div.rs

   1//! Div is the central, reusable element that most GPUI trees will be built from.
   2//! It functions as a container for other elements, and provides a number of
   3//! useful features for laying out and styling its children as well as binding
   4//! mouse events and action handlers. It is meant to be similar to the HTML `<div>`
   5//! element, but for GPUI.
   6//!
   7//! # Build your own div
   8//!
   9//! GPUI does not directly provide APIs for stateful, multi step events like `click`
  10//! and `drag`. We want GPUI users to be able to build their own abstractions for
  11//! their own needs. However, as a UI framework, we're also obliged to provide some
  12//! building blocks to make the process of building your own elements easier.
  13//! For this we have the [`Interactivity`] and the [`StyleRefinement`] structs, as well
  14//! as several associated traits. Together, these provide the full suite of Dom-like events
  15//! and Tailwind-like styling that you can use to build your own custom elements. Div is
  16//! constructed by combining these two systems into an all-in-one element.
  17
  18use crate::{
  19    AbsoluteLength, Action, AnyDrag, AnyElement, AnyTooltip, AnyView, App, Bounds, ClickEvent,
  20    DispatchPhase, Display, Element, ElementId, Entity, FocusHandle, Global, GlobalElementId,
  21    Hitbox, HitboxBehavior, HitboxId, InspectorElementId, IntoElement, IsZero, KeyContext,
  22    KeyDownEvent, KeyUpEvent, KeyboardButton, KeyboardClickEvent, LayoutId, ModifiersChangedEvent,
  23    MouseButton, MouseClickEvent, MouseDownEvent, MouseMoveEvent, MousePressureEvent, MouseUpEvent,
  24    Overflow, ParentElement, Pixels, Point, Render, ScrollWheelEvent, SharedString, Size, Style,
  25    StyleRefinement, Styled, Task, TooltipId, Visibility, Window, WindowControlArea, point, px,
  26    size,
  27};
  28use collections::HashMap;
  29use refineable::Refineable;
  30use smallvec::SmallVec;
  31use stacksafe::{StackSafe, stacksafe};
  32use std::{
  33    any::{Any, TypeId},
  34    cell::RefCell,
  35    cmp::Ordering,
  36    fmt::Debug,
  37    marker::PhantomData,
  38    mem,
  39    rc::Rc,
  40    sync::Arc,
  41    time::Duration,
  42};
  43use util::ResultExt;
  44
  45use super::ImageCacheProvider;
  46
  47const DRAG_THRESHOLD: f64 = 2.;
  48const TOOLTIP_SHOW_DELAY: Duration = Duration::from_millis(500);
  49const HOVERABLE_TOOLTIP_HIDE_DELAY: Duration = Duration::from_millis(500);
  50
  51/// The styling information for a given group.
  52pub struct GroupStyle {
  53    /// The identifier for this group.
  54    pub group: SharedString,
  55
  56    /// The specific style refinement that this group would apply
  57    /// to its children.
  58    pub style: Box<StyleRefinement>,
  59}
  60
  61/// An event for when a drag is moving over this element, with the given state type.
  62pub struct DragMoveEvent<T> {
  63    /// The mouse move event that triggered this drag move event.
  64    pub event: MouseMoveEvent,
  65
  66    /// The bounds of this element.
  67    pub bounds: Bounds<Pixels>,
  68    drag: PhantomData<T>,
  69    dragged_item: Arc<dyn Any>,
  70}
  71
  72impl<T: 'static> DragMoveEvent<T> {
  73    /// Returns the drag state for this event.
  74    pub fn drag<'b>(&self, cx: &'b App) -> &'b T {
  75        cx.active_drag
  76            .as_ref()
  77            .and_then(|drag| drag.value.downcast_ref::<T>())
  78            .expect("DragMoveEvent is only valid when the stored active drag is of the same type.")
  79    }
  80
  81    /// An item that is about to be dropped.
  82    pub fn dragged_item(&self) -> &dyn Any {
  83        self.dragged_item.as_ref()
  84    }
  85}
  86
  87impl Interactivity {
  88    /// Create an `Interactivity`, capturing the caller location in debug mode.
  89    #[cfg(any(feature = "inspector", debug_assertions))]
  90    #[track_caller]
  91    pub fn new() -> Interactivity {
  92        Interactivity {
  93            source_location: Some(core::panic::Location::caller()),
  94            ..Default::default()
  95        }
  96    }
  97
  98    /// Create an `Interactivity`, capturing the caller location in debug mode.
  99    #[cfg(not(any(feature = "inspector", debug_assertions)))]
 100    pub fn new() -> Interactivity {
 101        Interactivity::default()
 102    }
 103
 104    /// Gets the source location of construction. Returns `None` when not in debug mode.
 105    pub fn source_location(&self) -> Option<&'static std::panic::Location<'static>> {
 106        #[cfg(any(feature = "inspector", debug_assertions))]
 107        {
 108            self.source_location
 109        }
 110
 111        #[cfg(not(any(feature = "inspector", debug_assertions)))]
 112        {
 113            None
 114        }
 115    }
 116
 117    /// Bind the given callback to the mouse down event for the given mouse button, during the bubble phase.
 118    /// The imperative API equivalent of [`InteractiveElement::on_mouse_down`].
 119    ///
 120    /// See [`Context::listener`](crate::Context::listener) to get access to the view state from this callback.
 121    pub fn on_mouse_down(
 122        &mut self,
 123        button: MouseButton,
 124        listener: impl Fn(&MouseDownEvent, &mut Window, &mut App) + 'static,
 125    ) {
 126        self.mouse_down_listeners
 127            .push(Box::new(move |event, phase, hitbox, window, cx| {
 128                if phase == DispatchPhase::Bubble
 129                    && event.button == button
 130                    && hitbox.is_hovered(window)
 131                {
 132                    (listener)(event, window, cx)
 133                }
 134            }));
 135    }
 136
 137    /// Bind the given callback to the mouse down event for any button, during the capture phase.
 138    /// The imperative API equivalent of [`InteractiveElement::capture_any_mouse_down`].
 139    ///
 140    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 141    pub fn capture_any_mouse_down(
 142        &mut self,
 143        listener: impl Fn(&MouseDownEvent, &mut Window, &mut App) + 'static,
 144    ) {
 145        self.mouse_down_listeners
 146            .push(Box::new(move |event, phase, hitbox, window, cx| {
 147                if phase == DispatchPhase::Capture && hitbox.is_hovered(window) {
 148                    (listener)(event, window, cx)
 149                }
 150            }));
 151    }
 152
 153    /// Bind the given callback to the mouse down event for any button, during the bubble phase.
 154    /// The imperative API equivalent to [`InteractiveElement::on_any_mouse_down`].
 155    ///
 156    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 157    pub fn on_any_mouse_down(
 158        &mut self,
 159        listener: impl Fn(&MouseDownEvent, &mut Window, &mut App) + 'static,
 160    ) {
 161        self.mouse_down_listeners
 162            .push(Box::new(move |event, phase, hitbox, window, cx| {
 163                if phase == DispatchPhase::Bubble && hitbox.is_hovered(window) {
 164                    (listener)(event, window, cx)
 165                }
 166            }));
 167    }
 168
 169    /// Bind the given callback to the mouse pressure event, during the bubble phase
 170    /// the imperative API equivalent to [`InteractiveElement::on_mouse_pressure`].
 171    ///
 172    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 173    pub fn on_mouse_pressure(
 174        &mut self,
 175        listener: impl Fn(&MousePressureEvent, &mut Window, &mut App) + 'static,
 176    ) {
 177        self.mouse_pressure_listeners
 178            .push(Box::new(move |event, phase, hitbox, window, cx| {
 179                if phase == DispatchPhase::Bubble && hitbox.is_hovered(window) {
 180                    (listener)(event, window, cx)
 181                }
 182            }));
 183    }
 184
 185    /// Bind the given callback to the mouse pressure event, during the capture phase
 186    /// the imperative API equivalent to [`InteractiveElement::on_mouse_pressure`].
 187    ///
 188    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 189    pub fn capture_mouse_pressure(
 190        &mut self,
 191        listener: impl Fn(&MousePressureEvent, &mut Window, &mut App) + 'static,
 192    ) {
 193        self.mouse_pressure_listeners
 194            .push(Box::new(move |event, phase, hitbox, window, cx| {
 195                if phase == DispatchPhase::Capture && hitbox.is_hovered(window) {
 196                    (listener)(event, window, cx)
 197                }
 198            }));
 199    }
 200
 201    /// Bind the given callback to the mouse up event for the given button, during the bubble phase.
 202    /// The imperative API equivalent to [`InteractiveElement::on_mouse_up`].
 203    ///
 204    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 205    pub fn on_mouse_up(
 206        &mut self,
 207        button: MouseButton,
 208        listener: impl Fn(&MouseUpEvent, &mut Window, &mut App) + 'static,
 209    ) {
 210        self.mouse_up_listeners
 211            .push(Box::new(move |event, phase, hitbox, window, cx| {
 212                if phase == DispatchPhase::Bubble
 213                    && event.button == button
 214                    && hitbox.is_hovered(window)
 215                {
 216                    (listener)(event, window, cx)
 217                }
 218            }));
 219    }
 220
 221    /// Bind the given callback to the mouse up event for any button, during the capture phase.
 222    /// The imperative API equivalent to [`InteractiveElement::capture_any_mouse_up`].
 223    ///
 224    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 225    pub fn capture_any_mouse_up(
 226        &mut self,
 227        listener: impl Fn(&MouseUpEvent, &mut Window, &mut App) + 'static,
 228    ) {
 229        self.mouse_up_listeners
 230            .push(Box::new(move |event, phase, hitbox, window, cx| {
 231                if phase == DispatchPhase::Capture && hitbox.is_hovered(window) {
 232                    (listener)(event, window, cx)
 233                }
 234            }));
 235    }
 236
 237    /// Bind the given callback to the mouse up event for any button, during the bubble phase.
 238    /// The imperative API equivalent to [`Interactivity::on_any_mouse_up`].
 239    ///
 240    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 241    pub fn on_any_mouse_up(
 242        &mut self,
 243        listener: impl Fn(&MouseUpEvent, &mut Window, &mut App) + 'static,
 244    ) {
 245        self.mouse_up_listeners
 246            .push(Box::new(move |event, phase, hitbox, window, cx| {
 247                if phase == DispatchPhase::Bubble && hitbox.is_hovered(window) {
 248                    (listener)(event, window, cx)
 249                }
 250            }));
 251    }
 252
 253    /// Bind the given callback to the mouse down event, on any button, during the capture phase,
 254    /// when the mouse is outside of the bounds of this element.
 255    /// The imperative API equivalent to [`InteractiveElement::on_mouse_down_out`].
 256    ///
 257    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 258    pub fn on_mouse_down_out(
 259        &mut self,
 260        listener: impl Fn(&MouseDownEvent, &mut Window, &mut App) + 'static,
 261    ) {
 262        self.mouse_down_listeners
 263            .push(Box::new(move |event, phase, hitbox, window, cx| {
 264                if phase == DispatchPhase::Capture && !hitbox.contains(&window.mouse_position()) {
 265                    (listener)(event, window, cx)
 266                }
 267            }));
 268    }
 269
 270    /// Bind the given callback to the mouse up event, for the given button, during the capture phase,
 271    /// when the mouse is outside of the bounds of this element.
 272    /// The imperative API equivalent to [`InteractiveElement::on_mouse_up_out`].
 273    ///
 274    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 275    pub fn on_mouse_up_out(
 276        &mut self,
 277        button: MouseButton,
 278        listener: impl Fn(&MouseUpEvent, &mut Window, &mut App) + 'static,
 279    ) {
 280        self.mouse_up_listeners
 281            .push(Box::new(move |event, phase, hitbox, window, cx| {
 282                if phase == DispatchPhase::Capture
 283                    && event.button == button
 284                    && !hitbox.is_hovered(window)
 285                {
 286                    (listener)(event, window, cx);
 287                }
 288            }));
 289    }
 290
 291    /// Bind the given callback to the mouse move event, during the bubble phase.
 292    /// The imperative API equivalent to [`InteractiveElement::on_mouse_move`].
 293    ///
 294    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 295    pub fn on_mouse_move(
 296        &mut self,
 297        listener: impl Fn(&MouseMoveEvent, &mut Window, &mut App) + 'static,
 298    ) {
 299        self.mouse_move_listeners
 300            .push(Box::new(move |event, phase, hitbox, window, cx| {
 301                if phase == DispatchPhase::Bubble && hitbox.is_hovered(window) {
 302                    (listener)(event, window, cx);
 303                }
 304            }));
 305    }
 306
 307    /// Bind the given callback to the mouse drag event of the given type. Note that this
 308    /// will be called for all move events, inside or outside of this element, as long as the
 309    /// drag was started with this element under the mouse. Useful for implementing draggable
 310    /// UIs that don't conform to a drag and drop style interaction, like resizing.
 311    /// The imperative API equivalent to [`InteractiveElement::on_drag_move`].
 312    ///
 313    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 314    pub fn on_drag_move<T>(
 315        &mut self,
 316        listener: impl Fn(&DragMoveEvent<T>, &mut Window, &mut App) + 'static,
 317    ) where
 318        T: 'static,
 319    {
 320        self.mouse_move_listeners
 321            .push(Box::new(move |event, phase, hitbox, window, cx| {
 322                if phase == DispatchPhase::Capture
 323                    && let Some(drag) = &cx.active_drag
 324                    && drag.value.as_ref().type_id() == TypeId::of::<T>()
 325                {
 326                    (listener)(
 327                        &DragMoveEvent {
 328                            event: event.clone(),
 329                            bounds: hitbox.bounds,
 330                            drag: PhantomData,
 331                            dragged_item: Arc::clone(&drag.value),
 332                        },
 333                        window,
 334                        cx,
 335                    );
 336                }
 337            }));
 338    }
 339
 340    /// Bind the given callback to scroll wheel events during the bubble phase.
 341    /// The imperative API equivalent to [`InteractiveElement::on_scroll_wheel`].
 342    ///
 343    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 344    pub fn on_scroll_wheel(
 345        &mut self,
 346        listener: impl Fn(&ScrollWheelEvent, &mut Window, &mut App) + 'static,
 347    ) {
 348        self.scroll_wheel_listeners
 349            .push(Box::new(move |event, phase, hitbox, window, cx| {
 350                if phase == DispatchPhase::Bubble && hitbox.should_handle_scroll(window) {
 351                    (listener)(event, window, cx);
 352                }
 353            }));
 354    }
 355
 356    /// Bind the given callback to an action dispatch during the capture phase.
 357    /// The imperative API equivalent to [`InteractiveElement::capture_action`].
 358    ///
 359    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 360    pub fn capture_action<A: Action>(
 361        &mut self,
 362        listener: impl Fn(&A, &mut Window, &mut App) + 'static,
 363    ) {
 364        self.action_listeners.push((
 365            TypeId::of::<A>(),
 366            Box::new(move |action, phase, window, cx| {
 367                let action = action.downcast_ref().unwrap();
 368                if phase == DispatchPhase::Capture {
 369                    (listener)(action, window, cx)
 370                } else {
 371                    cx.propagate();
 372                }
 373            }),
 374        ));
 375    }
 376
 377    /// Bind the given callback to an action dispatch during the bubble phase.
 378    /// The imperative API equivalent to [`InteractiveElement::on_action`].
 379    ///
 380    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 381    pub fn on_action<A: Action>(&mut self, listener: impl Fn(&A, &mut Window, &mut App) + 'static) {
 382        self.action_listeners.push((
 383            TypeId::of::<A>(),
 384            Box::new(move |action, phase, window, cx| {
 385                let action = action.downcast_ref().unwrap();
 386                if phase == DispatchPhase::Bubble {
 387                    (listener)(action, window, cx)
 388                }
 389            }),
 390        ));
 391    }
 392
 393    /// Bind the given callback to an action dispatch, based on a dynamic action parameter
 394    /// instead of a type parameter. Useful for component libraries that want to expose
 395    /// action bindings to their users.
 396    /// The imperative API equivalent to [`InteractiveElement::on_boxed_action`].
 397    ///
 398    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 399    pub fn on_boxed_action(
 400        &mut self,
 401        action: &dyn Action,
 402        listener: impl Fn(&dyn Action, &mut Window, &mut App) + 'static,
 403    ) {
 404        let action = action.boxed_clone();
 405        self.action_listeners.push((
 406            (*action).type_id(),
 407            Box::new(move |_, phase, window, cx| {
 408                if phase == DispatchPhase::Bubble {
 409                    (listener)(&*action, window, cx)
 410                }
 411            }),
 412        ));
 413    }
 414
 415    /// Bind the given callback to key down events during the bubble phase.
 416    /// The imperative API equivalent to [`InteractiveElement::on_key_down`].
 417    ///
 418    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 419    pub fn on_key_down(
 420        &mut self,
 421        listener: impl Fn(&KeyDownEvent, &mut Window, &mut App) + 'static,
 422    ) {
 423        self.key_down_listeners
 424            .push(Box::new(move |event, phase, window, cx| {
 425                if phase == DispatchPhase::Bubble {
 426                    (listener)(event, window, cx)
 427                }
 428            }));
 429    }
 430
 431    /// Bind the given callback to key down events during the capture phase.
 432    /// The imperative API equivalent to [`InteractiveElement::capture_key_down`].
 433    ///
 434    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 435    pub fn capture_key_down(
 436        &mut self,
 437        listener: impl Fn(&KeyDownEvent, &mut Window, &mut App) + 'static,
 438    ) {
 439        self.key_down_listeners
 440            .push(Box::new(move |event, phase, window, cx| {
 441                if phase == DispatchPhase::Capture {
 442                    listener(event, window, cx)
 443                }
 444            }));
 445    }
 446
 447    /// Bind the given callback to key up events during the bubble phase.
 448    /// The imperative API equivalent to [`InteractiveElement::on_key_up`].
 449    ///
 450    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 451    pub fn on_key_up(&mut self, listener: impl Fn(&KeyUpEvent, &mut Window, &mut App) + 'static) {
 452        self.key_up_listeners
 453            .push(Box::new(move |event, phase, window, cx| {
 454                if phase == DispatchPhase::Bubble {
 455                    listener(event, window, cx)
 456                }
 457            }));
 458    }
 459
 460    /// Bind the given callback to key up events during the capture phase.
 461    /// The imperative API equivalent to [`InteractiveElement::on_key_up`].
 462    ///
 463    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 464    pub fn capture_key_up(
 465        &mut self,
 466        listener: impl Fn(&KeyUpEvent, &mut Window, &mut App) + 'static,
 467    ) {
 468        self.key_up_listeners
 469            .push(Box::new(move |event, phase, window, cx| {
 470                if phase == DispatchPhase::Capture {
 471                    listener(event, window, cx)
 472                }
 473            }));
 474    }
 475
 476    /// Bind the given callback to modifiers changing events.
 477    /// The imperative API equivalent to [`InteractiveElement::on_modifiers_changed`].
 478    ///
 479    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 480    pub fn on_modifiers_changed(
 481        &mut self,
 482        listener: impl Fn(&ModifiersChangedEvent, &mut Window, &mut App) + 'static,
 483    ) {
 484        self.modifiers_changed_listeners
 485            .push(Box::new(move |event, window, cx| {
 486                listener(event, window, cx)
 487            }));
 488    }
 489
 490    /// Bind the given callback to drop events of the given type, whether or not the drag started on this element.
 491    /// The imperative API equivalent to [`InteractiveElement::on_drop`].
 492    ///
 493    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 494    pub fn on_drop<T: 'static>(&mut self, listener: impl Fn(&T, &mut Window, &mut App) + 'static) {
 495        self.drop_listeners.push((
 496            TypeId::of::<T>(),
 497            Box::new(move |dragged_value, window, cx| {
 498                listener(dragged_value.downcast_ref().unwrap(), window, cx);
 499            }),
 500        ));
 501    }
 502
 503    /// Use the given predicate to determine whether or not a drop event should be dispatched to this element.
 504    /// The imperative API equivalent to [`InteractiveElement::can_drop`].
 505    pub fn can_drop(
 506        &mut self,
 507        predicate: impl Fn(&dyn Any, &mut Window, &mut App) -> bool + 'static,
 508    ) {
 509        self.can_drop_predicate = Some(Box::new(predicate));
 510    }
 511
 512    /// Bind the given callback to click events of this element.
 513    /// The imperative API equivalent to [`StatefulInteractiveElement::on_click`].
 514    ///
 515    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 516    pub fn on_click(&mut self, listener: impl Fn(&ClickEvent, &mut Window, &mut App) + 'static)
 517    where
 518        Self: Sized,
 519    {
 520        self.click_listeners.push(Rc::new(move |event, window, cx| {
 521            listener(event, window, cx)
 522        }));
 523    }
 524
 525    /// On drag initiation, this callback will be used to create a new view to render the dragged value for a
 526    /// drag and drop operation. This API should also be used as the equivalent of 'on drag start' with
 527    /// the [`Self::on_drag_move`] API.
 528    /// The imperative API equivalent to [`StatefulInteractiveElement::on_drag`].
 529    ///
 530    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 531    pub fn on_drag<T, W>(
 532        &mut self,
 533        value: T,
 534        constructor: impl Fn(&T, Point<Pixels>, &mut Window, &mut App) -> Entity<W> + 'static,
 535    ) where
 536        Self: Sized,
 537        T: 'static,
 538        W: 'static + Render,
 539    {
 540        debug_assert!(
 541            self.drag_listener.is_none(),
 542            "calling on_drag more than once on the same element is not supported"
 543        );
 544        self.drag_listener = Some((
 545            Arc::new(value),
 546            Box::new(move |value, offset, window, cx| {
 547                constructor(value.downcast_ref().unwrap(), offset, window, cx).into()
 548            }),
 549        ));
 550    }
 551
 552    /// Bind the given callback on the hover start and end events of this element. Note that the boolean
 553    /// passed to the callback is true when the hover starts and false when it ends.
 554    /// The imperative API equivalent to [`StatefulInteractiveElement::on_hover`].
 555    ///
 556    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 557    pub fn on_hover(&mut self, listener: impl Fn(&bool, &mut Window, &mut App) + 'static)
 558    where
 559        Self: Sized,
 560    {
 561        debug_assert!(
 562            self.hover_listener.is_none(),
 563            "calling on_hover more than once on the same element is not supported"
 564        );
 565        self.hover_listener = Some(Box::new(listener));
 566    }
 567
 568    /// Use the given callback to construct a new tooltip view when the mouse hovers over this element.
 569    /// The imperative API equivalent to [`StatefulInteractiveElement::tooltip`].
 570    pub fn tooltip(&mut self, build_tooltip: impl Fn(&mut Window, &mut App) -> AnyView + 'static)
 571    where
 572        Self: Sized,
 573    {
 574        debug_assert!(
 575            self.tooltip_builder.is_none(),
 576            "calling tooltip more than once on the same element is not supported"
 577        );
 578        self.tooltip_builder = Some(TooltipBuilder {
 579            build: Rc::new(build_tooltip),
 580            hoverable: false,
 581        });
 582    }
 583
 584    /// Use the given callback to construct a new tooltip view when the mouse hovers over this element.
 585    /// The tooltip itself is also hoverable and won't disappear when the user moves the mouse into
 586    /// the tooltip. The imperative API equivalent to [`StatefulInteractiveElement::hoverable_tooltip`].
 587    pub fn hoverable_tooltip(
 588        &mut self,
 589        build_tooltip: impl Fn(&mut Window, &mut App) -> AnyView + 'static,
 590    ) where
 591        Self: Sized,
 592    {
 593        debug_assert!(
 594            self.tooltip_builder.is_none(),
 595            "calling tooltip more than once on the same element is not supported"
 596        );
 597        self.tooltip_builder = Some(TooltipBuilder {
 598            build: Rc::new(build_tooltip),
 599            hoverable: true,
 600        });
 601    }
 602
 603    /// Block the mouse from all interactions with elements behind this element's hitbox. Typically
 604    /// `block_mouse_except_scroll` should be preferred.
 605    ///
 606    /// The imperative API equivalent to [`InteractiveElement::occlude`]
 607    pub fn occlude_mouse(&mut self) {
 608        self.hitbox_behavior = HitboxBehavior::BlockMouse;
 609    }
 610
 611    /// Set the bounds of this element as a window control area for the platform window.
 612    /// The imperative API equivalent to [`InteractiveElement::window_control_area`]
 613    pub fn window_control_area(&mut self, area: WindowControlArea) {
 614        self.window_control = Some(area);
 615    }
 616
 617    /// Block non-scroll mouse interactions with elements behind this element's hitbox.
 618    /// The imperative API equivalent to [`InteractiveElement::block_mouse_except_scroll`].
 619    ///
 620    /// See [`Hitbox::is_hovered`] for details.
 621    pub fn block_mouse_except_scroll(&mut self) {
 622        self.hitbox_behavior = HitboxBehavior::BlockMouseExceptScroll;
 623    }
 624}
 625
 626/// A trait for elements that want to use the standard GPUI event handlers that don't
 627/// require any state.
 628pub trait InteractiveElement: Sized {
 629    /// Retrieve the interactivity state associated with this element
 630    fn interactivity(&mut self) -> &mut Interactivity;
 631
 632    /// Assign this element to a group of elements that can be styled together
 633    fn group(mut self, group: impl Into<SharedString>) -> Self {
 634        self.interactivity().group = Some(group.into());
 635        self
 636    }
 637
 638    /// Assign this element an ID, so that it can be used with interactivity
 639    fn id(mut self, id: impl Into<ElementId>) -> Stateful<Self> {
 640        self.interactivity().element_id = Some(id.into());
 641
 642        Stateful { element: self }
 643    }
 644
 645    /// Track the focus state of the given focus handle on this element.
 646    /// If the focus handle is focused by the application, this element will
 647    /// apply its focused styles.
 648    fn track_focus(mut self, focus_handle: &FocusHandle) -> Self {
 649        self.interactivity().focusable = true;
 650        self.interactivity().tracked_focus_handle = Some(focus_handle.clone());
 651        self
 652    }
 653
 654    /// Set whether this element is a tab stop.
 655    ///
 656    /// When false, the element remains in tab-index order but cannot be reached via keyboard navigation.
 657    /// Useful for container elements: focus the container, then call `window.focus_next()` to focus
 658    /// the first tab stop inside it while having the container element itself be unreachable via the keyboard.
 659    /// Should only be used with `tab_index`.
 660    fn tab_stop(mut self, tab_stop: bool) -> Self {
 661        self.interactivity().tab_stop = tab_stop;
 662        self
 663    }
 664
 665    /// Set index of the tab stop order, and set this node as a tab stop.
 666    /// This will default the element to being a tab stop. See [`Self::tab_stop`] for more information.
 667    /// This should only be used in conjunction with `tab_group`
 668    /// in order to not interfere with the tab index of other elements.
 669    fn tab_index(mut self, index: isize) -> Self {
 670        self.interactivity().focusable = true;
 671        self.interactivity().tab_index = Some(index);
 672        self.interactivity().tab_stop = true;
 673        self
 674    }
 675
 676    /// Designate this div as a "tab group". Tab groups have their own location in the tab-index order,
 677    /// but for children of the tab group, the tab index is reset to 0. This can be useful for swapping
 678    /// the order of tab stops within the group, without having to renumber all the tab stops in the whole
 679    /// application.
 680    fn tab_group(mut self) -> Self {
 681        self.interactivity().tab_group = true;
 682        if self.interactivity().tab_index.is_none() {
 683            self.interactivity().tab_index = Some(0);
 684        }
 685        self
 686    }
 687
 688    /// Set the keymap context for this element. This will be used to determine
 689    /// which action to dispatch from the keymap.
 690    fn key_context<C, E>(mut self, key_context: C) -> Self
 691    where
 692        C: TryInto<KeyContext, Error = E>,
 693        E: Debug,
 694    {
 695        if let Some(key_context) = key_context.try_into().log_err() {
 696            self.interactivity().key_context = Some(key_context);
 697        }
 698        self
 699    }
 700
 701    /// Apply the given style to this element when the mouse hovers over it
 702    fn hover(mut self, f: impl FnOnce(StyleRefinement) -> StyleRefinement) -> Self {
 703        debug_assert!(
 704            self.interactivity().hover_style.is_none(),
 705            "hover style already set"
 706        );
 707        self.interactivity().hover_style = Some(Box::new(f(StyleRefinement::default())));
 708        self
 709    }
 710
 711    /// Apply the given style to this element when the mouse hovers over a group member
 712    fn group_hover(
 713        mut self,
 714        group_name: impl Into<SharedString>,
 715        f: impl FnOnce(StyleRefinement) -> StyleRefinement,
 716    ) -> Self {
 717        self.interactivity().group_hover_style = Some(GroupStyle {
 718            group: group_name.into(),
 719            style: Box::new(f(StyleRefinement::default())),
 720        });
 721        self
 722    }
 723
 724    /// Bind the given callback to the mouse down event for the given mouse button.
 725    /// The fluent API equivalent to [`Interactivity::on_mouse_down`].
 726    ///
 727    /// See [`Context::listener`](crate::Context::listener) to get access to the view state from this callback.
 728    fn on_mouse_down(
 729        mut self,
 730        button: MouseButton,
 731        listener: impl Fn(&MouseDownEvent, &mut Window, &mut App) + 'static,
 732    ) -> Self {
 733        self.interactivity().on_mouse_down(button, listener);
 734        self
 735    }
 736
 737    #[cfg(any(test, feature = "test-support"))]
 738    /// Set a key that can be used to look up this element's bounds
 739    /// in the [`crate::VisualTestContext::debug_bounds`] map
 740    /// This is a noop in release builds
 741    fn debug_selector(mut self, f: impl FnOnce() -> String) -> Self {
 742        self.interactivity().debug_selector = Some(f());
 743        self
 744    }
 745
 746    #[cfg(not(any(test, feature = "test-support")))]
 747    /// Set a key that can be used to look up this element's bounds
 748    /// in the [`crate::VisualTestContext::debug_bounds`] map
 749    /// This is a noop in release builds
 750    #[inline]
 751    fn debug_selector(self, _: impl FnOnce() -> String) -> Self {
 752        self
 753    }
 754
 755    /// Bind the given callback to the mouse down event for any button, during the capture phase.
 756    /// The fluent API equivalent to [`Interactivity::capture_any_mouse_down`].
 757    ///
 758    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 759    fn capture_any_mouse_down(
 760        mut self,
 761        listener: impl Fn(&MouseDownEvent, &mut Window, &mut App) + 'static,
 762    ) -> Self {
 763        self.interactivity().capture_any_mouse_down(listener);
 764        self
 765    }
 766
 767    /// Bind the given callback to the mouse down event for any button, during the capture phase.
 768    /// The fluent API equivalent to [`Interactivity::on_any_mouse_down`].
 769    ///
 770    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 771    fn on_any_mouse_down(
 772        mut self,
 773        listener: impl Fn(&MouseDownEvent, &mut Window, &mut App) + 'static,
 774    ) -> Self {
 775        self.interactivity().on_any_mouse_down(listener);
 776        self
 777    }
 778
 779    /// Bind the given callback to the mouse up event for the given button, during the bubble phase.
 780    /// The fluent API equivalent to [`Interactivity::on_mouse_up`].
 781    ///
 782    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 783    fn on_mouse_up(
 784        mut self,
 785        button: MouseButton,
 786        listener: impl Fn(&MouseUpEvent, &mut Window, &mut App) + 'static,
 787    ) -> Self {
 788        self.interactivity().on_mouse_up(button, listener);
 789        self
 790    }
 791
 792    /// Bind the given callback to the mouse up event for any button, during the capture phase.
 793    /// The fluent API equivalent to [`Interactivity::capture_any_mouse_up`].
 794    ///
 795    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 796    fn capture_any_mouse_up(
 797        mut self,
 798        listener: impl Fn(&MouseUpEvent, &mut Window, &mut App) + 'static,
 799    ) -> Self {
 800        self.interactivity().capture_any_mouse_up(listener);
 801        self
 802    }
 803
 804    /// Bind the given callback to the mouse pressure event, during the bubble phase
 805    /// the fluent API equivalent to [`Interactivity::on_mouse_pressure`]
 806    ///
 807    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 808    fn on_mouse_pressure(
 809        mut self,
 810        listener: impl Fn(&MousePressureEvent, &mut Window, &mut App) + 'static,
 811    ) -> Self {
 812        self.interactivity().on_mouse_pressure(listener);
 813        self
 814    }
 815
 816    /// Bind the given callback to the mouse pressure event, during the capture phase
 817    /// the fluent API equivalent to [`Interactivity::on_mouse_pressure`]
 818    ///
 819    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 820    fn capture_mouse_pressure(
 821        mut self,
 822        listener: impl Fn(&MousePressureEvent, &mut Window, &mut App) + 'static,
 823    ) -> Self {
 824        self.interactivity().capture_mouse_pressure(listener);
 825        self
 826    }
 827
 828    /// Bind the given callback to the mouse down event, on any button, during the capture phase,
 829    /// when the mouse is outside of the bounds of this element.
 830    /// The fluent API equivalent to [`Interactivity::on_mouse_down_out`].
 831    ///
 832    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 833    fn on_mouse_down_out(
 834        mut self,
 835        listener: impl Fn(&MouseDownEvent, &mut Window, &mut App) + 'static,
 836    ) -> Self {
 837        self.interactivity().on_mouse_down_out(listener);
 838        self
 839    }
 840
 841    /// Bind the given callback to the mouse up event, for the given button, during the capture phase,
 842    /// when the mouse is outside of the bounds of this element.
 843    /// The fluent API equivalent to [`Interactivity::on_mouse_up_out`].
 844    ///
 845    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 846    fn on_mouse_up_out(
 847        mut self,
 848        button: MouseButton,
 849        listener: impl Fn(&MouseUpEvent, &mut Window, &mut App) + 'static,
 850    ) -> Self {
 851        self.interactivity().on_mouse_up_out(button, listener);
 852        self
 853    }
 854
 855    /// Bind the given callback to the mouse move event, during the bubble phase.
 856    /// The fluent API equivalent to [`Interactivity::on_mouse_move`].
 857    ///
 858    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 859    fn on_mouse_move(
 860        mut self,
 861        listener: impl Fn(&MouseMoveEvent, &mut Window, &mut App) + 'static,
 862    ) -> Self {
 863        self.interactivity().on_mouse_move(listener);
 864        self
 865    }
 866
 867    /// Bind the given callback to the mouse drag event of the given type. Note that this
 868    /// will be called for all move events, inside or outside of this element, as long as the
 869    /// drag was started with this element under the mouse. Useful for implementing draggable
 870    /// UIs that don't conform to a drag and drop style interaction, like resizing.
 871    /// The fluent API equivalent to [`Interactivity::on_drag_move`].
 872    ///
 873    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 874    fn on_drag_move<T: 'static>(
 875        mut self,
 876        listener: impl Fn(&DragMoveEvent<T>, &mut Window, &mut App) + 'static,
 877    ) -> Self {
 878        self.interactivity().on_drag_move(listener);
 879        self
 880    }
 881
 882    /// Bind the given callback to scroll wheel events during the bubble phase.
 883    /// The fluent API equivalent to [`Interactivity::on_scroll_wheel`].
 884    ///
 885    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 886    fn on_scroll_wheel(
 887        mut self,
 888        listener: impl Fn(&ScrollWheelEvent, &mut Window, &mut App) + 'static,
 889    ) -> Self {
 890        self.interactivity().on_scroll_wheel(listener);
 891        self
 892    }
 893
 894    /// Capture the given action, before normal action dispatch can fire.
 895    /// The fluent API equivalent to [`Interactivity::capture_action`].
 896    ///
 897    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 898    fn capture_action<A: Action>(
 899        mut self,
 900        listener: impl Fn(&A, &mut Window, &mut App) + 'static,
 901    ) -> Self {
 902        self.interactivity().capture_action(listener);
 903        self
 904    }
 905
 906    /// Bind the given callback to an action dispatch during the bubble phase.
 907    /// The fluent API equivalent to [`Interactivity::on_action`].
 908    ///
 909    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 910    fn on_action<A: Action>(
 911        mut self,
 912        listener: impl Fn(&A, &mut Window, &mut App) + 'static,
 913    ) -> Self {
 914        self.interactivity().on_action(listener);
 915        self
 916    }
 917
 918    /// Bind the given callback to an action dispatch, based on a dynamic action parameter
 919    /// instead of a type parameter. Useful for component libraries that want to expose
 920    /// action bindings to their users.
 921    /// The fluent API equivalent to [`Interactivity::on_boxed_action`].
 922    ///
 923    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 924    fn on_boxed_action(
 925        mut self,
 926        action: &dyn Action,
 927        listener: impl Fn(&dyn Action, &mut Window, &mut App) + 'static,
 928    ) -> Self {
 929        self.interactivity().on_boxed_action(action, listener);
 930        self
 931    }
 932
 933    /// Bind the given callback to key down events during the bubble phase.
 934    /// The fluent API equivalent to [`Interactivity::on_key_down`].
 935    ///
 936    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 937    fn on_key_down(
 938        mut self,
 939        listener: impl Fn(&KeyDownEvent, &mut Window, &mut App) + 'static,
 940    ) -> Self {
 941        self.interactivity().on_key_down(listener);
 942        self
 943    }
 944
 945    /// Bind the given callback to key down events during the capture phase.
 946    /// The fluent API equivalent to [`Interactivity::capture_key_down`].
 947    ///
 948    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 949    fn capture_key_down(
 950        mut self,
 951        listener: impl Fn(&KeyDownEvent, &mut Window, &mut App) + 'static,
 952    ) -> Self {
 953        self.interactivity().capture_key_down(listener);
 954        self
 955    }
 956
 957    /// Bind the given callback to key up events during the bubble phase.
 958    /// The fluent API equivalent to [`Interactivity::on_key_up`].
 959    ///
 960    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 961    fn on_key_up(
 962        mut self,
 963        listener: impl Fn(&KeyUpEvent, &mut Window, &mut App) + 'static,
 964    ) -> Self {
 965        self.interactivity().on_key_up(listener);
 966        self
 967    }
 968
 969    /// Bind the given callback to key up events during the capture phase.
 970    /// The fluent API equivalent to [`Interactivity::capture_key_up`].
 971    ///
 972    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 973    fn capture_key_up(
 974        mut self,
 975        listener: impl Fn(&KeyUpEvent, &mut Window, &mut App) + 'static,
 976    ) -> Self {
 977        self.interactivity().capture_key_up(listener);
 978        self
 979    }
 980
 981    /// Bind the given callback to modifiers changing events.
 982    /// The fluent API equivalent to [`Interactivity::on_modifiers_changed`].
 983    ///
 984    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 985    fn on_modifiers_changed(
 986        mut self,
 987        listener: impl Fn(&ModifiersChangedEvent, &mut Window, &mut App) + 'static,
 988    ) -> Self {
 989        self.interactivity().on_modifiers_changed(listener);
 990        self
 991    }
 992
 993    /// Apply the given style when the given data type is dragged over this element
 994    fn drag_over<S: 'static>(
 995        mut self,
 996        f: impl 'static + Fn(StyleRefinement, &S, &mut Window, &mut App) -> StyleRefinement,
 997    ) -> Self {
 998        self.interactivity().drag_over_styles.push((
 999            TypeId::of::<S>(),
1000            Box::new(move |currently_dragged: &dyn Any, window, cx| {
1001                f(
1002                    StyleRefinement::default(),
1003                    currently_dragged.downcast_ref::<S>().unwrap(),
1004                    window,
1005                    cx,
1006                )
1007            }),
1008        ));
1009        self
1010    }
1011
1012    /// Apply the given style when the given data type is dragged over this element's group
1013    fn group_drag_over<S: 'static>(
1014        mut self,
1015        group_name: impl Into<SharedString>,
1016        f: impl FnOnce(StyleRefinement) -> StyleRefinement,
1017    ) -> Self {
1018        self.interactivity().group_drag_over_styles.push((
1019            TypeId::of::<S>(),
1020            GroupStyle {
1021                group: group_name.into(),
1022                style: Box::new(f(StyleRefinement::default())),
1023            },
1024        ));
1025        self
1026    }
1027
1028    /// Bind the given callback to drop events of the given type, whether or not the drag started on this element.
1029    /// The fluent API equivalent to [`Interactivity::on_drop`].
1030    ///
1031    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
1032    fn on_drop<T: 'static>(
1033        mut self,
1034        listener: impl Fn(&T, &mut Window, &mut App) + 'static,
1035    ) -> Self {
1036        self.interactivity().on_drop(listener);
1037        self
1038    }
1039
1040    /// Use the given predicate to determine whether or not a drop event should be dispatched to this element.
1041    /// The fluent API equivalent to [`Interactivity::can_drop`].
1042    fn can_drop(
1043        mut self,
1044        predicate: impl Fn(&dyn Any, &mut Window, &mut App) -> bool + 'static,
1045    ) -> Self {
1046        self.interactivity().can_drop(predicate);
1047        self
1048    }
1049
1050    /// Block the mouse from all interactions with elements behind this element's hitbox. Typically
1051    /// `block_mouse_except_scroll` should be preferred.
1052    /// The fluent API equivalent to [`Interactivity::occlude_mouse`].
1053    fn occlude(mut self) -> Self {
1054        self.interactivity().occlude_mouse();
1055        self
1056    }
1057
1058    /// Set the bounds of this element as a window control area for the platform window.
1059    /// The fluent API equivalent to [`Interactivity::window_control_area`].
1060    fn window_control_area(mut self, area: WindowControlArea) -> Self {
1061        self.interactivity().window_control_area(area);
1062        self
1063    }
1064
1065    /// Block non-scroll mouse interactions with elements behind this element's hitbox.
1066    /// The fluent API equivalent to [`Interactivity::block_mouse_except_scroll`].
1067    ///
1068    /// See [`Hitbox::is_hovered`] for details.
1069    fn block_mouse_except_scroll(mut self) -> Self {
1070        self.interactivity().block_mouse_except_scroll();
1071        self
1072    }
1073
1074    /// Set the given styles to be applied when this element, specifically, is focused.
1075    /// Requires that the element is focusable. Elements can be made focusable using [`InteractiveElement::track_focus`].
1076    fn focus(mut self, f: impl FnOnce(StyleRefinement) -> StyleRefinement) -> Self
1077    where
1078        Self: Sized,
1079    {
1080        self.interactivity().focus_style = Some(Box::new(f(StyleRefinement::default())));
1081        self
1082    }
1083
1084    /// Set the given styles to be applied when this element is inside another element that is focused.
1085    /// Requires that the element is focusable. Elements can be made focusable using [`InteractiveElement::track_focus`].
1086    fn in_focus(mut self, f: impl FnOnce(StyleRefinement) -> StyleRefinement) -> Self
1087    where
1088        Self: Sized,
1089    {
1090        self.interactivity().in_focus_style = Some(Box::new(f(StyleRefinement::default())));
1091        self
1092    }
1093
1094    /// Set the given styles to be applied when this element is focused via keyboard navigation.
1095    /// This is similar to CSS's `:focus-visible` pseudo-class - it only applies when the element
1096    /// is focused AND the user is navigating via keyboard (not mouse clicks).
1097    /// Requires that the element is focusable. Elements can be made focusable using [`InteractiveElement::track_focus`].
1098    fn focus_visible(mut self, f: impl FnOnce(StyleRefinement) -> StyleRefinement) -> Self
1099    where
1100        Self: Sized,
1101    {
1102        self.interactivity().focus_visible_style = Some(Box::new(f(StyleRefinement::default())));
1103        self
1104    }
1105}
1106
1107/// A trait for elements that want to use the standard GPUI interactivity features
1108/// that require state.
1109pub trait StatefulInteractiveElement: InteractiveElement {
1110    /// Set this element to focusable.
1111    fn focusable(mut self) -> Self {
1112        self.interactivity().focusable = true;
1113        self
1114    }
1115
1116    /// Set the overflow x and y to scroll.
1117    fn overflow_scroll(mut self) -> Self {
1118        self.interactivity().base_style.overflow.x = Some(Overflow::Scroll);
1119        self.interactivity().base_style.overflow.y = Some(Overflow::Scroll);
1120        self
1121    }
1122
1123    /// Set the overflow x to scroll.
1124    fn overflow_x_scroll(mut self) -> Self {
1125        self.interactivity().base_style.overflow.x = Some(Overflow::Scroll);
1126        self
1127    }
1128
1129    /// Set the overflow y to scroll.
1130    fn overflow_y_scroll(mut self) -> Self {
1131        self.interactivity().base_style.overflow.y = Some(Overflow::Scroll);
1132        self
1133    }
1134
1135    /// Set the space to be reserved for rendering the scrollbar.
1136    ///
1137    /// This will only affect the layout of the element when overflow for this element is set to
1138    /// `Overflow::Scroll`.
1139    fn scrollbar_width(mut self, width: impl Into<AbsoluteLength>) -> Self {
1140        self.interactivity().base_style.scrollbar_width = Some(width.into());
1141        self
1142    }
1143
1144    /// Track the scroll state of this element with the given handle.
1145    fn track_scroll(mut self, scroll_handle: &ScrollHandle) -> Self {
1146        self.interactivity().tracked_scroll_handle = Some(scroll_handle.clone());
1147        self
1148    }
1149
1150    /// Track the scroll state of this element with the given handle.
1151    fn anchor_scroll(mut self, scroll_anchor: Option<ScrollAnchor>) -> Self {
1152        self.interactivity().scroll_anchor = scroll_anchor;
1153        self
1154    }
1155
1156    /// Set the given styles to be applied when this element is active.
1157    fn active(mut self, f: impl FnOnce(StyleRefinement) -> StyleRefinement) -> Self
1158    where
1159        Self: Sized,
1160    {
1161        self.interactivity().active_style = Some(Box::new(f(StyleRefinement::default())));
1162        self
1163    }
1164
1165    /// Set the given styles to be applied when this element's group is active.
1166    fn group_active(
1167        mut self,
1168        group_name: impl Into<SharedString>,
1169        f: impl FnOnce(StyleRefinement) -> StyleRefinement,
1170    ) -> Self
1171    where
1172        Self: Sized,
1173    {
1174        self.interactivity().group_active_style = Some(GroupStyle {
1175            group: group_name.into(),
1176            style: Box::new(f(StyleRefinement::default())),
1177        });
1178        self
1179    }
1180
1181    /// Bind the given callback to click events of this element.
1182    /// The fluent API equivalent to [`Interactivity::on_click`].
1183    ///
1184    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
1185    fn on_click(mut self, listener: impl Fn(&ClickEvent, &mut Window, &mut App) + 'static) -> Self
1186    where
1187        Self: Sized,
1188    {
1189        self.interactivity().on_click(listener);
1190        self
1191    }
1192
1193    /// On drag initiation, this callback will be used to create a new view to render the dragged value for a
1194    /// drag and drop operation. This API should also be used as the equivalent of 'on drag start' with
1195    /// the [`InteractiveElement::on_drag_move`] API.
1196    /// The callback also has access to the offset of triggering click from the origin of parent element.
1197    /// The fluent API equivalent to [`Interactivity::on_drag`].
1198    ///
1199    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
1200    fn on_drag<T, W>(
1201        mut self,
1202        value: T,
1203        constructor: impl Fn(&T, Point<Pixels>, &mut Window, &mut App) -> Entity<W> + 'static,
1204    ) -> Self
1205    where
1206        Self: Sized,
1207        T: 'static,
1208        W: 'static + Render,
1209    {
1210        self.interactivity().on_drag(value, constructor);
1211        self
1212    }
1213
1214    /// Bind the given callback on the hover start and end events of this element. Note that the boolean
1215    /// passed to the callback is true when the hover starts and false when it ends.
1216    /// The fluent API equivalent to [`Interactivity::on_hover`].
1217    ///
1218    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
1219    fn on_hover(mut self, listener: impl Fn(&bool, &mut Window, &mut App) + 'static) -> Self
1220    where
1221        Self: Sized,
1222    {
1223        self.interactivity().on_hover(listener);
1224        self
1225    }
1226
1227    /// Use the given callback to construct a new tooltip view when the mouse hovers over this element.
1228    /// The fluent API equivalent to [`Interactivity::tooltip`].
1229    fn tooltip(mut self, build_tooltip: impl Fn(&mut Window, &mut App) -> AnyView + 'static) -> Self
1230    where
1231        Self: Sized,
1232    {
1233        self.interactivity().tooltip(build_tooltip);
1234        self
1235    }
1236
1237    /// Use the given callback to construct a new tooltip view when the mouse hovers over this element.
1238    /// The tooltip itself is also hoverable and won't disappear when the user moves the mouse into
1239    /// the tooltip. The fluent API equivalent to [`Interactivity::hoverable_tooltip`].
1240    fn hoverable_tooltip(
1241        mut self,
1242        build_tooltip: impl Fn(&mut Window, &mut App) -> AnyView + 'static,
1243    ) -> Self
1244    where
1245        Self: Sized,
1246    {
1247        self.interactivity().hoverable_tooltip(build_tooltip);
1248        self
1249    }
1250}
1251
1252pub(crate) type MouseDownListener =
1253    Box<dyn Fn(&MouseDownEvent, DispatchPhase, &Hitbox, &mut Window, &mut App) + 'static>;
1254pub(crate) type MouseUpListener =
1255    Box<dyn Fn(&MouseUpEvent, DispatchPhase, &Hitbox, &mut Window, &mut App) + 'static>;
1256pub(crate) type MousePressureListener =
1257    Box<dyn Fn(&MousePressureEvent, DispatchPhase, &Hitbox, &mut Window, &mut App) + 'static>;
1258pub(crate) type MouseMoveListener =
1259    Box<dyn Fn(&MouseMoveEvent, DispatchPhase, &Hitbox, &mut Window, &mut App) + 'static>;
1260
1261pub(crate) type ScrollWheelListener =
1262    Box<dyn Fn(&ScrollWheelEvent, DispatchPhase, &Hitbox, &mut Window, &mut App) + 'static>;
1263
1264pub(crate) type ClickListener = Rc<dyn Fn(&ClickEvent, &mut Window, &mut App) + 'static>;
1265
1266pub(crate) type DragListener =
1267    Box<dyn Fn(&dyn Any, Point<Pixels>, &mut Window, &mut App) -> AnyView + 'static>;
1268
1269type DropListener = Box<dyn Fn(&dyn Any, &mut Window, &mut App) + 'static>;
1270
1271type CanDropPredicate = Box<dyn Fn(&dyn Any, &mut Window, &mut App) -> bool + 'static>;
1272
1273pub(crate) struct TooltipBuilder {
1274    build: Rc<dyn Fn(&mut Window, &mut App) -> AnyView + 'static>,
1275    hoverable: bool,
1276}
1277
1278pub(crate) type KeyDownListener =
1279    Box<dyn Fn(&KeyDownEvent, DispatchPhase, &mut Window, &mut App) + 'static>;
1280
1281pub(crate) type KeyUpListener =
1282    Box<dyn Fn(&KeyUpEvent, DispatchPhase, &mut Window, &mut App) + 'static>;
1283
1284pub(crate) type ModifiersChangedListener =
1285    Box<dyn Fn(&ModifiersChangedEvent, &mut Window, &mut App) + 'static>;
1286
1287pub(crate) type ActionListener =
1288    Box<dyn Fn(&dyn Any, DispatchPhase, &mut Window, &mut App) + 'static>;
1289
1290/// Construct a new [`Div`] element
1291#[track_caller]
1292pub fn div() -> Div {
1293    Div {
1294        interactivity: Interactivity::new(),
1295        children: SmallVec::default(),
1296        prepaint_listener: None,
1297        image_cache: None,
1298    }
1299}
1300
1301/// A [`Div`] element, the all-in-one element for building complex UIs in GPUI
1302pub struct Div {
1303    interactivity: Interactivity,
1304    children: SmallVec<[StackSafe<AnyElement>; 2]>,
1305    prepaint_listener: Option<Box<dyn Fn(Vec<Bounds<Pixels>>, &mut Window, &mut App) + 'static>>,
1306    image_cache: Option<Box<dyn ImageCacheProvider>>,
1307}
1308
1309impl Div {
1310    /// Add a listener to be called when the children of this `Div` are prepainted.
1311    /// This allows you to store the [`Bounds`] of the children for later use.
1312    pub fn on_children_prepainted(
1313        mut self,
1314        listener: impl Fn(Vec<Bounds<Pixels>>, &mut Window, &mut App) + 'static,
1315    ) -> Self {
1316        self.prepaint_listener = Some(Box::new(listener));
1317        self
1318    }
1319
1320    /// Add an image cache at the location of this div in the element tree.
1321    pub fn image_cache(mut self, cache: impl ImageCacheProvider) -> Self {
1322        self.image_cache = Some(Box::new(cache));
1323        self
1324    }
1325}
1326
1327/// A frame state for a `Div` element, which contains layout IDs for its children.
1328///
1329/// This struct is used internally by the `Div` element to manage the layout state of its children
1330/// during the UI update cycle. It holds a small vector of `LayoutId` values, each corresponding to
1331/// a child element of the `Div`. These IDs are used to query the layout engine for the computed
1332/// bounds of the children after the layout phase is complete.
1333pub struct DivFrameState {
1334    child_layout_ids: SmallVec<[LayoutId; 2]>,
1335}
1336
1337/// Interactivity state displayed an manipulated in the inspector.
1338#[derive(Clone)]
1339pub struct DivInspectorState {
1340    /// The inspected element's base style. This is used for both inspecting and modifying the
1341    /// state. In the future it will make sense to separate the read and write, possibly tracking
1342    /// the modifications.
1343    #[cfg(any(feature = "inspector", debug_assertions))]
1344    pub base_style: Box<StyleRefinement>,
1345    /// Inspects the bounds of the element.
1346    pub bounds: Bounds<Pixels>,
1347    /// Size of the children of the element, or `bounds.size` if it has no children.
1348    pub content_size: Size<Pixels>,
1349}
1350
1351impl Styled for Div {
1352    fn style(&mut self) -> &mut StyleRefinement {
1353        &mut self.interactivity.base_style
1354    }
1355}
1356
1357impl InteractiveElement for Div {
1358    fn interactivity(&mut self) -> &mut Interactivity {
1359        &mut self.interactivity
1360    }
1361}
1362
1363impl ParentElement for Div {
1364    fn extend(&mut self, elements: impl IntoIterator<Item = AnyElement>) {
1365        self.children
1366            .extend(elements.into_iter().map(StackSafe::new))
1367    }
1368}
1369
1370impl Element for Div {
1371    type RequestLayoutState = DivFrameState;
1372    type PrepaintState = Option<Hitbox>;
1373
1374    fn id(&self) -> Option<ElementId> {
1375        self.interactivity.element_id.clone()
1376    }
1377
1378    fn source_location(&self) -> Option<&'static std::panic::Location<'static>> {
1379        self.interactivity.source_location()
1380    }
1381
1382    #[stacksafe]
1383    fn request_layout(
1384        &mut self,
1385        global_id: Option<&GlobalElementId>,
1386        inspector_id: Option<&InspectorElementId>,
1387        window: &mut Window,
1388        cx: &mut App,
1389    ) -> (LayoutId, Self::RequestLayoutState) {
1390        let mut child_layout_ids = SmallVec::new();
1391        let image_cache = self
1392            .image_cache
1393            .as_mut()
1394            .map(|provider| provider.provide(window, cx));
1395
1396        let layout_id = window.with_image_cache(image_cache, |window| {
1397            self.interactivity.request_layout(
1398                global_id,
1399                inspector_id,
1400                window,
1401                cx,
1402                |style, window, cx| {
1403                    window.with_text_style(style.text_style().cloned(), |window| {
1404                        child_layout_ids = self
1405                            .children
1406                            .iter_mut()
1407                            .map(|child| child.request_layout(window, cx))
1408                            .collect::<SmallVec<_>>();
1409                        window.request_layout(style, child_layout_ids.iter().copied(), cx)
1410                    })
1411                },
1412            )
1413        });
1414
1415        (layout_id, DivFrameState { child_layout_ids })
1416    }
1417
1418    #[stacksafe]
1419    fn prepaint(
1420        &mut self,
1421        global_id: Option<&GlobalElementId>,
1422        inspector_id: Option<&InspectorElementId>,
1423        bounds: Bounds<Pixels>,
1424        request_layout: &mut Self::RequestLayoutState,
1425        window: &mut Window,
1426        cx: &mut App,
1427    ) -> Option<Hitbox> {
1428        let has_prepaint_listener = self.prepaint_listener.is_some();
1429        let mut children_bounds = Vec::with_capacity(if has_prepaint_listener {
1430            request_layout.child_layout_ids.len()
1431        } else {
1432            0
1433        });
1434
1435        let mut child_min = point(Pixels::MAX, Pixels::MAX);
1436        let mut child_max = Point::default();
1437        if let Some(handle) = self.interactivity.scroll_anchor.as_ref() {
1438            *handle.last_origin.borrow_mut() = bounds.origin - window.element_offset();
1439        }
1440        let content_size = if request_layout.child_layout_ids.is_empty() {
1441            bounds.size
1442        } else if let Some(scroll_handle) = self.interactivity.tracked_scroll_handle.as_ref() {
1443            let mut state = scroll_handle.0.borrow_mut();
1444            state.child_bounds = Vec::with_capacity(request_layout.child_layout_ids.len());
1445            for child_layout_id in &request_layout.child_layout_ids {
1446                let child_bounds = window.layout_bounds(*child_layout_id);
1447                child_min = child_min.min(&child_bounds.origin);
1448                child_max = child_max.max(&child_bounds.bottom_right());
1449                state.child_bounds.push(child_bounds);
1450            }
1451            (child_max - child_min).into()
1452        } else {
1453            for child_layout_id in &request_layout.child_layout_ids {
1454                let child_bounds = window.layout_bounds(*child_layout_id);
1455                child_min = child_min.min(&child_bounds.origin);
1456                child_max = child_max.max(&child_bounds.bottom_right());
1457
1458                if has_prepaint_listener {
1459                    children_bounds.push(child_bounds);
1460                }
1461            }
1462            (child_max - child_min).into()
1463        };
1464
1465        if let Some(scroll_handle) = self.interactivity.tracked_scroll_handle.as_ref() {
1466            scroll_handle.scroll_to_active_item();
1467        }
1468
1469        self.interactivity.prepaint(
1470            global_id,
1471            inspector_id,
1472            bounds,
1473            content_size,
1474            window,
1475            cx,
1476            |style, scroll_offset, hitbox, window, cx| {
1477                // skip children
1478                if style.display == Display::None {
1479                    return hitbox;
1480                }
1481
1482                window.with_element_offset(scroll_offset, |window| {
1483                    for child in &mut self.children {
1484                        child.prepaint(window, cx);
1485                    }
1486                });
1487
1488                if let Some(listener) = self.prepaint_listener.as_ref() {
1489                    listener(children_bounds, window, cx);
1490                }
1491
1492                hitbox
1493            },
1494        )
1495    }
1496
1497    #[stacksafe]
1498    fn paint(
1499        &mut self,
1500        global_id: Option<&GlobalElementId>,
1501        inspector_id: Option<&InspectorElementId>,
1502        bounds: Bounds<Pixels>,
1503        _request_layout: &mut Self::RequestLayoutState,
1504        hitbox: &mut Option<Hitbox>,
1505        window: &mut Window,
1506        cx: &mut App,
1507    ) {
1508        let image_cache = self
1509            .image_cache
1510            .as_mut()
1511            .map(|provider| provider.provide(window, cx));
1512
1513        window.with_image_cache(image_cache, |window| {
1514            self.interactivity.paint(
1515                global_id,
1516                inspector_id,
1517                bounds,
1518                hitbox.as_ref(),
1519                window,
1520                cx,
1521                |style, window, cx| {
1522                    // skip children
1523                    if style.display == Display::None {
1524                        return;
1525                    }
1526
1527                    for child in &mut self.children {
1528                        child.paint(window, cx);
1529                    }
1530                },
1531            )
1532        });
1533    }
1534}
1535
1536impl IntoElement for Div {
1537    type Element = Self;
1538
1539    fn into_element(self) -> Self::Element {
1540        self
1541    }
1542}
1543
1544/// The interactivity struct. Powers all of the general-purpose
1545/// interactivity in the `Div` element.
1546#[derive(Default)]
1547pub struct Interactivity {
1548    /// The element ID of the element. In id is required to support a stateful subset of the interactivity such as on_click.
1549    pub element_id: Option<ElementId>,
1550    /// Whether the element was clicked. This will only be present after layout.
1551    pub active: Option<bool>,
1552    /// Whether the element was hovered. This will only be present after paint if an hitbox
1553    /// was created for the interactive element.
1554    pub hovered: Option<bool>,
1555    pub(crate) tooltip_id: Option<TooltipId>,
1556    pub(crate) content_size: Size<Pixels>,
1557    pub(crate) key_context: Option<KeyContext>,
1558    pub(crate) focusable: bool,
1559    pub(crate) tracked_focus_handle: Option<FocusHandle>,
1560    pub(crate) tracked_scroll_handle: Option<ScrollHandle>,
1561    pub(crate) scroll_anchor: Option<ScrollAnchor>,
1562    pub(crate) scroll_offset: Option<Rc<RefCell<Point<Pixels>>>>,
1563    pub(crate) group: Option<SharedString>,
1564    /// The base style of the element, before any modifications are applied
1565    /// by focus, active, etc.
1566    pub base_style: Box<StyleRefinement>,
1567    pub(crate) focus_style: Option<Box<StyleRefinement>>,
1568    pub(crate) in_focus_style: Option<Box<StyleRefinement>>,
1569    pub(crate) focus_visible_style: Option<Box<StyleRefinement>>,
1570    pub(crate) hover_style: Option<Box<StyleRefinement>>,
1571    pub(crate) group_hover_style: Option<GroupStyle>,
1572    pub(crate) active_style: Option<Box<StyleRefinement>>,
1573    pub(crate) group_active_style: Option<GroupStyle>,
1574    pub(crate) drag_over_styles: Vec<(
1575        TypeId,
1576        Box<dyn Fn(&dyn Any, &mut Window, &mut App) -> StyleRefinement>,
1577    )>,
1578    pub(crate) group_drag_over_styles: Vec<(TypeId, GroupStyle)>,
1579    pub(crate) mouse_down_listeners: Vec<MouseDownListener>,
1580    pub(crate) mouse_up_listeners: Vec<MouseUpListener>,
1581    pub(crate) mouse_pressure_listeners: Vec<MousePressureListener>,
1582    pub(crate) mouse_move_listeners: Vec<MouseMoveListener>,
1583    pub(crate) scroll_wheel_listeners: Vec<ScrollWheelListener>,
1584    pub(crate) key_down_listeners: Vec<KeyDownListener>,
1585    pub(crate) key_up_listeners: Vec<KeyUpListener>,
1586    pub(crate) modifiers_changed_listeners: Vec<ModifiersChangedListener>,
1587    pub(crate) action_listeners: Vec<(TypeId, ActionListener)>,
1588    pub(crate) drop_listeners: Vec<(TypeId, DropListener)>,
1589    pub(crate) can_drop_predicate: Option<CanDropPredicate>,
1590    pub(crate) click_listeners: Vec<ClickListener>,
1591    pub(crate) drag_listener: Option<(Arc<dyn Any>, DragListener)>,
1592    pub(crate) hover_listener: Option<Box<dyn Fn(&bool, &mut Window, &mut App)>>,
1593    pub(crate) tooltip_builder: Option<TooltipBuilder>,
1594    pub(crate) window_control: Option<WindowControlArea>,
1595    pub(crate) hitbox_behavior: HitboxBehavior,
1596    pub(crate) tab_index: Option<isize>,
1597    pub(crate) tab_group: bool,
1598    pub(crate) tab_stop: bool,
1599
1600    #[cfg(any(feature = "inspector", debug_assertions))]
1601    pub(crate) source_location: Option<&'static core::panic::Location<'static>>,
1602
1603    #[cfg(any(test, feature = "test-support"))]
1604    pub(crate) debug_selector: Option<String>,
1605}
1606
1607impl Interactivity {
1608    /// Layout this element according to this interactivity state's configured styles
1609    pub fn request_layout(
1610        &mut self,
1611        global_id: Option<&GlobalElementId>,
1612        _inspector_id: Option<&InspectorElementId>,
1613        window: &mut Window,
1614        cx: &mut App,
1615        f: impl FnOnce(Style, &mut Window, &mut App) -> LayoutId,
1616    ) -> LayoutId {
1617        #[cfg(any(feature = "inspector", debug_assertions))]
1618        window.with_inspector_state(
1619            _inspector_id,
1620            cx,
1621            |inspector_state: &mut Option<DivInspectorState>, _window| {
1622                if let Some(inspector_state) = inspector_state {
1623                    self.base_style = inspector_state.base_style.clone();
1624                } else {
1625                    *inspector_state = Some(DivInspectorState {
1626                        base_style: self.base_style.clone(),
1627                        bounds: Default::default(),
1628                        content_size: Default::default(),
1629                    })
1630                }
1631            },
1632        );
1633
1634        window.with_optional_element_state::<InteractiveElementState, _>(
1635            global_id,
1636            |element_state, window| {
1637                let mut element_state =
1638                    element_state.map(|element_state| element_state.unwrap_or_default());
1639
1640                if let Some(element_state) = element_state.as_ref()
1641                    && cx.has_active_drag()
1642                {
1643                    if let Some(pending_mouse_down) = element_state.pending_mouse_down.as_ref() {
1644                        *pending_mouse_down.borrow_mut() = None;
1645                    }
1646                    if let Some(clicked_state) = element_state.clicked_state.as_ref() {
1647                        *clicked_state.borrow_mut() = ElementClickedState::default();
1648                    }
1649                }
1650
1651                // Ensure we store a focus handle in our element state if we're focusable.
1652                // If there's an explicit focus handle we're tracking, use that. Otherwise
1653                // create a new handle and store it in the element state, which lives for as
1654                // as frames contain an element with this id.
1655                if self.focusable
1656                    && self.tracked_focus_handle.is_none()
1657                    && let Some(element_state) = element_state.as_mut()
1658                {
1659                    let mut handle = element_state
1660                        .focus_handle
1661                        .get_or_insert_with(|| cx.focus_handle())
1662                        .clone()
1663                        .tab_stop(self.tab_stop);
1664
1665                    if let Some(index) = self.tab_index {
1666                        handle = handle.tab_index(index);
1667                    }
1668
1669                    self.tracked_focus_handle = Some(handle);
1670                }
1671
1672                if let Some(scroll_handle) = self.tracked_scroll_handle.as_ref() {
1673                    self.scroll_offset = Some(scroll_handle.0.borrow().offset.clone());
1674                } else if (self.base_style.overflow.x == Some(Overflow::Scroll)
1675                    || self.base_style.overflow.y == Some(Overflow::Scroll))
1676                    && let Some(element_state) = element_state.as_mut()
1677                {
1678                    self.scroll_offset = Some(
1679                        element_state
1680                            .scroll_offset
1681                            .get_or_insert_with(Rc::default)
1682                            .clone(),
1683                    );
1684                }
1685
1686                let style = self.compute_style_internal(None, element_state.as_mut(), window, cx);
1687                let layout_id = f(style, window, cx);
1688                (layout_id, element_state)
1689            },
1690        )
1691    }
1692
1693    /// Commit the bounds of this element according to this interactivity state's configured styles.
1694    pub fn prepaint<R>(
1695        &mut self,
1696        global_id: Option<&GlobalElementId>,
1697        _inspector_id: Option<&InspectorElementId>,
1698        bounds: Bounds<Pixels>,
1699        content_size: Size<Pixels>,
1700        window: &mut Window,
1701        cx: &mut App,
1702        f: impl FnOnce(&Style, Point<Pixels>, Option<Hitbox>, &mut Window, &mut App) -> R,
1703    ) -> R {
1704        self.content_size = content_size;
1705
1706        #[cfg(any(feature = "inspector", debug_assertions))]
1707        window.with_inspector_state(
1708            _inspector_id,
1709            cx,
1710            |inspector_state: &mut Option<DivInspectorState>, _window| {
1711                if let Some(inspector_state) = inspector_state {
1712                    inspector_state.bounds = bounds;
1713                    inspector_state.content_size = content_size;
1714                }
1715            },
1716        );
1717
1718        if let Some(focus_handle) = self.tracked_focus_handle.as_ref() {
1719            window.set_focus_handle(focus_handle, cx);
1720        }
1721        window.with_optional_element_state::<InteractiveElementState, _>(
1722            global_id,
1723            |element_state, window| {
1724                let mut element_state =
1725                    element_state.map(|element_state| element_state.unwrap_or_default());
1726                let style = self.compute_style_internal(None, element_state.as_mut(), window, cx);
1727
1728                if let Some(element_state) = element_state.as_mut() {
1729                    if let Some(clicked_state) = element_state.clicked_state.as_ref() {
1730                        let clicked_state = clicked_state.borrow();
1731                        self.active = Some(clicked_state.element);
1732                    }
1733                    if let Some(active_tooltip) = element_state.active_tooltip.as_ref() {
1734                        if self.tooltip_builder.is_some() {
1735                            self.tooltip_id = set_tooltip_on_window(active_tooltip, window);
1736                        } else {
1737                            // If there is no longer a tooltip builder, remove the active tooltip.
1738                            element_state.active_tooltip.take();
1739                        }
1740                    }
1741                }
1742
1743                window.with_text_style(style.text_style().cloned(), |window| {
1744                    window.with_content_mask(
1745                        style.overflow_mask(bounds, window.rem_size()),
1746                        |window| {
1747                            let hitbox = if self.should_insert_hitbox(&style, window, cx) {
1748                                Some(window.insert_hitbox(bounds, self.hitbox_behavior))
1749                            } else {
1750                                None
1751                            };
1752
1753                            let scroll_offset =
1754                                self.clamp_scroll_position(bounds, &style, window, cx);
1755                            let result = f(&style, scroll_offset, hitbox, window, cx);
1756                            (result, element_state)
1757                        },
1758                    )
1759                })
1760            },
1761        )
1762    }
1763
1764    fn should_insert_hitbox(&self, style: &Style, window: &Window, cx: &App) -> bool {
1765        self.hitbox_behavior != HitboxBehavior::Normal
1766            || self.window_control.is_some()
1767            || style.mouse_cursor.is_some()
1768            || self.group.is_some()
1769            || self.scroll_offset.is_some()
1770            || self.tracked_focus_handle.is_some()
1771            || self.hover_style.is_some()
1772            || self.group_hover_style.is_some()
1773            || self.hover_listener.is_some()
1774            || !self.mouse_up_listeners.is_empty()
1775            || !self.mouse_pressure_listeners.is_empty()
1776            || !self.mouse_down_listeners.is_empty()
1777            || !self.mouse_move_listeners.is_empty()
1778            || !self.click_listeners.is_empty()
1779            || !self.scroll_wheel_listeners.is_empty()
1780            || self.drag_listener.is_some()
1781            || !self.drop_listeners.is_empty()
1782            || self.tooltip_builder.is_some()
1783            || window.is_inspector_picking(cx)
1784    }
1785
1786    fn clamp_scroll_position(
1787        &self,
1788        bounds: Bounds<Pixels>,
1789        style: &Style,
1790        window: &mut Window,
1791        _cx: &mut App,
1792    ) -> Point<Pixels> {
1793        fn round_to_two_decimals(pixels: Pixels) -> Pixels {
1794            const ROUNDING_FACTOR: f32 = 100.0;
1795            (pixels * ROUNDING_FACTOR).round() / ROUNDING_FACTOR
1796        }
1797
1798        if let Some(scroll_offset) = self.scroll_offset.as_ref() {
1799            let mut scroll_to_bottom = false;
1800            let mut tracked_scroll_handle = self
1801                .tracked_scroll_handle
1802                .as_ref()
1803                .map(|handle| handle.0.borrow_mut());
1804            if let Some(mut scroll_handle_state) = tracked_scroll_handle.as_deref_mut() {
1805                scroll_handle_state.overflow = style.overflow;
1806                scroll_to_bottom = mem::take(&mut scroll_handle_state.scroll_to_bottom);
1807            }
1808
1809            let rem_size = window.rem_size();
1810            let padding = style.padding.to_pixels(bounds.size.into(), rem_size);
1811            let padding_size = size(padding.left + padding.right, padding.top + padding.bottom);
1812            // The floating point values produced by Taffy and ours often vary
1813            // slightly after ~5 decimal places. This can lead to cases where after
1814            // subtracting these, the container becomes scrollable for less than
1815            // 0.00000x pixels. As we generally don't benefit from a precision that
1816            // high for the maximum scroll, we round the scroll max to 2 decimal
1817            // places here.
1818            let padded_content_size = self.content_size + padding_size;
1819            let scroll_max = (padded_content_size - bounds.size)
1820                .map(round_to_two_decimals)
1821                .max(&Default::default());
1822            // Clamp scroll offset in case scroll max is smaller now (e.g., if children
1823            // were removed or the bounds became larger).
1824            let mut scroll_offset = scroll_offset.borrow_mut();
1825
1826            scroll_offset.x = scroll_offset.x.clamp(-scroll_max.width, px(0.));
1827            if scroll_to_bottom {
1828                scroll_offset.y = -scroll_max.height;
1829            } else {
1830                scroll_offset.y = scroll_offset.y.clamp(-scroll_max.height, px(0.));
1831            }
1832
1833            if let Some(mut scroll_handle_state) = tracked_scroll_handle {
1834                scroll_handle_state.max_offset = scroll_max;
1835                scroll_handle_state.bounds = bounds;
1836            }
1837
1838            *scroll_offset
1839        } else {
1840            Point::default()
1841        }
1842    }
1843
1844    /// Paint this element according to this interactivity state's configured styles
1845    /// and bind the element's mouse and keyboard events.
1846    ///
1847    /// content_size is the size of the content of the element, which may be larger than the
1848    /// element's bounds if the element is scrollable.
1849    ///
1850    /// the final computed style will be passed to the provided function, along
1851    /// with the current scroll offset
1852    pub fn paint(
1853        &mut self,
1854        global_id: Option<&GlobalElementId>,
1855        _inspector_id: Option<&InspectorElementId>,
1856        bounds: Bounds<Pixels>,
1857        hitbox: Option<&Hitbox>,
1858        window: &mut Window,
1859        cx: &mut App,
1860        f: impl FnOnce(&Style, &mut Window, &mut App),
1861    ) {
1862        self.hovered = hitbox.map(|hitbox| hitbox.is_hovered(window));
1863        window.with_optional_element_state::<InteractiveElementState, _>(
1864            global_id,
1865            |element_state, window| {
1866                let mut element_state =
1867                    element_state.map(|element_state| element_state.unwrap_or_default());
1868
1869                let style = self.compute_style_internal(hitbox, element_state.as_mut(), window, cx);
1870
1871                #[cfg(any(feature = "test-support", test))]
1872                if let Some(debug_selector) = &self.debug_selector {
1873                    window
1874                        .next_frame
1875                        .debug_bounds
1876                        .insert(debug_selector.clone(), bounds);
1877                }
1878
1879                self.paint_hover_group_handler(window, cx);
1880
1881                if style.visibility == Visibility::Hidden {
1882                    return ((), element_state);
1883                }
1884
1885                let mut tab_group = None;
1886                if self.tab_group {
1887                    tab_group = self.tab_index;
1888                }
1889                if let Some(focus_handle) = &self.tracked_focus_handle {
1890                    window.next_frame.tab_stops.insert(focus_handle);
1891                }
1892
1893                window.with_element_opacity(style.opacity, |window| {
1894                    style.paint(bounds, window, cx, |window: &mut Window, cx: &mut App| {
1895                        window.with_text_style(style.text_style().cloned(), |window| {
1896                            window.with_content_mask(
1897                                style.overflow_mask(bounds, window.rem_size()),
1898                                |window| {
1899                                    window.with_tab_group(tab_group, |window| {
1900                                        if let Some(hitbox) = hitbox {
1901                                            #[cfg(debug_assertions)]
1902                                            self.paint_debug_info(
1903                                                global_id, hitbox, &style, window, cx,
1904                                            );
1905
1906                                            if let Some(drag) = cx.active_drag.as_ref() {
1907                                                if let Some(mouse_cursor) = drag.cursor_style {
1908                                                    window.set_window_cursor_style(mouse_cursor);
1909                                                }
1910                                            } else {
1911                                                if let Some(mouse_cursor) = style.mouse_cursor {
1912                                                    window.set_cursor_style(mouse_cursor, hitbox);
1913                                                }
1914                                            }
1915
1916                                            if let Some(group) = self.group.clone() {
1917                                                GroupHitboxes::push(group, hitbox.id, cx);
1918                                            }
1919
1920                                            if let Some(area) = self.window_control {
1921                                                window.insert_window_control_hitbox(
1922                                                    area,
1923                                                    hitbox.clone(),
1924                                                );
1925                                            }
1926
1927                                            self.paint_mouse_listeners(
1928                                                hitbox,
1929                                                element_state.as_mut(),
1930                                                window,
1931                                                cx,
1932                                            );
1933                                            self.paint_scroll_listener(hitbox, &style, window, cx);
1934                                        }
1935
1936                                        self.paint_keyboard_listeners(window, cx);
1937                                        f(&style, window, cx);
1938
1939                                        if let Some(_hitbox) = hitbox {
1940                                            #[cfg(any(feature = "inspector", debug_assertions))]
1941                                            window.insert_inspector_hitbox(
1942                                                _hitbox.id,
1943                                                _inspector_id,
1944                                                cx,
1945                                            );
1946
1947                                            if let Some(group) = self.group.as_ref() {
1948                                                GroupHitboxes::pop(group, cx);
1949                                            }
1950                                        }
1951                                    })
1952                                },
1953                            );
1954                        });
1955                    });
1956                });
1957
1958                ((), element_state)
1959            },
1960        );
1961    }
1962
1963    #[cfg(debug_assertions)]
1964    fn paint_debug_info(
1965        &self,
1966        global_id: Option<&GlobalElementId>,
1967        hitbox: &Hitbox,
1968        style: &Style,
1969        window: &mut Window,
1970        cx: &mut App,
1971    ) {
1972        use crate::{BorderStyle, TextAlign};
1973
1974        if global_id.is_some()
1975            && (style.debug || style.debug_below || cx.has_global::<crate::DebugBelow>())
1976            && hitbox.is_hovered(window)
1977        {
1978            const FONT_SIZE: crate::Pixels = crate::Pixels(10.);
1979            let element_id = format!("{:?}", global_id.unwrap());
1980            let str_len = element_id.len();
1981
1982            let render_debug_text = |window: &mut Window| {
1983                if let Some(text) = window
1984                    .text_system()
1985                    .shape_text(
1986                        element_id.into(),
1987                        FONT_SIZE,
1988                        &[window.text_style().to_run(str_len)],
1989                        None,
1990                        None,
1991                    )
1992                    .ok()
1993                    .and_then(|mut text| text.pop())
1994                {
1995                    text.paint(hitbox.origin, FONT_SIZE, TextAlign::Left, None, window, cx)
1996                        .ok();
1997
1998                    let text_bounds = crate::Bounds {
1999                        origin: hitbox.origin,
2000                        size: text.size(FONT_SIZE),
2001                    };
2002                    if self.source_location.is_some()
2003                        && text_bounds.contains(&window.mouse_position())
2004                        && window.modifiers().secondary()
2005                    {
2006                        let secondary_held = window.modifiers().secondary();
2007                        window.on_key_event({
2008                            move |e: &crate::ModifiersChangedEvent, _phase, window, _cx| {
2009                                if e.modifiers.secondary() != secondary_held
2010                                    && text_bounds.contains(&window.mouse_position())
2011                                {
2012                                    window.refresh();
2013                                }
2014                            }
2015                        });
2016
2017                        let was_hovered = hitbox.is_hovered(window);
2018                        let current_view = window.current_view();
2019                        window.on_mouse_event({
2020                            let hitbox = hitbox.clone();
2021                            move |_: &MouseMoveEvent, phase, window, cx| {
2022                                if phase == DispatchPhase::Capture {
2023                                    let hovered = hitbox.is_hovered(window);
2024                                    if hovered != was_hovered {
2025                                        cx.notify(current_view)
2026                                    }
2027                                }
2028                            }
2029                        });
2030
2031                        window.on_mouse_event({
2032                            let hitbox = hitbox.clone();
2033                            let location = self.source_location.unwrap();
2034                            move |e: &crate::MouseDownEvent, phase, window, cx| {
2035                                if text_bounds.contains(&e.position)
2036                                    && phase.capture()
2037                                    && hitbox.is_hovered(window)
2038                                {
2039                                    cx.stop_propagation();
2040                                    let Ok(dir) = std::env::current_dir() else {
2041                                        return;
2042                                    };
2043
2044                                    eprintln!(
2045                                        "This element was created at:\n{}:{}:{}",
2046                                        dir.join(location.file()).to_string_lossy(),
2047                                        location.line(),
2048                                        location.column()
2049                                    );
2050                                }
2051                            }
2052                        });
2053                        window.paint_quad(crate::outline(
2054                            crate::Bounds {
2055                                origin: hitbox.origin
2056                                    + crate::point(crate::px(0.), FONT_SIZE - px(2.)),
2057                                size: crate::Size {
2058                                    width: text_bounds.size.width,
2059                                    height: crate::px(1.),
2060                                },
2061                            },
2062                            crate::red(),
2063                            BorderStyle::default(),
2064                        ))
2065                    }
2066                }
2067            };
2068
2069            window.with_text_style(
2070                Some(crate::TextStyleRefinement {
2071                    color: Some(crate::red()),
2072                    line_height: Some(FONT_SIZE.into()),
2073                    background_color: Some(crate::white()),
2074                    ..Default::default()
2075                }),
2076                render_debug_text,
2077            )
2078        }
2079    }
2080
2081    fn paint_mouse_listeners(
2082        &mut self,
2083        hitbox: &Hitbox,
2084        element_state: Option<&mut InteractiveElementState>,
2085        window: &mut Window,
2086        cx: &mut App,
2087    ) {
2088        let is_focused = self
2089            .tracked_focus_handle
2090            .as_ref()
2091            .map(|handle| handle.is_focused(window))
2092            .unwrap_or(false);
2093
2094        // If this element can be focused, register a mouse down listener
2095        // that will automatically transfer focus when hitting the element.
2096        // This behavior can be suppressed by using `cx.prevent_default()`.
2097        if let Some(focus_handle) = self.tracked_focus_handle.clone() {
2098            let hitbox = hitbox.clone();
2099            window.on_mouse_event(move |_: &MouseDownEvent, phase, window, _| {
2100                if phase == DispatchPhase::Bubble
2101                    && hitbox.is_hovered(window)
2102                    && !window.default_prevented()
2103                {
2104                    window.focus(&focus_handle);
2105                    // If there is a parent that is also focusable, prevent it
2106                    // from transferring focus because we already did so.
2107                    window.prevent_default();
2108                }
2109            });
2110        }
2111
2112        for listener in self.mouse_down_listeners.drain(..) {
2113            let hitbox = hitbox.clone();
2114            window.on_mouse_event(move |event: &MouseDownEvent, phase, window, cx| {
2115                listener(event, phase, &hitbox, window, cx);
2116            })
2117        }
2118
2119        for listener in self.mouse_up_listeners.drain(..) {
2120            let hitbox = hitbox.clone();
2121            window.on_mouse_event(move |event: &MouseUpEvent, phase, window, cx| {
2122                listener(event, phase, &hitbox, window, cx);
2123            })
2124        }
2125
2126        for listener in self.mouse_pressure_listeners.drain(..) {
2127            let hitbox = hitbox.clone();
2128            window.on_mouse_event(move |event: &MousePressureEvent, phase, window, cx| {
2129                listener(event, phase, &hitbox, window, cx);
2130            })
2131        }
2132
2133        for listener in self.mouse_move_listeners.drain(..) {
2134            let hitbox = hitbox.clone();
2135            window.on_mouse_event(move |event: &MouseMoveEvent, phase, window, cx| {
2136                listener(event, phase, &hitbox, window, cx);
2137            })
2138        }
2139
2140        for listener in self.scroll_wheel_listeners.drain(..) {
2141            let hitbox = hitbox.clone();
2142            window.on_mouse_event(move |event: &ScrollWheelEvent, phase, window, cx| {
2143                listener(event, phase, &hitbox, window, cx);
2144            })
2145        }
2146
2147        if self.hover_style.is_some()
2148            || self.base_style.mouse_cursor.is_some()
2149            || cx.active_drag.is_some() && !self.drag_over_styles.is_empty()
2150        {
2151            let hitbox = hitbox.clone();
2152            let was_hovered = hitbox.is_hovered(window);
2153            let current_view = window.current_view();
2154            window.on_mouse_event(move |_: &MouseMoveEvent, phase, window, cx| {
2155                let hovered = hitbox.is_hovered(window);
2156                if phase == DispatchPhase::Capture && hovered != was_hovered {
2157                    cx.notify(current_view);
2158                }
2159            });
2160        }
2161        let drag_cursor_style = self.base_style.as_ref().mouse_cursor;
2162
2163        let mut drag_listener = mem::take(&mut self.drag_listener);
2164        let drop_listeners = mem::take(&mut self.drop_listeners);
2165        let click_listeners = mem::take(&mut self.click_listeners);
2166        let can_drop_predicate = mem::take(&mut self.can_drop_predicate);
2167
2168        if !drop_listeners.is_empty() {
2169            let hitbox = hitbox.clone();
2170            window.on_mouse_event({
2171                move |_: &MouseUpEvent, phase, window, cx| {
2172                    if let Some(drag) = &cx.active_drag
2173                        && phase == DispatchPhase::Bubble
2174                        && hitbox.is_hovered(window)
2175                    {
2176                        let drag_state_type = drag.value.as_ref().type_id();
2177                        for (drop_state_type, listener) in &drop_listeners {
2178                            if *drop_state_type == drag_state_type {
2179                                let drag = cx
2180                                    .active_drag
2181                                    .take()
2182                                    .expect("checked for type drag state type above");
2183
2184                                let mut can_drop = true;
2185                                if let Some(predicate) = &can_drop_predicate {
2186                                    can_drop = predicate(drag.value.as_ref(), window, cx);
2187                                }
2188
2189                                if can_drop {
2190                                    listener(drag.value.as_ref(), window, cx);
2191                                    window.refresh();
2192                                    cx.stop_propagation();
2193                                }
2194                            }
2195                        }
2196                    }
2197                }
2198            });
2199        }
2200
2201        if let Some(element_state) = element_state {
2202            if !click_listeners.is_empty() || drag_listener.is_some() {
2203                let pending_mouse_down = element_state
2204                    .pending_mouse_down
2205                    .get_or_insert_with(Default::default)
2206                    .clone();
2207
2208                let clicked_state = element_state
2209                    .clicked_state
2210                    .get_or_insert_with(Default::default)
2211                    .clone();
2212
2213                window.on_mouse_event({
2214                    let pending_mouse_down = pending_mouse_down.clone();
2215                    let hitbox = hitbox.clone();
2216                    move |event: &MouseDownEvent, phase, window, _cx| {
2217                        if phase == DispatchPhase::Bubble
2218                            && event.button == MouseButton::Left
2219                            && hitbox.is_hovered(window)
2220                        {
2221                            *pending_mouse_down.borrow_mut() = Some(event.clone());
2222                            window.refresh();
2223                        }
2224                    }
2225                });
2226
2227                window.on_mouse_event({
2228                    let pending_mouse_down = pending_mouse_down.clone();
2229                    let hitbox = hitbox.clone();
2230                    move |event: &MouseMoveEvent, phase, window, cx| {
2231                        if phase == DispatchPhase::Capture {
2232                            return;
2233                        }
2234
2235                        let mut pending_mouse_down = pending_mouse_down.borrow_mut();
2236                        if let Some(mouse_down) = pending_mouse_down.clone()
2237                            && !cx.has_active_drag()
2238                            && (event.position - mouse_down.position).magnitude() > DRAG_THRESHOLD
2239                            && let Some((drag_value, drag_listener)) = drag_listener.take()
2240                        {
2241                            *clicked_state.borrow_mut() = ElementClickedState::default();
2242                            let cursor_offset = event.position - hitbox.origin;
2243                            let drag =
2244                                (drag_listener)(drag_value.as_ref(), cursor_offset, window, cx);
2245                            cx.active_drag = Some(AnyDrag {
2246                                view: drag,
2247                                value: drag_value,
2248                                cursor_offset,
2249                                cursor_style: drag_cursor_style,
2250                            });
2251                            pending_mouse_down.take();
2252                            window.refresh();
2253                            cx.stop_propagation();
2254                        }
2255                    }
2256                });
2257
2258                if is_focused {
2259                    // Press enter, space to trigger click, when the element is focused.
2260                    window.on_key_event({
2261                        let click_listeners = click_listeners.clone();
2262                        let hitbox = hitbox.clone();
2263                        move |event: &KeyUpEvent, phase, window, cx| {
2264                            if phase.bubble() && !window.default_prevented() {
2265                                let stroke = &event.keystroke;
2266                                let keyboard_button = if stroke.key.eq("enter") {
2267                                    Some(KeyboardButton::Enter)
2268                                } else if stroke.key.eq("space") {
2269                                    Some(KeyboardButton::Space)
2270                                } else {
2271                                    None
2272                                };
2273
2274                                if let Some(button) = keyboard_button
2275                                    && !stroke.modifiers.modified()
2276                                {
2277                                    let click_event = ClickEvent::Keyboard(KeyboardClickEvent {
2278                                        button,
2279                                        bounds: hitbox.bounds,
2280                                    });
2281
2282                                    for listener in &click_listeners {
2283                                        listener(&click_event, window, cx);
2284                                    }
2285                                }
2286                            }
2287                        }
2288                    });
2289                }
2290
2291                window.on_mouse_event({
2292                    let mut captured_mouse_down = None;
2293                    let hitbox = hitbox.clone();
2294                    move |event: &MouseUpEvent, phase, window, cx| match phase {
2295                        // Clear the pending mouse down during the capture phase,
2296                        // so that it happens even if another event handler stops
2297                        // propagation.
2298                        DispatchPhase::Capture => {
2299                            let mut pending_mouse_down = pending_mouse_down.borrow_mut();
2300                            if pending_mouse_down.is_some() && hitbox.is_hovered(window) {
2301                                captured_mouse_down = pending_mouse_down.take();
2302                                window.refresh();
2303                            } else if pending_mouse_down.is_some() {
2304                                // Clear the pending mouse down event (without firing click handlers)
2305                                // if the hitbox is not being hovered.
2306                                // This avoids dragging elements that changed their position
2307                                // immediately after being clicked.
2308                                // See https://github.com/zed-industries/zed/issues/24600 for more details
2309                                pending_mouse_down.take();
2310                                window.refresh();
2311                            }
2312                        }
2313                        // Fire click handlers during the bubble phase.
2314                        DispatchPhase::Bubble => {
2315                            if let Some(mouse_down) = captured_mouse_down.take() {
2316                                let mouse_click = ClickEvent::Mouse(MouseClickEvent {
2317                                    down: mouse_down,
2318                                    up: event.clone(),
2319                                });
2320                                for listener in &click_listeners {
2321                                    listener(&mouse_click, window, cx);
2322                                }
2323                            }
2324                        }
2325                    }
2326                });
2327            }
2328
2329            if let Some(hover_listener) = self.hover_listener.take() {
2330                let hitbox = hitbox.clone();
2331                let was_hovered = element_state
2332                    .hover_state
2333                    .get_or_insert_with(Default::default)
2334                    .clone();
2335                let has_mouse_down = element_state
2336                    .pending_mouse_down
2337                    .get_or_insert_with(Default::default)
2338                    .clone();
2339
2340                window.on_mouse_event(move |_: &MouseMoveEvent, phase, window, cx| {
2341                    if phase != DispatchPhase::Bubble {
2342                        return;
2343                    }
2344                    let is_hovered = has_mouse_down.borrow().is_none()
2345                        && !cx.has_active_drag()
2346                        && hitbox.is_hovered(window);
2347                    let mut was_hovered = was_hovered.borrow_mut();
2348
2349                    if is_hovered != *was_hovered {
2350                        *was_hovered = is_hovered;
2351                        drop(was_hovered);
2352
2353                        hover_listener(&is_hovered, window, cx);
2354                    }
2355                });
2356            }
2357
2358            if let Some(tooltip_builder) = self.tooltip_builder.take() {
2359                let active_tooltip = element_state
2360                    .active_tooltip
2361                    .get_or_insert_with(Default::default)
2362                    .clone();
2363                let pending_mouse_down = element_state
2364                    .pending_mouse_down
2365                    .get_or_insert_with(Default::default)
2366                    .clone();
2367
2368                let tooltip_is_hoverable = tooltip_builder.hoverable;
2369                let build_tooltip = Rc::new(move |window: &mut Window, cx: &mut App| {
2370                    Some(((tooltip_builder.build)(window, cx), tooltip_is_hoverable))
2371                });
2372                // Use bounds instead of testing hitbox since this is called during prepaint.
2373                let check_is_hovered_during_prepaint = Rc::new({
2374                    let pending_mouse_down = pending_mouse_down.clone();
2375                    let source_bounds = hitbox.bounds;
2376                    move |window: &Window| {
2377                        pending_mouse_down.borrow().is_none()
2378                            && source_bounds.contains(&window.mouse_position())
2379                    }
2380                });
2381                let check_is_hovered = Rc::new({
2382                    let hitbox = hitbox.clone();
2383                    move |window: &Window| {
2384                        pending_mouse_down.borrow().is_none() && hitbox.is_hovered(window)
2385                    }
2386                });
2387                register_tooltip_mouse_handlers(
2388                    &active_tooltip,
2389                    self.tooltip_id,
2390                    build_tooltip,
2391                    check_is_hovered,
2392                    check_is_hovered_during_prepaint,
2393                    window,
2394                );
2395            }
2396
2397            let active_state = element_state
2398                .clicked_state
2399                .get_or_insert_with(Default::default)
2400                .clone();
2401            if active_state.borrow().is_clicked() {
2402                window.on_mouse_event(move |_: &MouseUpEvent, phase, window, _cx| {
2403                    if phase == DispatchPhase::Capture {
2404                        *active_state.borrow_mut() = ElementClickedState::default();
2405                        window.refresh();
2406                    }
2407                });
2408            } else {
2409                let active_group_hitbox = self
2410                    .group_active_style
2411                    .as_ref()
2412                    .and_then(|group_active| GroupHitboxes::get(&group_active.group, cx));
2413                let hitbox = hitbox.clone();
2414                window.on_mouse_event(move |_: &MouseDownEvent, phase, window, _cx| {
2415                    if phase == DispatchPhase::Bubble && !window.default_prevented() {
2416                        let group_hovered = active_group_hitbox
2417                            .is_some_and(|group_hitbox_id| group_hitbox_id.is_hovered(window));
2418                        let element_hovered = hitbox.is_hovered(window);
2419                        if group_hovered || element_hovered {
2420                            *active_state.borrow_mut() = ElementClickedState {
2421                                group: group_hovered,
2422                                element: element_hovered,
2423                            };
2424                            window.refresh();
2425                        }
2426                    }
2427                });
2428            }
2429        }
2430    }
2431
2432    fn paint_keyboard_listeners(&mut self, window: &mut Window, _cx: &mut App) {
2433        let key_down_listeners = mem::take(&mut self.key_down_listeners);
2434        let key_up_listeners = mem::take(&mut self.key_up_listeners);
2435        let modifiers_changed_listeners = mem::take(&mut self.modifiers_changed_listeners);
2436        let action_listeners = mem::take(&mut self.action_listeners);
2437        if let Some(context) = self.key_context.clone() {
2438            window.set_key_context(context);
2439        }
2440
2441        for listener in key_down_listeners {
2442            window.on_key_event(move |event: &KeyDownEvent, phase, window, cx| {
2443                listener(event, phase, window, cx);
2444            })
2445        }
2446
2447        for listener in key_up_listeners {
2448            window.on_key_event(move |event: &KeyUpEvent, phase, window, cx| {
2449                listener(event, phase, window, cx);
2450            })
2451        }
2452
2453        for listener in modifiers_changed_listeners {
2454            window.on_modifiers_changed(move |event: &ModifiersChangedEvent, window, cx| {
2455                listener(event, window, cx);
2456            })
2457        }
2458
2459        for (action_type, listener) in action_listeners {
2460            window.on_action(action_type, listener)
2461        }
2462    }
2463
2464    fn paint_hover_group_handler(&self, window: &mut Window, cx: &mut App) {
2465        let group_hitbox = self
2466            .group_hover_style
2467            .as_ref()
2468            .and_then(|group_hover| GroupHitboxes::get(&group_hover.group, cx));
2469
2470        if let Some(group_hitbox) = group_hitbox {
2471            let was_hovered = group_hitbox.is_hovered(window);
2472            let current_view = window.current_view();
2473            window.on_mouse_event(move |_: &MouseMoveEvent, phase, window, cx| {
2474                let hovered = group_hitbox.is_hovered(window);
2475                if phase == DispatchPhase::Capture && hovered != was_hovered {
2476                    cx.notify(current_view);
2477                }
2478            });
2479        }
2480    }
2481
2482    fn paint_scroll_listener(
2483        &self,
2484        hitbox: &Hitbox,
2485        style: &Style,
2486        window: &mut Window,
2487        _cx: &mut App,
2488    ) {
2489        if let Some(scroll_offset) = self.scroll_offset.clone() {
2490            let overflow = style.overflow;
2491            let allow_concurrent_scroll = style.allow_concurrent_scroll;
2492            let restrict_scroll_to_axis = style.restrict_scroll_to_axis;
2493            let line_height = window.line_height();
2494            let hitbox = hitbox.clone();
2495            let current_view = window.current_view();
2496            window.on_mouse_event(move |event: &ScrollWheelEvent, phase, window, cx| {
2497                if phase == DispatchPhase::Bubble && hitbox.should_handle_scroll(window) {
2498                    let mut scroll_offset = scroll_offset.borrow_mut();
2499                    let old_scroll_offset = *scroll_offset;
2500                    let delta = event.delta.pixel_delta(line_height);
2501
2502                    let mut delta_x = Pixels::ZERO;
2503                    if overflow.x == Overflow::Scroll {
2504                        if !delta.x.is_zero() {
2505                            delta_x = delta.x;
2506                        } else if !restrict_scroll_to_axis && overflow.y != Overflow::Scroll {
2507                            delta_x = delta.y;
2508                        }
2509                    }
2510                    let mut delta_y = Pixels::ZERO;
2511                    if overflow.y == Overflow::Scroll {
2512                        if !delta.y.is_zero() {
2513                            delta_y = delta.y;
2514                        } else if !restrict_scroll_to_axis && overflow.x != Overflow::Scroll {
2515                            delta_y = delta.x;
2516                        }
2517                    }
2518                    if !allow_concurrent_scroll && !delta_x.is_zero() && !delta_y.is_zero() {
2519                        if delta_x.abs() > delta_y.abs() {
2520                            delta_y = Pixels::ZERO;
2521                        } else {
2522                            delta_x = Pixels::ZERO;
2523                        }
2524                    }
2525                    scroll_offset.y += delta_y;
2526                    scroll_offset.x += delta_x;
2527                    if *scroll_offset != old_scroll_offset {
2528                        cx.notify(current_view);
2529                    }
2530                }
2531            });
2532        }
2533    }
2534
2535    /// Compute the visual style for this element, based on the current bounds and the element's state.
2536    pub fn compute_style(
2537        &self,
2538        global_id: Option<&GlobalElementId>,
2539        hitbox: Option<&Hitbox>,
2540        window: &mut Window,
2541        cx: &mut App,
2542    ) -> Style {
2543        window.with_optional_element_state(global_id, |element_state, window| {
2544            let mut element_state =
2545                element_state.map(|element_state| element_state.unwrap_or_default());
2546            let style = self.compute_style_internal(hitbox, element_state.as_mut(), window, cx);
2547            (style, element_state)
2548        })
2549    }
2550
2551    /// Called from internal methods that have already called with_element_state.
2552    fn compute_style_internal(
2553        &self,
2554        hitbox: Option<&Hitbox>,
2555        element_state: Option<&mut InteractiveElementState>,
2556        window: &mut Window,
2557        cx: &mut App,
2558    ) -> Style {
2559        let mut style = Style::default();
2560        style.refine(&self.base_style);
2561
2562        if let Some(focus_handle) = self.tracked_focus_handle.as_ref() {
2563            if let Some(in_focus_style) = self.in_focus_style.as_ref()
2564                && focus_handle.within_focused(window, cx)
2565            {
2566                style.refine(in_focus_style);
2567            }
2568
2569            if let Some(focus_style) = self.focus_style.as_ref()
2570                && focus_handle.is_focused(window)
2571            {
2572                style.refine(focus_style);
2573            }
2574
2575            if let Some(focus_visible_style) = self.focus_visible_style.as_ref()
2576                && focus_handle.is_focused(window)
2577                && window.last_input_was_keyboard()
2578            {
2579                style.refine(focus_visible_style);
2580            }
2581        }
2582
2583        if let Some(hitbox) = hitbox {
2584            if !cx.has_active_drag() {
2585                if let Some(group_hover) = self.group_hover_style.as_ref()
2586                    && let Some(group_hitbox_id) = GroupHitboxes::get(&group_hover.group, cx)
2587                    && group_hitbox_id.is_hovered(window)
2588                {
2589                    style.refine(&group_hover.style);
2590                }
2591
2592                if let Some(hover_style) = self.hover_style.as_ref()
2593                    && hitbox.is_hovered(window)
2594                {
2595                    style.refine(hover_style);
2596                }
2597            }
2598
2599            if let Some(drag) = cx.active_drag.take() {
2600                let mut can_drop = true;
2601                if let Some(can_drop_predicate) = &self.can_drop_predicate {
2602                    can_drop = can_drop_predicate(drag.value.as_ref(), window, cx);
2603                }
2604
2605                if can_drop {
2606                    for (state_type, group_drag_style) in &self.group_drag_over_styles {
2607                        if let Some(group_hitbox_id) =
2608                            GroupHitboxes::get(&group_drag_style.group, cx)
2609                            && *state_type == drag.value.as_ref().type_id()
2610                            && group_hitbox_id.is_hovered(window)
2611                        {
2612                            style.refine(&group_drag_style.style);
2613                        }
2614                    }
2615
2616                    for (state_type, build_drag_over_style) in &self.drag_over_styles {
2617                        if *state_type == drag.value.as_ref().type_id() && hitbox.is_hovered(window)
2618                        {
2619                            style.refine(&build_drag_over_style(drag.value.as_ref(), window, cx));
2620                        }
2621                    }
2622                }
2623
2624                style.mouse_cursor = drag.cursor_style;
2625                cx.active_drag = Some(drag);
2626            }
2627        }
2628
2629        if let Some(element_state) = element_state {
2630            let clicked_state = element_state
2631                .clicked_state
2632                .get_or_insert_with(Default::default)
2633                .borrow();
2634            if clicked_state.group
2635                && let Some(group) = self.group_active_style.as_ref()
2636            {
2637                style.refine(&group.style)
2638            }
2639
2640            if let Some(active_style) = self.active_style.as_ref()
2641                && clicked_state.element
2642            {
2643                style.refine(active_style)
2644            }
2645        }
2646
2647        style
2648    }
2649}
2650
2651/// The per-frame state of an interactive element. Used for tracking stateful interactions like clicks
2652/// and scroll offsets.
2653#[derive(Default)]
2654pub struct InteractiveElementState {
2655    pub(crate) focus_handle: Option<FocusHandle>,
2656    pub(crate) clicked_state: Option<Rc<RefCell<ElementClickedState>>>,
2657    pub(crate) hover_state: Option<Rc<RefCell<bool>>>,
2658    pub(crate) pending_mouse_down: Option<Rc<RefCell<Option<MouseDownEvent>>>>,
2659    pub(crate) scroll_offset: Option<Rc<RefCell<Point<Pixels>>>>,
2660    pub(crate) active_tooltip: Option<Rc<RefCell<Option<ActiveTooltip>>>>,
2661}
2662
2663/// Whether or not the element or a group that contains it is clicked by the mouse.
2664#[derive(Copy, Clone, Default, Eq, PartialEq)]
2665pub struct ElementClickedState {
2666    /// True if this element's group has been clicked, false otherwise
2667    pub group: bool,
2668
2669    /// True if this element has been clicked, false otherwise
2670    pub element: bool,
2671}
2672
2673impl ElementClickedState {
2674    fn is_clicked(&self) -> bool {
2675        self.group || self.element
2676    }
2677}
2678
2679pub(crate) enum ActiveTooltip {
2680    /// Currently delaying before showing the tooltip.
2681    WaitingForShow { _task: Task<()> },
2682    /// Tooltip is visible, element was hovered or for hoverable tooltips, the tooltip was hovered.
2683    Visible {
2684        tooltip: AnyTooltip,
2685        is_hoverable: bool,
2686    },
2687    /// Tooltip is visible and hoverable, but the mouse is no longer hovering. Currently delaying
2688    /// before hiding it.
2689    WaitingForHide {
2690        tooltip: AnyTooltip,
2691        _task: Task<()>,
2692    },
2693}
2694
2695pub(crate) fn clear_active_tooltip(
2696    active_tooltip: &Rc<RefCell<Option<ActiveTooltip>>>,
2697    window: &mut Window,
2698) {
2699    match active_tooltip.borrow_mut().take() {
2700        None => {}
2701        Some(ActiveTooltip::WaitingForShow { .. }) => {}
2702        Some(ActiveTooltip::Visible { .. }) => window.refresh(),
2703        Some(ActiveTooltip::WaitingForHide { .. }) => window.refresh(),
2704    }
2705}
2706
2707pub(crate) fn clear_active_tooltip_if_not_hoverable(
2708    active_tooltip: &Rc<RefCell<Option<ActiveTooltip>>>,
2709    window: &mut Window,
2710) {
2711    let should_clear = match active_tooltip.borrow().as_ref() {
2712        None => false,
2713        Some(ActiveTooltip::WaitingForShow { .. }) => false,
2714        Some(ActiveTooltip::Visible { is_hoverable, .. }) => !is_hoverable,
2715        Some(ActiveTooltip::WaitingForHide { .. }) => false,
2716    };
2717    if should_clear {
2718        active_tooltip.borrow_mut().take();
2719        window.refresh();
2720    }
2721}
2722
2723pub(crate) fn set_tooltip_on_window(
2724    active_tooltip: &Rc<RefCell<Option<ActiveTooltip>>>,
2725    window: &mut Window,
2726) -> Option<TooltipId> {
2727    let tooltip = match active_tooltip.borrow().as_ref() {
2728        None => return None,
2729        Some(ActiveTooltip::WaitingForShow { .. }) => return None,
2730        Some(ActiveTooltip::Visible { tooltip, .. }) => tooltip.clone(),
2731        Some(ActiveTooltip::WaitingForHide { tooltip, .. }) => tooltip.clone(),
2732    };
2733    Some(window.set_tooltip(tooltip))
2734}
2735
2736pub(crate) fn register_tooltip_mouse_handlers(
2737    active_tooltip: &Rc<RefCell<Option<ActiveTooltip>>>,
2738    tooltip_id: Option<TooltipId>,
2739    build_tooltip: Rc<dyn Fn(&mut Window, &mut App) -> Option<(AnyView, bool)>>,
2740    check_is_hovered: Rc<dyn Fn(&Window) -> bool>,
2741    check_is_hovered_during_prepaint: Rc<dyn Fn(&Window) -> bool>,
2742    window: &mut Window,
2743) {
2744    window.on_mouse_event({
2745        let active_tooltip = active_tooltip.clone();
2746        let build_tooltip = build_tooltip.clone();
2747        let check_is_hovered = check_is_hovered.clone();
2748        move |_: &MouseMoveEvent, phase, window, cx| {
2749            handle_tooltip_mouse_move(
2750                &active_tooltip,
2751                &build_tooltip,
2752                &check_is_hovered,
2753                &check_is_hovered_during_prepaint,
2754                phase,
2755                window,
2756                cx,
2757            )
2758        }
2759    });
2760
2761    window.on_mouse_event({
2762        let active_tooltip = active_tooltip.clone();
2763        move |_: &MouseDownEvent, _phase, window: &mut Window, _cx| {
2764            if !tooltip_id.is_some_and(|tooltip_id| tooltip_id.is_hovered(window)) {
2765                clear_active_tooltip_if_not_hoverable(&active_tooltip, window);
2766            }
2767        }
2768    });
2769
2770    window.on_mouse_event({
2771        let active_tooltip = active_tooltip.clone();
2772        move |_: &ScrollWheelEvent, _phase, window: &mut Window, _cx| {
2773            if !tooltip_id.is_some_and(|tooltip_id| tooltip_id.is_hovered(window)) {
2774                clear_active_tooltip_if_not_hoverable(&active_tooltip, window);
2775            }
2776        }
2777    });
2778}
2779
2780/// Handles displaying tooltips when an element is hovered.
2781///
2782/// The mouse hovering logic also relies on being called from window prepaint in order to handle the
2783/// case where the element the tooltip is on is not rendered - in that case its mouse listeners are
2784/// also not registered. During window prepaint, the hitbox information is not available, so
2785/// `check_is_hovered_during_prepaint` is used which bases the check off of the absolute bounds of
2786/// the element.
2787///
2788/// TODO: There's a minor bug due to the use of absolute bounds while checking during prepaint - it
2789/// does not know if the hitbox is occluded. In the case where a tooltip gets displayed and then
2790/// gets occluded after display, it will stick around until the mouse exits the hover bounds.
2791fn handle_tooltip_mouse_move(
2792    active_tooltip: &Rc<RefCell<Option<ActiveTooltip>>>,
2793    build_tooltip: &Rc<dyn Fn(&mut Window, &mut App) -> Option<(AnyView, bool)>>,
2794    check_is_hovered: &Rc<dyn Fn(&Window) -> bool>,
2795    check_is_hovered_during_prepaint: &Rc<dyn Fn(&Window) -> bool>,
2796    phase: DispatchPhase,
2797    window: &mut Window,
2798    cx: &mut App,
2799) {
2800    // Separates logic for what mutation should occur from applying it, to avoid overlapping
2801    // RefCell borrows.
2802    enum Action {
2803        None,
2804        CancelShow,
2805        ScheduleShow,
2806    }
2807
2808    let action = match active_tooltip.borrow().as_ref() {
2809        None => {
2810            let is_hovered = check_is_hovered(window);
2811            if is_hovered && phase.bubble() {
2812                Action::ScheduleShow
2813            } else {
2814                Action::None
2815            }
2816        }
2817        Some(ActiveTooltip::WaitingForShow { .. }) => {
2818            let is_hovered = check_is_hovered(window);
2819            if is_hovered {
2820                Action::None
2821            } else {
2822                Action::CancelShow
2823            }
2824        }
2825        // These are handled in check_visible_and_update.
2826        Some(ActiveTooltip::Visible { .. }) | Some(ActiveTooltip::WaitingForHide { .. }) => {
2827            Action::None
2828        }
2829    };
2830
2831    match action {
2832        Action::None => {}
2833        Action::CancelShow => {
2834            // Cancel waiting to show tooltip when it is no longer hovered.
2835            active_tooltip.borrow_mut().take();
2836        }
2837        Action::ScheduleShow => {
2838            let delayed_show_task = window.spawn(cx, {
2839                let active_tooltip = active_tooltip.clone();
2840                let build_tooltip = build_tooltip.clone();
2841                let check_is_hovered_during_prepaint = check_is_hovered_during_prepaint.clone();
2842                async move |cx| {
2843                    cx.background_executor().timer(TOOLTIP_SHOW_DELAY).await;
2844                    cx.update(|window, cx| {
2845                        let new_tooltip =
2846                            build_tooltip(window, cx).map(|(view, tooltip_is_hoverable)| {
2847                                let active_tooltip = active_tooltip.clone();
2848                                ActiveTooltip::Visible {
2849                                    tooltip: AnyTooltip {
2850                                        view,
2851                                        mouse_position: window.mouse_position(),
2852                                        check_visible_and_update: Rc::new(
2853                                            move |tooltip_bounds, window, cx| {
2854                                                handle_tooltip_check_visible_and_update(
2855                                                    &active_tooltip,
2856                                                    tooltip_is_hoverable,
2857                                                    &check_is_hovered_during_prepaint,
2858                                                    tooltip_bounds,
2859                                                    window,
2860                                                    cx,
2861                                                )
2862                                            },
2863                                        ),
2864                                    },
2865                                    is_hoverable: tooltip_is_hoverable,
2866                                }
2867                            });
2868                        *active_tooltip.borrow_mut() = new_tooltip;
2869                        window.refresh();
2870                    })
2871                    .ok();
2872                }
2873            });
2874            active_tooltip
2875                .borrow_mut()
2876                .replace(ActiveTooltip::WaitingForShow {
2877                    _task: delayed_show_task,
2878                });
2879        }
2880    }
2881}
2882
2883/// Returns a callback which will be called by window prepaint to update tooltip visibility. The
2884/// purpose of doing this logic here instead of the mouse move handler is that the mouse move
2885/// handler won't get called when the element is not painted (e.g. via use of `visible_on_hover`).
2886fn handle_tooltip_check_visible_and_update(
2887    active_tooltip: &Rc<RefCell<Option<ActiveTooltip>>>,
2888    tooltip_is_hoverable: bool,
2889    check_is_hovered: &Rc<dyn Fn(&Window) -> bool>,
2890    tooltip_bounds: Bounds<Pixels>,
2891    window: &mut Window,
2892    cx: &mut App,
2893) -> bool {
2894    // Separates logic for what mutation should occur from applying it, to avoid overlapping RefCell
2895    // borrows.
2896    enum Action {
2897        None,
2898        Hide,
2899        ScheduleHide(AnyTooltip),
2900        CancelHide(AnyTooltip),
2901    }
2902
2903    let is_hovered = check_is_hovered(window)
2904        || (tooltip_is_hoverable && tooltip_bounds.contains(&window.mouse_position()));
2905    let action = match active_tooltip.borrow().as_ref() {
2906        Some(ActiveTooltip::Visible { tooltip, .. }) => {
2907            if is_hovered {
2908                Action::None
2909            } else {
2910                if tooltip_is_hoverable {
2911                    Action::ScheduleHide(tooltip.clone())
2912                } else {
2913                    Action::Hide
2914                }
2915            }
2916        }
2917        Some(ActiveTooltip::WaitingForHide { tooltip, .. }) => {
2918            if is_hovered {
2919                Action::CancelHide(tooltip.clone())
2920            } else {
2921                Action::None
2922            }
2923        }
2924        None | Some(ActiveTooltip::WaitingForShow { .. }) => Action::None,
2925    };
2926
2927    match action {
2928        Action::None => {}
2929        Action::Hide => clear_active_tooltip(active_tooltip, window),
2930        Action::ScheduleHide(tooltip) => {
2931            let delayed_hide_task = window.spawn(cx, {
2932                let active_tooltip = active_tooltip.clone();
2933                async move |cx| {
2934                    cx.background_executor()
2935                        .timer(HOVERABLE_TOOLTIP_HIDE_DELAY)
2936                        .await;
2937                    if active_tooltip.borrow_mut().take().is_some() {
2938                        cx.update(|window, _cx| window.refresh()).ok();
2939                    }
2940                }
2941            });
2942            active_tooltip
2943                .borrow_mut()
2944                .replace(ActiveTooltip::WaitingForHide {
2945                    tooltip,
2946                    _task: delayed_hide_task,
2947                });
2948        }
2949        Action::CancelHide(tooltip) => {
2950            // Cancel waiting to hide tooltip when it becomes hovered.
2951            active_tooltip.borrow_mut().replace(ActiveTooltip::Visible {
2952                tooltip,
2953                is_hoverable: true,
2954            });
2955        }
2956    }
2957
2958    active_tooltip.borrow().is_some()
2959}
2960
2961#[derive(Default)]
2962pub(crate) struct GroupHitboxes(HashMap<SharedString, SmallVec<[HitboxId; 1]>>);
2963
2964impl Global for GroupHitboxes {}
2965
2966impl GroupHitboxes {
2967    pub fn get(name: &SharedString, cx: &mut App) -> Option<HitboxId> {
2968        cx.default_global::<Self>()
2969            .0
2970            .get(name)
2971            .and_then(|bounds_stack| bounds_stack.last())
2972            .cloned()
2973    }
2974
2975    pub fn push(name: SharedString, hitbox_id: HitboxId, cx: &mut App) {
2976        cx.default_global::<Self>()
2977            .0
2978            .entry(name)
2979            .or_default()
2980            .push(hitbox_id);
2981    }
2982
2983    pub fn pop(name: &SharedString, cx: &mut App) {
2984        cx.default_global::<Self>().0.get_mut(name).unwrap().pop();
2985    }
2986}
2987
2988/// A wrapper around an element that can store state, produced after assigning an ElementId.
2989pub struct Stateful<E> {
2990    pub(crate) element: E,
2991}
2992
2993impl<E> Styled for Stateful<E>
2994where
2995    E: Styled,
2996{
2997    fn style(&mut self) -> &mut StyleRefinement {
2998        self.element.style()
2999    }
3000}
3001
3002impl<E> StatefulInteractiveElement for Stateful<E>
3003where
3004    E: Element,
3005    Self: InteractiveElement,
3006{
3007}
3008
3009impl<E> InteractiveElement for Stateful<E>
3010where
3011    E: InteractiveElement,
3012{
3013    fn interactivity(&mut self) -> &mut Interactivity {
3014        self.element.interactivity()
3015    }
3016}
3017
3018impl<E> Element for Stateful<E>
3019where
3020    E: Element,
3021{
3022    type RequestLayoutState = E::RequestLayoutState;
3023    type PrepaintState = E::PrepaintState;
3024
3025    fn id(&self) -> Option<ElementId> {
3026        self.element.id()
3027    }
3028
3029    fn source_location(&self) -> Option<&'static core::panic::Location<'static>> {
3030        self.element.source_location()
3031    }
3032
3033    fn request_layout(
3034        &mut self,
3035        id: Option<&GlobalElementId>,
3036        inspector_id: Option<&InspectorElementId>,
3037        window: &mut Window,
3038        cx: &mut App,
3039    ) -> (LayoutId, Self::RequestLayoutState) {
3040        self.element.request_layout(id, inspector_id, window, cx)
3041    }
3042
3043    fn prepaint(
3044        &mut self,
3045        id: Option<&GlobalElementId>,
3046        inspector_id: Option<&InspectorElementId>,
3047        bounds: Bounds<Pixels>,
3048        state: &mut Self::RequestLayoutState,
3049        window: &mut Window,
3050        cx: &mut App,
3051    ) -> E::PrepaintState {
3052        self.element
3053            .prepaint(id, inspector_id, bounds, state, window, cx)
3054    }
3055
3056    fn paint(
3057        &mut self,
3058        id: Option<&GlobalElementId>,
3059        inspector_id: Option<&InspectorElementId>,
3060        bounds: Bounds<Pixels>,
3061        request_layout: &mut Self::RequestLayoutState,
3062        prepaint: &mut Self::PrepaintState,
3063        window: &mut Window,
3064        cx: &mut App,
3065    ) {
3066        self.element.paint(
3067            id,
3068            inspector_id,
3069            bounds,
3070            request_layout,
3071            prepaint,
3072            window,
3073            cx,
3074        );
3075    }
3076}
3077
3078impl<E> IntoElement for Stateful<E>
3079where
3080    E: Element,
3081{
3082    type Element = Self;
3083
3084    fn into_element(self) -> Self::Element {
3085        self
3086    }
3087}
3088
3089impl<E> ParentElement for Stateful<E>
3090where
3091    E: ParentElement,
3092{
3093    fn extend(&mut self, elements: impl IntoIterator<Item = AnyElement>) {
3094        self.element.extend(elements)
3095    }
3096}
3097
3098/// Represents an element that can be scrolled *to* in its parent element.
3099/// Contrary to [ScrollHandle::scroll_to_active_item], an anchored element does not have to be an immediate child of the parent.
3100#[derive(Clone)]
3101pub struct ScrollAnchor {
3102    handle: ScrollHandle,
3103    last_origin: Rc<RefCell<Point<Pixels>>>,
3104}
3105
3106impl ScrollAnchor {
3107    /// Creates a [ScrollAnchor] associated with a given [ScrollHandle].
3108    pub fn for_handle(handle: ScrollHandle) -> Self {
3109        Self {
3110            handle,
3111            last_origin: Default::default(),
3112        }
3113    }
3114    /// Request scroll to this item on the next frame.
3115    pub fn scroll_to(&self, window: &mut Window, _cx: &mut App) {
3116        let this = self.clone();
3117
3118        window.on_next_frame(move |_, _| {
3119            let viewport_bounds = this.handle.bounds();
3120            let self_bounds = *this.last_origin.borrow();
3121            this.handle.set_offset(viewport_bounds.origin - self_bounds);
3122        });
3123    }
3124}
3125
3126#[derive(Default, Debug)]
3127struct ScrollHandleState {
3128    offset: Rc<RefCell<Point<Pixels>>>,
3129    bounds: Bounds<Pixels>,
3130    max_offset: Size<Pixels>,
3131    child_bounds: Vec<Bounds<Pixels>>,
3132    scroll_to_bottom: bool,
3133    overflow: Point<Overflow>,
3134    active_item: Option<ScrollActiveItem>,
3135}
3136
3137#[derive(Default, Debug, Clone, Copy)]
3138struct ScrollActiveItem {
3139    index: usize,
3140    strategy: ScrollStrategy,
3141}
3142
3143#[derive(Default, Debug, Clone, Copy)]
3144enum ScrollStrategy {
3145    #[default]
3146    FirstVisible,
3147    Top,
3148}
3149
3150/// A handle to the scrollable aspects of an element.
3151/// Used for accessing scroll state, like the current scroll offset,
3152/// and for mutating the scroll state, like scrolling to a specific child.
3153#[derive(Clone, Debug)]
3154pub struct ScrollHandle(Rc<RefCell<ScrollHandleState>>);
3155
3156impl Default for ScrollHandle {
3157    fn default() -> Self {
3158        Self::new()
3159    }
3160}
3161
3162impl ScrollHandle {
3163    /// Construct a new scroll handle.
3164    pub fn new() -> Self {
3165        Self(Rc::default())
3166    }
3167
3168    /// Get the current scroll offset.
3169    pub fn offset(&self) -> Point<Pixels> {
3170        *self.0.borrow().offset.borrow()
3171    }
3172
3173    /// Get the maximum scroll offset.
3174    pub fn max_offset(&self) -> Size<Pixels> {
3175        self.0.borrow().max_offset
3176    }
3177
3178    /// Get the top child that's scrolled into view.
3179    pub fn top_item(&self) -> usize {
3180        let state = self.0.borrow();
3181        let top = state.bounds.top() - state.offset.borrow().y;
3182
3183        match state.child_bounds.binary_search_by(|bounds| {
3184            if top < bounds.top() {
3185                Ordering::Greater
3186            } else if top > bounds.bottom() {
3187                Ordering::Less
3188            } else {
3189                Ordering::Equal
3190            }
3191        }) {
3192            Ok(ix) => ix,
3193            Err(ix) => ix.min(state.child_bounds.len().saturating_sub(1)),
3194        }
3195    }
3196
3197    /// Get the bottom child that's scrolled into view.
3198    pub fn bottom_item(&self) -> usize {
3199        let state = self.0.borrow();
3200        let bottom = state.bounds.bottom() - state.offset.borrow().y;
3201
3202        match state.child_bounds.binary_search_by(|bounds| {
3203            if bottom < bounds.top() {
3204                Ordering::Greater
3205            } else if bottom > bounds.bottom() {
3206                Ordering::Less
3207            } else {
3208                Ordering::Equal
3209            }
3210        }) {
3211            Ok(ix) => ix,
3212            Err(ix) => ix.min(state.child_bounds.len().saturating_sub(1)),
3213        }
3214    }
3215
3216    /// Return the bounds into which this child is painted
3217    pub fn bounds(&self) -> Bounds<Pixels> {
3218        self.0.borrow().bounds
3219    }
3220
3221    /// Get the bounds for a specific child.
3222    pub fn bounds_for_item(&self, ix: usize) -> Option<Bounds<Pixels>> {
3223        self.0.borrow().child_bounds.get(ix).cloned()
3224    }
3225
3226    /// Update [ScrollHandleState]'s active item for scrolling to in prepaint
3227    pub fn scroll_to_item(&self, ix: usize) {
3228        let mut state = self.0.borrow_mut();
3229        state.active_item = Some(ScrollActiveItem {
3230            index: ix,
3231            strategy: ScrollStrategy::default(),
3232        });
3233    }
3234
3235    /// Update [ScrollHandleState]'s active item for scrolling to in prepaint
3236    /// This scrolls the minimal amount to ensure that the child is the first visible element
3237    pub fn scroll_to_top_of_item(&self, ix: usize) {
3238        let mut state = self.0.borrow_mut();
3239        state.active_item = Some(ScrollActiveItem {
3240            index: ix,
3241            strategy: ScrollStrategy::Top,
3242        });
3243    }
3244
3245    /// Scrolls the minimal amount to either ensure that the child is
3246    /// fully visible or the top element of the view depends on the
3247    /// scroll strategy
3248    fn scroll_to_active_item(&self) {
3249        let mut state = self.0.borrow_mut();
3250
3251        let Some(active_item) = state.active_item else {
3252            return;
3253        };
3254
3255        let active_item = match state.child_bounds.get(active_item.index) {
3256            Some(bounds) => {
3257                let mut scroll_offset = state.offset.borrow_mut();
3258
3259                match active_item.strategy {
3260                    ScrollStrategy::FirstVisible => {
3261                        if state.overflow.y == Overflow::Scroll {
3262                            let child_height = bounds.size.height;
3263                            let viewport_height = state.bounds.size.height;
3264                            if child_height > viewport_height {
3265                                scroll_offset.y = state.bounds.top() - bounds.top();
3266                            } else if bounds.top() + scroll_offset.y < state.bounds.top() {
3267                                scroll_offset.y = state.bounds.top() - bounds.top();
3268                            } else if bounds.bottom() + scroll_offset.y > state.bounds.bottom() {
3269                                scroll_offset.y = state.bounds.bottom() - bounds.bottom();
3270                            }
3271                        }
3272                    }
3273                    ScrollStrategy::Top => {
3274                        scroll_offset.y = state.bounds.top() - bounds.top();
3275                    }
3276                }
3277
3278                if state.overflow.x == Overflow::Scroll {
3279                    let child_width = bounds.size.width;
3280                    let viewport_width = state.bounds.size.width;
3281                    if child_width > viewport_width {
3282                        scroll_offset.x = state.bounds.left() - bounds.left();
3283                    } else if bounds.left() + scroll_offset.x < state.bounds.left() {
3284                        scroll_offset.x = state.bounds.left() - bounds.left();
3285                    } else if bounds.right() + scroll_offset.x > state.bounds.right() {
3286                        scroll_offset.x = state.bounds.right() - bounds.right();
3287                    }
3288                }
3289                None
3290            }
3291            None => Some(active_item),
3292        };
3293        state.active_item = active_item;
3294    }
3295
3296    /// Scrolls to the bottom.
3297    pub fn scroll_to_bottom(&self) {
3298        let mut state = self.0.borrow_mut();
3299        state.scroll_to_bottom = true;
3300    }
3301
3302    /// Set the offset explicitly. The offset is the distance from the top left of the
3303    /// parent container to the top left of the first child.
3304    /// As you scroll further down the offset becomes more negative.
3305    pub fn set_offset(&self, mut position: Point<Pixels>) {
3306        let state = self.0.borrow();
3307        *state.offset.borrow_mut() = position;
3308    }
3309
3310    /// Get the logical scroll top, based on a child index and a pixel offset.
3311    pub fn logical_scroll_top(&self) -> (usize, Pixels) {
3312        let ix = self.top_item();
3313        let state = self.0.borrow();
3314
3315        if let Some(child_bounds) = state.child_bounds.get(ix) {
3316            (
3317                ix,
3318                child_bounds.top() + state.offset.borrow().y - state.bounds.top(),
3319            )
3320        } else {
3321            (ix, px(0.))
3322        }
3323    }
3324
3325    /// Get the logical scroll bottom, based on a child index and a pixel offset.
3326    pub fn logical_scroll_bottom(&self) -> (usize, Pixels) {
3327        let ix = self.bottom_item();
3328        let state = self.0.borrow();
3329
3330        if let Some(child_bounds) = state.child_bounds.get(ix) {
3331            (
3332                ix,
3333                child_bounds.bottom() + state.offset.borrow().y - state.bounds.bottom(),
3334            )
3335        } else {
3336            (ix, px(0.))
3337        }
3338    }
3339
3340    /// Get the count of children for scrollable item.
3341    pub fn children_count(&self) -> usize {
3342        self.0.borrow().child_bounds.len()
3343    }
3344}
3345
3346#[cfg(test)]
3347mod tests {
3348    use super::*;
3349
3350    #[test]
3351    fn scroll_handle_aligns_wide_children_to_left_edge() {
3352        let handle = ScrollHandle::new();
3353        {
3354            let mut state = handle.0.borrow_mut();
3355            state.bounds = Bounds::new(point(px(0.), px(0.)), size(px(80.), px(20.)));
3356            state.child_bounds = vec![Bounds::new(point(px(25.), px(0.)), size(px(200.), px(20.)))];
3357            state.overflow.x = Overflow::Scroll;
3358            state.active_item = Some(ScrollActiveItem {
3359                index: 0,
3360                strategy: ScrollStrategy::default(),
3361            });
3362        }
3363
3364        handle.scroll_to_active_item();
3365
3366        assert_eq!(handle.offset().x, px(-25.));
3367    }
3368
3369    #[test]
3370    fn scroll_handle_aligns_tall_children_to_top_edge() {
3371        let handle = ScrollHandle::new();
3372        {
3373            let mut state = handle.0.borrow_mut();
3374            state.bounds = Bounds::new(point(px(0.), px(0.)), size(px(20.), px(80.)));
3375            state.child_bounds = vec![Bounds::new(point(px(0.), px(25.)), size(px(20.), px(200.)))];
3376            state.overflow.y = Overflow::Scroll;
3377            state.active_item = Some(ScrollActiveItem {
3378                index: 0,
3379                strategy: ScrollStrategy::default(),
3380            });
3381        }
3382
3383        handle.scroll_to_active_item();
3384
3385        assert_eq!(handle.offset().y, px(-25.));
3386    }
3387}