div.rs

   1use crate::{
   2    point, px, Action, AnyDrag, AnyElement, AnyTooltip, AnyView, AppContext, BorrowAppContext,
   3    BorrowWindow, Bounds, ClickEvent, DispatchPhase, Element, ElementId, FocusEvent, FocusHandle,
   4    IntoElement, KeyContext, KeyDownEvent, KeyUpEvent, LayoutId, MouseButton, MouseDownEvent,
   5    MouseMoveEvent, MouseUpEvent, ParentElement, Pixels, Point, Render, ScrollWheelEvent,
   6    SharedString, Size, StackingOrder, Style, StyleRefinement, Styled, Task, View, Visibility,
   7    WindowContext,
   8};
   9use collections::HashMap;
  10use refineable::Refineable;
  11use smallvec::SmallVec;
  12use std::{
  13    any::{Any, TypeId},
  14    cell::RefCell,
  15    cmp::Ordering,
  16    fmt::Debug,
  17    mem,
  18    rc::Rc,
  19    time::Duration,
  20};
  21use taffy::style::Overflow;
  22use util::ResultExt;
  23
  24const DRAG_THRESHOLD: f64 = 2.;
  25const TOOLTIP_DELAY: Duration = Duration::from_millis(500);
  26
  27pub struct GroupStyle {
  28    pub group: SharedString,
  29    pub style: Box<StyleRefinement>,
  30}
  31
  32pub trait InteractiveElement: Sized + Element {
  33    fn interactivity(&mut self) -> &mut Interactivity;
  34
  35    fn group(mut self, group: impl Into<SharedString>) -> Self {
  36        self.interactivity().group = Some(group.into());
  37        self
  38    }
  39
  40    fn id(mut self, id: impl Into<ElementId>) -> Stateful<Self> {
  41        self.interactivity().element_id = Some(id.into());
  42
  43        Stateful { element: self }
  44    }
  45
  46    fn track_focus(mut self, focus_handle: &FocusHandle) -> Focusable<Self> {
  47        self.interactivity().focusable = true;
  48        self.interactivity().tracked_focus_handle = Some(focus_handle.clone());
  49        Focusable { element: self }
  50    }
  51
  52    fn key_context<C, E>(mut self, key_context: C) -> Self
  53    where
  54        C: TryInto<KeyContext, Error = E>,
  55        E: Debug,
  56    {
  57        if let Some(key_context) = key_context.try_into().log_err() {
  58            self.interactivity().key_context = Some(key_context);
  59        }
  60        self
  61    }
  62
  63    fn hover(mut self, f: impl FnOnce(StyleRefinement) -> StyleRefinement) -> Self {
  64        self.interactivity().hover_style = Some(Box::new(f(StyleRefinement::default())));
  65        self
  66    }
  67
  68    fn group_hover(
  69        mut self,
  70        group_name: impl Into<SharedString>,
  71        f: impl FnOnce(StyleRefinement) -> StyleRefinement,
  72    ) -> Self {
  73        self.interactivity().group_hover_style = Some(GroupStyle {
  74            group: group_name.into(),
  75            style: Box::new(f(StyleRefinement::default())),
  76        });
  77        self
  78    }
  79
  80    fn on_mouse_down(
  81        mut self,
  82        button: MouseButton,
  83        listener: impl Fn(&MouseDownEvent, &mut WindowContext) + 'static,
  84    ) -> Self {
  85        self.interactivity().mouse_down_listeners.push(Box::new(
  86            move |event, bounds, phase, cx| {
  87                if phase == DispatchPhase::Bubble
  88                    && event.button == button
  89                    && bounds.visibly_contains(&event.position, cx)
  90                {
  91                    (listener)(event, cx)
  92                }
  93            },
  94        ));
  95        self
  96    }
  97
  98    fn on_any_mouse_down(
  99        mut self,
 100        listener: impl Fn(&MouseDownEvent, &mut WindowContext) + 'static,
 101    ) -> Self {
 102        self.interactivity().mouse_down_listeners.push(Box::new(
 103            move |event, bounds, phase, cx| {
 104                if phase == DispatchPhase::Bubble && bounds.visibly_contains(&event.position, cx) {
 105                    (listener)(event, cx)
 106                }
 107            },
 108        ));
 109        self
 110    }
 111
 112    fn on_mouse_up(
 113        mut self,
 114        button: MouseButton,
 115        listener: impl Fn(&MouseUpEvent, &mut WindowContext) + 'static,
 116    ) -> Self {
 117        self.interactivity()
 118            .mouse_up_listeners
 119            .push(Box::new(move |event, bounds, phase, cx| {
 120                if phase == DispatchPhase::Bubble
 121                    && event.button == button
 122                    && bounds.visibly_contains(&event.position, cx)
 123                {
 124                    (listener)(event, cx)
 125                }
 126            }));
 127        self
 128    }
 129
 130    fn on_any_mouse_up(
 131        mut self,
 132        listener: impl Fn(&MouseUpEvent, &mut WindowContext) + 'static,
 133    ) -> Self {
 134        self.interactivity()
 135            .mouse_up_listeners
 136            .push(Box::new(move |event, bounds, phase, cx| {
 137                if phase == DispatchPhase::Bubble && bounds.visibly_contains(&event.position, cx) {
 138                    (listener)(event, cx)
 139                }
 140            }));
 141        self
 142    }
 143
 144    fn on_mouse_down_out(
 145        mut self,
 146        listener: impl Fn(&MouseDownEvent, &mut WindowContext) + 'static,
 147    ) -> Self {
 148        self.interactivity().mouse_down_listeners.push(Box::new(
 149            move |event, bounds, phase, cx| {
 150                if phase == DispatchPhase::Capture && !bounds.visibly_contains(&event.position, cx)
 151                {
 152                    (listener)(event, cx)
 153                }
 154            },
 155        ));
 156        self
 157    }
 158
 159    fn on_mouse_up_out(
 160        mut self,
 161        button: MouseButton,
 162        listener: impl Fn(&MouseUpEvent, &mut WindowContext) + 'static,
 163    ) -> Self {
 164        self.interactivity()
 165            .mouse_up_listeners
 166            .push(Box::new(move |event, bounds, phase, cx| {
 167                if phase == DispatchPhase::Capture
 168                    && event.button == button
 169                    && !bounds.visibly_contains(&event.position, cx)
 170                {
 171                    (listener)(event, cx);
 172                }
 173            }));
 174        self
 175    }
 176
 177    fn on_mouse_move(
 178        mut self,
 179        listener: impl Fn(&MouseMoveEvent, &mut WindowContext) + 'static,
 180    ) -> Self {
 181        self.interactivity().mouse_move_listeners.push(Box::new(
 182            move |event, bounds, phase, cx| {
 183                if phase == DispatchPhase::Bubble && bounds.visibly_contains(&event.position, cx) {
 184                    (listener)(event, cx);
 185                }
 186            },
 187        ));
 188        self
 189    }
 190
 191    fn on_scroll_wheel(
 192        mut self,
 193        listener: impl Fn(&ScrollWheelEvent, &mut WindowContext) + 'static,
 194    ) -> Self {
 195        self.interactivity().scroll_wheel_listeners.push(Box::new(
 196            move |event, bounds, phase, cx| {
 197                if phase == DispatchPhase::Bubble && bounds.visibly_contains(&event.position, cx) {
 198                    (listener)(event, cx);
 199                }
 200            },
 201        ));
 202        self
 203    }
 204
 205    /// Capture the given action, before normal action dispatch can fire
 206    fn capture_action<A: Action>(
 207        mut self,
 208        listener: impl Fn(&A, &mut WindowContext) + 'static,
 209    ) -> Self {
 210        self.interactivity().action_listeners.push((
 211            TypeId::of::<A>(),
 212            Box::new(move |action, phase, cx| {
 213                let action = action.downcast_ref().unwrap();
 214                if phase == DispatchPhase::Capture {
 215                    (listener)(action, cx)
 216                }
 217            }),
 218        ));
 219        self
 220    }
 221
 222    /// Add a listener for the given action, fires during the bubble event phase
 223    fn on_action<A: Action>(mut self, listener: impl Fn(&A, &mut WindowContext) + 'static) -> Self {
 224        self.interactivity().action_listeners.push((
 225            TypeId::of::<A>(),
 226            Box::new(move |action, phase, cx| {
 227                let action = action.downcast_ref().unwrap();
 228                if phase == DispatchPhase::Bubble {
 229                    (listener)(action, cx)
 230                }
 231            }),
 232        ));
 233        self
 234    }
 235
 236    fn on_boxed_action(
 237        mut self,
 238        action: &Box<dyn Action>,
 239        listener: impl Fn(&Box<dyn Action>, &mut WindowContext) + 'static,
 240    ) -> Self {
 241        let action = action.boxed_clone();
 242        self.interactivity().action_listeners.push((
 243            (*action).type_id(),
 244            Box::new(move |_, phase, cx| {
 245                if phase == DispatchPhase::Bubble {
 246                    (listener)(&action, cx)
 247                }
 248            }),
 249        ));
 250        self
 251    }
 252
 253    fn on_key_down(
 254        mut self,
 255        listener: impl Fn(&KeyDownEvent, &mut WindowContext) + 'static,
 256    ) -> Self {
 257        self.interactivity()
 258            .key_down_listeners
 259            .push(Box::new(move |event, phase, cx| {
 260                if phase == DispatchPhase::Bubble {
 261                    (listener)(event, cx)
 262                }
 263            }));
 264        self
 265    }
 266
 267    fn capture_key_down(
 268        mut self,
 269        listener: impl Fn(&KeyDownEvent, &mut WindowContext) + 'static,
 270    ) -> Self {
 271        self.interactivity()
 272            .key_down_listeners
 273            .push(Box::new(move |event, phase, cx| {
 274                if phase == DispatchPhase::Capture {
 275                    listener(event, cx)
 276                }
 277            }));
 278        self
 279    }
 280
 281    fn on_key_up(mut self, listener: impl Fn(&KeyUpEvent, &mut WindowContext) + 'static) -> Self {
 282        self.interactivity()
 283            .key_up_listeners
 284            .push(Box::new(move |event, phase, cx| {
 285                if phase == DispatchPhase::Bubble {
 286                    listener(event, cx)
 287                }
 288            }));
 289        self
 290    }
 291
 292    fn capture_key_up(
 293        mut self,
 294        listener: impl Fn(&KeyUpEvent, &mut WindowContext) + 'static,
 295    ) -> Self {
 296        self.interactivity()
 297            .key_up_listeners
 298            .push(Box::new(move |event, phase, cx| {
 299                if phase == DispatchPhase::Capture {
 300                    listener(event, cx)
 301                }
 302            }));
 303        self
 304    }
 305
 306    fn drag_over<S: 'static>(mut self, f: impl FnOnce(StyleRefinement) -> StyleRefinement) -> Self {
 307        self.interactivity()
 308            .drag_over_styles
 309            .push((TypeId::of::<S>(), f(StyleRefinement::default())));
 310        self
 311    }
 312
 313    fn group_drag_over<S: 'static>(
 314        mut self,
 315        group_name: impl Into<SharedString>,
 316        f: impl FnOnce(StyleRefinement) -> StyleRefinement,
 317    ) -> Self {
 318        self.interactivity().group_drag_over_styles.push((
 319            TypeId::of::<S>(),
 320            GroupStyle {
 321                group: group_name.into(),
 322                style: Box::new(f(StyleRefinement::default())),
 323            },
 324        ));
 325        self
 326    }
 327
 328    fn on_drop<W: 'static>(
 329        mut self,
 330        listener: impl Fn(&View<W>, &mut WindowContext) + 'static,
 331    ) -> Self {
 332        self.interactivity().drop_listeners.push((
 333            TypeId::of::<W>(),
 334            Box::new(move |dragged_view, cx| {
 335                listener(&dragged_view.downcast().unwrap(), cx);
 336            }),
 337        ));
 338        self
 339    }
 340}
 341
 342pub trait StatefulInteractiveElement: InteractiveElement {
 343    fn focusable(mut self) -> Focusable<Self> {
 344        self.interactivity().focusable = true;
 345        Focusable { element: self }
 346    }
 347
 348    fn overflow_scroll(mut self) -> Self {
 349        self.interactivity().base_style.overflow.x = Some(Overflow::Scroll);
 350        self.interactivity().base_style.overflow.y = Some(Overflow::Scroll);
 351        self
 352    }
 353
 354    fn overflow_x_scroll(mut self) -> Self {
 355        self.interactivity().base_style.overflow.x = Some(Overflow::Scroll);
 356        self
 357    }
 358
 359    fn overflow_y_scroll(mut self) -> Self {
 360        self.interactivity().base_style.overflow.y = Some(Overflow::Scroll);
 361        self
 362    }
 363
 364    fn track_scroll(mut self, scroll_handle: &ScrollHandle) -> Self {
 365        self.interactivity().scroll_handle = Some(scroll_handle.clone());
 366        self
 367    }
 368
 369    fn active(mut self, f: impl FnOnce(StyleRefinement) -> StyleRefinement) -> Self
 370    where
 371        Self: Sized,
 372    {
 373        self.interactivity().active_style = Some(Box::new(f(StyleRefinement::default())));
 374        self
 375    }
 376
 377    fn group_active(
 378        mut self,
 379        group_name: impl Into<SharedString>,
 380        f: impl FnOnce(StyleRefinement) -> StyleRefinement,
 381    ) -> Self
 382    where
 383        Self: Sized,
 384    {
 385        self.interactivity().group_active_style = Some(GroupStyle {
 386            group: group_name.into(),
 387            style: Box::new(f(StyleRefinement::default())),
 388        });
 389        self
 390    }
 391
 392    fn on_click(mut self, listener: impl Fn(&ClickEvent, &mut WindowContext) + 'static) -> Self
 393    where
 394        Self: Sized,
 395    {
 396        self.interactivity()
 397            .click_listeners
 398            .push(Box::new(move |event, cx| listener(event, cx)));
 399        self
 400    }
 401
 402    fn on_drag<W>(mut self, listener: impl Fn(&mut WindowContext) -> View<W> + 'static) -> Self
 403    where
 404        Self: Sized,
 405        W: 'static + Render,
 406    {
 407        debug_assert!(
 408            self.interactivity().drag_listener.is_none(),
 409            "calling on_drag more than once on the same element is not supported"
 410        );
 411        self.interactivity().drag_listener = Some(Box::new(move |cursor_offset, cx| AnyDrag {
 412            view: listener(cx).into(),
 413            cursor_offset,
 414        }));
 415        self
 416    }
 417
 418    fn on_hover(mut self, listener: impl Fn(&bool, &mut WindowContext) + 'static) -> Self
 419    where
 420        Self: Sized,
 421    {
 422        debug_assert!(
 423            self.interactivity().hover_listener.is_none(),
 424            "calling on_hover more than once on the same element is not supported"
 425        );
 426        self.interactivity().hover_listener = Some(Box::new(listener));
 427        self
 428    }
 429
 430    fn tooltip(mut self, build_tooltip: impl Fn(&mut WindowContext) -> AnyView + 'static) -> Self
 431    where
 432        Self: Sized,
 433    {
 434        debug_assert!(
 435            self.interactivity().tooltip_builder.is_none(),
 436            "calling tooltip more than once on the same element is not supported"
 437        );
 438        self.interactivity().tooltip_builder = Some(Rc::new(build_tooltip));
 439
 440        self
 441    }
 442}
 443
 444pub trait FocusableElement: InteractiveElement {
 445    fn focus(mut self, f: impl FnOnce(StyleRefinement) -> StyleRefinement) -> Self
 446    where
 447        Self: Sized,
 448    {
 449        self.interactivity().focus_style = Some(Box::new(f(StyleRefinement::default())));
 450        self
 451    }
 452
 453    fn in_focus(mut self, f: impl FnOnce(StyleRefinement) -> StyleRefinement) -> Self
 454    where
 455        Self: Sized,
 456    {
 457        self.interactivity().in_focus_style = Some(Box::new(f(StyleRefinement::default())));
 458        self
 459    }
 460
 461    fn on_focus(mut self, listener: impl Fn(&FocusEvent, &mut WindowContext) + 'static) -> Self
 462    where
 463        Self: Sized,
 464    {
 465        self.interactivity()
 466            .focus_listeners
 467            .push(Box::new(move |focus_handle, event, cx| {
 468                if event.focused.as_ref() == Some(focus_handle) {
 469                    listener(event, cx)
 470                }
 471            }));
 472        self
 473    }
 474
 475    fn on_blur(mut self, listener: impl Fn(&FocusEvent, &mut WindowContext) + 'static) -> Self
 476    where
 477        Self: Sized,
 478    {
 479        self.interactivity()
 480            .focus_listeners
 481            .push(Box::new(move |focus_handle, event, cx| {
 482                if event.blurred.as_ref() == Some(focus_handle) {
 483                    listener(event, cx)
 484                }
 485            }));
 486        self
 487    }
 488
 489    fn on_focus_in(mut self, listener: impl Fn(&FocusEvent, &mut WindowContext) + 'static) -> Self
 490    where
 491        Self: Sized,
 492    {
 493        self.interactivity()
 494            .focus_listeners
 495            .push(Box::new(move |focus_handle, event, cx| {
 496                let descendant_blurred = event
 497                    .blurred
 498                    .as_ref()
 499                    .map_or(false, |blurred| focus_handle.contains(blurred, cx));
 500                let descendant_focused = event
 501                    .focused
 502                    .as_ref()
 503                    .map_or(false, |focused| focus_handle.contains(focused, cx));
 504
 505                if !descendant_blurred && descendant_focused {
 506                    listener(event, cx)
 507                }
 508            }));
 509        self
 510    }
 511
 512    fn on_focus_out(mut self, listener: impl Fn(&FocusEvent, &mut WindowContext) + 'static) -> Self
 513    where
 514        Self: Sized,
 515    {
 516        self.interactivity()
 517            .focus_listeners
 518            .push(Box::new(move |focus_handle, event, cx| {
 519                let descendant_blurred = event
 520                    .blurred
 521                    .as_ref()
 522                    .map_or(false, |blurred| focus_handle.contains(blurred, cx));
 523                let descendant_focused = event
 524                    .focused
 525                    .as_ref()
 526                    .map_or(false, |focused| focus_handle.contains(focused, cx));
 527                if descendant_blurred && !descendant_focused {
 528                    listener(event, cx)
 529                }
 530            }));
 531        self
 532    }
 533}
 534
 535pub type FocusListeners = Vec<FocusListener>;
 536
 537pub type FocusListener = Box<dyn Fn(&FocusHandle, &FocusEvent, &mut WindowContext) + 'static>;
 538
 539pub type MouseDownListener =
 540    Box<dyn Fn(&MouseDownEvent, &InteractiveBounds, DispatchPhase, &mut WindowContext) + 'static>;
 541pub type MouseUpListener =
 542    Box<dyn Fn(&MouseUpEvent, &InteractiveBounds, DispatchPhase, &mut WindowContext) + 'static>;
 543
 544pub type MouseMoveListener =
 545    Box<dyn Fn(&MouseMoveEvent, &InteractiveBounds, DispatchPhase, &mut WindowContext) + 'static>;
 546
 547pub type ScrollWheelListener =
 548    Box<dyn Fn(&ScrollWheelEvent, &InteractiveBounds, DispatchPhase, &mut WindowContext) + 'static>;
 549
 550pub type ClickListener = Box<dyn Fn(&ClickEvent, &mut WindowContext) + 'static>;
 551
 552pub type DragListener = Box<dyn Fn(Point<Pixels>, &mut WindowContext) -> AnyDrag + 'static>;
 553
 554type DropListener = dyn Fn(AnyView, &mut WindowContext) + 'static;
 555
 556pub type TooltipBuilder = Rc<dyn Fn(&mut WindowContext) -> AnyView + 'static>;
 557
 558pub type KeyDownListener = Box<dyn Fn(&KeyDownEvent, DispatchPhase, &mut WindowContext) + 'static>;
 559
 560pub type KeyUpListener = Box<dyn Fn(&KeyUpEvent, DispatchPhase, &mut WindowContext) + 'static>;
 561
 562pub type DragEventListener = Box<dyn Fn(&MouseMoveEvent, &mut WindowContext) + 'static>;
 563
 564pub type ActionListener = Box<dyn Fn(&dyn Any, DispatchPhase, &mut WindowContext) + 'static>;
 565
 566pub fn div() -> Div {
 567    Div {
 568        interactivity: Interactivity::default(),
 569        children: SmallVec::default(),
 570    }
 571}
 572
 573pub struct Div {
 574    interactivity: Interactivity,
 575    children: SmallVec<[AnyElement; 2]>,
 576}
 577
 578impl Styled for Div {
 579    fn style(&mut self) -> &mut StyleRefinement {
 580        &mut self.interactivity.base_style
 581    }
 582}
 583
 584impl InteractiveElement for Div {
 585    fn interactivity(&mut self) -> &mut Interactivity {
 586        &mut self.interactivity
 587    }
 588}
 589
 590impl ParentElement for Div {
 591    fn children_mut(&mut self) -> &mut SmallVec<[AnyElement; 2]> {
 592        &mut self.children
 593    }
 594}
 595
 596impl Element for Div {
 597    type State = DivState;
 598
 599    fn layout(
 600        &mut self,
 601        element_state: Option<Self::State>,
 602        cx: &mut WindowContext,
 603    ) -> (LayoutId, Self::State) {
 604        let mut child_layout_ids = SmallVec::new();
 605        let (layout_id, interactive_state) = self.interactivity.layout(
 606            element_state.map(|s| s.interactive_state),
 607            cx,
 608            |style, cx| {
 609                cx.with_text_style(style.text_style().cloned(), |cx| {
 610                    child_layout_ids = self
 611                        .children
 612                        .iter_mut()
 613                        .map(|child| child.layout(cx))
 614                        .collect::<SmallVec<_>>();
 615                    cx.request_layout(&style, child_layout_ids.iter().copied())
 616                })
 617            },
 618        );
 619        (
 620            layout_id,
 621            DivState {
 622                interactive_state,
 623                child_layout_ids,
 624            },
 625        )
 626    }
 627
 628    fn paint(
 629        self,
 630        bounds: Bounds<Pixels>,
 631        element_state: &mut Self::State,
 632        cx: &mut WindowContext,
 633    ) {
 634        let mut child_min = point(Pixels::MAX, Pixels::MAX);
 635        let mut child_max = Point::default();
 636        let content_size = if element_state.child_layout_ids.is_empty() {
 637            bounds.size
 638        } else if let Some(scroll_handle) = self.interactivity.scroll_handle.as_ref() {
 639            let mut state = scroll_handle.0.borrow_mut();
 640            state.child_bounds = Vec::with_capacity(element_state.child_layout_ids.len());
 641            state.bounds = bounds;
 642            let requested = state.requested_scroll_top.take();
 643
 644            for (ix, child_layout_id) in element_state.child_layout_ids.iter().enumerate() {
 645                let child_bounds = cx.layout_bounds(*child_layout_id);
 646                child_min = child_min.min(&child_bounds.origin);
 647                child_max = child_max.max(&child_bounds.lower_right());
 648                state.child_bounds.push(child_bounds);
 649
 650                if let Some(requested) = requested.as_ref() {
 651                    if requested.0 == ix {
 652                        *state.offset.borrow_mut() =
 653                            bounds.origin - (child_bounds.origin - point(px(0.), requested.1));
 654                    }
 655                }
 656            }
 657            (child_max - child_min).into()
 658        } else {
 659            for child_layout_id in &element_state.child_layout_ids {
 660                let child_bounds = cx.layout_bounds(*child_layout_id);
 661                child_min = child_min.min(&child_bounds.origin);
 662                child_max = child_max.max(&child_bounds.lower_right());
 663            }
 664            (child_max - child_min).into()
 665        };
 666
 667        self.interactivity.paint(
 668            bounds,
 669            content_size,
 670            &mut element_state.interactive_state,
 671            cx,
 672            |style, scroll_offset, cx| {
 673                if style.visibility == Visibility::Hidden {
 674                    return;
 675                }
 676
 677                let z_index = style.z_index.unwrap_or(0);
 678
 679                cx.with_z_index(z_index, |cx| {
 680                    cx.with_z_index(0, |cx| {
 681                        style.paint(bounds, cx);
 682                    });
 683                    cx.with_z_index(1, |cx| {
 684                        cx.with_text_style(style.text_style().cloned(), |cx| {
 685                            cx.with_content_mask(style.overflow_mask(bounds), |cx| {
 686                                cx.with_element_offset(scroll_offset, |cx| {
 687                                    for child in self.children {
 688                                        child.paint(cx);
 689                                    }
 690                                })
 691                            })
 692                        })
 693                    })
 694                })
 695            },
 696        );
 697    }
 698}
 699
 700impl IntoElement for Div {
 701    type Element = Self;
 702
 703    fn element_id(&self) -> Option<ElementId> {
 704        self.interactivity.element_id.clone()
 705    }
 706
 707    fn into_element(self) -> Self::Element {
 708        self
 709    }
 710}
 711
 712pub struct DivState {
 713    child_layout_ids: SmallVec<[LayoutId; 2]>,
 714    interactive_state: InteractiveElementState,
 715}
 716
 717impl DivState {
 718    pub fn is_active(&self) -> bool {
 719        self.interactive_state.pending_mouse_down.borrow().is_some()
 720    }
 721}
 722
 723pub struct Interactivity {
 724    pub element_id: Option<ElementId>,
 725    pub key_context: Option<KeyContext>,
 726    pub focusable: bool,
 727    pub tracked_focus_handle: Option<FocusHandle>,
 728    pub scroll_handle: Option<ScrollHandle>,
 729    pub focus_listeners: FocusListeners,
 730    pub group: Option<SharedString>,
 731    pub base_style: Box<StyleRefinement>,
 732    pub focus_style: Option<Box<StyleRefinement>>,
 733    pub in_focus_style: Option<Box<StyleRefinement>>,
 734    pub hover_style: Option<Box<StyleRefinement>>,
 735    pub group_hover_style: Option<GroupStyle>,
 736    pub active_style: Option<Box<StyleRefinement>>,
 737    pub group_active_style: Option<GroupStyle>,
 738    pub drag_over_styles: Vec<(TypeId, StyleRefinement)>,
 739    pub group_drag_over_styles: Vec<(TypeId, GroupStyle)>,
 740    pub mouse_down_listeners: Vec<MouseDownListener>,
 741    pub mouse_up_listeners: Vec<MouseUpListener>,
 742    pub mouse_move_listeners: Vec<MouseMoveListener>,
 743    pub scroll_wheel_listeners: Vec<ScrollWheelListener>,
 744    pub key_down_listeners: Vec<KeyDownListener>,
 745    pub key_up_listeners: Vec<KeyUpListener>,
 746    pub action_listeners: Vec<(TypeId, ActionListener)>,
 747    pub drop_listeners: Vec<(TypeId, Box<DropListener>)>,
 748    pub click_listeners: Vec<ClickListener>,
 749    pub drag_listener: Option<DragListener>,
 750    pub hover_listener: Option<Box<dyn Fn(&bool, &mut WindowContext)>>,
 751    pub tooltip_builder: Option<TooltipBuilder>,
 752}
 753
 754#[derive(Clone, Debug)]
 755pub struct InteractiveBounds {
 756    pub bounds: Bounds<Pixels>,
 757    pub stacking_order: StackingOrder,
 758}
 759
 760impl InteractiveBounds {
 761    pub fn visibly_contains(&self, point: &Point<Pixels>, cx: &WindowContext) -> bool {
 762        self.bounds.contains(point) && cx.was_top_layer(&point, &self.stacking_order)
 763    }
 764
 765    pub fn drag_target_contains(&self, point: &Point<Pixels>, cx: &WindowContext) -> bool {
 766        self.bounds.contains(point)
 767            && cx.was_top_layer_under_active_drag(&point, &self.stacking_order)
 768    }
 769}
 770
 771impl Interactivity {
 772    pub fn layout(
 773        &mut self,
 774        element_state: Option<InteractiveElementState>,
 775        cx: &mut WindowContext,
 776        f: impl FnOnce(Style, &mut WindowContext) -> LayoutId,
 777    ) -> (LayoutId, InteractiveElementState) {
 778        let mut element_state = element_state.unwrap_or_default();
 779
 780        // Ensure we store a focus handle in our element state if we're focusable.
 781        // If there's an explicit focus handle we're tracking, use that. Otherwise
 782        // create a new handle and store it in the element state, which lives for as
 783        // as frames contain an element with this id.
 784        if self.focusable {
 785            element_state.focus_handle.get_or_insert_with(|| {
 786                self.tracked_focus_handle
 787                    .clone()
 788                    .unwrap_or_else(|| cx.focus_handle())
 789            });
 790        }
 791
 792        if let Some(scroll_handle) = self.scroll_handle.as_ref() {
 793            element_state.scroll_offset = Some(scroll_handle.0.borrow().offset.clone());
 794        }
 795
 796        let style = self.compute_style(None, &mut element_state, cx);
 797        let layout_id = f(style, cx);
 798        (layout_id, element_state)
 799    }
 800
 801    pub fn paint(
 802        mut self,
 803        bounds: Bounds<Pixels>,
 804        content_size: Size<Pixels>,
 805        element_state: &mut InteractiveElementState,
 806        cx: &mut WindowContext,
 807        f: impl FnOnce(Style, Point<Pixels>, &mut WindowContext),
 808    ) {
 809        let style = self.compute_style(Some(bounds), element_state, cx);
 810
 811        if style
 812            .background
 813            .as_ref()
 814            .is_some_and(|fill| fill.color().is_some_and(|color| !color.is_transparent()))
 815        {
 816            cx.with_z_index(style.z_index.unwrap_or(0), |cx| cx.add_opaque_layer(bounds))
 817        }
 818
 819        let interactive_bounds = Rc::new(InteractiveBounds {
 820            bounds: bounds.intersect(&cx.content_mask().bounds),
 821            stacking_order: cx.stacking_order().clone(),
 822        });
 823
 824        if let Some(mouse_cursor) = style.mouse_cursor {
 825            let mouse_position = &cx.mouse_position();
 826            let hovered = interactive_bounds.visibly_contains(mouse_position, cx);
 827            if hovered {
 828                cx.set_cursor_style(mouse_cursor);
 829            }
 830        }
 831
 832        for listener in self.mouse_down_listeners.drain(..) {
 833            let interactive_bounds = interactive_bounds.clone();
 834            cx.on_mouse_event(move |event: &MouseDownEvent, phase, cx| {
 835                listener(event, &*interactive_bounds, phase, cx);
 836            })
 837        }
 838
 839        for listener in self.mouse_up_listeners.drain(..) {
 840            let interactive_bounds = interactive_bounds.clone();
 841            cx.on_mouse_event(move |event: &MouseUpEvent, phase, cx| {
 842                listener(event, &*interactive_bounds, phase, cx);
 843            })
 844        }
 845
 846        for listener in self.mouse_move_listeners.drain(..) {
 847            let interactive_bounds = interactive_bounds.clone();
 848            cx.on_mouse_event(move |event: &MouseMoveEvent, phase, cx| {
 849                listener(event, &*interactive_bounds, phase, cx);
 850            })
 851        }
 852
 853        for listener in self.scroll_wheel_listeners.drain(..) {
 854            let interactive_bounds = interactive_bounds.clone();
 855            cx.on_mouse_event(move |event: &ScrollWheelEvent, phase, cx| {
 856                listener(event, &*interactive_bounds, phase, cx);
 857            })
 858        }
 859
 860        let hover_group_bounds = self
 861            .group_hover_style
 862            .as_ref()
 863            .and_then(|group_hover| GroupBounds::get(&group_hover.group, cx));
 864
 865        if let Some(group_bounds) = hover_group_bounds {
 866            let hovered = group_bounds.contains(&cx.mouse_position());
 867            cx.on_mouse_event(move |event: &MouseMoveEvent, phase, cx| {
 868                if phase == DispatchPhase::Capture {
 869                    if group_bounds.contains(&event.position) != hovered {
 870                        cx.notify();
 871                    }
 872                }
 873            });
 874        }
 875
 876        if self.hover_style.is_some()
 877            || self.base_style.mouse_cursor.is_some()
 878            || cx.active_drag.is_some() && !self.drag_over_styles.is_empty()
 879        {
 880            let bounds = bounds.intersect(&cx.content_mask().bounds);
 881            let hovered = bounds.contains(&cx.mouse_position());
 882            cx.on_mouse_event(move |event: &MouseMoveEvent, phase, cx| {
 883                if phase == DispatchPhase::Capture {
 884                    if bounds.contains(&event.position) != hovered {
 885                        cx.notify();
 886                    }
 887                }
 888            });
 889        }
 890
 891        if cx.active_drag.is_some() {
 892            let drop_listeners = mem::take(&mut self.drop_listeners);
 893            let interactive_bounds = interactive_bounds.clone();
 894            if !drop_listeners.is_empty() {
 895                cx.on_mouse_event(move |event: &MouseUpEvent, phase, cx| {
 896                    if phase == DispatchPhase::Bubble
 897                        && interactive_bounds.drag_target_contains(&event.position, cx)
 898                    {
 899                        if let Some(drag_state_type) =
 900                            cx.active_drag.as_ref().map(|drag| drag.view.entity_type())
 901                        {
 902                            for (drop_state_type, listener) in &drop_listeners {
 903                                if *drop_state_type == drag_state_type {
 904                                    let drag = cx
 905                                        .active_drag
 906                                        .take()
 907                                        .expect("checked for type drag state type above");
 908
 909                                    listener(drag.view.clone(), cx);
 910                                    cx.notify();
 911                                    cx.stop_propagation();
 912                                }
 913                            }
 914                        } else {
 915                            cx.active_drag = None;
 916                        }
 917                    }
 918                });
 919            }
 920        }
 921
 922        let click_listeners = mem::take(&mut self.click_listeners);
 923        let drag_listener = mem::take(&mut self.drag_listener);
 924
 925        if !click_listeners.is_empty() || drag_listener.is_some() {
 926            let pending_mouse_down = element_state.pending_mouse_down.clone();
 927            let mouse_down = pending_mouse_down.borrow().clone();
 928            if let Some(mouse_down) = mouse_down {
 929                if let Some(drag_listener) = drag_listener {
 930                    let active_state = element_state.clicked_state.clone();
 931                    let interactive_bounds = interactive_bounds.clone();
 932
 933                    cx.on_mouse_event(move |event: &MouseMoveEvent, phase, cx| {
 934                        if cx.active_drag.is_some() {
 935                            if phase == DispatchPhase::Capture {
 936                                cx.notify();
 937                            }
 938                        } else if phase == DispatchPhase::Bubble
 939                            && interactive_bounds.visibly_contains(&event.position, cx)
 940                            && (event.position - mouse_down.position).magnitude() > DRAG_THRESHOLD
 941                        {
 942                            *active_state.borrow_mut() = ElementClickedState::default();
 943                            let cursor_offset = event.position - bounds.origin;
 944                            let drag = drag_listener(cursor_offset, cx);
 945                            cx.active_drag = Some(drag);
 946                            cx.notify();
 947                            cx.stop_propagation();
 948                        }
 949                    });
 950                }
 951
 952                let interactive_bounds = interactive_bounds.clone();
 953                cx.on_mouse_event(move |event: &MouseUpEvent, phase, cx| {
 954                    if phase == DispatchPhase::Bubble
 955                        && interactive_bounds.visibly_contains(&event.position, cx)
 956                    {
 957                        let mouse_click = ClickEvent {
 958                            down: mouse_down.clone(),
 959                            up: event.clone(),
 960                        };
 961                        for listener in &click_listeners {
 962                            listener(&mouse_click, cx);
 963                        }
 964                    }
 965                    *pending_mouse_down.borrow_mut() = None;
 966                    cx.notify();
 967                });
 968            } else {
 969                let interactive_bounds = interactive_bounds.clone();
 970                cx.on_mouse_event(move |event: &MouseDownEvent, phase, cx| {
 971                    if phase == DispatchPhase::Bubble
 972                        && event.button == MouseButton::Left
 973                        && interactive_bounds.visibly_contains(&event.position, cx)
 974                    {
 975                        *pending_mouse_down.borrow_mut() = Some(event.clone());
 976                        cx.notify();
 977                    }
 978                });
 979            }
 980        }
 981
 982        if let Some(hover_listener) = self.hover_listener.take() {
 983            let was_hovered = element_state.hover_state.clone();
 984            let has_mouse_down = element_state.pending_mouse_down.clone();
 985            let interactive_bounds = interactive_bounds.clone();
 986
 987            cx.on_mouse_event(move |event: &MouseMoveEvent, phase, cx| {
 988                if phase != DispatchPhase::Bubble {
 989                    return;
 990                }
 991                let is_hovered = interactive_bounds.visibly_contains(&event.position, cx)
 992                    && has_mouse_down.borrow().is_none();
 993                let mut was_hovered = was_hovered.borrow_mut();
 994
 995                if is_hovered != was_hovered.clone() {
 996                    *was_hovered = is_hovered;
 997                    drop(was_hovered);
 998
 999                    hover_listener(&is_hovered, cx);
1000                }
1001            });
1002        }
1003
1004        if let Some(tooltip_builder) = self.tooltip_builder.take() {
1005            let active_tooltip = element_state.active_tooltip.clone();
1006            let pending_mouse_down = element_state.pending_mouse_down.clone();
1007            let interactive_bounds = interactive_bounds.clone();
1008
1009            cx.on_mouse_event(move |event: &MouseMoveEvent, phase, cx| {
1010                let is_hovered = interactive_bounds.visibly_contains(&event.position, cx)
1011                    && pending_mouse_down.borrow().is_none();
1012                if !is_hovered {
1013                    active_tooltip.borrow_mut().take();
1014                    return;
1015                }
1016
1017                if phase != DispatchPhase::Bubble {
1018                    return;
1019                }
1020
1021                if active_tooltip.borrow().is_none() {
1022                    let task = cx.spawn({
1023                        let active_tooltip = active_tooltip.clone();
1024                        let tooltip_builder = tooltip_builder.clone();
1025
1026                        move |mut cx| async move {
1027                            cx.background_executor().timer(TOOLTIP_DELAY).await;
1028                            cx.update(|_, cx| {
1029                                active_tooltip.borrow_mut().replace(ActiveTooltip {
1030                                    tooltip: Some(AnyTooltip {
1031                                        view: tooltip_builder(cx),
1032                                        cursor_offset: cx.mouse_position(),
1033                                    }),
1034                                    _task: None,
1035                                });
1036                                cx.notify();
1037                            })
1038                            .ok();
1039                        }
1040                    });
1041                    active_tooltip.borrow_mut().replace(ActiveTooltip {
1042                        tooltip: None,
1043                        _task: Some(task),
1044                    });
1045                }
1046            });
1047
1048            let active_tooltip = element_state.active_tooltip.clone();
1049            cx.on_mouse_event(move |_: &MouseDownEvent, _, _| {
1050                active_tooltip.borrow_mut().take();
1051            });
1052
1053            if let Some(active_tooltip) = element_state.active_tooltip.borrow().as_ref() {
1054                if active_tooltip.tooltip.is_some() {
1055                    cx.active_tooltip = active_tooltip.tooltip.clone()
1056                }
1057            }
1058        }
1059
1060        let active_state = element_state.clicked_state.clone();
1061        if !active_state.borrow().is_clicked() {
1062            cx.on_mouse_event(move |_: &MouseUpEvent, phase, cx| {
1063                if phase == DispatchPhase::Capture {
1064                    *active_state.borrow_mut() = ElementClickedState::default();
1065                    cx.notify();
1066                }
1067            });
1068        } else {
1069            let active_group_bounds = self
1070                .group_active_style
1071                .as_ref()
1072                .and_then(|group_active| GroupBounds::get(&group_active.group, cx));
1073            let interactive_bounds = interactive_bounds.clone();
1074            cx.on_mouse_event(move |down: &MouseDownEvent, phase, cx| {
1075                if phase == DispatchPhase::Bubble {
1076                    let group =
1077                        active_group_bounds.map_or(false, |bounds| bounds.contains(&down.position));
1078                    let element = interactive_bounds.visibly_contains(&down.position, cx);
1079                    if group || element {
1080                        *active_state.borrow_mut() = ElementClickedState { group, element };
1081                        cx.notify();
1082                    }
1083                }
1084            });
1085        }
1086
1087        let overflow = style.overflow;
1088        if overflow.x == Overflow::Scroll || overflow.y == Overflow::Scroll {
1089            let scroll_offset = element_state
1090                .scroll_offset
1091                .get_or_insert_with(Rc::default)
1092                .clone();
1093            let line_height = cx.line_height();
1094            let scroll_max = (content_size - bounds.size).max(&Size::default());
1095            let interactive_bounds = interactive_bounds.clone();
1096
1097            cx.on_mouse_event(move |event: &ScrollWheelEvent, phase, cx| {
1098                if phase == DispatchPhase::Bubble
1099                    && interactive_bounds.visibly_contains(&event.position, cx)
1100                {
1101                    let mut scroll_offset = scroll_offset.borrow_mut();
1102                    let old_scroll_offset = *scroll_offset;
1103                    let delta = event.delta.pixel_delta(line_height);
1104
1105                    if overflow.x == Overflow::Scroll {
1106                        scroll_offset.x =
1107                            (scroll_offset.x + delta.x).clamp(-scroll_max.width, px(0.));
1108                    }
1109
1110                    if overflow.y == Overflow::Scroll {
1111                        scroll_offset.y =
1112                            (scroll_offset.y + delta.y).clamp(-scroll_max.height, px(0.));
1113                    }
1114
1115                    if *scroll_offset != old_scroll_offset {
1116                        cx.notify();
1117                        cx.stop_propagation();
1118                    }
1119                }
1120            });
1121        }
1122
1123        if let Some(group) = self.group.clone() {
1124            GroupBounds::push(group, bounds, cx);
1125        }
1126
1127        let scroll_offset = element_state
1128            .scroll_offset
1129            .as_ref()
1130            .map(|scroll_offset| *scroll_offset.borrow());
1131
1132        cx.with_key_dispatch(
1133            self.key_context.clone(),
1134            element_state.focus_handle.clone(),
1135            |_, cx| {
1136                for listener in self.key_down_listeners.drain(..) {
1137                    cx.on_key_event(move |event: &KeyDownEvent, phase, cx| {
1138                        listener(event, phase, cx);
1139                    })
1140                }
1141
1142                for listener in self.key_up_listeners.drain(..) {
1143                    cx.on_key_event(move |event: &KeyUpEvent, phase, cx| {
1144                        listener(event, phase, cx);
1145                    })
1146                }
1147
1148                for (action_type, listener) in self.action_listeners {
1149                    cx.on_action(action_type, listener)
1150                }
1151
1152                if let Some(focus_handle) = element_state.focus_handle.as_ref() {
1153                    for listener in self.focus_listeners {
1154                        let focus_handle = focus_handle.clone();
1155                        cx.on_focus_changed(move |event, cx| listener(&focus_handle, event, cx));
1156                    }
1157                }
1158
1159                f(style, scroll_offset.unwrap_or_default(), cx)
1160            },
1161        );
1162
1163        if let Some(group) = self.group.as_ref() {
1164            GroupBounds::pop(group, cx);
1165        }
1166    }
1167
1168    pub fn compute_style(
1169        &self,
1170        bounds: Option<Bounds<Pixels>>,
1171        element_state: &mut InteractiveElementState,
1172        cx: &mut WindowContext,
1173    ) -> Style {
1174        let mut style = Style::default();
1175        style.refine(&self.base_style);
1176
1177        if let Some(focus_handle) = self.tracked_focus_handle.as_ref() {
1178            if let Some(in_focus_style) = self.in_focus_style.as_ref() {
1179                if focus_handle.within_focused(cx) {
1180                    style.refine(in_focus_style);
1181                }
1182            }
1183
1184            if let Some(focus_style) = self.focus_style.as_ref() {
1185                if focus_handle.is_focused(cx) {
1186                    style.refine(focus_style);
1187                }
1188            }
1189        }
1190
1191        if let Some(bounds) = bounds {
1192            let mouse_position = cx.mouse_position();
1193            if let Some(group_hover) = self.group_hover_style.as_ref() {
1194                if let Some(group_bounds) = GroupBounds::get(&group_hover.group, cx) {
1195                    if group_bounds.contains(&mouse_position)
1196                        && cx.was_top_layer(&mouse_position, cx.stacking_order())
1197                    {
1198                        style.refine(&group_hover.style);
1199                    }
1200                }
1201            }
1202            if let Some(hover_style) = self.hover_style.as_ref() {
1203                if bounds
1204                    .intersect(&cx.content_mask().bounds)
1205                    .contains(&mouse_position)
1206                    && cx.was_top_layer(&mouse_position, cx.stacking_order())
1207                {
1208                    style.refine(hover_style);
1209                }
1210            }
1211
1212            if let Some(drag) = cx.active_drag.take() {
1213                for (state_type, group_drag_style) in &self.group_drag_over_styles {
1214                    if let Some(group_bounds) = GroupBounds::get(&group_drag_style.group, cx) {
1215                        if *state_type == drag.view.entity_type()
1216                            && group_bounds.contains(&mouse_position)
1217                        {
1218                            style.refine(&group_drag_style.style);
1219                        }
1220                    }
1221                }
1222
1223                for (state_type, drag_over_style) in &self.drag_over_styles {
1224                    if *state_type == drag.view.entity_type()
1225                        && bounds
1226                            .intersect(&cx.content_mask().bounds)
1227                            .contains(&mouse_position)
1228                    {
1229                        style.refine(drag_over_style);
1230                    }
1231                }
1232
1233                cx.active_drag = Some(drag);
1234            }
1235        }
1236
1237        let clicked_state = element_state.clicked_state.borrow();
1238        if clicked_state.group {
1239            if let Some(group) = self.group_active_style.as_ref() {
1240                style.refine(&group.style)
1241            }
1242        }
1243
1244        if let Some(active_style) = self.active_style.as_ref() {
1245            if clicked_state.element {
1246                style.refine(active_style)
1247            }
1248        }
1249
1250        style
1251    }
1252}
1253
1254impl Default for Interactivity {
1255    fn default() -> Self {
1256        Self {
1257            element_id: None,
1258            key_context: None,
1259            focusable: false,
1260            tracked_focus_handle: None,
1261            scroll_handle: None,
1262            focus_listeners: Vec::default(),
1263            // scroll_offset: Point::default(),
1264            group: None,
1265            base_style: Box::new(StyleRefinement::default()),
1266            focus_style: None,
1267            in_focus_style: None,
1268            hover_style: None,
1269            group_hover_style: None,
1270            active_style: None,
1271            group_active_style: None,
1272            drag_over_styles: Vec::new(),
1273            group_drag_over_styles: Vec::new(),
1274            mouse_down_listeners: Vec::new(),
1275            mouse_up_listeners: Vec::new(),
1276            mouse_move_listeners: Vec::new(),
1277            scroll_wheel_listeners: Vec::new(),
1278            key_down_listeners: Vec::new(),
1279            key_up_listeners: Vec::new(),
1280            action_listeners: Vec::new(),
1281            drop_listeners: Vec::new(),
1282            click_listeners: Vec::new(),
1283            drag_listener: None,
1284            hover_listener: None,
1285            tooltip_builder: None,
1286        }
1287    }
1288}
1289
1290#[derive(Default)]
1291pub struct InteractiveElementState {
1292    pub focus_handle: Option<FocusHandle>,
1293    pub clicked_state: Rc<RefCell<ElementClickedState>>,
1294    pub hover_state: Rc<RefCell<bool>>,
1295    pub pending_mouse_down: Rc<RefCell<Option<MouseDownEvent>>>,
1296    pub scroll_offset: Option<Rc<RefCell<Point<Pixels>>>>,
1297    pub active_tooltip: Rc<RefCell<Option<ActiveTooltip>>>,
1298}
1299
1300pub struct ActiveTooltip {
1301    tooltip: Option<AnyTooltip>,
1302    _task: Option<Task<()>>,
1303}
1304
1305/// Whether or not the element or a group that contains it is clicked by the mouse.
1306#[derive(Copy, Clone, Default, Eq, PartialEq)]
1307pub struct ElementClickedState {
1308    pub group: bool,
1309    pub element: bool,
1310}
1311
1312impl ElementClickedState {
1313    fn is_clicked(&self) -> bool {
1314        self.group || self.element
1315    }
1316}
1317
1318#[derive(Default)]
1319pub struct GroupBounds(HashMap<SharedString, SmallVec<[Bounds<Pixels>; 1]>>);
1320
1321impl GroupBounds {
1322    pub fn get(name: &SharedString, cx: &mut AppContext) -> Option<Bounds<Pixels>> {
1323        cx.default_global::<Self>()
1324            .0
1325            .get(name)
1326            .and_then(|bounds_stack| bounds_stack.last())
1327            .cloned()
1328    }
1329
1330    pub fn push(name: SharedString, bounds: Bounds<Pixels>, cx: &mut AppContext) {
1331        cx.default_global::<Self>()
1332            .0
1333            .entry(name)
1334            .or_default()
1335            .push(bounds);
1336    }
1337
1338    pub fn pop(name: &SharedString, cx: &mut AppContext) {
1339        cx.default_global::<Self>().0.get_mut(name).unwrap().pop();
1340    }
1341}
1342
1343pub struct Focusable<E> {
1344    pub element: E,
1345}
1346
1347impl<E: InteractiveElement> FocusableElement for Focusable<E> {}
1348
1349impl<E> InteractiveElement for Focusable<E>
1350where
1351    E: InteractiveElement,
1352{
1353    fn interactivity(&mut self) -> &mut Interactivity {
1354        self.element.interactivity()
1355    }
1356}
1357
1358impl<E: StatefulInteractiveElement> StatefulInteractiveElement for Focusable<E> {}
1359
1360impl<E> Styled for Focusable<E>
1361where
1362    E: Styled,
1363{
1364    fn style(&mut self) -> &mut StyleRefinement {
1365        self.element.style()
1366    }
1367}
1368
1369impl<E> Element for Focusable<E>
1370where
1371    E: Element,
1372{
1373    type State = E::State;
1374
1375    fn layout(
1376        &mut self,
1377        state: Option<Self::State>,
1378        cx: &mut WindowContext,
1379    ) -> (LayoutId, Self::State) {
1380        self.element.layout(state, cx)
1381    }
1382
1383    fn paint(self, bounds: Bounds<Pixels>, state: &mut Self::State, cx: &mut WindowContext) {
1384        self.element.paint(bounds, state, cx)
1385    }
1386}
1387
1388impl<E> IntoElement for Focusable<E>
1389where
1390    E: Element,
1391{
1392    type Element = E;
1393
1394    fn element_id(&self) -> Option<ElementId> {
1395        self.element.element_id()
1396    }
1397
1398    fn into_element(self) -> Self::Element {
1399        self.element
1400    }
1401}
1402
1403impl<E> ParentElement for Focusable<E>
1404where
1405    E: ParentElement,
1406{
1407    fn children_mut(&mut self) -> &mut SmallVec<[AnyElement; 2]> {
1408        self.element.children_mut()
1409    }
1410}
1411
1412pub struct Stateful<E> {
1413    element: E,
1414}
1415
1416impl<E> Styled for Stateful<E>
1417where
1418    E: Styled,
1419{
1420    fn style(&mut self) -> &mut StyleRefinement {
1421        self.element.style()
1422    }
1423}
1424
1425impl<E> StatefulInteractiveElement for Stateful<E>
1426where
1427    E: Element,
1428    Self: InteractiveElement,
1429{
1430}
1431
1432impl<E> InteractiveElement for Stateful<E>
1433where
1434    E: InteractiveElement,
1435{
1436    fn interactivity(&mut self) -> &mut Interactivity {
1437        self.element.interactivity()
1438    }
1439}
1440
1441impl<E: FocusableElement> FocusableElement for Stateful<E> {}
1442
1443impl<E> Element for Stateful<E>
1444where
1445    E: Element,
1446{
1447    type State = E::State;
1448
1449    fn layout(
1450        &mut self,
1451        state: Option<Self::State>,
1452        cx: &mut WindowContext,
1453    ) -> (LayoutId, Self::State) {
1454        self.element.layout(state, cx)
1455    }
1456
1457    fn paint(self, bounds: Bounds<Pixels>, state: &mut Self::State, cx: &mut WindowContext) {
1458        self.element.paint(bounds, state, cx)
1459    }
1460}
1461
1462impl<E> IntoElement for Stateful<E>
1463where
1464    E: Element,
1465{
1466    type Element = Self;
1467
1468    fn element_id(&self) -> Option<ElementId> {
1469        self.element.element_id()
1470    }
1471
1472    fn into_element(self) -> Self::Element {
1473        self
1474    }
1475}
1476
1477impl<E> ParentElement for Stateful<E>
1478where
1479    E: ParentElement,
1480{
1481    fn children_mut(&mut self) -> &mut SmallVec<[AnyElement; 2]> {
1482        self.element.children_mut()
1483    }
1484}
1485
1486#[derive(Default)]
1487struct ScrollHandleState {
1488    // not great to have the nested rc's...
1489    offset: Rc<RefCell<Point<Pixels>>>,
1490    bounds: Bounds<Pixels>,
1491    child_bounds: Vec<Bounds<Pixels>>,
1492    requested_scroll_top: Option<(usize, Pixels)>,
1493}
1494
1495#[derive(Clone)]
1496pub struct ScrollHandle(Rc<RefCell<ScrollHandleState>>);
1497
1498impl ScrollHandle {
1499    pub fn new() -> Self {
1500        Self(Rc::default())
1501    }
1502
1503    pub fn offset(&self) -> Point<Pixels> {
1504        self.0.borrow().offset.borrow().clone()
1505    }
1506
1507    pub fn top_item(&self) -> usize {
1508        let state = self.0.borrow();
1509        let top = state.bounds.top() - state.offset.borrow().y;
1510
1511        match state.child_bounds.binary_search_by(|bounds| {
1512            if top < bounds.top() {
1513                Ordering::Greater
1514            } else if top > bounds.bottom() {
1515                Ordering::Less
1516            } else {
1517                Ordering::Equal
1518            }
1519        }) {
1520            Ok(ix) => ix,
1521            Err(ix) => ix.min(state.child_bounds.len().saturating_sub(1)),
1522        }
1523    }
1524
1525    pub fn bounds_for_item(&self, ix: usize) -> Option<Bounds<Pixels>> {
1526        self.0.borrow().child_bounds.get(ix).cloned()
1527    }
1528
1529    /// scroll_to_item scrolls the minimal amount to ensure that the item is
1530    /// fully visible
1531    pub fn scroll_to_item(&self, ix: usize) {
1532        let state = self.0.borrow();
1533
1534        let Some(bounds) = state.child_bounds.get(ix) else {
1535            return;
1536        };
1537
1538        let scroll_offset = state.offset.borrow().y;
1539
1540        if bounds.top() + scroll_offset < state.bounds.top() {
1541            state.offset.borrow_mut().y = state.bounds.top() - bounds.top();
1542        } else if bounds.bottom() + scroll_offset > state.bounds.bottom() {
1543            state.offset.borrow_mut().y = state.bounds.bottom() - bounds.bottom();
1544        }
1545    }
1546
1547    pub fn logical_scroll_top(&self) -> (usize, Pixels) {
1548        let ix = self.top_item();
1549        let state = self.0.borrow();
1550
1551        if let Some(child_bounds) = state.child_bounds.get(ix) {
1552            (
1553                ix,
1554                child_bounds.top() + state.offset.borrow().y - state.bounds.top(),
1555            )
1556        } else {
1557            (ix, px(0.))
1558        }
1559    }
1560
1561    pub fn set_logical_scroll_top(&self, ix: usize, px: Pixels) {
1562        self.0.borrow_mut().requested_scroll_top = Some((ix, px));
1563    }
1564}