1use crate::color_contrast;
2use editor::{CursorLayout, HighlightedRange, HighlightedRangeLine};
3use gpui::{
4 AbsoluteLength, AnyElement, App, AvailableSpace, Bounds, ContentMask, Context, DispatchPhase,
5 Element, ElementId, Entity, FocusHandle, Font, FontFeatures, FontStyle, FontWeight,
6 GlobalElementId, HighlightStyle, Hitbox, Hsla, InputHandler, InteractiveElement, Interactivity,
7 IntoElement, LayoutId, Length, ModifiersChangedEvent, MouseButton, MouseMoveEvent, Pixels,
8 Point, ShapedLine, StatefulInteractiveElement, StrikethroughStyle, Styled, TextRun, TextStyle,
9 UTF16Selection, UnderlineStyle, WeakEntity, WhiteSpace, Window, div, fill, point, px, relative,
10 size,
11};
12use itertools::Itertools;
13use language::CursorShape;
14use settings::Settings;
15use std::time::Instant;
16use terminal::{
17 IndexedCell, Terminal, TerminalBounds, TerminalContent,
18 alacritty_terminal::{
19 grid::Dimensions,
20 index::Point as AlacPoint,
21 term::{TermMode, cell::Flags},
22 vte::ansi::{
23 Color::{self as AnsiColor, Named},
24 CursorShape as AlacCursorShape, NamedColor,
25 },
26 },
27 terminal_settings::TerminalSettings,
28};
29use theme::{ActiveTheme, Theme, ThemeSettings};
30use ui::{ParentElement, Tooltip};
31use util::ResultExt;
32use workspace::Workspace;
33
34use std::mem;
35use std::{fmt::Debug, ops::RangeInclusive, rc::Rc};
36
37use crate::{BlockContext, BlockProperties, ContentMode, TerminalMode, TerminalView};
38
39/// The information generated during layout that is necessary for painting.
40pub struct LayoutState {
41 hitbox: Hitbox,
42 batched_text_runs: Vec<BatchedTextRun>,
43 rects: Vec<LayoutRect>,
44 relative_highlighted_ranges: Vec<(RangeInclusive<AlacPoint>, Hsla)>,
45 cursor: Option<CursorLayout>,
46 background_color: Hsla,
47 dimensions: TerminalBounds,
48 mode: TermMode,
49 display_offset: usize,
50 hyperlink_tooltip: Option<AnyElement>,
51 gutter: Pixels,
52 block_below_cursor_element: Option<AnyElement>,
53 base_text_style: TextStyle,
54 content_mode: ContentMode,
55}
56
57/// Helper struct for converting data between Alacritty's cursor points, and displayed cursor points.
58struct DisplayCursor {
59 line: i32,
60 col: usize,
61}
62
63impl DisplayCursor {
64 fn from(cursor_point: AlacPoint, display_offset: usize) -> Self {
65 Self {
66 line: cursor_point.line.0 + display_offset as i32,
67 col: cursor_point.column.0,
68 }
69 }
70
71 pub fn line(&self) -> i32 {
72 self.line
73 }
74
75 pub fn col(&self) -> usize {
76 self.col
77 }
78}
79
80/// A batched text run that combines multiple adjacent cells with the same style
81#[derive(Debug)]
82pub struct BatchedTextRun {
83 pub start_point: AlacPoint<i32, i32>,
84 pub text: String,
85 pub cell_count: usize,
86 pub style: TextRun,
87 pub font_size: AbsoluteLength,
88}
89
90impl BatchedTextRun {
91 fn new_from_char(
92 start_point: AlacPoint<i32, i32>,
93 c: char,
94 style: TextRun,
95 font_size: AbsoluteLength,
96 ) -> Self {
97 let mut text = String::with_capacity(100); // Pre-allocate for typical line length
98 text.push(c);
99 BatchedTextRun {
100 start_point,
101 text,
102 cell_count: 1,
103 style,
104 font_size,
105 }
106 }
107
108 fn can_append(&self, other_style: &TextRun) -> bool {
109 self.style.font == other_style.font
110 && self.style.color == other_style.color
111 && self.style.background_color == other_style.background_color
112 && self.style.underline == other_style.underline
113 && self.style.strikethrough == other_style.strikethrough
114 }
115
116 fn append_char(&mut self, c: char) {
117 self.text.push(c);
118 self.cell_count += 1;
119 self.style.len += c.len_utf8();
120 }
121
122 pub fn paint(
123 &self,
124 origin: Point<Pixels>,
125 dimensions: &TerminalBounds,
126 window: &mut Window,
127 cx: &mut App,
128 ) {
129 let pos = Point::new(
130 (origin.x + self.start_point.column as f32 * dimensions.cell_width).floor(),
131 origin.y + self.start_point.line as f32 * dimensions.line_height,
132 );
133
134 let _ = window
135 .text_system()
136 .shape_line(
137 self.text.clone().into(),
138 self.font_size.to_pixels(window.rem_size()),
139 &[self.style.clone()],
140 Some(dimensions.cell_width),
141 )
142 .paint(pos, dimensions.line_height, window, cx);
143 }
144}
145
146#[derive(Clone, Debug, Default)]
147pub struct LayoutRect {
148 point: AlacPoint<i32, i32>,
149 num_of_cells: usize,
150 color: Hsla,
151}
152
153impl LayoutRect {
154 fn new(point: AlacPoint<i32, i32>, num_of_cells: usize, color: Hsla) -> LayoutRect {
155 LayoutRect {
156 point,
157 num_of_cells,
158 color,
159 }
160 }
161
162 pub fn paint(&self, origin: Point<Pixels>, dimensions: &TerminalBounds, window: &mut Window) {
163 let position = {
164 let alac_point = self.point;
165 point(
166 (origin.x + alac_point.column as f32 * dimensions.cell_width).floor(),
167 origin.y + alac_point.line as f32 * dimensions.line_height,
168 )
169 };
170 let size = point(
171 (dimensions.cell_width * self.num_of_cells as f32).ceil(),
172 dimensions.line_height,
173 )
174 .into();
175
176 window.paint_quad(fill(Bounds::new(position, size), self.color));
177 }
178}
179
180/// Represents a rectangular region with a specific background color
181#[derive(Debug, Clone)]
182struct BackgroundRegion {
183 start_line: i32,
184 start_col: i32,
185 end_line: i32,
186 end_col: i32,
187 color: Hsla,
188}
189
190impl BackgroundRegion {
191 fn new(line: i32, col: i32, color: Hsla) -> Self {
192 BackgroundRegion {
193 start_line: line,
194 start_col: col,
195 end_line: line,
196 end_col: col,
197 color,
198 }
199 }
200
201 /// Check if this region can be merged with another region
202 fn can_merge_with(&self, other: &BackgroundRegion) -> bool {
203 if self.color != other.color {
204 return false;
205 }
206
207 // Check if regions are adjacent horizontally
208 if self.start_line == other.start_line && self.end_line == other.end_line {
209 return self.end_col + 1 == other.start_col || other.end_col + 1 == self.start_col;
210 }
211
212 // Check if regions are adjacent vertically with same column span
213 if self.start_col == other.start_col && self.end_col == other.end_col {
214 return self.end_line + 1 == other.start_line || other.end_line + 1 == self.start_line;
215 }
216
217 false
218 }
219
220 /// Merge this region with another region
221 fn merge_with(&mut self, other: &BackgroundRegion) {
222 self.start_line = self.start_line.min(other.start_line);
223 self.start_col = self.start_col.min(other.start_col);
224 self.end_line = self.end_line.max(other.end_line);
225 self.end_col = self.end_col.max(other.end_col);
226 }
227}
228
229/// Merge background regions to minimize the number of rectangles
230fn merge_background_regions(regions: Vec<BackgroundRegion>) -> Vec<BackgroundRegion> {
231 if regions.is_empty() {
232 return regions;
233 }
234
235 let mut merged = regions;
236 let mut changed = true;
237
238 // Keep merging until no more merges are possible
239 while changed {
240 changed = false;
241 let mut i = 0;
242
243 while i < merged.len() {
244 let mut j = i + 1;
245 while j < merged.len() {
246 if merged[i].can_merge_with(&merged[j]) {
247 let other = merged.remove(j);
248 merged[i].merge_with(&other);
249 changed = true;
250 } else {
251 j += 1;
252 }
253 }
254 i += 1;
255 }
256 }
257
258 merged
259}
260
261/// The GPUI element that paints the terminal.
262/// We need to keep a reference to the model for mouse events, do we need it for any other terminal stuff, or can we move that to connection?
263pub struct TerminalElement {
264 terminal: Entity<Terminal>,
265 terminal_view: Entity<TerminalView>,
266 workspace: WeakEntity<Workspace>,
267 focus: FocusHandle,
268 focused: bool,
269 cursor_visible: bool,
270 interactivity: Interactivity,
271 mode: TerminalMode,
272 block_below_cursor: Option<Rc<BlockProperties>>,
273}
274
275impl InteractiveElement for TerminalElement {
276 fn interactivity(&mut self) -> &mut Interactivity {
277 &mut self.interactivity
278 }
279}
280
281impl StatefulInteractiveElement for TerminalElement {}
282
283impl TerminalElement {
284 pub fn new(
285 terminal: Entity<Terminal>,
286 terminal_view: Entity<TerminalView>,
287 workspace: WeakEntity<Workspace>,
288 focus: FocusHandle,
289 focused: bool,
290 cursor_visible: bool,
291 block_below_cursor: Option<Rc<BlockProperties>>,
292 mode: TerminalMode,
293 ) -> TerminalElement {
294 TerminalElement {
295 terminal,
296 terminal_view,
297 workspace,
298 focused,
299 focus: focus.clone(),
300 cursor_visible,
301 block_below_cursor,
302 mode,
303 interactivity: Default::default(),
304 }
305 .track_focus(&focus)
306 }
307
308 //Vec<Range<AlacPoint>> -> Clip out the parts of the ranges
309
310 pub fn layout_grid(
311 grid: impl Iterator<Item = IndexedCell>,
312 start_line_offset: i32,
313 text_style: &TextStyle,
314 hyperlink: Option<(HighlightStyle, &RangeInclusive<AlacPoint>)>,
315 minimum_contrast: f32,
316 cx: &App,
317 ) -> (Vec<LayoutRect>, Vec<BatchedTextRun>) {
318 let start_time = Instant::now();
319 let theme = cx.theme();
320
321 // Pre-allocate with estimated capacity to reduce reallocations
322 let estimated_cells = grid.size_hint().0;
323 let estimated_runs = estimated_cells / 10; // Estimate ~10 cells per run
324 let estimated_regions = estimated_cells / 20; // Estimate ~20 cells per background region
325
326 let mut batched_runs = Vec::with_capacity(estimated_runs);
327 let mut cell_count = 0;
328
329 // Collect background regions for efficient merging
330 let mut background_regions: Vec<BackgroundRegion> = Vec::with_capacity(estimated_regions);
331 let mut current_batch: Option<BatchedTextRun> = None;
332
333 // First pass: collect all cells and their backgrounds
334 let linegroups = grid.into_iter().chunk_by(|i| i.point.line);
335 for (line_index, (_, line)) in linegroups.into_iter().enumerate() {
336 let alac_line = start_line_offset + line_index as i32;
337
338 // Flush any existing batch at line boundaries
339 if let Some(batch) = current_batch.take() {
340 batched_runs.push(batch);
341 }
342
343 let mut previous_cell_had_extras = false;
344
345 for cell in line {
346 let mut fg = cell.fg;
347 let mut bg = cell.bg;
348 if cell.flags.contains(Flags::INVERSE) {
349 mem::swap(&mut fg, &mut bg);
350 }
351
352 // Collect background regions (skip default background)
353 if !matches!(bg, Named(NamedColor::Background)) {
354 let color = convert_color(&bg, theme);
355 let col = cell.point.column.0 as i32;
356
357 // Try to extend the last region if it's on the same line with the same color
358 if let Some(last_region) = background_regions.last_mut() {
359 if last_region.color == color
360 && last_region.start_line == alac_line
361 && last_region.end_line == alac_line
362 && last_region.end_col + 1 == col
363 {
364 last_region.end_col = col;
365 } else {
366 background_regions.push(BackgroundRegion::new(alac_line, col, color));
367 }
368 } else {
369 background_regions.push(BackgroundRegion::new(alac_line, col, color));
370 }
371 }
372 // Skip wide character spacers - they're just placeholders for the second cell of wide characters
373 if cell.flags.contains(Flags::WIDE_CHAR_SPACER) {
374 continue;
375 }
376
377 // Skip spaces that follow cells with extras (emoji variation sequences)
378 if cell.c == ' ' && previous_cell_had_extras {
379 previous_cell_had_extras = false;
380 continue;
381 }
382 // Update tracking for next iteration
383 previous_cell_had_extras = cell.extra.is_some();
384
385 //Layout current cell text
386 {
387 if !is_blank(&cell) {
388 cell_count += 1;
389 let cell_style = TerminalElement::cell_style(
390 &cell,
391 fg,
392 bg,
393 theme,
394 text_style,
395 hyperlink,
396 minimum_contrast,
397 );
398
399 let cell_point = AlacPoint::new(alac_line, cell.point.column.0 as i32);
400
401 // Try to batch with existing run
402 if let Some(ref mut batch) = current_batch {
403 if batch.can_append(&cell_style)
404 && batch.start_point.line == cell_point.line
405 && batch.start_point.column + batch.cell_count as i32
406 == cell_point.column
407 {
408 batch.append_char(cell.c);
409 } else {
410 // Flush current batch and start new one
411 let old_batch = current_batch.take().unwrap();
412 batched_runs.push(old_batch);
413 current_batch = Some(BatchedTextRun::new_from_char(
414 cell_point,
415 cell.c,
416 cell_style,
417 text_style.font_size,
418 ));
419 }
420 } else {
421 // Start new batch
422 current_batch = Some(BatchedTextRun::new_from_char(
423 cell_point,
424 cell.c,
425 cell_style,
426 text_style.font_size,
427 ));
428 }
429 };
430 }
431 }
432 }
433
434 // Flush any remaining batch
435 if let Some(batch) = current_batch {
436 batched_runs.push(batch);
437 }
438
439 // Second pass: merge background regions and convert to layout rects
440 let region_count = background_regions.len();
441 let merged_regions = merge_background_regions(background_regions);
442 let mut rects = Vec::with_capacity(merged_regions.len() * 2); // Estimate 2 rects per merged region
443
444 // Convert merged regions to layout rects
445 // Since LayoutRect only supports single-line rectangles, we need to split multi-line regions
446 for region in merged_regions {
447 for line in region.start_line..=region.end_line {
448 rects.push(LayoutRect::new(
449 AlacPoint::new(line, region.start_col),
450 (region.end_col - region.start_col + 1) as usize,
451 region.color,
452 ));
453 }
454 }
455
456 let layout_time = start_time.elapsed();
457 log::debug!(
458 "Terminal layout_grid: {} cells processed, {} batched runs created, {} rects (from {} merged regions), layout took {:?}",
459 cell_count,
460 batched_runs.len(),
461 rects.len(),
462 region_count,
463 layout_time
464 );
465
466 (rects, batched_runs)
467 }
468
469 /// Computes the cursor position and expected block width, may return a zero width if x_for_index returns
470 /// the same position for sequential indexes. Use em_width instead
471 fn shape_cursor(
472 cursor_point: DisplayCursor,
473 size: TerminalBounds,
474 text_fragment: &ShapedLine,
475 ) -> Option<(Point<Pixels>, Pixels)> {
476 if cursor_point.line() < size.total_lines() as i32 {
477 let cursor_width = if text_fragment.width == Pixels::ZERO {
478 size.cell_width()
479 } else {
480 text_fragment.width
481 };
482
483 // Cursor should always surround as much of the text as possible,
484 // hence when on pixel boundaries round the origin down and the width up
485 Some((
486 point(
487 (cursor_point.col() as f32 * size.cell_width()).floor(),
488 (cursor_point.line() as f32 * size.line_height()).floor(),
489 ),
490 cursor_width.ceil(),
491 ))
492 } else {
493 None
494 }
495 }
496
497 /// Checks if a character is a decorative block/box-like character that should
498 /// preserve its exact colors without contrast adjustment.
499 ///
500 /// Fixes https://github.com/zed-industries/zed/issues/34234 - we can
501 /// expand this list if we run into more similar cases, but the goal
502 /// is to be conservative here.
503 fn is_decorative_character(ch: char) -> bool {
504 matches!(
505 ch as u32,
506 // 0x2500..=0x257F Box Drawing
507 // 0x2580..=0x259F Block Elements
508 // 0x25A0..=0x25D7 Geometric Shapes (block/box-like subset)
509 0x2500..=0x25D7
510 )
511 }
512
513 /// Converts the Alacritty cell styles to GPUI text styles and background color.
514 fn cell_style(
515 indexed: &IndexedCell,
516 fg: terminal::alacritty_terminal::vte::ansi::Color,
517 bg: terminal::alacritty_terminal::vte::ansi::Color,
518 colors: &Theme,
519 text_style: &TextStyle,
520 hyperlink: Option<(HighlightStyle, &RangeInclusive<AlacPoint>)>,
521 minimum_contrast: f32,
522 ) -> TextRun {
523 let flags = indexed.cell.flags;
524 let mut fg = convert_color(&fg, colors);
525 let bg = convert_color(&bg, colors);
526
527 // Only apply contrast adjustment to non-decorative characters
528 if !Self::is_decorative_character(indexed.c) {
529 fg = color_contrast::ensure_minimum_contrast(fg, bg, minimum_contrast);
530 }
531
532 // Ghostty uses (175/255) as the multiplier (~0.69), Alacritty uses 0.66, Kitty
533 // uses 0.75. We're using 0.7 because it's pretty well in the middle of that.
534 if flags.intersects(Flags::DIM) {
535 fg.a *= 0.7;
536 }
537
538 let underline = (flags.intersects(Flags::ALL_UNDERLINES)
539 || indexed.cell.hyperlink().is_some())
540 .then(|| UnderlineStyle {
541 color: Some(fg),
542 thickness: Pixels::from(1.0),
543 wavy: flags.contains(Flags::UNDERCURL),
544 });
545
546 let strikethrough = flags
547 .intersects(Flags::STRIKEOUT)
548 .then(|| StrikethroughStyle {
549 color: Some(fg),
550 thickness: Pixels::from(1.0),
551 });
552
553 let weight = if flags.intersects(Flags::BOLD) {
554 FontWeight::BOLD
555 } else {
556 text_style.font_weight
557 };
558
559 let style = if flags.intersects(Flags::ITALIC) {
560 FontStyle::Italic
561 } else {
562 FontStyle::Normal
563 };
564
565 let mut result = TextRun {
566 len: indexed.c.len_utf8(),
567 color: fg,
568 background_color: None,
569 font: Font {
570 weight,
571 style,
572 ..text_style.font()
573 },
574 underline,
575 strikethrough,
576 };
577
578 if let Some((style, range)) = hyperlink {
579 if range.contains(&indexed.point) {
580 if let Some(underline) = style.underline {
581 result.underline = Some(underline);
582 }
583
584 if let Some(color) = style.color {
585 result.color = color;
586 }
587 }
588 }
589
590 result
591 }
592
593 fn generic_button_handler<E>(
594 connection: Entity<Terminal>,
595 focus_handle: FocusHandle,
596 steal_focus: bool,
597 f: impl Fn(&mut Terminal, &E, &mut Context<Terminal>),
598 ) -> impl Fn(&E, &mut Window, &mut App) {
599 move |event, window, cx| {
600 if steal_focus {
601 window.focus(&focus_handle);
602 } else if !focus_handle.is_focused(window) {
603 return;
604 }
605 connection.update(cx, |terminal, cx| {
606 f(terminal, event, cx);
607
608 cx.notify();
609 })
610 }
611 }
612
613 fn register_mouse_listeners(
614 &mut self,
615 mode: TermMode,
616 hitbox: &Hitbox,
617 content_mode: &ContentMode,
618 window: &mut Window,
619 ) {
620 let focus = self.focus.clone();
621 let terminal = self.terminal.clone();
622 let terminal_view = self.terminal_view.clone();
623
624 self.interactivity.on_mouse_down(MouseButton::Left, {
625 let terminal = terminal.clone();
626 let focus = focus.clone();
627 let terminal_view = terminal_view.clone();
628
629 move |e, window, cx| {
630 window.focus(&focus);
631
632 let scroll_top = terminal_view.read(cx).scroll_top;
633 terminal.update(cx, |terminal, cx| {
634 let mut adjusted_event = e.clone();
635 if scroll_top > Pixels::ZERO {
636 adjusted_event.position.y += scroll_top;
637 }
638 terminal.mouse_down(&adjusted_event, cx);
639 cx.notify();
640 })
641 }
642 });
643
644 window.on_mouse_event({
645 let terminal = self.terminal.clone();
646 let hitbox = hitbox.clone();
647 let focus = focus.clone();
648 let terminal_view = terminal_view.clone();
649 move |e: &MouseMoveEvent, phase, window, cx| {
650 if phase != DispatchPhase::Bubble {
651 return;
652 }
653
654 if e.pressed_button.is_some() && !cx.has_active_drag() && focus.is_focused(window) {
655 let hovered = hitbox.is_hovered(window);
656
657 let scroll_top = terminal_view.read(cx).scroll_top;
658 terminal.update(cx, |terminal, cx| {
659 if terminal.selection_started() || hovered {
660 let mut adjusted_event = e.clone();
661 if scroll_top > Pixels::ZERO {
662 adjusted_event.position.y += scroll_top;
663 }
664 terminal.mouse_drag(&adjusted_event, hitbox.bounds, cx);
665 cx.notify();
666 }
667 })
668 }
669
670 if hitbox.is_hovered(window) {
671 terminal.update(cx, |terminal, cx| {
672 terminal.mouse_move(e, cx);
673 })
674 }
675 }
676 });
677
678 self.interactivity.on_mouse_up(
679 MouseButton::Left,
680 TerminalElement::generic_button_handler(
681 terminal.clone(),
682 focus.clone(),
683 false,
684 move |terminal, e, cx| {
685 terminal.mouse_up(e, cx);
686 },
687 ),
688 );
689 self.interactivity.on_mouse_down(
690 MouseButton::Middle,
691 TerminalElement::generic_button_handler(
692 terminal.clone(),
693 focus.clone(),
694 true,
695 move |terminal, e, cx| {
696 terminal.mouse_down(e, cx);
697 },
698 ),
699 );
700
701 if content_mode.is_scrollable() {
702 self.interactivity.on_scroll_wheel({
703 let terminal_view = self.terminal_view.downgrade();
704 move |e, window, cx| {
705 terminal_view
706 .update(cx, |terminal_view, cx| {
707 if matches!(terminal_view.mode, TerminalMode::Standalone)
708 || terminal_view.focus_handle.is_focused(window)
709 {
710 terminal_view.scroll_wheel(e, cx);
711 cx.notify();
712 }
713 })
714 .ok();
715 }
716 });
717 }
718
719 // Mouse mode handlers:
720 // All mouse modes need the extra click handlers
721 if mode.intersects(TermMode::MOUSE_MODE) {
722 self.interactivity.on_mouse_down(
723 MouseButton::Right,
724 TerminalElement::generic_button_handler(
725 terminal.clone(),
726 focus.clone(),
727 true,
728 move |terminal, e, cx| {
729 terminal.mouse_down(e, cx);
730 },
731 ),
732 );
733 self.interactivity.on_mouse_up(
734 MouseButton::Right,
735 TerminalElement::generic_button_handler(
736 terminal.clone(),
737 focus.clone(),
738 false,
739 move |terminal, e, cx| {
740 terminal.mouse_up(e, cx);
741 },
742 ),
743 );
744 self.interactivity.on_mouse_up(
745 MouseButton::Middle,
746 TerminalElement::generic_button_handler(
747 terminal,
748 focus,
749 false,
750 move |terminal, e, cx| {
751 terminal.mouse_up(e, cx);
752 },
753 ),
754 );
755 }
756 }
757
758 fn rem_size(&self, cx: &mut App) -> Option<Pixels> {
759 let settings = ThemeSettings::get_global(cx).clone();
760 let buffer_font_size = settings.buffer_font_size(cx);
761 let rem_size_scale = {
762 // Our default UI font size is 14px on a 16px base scale.
763 // This means the default UI font size is 0.875rems.
764 let default_font_size_scale = 14. / ui::BASE_REM_SIZE_IN_PX;
765
766 // We then determine the delta between a single rem and the default font
767 // size scale.
768 let default_font_size_delta = 1. - default_font_size_scale;
769
770 // Finally, we add this delta to 1rem to get the scale factor that
771 // should be used to scale up the UI.
772 1. + default_font_size_delta
773 };
774
775 Some(buffer_font_size * rem_size_scale)
776 }
777}
778
779impl Element for TerminalElement {
780 type RequestLayoutState = ();
781 type PrepaintState = LayoutState;
782
783 fn id(&self) -> Option<ElementId> {
784 self.interactivity.element_id.clone()
785 }
786
787 fn source_location(&self) -> Option<&'static core::panic::Location<'static>> {
788 None
789 }
790
791 fn request_layout(
792 &mut self,
793 global_id: Option<&GlobalElementId>,
794 inspector_id: Option<&gpui::InspectorElementId>,
795 window: &mut Window,
796 cx: &mut App,
797 ) -> (LayoutId, Self::RequestLayoutState) {
798 let height: Length = match self.terminal_view.read(cx).content_mode(window, cx) {
799 ContentMode::Inline {
800 displayed_lines,
801 total_lines: _,
802 } => {
803 let rem_size = window.rem_size();
804 let line_height = window.text_style().font_size.to_pixels(rem_size)
805 * TerminalSettings::get_global(cx)
806 .line_height
807 .value()
808 .to_pixels(rem_size)
809 .0;
810 (displayed_lines * line_height).into()
811 }
812 ContentMode::Scrollable => {
813 if let TerminalMode::Embedded { .. } = &self.mode {
814 let term = self.terminal.read(cx);
815 if !term.scrolled_to_top() && !term.scrolled_to_bottom() && self.focused {
816 self.interactivity.occlude_mouse();
817 }
818 }
819
820 relative(1.).into()
821 }
822 };
823
824 let layout_id = self.interactivity.request_layout(
825 global_id,
826 inspector_id,
827 window,
828 cx,
829 |mut style, window, cx| {
830 style.size.width = relative(1.).into();
831 style.size.height = height;
832
833 window.request_layout(style, None, cx)
834 },
835 );
836 (layout_id, ())
837 }
838
839 fn prepaint(
840 &mut self,
841 global_id: Option<&GlobalElementId>,
842 inspector_id: Option<&gpui::InspectorElementId>,
843 bounds: Bounds<Pixels>,
844 _: &mut Self::RequestLayoutState,
845 window: &mut Window,
846 cx: &mut App,
847 ) -> Self::PrepaintState {
848 let rem_size = self.rem_size(cx);
849 self.interactivity.prepaint(
850 global_id,
851 inspector_id,
852 bounds,
853 bounds.size,
854 window,
855 cx,
856 |_, _, hitbox, window, cx| {
857 let hitbox = hitbox.unwrap();
858 let settings = ThemeSettings::get_global(cx).clone();
859
860 let buffer_font_size = settings.buffer_font_size(cx);
861
862 let terminal_settings = TerminalSettings::get_global(cx);
863 let minimum_contrast = terminal_settings.minimum_contrast;
864
865 let font_family = terminal_settings.font_family.as_ref().map_or_else(
866 || settings.buffer_font.family.clone(),
867 |font_family| font_family.0.clone().into(),
868 );
869
870 let font_fallbacks = terminal_settings
871 .font_fallbacks
872 .as_ref()
873 .or(settings.buffer_font.fallbacks.as_ref())
874 .cloned();
875
876 let font_features = terminal_settings
877 .font_features
878 .as_ref()
879 .unwrap_or(&FontFeatures::disable_ligatures())
880 .clone();
881
882 let font_weight = terminal_settings.font_weight.unwrap_or_default();
883
884 let line_height = terminal_settings.line_height.value();
885
886 let font_size = match &self.mode {
887 TerminalMode::Embedded { .. } => {
888 window.text_style().font_size.to_pixels(window.rem_size())
889 }
890 TerminalMode::Standalone => terminal_settings
891 .font_size
892 .map_or(buffer_font_size, |size| theme::adjusted_font_size(size, cx)),
893 };
894
895 let theme = cx.theme().clone();
896
897 let link_style = HighlightStyle {
898 color: Some(theme.colors().link_text_hover),
899 font_weight: Some(font_weight),
900 font_style: None,
901 background_color: None,
902 underline: Some(UnderlineStyle {
903 thickness: px(1.0),
904 color: Some(theme.colors().link_text_hover),
905 wavy: false,
906 }),
907 strikethrough: None,
908 fade_out: None,
909 };
910
911 let text_style = TextStyle {
912 font_family,
913 font_features,
914 font_weight,
915 font_fallbacks,
916 font_size: font_size.into(),
917 font_style: FontStyle::Normal,
918 line_height: line_height.into(),
919 background_color: Some(theme.colors().terminal_ansi_background),
920 white_space: WhiteSpace::Normal,
921 // These are going to be overridden per-cell
922 color: theme.colors().terminal_foreground,
923 ..Default::default()
924 };
925
926 let text_system = cx.text_system();
927 let player_color = theme.players().local();
928 let match_color = theme.colors().search_match_background;
929 let gutter;
930 let (dimensions, line_height_px) = {
931 let rem_size = window.rem_size();
932 let font_pixels = text_style.font_size.to_pixels(rem_size);
933 // TODO: line_height should be an f32 not an AbsoluteLength.
934 let line_height = font_pixels * line_height.to_pixels(rem_size).0;
935 let font_id = cx.text_system().resolve_font(&text_style.font());
936
937 let cell_width = text_system
938 .advance(font_id, font_pixels, 'm')
939 .unwrap()
940 .width;
941 gutter = cell_width;
942
943 let mut size = bounds.size;
944 size.width -= gutter;
945
946 // https://github.com/zed-industries/zed/issues/2750
947 // if the terminal is one column wide, rendering đŚ
948 // causes alacritty to misbehave.
949 if size.width < cell_width * 2.0 {
950 size.width = cell_width * 2.0;
951 }
952
953 let mut origin = bounds.origin;
954 origin.x += gutter;
955
956 (
957 TerminalBounds::new(line_height, cell_width, Bounds { origin, size }),
958 line_height,
959 )
960 };
961
962 let search_matches = self.terminal.read(cx).matches.clone();
963
964 let background_color = theme.colors().terminal_background;
965
966 let (last_hovered_word, hover_tooltip) =
967 self.terminal.update(cx, |terminal, cx| {
968 terminal.set_size(dimensions);
969 terminal.sync(window, cx);
970
971 if window.modifiers().secondary()
972 && bounds.contains(&window.mouse_position())
973 && self.terminal_view.read(cx).hover.is_some()
974 {
975 let registered_hover = self.terminal_view.read(cx).hover.as_ref();
976 if terminal.last_content.last_hovered_word.as_ref()
977 == registered_hover.map(|hover| &hover.hovered_word)
978 {
979 (
980 terminal.last_content.last_hovered_word.clone(),
981 registered_hover.map(|hover| hover.tooltip.clone()),
982 )
983 } else {
984 (None, None)
985 }
986 } else {
987 (None, None)
988 }
989 });
990
991 let scroll_top = self.terminal_view.read(cx).scroll_top;
992 let hyperlink_tooltip = hover_tooltip.map(|hover_tooltip| {
993 let offset = bounds.origin + point(gutter, px(0.)) - point(px(0.), scroll_top);
994 let mut element = div()
995 .size_full()
996 .id("terminal-element")
997 .tooltip(Tooltip::text(hover_tooltip))
998 .into_any_element();
999 element.prepaint_as_root(offset, bounds.size.into(), window, cx);
1000 element
1001 });
1002
1003 let TerminalContent {
1004 cells,
1005 mode,
1006 display_offset,
1007 cursor_char,
1008 selection,
1009 cursor,
1010 ..
1011 } = &self.terminal.read(cx).last_content;
1012 let mode = *mode;
1013 let display_offset = *display_offset;
1014
1015 // searches, highlights to a single range representations
1016 let mut relative_highlighted_ranges = Vec::new();
1017 for search_match in search_matches {
1018 relative_highlighted_ranges.push((search_match, match_color))
1019 }
1020 if let Some(selection) = selection {
1021 relative_highlighted_ranges
1022 .push((selection.start..=selection.end, player_color.selection));
1023 }
1024
1025 // then have that representation be converted to the appropriate highlight data structure
1026
1027 let content_mode = self.terminal_view.read(cx).content_mode(window, cx);
1028 let (rects, batched_text_runs) = match content_mode {
1029 ContentMode::Scrollable => {
1030 // In scrollable mode, the terminal already provides cells
1031 // that are correctly positioned for the current viewport
1032 // based on its display_offset. We don't need additional filtering.
1033 TerminalElement::layout_grid(
1034 cells.iter().cloned(),
1035 0,
1036 &text_style,
1037 last_hovered_word.as_ref().map(|last_hovered_word| {
1038 (link_style, &last_hovered_word.word_match)
1039 }),
1040 minimum_contrast,
1041 cx,
1042 )
1043 }
1044 ContentMode::Inline { .. } => {
1045 let intersection = window.content_mask().bounds.intersect(&bounds);
1046 let start_row = (intersection.top() - bounds.top()) / line_height_px;
1047 let end_row = start_row + intersection.size.height / line_height_px;
1048 let line_range = (start_row as i32)..=(end_row as i32);
1049
1050 TerminalElement::layout_grid(
1051 cells
1052 .iter()
1053 .skip_while(|i| &i.point.line < line_range.start())
1054 .take_while(|i| &i.point.line <= line_range.end())
1055 .cloned(),
1056 *line_range.start(),
1057 &text_style,
1058 last_hovered_word.as_ref().map(|last_hovered_word| {
1059 (link_style, &last_hovered_word.word_match)
1060 }),
1061 minimum_contrast,
1062 cx,
1063 )
1064 }
1065 };
1066
1067 // Layout cursor. Rectangle is used for IME, so we should lay it out even
1068 // if we don't end up showing it.
1069 let cursor = if let AlacCursorShape::Hidden = cursor.shape {
1070 None
1071 } else {
1072 let cursor_point = DisplayCursor::from(cursor.point, display_offset);
1073 let cursor_text = {
1074 let str_trxt = cursor_char.to_string();
1075 let len = str_trxt.len();
1076 window.text_system().shape_line(
1077 str_trxt.into(),
1078 text_style.font_size.to_pixels(window.rem_size()),
1079 &[TextRun {
1080 len,
1081 font: text_style.font(),
1082 color: theme.colors().terminal_ansi_background,
1083 background_color: None,
1084 underline: Default::default(),
1085 strikethrough: None,
1086 }],
1087 None,
1088 )
1089 };
1090
1091 let focused = self.focused;
1092 TerminalElement::shape_cursor(cursor_point, dimensions, &cursor_text).map(
1093 move |(cursor_position, block_width)| {
1094 let (shape, text) = match cursor.shape {
1095 AlacCursorShape::Block if !focused => (CursorShape::Hollow, None),
1096 AlacCursorShape::Block => (CursorShape::Block, Some(cursor_text)),
1097 AlacCursorShape::Underline => (CursorShape::Underline, None),
1098 AlacCursorShape::Beam => (CursorShape::Bar, None),
1099 AlacCursorShape::HollowBlock => (CursorShape::Hollow, None),
1100 //This case is handled in the if wrapping the whole cursor layout
1101 AlacCursorShape::Hidden => unreachable!(),
1102 };
1103
1104 CursorLayout::new(
1105 cursor_position,
1106 block_width,
1107 dimensions.line_height,
1108 theme.players().local().cursor,
1109 shape,
1110 text,
1111 )
1112 },
1113 )
1114 };
1115
1116 let block_below_cursor_element = if let Some(block) = &self.block_below_cursor {
1117 let terminal = self.terminal.read(cx);
1118 if terminal.last_content.display_offset == 0 {
1119 let target_line = terminal.last_content.cursor.point.line.0 + 1;
1120 let render = &block.render;
1121 let mut block_cx = BlockContext {
1122 window,
1123 context: cx,
1124 dimensions,
1125 };
1126 let element = render(&mut block_cx);
1127 let mut element = div().occlude().child(element).into_any_element();
1128 let available_space = size(
1129 AvailableSpace::Definite(dimensions.width() + gutter),
1130 AvailableSpace::Definite(
1131 block.height as f32 * dimensions.line_height(),
1132 ),
1133 );
1134 let origin = bounds.origin
1135 + point(px(0.), target_line as f32 * dimensions.line_height())
1136 - point(px(0.), scroll_top);
1137 window.with_rem_size(rem_size, |window| {
1138 element.prepaint_as_root(origin, available_space, window, cx);
1139 });
1140 Some(element)
1141 } else {
1142 None
1143 }
1144 } else {
1145 None
1146 };
1147
1148 LayoutState {
1149 hitbox,
1150 batched_text_runs,
1151 cursor,
1152 background_color,
1153 dimensions,
1154 rects,
1155 relative_highlighted_ranges,
1156 mode,
1157 display_offset,
1158 hyperlink_tooltip,
1159 gutter,
1160 block_below_cursor_element,
1161 base_text_style: text_style,
1162 content_mode,
1163 }
1164 },
1165 )
1166 }
1167
1168 fn paint(
1169 &mut self,
1170 global_id: Option<&GlobalElementId>,
1171 inspector_id: Option<&gpui::InspectorElementId>,
1172 bounds: Bounds<Pixels>,
1173 _: &mut Self::RequestLayoutState,
1174 layout: &mut Self::PrepaintState,
1175 window: &mut Window,
1176 cx: &mut App,
1177 ) {
1178 let paint_start = Instant::now();
1179 window.with_content_mask(Some(ContentMask { bounds }), |window| {
1180 let scroll_top = self.terminal_view.read(cx).scroll_top;
1181
1182 window.paint_quad(fill(bounds, layout.background_color));
1183 let origin =
1184 bounds.origin + Point::new(layout.gutter, px(0.)) - Point::new(px(0.), scroll_top);
1185
1186 let marked_text_cloned: Option<String> = {
1187 let ime_state = self.terminal_view.read(cx);
1188 ime_state.marked_text.clone()
1189 };
1190
1191 let terminal_input_handler = TerminalInputHandler {
1192 terminal: self.terminal.clone(),
1193 terminal_view: self.terminal_view.clone(),
1194 cursor_bounds: layout
1195 .cursor
1196 .as_ref()
1197 .map(|cursor| cursor.bounding_rect(origin)),
1198 workspace: self.workspace.clone(),
1199 };
1200
1201 self.register_mouse_listeners(
1202 layout.mode,
1203 &layout.hitbox,
1204 &layout.content_mode,
1205 window,
1206 );
1207 if window.modifiers().secondary()
1208 && bounds.contains(&window.mouse_position())
1209 && self.terminal_view.read(cx).hover.is_some()
1210 {
1211 window.set_cursor_style(gpui::CursorStyle::PointingHand, &layout.hitbox);
1212 } else {
1213 window.set_cursor_style(gpui::CursorStyle::IBeam, &layout.hitbox);
1214 }
1215
1216 let original_cursor = layout.cursor.take();
1217 let hyperlink_tooltip = layout.hyperlink_tooltip.take();
1218 let block_below_cursor_element = layout.block_below_cursor_element.take();
1219 self.interactivity.paint(
1220 global_id,
1221 inspector_id,
1222 bounds,
1223 Some(&layout.hitbox),
1224 window,
1225 cx,
1226 |_, window, cx| {
1227 window.handle_input(&self.focus, terminal_input_handler, cx);
1228
1229 window.on_key_event({
1230 let this = self.terminal.clone();
1231 move |event: &ModifiersChangedEvent, phase, window, cx| {
1232 if phase != DispatchPhase::Bubble {
1233 return;
1234 }
1235
1236 this.update(cx, |term, cx| {
1237 term.try_modifiers_change(&event.modifiers, window, cx)
1238 });
1239 }
1240 });
1241
1242 for rect in &layout.rects {
1243 rect.paint(origin, &layout.dimensions, window);
1244 }
1245
1246 for (relative_highlighted_range, color) in
1247 layout.relative_highlighted_ranges.iter()
1248 {
1249 if let Some((start_y, highlighted_range_lines)) =
1250 to_highlighted_range_lines(relative_highlighted_range, layout, origin)
1251 {
1252 let hr = HighlightedRange {
1253 start_y,
1254 line_height: layout.dimensions.line_height,
1255 lines: highlighted_range_lines,
1256 color: *color,
1257 corner_radius: 0.15 * layout.dimensions.line_height,
1258 };
1259 hr.paint(true, bounds, window);
1260 }
1261 }
1262
1263 // Paint batched text runs instead of individual cells
1264 let text_paint_start = Instant::now();
1265 for batch in &layout.batched_text_runs {
1266 batch.paint(origin, &layout.dimensions, window, cx);
1267 }
1268 let text_paint_time = text_paint_start.elapsed();
1269
1270 if let Some(text_to_mark) = &marked_text_cloned {
1271 if !text_to_mark.is_empty() {
1272 if let Some(cursor_layout) = &original_cursor {
1273 let ime_position = cursor_layout.bounding_rect(origin).origin;
1274 let mut ime_style = layout.base_text_style.clone();
1275 ime_style.underline = Some(UnderlineStyle {
1276 color: Some(ime_style.color),
1277 thickness: px(1.0),
1278 wavy: false,
1279 });
1280
1281 let shaped_line = window.text_system().shape_line(
1282 text_to_mark.clone().into(),
1283 ime_style.font_size.to_pixels(window.rem_size()),
1284 &[TextRun {
1285 len: text_to_mark.len(),
1286 font: ime_style.font(),
1287 color: ime_style.color,
1288 background_color: None,
1289 underline: ime_style.underline,
1290 strikethrough: None,
1291 }],
1292 None
1293 );
1294 shaped_line
1295 .paint(ime_position, layout.dimensions.line_height, window, cx)
1296 .log_err();
1297 }
1298 }
1299 }
1300
1301 if self.cursor_visible && marked_text_cloned.is_none() {
1302 if let Some(mut cursor) = original_cursor {
1303 cursor.paint(origin, window, cx);
1304 }
1305 }
1306
1307 if let Some(mut element) = block_below_cursor_element {
1308 element.paint(window, cx);
1309 }
1310
1311 if let Some(mut element) = hyperlink_tooltip {
1312 element.paint(window, cx);
1313 }
1314 let total_paint_time = paint_start.elapsed();
1315 log::debug!(
1316 "Terminal paint: {} text runs, {} rects, text paint took {:?}, total paint took {:?}",
1317 layout.batched_text_runs.len(),
1318 layout.rects.len(),
1319 text_paint_time,
1320 total_paint_time
1321 );
1322 },
1323 );
1324 });
1325 }
1326}
1327
1328impl IntoElement for TerminalElement {
1329 type Element = Self;
1330
1331 fn into_element(self) -> Self::Element {
1332 self
1333 }
1334}
1335
1336struct TerminalInputHandler {
1337 terminal: Entity<Terminal>,
1338 terminal_view: Entity<TerminalView>,
1339 workspace: WeakEntity<Workspace>,
1340 cursor_bounds: Option<Bounds<Pixels>>,
1341}
1342
1343impl InputHandler for TerminalInputHandler {
1344 fn selected_text_range(
1345 &mut self,
1346 _ignore_disabled_input: bool,
1347 _: &mut Window,
1348 cx: &mut App,
1349 ) -> Option<UTF16Selection> {
1350 if self
1351 .terminal
1352 .read(cx)
1353 .last_content
1354 .mode
1355 .contains(TermMode::ALT_SCREEN)
1356 {
1357 None
1358 } else {
1359 Some(UTF16Selection {
1360 range: 0..0,
1361 reversed: false,
1362 })
1363 }
1364 }
1365
1366 fn marked_text_range(
1367 &mut self,
1368 _window: &mut Window,
1369 cx: &mut App,
1370 ) -> Option<std::ops::Range<usize>> {
1371 self.terminal_view.read(cx).marked_text_range()
1372 }
1373
1374 fn text_for_range(
1375 &mut self,
1376 _: std::ops::Range<usize>,
1377 _: &mut Option<std::ops::Range<usize>>,
1378 _: &mut Window,
1379 _: &mut App,
1380 ) -> Option<String> {
1381 None
1382 }
1383
1384 fn replace_text_in_range(
1385 &mut self,
1386 _replacement_range: Option<std::ops::Range<usize>>,
1387 text: &str,
1388 window: &mut Window,
1389 cx: &mut App,
1390 ) {
1391 self.terminal_view.update(cx, |view, view_cx| {
1392 view.clear_marked_text(view_cx);
1393 view.commit_text(text, view_cx);
1394 });
1395
1396 self.workspace
1397 .update(cx, |this, cx| {
1398 window.invalidate_character_coordinates();
1399 let project = this.project().read(cx);
1400 let telemetry = project.client().telemetry().clone();
1401 telemetry.log_edit_event("terminal", project.is_via_ssh());
1402 })
1403 .ok();
1404 }
1405
1406 fn replace_and_mark_text_in_range(
1407 &mut self,
1408 _range_utf16: Option<std::ops::Range<usize>>,
1409 new_text: &str,
1410 new_marked_range: Option<std::ops::Range<usize>>,
1411 _window: &mut Window,
1412 cx: &mut App,
1413 ) {
1414 if let Some(range) = new_marked_range {
1415 self.terminal_view.update(cx, |view, view_cx| {
1416 view.set_marked_text(new_text.to_string(), range, view_cx);
1417 });
1418 }
1419 }
1420
1421 fn unmark_text(&mut self, _window: &mut Window, cx: &mut App) {
1422 self.terminal_view.update(cx, |view, view_cx| {
1423 view.clear_marked_text(view_cx);
1424 });
1425 }
1426
1427 fn bounds_for_range(
1428 &mut self,
1429 range_utf16: std::ops::Range<usize>,
1430 _window: &mut Window,
1431 cx: &mut App,
1432 ) -> Option<Bounds<Pixels>> {
1433 let term_bounds = self.terminal_view.read(cx).terminal_bounds(cx);
1434
1435 let mut bounds = self.cursor_bounds?;
1436 let offset_x = term_bounds.cell_width * range_utf16.start as f32;
1437 bounds.origin.x += offset_x;
1438
1439 Some(bounds)
1440 }
1441
1442 fn apple_press_and_hold_enabled(&mut self) -> bool {
1443 false
1444 }
1445
1446 fn character_index_for_point(
1447 &mut self,
1448 _point: Point<Pixels>,
1449 _window: &mut Window,
1450 _cx: &mut App,
1451 ) -> Option<usize> {
1452 None
1453 }
1454}
1455
1456pub fn is_blank(cell: &IndexedCell) -> bool {
1457 if cell.c != ' ' {
1458 return false;
1459 }
1460
1461 if cell.bg != AnsiColor::Named(NamedColor::Background) {
1462 return false;
1463 }
1464
1465 if cell.hyperlink().is_some() {
1466 return false;
1467 }
1468
1469 if cell
1470 .flags
1471 .intersects(Flags::ALL_UNDERLINES | Flags::INVERSE | Flags::STRIKEOUT)
1472 {
1473 return false;
1474 }
1475
1476 return true;
1477}
1478
1479fn to_highlighted_range_lines(
1480 range: &RangeInclusive<AlacPoint>,
1481 layout: &LayoutState,
1482 origin: Point<Pixels>,
1483) -> Option<(Pixels, Vec<HighlightedRangeLine>)> {
1484 // Step 1. Normalize the points to be viewport relative.
1485 // When display_offset = 1, here's how the grid is arranged:
1486 //-2,0 -2,1...
1487 //--- Viewport top
1488 //-1,0 -1,1...
1489 //--------- Terminal Top
1490 // 0,0 0,1...
1491 // 1,0 1,1...
1492 //--- Viewport Bottom
1493 // 2,0 2,1...
1494 //--------- Terminal Bottom
1495
1496 // Normalize to viewport relative, from terminal relative.
1497 // lines are i32s, which are negative above the top left corner of the terminal
1498 // If the user has scrolled, we use the display_offset to tell us which offset
1499 // of the grid data we should be looking at. But for the rendering step, we don't
1500 // want negatives. We want things relative to the 'viewport' (the area of the grid
1501 // which is currently shown according to the display offset)
1502 let unclamped_start = AlacPoint::new(
1503 range.start().line + layout.display_offset,
1504 range.start().column,
1505 );
1506 let unclamped_end =
1507 AlacPoint::new(range.end().line + layout.display_offset, range.end().column);
1508
1509 // Step 2. Clamp range to viewport, and return None if it doesn't overlap
1510 if unclamped_end.line.0 < 0 || unclamped_start.line.0 > layout.dimensions.num_lines() as i32 {
1511 return None;
1512 }
1513
1514 let clamped_start_line = unclamped_start.line.0.max(0) as usize;
1515 let clamped_end_line = unclamped_end
1516 .line
1517 .0
1518 .min(layout.dimensions.num_lines() as i32) as usize;
1519 //Convert the start of the range to pixels
1520 let start_y = origin.y + clamped_start_line as f32 * layout.dimensions.line_height;
1521
1522 // Step 3. Expand ranges that cross lines into a collection of single-line ranges.
1523 // (also convert to pixels)
1524 let mut highlighted_range_lines = Vec::new();
1525 for line in clamped_start_line..=clamped_end_line {
1526 let mut line_start = 0;
1527 let mut line_end = layout.dimensions.columns();
1528
1529 if line == clamped_start_line {
1530 line_start = unclamped_start.column.0;
1531 }
1532 if line == clamped_end_line {
1533 line_end = unclamped_end.column.0 + 1; // +1 for inclusive
1534 }
1535
1536 highlighted_range_lines.push(HighlightedRangeLine {
1537 start_x: origin.x + line_start as f32 * layout.dimensions.cell_width,
1538 end_x: origin.x + line_end as f32 * layout.dimensions.cell_width,
1539 });
1540 }
1541
1542 Some((start_y, highlighted_range_lines))
1543}
1544
1545/// Converts a 2, 8, or 24 bit color ANSI color to the GPUI equivalent.
1546pub fn convert_color(fg: &terminal::alacritty_terminal::vte::ansi::Color, theme: &Theme) -> Hsla {
1547 let colors = theme.colors();
1548 match fg {
1549 // Named and theme defined colors
1550 terminal::alacritty_terminal::vte::ansi::Color::Named(n) => match n {
1551 NamedColor::Black => colors.terminal_ansi_black,
1552 NamedColor::Red => colors.terminal_ansi_red,
1553 NamedColor::Green => colors.terminal_ansi_green,
1554 NamedColor::Yellow => colors.terminal_ansi_yellow,
1555 NamedColor::Blue => colors.terminal_ansi_blue,
1556 NamedColor::Magenta => colors.terminal_ansi_magenta,
1557 NamedColor::Cyan => colors.terminal_ansi_cyan,
1558 NamedColor::White => colors.terminal_ansi_white,
1559 NamedColor::BrightBlack => colors.terminal_ansi_bright_black,
1560 NamedColor::BrightRed => colors.terminal_ansi_bright_red,
1561 NamedColor::BrightGreen => colors.terminal_ansi_bright_green,
1562 NamedColor::BrightYellow => colors.terminal_ansi_bright_yellow,
1563 NamedColor::BrightBlue => colors.terminal_ansi_bright_blue,
1564 NamedColor::BrightMagenta => colors.terminal_ansi_bright_magenta,
1565 NamedColor::BrightCyan => colors.terminal_ansi_bright_cyan,
1566 NamedColor::BrightWhite => colors.terminal_ansi_bright_white,
1567 NamedColor::Foreground => colors.terminal_foreground,
1568 NamedColor::Background => colors.terminal_ansi_background,
1569 NamedColor::Cursor => theme.players().local().cursor,
1570 NamedColor::DimBlack => colors.terminal_ansi_dim_black,
1571 NamedColor::DimRed => colors.terminal_ansi_dim_red,
1572 NamedColor::DimGreen => colors.terminal_ansi_dim_green,
1573 NamedColor::DimYellow => colors.terminal_ansi_dim_yellow,
1574 NamedColor::DimBlue => colors.terminal_ansi_dim_blue,
1575 NamedColor::DimMagenta => colors.terminal_ansi_dim_magenta,
1576 NamedColor::DimCyan => colors.terminal_ansi_dim_cyan,
1577 NamedColor::DimWhite => colors.terminal_ansi_dim_white,
1578 NamedColor::BrightForeground => colors.terminal_bright_foreground,
1579 NamedColor::DimForeground => colors.terminal_dim_foreground,
1580 },
1581 // 'True' colors
1582 terminal::alacritty_terminal::vte::ansi::Color::Spec(rgb) => {
1583 terminal::rgba_color(rgb.r, rgb.g, rgb.b)
1584 }
1585 // 8 bit, indexed colors
1586 terminal::alacritty_terminal::vte::ansi::Color::Indexed(i) => {
1587 terminal::get_color_at_index(*i as usize, theme)
1588 }
1589 }
1590}
1591
1592#[cfg(test)]
1593mod tests {
1594 use super::*;
1595 use gpui::{AbsoluteLength, Hsla, font};
1596
1597 #[test]
1598 fn test_is_decorative_character() {
1599 // Box Drawing characters (U+2500 to U+257F)
1600 assert!(TerminalElement::is_decorative_character('â')); // U+2500
1601 assert!(TerminalElement::is_decorative_character('â')); // U+2502
1602 assert!(TerminalElement::is_decorative_character('â')); // U+250C
1603 assert!(TerminalElement::is_decorative_character('â')); // U+2510
1604 assert!(TerminalElement::is_decorative_character('â')); // U+2514
1605 assert!(TerminalElement::is_decorative_character('â')); // U+2518
1606 assert!(TerminalElement::is_decorative_character('âź')); // U+253C
1607
1608 // Block Elements (U+2580 to U+259F)
1609 assert!(TerminalElement::is_decorative_character('â')); // U+2580
1610 assert!(TerminalElement::is_decorative_character('â')); // U+2584
1611 assert!(TerminalElement::is_decorative_character('â')); // U+2588
1612 assert!(TerminalElement::is_decorative_character('â')); // U+2591
1613 assert!(TerminalElement::is_decorative_character('â')); // U+2592
1614 assert!(TerminalElement::is_decorative_character('â')); // U+2593
1615
1616 // Geometric Shapes - block/box-like subset (U+25A0 to U+25D7)
1617 assert!(TerminalElement::is_decorative_character('â ')); // U+25A0
1618 assert!(TerminalElement::is_decorative_character('âĄ')); // U+25A1
1619 assert!(TerminalElement::is_decorative_character('â˛')); // U+25B2
1620 assert!(TerminalElement::is_decorative_character('âź')); // U+25BC
1621 assert!(TerminalElement::is_decorative_character('â')); // U+25C6
1622 assert!(TerminalElement::is_decorative_character('â')); // U+25CF
1623
1624 // The specific character from the issue
1625 assert!(TerminalElement::is_decorative_character('â')); // U+25D7
1626
1627 // Characters that should NOT be considered decorative
1628 assert!(!TerminalElement::is_decorative_character('A'));
1629 assert!(!TerminalElement::is_decorative_character('a'));
1630 assert!(!TerminalElement::is_decorative_character('0'));
1631 assert!(!TerminalElement::is_decorative_character(' '));
1632 assert!(!TerminalElement::is_decorative_character('â')); // U+2190 (Arrow, not in our ranges)
1633 assert!(!TerminalElement::is_decorative_character('â')); // U+2192 (Arrow, not in our ranges)
1634 assert!(!TerminalElement::is_decorative_character('â')); // U+25D8 (Just outside our range)
1635 assert!(!TerminalElement::is_decorative_character('â')); // U+25D9 (Just outside our range)
1636 }
1637
1638 #[test]
1639 fn test_decorative_character_boundary_cases() {
1640 // Test exact boundaries of our ranges
1641 // Box Drawing range boundaries
1642 assert!(TerminalElement::is_decorative_character('\u{2500}')); // First char
1643 assert!(TerminalElement::is_decorative_character('\u{257F}')); // Last char
1644 assert!(!TerminalElement::is_decorative_character('\u{24FF}')); // Just before
1645
1646 // Block Elements range boundaries
1647 assert!(TerminalElement::is_decorative_character('\u{2580}')); // First char
1648 assert!(TerminalElement::is_decorative_character('\u{259F}')); // Last char
1649
1650 // Geometric Shapes subset boundaries
1651 assert!(TerminalElement::is_decorative_character('\u{25A0}')); // First char
1652 assert!(TerminalElement::is_decorative_character('\u{25D7}')); // Last char (â)
1653 assert!(!TerminalElement::is_decorative_character('\u{25D8}')); // Just after
1654 }
1655
1656 #[test]
1657 fn test_decorative_characters_bypass_contrast_adjustment() {
1658 // Decorative characters should not be affected by contrast adjustment
1659
1660 // The specific character from issue #34234
1661 let problematic_char = 'â'; // U+25D7
1662 assert!(
1663 TerminalElement::is_decorative_character(problematic_char),
1664 "Character â (U+25D7) should be recognized as decorative"
1665 );
1666
1667 // Verify some other commonly used decorative characters
1668 assert!(TerminalElement::is_decorative_character('â')); // Vertical line
1669 assert!(TerminalElement::is_decorative_character('â')); // Horizontal line
1670 assert!(TerminalElement::is_decorative_character('â')); // Full block
1671 assert!(TerminalElement::is_decorative_character('â')); // Dark shade
1672 assert!(TerminalElement::is_decorative_character('â ')); // Black square
1673 assert!(TerminalElement::is_decorative_character('â')); // Black circle
1674
1675 // Verify normal text characters are NOT decorative
1676 assert!(!TerminalElement::is_decorative_character('A'));
1677 assert!(!TerminalElement::is_decorative_character('1'));
1678 assert!(!TerminalElement::is_decorative_character('$'));
1679 assert!(!TerminalElement::is_decorative_character(' '));
1680 }
1681
1682 #[test]
1683 fn test_contrast_adjustment_logic() {
1684 // Test the core contrast adjustment logic without needing full app context
1685
1686 // Test case 1: Light colors (poor contrast)
1687 let white_fg = gpui::Hsla {
1688 h: 0.0,
1689 s: 0.0,
1690 l: 1.0,
1691 a: 1.0,
1692 };
1693 let light_gray_bg = gpui::Hsla {
1694 h: 0.0,
1695 s: 0.0,
1696 l: 0.95,
1697 a: 1.0,
1698 };
1699
1700 // Should have poor contrast
1701 let actual_contrast = color_contrast::apca_contrast(white_fg, light_gray_bg).abs();
1702 assert!(
1703 actual_contrast < 30.0,
1704 "White on light gray should have poor APCA contrast: {}",
1705 actual_contrast
1706 );
1707
1708 // After adjustment with minimum APCA contrast of 45, should be darker
1709 let adjusted = color_contrast::ensure_minimum_contrast(white_fg, light_gray_bg, 45.0);
1710 assert!(
1711 adjusted.l < white_fg.l,
1712 "Adjusted color should be darker than original"
1713 );
1714 let adjusted_contrast = color_contrast::apca_contrast(adjusted, light_gray_bg).abs();
1715 assert!(adjusted_contrast >= 45.0, "Should meet minimum contrast");
1716
1717 // Test case 2: Dark colors (poor contrast)
1718 let black_fg = gpui::Hsla {
1719 h: 0.0,
1720 s: 0.0,
1721 l: 0.0,
1722 a: 1.0,
1723 };
1724 let dark_gray_bg = gpui::Hsla {
1725 h: 0.0,
1726 s: 0.0,
1727 l: 0.05,
1728 a: 1.0,
1729 };
1730
1731 // Should have poor contrast
1732 let actual_contrast = color_contrast::apca_contrast(black_fg, dark_gray_bg).abs();
1733 assert!(
1734 actual_contrast < 30.0,
1735 "Black on dark gray should have poor APCA contrast: {}",
1736 actual_contrast
1737 );
1738
1739 // After adjustment with minimum APCA contrast of 45, should be lighter
1740 let adjusted = color_contrast::ensure_minimum_contrast(black_fg, dark_gray_bg, 45.0);
1741 assert!(
1742 adjusted.l > black_fg.l,
1743 "Adjusted color should be lighter than original"
1744 );
1745 let adjusted_contrast = color_contrast::apca_contrast(adjusted, dark_gray_bg).abs();
1746 assert!(adjusted_contrast >= 45.0, "Should meet minimum contrast");
1747
1748 // Test case 3: Already good contrast
1749 let good_contrast = color_contrast::ensure_minimum_contrast(black_fg, white_fg, 45.0);
1750 assert_eq!(
1751 good_contrast, black_fg,
1752 "Good contrast should not be adjusted"
1753 );
1754 }
1755
1756 #[test]
1757 fn test_white_on_white_contrast_issue() {
1758 // This test reproduces the exact issue from the bug report
1759 // where white ANSI text on white background should be adjusted
1760
1761 // Simulate One Light theme colors
1762 let white_fg = gpui::Hsla {
1763 h: 0.0,
1764 s: 0.0,
1765 l: 0.98, // #fafafaff is approximately 98% lightness
1766 a: 1.0,
1767 };
1768 let white_bg = gpui::Hsla {
1769 h: 0.0,
1770 s: 0.0,
1771 l: 0.98, // Same as foreground - this is the problem!
1772 a: 1.0,
1773 };
1774
1775 // With minimum contrast of 0.0, no adjustment should happen
1776 let no_adjust = color_contrast::ensure_minimum_contrast(white_fg, white_bg, 0.0);
1777 assert_eq!(no_adjust, white_fg, "No adjustment with min_contrast 0.0");
1778
1779 // With minimum APCA contrast of 15, it should adjust to a darker color
1780 let adjusted = color_contrast::ensure_minimum_contrast(white_fg, white_bg, 15.0);
1781 assert!(
1782 adjusted.l < white_fg.l,
1783 "White on white should become darker, got l={}",
1784 adjusted.l
1785 );
1786
1787 // Verify the contrast is now acceptable
1788 let new_contrast = color_contrast::apca_contrast(adjusted, white_bg).abs();
1789 assert!(
1790 new_contrast >= 15.0,
1791 "Adjusted APCA contrast {} should be >= 15.0",
1792 new_contrast
1793 );
1794 }
1795
1796 #[test]
1797 fn test_batched_text_run_can_append() {
1798 let style1 = TextRun {
1799 len: 1,
1800 font: font("Helvetica"),
1801 color: Hsla::red(),
1802 background_color: None,
1803 underline: None,
1804 strikethrough: None,
1805 };
1806
1807 let style2 = TextRun {
1808 len: 1,
1809 font: font("Helvetica"),
1810 color: Hsla::red(),
1811 background_color: None,
1812 underline: None,
1813 strikethrough: None,
1814 };
1815
1816 let style3 = TextRun {
1817 len: 1,
1818 font: font("Helvetica"),
1819 color: Hsla::blue(), // Different color
1820 background_color: None,
1821 underline: None,
1822 strikethrough: None,
1823 };
1824
1825 let font_size = AbsoluteLength::Pixels(px(12.0));
1826 let batch =
1827 BatchedTextRun::new_from_char(AlacPoint::new(0, 0), 'a', style1.clone(), font_size);
1828
1829 // Should be able to append same style
1830 assert!(batch.can_append(&style2));
1831
1832 // Should not be able to append different style
1833 assert!(!batch.can_append(&style3));
1834 }
1835
1836 #[test]
1837 fn test_batched_text_run_append() {
1838 let style = TextRun {
1839 len: 1,
1840 font: font("Helvetica"),
1841 color: Hsla::red(),
1842 background_color: None,
1843 underline: None,
1844 strikethrough: None,
1845 };
1846
1847 let font_size = AbsoluteLength::Pixels(px(12.0));
1848 let mut batch = BatchedTextRun::new_from_char(AlacPoint::new(0, 0), 'a', style, font_size);
1849
1850 assert_eq!(batch.text, "a");
1851 assert_eq!(batch.cell_count, 1);
1852 assert_eq!(batch.style.len, 1);
1853
1854 batch.append_char('b');
1855
1856 assert_eq!(batch.text, "ab");
1857 assert_eq!(batch.cell_count, 2);
1858 assert_eq!(batch.style.len, 2);
1859
1860 batch.append_char('c');
1861
1862 assert_eq!(batch.text, "abc");
1863 assert_eq!(batch.cell_count, 3);
1864 assert_eq!(batch.style.len, 3);
1865 }
1866
1867 #[test]
1868 fn test_batched_text_run_append_char() {
1869 let style = TextRun {
1870 len: 1,
1871 font: font("Helvetica"),
1872 color: Hsla::red(),
1873 background_color: None,
1874 underline: None,
1875 strikethrough: None,
1876 };
1877
1878 let font_size = AbsoluteLength::Pixels(px(12.0));
1879 let mut batch = BatchedTextRun::new_from_char(AlacPoint::new(0, 0), 'x', style, font_size);
1880
1881 assert_eq!(batch.text, "x");
1882 assert_eq!(batch.cell_count, 1);
1883 assert_eq!(batch.style.len, 1);
1884
1885 batch.append_char('y');
1886
1887 assert_eq!(batch.text, "xy");
1888 assert_eq!(batch.cell_count, 2);
1889 assert_eq!(batch.style.len, 2);
1890
1891 // Test with multi-byte character
1892 batch.append_char('đ');
1893
1894 assert_eq!(batch.text, "xyđ");
1895 assert_eq!(batch.cell_count, 3);
1896 assert_eq!(batch.style.len, 6); // 1 + 1 + 4 bytes for emoji
1897 }
1898
1899 #[test]
1900 fn test_background_region_can_merge() {
1901 let color1 = Hsla::red();
1902 let color2 = Hsla::blue();
1903
1904 // Test horizontal merging
1905 let mut region1 = BackgroundRegion::new(0, 0, color1);
1906 region1.end_col = 5;
1907 let region2 = BackgroundRegion::new(0, 6, color1);
1908 assert!(region1.can_merge_with(®ion2));
1909
1910 // Test vertical merging with same column span
1911 let mut region3 = BackgroundRegion::new(0, 0, color1);
1912 region3.end_col = 5;
1913 let mut region4 = BackgroundRegion::new(1, 0, color1);
1914 region4.end_col = 5;
1915 assert!(region3.can_merge_with(®ion4));
1916
1917 // Test cannot merge different colors
1918 let region5 = BackgroundRegion::new(0, 0, color1);
1919 let region6 = BackgroundRegion::new(0, 1, color2);
1920 assert!(!region5.can_merge_with(®ion6));
1921
1922 // Test cannot merge non-adjacent regions
1923 let region7 = BackgroundRegion::new(0, 0, color1);
1924 let region8 = BackgroundRegion::new(0, 2, color1);
1925 assert!(!region7.can_merge_with(®ion8));
1926
1927 // Test cannot merge vertical regions with different column spans
1928 let mut region9 = BackgroundRegion::new(0, 0, color1);
1929 region9.end_col = 5;
1930 let mut region10 = BackgroundRegion::new(1, 0, color1);
1931 region10.end_col = 6;
1932 assert!(!region9.can_merge_with(®ion10));
1933 }
1934
1935 #[test]
1936 fn test_background_region_merge() {
1937 let color = Hsla::red();
1938
1939 // Test horizontal merge
1940 let mut region1 = BackgroundRegion::new(0, 0, color);
1941 region1.end_col = 5;
1942 let mut region2 = BackgroundRegion::new(0, 6, color);
1943 region2.end_col = 10;
1944 region1.merge_with(®ion2);
1945 assert_eq!(region1.start_col, 0);
1946 assert_eq!(region1.end_col, 10);
1947 assert_eq!(region1.start_line, 0);
1948 assert_eq!(region1.end_line, 0);
1949
1950 // Test vertical merge
1951 let mut region3 = BackgroundRegion::new(0, 0, color);
1952 region3.end_col = 5;
1953 let mut region4 = BackgroundRegion::new(1, 0, color);
1954 region4.end_col = 5;
1955 region3.merge_with(®ion4);
1956 assert_eq!(region3.start_col, 0);
1957 assert_eq!(region3.end_col, 5);
1958 assert_eq!(region3.start_line, 0);
1959 assert_eq!(region3.end_line, 1);
1960 }
1961
1962 #[test]
1963 fn test_merge_background_regions() {
1964 let color = Hsla::red();
1965
1966 // Test merging multiple adjacent regions
1967 let regions = vec![
1968 BackgroundRegion::new(0, 0, color),
1969 BackgroundRegion::new(0, 1, color),
1970 BackgroundRegion::new(0, 2, color),
1971 BackgroundRegion::new(1, 0, color),
1972 BackgroundRegion::new(1, 1, color),
1973 BackgroundRegion::new(1, 2, color),
1974 ];
1975
1976 let merged = merge_background_regions(regions);
1977 assert_eq!(merged.len(), 1);
1978 assert_eq!(merged[0].start_line, 0);
1979 assert_eq!(merged[0].end_line, 1);
1980 assert_eq!(merged[0].start_col, 0);
1981 assert_eq!(merged[0].end_col, 2);
1982
1983 // Test with non-mergeable regions
1984 let color2 = Hsla::blue();
1985 let regions2 = vec![
1986 BackgroundRegion::new(0, 0, color),
1987 BackgroundRegion::new(0, 2, color), // Gap at column 1
1988 BackgroundRegion::new(1, 0, color2), // Different color
1989 ];
1990
1991 let merged2 = merge_background_regions(regions2);
1992 assert_eq!(merged2.len(), 3);
1993 }
1994}