scrollbar.rs

  1use std::{any::Any, cell::Cell, fmt::Debug, ops::Range, rc::Rc, sync::Arc};
  2
  3use crate::{IntoElement, prelude::*, px, relative};
  4use gpui::{
  5    Along, App, Axis as ScrollbarAxis, BorderStyle, Bounds, ContentMask, Corners, Edges, Element,
  6    ElementId, Entity, EntityId, GlobalElementId, Hitbox, Hsla, LayoutId, ListState,
  7    MouseDownEvent, MouseMoveEvent, MouseUpEvent, Pixels, Point, ScrollHandle, ScrollWheelEvent,
  8    Size, Style, UniformListScrollHandle, Window, point, quad,
  9};
 10
 11pub struct Scrollbar {
 12    thumb: Range<f32>,
 13    state: ScrollbarState,
 14    kind: ScrollbarAxis,
 15}
 16
 17impl ScrollableHandle for UniformListScrollHandle {
 18    fn content_size(&self) -> Option<ContentSize> {
 19        Some(ContentSize {
 20            size: self.0.borrow().last_item_size.map(|size| size.contents)?,
 21            scroll_adjustment: None,
 22        })
 23    }
 24
 25    fn set_offset(&self, point: Point<Pixels>) {
 26        self.0.borrow().base_handle.set_offset(point);
 27    }
 28
 29    fn offset(&self) -> Point<Pixels> {
 30        self.0.borrow().base_handle.offset()
 31    }
 32
 33    fn viewport(&self) -> Bounds<Pixels> {
 34        self.0.borrow().base_handle.bounds()
 35    }
 36}
 37
 38impl ScrollableHandle for ListState {
 39    fn content_size(&self) -> Option<ContentSize> {
 40        Some(ContentSize {
 41            size: self.content_size_for_scrollbar(),
 42            scroll_adjustment: None,
 43        })
 44    }
 45
 46    fn set_offset(&self, point: Point<Pixels>) {
 47        self.set_offset_from_scrollbar(point);
 48    }
 49
 50    fn offset(&self) -> Point<Pixels> {
 51        self.scroll_px_offset_for_scrollbar()
 52    }
 53
 54    fn drag_started(&self) {
 55        self.scrollbar_drag_started();
 56    }
 57
 58    fn drag_ended(&self) {
 59        self.scrollbar_drag_ended();
 60    }
 61
 62    fn viewport(&self) -> Bounds<Pixels> {
 63        self.viewport_bounds()
 64    }
 65}
 66
 67impl ScrollableHandle for ScrollHandle {
 68    fn content_size(&self) -> Option<ContentSize> {
 69        let last_children_index = self.children_count().checked_sub(1)?;
 70
 71        let mut last_item = self.bounds_for_item(last_children_index)?;
 72        let mut scroll_adjustment = None;
 73
 74        if last_children_index != 0 {
 75            // todo: PO: this is slightly wrong for horizontal scrollbar, as the last item is not necessarily the longest one.
 76            let first_item = self.bounds_for_item(0)?;
 77            last_item.size.height += last_item.origin.y;
 78            last_item.size.width += last_item.origin.x;
 79
 80            scroll_adjustment = Some(first_item.origin);
 81            last_item.size.height -= first_item.origin.y;
 82            last_item.size.width -= first_item.origin.x;
 83        }
 84
 85        Some(ContentSize {
 86            size: last_item.size,
 87            scroll_adjustment,
 88        })
 89    }
 90
 91    fn set_offset(&self, point: Point<Pixels>) {
 92        self.set_offset(point);
 93    }
 94
 95    fn offset(&self) -> Point<Pixels> {
 96        self.offset()
 97    }
 98
 99    fn viewport(&self) -> Bounds<Pixels> {
100        self.bounds()
101    }
102}
103
104#[derive(Debug)]
105pub struct ContentSize {
106    pub size: Size<Pixels>,
107    pub scroll_adjustment: Option<Point<Pixels>>,
108}
109
110pub trait ScrollableHandle: Any + Debug {
111    fn content_size(&self) -> Option<ContentSize>;
112    fn set_offset(&self, point: Point<Pixels>);
113    fn offset(&self) -> Point<Pixels>;
114    fn viewport(&self) -> Bounds<Pixels>;
115    fn drag_started(&self) {}
116    fn drag_ended(&self) {}
117}
118
119/// A scrollbar state that should be persisted across frames.
120#[derive(Clone, Debug)]
121pub struct ScrollbarState {
122    // If Some(), there's an active drag, offset by percentage from the origin of a thumb.
123    drag: Rc<Cell<Option<Pixels>>>,
124    parent_id: Option<EntityId>,
125    scroll_handle: Arc<dyn ScrollableHandle>,
126}
127
128impl ScrollbarState {
129    pub fn new(scroll: impl ScrollableHandle) -> Self {
130        Self {
131            drag: Default::default(),
132            parent_id: None,
133            scroll_handle: Arc::new(scroll),
134        }
135    }
136
137    /// Set a parent model which should be notified whenever this Scrollbar gets a scroll event.
138    pub fn parent_entity<V: 'static>(mut self, v: &Entity<V>) -> Self {
139        self.parent_id = Some(v.entity_id());
140        self
141    }
142
143    pub fn scroll_handle(&self) -> &Arc<dyn ScrollableHandle> {
144        &self.scroll_handle
145    }
146
147    pub fn is_dragging(&self) -> bool {
148        self.drag.get().is_some()
149    }
150
151    fn thumb_range(&self, axis: ScrollbarAxis) -> Option<Range<f32>> {
152        const MINIMUM_THUMB_SIZE: f32 = 25.;
153        let ContentSize {
154            size: main_dimension_size,
155            scroll_adjustment,
156        } = self.scroll_handle.content_size()?;
157        let content_size = main_dimension_size.along(axis).0;
158        let mut current_offset = self.scroll_handle.offset().along(axis).min(px(0.)).abs().0;
159        if let Some(adjustment) = scroll_adjustment.and_then(|adjustment| {
160            let adjust = adjustment.along(axis).0;
161            if adjust < 0.0 { Some(adjust) } else { None }
162        }) {
163            current_offset -= adjustment;
164        }
165        let viewport_size = self.scroll_handle.viewport().size.along(axis).0;
166        if content_size < viewport_size {
167            return None;
168        }
169        let visible_percentage = viewport_size / content_size;
170        let thumb_size = MINIMUM_THUMB_SIZE.max(viewport_size * visible_percentage);
171        if thumb_size > viewport_size {
172            return None;
173        }
174        let max_offset = content_size - viewport_size;
175        current_offset = current_offset.clamp(0., max_offset);
176        let start_offset = (current_offset / max_offset) * (viewport_size - thumb_size);
177        let thumb_percentage_start = start_offset / viewport_size;
178        let thumb_percentage_end = (start_offset + thumb_size) / viewport_size;
179        Some(thumb_percentage_start..thumb_percentage_end)
180    }
181}
182
183impl Scrollbar {
184    pub fn vertical(state: ScrollbarState) -> Option<Self> {
185        Self::new(state, ScrollbarAxis::Vertical)
186    }
187
188    pub fn horizontal(state: ScrollbarState) -> Option<Self> {
189        Self::new(state, ScrollbarAxis::Horizontal)
190    }
191
192    fn new(state: ScrollbarState, kind: ScrollbarAxis) -> Option<Self> {
193        let thumb = state.thumb_range(kind)?;
194        Some(Self { thumb, state, kind })
195    }
196}
197
198impl Element for Scrollbar {
199    type RequestLayoutState = ();
200
201    type PrepaintState = Hitbox;
202
203    fn id(&self) -> Option<ElementId> {
204        None
205    }
206
207    fn request_layout(
208        &mut self,
209        _id: Option<&GlobalElementId>,
210        window: &mut Window,
211        cx: &mut App,
212    ) -> (LayoutId, Self::RequestLayoutState) {
213        let mut style = Style::default();
214        style.flex_grow = 1.;
215        style.flex_shrink = 1.;
216
217        if self.kind == ScrollbarAxis::Vertical {
218            style.size.width = px(12.).into();
219            style.size.height = relative(1.).into();
220        } else {
221            style.size.width = relative(1.).into();
222            style.size.height = px(12.).into();
223        }
224
225        (window.request_layout(style, None, cx), ())
226    }
227
228    fn prepaint(
229        &mut self,
230        _id: Option<&GlobalElementId>,
231        bounds: Bounds<Pixels>,
232        _request_layout: &mut Self::RequestLayoutState,
233        window: &mut Window,
234        _: &mut App,
235    ) -> Self::PrepaintState {
236        window.with_content_mask(Some(ContentMask { bounds }), |window| {
237            window.insert_hitbox(bounds, false)
238        })
239    }
240
241    fn paint(
242        &mut self,
243        _id: Option<&GlobalElementId>,
244        bounds: Bounds<Pixels>,
245        _request_layout: &mut Self::RequestLayoutState,
246        _prepaint: &mut Self::PrepaintState,
247        window: &mut Window,
248        cx: &mut App,
249    ) {
250        window.with_content_mask(Some(ContentMask { bounds }), |window| {
251            let colors = cx.theme().colors();
252            let thumb_background = colors
253                .surface_background
254                .blend(colors.scrollbar_thumb_background);
255            let is_vertical = self.kind == ScrollbarAxis::Vertical;
256            let extra_padding = px(5.0);
257            let padded_bounds = if is_vertical {
258                Bounds::from_corners(
259                    bounds.origin + point(Pixels::ZERO, extra_padding),
260                    bounds.bottom_right() - point(Pixels::ZERO, extra_padding * 3),
261                )
262            } else {
263                Bounds::from_corners(
264                    bounds.origin + point(extra_padding, Pixels::ZERO),
265                    bounds.bottom_right() - point(extra_padding * 3, Pixels::ZERO),
266                )
267            };
268
269            let mut thumb_bounds = if is_vertical {
270                let thumb_offset = self.thumb.start * padded_bounds.size.height;
271                let thumb_end = self.thumb.end * padded_bounds.size.height;
272                let thumb_upper_left = point(
273                    padded_bounds.origin.x,
274                    padded_bounds.origin.y + thumb_offset,
275                );
276                let thumb_lower_right = point(
277                    padded_bounds.origin.x + padded_bounds.size.width,
278                    padded_bounds.origin.y + thumb_end,
279                );
280                Bounds::from_corners(thumb_upper_left, thumb_lower_right)
281            } else {
282                let thumb_offset = self.thumb.start * padded_bounds.size.width;
283                let thumb_end = self.thumb.end * padded_bounds.size.width;
284                let thumb_upper_left = point(
285                    padded_bounds.origin.x + thumb_offset,
286                    padded_bounds.origin.y,
287                );
288                let thumb_lower_right = point(
289                    padded_bounds.origin.x + thumb_end,
290                    padded_bounds.origin.y + padded_bounds.size.height,
291                );
292                Bounds::from_corners(thumb_upper_left, thumb_lower_right)
293            };
294            let corners = if is_vertical {
295                thumb_bounds.size.width /= 1.5;
296                Corners::all(thumb_bounds.size.width / 2.0)
297            } else {
298                thumb_bounds.size.height /= 1.5;
299                Corners::all(thumb_bounds.size.height / 2.0)
300            };
301            window.paint_quad(quad(
302                thumb_bounds,
303                corners,
304                thumb_background,
305                Edges::default(),
306                Hsla::transparent_black(),
307                BorderStyle::default(),
308            ));
309
310            let scroll = self.state.scroll_handle.clone();
311            let axis = self.kind;
312
313            window.on_mouse_event({
314                let scroll = scroll.clone();
315                let state = self.state.clone();
316                move |event: &MouseDownEvent, phase, _, _| {
317                    if !(phase.bubble() && bounds.contains(&event.position)) {
318                        return;
319                    }
320
321                    scroll.drag_started();
322
323                    if thumb_bounds.contains(&event.position) {
324                        let offset = event.position.along(axis) - thumb_bounds.origin.along(axis);
325                        state.drag.set(Some(offset));
326                    } else if let Some(ContentSize {
327                        size: item_size, ..
328                    }) = scroll.content_size()
329                    {
330                        let click_offset = {
331                            let viewport_size = padded_bounds.size.along(axis);
332
333                            let thumb_size = thumb_bounds.size.along(axis);
334                            let thumb_start = (event.position.along(axis)
335                                - padded_bounds.origin.along(axis)
336                                - (thumb_size / 2.))
337                                .clamp(px(0.), viewport_size - thumb_size);
338
339                            let max_offset = (item_size.along(axis) - viewport_size).max(px(0.));
340                            let percentage = if viewport_size > thumb_size {
341                                thumb_start / (viewport_size - thumb_size)
342                            } else {
343                                0.
344                            };
345
346                            -max_offset * percentage
347                        };
348                        match axis {
349                            ScrollbarAxis::Horizontal => {
350                                scroll.set_offset(point(click_offset, scroll.offset().y));
351                            }
352                            ScrollbarAxis::Vertical => {
353                                scroll.set_offset(point(scroll.offset().x, click_offset));
354                            }
355                        }
356                    }
357                }
358            });
359            window.on_mouse_event({
360                let scroll = scroll.clone();
361                move |event: &ScrollWheelEvent, phase, window, _| {
362                    if phase.bubble() && bounds.contains(&event.position) {
363                        let current_offset = scroll.offset();
364                        scroll.set_offset(
365                            current_offset + event.delta.pixel_delta(window.line_height()),
366                        );
367                    }
368                }
369            });
370            let state = self.state.clone();
371            let axis = self.kind;
372            window.on_mouse_event(move |event: &MouseMoveEvent, _, window, cx| {
373                if let Some(drag_state) = state.drag.get().filter(|_| event.dragging()) {
374                    if let Some(ContentSize {
375                        size: item_size, ..
376                    }) = scroll.content_size()
377                    {
378                        let drag_offset = {
379                            let viewport_size = padded_bounds.size.along(axis);
380
381                            let thumb_size = thumb_bounds.size.along(axis);
382                            let thumb_start = (event.position.along(axis)
383                                - padded_bounds.origin.along(axis)
384                                - drag_state)
385                                .clamp(px(0.), viewport_size - thumb_size);
386
387                            let max_offset = (item_size.along(axis) - viewport_size).max(px(0.));
388                            let percentage = if viewport_size > thumb_size {
389                                thumb_start / (viewport_size - thumb_size)
390                            } else {
391                                0.
392                            };
393
394                            -max_offset * percentage
395                        };
396                        match axis {
397                            ScrollbarAxis::Horizontal => {
398                                scroll.set_offset(point(drag_offset, scroll.offset().y));
399                            }
400                            ScrollbarAxis::Vertical => {
401                                scroll.set_offset(point(scroll.offset().x, drag_offset));
402                            }
403                        };
404                        window.refresh();
405                        if let Some(id) = state.parent_id {
406                            cx.notify(id);
407                        }
408                    }
409                } else {
410                    state.drag.set(None);
411                }
412            });
413            let state = self.state.clone();
414            let scroll = self.state.scroll_handle.clone();
415            window.on_mouse_event(move |_event: &MouseUpEvent, phase, _, cx| {
416                if phase.bubble() {
417                    state.drag.take();
418                    scroll.drag_ended();
419                    if let Some(id) = state.parent_id {
420                        cx.notify(id);
421                    }
422                }
423            });
424        })
425    }
426}
427
428impl IntoElement for Scrollbar {
429    type Element = Self;
430
431    fn into_element(self) -> Self::Element {
432        self
433    }
434}