app.rs

   1use std::{
   2    any::{TypeId, type_name},
   3    cell::{BorrowMutError, Ref, RefCell, RefMut},
   4    marker::PhantomData,
   5    mem,
   6    ops::{Deref, DerefMut},
   7    path::{Path, PathBuf},
   8    rc::{Rc, Weak},
   9    sync::{Arc, atomic::Ordering::SeqCst},
  10    time::{Duration, Instant},
  11};
  12
  13use anyhow::{Context as _, Result, anyhow};
  14use derive_more::{Deref, DerefMut};
  15use futures::{
  16    Future, FutureExt,
  17    channel::oneshot,
  18    future::{LocalBoxFuture, Shared},
  19};
  20use itertools::Itertools;
  21use parking_lot::RwLock;
  22use slotmap::SlotMap;
  23
  24pub use async_context::*;
  25use collections::{FxHashMap, FxHashSet, HashMap, VecDeque};
  26pub use context::*;
  27pub use entity_map::*;
  28use http_client::{HttpClient, Url};
  29use smallvec::SmallVec;
  30#[cfg(any(test, feature = "test-support"))]
  31pub use test_context::*;
  32use util::{ResultExt, debug_panic};
  33
  34#[cfg(any(feature = "inspector", debug_assertions))]
  35use crate::InspectorElementRegistry;
  36use crate::{
  37    Action, ActionBuildError, ActionRegistry, Any, AnyView, AnyWindowHandle, AppContext, Asset,
  38    AssetSource, BackgroundExecutor, Bounds, ClipboardItem, CursorStyle, DispatchPhase, DisplayId,
  39    EventEmitter, FocusHandle, FocusMap, ForegroundExecutor, Global, KeyBinding, KeyContext,
  40    Keymap, Keystroke, LayoutId, Menu, MenuItem, OwnedMenu, PathPromptOptions, Pixels, Platform,
  41    PlatformDisplay, PlatformKeyboardLayout, PlatformKeyboardMapper, Point, Priority,
  42    PromptBuilder, PromptButton, PromptHandle, PromptLevel, Render, RenderImage,
  43    RenderablePromptHandle, Reservation, ScreenCaptureSource, SharedString, SubscriberSet,
  44    Subscription, SvgRenderer, Task, TextSystem, Window, WindowAppearance, WindowHandle, WindowId,
  45    WindowInvalidator,
  46    colors::{Colors, GlobalColors},
  47    current_platform, hash, init_app_menus,
  48};
  49
  50mod async_context;
  51mod context;
  52mod entity_map;
  53#[cfg(any(test, feature = "test-support"))]
  54mod test_context;
  55
  56/// The duration for which futures returned from [Context::on_app_quit] can run before the application fully quits.
  57pub const SHUTDOWN_TIMEOUT: Duration = Duration::from_millis(100);
  58
  59/// Temporary(?) wrapper around [`RefCell<App>`] to help us debug any double borrows.
  60/// Strongly consider removing after stabilization.
  61#[doc(hidden)]
  62pub struct AppCell {
  63    app: RefCell<App>,
  64}
  65
  66impl AppCell {
  67    #[doc(hidden)]
  68    #[track_caller]
  69    pub fn borrow(&self) -> AppRef<'_> {
  70        if option_env!("TRACK_THREAD_BORROWS").is_some() {
  71            let thread_id = std::thread::current().id();
  72            eprintln!("borrowed {thread_id:?}");
  73        }
  74        AppRef(self.app.borrow())
  75    }
  76
  77    #[doc(hidden)]
  78    #[track_caller]
  79    pub fn borrow_mut(&self) -> AppRefMut<'_> {
  80        if option_env!("TRACK_THREAD_BORROWS").is_some() {
  81            let thread_id = std::thread::current().id();
  82            eprintln!("borrowed {thread_id:?}");
  83        }
  84        AppRefMut(self.app.borrow_mut())
  85    }
  86
  87    #[doc(hidden)]
  88    #[track_caller]
  89    pub fn try_borrow_mut(&self) -> Result<AppRefMut<'_>, BorrowMutError> {
  90        if option_env!("TRACK_THREAD_BORROWS").is_some() {
  91            let thread_id = std::thread::current().id();
  92            eprintln!("borrowed {thread_id:?}");
  93        }
  94        Ok(AppRefMut(self.app.try_borrow_mut()?))
  95    }
  96}
  97
  98#[doc(hidden)]
  99#[derive(Deref, DerefMut)]
 100pub struct AppRef<'a>(Ref<'a, App>);
 101
 102impl Drop for AppRef<'_> {
 103    fn drop(&mut self) {
 104        if option_env!("TRACK_THREAD_BORROWS").is_some() {
 105            let thread_id = std::thread::current().id();
 106            eprintln!("dropped borrow from {thread_id:?}");
 107        }
 108    }
 109}
 110
 111#[doc(hidden)]
 112#[derive(Deref, DerefMut)]
 113pub struct AppRefMut<'a>(RefMut<'a, App>);
 114
 115impl Drop for AppRefMut<'_> {
 116    fn drop(&mut self) {
 117        if option_env!("TRACK_THREAD_BORROWS").is_some() {
 118            let thread_id = std::thread::current().id();
 119            eprintln!("dropped {thread_id:?}");
 120        }
 121    }
 122}
 123
 124/// A reference to a GPUI application, typically constructed in the `main` function of your app.
 125/// You won't interact with this type much outside of initial configuration and startup.
 126pub struct Application(Rc<AppCell>);
 127
 128/// Represents an application before it is fully launched. Once your app is
 129/// configured, you'll start the app with `App::run`.
 130impl Application {
 131    /// Builds an app with the given asset source.
 132    #[allow(clippy::new_without_default)]
 133    pub fn new() -> Self {
 134        #[cfg(any(test, feature = "test-support"))]
 135        log::info!("GPUI was compiled in test mode");
 136
 137        Self(App::new_app(
 138            current_platform(false),
 139            Arc::new(()),
 140            Arc::new(NullHttpClient),
 141        ))
 142    }
 143
 144    /// Build an app in headless mode. This prevents opening windows,
 145    /// but makes it possible to run an application in an context like
 146    /// SSH, where GUI applications are not allowed.
 147    pub fn headless() -> Self {
 148        Self(App::new_app(
 149            current_platform(true),
 150            Arc::new(()),
 151            Arc::new(NullHttpClient),
 152        ))
 153    }
 154
 155    /// Assign
 156    pub fn with_assets(self, asset_source: impl AssetSource) -> Self {
 157        let mut context_lock = self.0.borrow_mut();
 158        let asset_source = Arc::new(asset_source);
 159        context_lock.asset_source = asset_source.clone();
 160        context_lock.svg_renderer = SvgRenderer::new(asset_source);
 161        drop(context_lock);
 162        self
 163    }
 164
 165    /// Sets the HTTP client for the application.
 166    pub fn with_http_client(self, http_client: Arc<dyn HttpClient>) -> Self {
 167        let mut context_lock = self.0.borrow_mut();
 168        context_lock.http_client = http_client;
 169        drop(context_lock);
 170        self
 171    }
 172
 173    /// Configures when the application should automatically quit.
 174    /// By default, [`QuitMode::Default`] is used.
 175    pub fn with_quit_mode(self, mode: QuitMode) -> Self {
 176        self.0.borrow_mut().quit_mode = mode;
 177        self
 178    }
 179
 180    /// Start the application. The provided callback will be called once the
 181    /// app is fully launched.
 182    pub fn run<F>(self, on_finish_launching: F)
 183    where
 184        F: 'static + FnOnce(&mut App),
 185    {
 186        let this = self.0.clone();
 187        let platform = self.0.borrow().platform.clone();
 188        platform.run(Box::new(move || {
 189            let cx = &mut *this.borrow_mut();
 190            on_finish_launching(cx);
 191        }));
 192    }
 193
 194    /// Register a handler to be invoked when the platform instructs the application
 195    /// to open one or more URLs.
 196    pub fn on_open_urls<F>(&self, mut callback: F) -> &Self
 197    where
 198        F: 'static + FnMut(Vec<String>),
 199    {
 200        self.0.borrow().platform.on_open_urls(Box::new(callback));
 201        self
 202    }
 203
 204    /// Invokes a handler when an already-running application is launched.
 205    /// On macOS, this can occur when the application icon is double-clicked or the app is launched via the dock.
 206    pub fn on_reopen<F>(&self, mut callback: F) -> &Self
 207    where
 208        F: 'static + FnMut(&mut App),
 209    {
 210        let this = Rc::downgrade(&self.0);
 211        self.0.borrow_mut().platform.on_reopen(Box::new(move || {
 212            if let Some(app) = this.upgrade() {
 213                callback(&mut app.borrow_mut());
 214            }
 215        }));
 216        self
 217    }
 218
 219    /// Returns a handle to the [`BackgroundExecutor`] associated with this app, which can be used to spawn futures in the background.
 220    pub fn background_executor(&self) -> BackgroundExecutor {
 221        self.0.borrow().background_executor.clone()
 222    }
 223
 224    /// Returns a handle to the [`ForegroundExecutor`] associated with this app, which can be used to spawn futures in the foreground.
 225    pub fn foreground_executor(&self) -> ForegroundExecutor {
 226        self.0.borrow().foreground_executor.clone()
 227    }
 228
 229    /// Returns a reference to the [`TextSystem`] associated with this app.
 230    pub fn text_system(&self) -> Arc<TextSystem> {
 231        self.0.borrow().text_system.clone()
 232    }
 233
 234    /// Returns the file URL of the executable with the specified name in the application bundle
 235    pub fn path_for_auxiliary_executable(&self, name: &str) -> Result<PathBuf> {
 236        self.0.borrow().path_for_auxiliary_executable(name)
 237    }
 238}
 239
 240type Handler = Box<dyn FnMut(&mut App) -> bool + 'static>;
 241type Listener = Box<dyn FnMut(&dyn Any, &mut App) -> bool + 'static>;
 242pub(crate) type KeystrokeObserver =
 243    Box<dyn FnMut(&KeystrokeEvent, &mut Window, &mut App) -> bool + 'static>;
 244type QuitHandler = Box<dyn FnOnce(&mut App) -> LocalBoxFuture<'static, ()> + 'static>;
 245type WindowClosedHandler = Box<dyn FnMut(&mut App)>;
 246type ReleaseListener = Box<dyn FnOnce(&mut dyn Any, &mut App) + 'static>;
 247type NewEntityListener = Box<dyn FnMut(AnyEntity, &mut Option<&mut Window>, &mut App) + 'static>;
 248
 249/// Defines when the application should automatically quit.
 250#[derive(Debug, Clone, Copy, PartialEq, Eq, Default)]
 251pub enum QuitMode {
 252    /// Use [`QuitMode::Explicit`] on macOS and [`QuitMode::LastWindowClosed`] on other platforms.
 253    #[default]
 254    Default,
 255    /// Quit automatically when the last window is closed.
 256    LastWindowClosed,
 257    /// Quit only when requested via [`App::quit`].
 258    Explicit,
 259}
 260
 261#[doc(hidden)]
 262#[derive(Clone, PartialEq, Eq)]
 263pub struct SystemWindowTab {
 264    pub id: WindowId,
 265    pub title: SharedString,
 266    pub handle: AnyWindowHandle,
 267    pub last_active_at: Instant,
 268}
 269
 270impl SystemWindowTab {
 271    /// Create a new instance of the window tab.
 272    pub fn new(title: SharedString, handle: AnyWindowHandle) -> Self {
 273        Self {
 274            id: handle.id,
 275            title,
 276            handle,
 277            last_active_at: Instant::now(),
 278        }
 279    }
 280}
 281
 282/// A controller for managing window tabs.
 283#[derive(Default)]
 284pub struct SystemWindowTabController {
 285    visible: Option<bool>,
 286    tab_groups: FxHashMap<usize, Vec<SystemWindowTab>>,
 287}
 288
 289impl Global for SystemWindowTabController {}
 290
 291impl SystemWindowTabController {
 292    /// Create a new instance of the window tab controller.
 293    pub fn new() -> Self {
 294        Self {
 295            visible: None,
 296            tab_groups: FxHashMap::default(),
 297        }
 298    }
 299
 300    /// Initialize the global window tab controller.
 301    pub fn init(cx: &mut App) {
 302        cx.set_global(SystemWindowTabController::new());
 303    }
 304
 305    /// Get all tab groups.
 306    pub fn tab_groups(&self) -> &FxHashMap<usize, Vec<SystemWindowTab>> {
 307        &self.tab_groups
 308    }
 309
 310    /// Get the next tab group window handle.
 311    pub fn get_next_tab_group_window(cx: &mut App, id: WindowId) -> Option<&AnyWindowHandle> {
 312        let controller = cx.global::<SystemWindowTabController>();
 313        let current_group = controller
 314            .tab_groups
 315            .iter()
 316            .find_map(|(group, tabs)| tabs.iter().find(|tab| tab.id == id).map(|_| group));
 317
 318        let current_group = current_group?;
 319        // TODO: `.keys()` returns arbitrary order, what does "next" mean?
 320        let mut group_ids: Vec<_> = controller.tab_groups.keys().collect();
 321        let idx = group_ids.iter().position(|g| *g == current_group)?;
 322        let next_idx = (idx + 1) % group_ids.len();
 323
 324        controller
 325            .tab_groups
 326            .get(group_ids[next_idx])
 327            .and_then(|tabs| {
 328                tabs.iter()
 329                    .max_by_key(|tab| tab.last_active_at)
 330                    .or_else(|| tabs.first())
 331                    .map(|tab| &tab.handle)
 332            })
 333    }
 334
 335    /// Get the previous tab group window handle.
 336    pub fn get_prev_tab_group_window(cx: &mut App, id: WindowId) -> Option<&AnyWindowHandle> {
 337        let controller = cx.global::<SystemWindowTabController>();
 338        let current_group = controller
 339            .tab_groups
 340            .iter()
 341            .find_map(|(group, tabs)| tabs.iter().find(|tab| tab.id == id).map(|_| group));
 342
 343        let current_group = current_group?;
 344        // TODO: `.keys()` returns arbitrary order, what does "previous" mean?
 345        let mut group_ids: Vec<_> = controller.tab_groups.keys().collect();
 346        let idx = group_ids.iter().position(|g| *g == current_group)?;
 347        let prev_idx = if idx == 0 {
 348            group_ids.len() - 1
 349        } else {
 350            idx - 1
 351        };
 352
 353        controller
 354            .tab_groups
 355            .get(group_ids[prev_idx])
 356            .and_then(|tabs| {
 357                tabs.iter()
 358                    .max_by_key(|tab| tab.last_active_at)
 359                    .or_else(|| tabs.first())
 360                    .map(|tab| &tab.handle)
 361            })
 362    }
 363
 364    /// Get all tabs in the same window.
 365    pub fn tabs(&self, id: WindowId) -> Option<&Vec<SystemWindowTab>> {
 366        self.tab_groups
 367            .values()
 368            .find(|tabs| tabs.iter().any(|tab| tab.id == id))
 369    }
 370
 371    /// Initialize the visibility of the system window tab controller.
 372    pub fn init_visible(cx: &mut App, visible: bool) {
 373        let mut controller = cx.global_mut::<SystemWindowTabController>();
 374        if controller.visible.is_none() {
 375            controller.visible = Some(visible);
 376        }
 377    }
 378
 379    /// Get the visibility of the system window tab controller.
 380    pub fn is_visible(&self) -> bool {
 381        self.visible.unwrap_or(false)
 382    }
 383
 384    /// Set the visibility of the system window tab controller.
 385    pub fn set_visible(cx: &mut App, visible: bool) {
 386        let mut controller = cx.global_mut::<SystemWindowTabController>();
 387        controller.visible = Some(visible);
 388    }
 389
 390    /// Update the last active of a window.
 391    pub fn update_last_active(cx: &mut App, id: WindowId) {
 392        let mut controller = cx.global_mut::<SystemWindowTabController>();
 393        for windows in controller.tab_groups.values_mut() {
 394            for tab in windows.iter_mut() {
 395                if tab.id == id {
 396                    tab.last_active_at = Instant::now();
 397                }
 398            }
 399        }
 400    }
 401
 402    /// Update the position of a tab within its group.
 403    pub fn update_tab_position(cx: &mut App, id: WindowId, ix: usize) {
 404        let mut controller = cx.global_mut::<SystemWindowTabController>();
 405        for (_, windows) in controller.tab_groups.iter_mut() {
 406            if let Some(current_pos) = windows.iter().position(|tab| tab.id == id) {
 407                if ix < windows.len() && current_pos != ix {
 408                    let window_tab = windows.remove(current_pos);
 409                    windows.insert(ix, window_tab);
 410                }
 411                break;
 412            }
 413        }
 414    }
 415
 416    /// Update the title of a tab.
 417    pub fn update_tab_title(cx: &mut App, id: WindowId, title: SharedString) {
 418        let controller = cx.global::<SystemWindowTabController>();
 419        let tab = controller
 420            .tab_groups
 421            .values()
 422            .flat_map(|windows| windows.iter())
 423            .find(|tab| tab.id == id);
 424
 425        if tab.map_or(true, |t| t.title == title) {
 426            return;
 427        }
 428
 429        let mut controller = cx.global_mut::<SystemWindowTabController>();
 430        for windows in controller.tab_groups.values_mut() {
 431            for tab in windows.iter_mut() {
 432                if tab.id == id {
 433                    tab.title = title;
 434                    return;
 435                }
 436            }
 437        }
 438    }
 439
 440    /// Insert a tab into a tab group.
 441    pub fn add_tab(cx: &mut App, id: WindowId, tabs: Vec<SystemWindowTab>) {
 442        let mut controller = cx.global_mut::<SystemWindowTabController>();
 443        let Some(tab) = tabs.iter().find(|tab| tab.id == id).cloned() else {
 444            return;
 445        };
 446
 447        let mut expected_tab_ids: Vec<_> = tabs
 448            .iter()
 449            .filter(|tab| tab.id != id)
 450            .map(|tab| tab.id)
 451            .sorted()
 452            .collect();
 453
 454        let mut tab_group_id = None;
 455        for (group_id, group_tabs) in &controller.tab_groups {
 456            let tab_ids: Vec<_> = group_tabs.iter().map(|tab| tab.id).sorted().collect();
 457            if tab_ids == expected_tab_ids {
 458                tab_group_id = Some(*group_id);
 459                break;
 460            }
 461        }
 462
 463        if let Some(tab_group_id) = tab_group_id {
 464            if let Some(tabs) = controller.tab_groups.get_mut(&tab_group_id) {
 465                tabs.push(tab);
 466            }
 467        } else {
 468            let new_group_id = controller.tab_groups.len();
 469            controller.tab_groups.insert(new_group_id, tabs);
 470        }
 471    }
 472
 473    /// Remove a tab from a tab group.
 474    pub fn remove_tab(cx: &mut App, id: WindowId) -> Option<SystemWindowTab> {
 475        let mut controller = cx.global_mut::<SystemWindowTabController>();
 476        let mut removed_tab = None;
 477
 478        controller.tab_groups.retain(|_, tabs| {
 479            if let Some(pos) = tabs.iter().position(|tab| tab.id == id) {
 480                removed_tab = Some(tabs.remove(pos));
 481            }
 482            !tabs.is_empty()
 483        });
 484
 485        removed_tab
 486    }
 487
 488    /// Move a tab to a new tab group.
 489    pub fn move_tab_to_new_window(cx: &mut App, id: WindowId) {
 490        let mut removed_tab = Self::remove_tab(cx, id);
 491        let mut controller = cx.global_mut::<SystemWindowTabController>();
 492
 493        if let Some(tab) = removed_tab {
 494            let new_group_id = controller.tab_groups.keys().max().map_or(0, |k| k + 1);
 495            controller.tab_groups.insert(new_group_id, vec![tab]);
 496        }
 497    }
 498
 499    /// Merge all tab groups into a single group.
 500    pub fn merge_all_windows(cx: &mut App, id: WindowId) {
 501        let mut controller = cx.global_mut::<SystemWindowTabController>();
 502        let Some(initial_tabs) = controller.tabs(id) else {
 503            return;
 504        };
 505
 506        let initial_tabs_len = initial_tabs.len();
 507        let mut all_tabs = initial_tabs.clone();
 508
 509        for (_, mut tabs) in controller.tab_groups.drain() {
 510            tabs.retain(|tab| !all_tabs[..initial_tabs_len].contains(tab));
 511            all_tabs.extend(tabs);
 512        }
 513
 514        controller.tab_groups.insert(0, all_tabs);
 515    }
 516
 517    /// Selects the next tab in the tab group in the trailing direction.
 518    pub fn select_next_tab(cx: &mut App, id: WindowId) {
 519        let mut controller = cx.global_mut::<SystemWindowTabController>();
 520        let Some(tabs) = controller.tabs(id) else {
 521            return;
 522        };
 523
 524        let current_index = tabs.iter().position(|tab| tab.id == id).unwrap();
 525        let next_index = (current_index + 1) % tabs.len();
 526
 527        let _ = &tabs[next_index].handle.update(cx, |_, window, _| {
 528            window.activate_window();
 529        });
 530    }
 531
 532    /// Selects the previous tab in the tab group in the leading direction.
 533    pub fn select_previous_tab(cx: &mut App, id: WindowId) {
 534        let mut controller = cx.global_mut::<SystemWindowTabController>();
 535        let Some(tabs) = controller.tabs(id) else {
 536            return;
 537        };
 538
 539        let current_index = tabs.iter().position(|tab| tab.id == id).unwrap();
 540        let previous_index = if current_index == 0 {
 541            tabs.len() - 1
 542        } else {
 543            current_index - 1
 544        };
 545
 546        let _ = &tabs[previous_index].handle.update(cx, |_, window, _| {
 547            window.activate_window();
 548        });
 549    }
 550}
 551
 552pub(crate) enum GpuiMode {
 553    #[cfg(any(test, feature = "test-support"))]
 554    Test {
 555        skip_drawing: bool,
 556    },
 557    Production,
 558}
 559
 560impl GpuiMode {
 561    #[cfg(any(test, feature = "test-support"))]
 562    pub fn test() -> Self {
 563        GpuiMode::Test {
 564            skip_drawing: false,
 565        }
 566    }
 567
 568    #[inline]
 569    pub(crate) fn skip_drawing(&self) -> bool {
 570        match self {
 571            #[cfg(any(test, feature = "test-support"))]
 572            GpuiMode::Test { skip_drawing } => *skip_drawing,
 573            GpuiMode::Production => false,
 574        }
 575    }
 576}
 577
 578/// Contains the state of the full application, and passed as a reference to a variety of callbacks.
 579/// Other [Context] derefs to this type.
 580/// You need a reference to an `App` to access the state of a [Entity].
 581pub struct App {
 582    pub(crate) this: Weak<AppCell>,
 583    pub(crate) platform: Rc<dyn Platform>,
 584    pub(crate) mode: GpuiMode,
 585    text_system: Arc<TextSystem>,
 586    flushing_effects: bool,
 587    pending_updates: usize,
 588    pub(crate) actions: Rc<ActionRegistry>,
 589    pub(crate) active_drag: Option<AnyDrag>,
 590    pub(crate) background_executor: BackgroundExecutor,
 591    pub(crate) foreground_executor: ForegroundExecutor,
 592    pub(crate) loading_assets: FxHashMap<(TypeId, u64), Box<dyn Any>>,
 593    asset_source: Arc<dyn AssetSource>,
 594    pub(crate) svg_renderer: SvgRenderer,
 595    http_client: Arc<dyn HttpClient>,
 596    pub(crate) globals_by_type: FxHashMap<TypeId, Box<dyn Any>>,
 597    pub(crate) entities: EntityMap,
 598    pub(crate) window_update_stack: Vec<WindowId>,
 599    pub(crate) new_entity_observers: SubscriberSet<TypeId, NewEntityListener>,
 600    pub(crate) windows: SlotMap<WindowId, Option<Box<Window>>>,
 601    pub(crate) window_handles: FxHashMap<WindowId, AnyWindowHandle>,
 602    pub(crate) focus_handles: Arc<FocusMap>,
 603    pub(crate) keymap: Rc<RefCell<Keymap>>,
 604    pub(crate) keyboard_layout: Box<dyn PlatformKeyboardLayout>,
 605    pub(crate) keyboard_mapper: Rc<dyn PlatformKeyboardMapper>,
 606    pub(crate) global_action_listeners:
 607        FxHashMap<TypeId, Vec<Rc<dyn Fn(&dyn Any, DispatchPhase, &mut Self)>>>,
 608    pending_effects: VecDeque<Effect>,
 609    pub(crate) pending_notifications: FxHashSet<EntityId>,
 610    pub(crate) pending_global_notifications: FxHashSet<TypeId>,
 611    pub(crate) observers: SubscriberSet<EntityId, Handler>,
 612    // TypeId is the type of the event that the listener callback expects
 613    pub(crate) event_listeners: SubscriberSet<EntityId, (TypeId, Listener)>,
 614    pub(crate) keystroke_observers: SubscriberSet<(), KeystrokeObserver>,
 615    pub(crate) keystroke_interceptors: SubscriberSet<(), KeystrokeObserver>,
 616    pub(crate) keyboard_layout_observers: SubscriberSet<(), Handler>,
 617    pub(crate) release_listeners: SubscriberSet<EntityId, ReleaseListener>,
 618    pub(crate) global_observers: SubscriberSet<TypeId, Handler>,
 619    pub(crate) quit_observers: SubscriberSet<(), QuitHandler>,
 620    pub(crate) restart_observers: SubscriberSet<(), Handler>,
 621    pub(crate) restart_path: Option<PathBuf>,
 622    pub(crate) window_closed_observers: SubscriberSet<(), WindowClosedHandler>,
 623    pub(crate) layout_id_buffer: Vec<LayoutId>, // We recycle this memory across layout requests.
 624    pub(crate) propagate_event: bool,
 625    pub(crate) prompt_builder: Option<PromptBuilder>,
 626    pub(crate) window_invalidators_by_entity:
 627        FxHashMap<EntityId, FxHashMap<WindowId, WindowInvalidator>>,
 628    pub(crate) tracked_entities: FxHashMap<WindowId, FxHashSet<EntityId>>,
 629    #[cfg(any(feature = "inspector", debug_assertions))]
 630    pub(crate) inspector_renderer: Option<crate::InspectorRenderer>,
 631    #[cfg(any(feature = "inspector", debug_assertions))]
 632    pub(crate) inspector_element_registry: InspectorElementRegistry,
 633    #[cfg(any(test, feature = "test-support", debug_assertions))]
 634    pub(crate) name: Option<&'static str>,
 635    quit_mode: QuitMode,
 636    quitting: bool,
 637}
 638
 639impl App {
 640    #[allow(clippy::new_ret_no_self)]
 641    pub(crate) fn new_app(
 642        platform: Rc<dyn Platform>,
 643        asset_source: Arc<dyn AssetSource>,
 644        http_client: Arc<dyn HttpClient>,
 645    ) -> Rc<AppCell> {
 646        let executor = platform.background_executor();
 647        let foreground_executor = platform.foreground_executor();
 648        assert!(
 649            executor.is_main_thread(),
 650            "must construct App on main thread"
 651        );
 652
 653        let text_system = Arc::new(TextSystem::new(platform.text_system()));
 654        let entities = EntityMap::new();
 655        let keyboard_layout = platform.keyboard_layout();
 656        let keyboard_mapper = platform.keyboard_mapper();
 657
 658        let app = Rc::new_cyclic(|this| AppCell {
 659            app: RefCell::new(App {
 660                this: this.clone(),
 661                platform: platform.clone(),
 662                text_system,
 663                mode: GpuiMode::Production,
 664                actions: Rc::new(ActionRegistry::default()),
 665                flushing_effects: false,
 666                pending_updates: 0,
 667                active_drag: None,
 668                background_executor: executor,
 669                foreground_executor,
 670                svg_renderer: SvgRenderer::new(asset_source.clone()),
 671                loading_assets: Default::default(),
 672                asset_source,
 673                http_client,
 674                globals_by_type: FxHashMap::default(),
 675                entities,
 676                new_entity_observers: SubscriberSet::new(),
 677                windows: SlotMap::with_key(),
 678                window_update_stack: Vec::new(),
 679                window_handles: FxHashMap::default(),
 680                focus_handles: Arc::new(RwLock::new(SlotMap::with_key())),
 681                keymap: Rc::new(RefCell::new(Keymap::default())),
 682                keyboard_layout,
 683                keyboard_mapper,
 684                global_action_listeners: FxHashMap::default(),
 685                pending_effects: VecDeque::new(),
 686                pending_notifications: FxHashSet::default(),
 687                pending_global_notifications: FxHashSet::default(),
 688                observers: SubscriberSet::new(),
 689                tracked_entities: FxHashMap::default(),
 690                window_invalidators_by_entity: FxHashMap::default(),
 691                event_listeners: SubscriberSet::new(),
 692                release_listeners: SubscriberSet::new(),
 693                keystroke_observers: SubscriberSet::new(),
 694                keystroke_interceptors: SubscriberSet::new(),
 695                keyboard_layout_observers: SubscriberSet::new(),
 696                global_observers: SubscriberSet::new(),
 697                quit_observers: SubscriberSet::new(),
 698                restart_observers: SubscriberSet::new(),
 699                restart_path: None,
 700                window_closed_observers: SubscriberSet::new(),
 701                layout_id_buffer: Default::default(),
 702                propagate_event: true,
 703                prompt_builder: Some(PromptBuilder::Default),
 704                #[cfg(any(feature = "inspector", debug_assertions))]
 705                inspector_renderer: None,
 706                #[cfg(any(feature = "inspector", debug_assertions))]
 707                inspector_element_registry: InspectorElementRegistry::default(),
 708                quit_mode: QuitMode::default(),
 709                quitting: false,
 710
 711                #[cfg(any(test, feature = "test-support", debug_assertions))]
 712                name: None,
 713            }),
 714        });
 715
 716        init_app_menus(platform.as_ref(), &app.borrow());
 717        SystemWindowTabController::init(&mut app.borrow_mut());
 718
 719        platform.on_keyboard_layout_change(Box::new({
 720            let app = Rc::downgrade(&app);
 721            move || {
 722                if let Some(app) = app.upgrade() {
 723                    let cx = &mut app.borrow_mut();
 724                    cx.keyboard_layout = cx.platform.keyboard_layout();
 725                    cx.keyboard_mapper = cx.platform.keyboard_mapper();
 726                    cx.keyboard_layout_observers
 727                        .clone()
 728                        .retain(&(), move |callback| (callback)(cx));
 729                }
 730            }
 731        }));
 732
 733        platform.on_quit(Box::new({
 734            let cx = app.clone();
 735            move || {
 736                cx.borrow_mut().shutdown();
 737            }
 738        }));
 739
 740        app
 741    }
 742
 743    /// Quit the application gracefully. Handlers registered with [`Context::on_app_quit`]
 744    /// will be given 100ms to complete before exiting.
 745    pub fn shutdown(&mut self) {
 746        let mut futures = Vec::new();
 747
 748        for observer in self.quit_observers.remove(&()) {
 749            futures.push(observer(self));
 750        }
 751
 752        self.windows.clear();
 753        self.window_handles.clear();
 754        self.flush_effects();
 755        self.quitting = true;
 756
 757        let futures = futures::future::join_all(futures);
 758        if self
 759            .background_executor
 760            .block_with_timeout(SHUTDOWN_TIMEOUT, futures)
 761            .is_err()
 762        {
 763            log::error!("timed out waiting on app_will_quit");
 764        }
 765
 766        self.quitting = false;
 767    }
 768
 769    /// Get the id of the current keyboard layout
 770    pub fn keyboard_layout(&self) -> &dyn PlatformKeyboardLayout {
 771        self.keyboard_layout.as_ref()
 772    }
 773
 774    /// Get the current keyboard mapper.
 775    pub fn keyboard_mapper(&self) -> &Rc<dyn PlatformKeyboardMapper> {
 776        &self.keyboard_mapper
 777    }
 778
 779    /// Invokes a handler when the current keyboard layout changes
 780    pub fn on_keyboard_layout_change<F>(&self, mut callback: F) -> Subscription
 781    where
 782        F: 'static + FnMut(&mut App),
 783    {
 784        let (subscription, activate) = self.keyboard_layout_observers.insert(
 785            (),
 786            Box::new(move |cx| {
 787                callback(cx);
 788                true
 789            }),
 790        );
 791        activate();
 792        subscription
 793    }
 794
 795    /// Gracefully quit the application via the platform's standard routine.
 796    pub fn quit(&self) {
 797        self.platform.quit();
 798    }
 799
 800    /// Schedules all windows in the application to be redrawn. This can be called
 801    /// multiple times in an update cycle and still result in a single redraw.
 802    pub fn refresh_windows(&mut self) {
 803        self.pending_effects.push_back(Effect::RefreshWindows);
 804    }
 805
 806    pub(crate) fn update<R>(&mut self, update: impl FnOnce(&mut Self) -> R) -> R {
 807        self.start_update();
 808        let result = update(self);
 809        self.finish_update();
 810        result
 811    }
 812
 813    pub(crate) fn start_update(&mut self) {
 814        self.pending_updates += 1;
 815    }
 816
 817    pub(crate) fn finish_update(&mut self) {
 818        if !self.flushing_effects && self.pending_updates == 1 {
 819            self.flushing_effects = true;
 820            self.flush_effects();
 821            self.flushing_effects = false;
 822        }
 823        self.pending_updates -= 1;
 824    }
 825
 826    /// Arrange a callback to be invoked when the given entity calls `notify` on its respective context.
 827    pub fn observe<W>(
 828        &mut self,
 829        entity: &Entity<W>,
 830        mut on_notify: impl FnMut(Entity<W>, &mut App) + 'static,
 831    ) -> Subscription
 832    where
 833        W: 'static,
 834    {
 835        self.observe_internal(entity, move |e, cx| {
 836            on_notify(e, cx);
 837            true
 838        })
 839    }
 840
 841    pub(crate) fn detect_accessed_entities<R>(
 842        &mut self,
 843        callback: impl FnOnce(&mut App) -> R,
 844    ) -> (R, FxHashSet<EntityId>) {
 845        let accessed_entities_start = self.entities.accessed_entities.borrow().clone();
 846        let result = callback(self);
 847        let accessed_entities_end = self.entities.accessed_entities.borrow().clone();
 848        let entities_accessed_in_callback = accessed_entities_end
 849            .difference(&accessed_entities_start)
 850            .copied()
 851            .collect::<FxHashSet<EntityId>>();
 852        (result, entities_accessed_in_callback)
 853    }
 854
 855    pub(crate) fn record_entities_accessed(
 856        &mut self,
 857        window_handle: AnyWindowHandle,
 858        invalidator: WindowInvalidator,
 859        entities: &FxHashSet<EntityId>,
 860    ) {
 861        let mut tracked_entities =
 862            std::mem::take(self.tracked_entities.entry(window_handle.id).or_default());
 863        for entity in tracked_entities.iter() {
 864            self.window_invalidators_by_entity
 865                .entry(*entity)
 866                .and_modify(|windows| {
 867                    windows.remove(&window_handle.id);
 868                });
 869        }
 870        for entity in entities.iter() {
 871            self.window_invalidators_by_entity
 872                .entry(*entity)
 873                .or_default()
 874                .insert(window_handle.id, invalidator.clone());
 875        }
 876        tracked_entities.clear();
 877        tracked_entities.extend(entities.iter().copied());
 878        self.tracked_entities
 879            .insert(window_handle.id, tracked_entities);
 880    }
 881
 882    pub(crate) fn new_observer(&mut self, key: EntityId, value: Handler) -> Subscription {
 883        let (subscription, activate) = self.observers.insert(key, value);
 884        self.defer(move |_| activate());
 885        subscription
 886    }
 887
 888    pub(crate) fn observe_internal<W>(
 889        &mut self,
 890        entity: &Entity<W>,
 891        mut on_notify: impl FnMut(Entity<W>, &mut App) -> bool + 'static,
 892    ) -> Subscription
 893    where
 894        W: 'static,
 895    {
 896        let entity_id = entity.entity_id();
 897        let handle = entity.downgrade();
 898        self.new_observer(
 899            entity_id,
 900            Box::new(move |cx| {
 901                if let Some(entity) = handle.upgrade() {
 902                    on_notify(entity, cx)
 903                } else {
 904                    false
 905                }
 906            }),
 907        )
 908    }
 909
 910    /// Arrange for the given callback to be invoked whenever the given entity emits an event of a given type.
 911    /// The callback is provided a handle to the emitting entity and a reference to the emitted event.
 912    pub fn subscribe<T, Event>(
 913        &mut self,
 914        entity: &Entity<T>,
 915        mut on_event: impl FnMut(Entity<T>, &Event, &mut App) + 'static,
 916    ) -> Subscription
 917    where
 918        T: 'static + EventEmitter<Event>,
 919        Event: 'static,
 920    {
 921        self.subscribe_internal(entity, move |entity, event, cx| {
 922            on_event(entity, event, cx);
 923            true
 924        })
 925    }
 926
 927    pub(crate) fn new_subscription(
 928        &mut self,
 929        key: EntityId,
 930        value: (TypeId, Listener),
 931    ) -> Subscription {
 932        let (subscription, activate) = self.event_listeners.insert(key, value);
 933        self.defer(move |_| activate());
 934        subscription
 935    }
 936    pub(crate) fn subscribe_internal<T, Evt>(
 937        &mut self,
 938        entity: &Entity<T>,
 939        mut on_event: impl FnMut(Entity<T>, &Evt, &mut App) -> bool + 'static,
 940    ) -> Subscription
 941    where
 942        T: 'static + EventEmitter<Evt>,
 943        Evt: 'static,
 944    {
 945        let entity_id = entity.entity_id();
 946        let handle = entity.downgrade();
 947        self.new_subscription(
 948            entity_id,
 949            (
 950                TypeId::of::<Evt>(),
 951                Box::new(move |event, cx| {
 952                    let event: &Evt = event.downcast_ref().expect("invalid event type");
 953                    if let Some(entity) = handle.upgrade() {
 954                        on_event(entity, event, cx)
 955                    } else {
 956                        false
 957                    }
 958                }),
 959            ),
 960        )
 961    }
 962
 963    /// Returns handles to all open windows in the application.
 964    /// Each handle could be downcast to a handle typed for the root view of that window.
 965    /// To find all windows of a given type, you could filter on
 966    pub fn windows(&self) -> Vec<AnyWindowHandle> {
 967        self.windows
 968            .keys()
 969            .flat_map(|window_id| self.window_handles.get(&window_id).copied())
 970            .collect()
 971    }
 972
 973    /// Returns the window handles ordered by their appearance on screen, front to back.
 974    ///
 975    /// The first window in the returned list is the active/topmost window of the application.
 976    ///
 977    /// This method returns None if the platform doesn't implement the method yet.
 978    pub fn window_stack(&self) -> Option<Vec<AnyWindowHandle>> {
 979        self.platform.window_stack()
 980    }
 981
 982    /// Returns a handle to the window that is currently focused at the platform level, if one exists.
 983    pub fn active_window(&self) -> Option<AnyWindowHandle> {
 984        self.platform.active_window()
 985    }
 986
 987    /// Opens a new window with the given option and the root view returned by the given function.
 988    /// The function is invoked with a `Window`, which can be used to interact with window-specific
 989    /// functionality.
 990    pub fn open_window<V: 'static + Render>(
 991        &mut self,
 992        options: crate::WindowOptions,
 993        build_root_view: impl FnOnce(&mut Window, &mut App) -> Entity<V>,
 994    ) -> anyhow::Result<WindowHandle<V>> {
 995        self.update(|cx| {
 996            let id = cx.windows.insert(None);
 997            let handle = WindowHandle::new(id);
 998            match Window::new(handle.into(), options, cx) {
 999                Ok(mut window) => {
1000                    cx.window_update_stack.push(id);
1001                    let root_view = build_root_view(&mut window, cx);
1002                    cx.window_update_stack.pop();
1003                    window.root.replace(root_view.into());
1004                    window.defer(cx, |window: &mut Window, cx| window.appearance_changed(cx));
1005
1006                    // allow a window to draw at least once before returning
1007                    // this didn't cause any issues on non windows platforms as it seems we always won the race to on_request_frame
1008                    // on windows we quite frequently lose the race and return a window that has never rendered, which leads to a crash
1009                    // where DispatchTree::root_node_id asserts on empty nodes
1010                    let clear = window.draw(cx);
1011                    clear.clear();
1012
1013                    cx.window_handles.insert(id, window.handle);
1014                    cx.windows.get_mut(id).unwrap().replace(Box::new(window));
1015                    Ok(handle)
1016                }
1017                Err(e) => {
1018                    cx.windows.remove(id);
1019                    Err(e)
1020                }
1021            }
1022        })
1023    }
1024
1025    /// Instructs the platform to activate the application by bringing it to the foreground.
1026    pub fn activate(&self, ignoring_other_apps: bool) {
1027        self.platform.activate(ignoring_other_apps);
1028    }
1029
1030    /// Hide the application at the platform level.
1031    pub fn hide(&self) {
1032        self.platform.hide();
1033    }
1034
1035    /// Hide other applications at the platform level.
1036    pub fn hide_other_apps(&self) {
1037        self.platform.hide_other_apps();
1038    }
1039
1040    /// Unhide other applications at the platform level.
1041    pub fn unhide_other_apps(&self) {
1042        self.platform.unhide_other_apps();
1043    }
1044
1045    /// Returns the list of currently active displays.
1046    pub fn displays(&self) -> Vec<Rc<dyn PlatformDisplay>> {
1047        self.platform.displays()
1048    }
1049
1050    /// Returns the primary display that will be used for new windows.
1051    pub fn primary_display(&self) -> Option<Rc<dyn PlatformDisplay>> {
1052        self.platform.primary_display()
1053    }
1054
1055    /// Returns whether `screen_capture_sources` may work.
1056    pub fn is_screen_capture_supported(&self) -> bool {
1057        self.platform.is_screen_capture_supported()
1058    }
1059
1060    /// Returns a list of available screen capture sources.
1061    pub fn screen_capture_sources(
1062        &self,
1063    ) -> oneshot::Receiver<Result<Vec<Rc<dyn ScreenCaptureSource>>>> {
1064        self.platform.screen_capture_sources()
1065    }
1066
1067    /// Returns the display with the given ID, if one exists.
1068    pub fn find_display(&self, id: DisplayId) -> Option<Rc<dyn PlatformDisplay>> {
1069        self.displays()
1070            .iter()
1071            .find(|display| display.id() == id)
1072            .cloned()
1073    }
1074
1075    /// Returns the appearance of the application's windows.
1076    pub fn window_appearance(&self) -> WindowAppearance {
1077        self.platform.window_appearance()
1078    }
1079
1080    /// Reads data from the platform clipboard.
1081    pub fn read_from_clipboard(&self) -> Option<ClipboardItem> {
1082        self.platform.read_from_clipboard()
1083    }
1084
1085    /// Writes data to the platform clipboard.
1086    pub fn write_to_clipboard(&self, item: ClipboardItem) {
1087        self.platform.write_to_clipboard(item)
1088    }
1089
1090    /// Reads data from the primary selection buffer.
1091    /// Only available on Linux.
1092    #[cfg(any(target_os = "linux", target_os = "freebsd"))]
1093    pub fn read_from_primary(&self) -> Option<ClipboardItem> {
1094        self.platform.read_from_primary()
1095    }
1096
1097    /// Writes data to the primary selection buffer.
1098    /// Only available on Linux.
1099    #[cfg(any(target_os = "linux", target_os = "freebsd"))]
1100    pub fn write_to_primary(&self, item: ClipboardItem) {
1101        self.platform.write_to_primary(item)
1102    }
1103
1104    /// Reads data from macOS's "Find" pasteboard.
1105    ///
1106    /// Used to share the current search string between apps.
1107    ///
1108    /// https://developer.apple.com/documentation/appkit/nspasteboard/name-swift.struct/find
1109    #[cfg(target_os = "macos")]
1110    pub fn read_from_find_pasteboard(&self) -> Option<ClipboardItem> {
1111        self.platform.read_from_find_pasteboard()
1112    }
1113
1114    /// Writes data to macOS's "Find" pasteboard.
1115    ///
1116    /// Used to share the current search string between apps.
1117    ///
1118    /// https://developer.apple.com/documentation/appkit/nspasteboard/name-swift.struct/find
1119    #[cfg(target_os = "macos")]
1120    pub fn write_to_find_pasteboard(&self, item: ClipboardItem) {
1121        self.platform.write_to_find_pasteboard(item)
1122    }
1123
1124    /// Writes credentials to the platform keychain.
1125    pub fn write_credentials(
1126        &self,
1127        url: &str,
1128        username: &str,
1129        password: &[u8],
1130    ) -> Task<Result<()>> {
1131        self.platform.write_credentials(url, username, password)
1132    }
1133
1134    /// Reads credentials from the platform keychain.
1135    pub fn read_credentials(&self, url: &str) -> Task<Result<Option<(String, Vec<u8>)>>> {
1136        self.platform.read_credentials(url)
1137    }
1138
1139    /// Deletes credentials from the platform keychain.
1140    pub fn delete_credentials(&self, url: &str) -> Task<Result<()>> {
1141        self.platform.delete_credentials(url)
1142    }
1143
1144    /// Directs the platform's default browser to open the given URL.
1145    pub fn open_url(&self, url: &str) {
1146        self.platform.open_url(url);
1147    }
1148
1149    /// Registers the given URL scheme (e.g. `zed` for `zed://` urls) to be
1150    /// opened by the current app.
1151    ///
1152    /// On some platforms (e.g. macOS) you may be able to register URL schemes
1153    /// as part of app distribution, but this method exists to let you register
1154    /// schemes at runtime.
1155    pub fn register_url_scheme(&self, scheme: &str) -> Task<Result<()>> {
1156        self.platform.register_url_scheme(scheme)
1157    }
1158
1159    /// Returns the full pathname of the current app bundle.
1160    ///
1161    /// Returns an error if the app is not being run from a bundle.
1162    pub fn app_path(&self) -> Result<PathBuf> {
1163        self.platform.app_path()
1164    }
1165
1166    /// On Linux, returns the name of the compositor in use.
1167    ///
1168    /// Returns an empty string on other platforms.
1169    pub fn compositor_name(&self) -> &'static str {
1170        self.platform.compositor_name()
1171    }
1172
1173    /// Returns the file URL of the executable with the specified name in the application bundle
1174    pub fn path_for_auxiliary_executable(&self, name: &str) -> Result<PathBuf> {
1175        self.platform.path_for_auxiliary_executable(name)
1176    }
1177
1178    /// Displays a platform modal for selecting paths.
1179    ///
1180    /// When one or more paths are selected, they'll be relayed asynchronously via the returned oneshot channel.
1181    /// If cancelled, a `None` will be relayed instead.
1182    /// May return an error on Linux if the file picker couldn't be opened.
1183    pub fn prompt_for_paths(
1184        &self,
1185        options: PathPromptOptions,
1186    ) -> oneshot::Receiver<Result<Option<Vec<PathBuf>>>> {
1187        self.platform.prompt_for_paths(options)
1188    }
1189
1190    /// Displays a platform modal for selecting a new path where a file can be saved.
1191    ///
1192    /// The provided directory will be used to set the initial location.
1193    /// When a path is selected, it is relayed asynchronously via the returned oneshot channel.
1194    /// If cancelled, a `None` will be relayed instead.
1195    /// May return an error on Linux if the file picker couldn't be opened.
1196    pub fn prompt_for_new_path(
1197        &self,
1198        directory: &Path,
1199        suggested_name: Option<&str>,
1200    ) -> oneshot::Receiver<Result<Option<PathBuf>>> {
1201        self.platform.prompt_for_new_path(directory, suggested_name)
1202    }
1203
1204    /// Reveals the specified path at the platform level, such as in Finder on macOS.
1205    pub fn reveal_path(&self, path: &Path) {
1206        self.platform.reveal_path(path)
1207    }
1208
1209    /// Opens the specified path with the system's default application.
1210    pub fn open_with_system(&self, path: &Path) {
1211        self.platform.open_with_system(path)
1212    }
1213
1214    /// Returns whether the user has configured scrollbars to auto-hide at the platform level.
1215    pub fn should_auto_hide_scrollbars(&self) -> bool {
1216        self.platform.should_auto_hide_scrollbars()
1217    }
1218
1219    /// Restarts the application.
1220    pub fn restart(&mut self) {
1221        self.restart_observers
1222            .clone()
1223            .retain(&(), |observer| observer(self));
1224        self.platform.restart(self.restart_path.take())
1225    }
1226
1227    /// Sets the path to use when restarting the application.
1228    pub fn set_restart_path(&mut self, path: PathBuf) {
1229        self.restart_path = Some(path);
1230    }
1231
1232    /// Returns the HTTP client for the application.
1233    pub fn http_client(&self) -> Arc<dyn HttpClient> {
1234        self.http_client.clone()
1235    }
1236
1237    /// Sets the HTTP client for the application.
1238    pub fn set_http_client(&mut self, new_client: Arc<dyn HttpClient>) {
1239        self.http_client = new_client;
1240    }
1241
1242    /// Configures when the application should automatically quit.
1243    /// By default, [`QuitMode::Default`] is used.
1244    pub fn set_quit_mode(&mut self, mode: QuitMode) {
1245        self.quit_mode = mode;
1246    }
1247
1248    /// Returns the SVG renderer used by the application.
1249    pub fn svg_renderer(&self) -> SvgRenderer {
1250        self.svg_renderer.clone()
1251    }
1252
1253    pub(crate) fn push_effect(&mut self, effect: Effect) {
1254        match &effect {
1255            Effect::Notify { emitter } => {
1256                if !self.pending_notifications.insert(*emitter) {
1257                    return;
1258                }
1259            }
1260            Effect::NotifyGlobalObservers { global_type } => {
1261                if !self.pending_global_notifications.insert(*global_type) {
1262                    return;
1263                }
1264            }
1265            _ => {}
1266        };
1267
1268        self.pending_effects.push_back(effect);
1269    }
1270
1271    /// Called at the end of [`App::update`] to complete any side effects
1272    /// such as notifying observers, emitting events, etc. Effects can themselves
1273    /// cause effects, so we continue looping until all effects are processed.
1274    fn flush_effects(&mut self) {
1275        loop {
1276            self.release_dropped_entities();
1277            self.release_dropped_focus_handles();
1278            if let Some(effect) = self.pending_effects.pop_front() {
1279                match effect {
1280                    Effect::Notify { emitter } => {
1281                        self.apply_notify_effect(emitter);
1282                    }
1283
1284                    Effect::Emit {
1285                        emitter,
1286                        event_type,
1287                        event,
1288                    } => self.apply_emit_effect(emitter, event_type, event),
1289
1290                    Effect::RefreshWindows => {
1291                        self.apply_refresh_effect();
1292                    }
1293
1294                    Effect::NotifyGlobalObservers { global_type } => {
1295                        self.apply_notify_global_observers_effect(global_type);
1296                    }
1297
1298                    Effect::Defer { callback } => {
1299                        self.apply_defer_effect(callback);
1300                    }
1301                    Effect::EntityCreated {
1302                        entity,
1303                        tid,
1304                        window,
1305                    } => {
1306                        self.apply_entity_created_effect(entity, tid, window);
1307                    }
1308                }
1309            } else {
1310                #[cfg(any(test, feature = "test-support"))]
1311                for window in self
1312                    .windows
1313                    .values()
1314                    .filter_map(|window| {
1315                        let window = window.as_deref()?;
1316                        window.invalidator.is_dirty().then_some(window.handle)
1317                    })
1318                    .collect::<Vec<_>>()
1319                {
1320                    self.update_window(window, |_, window, cx| window.draw(cx).clear())
1321                        .unwrap();
1322                }
1323
1324                if self.pending_effects.is_empty() {
1325                    break;
1326                }
1327            }
1328        }
1329    }
1330
1331    /// Repeatedly called during `flush_effects` to release any entities whose
1332    /// reference count has become zero. We invoke any release observers before dropping
1333    /// each entity.
1334    fn release_dropped_entities(&mut self) {
1335        loop {
1336            let dropped = self.entities.take_dropped();
1337            if dropped.is_empty() {
1338                break;
1339            }
1340
1341            for (entity_id, mut entity) in dropped {
1342                self.observers.remove(&entity_id);
1343                self.event_listeners.remove(&entity_id);
1344                for release_callback in self.release_listeners.remove(&entity_id) {
1345                    release_callback(entity.as_mut(), self);
1346                }
1347            }
1348        }
1349    }
1350
1351    /// Repeatedly called during `flush_effects` to handle a focused handle being dropped.
1352    fn release_dropped_focus_handles(&mut self) {
1353        self.focus_handles
1354            .clone()
1355            .write()
1356            .retain(|handle_id, focus| {
1357                if focus.ref_count.load(SeqCst) == 0 {
1358                    for window_handle in self.windows() {
1359                        window_handle
1360                            .update(self, |_, window, _| {
1361                                if window.focus == Some(handle_id) {
1362                                    window.blur();
1363                                }
1364                            })
1365                            .unwrap();
1366                    }
1367                    false
1368                } else {
1369                    true
1370                }
1371            });
1372    }
1373
1374    fn apply_notify_effect(&mut self, emitter: EntityId) {
1375        self.pending_notifications.remove(&emitter);
1376
1377        self.observers
1378            .clone()
1379            .retain(&emitter, |handler| handler(self));
1380    }
1381
1382    fn apply_emit_effect(&mut self, emitter: EntityId, event_type: TypeId, event: Box<dyn Any>) {
1383        self.event_listeners
1384            .clone()
1385            .retain(&emitter, |(stored_type, handler)| {
1386                if *stored_type == event_type {
1387                    handler(event.as_ref(), self)
1388                } else {
1389                    true
1390                }
1391            });
1392    }
1393
1394    fn apply_refresh_effect(&mut self) {
1395        for window in self.windows.values_mut() {
1396            if let Some(window) = window.as_deref_mut() {
1397                window.refreshing = true;
1398                window.invalidator.set_dirty(true);
1399            }
1400        }
1401    }
1402
1403    fn apply_notify_global_observers_effect(&mut self, type_id: TypeId) {
1404        self.pending_global_notifications.remove(&type_id);
1405        self.global_observers
1406            .clone()
1407            .retain(&type_id, |observer| observer(self));
1408    }
1409
1410    fn apply_defer_effect(&mut self, callback: Box<dyn FnOnce(&mut Self) + 'static>) {
1411        callback(self);
1412    }
1413
1414    fn apply_entity_created_effect(
1415        &mut self,
1416        entity: AnyEntity,
1417        tid: TypeId,
1418        window: Option<WindowId>,
1419    ) {
1420        self.new_entity_observers.clone().retain(&tid, |observer| {
1421            if let Some(id) = window {
1422                self.update_window_id(id, {
1423                    let entity = entity.clone();
1424                    |_, window, cx| (observer)(entity, &mut Some(window), cx)
1425                })
1426                .expect("All windows should be off the stack when flushing effects");
1427            } else {
1428                (observer)(entity.clone(), &mut None, self)
1429            }
1430            true
1431        });
1432    }
1433
1434    fn update_window_id<T, F>(&mut self, id: WindowId, update: F) -> Result<T>
1435    where
1436        F: FnOnce(AnyView, &mut Window, &mut App) -> T,
1437    {
1438        self.update(|cx| {
1439            let mut window = cx.windows.get_mut(id)?.take()?;
1440
1441            let root_view = window.root.clone().unwrap();
1442
1443            cx.window_update_stack.push(window.handle.id);
1444            let result = update(root_view, &mut window, cx);
1445            cx.window_update_stack.pop();
1446
1447            if window.removed {
1448                cx.window_handles.remove(&id);
1449                cx.windows.remove(id);
1450
1451                cx.window_closed_observers.clone().retain(&(), |callback| {
1452                    callback(cx);
1453                    true
1454                });
1455
1456                let quit_on_empty = match cx.quit_mode {
1457                    QuitMode::Explicit => false,
1458                    QuitMode::LastWindowClosed => true,
1459                    QuitMode::Default => cfg!(not(target_os = "macos")),
1460                };
1461
1462                if quit_on_empty && cx.windows.is_empty() {
1463                    cx.quit();
1464                }
1465            } else {
1466                cx.windows.get_mut(id)?.replace(window);
1467            }
1468
1469            Some(result)
1470        })
1471        .context("window not found")
1472    }
1473
1474    /// Creates an `AsyncApp`, which can be cloned and has a static lifetime
1475    /// so it can be held across `await` points.
1476    pub fn to_async(&self) -> AsyncApp {
1477        AsyncApp {
1478            app: self.this.clone(),
1479            background_executor: self.background_executor.clone(),
1480            foreground_executor: self.foreground_executor.clone(),
1481        }
1482    }
1483
1484    /// Obtains a reference to the executor, which can be used to spawn futures.
1485    pub fn background_executor(&self) -> &BackgroundExecutor {
1486        &self.background_executor
1487    }
1488
1489    /// Obtains a reference to the executor, which can be used to spawn futures.
1490    pub fn foreground_executor(&self) -> &ForegroundExecutor {
1491        if self.quitting {
1492            panic!("Can't spawn on main thread after on_app_quit")
1493        };
1494        &self.foreground_executor
1495    }
1496
1497    /// Spawns the future returned by the given function on the main thread. The closure will be invoked
1498    /// with [AsyncApp], which allows the application state to be accessed across await points.
1499    #[track_caller]
1500    pub fn spawn<AsyncFn, R>(&self, f: AsyncFn) -> Task<R>
1501    where
1502        AsyncFn: AsyncFnOnce(&mut AsyncApp) -> R + 'static,
1503        R: 'static,
1504    {
1505        if self.quitting {
1506            debug_panic!("Can't spawn on main thread after on_app_quit")
1507        };
1508
1509        let mut cx = self.to_async();
1510
1511        self.foreground_executor
1512            .spawn(async move { f(&mut cx).await })
1513    }
1514
1515    /// Spawns the future returned by the given function on the main thread with
1516    /// the given priority. The closure will be invoked with [AsyncApp], which
1517    /// allows the application state to be accessed across await points.
1518    pub fn spawn_with_priority<AsyncFn, R>(&self, priority: Priority, f: AsyncFn) -> Task<R>
1519    where
1520        AsyncFn: AsyncFnOnce(&mut AsyncApp) -> R + 'static,
1521        R: 'static,
1522    {
1523        if self.quitting {
1524            debug_panic!("Can't spawn on main thread after on_app_quit")
1525        };
1526
1527        let mut cx = self.to_async();
1528
1529        self.foreground_executor
1530            .spawn_with_priority(priority, async move { f(&mut cx).await })
1531    }
1532
1533    /// Schedules the given function to be run at the end of the current effect cycle, allowing entities
1534    /// that are currently on the stack to be returned to the app.
1535    pub fn defer(&mut self, f: impl FnOnce(&mut App) + 'static) {
1536        self.push_effect(Effect::Defer {
1537            callback: Box::new(f),
1538        });
1539    }
1540
1541    /// Accessor for the application's asset source, which is provided when constructing the `App`.
1542    pub fn asset_source(&self) -> &Arc<dyn AssetSource> {
1543        &self.asset_source
1544    }
1545
1546    /// Accessor for the text system.
1547    pub fn text_system(&self) -> &Arc<TextSystem> {
1548        &self.text_system
1549    }
1550
1551    /// Check whether a global of the given type has been assigned.
1552    pub fn has_global<G: Global>(&self) -> bool {
1553        self.globals_by_type.contains_key(&TypeId::of::<G>())
1554    }
1555
1556    /// Access the global of the given type. Panics if a global for that type has not been assigned.
1557    #[track_caller]
1558    pub fn global<G: Global>(&self) -> &G {
1559        self.globals_by_type
1560            .get(&TypeId::of::<G>())
1561            .map(|any_state| any_state.downcast_ref::<G>().unwrap())
1562            .with_context(|| format!("no state of type {} exists", type_name::<G>()))
1563            .unwrap()
1564    }
1565
1566    /// Access the global of the given type if a value has been assigned.
1567    pub fn try_global<G: Global>(&self) -> Option<&G> {
1568        self.globals_by_type
1569            .get(&TypeId::of::<G>())
1570            .map(|any_state| any_state.downcast_ref::<G>().unwrap())
1571    }
1572
1573    /// Access the global of the given type mutably. Panics if a global for that type has not been assigned.
1574    #[track_caller]
1575    pub fn global_mut<G: Global>(&mut self) -> &mut G {
1576        let global_type = TypeId::of::<G>();
1577        self.push_effect(Effect::NotifyGlobalObservers { global_type });
1578        self.globals_by_type
1579            .get_mut(&global_type)
1580            .and_then(|any_state| any_state.downcast_mut::<G>())
1581            .with_context(|| format!("no state of type {} exists", type_name::<G>()))
1582            .unwrap()
1583    }
1584
1585    /// Access the global of the given type mutably. A default value is assigned if a global of this type has not
1586    /// yet been assigned.
1587    pub fn default_global<G: Global + Default>(&mut self) -> &mut G {
1588        let global_type = TypeId::of::<G>();
1589        self.push_effect(Effect::NotifyGlobalObservers { global_type });
1590        self.globals_by_type
1591            .entry(global_type)
1592            .or_insert_with(|| Box::<G>::default())
1593            .downcast_mut::<G>()
1594            .unwrap()
1595    }
1596
1597    /// Sets the value of the global of the given type.
1598    pub fn set_global<G: Global>(&mut self, global: G) {
1599        let global_type = TypeId::of::<G>();
1600        self.push_effect(Effect::NotifyGlobalObservers { global_type });
1601        self.globals_by_type.insert(global_type, Box::new(global));
1602    }
1603
1604    /// Clear all stored globals. Does not notify global observers.
1605    #[cfg(any(test, feature = "test-support"))]
1606    pub fn clear_globals(&mut self) {
1607        self.globals_by_type.drain();
1608    }
1609
1610    /// Remove the global of the given type from the app context. Does not notify global observers.
1611    pub fn remove_global<G: Global>(&mut self) -> G {
1612        let global_type = TypeId::of::<G>();
1613        self.push_effect(Effect::NotifyGlobalObservers { global_type });
1614        *self
1615            .globals_by_type
1616            .remove(&global_type)
1617            .unwrap_or_else(|| panic!("no global added for {}", std::any::type_name::<G>()))
1618            .downcast()
1619            .unwrap()
1620    }
1621
1622    /// Register a callback to be invoked when a global of the given type is updated.
1623    pub fn observe_global<G: Global>(
1624        &mut self,
1625        mut f: impl FnMut(&mut Self) + 'static,
1626    ) -> Subscription {
1627        let (subscription, activate) = self.global_observers.insert(
1628            TypeId::of::<G>(),
1629            Box::new(move |cx| {
1630                f(cx);
1631                true
1632            }),
1633        );
1634        self.defer(move |_| activate());
1635        subscription
1636    }
1637
1638    /// Move the global of the given type to the stack.
1639    #[track_caller]
1640    pub(crate) fn lease_global<G: Global>(&mut self) -> GlobalLease<G> {
1641        GlobalLease::new(
1642            self.globals_by_type
1643                .remove(&TypeId::of::<G>())
1644                .with_context(|| format!("no global registered of type {}", type_name::<G>()))
1645                .unwrap(),
1646        )
1647    }
1648
1649    /// Restore the global of the given type after it is moved to the stack.
1650    pub(crate) fn end_global_lease<G: Global>(&mut self, lease: GlobalLease<G>) {
1651        let global_type = TypeId::of::<G>();
1652
1653        self.push_effect(Effect::NotifyGlobalObservers { global_type });
1654        self.globals_by_type.insert(global_type, lease.global);
1655    }
1656
1657    pub(crate) fn new_entity_observer(
1658        &self,
1659        key: TypeId,
1660        value: NewEntityListener,
1661    ) -> Subscription {
1662        let (subscription, activate) = self.new_entity_observers.insert(key, value);
1663        activate();
1664        subscription
1665    }
1666
1667    /// Arrange for the given function to be invoked whenever a view of the specified type is created.
1668    /// The function will be passed a mutable reference to the view along with an appropriate context.
1669    pub fn observe_new<T: 'static>(
1670        &self,
1671        on_new: impl 'static + Fn(&mut T, Option<&mut Window>, &mut Context<T>),
1672    ) -> Subscription {
1673        self.new_entity_observer(
1674            TypeId::of::<T>(),
1675            Box::new(
1676                move |any_entity: AnyEntity, window: &mut Option<&mut Window>, cx: &mut App| {
1677                    any_entity
1678                        .downcast::<T>()
1679                        .unwrap()
1680                        .update(cx, |entity_state, cx| {
1681                            on_new(entity_state, window.as_deref_mut(), cx)
1682                        })
1683                },
1684            ),
1685        )
1686    }
1687
1688    /// Observe the release of a entity. The callback is invoked after the entity
1689    /// has no more strong references but before it has been dropped.
1690    pub fn observe_release<T>(
1691        &self,
1692        handle: &Entity<T>,
1693        on_release: impl FnOnce(&mut T, &mut App) + 'static,
1694    ) -> Subscription
1695    where
1696        T: 'static,
1697    {
1698        let (subscription, activate) = self.release_listeners.insert(
1699            handle.entity_id(),
1700            Box::new(move |entity, cx| {
1701                let entity = entity.downcast_mut().expect("invalid entity type");
1702                on_release(entity, cx)
1703            }),
1704        );
1705        activate();
1706        subscription
1707    }
1708
1709    /// Observe the release of a entity. The callback is invoked after the entity
1710    /// has no more strong references but before it has been dropped.
1711    pub fn observe_release_in<T>(
1712        &self,
1713        handle: &Entity<T>,
1714        window: &Window,
1715        on_release: impl FnOnce(&mut T, &mut Window, &mut App) + 'static,
1716    ) -> Subscription
1717    where
1718        T: 'static,
1719    {
1720        let window_handle = window.handle;
1721        self.observe_release(handle, move |entity, cx| {
1722            let _ = window_handle.update(cx, |_, window, cx| on_release(entity, window, cx));
1723        })
1724    }
1725
1726    /// Register a callback to be invoked when a keystroke is received by the application
1727    /// in any window. Note that this fires after all other action and event mechanisms have resolved
1728    /// and that this API will not be invoked if the event's propagation is stopped.
1729    pub fn observe_keystrokes(
1730        &mut self,
1731        mut f: impl FnMut(&KeystrokeEvent, &mut Window, &mut App) + 'static,
1732    ) -> Subscription {
1733        fn inner(
1734            keystroke_observers: &SubscriberSet<(), KeystrokeObserver>,
1735            handler: KeystrokeObserver,
1736        ) -> Subscription {
1737            let (subscription, activate) = keystroke_observers.insert((), handler);
1738            activate();
1739            subscription
1740        }
1741
1742        inner(
1743            &self.keystroke_observers,
1744            Box::new(move |event, window, cx| {
1745                f(event, window, cx);
1746                true
1747            }),
1748        )
1749    }
1750
1751    /// Register a callback to be invoked when a keystroke is received by the application
1752    /// in any window. Note that this fires _before_ all other action and event mechanisms have resolved
1753    /// unlike [`App::observe_keystrokes`] which fires after. This means that `cx.stop_propagation` calls
1754    /// within interceptors will prevent action dispatch
1755    pub fn intercept_keystrokes(
1756        &mut self,
1757        mut f: impl FnMut(&KeystrokeEvent, &mut Window, &mut App) + 'static,
1758    ) -> Subscription {
1759        fn inner(
1760            keystroke_interceptors: &SubscriberSet<(), KeystrokeObserver>,
1761            handler: KeystrokeObserver,
1762        ) -> Subscription {
1763            let (subscription, activate) = keystroke_interceptors.insert((), handler);
1764            activate();
1765            subscription
1766        }
1767
1768        inner(
1769            &self.keystroke_interceptors,
1770            Box::new(move |event, window, cx| {
1771                f(event, window, cx);
1772                true
1773            }),
1774        )
1775    }
1776
1777    /// Register key bindings.
1778    pub fn bind_keys(&mut self, bindings: impl IntoIterator<Item = KeyBinding>) {
1779        self.keymap.borrow_mut().add_bindings(bindings);
1780        self.pending_effects.push_back(Effect::RefreshWindows);
1781    }
1782
1783    /// Clear all key bindings in the app.
1784    pub fn clear_key_bindings(&mut self) {
1785        self.keymap.borrow_mut().clear();
1786        self.pending_effects.push_back(Effect::RefreshWindows);
1787    }
1788
1789    /// Get all key bindings in the app.
1790    pub fn key_bindings(&self) -> Rc<RefCell<Keymap>> {
1791        self.keymap.clone()
1792    }
1793
1794    /// Register a global handler for actions invoked via the keyboard. These handlers are run at
1795    /// the end of the bubble phase for actions, and so will only be invoked if there are no other
1796    /// handlers or if they called `cx.propagate()`.
1797    pub fn on_action<A: Action>(
1798        &mut self,
1799        listener: impl Fn(&A, &mut Self) + 'static,
1800    ) -> &mut Self {
1801        self.global_action_listeners
1802            .entry(TypeId::of::<A>())
1803            .or_default()
1804            .push(Rc::new(move |action, phase, cx| {
1805                if phase == DispatchPhase::Bubble {
1806                    let action = action.downcast_ref().unwrap();
1807                    listener(action, cx)
1808                }
1809            }));
1810        self
1811    }
1812
1813    /// Event handlers propagate events by default. Call this method to stop dispatching to
1814    /// event handlers with a lower z-index (mouse) or higher in the tree (keyboard). This is
1815    /// the opposite of [`Self::propagate`]. It's also possible to cancel a call to [`Self::propagate`] by
1816    /// calling this method before effects are flushed.
1817    pub fn stop_propagation(&mut self) {
1818        self.propagate_event = false;
1819    }
1820
1821    /// Action handlers stop propagation by default during the bubble phase of action dispatch
1822    /// dispatching to action handlers higher in the element tree. This is the opposite of
1823    /// [`Self::stop_propagation`]. It's also possible to cancel a call to [`Self::stop_propagation`] by calling
1824    /// this method before effects are flushed.
1825    pub fn propagate(&mut self) {
1826        self.propagate_event = true;
1827    }
1828
1829    /// Build an action from some arbitrary data, typically a keymap entry.
1830    pub fn build_action(
1831        &self,
1832        name: &str,
1833        data: Option<serde_json::Value>,
1834    ) -> std::result::Result<Box<dyn Action>, ActionBuildError> {
1835        self.actions.build_action(name, data)
1836    }
1837
1838    /// Get all action names that have been registered. Note that registration only allows for
1839    /// actions to be built dynamically, and is unrelated to binding actions in the element tree.
1840    pub fn all_action_names(&self) -> &[&'static str] {
1841        self.actions.all_action_names()
1842    }
1843
1844    /// Returns key bindings that invoke the given action on the currently focused element, without
1845    /// checking context. Bindings are returned in the order they were added. For display, the last
1846    /// binding should take precedence.
1847    pub fn all_bindings_for_input(&self, input: &[Keystroke]) -> Vec<KeyBinding> {
1848        RefCell::borrow(&self.keymap).all_bindings_for_input(input)
1849    }
1850
1851    /// Get all non-internal actions that have been registered, along with their schemas.
1852    pub fn action_schemas(
1853        &self,
1854        generator: &mut schemars::SchemaGenerator,
1855    ) -> Vec<(&'static str, Option<schemars::Schema>)> {
1856        self.actions.action_schemas(generator)
1857    }
1858
1859    /// Get a map from a deprecated action name to the canonical name.
1860    pub fn deprecated_actions_to_preferred_actions(&self) -> &HashMap<&'static str, &'static str> {
1861        self.actions.deprecated_aliases()
1862    }
1863
1864    /// Get a map from an action name to the deprecation messages.
1865    pub fn action_deprecation_messages(&self) -> &HashMap<&'static str, &'static str> {
1866        self.actions.deprecation_messages()
1867    }
1868
1869    /// Get a map from an action name to the documentation.
1870    pub fn action_documentation(&self) -> &HashMap<&'static str, &'static str> {
1871        self.actions.documentation()
1872    }
1873
1874    /// Register a callback to be invoked when the application is about to quit.
1875    /// It is not possible to cancel the quit event at this point.
1876    pub fn on_app_quit<Fut>(
1877        &self,
1878        mut on_quit: impl FnMut(&mut App) -> Fut + 'static,
1879    ) -> Subscription
1880    where
1881        Fut: 'static + Future<Output = ()>,
1882    {
1883        let (subscription, activate) = self.quit_observers.insert(
1884            (),
1885            Box::new(move |cx| {
1886                let future = on_quit(cx);
1887                future.boxed_local()
1888            }),
1889        );
1890        activate();
1891        subscription
1892    }
1893
1894    /// Register a callback to be invoked when the application is about to restart.
1895    ///
1896    /// These callbacks are called before any `on_app_quit` callbacks.
1897    pub fn on_app_restart(&self, mut on_restart: impl 'static + FnMut(&mut App)) -> Subscription {
1898        let (subscription, activate) = self.restart_observers.insert(
1899            (),
1900            Box::new(move |cx| {
1901                on_restart(cx);
1902                true
1903            }),
1904        );
1905        activate();
1906        subscription
1907    }
1908
1909    /// Register a callback to be invoked when a window is closed
1910    /// The window is no longer accessible at the point this callback is invoked.
1911    pub fn on_window_closed(&self, mut on_closed: impl FnMut(&mut App) + 'static) -> Subscription {
1912        let (subscription, activate) = self.window_closed_observers.insert((), Box::new(on_closed));
1913        activate();
1914        subscription
1915    }
1916
1917    pub(crate) fn clear_pending_keystrokes(&mut self) {
1918        for window in self.windows() {
1919            window
1920                .update(self, |_, window, cx| {
1921                    if window.pending_input_keystrokes().is_some() {
1922                        window.clear_pending_keystrokes();
1923                        window.pending_input_changed(cx);
1924                    }
1925                })
1926                .ok();
1927        }
1928    }
1929
1930    /// Checks if the given action is bound in the current context, as defined by the app's current focus,
1931    /// the bindings in the element tree, and any global action listeners.
1932    pub fn is_action_available(&mut self, action: &dyn Action) -> bool {
1933        let mut action_available = false;
1934        if let Some(window) = self.active_window()
1935            && let Ok(window_action_available) =
1936                window.update(self, |_, window, cx| window.is_action_available(action, cx))
1937        {
1938            action_available = window_action_available;
1939        }
1940
1941        action_available
1942            || self
1943                .global_action_listeners
1944                .contains_key(&action.as_any().type_id())
1945    }
1946
1947    /// Sets the menu bar for this application. This will replace any existing menu bar.
1948    pub fn set_menus(&self, menus: Vec<Menu>) {
1949        self.platform.set_menus(menus, &self.keymap.borrow());
1950    }
1951
1952    /// Gets the menu bar for this application.
1953    pub fn get_menus(&self) -> Option<Vec<OwnedMenu>> {
1954        self.platform.get_menus()
1955    }
1956
1957    /// Sets the right click menu for the app icon in the dock
1958    pub fn set_dock_menu(&self, menus: Vec<MenuItem>) {
1959        self.platform.set_dock_menu(menus, &self.keymap.borrow())
1960    }
1961
1962    /// Performs the action associated with the given dock menu item, only used on Windows for now.
1963    pub fn perform_dock_menu_action(&self, action: usize) {
1964        self.platform.perform_dock_menu_action(action);
1965    }
1966
1967    /// Adds given path to the bottom of the list of recent paths for the application.
1968    /// The list is usually shown on the application icon's context menu in the dock,
1969    /// and allows to open the recent files via that context menu.
1970    /// If the path is already in the list, it will be moved to the bottom of the list.
1971    pub fn add_recent_document(&self, path: &Path) {
1972        self.platform.add_recent_document(path);
1973    }
1974
1975    /// Updates the jump list with the updated list of recent paths for the application, only used on Windows for now.
1976    /// Note that this also sets the dock menu on Windows.
1977    pub fn update_jump_list(
1978        &self,
1979        menus: Vec<MenuItem>,
1980        entries: Vec<SmallVec<[PathBuf; 2]>>,
1981    ) -> Vec<SmallVec<[PathBuf; 2]>> {
1982        self.platform.update_jump_list(menus, entries)
1983    }
1984
1985    /// Dispatch an action to the currently active window or global action handler
1986    /// See [`crate::Action`] for more information on how actions work
1987    pub fn dispatch_action(&mut self, action: &dyn Action) {
1988        if let Some(active_window) = self.active_window() {
1989            active_window
1990                .update(self, |_, window, cx| {
1991                    window.dispatch_action(action.boxed_clone(), cx)
1992                })
1993                .log_err();
1994        } else {
1995            self.dispatch_global_action(action);
1996        }
1997    }
1998
1999    fn dispatch_global_action(&mut self, action: &dyn Action) {
2000        self.propagate_event = true;
2001
2002        if let Some(mut global_listeners) = self
2003            .global_action_listeners
2004            .remove(&action.as_any().type_id())
2005        {
2006            for listener in &global_listeners {
2007                listener(action.as_any(), DispatchPhase::Capture, self);
2008                if !self.propagate_event {
2009                    break;
2010                }
2011            }
2012
2013            global_listeners.extend(
2014                self.global_action_listeners
2015                    .remove(&action.as_any().type_id())
2016                    .unwrap_or_default(),
2017            );
2018
2019            self.global_action_listeners
2020                .insert(action.as_any().type_id(), global_listeners);
2021        }
2022
2023        if self.propagate_event
2024            && let Some(mut global_listeners) = self
2025                .global_action_listeners
2026                .remove(&action.as_any().type_id())
2027        {
2028            for listener in global_listeners.iter().rev() {
2029                listener(action.as_any(), DispatchPhase::Bubble, self);
2030                if !self.propagate_event {
2031                    break;
2032                }
2033            }
2034
2035            global_listeners.extend(
2036                self.global_action_listeners
2037                    .remove(&action.as_any().type_id())
2038                    .unwrap_or_default(),
2039            );
2040
2041            self.global_action_listeners
2042                .insert(action.as_any().type_id(), global_listeners);
2043        }
2044    }
2045
2046    /// Is there currently something being dragged?
2047    pub fn has_active_drag(&self) -> bool {
2048        self.active_drag.is_some()
2049    }
2050
2051    /// Gets the cursor style of the currently active drag operation.
2052    pub fn active_drag_cursor_style(&self) -> Option<CursorStyle> {
2053        self.active_drag.as_ref().and_then(|drag| drag.cursor_style)
2054    }
2055
2056    /// Stops active drag and clears any related effects.
2057    pub fn stop_active_drag(&mut self, window: &mut Window) -> bool {
2058        if self.active_drag.is_some() {
2059            self.active_drag = None;
2060            window.refresh();
2061            true
2062        } else {
2063            false
2064        }
2065    }
2066
2067    /// Sets the cursor style for the currently active drag operation.
2068    pub fn set_active_drag_cursor_style(
2069        &mut self,
2070        cursor_style: CursorStyle,
2071        window: &mut Window,
2072    ) -> bool {
2073        if let Some(ref mut drag) = self.active_drag {
2074            drag.cursor_style = Some(cursor_style);
2075            window.refresh();
2076            true
2077        } else {
2078            false
2079        }
2080    }
2081
2082    /// Set the prompt renderer for GPUI. This will replace the default or platform specific
2083    /// prompts with this custom implementation.
2084    pub fn set_prompt_builder(
2085        &mut self,
2086        renderer: impl Fn(
2087            PromptLevel,
2088            &str,
2089            Option<&str>,
2090            &[PromptButton],
2091            PromptHandle,
2092            &mut Window,
2093            &mut App,
2094        ) -> RenderablePromptHandle
2095        + 'static,
2096    ) {
2097        self.prompt_builder = Some(PromptBuilder::Custom(Box::new(renderer)));
2098    }
2099
2100    /// Reset the prompt builder to the default implementation.
2101    pub fn reset_prompt_builder(&mut self) {
2102        self.prompt_builder = Some(PromptBuilder::Default);
2103    }
2104
2105    /// Remove an asset from GPUI's cache
2106    pub fn remove_asset<A: Asset>(&mut self, source: &A::Source) {
2107        let asset_id = (TypeId::of::<A>(), hash(source));
2108        self.loading_assets.remove(&asset_id);
2109    }
2110
2111    /// Asynchronously load an asset, if the asset hasn't finished loading this will return None.
2112    ///
2113    /// Note that the multiple calls to this method will only result in one `Asset::load` call at a
2114    /// time, and the results of this call will be cached
2115    pub fn fetch_asset<A: Asset>(&mut self, source: &A::Source) -> (Shared<Task<A::Output>>, bool) {
2116        let asset_id = (TypeId::of::<A>(), hash(source));
2117        let mut is_first = false;
2118        let task = self
2119            .loading_assets
2120            .remove(&asset_id)
2121            .map(|boxed_task| *boxed_task.downcast::<Shared<Task<A::Output>>>().unwrap())
2122            .unwrap_or_else(|| {
2123                is_first = true;
2124                let future = A::load(source.clone(), self);
2125
2126                self.background_executor().spawn(future).shared()
2127            });
2128
2129        self.loading_assets.insert(asset_id, Box::new(task.clone()));
2130
2131        (task, is_first)
2132    }
2133
2134    /// Obtain a new [`FocusHandle`], which allows you to track and manipulate the keyboard focus
2135    /// for elements rendered within this window.
2136    #[track_caller]
2137    pub fn focus_handle(&self) -> FocusHandle {
2138        FocusHandle::new(&self.focus_handles)
2139    }
2140
2141    /// Tell GPUI that an entity has changed and observers of it should be notified.
2142    pub fn notify(&mut self, entity_id: EntityId) {
2143        let window_invalidators = mem::take(
2144            self.window_invalidators_by_entity
2145                .entry(entity_id)
2146                .or_default(),
2147        );
2148
2149        if window_invalidators.is_empty() {
2150            if self.pending_notifications.insert(entity_id) {
2151                self.pending_effects
2152                    .push_back(Effect::Notify { emitter: entity_id });
2153            }
2154        } else {
2155            for invalidator in window_invalidators.values() {
2156                invalidator.invalidate_view(entity_id, self);
2157            }
2158        }
2159
2160        self.window_invalidators_by_entity
2161            .insert(entity_id, window_invalidators);
2162    }
2163
2164    /// Returns the name for this [`App`].
2165    #[cfg(any(test, feature = "test-support", debug_assertions))]
2166    pub fn get_name(&self) -> Option<&'static str> {
2167        self.name
2168    }
2169
2170    /// Returns `true` if the platform file picker supports selecting a mix of files and directories.
2171    pub fn can_select_mixed_files_and_dirs(&self) -> bool {
2172        self.platform.can_select_mixed_files_and_dirs()
2173    }
2174
2175    /// Removes an image from the sprite atlas on all windows.
2176    ///
2177    /// If the current window is being updated, it will be removed from `App.windows`, you can use `current_window` to specify the current window.
2178    /// This is a no-op if the image is not in the sprite atlas.
2179    pub fn drop_image(&mut self, image: Arc<RenderImage>, current_window: Option<&mut Window>) {
2180        // remove the texture from all other windows
2181        for window in self.windows.values_mut().flatten() {
2182            _ = window.drop_image(image.clone());
2183        }
2184
2185        // remove the texture from the current window
2186        if let Some(window) = current_window {
2187            _ = window.drop_image(image);
2188        }
2189    }
2190
2191    /// Sets the renderer for the inspector.
2192    #[cfg(any(feature = "inspector", debug_assertions))]
2193    pub fn set_inspector_renderer(&mut self, f: crate::InspectorRenderer) {
2194        self.inspector_renderer = Some(f);
2195    }
2196
2197    /// Registers a renderer specific to an inspector state.
2198    #[cfg(any(feature = "inspector", debug_assertions))]
2199    pub fn register_inspector_element<T: 'static, R: crate::IntoElement>(
2200        &mut self,
2201        f: impl 'static + Fn(crate::InspectorElementId, &T, &mut Window, &mut App) -> R,
2202    ) {
2203        self.inspector_element_registry.register(f);
2204    }
2205
2206    /// Initializes gpui's default colors for the application.
2207    ///
2208    /// These colors can be accessed through `cx.default_colors()`.
2209    pub fn init_colors(&mut self) {
2210        self.set_global(GlobalColors(Arc::new(Colors::default())));
2211    }
2212}
2213
2214impl AppContext for App {
2215    type Result<T> = T;
2216
2217    /// Builds an entity that is owned by the application.
2218    ///
2219    /// The given function will be invoked with a [`Context`] and must return an object representing the entity. An
2220    /// [`Entity`] handle will be returned, which can be used to access the entity in a context.
2221    fn new<T: 'static>(&mut self, build_entity: impl FnOnce(&mut Context<T>) -> T) -> Entity<T> {
2222        self.update(|cx| {
2223            let slot = cx.entities.reserve();
2224            let handle = slot.clone();
2225            let entity = build_entity(&mut Context::new_context(cx, slot.downgrade()));
2226
2227            cx.push_effect(Effect::EntityCreated {
2228                entity: handle.clone().into_any(),
2229                tid: TypeId::of::<T>(),
2230                window: cx.window_update_stack.last().cloned(),
2231            });
2232
2233            cx.entities.insert(slot, entity);
2234            handle
2235        })
2236    }
2237
2238    fn reserve_entity<T: 'static>(&mut self) -> Self::Result<Reservation<T>> {
2239        Reservation(self.entities.reserve())
2240    }
2241
2242    fn insert_entity<T: 'static>(
2243        &mut self,
2244        reservation: Reservation<T>,
2245        build_entity: impl FnOnce(&mut Context<T>) -> T,
2246    ) -> Self::Result<Entity<T>> {
2247        self.update(|cx| {
2248            let slot = reservation.0;
2249            let entity = build_entity(&mut Context::new_context(cx, slot.downgrade()));
2250            cx.entities.insert(slot, entity)
2251        })
2252    }
2253
2254    /// Updates the entity referenced by the given handle. The function is passed a mutable reference to the
2255    /// entity along with a `Context` for the entity.
2256    fn update_entity<T: 'static, R>(
2257        &mut self,
2258        handle: &Entity<T>,
2259        update: impl FnOnce(&mut T, &mut Context<T>) -> R,
2260    ) -> R {
2261        self.update(|cx| {
2262            let mut entity = cx.entities.lease(handle);
2263            let result = update(
2264                &mut entity,
2265                &mut Context::new_context(cx, handle.downgrade()),
2266            );
2267            cx.entities.end_lease(entity);
2268            result
2269        })
2270    }
2271
2272    fn as_mut<'a, T>(&'a mut self, handle: &Entity<T>) -> GpuiBorrow<'a, T>
2273    where
2274        T: 'static,
2275    {
2276        GpuiBorrow::new(handle.clone(), self)
2277    }
2278
2279    fn read_entity<T, R>(
2280        &self,
2281        handle: &Entity<T>,
2282        read: impl FnOnce(&T, &App) -> R,
2283    ) -> Self::Result<R>
2284    where
2285        T: 'static,
2286    {
2287        let entity = self.entities.read(handle);
2288        read(entity, self)
2289    }
2290
2291    fn update_window<T, F>(&mut self, handle: AnyWindowHandle, update: F) -> Result<T>
2292    where
2293        F: FnOnce(AnyView, &mut Window, &mut App) -> T,
2294    {
2295        self.update_window_id(handle.id, update)
2296    }
2297
2298    fn read_window<T, R>(
2299        &self,
2300        window: &WindowHandle<T>,
2301        read: impl FnOnce(Entity<T>, &App) -> R,
2302    ) -> Result<R>
2303    where
2304        T: 'static,
2305    {
2306        let window = self
2307            .windows
2308            .get(window.id)
2309            .context("window not found")?
2310            .as_deref()
2311            .expect("attempted to read a window that is already on the stack");
2312
2313        let root_view = window.root.clone().unwrap();
2314        let view = root_view
2315            .downcast::<T>()
2316            .map_err(|_| anyhow!("root view's type has changed"))?;
2317
2318        Ok(read(view, self))
2319    }
2320
2321    fn background_spawn<R>(&self, future: impl Future<Output = R> + Send + 'static) -> Task<R>
2322    where
2323        R: Send + 'static,
2324    {
2325        self.background_executor.spawn(future)
2326    }
2327
2328    fn read_global<G, R>(&self, callback: impl FnOnce(&G, &App) -> R) -> Self::Result<R>
2329    where
2330        G: Global,
2331    {
2332        let mut g = self.global::<G>();
2333        callback(g, self)
2334    }
2335}
2336
2337/// These effects are processed at the end of each application update cycle.
2338pub(crate) enum Effect {
2339    Notify {
2340        emitter: EntityId,
2341    },
2342    Emit {
2343        emitter: EntityId,
2344        event_type: TypeId,
2345        event: Box<dyn Any>,
2346    },
2347    RefreshWindows,
2348    NotifyGlobalObservers {
2349        global_type: TypeId,
2350    },
2351    Defer {
2352        callback: Box<dyn FnOnce(&mut App) + 'static>,
2353    },
2354    EntityCreated {
2355        entity: AnyEntity,
2356        tid: TypeId,
2357        window: Option<WindowId>,
2358    },
2359}
2360
2361impl std::fmt::Debug for Effect {
2362    fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
2363        match self {
2364            Effect::Notify { emitter } => write!(f, "Notify({})", emitter),
2365            Effect::Emit { emitter, .. } => write!(f, "Emit({:?})", emitter),
2366            Effect::RefreshWindows => write!(f, "RefreshWindows"),
2367            Effect::NotifyGlobalObservers { global_type } => {
2368                write!(f, "NotifyGlobalObservers({:?})", global_type)
2369            }
2370            Effect::Defer { .. } => write!(f, "Defer(..)"),
2371            Effect::EntityCreated { entity, .. } => write!(f, "EntityCreated({:?})", entity),
2372        }
2373    }
2374}
2375
2376/// Wraps a global variable value during `update_global` while the value has been moved to the stack.
2377pub(crate) struct GlobalLease<G: Global> {
2378    global: Box<dyn Any>,
2379    global_type: PhantomData<G>,
2380}
2381
2382impl<G: Global> GlobalLease<G> {
2383    fn new(global: Box<dyn Any>) -> Self {
2384        GlobalLease {
2385            global,
2386            global_type: PhantomData,
2387        }
2388    }
2389}
2390
2391impl<G: Global> Deref for GlobalLease<G> {
2392    type Target = G;
2393
2394    fn deref(&self) -> &Self::Target {
2395        self.global.downcast_ref().unwrap()
2396    }
2397}
2398
2399impl<G: Global> DerefMut for GlobalLease<G> {
2400    fn deref_mut(&mut self) -> &mut Self::Target {
2401        self.global.downcast_mut().unwrap()
2402    }
2403}
2404
2405/// Contains state associated with an active drag operation, started by dragging an element
2406/// within the window or by dragging into the app from the underlying platform.
2407pub struct AnyDrag {
2408    /// The view used to render this drag
2409    pub view: AnyView,
2410
2411    /// The value of the dragged item, to be dropped
2412    pub value: Arc<dyn Any>,
2413
2414    /// This is used to render the dragged item in the same place
2415    /// on the original element that the drag was initiated
2416    pub cursor_offset: Point<Pixels>,
2417
2418    /// The cursor style to use while dragging
2419    pub cursor_style: Option<CursorStyle>,
2420}
2421
2422/// Contains state associated with a tooltip. You'll only need this struct if you're implementing
2423/// tooltip behavior on a custom element. Otherwise, use [Div::tooltip](crate::Interactivity::tooltip).
2424#[derive(Clone)]
2425pub struct AnyTooltip {
2426    /// The view used to display the tooltip
2427    pub view: AnyView,
2428
2429    /// The absolute position of the mouse when the tooltip was deployed.
2430    pub mouse_position: Point<Pixels>,
2431
2432    /// Given the bounds of the tooltip, checks whether the tooltip should still be visible and
2433    /// updates its state accordingly. This is needed atop the hovered element's mouse move handler
2434    /// to handle the case where the element is not painted (e.g. via use of `visible_on_hover`).
2435    pub check_visible_and_update: Rc<dyn Fn(Bounds<Pixels>, &mut Window, &mut App) -> bool>,
2436}
2437
2438/// A keystroke event, and potentially the associated action
2439#[derive(Debug)]
2440pub struct KeystrokeEvent {
2441    /// The keystroke that occurred
2442    pub keystroke: Keystroke,
2443
2444    /// The action that was resolved for the keystroke, if any
2445    pub action: Option<Box<dyn Action>>,
2446
2447    /// The context stack at the time
2448    pub context_stack: Vec<KeyContext>,
2449}
2450
2451struct NullHttpClient;
2452
2453impl HttpClient for NullHttpClient {
2454    fn send(
2455        &self,
2456        _req: http_client::Request<http_client::AsyncBody>,
2457    ) -> futures::future::BoxFuture<
2458        'static,
2459        anyhow::Result<http_client::Response<http_client::AsyncBody>>,
2460    > {
2461        async move {
2462            anyhow::bail!("No HttpClient available");
2463        }
2464        .boxed()
2465    }
2466
2467    fn user_agent(&self) -> Option<&http_client::http::HeaderValue> {
2468        None
2469    }
2470
2471    fn proxy(&self) -> Option<&Url> {
2472        None
2473    }
2474}
2475
2476/// A mutable reference to an entity owned by GPUI
2477pub struct GpuiBorrow<'a, T> {
2478    inner: Option<Lease<T>>,
2479    app: &'a mut App,
2480}
2481
2482impl<'a, T: 'static> GpuiBorrow<'a, T> {
2483    fn new(inner: Entity<T>, app: &'a mut App) -> Self {
2484        app.start_update();
2485        let lease = app.entities.lease(&inner);
2486        Self {
2487            inner: Some(lease),
2488            app,
2489        }
2490    }
2491}
2492
2493impl<'a, T: 'static> std::borrow::Borrow<T> for GpuiBorrow<'a, T> {
2494    fn borrow(&self) -> &T {
2495        self.inner.as_ref().unwrap().borrow()
2496    }
2497}
2498
2499impl<'a, T: 'static> std::borrow::BorrowMut<T> for GpuiBorrow<'a, T> {
2500    fn borrow_mut(&mut self) -> &mut T {
2501        self.inner.as_mut().unwrap().borrow_mut()
2502    }
2503}
2504
2505impl<'a, T: 'static> std::ops::Deref for GpuiBorrow<'a, T> {
2506    type Target = T;
2507
2508    fn deref(&self) -> &Self::Target {
2509        self.inner.as_ref().unwrap()
2510    }
2511}
2512
2513impl<'a, T: 'static> std::ops::DerefMut for GpuiBorrow<'a, T> {
2514    fn deref_mut(&mut self) -> &mut T {
2515        self.inner.as_mut().unwrap()
2516    }
2517}
2518
2519impl<'a, T> Drop for GpuiBorrow<'a, T> {
2520    fn drop(&mut self) {
2521        let lease = self.inner.take().unwrap();
2522        self.app.notify(lease.id);
2523        self.app.entities.end_lease(lease);
2524        self.app.finish_update();
2525    }
2526}
2527
2528#[cfg(test)]
2529mod test {
2530    use std::{cell::RefCell, rc::Rc};
2531
2532    use crate::{AppContext, TestAppContext};
2533
2534    #[test]
2535    fn test_gpui_borrow() {
2536        let cx = TestAppContext::single();
2537        let observation_count = Rc::new(RefCell::new(0));
2538
2539        let state = cx.update(|cx| {
2540            let state = cx.new(|_| false);
2541            cx.observe(&state, {
2542                let observation_count = observation_count.clone();
2543                move |_, _| {
2544                    let mut count = observation_count.borrow_mut();
2545                    *count += 1;
2546                }
2547            })
2548            .detach();
2549
2550            state
2551        });
2552
2553        cx.update(|cx| {
2554            // Calling this like this so that we don't clobber the borrow_mut above
2555            *std::borrow::BorrowMut::borrow_mut(&mut state.as_mut(cx)) = true;
2556        });
2557
2558        cx.update(|cx| {
2559            state.write(cx, false);
2560        });
2561
2562        assert_eq!(*observation_count.borrow(), 2);
2563    }
2564}