {
1619                    continue;
1620                }
1621                remote_selections
1622                    .entry(replica_id)
1623                    .or_insert(Vec::new())
1624                    .push(SelectionLayout::new(selection, line_mode, &display_map));
1625            }
1626            selections.extend(remote_selections);
1627
1628            if view.show_local_selections {
1629                let mut local_selections = view
1630                    .selections
1631                    .disjoint_in_range(start_anchor..end_anchor, cx);
1632                local_selections.extend(view.selections.pending(cx));
1633                for selection in &local_selections {
1634                    let is_empty = selection.start == selection.end;
1635                    let selection_start = snapshot.prev_line_boundary(selection.start).1;
1636                    let selection_end = snapshot.next_line_boundary(selection.end).1;
1637                    for row in cmp::max(selection_start.row(), start_row)
1638                        ..=cmp::min(selection_end.row(), end_row)
1639                    {
1640                        let contains_non_empty_selection =
1641                            active_rows.entry(row).or_insert(!is_empty);
1642                        *contains_non_empty_selection |= !is_empty;
1643                    }
1644                }
1645
1646                // Render the local selections in the leader's color when following.
1647                let local_replica_id = view
1648                    .leader_replica_id
1649                    .unwrap_or_else(|| view.replica_id(cx));
1650
1651                selections.push((
1652                    local_replica_id,
1653                    local_selections
1654                        .into_iter()
1655                        .map(|selection| {
1656                            SelectionLayout::new(selection, view.selections.line_mode, &display_map)
1657                        })
1658                        .collect(),
1659                ));
1660            }
1661
1662            show_scrollbars = view.show_scrollbars();
1663        });
1664
1665        let line_number_layouts =
1666            self.layout_line_numbers(start_row..end_row, &active_rows, &snapshot, cx);
1667
1668        let diff_hunks = snapshot
1669            .buffer_snapshot
1670            .git_diff_hunks_in_range(start_row..end_row)
1671            .collect();
1672
1673        let scrollbar_row_range = scroll_position.y()..(scroll_position.y() + height_in_lines);
1674
1675        let mut max_visible_line_width = 0.0;
1676        let line_layouts = self.layout_lines(start_row..end_row, &snapshot, cx);
1677        for line in &line_layouts {
1678            if line.width() > max_visible_line_width {
1679                max_visible_line_width = line.width();
1680            }
1681        }
1682
1683        let style = self.style.clone();
1684        let longest_line_width = layout_line(
1685            snapshot.longest_row(),
1686            &snapshot,
1687            &style,
1688            cx.text_layout_cache,
1689        )
1690        .width();
1691        let scroll_width = longest_line_width.max(max_visible_line_width) + overscroll.x();
1692        let em_width = style.text.em_width(cx.font_cache);
1693        let (scroll_width, blocks) = self.layout_blocks(
1694            start_row..end_row,
1695            &snapshot,
1696            size.x(),
1697            scroll_width,
1698            gutter_padding,
1699            gutter_width,
1700            em_width,
1701            gutter_width + gutter_margin,
1702            line_height,
1703            &style,
1704            &line_layouts,
1705            cx,
1706        );
1707
1708        let scroll_max = vec2f(
1709            ((scroll_width - text_size.x()) / em_width).max(0.0),
1710            max_row as f32,
1711        );
1712
1713        self.update_view(cx.app, |view, cx| {
1714            let clamped = view.clamp_scroll_left(scroll_max.x());
1715
1716            let autoscrolled = if autoscroll_horizontally {
1717                view.autoscroll_horizontally(
1718                    start_row,
1719                    text_size.x(),
1720                    scroll_width,
1721                    em_width,
1722                    &line_layouts,
1723                    cx,
1724                )
1725            } else {
1726                false
1727            };
1728
1729            if clamped || autoscrolled {
1730                snapshot = view.snapshot(cx);
1731            }
1732        });
1733
1734        let mut context_menu = None;
1735        let mut code_actions_indicator = None;
1736        let mut hover = None;
1737        let mut mode = EditorMode::Full;
1738        cx.render(&self.view.upgrade(cx).unwrap(), |view, cx| {
1739            let newest_selection_head = view
1740                .selections
1741                .newest::<usize>(cx)
1742                .head()
1743                .to_display_point(&snapshot);
1744
1745            let style = view.style(cx);
1746            if (start_row..end_row).contains(&newest_selection_head.row()) {
1747                if view.context_menu_visible() {
1748                    context_menu =
1749                        view.render_context_menu(newest_selection_head, style.clone(), cx);
1750                }
1751
1752                code_actions_indicator = view
1753                    .render_code_actions_indicator(&style, cx)
1754                    .map(|indicator| (newest_selection_head.row(), indicator));
1755            }
1756
1757            let visible_rows = start_row..start_row + line_layouts.len() as u32;
1758            hover = view.hover_state.render(&snapshot, &style, visible_rows, cx);
1759            mode = view.mode;
1760        });
1761
1762        if let Some((_, context_menu)) = context_menu.as_mut() {
1763            context_menu.layout(
1764                SizeConstraint {
1765                    min: Vector2F::zero(),
1766                    max: vec2f(
1767                        cx.window_size.x() * 0.7,
1768                        (12. * line_height).min((size.y() - line_height) / 2.),
1769                    ),
1770                },
1771                cx,
1772            );
1773        }
1774
1775        if let Some((_, indicator)) = code_actions_indicator.as_mut() {
1776            indicator.layout(
1777                SizeConstraint::strict_along(
1778                    Axis::Vertical,
1779                    line_height * style.code_actions.vertical_scale,
1780                ),
1781                cx,
1782            );
1783        }
1784
1785        if let Some((_, hover_popovers)) = hover.as_mut() {
1786            for hover_popover in hover_popovers.iter_mut() {
1787                hover_popover.layout(
1788                    SizeConstraint {
1789                        min: Vector2F::zero(),
1790                        max: vec2f(
1791                            (120. * em_width) // Default size
1792                                .min(size.x() / 2.) // Shrink to half of the editor width
1793                                .max(MIN_POPOVER_CHARACTER_WIDTH * em_width), // Apply minimum width of 20 characters
1794                            (16. * line_height) // Default size
1795                                .min(size.y() / 2.) // Shrink to half of the editor height
1796                                .max(MIN_POPOVER_LINE_HEIGHT * line_height), // Apply minimum height of 4 lines
1797                        ),
1798                    },
1799                    cx,
1800                );
1801            }
1802        }
1803
1804        (
1805            size,
1806            LayoutState {
1807                mode,
1808                position_map: Arc::new(PositionMap {
1809                    size,
1810                    scroll_max,
1811                    line_layouts,
1812                    line_height,
1813                    em_width,
1814                    em_advance,
1815                    snapshot,
1816                }),
1817                visible_display_row_range: start_row..end_row,
1818                gutter_size,
1819                gutter_padding,
1820                text_size,
1821                scrollbar_row_range,
1822                show_scrollbars,
1823                max_row,
1824                gutter_margin,
1825                active_rows,
1826                highlighted_rows,
1827                highlighted_ranges,
1828                line_number_layouts,
1829                diff_hunks,
1830                blocks,
1831                selections,
1832                context_menu,
1833                code_actions_indicator,
1834                hover_popovers: hover,
1835            },
1836        )
1837    }
1838
1839    fn paint(
1840        &mut self,
1841        bounds: RectF,
1842        visible_bounds: RectF,
1843        layout: &mut Self::LayoutState,
1844        cx: &mut PaintContext,
1845    ) -> Self::PaintState {
1846        let visible_bounds = bounds.intersection(visible_bounds).unwrap_or_default();
1847        cx.scene.push_layer(Some(visible_bounds));
1848
1849        let gutter_bounds = RectF::new(bounds.origin(), layout.gutter_size);
1850        let text_bounds = RectF::new(
1851            bounds.origin() + vec2f(layout.gutter_size.x(), 0.0),
1852            layout.text_size,
1853        );
1854
1855        Self::attach_mouse_handlers(
1856            &self.view,
1857            &layout.position_map,
1858            visible_bounds,
1859            text_bounds,
1860            gutter_bounds,
1861            bounds,
1862            cx,
1863        );
1864
1865        self.paint_background(gutter_bounds, text_bounds, layout, cx);
1866        if layout.gutter_size.x() > 0. {
1867            self.paint_gutter(gutter_bounds, visible_bounds, layout, cx);
1868        }
1869        self.paint_text(text_bounds, visible_bounds, layout, cx);
1870
1871        cx.scene.push_layer(Some(bounds));
1872        if !layout.blocks.is_empty() {
1873            self.paint_blocks(bounds, visible_bounds, layout, cx);
1874        }
1875        self.paint_scrollbar(bounds, layout, cx);
1876        cx.scene.pop_layer();
1877
1878        cx.scene.pop_layer();
1879    }
1880
1881    fn rect_for_text_range(
1882        &self,
1883        range_utf16: Range<usize>,
1884        bounds: RectF,
1885        _: RectF,
1886        layout: &Self::LayoutState,
1887        _: &Self::PaintState,
1888        _: &gpui::MeasurementContext,
1889    ) -> Option<RectF> {
1890        let text_bounds = RectF::new(
1891            bounds.origin() + vec2f(layout.gutter_size.x(), 0.0),
1892            layout.text_size,
1893        );
1894        let content_origin = text_bounds.origin() + vec2f(layout.gutter_margin, 0.);
1895        let scroll_position = layout.position_map.snapshot.scroll_position();
1896        let start_row = scroll_position.y() as u32;
1897        let scroll_top = scroll_position.y() * layout.position_map.line_height;
1898        let scroll_left = scroll_position.x() * layout.position_map.em_width;
1899
1900        let range_start = OffsetUtf16(range_utf16.start)
1901            .to_display_point(&layout.position_map.snapshot.display_snapshot);
1902        if range_start.row() < start_row {
1903            return None;
1904        }
1905
1906        let line = layout
1907            .position_map
1908            .line_layouts
1909            .get((range_start.row() - start_row) as usize)?;
1910        let range_start_x = line.x_for_index(range_start.column() as usize);
1911        let range_start_y = range_start.row() as f32 * layout.position_map.line_height;
1912        Some(RectF::new(
1913            content_origin
1914                + vec2f(
1915                    range_start_x,
1916                    range_start_y + layout.position_map.line_height,
1917                )
1918                - vec2f(scroll_left, scroll_top),
1919            vec2f(
1920                layout.position_map.em_width,
1921                layout.position_map.line_height,
1922            ),
1923        ))
1924    }
1925
1926    fn debug(
1927        &self,
1928        bounds: RectF,
1929        _: &Self::LayoutState,
1930        _: &Self::PaintState,
1931        _: &gpui::DebugContext,
1932    ) -> json::Value {
1933        json!({
1934            "type": "BufferElement",
1935            "bounds": bounds.to_json()
1936        })
1937    }
1938}
1939
1940pub struct LayoutState {
1941    position_map: Arc<PositionMap>,
1942    gutter_size: Vector2F,
1943    gutter_padding: f32,
1944    gutter_margin: f32,
1945    text_size: Vector2F,
1946    mode: EditorMode,
1947    visible_display_row_range: Range<u32>,
1948    active_rows: BTreeMap<u32, bool>,
1949    highlighted_rows: Option<Range<u32>>,
1950    line_number_layouts: Vec<Option<text_layout::Line>>,
1951    blocks: Vec<BlockLayout>,
1952    highlighted_ranges: Vec<(Range<DisplayPoint>, Color)>,
1953    selections: Vec<(ReplicaId, Vec<SelectionLayout>)>,
1954    scrollbar_row_range: Range<f32>,
1955    show_scrollbars: bool,
1956    max_row: u32,
1957    context_menu: Option<(DisplayPoint, ElementBox)>,
1958    diff_hunks: Vec<DiffHunk<u32>>,
1959    code_actions_indicator: Option<(u32, ElementBox)>,
1960    hover_popovers: Option<(DisplayPoint, Vec<ElementBox>)>,
1961}
1962
1963pub struct PositionMap {
1964    size: Vector2F,
1965    line_height: f32,
1966    scroll_max: Vector2F,
1967    em_width: f32,
1968    em_advance: f32,
1969    line_layouts: Vec<text_layout::Line>,
1970    snapshot: EditorSnapshot,
1971}
1972
1973impl PositionMap {
1974    /// Returns two display points:
1975    /// 1. The nearest *valid* position in the editor
1976    /// 2. An unclipped, potentially *invalid* position that maps directly to
1977    ///    the given pixel position.
1978    fn point_for_position(
1979        &self,
1980        text_bounds: RectF,
1981        position: Vector2F,
1982    ) -> (DisplayPoint, DisplayPoint) {
1983        let scroll_position = self.snapshot.scroll_position();
1984        let position = position - text_bounds.origin();
1985        let y = position.y().max(0.0).min(self.size.y());
1986        let x = position.x() + (scroll_position.x() * self.em_width);
1987        let row = (y / self.line_height + scroll_position.y()) as u32;
1988        let (column, x_overshoot) = if let Some(line) = self
1989            .line_layouts
1990            .get(row as usize - scroll_position.y() as usize)
1991        {
1992            if let Some(ix) = line.index_for_x(x) {
1993                (ix as u32, 0.0)
1994            } else {
1995                (line.len() as u32, 0f32.max(x - line.width()))
1996            }
1997        } else {
1998            (0, x)
1999        };
2000
2001        let mut target_point = DisplayPoint::new(row, column);
2002        let point = self.snapshot.clip_point(target_point, Bias::Left);
2003        *target_point.column_mut() += (x_overshoot / self.em_advance) as u32;
2004
2005        (point, target_point)
2006    }
2007}
2008
2009struct BlockLayout {
2010    row: u32,
2011    element: ElementBox,
2012    style: BlockStyle,
2013}
2014
2015fn layout_line(
2016    row: u32,
2017    snapshot: &EditorSnapshot,
2018    style: &EditorStyle,
2019    layout_cache: &TextLayoutCache,
2020) -> text_layout::Line {
2021    let mut line = snapshot.line(row);
2022
2023    if line.len() > MAX_LINE_LEN {
2024        let mut len = MAX_LINE_LEN;
2025        while !line.is_char_boundary(len) {
2026            len -= 1;
2027        }
2028
2029        line.truncate(len);
2030    }
2031
2032    layout_cache.layout_str(
2033        &line,
2034        style.text.font_size,
2035        &[(
2036            snapshot.line_len(row) as usize,
2037            RunStyle {
2038                font_id: style.text.font_id,
2039                color: Color::black(),
2040                underline: Default::default(),
2041            },
2042        )],
2043    )
2044}
2045
2046#[derive(Copy, Clone, PartialEq, Eq, Debug)]
2047pub enum CursorShape {
2048    Bar,
2049    Block,
2050    Underscore,
2051    Hollow,
2052}
2053
2054impl Default for CursorShape {
2055    fn default() -> Self {
2056        CursorShape::Bar
2057    }
2058}
2059
2060#[derive(Debug)]
2061pub struct Cursor {
2062    origin: Vector2F,
2063    block_width: f32,
2064    line_height: f32,
2065    color: Color,
2066    shape: CursorShape,
2067    block_text: Option<Line>,
2068}
2069
2070impl Cursor {
2071    pub fn new(
2072        origin: Vector2F,
2073        block_width: f32,
2074        line_height: f32,
2075        color: Color,
2076        shape: CursorShape,
2077        block_text: Option<Line>,
2078    ) -> Cursor {
2079        Cursor {
2080            origin,
2081            block_width,
2082            line_height,
2083            color,
2084            shape,
2085            block_text,
2086        }
2087    }
2088
2089    pub fn bounding_rect(&self, origin: Vector2F) -> RectF {
2090        RectF::new(
2091            self.origin + origin,
2092            vec2f(self.block_width, self.line_height),
2093        )
2094    }
2095
2096    pub fn paint(&self, origin: Vector2F, cx: &mut PaintContext) {
2097        let bounds = match self.shape {
2098            CursorShape::Bar => RectF::new(self.origin + origin, vec2f(2.0, self.line_height)),
2099            CursorShape::Block | CursorShape::Hollow => RectF::new(
2100                self.origin + origin,
2101                vec2f(self.block_width, self.line_height),
2102            ),
2103            CursorShape::Underscore => RectF::new(
2104                self.origin + origin + Vector2F::new(0.0, self.line_height - 2.0),
2105                vec2f(self.block_width, 2.0),
2106            ),
2107        };
2108
2109        //Draw background or border quad
2110        if matches!(self.shape, CursorShape::Hollow) {
2111            cx.scene.push_quad(Quad {
2112                bounds,
2113                background: None,
2114                border: Border::all(1., self.color),
2115                corner_radius: 0.,
2116            });
2117        } else {
2118            cx.scene.push_quad(Quad {
2119                bounds,
2120                background: Some(self.color),
2121                border: Default::default(),
2122                corner_radius: 0.,
2123            });
2124        }
2125
2126        if let Some(block_text) = &self.block_text {
2127            block_text.paint(self.origin + origin, bounds, self.line_height, cx);
2128        }
2129    }
2130
2131    pub fn shape(&self) -> CursorShape {
2132        self.shape
2133    }
2134}
2135
2136#[derive(Debug)]
2137pub struct HighlightedRange {
2138    pub start_y: f32,
2139    pub line_height: f32,
2140    pub lines: Vec<HighlightedRangeLine>,
2141    pub color: Color,
2142    pub corner_radius: f32,
2143}
2144
2145#[derive(Debug)]
2146pub struct HighlightedRangeLine {
2147    pub start_x: f32,
2148    pub end_x: f32,
2149}
2150
2151impl HighlightedRange {
2152    pub fn paint(&self, bounds: RectF, scene: &mut Scene) {
2153        if self.lines.len() >= 2 && self.lines[0].start_x > self.lines[1].end_x {
2154            self.paint_lines(self.start_y, &self.lines[0..1], bounds, scene);
2155            self.paint_lines(
2156                self.start_y + self.line_height,
2157                &self.lines[1..],
2158                bounds,
2159                scene,
2160            );
2161        } else {
2162            self.paint_lines(self.start_y, &self.lines, bounds, scene);
2163        }
2164    }
2165
2166    fn paint_lines(
2167        &self,
2168        start_y: f32,
2169        lines: &[HighlightedRangeLine],
2170        bounds: RectF,
2171        scene: &mut Scene,
2172    ) {
2173        if lines.is_empty() {
2174            return;
2175        }
2176
2177        let mut path = PathBuilder::new();
2178        let first_line = lines.first().unwrap();
2179        let last_line = lines.last().unwrap();
2180
2181        let first_top_left = vec2f(first_line.start_x, start_y);
2182        let first_top_right = vec2f(first_line.end_x, start_y);
2183
2184        let curve_height = vec2f(0., self.corner_radius);
2185        let curve_width = |start_x: f32, end_x: f32| {
2186            let max = (end_x - start_x) / 2.;
2187            let width = if max < self.corner_radius {
2188                max
2189            } else {
2190                self.corner_radius
2191            };
2192
2193            vec2f(width, 0.)
2194        };
2195
2196        let top_curve_width = curve_width(first_line.start_x, first_line.end_x);
2197        path.reset(first_top_right - top_curve_width);
2198        path.curve_to(first_top_right + curve_height, first_top_right);
2199
2200        let mut iter = lines.iter().enumerate().peekable();
2201        while let Some((ix, line)) = iter.next() {
2202            let bottom_right = vec2f(line.end_x, start_y + (ix + 1) as f32 * self.line_height);
2203
2204            if let Some((_, next_line)) = iter.peek() {
2205                let next_top_right = vec2f(next_line.end_x, bottom_right.y());
2206
2207                match next_top_right.x().partial_cmp(&bottom_right.x()).unwrap() {
2208                    Ordering::Equal => {
2209                        path.line_to(bottom_right);
2210                    }
2211                    Ordering::Less => {
2212                        let curve_width = curve_width(next_top_right.x(), bottom_right.x());
2213                        path.line_to(bottom_right - curve_height);
2214                        if self.corner_radius > 0. {
2215                            path.curve_to(bottom_right - curve_width, bottom_right);
2216                        }
2217                        path.line_to(next_top_right + curve_width);
2218                        if self.corner_radius > 0. {
2219                            path.curve_to(next_top_right + curve_height, next_top_right);
2220                        }
2221                    }
2222                    Ordering::Greater => {
2223                        let curve_width = curve_width(bottom_right.x(), next_top_right.x());
2224                        path.line_to(bottom_right - curve_height);
2225                        if self.corner_radius > 0. {
2226                            path.curve_to(bottom_right + curve_width, bottom_right);
2227                        }
2228                        path.line_to(next_top_right - curve_width);
2229                        if self.corner_radius > 0. {
2230                            path.curve_to(next_top_right + curve_height, next_top_right);
2231                        }
2232                    }
2233                }
2234            } else {
2235                let curve_width = curve_width(line.start_x, line.end_x);
2236                path.line_to(bottom_right - curve_height);
2237                if self.corner_radius > 0. {
2238                    path.curve_to(bottom_right - curve_width, bottom_right);
2239                }
2240
2241                let bottom_left = vec2f(line.start_x, bottom_right.y());
2242                path.line_to(bottom_left + curve_width);
2243                if self.corner_radius > 0. {
2244                    path.curve_to(bottom_left - curve_height, bottom_left);
2245                }
2246            }
2247        }
2248
2249        if first_line.start_x > last_line.start_x {
2250            let curve_width = curve_width(last_line.start_x, first_line.start_x);
2251            let second_top_left = vec2f(last_line.start_x, start_y + self.line_height);
2252            path.line_to(second_top_left + curve_height);
2253            if self.corner_radius > 0. {
2254                path.curve_to(second_top_left + curve_width, second_top_left);
2255            }
2256            let first_bottom_left = vec2f(first_line.start_x, second_top_left.y());
2257            path.line_to(first_bottom_left - curve_width);
2258            if self.corner_radius > 0. {
2259                path.curve_to(first_bottom_left - curve_height, first_bottom_left);
2260            }
2261        }
2262
2263        path.line_to(first_top_left + curve_height);
2264        if self.corner_radius > 0. {
2265            path.curve_to(first_top_left + top_curve_width, first_top_left);
2266        }
2267        path.line_to(first_top_right - top_curve_width);
2268
2269        scene.push_path(path.build(self.color, Some(bounds)));
2270    }
2271}
2272
2273pub fn scale_vertical_mouse_autoscroll_delta(delta: f32) -> f32 {
2274    delta.powf(1.5) / 100.0
2275}
2276
2277fn scale_horizontal_mouse_autoscroll_delta(delta: f32) -> f32 {
2278    delta.powf(1.2) / 300.0
2279}
2280
2281#[cfg(test)]
2282mod tests {
2283    use std::sync::Arc;
2284
2285    use super::*;
2286    use crate::{
2287        display_map::{BlockDisposition, BlockProperties},
2288        Editor, MultiBuffer,
2289    };
2290    use settings::Settings;
2291    use util::test::sample_text;
2292
2293    #[gpui::test]
2294    fn test_layout_line_numbers(cx: &mut gpui::MutableAppContext) {
2295        cx.set_global(Settings::test(cx));
2296        let buffer = MultiBuffer::build_simple(&sample_text(6, 6, 'a'), cx);
2297        let (window_id, editor) = cx.add_window(Default::default(), |cx| {
2298            Editor::new(EditorMode::Full, buffer, None, None, cx)
2299        });
2300        let element = EditorElement::new(
2301            editor.downgrade(),
2302            editor.read(cx).style(cx),
2303            CursorShape::Bar,
2304        );
2305
2306        let layouts = editor.update(cx, |editor, cx| {
2307            let snapshot = editor.snapshot(cx);
2308            let mut presenter = cx.build_presenter(window_id, 30., Default::default());
2309            let layout_cx = presenter.build_layout_context(Vector2F::zero(), false, cx);
2310            element.layout_line_numbers(0..6, &Default::default(), &snapshot, &layout_cx)
2311        });
2312        assert_eq!(layouts.len(), 6);
2313    }
2314
2315    #[gpui::test]
2316    fn test_layout_with_placeholder_text_and_blocks(cx: &mut gpui::MutableAppContext) {
2317        cx.set_global(Settings::test(cx));
2318        let buffer = MultiBuffer::build_simple("", cx);
2319        let (window_id, editor) = cx.add_window(Default::default(), |cx| {
2320            Editor::new(EditorMode::Full, buffer, None, None, cx)
2321        });
2322
2323        editor.update(cx, |editor, cx| {
2324            editor.set_placeholder_text("hello", cx);
2325            editor.insert_blocks(
2326                [BlockProperties {
2327                    style: BlockStyle::Fixed,
2328                    disposition: BlockDisposition::Above,
2329                    height: 3,
2330                    position: Anchor::min(),
2331                    render: Arc::new(|_| Empty::new().boxed()),
2332                }],
2333                cx,
2334            );
2335
2336            // Blur the editor so that it displays placeholder text.
2337            cx.blur();
2338        });
2339
2340        let mut element = EditorElement::new(
2341            editor.downgrade(),
2342            editor.read(cx).style(cx),
2343            CursorShape::Bar,
2344        );
2345
2346        let mut scene = Scene::new(1.0);
2347        let mut presenter = cx.build_presenter(window_id, 30., Default::default());
2348        let mut layout_cx = presenter.build_layout_context(Vector2F::zero(), false, cx);
2349        let (size, mut state) = element.layout(
2350            SizeConstraint::new(vec2f(500., 500.), vec2f(500., 500.)),
2351            &mut layout_cx,
2352        );
2353
2354        assert_eq!(state.position_map.line_layouts.len(), 4);
2355        assert_eq!(
2356            state
2357                .line_number_layouts
2358                .iter()
2359                .map(Option::is_some)
2360                .collect::<Vec<_>>(),
2361            &[false, false, false, true]
2362        );
2363
2364        // Don't panic.
2365        let bounds = RectF::new(Default::default(), size);
2366        let mut paint_cx = presenter.build_paint_context(&mut scene, bounds.size(), cx);
2367        element.paint(bounds, bounds, &mut state, &mut paint_cx);
2368    }
2369}