assets.rs

 1use std::{io::Cursor, sync::Arc};
 2
 3use anyhow::{Context as _, Result};
 4use collections::HashMap;
 5use gpui::{App, AssetSource, Global};
 6use rodio::{
 7    Decoder, Source,
 8    source::{Buffered, SamplesConverter},
 9};
10
11type Sound = Buffered<SamplesConverter<Decoder<Cursor<Vec<u8>>>, f32>>;
12
13pub struct SoundRegistry {
14    cache: Arc<parking_lot::Mutex<HashMap<String, Sound>>>,
15    assets: Box<dyn AssetSource>,
16}
17
18struct GlobalSoundRegistry(Arc<SoundRegistry>);
19
20impl Global for GlobalSoundRegistry {}
21
22impl SoundRegistry {
23    pub fn new(source: impl AssetSource) -> Arc<Self> {
24        Arc::new(Self {
25            cache: Default::default(),
26            assets: Box::new(source),
27        })
28    }
29
30    pub fn global(cx: &App) -> Arc<Self> {
31        cx.global::<GlobalSoundRegistry>().0.clone()
32    }
33
34    pub(crate) fn set_global(source: impl AssetSource, cx: &mut App) {
35        cx.set_global(GlobalSoundRegistry(SoundRegistry::new(source)));
36    }
37
38    pub fn get(&self, name: &str) -> Result<impl Source<Item = f32> + use<>> {
39        if let Some(wav) = self.cache.lock().get(name) {
40            return Ok(wav.clone());
41        }
42
43        let path = format!("sounds/{}.wav", name);
44        let bytes = self
45            .assets
46            .load(&path)?
47            .map(anyhow::Ok)
48            .with_context(|| format!("No asset available for path {path}"))??
49            .into_owned();
50        let cursor = Cursor::new(bytes);
51        let source = Decoder::new(cursor)?.convert_samples::<f32>().buffered();
52
53        self.cache.lock().insert(name.to_string(), source.clone());
54
55        Ok(source)
56    }
57}