presenter.rs

   1use crate::{
   2    app::{AppContext, MutableAppContext, WindowInvalidation},
   3    elements::Element,
   4    font_cache::FontCache,
   5    geometry::rect::RectF,
   6    json::{self, ToJson},
   7    keymap::Keystroke,
   8    platform::{CursorStyle, Event},
   9    scene::{
  10        ClickRegionEvent, CursorRegion, DownOutRegionEvent, DownRegionEvent, DragRegionEvent,
  11        HoverRegionEvent, MouseRegionEvent, MoveRegionEvent, UpOutRegionEvent, UpRegionEvent,
  12    },
  13    text_layout::TextLayoutCache,
  14    Action, AnyModelHandle, AnyViewHandle, AnyWeakModelHandle, AssetCache, ElementBox, Entity,
  15    FontSystem, ModelHandle, MouseButton, MouseMovedEvent, MouseRegion, MouseRegionId, ParentId,
  16    ReadModel, ReadView, RenderContext, RenderParams, Scene, UpgradeModelHandle, UpgradeViewHandle,
  17    View, ViewHandle, WeakModelHandle, WeakViewHandle,
  18};
  19use collections::{HashMap, HashSet};
  20use pathfinder_geometry::vector::{vec2f, Vector2F};
  21use serde_json::json;
  22use smallvec::SmallVec;
  23use std::{
  24    marker::PhantomData,
  25    ops::{Deref, DerefMut, Range},
  26    sync::Arc,
  27};
  28
  29pub struct Presenter {
  30    window_id: usize,
  31    pub(crate) rendered_views: HashMap<usize, ElementBox>,
  32    cursor_regions: Vec<CursorRegion>,
  33    mouse_regions: Vec<(MouseRegion, usize)>,
  34    font_cache: Arc<FontCache>,
  35    text_layout_cache: TextLayoutCache,
  36    asset_cache: Arc<AssetCache>,
  37    last_mouse_moved_event: Option<Event>,
  38    hovered_region_ids: HashSet<MouseRegionId>,
  39    clicked_regions: Vec<MouseRegion>,
  40    clicked_button: Option<MouseButton>,
  41    mouse_position: Vector2F,
  42    titlebar_height: f32,
  43}
  44
  45impl Presenter {
  46    pub fn new(
  47        window_id: usize,
  48        titlebar_height: f32,
  49        font_cache: Arc<FontCache>,
  50        text_layout_cache: TextLayoutCache,
  51        asset_cache: Arc<AssetCache>,
  52        cx: &mut MutableAppContext,
  53    ) -> Self {
  54        Self {
  55            window_id,
  56            rendered_views: cx.render_views(window_id, titlebar_height),
  57            cursor_regions: Default::default(),
  58            mouse_regions: Default::default(),
  59            font_cache,
  60            text_layout_cache,
  61            asset_cache,
  62            last_mouse_moved_event: None,
  63            hovered_region_ids: Default::default(),
  64            clicked_regions: Vec::new(),
  65            clicked_button: None,
  66            mouse_position: vec2f(0., 0.),
  67            titlebar_height,
  68        }
  69    }
  70
  71    pub fn invalidate(
  72        &mut self,
  73        invalidation: &mut WindowInvalidation,
  74        cx: &mut MutableAppContext,
  75    ) {
  76        cx.start_frame();
  77        for view_id in &invalidation.removed {
  78            invalidation.updated.remove(view_id);
  79            self.rendered_views.remove(view_id);
  80        }
  81        for view_id in &invalidation.updated {
  82            self.rendered_views.insert(
  83                *view_id,
  84                cx.render_view(RenderParams {
  85                    window_id: self.window_id,
  86                    view_id: *view_id,
  87                    titlebar_height: self.titlebar_height,
  88                    hovered_region_ids: self.hovered_region_ids.clone(),
  89                    clicked_region_ids: self.clicked_button.map(|button| {
  90                        (
  91                            self.clicked_regions
  92                                .iter()
  93                                .filter_map(MouseRegion::id)
  94                                .collect(),
  95                            button,
  96                        )
  97                    }),
  98                    refreshing: false,
  99                })
 100                .unwrap(),
 101            );
 102        }
 103    }
 104
 105    pub fn refresh(&mut self, invalidation: &mut WindowInvalidation, cx: &mut MutableAppContext) {
 106        self.invalidate(invalidation, cx);
 107        for (view_id, view) in &mut self.rendered_views {
 108            if !invalidation.updated.contains(view_id) {
 109                *view = cx
 110                    .render_view(RenderParams {
 111                        window_id: self.window_id,
 112                        view_id: *view_id,
 113                        titlebar_height: self.titlebar_height,
 114                        hovered_region_ids: self.hovered_region_ids.clone(),
 115                        clicked_region_ids: self.clicked_button.map(|button| {
 116                            (
 117                                self.clicked_regions
 118                                    .iter()
 119                                    .filter_map(MouseRegion::id)
 120                                    .collect(),
 121                                button,
 122                            )
 123                        }),
 124                        refreshing: true,
 125                    })
 126                    .unwrap();
 127            }
 128        }
 129    }
 130
 131    pub fn build_scene(
 132        &mut self,
 133        window_size: Vector2F,
 134        scale_factor: f32,
 135        refreshing: bool,
 136        cx: &mut MutableAppContext,
 137    ) -> Scene {
 138        let mut scene = Scene::new(scale_factor);
 139
 140        if let Some(root_view_id) = cx.root_view_id(self.window_id) {
 141            self.layout(window_size, refreshing, cx);
 142            let mut paint_cx = self.build_paint_context(&mut scene, window_size, cx);
 143            paint_cx.paint(
 144                root_view_id,
 145                Vector2F::zero(),
 146                RectF::new(Vector2F::zero(), window_size),
 147            );
 148            self.text_layout_cache.finish_frame();
 149            self.cursor_regions = scene.cursor_regions();
 150            self.mouse_regions = scene.mouse_regions();
 151
 152            if cx.window_is_active(self.window_id) {
 153                if let Some(event) = self.last_mouse_moved_event.clone() {
 154                    self.dispatch_event(event, true, cx);
 155                }
 156            }
 157        } else {
 158            log::error!("could not find root_view_id for window {}", self.window_id);
 159        }
 160
 161        scene
 162    }
 163
 164    fn layout(&mut self, window_size: Vector2F, refreshing: bool, cx: &mut MutableAppContext) {
 165        if let Some(root_view_id) = cx.root_view_id(self.window_id) {
 166            self.build_layout_context(window_size, refreshing, cx)
 167                .layout(root_view_id, SizeConstraint::strict(window_size));
 168        }
 169    }
 170
 171    pub fn build_layout_context<'a>(
 172        &'a mut self,
 173        window_size: Vector2F,
 174        refreshing: bool,
 175        cx: &'a mut MutableAppContext,
 176    ) -> LayoutContext<'a> {
 177        LayoutContext {
 178            window_id: self.window_id,
 179            rendered_views: &mut self.rendered_views,
 180            font_cache: &self.font_cache,
 181            font_system: cx.platform().fonts(),
 182            text_layout_cache: &self.text_layout_cache,
 183            asset_cache: &self.asset_cache,
 184            view_stack: Vec::new(),
 185            refreshing,
 186            hovered_region_ids: self.hovered_region_ids.clone(),
 187            clicked_region_ids: self.clicked_button.map(|button| {
 188                (
 189                    self.clicked_regions
 190                        .iter()
 191                        .filter_map(MouseRegion::id)
 192                        .collect(),
 193                    button,
 194                )
 195            }),
 196            titlebar_height: self.titlebar_height,
 197            window_size,
 198            app: cx,
 199        }
 200    }
 201
 202    pub fn build_paint_context<'a>(
 203        &'a mut self,
 204        scene: &'a mut Scene,
 205        window_size: Vector2F,
 206        cx: &'a mut MutableAppContext,
 207    ) -> PaintContext {
 208        PaintContext {
 209            scene,
 210            window_size,
 211            font_cache: &self.font_cache,
 212            text_layout_cache: &self.text_layout_cache,
 213            rendered_views: &mut self.rendered_views,
 214            view_stack: Vec::new(),
 215            app: cx,
 216        }
 217    }
 218
 219    pub fn rect_for_text_range(&self, range_utf16: Range<usize>, cx: &AppContext) -> Option<RectF> {
 220        cx.focused_view_id(self.window_id).and_then(|view_id| {
 221            let cx = MeasurementContext {
 222                app: cx,
 223                rendered_views: &self.rendered_views,
 224                window_id: self.window_id,
 225            };
 226            cx.rect_for_text_range(view_id, range_utf16)
 227        })
 228    }
 229
 230    pub fn dispatch_event(
 231        &mut self,
 232        event: Event,
 233        event_reused: bool,
 234        cx: &mut MutableAppContext,
 235    ) -> bool {
 236        if let Some(root_view_id) = cx.root_view_id(self.window_id) {
 237            let mut events_to_send = Vec::new();
 238
 239            // 1. Allocate the correct set of GPUI events generated from the platform events
 240            //  -> These are usually small: [Mouse Down] or [Mouse up, Click] or [Mouse Moved, Mouse Dragged?]
 241            //  -> Also moves around mouse related state
 242            match &event {
 243                Event::MouseDown(e) => {
 244                    // Click events are weird because they can be fired after a drag event.
 245                    // MDN says that browsers handle this by starting from 'the most
 246                    // specific ancestor element that contained both [positions]'
 247                    // So we need to store the overlapping regions on mouse down.
 248
 249                    // If there is already clicked_button stored, don't replace it.
 250                    if self.clicked_button.is_none() {
 251                        self.clicked_regions = self
 252                            .mouse_regions
 253                            .iter()
 254                            .filter_map(|(region, _)| {
 255                                region
 256                                    .bounds
 257                                    .contains_point(e.position)
 258                                    .then(|| region.clone())
 259                            })
 260                            .collect();
 261                        self.clicked_button = Some(e.button);
 262                    }
 263
 264                    events_to_send.push(MouseRegionEvent::Down(DownRegionEvent {
 265                        region: Default::default(),
 266                        platform_event: e.clone(),
 267                    }));
 268                    events_to_send.push(MouseRegionEvent::DownOut(DownOutRegionEvent {
 269                        region: Default::default(),
 270                        platform_event: e.clone(),
 271                    }));
 272                }
 273                Event::MouseUp(e) => {
 274                    // NOTE: The order of event pushes is important! MouseUp events MUST be fired
 275                    // before click events, and so the UpRegionEvent events need to be pushed before
 276                    // ClickRegionEvents
 277                    events_to_send.push(MouseRegionEvent::Up(UpRegionEvent {
 278                        region: Default::default(),
 279                        platform_event: e.clone(),
 280                    }));
 281                    events_to_send.push(MouseRegionEvent::UpOut(UpOutRegionEvent {
 282                        region: Default::default(),
 283                        platform_event: e.clone(),
 284                    }));
 285                    events_to_send.push(MouseRegionEvent::Click(ClickRegionEvent {
 286                        region: Default::default(),
 287                        platform_event: e.clone(),
 288                    }));
 289                }
 290                Event::MouseMoved(
 291                    e @ MouseMovedEvent {
 292                        position,
 293                        pressed_button,
 294                        ..
 295                    },
 296                ) => {
 297                    let mut style_to_assign = CursorStyle::Arrow;
 298                    for region in self.cursor_regions.iter().rev() {
 299                        if region.bounds.contains_point(*position) {
 300                            style_to_assign = region.style;
 301                            break;
 302                        }
 303                    }
 304                    cx.platform().set_cursor_style(style_to_assign);
 305
 306                    if !event_reused {
 307                        if pressed_button.is_some() {
 308                            events_to_send.push(MouseRegionEvent::Drag(DragRegionEvent {
 309                                region: Default::default(),
 310                                prev_mouse_position: self.mouse_position,
 311                                platform_event: e.clone(),
 312                            }));
 313                        } else if let Some(clicked_button) = self.clicked_button {
 314                            // Mouse up event happened outside the current window. Simulate mouse up button event
 315                            let button_event = e.to_button_event(clicked_button);
 316                            events_to_send.push(MouseRegionEvent::Up(UpRegionEvent {
 317                                region: Default::default(),
 318                                platform_event: button_event.clone(),
 319                            }));
 320                            events_to_send.push(MouseRegionEvent::UpOut(UpOutRegionEvent {
 321                                region: Default::default(),
 322                                platform_event: button_event.clone(),
 323                            }));
 324                            events_to_send.push(MouseRegionEvent::Click(ClickRegionEvent {
 325                                region: Default::default(),
 326                                platform_event: button_event.clone(),
 327                            }));
 328                        }
 329
 330                        events_to_send.push(MouseRegionEvent::Move(MoveRegionEvent {
 331                            region: Default::default(),
 332                            platform_event: e.clone(),
 333                        }));
 334                    }
 335
 336                    events_to_send.push(MouseRegionEvent::Hover(HoverRegionEvent {
 337                        region: Default::default(),
 338                        platform_event: e.clone(),
 339                        started: false,
 340                    }));
 341
 342                    self.last_mouse_moved_event = Some(event.clone());
 343                }
 344
 345                _ => {}
 346            }
 347
 348            if let Some(position) = event.position() {
 349                self.mouse_position = position;
 350            }
 351
 352            let mut invalidated_views: HashSet<usize> = Default::default();
 353            let mut any_event_handled = false;
 354            // 2. Process the raw mouse events into region events
 355            for mut region_event in events_to_send {
 356                let mut valid_regions = Vec::new();
 357
 358                // GPUI elements are arranged by depth but sibling elements can register overlapping
 359                // mouse regions. As such, hover events are only fired on overlapping elements which
 360                // are at the same depth as the topmost element which overlaps with the mouse.
 361
 362                match &region_event {
 363                    MouseRegionEvent::Hover(_) => {
 364                        let mut top_most_depth = None;
 365                        let mouse_position = self.mouse_position.clone();
 366                        for (region, depth) in self.mouse_regions.iter().rev() {
 367                            // Allow mouse regions to appear transparent to hovers
 368                            if !region.hoverable {
 369                                continue;
 370                            }
 371
 372                            let contains_mouse = region.bounds.contains_point(mouse_position);
 373
 374                            if contains_mouse && top_most_depth.is_none() {
 375                                top_most_depth = Some(depth);
 376                            }
 377
 378                            if let Some(region_id) = region.id() {
 379                                // This unwrap relies on short circuiting boolean expressions
 380                                // The right side of the && is only executed when contains_mouse
 381                                // is true, and we know above that when contains_mouse is true
 382                                // top_most_depth is set
 383                                if contains_mouse && depth == top_most_depth.unwrap() {
 384                                    //Ensure that hover entrance events aren't sent twice
 385                                    if self.hovered_region_ids.insert(region_id) {
 386                                        valid_regions.push(region.clone());
 387                                        invalidated_views.insert(region.view_id);
 388                                    }
 389                                } else {
 390                                    // Ensure that hover exit events aren't sent twice
 391                                    if self.hovered_region_ids.remove(&region_id) {
 392                                        valid_regions.push(region.clone());
 393                                        invalidated_views.insert(region.view_id);
 394                                    }
 395                                }
 396                            }
 397                        }
 398                    }
 399                    MouseRegionEvent::Click(e) => {
 400                        // Only raise click events if the released button is the same as the one stored
 401                        if self
 402                            .clicked_button
 403                            .map(|clicked_button| clicked_button == e.button)
 404                            .unwrap_or(false)
 405                        {
 406                            // Clear clicked regions and clicked button
 407                            let clicked_regions =
 408                                std::mem::replace(&mut self.clicked_regions, Vec::new());
 409                            self.clicked_button = None;
 410
 411                            // Find regions which still overlap with the mouse since the last MouseDown happened
 412                            for clicked_region in clicked_regions.into_iter().rev() {
 413                                if clicked_region.bounds.contains_point(e.position) {
 414                                    valid_regions.push(clicked_region);
 415                                }
 416                            }
 417                        }
 418                    }
 419                    MouseRegionEvent::Drag(_) => {
 420                        for clicked_region in self.clicked_regions.iter().rev() {
 421                            valid_regions.push(clicked_region.clone());
 422                        }
 423                    }
 424
 425                    MouseRegionEvent::UpOut(_) | MouseRegionEvent::DownOut(_) => {
 426                        for (mouse_region, _) in self.mouse_regions.iter().rev() {
 427                            // NOT contains
 428                            if !mouse_region.bounds.contains_point(self.mouse_position) {
 429                                valid_regions.push(mouse_region.clone());
 430                            }
 431                        }
 432                    }
 433                    _ => {
 434                        for (mouse_region, _) in self.mouse_regions.iter().rev() {
 435                            // Contains
 436                            if mouse_region.bounds.contains_point(self.mouse_position) {
 437                                valid_regions.push(mouse_region.clone());
 438                            }
 439                        }
 440                    }
 441                }
 442
 443                //3. Fire region events
 444                let hovered_region_ids = self.hovered_region_ids.clone();
 445                for valid_region in valid_regions.into_iter() {
 446                    let mut event_cx = self.build_event_context(&mut invalidated_views, cx);
 447
 448                    region_event.set_region(valid_region.bounds);
 449                    if let MouseRegionEvent::Hover(e) = &mut region_event {
 450                        e.started = valid_region
 451                            .id()
 452                            .map(|region_id| hovered_region_ids.contains(&region_id))
 453                            .unwrap_or(false)
 454                    }
 455                    // Handle Down events if the MouseRegion has a Click handler. This makes the api more intuitive as you would
 456                    // not expect a MouseRegion to be transparent to Down events if it also has a Click handler.
 457                    // This behavior can be overridden by adding a Down handler that calls cx.propogate_event
 458                    if let MouseRegionEvent::Down(e) = &region_event {
 459                        if valid_region
 460                            .handlers
 461                            .contains_handler(MouseRegionEvent::click_disc(), Some(e.button))
 462                        {
 463                            event_cx.handled = true;
 464                        }
 465                    }
 466
 467                    if let Some(callback) = valid_region.handlers.get(&region_event.handler_key()) {
 468                        event_cx.handled = true;
 469                        event_cx.invalidated_views.insert(valid_region.view_id);
 470                        event_cx.with_current_view(valid_region.view_id, {
 471                            let region_event = region_event.clone();
 472                            |cx| {
 473                                callback(region_event, cx);
 474                            }
 475                        });
 476                    }
 477
 478                    any_event_handled = any_event_handled || event_cx.handled;
 479                    // For bubbling events, if the event was handled, don't continue dispatching
 480                    // This only makes sense for local events.
 481                    if event_cx.handled && region_event.is_capturable() {
 482                        break;
 483                    }
 484                }
 485            }
 486
 487            if !any_event_handled && !event_reused {
 488                let mut event_cx = self.build_event_context(&mut invalidated_views, cx);
 489                any_event_handled = event_cx.dispatch_event(root_view_id, &event);
 490            }
 491
 492            for view_id in invalidated_views {
 493                cx.notify_view(self.window_id, view_id);
 494            }
 495
 496            any_event_handled
 497        } else {
 498            false
 499        }
 500    }
 501
 502    pub fn build_event_context<'a>(
 503        &'a mut self,
 504        invalidated_views: &'a mut HashSet<usize>,
 505        cx: &'a mut MutableAppContext,
 506    ) -> EventContext<'a> {
 507        EventContext {
 508            rendered_views: &mut self.rendered_views,
 509            font_cache: &self.font_cache,
 510            text_layout_cache: &self.text_layout_cache,
 511            view_stack: Default::default(),
 512            invalidated_views,
 513            notify_count: 0,
 514            handled: false,
 515            window_id: self.window_id,
 516            app: cx,
 517        }
 518    }
 519
 520    pub fn debug_elements(&self, cx: &AppContext) -> Option<json::Value> {
 521        let view = cx.root_view(self.window_id)?;
 522        Some(json!({
 523            "root_view": view.debug_json(cx),
 524            "root_element": self.rendered_views.get(&view.id())
 525                .map(|root_element| {
 526                    root_element.debug(&DebugContext {
 527                        rendered_views: &self.rendered_views,
 528                        font_cache: &self.font_cache,
 529                        app: cx,
 530                    })
 531                })
 532        }))
 533    }
 534}
 535
 536pub struct LayoutContext<'a> {
 537    window_id: usize,
 538    rendered_views: &'a mut HashMap<usize, ElementBox>,
 539    view_stack: Vec<usize>,
 540    pub font_cache: &'a Arc<FontCache>,
 541    pub font_system: Arc<dyn FontSystem>,
 542    pub text_layout_cache: &'a TextLayoutCache,
 543    pub asset_cache: &'a AssetCache,
 544    pub app: &'a mut MutableAppContext,
 545    pub refreshing: bool,
 546    pub window_size: Vector2F,
 547    titlebar_height: f32,
 548    hovered_region_ids: HashSet<MouseRegionId>,
 549    clicked_region_ids: Option<(Vec<MouseRegionId>, MouseButton)>,
 550}
 551
 552impl<'a> LayoutContext<'a> {
 553    pub(crate) fn keystrokes_for_action(
 554        &self,
 555        action: &dyn Action,
 556    ) -> Option<SmallVec<[Keystroke; 2]>> {
 557        self.app
 558            .keystrokes_for_action(self.window_id, &self.view_stack, action)
 559    }
 560
 561    fn layout(&mut self, view_id: usize, constraint: SizeConstraint) -> Vector2F {
 562        let print_error = |view_id| {
 563            format!(
 564                "{} with id {}",
 565                self.app.name_for_view(self.window_id, view_id).unwrap(),
 566                view_id,
 567            )
 568        };
 569        match (
 570            self.view_stack.last(),
 571            self.app.parents.get(&(self.window_id, view_id)),
 572        ) {
 573            (Some(layout_parent), Some(ParentId::View(app_parent))) => {
 574                if layout_parent != app_parent {
 575                    panic!(
 576                        "View {} was laid out with parent {} when it was constructed with parent {}", 
 577                        print_error(view_id),
 578                        print_error(*layout_parent),
 579                        print_error(*app_parent))
 580                }
 581            }
 582            (None, Some(ParentId::View(app_parent))) => panic!(
 583                "View {} was laid out without a parent when it was constructed with parent {}",
 584                print_error(view_id),
 585                print_error(*app_parent)
 586            ),
 587            (Some(layout_parent), Some(ParentId::Root)) => panic!(
 588                "View {} was laid out with parent {} when it was constructed as a window root",
 589                print_error(view_id),
 590                print_error(*layout_parent),
 591            ),
 592            (_, None) => panic!(
 593                "View {} did not have a registered parent in the app context",
 594                print_error(view_id),
 595            ),
 596            _ => {}
 597        }
 598
 599        self.view_stack.push(view_id);
 600        let mut rendered_view = self.rendered_views.remove(&view_id).unwrap();
 601        let size = rendered_view.layout(constraint, self);
 602        self.rendered_views.insert(view_id, rendered_view);
 603        self.view_stack.pop();
 604        size
 605    }
 606
 607    pub fn render<F, V, T>(&mut self, handle: &ViewHandle<V>, f: F) -> T
 608    where
 609        F: FnOnce(&mut V, &mut RenderContext<V>) -> T,
 610        V: View,
 611    {
 612        handle.update(self.app, |view, cx| {
 613            let mut render_cx = RenderContext {
 614                app: cx,
 615                window_id: handle.window_id(),
 616                view_id: handle.id(),
 617                view_type: PhantomData,
 618                titlebar_height: self.titlebar_height,
 619                hovered_region_ids: self.hovered_region_ids.clone(),
 620                clicked_region_ids: self.clicked_region_ids.clone(),
 621                refreshing: self.refreshing,
 622            };
 623            f(view, &mut render_cx)
 624        })
 625    }
 626}
 627
 628impl<'a> Deref for LayoutContext<'a> {
 629    type Target = MutableAppContext;
 630
 631    fn deref(&self) -> &Self::Target {
 632        self.app
 633    }
 634}
 635
 636impl<'a> DerefMut for LayoutContext<'a> {
 637    fn deref_mut(&mut self) -> &mut Self::Target {
 638        self.app
 639    }
 640}
 641
 642impl<'a> ReadView for LayoutContext<'a> {
 643    fn read_view<T: View>(&self, handle: &ViewHandle<T>) -> &T {
 644        self.app.read_view(handle)
 645    }
 646}
 647
 648impl<'a> ReadModel for LayoutContext<'a> {
 649    fn read_model<T: Entity>(&self, handle: &ModelHandle<T>) -> &T {
 650        self.app.read_model(handle)
 651    }
 652}
 653
 654impl<'a> UpgradeModelHandle for LayoutContext<'a> {
 655    fn upgrade_model_handle<T: Entity>(
 656        &self,
 657        handle: &WeakModelHandle<T>,
 658    ) -> Option<ModelHandle<T>> {
 659        self.app.upgrade_model_handle(handle)
 660    }
 661
 662    fn model_handle_is_upgradable<T: Entity>(&self, handle: &WeakModelHandle<T>) -> bool {
 663        self.app.model_handle_is_upgradable(handle)
 664    }
 665
 666    fn upgrade_any_model_handle(&self, handle: &AnyWeakModelHandle) -> Option<AnyModelHandle> {
 667        self.app.upgrade_any_model_handle(handle)
 668    }
 669}
 670
 671impl<'a> UpgradeViewHandle for LayoutContext<'a> {
 672    fn upgrade_view_handle<T: View>(&self, handle: &WeakViewHandle<T>) -> Option<ViewHandle<T>> {
 673        self.app.upgrade_view_handle(handle)
 674    }
 675
 676    fn upgrade_any_view_handle(&self, handle: &crate::AnyWeakViewHandle) -> Option<AnyViewHandle> {
 677        self.app.upgrade_any_view_handle(handle)
 678    }
 679}
 680
 681pub struct PaintContext<'a> {
 682    rendered_views: &'a mut HashMap<usize, ElementBox>,
 683    view_stack: Vec<usize>,
 684    pub window_size: Vector2F,
 685    pub scene: &'a mut Scene,
 686    pub font_cache: &'a FontCache,
 687    pub text_layout_cache: &'a TextLayoutCache,
 688    pub app: &'a AppContext,
 689}
 690
 691impl<'a> PaintContext<'a> {
 692    fn paint(&mut self, view_id: usize, origin: Vector2F, visible_bounds: RectF) {
 693        if let Some(mut tree) = self.rendered_views.remove(&view_id) {
 694            self.view_stack.push(view_id);
 695            tree.paint(origin, visible_bounds, self);
 696            self.rendered_views.insert(view_id, tree);
 697            self.view_stack.pop();
 698        }
 699    }
 700
 701    #[inline]
 702    pub fn paint_layer<F>(&mut self, clip_bounds: Option<RectF>, f: F)
 703    where
 704        F: FnOnce(&mut Self),
 705    {
 706        self.scene.push_layer(clip_bounds);
 707        f(self);
 708        self.scene.pop_layer();
 709    }
 710
 711    pub fn current_view_id(&self) -> usize {
 712        *self.view_stack.last().unwrap()
 713    }
 714}
 715
 716impl<'a> Deref for PaintContext<'a> {
 717    type Target = AppContext;
 718
 719    fn deref(&self) -> &Self::Target {
 720        self.app
 721    }
 722}
 723
 724pub struct EventContext<'a> {
 725    rendered_views: &'a mut HashMap<usize, ElementBox>,
 726    pub font_cache: &'a FontCache,
 727    pub text_layout_cache: &'a TextLayoutCache,
 728    pub app: &'a mut MutableAppContext,
 729    pub window_id: usize,
 730    pub notify_count: usize,
 731    view_stack: Vec<usize>,
 732    handled: bool,
 733    invalidated_views: &'a mut HashSet<usize>,
 734}
 735
 736impl<'a> EventContext<'a> {
 737    fn dispatch_event(&mut self, view_id: usize, event: &Event) -> bool {
 738        if let Some(mut element) = self.rendered_views.remove(&view_id) {
 739            let result =
 740                self.with_current_view(view_id, |this| element.dispatch_event(event, this));
 741            self.rendered_views.insert(view_id, element);
 742            result
 743        } else {
 744            false
 745        }
 746    }
 747
 748    fn with_current_view<F, T>(&mut self, view_id: usize, f: F) -> T
 749    where
 750        F: FnOnce(&mut Self) -> T,
 751    {
 752        self.view_stack.push(view_id);
 753        let result = f(self);
 754        self.view_stack.pop();
 755        result
 756    }
 757
 758    pub fn window_id(&self) -> usize {
 759        self.window_id
 760    }
 761
 762    pub fn view_id(&self) -> Option<usize> {
 763        self.view_stack.last().copied()
 764    }
 765
 766    pub fn is_parent_view_focused(&self) -> bool {
 767        if let Some(parent_view_id) = self.view_stack.last() {
 768            self.app.focused_view_id(self.window_id) == Some(*parent_view_id)
 769        } else {
 770            false
 771        }
 772    }
 773
 774    pub fn focus_parent_view(&mut self) {
 775        if let Some(parent_view_id) = self.view_stack.last() {
 776            self.app.focus(self.window_id, Some(*parent_view_id))
 777        }
 778    }
 779
 780    pub fn dispatch_any_action(&mut self, action: Box<dyn Action>) {
 781        self.app
 782            .dispatch_any_action_at(self.window_id, *self.view_stack.last().unwrap(), action)
 783    }
 784
 785    pub fn dispatch_action<A: Action>(&mut self, action: A) {
 786        self.dispatch_any_action(Box::new(action));
 787    }
 788
 789    pub fn notify(&mut self) {
 790        self.notify_count += 1;
 791        if let Some(view_id) = self.view_stack.last() {
 792            self.invalidated_views.insert(*view_id);
 793        }
 794    }
 795
 796    pub fn notify_count(&self) -> usize {
 797        self.notify_count
 798    }
 799
 800    pub fn propogate_event(&mut self) {
 801        self.handled = false;
 802    }
 803}
 804
 805impl<'a> Deref for EventContext<'a> {
 806    type Target = MutableAppContext;
 807
 808    fn deref(&self) -> &Self::Target {
 809        self.app
 810    }
 811}
 812
 813impl<'a> DerefMut for EventContext<'a> {
 814    fn deref_mut(&mut self) -> &mut Self::Target {
 815        self.app
 816    }
 817}
 818
 819pub struct MeasurementContext<'a> {
 820    app: &'a AppContext,
 821    rendered_views: &'a HashMap<usize, ElementBox>,
 822    pub window_id: usize,
 823}
 824
 825impl<'a> Deref for MeasurementContext<'a> {
 826    type Target = AppContext;
 827
 828    fn deref(&self) -> &Self::Target {
 829        self.app
 830    }
 831}
 832
 833impl<'a> MeasurementContext<'a> {
 834    fn rect_for_text_range(&self, view_id: usize, range_utf16: Range<usize>) -> Option<RectF> {
 835        let element = self.rendered_views.get(&view_id)?;
 836        element.rect_for_text_range(range_utf16, self)
 837    }
 838}
 839
 840pub struct DebugContext<'a> {
 841    rendered_views: &'a HashMap<usize, ElementBox>,
 842    pub font_cache: &'a FontCache,
 843    pub app: &'a AppContext,
 844}
 845
 846#[derive(Clone, Copy, Debug, Eq, PartialEq)]
 847pub enum Axis {
 848    Horizontal,
 849    Vertical,
 850}
 851
 852impl Axis {
 853    pub fn invert(self) -> Self {
 854        match self {
 855            Self::Horizontal => Self::Vertical,
 856            Self::Vertical => Self::Horizontal,
 857        }
 858    }
 859}
 860
 861impl ToJson for Axis {
 862    fn to_json(&self) -> serde_json::Value {
 863        match self {
 864            Axis::Horizontal => json!("horizontal"),
 865            Axis::Vertical => json!("vertical"),
 866        }
 867    }
 868}
 869
 870pub trait Vector2FExt {
 871    fn along(self, axis: Axis) -> f32;
 872}
 873
 874impl Vector2FExt for Vector2F {
 875    fn along(self, axis: Axis) -> f32 {
 876        match axis {
 877            Axis::Horizontal => self.x(),
 878            Axis::Vertical => self.y(),
 879        }
 880    }
 881}
 882
 883#[derive(Copy, Clone, Debug)]
 884pub struct SizeConstraint {
 885    pub min: Vector2F,
 886    pub max: Vector2F,
 887}
 888
 889impl SizeConstraint {
 890    pub fn new(min: Vector2F, max: Vector2F) -> Self {
 891        Self { min, max }
 892    }
 893
 894    pub fn strict(size: Vector2F) -> Self {
 895        Self {
 896            min: size,
 897            max: size,
 898        }
 899    }
 900
 901    pub fn strict_along(axis: Axis, max: f32) -> Self {
 902        match axis {
 903            Axis::Horizontal => Self {
 904                min: vec2f(max, 0.0),
 905                max: vec2f(max, f32::INFINITY),
 906            },
 907            Axis::Vertical => Self {
 908                min: vec2f(0.0, max),
 909                max: vec2f(f32::INFINITY, max),
 910            },
 911        }
 912    }
 913
 914    pub fn max_along(&self, axis: Axis) -> f32 {
 915        match axis {
 916            Axis::Horizontal => self.max.x(),
 917            Axis::Vertical => self.max.y(),
 918        }
 919    }
 920
 921    pub fn min_along(&self, axis: Axis) -> f32 {
 922        match axis {
 923            Axis::Horizontal => self.min.x(),
 924            Axis::Vertical => self.min.y(),
 925        }
 926    }
 927
 928    pub fn constrain(&self, size: Vector2F) -> Vector2F {
 929        vec2f(
 930            size.x().min(self.max.x()).max(self.min.x()),
 931            size.y().min(self.max.y()).max(self.min.y()),
 932        )
 933    }
 934}
 935
 936impl Default for SizeConstraint {
 937    fn default() -> Self {
 938        SizeConstraint {
 939            min: Vector2F::zero(),
 940            max: Vector2F::splat(f32::INFINITY),
 941        }
 942    }
 943}
 944
 945impl ToJson for SizeConstraint {
 946    fn to_json(&self) -> serde_json::Value {
 947        json!({
 948            "min": self.min.to_json(),
 949            "max": self.max.to_json(),
 950        })
 951    }
 952}
 953
 954pub struct ChildView {
 955    view: AnyViewHandle,
 956}
 957
 958impl ChildView {
 959    pub fn new(view: impl Into<AnyViewHandle>) -> Self {
 960        Self { view: view.into() }
 961    }
 962}
 963
 964impl Element for ChildView {
 965    type LayoutState = ();
 966    type PaintState = ();
 967
 968    fn layout(
 969        &mut self,
 970        constraint: SizeConstraint,
 971        cx: &mut LayoutContext,
 972    ) -> (Vector2F, Self::LayoutState) {
 973        let size = cx.layout(self.view.id(), constraint);
 974        (size, ())
 975    }
 976
 977    fn paint(
 978        &mut self,
 979        bounds: RectF,
 980        visible_bounds: RectF,
 981        _: &mut Self::LayoutState,
 982        cx: &mut PaintContext,
 983    ) -> Self::PaintState {
 984        cx.paint(self.view.id(), bounds.origin(), visible_bounds);
 985    }
 986
 987    fn dispatch_event(
 988        &mut self,
 989        event: &Event,
 990        _: RectF,
 991        _: RectF,
 992        _: &mut Self::LayoutState,
 993        _: &mut Self::PaintState,
 994        cx: &mut EventContext,
 995    ) -> bool {
 996        cx.dispatch_event(self.view.id(), event)
 997    }
 998
 999    fn rect_for_text_range(
1000        &self,
1001        range_utf16: Range<usize>,
1002        _: RectF,
1003        _: RectF,
1004        _: &Self::LayoutState,
1005        _: &Self::PaintState,
1006        cx: &MeasurementContext,
1007    ) -> Option<RectF> {
1008        cx.rect_for_text_range(self.view.id(), range_utf16)
1009    }
1010
1011    fn debug(
1012        &self,
1013        bounds: RectF,
1014        _: &Self::LayoutState,
1015        _: &Self::PaintState,
1016        cx: &DebugContext,
1017    ) -> serde_json::Value {
1018        json!({
1019            "type": "ChildView",
1020            "view_id": self.view.id(),
1021            "bounds": bounds.to_json(),
1022            "view": self.view.debug_json(cx.app),
1023            "child": if let Some(view) = cx.rendered_views.get(&self.view.id()) {
1024                view.debug(cx)
1025            } else {
1026                json!(null)
1027            }
1028        })
1029    }
1030}