1use crate::{
2 executor,
3 geometry::vector::Vector2F,
4 platform::{self, Event, WindowContext},
5 util::post_inc,
6 Scene,
7};
8use anyhow::{anyhow, Result};
9use cocoa::{
10 appkit::{
11 NSBackingStoreBuffered, NSScreen, NSView, NSViewHeightSizable, NSViewWidthSizable,
12 NSWindow, NSWindowStyleMask,
13 },
14 base::{id, nil},
15 foundation::{NSAutoreleasePool, NSSize, NSString},
16 quartzcore::AutoresizingMask,
17};
18use ctor::ctor;
19use foreign_types::ForeignType as _;
20use metal::{MTLClearColor, MTLLoadAction, MTLStoreAction};
21use objc::{
22 class,
23 declare::ClassDecl,
24 msg_send,
25 runtime::{Class, Object, Protocol, Sel, BOOL, NO, YES},
26 sel, sel_impl,
27};
28use pathfinder_geometry::vector::vec2f;
29use smol::Timer;
30use std::{
31 cell::RefCell,
32 ffi::c_void,
33 mem, ptr,
34 rc::Rc,
35 time::{Duration, Instant},
36};
37
38use super::{geometry::RectFExt, renderer::Renderer};
39
40const WINDOW_STATE_IVAR: &'static str = "windowState";
41
42static mut WINDOW_CLASS: *const Class = ptr::null();
43static mut VIEW_CLASS: *const Class = ptr::null();
44
45#[ctor]
46unsafe fn build_classes() {
47 WINDOW_CLASS = {
48 let mut decl = ClassDecl::new("GPUIWindow", class!(NSWindow)).unwrap();
49 decl.add_ivar::<*mut c_void>(WINDOW_STATE_IVAR);
50 decl.add_method(sel!(dealloc), dealloc_window as extern "C" fn(&Object, Sel));
51 decl.add_method(
52 sel!(canBecomeMainWindow),
53 yes as extern "C" fn(&Object, Sel) -> BOOL,
54 );
55 decl.add_method(
56 sel!(canBecomeKeyWindow),
57 yes as extern "C" fn(&Object, Sel) -> BOOL,
58 );
59 decl.add_method(
60 sel!(sendEvent:),
61 send_event as extern "C" fn(&Object, Sel, id),
62 );
63 decl.register()
64 };
65
66 VIEW_CLASS = {
67 let mut decl = ClassDecl::new("GPUIView", class!(NSView)).unwrap();
68 decl.add_ivar::<*mut c_void>(WINDOW_STATE_IVAR);
69
70 decl.add_method(sel!(dealloc), dealloc_view as extern "C" fn(&Object, Sel));
71
72 decl.add_method(
73 sel!(keyDown:),
74 handle_view_event as extern "C" fn(&Object, Sel, id),
75 );
76 decl.add_method(
77 sel!(mouseDown:),
78 handle_view_event as extern "C" fn(&Object, Sel, id),
79 );
80 decl.add_method(
81 sel!(mouseUp:),
82 handle_view_event as extern "C" fn(&Object, Sel, id),
83 );
84 decl.add_method(
85 sel!(mouseDragged:),
86 handle_view_event as extern "C" fn(&Object, Sel, id),
87 );
88 decl.add_method(
89 sel!(scrollWheel:),
90 handle_view_event as extern "C" fn(&Object, Sel, id),
91 );
92
93 decl.add_method(
94 sel!(makeBackingLayer),
95 make_backing_layer as extern "C" fn(&Object, Sel) -> id,
96 );
97
98 decl.add_protocol(Protocol::get("CALayerDelegate").unwrap());
99 decl.add_method(
100 sel!(viewDidChangeBackingProperties),
101 view_did_change_backing_properties as extern "C" fn(&Object, Sel),
102 );
103 decl.add_method(
104 sel!(setFrameSize:),
105 set_frame_size as extern "C" fn(&Object, Sel, NSSize),
106 );
107 decl.add_method(
108 sel!(displayLayer:),
109 display_layer as extern "C" fn(&Object, Sel, id),
110 );
111
112 decl.register()
113 };
114}
115
116pub struct Window(Rc<RefCell<WindowState>>);
117
118struct WindowState {
119 native_window: id,
120 event_callback: Option<Box<dyn FnMut(Event, &mut dyn platform::WindowContext)>>,
121 resize_callback: Option<Box<dyn FnMut(&mut dyn platform::WindowContext)>>,
122 synthetic_drag_counter: usize,
123 executor: Rc<executor::Foreground>,
124 scene_to_render: Option<Scene>,
125 renderer: Renderer,
126 command_queue: metal::CommandQueue,
127 device: metal::Device,
128 layer: id,
129}
130
131pub struct RenderContext<'a> {
132 pub drawable_size: Vector2F,
133 pub device: &'a metal::Device,
134 pub command_encoder: &'a metal::RenderCommandEncoderRef,
135}
136
137impl Window {
138 pub fn open(
139 options: platform::WindowOptions,
140 executor: Rc<executor::Foreground>,
141 ) -> Result<Self> {
142 const PIXEL_FORMAT: metal::MTLPixelFormat = metal::MTLPixelFormat::BGRA8Unorm;
143
144 unsafe {
145 let pool = NSAutoreleasePool::new(nil);
146
147 let frame = options.bounds.to_ns_rect();
148 let style_mask = NSWindowStyleMask::NSClosableWindowMask
149 | NSWindowStyleMask::NSMiniaturizableWindowMask
150 | NSWindowStyleMask::NSResizableWindowMask
151 | NSWindowStyleMask::NSTitledWindowMask;
152
153 let native_window: id = msg_send![WINDOW_CLASS, alloc];
154 let native_window = native_window.initWithContentRect_styleMask_backing_defer_(
155 frame,
156 style_mask,
157 NSBackingStoreBuffered,
158 NO,
159 );
160
161 if native_window == nil {
162 return Err(anyhow!("window returned nil from initializer"));
163 }
164
165 let device = metal::Device::system_default()
166 .ok_or_else(|| anyhow!("could not find default metal device"))?;
167
168 let layer: id = msg_send![class!(CAMetalLayer), layer];
169 let _: () = msg_send![layer, setDevice: device.as_ptr()];
170 let _: () = msg_send![layer, setPixelFormat: PIXEL_FORMAT];
171 let _: () = msg_send![layer, setAllowsNextDrawableTimeout: NO];
172 let _: () = msg_send![layer, setNeedsDisplayOnBoundsChange: YES];
173 let _: () = msg_send![layer, setPresentsWithTransaction: YES];
174 let _: () = msg_send![
175 layer,
176 setAutoresizingMask: AutoresizingMask::WIDTH_SIZABLE
177 | AutoresizingMask::HEIGHT_SIZABLE
178 ];
179
180 let native_view: id = msg_send![VIEW_CLASS, alloc];
181 let native_view = NSView::init(native_view);
182 if native_view == nil {
183 return Err(anyhow!("view return nil from initializer"));
184 }
185
186 let window = Self(Rc::new(RefCell::new(WindowState {
187 native_window,
188 event_callback: None,
189 resize_callback: None,
190 synthetic_drag_counter: 0,
191 executor,
192 scene_to_render: Default::default(),
193 renderer: Renderer::new(&device, PIXEL_FORMAT)?,
194 command_queue: device.new_command_queue(),
195 device,
196 layer,
197 })));
198
199 (*native_window).set_ivar(
200 WINDOW_STATE_IVAR,
201 Rc::into_raw(window.0.clone()) as *const c_void,
202 );
203 (*native_view).set_ivar(
204 WINDOW_STATE_IVAR,
205 Rc::into_raw(window.0.clone()) as *const c_void,
206 );
207
208 if let Some(title) = options.title.as_ref() {
209 native_window.setTitle_(NSString::alloc(nil).init_str(title));
210 }
211 native_window.setAcceptsMouseMovedEvents_(YES);
212
213 native_view.setAutoresizingMask_(NSViewWidthSizable | NSViewHeightSizable);
214 native_view.setWantsBestResolutionOpenGLSurface_(YES);
215
216 // From winit crate: On Mojave, views automatically become layer-backed shortly after
217 // being added to a native_window. Changing the layer-backedness of a view breaks the
218 // association between the view and its associated OpenGL context. To work around this,
219 // on we explicitly make the view layer-backed up front so that AppKit doesn't do it
220 // itself and break the association with its context.
221 native_view.setWantsLayer(YES);
222
223 native_view.layer().setBackgroundColor_(
224 msg_send![class!(NSColor), colorWithRed:1.0 green:0.0 blue:0.0 alpha:1.0],
225 );
226
227 native_window.setContentView_(native_view.autorelease());
228 native_window.makeFirstResponder_(native_view);
229
230 native_window.center();
231 native_window.makeKeyAndOrderFront_(nil);
232
233 pool.drain();
234
235 Ok(window)
236 }
237 }
238
239 pub fn zoom(&self) {
240 unsafe {
241 self.0.as_ref().borrow().native_window.performZoom_(nil);
242 }
243 }
244}
245
246impl Drop for Window {
247 fn drop(&mut self) {
248 unsafe {
249 self.0.as_ref().borrow().native_window.close();
250 }
251 }
252}
253
254impl platform::Window for Window {
255 fn on_event(&mut self, callback: Box<dyn FnMut(Event, &mut dyn platform::WindowContext)>) {
256 self.0.as_ref().borrow_mut().event_callback = Some(callback);
257 }
258
259 fn on_resize(&mut self, callback: Box<dyn FnMut(&mut dyn platform::WindowContext)>) {
260 self.0.as_ref().borrow_mut().resize_callback = Some(callback);
261 }
262}
263
264impl platform::WindowContext for Window {
265 fn size(&self) -> Vector2F {
266 self.0.as_ref().borrow().size()
267 }
268
269 fn scale_factor(&self) -> f32 {
270 self.0.as_ref().borrow().scale_factor()
271 }
272
273 fn present_scene(&mut self, scene: Scene) {
274 self.0.as_ref().borrow_mut().present_scene(scene);
275 }
276}
277
278impl platform::WindowContext for WindowState {
279 fn size(&self) -> Vector2F {
280 let NSSize { width, height, .. } =
281 unsafe { NSView::frame(self.native_window.contentView()) }.size;
282 vec2f(width as f32, height as f32)
283 }
284
285 fn scale_factor(&self) -> f32 {
286 unsafe {
287 let screen: id = msg_send![self.native_window, screen];
288 NSScreen::backingScaleFactor(screen) as f32
289 }
290 }
291
292 fn present_scene(&mut self, scene: Scene) {
293 self.scene_to_render = Some(scene);
294 unsafe {
295 let _: () = msg_send![self.native_window.contentView(), setNeedsDisplay: YES];
296 }
297 }
298}
299
300unsafe fn get_window_state(object: &Object) -> Rc<RefCell<WindowState>> {
301 let raw: *mut c_void = *object.get_ivar(WINDOW_STATE_IVAR);
302 let rc1 = Rc::from_raw(raw as *mut RefCell<WindowState>);
303 let rc2 = rc1.clone();
304 mem::forget(rc1);
305 rc2
306}
307
308unsafe fn drop_window_state(object: &Object) {
309 let raw: *mut c_void = *object.get_ivar(WINDOW_STATE_IVAR);
310 Rc::from_raw(raw as *mut WindowState);
311}
312
313extern "C" fn yes(_: &Object, _: Sel) -> BOOL {
314 YES
315}
316
317extern "C" fn dealloc_window(this: &Object, _: Sel) {
318 unsafe {
319 drop_window_state(this);
320 let () = msg_send![super(this, class!(NSWindow)), dealloc];
321 }
322}
323
324extern "C" fn dealloc_view(this: &Object, _: Sel) {
325 unsafe {
326 drop_window_state(this);
327 let () = msg_send![super(this, class!(NSView)), dealloc];
328 }
329}
330
331extern "C" fn handle_view_event(this: &Object, _: Sel, native_event: id) {
332 let window_state = unsafe { get_window_state(this) };
333 let mut window_state_borrow = window_state.as_ref().borrow_mut();
334
335 let event = unsafe { Event::from_native(native_event, Some(window_state_borrow.size().y())) };
336
337 if let Some(event) = event {
338 match event {
339 Event::LeftMouseDragged { position } => {
340 schedule_synthetic_drag(&&window_state, position)
341 }
342 Event::LeftMouseUp { .. } => {
343 post_inc(&mut window_state_borrow.synthetic_drag_counter);
344 }
345 _ => {}
346 }
347
348 if let Some(mut callback) = window_state_borrow.event_callback.take() {
349 callback(event, &mut *window_state_borrow);
350 window_state_borrow.event_callback = Some(callback);
351 }
352 }
353}
354
355extern "C" fn send_event(this: &Object, _: Sel, native_event: id) {
356 unsafe {
357 let () = msg_send![super(this, class!(NSWindow)), sendEvent: native_event];
358 }
359}
360
361extern "C" fn make_backing_layer(this: &Object, _: Sel) -> id {
362 let window_state = unsafe { get_window_state(this) };
363 let window_state = window_state.as_ref().borrow();
364 window_state.layer
365}
366
367extern "C" fn view_did_change_backing_properties(this: &Object, _: Sel) {
368 let window_state = unsafe { get_window_state(this) };
369 let mut window_state = window_state.as_ref().borrow_mut();
370
371 unsafe {
372 let _: () =
373 msg_send![window_state.layer, setContentsScale: window_state.scale_factor() as f64];
374 }
375
376 if let Some(mut callback) = window_state.resize_callback.take() {
377 callback(&mut *window_state);
378 window_state.resize_callback = Some(callback);
379 };
380}
381
382extern "C" fn set_frame_size(this: &Object, _: Sel, size: NSSize) {
383 let window_state = unsafe { get_window_state(this) };
384 let mut window_state = window_state.as_ref().borrow_mut();
385
386 if window_state.size() == vec2f(size.width as f32, size.height as f32) {
387 return;
388 }
389
390 unsafe {
391 let _: () = msg_send![super(this, class!(NSView)), setFrameSize: size];
392 }
393
394 let scale_factor = window_state.scale_factor() as f64;
395 let drawable_size: NSSize = NSSize {
396 width: size.width * scale_factor,
397 height: size.height * scale_factor,
398 };
399
400 unsafe {
401 let _: () = msg_send![window_state.layer, setDrawableSize: drawable_size];
402 }
403
404 if let Some(mut callback) = window_state.resize_callback.take() {
405 callback(&mut *window_state);
406 window_state.resize_callback = Some(callback);
407 };
408}
409
410extern "C" fn display_layer(this: &Object, _: Sel, _: id) {
411 unsafe {
412 let window_state = get_window_state(this);
413 let mut window_state = window_state.as_ref().borrow_mut();
414
415 if let Some(scene) = window_state.scene_to_render.take() {
416 let drawable: &metal::MetalDrawableRef = msg_send![window_state.layer, nextDrawable];
417
418 let render_pass_descriptor = metal::RenderPassDescriptor::new();
419 let color_attachment = render_pass_descriptor
420 .color_attachments()
421 .object_at(0)
422 .unwrap();
423 color_attachment.set_texture(Some(drawable.texture()));
424 color_attachment.set_load_action(MTLLoadAction::Clear);
425 color_attachment.set_store_action(MTLStoreAction::Store);
426 color_attachment.set_clear_color(MTLClearColor::new(0., 0., 0., 1.));
427
428 let command_queue = window_state.command_queue.clone();
429 let command_buffer = command_queue.new_command_buffer();
430 let command_encoder = command_buffer.new_render_command_encoder(render_pass_descriptor);
431
432 let size = window_state.size();
433 let scale_factor = window_state.scale_factor();
434 let device = window_state.device.clone();
435
436 window_state.renderer.render(
437 &scene,
438 &RenderContext {
439 drawable_size: size * scale_factor,
440 device: &device,
441 command_encoder,
442 },
443 );
444
445 command_encoder.end_encoding();
446 command_buffer.commit();
447 command_buffer.wait_until_completed();
448 drawable.present();
449 };
450 }
451}
452
453fn schedule_synthetic_drag(window_state: &Rc<RefCell<WindowState>>, position: Vector2F) {
454 let weak_window_state = Rc::downgrade(window_state);
455 let mut window_state = window_state.as_ref().borrow_mut();
456
457 let drag_id = post_inc(&mut window_state.synthetic_drag_counter);
458 let instant = Instant::now() + Duration::from_millis(16);
459
460 window_state
461 .executor
462 .spawn(async move {
463 Timer::at(instant).await;
464 if let Some(window_state) = weak_window_state.upgrade() {
465 let mut window_state_borrow = window_state.as_ref().borrow_mut();
466 if window_state_borrow.synthetic_drag_counter == drag_id {
467 if let Some(mut callback) = window_state_borrow.event_callback.take() {
468 schedule_synthetic_drag(&window_state, position);
469 callback(
470 Event::LeftMouseDragged { position },
471 &mut *window_state_borrow,
472 );
473 window_state_borrow.event_callback = Some(callback);
474 }
475 }
476 }
477 })
478 .detach();
479}