element.rs

   1use crate::{
   2    display_map::{BlockStyle, DisplaySnapshot, FoldStatus, ToDisplayPoint},
   3    editor_settings::ShowScrollbar,
   4    CursorShape, DisplayPoint, Editor, EditorMode, EditorSettings, EditorSnapshot, EditorStyle,
   5    Point, Selection, SoftWrap, ToPoint, MAX_LINE_LEN,
   6};
   7use anyhow::Result;
   8use collections::{BTreeMap, HashMap};
   9use gpui::{
  10    black, point, px, relative, size, AnyElement, Bounds, Element, Hsla, Line, Pixels, Size, Style,
  11    TextRun, TextSystem, ViewContext,
  12};
  13use multi_buffer::Anchor;
  14use settings::Settings;
  15use smallvec::SmallVec;
  16use std::{cmp, ops::Range, sync::Arc};
  17use sum_tree::Bias;
  18use theme::{ActiveTheme, PlayerColor};
  19use workspace::item::Item;
  20
  21enum FoldMarkers {}
  22
  23struct SelectionLayout {
  24    head: DisplayPoint,
  25    cursor_shape: CursorShape,
  26    is_newest: bool,
  27    is_local: bool,
  28    range: Range<DisplayPoint>,
  29    active_rows: Range<u32>,
  30}
  31
  32impl SelectionLayout {
  33    fn new<T: ToPoint + ToDisplayPoint + Clone>(
  34        selection: Selection<T>,
  35        line_mode: bool,
  36        cursor_shape: CursorShape,
  37        map: &DisplaySnapshot,
  38        is_newest: bool,
  39        is_local: bool,
  40    ) -> Self {
  41        let point_selection = selection.map(|p| p.to_point(&map.buffer_snapshot));
  42        let display_selection = point_selection.map(|p| p.to_display_point(map));
  43        let mut range = display_selection.range();
  44        let mut head = display_selection.head();
  45        let mut active_rows = map.prev_line_boundary(point_selection.start).1.row()
  46            ..map.next_line_boundary(point_selection.end).1.row();
  47
  48        // vim visual line mode
  49        if line_mode {
  50            let point_range = map.expand_to_line(point_selection.range());
  51            range = point_range.start.to_display_point(map)..point_range.end.to_display_point(map);
  52        }
  53
  54        // any vim visual mode (including line mode)
  55        if cursor_shape == CursorShape::Block && !range.is_empty() && !selection.reversed {
  56            if head.column() > 0 {
  57                head = map.clip_point(DisplayPoint::new(head.row(), head.column() - 1), Bias::Left)
  58            } else if head.row() > 0 && head != map.max_point() {
  59                head = map.clip_point(
  60                    DisplayPoint::new(head.row() - 1, map.line_len(head.row() - 1)),
  61                    Bias::Left,
  62                );
  63                // updating range.end is a no-op unless you're cursor is
  64                // on the newline containing a multi-buffer divider
  65                // in which case the clip_point may have moved the head up
  66                // an additional row.
  67                range.end = DisplayPoint::new(head.row() + 1, 0);
  68                active_rows.end = head.row();
  69            }
  70        }
  71
  72        Self {
  73            head,
  74            cursor_shape,
  75            is_newest,
  76            is_local,
  77            range,
  78            active_rows,
  79        }
  80    }
  81}
  82
  83pub struct EditorElement {
  84    style: Arc<EditorStyle>,
  85}
  86
  87impl EditorElement {
  88    pub fn new(style: EditorStyle) -> Self {
  89        Self {
  90            style: Arc::new(style),
  91        }
  92    }
  93
  94    // fn attach_mouse_handlers(
  95    //     position_map: &Arc<PositionMap>,
  96    //     has_popovers: bool,
  97    //     visible_bounds: Bounds<Pixels>,
  98    //     text_bounds: Bounds<Pixels>,
  99    //     gutter_bounds: Bounds<Pixels>,
 100    //     bounds: Bounds<Pixels>,
 101    //     cx: &mut ViewContext<Editor>,
 102    // ) {
 103    //     enum EditorElementMouseHandlers {}
 104    //     let view_id = cx.view_id();
 105    //     cx.scene().push_mouse_region(
 106    //         MouseRegion::new::<EditorElementMouseHandlers>(view_id, view_id, visible_bounds)
 107    //             .on_down(MouseButton::Left, {
 108    //                 let position_map = position_map.clone();
 109    //                 move |event, editor, cx| {
 110    //                     if !Self::mouse_down(
 111    //                         editor,
 112    //                         event.platform_event,
 113    //                         position_map.as_ref(),
 114    //                         text_bounds,
 115    //                         gutter_bounds,
 116    //                         cx,
 117    //                     ) {
 118    //                         cx.propagate_event();
 119    //                     }
 120    //                 }
 121    //             })
 122    //             .on_down(MouseButton::Right, {
 123    //                 let position_map = position_map.clone();
 124    //                 move |event, editor, cx| {
 125    //                     if !Self::mouse_right_down(
 126    //                         editor,
 127    //                         event.position,
 128    //                         position_map.as_ref(),
 129    //                         text_bounds,
 130    //                         cx,
 131    //                     ) {
 132    //                         cx.propagate_event();
 133    //                     }
 134    //                 }
 135    //             })
 136    //             .on_up(MouseButton::Left, {
 137    //                 let position_map = position_map.clone();
 138    //                 move |event, editor, cx| {
 139    //                     if !Self::mouse_up(
 140    //                         editor,
 141    //                         event.position,
 142    //                         event.cmd,
 143    //                         event.shift,
 144    //                         event.alt,
 145    //                         position_map.as_ref(),
 146    //                         text_bounds,
 147    //                         cx,
 148    //                     ) {
 149    //                         cx.propagate_event()
 150    //                     }
 151    //                 }
 152    //             })
 153    //             .on_drag(MouseButton::Left, {
 154    //                 let position_map = position_map.clone();
 155    //                 move |event, editor, cx| {
 156    //                     if event.end {
 157    //                         return;
 158    //                     }
 159
 160    //                     if !Self::mouse_dragged(
 161    //                         editor,
 162    //                         event.platform_event,
 163    //                         position_map.as_ref(),
 164    //                         text_bounds,
 165    //                         cx,
 166    //                     ) {
 167    //                         cx.propagate_event()
 168    //                     }
 169    //                 }
 170    //             })
 171    //             .on_move({
 172    //                 let position_map = position_map.clone();
 173    //                 move |event, editor, cx| {
 174    //                     if !Self::mouse_moved(
 175    //                         editor,
 176    //                         event.platform_event,
 177    //                         &position_map,
 178    //                         text_bounds,
 179    //                         cx,
 180    //                     ) {
 181    //                         cx.propagate_event()
 182    //                     }
 183    //                 }
 184    //             })
 185    //             .on_move_out(move |_, editor: &mut Editor, cx| {
 186    //                 if has_popovers {
 187    //                     hide_hover(editor, cx);
 188    //                 }
 189    //             })
 190    //             .on_scroll({
 191    //                 let position_map = position_map.clone();
 192    //                 move |event, editor, cx| {
 193    //                     if !Self::scroll(
 194    //                         editor,
 195    //                         event.position,
 196    //                         *event.delta.raw(),
 197    //                         event.delta.precise(),
 198    //                         &position_map,
 199    //                         bounds,
 200    //                         cx,
 201    //                     ) {
 202    //                         cx.propagate_event()
 203    //                     }
 204    //                 }
 205    //             }),
 206    //     );
 207
 208    //     enum GutterHandlers {}
 209    //     let view_id = cx.view_id();
 210    //     let region_id = cx.view_id() + 1;
 211    //     cx.scene().push_mouse_region(
 212    //         MouseRegion::new::<GutterHandlers>(view_id, region_id, gutter_bounds).on_hover(
 213    //             |hover, editor: &mut Editor, cx| {
 214    //                 editor.gutter_hover(
 215    //                     &GutterHover {
 216    //                         hovered: hover.started,
 217    //                     },
 218    //                     cx,
 219    //                 );
 220    //             },
 221    //         ),
 222    //     )
 223    // }
 224
 225    // fn mouse_down(
 226    //     editor: &mut Editor,
 227    //     MouseButtonEvent {
 228    //         position,
 229    //         modifiers:
 230    //             Modifiers {
 231    //                 shift,
 232    //                 ctrl,
 233    //                 alt,
 234    //                 cmd,
 235    //                 ..
 236    //             },
 237    //         mut click_count,
 238    //         ..
 239    //     }: MouseButtonEvent,
 240    //     position_map: &PositionMap,
 241    //     text_bounds: Bounds<Pixels>,
 242    //     gutter_bounds: Bounds<Pixels>,
 243    //     cx: &mut EventContext<Editor>,
 244    // ) -> bool {
 245    //     if gutter_bounds.contains_point(position) {
 246    //         click_count = 3; // Simulate triple-click when clicking the gutter to select lines
 247    //     } else if !text_bounds.contains_point(position) {
 248    //         return false;
 249    //     }
 250
 251    //     let point_for_position = position_map.point_for_position(text_bounds, position);
 252    //     let position = point_for_position.previous_valid;
 253    //     if shift && alt {
 254    //         editor.select(
 255    //             SelectPhase::BeginColumnar {
 256    //                 position,
 257    //                 goal_column: point_for_position.exact_unclipped.column(),
 258    //             },
 259    //             cx,
 260    //         );
 261    //     } else if shift && !ctrl && !alt && !cmd {
 262    //         editor.select(
 263    //             SelectPhase::Extend {
 264    //                 position,
 265    //                 click_count,
 266    //             },
 267    //             cx,
 268    //         );
 269    //     } else {
 270    //         editor.select(
 271    //             SelectPhase::Begin {
 272    //                 position,
 273    //                 add: alt,
 274    //                 click_count,
 275    //             },
 276    //             cx,
 277    //         );
 278    //     }
 279
 280    //     true
 281    // }
 282
 283    // fn mouse_right_down(
 284    //     editor: &mut Editor,
 285    //     position: gpui::Point<Pixels>,
 286    //     position_map: &PositionMap,
 287    //     text_bounds: Bounds<Pixels>,
 288    //     cx: &mut EventContext<Editor>,
 289    // ) -> bool {
 290    //     if !text_bounds.contains_point(position) {
 291    //         return false;
 292    //     }
 293    //     let point_for_position = position_map.point_for_position(text_bounds, position);
 294    //     mouse_context_menu::deploy_context_menu(
 295    //         editor,
 296    //         position,
 297    //         point_for_position.previous_valid,
 298    //         cx,
 299    //     );
 300    //     true
 301    // }
 302
 303    // fn mouse_up(
 304    //     editor: &mut Editor,
 305    //     position: gpui::Point<Pixels>,
 306    //     cmd: bool,
 307    //     shift: bool,
 308    //     alt: bool,
 309    //     position_map: &PositionMap,
 310    //     text_bounds: Bounds<Pixels>,
 311    //     cx: &mut EventContext<Editor>,
 312    // ) -> bool {
 313    //     let end_selection = editor.has_pending_selection();
 314    //     let pending_nonempty_selections = editor.has_pending_nonempty_selection();
 315
 316    //     if end_selection {
 317    //         editor.select(SelectPhase::End, cx);
 318    //     }
 319
 320    //     if !pending_nonempty_selections && cmd && text_bounds.contains_point(position) {
 321    //         let point = position_map.point_for_position(text_bounds, position);
 322    //         let could_be_inlay = point.as_valid().is_none();
 323    //         if shift || could_be_inlay {
 324    //             go_to_fetched_type_definition(editor, point, alt, cx);
 325    //         } else {
 326    //             go_to_fetched_definition(editor, point, alt, cx);
 327    //         }
 328
 329    //         return true;
 330    //     }
 331
 332    //     end_selection
 333    // }
 334
 335    // fn mouse_dragged(
 336    //     editor: &mut Editor,
 337    //     MouseMovedEvent {
 338    //         modifiers: Modifiers { cmd, shift, .. },
 339    //         position,
 340    //         ..
 341    //     }: MouseMovedEvent,
 342    //     position_map: &PositionMap,
 343    //     text_bounds: Bounds<Pixels>,
 344    //     cx: &mut EventContext<Editor>,
 345    // ) -> bool {
 346    //     // This will be handled more correctly once https://github.com/zed-industries/zed/issues/1218 is completed
 347    //     // Don't trigger hover popover if mouse is hovering over context menu
 348    //     let point = if text_bounds.contains_point(position) {
 349    //         position_map
 350    //             .point_for_position(text_bounds, position)
 351    //             .as_valid()
 352    //     } else {
 353    //         None
 354    //     };
 355
 356    //     update_go_to_definition_link(
 357    //         editor,
 358    //         point.map(GoToDefinitionTrigger::Text),
 359    //         cmd,
 360    //         shift,
 361    //         cx,
 362    //     );
 363
 364    //     if editor.has_pending_selection() {
 365    //         let mut scroll_delta = gpui::Point<Pixels>::zero();
 366
 367    //         let vertical_margin = position_map.line_height.min(text_bounds.height() / 3.0);
 368    //         let top = text_bounds.origin_y() + vertical_margin;
 369    //         let bottom = text_bounds.lower_left().y() - vertical_margin;
 370    //         if position.y() < top {
 371    //             scroll_delta.set_y(-scale_vertical_mouse_autoscroll_delta(top - position.y()))
 372    //         }
 373    //         if position.y() > bottom {
 374    //             scroll_delta.set_y(scale_vertical_mouse_autoscroll_delta(position.y() - bottom))
 375    //         }
 376
 377    //         let horizontal_margin = position_map.line_height.min(text_bounds.width() / 3.0);
 378    //         let left = text_bounds.origin_x() + horizontal_margin;
 379    //         let right = text_bounds.upper_right().x() - horizontal_margin;
 380    //         if position.x() < left {
 381    //             scroll_delta.set_x(-scale_horizontal_mouse_autoscroll_delta(
 382    //                 left - position.x(),
 383    //             ))
 384    //         }
 385    //         if position.x() > right {
 386    //             scroll_delta.set_x(scale_horizontal_mouse_autoscroll_delta(
 387    //                 position.x() - right,
 388    //             ))
 389    //         }
 390
 391    //         let point_for_position = position_map.point_for_position(text_bounds, position);
 392
 393    //         editor.select(
 394    //             SelectPhase::Update {
 395    //                 position: point_for_position.previous_valid,
 396    //                 goal_column: point_for_position.exact_unclipped.column(),
 397    //                 scroll_position: (position_map.snapshot.scroll_position() + scroll_delta)
 398    //                     .clamp(gpui::Point<Pixels>::zero(), position_map.scroll_max),
 399    //             },
 400    //             cx,
 401    //         );
 402    //         hover_at(editor, point, cx);
 403    //         true
 404    //     } else {
 405    //         hover_at(editor, point, cx);
 406    //         false
 407    //     }
 408    // }
 409
 410    // fn mouse_moved(
 411    //     editor: &mut Editor,
 412    //     MouseMovedEvent {
 413    //         modifiers: Modifiers { shift, cmd, .. },
 414    //         position,
 415    //         ..
 416    //     }: MouseMovedEvent,
 417    //     position_map: &PositionMap,
 418    //     text_bounds: Bounds<Pixels>,
 419    //     cx: &mut ViewContext<Editor>,
 420    // ) -> bool {
 421    //     // This will be handled more correctly once https://github.com/zed-industries/zed/issues/1218 is completed
 422    //     // Don't trigger hover popover if mouse is hovering over context menu
 423    //     if text_bounds.contains_point(position) {
 424    //         let point_for_position = position_map.point_for_position(text_bounds, position);
 425    //         match point_for_position.as_valid() {
 426    //             Some(point) => {
 427    //                 update_go_to_definition_link(
 428    //                     editor,
 429    //                     Some(GoToDefinitionTrigger::Text(point)),
 430    //                     cmd,
 431    //                     shift,
 432    //                     cx,
 433    //                 );
 434    //                 hover_at(editor, Some(point), cx);
 435    //             }
 436    //             None => {
 437    //                 update_inlay_link_and_hover_points(
 438    //                     &position_map.snapshot,
 439    //                     point_for_position,
 440    //                     editor,
 441    //                     cmd,
 442    //                     shift,
 443    //                     cx,
 444    //                 );
 445    //             }
 446    //         }
 447    //     } else {
 448    //         update_go_to_definition_link(editor, None, cmd, shift, cx);
 449    //         hover_at(editor, None, cx);
 450    //     }
 451
 452    //     true
 453    // }
 454
 455    // fn scroll(
 456    //     editor: &mut Editor,
 457    //     position: gpui::Point<Pixels>,
 458    //     mut delta: gpui::Point<Pixels>,
 459    //     precise: bool,
 460    //     position_map: &PositionMap,
 461    //     bounds: Bounds<Pixels>,
 462    //     cx: &mut ViewContext<Editor>,
 463    // ) -> bool {
 464    //     if !bounds.contains_point(position) {
 465    //         return false;
 466    //     }
 467
 468    //     let line_height = position_map.line_height;
 469    //     let max_glyph_width = position_map.em_width;
 470
 471    //     let axis = if precise {
 472    //         //Trackpad
 473    //         position_map.snapshot.ongoing_scroll.filter(&mut delta)
 474    //     } else {
 475    //         //Not trackpad
 476    //         delta *= vec2f(max_glyph_width, line_height);
 477    //         None //Resets ongoing scroll
 478    //     };
 479
 480    //     let scroll_position = position_map.snapshot.scroll_position();
 481    //     let x = (scroll_position.x() * max_glyph_width - delta.x()) / max_glyph_width;
 482    //     let y = (scroll_position.y() * line_height - delta.y()) / line_height;
 483    //     let scroll_position = vec2f(x, y).clamp(gpui::Point<Pixels>::zero(), position_map.scroll_max);
 484    //     editor.scroll(scroll_position, axis, cx);
 485
 486    //     true
 487    // }
 488
 489    // fn paint_background(
 490    //     &self,
 491    //     gutter_bounds: Bounds<Pixels>,
 492    //     text_bounds: Bounds<Pixels>,
 493    //     layout: &LayoutState,
 494    //     cx: &mut ViewContext<Editor>,
 495    // ) {
 496    //     let bounds = gutter_bounds.union_rect(text_bounds);
 497    //     let scroll_top =
 498    //         layout.position_map.snapshot.scroll_position().y() * layout.position_map.line_height;
 499    //     cx.scene().push_quad(Quad {
 500    //         bounds: gutter_bounds,
 501    //         background: Some(self.style.gutter_background),
 502    //         border: Border::new(0., Color::transparent_black()).into(),
 503    //         corner_radii: Default::default(),
 504    //     });
 505    //     cx.scene().push_quad(Quad {
 506    //         bounds: text_bounds,
 507    //         background: Some(self.style.background),
 508    //         border: Border::new(0., Color::transparent_black()).into(),
 509    //         corner_radii: Default::default(),
 510    //     });
 511
 512    //     if let EditorMode::Full = layout.mode {
 513    //         let mut active_rows = layout.active_rows.iter().peekable();
 514    //         while let Some((start_row, contains_non_empty_selection)) = active_rows.next() {
 515    //             let mut end_row = *start_row;
 516    //             while active_rows.peek().map_or(false, |r| {
 517    //                 *r.0 == end_row + 1 && r.1 == contains_non_empty_selection
 518    //             }) {
 519    //                 active_rows.next().unwrap();
 520    //                 end_row += 1;
 521    //             }
 522
 523    //             if !contains_non_empty_selection {
 524    //                 let origin = vec2f(
 525    //                     bounds.origin_x(),
 526    //                     bounds.origin_y() + (layout.position_map.line_height * *start_row as f32)
 527    //                         - scroll_top,
 528    //                 );
 529    //                 let size = vec2f(
 530    //                     bounds.width(),
 531    //                     layout.position_map.line_height * (end_row - start_row + 1) as f32,
 532    //                 );
 533    //                 cx.scene().push_quad(Quad {
 534    //                     bounds: Bounds<Pixels>::new(origin, size),
 535    //                     background: Some(self.style.active_line_background),
 536    //                     border: Border::default().into(),
 537    //                     corner_radii: Default::default(),
 538    //                 });
 539    //             }
 540    //         }
 541
 542    //         if let Some(highlighted_rows) = &layout.highlighted_rows {
 543    //             let origin = vec2f(
 544    //                 bounds.origin_x(),
 545    //                 bounds.origin_y()
 546    //                     + (layout.position_map.line_height * highlighted_rows.start as f32)
 547    //                     - scroll_top,
 548    //             );
 549    //             let size = vec2f(
 550    //                 bounds.width(),
 551    //                 layout.position_map.line_height * highlighted_rows.len() as f32,
 552    //             );
 553    //             cx.scene().push_quad(Quad {
 554    //                 bounds: Bounds<Pixels>::new(origin, size),
 555    //                 background: Some(self.style.highlighted_line_background),
 556    //                 border: Border::default().into(),
 557    //                 corner_radii: Default::default(),
 558    //             });
 559    //         }
 560
 561    //         let scroll_left =
 562    //             layout.position_map.snapshot.scroll_position().x() * layout.position_map.em_width;
 563
 564    //         for (wrap_position, active) in layout.wrap_guides.iter() {
 565    //             let x =
 566    //                 (text_bounds.origin_x() + wrap_position + layout.position_map.em_width / 2.)
 567    //                     - scroll_left;
 568
 569    //             if x < text_bounds.origin_x()
 570    //                 || (layout.show_scrollbars && x > self.scrollbar_left(&bounds))
 571    //             {
 572    //                 continue;
 573    //             }
 574
 575    //             let color = if *active {
 576    //                 self.style.active_wrap_guide
 577    //             } else {
 578    //                 self.style.wrap_guide
 579    //             };
 580    //             cx.scene().push_quad(Quad {
 581    //                 bounds: Bounds<Pixels>::new(
 582    //                     vec2f(x, text_bounds.origin_y()),
 583    //                     vec2f(1., text_bounds.height()),
 584    //                 ),
 585    //                 background: Some(color),
 586    //                 border: Border::new(0., Color::transparent_black()).into(),
 587    //                 corner_radii: Default::default(),
 588    //             });
 589    //         }
 590    //     }
 591    // }
 592
 593    // fn paint_gutter(
 594    //     &mut self,
 595    //     bounds: Bounds<Pixels>,
 596    //     visible_bounds: Bounds<Pixels>,
 597    //     layout: &mut LayoutState,
 598    //     editor: &mut Editor,
 599    //     cx: &mut ViewContext<Editor>,
 600    // ) {
 601    //     let line_height = layout.position_map.line_height;
 602
 603    //     let scroll_position = layout.position_map.snapshot.scroll_position();
 604    //     let scroll_top = scroll_position.y() * line_height;
 605
 606    //     let show_gutter = matches!(
 607    //         settings::get::<ProjectSettings>(cx).git.git_gutter,
 608    //         Some(GitGutterSetting::TrackedFiles)
 609    //     );
 610
 611    //     if show_gutter {
 612    //         Self::paint_diff_hunks(bounds, layout, cx);
 613    //     }
 614
 615    //     for (ix, line) in layout.line_number_layouts.iter().enumerate() {
 616    //         if let Some(line) = line {
 617    //             let line_origin = bounds.origin()
 618    //                 + vec2f(
 619    //                     bounds.width() - line.width() - layout.gutter_padding,
 620    //                     ix as f32 * line_height - (scroll_top % line_height),
 621    //                 );
 622
 623    //             line.paint(line_origin, visible_bounds, line_height, cx);
 624    //         }
 625    //     }
 626
 627    //     for (ix, fold_indicator) in layout.fold_indicators.iter_mut().enumerate() {
 628    //         if let Some(indicator) = fold_indicator.as_mut() {
 629    //             let position = vec2f(
 630    //                 bounds.width() - layout.gutter_padding,
 631    //                 ix as f32 * line_height - (scroll_top % line_height),
 632    //             );
 633    //             let centering_offset = vec2f(
 634    //                 (layout.gutter_padding + layout.gutter_margin - indicator.size().x()) / 2.,
 635    //                 (line_height - indicator.size().y()) / 2.,
 636    //             );
 637
 638    //             let indicator_origin = bounds.origin() + position + centering_offset;
 639
 640    //             indicator.paint(indicator_origin, visible_bounds, editor, cx);
 641    //         }
 642    //     }
 643
 644    //     if let Some((row, indicator)) = layout.code_actions_indicator.as_mut() {
 645    //         let mut x = 0.;
 646    //         let mut y = *row as f32 * line_height - scroll_top;
 647    //         x += ((layout.gutter_padding + layout.gutter_margin) - indicator.size().x()) / 2.;
 648    //         y += (line_height - indicator.size().y()) / 2.;
 649    //         indicator.paint(bounds.origin() + vec2f(x, y), visible_bounds, editor, cx);
 650    //     }
 651    // }
 652
 653    // fn paint_diff_hunks(bounds: Bounds<Pixels>, layout: &mut LayoutState, cx: &mut ViewContext<Editor>) {
 654    //     let diff_style = &theme::current(cx).editor.diff.clone();
 655    //     let line_height = layout.position_map.line_height;
 656
 657    //     let scroll_position = layout.position_map.snapshot.scroll_position();
 658    //     let scroll_top = scroll_position.y() * line_height;
 659
 660    //     for hunk in &layout.display_hunks {
 661    //         let (display_row_range, status) = match hunk {
 662    //             //TODO: This rendering is entirely a horrible hack
 663    //             &DisplayDiffHunk::Folded { display_row: row } => {
 664    //                 let start_y = row as f32 * line_height - scroll_top;
 665    //                 let end_y = start_y + line_height;
 666
 667    //                 let width = diff_style.removed_width_em * line_height;
 668    //                 let highlight_origin = bounds.origin() + vec2f(-width, start_y);
 669    //                 let highlight_size = vec2f(width * 2., end_y - start_y);
 670    //                 let highlight_bounds = Bounds<Pixels>::new(highlight_origin, highlight_size);
 671
 672    //                 cx.scene().push_quad(Quad {
 673    //                     bounds: highlight_bounds,
 674    //                     background: Some(diff_style.modified),
 675    //                     border: Border::new(0., Color::transparent_black()).into(),
 676    //                     corner_radii: (1. * line_height).into(),
 677    //                 });
 678
 679    //                 continue;
 680    //             }
 681
 682    //             DisplayDiffHunk::Unfolded {
 683    //                 display_row_range,
 684    //                 status,
 685    //             } => (display_row_range, status),
 686    //         };
 687
 688    //         let color = match status {
 689    //             DiffHunkStatus::Added => diff_style.inserted,
 690    //             DiffHunkStatus::Modified => diff_style.modified,
 691
 692    //             //TODO: This rendering is entirely a horrible hack
 693    //             DiffHunkStatus::Removed => {
 694    //                 let row = display_row_range.start;
 695
 696    //                 let offset = line_height / 2.;
 697    //                 let start_y = row as f32 * line_height - offset - scroll_top;
 698    //                 let end_y = start_y + line_height;
 699
 700    //                 let width = diff_style.removed_width_em * line_height;
 701    //                 let highlight_origin = bounds.origin() + vec2f(-width, start_y);
 702    //                 let highlight_size = vec2f(width * 2., end_y - start_y);
 703    //                 let highlight_bounds = Bounds<Pixels>::new(highlight_origin, highlight_size);
 704
 705    //                 cx.scene().push_quad(Quad {
 706    //                     bounds: highlight_bounds,
 707    //                     background: Some(diff_style.deleted),
 708    //                     border: Border::new(0., Color::transparent_black()).into(),
 709    //                     corner_radii: (1. * line_height).into(),
 710    //                 });
 711
 712    //                 continue;
 713    //             }
 714    //         };
 715
 716    //         let start_row = display_row_range.start;
 717    //         let end_row = display_row_range.end;
 718
 719    //         let start_y = start_row as f32 * line_height - scroll_top;
 720    //         let end_y = end_row as f32 * line_height - scroll_top;
 721
 722    //         let width = diff_style.width_em * line_height;
 723    //         let highlight_origin = bounds.origin() + vec2f(-width, start_y);
 724    //         let highlight_size = vec2f(width * 2., end_y - start_y);
 725    //         let highlight_bounds = Bounds<Pixels>::new(highlight_origin, highlight_size);
 726
 727    //         cx.scene().push_quad(Quad {
 728    //             bounds: highlight_bounds,
 729    //             background: Some(color),
 730    //             border: Border::new(0., Color::transparent_black()).into(),
 731    //             corner_radii: (diff_style.corner_radius * line_height).into(),
 732    //         });
 733    //     }
 734    // }
 735
 736    // fn paint_text(
 737    //     &mut self,
 738    //     bounds: Bounds<Pixels>,
 739    //     visible_bounds: Bounds<Pixels>,
 740    //     layout: &mut LayoutState,
 741    //     editor: &mut Editor,
 742    //     cx: &mut ViewContext<Editor>,
 743    // ) {
 744    //     let style = &self.style;
 745    //     let scroll_position = layout.position_map.snapshot.scroll_position();
 746    //     let start_row = layout.visible_display_row_range.start;
 747    //     let scroll_top = scroll_position.y() * layout.position_map.line_height;
 748    //     let max_glyph_width = layout.position_map.em_width;
 749    //     let scroll_left = scroll_position.x() * max_glyph_width;
 750    //     let content_origin = bounds.origin() + vec2f(layout.gutter_margin, 0.);
 751    //     let line_end_overshoot = 0.15 * layout.position_map.line_height;
 752    //     let whitespace_setting = editor.buffer.read(cx).settings_at(0, cx).show_whitespaces;
 753
 754    //     cx.scene().push_layer(Some(bounds));
 755
 756    //     cx.scene().push_cursor_region(CursorRegion {
 757    //         bounds,
 758    //         style: if !editor.link_go_to_definition_state.definitions.is_empty() {
 759    //             CursorStyle::PointingHand
 760    //         } else {
 761    //             CursorStyle::IBeam
 762    //         },
 763    //     });
 764
 765    //     let fold_corner_radius =
 766    //         self.style.folds.ellipses.corner_radius_factor * layout.position_map.line_height;
 767    //     for (id, range, color) in layout.fold_ranges.iter() {
 768    //         self.paint_highlighted_range(
 769    //             range.clone(),
 770    //             *color,
 771    //             fold_corner_radius,
 772    //             fold_corner_radius * 2.,
 773    //             layout,
 774    //             content_origin,
 775    //             scroll_top,
 776    //             scroll_left,
 777    //             bounds,
 778    //             cx,
 779    //         );
 780
 781    //         for bound in range_to_bounds(
 782    //             &range,
 783    //             content_origin,
 784    //             scroll_left,
 785    //             scroll_top,
 786    //             &layout.visible_display_row_range,
 787    //             line_end_overshoot,
 788    //             &layout.position_map,
 789    //         ) {
 790    //             cx.scene().push_cursor_region(CursorRegion {
 791    //                 bounds: bound,
 792    //                 style: CursorStyle::PointingHand,
 793    //             });
 794
 795    //             let display_row = range.start.row();
 796
 797    //             let buffer_row = DisplayPoint::new(display_row, 0)
 798    //                 .to_point(&layout.position_map.snapshot.display_snapshot)
 799    //                 .row;
 800
 801    //             let view_id = cx.view_id();
 802    //             cx.scene().push_mouse_region(
 803    //                 MouseRegion::new::<FoldMarkers>(view_id, *id as usize, bound)
 804    //                     .on_click(MouseButton::Left, move |_, editor: &mut Editor, cx| {
 805    //                         editor.unfold_at(&UnfoldAt { buffer_row }, cx)
 806    //                     })
 807    //                     .with_notify_on_hover(true)
 808    //                     .with_notify_on_click(true),
 809    //             )
 810    //         }
 811    //     }
 812
 813    //     for (range, color) in &layout.highlighted_ranges {
 814    //         self.paint_highlighted_range(
 815    //             range.clone(),
 816    //             *color,
 817    //             0.,
 818    //             line_end_overshoot,
 819    //             layout,
 820    //             content_origin,
 821    //             scroll_top,
 822    //             scroll_left,
 823    //             bounds,
 824    //             cx,
 825    //         );
 826    //     }
 827
 828    //     let mut cursors = SmallVec::<[Cursor; 32]>::new();
 829    //     let corner_radius = 0.15 * layout.position_map.line_height;
 830    //     let mut invisible_display_ranges = SmallVec::<[Range<DisplayPoint>; 32]>::new();
 831
 832    //     for (selection_style, selections) in &layout.selections {
 833    //         for selection in selections {
 834    //             self.paint_highlighted_range(
 835    //                 selection.range.clone(),
 836    //                 selection_style.selection,
 837    //                 corner_radius,
 838    //                 corner_radius * 2.,
 839    //                 layout,
 840    //                 content_origin,
 841    //                 scroll_top,
 842    //                 scroll_left,
 843    //                 bounds,
 844    //                 cx,
 845    //             );
 846
 847    //             if selection.is_local && !selection.range.is_empty() {
 848    //                 invisible_display_ranges.push(selection.range.clone());
 849    //             }
 850    //             if !selection.is_local || editor.show_local_cursors(cx) {
 851    //                 let cursor_position = selection.head;
 852    //                 if layout
 853    //                     .visible_display_row_range
 854    //                     .contains(&cursor_position.row())
 855    //                 {
 856    //                     let cursor_row_layout = &layout.position_map.line_layouts
 857    //                         [(cursor_position.row() - start_row) as usize]
 858    //                         .line;
 859    //                     let cursor_column = cursor_position.column() as usize;
 860
 861    //                     let cursor_character_x = cursor_row_layout.x_for_index(cursor_column);
 862    //                     let mut block_width =
 863    //                         cursor_row_layout.x_for_index(cursor_column + 1) - cursor_character_x;
 864    //                     if block_width == 0.0 {
 865    //                         block_width = layout.position_map.em_width;
 866    //                     }
 867    //                     let block_text = if let CursorShape::Block = selection.cursor_shape {
 868    //                         layout
 869    //                             .position_map
 870    //                             .snapshot
 871    //                             .chars_at(cursor_position)
 872    //                             .next()
 873    //                             .and_then(|(character, _)| {
 874    //                                 let font_id =
 875    //                                     cursor_row_layout.font_for_index(cursor_column)?;
 876    //                                 let text = character.to_string();
 877
 878    //                                 Some(cx.text_layout_cache().layout_str(
 879    //                                     &text,
 880    //                                     cursor_row_layout.font_size(),
 881    //                                     &[(
 882    //                                         text.chars().count(),
 883    //                                         RunStyle {
 884    //                                             font_id,
 885    //                                             color: style.background,
 886    //                                             underline: Default::default(),
 887    //                                         },
 888    //                                     )],
 889    //                                 ))
 890    //                             })
 891    //                     } else {
 892    //                         None
 893    //                     };
 894
 895    //                     let x = cursor_character_x - scroll_left;
 896    //                     let y = cursor_position.row() as f32 * layout.position_map.line_height
 897    //                         - scroll_top;
 898    //                     if selection.is_newest {
 899    //                         editor.pixel_position_of_newest_cursor = Some(vec2f(
 900    //                             bounds.origin_x() + x + block_width / 2.,
 901    //                             bounds.origin_y() + y + layout.position_map.line_height / 2.,
 902    //                         ));
 903    //                     }
 904    //                     cursors.push(Cursor {
 905    //                         color: selection_style.cursor,
 906    //                         block_width,
 907    //                         origin: vec2f(x, y),
 908    //                         line_height: layout.position_map.line_height,
 909    //                         shape: selection.cursor_shape,
 910    //                         block_text,
 911    //                     });
 912    //                 }
 913    //             }
 914    //         }
 915    //     }
 916
 917    //     if let Some(visible_text_bounds) = bounds.intersection(visible_bounds) {
 918    //         for (ix, line_with_invisibles) in layout.position_map.line_layouts.iter().enumerate() {
 919    //             let row = start_row + ix as u32;
 920    //             line_with_invisibles.draw(
 921    //                 layout,
 922    //                 row,
 923    //                 scroll_top,
 924    //                 content_origin,
 925    //                 scroll_left,
 926    //                 visible_text_bounds,
 927    //                 whitespace_setting,
 928    //                 &invisible_display_ranges,
 929    //                 visible_bounds,
 930    //                 cx,
 931    //             )
 932    //         }
 933    //     }
 934
 935    //     cx.scene().push_layer(Some(bounds));
 936    //     for cursor in cursors {
 937    //         cursor.paint(content_origin, cx);
 938    //     }
 939    //     cx.scene().pop_layer();
 940
 941    //     if let Some((position, context_menu)) = layout.context_menu.as_mut() {
 942    //         cx.scene().push_stacking_context(None, None);
 943    //         let cursor_row_layout =
 944    //             &layout.position_map.line_layouts[(position.row() - start_row) as usize].line;
 945    //         let x = cursor_row_layout.x_for_index(position.column() as usize) - scroll_left;
 946    //         let y = (position.row() + 1) as f32 * layout.position_map.line_height - scroll_top;
 947    //         let mut list_origin = content_origin + vec2f(x, y);
 948    //         let list_width = context_menu.size().x();
 949    //         let list_height = context_menu.size().y();
 950
 951    //         // Snap the right edge of the list to the right edge of the window if
 952    //         // its horizontal bounds overflow.
 953    //         if list_origin.x() + list_width > cx.window_size().x() {
 954    //             list_origin.set_x((cx.window_size().x() - list_width).max(0.));
 955    //         }
 956
 957    //         if list_origin.y() + list_height > bounds.max_y() {
 958    //             list_origin.set_y(list_origin.y() - layout.position_map.line_height - list_height);
 959    //         }
 960
 961    //         context_menu.paint(
 962    //             list_origin,
 963    //             Bounds<Pixels>::from_points(gpui::Point<Pixels>::zero(), vec2f(f32::MAX, f32::MAX)), // Let content bleed outside of editor
 964    //             editor,
 965    //             cx,
 966    //         );
 967
 968    //         cx.scene().pop_stacking_context();
 969    //     }
 970
 971    //     if let Some((position, hover_popovers)) = layout.hover_popovers.as_mut() {
 972    //         cx.scene().push_stacking_context(None, None);
 973
 974    //         // This is safe because we check on layout whether the required row is available
 975    //         let hovered_row_layout =
 976    //             &layout.position_map.line_layouts[(position.row() - start_row) as usize].line;
 977
 978    //         // Minimum required size: Take the first popover, and add 1.5 times the minimum popover
 979    //         // height. This is the size we will use to decide whether to render popovers above or below
 980    //         // the hovered line.
 981    //         let first_size = hover_popovers[0].size();
 982    //         let height_to_reserve = first_size.y()
 983    //             + 1.5 * MIN_POPOVER_LINE_HEIGHT as f32 * layout.position_map.line_height;
 984
 985    //         // Compute Hovered Point
 986    //         let x = hovered_row_layout.x_for_index(position.column() as usize) - scroll_left;
 987    //         let y = position.row() as f32 * layout.position_map.line_height - scroll_top;
 988    //         let hovered_point = content_origin + vec2f(x, y);
 989
 990    //         if hovered_point.y() - height_to_reserve > 0.0 {
 991    //             // There is enough space above. Render popovers above the hovered point
 992    //             let mut current_y = hovered_point.y();
 993    //             for hover_popover in hover_popovers {
 994    //                 let size = hover_popover.size();
 995    //                 let mut popover_origin = vec2f(hovered_point.x(), current_y - size.y());
 996
 997    //                 let x_out_of_bounds = bounds.max_x() - (popover_origin.x() + size.x());
 998    //                 if x_out_of_bounds < 0.0 {
 999    //                     popover_origin.set_x(popover_origin.x() + x_out_of_bounds);
1000    //                 }
1001
1002    //                 hover_popover.paint(
1003    //                     popover_origin,
1004    //                     Bounds<Pixels>::from_points(gpui::Point<Pixels>::zero(), vec2f(f32::MAX, f32::MAX)), // Let content bleed outside of editor
1005    //                     editor,
1006    //                     cx,
1007    //                 );
1008
1009    //                 current_y = popover_origin.y() - HOVER_POPOVER_GAP;
1010    //             }
1011    //         } else {
1012    //             // There is not enough space above. Render popovers below the hovered point
1013    //             let mut current_y = hovered_point.y() + layout.position_map.line_height;
1014    //             for hover_popover in hover_popovers {
1015    //                 let size = hover_popover.size();
1016    //                 let mut popover_origin = vec2f(hovered_point.x(), current_y);
1017
1018    //                 let x_out_of_bounds = bounds.max_x() - (popover_origin.x() + size.x());
1019    //                 if x_out_of_bounds < 0.0 {
1020    //                     popover_origin.set_x(popover_origin.x() + x_out_of_bounds);
1021    //                 }
1022
1023    //                 hover_popover.paint(
1024    //                     popover_origin,
1025    //                     Bounds<Pixels>::from_points(gpui::Point<Pixels>::zero(), vec2f(f32::MAX, f32::MAX)), // Let content bleed outside of editor
1026    //                     editor,
1027    //                     cx,
1028    //                 );
1029
1030    //                 current_y = popover_origin.y() + size.y() + HOVER_POPOVER_GAP;
1031    //             }
1032    //         }
1033
1034    //         cx.scene().pop_stacking_context();
1035    //     }
1036
1037    //     cx.scene().pop_layer();
1038    // }
1039
1040    // fn scrollbar_left(&self, bounds: &Bounds<Pixels>) -> f32 {
1041    //     bounds.max_x() - self.style.theme.scrollbar.width
1042    // }
1043
1044    // fn paint_scrollbar(
1045    //     &mut self,
1046    //     bounds: Bounds<Pixels>,
1047    //     layout: &mut LayoutState,
1048    //     editor: &Editor,
1049    //     cx: &mut ViewContext<Editor>,
1050    // ) {
1051    //     enum ScrollbarMouseHandlers {}
1052    //     if layout.mode != EditorMode::Full {
1053    //         return;
1054    //     }
1055
1056    //     let style = &self.style.theme.scrollbar;
1057
1058    //     let top = bounds.min_y();
1059    //     let bottom = bounds.max_y();
1060    //     let right = bounds.max_x();
1061    //     let left = self.scrollbar_left(&bounds);
1062    //     let row_range = &layout.scrollbar_row_range;
1063    //     let max_row = layout.max_row as f32 + (row_range.end - row_range.start);
1064
1065    //     let mut height = bounds.height();
1066    //     let mut first_row_y_offset = 0.0;
1067
1068    //     // Impose a minimum height on the scrollbar thumb
1069    //     let row_height = height / max_row;
1070    //     let min_thumb_height =
1071    //         style.min_height_factor * cx.font_cache.line_height(self.style.text.font_size);
1072    //     let thumb_height = (row_range.end - row_range.start) * row_height;
1073    //     if thumb_height < min_thumb_height {
1074    //         first_row_y_offset = (min_thumb_height - thumb_height) / 2.0;
1075    //         height -= min_thumb_height - thumb_height;
1076    //     }
1077
1078    //     let y_for_row = |row: f32| -> f32 { top + first_row_y_offset + row * row_height };
1079
1080    //     let thumb_top = y_for_row(row_range.start) - first_row_y_offset;
1081    //     let thumb_bottom = y_for_row(row_range.end) + first_row_y_offset;
1082    //     let track_bounds = Bounds<Pixels>::from_points(vec2f(left, top), vec2f(right, bottom));
1083    //     let thumb_bounds = Bounds<Pixels>::from_points(vec2f(left, thumb_top), vec2f(right, thumb_bottom));
1084
1085    //     if layout.show_scrollbars {
1086    //         cx.scene().push_quad(Quad {
1087    //             bounds: track_bounds,
1088    //             border: style.track.border.into(),
1089    //             background: style.track.background_color,
1090    //             ..Default::default()
1091    //         });
1092    //         let scrollbar_settings = settings::get::<EditorSettings>(cx).scrollbar;
1093    //         let theme = theme::current(cx);
1094    //         let scrollbar_theme = &theme.editor.scrollbar;
1095    //         if layout.is_singleton && scrollbar_settings.selections {
1096    //             let start_anchor = Anchor::min();
1097    //             let end_anchor = Anchor::max();
1098    //             let color = scrollbar_theme.selections;
1099    //             let border = Border {
1100    //                 width: 1.,
1101    //                 color: style.thumb.border.color,
1102    //                 overlay: false,
1103    //                 top: false,
1104    //                 right: true,
1105    //                 bottom: false,
1106    //                 left: true,
1107    //             };
1108    //             let mut push_region = |start: DisplayPoint, end: DisplayPoint| {
1109    //                 let start_y = y_for_row(start.row() as f32);
1110    //                 let mut end_y = y_for_row(end.row() as f32);
1111    //                 if end_y - start_y < 1. {
1112    //                     end_y = start_y + 1.;
1113    //                 }
1114    //                 let bounds = Bounds<Pixels>::from_points(vec2f(left, start_y), vec2f(right, end_y));
1115
1116    //                 cx.scene().push_quad(Quad {
1117    //                     bounds,
1118    //                     background: Some(color),
1119    //                     border: border.into(),
1120    //                     corner_radii: style.thumb.corner_radii.into(),
1121    //                 })
1122    //             };
1123    //             let background_ranges = editor
1124    //                 .background_highlight_row_ranges::<crate::items::BufferSearchHighlights>(
1125    //                     start_anchor..end_anchor,
1126    //                     &layout.position_map.snapshot,
1127    //                     50000,
1128    //                 );
1129    //             for row in background_ranges {
1130    //                 let start = row.start();
1131    //                 let end = row.end();
1132    //                 push_region(*start, *end);
1133    //             }
1134    //         }
1135
1136    //         if layout.is_singleton && scrollbar_settings.git_diff {
1137    //             let diff_style = scrollbar_theme.git.clone();
1138    //             for hunk in layout
1139    //                 .position_map
1140    //                 .snapshot
1141    //                 .buffer_snapshot
1142    //                 .git_diff_hunks_in_range(0..(max_row.floor() as u32))
1143    //             {
1144    //                 let start_display = Point::new(hunk.buffer_range.start, 0)
1145    //                     .to_display_point(&layout.position_map.snapshot.display_snapshot);
1146    //                 let end_display = Point::new(hunk.buffer_range.end, 0)
1147    //                     .to_display_point(&layout.position_map.snapshot.display_snapshot);
1148    //                 let start_y = y_for_row(start_display.row() as f32);
1149    //                 let mut end_y = if hunk.buffer_range.start == hunk.buffer_range.end {
1150    //                     y_for_row((end_display.row() + 1) as f32)
1151    //                 } else {
1152    //                     y_for_row((end_display.row()) as f32)
1153    //                 };
1154
1155    //                 if end_y - start_y < 1. {
1156    //                     end_y = start_y + 1.;
1157    //                 }
1158    //                 let bounds = Bounds<Pixels>::from_points(vec2f(left, start_y), vec2f(right, end_y));
1159
1160    //                 let color = match hunk.status() {
1161    //                     DiffHunkStatus::Added => diff_style.inserted,
1162    //                     DiffHunkStatus::Modified => diff_style.modified,
1163    //                     DiffHunkStatus::Removed => diff_style.deleted,
1164    //                 };
1165
1166    //                 let border = Border {
1167    //                     width: 1.,
1168    //                     color: style.thumb.border.color,
1169    //                     overlay: false,
1170    //                     top: false,
1171    //                     right: true,
1172    //                     bottom: false,
1173    //                     left: true,
1174    //                 };
1175
1176    //                 cx.scene().push_quad(Quad {
1177    //                     bounds,
1178    //                     background: Some(color),
1179    //                     border: border.into(),
1180    //                     corner_radii: style.thumb.corner_radii.into(),
1181    //                 })
1182    //             }
1183    //         }
1184
1185    //         cx.scene().push_quad(Quad {
1186    //             bounds: thumb_bounds,
1187    //             border: style.thumb.border.into(),
1188    //             background: style.thumb.background_color,
1189    //             corner_radii: style.thumb.corner_radii.into(),
1190    //         });
1191    //     }
1192
1193    //     cx.scene().push_cursor_region(CursorRegion {
1194    //         bounds: track_bounds,
1195    //         style: CursorStyle::Arrow,
1196    //     });
1197    //     let region_id = cx.view_id();
1198    //     cx.scene().push_mouse_region(
1199    //         MouseRegion::new::<ScrollbarMouseHandlers>(region_id, region_id, track_bounds)
1200    //             .on_move(move |event, editor: &mut Editor, cx| {
1201    //                 if event.pressed_button.is_none() {
1202    //                     editor.scroll_manager.show_scrollbar(cx);
1203    //                 }
1204    //             })
1205    //             .on_down(MouseButton::Left, {
1206    //                 let row_range = row_range.clone();
1207    //                 move |event, editor: &mut Editor, cx| {
1208    //                     let y = event.position.y();
1209    //                     if y < thumb_top || thumb_bottom < y {
1210    //                         let center_row = ((y - top) * max_row as f32 / height).round() as u32;
1211    //                         let top_row = center_row
1212    //                             .saturating_sub((row_range.end - row_range.start) as u32 / 2);
1213    //                         let mut position = editor.scroll_position(cx);
1214    //                         position.set_y(top_row as f32);
1215    //                         editor.set_scroll_position(position, cx);
1216    //                     } else {
1217    //                         editor.scroll_manager.show_scrollbar(cx);
1218    //                     }
1219    //                 }
1220    //             })
1221    //             .on_drag(MouseButton::Left, {
1222    //                 move |event, editor: &mut Editor, cx| {
1223    //                     if event.end {
1224    //                         return;
1225    //                     }
1226
1227    //                     let y = event.prev_mouse_position.y();
1228    //                     let new_y = event.position.y();
1229    //                     if thumb_top < y && y < thumb_bottom {
1230    //                         let mut position = editor.scroll_position(cx);
1231    //                         position.set_y(position.y() + (new_y - y) * (max_row as f32) / height);
1232    //                         if position.y() < 0.0 {
1233    //                             position.set_y(0.);
1234    //                         }
1235    //                         editor.set_scroll_position(position, cx);
1236    //                     }
1237    //                 }
1238    //             }),
1239    //     );
1240    // }
1241
1242    // #[allow(clippy::too_many_arguments)]
1243    // fn paint_highlighted_range(
1244    //     &self,
1245    //     range: Range<DisplayPoint>,
1246    //     color: Color,
1247    //     corner_radius: f32,
1248    //     line_end_overshoot: f32,
1249    //     layout: &LayoutState,
1250    //     content_origin: gpui::Point<Pixels>,
1251    //     scroll_top: f32,
1252    //     scroll_left: f32,
1253    //     bounds: Bounds<Pixels>,
1254    //     cx: &mut ViewContext<Editor>,
1255    // ) {
1256    //     let start_row = layout.visible_display_row_range.start;
1257    //     let end_row = layout.visible_display_row_range.end;
1258    //     if range.start != range.end {
1259    //         let row_range = if range.end.column() == 0 {
1260    //             cmp::max(range.start.row(), start_row)..cmp::min(range.end.row(), end_row)
1261    //         } else {
1262    //             cmp::max(range.start.row(), start_row)..cmp::min(range.end.row() + 1, end_row)
1263    //         };
1264
1265    //         let highlighted_range = HighlightedRange {
1266    //             color,
1267    //             line_height: layout.position_map.line_height,
1268    //             corner_radius,
1269    //             start_y: content_origin.y()
1270    //                 + row_range.start as f32 * layout.position_map.line_height
1271    //                 - scroll_top,
1272    //             lines: row_range
1273    //                 .into_iter()
1274    //                 .map(|row| {
1275    //                     let line_layout =
1276    //                         &layout.position_map.line_layouts[(row - start_row) as usize].line;
1277    //                     HighlightedRangeLine {
1278    //                         start_x: if row == range.start.row() {
1279    //                             content_origin.x()
1280    //                                 + line_layout.x_for_index(range.start.column() as usize)
1281    //                                 - scroll_left
1282    //                         } else {
1283    //                             content_origin.x() - scroll_left
1284    //                         },
1285    //                         end_x: if row == range.end.row() {
1286    //                             content_origin.x()
1287    //                                 + line_layout.x_for_index(range.end.column() as usize)
1288    //                                 - scroll_left
1289    //                         } else {
1290    //                             content_origin.x() + line_layout.width() + line_end_overshoot
1291    //                                 - scroll_left
1292    //                         },
1293    //                     }
1294    //                 })
1295    //                 .collect(),
1296    //         };
1297
1298    //         highlighted_range.paint(bounds, cx);
1299    //     }
1300    // }
1301
1302    // fn paint_blocks(
1303    //     &mut self,
1304    //     bounds: Bounds<Pixels>,
1305    //     visible_bounds: Bounds<Pixels>,
1306    //     layout: &mut LayoutState,
1307    //     editor: &mut Editor,
1308    //     cx: &mut ViewContext<Editor>,
1309    // ) {
1310    //     let scroll_position = layout.position_map.snapshot.scroll_position();
1311    //     let scroll_left = scroll_position.x() * layout.position_map.em_width;
1312    //     let scroll_top = scroll_position.y() * layout.position_map.line_height;
1313
1314    //     for block in &mut layout.blocks {
1315    //         let mut origin = bounds.origin()
1316    //             + vec2f(
1317    //                 0.,
1318    //                 block.row as f32 * layout.position_map.line_height - scroll_top,
1319    //             );
1320    //         if !matches!(block.style, BlockStyle::Sticky) {
1321    //             origin += vec2f(-scroll_left, 0.);
1322    //         }
1323    //         block.element.paint(origin, visible_bounds, editor, cx);
1324    //     }
1325    // }
1326
1327    fn column_pixels(&self, column: usize, cx: &ViewContext<Editor>) -> Pixels {
1328        let style = &self.style;
1329        let font_size = style.text.font_size * cx.rem_size();
1330        let layout = cx
1331            .text_system()
1332            .layout_text(
1333                " ".repeat(column).as_str(),
1334                font_size,
1335                &[TextRun {
1336                    len: column,
1337                    font: style.text.font(),
1338                    color: Hsla::default(),
1339                    underline: None,
1340                }],
1341                None,
1342            )
1343            .unwrap();
1344
1345        layout[0].width
1346    }
1347
1348    fn max_line_number_width(&self, snapshot: &EditorSnapshot, cx: &ViewContext<Editor>) -> Pixels {
1349        let digit_count = (snapshot.max_buffer_row() as f32 + 1.).log10().floor() as usize + 1;
1350        self.column_pixels(digit_count, cx)
1351    }
1352
1353    //Folds contained in a hunk are ignored apart from shrinking visual size
1354    //If a fold contains any hunks then that fold line is marked as modified
1355    // fn layout_git_gutters(
1356    //     &self,
1357    //     display_rows: Range<u32>,
1358    //     snapshot: &EditorSnapshot,
1359    // ) -> Vec<DisplayDiffHunk> {
1360    //     let buffer_snapshot = &snapshot.buffer_snapshot;
1361
1362    //     let buffer_start_row = DisplayPoint::new(display_rows.start, 0)
1363    //         .to_point(snapshot)
1364    //         .row;
1365    //     let buffer_end_row = DisplayPoint::new(display_rows.end, 0)
1366    //         .to_point(snapshot)
1367    //         .row;
1368
1369    //     buffer_snapshot
1370    //         .git_diff_hunks_in_range(buffer_start_row..buffer_end_row)
1371    //         .map(|hunk| diff_hunk_to_display(hunk, snapshot))
1372    //         .dedup()
1373    //         .collect()
1374    // }
1375
1376    fn calculate_relative_line_numbers(
1377        &self,
1378        snapshot: &EditorSnapshot,
1379        rows: &Range<u32>,
1380        relative_to: Option<u32>,
1381    ) -> HashMap<u32, u32> {
1382        let mut relative_rows: HashMap<u32, u32> = Default::default();
1383        let Some(relative_to) = relative_to else {
1384            return relative_rows;
1385        };
1386
1387        let start = rows.start.min(relative_to);
1388        let end = rows.end.max(relative_to);
1389
1390        let buffer_rows = snapshot
1391            .buffer_rows(start)
1392            .take(1 + (end - start) as usize)
1393            .collect::<Vec<_>>();
1394
1395        let head_idx = relative_to - start;
1396        let mut delta = 1;
1397        let mut i = head_idx + 1;
1398        while i < buffer_rows.len() as u32 {
1399            if buffer_rows[i as usize].is_some() {
1400                if rows.contains(&(i + start)) {
1401                    relative_rows.insert(i + start, delta);
1402                }
1403                delta += 1;
1404            }
1405            i += 1;
1406        }
1407        delta = 1;
1408        i = head_idx.min(buffer_rows.len() as u32 - 1);
1409        while i > 0 && buffer_rows[i as usize].is_none() {
1410            i -= 1;
1411        }
1412
1413        while i > 0 {
1414            i -= 1;
1415            if buffer_rows[i as usize].is_some() {
1416                if rows.contains(&(i + start)) {
1417                    relative_rows.insert(i + start, delta);
1418                }
1419                delta += 1;
1420            }
1421        }
1422
1423        relative_rows
1424    }
1425
1426    fn layout_line_numbers(
1427        &self,
1428        rows: Range<u32>,
1429        active_rows: &BTreeMap<u32, bool>,
1430        newest_selection_head: DisplayPoint,
1431        is_singleton: bool,
1432        snapshot: &EditorSnapshot,
1433        cx: &ViewContext<Editor>,
1434    ) -> (
1435        Vec<Option<gpui::Line>>,
1436        Vec<Option<(FoldStatus, BufferRow, bool)>>,
1437    ) {
1438        let include_line_numbers = snapshot.mode == EditorMode::Full;
1439        let mut line_number_layouts = Vec::with_capacity(rows.len());
1440        let mut fold_statuses = Vec::with_capacity(rows.len());
1441        let mut line_number = String::new();
1442        let is_relative = EditorSettings::get_global(cx).relative_line_numbers;
1443        let relative_to = if is_relative {
1444            Some(newest_selection_head.row())
1445        } else {
1446            None
1447        };
1448
1449        let relative_rows = self.calculate_relative_line_numbers(&snapshot, &rows, relative_to);
1450
1451        for (ix, row) in snapshot
1452            .buffer_rows(rows.start)
1453            .take((rows.end - rows.start) as usize)
1454            .enumerate()
1455        {
1456            let display_row = rows.start + ix as u32;
1457            let (active, color) = if active_rows.contains_key(&display_row) {
1458                (true, cx.theme().colors().editor_active_line_number)
1459            } else {
1460                (false, cx.theme().colors().editor_line_number)
1461            };
1462            if let Some(buffer_row) = row {
1463                if include_line_numbers {
1464                    line_number.clear();
1465                    let default_number = buffer_row + 1;
1466                    let number = relative_rows
1467                        .get(&(ix as u32 + rows.start))
1468                        .unwrap_or(&default_number);
1469                    write!(&mut line_number, "{}", number).unwrap();
1470                    let layout = cx
1471                        .text_system()
1472                        .layout_text(
1473                            &line_number,
1474                            self.style.text.font_size,
1475                            &[TextRun {
1476                                len: line_number.len(),
1477                                font: self.style.text.font(),
1478                                color,
1479                                underline: None,
1480                            }],
1481                            None,
1482                        )
1483                        .unwrap();
1484                    line_number_layouts.push(Some(layout));
1485                    fold_statuses.push(
1486                        is_singleton
1487                            .then(|| {
1488                                snapshot
1489                                    .fold_for_line(buffer_row)
1490                                    .map(|fold_status| (fold_status, buffer_row, active))
1491                            })
1492                            .flatten(),
1493                    )
1494                }
1495            } else {
1496                fold_statuses.push(None);
1497                line_number_layouts.push(None);
1498            }
1499        }
1500
1501        (line_number_layouts, fold_statuses)
1502    }
1503
1504    // fn layout_lines(
1505    //     &mut self,
1506    //     rows: Range<u32>,
1507    //     line_number_layouts: &[Option<Line>],
1508    //     snapshot: &EditorSnapshot,
1509    //     cx: &ViewContext<Editor>,
1510    // ) -> Vec<LineWithInvisibles> {
1511    //     if rows.start >= rows.end {
1512    //         return Vec::new();
1513    //     }
1514
1515    //     // When the editor is empty and unfocused, then show the placeholder.
1516    //     if snapshot.is_empty() {
1517    //         let placeholder_style = self
1518    //             .style
1519    //             .placeholder_text
1520    //             .as_ref()
1521    //             .unwrap_or(&self.style.text);
1522    //         let placeholder_text = snapshot.placeholder_text();
1523    //         let placeholder_lines = placeholder_text
1524    //             .as_ref()
1525    //             .map_or("", AsRef::as_ref)
1526    //             .split('\n')
1527    //             .skip(rows.start as usize)
1528    //             .chain(iter::repeat(""))
1529    //             .take(rows.len());
1530    //         placeholder_lines
1531    //             .map(|line| {
1532    //                 cx.text_layout_cache().layout_str(
1533    //                     line,
1534    //                     placeholder_style.font_size,
1535    //                     &[(
1536    //                         line.len(),
1537    //                         RunStyle {
1538    //                             font_id: placeholder_style.font_id,
1539    //                             color: placeholder_style.color,
1540    //                             underline: Default::default(),
1541    //                         },
1542    //                     )],
1543    //                 )
1544    //             })
1545    //             .map(|line| LineWithInvisibles {
1546    //                 line,
1547    //                 invisibles: Vec::new(),
1548    //             })
1549    //             .collect()
1550    //     } else {
1551    //         let style = &self.style;
1552    //         let chunks = snapshot.highlighted_chunks(rows.clone(), true, style);
1553
1554    //         LineWithInvisibles::from_chunks(
1555    //             chunks,
1556    //             &style.text,
1557    //             cx.text_layout_cache(),
1558    //             cx.font_cache(),
1559    //             MAX_LINE_LEN,
1560    //             rows.len() as usize,
1561    //             line_number_layouts,
1562    //             snapshot.mode,
1563    //         )
1564    //     }
1565    // }
1566
1567    // #[allow(clippy::too_many_arguments)]
1568    // fn layout_blocks(
1569    //     &mut self,
1570    //     rows: Range<u32>,
1571    //     snapshot: &EditorSnapshot,
1572    //     editor_width: f32,
1573    //     scroll_width: f32,
1574    //     gutter_padding: f32,
1575    //     gutter_width: f32,
1576    //     em_width: f32,
1577    //     text_x: f32,
1578    //     line_height: f32,
1579    //     style: &EditorStyle,
1580    //     line_layouts: &[LineWithInvisibles],
1581    //     editor: &mut Editor,
1582    //     cx: &mut ViewContext<Editor>,
1583    // ) -> (f32, Vec<BlockLayout>) {
1584    //     let mut block_id = 0;
1585    //     let scroll_x = snapshot.scroll_anchor.offset.x();
1586    //     let (fixed_blocks, non_fixed_blocks) = snapshot
1587    //         .blocks_in_range(rows.clone())
1588    //         .partition::<Vec<_>, _>(|(_, block)| match block {
1589    //             TransformBlock::ExcerptHeader { .. } => false,
1590    //             TransformBlock::Custom(block) => block.style() == BlockStyle::Fixed,
1591    //         });
1592    //     let mut render_block = |block: &TransformBlock, width: f32, block_id: usize| {
1593    //         let mut element = match block {
1594    //             TransformBlock::Custom(block) => {
1595    //                 let align_to = block
1596    //                     .position()
1597    //                     .to_point(&snapshot.buffer_snapshot)
1598    //                     .to_display_point(snapshot);
1599    //                 let anchor_x = text_x
1600    //                     + if rows.contains(&align_to.row()) {
1601    //                         line_layouts[(align_to.row() - rows.start) as usize]
1602    //                             .line
1603    //                             .x_for_index(align_to.column() as usize)
1604    //                     } else {
1605    //                         layout_line(align_to.row(), snapshot, style, cx.text_layout_cache())
1606    //                             .x_for_index(align_to.column() as usize)
1607    //                     };
1608
1609    //                 block.render(&mut BlockContext {
1610    //                     view_context: cx,
1611    //                     anchor_x,
1612    //                     gutter_padding,
1613    //                     line_height,
1614    //                     scroll_x,
1615    //                     gutter_width,
1616    //                     em_width,
1617    //                     block_id,
1618    //                 })
1619    //             }
1620    //             TransformBlock::ExcerptHeader {
1621    //                 id,
1622    //                 buffer,
1623    //                 range,
1624    //                 starts_new_buffer,
1625    //                 ..
1626    //             } => {
1627    //                 let tooltip_style = theme::current(cx).tooltip.clone();
1628    //                 let include_root = editor
1629    //                     .project
1630    //                     .as_ref()
1631    //                     .map(|project| project.read(cx).visible_worktrees(cx).count() > 1)
1632    //                     .unwrap_or_default();
1633    //                 let jump_icon = project::File::from_dyn(buffer.file()).map(|file| {
1634    //                     let jump_path = ProjectPath {
1635    //                         worktree_id: file.worktree_id(cx),
1636    //                         path: file.path.clone(),
1637    //                     };
1638    //                     let jump_anchor = range
1639    //                         .primary
1640    //                         .as_ref()
1641    //                         .map_or(range.context.start, |primary| primary.start);
1642    //                     let jump_position = language::ToPoint::to_point(&jump_anchor, buffer);
1643
1644    //                     enum JumpIcon {}
1645    //                     MouseEventHandler::new::<JumpIcon, _>((*id).into(), cx, |state, _| {
1646    //                         let style = style.jump_icon.style_for(state);
1647    //                         Svg::new("icons/arrow_up_right.svg")
1648    //                             .with_color(style.color)
1649    //                             .constrained()
1650    //                             .with_width(style.icon_width)
1651    //                             .aligned()
1652    //                             .contained()
1653    //                             .with_style(style.container)
1654    //                             .constrained()
1655    //                             .with_width(style.button_width)
1656    //                             .with_height(style.button_width)
1657    //                     })
1658    //                     .with_cursor_style(CursorStyle::PointingHand)
1659    //                     .on_click(MouseButton::Left, move |_, editor, cx| {
1660    //                         if let Some(workspace) = editor
1661    //                             .workspace
1662    //                             .as_ref()
1663    //                             .and_then(|(workspace, _)| workspace.upgrade(cx))
1664    //                         {
1665    //                             workspace.update(cx, |workspace, cx| {
1666    //                                 Editor::jump(
1667    //                                     workspace,
1668    //                                     jump_path.clone(),
1669    //                                     jump_position,
1670    //                                     jump_anchor,
1671    //                                     cx,
1672    //                                 );
1673    //                             });
1674    //                         }
1675    //                     })
1676    //                     .with_tooltip::<JumpIcon>(
1677    //                         (*id).into(),
1678    //                         "Jump to Buffer".to_string(),
1679    //                         Some(Box::new(crate::OpenExcerpts)),
1680    //                         tooltip_style.clone(),
1681    //                         cx,
1682    //                     )
1683    //                     .aligned()
1684    //                     .flex_float()
1685    //                 });
1686
1687    //                 if *starts_new_buffer {
1688    //                     let editor_font_size = style.text.font_size;
1689    //                     let style = &style.diagnostic_path_header;
1690    //                     let font_size = (style.text_scale_factor * editor_font_size).round();
1691
1692    //                     let path = buffer.resolve_file_path(cx, include_root);
1693    //                     let mut filename = None;
1694    //                     let mut parent_path = None;
1695    //                     // Can't use .and_then() because `.file_name()` and `.parent()` return references :(
1696    //                     if let Some(path) = path {
1697    //                         filename = path.file_name().map(|f| f.to_string_lossy().to_string());
1698    //                         parent_path =
1699    //                             path.parent().map(|p| p.to_string_lossy().to_string() + "/");
1700    //                     }
1701
1702    //                     Flex::row()
1703    //                         .with_child(
1704    //                             Label::new(
1705    //                                 filename.unwrap_or_else(|| "untitled".to_string()),
1706    //                                 style.filename.text.clone().with_font_size(font_size),
1707    //                             )
1708    //                             .contained()
1709    //                             .with_style(style.filename.container)
1710    //                             .aligned(),
1711    //                         )
1712    //                         .with_children(parent_path.map(|path| {
1713    //                             Label::new(path, style.path.text.clone().with_font_size(font_size))
1714    //                                 .contained()
1715    //                                 .with_style(style.path.container)
1716    //                                 .aligned()
1717    //                         }))
1718    //                         .with_children(jump_icon)
1719    //                         .contained()
1720    //                         .with_style(style.container)
1721    //                         .with_padding_left(gutter_padding)
1722    //                         .with_padding_right(gutter_padding)
1723    //                         .expanded()
1724    //                         .into_any_named("path header block")
1725    //                 } else {
1726    //                     let text_style = style.text.clone();
1727    //                     Flex::row()
1728    //                         .with_child(Label::new("⋯", text_style))
1729    //                         .with_children(jump_icon)
1730    //                         .contained()
1731    //                         .with_padding_left(gutter_padding)
1732    //                         .with_padding_right(gutter_padding)
1733    //                         .expanded()
1734    //                         .into_any_named("collapsed context")
1735    //                 }
1736    //             }
1737    //         };
1738
1739    //         element.layout(
1740    //             SizeConstraint {
1741    //                 min: gpui::Point<Pixels>::zero(),
1742    //                 max: vec2f(width, block.height() as f32 * line_height),
1743    //             },
1744    //             editor,
1745    //             cx,
1746    //         );
1747    //         element
1748    //     };
1749
1750    //     let mut fixed_block_max_width = 0f32;
1751    //     let mut blocks = Vec::new();
1752    //     for (row, block) in fixed_blocks {
1753    //         let element = render_block(block, f32::INFINITY, block_id);
1754    //         block_id += 1;
1755    //         fixed_block_max_width = fixed_block_max_width.max(element.size().x() + em_width);
1756    //         blocks.push(BlockLayout {
1757    //             row,
1758    //             element,
1759    //             style: BlockStyle::Fixed,
1760    //         });
1761    //     }
1762    //     for (row, block) in non_fixed_blocks {
1763    //         let style = match block {
1764    //             TransformBlock::Custom(block) => block.style(),
1765    //             TransformBlock::ExcerptHeader { .. } => BlockStyle::Sticky,
1766    //         };
1767    //         let width = match style {
1768    //             BlockStyle::Sticky => editor_width,
1769    //             BlockStyle::Flex => editor_width
1770    //                 .max(fixed_block_max_width)
1771    //                 .max(gutter_width + scroll_width),
1772    //             BlockStyle::Fixed => unreachable!(),
1773    //         };
1774    //         let element = render_block(block, width, block_id);
1775    //         block_id += 1;
1776    //         blocks.push(BlockLayout {
1777    //             row,
1778    //             element,
1779    //             style,
1780    //         });
1781    //     }
1782    //     (
1783    //         scroll_width.max(fixed_block_max_width - gutter_width),
1784    //         blocks,
1785    //     )
1786    // }
1787}
1788
1789#[derive(Debug)]
1790pub struct LineWithInvisibles {
1791    pub line: Line,
1792    invisibles: Vec<Invisible>,
1793}
1794
1795impl LineWithInvisibles {
1796    fn from_chunks<'a>(
1797        chunks: impl Iterator<Item = HighlightedChunk<'a>>,
1798        text_style: &TextStyle,
1799        text_layout_cache: &TextLayoutCache,
1800        font_cache: &Arc<FontCache>,
1801        max_line_len: usize,
1802        max_line_count: usize,
1803        line_number_layouts: &[Option<Line>],
1804        editor_mode: EditorMode,
1805    ) -> Vec<Self> {
1806        let mut layouts = Vec::with_capacity(max_line_count);
1807        let mut line = String::new();
1808        let mut invisibles = Vec::new();
1809        let mut styles = Vec::new();
1810        let mut non_whitespace_added = false;
1811        let mut row = 0;
1812        let mut line_exceeded_max_len = false;
1813        for highlighted_chunk in chunks.chain([HighlightedChunk {
1814            chunk: "\n",
1815            style: None,
1816            is_tab: false,
1817        }]) {
1818            for (ix, mut line_chunk) in highlighted_chunk.chunk.split('\n').enumerate() {
1819                if ix > 0 {
1820                    layouts.push(Self {
1821                        line: text_layout_cache.layout_str(&line, text_style.font_size, &styles),
1822                        invisibles: invisibles.drain(..).collect(),
1823                    });
1824
1825                    line.clear();
1826                    styles.clear();
1827                    row += 1;
1828                    line_exceeded_max_len = false;
1829                    non_whitespace_added = false;
1830                    if row == max_line_count {
1831                        return layouts;
1832                    }
1833                }
1834
1835                if !line_chunk.is_empty() && !line_exceeded_max_len {
1836                    let text_style = if let Some(style) = highlighted_chunk.style {
1837                        text_style
1838                            .clone()
1839                            .highlight(style, font_cache)
1840                            .map(Cow::Owned)
1841                            .unwrap_or_else(|_| Cow::Borrowed(text_style))
1842                    } else {
1843                        Cow::Borrowed(text_style)
1844                    };
1845
1846                    if line.len() + line_chunk.len() > max_line_len {
1847                        let mut chunk_len = max_line_len - line.len();
1848                        while !line_chunk.is_char_boundary(chunk_len) {
1849                            chunk_len -= 1;
1850                        }
1851                        line_chunk = &line_chunk[..chunk_len];
1852                        line_exceeded_max_len = true;
1853                    }
1854
1855                    styles.push((
1856                        line_chunk.len(),
1857                        RunStyle {
1858                            font_id: text_style.font_id,
1859                            color: text_style.color,
1860                            underline: text_style.underline,
1861                        },
1862                    ));
1863
1864                    if editor_mode == EditorMode::Full {
1865                        // Line wrap pads its contents with fake whitespaces,
1866                        // avoid printing them
1867                        let inside_wrapped_string = line_number_layouts
1868                            .get(row)
1869                            .and_then(|layout| layout.as_ref())
1870                            .is_none();
1871                        if highlighted_chunk.is_tab {
1872                            if non_whitespace_added || !inside_wrapped_string {
1873                                invisibles.push(Invisible::Tab {
1874                                    line_start_offset: line.len(),
1875                                });
1876                            }
1877                        } else {
1878                            invisibles.extend(
1879                                line_chunk
1880                                    .chars()
1881                                    .enumerate()
1882                                    .filter(|(_, line_char)| {
1883                                        let is_whitespace = line_char.is_whitespace();
1884                                        non_whitespace_added |= !is_whitespace;
1885                                        is_whitespace
1886                                            && (non_whitespace_added || !inside_wrapped_string)
1887                                    })
1888                                    .map(|(whitespace_index, _)| Invisible::Whitespace {
1889                                        line_offset: line.len() + whitespace_index,
1890                                    }),
1891                            )
1892                        }
1893                    }
1894
1895                    line.push_str(line_chunk);
1896                }
1897            }
1898        }
1899
1900        layouts
1901    }
1902
1903    fn draw(
1904        &self,
1905        layout: &LayoutState,
1906        row: u32,
1907        scroll_top: Pixels,
1908        content_origin: gpui::Point<Pixels>,
1909        scroll_left: Pixels,
1910        visible_text_bounds: Bounds<Pixels>,
1911        whitespace_setting: ShowWhitespaceSetting,
1912        selection_ranges: &[Range<DisplayPoint>],
1913        cx: &mut ViewContext<Editor>,
1914    ) {
1915        let line_height = layout.position_map.line_height;
1916        let line_y = row as f32 * line_height - scroll_top;
1917
1918        self.line.paint(
1919            content_origin + vec2f(-scroll_left, line_y),
1920            line_height,
1921            cx,
1922        );
1923
1924        self.draw_invisibles(
1925            &selection_ranges,
1926            layout,
1927            content_origin,
1928            scroll_left,
1929            line_y,
1930            row,
1931            visible_bounds,
1932            line_height,
1933            whitespace_setting,
1934            cx,
1935        );
1936    }
1937
1938    fn draw_invisibles(
1939        &self,
1940        selection_ranges: &[Range<DisplayPoint>],
1941        layout: &LayoutState,
1942        content_origin: gpui::Point<Pixels>,
1943        scroll_left: f32,
1944        line_y: f32,
1945        row: u32,
1946        visible_bounds: Bounds<Pixels>,
1947        line_height: f32,
1948        whitespace_setting: ShowWhitespaceSetting,
1949        cx: &mut ViewContext<Editor>,
1950    ) {
1951        let allowed_invisibles_regions = match whitespace_setting {
1952            ShowWhitespaceSetting::None => return,
1953            ShowWhitespaceSetting::Selection => Some(selection_ranges),
1954            ShowWhitespaceSetting::All => None,
1955        };
1956
1957        for invisible in &self.invisibles {
1958            let (&token_offset, invisible_symbol) = match invisible {
1959                Invisible::Tab { line_start_offset } => (line_start_offset, &layout.tab_invisible),
1960                Invisible::Whitespace { line_offset } => (line_offset, &layout.space_invisible),
1961            };
1962
1963            let x_offset = self.line.x_for_index(token_offset);
1964            let invisible_offset =
1965                (layout.position_map.em_width - invisible_symbol.width()).max(0.0) / 2.0;
1966            let origin = content_origin + vec2f(-scroll_left + x_offset + invisible_offset, line_y);
1967
1968            if let Some(allowed_regions) = allowed_invisibles_regions {
1969                let invisible_point = DisplayPoint::new(row, token_offset as u32);
1970                if !allowed_regions
1971                    .iter()
1972                    .any(|region| region.start <= invisible_point && invisible_point < region.end)
1973                {
1974                    continue;
1975                }
1976            }
1977            invisible_symbol.paint(origin, visible_bounds, line_height, cx);
1978        }
1979    }
1980}
1981
1982#[derive(Debug, Clone, Copy, PartialEq, Eq)]
1983enum Invisible {
1984    Tab { line_start_offset: usize },
1985    Whitespace { line_offset: usize },
1986}
1987
1988impl Element<Editor> for EditorElement {
1989    type ElementState = ();
1990
1991    fn id(&self) -> Option<gpui::ElementId> {
1992        None
1993    }
1994
1995    fn initialize(
1996        &mut self,
1997        view_state: &mut Editor,
1998        element_state: Option<Self::ElementState>,
1999        cx: &mut gpui::ViewContext<Editor>,
2000    ) -> Self::ElementState {
2001        ()
2002    }
2003
2004    fn layout(
2005        &mut self,
2006        view_state: &mut Editor,
2007        element_state: &mut Self::ElementState,
2008        cx: &mut gpui::ViewContext<Editor>,
2009    ) -> gpui::LayoutId {
2010        let rem_size = cx.rem_size();
2011        let mut style = Style::default();
2012        style.size.width = relative(1.).into();
2013        style.size.height = relative(1.).into();
2014        cx.request_layout(&style, None)
2015    }
2016
2017    fn paint(
2018        &mut self,
2019        bounds: Bounds<gpui::Pixels>,
2020        editor: &mut Editor,
2021        element_state: &mut Self::ElementState,
2022        cx: &mut gpui::ViewContext<Editor>,
2023    ) {
2024        // let mut size = constraint.max;
2025        // if size.x().is_infinite() {
2026        //     unimplemented!("we don't yet handle an infinite width constraint on buffer elements");
2027        // }
2028
2029        let snapshot = editor.snapshot(cx);
2030        let style = self.style.clone();
2031        let font_id = cx.text_system().font_id(&style.text.font()).unwrap();
2032        let font_size = style.text.font_size * cx.rem_size();
2033        let line_height = (font_size * style.line_height_scalar).round();
2034        let em_width = cx
2035            .text_system()
2036            .typographic_bounds(font_id, font_size, 'm')
2037            .unwrap()
2038            .size
2039            .width;
2040        let em_advance = cx
2041            .text_system()
2042            .advance(font_id, font_size, 'm')
2043            .unwrap()
2044            .width;
2045
2046        let gutter_padding;
2047        let gutter_width;
2048        let gutter_margin;
2049        if snapshot.show_gutter {
2050            let descent = cx.text_system().descent(font_id, font_size).unwrap();
2051
2052            let gutter_padding_factor = 3.5;
2053            gutter_padding = (em_width * gutter_padding_factor).round();
2054            gutter_width = self.max_line_number_width(&snapshot, cx) + gutter_padding * 2.0;
2055            gutter_margin = -descent;
2056        } else {
2057            gutter_padding = px(0.0);
2058            gutter_width = px(0.0);
2059            gutter_margin = px(0.0);
2060        };
2061
2062        let text_width = bounds.size.width - gutter_width;
2063        let overscroll = point(em_width, px(0.));
2064        let snapshot = {
2065            editor.set_visible_line_count((bounds.size.height / line_height).into(), cx);
2066
2067            let editor_width = text_width - gutter_margin - overscroll.x - em_width;
2068            let wrap_width = match editor.soft_wrap_mode(cx) {
2069                SoftWrap::None => (MAX_LINE_LEN / 2) as f32 * em_advance,
2070                SoftWrap::EditorWidth => editor_width,
2071                SoftWrap::Column(column) => editor_width.min(column as f32 * em_advance),
2072            };
2073
2074            if editor.set_wrap_width(Some(wrap_width), cx) {
2075                editor.snapshot(cx)
2076            } else {
2077                snapshot
2078            }
2079        };
2080
2081        let wrap_guides = editor
2082            .wrap_guides(cx)
2083            .iter()
2084            .map(|(guide, active)| (self.column_pixels(*guide, cx), *active))
2085            .collect::<SmallVec<[_; 2]>>();
2086
2087        let scroll_height = Pixels::from(snapshot.max_point().row() + 1) * line_height;
2088        // todo!("this should happen during layout")
2089        if let EditorMode::AutoHeight { max_lines } = snapshot.mode {
2090            todo!()
2091            //     size.set_y(
2092            //         scroll_height
2093            //             .min(constraint.max_along(Axis::Vertical))
2094            //             .max(constraint.min_along(Axis::Vertical))
2095            //             .max(line_height)
2096            //             .min(line_height * max_lines as f32),
2097            //     )
2098        } else if let EditorMode::SingleLine = snapshot.mode {
2099            todo!()
2100            //     size.set_y(line_height.max(constraint.min_along(Axis::Vertical)))
2101        }
2102        // todo!()
2103        // else if size.y().is_infinite() {
2104        //     //     size.set_y(scroll_height);
2105        // }
2106        //
2107        let gutter_size = size(gutter_width, bounds.size.height);
2108        let text_size = size(text_width, bounds.size.height);
2109
2110        let autoscroll_horizontally =
2111            editor.autoscroll_vertically(bounds.size.height, line_height, cx);
2112        let mut snapshot = editor.snapshot(cx);
2113
2114        let scroll_position = snapshot.scroll_position();
2115        // The scroll position is a fractional point, the whole number of which represents
2116        // the top of the window in terms of display rows.
2117        let start_row = scroll_position.y as u32;
2118        let height_in_lines = f32::from(bounds.size.height / line_height);
2119        let max_row = snapshot.max_point().row();
2120
2121        // Add 1 to ensure selections bleed off screen
2122        let end_row = 1 + cmp::min((scroll_position.y + height_in_lines).ceil() as u32, max_row);
2123
2124        let start_anchor = if start_row == 0 {
2125            Anchor::min()
2126        } else {
2127            snapshot
2128                .buffer_snapshot
2129                .anchor_before(DisplayPoint::new(start_row, 0).to_offset(&snapshot, Bias::Left))
2130        };
2131        let end_anchor = if end_row > max_row {
2132            Anchor::max()
2133        } else {
2134            snapshot
2135                .buffer_snapshot
2136                .anchor_before(DisplayPoint::new(end_row, 0).to_offset(&snapshot, Bias::Right))
2137        };
2138
2139        let mut selections: Vec<(PlayerColor, Vec<SelectionLayout>)> = Vec::new();
2140        let mut active_rows = BTreeMap::new();
2141        let mut fold_ranges = Vec::new();
2142        let is_singleton = editor.is_singleton(cx);
2143
2144        let highlighted_rows = editor.highlighted_rows();
2145        let highlighted_ranges = editor.background_highlights_in_range(
2146            start_anchor..end_anchor,
2147            &snapshot.display_snapshot,
2148            cx.theme().colors(),
2149        );
2150
2151        fold_ranges.extend(
2152            snapshot
2153                .folds_in_range(start_anchor..end_anchor)
2154                .map(|anchor| {
2155                    let start = anchor.start.to_point(&snapshot.buffer_snapshot);
2156                    (
2157                        start.row,
2158                        start.to_display_point(&snapshot.display_snapshot)
2159                            ..anchor.end.to_display_point(&snapshot),
2160                    )
2161                }),
2162        );
2163
2164        let mut newest_selection_head = None;
2165
2166        if editor.show_local_selections {
2167            let mut local_selections: Vec<Selection<Point>> = editor
2168                .selections
2169                .disjoint_in_range(start_anchor..end_anchor, cx);
2170            local_selections.extend(editor.selections.pending(cx));
2171            let mut layouts = Vec::new();
2172            let newest = editor.selections.newest(cx);
2173            for selection in local_selections.drain(..) {
2174                let is_empty = selection.start == selection.end;
2175                let is_newest = selection == newest;
2176
2177                let layout = SelectionLayout::new(
2178                    selection,
2179                    editor.selections.line_mode,
2180                    editor.cursor_shape,
2181                    &snapshot.display_snapshot,
2182                    is_newest,
2183                    true,
2184                );
2185                if is_newest {
2186                    newest_selection_head = Some(layout.head);
2187                }
2188
2189                for row in cmp::max(layout.active_rows.start, start_row)
2190                    ..=cmp::min(layout.active_rows.end, end_row)
2191                {
2192                    let contains_non_empty_selection = active_rows.entry(row).or_insert(!is_empty);
2193                    *contains_non_empty_selection |= !is_empty;
2194                }
2195                layouts.push(layout);
2196            }
2197
2198            selections.push((style.local_player, layouts));
2199        }
2200
2201        if let Some(collaboration_hub) = &editor.collaboration_hub {
2202            // When following someone, render the local selections in their color.
2203            if let Some(leader_id) = editor.leader_peer_id {
2204                if let Some(collaborator) = collaboration_hub.collaborators(cx).get(&leader_id) {
2205                    if let Some(participant_index) = collaboration_hub
2206                        .user_participant_indices(cx)
2207                        .get(&collaborator.user_id)
2208                    {
2209                        if let Some((local_selection_style, _)) = selections.first_mut() {
2210                            *local_selection_style = cx
2211                                .theme()
2212                                .players()
2213                                .color_for_participant(participant_index.0);
2214                        }
2215                    }
2216                }
2217            }
2218
2219            let mut remote_selections = HashMap::default();
2220            for selection in snapshot.remote_selections_in_range(
2221                &(start_anchor..end_anchor),
2222                collaboration_hub.as_ref(),
2223                cx,
2224            ) {
2225                let selection_style = if let Some(participant_index) = selection.participant_index {
2226                    cx.theme()
2227                        .players()
2228                        .color_for_participant(participant_index.0)
2229                } else {
2230                    cx.theme().players().absent()
2231                };
2232
2233                // Don't re-render the leader's selections, since the local selections
2234                // match theirs.
2235                if Some(selection.peer_id) == editor.leader_peer_id {
2236                    continue;
2237                }
2238
2239                remote_selections
2240                    .entry(selection.replica_id)
2241                    .or_insert((selection_style, Vec::new()))
2242                    .1
2243                    .push(SelectionLayout::new(
2244                        selection.selection,
2245                        selection.line_mode,
2246                        selection.cursor_shape,
2247                        &snapshot.display_snapshot,
2248                        false,
2249                        false,
2250                    ));
2251            }
2252
2253            selections.extend(remote_selections.into_values());
2254        }
2255
2256        let scrollbar_settings = EditorSettings::get_global(cx).scrollbar;
2257        let show_scrollbars = match scrollbar_settings.show {
2258            ShowScrollbar::Auto => {
2259                // Git
2260                (is_singleton && scrollbar_settings.git_diff && snapshot.buffer_snapshot.has_git_diffs())
2261                        ||
2262                        // Selections
2263                        (is_singleton && scrollbar_settings.selections && !highlighted_ranges.is_empty())
2264                        // Scrollmanager
2265                        || editor.scroll_manager.scrollbars_visible()
2266            }
2267            ShowScrollbar::System => editor.scroll_manager.scrollbars_visible(),
2268            ShowScrollbar::Always => true,
2269            ShowScrollbar::Never => false,
2270        };
2271
2272        let fold_ranges: Vec<(BufferRow, Range<DisplayPoint>, Hsla)> = fold_ranges
2273            .into_iter()
2274            .map(|(id, fold)| {
2275                todo!("folds!")
2276                // let color = self
2277                //     .style
2278                //     .folds
2279                //     .ellipses
2280                //     .background
2281                //     .style_for(&mut cx.mouse_state::<FoldMarkers>(id as usize))
2282                //     .color;
2283
2284                // (id, fold, color)
2285            })
2286            .collect();
2287
2288        let head_for_relative = newest_selection_head.unwrap_or_else(|| {
2289            let newest = editor.selections.newest::<Point>(cx);
2290            SelectionLayout::new(
2291                newest,
2292                editor.selections.line_mode,
2293                editor.cursor_shape,
2294                &snapshot.display_snapshot,
2295                true,
2296                true,
2297            )
2298            .head
2299        });
2300
2301        let (line_number_layouts, fold_statuses) = self.layout_line_numbers(
2302            start_row..end_row,
2303            &active_rows,
2304            head_for_relative,
2305            is_singleton,
2306            &snapshot,
2307            cx,
2308        );
2309
2310        let display_hunks = self.layout_git_gutters(start_row..end_row, &snapshot);
2311
2312        let scrollbar_row_range = scroll_position.y()..(scroll_position.y() + height_in_lines);
2313
2314        let mut max_visible_line_width = 0.0;
2315        let line_layouts =
2316            self.layout_lines(start_row..end_row, &line_number_layouts, &snapshot, cx);
2317        for line_with_invisibles in &line_layouts {
2318            if line_with_invisibles.line.width() > max_visible_line_width {
2319                max_visible_line_width = line_with_invisibles.line.width();
2320            }
2321        }
2322
2323        // let style = self.style.clone();
2324        // let longest_line_width = layout_line(
2325        //     snapshot.longest_row(),
2326        //     &snapshot,
2327        //     &style,
2328        //     cx.text_layout_cache(),
2329        // )
2330        // .width();
2331        // let scroll_width = longest_line_width.max(max_visible_line_width) + overscroll.x();
2332        // let em_width = style.text.em_width(cx.font_cache());
2333        // let (scroll_width, blocks) = self.layout_blocks(
2334        //     start_row..end_row,
2335        //     &snapshot,
2336        //     size.x(),
2337        //     scroll_width,
2338        //     gutter_padding,
2339        //     gutter_width,
2340        //     em_width,
2341        //     gutter_width + gutter_margin,
2342        //     line_height,
2343        //     &style,
2344        //     &line_layouts,
2345        //     editor,
2346        //     cx,
2347        // );
2348
2349        // let scroll_max = vec2f(
2350        //     ((scroll_width - text_size.x()) / em_width).max(0.0),
2351        //     max_row as f32,
2352        // );
2353
2354        // let clamped = editor.scroll_manager.clamp_scroll_left(scroll_max.x());
2355
2356        // let autoscrolled = if autoscroll_horizontally {
2357        //     editor.autoscroll_horizontally(
2358        //         start_row,
2359        //         text_size.x(),
2360        //         scroll_width,
2361        //         em_width,
2362        //         &line_layouts,
2363        //         cx,
2364        //     )
2365        // } else {
2366        //     false
2367        // };
2368
2369        // if clamped || autoscrolled {
2370        //     snapshot = editor.snapshot(cx);
2371        // }
2372
2373        // let style = editor.style(cx);
2374
2375        // let mut context_menu = None;
2376        // let mut code_actions_indicator = None;
2377        // if let Some(newest_selection_head) = newest_selection_head {
2378        //     if (start_row..end_row).contains(&newest_selection_head.row()) {
2379        //         if editor.context_menu_visible() {
2380        //             context_menu =
2381        //                 editor.render_context_menu(newest_selection_head, style.clone(), cx);
2382        //         }
2383
2384        //         let active = matches!(
2385        //             editor.context_menu.read().as_ref(),
2386        //             Some(crate::ContextMenu::CodeActions(_))
2387        //         );
2388
2389        //         code_actions_indicator = editor
2390        //             .render_code_actions_indicator(&style, active, cx)
2391        //             .map(|indicator| (newest_selection_head.row(), indicator));
2392        //     }
2393        // }
2394
2395        // let visible_rows = start_row..start_row + line_layouts.len() as u32;
2396        // let mut hover = editor.hover_state.render(
2397        //     &snapshot,
2398        //     &style,
2399        //     visible_rows,
2400        //     editor.workspace.as_ref().map(|(w, _)| w.clone()),
2401        //     cx,
2402        // );
2403        // let mode = editor.mode;
2404
2405        // let mut fold_indicators = editor.render_fold_indicators(
2406        //     fold_statuses,
2407        //     &style,
2408        //     editor.gutter_hovered,
2409        //     line_height,
2410        //     gutter_margin,
2411        //     cx,
2412        // );
2413
2414        // if let Some((_, context_menu)) = context_menu.as_mut() {
2415        //     context_menu.layout(
2416        //         SizeConstraint {
2417        //             min: gpui::Point<Pixels>::zero(),
2418        //             max: vec2f(
2419        //                 cx.window_size().x() * 0.7,
2420        //                 (12. * line_height).min((size.y() - line_height) / 2.),
2421        //             ),
2422        //         },
2423        //         editor,
2424        //         cx,
2425        //     );
2426        // }
2427
2428        // if let Some((_, indicator)) = code_actions_indicator.as_mut() {
2429        //     indicator.layout(
2430        //         SizeConstraint::strict_along(
2431        //             Axis::Vertical,
2432        //             line_height * style.code_actions.vertical_scale,
2433        //         ),
2434        //         editor,
2435        //         cx,
2436        //     );
2437        // }
2438
2439        // for fold_indicator in fold_indicators.iter_mut() {
2440        //     if let Some(indicator) = fold_indicator.as_mut() {
2441        //         indicator.layout(
2442        //             SizeConstraint::strict_along(
2443        //                 Axis::Vertical,
2444        //                 line_height * style.code_actions.vertical_scale,
2445        //             ),
2446        //             editor,
2447        //             cx,
2448        //         );
2449        //     }
2450        // }
2451
2452        // if let Some((_, hover_popovers)) = hover.as_mut() {
2453        //     for hover_popover in hover_popovers.iter_mut() {
2454        //         hover_popover.layout(
2455        //             SizeConstraint {
2456        //                 min: gpui::Point<Pixels>::zero(),
2457        //                 max: vec2f(
2458        //                     (120. * em_width) // Default size
2459        //                         .min(size.x() / 2.) // Shrink to half of the editor width
2460        //                         .max(MIN_POPOVER_CHARACTER_WIDTH * em_width), // Apply minimum width of 20 characters
2461        //                     (16. * line_height) // Default size
2462        //                         .min(size.y() / 2.) // Shrink to half of the editor height
2463        //                         .max(MIN_POPOVER_LINE_HEIGHT * line_height), // Apply minimum height of 4 lines
2464        //                 ),
2465        //             },
2466        //             editor,
2467        //             cx,
2468        //         );
2469        //     }
2470        // }
2471
2472        // let invisible_symbol_font_size = self.style.text.font_size / 2.0;
2473        // let invisible_symbol_style = RunStyle {
2474        //     color: self.style.whitespace,
2475        //     font_id: self.style.text.font_id,
2476        //     underline: Default::default(),
2477        // };
2478    }
2479}
2480
2481// impl EditorElement {
2482//     type LayoutState = LayoutState;
2483//     type PaintState = ();
2484
2485//     fn layout(
2486//         &mut self,
2487//         constraint: SizeConstraint,
2488//         editor: &mut Editor,
2489//         cx: &mut ViewContext<Editor>,
2490//     ) -> (gpui::Point<Pixels>, Self::LayoutState) {
2491//         let mut size = constraint.max;
2492//         if size.x().is_infinite() {
2493//             unimplemented!("we don't yet handle an infinite width constraint on buffer elements");
2494//         }
2495
2496//         let snapshot = editor.snapshot(cx);
2497//         let style = self.style.clone();
2498
2499//         let line_height = (style.text.font_size * style.line_height_scalar).round();
2500
2501//         let gutter_padding;
2502//         let gutter_width;
2503//         let gutter_margin;
2504//         if snapshot.show_gutter {
2505//             let em_width = style.text.em_width(cx.font_cache());
2506//             gutter_padding = (em_width * style.gutter_padding_factor).round();
2507//             gutter_width = self.max_line_number_width(&snapshot, cx) + gutter_padding * 2.0;
2508//             gutter_margin = -style.text.descent(cx.font_cache());
2509//         } else {
2510//             gutter_padding = 0.0;
2511//             gutter_width = 0.0;
2512//             gutter_margin = 0.0;
2513//         };
2514
2515//         let text_width = size.x() - gutter_width;
2516//         let em_width = style.text.em_width(cx.font_cache());
2517//         let em_advance = style.text.em_advance(cx.font_cache());
2518//         let overscroll = vec2f(em_width, 0.);
2519//         let snapshot = {
2520//             editor.set_visible_line_count(size.y() / line_height, cx);
2521
2522//             let editor_width = text_width - gutter_margin - overscroll.x() - em_width;
2523//             let wrap_width = match editor.soft_wrap_mode(cx) {
2524//                 SoftWrap::None => (MAX_LINE_LEN / 2) as f32 * em_advance,
2525//                 SoftWrap::EditorWidth => editor_width,
2526//                 SoftWrap::Column(column) => editor_width.min(column as f32 * em_advance),
2527//             };
2528
2529//             if editor.set_wrap_width(Some(wrap_width), cx) {
2530//                 editor.snapshot(cx)
2531//             } else {
2532//                 snapshot
2533//             }
2534//         };
2535
2536//         let wrap_guides = editor
2537//             .wrap_guides(cx)
2538//             .iter()
2539//             .map(|(guide, active)| (self.column_pixels(*guide, cx), *active))
2540//             .collect();
2541
2542//         let scroll_height = (snapshot.max_point().row() + 1) as f32 * line_height;
2543//         if let EditorMode::AutoHeight { max_lines } = snapshot.mode {
2544//             size.set_y(
2545//                 scroll_height
2546//                     .min(constraint.max_along(Axis::Vertical))
2547//                     .max(constraint.min_along(Axis::Vertical))
2548//                     .max(line_height)
2549//                     .min(line_height * max_lines as f32),
2550//             )
2551//         } else if let EditorMode::SingleLine = snapshot.mode {
2552//             size.set_y(line_height.max(constraint.min_along(Axis::Vertical)))
2553//         } else if size.y().is_infinite() {
2554//             size.set_y(scroll_height);
2555//         }
2556//         let gutter_size = vec2f(gutter_width, size.y());
2557//         let text_size = vec2f(text_width, size.y());
2558
2559//         let autoscroll_horizontally = editor.autoscroll_vertically(size.y(), line_height, cx);
2560//         let mut snapshot = editor.snapshot(cx);
2561
2562//         let scroll_position = snapshot.scroll_position();
2563//         // The scroll position is a fractional point, the whole number of which represents
2564//         // the top of the window in terms of display rows.
2565//         let start_row = scroll_position.y() as u32;
2566//         let height_in_lines = size.y() / line_height;
2567//         let max_row = snapshot.max_point().row();
2568
2569//         // Add 1 to ensure selections bleed off screen
2570//         let end_row = 1 + cmp::min(
2571//             (scroll_position.y() + height_in_lines).ceil() as u32,
2572//             max_row,
2573//         );
2574
2575//         let start_anchor = if start_row == 0 {
2576//             Anchor::min()
2577//         } else {
2578//             snapshot
2579//                 .buffer_snapshot
2580//                 .anchor_before(DisplayPoint::new(start_row, 0).to_offset(&snapshot, Bias::Left))
2581//         };
2582//         let end_anchor = if end_row > max_row {
2583//             Anchor::max()
2584//         } else {
2585//             snapshot
2586//                 .buffer_snapshot
2587//                 .anchor_before(DisplayPoint::new(end_row, 0).to_offset(&snapshot, Bias::Right))
2588//         };
2589
2590//         let mut selections: Vec<(SelectionStyle, Vec<SelectionLayout>)> = Vec::new();
2591//         let mut active_rows = BTreeMap::new();
2592//         let mut fold_ranges = Vec::new();
2593//         let is_singleton = editor.is_singleton(cx);
2594
2595//         let highlighted_rows = editor.highlighted_rows();
2596//         let theme = theme::current(cx);
2597//         let highlighted_ranges = editor.background_highlights_in_range(
2598//             start_anchor..end_anchor,
2599//             &snapshot.display_snapshot,
2600//             theme.as_ref(),
2601//         );
2602
2603//         fold_ranges.extend(
2604//             snapshot
2605//                 .folds_in_range(start_anchor..end_anchor)
2606//                 .map(|anchor| {
2607//                     let start = anchor.start.to_point(&snapshot.buffer_snapshot);
2608//                     (
2609//                         start.row,
2610//                         start.to_display_point(&snapshot.display_snapshot)
2611//                             ..anchor.end.to_display_point(&snapshot),
2612//                     )
2613//                 }),
2614//         );
2615
2616//         let mut newest_selection_head = None;
2617
2618//         if editor.show_local_selections {
2619//             let mut local_selections: Vec<Selection<Point>> = editor
2620//                 .selections
2621//                 .disjoint_in_range(start_anchor..end_anchor, cx);
2622//             local_selections.extend(editor.selections.pending(cx));
2623//             let mut layouts = Vec::new();
2624//             let newest = editor.selections.newest(cx);
2625//             for selection in local_selections.drain(..) {
2626//                 let is_empty = selection.start == selection.end;
2627//                 let is_newest = selection == newest;
2628
2629//                 let layout = SelectionLayout::new(
2630//                     selection,
2631//                     editor.selections.line_mode,
2632//                     editor.cursor_shape,
2633//                     &snapshot.display_snapshot,
2634//                     is_newest,
2635//                     true,
2636//                 );
2637//                 if is_newest {
2638//                     newest_selection_head = Some(layout.head);
2639//                 }
2640
2641//                 for row in cmp::max(layout.active_rows.start, start_row)
2642//                     ..=cmp::min(layout.active_rows.end, end_row)
2643//                 {
2644//                     let contains_non_empty_selection = active_rows.entry(row).or_insert(!is_empty);
2645//                     *contains_non_empty_selection |= !is_empty;
2646//                 }
2647//                 layouts.push(layout);
2648//             }
2649
2650//             selections.push((style.selection, layouts));
2651//         }
2652
2653//         if let Some(collaboration_hub) = &editor.collaboration_hub {
2654//             // When following someone, render the local selections in their color.
2655//             if let Some(leader_id) = editor.leader_peer_id {
2656//                 if let Some(collaborator) = collaboration_hub.collaborators(cx).get(&leader_id) {
2657//                     if let Some(participant_index) = collaboration_hub
2658//                         .user_participant_indices(cx)
2659//                         .get(&collaborator.user_id)
2660//                     {
2661//                         if let Some((local_selection_style, _)) = selections.first_mut() {
2662//                             *local_selection_style =
2663//                                 style.selection_style_for_room_participant(participant_index.0);
2664//                         }
2665//                     }
2666//                 }
2667//             }
2668
2669//             let mut remote_selections = HashMap::default();
2670//             for selection in snapshot.remote_selections_in_range(
2671//                 &(start_anchor..end_anchor),
2672//                 collaboration_hub.as_ref(),
2673//                 cx,
2674//             ) {
2675//                 let selection_style = if let Some(participant_index) = selection.participant_index {
2676//                     style.selection_style_for_room_participant(participant_index.0)
2677//                 } else {
2678//                     style.absent_selection
2679//                 };
2680
2681//                 // Don't re-render the leader's selections, since the local selections
2682//                 // match theirs.
2683//                 if Some(selection.peer_id) == editor.leader_peer_id {
2684//                     continue;
2685//                 }
2686
2687//                 remote_selections
2688//                     .entry(selection.replica_id)
2689//                     .or_insert((selection_style, Vec::new()))
2690//                     .1
2691//                     .push(SelectionLayout::new(
2692//                         selection.selection,
2693//                         selection.line_mode,
2694//                         selection.cursor_shape,
2695//                         &snapshot.display_snapshot,
2696//                         false,
2697//                         false,
2698//                     ));
2699//             }
2700
2701//             selections.extend(remote_selections.into_values());
2702//         }
2703
2704//         let scrollbar_settings = &settings::get::<EditorSettings>(cx).scrollbar;
2705//         let show_scrollbars = match scrollbar_settings.show {
2706//             ShowScrollbar::Auto => {
2707//                 // Git
2708//                 (is_singleton && scrollbar_settings.git_diff && snapshot.buffer_snapshot.has_git_diffs())
2709//                 ||
2710//                 // Selections
2711//                 (is_singleton && scrollbar_settings.selections && !highlighted_ranges.is_empty())
2712//                 // Scrollmanager
2713//                 || editor.scroll_manager.scrollbars_visible()
2714//             }
2715//             ShowScrollbar::System => editor.scroll_manager.scrollbars_visible(),
2716//             ShowScrollbar::Always => true,
2717//             ShowScrollbar::Never => false,
2718//         };
2719
2720//         let fold_ranges: Vec<(BufferRow, Range<DisplayPoint>, Color)> = fold_ranges
2721//             .into_iter()
2722//             .map(|(id, fold)| {
2723//                 let color = self
2724//                     .style
2725//                     .folds
2726//                     .ellipses
2727//                     .background
2728//                     .style_for(&mut cx.mouse_state::<FoldMarkers>(id as usize))
2729//                     .color;
2730
2731//                 (id, fold, color)
2732//             })
2733//             .collect();
2734
2735//         let head_for_relative = newest_selection_head.unwrap_or_else(|| {
2736//             let newest = editor.selections.newest::<Point>(cx);
2737//             SelectionLayout::new(
2738//                 newest,
2739//                 editor.selections.line_mode,
2740//                 editor.cursor_shape,
2741//                 &snapshot.display_snapshot,
2742//                 true,
2743//                 true,
2744//             )
2745//             .head
2746//         });
2747
2748//         let (line_number_layouts, fold_statuses) = self.layout_line_numbers(
2749//             start_row..end_row,
2750//             &active_rows,
2751//             head_for_relative,
2752//             is_singleton,
2753//             &snapshot,
2754//             cx,
2755//         );
2756
2757//         let display_hunks = self.layout_git_gutters(start_row..end_row, &snapshot);
2758
2759//         let scrollbar_row_range = scroll_position.y()..(scroll_position.y() + height_in_lines);
2760
2761//         let mut max_visible_line_width = 0.0;
2762//         let line_layouts =
2763//             self.layout_lines(start_row..end_row, &line_number_layouts, &snapshot, cx);
2764//         for line_with_invisibles in &line_layouts {
2765//             if line_with_invisibles.line.width() > max_visible_line_width {
2766//                 max_visible_line_width = line_with_invisibles.line.width();
2767//             }
2768//         }
2769
2770//         let style = self.style.clone();
2771//         let longest_line_width = layout_line(
2772//             snapshot.longest_row(),
2773//             &snapshot,
2774//             &style,
2775//             cx.text_layout_cache(),
2776//         )
2777//         .width();
2778//         let scroll_width = longest_line_width.max(max_visible_line_width) + overscroll.x();
2779//         let em_width = style.text.em_width(cx.font_cache());
2780//         let (scroll_width, blocks) = self.layout_blocks(
2781//             start_row..end_row,
2782//             &snapshot,
2783//             size.x(),
2784//             scroll_width,
2785//             gutter_padding,
2786//             gutter_width,
2787//             em_width,
2788//             gutter_width + gutter_margin,
2789//             line_height,
2790//             &style,
2791//             &line_layouts,
2792//             editor,
2793//             cx,
2794//         );
2795
2796//         let scroll_max = vec2f(
2797//             ((scroll_width - text_size.x()) / em_width).max(0.0),
2798//             max_row as f32,
2799//         );
2800
2801//         let clamped = editor.scroll_manager.clamp_scroll_left(scroll_max.x());
2802
2803//         let autoscrolled = if autoscroll_horizontally {
2804//             editor.autoscroll_horizontally(
2805//                 start_row,
2806//                 text_size.x(),
2807//                 scroll_width,
2808//                 em_width,
2809//                 &line_layouts,
2810//                 cx,
2811//             )
2812//         } else {
2813//             false
2814//         };
2815
2816//         if clamped || autoscrolled {
2817//             snapshot = editor.snapshot(cx);
2818//         }
2819
2820//         let style = editor.style(cx);
2821
2822//         let mut context_menu = None;
2823//         let mut code_actions_indicator = None;
2824//         if let Some(newest_selection_head) = newest_selection_head {
2825//             if (start_row..end_row).contains(&newest_selection_head.row()) {
2826//                 if editor.context_menu_visible() {
2827//                     context_menu =
2828//                         editor.render_context_menu(newest_selection_head, style.clone(), cx);
2829//                 }
2830
2831//                 let active = matches!(
2832//                     editor.context_menu.read().as_ref(),
2833//                     Some(crate::ContextMenu::CodeActions(_))
2834//                 );
2835
2836//                 code_actions_indicator = editor
2837//                     .render_code_actions_indicator(&style, active, cx)
2838//                     .map(|indicator| (newest_selection_head.row(), indicator));
2839//             }
2840//         }
2841
2842//         let visible_rows = start_row..start_row + line_layouts.len() as u32;
2843//         let mut hover = editor.hover_state.render(
2844//             &snapshot,
2845//             &style,
2846//             visible_rows,
2847//             editor.workspace.as_ref().map(|(w, _)| w.clone()),
2848//             cx,
2849//         );
2850//         let mode = editor.mode;
2851
2852//         let mut fold_indicators = editor.render_fold_indicators(
2853//             fold_statuses,
2854//             &style,
2855//             editor.gutter_hovered,
2856//             line_height,
2857//             gutter_margin,
2858//             cx,
2859//         );
2860
2861//         if let Some((_, context_menu)) = context_menu.as_mut() {
2862//             context_menu.layout(
2863//                 SizeConstraint {
2864//                     min: gpui::Point<Pixels>::zero(),
2865//                     max: vec2f(
2866//                         cx.window_size().x() * 0.7,
2867//                         (12. * line_height).min((size.y() - line_height) / 2.),
2868//                     ),
2869//                 },
2870//                 editor,
2871//                 cx,
2872//             );
2873//         }
2874
2875//         if let Some((_, indicator)) = code_actions_indicator.as_mut() {
2876//             indicator.layout(
2877//                 SizeConstraint::strict_along(
2878//                     Axis::Vertical,
2879//                     line_height * style.code_actions.vertical_scale,
2880//                 ),
2881//                 editor,
2882//                 cx,
2883//             );
2884//         }
2885
2886//         for fold_indicator in fold_indicators.iter_mut() {
2887//             if let Some(indicator) = fold_indicator.as_mut() {
2888//                 indicator.layout(
2889//                     SizeConstraint::strict_along(
2890//                         Axis::Vertical,
2891//                         line_height * style.code_actions.vertical_scale,
2892//                     ),
2893//                     editor,
2894//                     cx,
2895//                 );
2896//             }
2897//         }
2898
2899//         if let Some((_, hover_popovers)) = hover.as_mut() {
2900//             for hover_popover in hover_popovers.iter_mut() {
2901//                 hover_popover.layout(
2902//                     SizeConstraint {
2903//                         min: gpui::Point<Pixels>::zero(),
2904//                         max: vec2f(
2905//                             (120. * em_width) // Default size
2906//                                 .min(size.x() / 2.) // Shrink to half of the editor width
2907//                                 .max(MIN_POPOVER_CHARACTER_WIDTH * em_width), // Apply minimum width of 20 characters
2908//                             (16. * line_height) // Default size
2909//                                 .min(size.y() / 2.) // Shrink to half of the editor height
2910//                                 .max(MIN_POPOVER_LINE_HEIGHT * line_height), // Apply minimum height of 4 lines
2911//                         ),
2912//                     },
2913//                     editor,
2914//                     cx,
2915//                 );
2916//             }
2917//         }
2918
2919//         let invisible_symbol_font_size = self.style.text.font_size / 2.0;
2920//         let invisible_symbol_style = RunStyle {
2921//             color: self.style.whitespace,
2922//             font_id: self.style.text.font_id,
2923//             underline: Default::default(),
2924//         };
2925
2926//         (
2927//             size,
2928//             LayoutState {
2929//                 mode,
2930//                 position_map: Arc::new(PositionMap {
2931//                     size,
2932//                     scroll_max,
2933//                     line_layouts,
2934//                     line_height,
2935//                     em_width,
2936//                     em_advance,
2937//                     snapshot,
2938//                 }),
2939//                 visible_display_row_range: start_row..end_row,
2940//                 wrap_guides,
2941//                 gutter_size,
2942//                 gutter_padding,
2943//                 text_size,
2944//                 scrollbar_row_range,
2945//                 show_scrollbars,
2946//                 is_singleton,
2947//                 max_row,
2948//                 gutter_margin,
2949//                 active_rows,
2950//                 highlighted_rows,
2951//                 highlighted_ranges,
2952//                 fold_ranges,
2953//                 line_number_layouts,
2954//                 display_hunks,
2955//                 blocks,
2956//                 selections,
2957//                 context_menu,
2958//                 code_actions_indicator,
2959//                 fold_indicators,
2960//                 tab_invisible: cx.text_layout_cache().layout_str(
2961//                     "→",
2962//                     invisible_symbol_font_size,
2963//                     &[("→".len(), invisible_symbol_style)],
2964//                 ),
2965//                 space_invisible: cx.text_layout_cache().layout_str(
2966//                     "•",
2967//                     invisible_symbol_font_size,
2968//                     &[("•".len(), invisible_symbol_style)],
2969//                 ),
2970//                 hover_popovers: hover,
2971//             },
2972//         )
2973//     }
2974
2975//     fn paint(
2976//         &mut self,
2977//         bounds: Bounds<Pixels>,
2978//         visible_bounds: Bounds<Pixels>,
2979//         layout: &mut Self::LayoutState,
2980//         editor: &mut Editor,
2981//         cx: &mut ViewContext<Editor>,
2982//     ) -> Self::PaintState {
2983//         let visible_bounds = bounds.intersection(visible_bounds).unwrap_or_default();
2984//         cx.scene().push_layer(Some(visible_bounds));
2985
2986//         let gutter_bounds = Bounds<Pixels>::new(bounds.origin(), layout.gutter_size);
2987//         let text_bounds = Bounds<Pixels>::new(
2988//             bounds.origin() + vec2f(layout.gutter_size.x(), 0.0),
2989//             layout.text_size,
2990//         );
2991
2992//         Self::attach_mouse_handlers(
2993//             &layout.position_map,
2994//             layout.hover_popovers.is_some(),
2995//             visible_bounds,
2996//             text_bounds,
2997//             gutter_bounds,
2998//             bounds,
2999//             cx,
3000//         );
3001
3002//         self.paint_background(gutter_bounds, text_bounds, layout, cx);
3003//         if layout.gutter_size.x() > 0. {
3004//             self.paint_gutter(gutter_bounds, visible_bounds, layout, editor, cx);
3005//         }
3006//         self.paint_text(text_bounds, visible_bounds, layout, editor, cx);
3007
3008//         cx.scene().push_layer(Some(bounds));
3009//         if !layout.blocks.is_empty() {
3010//             self.paint_blocks(bounds, visible_bounds, layout, editor, cx);
3011//         }
3012//         self.paint_scrollbar(bounds, layout, &editor, cx);
3013//         cx.scene().pop_layer();
3014//         cx.scene().pop_layer();
3015//     }
3016
3017//     fn rect_for_text_range(
3018//         &self,
3019//         range_utf16: Range<usize>,
3020//         bounds: Bounds<Pixels>,
3021//         _: Bounds<Pixels>,
3022//         layout: &Self::LayoutState,
3023//         _: &Self::PaintState,
3024//         _: &Editor,
3025//         _: &ViewContext<Editor>,
3026//     ) -> Option<Bounds<Pixels>> {
3027//         let text_bounds = Bounds<Pixels>::new(
3028//             bounds.origin() + vec2f(layout.gutter_size.x(), 0.0),
3029//             layout.text_size,
3030//         );
3031//         let content_origin = text_bounds.origin() + vec2f(layout.gutter_margin, 0.);
3032//         let scroll_position = layout.position_map.snapshot.scroll_position();
3033//         let start_row = scroll_position.y() as u32;
3034//         let scroll_top = scroll_position.y() * layout.position_map.line_height;
3035//         let scroll_left = scroll_position.x() * layout.position_map.em_width;
3036
3037//         let range_start = OffsetUtf16(range_utf16.start)
3038//             .to_display_point(&layout.position_map.snapshot.display_snapshot);
3039//         if range_start.row() < start_row {
3040//             return None;
3041//         }
3042
3043//         let line = &layout
3044//             .position_map
3045//             .line_layouts
3046//             .get((range_start.row() - start_row) as usize)?
3047//             .line;
3048//         let range_start_x = line.x_for_index(range_start.column() as usize);
3049//         let range_start_y = range_start.row() as f32 * layout.position_map.line_height;
3050//         Some(Bounds<Pixels>::new(
3051//             content_origin
3052//                 + vec2f(
3053//                     range_start_x,
3054//                     range_start_y + layout.position_map.line_height,
3055//                 )
3056//                 - vec2f(scroll_left, scroll_top),
3057//             vec2f(
3058//                 layout.position_map.em_width,
3059//                 layout.position_map.line_height,
3060//             ),
3061//         ))
3062//     }
3063
3064//     fn debug(
3065//         &self,
3066//         bounds: Bounds<Pixels>,
3067//         _: &Self::LayoutState,
3068//         _: &Self::PaintState,
3069//         _: &Editor,
3070//         _: &ViewContext<Editor>,
3071//     ) -> json::Value {
3072//         json!({
3073//             "type": "BufferElement",
3074//             "bounds": bounds.to_json()
3075//         })
3076//     }
3077// }
3078
3079type BufferRow = u32;
3080
3081// pub struct LayoutState {
3082//     position_map: Arc<PositionMap>,
3083//     gutter_size: gpui::Point<Pixels>,
3084//     gutter_padding: f32,
3085//     gutter_margin: f32,
3086//     text_size: gpui::Point<Pixels>,
3087//     mode: EditorMode,
3088//     wrap_guides: SmallVec<[(f32, bool); 2]>,
3089//     visible_display_row_range: Range<u32>,
3090//     active_rows: BTreeMap<u32, bool>,
3091//     highlighted_rows: Option<Range<u32>>,
3092//     line_number_layouts: Vec<Option<text_layout::Line>>,
3093//     display_hunks: Vec<DisplayDiffHunk>,
3094//     blocks: Vec<BlockLayout>,
3095//     highlighted_ranges: Vec<(Range<DisplayPoint>, Color)>,
3096//     fold_ranges: Vec<(BufferRow, Range<DisplayPoint>, Color)>,
3097//     selections: Vec<(SelectionStyle, Vec<SelectionLayout>)>,
3098//     scrollbar_row_range: Range<f32>,
3099//     show_scrollbars: bool,
3100//     is_singleton: bool,
3101//     max_row: u32,
3102//     context_menu: Option<(DisplayPoint, AnyElement<Editor>)>,
3103//     code_actions_indicator: Option<(u32, AnyElement<Editor>)>,
3104//     hover_popovers: Option<(DisplayPoint, Vec<AnyElement<Editor>>)>,
3105//     fold_indicators: Vec<Option<AnyElement<Editor>>>,
3106//     tab_invisible: Line,
3107//     space_invisible: Line,
3108// }
3109
3110struct PositionMap {
3111    size: Size<Pixels>,
3112    line_height: Pixels,
3113    scroll_max: Size<Pixels>,
3114    em_width: Pixels,
3115    em_advance: Pixels,
3116    line_layouts: Vec<LineWithInvisibles>,
3117    snapshot: EditorSnapshot,
3118}
3119
3120#[derive(Debug, Copy, Clone)]
3121pub struct PointForPosition {
3122    pub previous_valid: DisplayPoint,
3123    pub next_valid: DisplayPoint,
3124    pub exact_unclipped: DisplayPoint,
3125    pub column_overshoot_after_line_end: u32,
3126}
3127
3128impl PointForPosition {
3129    #[cfg(test)]
3130    pub fn valid(valid: DisplayPoint) -> Self {
3131        Self {
3132            previous_valid: valid,
3133            next_valid: valid,
3134            exact_unclipped: valid,
3135            column_overshoot_after_line_end: 0,
3136        }
3137    }
3138
3139    pub fn as_valid(&self) -> Option<DisplayPoint> {
3140        if self.previous_valid == self.exact_unclipped && self.next_valid == self.exact_unclipped {
3141            Some(self.previous_valid)
3142        } else {
3143            None
3144        }
3145    }
3146}
3147
3148impl PositionMap {
3149    fn point_for_position(
3150        &self,
3151        text_bounds: Bounds<Pixels>,
3152        position: gpui::Point<Pixels>,
3153    ) -> PointForPosition {
3154        let scroll_position = self.snapshot.scroll_position();
3155        let position = position - text_bounds.origin;
3156        let y = position.y.max(px(0.)).min(self.size.width);
3157        let x = position.x + (scroll_position.x * self.em_width);
3158        let row = (f32::from(y / self.line_height) + scroll_position.y) as u32;
3159
3160        let (column, x_overshoot_after_line_end) = if let Some(line) = self
3161            .line_layouts
3162            .get(row as usize - scroll_position.y as usize)
3163            .map(|&LineWithInvisibles { ref line, .. }| line)
3164        {
3165            if let Some(ix) = line.index_for_x(x) {
3166                (ix as u32, px(0.))
3167            } else {
3168                (line.len as u32, px(0.).max(x - line.width()))
3169            }
3170        } else {
3171            (0, x)
3172        };
3173
3174        let mut exact_unclipped = DisplayPoint::new(row, column);
3175        let previous_valid = self.snapshot.clip_point(exact_unclipped, Bias::Left);
3176        let next_valid = self.snapshot.clip_point(exact_unclipped, Bias::Right);
3177
3178        let column_overshoot_after_line_end = (x_overshoot_after_line_end / self.em_advance).into();
3179        *exact_unclipped.column_mut() += column_overshoot_after_line_end;
3180        PointForPosition {
3181            previous_valid,
3182            next_valid,
3183            exact_unclipped,
3184            column_overshoot_after_line_end,
3185        }
3186    }
3187}
3188
3189struct BlockLayout {
3190    row: u32,
3191    element: AnyElement<Editor>,
3192    style: BlockStyle,
3193}
3194
3195fn layout_line(
3196    row: u32,
3197    snapshot: &EditorSnapshot,
3198    style: &EditorStyle,
3199    rem_size: Pixels,
3200    text_system: &TextSystem,
3201) -> Result<SmallVec<[Line; 1]>> {
3202    let mut line = snapshot.line(row);
3203
3204    if line.len() > MAX_LINE_LEN {
3205        let mut len = MAX_LINE_LEN;
3206        while !line.is_char_boundary(len) {
3207            len -= 1;
3208        }
3209
3210        line.truncate(len);
3211    }
3212
3213    text_system.layout_text(
3214        &line,
3215        style.text.font_size * rem_size,
3216        &[TextRun {
3217            len: snapshot.line_len(row) as usize,
3218            font: style.text.font(),
3219            color: black(),
3220            underline: Default::default(),
3221        }],
3222        None,
3223    )
3224}
3225
3226#[derive(Debug)]
3227pub struct Cursor {
3228    origin: gpui::Point<Pixels>,
3229    block_width: Pixels,
3230    line_height: Pixels,
3231    color: Hsla,
3232    shape: CursorShape,
3233    block_text: Option<Line>,
3234}
3235
3236impl Cursor {
3237    // pub fn new(
3238    //     origin: gpui::Point<Pixels>,
3239    //     block_width: f32,
3240    //     line_height: f32,
3241    //     color: Color,
3242    //     shape: CursorShape,
3243    //     block_text: Option<Line>,
3244    // ) -> Cursor {
3245    //     Cursor {
3246    //         origin,
3247    //         block_width,
3248    //         line_height,
3249    //         color,
3250    //         shape,
3251    //         block_text,
3252    //     }
3253    // }
3254
3255    // pub fn bounding_rect(&self, origin: gpui::Point<Pixels>) -> Bounds<Pixels> {
3256    //     Bounds<Pixels>::new(
3257    //         self.origin + origin,
3258    //         vec2f(self.block_width, self.line_height),
3259    //     )
3260    // }
3261
3262    // pub fn paint(&self, origin: gpui::Point<Pixels>, cx: &mut WindowContext) {
3263    //     let bounds = match self.shape {
3264    //         CursorShape::Bar => Bounds<Pixels>::new(self.origin + origin, vec2f(2.0, self.line_height)),
3265    //         CursorShape::Block | CursorShape::Hollow => Bounds<Pixels>::new(
3266    //             self.origin + origin,
3267    //             vec2f(self.block_width, self.line_height),
3268    //         ),
3269    //         CursorShape::Underscore => Bounds<Pixels>::new(
3270    //             self.origin + origin + gpui::Point<Pixels>::new(0.0, self.line_height - 2.0),
3271    //             vec2f(self.block_width, 2.0),
3272    //         ),
3273    //     };
3274
3275    //     //Draw background or border quad
3276    //     if matches!(self.shape, CursorShape::Hollow) {
3277    //         cx.scene().push_quad(Quad {
3278    //             bounds,
3279    //             background: None,
3280    //             border: Border::all(1., self.color).into(),
3281    //             corner_radii: Default::default(),
3282    //         });
3283    //     } else {
3284    //         cx.scene().push_quad(Quad {
3285    //             bounds,
3286    //             background: Some(self.color),
3287    //             border: Default::default(),
3288    //             corner_radii: Default::default(),
3289    //         });
3290    //     }
3291
3292    //     if let Some(block_text) = &self.block_text {
3293    //         block_text.paint(self.origin + origin, bounds, self.line_height, cx);
3294    //     }
3295    // }
3296
3297    // pub fn shape(&self) -> CursorShape {
3298    //     self.shape
3299    // }
3300}
3301
3302#[derive(Debug)]
3303pub struct HighlightedRange {
3304    pub start_y: Pixels,
3305    pub line_height: Pixels,
3306    pub lines: Vec<HighlightedRangeLine>,
3307    pub color: Hsla,
3308    pub corner_radius: Pixels,
3309}
3310
3311#[derive(Debug)]
3312pub struct HighlightedRangeLine {
3313    pub start_x: f32,
3314    pub end_x: f32,
3315}
3316
3317impl HighlightedRange {
3318    // pub fn paint(&self, bounds: Bounds<Pixels>, cx: &mut WindowContext) {
3319    //     if self.lines.len() >= 2 && self.lines[0].start_x > self.lines[1].end_x {
3320    //         self.paint_lines(self.start_y, &self.lines[0..1], bounds, cx);
3321    //         self.paint_lines(
3322    //             self.start_y + self.line_height,
3323    //             &self.lines[1..],
3324    //             bounds,
3325    //             cx,
3326    //         );
3327    //     } else {
3328    //         self.paint_lines(self.start_y, &self.lines, bounds, cx);
3329    //     }
3330    // }
3331
3332    // fn paint_lines(
3333    //     &self,
3334    //     start_y: f32,
3335    //     lines: &[HighlightedRangeLine],
3336    //     bounds: Bounds<Pixels>,
3337    //     cx: &mut WindowContext,
3338    // ) {
3339    //     if lines.is_empty() {
3340    //         return;
3341    //     }
3342
3343    //     let mut path = PathBuilder::new();
3344    //     let first_line = lines.first().unwrap();
3345    //     let last_line = lines.last().unwrap();
3346
3347    //     let first_top_left = vec2f(first_line.start_x, start_y);
3348    //     let first_top_right = vec2f(first_line.end_x, start_y);
3349
3350    //     let curve_height = vec2f(0., self.corner_radius);
3351    //     let curve_width = |start_x: f32, end_x: f32| {
3352    //         let max = (end_x - start_x) / 2.;
3353    //         let width = if max < self.corner_radius {
3354    //             max
3355    //         } else {
3356    //             self.corner_radius
3357    //         };
3358
3359    //         vec2f(width, 0.)
3360    //     };
3361
3362    //     let top_curve_width = curve_width(first_line.start_x, first_line.end_x);
3363    //     path.reset(first_top_right - top_curve_width);
3364    //     path.curve_to(first_top_right + curve_height, first_top_right);
3365
3366    //     let mut iter = lines.iter().enumerate().peekable();
3367    //     while let Some((ix, line)) = iter.next() {
3368    //         let bottom_right = vec2f(line.end_x, start_y + (ix + 1) as f32 * self.line_height);
3369
3370    //         if let Some((_, next_line)) = iter.peek() {
3371    //             let next_top_right = vec2f(next_line.end_x, bottom_right.y());
3372
3373    //             match next_top_right.x().partial_cmp(&bottom_right.x()).unwrap() {
3374    //                 Ordering::Equal => {
3375    //                     path.line_to(bottom_right);
3376    //                 }
3377    //                 Ordering::Less => {
3378    //                     let curve_width = curve_width(next_top_right.x(), bottom_right.x());
3379    //                     path.line_to(bottom_right - curve_height);
3380    //                     if self.corner_radius > 0. {
3381    //                         path.curve_to(bottom_right - curve_width, bottom_right);
3382    //                     }
3383    //                     path.line_to(next_top_right + curve_width);
3384    //                     if self.corner_radius > 0. {
3385    //                         path.curve_to(next_top_right + curve_height, next_top_right);
3386    //                     }
3387    //                 }
3388    //                 Ordering::Greater => {
3389    //                     let curve_width = curve_width(bottom_right.x(), next_top_right.x());
3390    //                     path.line_to(bottom_right - curve_height);
3391    //                     if self.corner_radius > 0. {
3392    //                         path.curve_to(bottom_right + curve_width, bottom_right);
3393    //                     }
3394    //                     path.line_to(next_top_right - curve_width);
3395    //                     if self.corner_radius > 0. {
3396    //                         path.curve_to(next_top_right + curve_height, next_top_right);
3397    //                     }
3398    //                 }
3399    //             }
3400    //         } else {
3401    //             let curve_width = curve_width(line.start_x, line.end_x);
3402    //             path.line_to(bottom_right - curve_height);
3403    //             if self.corner_radius > 0. {
3404    //                 path.curve_to(bottom_right - curve_width, bottom_right);
3405    //             }
3406
3407    //             let bottom_left = vec2f(line.start_x, bottom_right.y());
3408    //             path.line_to(bottom_left + curve_width);
3409    //             if self.corner_radius > 0. {
3410    //                 path.curve_to(bottom_left - curve_height, bottom_left);
3411    //             }
3412    //         }
3413    //     }
3414
3415    //     if first_line.start_x > last_line.start_x {
3416    //         let curve_width = curve_width(last_line.start_x, first_line.start_x);
3417    //         let second_top_left = vec2f(last_line.start_x, start_y + self.line_height);
3418    //         path.line_to(second_top_left + curve_height);
3419    //         if self.corner_radius > 0. {
3420    //             path.curve_to(second_top_left + curve_width, second_top_left);
3421    //         }
3422    //         let first_bottom_left = vec2f(first_line.start_x, second_top_left.y());
3423    //         path.line_to(first_bottom_left - curve_width);
3424    //         if self.corner_radius > 0. {
3425    //             path.curve_to(first_bottom_left - curve_height, first_bottom_left);
3426    //         }
3427    //     }
3428
3429    //     path.line_to(first_top_left + curve_height);
3430    //     if self.corner_radius > 0. {
3431    //         path.curve_to(first_top_left + top_curve_width, first_top_left);
3432    //     }
3433    //     path.line_to(first_top_right - top_curve_width);
3434
3435    //     cx.scene().push_path(path.build(self.color, Some(bounds)));
3436    // }
3437}
3438
3439// fn range_to_bounds(
3440//     range: &Range<DisplayPoint>,
3441//     content_origin: gpui::Point<Pixels>,
3442//     scroll_left: f32,
3443//     scroll_top: f32,
3444//     visible_row_range: &Range<u32>,
3445//     line_end_overshoot: f32,
3446//     position_map: &PositionMap,
3447// ) -> impl Iterator<Item = Bounds<Pixels>> {
3448//     let mut bounds: SmallVec<[Bounds<Pixels>; 1]> = SmallVec::new();
3449
3450//     if range.start == range.end {
3451//         return bounds.into_iter();
3452//     }
3453
3454//     let start_row = visible_row_range.start;
3455//     let end_row = visible_row_range.end;
3456
3457//     let row_range = if range.end.column() == 0 {
3458//         cmp::max(range.start.row(), start_row)..cmp::min(range.end.row(), end_row)
3459//     } else {
3460//         cmp::max(range.start.row(), start_row)..cmp::min(range.end.row() + 1, end_row)
3461//     };
3462
3463//     let first_y =
3464//         content_origin.y() + row_range.start as f32 * position_map.line_height - scroll_top;
3465
3466//     for (idx, row) in row_range.enumerate() {
3467//         let line_layout = &position_map.line_layouts[(row - start_row) as usize].line;
3468
3469//         let start_x = if row == range.start.row() {
3470//             content_origin.x() + line_layout.x_for_index(range.start.column() as usize)
3471//                 - scroll_left
3472//         } else {
3473//             content_origin.x() - scroll_left
3474//         };
3475
3476//         let end_x = if row == range.end.row() {
3477//             content_origin.x() + line_layout.x_for_index(range.end.column() as usize) - scroll_left
3478//         } else {
3479//             content_origin.x() + line_layout.width() + line_end_overshoot - scroll_left
3480//         };
3481
3482//         bounds.push(Bounds<Pixels>::from_points(
3483//             vec2f(start_x, first_y + position_map.line_height * idx as f32),
3484//             vec2f(end_x, first_y + position_map.line_height * (idx + 1) as f32),
3485//         ))
3486//     }
3487
3488//     bounds.into_iter()
3489// }
3490
3491pub fn scale_vertical_mouse_autoscroll_delta(delta: f32) -> f32 {
3492    delta.powf(1.5) / 100.0
3493}
3494
3495fn scale_horizontal_mouse_autoscroll_delta(delta: f32) -> f32 {
3496    delta.powf(1.2) / 300.0
3497}
3498
3499// #[cfg(test)]
3500// mod tests {
3501//     use super::*;
3502//     use crate::{
3503//         display_map::{BlockDisposition, BlockProperties},
3504//         editor_tests::{init_test, update_test_language_settings},
3505//         Editor, MultiBuffer,
3506//     };
3507//     use gpui::TestAppContext;
3508//     use language::language_settings;
3509//     use log::info;
3510//     use std::{num::NonZeroU32, sync::Arc};
3511//     use util::test::sample_text;
3512
3513//     #[gpui::test]
3514//     fn test_layout_line_numbers(cx: &mut TestAppContext) {
3515//         init_test(cx, |_| {});
3516//         let editor = cx
3517//             .add_window(|cx| {
3518//                 let buffer = MultiBuffer::build_simple(&sample_text(6, 6, 'a'), cx);
3519//                 Editor::new(EditorMode::Full, buffer, None, None, cx)
3520//             })
3521//             .root(cx);
3522//         let element = EditorElement::new(editor.read_with(cx, |editor, cx| editor.style(cx)));
3523
3524//         let layouts = editor.update(cx, |editor, cx| {
3525//             let snapshot = editor.snapshot(cx);
3526//             element
3527//                 .layout_line_numbers(
3528//                     0..6,
3529//                     &Default::default(),
3530//                     DisplayPoint::new(0, 0),
3531//                     false,
3532//                     &snapshot,
3533//                     cx,
3534//                 )
3535//                 .0
3536//         });
3537//         assert_eq!(layouts.len(), 6);
3538
3539//         let relative_rows = editor.update(cx, |editor, cx| {
3540//             let snapshot = editor.snapshot(cx);
3541//             element.calculate_relative_line_numbers(&snapshot, &(0..6), Some(3))
3542//         });
3543//         assert_eq!(relative_rows[&0], 3);
3544//         assert_eq!(relative_rows[&1], 2);
3545//         assert_eq!(relative_rows[&2], 1);
3546//         // current line has no relative number
3547//         assert_eq!(relative_rows[&4], 1);
3548//         assert_eq!(relative_rows[&5], 2);
3549
3550//         // works if cursor is before screen
3551//         let relative_rows = editor.update(cx, |editor, cx| {
3552//             let snapshot = editor.snapshot(cx);
3553
3554//             element.calculate_relative_line_numbers(&snapshot, &(3..6), Some(1))
3555//         });
3556//         assert_eq!(relative_rows.len(), 3);
3557//         assert_eq!(relative_rows[&3], 2);
3558//         assert_eq!(relative_rows[&4], 3);
3559//         assert_eq!(relative_rows[&5], 4);
3560
3561//         // works if cursor is after screen
3562//         let relative_rows = editor.update(cx, |editor, cx| {
3563//             let snapshot = editor.snapshot(cx);
3564
3565//             element.calculate_relative_line_numbers(&snapshot, &(0..3), Some(6))
3566//         });
3567//         assert_eq!(relative_rows.len(), 3);
3568//         assert_eq!(relative_rows[&0], 5);
3569//         assert_eq!(relative_rows[&1], 4);
3570//         assert_eq!(relative_rows[&2], 3);
3571//     }
3572
3573//     #[gpui::test]
3574//     async fn test_vim_visual_selections(cx: &mut TestAppContext) {
3575//         init_test(cx, |_| {});
3576
3577//         let editor = cx
3578//             .add_window(|cx| {
3579//                 let buffer = MultiBuffer::build_simple(&(sample_text(6, 6, 'a') + "\n"), cx);
3580//                 Editor::new(EditorMode::Full, buffer, None, None, cx)
3581//             })
3582//             .root(cx);
3583//         let mut element = EditorElement::new(editor.read_with(cx, |editor, cx| editor.style(cx)));
3584//         let (_, state) = editor.update(cx, |editor, cx| {
3585//             editor.cursor_shape = CursorShape::Block;
3586//             editor.change_selections(None, cx, |s| {
3587//                 s.select_ranges([
3588//                     Point::new(0, 0)..Point::new(1, 0),
3589//                     Point::new(3, 2)..Point::new(3, 3),
3590//                     Point::new(5, 6)..Point::new(6, 0),
3591//                 ]);
3592//             });
3593//             element.layout(
3594//                 SizeConstraint::new(vec2f(500., 500.), vec2f(500., 500.)),
3595//                 editor,
3596//                 cx,
3597//             )
3598//         });
3599//         assert_eq!(state.selections.len(), 1);
3600//         let local_selections = &state.selections[0].1;
3601//         assert_eq!(local_selections.len(), 3);
3602//         // moves cursor back one line
3603//         assert_eq!(local_selections[0].head, DisplayPoint::new(0, 6));
3604//         assert_eq!(
3605//             local_selections[0].range,
3606//             DisplayPoint::new(0, 0)..DisplayPoint::new(1, 0)
3607//         );
3608
3609//         // moves cursor back one column
3610//         assert_eq!(
3611//             local_selections[1].range,
3612//             DisplayPoint::new(3, 2)..DisplayPoint::new(3, 3)
3613//         );
3614//         assert_eq!(local_selections[1].head, DisplayPoint::new(3, 2));
3615
3616//         // leaves cursor on the max point
3617//         assert_eq!(
3618//             local_selections[2].range,
3619//             DisplayPoint::new(5, 6)..DisplayPoint::new(6, 0)
3620//         );
3621//         assert_eq!(local_selections[2].head, DisplayPoint::new(6, 0));
3622
3623//         // active lines does not include 1 (even though the range of the selection does)
3624//         assert_eq!(
3625//             state.active_rows.keys().cloned().collect::<Vec<u32>>(),
3626//             vec![0, 3, 5, 6]
3627//         );
3628
3629//         // multi-buffer support
3630//         // in DisplayPoint co-ordinates, this is what we're dealing with:
3631//         //  0: [[file
3632//         //  1:   header]]
3633//         //  2: aaaaaa
3634//         //  3: bbbbbb
3635//         //  4: cccccc
3636//         //  5:
3637//         //  6: ...
3638//         //  7: ffffff
3639//         //  8: gggggg
3640//         //  9: hhhhhh
3641//         // 10:
3642//         // 11: [[file
3643//         // 12:   header]]
3644//         // 13: bbbbbb
3645//         // 14: cccccc
3646//         // 15: dddddd
3647//         let editor = cx
3648//             .add_window(|cx| {
3649//                 let buffer = MultiBuffer::build_multi(
3650//                     [
3651//                         (
3652//                             &(sample_text(8, 6, 'a') + "\n"),
3653//                             vec![
3654//                                 Point::new(0, 0)..Point::new(3, 0),
3655//                                 Point::new(4, 0)..Point::new(7, 0),
3656//                             ],
3657//                         ),
3658//                         (
3659//                             &(sample_text(8, 6, 'a') + "\n"),
3660//                             vec![Point::new(1, 0)..Point::new(3, 0)],
3661//                         ),
3662//                     ],
3663//                     cx,
3664//                 );
3665//                 Editor::new(EditorMode::Full, buffer, None, None, cx)
3666//             })
3667//             .root(cx);
3668//         let mut element = EditorElement::new(editor.read_with(cx, |editor, cx| editor.style(cx)));
3669//         let (_, state) = editor.update(cx, |editor, cx| {
3670//             editor.cursor_shape = CursorShape::Block;
3671//             editor.change_selections(None, cx, |s| {
3672//                 s.select_display_ranges([
3673//                     DisplayPoint::new(4, 0)..DisplayPoint::new(7, 0),
3674//                     DisplayPoint::new(10, 0)..DisplayPoint::new(13, 0),
3675//                 ]);
3676//             });
3677//             element.layout(
3678//                 SizeConstraint::new(vec2f(500., 500.), vec2f(500., 500.)),
3679//                 editor,
3680//                 cx,
3681//             )
3682//         });
3683
3684//         assert_eq!(state.selections.len(), 1);
3685//         let local_selections = &state.selections[0].1;
3686//         assert_eq!(local_selections.len(), 2);
3687
3688//         // moves cursor on excerpt boundary back a line
3689//         // and doesn't allow selection to bleed through
3690//         assert_eq!(
3691//             local_selections[0].range,
3692//             DisplayPoint::new(4, 0)..DisplayPoint::new(6, 0)
3693//         );
3694//         assert_eq!(local_selections[0].head, DisplayPoint::new(5, 0));
3695
3696//         // moves cursor on buffer boundary back two lines
3697//         // and doesn't allow selection to bleed through
3698//         assert_eq!(
3699//             local_selections[1].range,
3700//             DisplayPoint::new(10, 0)..DisplayPoint::new(11, 0)
3701//         );
3702//         assert_eq!(local_selections[1].head, DisplayPoint::new(10, 0));
3703//     }
3704
3705//     #[gpui::test]
3706//     fn test_layout_with_placeholder_text_and_blocks(cx: &mut TestAppContext) {
3707//         init_test(cx, |_| {});
3708
3709//         let editor = cx
3710//             .add_window(|cx| {
3711//                 let buffer = MultiBuffer::build_simple("", cx);
3712//                 Editor::new(EditorMode::Full, buffer, None, None, cx)
3713//             })
3714//             .root(cx);
3715
3716//         editor.update(cx, |editor, cx| {
3717//             editor.set_placeholder_text("hello", cx);
3718//             editor.insert_blocks(
3719//                 [BlockProperties {
3720//                     style: BlockStyle::Fixed,
3721//                     disposition: BlockDisposition::Above,
3722//                     height: 3,
3723//                     position: Anchor::min(),
3724//                     render: Arc::new(|_| Empty::new().into_any()),
3725//                 }],
3726//                 None,
3727//                 cx,
3728//             );
3729
3730//             // Blur the editor so that it displays placeholder text.
3731//             cx.blur();
3732//         });
3733
3734//         let mut element = EditorElement::new(editor.read_with(cx, |editor, cx| editor.style(cx)));
3735//         let (size, mut state) = editor.update(cx, |editor, cx| {
3736//             element.layout(
3737//                 SizeConstraint::new(vec2f(500., 500.), vec2f(500., 500.)),
3738//                 editor,
3739//                 cx,
3740//             )
3741//         });
3742
3743//         assert_eq!(state.position_map.line_layouts.len(), 4);
3744//         assert_eq!(
3745//             state
3746//                 .line_number_layouts
3747//                 .iter()
3748//                 .map(Option::is_some)
3749//                 .collect::<Vec<_>>(),
3750//             &[false, false, false, true]
3751//         );
3752
3753//         // Don't panic.
3754//         let bounds = Bounds<Pixels>::new(Default::default(), size);
3755//         editor.update(cx, |editor, cx| {
3756//             element.paint(bounds, bounds, &mut state, editor, cx);
3757//         });
3758//     }
3759
3760//     #[gpui::test]
3761//     fn test_all_invisibles_drawing(cx: &mut TestAppContext) {
3762//         const TAB_SIZE: u32 = 4;
3763
3764//         let input_text = "\t \t|\t| a b";
3765//         let expected_invisibles = vec![
3766//             Invisible::Tab {
3767//                 line_start_offset: 0,
3768//             },
3769//             Invisible::Whitespace {
3770//                 line_offset: TAB_SIZE as usize,
3771//             },
3772//             Invisible::Tab {
3773//                 line_start_offset: TAB_SIZE as usize + 1,
3774//             },
3775//             Invisible::Tab {
3776//                 line_start_offset: TAB_SIZE as usize * 2 + 1,
3777//             },
3778//             Invisible::Whitespace {
3779//                 line_offset: TAB_SIZE as usize * 3 + 1,
3780//             },
3781//             Invisible::Whitespace {
3782//                 line_offset: TAB_SIZE as usize * 3 + 3,
3783//             },
3784//         ];
3785//         assert_eq!(
3786//             expected_invisibles.len(),
3787//             input_text
3788//                 .chars()
3789//                 .filter(|initial_char| initial_char.is_whitespace())
3790//                 .count(),
3791//             "Hardcoded expected invisibles differ from the actual ones in '{input_text}'"
3792//         );
3793
3794//         init_test(cx, |s| {
3795//             s.defaults.show_whitespaces = Some(ShowWhitespaceSetting::All);
3796//             s.defaults.tab_size = NonZeroU32::new(TAB_SIZE);
3797//         });
3798
3799//         let actual_invisibles =
3800//             collect_invisibles_from_new_editor(cx, EditorMode::Full, &input_text, 500.0);
3801
3802//         assert_eq!(expected_invisibles, actual_invisibles);
3803//     }
3804
3805//     #[gpui::test]
3806//     fn test_invisibles_dont_appear_in_certain_editors(cx: &mut TestAppContext) {
3807//         init_test(cx, |s| {
3808//             s.defaults.show_whitespaces = Some(ShowWhitespaceSetting::All);
3809//             s.defaults.tab_size = NonZeroU32::new(4);
3810//         });
3811
3812//         for editor_mode_without_invisibles in [
3813//             EditorMode::SingleLine,
3814//             EditorMode::AutoHeight { max_lines: 100 },
3815//         ] {
3816//             let invisibles = collect_invisibles_from_new_editor(
3817//                 cx,
3818//                 editor_mode_without_invisibles,
3819//                 "\t\t\t| | a b",
3820//                 500.0,
3821//             );
3822//             assert!(invisibles.is_empty(),
3823//                 "For editor mode {editor_mode_without_invisibles:?} no invisibles was expected but got {invisibles:?}");
3824//         }
3825//     }
3826
3827//     #[gpui::test]
3828//     fn test_wrapped_invisibles_drawing(cx: &mut TestAppContext) {
3829//         let tab_size = 4;
3830//         let input_text = "a\tbcd   ".repeat(9);
3831//         let repeated_invisibles = [
3832//             Invisible::Tab {
3833//                 line_start_offset: 1,
3834//             },
3835//             Invisible::Whitespace {
3836//                 line_offset: tab_size as usize + 3,
3837//             },
3838//             Invisible::Whitespace {
3839//                 line_offset: tab_size as usize + 4,
3840//             },
3841//             Invisible::Whitespace {
3842//                 line_offset: tab_size as usize + 5,
3843//             },
3844//         ];
3845//         let expected_invisibles = std::iter::once(repeated_invisibles)
3846//             .cycle()
3847//             .take(9)
3848//             .flatten()
3849//             .collect::<Vec<_>>();
3850//         assert_eq!(
3851//             expected_invisibles.len(),
3852//             input_text
3853//                 .chars()
3854//                 .filter(|initial_char| initial_char.is_whitespace())
3855//                 .count(),
3856//             "Hardcoded expected invisibles differ from the actual ones in '{input_text}'"
3857//         );
3858//         info!("Expected invisibles: {expected_invisibles:?}");
3859
3860//         init_test(cx, |_| {});
3861
3862//         // Put the same string with repeating whitespace pattern into editors of various size,
3863//         // take deliberately small steps during resizing, to put all whitespace kinds near the wrap point.
3864//         let resize_step = 10.0;
3865//         let mut editor_width = 200.0;
3866//         while editor_width <= 1000.0 {
3867//             update_test_language_settings(cx, |s| {
3868//                 s.defaults.tab_size = NonZeroU32::new(tab_size);
3869//                 s.defaults.show_whitespaces = Some(ShowWhitespaceSetting::All);
3870//                 s.defaults.preferred_line_length = Some(editor_width as u32);
3871//                 s.defaults.soft_wrap = Some(language_settings::SoftWrap::PreferredLineLength);
3872//             });
3873
3874//             let actual_invisibles =
3875//                 collect_invisibles_from_new_editor(cx, EditorMode::Full, &input_text, editor_width);
3876
3877//             // Whatever the editor size is, ensure it has the same invisible kinds in the same order
3878//             // (no good guarantees about the offsets: wrapping could trigger padding and its tests should check the offsets).
3879//             let mut i = 0;
3880//             for (actual_index, actual_invisible) in actual_invisibles.iter().enumerate() {
3881//                 i = actual_index;
3882//                 match expected_invisibles.get(i) {
3883//                     Some(expected_invisible) => match (expected_invisible, actual_invisible) {
3884//                         (Invisible::Whitespace { .. }, Invisible::Whitespace { .. })
3885//                         | (Invisible::Tab { .. }, Invisible::Tab { .. }) => {}
3886//                         _ => {
3887//                             panic!("At index {i}, expected invisible {expected_invisible:?} does not match actual {actual_invisible:?} by kind. Actual invisibles: {actual_invisibles:?}")
3888//                         }
3889//                     },
3890//                     None => panic!("Unexpected extra invisible {actual_invisible:?} at index {i}"),
3891//                 }
3892//             }
3893//             let missing_expected_invisibles = &expected_invisibles[i + 1..];
3894//             assert!(
3895//                 missing_expected_invisibles.is_empty(),
3896//                 "Missing expected invisibles after index {i}: {missing_expected_invisibles:?}"
3897//             );
3898
3899//             editor_width += resize_step;
3900//         }
3901//     }
3902
3903//     fn collect_invisibles_from_new_editor(
3904//         cx: &mut TestAppContext,
3905//         editor_mode: EditorMode,
3906//         input_text: &str,
3907//         editor_width: f32,
3908//     ) -> Vec<Invisible> {
3909//         info!(
3910//             "Creating editor with mode {editor_mode:?}, width {editor_width} and text '{input_text}'"
3911//         );
3912//         let editor = cx
3913//             .add_window(|cx| {
3914//                 let buffer = MultiBuffer::build_simple(&input_text, cx);
3915//                 Editor::new(editor_mode, buffer, None, None, cx)
3916//             })
3917//             .root(cx);
3918
3919//         let mut element = EditorElement::new(editor.read_with(cx, |editor, cx| editor.style(cx)));
3920//         let (_, layout_state) = editor.update(cx, |editor, cx| {
3921//             editor.set_soft_wrap_mode(language_settings::SoftWrap::EditorWidth, cx);
3922//             editor.set_wrap_width(Some(editor_width), cx);
3923
3924//             element.layout(
3925//                 SizeConstraint::new(vec2f(editor_width, 500.), vec2f(editor_width, 500.)),
3926//                 editor,
3927//                 cx,
3928//             )
3929//         });
3930
3931//         layout_state
3932//             .position_map
3933//             .line_layouts
3934//             .iter()
3935//             .map(|line_with_invisibles| &line_with_invisibles.invisibles)
3936//             .flatten()
3937//             .cloned()
3938//             .collect()
3939//     }
3940// }