window.rs

   1use crate::{
   2    px, size, Action, AnyBox, AnyDrag, AnyView, AppContext, AsyncWindowContext, AvailableSpace,
   3    BorrowAppContext, Bounds, BoxShadow, Context, Corners, DevicePixels, DispatchContext,
   4    DisplayId, Edges, Effect, Element, EntityId, EventEmitter, FocusEvent, FontId, GlobalElementId,
   5    GlyphId, Handle, Hsla, ImageData, InputEvent, IsZero, KeyListener, KeyMatch, KeyMatcher,
   6    Keystroke, LayoutId, MainThread, MainThreadOnly, MonochromeSprite, MouseMoveEvent, Path,
   7    Pixels, Platform, PlatformAtlas, PlatformWindow, Point, PolychromeSprite, Quad, Reference,
   8    RenderGlyphParams, RenderImageParams, RenderSvgParams, ScaledPixels, SceneBuilder, Shadow,
   9    SharedString, Size, Style, Subscription, TaffyLayoutEngine, Task, Underline, UnderlineStyle,
  10    WeakHandle, WindowOptions, SUBPIXEL_VARIANTS,
  11};
  12use anyhow::Result;
  13use collections::HashMap;
  14use derive_more::{Deref, DerefMut};
  15use parking_lot::RwLock;
  16use slotmap::SlotMap;
  17use smallvec::SmallVec;
  18use std::{
  19    any::{Any, TypeId},
  20    borrow::Cow,
  21    fmt::Debug,
  22    future::Future,
  23    marker::PhantomData,
  24    mem,
  25    sync::{
  26        atomic::{AtomicUsize, Ordering::SeqCst},
  27        Arc,
  28    },
  29};
  30use util::ResultExt;
  31
  32#[derive(Deref, DerefMut, Ord, PartialOrd, Eq, PartialEq, Clone, Default)]
  33pub struct StackingOrder(pub(crate) SmallVec<[u32; 16]>);
  34
  35#[derive(Default, Copy, Clone, Debug, Eq, PartialEq)]
  36pub enum DispatchPhase {
  37    /// After the capture phase comes the bubble phase, in which event handlers are
  38    /// invoked front to back. This is the phase you'll usually want to use for event handlers.
  39    #[default]
  40    Bubble,
  41    /// During the initial capture phase, event handlers are invoked back to front. This phase
  42    /// is used for special purposes such as clearing the "pressed" state for click events. If
  43    /// you stop event propagation during this phase, you need to know what you're doing. Handlers
  44    /// outside of the immediate region may rely on detecting non-local events during this phase.
  45    Capture,
  46}
  47
  48type AnyListener = Arc<dyn Fn(&dyn Any, DispatchPhase, &mut WindowContext) + Send + Sync + 'static>;
  49type AnyKeyListener = Arc<
  50    dyn Fn(
  51            &dyn Any,
  52            &[&DispatchContext],
  53            DispatchPhase,
  54            &mut WindowContext,
  55        ) -> Option<Box<dyn Action>>
  56        + Send
  57        + Sync
  58        + 'static,
  59>;
  60type AnyFocusListener = Arc<dyn Fn(&FocusEvent, &mut WindowContext) + Send + Sync + 'static>;
  61
  62slotmap::new_key_type! { pub struct FocusId; }
  63
  64pub struct FocusHandle {
  65    pub(crate) id: FocusId,
  66    handles: Arc<RwLock<SlotMap<FocusId, AtomicUsize>>>,
  67}
  68
  69impl FocusHandle {
  70    pub(crate) fn new(handles: &Arc<RwLock<SlotMap<FocusId, AtomicUsize>>>) -> Self {
  71        let id = handles.write().insert(AtomicUsize::new(1));
  72        Self {
  73            id,
  74            handles: handles.clone(),
  75        }
  76    }
  77
  78    pub(crate) fn for_id(
  79        id: FocusId,
  80        handles: &Arc<RwLock<SlotMap<FocusId, AtomicUsize>>>,
  81    ) -> Option<Self> {
  82        let lock = handles.read();
  83        let ref_count = lock.get(id)?;
  84        if ref_count.load(SeqCst) == 0 {
  85            None
  86        } else {
  87            ref_count.fetch_add(1, SeqCst);
  88            Some(Self {
  89                id,
  90                handles: handles.clone(),
  91            })
  92        }
  93    }
  94
  95    pub fn is_focused(&self, cx: &WindowContext) -> bool {
  96        cx.window.focus == Some(self.id)
  97    }
  98
  99    pub fn contains_focused(&self, cx: &WindowContext) -> bool {
 100        cx.focused()
 101            .map_or(false, |focused| self.contains(&focused, cx))
 102    }
 103
 104    pub fn within_focused(&self, cx: &WindowContext) -> bool {
 105        let focused = cx.focused();
 106        focused.map_or(false, |focused| focused.contains(self, cx))
 107    }
 108
 109    pub(crate) fn contains(&self, other: &Self, cx: &WindowContext) -> bool {
 110        let mut ancestor = Some(other.id);
 111        while let Some(ancestor_id) = ancestor {
 112            if self.id == ancestor_id {
 113                return true;
 114            } else {
 115                ancestor = cx.window.focus_parents_by_child.get(&ancestor_id).copied();
 116            }
 117        }
 118        false
 119    }
 120}
 121
 122impl Clone for FocusHandle {
 123    fn clone(&self) -> Self {
 124        Self::for_id(self.id, &self.handles).unwrap()
 125    }
 126}
 127
 128impl PartialEq for FocusHandle {
 129    fn eq(&self, other: &Self) -> bool {
 130        self.id == other.id
 131    }
 132}
 133
 134impl Eq for FocusHandle {}
 135
 136impl Drop for FocusHandle {
 137    fn drop(&mut self) {
 138        self.handles
 139            .read()
 140            .get(self.id)
 141            .unwrap()
 142            .fetch_sub(1, SeqCst);
 143    }
 144}
 145
 146pub struct Window {
 147    handle: AnyWindowHandle,
 148    platform_window: MainThreadOnly<Box<dyn PlatformWindow>>,
 149    display_id: DisplayId,
 150    sprite_atlas: Arc<dyn PlatformAtlas>,
 151    rem_size: Pixels,
 152    content_size: Size<Pixels>,
 153    layout_engine: TaffyLayoutEngine,
 154    pub(crate) root_view: Option<AnyView>,
 155    pub(crate) element_id_stack: GlobalElementId,
 156    prev_frame_element_states: HashMap<GlobalElementId, AnyBox>,
 157    element_states: HashMap<GlobalElementId, AnyBox>,
 158    prev_frame_key_matchers: HashMap<GlobalElementId, KeyMatcher>,
 159    key_matchers: HashMap<GlobalElementId, KeyMatcher>,
 160    z_index_stack: StackingOrder,
 161    content_mask_stack: Vec<ContentMask<Pixels>>,
 162    element_offset_stack: Vec<Point<Pixels>>,
 163    mouse_listeners: HashMap<TypeId, Vec<(StackingOrder, AnyListener)>>,
 164    key_dispatch_stack: Vec<KeyDispatchStackFrame>,
 165    freeze_key_dispatch_stack: bool,
 166    focus_stack: Vec<FocusId>,
 167    focus_parents_by_child: HashMap<FocusId, FocusId>,
 168    pub(crate) focus_listeners: Vec<AnyFocusListener>,
 169    pub(crate) focus_handles: Arc<RwLock<SlotMap<FocusId, AtomicUsize>>>,
 170    default_prevented: bool,
 171    mouse_position: Point<Pixels>,
 172    scale_factor: f32,
 173    pub(crate) scene_builder: SceneBuilder,
 174    pub(crate) dirty: bool,
 175    pub(crate) last_blur: Option<Option<FocusId>>,
 176    pub(crate) focus: Option<FocusId>,
 177}
 178
 179impl Window {
 180    pub(crate) fn new(
 181        handle: AnyWindowHandle,
 182        options: WindowOptions,
 183        cx: &mut MainThread<AppContext>,
 184    ) -> Self {
 185        let platform_window = cx.platform().open_window(handle, options);
 186        let display_id = platform_window.display().id();
 187        let sprite_atlas = platform_window.sprite_atlas();
 188        let mouse_position = platform_window.mouse_position();
 189        let content_size = platform_window.content_size();
 190        let scale_factor = platform_window.scale_factor();
 191        platform_window.on_resize(Box::new({
 192            let cx = cx.to_async();
 193            move |content_size, scale_factor| {
 194                cx.update_window(handle, |cx| {
 195                    cx.window.scale_factor = scale_factor;
 196                    cx.window.scene_builder = SceneBuilder::new();
 197                    cx.window.content_size = content_size;
 198                    cx.window.display_id = cx
 199                        .window
 200                        .platform_window
 201                        .borrow_on_main_thread()
 202                        .display()
 203                        .id();
 204                    cx.window.dirty = true;
 205                })
 206                .log_err();
 207            }
 208        }));
 209
 210        platform_window.on_input({
 211            let cx = cx.to_async();
 212            Box::new(move |event| {
 213                cx.update_window(handle, |cx| cx.dispatch_event(event))
 214                    .log_err()
 215                    .unwrap_or(true)
 216            })
 217        });
 218
 219        let platform_window = MainThreadOnly::new(Arc::new(platform_window), cx.executor.clone());
 220
 221        Window {
 222            handle,
 223            platform_window,
 224            display_id,
 225            sprite_atlas,
 226            rem_size: px(16.),
 227            content_size,
 228            layout_engine: TaffyLayoutEngine::new(),
 229            root_view: None,
 230            element_id_stack: GlobalElementId::default(),
 231            prev_frame_element_states: HashMap::default(),
 232            element_states: HashMap::default(),
 233            prev_frame_key_matchers: HashMap::default(),
 234            key_matchers: HashMap::default(),
 235            z_index_stack: StackingOrder(SmallVec::new()),
 236            content_mask_stack: Vec::new(),
 237            element_offset_stack: Vec::new(),
 238            mouse_listeners: HashMap::default(),
 239            key_dispatch_stack: Vec::new(),
 240            freeze_key_dispatch_stack: false,
 241            focus_stack: Vec::new(),
 242            focus_parents_by_child: HashMap::default(),
 243            focus_listeners: Vec::new(),
 244            focus_handles: Arc::new(RwLock::new(SlotMap::with_key())),
 245            default_prevented: true,
 246            mouse_position,
 247            scale_factor,
 248            scene_builder: SceneBuilder::new(),
 249            dirty: true,
 250            last_blur: None,
 251            focus: None,
 252        }
 253    }
 254}
 255
 256enum KeyDispatchStackFrame {
 257    Listener {
 258        event_type: TypeId,
 259        listener: AnyKeyListener,
 260    },
 261    Context(DispatchContext),
 262}
 263
 264#[derive(Clone, Debug, Default, PartialEq, Eq)]
 265#[repr(C)]
 266pub struct ContentMask<P: Clone + Default + Debug> {
 267    pub bounds: Bounds<P>,
 268}
 269
 270impl ContentMask<Pixels> {
 271    pub fn scale(&self, factor: f32) -> ContentMask<ScaledPixels> {
 272        ContentMask {
 273            bounds: self.bounds.scale(factor),
 274        }
 275    }
 276
 277    pub fn intersect(&self, other: &Self) -> Self {
 278        let bounds = self.bounds.intersect(&other.bounds);
 279        ContentMask { bounds }
 280    }
 281}
 282
 283pub struct WindowContext<'a, 'w> {
 284    app: Reference<'a, AppContext>,
 285    pub(crate) window: Reference<'w, Window>,
 286}
 287
 288impl<'a, 'w> WindowContext<'a, 'w> {
 289    pub(crate) fn immutable(app: &'a AppContext, window: &'w Window) -> Self {
 290        Self {
 291            app: Reference::Immutable(app),
 292            window: Reference::Immutable(window),
 293        }
 294    }
 295
 296    pub(crate) fn mutable(app: &'a mut AppContext, window: &'w mut Window) -> Self {
 297        Self {
 298            app: Reference::Mutable(app),
 299            window: Reference::Mutable(window),
 300        }
 301    }
 302
 303    pub fn window_handle(&self) -> AnyWindowHandle {
 304        self.window.handle
 305    }
 306
 307    pub fn notify(&mut self) {
 308        self.window.dirty = true;
 309    }
 310
 311    pub fn focus_handle(&mut self) -> FocusHandle {
 312        FocusHandle::new(&self.window.focus_handles)
 313    }
 314
 315    pub fn focused(&self) -> Option<FocusHandle> {
 316        self.window
 317            .focus
 318            .and_then(|id| FocusHandle::for_id(id, &self.window.focus_handles))
 319    }
 320
 321    pub fn focus(&mut self, handle: &FocusHandle) {
 322        if self.window.last_blur.is_none() {
 323            self.window.last_blur = Some(self.window.focus);
 324        }
 325
 326        let window_id = self.window.handle.id;
 327        self.window.focus = Some(handle.id);
 328        self.app.push_effect(Effect::FocusChanged {
 329            window_id,
 330            focused: Some(handle.id),
 331        });
 332        self.notify();
 333    }
 334
 335    pub fn blur(&mut self) {
 336        if self.window.last_blur.is_none() {
 337            self.window.last_blur = Some(self.window.focus);
 338        }
 339
 340        let window_id = self.window.handle.id;
 341        self.window.focus = None;
 342        self.app.push_effect(Effect::FocusChanged {
 343            window_id,
 344            focused: None,
 345        });
 346        self.notify();
 347    }
 348
 349    pub fn run_on_main<R>(
 350        &mut self,
 351        f: impl FnOnce(&mut MainThread<WindowContext<'_, '_>>) -> R + Send + 'static,
 352    ) -> Task<Result<R>>
 353    where
 354        R: Send + 'static,
 355    {
 356        if self.executor.is_main_thread() {
 357            Task::ready(Ok(f(unsafe {
 358                mem::transmute::<&mut Self, &mut MainThread<Self>>(self)
 359            })))
 360        } else {
 361            let id = self.window.handle.id;
 362            self.app.run_on_main(move |cx| cx.update_window(id, f))
 363        }
 364    }
 365
 366    pub fn to_async(&self) -> AsyncWindowContext {
 367        AsyncWindowContext::new(self.app.to_async(), self.window.handle)
 368    }
 369
 370    pub fn on_next_frame(&mut self, f: impl FnOnce(&mut WindowContext) + Send + 'static) {
 371        let f = Box::new(f);
 372        let display_id = self.window.display_id;
 373        self.run_on_main(move |cx| {
 374            if let Some(callbacks) = cx.next_frame_callbacks.get_mut(&display_id) {
 375                callbacks.push(f);
 376                // If there was already a callback, it means that we already scheduled a frame.
 377                if callbacks.len() > 1 {
 378                    return;
 379                }
 380            } else {
 381                let async_cx = cx.to_async();
 382                cx.next_frame_callbacks.insert(display_id, vec![f]);
 383                cx.platform().set_display_link_output_callback(
 384                    display_id,
 385                    Box::new(move |_current_time, _output_time| {
 386                        let _ = async_cx.update(|cx| {
 387                            let callbacks = cx
 388                                .next_frame_callbacks
 389                                .get_mut(&display_id)
 390                                .unwrap()
 391                                .drain(..)
 392                                .collect::<Vec<_>>();
 393                            for callback in callbacks {
 394                                callback(cx);
 395                            }
 396
 397                            cx.run_on_main(move |cx| {
 398                                if cx.next_frame_callbacks.get(&display_id).unwrap().is_empty() {
 399                                    cx.platform().stop_display_link(display_id);
 400                                }
 401                            })
 402                            .detach();
 403                        });
 404                    }),
 405                );
 406            }
 407
 408            cx.platform().start_display_link(display_id);
 409        })
 410        .detach();
 411    }
 412
 413    pub fn spawn<Fut, R>(
 414        &mut self,
 415        f: impl FnOnce(AnyWindowHandle, AsyncWindowContext) -> Fut + Send + 'static,
 416    ) -> Task<R>
 417    where
 418        R: Send + 'static,
 419        Fut: Future<Output = R> + Send + 'static,
 420    {
 421        let window = self.window.handle;
 422        self.app.spawn(move |app| {
 423            let cx = AsyncWindowContext::new(app, window);
 424            let future = f(window, cx);
 425            async move { future.await }
 426        })
 427    }
 428
 429    pub fn update_global<G, R>(&mut self, f: impl FnOnce(&mut G, &mut Self) -> R) -> R
 430    where
 431        G: 'static + Send + Sync,
 432    {
 433        let mut global = self.app.lease_global::<G>();
 434        let result = f(global.as_mut(), self);
 435        self.app.set_global(global);
 436        result
 437    }
 438
 439    pub fn request_layout(
 440        &mut self,
 441        style: &Style,
 442        children: impl IntoIterator<Item = LayoutId>,
 443    ) -> LayoutId {
 444        self.app.layout_id_buffer.clear();
 445        self.app.layout_id_buffer.extend(children.into_iter());
 446        let rem_size = self.rem_size();
 447
 448        self.window
 449            .layout_engine
 450            .request_layout(style, rem_size, &self.app.layout_id_buffer)
 451    }
 452
 453    pub fn request_measured_layout<
 454        F: Fn(Size<Option<Pixels>>, Size<AvailableSpace>) -> Size<Pixels> + Send + Sync + 'static,
 455    >(
 456        &mut self,
 457        style: Style,
 458        rem_size: Pixels,
 459        measure: F,
 460    ) -> LayoutId {
 461        self.window
 462            .layout_engine
 463            .request_measured_layout(style, rem_size, measure)
 464    }
 465
 466    pub fn layout_bounds(&mut self, layout_id: LayoutId) -> Bounds<Pixels> {
 467        let mut bounds = self
 468            .window
 469            .layout_engine
 470            .layout_bounds(layout_id)
 471            .map(Into::into);
 472        bounds.origin += self.element_offset();
 473        bounds
 474    }
 475
 476    pub fn scale_factor(&self) -> f32 {
 477        self.window.scale_factor
 478    }
 479
 480    pub fn rem_size(&self) -> Pixels {
 481        self.window.rem_size
 482    }
 483
 484    pub fn line_height(&self) -> Pixels {
 485        let rem_size = self.rem_size();
 486        let text_style = self.text_style();
 487        text_style
 488            .line_height
 489            .to_pixels(text_style.font_size.into(), rem_size)
 490    }
 491
 492    pub fn prevent_default(&mut self) {
 493        self.window.default_prevented = true;
 494    }
 495
 496    pub fn default_prevented(&self) -> bool {
 497        self.window.default_prevented
 498    }
 499
 500    pub fn on_mouse_event<Event: 'static>(
 501        &mut self,
 502        handler: impl Fn(&Event, DispatchPhase, &mut WindowContext) + Send + Sync + 'static,
 503    ) {
 504        let order = self.window.z_index_stack.clone();
 505        self.window
 506            .mouse_listeners
 507            .entry(TypeId::of::<Event>())
 508            .or_default()
 509            .push((
 510                order,
 511                Arc::new(move |event: &dyn Any, phase, cx| {
 512                    handler(event.downcast_ref().unwrap(), phase, cx)
 513                }),
 514            ))
 515    }
 516
 517    pub fn mouse_position(&self) -> Point<Pixels> {
 518        self.window.mouse_position
 519    }
 520
 521    pub fn stack<R>(&mut self, order: u32, f: impl FnOnce(&mut Self) -> R) -> R {
 522        self.window.z_index_stack.push(order);
 523        let result = f(self);
 524        self.window.z_index_stack.pop();
 525        result
 526    }
 527
 528    pub fn paint_shadows(
 529        &mut self,
 530        bounds: Bounds<Pixels>,
 531        corner_radii: Corners<Pixels>,
 532        shadows: &[BoxShadow],
 533    ) {
 534        let scale_factor = self.scale_factor();
 535        let content_mask = self.content_mask();
 536        let window = &mut *self.window;
 537        for shadow in shadows {
 538            let mut shadow_bounds = bounds;
 539            shadow_bounds.origin += shadow.offset;
 540            shadow_bounds.dilate(shadow.spread_radius);
 541            window.scene_builder.insert(
 542                &window.z_index_stack,
 543                Shadow {
 544                    order: 0,
 545                    bounds: shadow_bounds.scale(scale_factor),
 546                    content_mask: content_mask.scale(scale_factor),
 547                    corner_radii: corner_radii.scale(scale_factor),
 548                    color: shadow.color,
 549                    blur_radius: shadow.blur_radius.scale(scale_factor),
 550                },
 551            );
 552        }
 553    }
 554
 555    pub fn paint_quad(
 556        &mut self,
 557        bounds: Bounds<Pixels>,
 558        corner_radii: Corners<Pixels>,
 559        background: impl Into<Hsla>,
 560        border_widths: Edges<Pixels>,
 561        border_color: impl Into<Hsla>,
 562    ) {
 563        let scale_factor = self.scale_factor();
 564        let content_mask = self.content_mask();
 565
 566        let window = &mut *self.window;
 567        window.scene_builder.insert(
 568            &window.z_index_stack,
 569            Quad {
 570                order: 0,
 571                bounds: bounds.scale(scale_factor),
 572                content_mask: content_mask.scale(scale_factor),
 573                background: background.into(),
 574                border_color: border_color.into(),
 575                corner_radii: corner_radii.scale(scale_factor),
 576                border_widths: border_widths.scale(scale_factor),
 577            },
 578        );
 579    }
 580
 581    pub fn paint_path(&mut self, mut path: Path<Pixels>, color: impl Into<Hsla>) {
 582        let scale_factor = self.scale_factor();
 583        let content_mask = self.content_mask();
 584        path.content_mask = content_mask;
 585        path.color = color.into();
 586        let window = &mut *self.window;
 587        window
 588            .scene_builder
 589            .insert(&window.z_index_stack, path.scale(scale_factor));
 590    }
 591
 592    pub fn paint_underline(
 593        &mut self,
 594        origin: Point<Pixels>,
 595        width: Pixels,
 596        style: &UnderlineStyle,
 597    ) -> Result<()> {
 598        let scale_factor = self.scale_factor();
 599        let height = if style.wavy {
 600            style.thickness * 3.
 601        } else {
 602            style.thickness
 603        };
 604        let bounds = Bounds {
 605            origin,
 606            size: size(width, height),
 607        };
 608        let content_mask = self.content_mask();
 609        let window = &mut *self.window;
 610        window.scene_builder.insert(
 611            &window.z_index_stack,
 612            Underline {
 613                order: 0,
 614                bounds: bounds.scale(scale_factor),
 615                content_mask: content_mask.scale(scale_factor),
 616                thickness: style.thickness.scale(scale_factor),
 617                color: style.color.unwrap_or_default(),
 618                wavy: style.wavy,
 619            },
 620        );
 621        Ok(())
 622    }
 623
 624    pub fn paint_glyph(
 625        &mut self,
 626        origin: Point<Pixels>,
 627        font_id: FontId,
 628        glyph_id: GlyphId,
 629        font_size: Pixels,
 630        color: Hsla,
 631    ) -> Result<()> {
 632        let scale_factor = self.scale_factor();
 633        let glyph_origin = origin.scale(scale_factor);
 634        let subpixel_variant = Point {
 635            x: (glyph_origin.x.0.fract() * SUBPIXEL_VARIANTS as f32).floor() as u8,
 636            y: (glyph_origin.y.0.fract() * SUBPIXEL_VARIANTS as f32).floor() as u8,
 637        };
 638        let params = RenderGlyphParams {
 639            font_id,
 640            glyph_id,
 641            font_size,
 642            subpixel_variant,
 643            scale_factor,
 644            is_emoji: false,
 645        };
 646
 647        let raster_bounds = self.text_system().raster_bounds(&params)?;
 648        if !raster_bounds.is_zero() {
 649            let tile =
 650                self.window
 651                    .sprite_atlas
 652                    .get_or_insert_with(&params.clone().into(), &mut || {
 653                        let (size, bytes) = self.text_system().rasterize_glyph(&params)?;
 654                        Ok((size, Cow::Owned(bytes)))
 655                    })?;
 656            let bounds = Bounds {
 657                origin: glyph_origin.map(|px| px.floor()) + raster_bounds.origin.map(Into::into),
 658                size: tile.bounds.size.map(Into::into),
 659            };
 660            let content_mask = self.content_mask().scale(scale_factor);
 661            let window = &mut *self.window;
 662            window.scene_builder.insert(
 663                &window.z_index_stack,
 664                MonochromeSprite {
 665                    order: 0,
 666                    bounds,
 667                    content_mask,
 668                    color,
 669                    tile,
 670                },
 671            );
 672        }
 673        Ok(())
 674    }
 675
 676    pub fn paint_emoji(
 677        &mut self,
 678        origin: Point<Pixels>,
 679        font_id: FontId,
 680        glyph_id: GlyphId,
 681        font_size: Pixels,
 682    ) -> Result<()> {
 683        let scale_factor = self.scale_factor();
 684        let glyph_origin = origin.scale(scale_factor);
 685        let params = RenderGlyphParams {
 686            font_id,
 687            glyph_id,
 688            font_size,
 689            // We don't render emojis with subpixel variants.
 690            subpixel_variant: Default::default(),
 691            scale_factor,
 692            is_emoji: true,
 693        };
 694
 695        let raster_bounds = self.text_system().raster_bounds(&params)?;
 696        if !raster_bounds.is_zero() {
 697            let tile =
 698                self.window
 699                    .sprite_atlas
 700                    .get_or_insert_with(&params.clone().into(), &mut || {
 701                        let (size, bytes) = self.text_system().rasterize_glyph(&params)?;
 702                        Ok((size, Cow::Owned(bytes)))
 703                    })?;
 704            let bounds = Bounds {
 705                origin: glyph_origin.map(|px| px.floor()) + raster_bounds.origin.map(Into::into),
 706                size: tile.bounds.size.map(Into::into),
 707            };
 708            let content_mask = self.content_mask().scale(scale_factor);
 709            let window = &mut *self.window;
 710
 711            window.scene_builder.insert(
 712                &window.z_index_stack,
 713                PolychromeSprite {
 714                    order: 0,
 715                    bounds,
 716                    corner_radii: Default::default(),
 717                    content_mask,
 718                    tile,
 719                    grayscale: false,
 720                },
 721            );
 722        }
 723        Ok(())
 724    }
 725
 726    pub fn paint_svg(
 727        &mut self,
 728        bounds: Bounds<Pixels>,
 729        path: SharedString,
 730        color: Hsla,
 731    ) -> Result<()> {
 732        let scale_factor = self.scale_factor();
 733        let bounds = bounds.scale(scale_factor);
 734        // Render the SVG at twice the size to get a higher quality result.
 735        let params = RenderSvgParams {
 736            path,
 737            size: bounds
 738                .size
 739                .map(|pixels| DevicePixels::from((pixels.0 * 2.).ceil() as i32)),
 740        };
 741
 742        let tile =
 743            self.window
 744                .sprite_atlas
 745                .get_or_insert_with(&params.clone().into(), &mut || {
 746                    let bytes = self.svg_renderer.render(&params)?;
 747                    Ok((params.size, Cow::Owned(bytes)))
 748                })?;
 749        let content_mask = self.content_mask().scale(scale_factor);
 750
 751        let window = &mut *self.window;
 752        window.scene_builder.insert(
 753            &window.z_index_stack,
 754            MonochromeSprite {
 755                order: 0,
 756                bounds,
 757                content_mask,
 758                color,
 759                tile,
 760            },
 761        );
 762
 763        Ok(())
 764    }
 765
 766    pub fn paint_image(
 767        &mut self,
 768        bounds: Bounds<Pixels>,
 769        corner_radii: Corners<Pixels>,
 770        data: Arc<ImageData>,
 771        grayscale: bool,
 772    ) -> Result<()> {
 773        let scale_factor = self.scale_factor();
 774        let bounds = bounds.scale(scale_factor);
 775        let params = RenderImageParams { image_id: data.id };
 776
 777        let tile = self
 778            .window
 779            .sprite_atlas
 780            .get_or_insert_with(&params.clone().into(), &mut || {
 781                Ok((data.size(), Cow::Borrowed(data.as_bytes())))
 782            })?;
 783        let content_mask = self.content_mask().scale(scale_factor);
 784        let corner_radii = corner_radii.scale(scale_factor);
 785
 786        let window = &mut *self.window;
 787        window.scene_builder.insert(
 788            &window.z_index_stack,
 789            PolychromeSprite {
 790                order: 0,
 791                bounds,
 792                content_mask,
 793                corner_radii,
 794                tile,
 795                grayscale,
 796            },
 797        );
 798        Ok(())
 799    }
 800
 801    pub(crate) fn draw(&mut self) {
 802        let unit_entity = self.unit_entity.clone();
 803        self.update_entity(&unit_entity, |view, cx| {
 804            cx.start_frame();
 805
 806            let mut root_view = cx.window.root_view.take().unwrap();
 807
 808            cx.stack(0, |cx| {
 809                let available_space = cx.window.content_size.map(Into::into);
 810                draw_any_view(&mut root_view, available_space, cx);
 811            });
 812
 813            if let Some(mut active_drag) = cx.active_drag.take() {
 814                cx.stack(1, |cx| {
 815                    let offset = cx.mouse_position() - active_drag.cursor_offset;
 816                    cx.with_element_offset(Some(offset), |cx| {
 817                        let available_space =
 818                            size(AvailableSpace::MinContent, AvailableSpace::MinContent);
 819                        draw_any_view(&mut active_drag.drag_handle_view, available_space, cx);
 820                        cx.active_drag = Some(active_drag);
 821                    });
 822                });
 823            }
 824
 825            cx.window.root_view = Some(root_view);
 826            let scene = cx.window.scene_builder.build();
 827
 828            cx.run_on_main(view, |_, cx| {
 829                cx.window
 830                    .platform_window
 831                    .borrow_on_main_thread()
 832                    .draw(scene);
 833                cx.window.dirty = false;
 834            })
 835            .detach();
 836        });
 837
 838        fn draw_any_view(
 839            view: &mut AnyView,
 840            available_space: Size<AvailableSpace>,
 841            cx: &mut ViewContext<()>,
 842        ) {
 843            cx.with_optional_element_state(view.id(), |element_state, cx| {
 844                let mut element_state = view.initialize(&mut (), element_state, cx);
 845                let layout_id = view.layout(&mut (), &mut element_state, cx);
 846                cx.window
 847                    .layout_engine
 848                    .compute_layout(layout_id, available_space);
 849                let bounds = cx.window.layout_engine.layout_bounds(layout_id);
 850                view.paint(bounds, &mut (), &mut element_state, cx);
 851                ((), element_state)
 852            });
 853        }
 854    }
 855
 856    fn start_frame(&mut self) {
 857        self.text_system().start_frame();
 858
 859        let window = &mut *self.window;
 860
 861        // Move the current frame element states to the previous frame.
 862        // The new empty element states map will be populated for any element states we
 863        // reference during the upcoming frame.
 864        mem::swap(
 865            &mut window.element_states,
 866            &mut window.prev_frame_element_states,
 867        );
 868        window.element_states.clear();
 869
 870        // Make the current key matchers the previous, and then clear the current.
 871        // An empty key matcher map will be created for every identified element in the
 872        // upcoming frame.
 873        mem::swap(
 874            &mut window.key_matchers,
 875            &mut window.prev_frame_key_matchers,
 876        );
 877        window.key_matchers.clear();
 878
 879        // Clear mouse event listeners, because elements add new element listeners
 880        // when the upcoming frame is painted.
 881        window.mouse_listeners.values_mut().for_each(Vec::clear);
 882
 883        // Clear focus state, because we determine what is focused when the new elements
 884        // in the upcoming frame are initialized.
 885        window.focus_listeners.clear();
 886        window.key_dispatch_stack.clear();
 887        window.focus_parents_by_child.clear();
 888        window.freeze_key_dispatch_stack = false;
 889    }
 890
 891    fn dispatch_event(&mut self, event: InputEvent) -> bool {
 892        if let Some(any_mouse_event) = event.mouse_event() {
 893            if let Some(MouseMoveEvent { position, .. }) = any_mouse_event.downcast_ref() {
 894                self.window.mouse_position = *position;
 895            }
 896
 897            // Handlers may set this to false by calling `stop_propagation`
 898            self.app.propagate_event = true;
 899            self.window.default_prevented = false;
 900
 901            if let Some(mut handlers) = self
 902                .window
 903                .mouse_listeners
 904                .remove(&any_mouse_event.type_id())
 905            {
 906                // Because handlers may add other handlers, we sort every time.
 907                handlers.sort_by(|(a, _), (b, _)| a.cmp(b));
 908
 909                // Capture phase, events bubble from back to front. Handlers for this phase are used for
 910                // special purposes, such as detecting events outside of a given Bounds.
 911                for (_, handler) in &handlers {
 912                    handler(any_mouse_event, DispatchPhase::Capture, self);
 913                    if !self.app.propagate_event {
 914                        break;
 915                    }
 916                }
 917
 918                // Bubble phase, where most normal handlers do their work.
 919                if self.app.propagate_event {
 920                    for (_, handler) in handlers.iter().rev() {
 921                        handler(any_mouse_event, DispatchPhase::Bubble, self);
 922                        if !self.app.propagate_event {
 923                            break;
 924                        }
 925                    }
 926                }
 927
 928                // Just in case any handlers added new handlers, which is weird, but possible.
 929                handlers.extend(
 930                    self.window
 931                        .mouse_listeners
 932                        .get_mut(&any_mouse_event.type_id())
 933                        .into_iter()
 934                        .flat_map(|handlers| handlers.drain(..)),
 935                );
 936                self.window
 937                    .mouse_listeners
 938                    .insert(any_mouse_event.type_id(), handlers);
 939            }
 940        } else if let Some(any_key_event) = event.keyboard_event() {
 941            let key_dispatch_stack = mem::take(&mut self.window.key_dispatch_stack);
 942            let key_event_type = any_key_event.type_id();
 943            let mut context_stack = SmallVec::<[&DispatchContext; 16]>::new();
 944
 945            for (ix, frame) in key_dispatch_stack.iter().enumerate() {
 946                match frame {
 947                    KeyDispatchStackFrame::Listener {
 948                        event_type,
 949                        listener,
 950                    } => {
 951                        if key_event_type == *event_type {
 952                            if let Some(action) = listener(
 953                                any_key_event,
 954                                &context_stack,
 955                                DispatchPhase::Capture,
 956                                self,
 957                            ) {
 958                                self.dispatch_action(action, &key_dispatch_stack[..ix]);
 959                            }
 960                            if !self.app.propagate_event {
 961                                break;
 962                            }
 963                        }
 964                    }
 965                    KeyDispatchStackFrame::Context(context) => {
 966                        context_stack.push(&context);
 967                    }
 968                }
 969            }
 970
 971            if self.app.propagate_event {
 972                for (ix, frame) in key_dispatch_stack.iter().enumerate().rev() {
 973                    match frame {
 974                        KeyDispatchStackFrame::Listener {
 975                            event_type,
 976                            listener,
 977                        } => {
 978                            if key_event_type == *event_type {
 979                                if let Some(action) = listener(
 980                                    any_key_event,
 981                                    &context_stack,
 982                                    DispatchPhase::Bubble,
 983                                    self,
 984                                ) {
 985                                    self.dispatch_action(action, &key_dispatch_stack[..ix]);
 986                                }
 987
 988                                if !self.app.propagate_event {
 989                                    break;
 990                                }
 991                            }
 992                        }
 993                        KeyDispatchStackFrame::Context(_) => {
 994                            context_stack.pop();
 995                        }
 996                    }
 997                }
 998            }
 999
1000            drop(context_stack);
1001            self.window.key_dispatch_stack = key_dispatch_stack;
1002        }
1003
1004        true
1005    }
1006
1007    pub fn match_keystroke(
1008        &mut self,
1009        element_id: &GlobalElementId,
1010        keystroke: &Keystroke,
1011        context_stack: &[&DispatchContext],
1012    ) -> KeyMatch {
1013        let key_match = self
1014            .window
1015            .key_matchers
1016            .get_mut(element_id)
1017            .unwrap()
1018            .match_keystroke(keystroke, context_stack);
1019
1020        if key_match.is_some() {
1021            for matcher in self.window.key_matchers.values_mut() {
1022                matcher.clear_pending();
1023            }
1024        }
1025
1026        key_match
1027    }
1028
1029    pub fn observe_global<G: 'static>(
1030        &mut self,
1031        f: impl Fn(&G, &mut WindowContext<'_, '_>) + Send + Sync + 'static,
1032    ) -> Subscription {
1033        let window_id = self.window.handle.id;
1034        self.global_observers.insert(
1035            TypeId::of::<G>(),
1036            Box::new(move |global, cx| {
1037                let global = global.downcast_ref::<G>().unwrap();
1038                cx.update_window(window_id, |cx| f(global, cx)).is_ok()
1039            }),
1040        )
1041    }
1042
1043    fn dispatch_action(
1044        &mut self,
1045        action: Box<dyn Action>,
1046        dispatch_stack: &[KeyDispatchStackFrame],
1047    ) {
1048        let action_type = action.as_any().type_id();
1049
1050        if let Some(mut global_listeners) = self.app.global_action_listeners.remove(&action_type) {
1051            for listener in &global_listeners {
1052                listener(action.as_ref(), DispatchPhase::Capture, self);
1053                if !self.app.propagate_event {
1054                    break;
1055                }
1056            }
1057            global_listeners.extend(
1058                self.global_action_listeners
1059                    .remove(&action_type)
1060                    .unwrap_or_default(),
1061            );
1062            self.global_action_listeners
1063                .insert(action_type, global_listeners);
1064        }
1065
1066        if self.app.propagate_event {
1067            for stack_frame in dispatch_stack {
1068                if let KeyDispatchStackFrame::Listener {
1069                    event_type,
1070                    listener,
1071                } = stack_frame
1072                {
1073                    if action_type == *event_type {
1074                        listener(action.as_any(), &[], DispatchPhase::Capture, self);
1075                        if !self.app.propagate_event {
1076                            break;
1077                        }
1078                    }
1079                }
1080            }
1081        }
1082
1083        if self.app.propagate_event {
1084            for stack_frame in dispatch_stack.iter().rev() {
1085                if let KeyDispatchStackFrame::Listener {
1086                    event_type,
1087                    listener,
1088                } = stack_frame
1089                {
1090                    if action_type == *event_type {
1091                        listener(action.as_any(), &[], DispatchPhase::Bubble, self);
1092                        if !self.app.propagate_event {
1093                            break;
1094                        }
1095                    }
1096                }
1097            }
1098        }
1099
1100        if self.app.propagate_event {
1101            if let Some(mut global_listeners) =
1102                self.app.global_action_listeners.remove(&action_type)
1103            {
1104                for listener in global_listeners.iter().rev() {
1105                    listener(action.as_ref(), DispatchPhase::Bubble, self);
1106                    if !self.app.propagate_event {
1107                        break;
1108                    }
1109                }
1110                global_listeners.extend(
1111                    self.global_action_listeners
1112                        .remove(&action_type)
1113                        .unwrap_or_default(),
1114                );
1115                self.global_action_listeners
1116                    .insert(action_type, global_listeners);
1117            }
1118        }
1119    }
1120}
1121
1122impl<'a, 'w> MainThread<WindowContext<'a, 'w>> {
1123    fn platform(&self) -> &dyn Platform {
1124        self.platform.borrow_on_main_thread()
1125    }
1126}
1127
1128impl Context for WindowContext<'_, '_> {
1129    type EntityContext<'a, 'w, T: 'static + Send + Sync> = ViewContext<'a, 'w, T>;
1130    type Result<T> = T;
1131
1132    fn entity<T: Send + Sync + 'static>(
1133        &mut self,
1134        build_entity: impl FnOnce(&mut Self::EntityContext<'_, '_, T>) -> T,
1135    ) -> Handle<T> {
1136        let slot = self.app.entities.reserve();
1137        let entity = build_entity(&mut ViewContext::mutable(
1138            &mut *self.app,
1139            &mut self.window,
1140            slot.id,
1141        ));
1142        self.entities.insert(slot, entity)
1143    }
1144
1145    fn update_entity<T: Send + Sync + 'static, R>(
1146        &mut self,
1147        handle: &Handle<T>,
1148        update: impl FnOnce(&mut T, &mut Self::EntityContext<'_, '_, T>) -> R,
1149    ) -> R {
1150        let mut entity = self.entities.lease(handle);
1151        let result = update(
1152            &mut *entity,
1153            &mut ViewContext::mutable(&mut *self.app, &mut *self.window, handle.id),
1154        );
1155        self.entities.end_lease(entity);
1156        result
1157    }
1158}
1159
1160impl<'a, 'w> std::ops::Deref for WindowContext<'a, 'w> {
1161    type Target = AppContext;
1162
1163    fn deref(&self) -> &Self::Target {
1164        &self.app
1165    }
1166}
1167
1168impl<'a, 'w> std::ops::DerefMut for WindowContext<'a, 'w> {
1169    fn deref_mut(&mut self) -> &mut Self::Target {
1170        &mut self.app
1171    }
1172}
1173
1174impl BorrowAppContext for WindowContext<'_, '_> {
1175    fn app_mut(&mut self) -> &mut AppContext {
1176        &mut *self.app
1177    }
1178}
1179
1180pub trait BorrowWindow: BorrowAppContext {
1181    fn window(&self) -> &Window;
1182    fn window_mut(&mut self) -> &mut Window;
1183
1184    fn with_element_id<R>(
1185        &mut self,
1186        id: impl Into<ElementId>,
1187        f: impl FnOnce(GlobalElementId, &mut Self) -> R,
1188    ) -> R {
1189        let keymap = self.app_mut().keymap.clone();
1190        let window = self.window_mut();
1191        window.element_id_stack.push(id.into());
1192        let global_id = window.element_id_stack.clone();
1193
1194        if window.key_matchers.get(&global_id).is_none() {
1195            window.key_matchers.insert(
1196                global_id.clone(),
1197                window
1198                    .prev_frame_key_matchers
1199                    .remove(&global_id)
1200                    .unwrap_or_else(|| KeyMatcher::new(keymap)),
1201            );
1202        }
1203
1204        let result = f(global_id, self);
1205        self.window_mut().element_id_stack.pop();
1206        result
1207    }
1208
1209    fn with_content_mask<R>(
1210        &mut self,
1211        mask: ContentMask<Pixels>,
1212        f: impl FnOnce(&mut Self) -> R,
1213    ) -> R {
1214        let mask = mask.intersect(&self.content_mask());
1215        self.window_mut().content_mask_stack.push(mask);
1216        let result = f(self);
1217        self.window_mut().content_mask_stack.pop();
1218        result
1219    }
1220
1221    fn with_element_offset<R>(
1222        &mut self,
1223        offset: Option<Point<Pixels>>,
1224        f: impl FnOnce(&mut Self) -> R,
1225    ) -> R {
1226        let Some(offset) = offset else {
1227            return f(self);
1228        };
1229
1230        let offset = self.element_offset() + offset;
1231        self.window_mut().element_offset_stack.push(offset);
1232        let result = f(self);
1233        self.window_mut().element_offset_stack.pop();
1234        result
1235    }
1236
1237    fn element_offset(&self) -> Point<Pixels> {
1238        self.window()
1239            .element_offset_stack
1240            .last()
1241            .copied()
1242            .unwrap_or_default()
1243    }
1244
1245    fn with_element_state<S: 'static + Send + Sync, R>(
1246        &mut self,
1247        id: ElementId,
1248        f: impl FnOnce(Option<S>, &mut Self) -> (R, S),
1249    ) -> R {
1250        self.with_element_id(id, |global_id, cx| {
1251            if let Some(any) = cx
1252                .window_mut()
1253                .element_states
1254                .remove(&global_id)
1255                .or_else(|| cx.window_mut().prev_frame_element_states.remove(&global_id))
1256            {
1257                // Using the extra inner option to avoid needing to reallocate a new box.
1258                let mut state_box = any
1259                    .downcast::<Option<S>>()
1260                    .expect("invalid element state type for id");
1261                let state = state_box
1262                    .take()
1263                    .expect("element state is already on the stack");
1264                let (result, state) = f(Some(state), cx);
1265                state_box.replace(state);
1266                cx.window_mut().element_states.insert(global_id, state_box);
1267                result
1268            } else {
1269                let (result, state) = f(None, cx);
1270                cx.window_mut()
1271                    .element_states
1272                    .insert(global_id, Box::new(Some(state)));
1273                result
1274            }
1275        })
1276    }
1277
1278    fn with_optional_element_state<S: 'static + Send + Sync, R>(
1279        &mut self,
1280        element_id: Option<ElementId>,
1281        f: impl FnOnce(Option<S>, &mut Self) -> (R, S),
1282    ) -> R {
1283        if let Some(element_id) = element_id {
1284            self.with_element_state(element_id, f)
1285        } else {
1286            f(None, self).0
1287        }
1288    }
1289
1290    fn content_mask(&self) -> ContentMask<Pixels> {
1291        self.window()
1292            .content_mask_stack
1293            .last()
1294            .cloned()
1295            .unwrap_or_else(|| ContentMask {
1296                bounds: Bounds {
1297                    origin: Point::default(),
1298                    size: self.window().content_size,
1299                },
1300            })
1301    }
1302
1303    fn rem_size(&self) -> Pixels {
1304        self.window().rem_size
1305    }
1306}
1307
1308impl BorrowWindow for WindowContext<'_, '_> {
1309    fn window(&self) -> &Window {
1310        &*self.window
1311    }
1312
1313    fn window_mut(&mut self) -> &mut Window {
1314        &mut *self.window
1315    }
1316}
1317
1318pub struct ViewContext<'a, 'w, S> {
1319    window_cx: WindowContext<'a, 'w>,
1320    entity_type: PhantomData<S>,
1321    entity_id: EntityId,
1322}
1323
1324impl<S> BorrowAppContext for ViewContext<'_, '_, S> {
1325    fn app_mut(&mut self) -> &mut AppContext {
1326        &mut *self.window_cx.app
1327    }
1328}
1329
1330impl<S> BorrowWindow for ViewContext<'_, '_, S> {
1331    fn window(&self) -> &Window {
1332        &self.window_cx.window
1333    }
1334
1335    fn window_mut(&mut self) -> &mut Window {
1336        &mut *self.window_cx.window
1337    }
1338}
1339
1340impl<'a, 'w, V: Send + Sync + 'static> ViewContext<'a, 'w, V> {
1341    fn mutable(app: &'a mut AppContext, window: &'w mut Window, entity_id: EntityId) -> Self {
1342        Self {
1343            window_cx: WindowContext::mutable(app, window),
1344            entity_id,
1345            entity_type: PhantomData,
1346        }
1347    }
1348
1349    pub fn handle(&self) -> WeakHandle<V> {
1350        self.entities.weak_handle(self.entity_id)
1351    }
1352
1353    pub fn stack<R>(&mut self, order: u32, f: impl FnOnce(&mut Self) -> R) -> R {
1354        self.window.z_index_stack.push(order);
1355        let result = f(self);
1356        self.window.z_index_stack.pop();
1357        result
1358    }
1359
1360    pub fn on_next_frame(&mut self, f: impl FnOnce(&mut V, &mut ViewContext<V>) + Send + 'static) {
1361        let entity = self.handle();
1362        self.window_cx.on_next_frame(move |cx| {
1363            entity.update(cx, f).ok();
1364        });
1365    }
1366
1367    pub fn observe<E: Send + Sync + 'static>(
1368        &mut self,
1369        handle: &Handle<E>,
1370        on_notify: impl Fn(&mut V, Handle<E>, &mut ViewContext<'_, '_, V>) + Send + Sync + 'static,
1371    ) -> Subscription {
1372        let this = self.handle();
1373        let handle = handle.downgrade();
1374        let window_handle = self.window.handle;
1375        self.app.observers.insert(
1376            handle.id,
1377            Box::new(move |cx| {
1378                cx.update_window(window_handle.id, |cx| {
1379                    if let Some(handle) = handle.upgrade() {
1380                        this.update(cx, |this, cx| on_notify(this, handle, cx))
1381                            .is_ok()
1382                    } else {
1383                        false
1384                    }
1385                })
1386                .unwrap_or(false)
1387            }),
1388        )
1389    }
1390
1391    pub fn subscribe<E: EventEmitter + Send + Sync + 'static>(
1392        &mut self,
1393        handle: &Handle<E>,
1394        on_event: impl Fn(&mut V, Handle<E>, &E::Event, &mut ViewContext<'_, '_, V>)
1395            + Send
1396            + Sync
1397            + 'static,
1398    ) -> Subscription {
1399        let this = self.handle();
1400        let handle = handle.downgrade();
1401        let window_handle = self.window.handle;
1402        self.app.event_listeners.insert(
1403            handle.id,
1404            Box::new(move |event, cx| {
1405                cx.update_window(window_handle.id, |cx| {
1406                    if let Some(handle) = handle.upgrade() {
1407                        let event = event.downcast_ref().expect("invalid event type");
1408                        this.update(cx, |this, cx| on_event(this, handle, event, cx))
1409                            .is_ok()
1410                    } else {
1411                        false
1412                    }
1413                })
1414                .unwrap_or(false)
1415            }),
1416        )
1417    }
1418
1419    pub fn on_release(
1420        &mut self,
1421        on_release: impl Fn(&mut V, &mut WindowContext) + Send + Sync + 'static,
1422    ) -> Subscription {
1423        let window_handle = self.window.handle;
1424        self.app.release_listeners.insert(
1425            self.entity_id,
1426            Box::new(move |this, cx| {
1427                let this = this.downcast_mut().expect("invalid entity type");
1428                // todo!("are we okay with silently swallowing the error?")
1429                let _ = cx.update_window(window_handle.id, |cx| on_release(this, cx));
1430            }),
1431        )
1432    }
1433
1434    pub fn observe_release<E: Send + Sync + 'static>(
1435        &mut self,
1436        handle: &Handle<E>,
1437        on_release: impl Fn(&mut V, &mut E, &mut ViewContext<'_, '_, V>) + Send + Sync + 'static,
1438    ) -> Subscription {
1439        let this = self.handle();
1440        let window_handle = self.window.handle;
1441        self.app.release_listeners.insert(
1442            handle.id,
1443            Box::new(move |entity, cx| {
1444                let entity = entity.downcast_mut().expect("invalid entity type");
1445                // todo!("are we okay with silently swallowing the error?")
1446                let _ = cx.update_window(window_handle.id, |cx| {
1447                    this.update(cx, |this, cx| on_release(this, entity, cx))
1448                });
1449            }),
1450        )
1451    }
1452
1453    pub fn notify(&mut self) {
1454        self.window_cx.notify();
1455        self.window_cx.app.push_effect(Effect::Notify {
1456            emitter: self.entity_id,
1457        });
1458    }
1459
1460    pub fn on_focus_changed(
1461        &mut self,
1462        listener: impl Fn(&mut V, &FocusEvent, &mut ViewContext<V>) + Send + Sync + 'static,
1463    ) {
1464        let handle = self.handle();
1465        self.window.focus_listeners.push(Arc::new(move |event, cx| {
1466            handle
1467                .update(cx, |view, cx| listener(view, event, cx))
1468                .log_err();
1469        }));
1470    }
1471
1472    pub fn with_key_listeners<R>(
1473        &mut self,
1474        key_listeners: &[(TypeId, KeyListener<V>)],
1475        f: impl FnOnce(&mut Self) -> R,
1476    ) -> R {
1477        if !self.window.freeze_key_dispatch_stack {
1478            for (event_type, listener) in key_listeners.iter().cloned() {
1479                let handle = self.handle();
1480                let listener = Arc::new(
1481                    move |event: &dyn Any,
1482                          context_stack: &[&DispatchContext],
1483                          phase: DispatchPhase,
1484                          cx: &mut WindowContext<'_, '_>| {
1485                        handle
1486                            .update(cx, |view, cx| {
1487                                listener(view, event, context_stack, phase, cx)
1488                            })
1489                            .log_err()
1490                            .flatten()
1491                    },
1492                );
1493                self.window
1494                    .key_dispatch_stack
1495                    .push(KeyDispatchStackFrame::Listener {
1496                        event_type,
1497                        listener,
1498                    });
1499            }
1500        }
1501
1502        let result = f(self);
1503
1504        if !self.window.freeze_key_dispatch_stack {
1505            let prev_len = self.window.key_dispatch_stack.len() - key_listeners.len();
1506            self.window.key_dispatch_stack.truncate(prev_len);
1507        }
1508
1509        result
1510    }
1511
1512    pub fn with_key_dispatch_context<R>(
1513        &mut self,
1514        context: DispatchContext,
1515        f: impl FnOnce(&mut Self) -> R,
1516    ) -> R {
1517        if context.is_empty() {
1518            return f(self);
1519        }
1520
1521        if !self.window.freeze_key_dispatch_stack {
1522            self.window
1523                .key_dispatch_stack
1524                .push(KeyDispatchStackFrame::Context(context));
1525        }
1526
1527        let result = f(self);
1528
1529        if !self.window.freeze_key_dispatch_stack {
1530            self.window.key_dispatch_stack.pop();
1531        }
1532
1533        result
1534    }
1535
1536    pub fn with_focus<R>(
1537        &mut self,
1538        focus_handle: FocusHandle,
1539        f: impl FnOnce(&mut Self) -> R,
1540    ) -> R {
1541        if let Some(parent_focus_id) = self.window.focus_stack.last().copied() {
1542            self.window
1543                .focus_parents_by_child
1544                .insert(focus_handle.id, parent_focus_id);
1545        }
1546        self.window.focus_stack.push(focus_handle.id);
1547
1548        if Some(focus_handle.id) == self.window.focus {
1549            self.window.freeze_key_dispatch_stack = true;
1550        }
1551
1552        let result = f(self);
1553
1554        self.window.focus_stack.pop();
1555        result
1556    }
1557
1558    pub fn run_on_main<R>(
1559        &mut self,
1560        view: &mut V,
1561        f: impl FnOnce(&mut V, &mut MainThread<ViewContext<'_, '_, V>>) -> R + Send + 'static,
1562    ) -> Task<Result<R>>
1563    where
1564        R: Send + 'static,
1565    {
1566        if self.executor.is_main_thread() {
1567            let cx = unsafe { mem::transmute::<&mut Self, &mut MainThread<Self>>(self) };
1568            Task::ready(Ok(f(view, cx)))
1569        } else {
1570            let handle = self.handle().upgrade().unwrap();
1571            self.window_cx.run_on_main(move |cx| handle.update(cx, f))
1572        }
1573    }
1574
1575    pub fn spawn<Fut, R>(
1576        &mut self,
1577        f: impl FnOnce(WeakHandle<V>, AsyncWindowContext) -> Fut + Send + 'static,
1578    ) -> Task<R>
1579    where
1580        R: Send + 'static,
1581        Fut: Future<Output = R> + Send + 'static,
1582    {
1583        let handle = self.handle();
1584        self.window_cx.spawn(move |_, cx| {
1585            let result = f(handle, cx);
1586            async move { result.await }
1587        })
1588    }
1589
1590    pub fn update_global<G, R>(&mut self, f: impl FnOnce(&mut G, &mut Self) -> R) -> R
1591    where
1592        G: 'static + Send + Sync,
1593    {
1594        let mut global = self.app.lease_global::<G>();
1595        let result = f(global.as_mut(), self);
1596        self.app.restore_global(global);
1597        result
1598    }
1599
1600    pub fn observe_global<G: 'static>(
1601        &mut self,
1602        f: impl Fn(&mut V, &G, &mut ViewContext<'_, '_, V>) + Send + Sync + 'static,
1603    ) -> Subscription {
1604        let window_id = self.window.handle.id;
1605        let handle = self.handle();
1606        self.global_observers.insert(
1607            TypeId::of::<G>(),
1608            Box::new(move |global, cx| {
1609                let global = global.downcast_ref::<G>().unwrap();
1610                cx.update_window(window_id, |cx| {
1611                    handle.update(cx, |view, cx| f(view, global, cx)).is_ok()
1612                })
1613                .unwrap_or(false)
1614            }),
1615        )
1616    }
1617
1618    pub fn on_mouse_event<Event: 'static>(
1619        &mut self,
1620        handler: impl Fn(&mut V, &Event, DispatchPhase, &mut ViewContext<V>) + Send + Sync + 'static,
1621    ) {
1622        let handle = self.handle().upgrade().unwrap();
1623        self.window_cx.on_mouse_event(move |event, phase, cx| {
1624            handle.update(cx, |view, cx| {
1625                handler(view, event, phase, cx);
1626            })
1627        });
1628    }
1629
1630    pub(crate) fn start_drag(&mut self, drag: AnyDrag) {
1631        self.app.active_drag = Some(drag);
1632        self.notify();
1633    }
1634
1635    pub(crate) fn end_drag(&mut self) {
1636        self.app.active_drag = None;
1637        self.notify();
1638    }
1639}
1640
1641impl<'a, 'w, V: EventEmitter + Send + Sync + 'static> ViewContext<'a, 'w, V> {
1642    pub fn emit(&mut self, event: V::Event) {
1643        let emitter = self.entity_id;
1644        self.app.push_effect(Effect::Emit {
1645            emitter,
1646            event: Box::new(event),
1647        });
1648    }
1649}
1650
1651impl<'a, 'w, V> Context for ViewContext<'a, 'w, V>
1652where
1653    V: 'static + Send + Sync,
1654{
1655    type EntityContext<'b, 'c, U: 'static + Send + Sync> = ViewContext<'b, 'c, U>;
1656    type Result<U> = U;
1657
1658    fn entity<T2: Send + Sync + 'static>(
1659        &mut self,
1660        build_entity: impl FnOnce(&mut Self::EntityContext<'_, '_, T2>) -> T2,
1661    ) -> Handle<T2> {
1662        self.window_cx.entity(build_entity)
1663    }
1664
1665    fn update_entity<U: 'static + Send + Sync, R>(
1666        &mut self,
1667        handle: &Handle<U>,
1668        update: impl FnOnce(&mut U, &mut Self::EntityContext<'_, '_, U>) -> R,
1669    ) -> R {
1670        self.window_cx.update_entity(handle, update)
1671    }
1672}
1673
1674impl<'a, 'w, S: 'static> std::ops::Deref for ViewContext<'a, 'w, S> {
1675    type Target = WindowContext<'a, 'w>;
1676
1677    fn deref(&self) -> &Self::Target {
1678        &self.window_cx
1679    }
1680}
1681
1682impl<'a, 'w, S: 'static> std::ops::DerefMut for ViewContext<'a, 'w, S> {
1683    fn deref_mut(&mut self) -> &mut Self::Target {
1684        &mut self.window_cx
1685    }
1686}
1687
1688// #[derive(Clone, Copy, Eq, PartialEq, Hash)]
1689slotmap::new_key_type! { pub struct WindowId; }
1690
1691#[derive(PartialEq, Eq)]
1692pub struct WindowHandle<S> {
1693    id: WindowId,
1694    state_type: PhantomData<S>,
1695}
1696
1697impl<S> Copy for WindowHandle<S> {}
1698
1699impl<S> Clone for WindowHandle<S> {
1700    fn clone(&self) -> Self {
1701        WindowHandle {
1702            id: self.id,
1703            state_type: PhantomData,
1704        }
1705    }
1706}
1707
1708impl<S> WindowHandle<S> {
1709    pub fn new(id: WindowId) -> Self {
1710        WindowHandle {
1711            id,
1712            state_type: PhantomData,
1713        }
1714    }
1715}
1716
1717impl<S: 'static> Into<AnyWindowHandle> for WindowHandle<S> {
1718    fn into(self) -> AnyWindowHandle {
1719        AnyWindowHandle {
1720            id: self.id,
1721            state_type: TypeId::of::<S>(),
1722        }
1723    }
1724}
1725
1726#[derive(Copy, Clone, PartialEq, Eq)]
1727pub struct AnyWindowHandle {
1728    pub(crate) id: WindowId,
1729    state_type: TypeId,
1730}
1731
1732#[cfg(any(test, feature = "test"))]
1733impl From<SmallVec<[u32; 16]>> for StackingOrder {
1734    fn from(small_vec: SmallVec<[u32; 16]>) -> Self {
1735        StackingOrder(small_vec)
1736    }
1737}
1738
1739#[derive(Clone, Debug, Eq, PartialEq, Hash)]
1740pub enum ElementId {
1741    View(EntityId),
1742    Number(usize),
1743    Name(SharedString),
1744    FocusHandle(FocusId),
1745}
1746
1747impl From<EntityId> for ElementId {
1748    fn from(id: EntityId) -> Self {
1749        ElementId::View(id)
1750    }
1751}
1752
1753impl From<usize> for ElementId {
1754    fn from(id: usize) -> Self {
1755        ElementId::Number(id)
1756    }
1757}
1758
1759impl From<i32> for ElementId {
1760    fn from(id: i32) -> Self {
1761        Self::Number(id as usize)
1762    }
1763}
1764
1765impl From<SharedString> for ElementId {
1766    fn from(name: SharedString) -> Self {
1767        ElementId::Name(name)
1768    }
1769}
1770
1771impl From<&'static str> for ElementId {
1772    fn from(name: &'static str) -> Self {
1773        ElementId::Name(name.into())
1774    }
1775}
1776
1777impl<'a> From<&'a FocusHandle> for ElementId {
1778    fn from(handle: &'a FocusHandle) -> Self {
1779        ElementId::FocusHandle(handle.id)
1780    }
1781}