1use super::{
2 display_map::{BlockContext, ToDisplayPoint},
3 Anchor, DisplayPoint, Editor, EditorMode, EditorSnapshot, SelectPhase, SoftWrap, ToPoint,
4 MAX_LINE_LEN,
5};
6use crate::{
7 display_map::{BlockStyle, DisplaySnapshot, FoldStatus, TransformBlock},
8 git::{diff_hunk_to_display, DisplayDiffHunk},
9 hover_popover::{
10 hide_hover, hover_at, HOVER_POPOVER_GAP, MIN_POPOVER_CHARACTER_WIDTH,
11 MIN_POPOVER_LINE_HEIGHT,
12 },
13 link_go_to_definition::{
14 go_to_fetched_definition, go_to_fetched_type_definition, update_go_to_definition_link,
15 },
16 mouse_context_menu, EditorStyle, GutterHover, UnfoldAt,
17};
18use clock::ReplicaId;
19use collections::{BTreeMap, HashMap};
20use git::diff::DiffHunkStatus;
21use gpui::{
22 color::Color,
23 elements::*,
24 fonts::{HighlightStyle, TextStyle, Underline},
25 geometry::{
26 rect::RectF,
27 vector::{vec2f, Vector2F},
28 PathBuilder,
29 },
30 json::{self, ToJson},
31 platform::{CursorStyle, Modifiers, MouseButton, MouseButtonEvent, MouseMovedEvent},
32 text_layout::{self, Invisible, Line, RunStyle, TextLayoutCache},
33 AnyElement, Axis, Border, CursorRegion, Element, EventContext, FontCache, LayoutContext,
34 MouseRegion, Quad, SceneBuilder, SizeConstraint, ViewContext, WindowContext,
35};
36use itertools::Itertools;
37use json::json;
38use language::{Bias, CursorShape, DiagnosticSeverity, OffsetUtf16, Selection};
39use project::ProjectPath;
40use settings::{GitGutter, Settings, ShowInvisibles};
41use smallvec::SmallVec;
42use std::{
43 borrow::Cow,
44 cmp::{self, Ordering},
45 fmt::Write,
46 iter,
47 ops::Range,
48 sync::Arc,
49};
50use workspace::item::Item;
51
52enum FoldMarkers {}
53
54struct SelectionLayout {
55 head: DisplayPoint,
56 cursor_shape: CursorShape,
57 range: Range<DisplayPoint>,
58}
59
60impl SelectionLayout {
61 fn new<T: ToPoint + ToDisplayPoint + Clone>(
62 selection: Selection<T>,
63 line_mode: bool,
64 cursor_shape: CursorShape,
65 map: &DisplaySnapshot,
66 ) -> Self {
67 if line_mode {
68 let selection = selection.map(|p| p.to_point(&map.buffer_snapshot));
69 let point_range = map.expand_to_line(selection.range());
70 Self {
71 head: selection.head().to_display_point(map),
72 cursor_shape,
73 range: point_range.start.to_display_point(map)
74 ..point_range.end.to_display_point(map),
75 }
76 } else {
77 let selection = selection.map(|p| p.to_display_point(map));
78 Self {
79 head: selection.head(),
80 cursor_shape,
81 range: selection.range(),
82 }
83 }
84 }
85}
86
87#[derive(Clone)]
88pub struct EditorElement {
89 style: Arc<EditorStyle>,
90}
91
92impl EditorElement {
93 pub fn new(style: EditorStyle) -> Self {
94 Self {
95 style: Arc::new(style),
96 }
97 }
98
99 fn attach_mouse_handlers(
100 scene: &mut SceneBuilder,
101 position_map: &Arc<PositionMap>,
102 has_popovers: bool,
103 visible_bounds: RectF,
104 text_bounds: RectF,
105 gutter_bounds: RectF,
106 bounds: RectF,
107 cx: &mut ViewContext<Editor>,
108 ) {
109 enum EditorElementMouseHandlers {}
110 scene.push_mouse_region(
111 MouseRegion::new::<EditorElementMouseHandlers>(
112 cx.view_id(),
113 cx.view_id(),
114 visible_bounds,
115 )
116 .on_down(MouseButton::Left, {
117 let position_map = position_map.clone();
118 move |event, editor, cx| {
119 if !Self::mouse_down(
120 editor,
121 event.platform_event,
122 position_map.as_ref(),
123 text_bounds,
124 gutter_bounds,
125 cx,
126 ) {
127 cx.propagate_event();
128 }
129 }
130 })
131 .on_down(MouseButton::Right, {
132 let position_map = position_map.clone();
133 move |event, editor, cx| {
134 if !Self::mouse_right_down(
135 editor,
136 event.position,
137 position_map.as_ref(),
138 text_bounds,
139 cx,
140 ) {
141 cx.propagate_event();
142 }
143 }
144 })
145 .on_up(MouseButton::Left, {
146 let position_map = position_map.clone();
147 move |event, editor, cx| {
148 if !Self::mouse_up(
149 editor,
150 event.position,
151 event.cmd,
152 event.shift,
153 position_map.as_ref(),
154 text_bounds,
155 cx,
156 ) {
157 cx.propagate_event()
158 }
159 }
160 })
161 .on_drag(MouseButton::Left, {
162 let position_map = position_map.clone();
163 move |event, editor, cx| {
164 if !Self::mouse_dragged(
165 editor,
166 event.platform_event,
167 position_map.as_ref(),
168 text_bounds,
169 cx,
170 ) {
171 cx.propagate_event()
172 }
173 }
174 })
175 .on_move({
176 let position_map = position_map.clone();
177 move |event, editor, cx| {
178 if !Self::mouse_moved(
179 editor,
180 event.platform_event,
181 &position_map,
182 text_bounds,
183 cx,
184 ) {
185 cx.propagate_event()
186 }
187 }
188 })
189 .on_move_out(move |_, editor: &mut Editor, cx| {
190 if has_popovers {
191 hide_hover(editor, cx);
192 }
193 })
194 .on_scroll({
195 let position_map = position_map.clone();
196 move |event, editor, cx| {
197 if !Self::scroll(
198 editor,
199 event.position,
200 *event.delta.raw(),
201 event.delta.precise(),
202 &position_map,
203 bounds,
204 cx,
205 ) {
206 cx.propagate_event()
207 }
208 }
209 }),
210 );
211
212 enum GutterHandlers {}
213 scene.push_mouse_region(
214 MouseRegion::new::<GutterHandlers>(cx.view_id(), cx.view_id() + 1, gutter_bounds)
215 .on_hover(|hover, editor: &mut Editor, cx| {
216 editor.gutter_hover(
217 &GutterHover {
218 hovered: hover.started,
219 },
220 cx,
221 );
222 }),
223 )
224 }
225
226 fn mouse_down(
227 editor: &mut Editor,
228 MouseButtonEvent {
229 position,
230 modifiers:
231 Modifiers {
232 shift,
233 ctrl,
234 alt,
235 cmd,
236 ..
237 },
238 mut click_count,
239 ..
240 }: MouseButtonEvent,
241 position_map: &PositionMap,
242 text_bounds: RectF,
243 gutter_bounds: RectF,
244 cx: &mut EventContext<Editor>,
245 ) -> bool {
246 if gutter_bounds.contains_point(position) {
247 click_count = 3; // Simulate triple-click when clicking the gutter to select lines
248 } else if !text_bounds.contains_point(position) {
249 return false;
250 }
251
252 let (position, target_position) = position_map.point_for_position(text_bounds, position);
253
254 if shift && alt {
255 editor.select(
256 SelectPhase::BeginColumnar {
257 position,
258 goal_column: target_position.column(),
259 },
260 cx,
261 );
262 } else if shift && !ctrl && !alt && !cmd {
263 editor.select(
264 SelectPhase::Extend {
265 position,
266 click_count,
267 },
268 cx,
269 );
270 } else {
271 editor.select(
272 SelectPhase::Begin {
273 position,
274 add: alt,
275 click_count,
276 },
277 cx,
278 );
279 }
280
281 true
282 }
283
284 fn mouse_right_down(
285 editor: &mut Editor,
286 position: Vector2F,
287 position_map: &PositionMap,
288 text_bounds: RectF,
289 cx: &mut EventContext<Editor>,
290 ) -> bool {
291 if !text_bounds.contains_point(position) {
292 return false;
293 }
294
295 let (point, _) = position_map.point_for_position(text_bounds, position);
296 mouse_context_menu::deploy_context_menu(editor, position, point, cx);
297 true
298 }
299
300 fn mouse_up(
301 editor: &mut Editor,
302 position: Vector2F,
303 cmd: bool,
304 shift: bool,
305 position_map: &PositionMap,
306 text_bounds: RectF,
307 cx: &mut EventContext<Editor>,
308 ) -> bool {
309 let end_selection = editor.has_pending_selection();
310 let pending_nonempty_selections = editor.has_pending_nonempty_selection();
311
312 if end_selection {
313 editor.select(SelectPhase::End, cx);
314 }
315
316 if !pending_nonempty_selections && cmd && text_bounds.contains_point(position) {
317 let (point, target_point) = position_map.point_for_position(text_bounds, position);
318
319 if point == target_point {
320 if shift {
321 go_to_fetched_type_definition(editor, point, cx);
322 } else {
323 go_to_fetched_definition(editor, point, cx);
324 }
325
326 return true;
327 }
328 }
329
330 end_selection
331 }
332
333 fn mouse_dragged(
334 editor: &mut Editor,
335 MouseMovedEvent {
336 modifiers: Modifiers { cmd, shift, .. },
337 position,
338 ..
339 }: MouseMovedEvent,
340 position_map: &PositionMap,
341 text_bounds: RectF,
342 cx: &mut EventContext<Editor>,
343 ) -> bool {
344 // This will be handled more correctly once https://github.com/zed-industries/zed/issues/1218 is completed
345 // Don't trigger hover popover if mouse is hovering over context menu
346 let point = if text_bounds.contains_point(position) {
347 let (point, target_point) = position_map.point_for_position(text_bounds, position);
348 if point == target_point {
349 Some(point)
350 } else {
351 None
352 }
353 } else {
354 None
355 };
356
357 update_go_to_definition_link(editor, point, cmd, shift, cx);
358
359 if editor.has_pending_selection() {
360 let mut scroll_delta = Vector2F::zero();
361
362 let vertical_margin = position_map.line_height.min(text_bounds.height() / 3.0);
363 let top = text_bounds.origin_y() + vertical_margin;
364 let bottom = text_bounds.lower_left().y() - vertical_margin;
365 if position.y() < top {
366 scroll_delta.set_y(-scale_vertical_mouse_autoscroll_delta(top - position.y()))
367 }
368 if position.y() > bottom {
369 scroll_delta.set_y(scale_vertical_mouse_autoscroll_delta(position.y() - bottom))
370 }
371
372 let horizontal_margin = position_map.line_height.min(text_bounds.width() / 3.0);
373 let left = text_bounds.origin_x() + horizontal_margin;
374 let right = text_bounds.upper_right().x() - horizontal_margin;
375 if position.x() < left {
376 scroll_delta.set_x(-scale_horizontal_mouse_autoscroll_delta(
377 left - position.x(),
378 ))
379 }
380 if position.x() > right {
381 scroll_delta.set_x(scale_horizontal_mouse_autoscroll_delta(
382 position.x() - right,
383 ))
384 }
385
386 let (position, target_position) =
387 position_map.point_for_position(text_bounds, position);
388
389 editor.select(
390 SelectPhase::Update {
391 position,
392 goal_column: target_position.column(),
393 scroll_position: (position_map.snapshot.scroll_position() + scroll_delta)
394 .clamp(Vector2F::zero(), position_map.scroll_max),
395 },
396 cx,
397 );
398 hover_at(editor, point, cx);
399 true
400 } else {
401 hover_at(editor, point, cx);
402 false
403 }
404 }
405
406 fn mouse_moved(
407 editor: &mut Editor,
408 MouseMovedEvent {
409 modifiers: Modifiers { shift, cmd, .. },
410 position,
411 ..
412 }: MouseMovedEvent,
413 position_map: &PositionMap,
414 text_bounds: RectF,
415 cx: &mut ViewContext<Editor>,
416 ) -> bool {
417 // This will be handled more correctly once https://github.com/zed-industries/zed/issues/1218 is completed
418 // Don't trigger hover popover if mouse is hovering over context menu
419 let point = position_to_display_point(position, text_bounds, position_map);
420
421 update_go_to_definition_link(editor, point, cmd, shift, cx);
422 hover_at(editor, point, cx);
423
424 true
425 }
426
427 fn scroll(
428 editor: &mut Editor,
429 position: Vector2F,
430 mut delta: Vector2F,
431 precise: bool,
432 position_map: &PositionMap,
433 bounds: RectF,
434 cx: &mut ViewContext<Editor>,
435 ) -> bool {
436 if !bounds.contains_point(position) {
437 return false;
438 }
439
440 let line_height = position_map.line_height;
441 let max_glyph_width = position_map.em_width;
442
443 let axis = if precise {
444 //Trackpad
445 position_map.snapshot.ongoing_scroll.filter(&mut delta)
446 } else {
447 //Not trackpad
448 delta *= vec2f(max_glyph_width, line_height);
449 None //Resets ongoing scroll
450 };
451
452 let scroll_position = position_map.snapshot.scroll_position();
453 let x = (scroll_position.x() * max_glyph_width - delta.x()) / max_glyph_width;
454 let y = (scroll_position.y() * line_height - delta.y()) / line_height;
455 let scroll_position = vec2f(x, y).clamp(Vector2F::zero(), position_map.scroll_max);
456 editor.scroll(scroll_position, axis, cx);
457
458 true
459 }
460
461 fn paint_background(
462 &self,
463 scene: &mut SceneBuilder,
464 gutter_bounds: RectF,
465 text_bounds: RectF,
466 layout: &LayoutState,
467 ) {
468 let bounds = gutter_bounds.union_rect(text_bounds);
469 let scroll_top =
470 layout.position_map.snapshot.scroll_position().y() * layout.position_map.line_height;
471 scene.push_quad(Quad {
472 bounds: gutter_bounds,
473 background: Some(self.style.gutter_background),
474 border: Border::new(0., Color::transparent_black()),
475 corner_radius: 0.,
476 });
477 scene.push_quad(Quad {
478 bounds: text_bounds,
479 background: Some(self.style.background),
480 border: Border::new(0., Color::transparent_black()),
481 corner_radius: 0.,
482 });
483
484 if let EditorMode::Full = layout.mode {
485 let mut active_rows = layout.active_rows.iter().peekable();
486 while let Some((start_row, contains_non_empty_selection)) = active_rows.next() {
487 let mut end_row = *start_row;
488 while active_rows.peek().map_or(false, |r| {
489 *r.0 == end_row + 1 && r.1 == contains_non_empty_selection
490 }) {
491 active_rows.next().unwrap();
492 end_row += 1;
493 }
494
495 if !contains_non_empty_selection {
496 let origin = vec2f(
497 bounds.origin_x(),
498 bounds.origin_y() + (layout.position_map.line_height * *start_row as f32)
499 - scroll_top,
500 );
501 let size = vec2f(
502 bounds.width(),
503 layout.position_map.line_height * (end_row - start_row + 1) as f32,
504 );
505 scene.push_quad(Quad {
506 bounds: RectF::new(origin, size),
507 background: Some(self.style.active_line_background),
508 border: Border::default(),
509 corner_radius: 0.,
510 });
511 }
512 }
513
514 if let Some(highlighted_rows) = &layout.highlighted_rows {
515 let origin = vec2f(
516 bounds.origin_x(),
517 bounds.origin_y()
518 + (layout.position_map.line_height * highlighted_rows.start as f32)
519 - scroll_top,
520 );
521 let size = vec2f(
522 bounds.width(),
523 layout.position_map.line_height * highlighted_rows.len() as f32,
524 );
525 scene.push_quad(Quad {
526 bounds: RectF::new(origin, size),
527 background: Some(self.style.highlighted_line_background),
528 border: Border::default(),
529 corner_radius: 0.,
530 });
531 }
532 }
533 }
534
535 fn paint_gutter(
536 &mut self,
537 scene: &mut SceneBuilder,
538 bounds: RectF,
539 visible_bounds: RectF,
540 layout: &mut LayoutState,
541 editor: &mut Editor,
542 cx: &mut ViewContext<Editor>,
543 ) {
544 let line_height = layout.position_map.line_height;
545
546 let scroll_position = layout.position_map.snapshot.scroll_position();
547 let scroll_top = scroll_position.y() * line_height;
548
549 let show_gutter = matches!(
550 &cx.global::<Settings>()
551 .git_overrides
552 .git_gutter
553 .unwrap_or_default(),
554 GitGutter::TrackedFiles
555 );
556
557 if show_gutter {
558 Self::paint_diff_hunks(scene, bounds, layout, cx);
559 }
560
561 for (ix, line) in layout.line_number_layouts.iter().enumerate() {
562 if let Some(line) = line {
563 let line_origin = bounds.origin()
564 + vec2f(
565 bounds.width() - line.width() - layout.gutter_padding,
566 ix as f32 * line_height - (scroll_top % line_height),
567 );
568
569 line.paint(scene, line_origin, visible_bounds, line_height, cx);
570 }
571 }
572
573 for (ix, fold_indicator) in layout.fold_indicators.iter_mut().enumerate() {
574 if let Some(indicator) = fold_indicator.as_mut() {
575 let position = vec2f(
576 bounds.width() - layout.gutter_padding,
577 ix as f32 * line_height - (scroll_top % line_height),
578 );
579 let centering_offset = vec2f(
580 (layout.gutter_padding + layout.gutter_margin - indicator.size().x()) / 2.,
581 (line_height - indicator.size().y()) / 2.,
582 );
583
584 let indicator_origin = bounds.origin() + position + centering_offset;
585
586 indicator.paint(scene, indicator_origin, visible_bounds, editor, cx);
587 }
588 }
589
590 if let Some((row, indicator)) = layout.code_actions_indicator.as_mut() {
591 let mut x = 0.;
592 let mut y = *row as f32 * line_height - scroll_top;
593 x += ((layout.gutter_padding + layout.gutter_margin) - indicator.size().x()) / 2.;
594 y += (line_height - indicator.size().y()) / 2.;
595 indicator.paint(
596 scene,
597 bounds.origin() + vec2f(x, y),
598 visible_bounds,
599 editor,
600 cx,
601 );
602 }
603 }
604
605 fn paint_diff_hunks(
606 scene: &mut SceneBuilder,
607 bounds: RectF,
608 layout: &mut LayoutState,
609 cx: &mut ViewContext<Editor>,
610 ) {
611 let diff_style = &cx.global::<Settings>().theme.editor.diff.clone();
612 let line_height = layout.position_map.line_height;
613
614 let scroll_position = layout.position_map.snapshot.scroll_position();
615 let scroll_top = scroll_position.y() * line_height;
616
617 for hunk in &layout.display_hunks {
618 let (display_row_range, status) = match hunk {
619 //TODO: This rendering is entirely a horrible hack
620 &DisplayDiffHunk::Folded { display_row: row } => {
621 let start_y = row as f32 * line_height - scroll_top;
622 let end_y = start_y + line_height;
623
624 let width = diff_style.removed_width_em * line_height;
625 let highlight_origin = bounds.origin() + vec2f(-width, start_y);
626 let highlight_size = vec2f(width * 2., end_y - start_y);
627 let highlight_bounds = RectF::new(highlight_origin, highlight_size);
628
629 scene.push_quad(Quad {
630 bounds: highlight_bounds,
631 background: Some(diff_style.modified),
632 border: Border::new(0., Color::transparent_black()),
633 corner_radius: 1. * line_height,
634 });
635
636 continue;
637 }
638
639 DisplayDiffHunk::Unfolded {
640 display_row_range,
641 status,
642 } => (display_row_range, status),
643 };
644
645 let color = match status {
646 DiffHunkStatus::Added => diff_style.inserted,
647 DiffHunkStatus::Modified => diff_style.modified,
648
649 //TODO: This rendering is entirely a horrible hack
650 DiffHunkStatus::Removed => {
651 let row = *display_row_range.start();
652
653 let offset = line_height / 2.;
654 let start_y = row as f32 * line_height - offset - scroll_top;
655 let end_y = start_y + line_height;
656
657 let width = diff_style.removed_width_em * line_height;
658 let highlight_origin = bounds.origin() + vec2f(-width, start_y);
659 let highlight_size = vec2f(width * 2., end_y - start_y);
660 let highlight_bounds = RectF::new(highlight_origin, highlight_size);
661
662 scene.push_quad(Quad {
663 bounds: highlight_bounds,
664 background: Some(diff_style.deleted),
665 border: Border::new(0., Color::transparent_black()),
666 corner_radius: 1. * line_height,
667 });
668
669 continue;
670 }
671 };
672
673 let start_row = *display_row_range.start();
674 let end_row = *display_row_range.end();
675
676 let start_y = start_row as f32 * line_height - scroll_top;
677 let end_y = end_row as f32 * line_height - scroll_top + line_height;
678
679 let width = diff_style.width_em * line_height;
680 let highlight_origin = bounds.origin() + vec2f(-width, start_y);
681 let highlight_size = vec2f(width * 2., end_y - start_y);
682 let highlight_bounds = RectF::new(highlight_origin, highlight_size);
683
684 scene.push_quad(Quad {
685 bounds: highlight_bounds,
686 background: Some(color),
687 border: Border::new(0., Color::transparent_black()),
688 corner_radius: diff_style.corner_radius * line_height,
689 });
690 }
691 }
692
693 fn paint_text(
694 &mut self,
695 scene: &mut SceneBuilder,
696 bounds: RectF,
697 visible_bounds: RectF,
698 layout: &mut LayoutState,
699 editor: &mut Editor,
700 cx: &mut ViewContext<Editor>,
701 ) {
702 let style = &self.style;
703 let local_replica_id = editor.replica_id(cx);
704 let scroll_position = layout.position_map.snapshot.scroll_position();
705 let start_row = layout.visible_display_row_range.start;
706 let scroll_top = scroll_position.y() * layout.position_map.line_height;
707 let max_glyph_width = layout.position_map.em_width;
708 let scroll_left = scroll_position.x() * max_glyph_width;
709 let content_origin = bounds.origin() + vec2f(layout.gutter_margin, 0.);
710 let line_end_overshoot = 0.15 * layout.position_map.line_height;
711
712 scene.push_layer(Some(bounds));
713
714 scene.push_cursor_region(CursorRegion {
715 bounds,
716 style: if !editor.link_go_to_definition_state.definitions.is_empty() {
717 CursorStyle::PointingHand
718 } else {
719 CursorStyle::IBeam
720 },
721 });
722
723 let fold_corner_radius =
724 self.style.folds.ellipses.corner_radius_factor * layout.position_map.line_height;
725 for (id, range, color) in layout.fold_ranges.iter() {
726 self.paint_highlighted_range(
727 scene,
728 range.clone(),
729 *color,
730 fold_corner_radius,
731 fold_corner_radius * 2.,
732 layout,
733 content_origin,
734 scroll_top,
735 scroll_left,
736 bounds,
737 );
738
739 for bound in range_to_bounds(
740 &range,
741 content_origin,
742 scroll_left,
743 scroll_top,
744 &layout.visible_display_row_range,
745 line_end_overshoot,
746 &layout.position_map,
747 ) {
748 scene.push_cursor_region(CursorRegion {
749 bounds: bound,
750 style: CursorStyle::PointingHand,
751 });
752
753 let display_row = range.start.row();
754
755 let buffer_row = DisplayPoint::new(display_row, 0)
756 .to_point(&layout.position_map.snapshot.display_snapshot)
757 .row;
758
759 scene.push_mouse_region(
760 MouseRegion::new::<FoldMarkers>(cx.view_id(), *id as usize, bound)
761 .on_click(MouseButton::Left, move |_, editor: &mut Editor, cx| {
762 editor.unfold_at(&UnfoldAt { buffer_row }, cx)
763 })
764 .with_notify_on_hover(true)
765 .with_notify_on_click(true),
766 )
767 }
768 }
769
770 for (range, color) in &layout.highlighted_ranges {
771 self.paint_highlighted_range(
772 scene,
773 range.clone(),
774 *color,
775 0.,
776 line_end_overshoot,
777 layout,
778 content_origin,
779 scroll_top,
780 scroll_left,
781 bounds,
782 );
783 }
784
785 let mut cursors = SmallVec::<[Cursor; 32]>::new();
786 let corner_radius = 0.15 * layout.position_map.line_height;
787
788 for (replica_id, selections) in &layout.selections {
789 let selection_style = style.replica_selection_style(*replica_id);
790
791 for selection in selections {
792 self.paint_highlighted_range(
793 scene,
794 selection.range.clone(),
795 selection_style.selection,
796 corner_radius,
797 corner_radius * 2.,
798 layout,
799 content_origin,
800 scroll_top,
801 scroll_left,
802 bounds,
803 );
804
805 if editor.show_local_cursors(cx) || *replica_id != local_replica_id {
806 let cursor_position = selection.head;
807 if layout
808 .visible_display_row_range
809 .contains(&cursor_position.row())
810 {
811 let cursor_row_layout = &layout.position_map.line_layouts
812 [(cursor_position.row() - start_row) as usize]
813 .line;
814 let cursor_column = cursor_position.column() as usize;
815
816 let cursor_character_x = cursor_row_layout.x_for_index(cursor_column);
817 let mut block_width =
818 cursor_row_layout.x_for_index(cursor_column + 1) - cursor_character_x;
819 if block_width == 0.0 {
820 block_width = layout.position_map.em_width;
821 }
822 let block_text = if let CursorShape::Block = selection.cursor_shape {
823 layout
824 .position_map
825 .snapshot
826 .chars_at(cursor_position)
827 .next()
828 .and_then(|(character, _)| {
829 let font_id =
830 cursor_row_layout.font_for_index(cursor_column)?;
831 let text = character.to_string();
832
833 Some(cx.text_layout_cache().layout_str(
834 &text,
835 cursor_row_layout.font_size(),
836 &[(
837 text.len(),
838 RunStyle {
839 font_id,
840 color: style.background,
841 underline: Default::default(),
842 },
843 )],
844 ))
845 })
846 } else {
847 None
848 };
849
850 let x = cursor_character_x - scroll_left;
851 let y = cursor_position.row() as f32 * layout.position_map.line_height
852 - scroll_top;
853 cursors.push(Cursor {
854 color: selection_style.cursor,
855 block_width,
856 origin: vec2f(x, y),
857 line_height: layout.position_map.line_height,
858 shape: selection.cursor_shape,
859 block_text,
860 });
861 }
862 }
863 }
864 }
865
866 if let Some(visible_text_bounds) = bounds.intersection(visible_bounds) {
867 let line_height = layout.position_map.line_height;
868
869 // Draw glyphs
870 for (ix, line_with_invisibles) in layout.position_map.line_layouts.iter().enumerate() {
871 let row = start_row + ix as u32;
872 let line_y = row as f32 * line_height - scroll_top;
873
874 line_with_invisibles.line.paint(
875 scene,
876 content_origin + vec2f(-scroll_left, line_y),
877 visible_text_bounds,
878 layout.position_map.line_height,
879 cx,
880 );
881
882 let settings = cx.global::<Settings>();
883 match settings
884 .editor_overrides
885 .show_invisibles
886 .or(settings.editor_defaults.show_invisibles)
887 .unwrap_or_default()
888 {
889 ShowInvisibles::None => {}
890 ShowInvisibles::All => {
891 for invisible in &line_with_invisibles.invisibles {
892 let (token_offset, invisible_symbol) = match invisible {
893 Invisible::Tab { line_start_offset } => {
894 (*line_start_offset, &layout.tab_invisible)
895 }
896 Invisible::Whitespace { line_offset } => {
897 (*line_offset, &layout.space_invisible)
898 }
899 };
900
901 let x_offset = line_with_invisibles.line.x_for_index(token_offset);
902 let invisible_offset =
903 (layout.position_map.em_width - invisible_symbol.width()).max(0.0)
904 / 2.0;
905 let origin = content_origin
906 + vec2f(-scroll_left + x_offset + invisible_offset, line_y);
907 invisible_symbol.paint(scene, origin, visible_bounds, line_height, cx);
908 }
909 }
910 }
911 }
912 }
913
914 scene.paint_layer(Some(bounds), |scene| {
915 for cursor in cursors {
916 cursor.paint(scene, content_origin, cx);
917 }
918 });
919
920 if let Some((position, context_menu)) = layout.context_menu.as_mut() {
921 scene.push_stacking_context(None, None);
922 let cursor_row_layout =
923 &layout.position_map.line_layouts[(position.row() - start_row) as usize].line;
924 let x = cursor_row_layout.x_for_index(position.column() as usize) - scroll_left;
925 let y = (position.row() + 1) as f32 * layout.position_map.line_height - scroll_top;
926 let mut list_origin = content_origin + vec2f(x, y);
927 let list_width = context_menu.size().x();
928 let list_height = context_menu.size().y();
929
930 // Snap the right edge of the list to the right edge of the window if
931 // its horizontal bounds overflow.
932 if list_origin.x() + list_width > cx.window_size().x() {
933 list_origin.set_x((cx.window_size().x() - list_width).max(0.));
934 }
935
936 if list_origin.y() + list_height > bounds.max_y() {
937 list_origin.set_y(list_origin.y() - layout.position_map.line_height - list_height);
938 }
939
940 context_menu.paint(
941 scene,
942 list_origin,
943 RectF::from_points(Vector2F::zero(), vec2f(f32::MAX, f32::MAX)), // Let content bleed outside of editor
944 editor,
945 cx,
946 );
947
948 scene.pop_stacking_context();
949 }
950
951 if let Some((position, hover_popovers)) = layout.hover_popovers.as_mut() {
952 scene.push_stacking_context(None, None);
953
954 // This is safe because we check on layout whether the required row is available
955 let hovered_row_layout =
956 &layout.position_map.line_layouts[(position.row() - start_row) as usize].line;
957
958 // Minimum required size: Take the first popover, and add 1.5 times the minimum popover
959 // height. This is the size we will use to decide whether to render popovers above or below
960 // the hovered line.
961 let first_size = hover_popovers[0].size();
962 let height_to_reserve = first_size.y()
963 + 1.5 * MIN_POPOVER_LINE_HEIGHT as f32 * layout.position_map.line_height;
964
965 // Compute Hovered Point
966 let x = hovered_row_layout.x_for_index(position.column() as usize) - scroll_left;
967 let y = position.row() as f32 * layout.position_map.line_height - scroll_top;
968 let hovered_point = content_origin + vec2f(x, y);
969
970 if hovered_point.y() - height_to_reserve > 0.0 {
971 // There is enough space above. Render popovers above the hovered point
972 let mut current_y = hovered_point.y();
973 for hover_popover in hover_popovers {
974 let size = hover_popover.size();
975 let mut popover_origin = vec2f(hovered_point.x(), current_y - size.y());
976
977 let x_out_of_bounds = bounds.max_x() - (popover_origin.x() + size.x());
978 if x_out_of_bounds < 0.0 {
979 popover_origin.set_x(popover_origin.x() + x_out_of_bounds);
980 }
981
982 hover_popover.paint(
983 scene,
984 popover_origin,
985 RectF::from_points(Vector2F::zero(), vec2f(f32::MAX, f32::MAX)), // Let content bleed outside of editor
986 editor,
987 cx,
988 );
989
990 current_y = popover_origin.y() - HOVER_POPOVER_GAP;
991 }
992 } else {
993 // There is not enough space above. Render popovers below the hovered point
994 let mut current_y = hovered_point.y() + layout.position_map.line_height;
995 for hover_popover in hover_popovers {
996 let size = hover_popover.size();
997 let mut popover_origin = vec2f(hovered_point.x(), current_y);
998
999 let x_out_of_bounds = bounds.max_x() - (popover_origin.x() + size.x());
1000 if x_out_of_bounds < 0.0 {
1001 popover_origin.set_x(popover_origin.x() + x_out_of_bounds);
1002 }
1003
1004 hover_popover.paint(
1005 scene,
1006 popover_origin,
1007 RectF::from_points(Vector2F::zero(), vec2f(f32::MAX, f32::MAX)), // Let content bleed outside of editor
1008 editor,
1009 cx,
1010 );
1011
1012 current_y = popover_origin.y() + size.y() + HOVER_POPOVER_GAP;
1013 }
1014 }
1015
1016 scene.pop_stacking_context();
1017 }
1018
1019 scene.pop_layer();
1020 }
1021
1022 fn paint_scrollbar(
1023 &mut self,
1024 scene: &mut SceneBuilder,
1025 bounds: RectF,
1026 layout: &mut LayoutState,
1027 cx: &mut ViewContext<Editor>,
1028 ) {
1029 enum ScrollbarMouseHandlers {}
1030 if layout.mode != EditorMode::Full {
1031 return;
1032 }
1033
1034 let style = &self.style.theme.scrollbar;
1035
1036 let top = bounds.min_y();
1037 let bottom = bounds.max_y();
1038 let right = bounds.max_x();
1039 let left = right - style.width;
1040 let row_range = &layout.scrollbar_row_range;
1041 let max_row = layout.max_row as f32 + (row_range.end - row_range.start);
1042
1043 let mut height = bounds.height();
1044 let mut first_row_y_offset = 0.0;
1045
1046 // Impose a minimum height on the scrollbar thumb
1047 let min_thumb_height =
1048 style.min_height_factor * cx.font_cache.line_height(self.style.text.font_size);
1049 let thumb_height = (row_range.end - row_range.start) * height / max_row;
1050 if thumb_height < min_thumb_height {
1051 first_row_y_offset = (min_thumb_height - thumb_height) / 2.0;
1052 height -= min_thumb_height - thumb_height;
1053 }
1054
1055 let y_for_row = |row: f32| -> f32 { top + first_row_y_offset + row * height / max_row };
1056
1057 let thumb_top = y_for_row(row_range.start) - first_row_y_offset;
1058 let thumb_bottom = y_for_row(row_range.end) + first_row_y_offset;
1059 let track_bounds = RectF::from_points(vec2f(left, top), vec2f(right, bottom));
1060 let thumb_bounds = RectF::from_points(vec2f(left, thumb_top), vec2f(right, thumb_bottom));
1061
1062 if layout.show_scrollbars {
1063 scene.push_quad(Quad {
1064 bounds: track_bounds,
1065 border: style.track.border,
1066 background: style.track.background_color,
1067 ..Default::default()
1068 });
1069 scene.push_quad(Quad {
1070 bounds: thumb_bounds,
1071 border: style.thumb.border,
1072 background: style.thumb.background_color,
1073 corner_radius: style.thumb.corner_radius,
1074 });
1075 }
1076
1077 scene.push_cursor_region(CursorRegion {
1078 bounds: track_bounds,
1079 style: CursorStyle::Arrow,
1080 });
1081 scene.push_mouse_region(
1082 MouseRegion::new::<ScrollbarMouseHandlers>(cx.view_id(), cx.view_id(), track_bounds)
1083 .on_move(move |_, editor: &mut Editor, cx| {
1084 editor.scroll_manager.show_scrollbar(cx);
1085 })
1086 .on_down(MouseButton::Left, {
1087 let row_range = row_range.clone();
1088 move |event, editor: &mut Editor, cx| {
1089 let y = event.position.y();
1090 if y < thumb_top || thumb_bottom < y {
1091 let center_row = ((y - top) * max_row as f32 / height).round() as u32;
1092 let top_row = center_row
1093 .saturating_sub((row_range.end - row_range.start) as u32 / 2);
1094 let mut position = editor.scroll_position(cx);
1095 position.set_y(top_row as f32);
1096 editor.set_scroll_position(position, cx);
1097 } else {
1098 editor.scroll_manager.show_scrollbar(cx);
1099 }
1100 }
1101 })
1102 .on_drag(MouseButton::Left, {
1103 move |event, editor: &mut Editor, cx| {
1104 let y = event.prev_mouse_position.y();
1105 let new_y = event.position.y();
1106 if thumb_top < y && y < thumb_bottom {
1107 let mut position = editor.scroll_position(cx);
1108 position.set_y(position.y() + (new_y - y) * (max_row as f32) / height);
1109 if position.y() < 0.0 {
1110 position.set_y(0.);
1111 }
1112 editor.set_scroll_position(position, cx);
1113 }
1114 }
1115 }),
1116 );
1117 }
1118
1119 #[allow(clippy::too_many_arguments)]
1120 fn paint_highlighted_range(
1121 &self,
1122 scene: &mut SceneBuilder,
1123 range: Range<DisplayPoint>,
1124 color: Color,
1125 corner_radius: f32,
1126 line_end_overshoot: f32,
1127 layout: &LayoutState,
1128 content_origin: Vector2F,
1129 scroll_top: f32,
1130 scroll_left: f32,
1131 bounds: RectF,
1132 ) {
1133 let start_row = layout.visible_display_row_range.start;
1134 let end_row = layout.visible_display_row_range.end;
1135 if range.start != range.end {
1136 let row_range = if range.end.column() == 0 {
1137 cmp::max(range.start.row(), start_row)..cmp::min(range.end.row(), end_row)
1138 } else {
1139 cmp::max(range.start.row(), start_row)..cmp::min(range.end.row() + 1, end_row)
1140 };
1141
1142 let highlighted_range = HighlightedRange {
1143 color,
1144 line_height: layout.position_map.line_height,
1145 corner_radius,
1146 start_y: content_origin.y()
1147 + row_range.start as f32 * layout.position_map.line_height
1148 - scroll_top,
1149 lines: row_range
1150 .into_iter()
1151 .map(|row| {
1152 let line_layout =
1153 &layout.position_map.line_layouts[(row - start_row) as usize].line;
1154 HighlightedRangeLine {
1155 start_x: if row == range.start.row() {
1156 content_origin.x()
1157 + line_layout.x_for_index(range.start.column() as usize)
1158 - scroll_left
1159 } else {
1160 content_origin.x() - scroll_left
1161 },
1162 end_x: if row == range.end.row() {
1163 content_origin.x()
1164 + line_layout.x_for_index(range.end.column() as usize)
1165 - scroll_left
1166 } else {
1167 content_origin.x() + line_layout.width() + line_end_overshoot
1168 - scroll_left
1169 },
1170 }
1171 })
1172 .collect(),
1173 };
1174
1175 highlighted_range.paint(bounds, scene);
1176 }
1177 }
1178
1179 fn paint_blocks(
1180 &mut self,
1181 scene: &mut SceneBuilder,
1182 bounds: RectF,
1183 visible_bounds: RectF,
1184 layout: &mut LayoutState,
1185 editor: &mut Editor,
1186 cx: &mut ViewContext<Editor>,
1187 ) {
1188 let scroll_position = layout.position_map.snapshot.scroll_position();
1189 let scroll_left = scroll_position.x() * layout.position_map.em_width;
1190 let scroll_top = scroll_position.y() * layout.position_map.line_height;
1191
1192 for block in &mut layout.blocks {
1193 let mut origin = bounds.origin()
1194 + vec2f(
1195 0.,
1196 block.row as f32 * layout.position_map.line_height - scroll_top,
1197 );
1198 if !matches!(block.style, BlockStyle::Sticky) {
1199 origin += vec2f(-scroll_left, 0.);
1200 }
1201 block
1202 .element
1203 .paint(scene, origin, visible_bounds, editor, cx);
1204 }
1205 }
1206
1207 fn max_line_number_width(&self, snapshot: &EditorSnapshot, cx: &ViewContext<Editor>) -> f32 {
1208 let digit_count = (snapshot.max_buffer_row() as f32).log10().floor() as usize + 1;
1209 let style = &self.style;
1210
1211 cx.text_layout_cache()
1212 .layout_str(
1213 "1".repeat(digit_count).as_str(),
1214 style.text.font_size,
1215 &[(
1216 digit_count,
1217 RunStyle {
1218 font_id: style.text.font_id,
1219 color: Color::black(),
1220 underline: Default::default(),
1221 },
1222 )],
1223 )
1224 .width()
1225 }
1226
1227 //Folds contained in a hunk are ignored apart from shrinking visual size
1228 //If a fold contains any hunks then that fold line is marked as modified
1229 fn layout_git_gutters(
1230 &self,
1231 display_rows: Range<u32>,
1232 snapshot: &EditorSnapshot,
1233 ) -> Vec<DisplayDiffHunk> {
1234 let buffer_snapshot = &snapshot.buffer_snapshot;
1235
1236 let buffer_start_row = DisplayPoint::new(display_rows.start, 0)
1237 .to_point(snapshot)
1238 .row;
1239 let buffer_end_row = DisplayPoint::new(display_rows.end, 0)
1240 .to_point(snapshot)
1241 .row;
1242
1243 buffer_snapshot
1244 .git_diff_hunks_in_range(buffer_start_row..buffer_end_row, false)
1245 .map(|hunk| diff_hunk_to_display(hunk, snapshot))
1246 .dedup()
1247 .collect()
1248 }
1249
1250 fn layout_line_numbers(
1251 &self,
1252 rows: Range<u32>,
1253 active_rows: &BTreeMap<u32, bool>,
1254 is_singleton: bool,
1255 snapshot: &EditorSnapshot,
1256 cx: &ViewContext<Editor>,
1257 ) -> (
1258 Vec<Option<text_layout::Line>>,
1259 Vec<Option<(FoldStatus, BufferRow, bool)>>,
1260 ) {
1261 let style = &self.style;
1262 let include_line_numbers = snapshot.mode == EditorMode::Full;
1263 let mut line_number_layouts = Vec::with_capacity(rows.len());
1264 let mut fold_statuses = Vec::with_capacity(rows.len());
1265 let mut line_number = String::new();
1266 for (ix, row) in snapshot
1267 .buffer_rows(rows.start)
1268 .take((rows.end - rows.start) as usize)
1269 .enumerate()
1270 {
1271 let display_row = rows.start + ix as u32;
1272 let (active, color) = if active_rows.contains_key(&display_row) {
1273 (true, style.line_number_active)
1274 } else {
1275 (false, style.line_number)
1276 };
1277 if let Some(buffer_row) = row {
1278 if include_line_numbers {
1279 line_number.clear();
1280 write!(&mut line_number, "{}", buffer_row + 1).unwrap();
1281 line_number_layouts.push(Some(cx.text_layout_cache().layout_str(
1282 &line_number,
1283 style.text.font_size,
1284 &[(
1285 line_number.len(),
1286 RunStyle {
1287 font_id: style.text.font_id,
1288 color,
1289 underline: Default::default(),
1290 },
1291 )],
1292 )));
1293 fold_statuses.push(
1294 is_singleton
1295 .then(|| {
1296 snapshot
1297 .fold_for_line(buffer_row)
1298 .map(|fold_status| (fold_status, buffer_row, active))
1299 })
1300 .flatten(),
1301 )
1302 }
1303 } else {
1304 fold_statuses.push(None);
1305 line_number_layouts.push(None);
1306 }
1307 }
1308
1309 (line_number_layouts, fold_statuses)
1310 }
1311
1312 fn layout_lines(
1313 &mut self,
1314 rows: Range<u32>,
1315 snapshot: &EditorSnapshot,
1316 cx: &ViewContext<Editor>,
1317 ) -> Vec<LineWithInvisibles> {
1318 if rows.start >= rows.end {
1319 return Vec::new();
1320 }
1321
1322 // When the editor is empty and unfocused, then show the placeholder.
1323 if snapshot.is_empty() {
1324 let placeholder_style = self
1325 .style
1326 .placeholder_text
1327 .as_ref()
1328 .unwrap_or(&self.style.text);
1329 let placeholder_text = snapshot.placeholder_text();
1330 let placeholder_lines = placeholder_text
1331 .as_ref()
1332 .map_or("", AsRef::as_ref)
1333 .split('\n')
1334 .skip(rows.start as usize)
1335 .chain(iter::repeat(""))
1336 .take(rows.len());
1337 placeholder_lines
1338 .map(|line| {
1339 cx.text_layout_cache().layout_str(
1340 line,
1341 placeholder_style.font_size,
1342 &[(
1343 line.len(),
1344 RunStyle {
1345 font_id: placeholder_style.font_id,
1346 color: placeholder_style.color,
1347 underline: Default::default(),
1348 },
1349 )],
1350 )
1351 })
1352 .map(|line| LineWithInvisibles {
1353 line,
1354 invisibles: Vec::new(),
1355 })
1356 .collect()
1357 } else {
1358 let style = &self.style;
1359 let chunks = snapshot
1360 .chunks(rows.clone(), true, Some(style.theme.suggestion))
1361 .map(|chunk| {
1362 let mut highlight_style = chunk
1363 .syntax_highlight_id
1364 .and_then(|id| id.style(&style.syntax));
1365
1366 if let Some(chunk_highlight) = chunk.highlight_style {
1367 if let Some(highlight_style) = highlight_style.as_mut() {
1368 highlight_style.highlight(chunk_highlight);
1369 } else {
1370 highlight_style = Some(chunk_highlight);
1371 }
1372 }
1373
1374 let mut diagnostic_highlight = HighlightStyle::default();
1375
1376 if chunk.is_unnecessary {
1377 diagnostic_highlight.fade_out = Some(style.unnecessary_code_fade);
1378 }
1379
1380 if let Some(severity) = chunk.diagnostic_severity {
1381 // Omit underlines for HINT/INFO diagnostics on 'unnecessary' code.
1382 if severity <= DiagnosticSeverity::WARNING || !chunk.is_unnecessary {
1383 let diagnostic_style = super::diagnostic_style(severity, true, style);
1384 diagnostic_highlight.underline = Some(Underline {
1385 color: Some(diagnostic_style.message.text.color),
1386 thickness: 1.0.into(),
1387 squiggly: true,
1388 });
1389 }
1390 }
1391
1392 if let Some(highlight_style) = highlight_style.as_mut() {
1393 highlight_style.highlight(diagnostic_highlight);
1394 } else {
1395 highlight_style = Some(diagnostic_highlight);
1396 }
1397
1398 HighlightedChunk {
1399 chunk: chunk.text,
1400 style: highlight_style,
1401 is_tab: chunk.is_tab,
1402 }
1403 });
1404
1405 layout_highlighted_chunks(
1406 chunks,
1407 &style.text,
1408 cx.text_layout_cache(),
1409 cx.font_cache(),
1410 MAX_LINE_LEN,
1411 rows.len() as usize,
1412 )
1413 }
1414 }
1415
1416 #[allow(clippy::too_many_arguments)]
1417 fn layout_blocks(
1418 &mut self,
1419 rows: Range<u32>,
1420 snapshot: &EditorSnapshot,
1421 editor_width: f32,
1422 scroll_width: f32,
1423 gutter_padding: f32,
1424 gutter_width: f32,
1425 em_width: f32,
1426 text_x: f32,
1427 line_height: f32,
1428 style: &EditorStyle,
1429 line_layouts: &[LineWithInvisibles],
1430 include_root: bool,
1431 editor: &mut Editor,
1432 cx: &mut LayoutContext<Editor>,
1433 ) -> (f32, Vec<BlockLayout>) {
1434 let tooltip_style = cx.global::<Settings>().theme.tooltip.clone();
1435 let scroll_x = snapshot.scroll_anchor.offset.x();
1436 let (fixed_blocks, non_fixed_blocks) = snapshot
1437 .blocks_in_range(rows.clone())
1438 .partition::<Vec<_>, _>(|(_, block)| match block {
1439 TransformBlock::ExcerptHeader { .. } => false,
1440 TransformBlock::Custom(block) => block.style() == BlockStyle::Fixed,
1441 });
1442 let mut render_block = |block: &TransformBlock, width: f32| {
1443 let mut element = match block {
1444 TransformBlock::Custom(block) => {
1445 let align_to = block
1446 .position()
1447 .to_point(&snapshot.buffer_snapshot)
1448 .to_display_point(snapshot);
1449 let anchor_x = text_x
1450 + if rows.contains(&align_to.row()) {
1451 line_layouts[(align_to.row() - rows.start) as usize]
1452 .line
1453 .x_for_index(align_to.column() as usize)
1454 } else {
1455 layout_line(align_to.row(), snapshot, style, cx.text_layout_cache())
1456 .x_for_index(align_to.column() as usize)
1457 };
1458
1459 block.render(&mut BlockContext {
1460 view_context: cx,
1461 anchor_x,
1462 gutter_padding,
1463 line_height,
1464 scroll_x,
1465 gutter_width,
1466 em_width,
1467 })
1468 }
1469 TransformBlock::ExcerptHeader {
1470 id,
1471 buffer,
1472 range,
1473 starts_new_buffer,
1474 ..
1475 } => {
1476 let id = *id;
1477 let jump_icon = project::File::from_dyn(buffer.file()).map(|file| {
1478 let jump_path = ProjectPath {
1479 worktree_id: file.worktree_id(cx),
1480 path: file.path.clone(),
1481 };
1482 let jump_anchor = range
1483 .primary
1484 .as_ref()
1485 .map_or(range.context.start, |primary| primary.start);
1486 let jump_position = language::ToPoint::to_point(&jump_anchor, buffer);
1487
1488 enum JumpIcon {}
1489 MouseEventHandler::<JumpIcon, _>::new(id.into(), cx, |state, _| {
1490 let style = style.jump_icon.style_for(state, false);
1491 Svg::new("icons/arrow_up_right_8.svg")
1492 .with_color(style.color)
1493 .constrained()
1494 .with_width(style.icon_width)
1495 .aligned()
1496 .contained()
1497 .with_style(style.container)
1498 .constrained()
1499 .with_width(style.button_width)
1500 .with_height(style.button_width)
1501 })
1502 .with_cursor_style(CursorStyle::PointingHand)
1503 .on_click(MouseButton::Left, move |_, editor, cx| {
1504 if let Some(workspace) = editor
1505 .workspace
1506 .as_ref()
1507 .and_then(|(workspace, _)| workspace.upgrade(cx))
1508 {
1509 workspace.update(cx, |workspace, cx| {
1510 Editor::jump(
1511 workspace,
1512 jump_path.clone(),
1513 jump_position,
1514 jump_anchor,
1515 cx,
1516 );
1517 });
1518 }
1519 })
1520 .with_tooltip::<JumpIcon>(
1521 id.into(),
1522 "Jump to Buffer".to_string(),
1523 Some(Box::new(crate::OpenExcerpts)),
1524 tooltip_style.clone(),
1525 cx,
1526 )
1527 .aligned()
1528 .flex_float()
1529 });
1530
1531 if *starts_new_buffer {
1532 let style = &self.style.diagnostic_path_header;
1533 let font_size =
1534 (style.text_scale_factor * self.style.text.font_size).round();
1535
1536 let path = buffer.resolve_file_path(cx, include_root);
1537 let mut filename = None;
1538 let mut parent_path = None;
1539 // Can't use .and_then() because `.file_name()` and `.parent()` return references :(
1540 if let Some(path) = path {
1541 filename = path.file_name().map(|f| f.to_string_lossy().to_string());
1542 parent_path =
1543 path.parent().map(|p| p.to_string_lossy().to_string() + "/");
1544 }
1545
1546 Flex::row()
1547 .with_child(
1548 Label::new(
1549 filename.unwrap_or_else(|| "untitled".to_string()),
1550 style.filename.text.clone().with_font_size(font_size),
1551 )
1552 .contained()
1553 .with_style(style.filename.container)
1554 .aligned(),
1555 )
1556 .with_children(parent_path.map(|path| {
1557 Label::new(path, style.path.text.clone().with_font_size(font_size))
1558 .contained()
1559 .with_style(style.path.container)
1560 .aligned()
1561 }))
1562 .with_children(jump_icon)
1563 .contained()
1564 .with_style(style.container)
1565 .with_padding_left(gutter_padding)
1566 .with_padding_right(gutter_padding)
1567 .expanded()
1568 .into_any_named("path header block")
1569 } else {
1570 let text_style = self.style.text.clone();
1571 Flex::row()
1572 .with_child(Label::new("⋯", text_style))
1573 .with_children(jump_icon)
1574 .contained()
1575 .with_padding_left(gutter_padding)
1576 .with_padding_right(gutter_padding)
1577 .expanded()
1578 .into_any_named("collapsed context")
1579 }
1580 }
1581 };
1582
1583 element.layout(
1584 SizeConstraint {
1585 min: Vector2F::zero(),
1586 max: vec2f(width, block.height() as f32 * line_height),
1587 },
1588 editor,
1589 cx,
1590 );
1591 element
1592 };
1593
1594 let mut fixed_block_max_width = 0f32;
1595 let mut blocks = Vec::new();
1596 for (row, block) in fixed_blocks {
1597 let element = render_block(block, f32::INFINITY);
1598 fixed_block_max_width = fixed_block_max_width.max(element.size().x() + em_width);
1599 blocks.push(BlockLayout {
1600 row,
1601 element,
1602 style: BlockStyle::Fixed,
1603 });
1604 }
1605 for (row, block) in non_fixed_blocks {
1606 let style = match block {
1607 TransformBlock::Custom(block) => block.style(),
1608 TransformBlock::ExcerptHeader { .. } => BlockStyle::Sticky,
1609 };
1610 let width = match style {
1611 BlockStyle::Sticky => editor_width,
1612 BlockStyle::Flex => editor_width
1613 .max(fixed_block_max_width)
1614 .max(gutter_width + scroll_width),
1615 BlockStyle::Fixed => unreachable!(),
1616 };
1617 let element = render_block(block, width);
1618 blocks.push(BlockLayout {
1619 row,
1620 element,
1621 style,
1622 });
1623 }
1624 (
1625 scroll_width.max(fixed_block_max_width - gutter_width),
1626 blocks,
1627 )
1628 }
1629}
1630
1631struct HighlightedChunk<'a> {
1632 chunk: &'a str,
1633 style: Option<HighlightStyle>,
1634 is_tab: bool,
1635}
1636
1637pub struct LineWithInvisibles {
1638 pub line: Line,
1639 invisibles: Vec<Invisible>,
1640}
1641
1642// TODO kb deduplicate? + tests
1643fn layout_highlighted_chunks<'a>(
1644 chunks: impl Iterator<Item = HighlightedChunk<'a>>,
1645 text_style: &TextStyle,
1646 text_layout_cache: &TextLayoutCache,
1647 font_cache: &Arc<FontCache>,
1648 max_line_len: usize,
1649 max_line_count: usize,
1650) -> Vec<LineWithInvisibles> {
1651 let mut layouts = Vec::with_capacity(max_line_count);
1652 let mut line = String::new();
1653 let mut invisibles = Vec::new();
1654 let mut styles = Vec::new();
1655 let mut row = 0;
1656 let mut line_exceeded_max_len = false;
1657 for highlighted_chunk in chunks.chain([HighlightedChunk {
1658 chunk: "\n",
1659 style: None,
1660 is_tab: false,
1661 }]) {
1662 for (ix, mut line_chunk) in highlighted_chunk.chunk.split('\n').enumerate() {
1663 if ix > 0 {
1664 layouts.push(LineWithInvisibles {
1665 line: text_layout_cache.layout_str(&line, text_style.font_size, &styles),
1666 invisibles: invisibles.drain(..).collect(),
1667 });
1668
1669 line.clear();
1670 styles.clear();
1671 row += 1;
1672 line_exceeded_max_len = false;
1673 if row == max_line_count {
1674 return layouts;
1675 }
1676 }
1677
1678 if !line_chunk.is_empty() && !line_exceeded_max_len {
1679 let text_style = if let Some(style) = highlighted_chunk.style {
1680 text_style
1681 .clone()
1682 .highlight(style, font_cache)
1683 .map(Cow::Owned)
1684 .unwrap_or_else(|_| Cow::Borrowed(text_style))
1685 } else {
1686 Cow::Borrowed(text_style)
1687 };
1688
1689 if line.len() + line_chunk.len() > max_line_len {
1690 let mut chunk_len = max_line_len - line.len();
1691 while !line_chunk.is_char_boundary(chunk_len) {
1692 chunk_len -= 1;
1693 }
1694 line_chunk = &line_chunk[..chunk_len];
1695 line_exceeded_max_len = true;
1696 }
1697
1698 styles.push((
1699 line_chunk.len(),
1700 RunStyle {
1701 font_id: text_style.font_id,
1702 color: text_style.color,
1703 underline: text_style.underline,
1704 },
1705 ));
1706 if highlighted_chunk.is_tab {
1707 invisibles.push(Invisible::Tab {
1708 line_start_offset: line.len(),
1709 });
1710 } else {
1711 invisibles.extend(
1712 line_chunk
1713 .chars()
1714 .enumerate()
1715 .filter(|(_, line_char)| line_char.is_whitespace())
1716 .map(|(whitespace_index, _)| Invisible::Whitespace {
1717 line_offset: line.len() + whitespace_index,
1718 }),
1719 )
1720 }
1721 line.push_str(line_chunk);
1722 }
1723 }
1724 }
1725
1726 layouts
1727}
1728
1729impl Element<Editor> for EditorElement {
1730 type LayoutState = LayoutState;
1731 type PaintState = ();
1732
1733 fn layout(
1734 &mut self,
1735 constraint: SizeConstraint,
1736 editor: &mut Editor,
1737 cx: &mut LayoutContext<Editor>,
1738 ) -> (Vector2F, Self::LayoutState) {
1739 let mut size = constraint.max;
1740 if size.x().is_infinite() {
1741 unimplemented!("we don't yet handle an infinite width constraint on buffer elements");
1742 }
1743
1744 let snapshot = editor.snapshot(cx);
1745 let style = self.style.clone();
1746 let line_height = style.text.line_height(cx.font_cache());
1747
1748 let gutter_padding;
1749 let gutter_width;
1750 let gutter_margin;
1751 if snapshot.mode == EditorMode::Full {
1752 let em_width = style.text.em_width(cx.font_cache());
1753 gutter_padding = (em_width * style.gutter_padding_factor).round();
1754 gutter_width = self.max_line_number_width(&snapshot, cx) + gutter_padding * 2.0;
1755 gutter_margin = -style.text.descent(cx.font_cache());
1756 } else {
1757 gutter_padding = 0.0;
1758 gutter_width = 0.0;
1759 gutter_margin = 0.0;
1760 };
1761
1762 let text_width = size.x() - gutter_width;
1763 let em_width = style.text.em_width(cx.font_cache());
1764 let em_advance = style.text.em_advance(cx.font_cache());
1765 let overscroll = vec2f(em_width, 0.);
1766 let snapshot = {
1767 editor.set_visible_line_count(size.y() / line_height);
1768
1769 let editor_width = text_width - gutter_margin - overscroll.x() - em_width;
1770 let wrap_width = match editor.soft_wrap_mode(cx) {
1771 SoftWrap::None => (MAX_LINE_LEN / 2) as f32 * em_advance,
1772 SoftWrap::EditorWidth => editor_width,
1773 SoftWrap::Column(column) => editor_width.min(column as f32 * em_advance),
1774 };
1775
1776 if editor.set_wrap_width(Some(wrap_width), cx) {
1777 editor.snapshot(cx)
1778 } else {
1779 snapshot
1780 }
1781 };
1782
1783 let scroll_height = (snapshot.max_point().row() + 1) as f32 * line_height;
1784 if let EditorMode::AutoHeight { max_lines } = snapshot.mode {
1785 size.set_y(
1786 scroll_height
1787 .min(constraint.max_along(Axis::Vertical))
1788 .max(constraint.min_along(Axis::Vertical))
1789 .min(line_height * max_lines as f32),
1790 )
1791 } else if let EditorMode::SingleLine = snapshot.mode {
1792 size.set_y(
1793 line_height
1794 .min(constraint.max_along(Axis::Vertical))
1795 .max(constraint.min_along(Axis::Vertical)),
1796 )
1797 } else if size.y().is_infinite() {
1798 size.set_y(scroll_height);
1799 }
1800 let gutter_size = vec2f(gutter_width, size.y());
1801 let text_size = vec2f(text_width, size.y());
1802
1803 let autoscroll_horizontally = editor.autoscroll_vertically(size.y(), line_height, cx);
1804 let mut snapshot = editor.snapshot(cx);
1805
1806 let scroll_position = snapshot.scroll_position();
1807 // The scroll position is a fractional point, the whole number of which represents
1808 // the top of the window in terms of display rows.
1809 let start_row = scroll_position.y() as u32;
1810 let height_in_lines = size.y() / line_height;
1811 let max_row = snapshot.max_point().row();
1812
1813 // Add 1 to ensure selections bleed off screen
1814 let end_row = 1 + cmp::min(
1815 (scroll_position.y() + height_in_lines).ceil() as u32,
1816 max_row,
1817 );
1818
1819 let start_anchor = if start_row == 0 {
1820 Anchor::min()
1821 } else {
1822 snapshot
1823 .buffer_snapshot
1824 .anchor_before(DisplayPoint::new(start_row, 0).to_offset(&snapshot, Bias::Left))
1825 };
1826 let end_anchor = if end_row > max_row {
1827 Anchor::max()
1828 } else {
1829 snapshot
1830 .buffer_snapshot
1831 .anchor_before(DisplayPoint::new(end_row, 0).to_offset(&snapshot, Bias::Right))
1832 };
1833
1834 let mut selections: Vec<(ReplicaId, Vec<SelectionLayout>)> = Vec::new();
1835 let mut active_rows = BTreeMap::new();
1836 let mut fold_ranges = Vec::new();
1837 let is_singleton = editor.is_singleton(cx);
1838
1839 let highlighted_rows = editor.highlighted_rows();
1840 let theme = cx.global::<Settings>().theme.as_ref();
1841 let highlighted_ranges = editor.background_highlights_in_range(
1842 start_anchor..end_anchor,
1843 &snapshot.display_snapshot,
1844 theme,
1845 );
1846
1847 fold_ranges.extend(
1848 snapshot
1849 .folds_in_range(start_anchor..end_anchor)
1850 .map(|anchor| {
1851 let start = anchor.start.to_point(&snapshot.buffer_snapshot);
1852 (
1853 start.row,
1854 start.to_display_point(&snapshot.display_snapshot)
1855 ..anchor.end.to_display_point(&snapshot),
1856 )
1857 }),
1858 );
1859
1860 let mut remote_selections = HashMap::default();
1861 for (replica_id, line_mode, cursor_shape, selection) in snapshot
1862 .buffer_snapshot
1863 .remote_selections_in_range(&(start_anchor..end_anchor))
1864 {
1865 // The local selections match the leader's selections.
1866 if Some(replica_id) == editor.leader_replica_id {
1867 continue;
1868 }
1869 remote_selections
1870 .entry(replica_id)
1871 .or_insert(Vec::new())
1872 .push(SelectionLayout::new(
1873 selection,
1874 line_mode,
1875 cursor_shape,
1876 &snapshot.display_snapshot,
1877 ));
1878 }
1879 selections.extend(remote_selections);
1880
1881 if editor.show_local_selections {
1882 let mut local_selections = editor
1883 .selections
1884 .disjoint_in_range(start_anchor..end_anchor, cx);
1885 local_selections.extend(editor.selections.pending(cx));
1886 for selection in &local_selections {
1887 let is_empty = selection.start == selection.end;
1888 let selection_start = snapshot.prev_line_boundary(selection.start).1;
1889 let selection_end = snapshot.next_line_boundary(selection.end).1;
1890 for row in cmp::max(selection_start.row(), start_row)
1891 ..=cmp::min(selection_end.row(), end_row)
1892 {
1893 let contains_non_empty_selection = active_rows.entry(row).or_insert(!is_empty);
1894 *contains_non_empty_selection |= !is_empty;
1895 }
1896 }
1897
1898 // Render the local selections in the leader's color when following.
1899 let local_replica_id = editor
1900 .leader_replica_id
1901 .unwrap_or_else(|| editor.replica_id(cx));
1902
1903 selections.push((
1904 local_replica_id,
1905 local_selections
1906 .into_iter()
1907 .map(|selection| {
1908 SelectionLayout::new(
1909 selection,
1910 editor.selections.line_mode,
1911 editor.cursor_shape,
1912 &snapshot.display_snapshot,
1913 )
1914 })
1915 .collect(),
1916 ));
1917 }
1918
1919 let show_scrollbars = editor.scroll_manager.scrollbars_visible();
1920 let include_root = editor
1921 .project
1922 .as_ref()
1923 .map(|project| project.read(cx).visible_worktrees(cx).count() > 1)
1924 .unwrap_or_default();
1925
1926 let fold_ranges: Vec<(BufferRow, Range<DisplayPoint>, Color)> = fold_ranges
1927 .into_iter()
1928 .map(|(id, fold)| {
1929 let color = self
1930 .style
1931 .folds
1932 .ellipses
1933 .background
1934 .style_for(&mut cx.mouse_state::<FoldMarkers>(id as usize), false)
1935 .color;
1936
1937 (id, fold, color)
1938 })
1939 .collect();
1940
1941 let (line_number_layouts, fold_statuses) = self.layout_line_numbers(
1942 start_row..end_row,
1943 &active_rows,
1944 is_singleton,
1945 &snapshot,
1946 cx,
1947 );
1948
1949 let display_hunks = self.layout_git_gutters(start_row..end_row, &snapshot);
1950
1951 let scrollbar_row_range = scroll_position.y()..(scroll_position.y() + height_in_lines);
1952
1953 let mut max_visible_line_width = 0.0;
1954 let line_layouts = self.layout_lines(start_row..end_row, &snapshot, cx);
1955 for line_with_invisibles in &line_layouts {
1956 if line_with_invisibles.line.width() > max_visible_line_width {
1957 max_visible_line_width = line_with_invisibles.line.width();
1958 }
1959 }
1960
1961 let style = self.style.clone();
1962 let longest_line_width = layout_line(
1963 snapshot.longest_row(),
1964 &snapshot,
1965 &style,
1966 cx.text_layout_cache(),
1967 )
1968 .width();
1969 let scroll_width = longest_line_width.max(max_visible_line_width) + overscroll.x();
1970 let em_width = style.text.em_width(cx.font_cache());
1971 let (scroll_width, blocks) = self.layout_blocks(
1972 start_row..end_row,
1973 &snapshot,
1974 size.x(),
1975 scroll_width,
1976 gutter_padding,
1977 gutter_width,
1978 em_width,
1979 gutter_width + gutter_margin,
1980 line_height,
1981 &style,
1982 &line_layouts,
1983 include_root,
1984 editor,
1985 cx,
1986 );
1987
1988 let scroll_max = vec2f(
1989 ((scroll_width - text_size.x()) / em_width).max(0.0),
1990 max_row as f32,
1991 );
1992
1993 let clamped = editor.scroll_manager.clamp_scroll_left(scroll_max.x());
1994
1995 let autoscrolled = if autoscroll_horizontally {
1996 editor.autoscroll_horizontally(
1997 start_row,
1998 text_size.x(),
1999 scroll_width,
2000 em_width,
2001 &line_layouts,
2002 cx,
2003 )
2004 } else {
2005 false
2006 };
2007
2008 if clamped || autoscrolled {
2009 snapshot = editor.snapshot(cx);
2010 }
2011
2012 let newest_selection_head = editor
2013 .selections
2014 .newest::<usize>(cx)
2015 .head()
2016 .to_display_point(&snapshot);
2017 let style = editor.style(cx);
2018
2019 let mut context_menu = None;
2020 let mut code_actions_indicator = None;
2021 if (start_row..end_row).contains(&newest_selection_head.row()) {
2022 if editor.context_menu_visible() {
2023 context_menu = editor.render_context_menu(newest_selection_head, style.clone(), cx);
2024 }
2025
2026 let active = matches!(
2027 editor.context_menu,
2028 Some(crate::ContextMenu::CodeActions(_))
2029 );
2030
2031 code_actions_indicator = editor
2032 .render_code_actions_indicator(&style, active, cx)
2033 .map(|indicator| (newest_selection_head.row(), indicator));
2034 }
2035
2036 let visible_rows = start_row..start_row + line_layouts.len() as u32;
2037 let mut hover = editor
2038 .hover_state
2039 .render(&snapshot, &style, visible_rows, cx);
2040 let mode = editor.mode;
2041
2042 let mut fold_indicators = editor.render_fold_indicators(
2043 fold_statuses,
2044 &style,
2045 editor.gutter_hovered,
2046 line_height,
2047 gutter_margin,
2048 cx,
2049 );
2050
2051 if let Some((_, context_menu)) = context_menu.as_mut() {
2052 context_menu.layout(
2053 SizeConstraint {
2054 min: Vector2F::zero(),
2055 max: vec2f(
2056 cx.window_size().x() * 0.7,
2057 (12. * line_height).min((size.y() - line_height) / 2.),
2058 ),
2059 },
2060 editor,
2061 cx,
2062 );
2063 }
2064
2065 if let Some((_, indicator)) = code_actions_indicator.as_mut() {
2066 indicator.layout(
2067 SizeConstraint::strict_along(
2068 Axis::Vertical,
2069 line_height * style.code_actions.vertical_scale,
2070 ),
2071 editor,
2072 cx,
2073 );
2074 }
2075
2076 for fold_indicator in fold_indicators.iter_mut() {
2077 if let Some(indicator) = fold_indicator.as_mut() {
2078 indicator.layout(
2079 SizeConstraint::strict_along(
2080 Axis::Vertical,
2081 line_height * style.code_actions.vertical_scale,
2082 ),
2083 editor,
2084 cx,
2085 );
2086 }
2087 }
2088
2089 if let Some((_, hover_popovers)) = hover.as_mut() {
2090 for hover_popover in hover_popovers.iter_mut() {
2091 hover_popover.layout(
2092 SizeConstraint {
2093 min: Vector2F::zero(),
2094 max: vec2f(
2095 (120. * em_width) // Default size
2096 .min(size.x() / 2.) // Shrink to half of the editor width
2097 .max(MIN_POPOVER_CHARACTER_WIDTH * em_width), // Apply minimum width of 20 characters
2098 (16. * line_height) // Default size
2099 .min(size.y() / 2.) // Shrink to half of the editor height
2100 .max(MIN_POPOVER_LINE_HEIGHT * line_height), // Apply minimum height of 4 lines
2101 ),
2102 },
2103 editor,
2104 cx,
2105 );
2106 }
2107 }
2108
2109 let invisible_symbol_font_size = self.style.text.font_size / 2.0;
2110 let invisible_symbol_style = RunStyle {
2111 color: self.style.line_number,
2112 font_id: self.style.text.font_id,
2113 underline: Default::default(),
2114 };
2115
2116 (
2117 size,
2118 LayoutState {
2119 mode,
2120 position_map: Arc::new(PositionMap {
2121 size,
2122 scroll_max,
2123 line_layouts,
2124 line_height,
2125 em_width,
2126 em_advance,
2127 snapshot,
2128 }),
2129 visible_display_row_range: start_row..end_row,
2130 gutter_size,
2131 gutter_padding,
2132 text_size,
2133 scrollbar_row_range,
2134 show_scrollbars,
2135 max_row,
2136 gutter_margin,
2137 active_rows,
2138 highlighted_rows,
2139 highlighted_ranges,
2140 fold_ranges,
2141 line_number_layouts,
2142 display_hunks,
2143 blocks,
2144 selections,
2145 context_menu,
2146 code_actions_indicator,
2147 fold_indicators,
2148 tab_invisible: cx.text_layout_cache().layout_str(
2149 "→",
2150 invisible_symbol_font_size,
2151 &[("→".len(), invisible_symbol_style)],
2152 ),
2153 space_invisible: cx.text_layout_cache().layout_str(
2154 "•",
2155 invisible_symbol_font_size,
2156 &[("•".len(), invisible_symbol_style)],
2157 ),
2158 hover_popovers: hover,
2159 },
2160 )
2161 }
2162
2163 fn paint(
2164 &mut self,
2165 scene: &mut SceneBuilder,
2166 bounds: RectF,
2167 visible_bounds: RectF,
2168 layout: &mut Self::LayoutState,
2169 editor: &mut Editor,
2170 cx: &mut ViewContext<Editor>,
2171 ) -> Self::PaintState {
2172 let visible_bounds = bounds.intersection(visible_bounds).unwrap_or_default();
2173 scene.push_layer(Some(visible_bounds));
2174
2175 let gutter_bounds = RectF::new(bounds.origin(), layout.gutter_size);
2176 let text_bounds = RectF::new(
2177 bounds.origin() + vec2f(layout.gutter_size.x(), 0.0),
2178 layout.text_size,
2179 );
2180
2181 Self::attach_mouse_handlers(
2182 scene,
2183 &layout.position_map,
2184 layout.hover_popovers.is_some(),
2185 visible_bounds,
2186 text_bounds,
2187 gutter_bounds,
2188 bounds,
2189 cx,
2190 );
2191
2192 self.paint_background(scene, gutter_bounds, text_bounds, layout);
2193 if layout.gutter_size.x() > 0. {
2194 self.paint_gutter(scene, gutter_bounds, visible_bounds, layout, editor, cx);
2195 }
2196 self.paint_text(scene, text_bounds, visible_bounds, layout, editor, cx);
2197
2198 scene.push_layer(Some(bounds));
2199 if !layout.blocks.is_empty() {
2200 self.paint_blocks(scene, bounds, visible_bounds, layout, editor, cx);
2201 }
2202 self.paint_scrollbar(scene, bounds, layout, cx);
2203 scene.pop_layer();
2204
2205 scene.pop_layer();
2206 }
2207
2208 fn rect_for_text_range(
2209 &self,
2210 range_utf16: Range<usize>,
2211 bounds: RectF,
2212 _: RectF,
2213 layout: &Self::LayoutState,
2214 _: &Self::PaintState,
2215 _: &Editor,
2216 _: &ViewContext<Editor>,
2217 ) -> Option<RectF> {
2218 let text_bounds = RectF::new(
2219 bounds.origin() + vec2f(layout.gutter_size.x(), 0.0),
2220 layout.text_size,
2221 );
2222 let content_origin = text_bounds.origin() + vec2f(layout.gutter_margin, 0.);
2223 let scroll_position = layout.position_map.snapshot.scroll_position();
2224 let start_row = scroll_position.y() as u32;
2225 let scroll_top = scroll_position.y() * layout.position_map.line_height;
2226 let scroll_left = scroll_position.x() * layout.position_map.em_width;
2227
2228 let range_start = OffsetUtf16(range_utf16.start)
2229 .to_display_point(&layout.position_map.snapshot.display_snapshot);
2230 if range_start.row() < start_row {
2231 return None;
2232 }
2233
2234 let line = &layout
2235 .position_map
2236 .line_layouts
2237 .get((range_start.row() - start_row) as usize)?
2238 .line;
2239 let range_start_x = line.x_for_index(range_start.column() as usize);
2240 let range_start_y = range_start.row() as f32 * layout.position_map.line_height;
2241 Some(RectF::new(
2242 content_origin
2243 + vec2f(
2244 range_start_x,
2245 range_start_y + layout.position_map.line_height,
2246 )
2247 - vec2f(scroll_left, scroll_top),
2248 vec2f(
2249 layout.position_map.em_width,
2250 layout.position_map.line_height,
2251 ),
2252 ))
2253 }
2254
2255 fn debug(
2256 &self,
2257 bounds: RectF,
2258 _: &Self::LayoutState,
2259 _: &Self::PaintState,
2260 _: &Editor,
2261 _: &ViewContext<Editor>,
2262 ) -> json::Value {
2263 json!({
2264 "type": "BufferElement",
2265 "bounds": bounds.to_json()
2266 })
2267 }
2268}
2269
2270type BufferRow = u32;
2271
2272pub struct LayoutState {
2273 position_map: Arc<PositionMap>,
2274 gutter_size: Vector2F,
2275 gutter_padding: f32,
2276 gutter_margin: f32,
2277 text_size: Vector2F,
2278 mode: EditorMode,
2279 visible_display_row_range: Range<u32>,
2280 active_rows: BTreeMap<u32, bool>,
2281 highlighted_rows: Option<Range<u32>>,
2282 line_number_layouts: Vec<Option<text_layout::Line>>,
2283 display_hunks: Vec<DisplayDiffHunk>,
2284 blocks: Vec<BlockLayout>,
2285 highlighted_ranges: Vec<(Range<DisplayPoint>, Color)>,
2286 fold_ranges: Vec<(BufferRow, Range<DisplayPoint>, Color)>,
2287 selections: Vec<(ReplicaId, Vec<SelectionLayout>)>,
2288 scrollbar_row_range: Range<f32>,
2289 show_scrollbars: bool,
2290 max_row: u32,
2291 context_menu: Option<(DisplayPoint, AnyElement<Editor>)>,
2292 code_actions_indicator: Option<(u32, AnyElement<Editor>)>,
2293 hover_popovers: Option<(DisplayPoint, Vec<AnyElement<Editor>>)>,
2294 fold_indicators: Vec<Option<AnyElement<Editor>>>,
2295 tab_invisible: Line,
2296 space_invisible: Line,
2297}
2298
2299struct PositionMap {
2300 size: Vector2F,
2301 line_height: f32,
2302 scroll_max: Vector2F,
2303 em_width: f32,
2304 em_advance: f32,
2305 line_layouts: Vec<LineWithInvisibles>,
2306 snapshot: EditorSnapshot,
2307}
2308
2309impl PositionMap {
2310 /// Returns two display points:
2311 /// 1. The nearest *valid* position in the editor
2312 /// 2. An unclipped, potentially *invalid* position that maps directly to
2313 /// the given pixel position.
2314 fn point_for_position(
2315 &self,
2316 text_bounds: RectF,
2317 position: Vector2F,
2318 ) -> (DisplayPoint, DisplayPoint) {
2319 let scroll_position = self.snapshot.scroll_position();
2320 let position = position - text_bounds.origin();
2321 let y = position.y().max(0.0).min(self.size.y());
2322 let x = position.x() + (scroll_position.x() * self.em_width);
2323 let row = (y / self.line_height + scroll_position.y()) as u32;
2324 let (column, x_overshoot) = if let Some(line) = self
2325 .line_layouts
2326 .get(row as usize - scroll_position.y() as usize)
2327 .map(|line_with_spaces| &line_with_spaces.line)
2328 {
2329 if let Some(ix) = line.index_for_x(x) {
2330 (ix as u32, 0.0)
2331 } else {
2332 (line.len() as u32, 0f32.max(x - line.width()))
2333 }
2334 } else {
2335 (0, x)
2336 };
2337
2338 let mut target_point = DisplayPoint::new(row, column);
2339 let point = self.snapshot.clip_point(target_point, Bias::Left);
2340 *target_point.column_mut() += (x_overshoot / self.em_advance) as u32;
2341
2342 (point, target_point)
2343 }
2344}
2345
2346struct BlockLayout {
2347 row: u32,
2348 element: AnyElement<Editor>,
2349 style: BlockStyle,
2350}
2351
2352fn layout_line(
2353 row: u32,
2354 snapshot: &EditorSnapshot,
2355 style: &EditorStyle,
2356 layout_cache: &TextLayoutCache,
2357) -> text_layout::Line {
2358 let mut line = snapshot.line(row);
2359
2360 if line.len() > MAX_LINE_LEN {
2361 let mut len = MAX_LINE_LEN;
2362 while !line.is_char_boundary(len) {
2363 len -= 1;
2364 }
2365
2366 line.truncate(len);
2367 }
2368
2369 layout_cache.layout_str(
2370 &line,
2371 style.text.font_size,
2372 &[(
2373 snapshot.line_len(row) as usize,
2374 RunStyle {
2375 font_id: style.text.font_id,
2376 color: Color::black(),
2377 underline: Default::default(),
2378 },
2379 )],
2380 )
2381}
2382
2383#[derive(Debug)]
2384pub struct Cursor {
2385 origin: Vector2F,
2386 block_width: f32,
2387 line_height: f32,
2388 color: Color,
2389 shape: CursorShape,
2390 block_text: Option<Line>,
2391}
2392
2393impl Cursor {
2394 pub fn new(
2395 origin: Vector2F,
2396 block_width: f32,
2397 line_height: f32,
2398 color: Color,
2399 shape: CursorShape,
2400 block_text: Option<Line>,
2401 ) -> Cursor {
2402 Cursor {
2403 origin,
2404 block_width,
2405 line_height,
2406 color,
2407 shape,
2408 block_text,
2409 }
2410 }
2411
2412 pub fn bounding_rect(&self, origin: Vector2F) -> RectF {
2413 RectF::new(
2414 self.origin + origin,
2415 vec2f(self.block_width, self.line_height),
2416 )
2417 }
2418
2419 pub fn paint(&self, scene: &mut SceneBuilder, origin: Vector2F, cx: &mut WindowContext) {
2420 let bounds = match self.shape {
2421 CursorShape::Bar => RectF::new(self.origin + origin, vec2f(2.0, self.line_height)),
2422 CursorShape::Block | CursorShape::Hollow => RectF::new(
2423 self.origin + origin,
2424 vec2f(self.block_width, self.line_height),
2425 ),
2426 CursorShape::Underscore => RectF::new(
2427 self.origin + origin + Vector2F::new(0.0, self.line_height - 2.0),
2428 vec2f(self.block_width, 2.0),
2429 ),
2430 };
2431
2432 //Draw background or border quad
2433 if matches!(self.shape, CursorShape::Hollow) {
2434 scene.push_quad(Quad {
2435 bounds,
2436 background: None,
2437 border: Border::all(1., self.color),
2438 corner_radius: 0.,
2439 });
2440 } else {
2441 scene.push_quad(Quad {
2442 bounds,
2443 background: Some(self.color),
2444 border: Default::default(),
2445 corner_radius: 0.,
2446 });
2447 }
2448
2449 if let Some(block_text) = &self.block_text {
2450 block_text.paint(scene, self.origin + origin, bounds, self.line_height, cx);
2451 }
2452 }
2453
2454 pub fn shape(&self) -> CursorShape {
2455 self.shape
2456 }
2457}
2458
2459#[derive(Debug)]
2460pub struct HighlightedRange {
2461 pub start_y: f32,
2462 pub line_height: f32,
2463 pub lines: Vec<HighlightedRangeLine>,
2464 pub color: Color,
2465 pub corner_radius: f32,
2466}
2467
2468#[derive(Debug)]
2469pub struct HighlightedRangeLine {
2470 pub start_x: f32,
2471 pub end_x: f32,
2472}
2473
2474impl HighlightedRange {
2475 pub fn paint(&self, bounds: RectF, scene: &mut SceneBuilder) {
2476 if self.lines.len() >= 2 && self.lines[0].start_x > self.lines[1].end_x {
2477 self.paint_lines(self.start_y, &self.lines[0..1], bounds, scene);
2478 self.paint_lines(
2479 self.start_y + self.line_height,
2480 &self.lines[1..],
2481 bounds,
2482 scene,
2483 );
2484 } else {
2485 self.paint_lines(self.start_y, &self.lines, bounds, scene);
2486 }
2487 }
2488
2489 fn paint_lines(
2490 &self,
2491 start_y: f32,
2492 lines: &[HighlightedRangeLine],
2493 bounds: RectF,
2494 scene: &mut SceneBuilder,
2495 ) {
2496 if lines.is_empty() {
2497 return;
2498 }
2499
2500 let mut path = PathBuilder::new();
2501 let first_line = lines.first().unwrap();
2502 let last_line = lines.last().unwrap();
2503
2504 let first_top_left = vec2f(first_line.start_x, start_y);
2505 let first_top_right = vec2f(first_line.end_x, start_y);
2506
2507 let curve_height = vec2f(0., self.corner_radius);
2508 let curve_width = |start_x: f32, end_x: f32| {
2509 let max = (end_x - start_x) / 2.;
2510 let width = if max < self.corner_radius {
2511 max
2512 } else {
2513 self.corner_radius
2514 };
2515
2516 vec2f(width, 0.)
2517 };
2518
2519 let top_curve_width = curve_width(first_line.start_x, first_line.end_x);
2520 path.reset(first_top_right - top_curve_width);
2521 path.curve_to(first_top_right + curve_height, first_top_right);
2522
2523 let mut iter = lines.iter().enumerate().peekable();
2524 while let Some((ix, line)) = iter.next() {
2525 let bottom_right = vec2f(line.end_x, start_y + (ix + 1) as f32 * self.line_height);
2526
2527 if let Some((_, next_line)) = iter.peek() {
2528 let next_top_right = vec2f(next_line.end_x, bottom_right.y());
2529
2530 match next_top_right.x().partial_cmp(&bottom_right.x()).unwrap() {
2531 Ordering::Equal => {
2532 path.line_to(bottom_right);
2533 }
2534 Ordering::Less => {
2535 let curve_width = curve_width(next_top_right.x(), bottom_right.x());
2536 path.line_to(bottom_right - curve_height);
2537 if self.corner_radius > 0. {
2538 path.curve_to(bottom_right - curve_width, bottom_right);
2539 }
2540 path.line_to(next_top_right + curve_width);
2541 if self.corner_radius > 0. {
2542 path.curve_to(next_top_right + curve_height, next_top_right);
2543 }
2544 }
2545 Ordering::Greater => {
2546 let curve_width = curve_width(bottom_right.x(), next_top_right.x());
2547 path.line_to(bottom_right - curve_height);
2548 if self.corner_radius > 0. {
2549 path.curve_to(bottom_right + curve_width, bottom_right);
2550 }
2551 path.line_to(next_top_right - curve_width);
2552 if self.corner_radius > 0. {
2553 path.curve_to(next_top_right + curve_height, next_top_right);
2554 }
2555 }
2556 }
2557 } else {
2558 let curve_width = curve_width(line.start_x, line.end_x);
2559 path.line_to(bottom_right - curve_height);
2560 if self.corner_radius > 0. {
2561 path.curve_to(bottom_right - curve_width, bottom_right);
2562 }
2563
2564 let bottom_left = vec2f(line.start_x, bottom_right.y());
2565 path.line_to(bottom_left + curve_width);
2566 if self.corner_radius > 0. {
2567 path.curve_to(bottom_left - curve_height, bottom_left);
2568 }
2569 }
2570 }
2571
2572 if first_line.start_x > last_line.start_x {
2573 let curve_width = curve_width(last_line.start_x, first_line.start_x);
2574 let second_top_left = vec2f(last_line.start_x, start_y + self.line_height);
2575 path.line_to(second_top_left + curve_height);
2576 if self.corner_radius > 0. {
2577 path.curve_to(second_top_left + curve_width, second_top_left);
2578 }
2579 let first_bottom_left = vec2f(first_line.start_x, second_top_left.y());
2580 path.line_to(first_bottom_left - curve_width);
2581 if self.corner_radius > 0. {
2582 path.curve_to(first_bottom_left - curve_height, first_bottom_left);
2583 }
2584 }
2585
2586 path.line_to(first_top_left + curve_height);
2587 if self.corner_radius > 0. {
2588 path.curve_to(first_top_left + top_curve_width, first_top_left);
2589 }
2590 path.line_to(first_top_right - top_curve_width);
2591
2592 scene.push_path(path.build(self.color, Some(bounds)));
2593 }
2594}
2595
2596fn position_to_display_point(
2597 position: Vector2F,
2598 text_bounds: RectF,
2599 position_map: &PositionMap,
2600) -> Option<DisplayPoint> {
2601 if text_bounds.contains_point(position) {
2602 let (point, target_point) = position_map.point_for_position(text_bounds, position);
2603 if point == target_point {
2604 Some(point)
2605 } else {
2606 None
2607 }
2608 } else {
2609 None
2610 }
2611}
2612
2613fn range_to_bounds(
2614 range: &Range<DisplayPoint>,
2615 content_origin: Vector2F,
2616 scroll_left: f32,
2617 scroll_top: f32,
2618 visible_row_range: &Range<u32>,
2619 line_end_overshoot: f32,
2620 position_map: &PositionMap,
2621) -> impl Iterator<Item = RectF> {
2622 let mut bounds: SmallVec<[RectF; 1]> = SmallVec::new();
2623
2624 if range.start == range.end {
2625 return bounds.into_iter();
2626 }
2627
2628 let start_row = visible_row_range.start;
2629 let end_row = visible_row_range.end;
2630
2631 let row_range = if range.end.column() == 0 {
2632 cmp::max(range.start.row(), start_row)..cmp::min(range.end.row(), end_row)
2633 } else {
2634 cmp::max(range.start.row(), start_row)..cmp::min(range.end.row() + 1, end_row)
2635 };
2636
2637 let first_y =
2638 content_origin.y() + row_range.start as f32 * position_map.line_height - scroll_top;
2639
2640 for (idx, row) in row_range.enumerate() {
2641 let line_layout = &position_map.line_layouts[(row - start_row) as usize].line;
2642
2643 let start_x = if row == range.start.row() {
2644 content_origin.x() + line_layout.x_for_index(range.start.column() as usize)
2645 - scroll_left
2646 } else {
2647 content_origin.x() - scroll_left
2648 };
2649
2650 let end_x = if row == range.end.row() {
2651 content_origin.x() + line_layout.x_for_index(range.end.column() as usize) - scroll_left
2652 } else {
2653 content_origin.x() + line_layout.width() + line_end_overshoot - scroll_left
2654 };
2655
2656 bounds.push(RectF::from_points(
2657 vec2f(start_x, first_y + position_map.line_height * idx as f32),
2658 vec2f(end_x, first_y + position_map.line_height * (idx + 1) as f32),
2659 ))
2660 }
2661
2662 bounds.into_iter()
2663}
2664
2665pub fn scale_vertical_mouse_autoscroll_delta(delta: f32) -> f32 {
2666 delta.powf(1.5) / 100.0
2667}
2668
2669fn scale_horizontal_mouse_autoscroll_delta(delta: f32) -> f32 {
2670 delta.powf(1.2) / 300.0
2671}
2672
2673#[cfg(test)]
2674mod tests {
2675 use super::*;
2676 use crate::{
2677 display_map::{BlockDisposition, BlockProperties},
2678 Editor, MultiBuffer,
2679 };
2680 use gpui::TestAppContext;
2681 use settings::Settings;
2682 use std::sync::Arc;
2683 use util::test::sample_text;
2684
2685 #[gpui::test]
2686 fn test_layout_line_numbers(cx: &mut TestAppContext) {
2687 cx.update(|cx| cx.set_global(Settings::test(cx)));
2688 let (_, editor) = cx.add_window(|cx| {
2689 let buffer = MultiBuffer::build_simple(&sample_text(6, 6, 'a'), cx);
2690 Editor::new(EditorMode::Full, buffer, None, None, cx)
2691 });
2692 let element = EditorElement::new(editor.read_with(cx, |editor, cx| editor.style(cx)));
2693
2694 let layouts = editor.update(cx, |editor, cx| {
2695 let snapshot = editor.snapshot(cx);
2696 element
2697 .layout_line_numbers(0..6, &Default::default(), false, &snapshot, cx)
2698 .0
2699 });
2700 assert_eq!(layouts.len(), 6);
2701 }
2702
2703 #[gpui::test]
2704 fn test_layout_with_placeholder_text_and_blocks(cx: &mut TestAppContext) {
2705 cx.update(|cx| cx.set_global(Settings::test(cx)));
2706 let (_, editor) = cx.add_window(|cx| {
2707 let buffer = MultiBuffer::build_simple("", cx);
2708 Editor::new(EditorMode::Full, buffer, None, None, cx)
2709 });
2710
2711 editor.update(cx, |editor, cx| {
2712 editor.set_placeholder_text("hello", cx);
2713 editor.insert_blocks(
2714 [BlockProperties {
2715 style: BlockStyle::Fixed,
2716 disposition: BlockDisposition::Above,
2717 height: 3,
2718 position: Anchor::min(),
2719 render: Arc::new(|_| Empty::new().into_any()),
2720 }],
2721 cx,
2722 );
2723
2724 // Blur the editor so that it displays placeholder text.
2725 cx.blur();
2726 });
2727
2728 let mut element = EditorElement::new(editor.read_with(cx, |editor, cx| editor.style(cx)));
2729 let (size, mut state) = editor.update(cx, |editor, cx| {
2730 let mut new_parents = Default::default();
2731 let mut notify_views_if_parents_change = Default::default();
2732 let mut layout_cx = LayoutContext::new(
2733 cx,
2734 &mut new_parents,
2735 &mut notify_views_if_parents_change,
2736 false,
2737 );
2738 element.layout(
2739 SizeConstraint::new(vec2f(500., 500.), vec2f(500., 500.)),
2740 editor,
2741 &mut layout_cx,
2742 )
2743 });
2744
2745 assert_eq!(state.position_map.line_layouts.len(), 4);
2746 assert_eq!(
2747 state
2748 .line_number_layouts
2749 .iter()
2750 .map(Option::is_some)
2751 .collect::<Vec<_>>(),
2752 &[false, false, false, true]
2753 );
2754
2755 // Don't panic.
2756 let mut scene = SceneBuilder::new(1.0);
2757 let bounds = RectF::new(Default::default(), size);
2758 editor.update(cx, |editor, cx| {
2759 element.paint(&mut scene, bounds, bounds, &mut state, editor, cx);
2760 });
2761 }
2762}