element.rs

   1use super::{
   2    display_map::{BlockContext, ToDisplayPoint},
   3    Anchor, DisplayPoint, Editor, EditorMode, EditorSnapshot, SelectPhase, SoftWrap, ToPoint,
   4    MAX_LINE_LEN,
   5};
   6use crate::{
   7    display_map::{BlockStyle, DisplaySnapshot, FoldStatus, InlayOffset, TransformBlock},
   8    editor_settings::ShowScrollbar,
   9    git::{diff_hunk_to_display, DisplayDiffHunk},
  10    hover_popover::{
  11        hide_hover, hover_at, HOVER_POPOVER_GAP, MIN_POPOVER_CHARACTER_WIDTH,
  12        MIN_POPOVER_LINE_HEIGHT,
  13    },
  14    link_go_to_definition::{
  15        go_to_fetched_definition, go_to_fetched_type_definition, update_go_to_definition_link,
  16        GoToDefinitionTrigger,
  17    },
  18    mouse_context_menu, EditorSettings, EditorStyle, GutterHover, UnfoldAt,
  19};
  20use clock::ReplicaId;
  21use collections::{BTreeMap, HashMap};
  22use git::diff::DiffHunkStatus;
  23use gpui::{
  24    color::Color,
  25    elements::*,
  26    fonts::{HighlightStyle, TextStyle, Underline},
  27    geometry::{
  28        rect::RectF,
  29        vector::{vec2f, Vector2F},
  30        PathBuilder,
  31    },
  32    json::{self, ToJson},
  33    platform::{CursorStyle, Modifiers, MouseButton, MouseButtonEvent, MouseMovedEvent},
  34    text_layout::{self, Line, RunStyle, TextLayoutCache},
  35    AnyElement, Axis, Border, CursorRegion, Element, EventContext, FontCache, LayoutContext,
  36    MouseRegion, PaintContext, Quad, SceneBuilder, SizeConstraint, ViewContext, WindowContext,
  37};
  38use itertools::Itertools;
  39use json::json;
  40use language::{
  41    language_settings::ShowWhitespaceSetting, Bias, CursorShape, DiagnosticSeverity, OffsetUtf16,
  42    Selection,
  43};
  44use project::{
  45    project_settings::{GitGutterSetting, ProjectSettings},
  46    InlayHintLabelPart, Location, LocationLink, ProjectPath, ResolveState,
  47};
  48use smallvec::SmallVec;
  49use std::{
  50    borrow::Cow,
  51    cmp::{self, Ordering},
  52    fmt::Write,
  53    iter,
  54    ops::Range,
  55    sync::Arc,
  56};
  57use text::Point;
  58use workspace::item::Item;
  59
  60enum FoldMarkers {}
  61
  62struct SelectionLayout {
  63    head: DisplayPoint,
  64    cursor_shape: CursorShape,
  65    is_newest: bool,
  66    is_local: bool,
  67    range: Range<DisplayPoint>,
  68    active_rows: Range<u32>,
  69}
  70
  71impl SelectionLayout {
  72    fn new<T: ToPoint + ToDisplayPoint + Clone>(
  73        selection: Selection<T>,
  74        line_mode: bool,
  75        cursor_shape: CursorShape,
  76        map: &DisplaySnapshot,
  77        is_newest: bool,
  78        is_local: bool,
  79    ) -> Self {
  80        let point_selection = selection.map(|p| p.to_point(&map.buffer_snapshot));
  81        let display_selection = point_selection.map(|p| p.to_display_point(map));
  82        let mut range = display_selection.range();
  83        let mut head = display_selection.head();
  84        let mut active_rows = map.prev_line_boundary(point_selection.start).1.row()
  85            ..map.next_line_boundary(point_selection.end).1.row();
  86
  87        // vim visual line mode
  88        if line_mode {
  89            let point_range = map.expand_to_line(point_selection.range());
  90            range = point_range.start.to_display_point(map)..point_range.end.to_display_point(map);
  91        }
  92
  93        // any vim visual mode (including line mode)
  94        if cursor_shape == CursorShape::Block && !range.is_empty() && !selection.reversed {
  95            if head.column() > 0 {
  96                head = map.clip_point(DisplayPoint::new(head.row(), head.column() - 1), Bias::Left)
  97            } else if head.row() > 0 && head != map.max_point() {
  98                head = map.clip_point(
  99                    DisplayPoint::new(head.row() - 1, map.line_len(head.row() - 1)),
 100                    Bias::Left,
 101                );
 102                // updating range.end is a no-op unless you're cursor is
 103                // on the newline containing a multi-buffer divider
 104                // in which case the clip_point may have moved the head up
 105                // an additional row.
 106                range.end = DisplayPoint::new(head.row() + 1, 0);
 107                active_rows.end = head.row();
 108            }
 109        }
 110
 111        Self {
 112            head,
 113            cursor_shape,
 114            is_newest,
 115            is_local,
 116            range,
 117            active_rows,
 118        }
 119    }
 120}
 121
 122pub struct EditorElement {
 123    style: Arc<EditorStyle>,
 124}
 125
 126impl EditorElement {
 127    pub fn new(style: EditorStyle) -> Self {
 128        Self {
 129            style: Arc::new(style),
 130        }
 131    }
 132
 133    fn attach_mouse_handlers(
 134        scene: &mut SceneBuilder,
 135        position_map: &Arc<PositionMap>,
 136        has_popovers: bool,
 137        visible_bounds: RectF,
 138        text_bounds: RectF,
 139        gutter_bounds: RectF,
 140        bounds: RectF,
 141        cx: &mut ViewContext<Editor>,
 142    ) {
 143        enum EditorElementMouseHandlers {}
 144        scene.push_mouse_region(
 145            MouseRegion::new::<EditorElementMouseHandlers>(
 146                cx.view_id(),
 147                cx.view_id(),
 148                visible_bounds,
 149            )
 150            .on_down(MouseButton::Left, {
 151                let position_map = position_map.clone();
 152                move |event, editor, cx| {
 153                    if !Self::mouse_down(
 154                        editor,
 155                        event.platform_event,
 156                        position_map.as_ref(),
 157                        text_bounds,
 158                        gutter_bounds,
 159                        cx,
 160                    ) {
 161                        cx.propagate_event();
 162                    }
 163                }
 164            })
 165            .on_down(MouseButton::Right, {
 166                let position_map = position_map.clone();
 167                move |event, editor, cx| {
 168                    if !Self::mouse_right_down(
 169                        editor,
 170                        event.position,
 171                        position_map.as_ref(),
 172                        text_bounds,
 173                        cx,
 174                    ) {
 175                        cx.propagate_event();
 176                    }
 177                }
 178            })
 179            .on_up(MouseButton::Left, {
 180                let position_map = position_map.clone();
 181                move |event, editor, cx| {
 182                    if !Self::mouse_up(
 183                        editor,
 184                        event.position,
 185                        event.cmd,
 186                        event.shift,
 187                        event.alt,
 188                        position_map.as_ref(),
 189                        text_bounds,
 190                        cx,
 191                    ) {
 192                        cx.propagate_event()
 193                    }
 194                }
 195            })
 196            .on_drag(MouseButton::Left, {
 197                let position_map = position_map.clone();
 198                move |event, editor, cx| {
 199                    if event.end {
 200                        return;
 201                    }
 202
 203                    if !Self::mouse_dragged(
 204                        editor,
 205                        event.platform_event,
 206                        position_map.as_ref(),
 207                        text_bounds,
 208                        cx,
 209                    ) {
 210                        cx.propagate_event()
 211                    }
 212                }
 213            })
 214            .on_move({
 215                let position_map = position_map.clone();
 216                move |event, editor, cx| {
 217                    if !Self::mouse_moved(
 218                        editor,
 219                        event.platform_event,
 220                        &position_map,
 221                        text_bounds,
 222                        cx,
 223                    ) {
 224                        cx.propagate_event()
 225                    }
 226                }
 227            })
 228            .on_move_out(move |_, editor: &mut Editor, cx| {
 229                if has_popovers {
 230                    hide_hover(editor, cx);
 231                }
 232            })
 233            .on_scroll({
 234                let position_map = position_map.clone();
 235                move |event, editor, cx| {
 236                    if !Self::scroll(
 237                        editor,
 238                        event.position,
 239                        *event.delta.raw(),
 240                        event.delta.precise(),
 241                        &position_map,
 242                        bounds,
 243                        cx,
 244                    ) {
 245                        cx.propagate_event()
 246                    }
 247                }
 248            }),
 249        );
 250
 251        enum GutterHandlers {}
 252        scene.push_mouse_region(
 253            MouseRegion::new::<GutterHandlers>(cx.view_id(), cx.view_id() + 1, gutter_bounds)
 254                .on_hover(|hover, editor: &mut Editor, cx| {
 255                    editor.gutter_hover(
 256                        &GutterHover {
 257                            hovered: hover.started,
 258                        },
 259                        cx,
 260                    );
 261                }),
 262        )
 263    }
 264
 265    fn mouse_down(
 266        editor: &mut Editor,
 267        MouseButtonEvent {
 268            position,
 269            modifiers:
 270                Modifiers {
 271                    shift,
 272                    ctrl,
 273                    alt,
 274                    cmd,
 275                    ..
 276                },
 277            mut click_count,
 278            ..
 279        }: MouseButtonEvent,
 280        position_map: &PositionMap,
 281        text_bounds: RectF,
 282        gutter_bounds: RectF,
 283        cx: &mut EventContext<Editor>,
 284    ) -> bool {
 285        if gutter_bounds.contains_point(position) {
 286            click_count = 3; // Simulate triple-click when clicking the gutter to select lines
 287        } else if !text_bounds.contains_point(position) {
 288            return false;
 289        }
 290
 291        let point_for_position = position_map.point_for_position(text_bounds, position);
 292        let position = point_for_position.previous_valid;
 293        if shift && alt {
 294            editor.select(
 295                SelectPhase::BeginColumnar {
 296                    position,
 297                    goal_column: point_for_position.exact_unclipped.column(),
 298                },
 299                cx,
 300            );
 301        } else if shift && !ctrl && !alt && !cmd {
 302            editor.select(
 303                SelectPhase::Extend {
 304                    position,
 305                    click_count,
 306                },
 307                cx,
 308            );
 309        } else {
 310            editor.select(
 311                SelectPhase::Begin {
 312                    position,
 313                    add: alt,
 314                    click_count,
 315                },
 316                cx,
 317            );
 318        }
 319
 320        true
 321    }
 322
 323    fn mouse_right_down(
 324        editor: &mut Editor,
 325        position: Vector2F,
 326        position_map: &PositionMap,
 327        text_bounds: RectF,
 328        cx: &mut EventContext<Editor>,
 329    ) -> bool {
 330        if !text_bounds.contains_point(position) {
 331            return false;
 332        }
 333        let point_for_position = position_map.point_for_position(text_bounds, position);
 334        mouse_context_menu::deploy_context_menu(
 335            editor,
 336            position,
 337            point_for_position.previous_valid,
 338            cx,
 339        );
 340        true
 341    }
 342
 343    fn mouse_up(
 344        editor: &mut Editor,
 345        position: Vector2F,
 346        cmd: bool,
 347        shift: bool,
 348        alt: bool,
 349        position_map: &PositionMap,
 350        text_bounds: RectF,
 351        cx: &mut EventContext<Editor>,
 352    ) -> bool {
 353        let end_selection = editor.has_pending_selection();
 354        let pending_nonempty_selections = editor.has_pending_nonempty_selection();
 355
 356        if end_selection {
 357            editor.select(SelectPhase::End, cx);
 358        }
 359
 360        if !pending_nonempty_selections && cmd && text_bounds.contains_point(position) {
 361            let point = position_map.point_for_position(text_bounds, position);
 362            let could_be_inlay = point.as_valid().is_none();
 363            if shift || could_be_inlay {
 364                go_to_fetched_type_definition(editor, point, alt, cx);
 365            } else {
 366                go_to_fetched_definition(editor, point, alt, cx);
 367            }
 368
 369            return true;
 370        }
 371
 372        end_selection
 373    }
 374
 375    fn mouse_dragged(
 376        editor: &mut Editor,
 377        MouseMovedEvent {
 378            modifiers: Modifiers { cmd, shift, .. },
 379            position,
 380            ..
 381        }: MouseMovedEvent,
 382        position_map: &PositionMap,
 383        text_bounds: RectF,
 384        cx: &mut EventContext<Editor>,
 385    ) -> bool {
 386        // This will be handled more correctly once https://github.com/zed-industries/zed/issues/1218 is completed
 387        // Don't trigger hover popover if mouse is hovering over context menu
 388        let point = if text_bounds.contains_point(position) {
 389            position_map
 390                .point_for_position(text_bounds, position)
 391                .as_valid()
 392        } else {
 393            None
 394        };
 395
 396        update_go_to_definition_link(
 397            editor,
 398            point
 399                .map(GoToDefinitionTrigger::Text)
 400                .unwrap_or(GoToDefinitionTrigger::None),
 401            cmd,
 402            shift,
 403            cx,
 404        );
 405
 406        if editor.has_pending_selection() {
 407            let mut scroll_delta = Vector2F::zero();
 408
 409            let vertical_margin = position_map.line_height.min(text_bounds.height() / 3.0);
 410            let top = text_bounds.origin_y() + vertical_margin;
 411            let bottom = text_bounds.lower_left().y() - vertical_margin;
 412            if position.y() < top {
 413                scroll_delta.set_y(-scale_vertical_mouse_autoscroll_delta(top - position.y()))
 414            }
 415            if position.y() > bottom {
 416                scroll_delta.set_y(scale_vertical_mouse_autoscroll_delta(position.y() - bottom))
 417            }
 418
 419            let horizontal_margin = position_map.line_height.min(text_bounds.width() / 3.0);
 420            let left = text_bounds.origin_x() + horizontal_margin;
 421            let right = text_bounds.upper_right().x() - horizontal_margin;
 422            if position.x() < left {
 423                scroll_delta.set_x(-scale_horizontal_mouse_autoscroll_delta(
 424                    left - position.x(),
 425                ))
 426            }
 427            if position.x() > right {
 428                scroll_delta.set_x(scale_horizontal_mouse_autoscroll_delta(
 429                    position.x() - right,
 430                ))
 431            }
 432
 433            let point_for_position = position_map.point_for_position(text_bounds, position);
 434
 435            editor.select(
 436                SelectPhase::Update {
 437                    position: point_for_position.previous_valid,
 438                    goal_column: point_for_position.exact_unclipped.column(),
 439                    scroll_position: (position_map.snapshot.scroll_position() + scroll_delta)
 440                        .clamp(Vector2F::zero(), position_map.scroll_max),
 441                },
 442                cx,
 443            );
 444            hover_at(editor, point, cx);
 445            true
 446        } else {
 447            hover_at(editor, point, cx);
 448            false
 449        }
 450    }
 451
 452    fn mouse_moved(
 453        editor: &mut Editor,
 454        MouseMovedEvent {
 455            modifiers: Modifiers { shift, cmd, .. },
 456            position,
 457            ..
 458        }: MouseMovedEvent,
 459        position_map: &PositionMap,
 460        text_bounds: RectF,
 461        cx: &mut ViewContext<Editor>,
 462    ) -> bool {
 463        // This will be handled more correctly once https://github.com/zed-industries/zed/issues/1218 is completed
 464        // Don't trigger hover popover if mouse is hovering over context menu
 465        if text_bounds.contains_point(position) {
 466            let point_for_position = position_map.point_for_position(text_bounds, position);
 467            match point_for_position.as_valid() {
 468                Some(point) => {
 469                    update_go_to_definition_link(
 470                        editor,
 471                        GoToDefinitionTrigger::Text(point),
 472                        cmd,
 473                        shift,
 474                        cx,
 475                    );
 476                    hover_at(editor, Some(point), cx);
 477                }
 478                None => {
 479                    update_inlay_link_and_hover_points(
 480                        position_map,
 481                        point_for_position,
 482                        editor,
 483                        (cmd, shift),
 484                        cx,
 485                    );
 486                }
 487            }
 488        } else {
 489            update_go_to_definition_link(editor, GoToDefinitionTrigger::None, cmd, shift, cx);
 490            hover_at(editor, None, cx);
 491        }
 492
 493        true
 494    }
 495
 496    fn scroll(
 497        editor: &mut Editor,
 498        position: Vector2F,
 499        mut delta: Vector2F,
 500        precise: bool,
 501        position_map: &PositionMap,
 502        bounds: RectF,
 503        cx: &mut ViewContext<Editor>,
 504    ) -> bool {
 505        if !bounds.contains_point(position) {
 506            return false;
 507        }
 508
 509        let line_height = position_map.line_height;
 510        let max_glyph_width = position_map.em_width;
 511
 512        let axis = if precise {
 513            //Trackpad
 514            position_map.snapshot.ongoing_scroll.filter(&mut delta)
 515        } else {
 516            //Not trackpad
 517            delta *= vec2f(max_glyph_width, line_height);
 518            None //Resets ongoing scroll
 519        };
 520
 521        let scroll_position = position_map.snapshot.scroll_position();
 522        let x = (scroll_position.x() * max_glyph_width - delta.x()) / max_glyph_width;
 523        let y = (scroll_position.y() * line_height - delta.y()) / line_height;
 524        let scroll_position = vec2f(x, y).clamp(Vector2F::zero(), position_map.scroll_max);
 525        editor.scroll(scroll_position, axis, cx);
 526
 527        true
 528    }
 529
 530    fn paint_background(
 531        &self,
 532        scene: &mut SceneBuilder,
 533        gutter_bounds: RectF,
 534        text_bounds: RectF,
 535        layout: &LayoutState,
 536    ) {
 537        let bounds = gutter_bounds.union_rect(text_bounds);
 538        let scroll_top =
 539            layout.position_map.snapshot.scroll_position().y() * layout.position_map.line_height;
 540        scene.push_quad(Quad {
 541            bounds: gutter_bounds,
 542            background: Some(self.style.gutter_background),
 543            border: Border::new(0., Color::transparent_black()),
 544            corner_radii: Default::default(),
 545        });
 546        scene.push_quad(Quad {
 547            bounds: text_bounds,
 548            background: Some(self.style.background),
 549            border: Border::new(0., Color::transparent_black()),
 550            corner_radii: Default::default(),
 551        });
 552
 553        if let EditorMode::Full = layout.mode {
 554            let mut active_rows = layout.active_rows.iter().peekable();
 555            while let Some((start_row, contains_non_empty_selection)) = active_rows.next() {
 556                let mut end_row = *start_row;
 557                while active_rows.peek().map_or(false, |r| {
 558                    *r.0 == end_row + 1 && r.1 == contains_non_empty_selection
 559                }) {
 560                    active_rows.next().unwrap();
 561                    end_row += 1;
 562                }
 563
 564                if !contains_non_empty_selection {
 565                    let origin = vec2f(
 566                        bounds.origin_x(),
 567                        bounds.origin_y() + (layout.position_map.line_height * *start_row as f32)
 568                            - scroll_top,
 569                    );
 570                    let size = vec2f(
 571                        bounds.width(),
 572                        layout.position_map.line_height * (end_row - start_row + 1) as f32,
 573                    );
 574                    scene.push_quad(Quad {
 575                        bounds: RectF::new(origin, size),
 576                        background: Some(self.style.active_line_background),
 577                        border: Border::default(),
 578                        corner_radii: Default::default(),
 579                    });
 580                }
 581            }
 582
 583            if let Some(highlighted_rows) = &layout.highlighted_rows {
 584                let origin = vec2f(
 585                    bounds.origin_x(),
 586                    bounds.origin_y()
 587                        + (layout.position_map.line_height * highlighted_rows.start as f32)
 588                        - scroll_top,
 589                );
 590                let size = vec2f(
 591                    bounds.width(),
 592                    layout.position_map.line_height * highlighted_rows.len() as f32,
 593                );
 594                scene.push_quad(Quad {
 595                    bounds: RectF::new(origin, size),
 596                    background: Some(self.style.highlighted_line_background),
 597                    border: Border::default(),
 598                    corner_radii: Default::default(),
 599                });
 600            }
 601
 602            let scroll_left =
 603                layout.position_map.snapshot.scroll_position().x() * layout.position_map.em_width;
 604
 605            for (wrap_position, active) in layout.wrap_guides.iter() {
 606                let x =
 607                    (text_bounds.origin_x() + wrap_position + layout.position_map.em_width / 2.)
 608                        - scroll_left;
 609
 610                if x < text_bounds.origin_x()
 611                    || (layout.show_scrollbars && x > self.scrollbar_left(&bounds))
 612                {
 613                    continue;
 614                }
 615
 616                let color = if *active {
 617                    self.style.active_wrap_guide
 618                } else {
 619                    self.style.wrap_guide
 620                };
 621                scene.push_quad(Quad {
 622                    bounds: RectF::new(
 623                        vec2f(x, text_bounds.origin_y()),
 624                        vec2f(1., text_bounds.height()),
 625                    ),
 626                    background: Some(color),
 627                    border: Border::new(0., Color::transparent_black()),
 628                    corner_radii: Default::default(),
 629                });
 630            }
 631        }
 632    }
 633
 634    fn paint_gutter(
 635        &mut self,
 636        scene: &mut SceneBuilder,
 637        bounds: RectF,
 638        visible_bounds: RectF,
 639        layout: &mut LayoutState,
 640        editor: &mut Editor,
 641        cx: &mut PaintContext<Editor>,
 642    ) {
 643        let line_height = layout.position_map.line_height;
 644
 645        let scroll_position = layout.position_map.snapshot.scroll_position();
 646        let scroll_top = scroll_position.y() * line_height;
 647
 648        let show_gutter = matches!(
 649            settings::get::<ProjectSettings>(cx).git.git_gutter,
 650            Some(GitGutterSetting::TrackedFiles)
 651        );
 652
 653        if show_gutter {
 654            Self::paint_diff_hunks(scene, bounds, layout, cx);
 655        }
 656
 657        for (ix, line) in layout.line_number_layouts.iter().enumerate() {
 658            if let Some(line) = line {
 659                let line_origin = bounds.origin()
 660                    + vec2f(
 661                        bounds.width() - line.width() - layout.gutter_padding,
 662                        ix as f32 * line_height - (scroll_top % line_height),
 663                    );
 664
 665                line.paint(scene, line_origin, visible_bounds, line_height, cx);
 666            }
 667        }
 668
 669        for (ix, fold_indicator) in layout.fold_indicators.iter_mut().enumerate() {
 670            if let Some(indicator) = fold_indicator.as_mut() {
 671                let position = vec2f(
 672                    bounds.width() - layout.gutter_padding,
 673                    ix as f32 * line_height - (scroll_top % line_height),
 674                );
 675                let centering_offset = vec2f(
 676                    (layout.gutter_padding + layout.gutter_margin - indicator.size().x()) / 2.,
 677                    (line_height - indicator.size().y()) / 2.,
 678                );
 679
 680                let indicator_origin = bounds.origin() + position + centering_offset;
 681
 682                indicator.paint(scene, indicator_origin, visible_bounds, editor, cx);
 683            }
 684        }
 685
 686        if let Some((row, indicator)) = layout.code_actions_indicator.as_mut() {
 687            let mut x = 0.;
 688            let mut y = *row as f32 * line_height - scroll_top;
 689            x += ((layout.gutter_padding + layout.gutter_margin) - indicator.size().x()) / 2.;
 690            y += (line_height - indicator.size().y()) / 2.;
 691            indicator.paint(
 692                scene,
 693                bounds.origin() + vec2f(x, y),
 694                visible_bounds,
 695                editor,
 696                cx,
 697            );
 698        }
 699    }
 700
 701    fn paint_diff_hunks(
 702        scene: &mut SceneBuilder,
 703        bounds: RectF,
 704        layout: &mut LayoutState,
 705        cx: &mut ViewContext<Editor>,
 706    ) {
 707        let diff_style = &theme::current(cx).editor.diff.clone();
 708        let line_height = layout.position_map.line_height;
 709
 710        let scroll_position = layout.position_map.snapshot.scroll_position();
 711        let scroll_top = scroll_position.y() * line_height;
 712
 713        for hunk in &layout.display_hunks {
 714            let (display_row_range, status) = match hunk {
 715                //TODO: This rendering is entirely a horrible hack
 716                &DisplayDiffHunk::Folded { display_row: row } => {
 717                    let start_y = row as f32 * line_height - scroll_top;
 718                    let end_y = start_y + line_height;
 719
 720                    let width = diff_style.removed_width_em * line_height;
 721                    let highlight_origin = bounds.origin() + vec2f(-width, start_y);
 722                    let highlight_size = vec2f(width * 2., end_y - start_y);
 723                    let highlight_bounds = RectF::new(highlight_origin, highlight_size);
 724
 725                    scene.push_quad(Quad {
 726                        bounds: highlight_bounds,
 727                        background: Some(diff_style.modified),
 728                        border: Border::new(0., Color::transparent_black()),
 729                        corner_radii: (1. * line_height).into(),
 730                    });
 731
 732                    continue;
 733                }
 734
 735                DisplayDiffHunk::Unfolded {
 736                    display_row_range,
 737                    status,
 738                } => (display_row_range, status),
 739            };
 740
 741            let color = match status {
 742                DiffHunkStatus::Added => diff_style.inserted,
 743                DiffHunkStatus::Modified => diff_style.modified,
 744
 745                //TODO: This rendering is entirely a horrible hack
 746                DiffHunkStatus::Removed => {
 747                    let row = display_row_range.start;
 748
 749                    let offset = line_height / 2.;
 750                    let start_y = row as f32 * line_height - offset - scroll_top;
 751                    let end_y = start_y + line_height;
 752
 753                    let width = diff_style.removed_width_em * line_height;
 754                    let highlight_origin = bounds.origin() + vec2f(-width, start_y);
 755                    let highlight_size = vec2f(width * 2., end_y - start_y);
 756                    let highlight_bounds = RectF::new(highlight_origin, highlight_size);
 757
 758                    scene.push_quad(Quad {
 759                        bounds: highlight_bounds,
 760                        background: Some(diff_style.deleted),
 761                        border: Border::new(0., Color::transparent_black()),
 762                        corner_radii: (1. * line_height).into(),
 763                    });
 764
 765                    continue;
 766                }
 767            };
 768
 769            let start_row = display_row_range.start;
 770            let end_row = display_row_range.end;
 771
 772            let start_y = start_row as f32 * line_height - scroll_top;
 773            let end_y = end_row as f32 * line_height - scroll_top;
 774
 775            let width = diff_style.width_em * line_height;
 776            let highlight_origin = bounds.origin() + vec2f(-width, start_y);
 777            let highlight_size = vec2f(width * 2., end_y - start_y);
 778            let highlight_bounds = RectF::new(highlight_origin, highlight_size);
 779
 780            scene.push_quad(Quad {
 781                bounds: highlight_bounds,
 782                background: Some(color),
 783                border: Border::new(0., Color::transparent_black()),
 784                corner_radii: (diff_style.corner_radius * line_height).into(),
 785            });
 786        }
 787    }
 788
 789    fn paint_text(
 790        &mut self,
 791        scene: &mut SceneBuilder,
 792        bounds: RectF,
 793        visible_bounds: RectF,
 794        layout: &mut LayoutState,
 795        editor: &mut Editor,
 796        cx: &mut PaintContext<Editor>,
 797    ) {
 798        let style = &self.style;
 799        let scroll_position = layout.position_map.snapshot.scroll_position();
 800        let start_row = layout.visible_display_row_range.start;
 801        let scroll_top = scroll_position.y() * layout.position_map.line_height;
 802        let max_glyph_width = layout.position_map.em_width;
 803        let scroll_left = scroll_position.x() * max_glyph_width;
 804        let content_origin = bounds.origin() + vec2f(layout.gutter_margin, 0.);
 805        let line_end_overshoot = 0.15 * layout.position_map.line_height;
 806        let whitespace_setting = editor.buffer.read(cx).settings_at(0, cx).show_whitespaces;
 807
 808        scene.push_layer(Some(bounds));
 809
 810        scene.push_cursor_region(CursorRegion {
 811            bounds,
 812            style: if !editor.link_go_to_definition_state.definitions.is_empty() {
 813                CursorStyle::PointingHand
 814            } else {
 815                CursorStyle::IBeam
 816            },
 817        });
 818
 819        let fold_corner_radius =
 820            self.style.folds.ellipses.corner_radius_factor * layout.position_map.line_height;
 821        for (id, range, color) in layout.fold_ranges.iter() {
 822            self.paint_highlighted_range(
 823                scene,
 824                range.clone(),
 825                *color,
 826                fold_corner_radius,
 827                fold_corner_radius * 2.,
 828                layout,
 829                content_origin,
 830                scroll_top,
 831                scroll_left,
 832                bounds,
 833            );
 834
 835            for bound in range_to_bounds(
 836                &range,
 837                content_origin,
 838                scroll_left,
 839                scroll_top,
 840                &layout.visible_display_row_range,
 841                line_end_overshoot,
 842                &layout.position_map,
 843            ) {
 844                scene.push_cursor_region(CursorRegion {
 845                    bounds: bound,
 846                    style: CursorStyle::PointingHand,
 847                });
 848
 849                let display_row = range.start.row();
 850
 851                let buffer_row = DisplayPoint::new(display_row, 0)
 852                    .to_point(&layout.position_map.snapshot.display_snapshot)
 853                    .row;
 854
 855                scene.push_mouse_region(
 856                    MouseRegion::new::<FoldMarkers>(cx.view_id(), *id as usize, bound)
 857                        .on_click(MouseButton::Left, move |_, editor: &mut Editor, cx| {
 858                            editor.unfold_at(&UnfoldAt { buffer_row }, cx)
 859                        })
 860                        .with_notify_on_hover(true)
 861                        .with_notify_on_click(true),
 862                )
 863            }
 864        }
 865
 866        for (range, color) in &layout.highlighted_ranges {
 867            self.paint_highlighted_range(
 868                scene,
 869                range.clone(),
 870                *color,
 871                0.,
 872                line_end_overshoot,
 873                layout,
 874                content_origin,
 875                scroll_top,
 876                scroll_left,
 877                bounds,
 878            );
 879        }
 880
 881        let mut cursors = SmallVec::<[Cursor; 32]>::new();
 882        let corner_radius = 0.15 * layout.position_map.line_height;
 883        let mut invisible_display_ranges = SmallVec::<[Range<DisplayPoint>; 32]>::new();
 884
 885        for (replica_id, selections) in &layout.selections {
 886            let replica_id = *replica_id;
 887            let selection_style = if let Some(replica_id) = replica_id {
 888                style.replica_selection_style(replica_id)
 889            } else {
 890                &style.absent_selection
 891            };
 892
 893            for selection in selections {
 894                self.paint_highlighted_range(
 895                    scene,
 896                    selection.range.clone(),
 897                    selection_style.selection,
 898                    corner_radius,
 899                    corner_radius * 2.,
 900                    layout,
 901                    content_origin,
 902                    scroll_top,
 903                    scroll_left,
 904                    bounds,
 905                );
 906
 907                if selection.is_local && !selection.range.is_empty() {
 908                    invisible_display_ranges.push(selection.range.clone());
 909                }
 910                if !selection.is_local || editor.show_local_cursors(cx) {
 911                    let cursor_position = selection.head;
 912                    if layout
 913                        .visible_display_row_range
 914                        .contains(&cursor_position.row())
 915                    {
 916                        let cursor_row_layout = &layout.position_map.line_layouts
 917                            [(cursor_position.row() - start_row) as usize]
 918                            .line;
 919                        let cursor_column = cursor_position.column() as usize;
 920
 921                        let cursor_character_x = cursor_row_layout.x_for_index(cursor_column);
 922                        let mut block_width =
 923                            cursor_row_layout.x_for_index(cursor_column + 1) - cursor_character_x;
 924                        if block_width == 0.0 {
 925                            block_width = layout.position_map.em_width;
 926                        }
 927                        let block_text = if let CursorShape::Block = selection.cursor_shape {
 928                            layout
 929                                .position_map
 930                                .snapshot
 931                                .chars_at(cursor_position)
 932                                .next()
 933                                .and_then(|(character, _)| {
 934                                    let font_id =
 935                                        cursor_row_layout.font_for_index(cursor_column)?;
 936                                    let text = character.to_string();
 937
 938                                    Some(cx.text_layout_cache().layout_str(
 939                                        &text,
 940                                        cursor_row_layout.font_size(),
 941                                        &[(
 942                                            text.chars().count(),
 943                                            RunStyle {
 944                                                font_id,
 945                                                color: style.background,
 946                                                underline: Default::default(),
 947                                            },
 948                                        )],
 949                                    ))
 950                                })
 951                        } else {
 952                            None
 953                        };
 954
 955                        let x = cursor_character_x - scroll_left;
 956                        let y = cursor_position.row() as f32 * layout.position_map.line_height
 957                            - scroll_top;
 958                        if selection.is_newest {
 959                            editor.pixel_position_of_newest_cursor = Some(vec2f(
 960                                bounds.origin_x() + x + block_width / 2.,
 961                                bounds.origin_y() + y + layout.position_map.line_height / 2.,
 962                            ));
 963                        }
 964                        cursors.push(Cursor {
 965                            color: selection_style.cursor,
 966                            block_width,
 967                            origin: vec2f(x, y),
 968                            line_height: layout.position_map.line_height,
 969                            shape: selection.cursor_shape,
 970                            block_text,
 971                        });
 972                    }
 973                }
 974            }
 975        }
 976
 977        if let Some(visible_text_bounds) = bounds.intersection(visible_bounds) {
 978            for (ix, line_with_invisibles) in layout.position_map.line_layouts.iter().enumerate() {
 979                let row = start_row + ix as u32;
 980                line_with_invisibles.draw(
 981                    layout,
 982                    row,
 983                    scroll_top,
 984                    scene,
 985                    content_origin,
 986                    scroll_left,
 987                    visible_text_bounds,
 988                    whitespace_setting,
 989                    &invisible_display_ranges,
 990                    visible_bounds,
 991                    cx,
 992                )
 993            }
 994        }
 995
 996        scene.paint_layer(Some(bounds), |scene| {
 997            for cursor in cursors {
 998                cursor.paint(scene, content_origin, cx);
 999            }
1000        });
1001
1002        if let Some((position, context_menu)) = layout.context_menu.as_mut() {
1003            scene.push_stacking_context(None, None);
1004            let cursor_row_layout =
1005                &layout.position_map.line_layouts[(position.row() - start_row) as usize].line;
1006            let x = cursor_row_layout.x_for_index(position.column() as usize) - scroll_left;
1007            let y = (position.row() + 1) as f32 * layout.position_map.line_height - scroll_top;
1008            let mut list_origin = content_origin + vec2f(x, y);
1009            let list_width = context_menu.size().x();
1010            let list_height = context_menu.size().y();
1011
1012            // Snap the right edge of the list to the right edge of the window if
1013            // its horizontal bounds overflow.
1014            if list_origin.x() + list_width > cx.window_size().x() {
1015                list_origin.set_x((cx.window_size().x() - list_width).max(0.));
1016            }
1017
1018            if list_origin.y() + list_height > bounds.max_y() {
1019                list_origin.set_y(list_origin.y() - layout.position_map.line_height - list_height);
1020            }
1021
1022            context_menu.paint(
1023                scene,
1024                list_origin,
1025                RectF::from_points(Vector2F::zero(), vec2f(f32::MAX, f32::MAX)), // Let content bleed outside of editor
1026                editor,
1027                cx,
1028            );
1029
1030            scene.pop_stacking_context();
1031        }
1032
1033        if let Some((position, hover_popovers)) = layout.hover_popovers.as_mut() {
1034            scene.push_stacking_context(None, None);
1035
1036            // This is safe because we check on layout whether the required row is available
1037            let hovered_row_layout =
1038                &layout.position_map.line_layouts[(position.row() - start_row) as usize].line;
1039
1040            // Minimum required size: Take the first popover, and add 1.5 times the minimum popover
1041            // height. This is the size we will use to decide whether to render popovers above or below
1042            // the hovered line.
1043            let first_size = hover_popovers[0].size();
1044            let height_to_reserve = first_size.y()
1045                + 1.5 * MIN_POPOVER_LINE_HEIGHT as f32 * layout.position_map.line_height;
1046
1047            // Compute Hovered Point
1048            let x = hovered_row_layout.x_for_index(position.column() as usize) - scroll_left;
1049            let y = position.row() as f32 * layout.position_map.line_height - scroll_top;
1050            let hovered_point = content_origin + vec2f(x, y);
1051
1052            if hovered_point.y() - height_to_reserve > 0.0 {
1053                // There is enough space above. Render popovers above the hovered point
1054                let mut current_y = hovered_point.y();
1055                for hover_popover in hover_popovers {
1056                    let size = hover_popover.size();
1057                    let mut popover_origin = vec2f(hovered_point.x(), current_y - size.y());
1058
1059                    let x_out_of_bounds = bounds.max_x() - (popover_origin.x() + size.x());
1060                    if x_out_of_bounds < 0.0 {
1061                        popover_origin.set_x(popover_origin.x() + x_out_of_bounds);
1062                    }
1063
1064                    hover_popover.paint(
1065                        scene,
1066                        popover_origin,
1067                        RectF::from_points(Vector2F::zero(), vec2f(f32::MAX, f32::MAX)), // Let content bleed outside of editor
1068                        editor,
1069                        cx,
1070                    );
1071
1072                    current_y = popover_origin.y() - HOVER_POPOVER_GAP;
1073                }
1074            } else {
1075                // There is not enough space above. Render popovers below the hovered point
1076                let mut current_y = hovered_point.y() + layout.position_map.line_height;
1077                for hover_popover in hover_popovers {
1078                    let size = hover_popover.size();
1079                    let mut popover_origin = vec2f(hovered_point.x(), current_y);
1080
1081                    let x_out_of_bounds = bounds.max_x() - (popover_origin.x() + size.x());
1082                    if x_out_of_bounds < 0.0 {
1083                        popover_origin.set_x(popover_origin.x() + x_out_of_bounds);
1084                    }
1085
1086                    hover_popover.paint(
1087                        scene,
1088                        popover_origin,
1089                        RectF::from_points(Vector2F::zero(), vec2f(f32::MAX, f32::MAX)), // Let content bleed outside of editor
1090                        editor,
1091                        cx,
1092                    );
1093
1094                    current_y = popover_origin.y() + size.y() + HOVER_POPOVER_GAP;
1095                }
1096            }
1097
1098            scene.pop_stacking_context();
1099        }
1100
1101        scene.pop_layer();
1102    }
1103
1104    fn scrollbar_left(&self, bounds: &RectF) -> f32 {
1105        bounds.max_x() - self.style.theme.scrollbar.width
1106    }
1107
1108    fn paint_scrollbar(
1109        &mut self,
1110        scene: &mut SceneBuilder,
1111        bounds: RectF,
1112        layout: &mut LayoutState,
1113        cx: &mut ViewContext<Editor>,
1114        editor: &Editor,
1115    ) {
1116        enum ScrollbarMouseHandlers {}
1117        if layout.mode != EditorMode::Full {
1118            return;
1119        }
1120
1121        let style = &self.style.theme.scrollbar;
1122
1123        let top = bounds.min_y();
1124        let bottom = bounds.max_y();
1125        let right = bounds.max_x();
1126        let left = self.scrollbar_left(&bounds);
1127        let row_range = &layout.scrollbar_row_range;
1128        let max_row = layout.max_row as f32 + (row_range.end - row_range.start);
1129
1130        let mut height = bounds.height();
1131        let mut first_row_y_offset = 0.0;
1132
1133        // Impose a minimum height on the scrollbar thumb
1134        let row_height = height / max_row;
1135        let min_thumb_height =
1136            style.min_height_factor * cx.font_cache.line_height(self.style.text.font_size);
1137        let thumb_height = (row_range.end - row_range.start) * row_height;
1138        if thumb_height < min_thumb_height {
1139            first_row_y_offset = (min_thumb_height - thumb_height) / 2.0;
1140            height -= min_thumb_height - thumb_height;
1141        }
1142
1143        let y_for_row = |row: f32| -> f32 { top + first_row_y_offset + row * row_height };
1144
1145        let thumb_top = y_for_row(row_range.start) - first_row_y_offset;
1146        let thumb_bottom = y_for_row(row_range.end) + first_row_y_offset;
1147        let track_bounds = RectF::from_points(vec2f(left, top), vec2f(right, bottom));
1148        let thumb_bounds = RectF::from_points(vec2f(left, thumb_top), vec2f(right, thumb_bottom));
1149
1150        if layout.show_scrollbars {
1151            scene.push_quad(Quad {
1152                bounds: track_bounds,
1153                border: style.track.border,
1154                background: style.track.background_color,
1155                ..Default::default()
1156            });
1157            let scrollbar_settings = settings::get::<EditorSettings>(cx).scrollbar;
1158            let theme = theme::current(cx);
1159            let scrollbar_theme = &theme.editor.scrollbar;
1160            if layout.is_singleton && scrollbar_settings.selections {
1161                let start_anchor = Anchor::min();
1162                let end_anchor = Anchor::max();
1163                let color = scrollbar_theme.selections;
1164                let border = Border {
1165                    width: 1.,
1166                    color: style.thumb.border.color,
1167                    overlay: false,
1168                    top: false,
1169                    right: true,
1170                    bottom: false,
1171                    left: true,
1172                };
1173                let mut push_region = |start: DisplayPoint, end: DisplayPoint| {
1174                    let start_y = y_for_row(start.row() as f32);
1175                    let mut end_y = y_for_row(end.row() as f32);
1176                    if end_y - start_y < 1. {
1177                        end_y = start_y + 1.;
1178                    }
1179                    let bounds = RectF::from_points(vec2f(left, start_y), vec2f(right, end_y));
1180
1181                    scene.push_quad(Quad {
1182                        bounds,
1183                        background: Some(color),
1184                        border,
1185                        corner_radii: style.thumb.corner_radii.into(),
1186                    })
1187                };
1188                let background_ranges = editor
1189                    .background_highlight_row_ranges::<crate::items::BufferSearchHighlights>(
1190                        start_anchor..end_anchor,
1191                        &layout.position_map.snapshot,
1192                        50000,
1193                    );
1194                for row in background_ranges {
1195                    let start = row.start();
1196                    let end = row.end();
1197                    push_region(*start, *end);
1198                }
1199            }
1200
1201            if layout.is_singleton && scrollbar_settings.git_diff {
1202                let diff_style = scrollbar_theme.git.clone();
1203                for hunk in layout
1204                    .position_map
1205                    .snapshot
1206                    .buffer_snapshot
1207                    .git_diff_hunks_in_range(0..(max_row.floor() as u32))
1208                {
1209                    let start_display = Point::new(hunk.buffer_range.start, 0)
1210                        .to_display_point(&layout.position_map.snapshot.display_snapshot);
1211                    let end_display = Point::new(hunk.buffer_range.end, 0)
1212                        .to_display_point(&layout.position_map.snapshot.display_snapshot);
1213                    let start_y = y_for_row(start_display.row() as f32);
1214                    let mut end_y = if hunk.buffer_range.start == hunk.buffer_range.end {
1215                        y_for_row((end_display.row() + 1) as f32)
1216                    } else {
1217                        y_for_row((end_display.row()) as f32)
1218                    };
1219
1220                    if end_y - start_y < 1. {
1221                        end_y = start_y + 1.;
1222                    }
1223                    let bounds = RectF::from_points(vec2f(left, start_y), vec2f(right, end_y));
1224
1225                    let color = match hunk.status() {
1226                        DiffHunkStatus::Added => diff_style.inserted,
1227                        DiffHunkStatus::Modified => diff_style.modified,
1228                        DiffHunkStatus::Removed => diff_style.deleted,
1229                    };
1230
1231                    let border = Border {
1232                        width: 1.,
1233                        color: style.thumb.border.color,
1234                        overlay: false,
1235                        top: false,
1236                        right: true,
1237                        bottom: false,
1238                        left: true,
1239                    };
1240
1241                    scene.push_quad(Quad {
1242                        bounds,
1243                        background: Some(color),
1244                        border,
1245                        corner_radii: style.thumb.corner_radii.into(),
1246                    })
1247                }
1248            }
1249
1250            scene.push_quad(Quad {
1251                bounds: thumb_bounds,
1252                border: style.thumb.border,
1253                background: style.thumb.background_color,
1254                corner_radii: style.thumb.corner_radii.into(),
1255            });
1256        }
1257
1258        scene.push_cursor_region(CursorRegion {
1259            bounds: track_bounds,
1260            style: CursorStyle::Arrow,
1261        });
1262        scene.push_mouse_region(
1263            MouseRegion::new::<ScrollbarMouseHandlers>(cx.view_id(), cx.view_id(), track_bounds)
1264                .on_move(move |event, editor: &mut Editor, cx| {
1265                    if event.pressed_button.is_none() {
1266                        editor.scroll_manager.show_scrollbar(cx);
1267                    }
1268                })
1269                .on_down(MouseButton::Left, {
1270                    let row_range = row_range.clone();
1271                    move |event, editor: &mut Editor, cx| {
1272                        let y = event.position.y();
1273                        if y < thumb_top || thumb_bottom < y {
1274                            let center_row = ((y - top) * max_row as f32 / height).round() as u32;
1275                            let top_row = center_row
1276                                .saturating_sub((row_range.end - row_range.start) as u32 / 2);
1277                            let mut position = editor.scroll_position(cx);
1278                            position.set_y(top_row as f32);
1279                            editor.set_scroll_position(position, cx);
1280                        } else {
1281                            editor.scroll_manager.show_scrollbar(cx);
1282                        }
1283                    }
1284                })
1285                .on_drag(MouseButton::Left, {
1286                    move |event, editor: &mut Editor, cx| {
1287                        if event.end {
1288                            return;
1289                        }
1290
1291                        let y = event.prev_mouse_position.y();
1292                        let new_y = event.position.y();
1293                        if thumb_top < y && y < thumb_bottom {
1294                            let mut position = editor.scroll_position(cx);
1295                            position.set_y(position.y() + (new_y - y) * (max_row as f32) / height);
1296                            if position.y() < 0.0 {
1297                                position.set_y(0.);
1298                            }
1299                            editor.set_scroll_position(position, cx);
1300                        }
1301                    }
1302                }),
1303        );
1304    }
1305
1306    #[allow(clippy::too_many_arguments)]
1307    fn paint_highlighted_range(
1308        &self,
1309        scene: &mut SceneBuilder,
1310        range: Range<DisplayPoint>,
1311        color: Color,
1312        corner_radius: f32,
1313        line_end_overshoot: f32,
1314        layout: &LayoutState,
1315        content_origin: Vector2F,
1316        scroll_top: f32,
1317        scroll_left: f32,
1318        bounds: RectF,
1319    ) {
1320        let start_row = layout.visible_display_row_range.start;
1321        let end_row = layout.visible_display_row_range.end;
1322        if range.start != range.end {
1323            let row_range = if range.end.column() == 0 {
1324                cmp::max(range.start.row(), start_row)..cmp::min(range.end.row(), end_row)
1325            } else {
1326                cmp::max(range.start.row(), start_row)..cmp::min(range.end.row() + 1, end_row)
1327            };
1328
1329            let highlighted_range = HighlightedRange {
1330                color,
1331                line_height: layout.position_map.line_height,
1332                corner_radius,
1333                start_y: content_origin.y()
1334                    + row_range.start as f32 * layout.position_map.line_height
1335                    - scroll_top,
1336                lines: row_range
1337                    .into_iter()
1338                    .map(|row| {
1339                        let line_layout =
1340                            &layout.position_map.line_layouts[(row - start_row) as usize].line;
1341                        HighlightedRangeLine {
1342                            start_x: if row == range.start.row() {
1343                                content_origin.x()
1344                                    + line_layout.x_for_index(range.start.column() as usize)
1345                                    - scroll_left
1346                            } else {
1347                                content_origin.x() - scroll_left
1348                            },
1349                            end_x: if row == range.end.row() {
1350                                content_origin.x()
1351                                    + line_layout.x_for_index(range.end.column() as usize)
1352                                    - scroll_left
1353                            } else {
1354                                content_origin.x() + line_layout.width() + line_end_overshoot
1355                                    - scroll_left
1356                            },
1357                        }
1358                    })
1359                    .collect(),
1360            };
1361
1362            highlighted_range.paint(bounds, scene);
1363        }
1364    }
1365
1366    fn paint_blocks(
1367        &mut self,
1368        scene: &mut SceneBuilder,
1369        bounds: RectF,
1370        visible_bounds: RectF,
1371        layout: &mut LayoutState,
1372        editor: &mut Editor,
1373        cx: &mut PaintContext<Editor>,
1374    ) {
1375        let scroll_position = layout.position_map.snapshot.scroll_position();
1376        let scroll_left = scroll_position.x() * layout.position_map.em_width;
1377        let scroll_top = scroll_position.y() * layout.position_map.line_height;
1378
1379        for block in &mut layout.blocks {
1380            let mut origin = bounds.origin()
1381                + vec2f(
1382                    0.,
1383                    block.row as f32 * layout.position_map.line_height - scroll_top,
1384                );
1385            if !matches!(block.style, BlockStyle::Sticky) {
1386                origin += vec2f(-scroll_left, 0.);
1387            }
1388            block
1389                .element
1390                .paint(scene, origin, visible_bounds, editor, cx);
1391        }
1392    }
1393
1394    fn column_pixels(&self, column: usize, cx: &ViewContext<Editor>) -> f32 {
1395        let style = &self.style;
1396
1397        cx.text_layout_cache()
1398            .layout_str(
1399                " ".repeat(column).as_str(),
1400                style.text.font_size,
1401                &[(
1402                    column,
1403                    RunStyle {
1404                        font_id: style.text.font_id,
1405                        color: Color::black(),
1406                        underline: Default::default(),
1407                    },
1408                )],
1409            )
1410            .width()
1411    }
1412
1413    fn max_line_number_width(&self, snapshot: &EditorSnapshot, cx: &ViewContext<Editor>) -> f32 {
1414        let digit_count = (snapshot.max_buffer_row() as f32 + 1.).log10().floor() as usize + 1;
1415        self.column_pixels(digit_count, cx)
1416    }
1417
1418    //Folds contained in a hunk are ignored apart from shrinking visual size
1419    //If a fold contains any hunks then that fold line is marked as modified
1420    fn layout_git_gutters(
1421        &self,
1422        display_rows: Range<u32>,
1423        snapshot: &EditorSnapshot,
1424    ) -> Vec<DisplayDiffHunk> {
1425        let buffer_snapshot = &snapshot.buffer_snapshot;
1426
1427        let buffer_start_row = DisplayPoint::new(display_rows.start, 0)
1428            .to_point(snapshot)
1429            .row;
1430        let buffer_end_row = DisplayPoint::new(display_rows.end, 0)
1431            .to_point(snapshot)
1432            .row;
1433
1434        buffer_snapshot
1435            .git_diff_hunks_in_range(buffer_start_row..buffer_end_row)
1436            .map(|hunk| diff_hunk_to_display(hunk, snapshot))
1437            .dedup()
1438            .collect()
1439    }
1440
1441    fn layout_line_numbers(
1442        &self,
1443        rows: Range<u32>,
1444        active_rows: &BTreeMap<u32, bool>,
1445        is_singleton: bool,
1446        snapshot: &EditorSnapshot,
1447        cx: &ViewContext<Editor>,
1448    ) -> (
1449        Vec<Option<text_layout::Line>>,
1450        Vec<Option<(FoldStatus, BufferRow, bool)>>,
1451    ) {
1452        let style = &self.style;
1453        let include_line_numbers = snapshot.mode == EditorMode::Full;
1454        let mut line_number_layouts = Vec::with_capacity(rows.len());
1455        let mut fold_statuses = Vec::with_capacity(rows.len());
1456        let mut line_number = String::new();
1457        for (ix, row) in snapshot
1458            .buffer_rows(rows.start)
1459            .take((rows.end - rows.start) as usize)
1460            .enumerate()
1461        {
1462            let display_row = rows.start + ix as u32;
1463            let (active, color) = if active_rows.contains_key(&display_row) {
1464                (true, style.line_number_active)
1465            } else {
1466                (false, style.line_number)
1467            };
1468            if let Some(buffer_row) = row {
1469                if include_line_numbers {
1470                    line_number.clear();
1471                    write!(&mut line_number, "{}", buffer_row + 1).unwrap();
1472                    line_number_layouts.push(Some(cx.text_layout_cache().layout_str(
1473                        &line_number,
1474                        style.text.font_size,
1475                        &[(
1476                            line_number.len(),
1477                            RunStyle {
1478                                font_id: style.text.font_id,
1479                                color,
1480                                underline: Default::default(),
1481                            },
1482                        )],
1483                    )));
1484                    fold_statuses.push(
1485                        is_singleton
1486                            .then(|| {
1487                                snapshot
1488                                    .fold_for_line(buffer_row)
1489                                    .map(|fold_status| (fold_status, buffer_row, active))
1490                            })
1491                            .flatten(),
1492                    )
1493                }
1494            } else {
1495                fold_statuses.push(None);
1496                line_number_layouts.push(None);
1497            }
1498        }
1499
1500        (line_number_layouts, fold_statuses)
1501    }
1502
1503    fn layout_lines(
1504        &mut self,
1505        rows: Range<u32>,
1506        line_number_layouts: &[Option<Line>],
1507        snapshot: &EditorSnapshot,
1508        cx: &ViewContext<Editor>,
1509    ) -> Vec<LineWithInvisibles> {
1510        if rows.start >= rows.end {
1511            return Vec::new();
1512        }
1513
1514        // When the editor is empty and unfocused, then show the placeholder.
1515        if snapshot.is_empty() {
1516            let placeholder_style = self
1517                .style
1518                .placeholder_text
1519                .as_ref()
1520                .unwrap_or(&self.style.text);
1521            let placeholder_text = snapshot.placeholder_text();
1522            let placeholder_lines = placeholder_text
1523                .as_ref()
1524                .map_or("", AsRef::as_ref)
1525                .split('\n')
1526                .skip(rows.start as usize)
1527                .chain(iter::repeat(""))
1528                .take(rows.len());
1529            placeholder_lines
1530                .map(|line| {
1531                    cx.text_layout_cache().layout_str(
1532                        line,
1533                        placeholder_style.font_size,
1534                        &[(
1535                            line.len(),
1536                            RunStyle {
1537                                font_id: placeholder_style.font_id,
1538                                color: placeholder_style.color,
1539                                underline: Default::default(),
1540                            },
1541                        )],
1542                    )
1543                })
1544                .map(|line| LineWithInvisibles {
1545                    line,
1546                    invisibles: Vec::new(),
1547                })
1548                .collect()
1549        } else {
1550            let style = &self.style;
1551            let chunks = snapshot
1552                .chunks(
1553                    rows.clone(),
1554                    true,
1555                    Some(style.theme.hint),
1556                    Some(style.theme.suggestion),
1557                )
1558                .map(|chunk| {
1559                    let mut highlight_style = chunk
1560                        .syntax_highlight_id
1561                        .and_then(|id| id.style(&style.syntax));
1562
1563                    if let Some(chunk_highlight) = chunk.highlight_style {
1564                        if let Some(highlight_style) = highlight_style.as_mut() {
1565                            highlight_style.highlight(chunk_highlight);
1566                        } else {
1567                            highlight_style = Some(chunk_highlight);
1568                        }
1569                    }
1570
1571                    let mut diagnostic_highlight = HighlightStyle::default();
1572
1573                    if chunk.is_unnecessary {
1574                        diagnostic_highlight.fade_out = Some(style.unnecessary_code_fade);
1575                    }
1576
1577                    if let Some(severity) = chunk.diagnostic_severity {
1578                        // Omit underlines for HINT/INFO diagnostics on 'unnecessary' code.
1579                        if severity <= DiagnosticSeverity::WARNING || !chunk.is_unnecessary {
1580                            let diagnostic_style = super::diagnostic_style(severity, true, style);
1581                            diagnostic_highlight.underline = Some(Underline {
1582                                color: Some(diagnostic_style.message.text.color),
1583                                thickness: 1.0.into(),
1584                                squiggly: true,
1585                            });
1586                        }
1587                    }
1588
1589                    if let Some(highlight_style) = highlight_style.as_mut() {
1590                        highlight_style.highlight(diagnostic_highlight);
1591                    } else {
1592                        highlight_style = Some(diagnostic_highlight);
1593                    }
1594
1595                    HighlightedChunk {
1596                        chunk: chunk.text,
1597                        style: highlight_style,
1598                        is_tab: chunk.is_tab,
1599                    }
1600                });
1601
1602            LineWithInvisibles::from_chunks(
1603                chunks,
1604                &style.text,
1605                cx.text_layout_cache(),
1606                cx.font_cache(),
1607                MAX_LINE_LEN,
1608                rows.len() as usize,
1609                line_number_layouts,
1610                snapshot.mode,
1611            )
1612        }
1613    }
1614
1615    #[allow(clippy::too_many_arguments)]
1616    fn layout_blocks(
1617        &mut self,
1618        rows: Range<u32>,
1619        snapshot: &EditorSnapshot,
1620        editor_width: f32,
1621        scroll_width: f32,
1622        gutter_padding: f32,
1623        gutter_width: f32,
1624        em_width: f32,
1625        text_x: f32,
1626        line_height: f32,
1627        style: &EditorStyle,
1628        line_layouts: &[LineWithInvisibles],
1629        editor: &mut Editor,
1630        cx: &mut LayoutContext<Editor>,
1631    ) -> (f32, Vec<BlockLayout>) {
1632        let mut block_id = 0;
1633        let scroll_x = snapshot.scroll_anchor.offset.x();
1634        let (fixed_blocks, non_fixed_blocks) = snapshot
1635            .blocks_in_range(rows.clone())
1636            .partition::<Vec<_>, _>(|(_, block)| match block {
1637                TransformBlock::ExcerptHeader { .. } => false,
1638                TransformBlock::Custom(block) => block.style() == BlockStyle::Fixed,
1639            });
1640        let mut render_block = |block: &TransformBlock, width: f32, block_id: usize| {
1641            let mut element = match block {
1642                TransformBlock::Custom(block) => {
1643                    let align_to = block
1644                        .position()
1645                        .to_point(&snapshot.buffer_snapshot)
1646                        .to_display_point(snapshot);
1647                    let anchor_x = text_x
1648                        + if rows.contains(&align_to.row()) {
1649                            line_layouts[(align_to.row() - rows.start) as usize]
1650                                .line
1651                                .x_for_index(align_to.column() as usize)
1652                        } else {
1653                            layout_line(align_to.row(), snapshot, style, cx.text_layout_cache())
1654                                .x_for_index(align_to.column() as usize)
1655                        };
1656
1657                    block.render(&mut BlockContext {
1658                        view_context: cx,
1659                        anchor_x,
1660                        gutter_padding,
1661                        line_height,
1662                        scroll_x,
1663                        gutter_width,
1664                        em_width,
1665                        block_id,
1666                    })
1667                }
1668                TransformBlock::ExcerptHeader {
1669                    id,
1670                    buffer,
1671                    range,
1672                    starts_new_buffer,
1673                    ..
1674                } => {
1675                    let tooltip_style = theme::current(cx).tooltip.clone();
1676                    let include_root = editor
1677                        .project
1678                        .as_ref()
1679                        .map(|project| project.read(cx).visible_worktrees(cx).count() > 1)
1680                        .unwrap_or_default();
1681                    let jump_icon = project::File::from_dyn(buffer.file()).map(|file| {
1682                        let jump_path = ProjectPath {
1683                            worktree_id: file.worktree_id(cx),
1684                            path: file.path.clone(),
1685                        };
1686                        let jump_anchor = range
1687                            .primary
1688                            .as_ref()
1689                            .map_or(range.context.start, |primary| primary.start);
1690                        let jump_position = language::ToPoint::to_point(&jump_anchor, buffer);
1691
1692                        enum JumpIcon {}
1693                        MouseEventHandler::new::<JumpIcon, _>((*id).into(), cx, |state, _| {
1694                            let style = style.jump_icon.style_for(state);
1695                            Svg::new("icons/arrow_up_right_8.svg")
1696                                .with_color(style.color)
1697                                .constrained()
1698                                .with_width(style.icon_width)
1699                                .aligned()
1700                                .contained()
1701                                .with_style(style.container)
1702                                .constrained()
1703                                .with_width(style.button_width)
1704                                .with_height(style.button_width)
1705                        })
1706                        .with_cursor_style(CursorStyle::PointingHand)
1707                        .on_click(MouseButton::Left, move |_, editor, cx| {
1708                            if let Some(workspace) = editor
1709                                .workspace
1710                                .as_ref()
1711                                .and_then(|(workspace, _)| workspace.upgrade(cx))
1712                            {
1713                                workspace.update(cx, |workspace, cx| {
1714                                    Editor::jump(
1715                                        workspace,
1716                                        jump_path.clone(),
1717                                        jump_position,
1718                                        jump_anchor,
1719                                        cx,
1720                                    );
1721                                });
1722                            }
1723                        })
1724                        .with_tooltip::<JumpIcon>(
1725                            (*id).into(),
1726                            "Jump to Buffer".to_string(),
1727                            Some(Box::new(crate::OpenExcerpts)),
1728                            tooltip_style.clone(),
1729                            cx,
1730                        )
1731                        .aligned()
1732                        .flex_float()
1733                    });
1734
1735                    if *starts_new_buffer {
1736                        let editor_font_size = style.text.font_size;
1737                        let style = &style.diagnostic_path_header;
1738                        let font_size = (style.text_scale_factor * editor_font_size).round();
1739
1740                        let path = buffer.resolve_file_path(cx, include_root);
1741                        let mut filename = None;
1742                        let mut parent_path = None;
1743                        // Can't use .and_then() because `.file_name()` and `.parent()` return references :(
1744                        if let Some(path) = path {
1745                            filename = path.file_name().map(|f| f.to_string_lossy().to_string());
1746                            parent_path =
1747                                path.parent().map(|p| p.to_string_lossy().to_string() + "/");
1748                        }
1749
1750                        Flex::row()
1751                            .with_child(
1752                                Label::new(
1753                                    filename.unwrap_or_else(|| "untitled".to_string()),
1754                                    style.filename.text.clone().with_font_size(font_size),
1755                                )
1756                                .contained()
1757                                .with_style(style.filename.container)
1758                                .aligned(),
1759                            )
1760                            .with_children(parent_path.map(|path| {
1761                                Label::new(path, style.path.text.clone().with_font_size(font_size))
1762                                    .contained()
1763                                    .with_style(style.path.container)
1764                                    .aligned()
1765                            }))
1766                            .with_children(jump_icon)
1767                            .contained()
1768                            .with_style(style.container)
1769                            .with_padding_left(gutter_padding)
1770                            .with_padding_right(gutter_padding)
1771                            .expanded()
1772                            .into_any_named("path header block")
1773                    } else {
1774                        let text_style = style.text.clone();
1775                        Flex::row()
1776                            .with_child(Label::new("", text_style))
1777                            .with_children(jump_icon)
1778                            .contained()
1779                            .with_padding_left(gutter_padding)
1780                            .with_padding_right(gutter_padding)
1781                            .expanded()
1782                            .into_any_named("collapsed context")
1783                    }
1784                }
1785            };
1786
1787            element.layout(
1788                SizeConstraint {
1789                    min: Vector2F::zero(),
1790                    max: vec2f(width, block.height() as f32 * line_height),
1791                },
1792                editor,
1793                cx,
1794            );
1795            element
1796        };
1797
1798        let mut fixed_block_max_width = 0f32;
1799        let mut blocks = Vec::new();
1800        for (row, block) in fixed_blocks {
1801            let element = render_block(block, f32::INFINITY, block_id);
1802            block_id += 1;
1803            fixed_block_max_width = fixed_block_max_width.max(element.size().x() + em_width);
1804            blocks.push(BlockLayout {
1805                row,
1806                element,
1807                style: BlockStyle::Fixed,
1808            });
1809        }
1810        for (row, block) in non_fixed_blocks {
1811            let style = match block {
1812                TransformBlock::Custom(block) => block.style(),
1813                TransformBlock::ExcerptHeader { .. } => BlockStyle::Sticky,
1814            };
1815            let width = match style {
1816                BlockStyle::Sticky => editor_width,
1817                BlockStyle::Flex => editor_width
1818                    .max(fixed_block_max_width)
1819                    .max(gutter_width + scroll_width),
1820                BlockStyle::Fixed => unreachable!(),
1821            };
1822            let element = render_block(block, width, block_id);
1823            block_id += 1;
1824            blocks.push(BlockLayout {
1825                row,
1826                element,
1827                style,
1828            });
1829        }
1830        (
1831            scroll_width.max(fixed_block_max_width - gutter_width),
1832            blocks,
1833        )
1834    }
1835}
1836
1837fn update_inlay_link_and_hover_points(
1838    position_map: &PositionMap,
1839    point_for_position: PointForPosition,
1840    editor: &mut Editor,
1841    (cmd_held, shift_held): (bool, bool),
1842    cx: &mut ViewContext<'_, '_, Editor>,
1843) {
1844    let hint_start_offset = position_map
1845        .snapshot
1846        .display_point_to_inlay_offset(point_for_position.previous_valid, Bias::Left);
1847    let hint_end_offset = position_map
1848        .snapshot
1849        .display_point_to_inlay_offset(point_for_position.next_valid, Bias::Right);
1850    let offset_overshoot = point_for_position.column_overshoot_after_line_end as usize;
1851    let hovered_offset = if offset_overshoot == 0 {
1852        Some(
1853            position_map
1854                .snapshot
1855                .display_point_to_inlay_offset(point_for_position.exact_unclipped, Bias::Left),
1856        )
1857    } else if (hint_end_offset - hint_start_offset).0 >= offset_overshoot {
1858        Some(InlayOffset(hint_start_offset.0 + offset_overshoot))
1859    } else {
1860        None
1861    };
1862    if let Some(hovered_offset) = hovered_offset {
1863        let buffer = editor.buffer().read(cx);
1864        let snapshot = buffer.snapshot(cx);
1865        let previous_valid_anchor = snapshot.anchor_at(
1866            point_for_position
1867                .previous_valid
1868                .to_point(&position_map.snapshot.display_snapshot),
1869            Bias::Left,
1870        );
1871        let next_valid_anchor = snapshot.anchor_at(
1872            point_for_position
1873                .next_valid
1874                .to_point(&position_map.snapshot.display_snapshot),
1875            Bias::Right,
1876        );
1877
1878        let mut go_to_definition_updated = false;
1879        let mut hover_updated = false;
1880        if let Some(hovered_hint) = editor
1881            .visible_inlay_hints(cx)
1882            .into_iter()
1883            .skip_while(|hint| hint.position.cmp(&previous_valid_anchor, &snapshot).is_lt())
1884            .take_while(|hint| hint.position.cmp(&next_valid_anchor, &snapshot).is_le())
1885            .max_by_key(|hint| hint.id)
1886        {
1887            let inlay_hint_cache = editor.inlay_hint_cache();
1888            if let Some(cached_hint) =
1889                inlay_hint_cache.hint_by_id(previous_valid_anchor.excerpt_id, hovered_hint.id)
1890            {
1891                match cached_hint.resolve_state {
1892                    ResolveState::CanResolve(_, _) => {
1893                        if let Some(buffer_id) = previous_valid_anchor.buffer_id {
1894                            inlay_hint_cache.spawn_hint_resolve(
1895                                buffer_id,
1896                                previous_valid_anchor.excerpt_id,
1897                                hovered_hint.id,
1898                                cx,
1899                            );
1900                        }
1901                    }
1902                    ResolveState::Resolved => {
1903                        match cached_hint.label {
1904                            project::InlayHintLabel::String(_) => {
1905                                if cached_hint.tooltip.is_some() {
1906                                    dbg!(&cached_hint.tooltip); // TODO kb
1907                                                                // hover_at_point = Some(hovered_offset);
1908                                }
1909                            }
1910                            project::InlayHintLabel::LabelParts(label_parts) => {
1911                                if let Some(hovered_hint_part) = find_hovered_hint_part(
1912                                    label_parts,
1913                                    hint_start_offset..hint_end_offset,
1914                                    hovered_offset,
1915                                ) {
1916                                    if hovered_hint_part.tooltip.is_some() {
1917                                        dbg!(&hovered_hint_part.tooltip); // TODO kb
1918                                                                          // hover_at_point = Some(hovered_offset);
1919                                    }
1920                                    if let Some(location) = hovered_hint_part.location {
1921                                        if let Some(buffer) = cached_hint
1922                                            .position
1923                                            .buffer_id
1924                                            .and_then(|buffer_id| buffer.buffer(buffer_id))
1925                                        {
1926                                            go_to_definition_updated = true;
1927                                            update_go_to_definition_link(
1928                                                editor,
1929                                                GoToDefinitionTrigger::InlayHint(
1930                                                    hovered_hint.position,
1931                                                    LocationLink {
1932                                                        origin: Some(Location {
1933                                                            buffer,
1934                                                            range: cached_hint.position
1935                                                                ..cached_hint.position,
1936                                                        }),
1937                                                        target: location,
1938                                                    },
1939                                                ),
1940                                                cmd_held,
1941                                                shift_held,
1942                                                cx,
1943                                            );
1944                                        }
1945                                    }
1946                                }
1947                            }
1948                        };
1949                    }
1950                    ResolveState::Resolving => {}
1951                }
1952            }
1953        }
1954
1955        if !go_to_definition_updated {
1956            update_go_to_definition_link(
1957                editor,
1958                GoToDefinitionTrigger::None,
1959                cmd_held,
1960                shift_held,
1961                cx,
1962            );
1963        }
1964        if !hover_updated {
1965            hover_at(editor, None, cx);
1966        }
1967    }
1968}
1969
1970fn find_hovered_hint_part(
1971    label_parts: Vec<InlayHintLabelPart>,
1972    hint_range: Range<InlayOffset>,
1973    hovered_offset: InlayOffset,
1974) -> Option<InlayHintLabelPart> {
1975    if hovered_offset >= hint_range.start && hovered_offset <= hint_range.end {
1976        let mut hovered_character = (hovered_offset - hint_range.start).0;
1977        for part in label_parts {
1978            let part_len = part.value.chars().count();
1979            if hovered_character >= part_len {
1980                hovered_character -= part_len;
1981            } else {
1982                return Some(part);
1983            }
1984        }
1985    }
1986    None
1987}
1988
1989struct HighlightedChunk<'a> {
1990    chunk: &'a str,
1991    style: Option<HighlightStyle>,
1992    is_tab: bool,
1993}
1994
1995#[derive(Debug)]
1996pub struct LineWithInvisibles {
1997    pub line: Line,
1998    invisibles: Vec<Invisible>,
1999}
2000
2001impl LineWithInvisibles {
2002    fn from_chunks<'a>(
2003        chunks: impl Iterator<Item = HighlightedChunk<'a>>,
2004        text_style: &TextStyle,
2005        text_layout_cache: &TextLayoutCache,
2006        font_cache: &Arc<FontCache>,
2007        max_line_len: usize,
2008        max_line_count: usize,
2009        line_number_layouts: &[Option<Line>],
2010        editor_mode: EditorMode,
2011    ) -> Vec<Self> {
2012        let mut layouts = Vec::with_capacity(max_line_count);
2013        let mut line = String::new();
2014        let mut invisibles = Vec::new();
2015        let mut styles = Vec::new();
2016        let mut non_whitespace_added = false;
2017        let mut row = 0;
2018        let mut line_exceeded_max_len = false;
2019        for highlighted_chunk in chunks.chain([HighlightedChunk {
2020            chunk: "\n",
2021            style: None,
2022            is_tab: false,
2023        }]) {
2024            for (ix, mut line_chunk) in highlighted_chunk.chunk.split('\n').enumerate() {
2025                if ix > 0 {
2026                    layouts.push(Self {
2027                        line: text_layout_cache.layout_str(&line, text_style.font_size, &styles),
2028                        invisibles: invisibles.drain(..).collect(),
2029                    });
2030
2031                    line.clear();
2032                    styles.clear();
2033                    row += 1;
2034                    line_exceeded_max_len = false;
2035                    non_whitespace_added = false;
2036                    if row == max_line_count {
2037                        return layouts;
2038                    }
2039                }
2040
2041                if !line_chunk.is_empty() && !line_exceeded_max_len {
2042                    let text_style = if let Some(style) = highlighted_chunk.style {
2043                        text_style
2044                            .clone()
2045                            .highlight(style, font_cache)
2046                            .map(Cow::Owned)
2047                            .unwrap_or_else(|_| Cow::Borrowed(text_style))
2048                    } else {
2049                        Cow::Borrowed(text_style)
2050                    };
2051
2052                    if line.len() + line_chunk.len() > max_line_len {
2053                        let mut chunk_len = max_line_len - line.len();
2054                        while !line_chunk.is_char_boundary(chunk_len) {
2055                            chunk_len -= 1;
2056                        }
2057                        line_chunk = &line_chunk[..chunk_len];
2058                        line_exceeded_max_len = true;
2059                    }
2060
2061                    styles.push((
2062                        line_chunk.len(),
2063                        RunStyle {
2064                            font_id: text_style.font_id,
2065                            color: text_style.color,
2066                            underline: text_style.underline,
2067                        },
2068                    ));
2069
2070                    if editor_mode == EditorMode::Full {
2071                        // Line wrap pads its contents with fake whitespaces,
2072                        // avoid printing them
2073                        let inside_wrapped_string = line_number_layouts
2074                            .get(row)
2075                            .and_then(|layout| layout.as_ref())
2076                            .is_none();
2077                        if highlighted_chunk.is_tab {
2078                            if non_whitespace_added || !inside_wrapped_string {
2079                                invisibles.push(Invisible::Tab {
2080                                    line_start_offset: line.len(),
2081                                });
2082                            }
2083                        } else {
2084                            invisibles.extend(
2085                                line_chunk
2086                                    .chars()
2087                                    .enumerate()
2088                                    .filter(|(_, line_char)| {
2089                                        let is_whitespace = line_char.is_whitespace();
2090                                        non_whitespace_added |= !is_whitespace;
2091                                        is_whitespace
2092                                            && (non_whitespace_added || !inside_wrapped_string)
2093                                    })
2094                                    .map(|(whitespace_index, _)| Invisible::Whitespace {
2095                                        line_offset: line.len() + whitespace_index,
2096                                    }),
2097                            )
2098                        }
2099                    }
2100
2101                    line.push_str(line_chunk);
2102                }
2103            }
2104        }
2105
2106        layouts
2107    }
2108
2109    fn draw(
2110        &self,
2111        layout: &LayoutState,
2112        row: u32,
2113        scroll_top: f32,
2114        scene: &mut SceneBuilder,
2115        content_origin: Vector2F,
2116        scroll_left: f32,
2117        visible_text_bounds: RectF,
2118        whitespace_setting: ShowWhitespaceSetting,
2119        selection_ranges: &[Range<DisplayPoint>],
2120        visible_bounds: RectF,
2121        cx: &mut ViewContext<Editor>,
2122    ) {
2123        let line_height = layout.position_map.line_height;
2124        let line_y = row as f32 * line_height - scroll_top;
2125
2126        self.line.paint(
2127            scene,
2128            content_origin + vec2f(-scroll_left, line_y),
2129            visible_text_bounds,
2130            line_height,
2131            cx,
2132        );
2133
2134        self.draw_invisibles(
2135            &selection_ranges,
2136            layout,
2137            content_origin,
2138            scroll_left,
2139            line_y,
2140            row,
2141            scene,
2142            visible_bounds,
2143            line_height,
2144            whitespace_setting,
2145            cx,
2146        );
2147    }
2148
2149    fn draw_invisibles(
2150        &self,
2151        selection_ranges: &[Range<DisplayPoint>],
2152        layout: &LayoutState,
2153        content_origin: Vector2F,
2154        scroll_left: f32,
2155        line_y: f32,
2156        row: u32,
2157        scene: &mut SceneBuilder,
2158        visible_bounds: RectF,
2159        line_height: f32,
2160        whitespace_setting: ShowWhitespaceSetting,
2161        cx: &mut ViewContext<Editor>,
2162    ) {
2163        let allowed_invisibles_regions = match whitespace_setting {
2164            ShowWhitespaceSetting::None => return,
2165            ShowWhitespaceSetting::Selection => Some(selection_ranges),
2166            ShowWhitespaceSetting::All => None,
2167        };
2168
2169        for invisible in &self.invisibles {
2170            let (&token_offset, invisible_symbol) = match invisible {
2171                Invisible::Tab { line_start_offset } => (line_start_offset, &layout.tab_invisible),
2172                Invisible::Whitespace { line_offset } => (line_offset, &layout.space_invisible),
2173            };
2174
2175            let x_offset = self.line.x_for_index(token_offset);
2176            let invisible_offset =
2177                (layout.position_map.em_width - invisible_symbol.width()).max(0.0) / 2.0;
2178            let origin = content_origin + vec2f(-scroll_left + x_offset + invisible_offset, line_y);
2179
2180            if let Some(allowed_regions) = allowed_invisibles_regions {
2181                let invisible_point = DisplayPoint::new(row, token_offset as u32);
2182                if !allowed_regions
2183                    .iter()
2184                    .any(|region| region.start <= invisible_point && invisible_point < region.end)
2185                {
2186                    continue;
2187                }
2188            }
2189            invisible_symbol.paint(scene, origin, visible_bounds, line_height, cx);
2190        }
2191    }
2192}
2193
2194#[derive(Debug, Clone, Copy, PartialEq, Eq)]
2195enum Invisible {
2196    Tab { line_start_offset: usize },
2197    Whitespace { line_offset: usize },
2198}
2199
2200impl Element<Editor> for EditorElement {
2201    type LayoutState = LayoutState;
2202    type PaintState = ();
2203
2204    fn layout(
2205        &mut self,
2206        constraint: SizeConstraint,
2207        editor: &mut Editor,
2208        cx: &mut LayoutContext<Editor>,
2209    ) -> (Vector2F, Self::LayoutState) {
2210        let mut size = constraint.max;
2211        if size.x().is_infinite() {
2212            unimplemented!("we don't yet handle an infinite width constraint on buffer elements");
2213        }
2214
2215        let snapshot = editor.snapshot(cx);
2216        let style = self.style.clone();
2217
2218        let line_height = (style.text.font_size * style.line_height_scalar).round();
2219
2220        let gutter_padding;
2221        let gutter_width;
2222        let gutter_margin;
2223        if snapshot.show_gutter {
2224            let em_width = style.text.em_width(cx.font_cache());
2225            gutter_padding = (em_width * style.gutter_padding_factor).round();
2226            gutter_width = self.max_line_number_width(&snapshot, cx) + gutter_padding * 2.0;
2227            gutter_margin = -style.text.descent(cx.font_cache());
2228        } else {
2229            gutter_padding = 0.0;
2230            gutter_width = 0.0;
2231            gutter_margin = 0.0;
2232        };
2233
2234        let text_width = size.x() - gutter_width;
2235        let em_width = style.text.em_width(cx.font_cache());
2236        let em_advance = style.text.em_advance(cx.font_cache());
2237        let overscroll = vec2f(em_width, 0.);
2238        let snapshot = {
2239            editor.set_visible_line_count(size.y() / line_height, cx);
2240
2241            let editor_width = text_width - gutter_margin - overscroll.x() - em_width;
2242            let wrap_width = match editor.soft_wrap_mode(cx) {
2243                SoftWrap::None => (MAX_LINE_LEN / 2) as f32 * em_advance,
2244                SoftWrap::EditorWidth => editor_width,
2245                SoftWrap::Column(column) => editor_width.min(column as f32 * em_advance),
2246            };
2247
2248            if editor.set_wrap_width(Some(wrap_width), cx) {
2249                editor.snapshot(cx)
2250            } else {
2251                snapshot
2252            }
2253        };
2254
2255        let wrap_guides = editor
2256            .wrap_guides(cx)
2257            .iter()
2258            .map(|(guide, active)| (self.column_pixels(*guide, cx), *active))
2259            .collect();
2260
2261        let scroll_height = (snapshot.max_point().row() + 1) as f32 * line_height;
2262        if let EditorMode::AutoHeight { max_lines } = snapshot.mode {
2263            size.set_y(
2264                scroll_height
2265                    .min(constraint.max_along(Axis::Vertical))
2266                    .max(constraint.min_along(Axis::Vertical))
2267                    .min(line_height * max_lines as f32),
2268            )
2269        } else if let EditorMode::SingleLine = snapshot.mode {
2270            size.set_y(
2271                line_height
2272                    .min(constraint.max_along(Axis::Vertical))
2273                    .max(constraint.min_along(Axis::Vertical)),
2274            )
2275        } else if size.y().is_infinite() {
2276            size.set_y(scroll_height);
2277        }
2278        let gutter_size = vec2f(gutter_width, size.y());
2279        let text_size = vec2f(text_width, size.y());
2280
2281        let autoscroll_horizontally = editor.autoscroll_vertically(size.y(), line_height, cx);
2282        let mut snapshot = editor.snapshot(cx);
2283
2284        let scroll_position = snapshot.scroll_position();
2285        // The scroll position is a fractional point, the whole number of which represents
2286        // the top of the window in terms of display rows.
2287        let start_row = scroll_position.y() as u32;
2288        let height_in_lines = size.y() / line_height;
2289        let max_row = snapshot.max_point().row();
2290
2291        // Add 1 to ensure selections bleed off screen
2292        let end_row = 1 + cmp::min(
2293            (scroll_position.y() + height_in_lines).ceil() as u32,
2294            max_row,
2295        );
2296
2297        let start_anchor = if start_row == 0 {
2298            Anchor::min()
2299        } else {
2300            snapshot
2301                .buffer_snapshot
2302                .anchor_before(DisplayPoint::new(start_row, 0).to_offset(&snapshot, Bias::Left))
2303        };
2304        let end_anchor = if end_row > max_row {
2305            Anchor::max()
2306        } else {
2307            snapshot
2308                .buffer_snapshot
2309                .anchor_before(DisplayPoint::new(end_row, 0).to_offset(&snapshot, Bias::Right))
2310        };
2311
2312        let mut selections: Vec<(Option<ReplicaId>, Vec<SelectionLayout>)> = Vec::new();
2313        let mut active_rows = BTreeMap::new();
2314        let mut fold_ranges = Vec::new();
2315        let is_singleton = editor.is_singleton(cx);
2316
2317        let highlighted_rows = editor.highlighted_rows();
2318        let theme = theme::current(cx);
2319        let highlighted_ranges = editor.background_highlights_in_range(
2320            start_anchor..end_anchor,
2321            &snapshot.display_snapshot,
2322            theme.as_ref(),
2323        );
2324
2325        fold_ranges.extend(
2326            snapshot
2327                .folds_in_range(start_anchor..end_anchor)
2328                .map(|anchor| {
2329                    let start = anchor.start.to_point(&snapshot.buffer_snapshot);
2330                    (
2331                        start.row,
2332                        start.to_display_point(&snapshot.display_snapshot)
2333                            ..anchor.end.to_display_point(&snapshot),
2334                    )
2335                }),
2336        );
2337
2338        let mut remote_selections = HashMap::default();
2339        for (replica_id, line_mode, cursor_shape, selection) in snapshot
2340            .buffer_snapshot
2341            .remote_selections_in_range(&(start_anchor..end_anchor))
2342        {
2343            let replica_id = if let Some(mapping) = &editor.replica_id_mapping {
2344                mapping.get(&replica_id).copied()
2345            } else {
2346                None
2347            };
2348
2349            // The local selections match the leader's selections.
2350            if replica_id.is_some() && replica_id == editor.leader_replica_id {
2351                continue;
2352            }
2353            remote_selections
2354                .entry(replica_id)
2355                .or_insert(Vec::new())
2356                .push(SelectionLayout::new(
2357                    selection,
2358                    line_mode,
2359                    cursor_shape,
2360                    &snapshot.display_snapshot,
2361                    false,
2362                    false,
2363                ));
2364        }
2365        selections.extend(remote_selections);
2366
2367        let mut newest_selection_head = None;
2368
2369        if editor.show_local_selections {
2370            let mut local_selections: Vec<Selection<Point>> = editor
2371                .selections
2372                .disjoint_in_range(start_anchor..end_anchor, cx);
2373            local_selections.extend(editor.selections.pending(cx));
2374            let mut layouts = Vec::new();
2375            let newest = editor.selections.newest(cx);
2376            for selection in local_selections.drain(..) {
2377                let is_empty = selection.start == selection.end;
2378                let is_newest = selection == newest;
2379
2380                let layout = SelectionLayout::new(
2381                    selection,
2382                    editor.selections.line_mode,
2383                    editor.cursor_shape,
2384                    &snapshot.display_snapshot,
2385                    is_newest,
2386                    true,
2387                );
2388                if is_newest {
2389                    newest_selection_head = Some(layout.head);
2390                }
2391
2392                for row in cmp::max(layout.active_rows.start, start_row)
2393                    ..=cmp::min(layout.active_rows.end, end_row)
2394                {
2395                    let contains_non_empty_selection = active_rows.entry(row).or_insert(!is_empty);
2396                    *contains_non_empty_selection |= !is_empty;
2397                }
2398                layouts.push(layout);
2399            }
2400
2401            // Render the local selections in the leader's color when following.
2402            let local_replica_id = if let Some(leader_replica_id) = editor.leader_replica_id {
2403                leader_replica_id
2404            } else {
2405                let replica_id = editor.replica_id(cx);
2406                if let Some(mapping) = &editor.replica_id_mapping {
2407                    mapping.get(&replica_id).copied().unwrap_or(replica_id)
2408                } else {
2409                    replica_id
2410                }
2411            };
2412
2413            selections.push((Some(local_replica_id), layouts));
2414        }
2415
2416        let scrollbar_settings = &settings::get::<EditorSettings>(cx).scrollbar;
2417        let show_scrollbars = match scrollbar_settings.show {
2418            ShowScrollbar::Auto => {
2419                // Git
2420                (is_singleton && scrollbar_settings.git_diff && snapshot.buffer_snapshot.has_git_diffs())
2421                ||
2422                // Selections
2423                (is_singleton && scrollbar_settings.selections && !highlighted_ranges.is_empty())
2424                // Scrollmanager
2425                || editor.scroll_manager.scrollbars_visible()
2426            }
2427            ShowScrollbar::System => editor.scroll_manager.scrollbars_visible(),
2428            ShowScrollbar::Always => true,
2429            ShowScrollbar::Never => false,
2430        };
2431
2432        let fold_ranges: Vec<(BufferRow, Range<DisplayPoint>, Color)> = fold_ranges
2433            .into_iter()
2434            .map(|(id, fold)| {
2435                let color = self
2436                    .style
2437                    .folds
2438                    .ellipses
2439                    .background
2440                    .style_for(&mut cx.mouse_state::<FoldMarkers>(id as usize))
2441                    .color;
2442
2443                (id, fold, color)
2444            })
2445            .collect();
2446
2447        let (line_number_layouts, fold_statuses) = self.layout_line_numbers(
2448            start_row..end_row,
2449            &active_rows,
2450            is_singleton,
2451            &snapshot,
2452            cx,
2453        );
2454
2455        let display_hunks = self.layout_git_gutters(start_row..end_row, &snapshot);
2456
2457        let scrollbar_row_range = scroll_position.y()..(scroll_position.y() + height_in_lines);
2458
2459        let mut max_visible_line_width = 0.0;
2460        let line_layouts =
2461            self.layout_lines(start_row..end_row, &line_number_layouts, &snapshot, cx);
2462        for line_with_invisibles in &line_layouts {
2463            if line_with_invisibles.line.width() > max_visible_line_width {
2464                max_visible_line_width = line_with_invisibles.line.width();
2465            }
2466        }
2467
2468        let style = self.style.clone();
2469        let longest_line_width = layout_line(
2470            snapshot.longest_row(),
2471            &snapshot,
2472            &style,
2473            cx.text_layout_cache(),
2474        )
2475        .width();
2476        let scroll_width = longest_line_width.max(max_visible_line_width) + overscroll.x();
2477        let em_width = style.text.em_width(cx.font_cache());
2478        let (scroll_width, blocks) = self.layout_blocks(
2479            start_row..end_row,
2480            &snapshot,
2481            size.x(),
2482            scroll_width,
2483            gutter_padding,
2484            gutter_width,
2485            em_width,
2486            gutter_width + gutter_margin,
2487            line_height,
2488            &style,
2489            &line_layouts,
2490            editor,
2491            cx,
2492        );
2493
2494        let scroll_max = vec2f(
2495            ((scroll_width - text_size.x()) / em_width).max(0.0),
2496            max_row as f32,
2497        );
2498
2499        let clamped = editor.scroll_manager.clamp_scroll_left(scroll_max.x());
2500
2501        let autoscrolled = if autoscroll_horizontally {
2502            editor.autoscroll_horizontally(
2503                start_row,
2504                text_size.x(),
2505                scroll_width,
2506                em_width,
2507                &line_layouts,
2508                cx,
2509            )
2510        } else {
2511            false
2512        };
2513
2514        if clamped || autoscrolled {
2515            snapshot = editor.snapshot(cx);
2516        }
2517
2518        let style = editor.style(cx);
2519
2520        let mut context_menu = None;
2521        let mut code_actions_indicator = None;
2522        if let Some(newest_selection_head) = newest_selection_head {
2523            if (start_row..end_row).contains(&newest_selection_head.row()) {
2524                if editor.context_menu_visible() {
2525                    context_menu =
2526                        editor.render_context_menu(newest_selection_head, style.clone(), cx);
2527                }
2528
2529                let active = matches!(
2530                    editor.context_menu,
2531                    Some(crate::ContextMenu::CodeActions(_))
2532                );
2533
2534                code_actions_indicator = editor
2535                    .render_code_actions_indicator(&style, active, cx)
2536                    .map(|indicator| (newest_selection_head.row(), indicator));
2537            }
2538        }
2539
2540        let visible_rows = start_row..start_row + line_layouts.len() as u32;
2541        let mut hover = editor
2542            .hover_state
2543            .render(&snapshot, &style, visible_rows, cx);
2544        let mode = editor.mode;
2545
2546        let mut fold_indicators = editor.render_fold_indicators(
2547            fold_statuses,
2548            &style,
2549            editor.gutter_hovered,
2550            line_height,
2551            gutter_margin,
2552            cx,
2553        );
2554
2555        if let Some((_, context_menu)) = context_menu.as_mut() {
2556            context_menu.layout(
2557                SizeConstraint {
2558                    min: Vector2F::zero(),
2559                    max: vec2f(
2560                        cx.window_size().x() * 0.7,
2561                        (12. * line_height).min((size.y() - line_height) / 2.),
2562                    ),
2563                },
2564                editor,
2565                cx,
2566            );
2567        }
2568
2569        if let Some((_, indicator)) = code_actions_indicator.as_mut() {
2570            indicator.layout(
2571                SizeConstraint::strict_along(
2572                    Axis::Vertical,
2573                    line_height * style.code_actions.vertical_scale,
2574                ),
2575                editor,
2576                cx,
2577            );
2578        }
2579
2580        for fold_indicator in fold_indicators.iter_mut() {
2581            if let Some(indicator) = fold_indicator.as_mut() {
2582                indicator.layout(
2583                    SizeConstraint::strict_along(
2584                        Axis::Vertical,
2585                        line_height * style.code_actions.vertical_scale,
2586                    ),
2587                    editor,
2588                    cx,
2589                );
2590            }
2591        }
2592
2593        if let Some((_, hover_popovers)) = hover.as_mut() {
2594            for hover_popover in hover_popovers.iter_mut() {
2595                hover_popover.layout(
2596                    SizeConstraint {
2597                        min: Vector2F::zero(),
2598                        max: vec2f(
2599                            (120. * em_width) // Default size
2600                                .min(size.x() / 2.) // Shrink to half of the editor width
2601                                .max(MIN_POPOVER_CHARACTER_WIDTH * em_width), // Apply minimum width of 20 characters
2602                            (16. * line_height) // Default size
2603                                .min(size.y() / 2.) // Shrink to half of the editor height
2604                                .max(MIN_POPOVER_LINE_HEIGHT * line_height), // Apply minimum height of 4 lines
2605                        ),
2606                    },
2607                    editor,
2608                    cx,
2609                );
2610            }
2611        }
2612
2613        let invisible_symbol_font_size = self.style.text.font_size / 2.0;
2614        let invisible_symbol_style = RunStyle {
2615            color: self.style.whitespace,
2616            font_id: self.style.text.font_id,
2617            underline: Default::default(),
2618        };
2619
2620        (
2621            size,
2622            LayoutState {
2623                mode,
2624                position_map: Arc::new(PositionMap {
2625                    size,
2626                    scroll_max,
2627                    line_layouts,
2628                    line_height,
2629                    em_width,
2630                    em_advance,
2631                    snapshot,
2632                }),
2633                visible_display_row_range: start_row..end_row,
2634                wrap_guides,
2635                gutter_size,
2636                gutter_padding,
2637                text_size,
2638                scrollbar_row_range,
2639                show_scrollbars,
2640                is_singleton,
2641                max_row,
2642                gutter_margin,
2643                active_rows,
2644                highlighted_rows,
2645                highlighted_ranges,
2646                fold_ranges,
2647                line_number_layouts,
2648                display_hunks,
2649                blocks,
2650                selections,
2651                context_menu,
2652                code_actions_indicator,
2653                fold_indicators,
2654                tab_invisible: cx.text_layout_cache().layout_str(
2655                    "",
2656                    invisible_symbol_font_size,
2657                    &[("".len(), invisible_symbol_style)],
2658                ),
2659                space_invisible: cx.text_layout_cache().layout_str(
2660                    "",
2661                    invisible_symbol_font_size,
2662                    &[("".len(), invisible_symbol_style)],
2663                ),
2664                hover_popovers: hover,
2665            },
2666        )
2667    }
2668
2669    fn paint(
2670        &mut self,
2671        scene: &mut SceneBuilder,
2672        bounds: RectF,
2673        visible_bounds: RectF,
2674        layout: &mut Self::LayoutState,
2675        editor: &mut Editor,
2676        cx: &mut PaintContext<Editor>,
2677    ) -> Self::PaintState {
2678        let visible_bounds = bounds.intersection(visible_bounds).unwrap_or_default();
2679        scene.push_layer(Some(visible_bounds));
2680
2681        let gutter_bounds = RectF::new(bounds.origin(), layout.gutter_size);
2682        let text_bounds = RectF::new(
2683            bounds.origin() + vec2f(layout.gutter_size.x(), 0.0),
2684            layout.text_size,
2685        );
2686
2687        Self::attach_mouse_handlers(
2688            scene,
2689            &layout.position_map,
2690            layout.hover_popovers.is_some(),
2691            visible_bounds,
2692            text_bounds,
2693            gutter_bounds,
2694            bounds,
2695            cx,
2696        );
2697
2698        self.paint_background(scene, gutter_bounds, text_bounds, layout);
2699        if layout.gutter_size.x() > 0. {
2700            self.paint_gutter(scene, gutter_bounds, visible_bounds, layout, editor, cx);
2701        }
2702        self.paint_text(scene, text_bounds, visible_bounds, layout, editor, cx);
2703
2704        scene.push_layer(Some(bounds));
2705        if !layout.blocks.is_empty() {
2706            self.paint_blocks(scene, bounds, visible_bounds, layout, editor, cx);
2707        }
2708        self.paint_scrollbar(scene, bounds, layout, cx, &editor);
2709        scene.pop_layer();
2710
2711        scene.pop_layer();
2712    }
2713
2714    fn rect_for_text_range(
2715        &self,
2716        range_utf16: Range<usize>,
2717        bounds: RectF,
2718        _: RectF,
2719        layout: &Self::LayoutState,
2720        _: &Self::PaintState,
2721        _: &Editor,
2722        _: &ViewContext<Editor>,
2723    ) -> Option<RectF> {
2724        let text_bounds = RectF::new(
2725            bounds.origin() + vec2f(layout.gutter_size.x(), 0.0),
2726            layout.text_size,
2727        );
2728        let content_origin = text_bounds.origin() + vec2f(layout.gutter_margin, 0.);
2729        let scroll_position = layout.position_map.snapshot.scroll_position();
2730        let start_row = scroll_position.y() as u32;
2731        let scroll_top = scroll_position.y() * layout.position_map.line_height;
2732        let scroll_left = scroll_position.x() * layout.position_map.em_width;
2733
2734        let range_start = OffsetUtf16(range_utf16.start)
2735            .to_display_point(&layout.position_map.snapshot.display_snapshot);
2736        if range_start.row() < start_row {
2737            return None;
2738        }
2739
2740        let line = &layout
2741            .position_map
2742            .line_layouts
2743            .get((range_start.row() - start_row) as usize)?
2744            .line;
2745        let range_start_x = line.x_for_index(range_start.column() as usize);
2746        let range_start_y = range_start.row() as f32 * layout.position_map.line_height;
2747        Some(RectF::new(
2748            content_origin
2749                + vec2f(
2750                    range_start_x,
2751                    range_start_y + layout.position_map.line_height,
2752                )
2753                - vec2f(scroll_left, scroll_top),
2754            vec2f(
2755                layout.position_map.em_width,
2756                layout.position_map.line_height,
2757            ),
2758        ))
2759    }
2760
2761    fn debug(
2762        &self,
2763        bounds: RectF,
2764        _: &Self::LayoutState,
2765        _: &Self::PaintState,
2766        _: &Editor,
2767        _: &ViewContext<Editor>,
2768    ) -> json::Value {
2769        json!({
2770            "type": "BufferElement",
2771            "bounds": bounds.to_json()
2772        })
2773    }
2774}
2775
2776type BufferRow = u32;
2777
2778pub struct LayoutState {
2779    position_map: Arc<PositionMap>,
2780    gutter_size: Vector2F,
2781    gutter_padding: f32,
2782    gutter_margin: f32,
2783    text_size: Vector2F,
2784    mode: EditorMode,
2785    wrap_guides: SmallVec<[(f32, bool); 2]>,
2786    visible_display_row_range: Range<u32>,
2787    active_rows: BTreeMap<u32, bool>,
2788    highlighted_rows: Option<Range<u32>>,
2789    line_number_layouts: Vec<Option<text_layout::Line>>,
2790    display_hunks: Vec<DisplayDiffHunk>,
2791    blocks: Vec<BlockLayout>,
2792    highlighted_ranges: Vec<(Range<DisplayPoint>, Color)>,
2793    fold_ranges: Vec<(BufferRow, Range<DisplayPoint>, Color)>,
2794    selections: Vec<(Option<ReplicaId>, Vec<SelectionLayout>)>,
2795    scrollbar_row_range: Range<f32>,
2796    show_scrollbars: bool,
2797    is_singleton: bool,
2798    max_row: u32,
2799    context_menu: Option<(DisplayPoint, AnyElement<Editor>)>,
2800    code_actions_indicator: Option<(u32, AnyElement<Editor>)>,
2801    hover_popovers: Option<(DisplayPoint, Vec<AnyElement<Editor>>)>,
2802    fold_indicators: Vec<Option<AnyElement<Editor>>>,
2803    tab_invisible: Line,
2804    space_invisible: Line,
2805}
2806
2807struct PositionMap {
2808    size: Vector2F,
2809    line_height: f32,
2810    scroll_max: Vector2F,
2811    em_width: f32,
2812    em_advance: f32,
2813    line_layouts: Vec<LineWithInvisibles>,
2814    snapshot: EditorSnapshot,
2815}
2816
2817#[derive(Debug)]
2818pub struct PointForPosition {
2819    previous_valid: DisplayPoint,
2820    pub next_valid: DisplayPoint,
2821    exact_unclipped: DisplayPoint,
2822    column_overshoot_after_line_end: u32,
2823}
2824
2825impl PointForPosition {
2826    #[cfg(test)]
2827    pub fn valid(valid: DisplayPoint) -> Self {
2828        Self {
2829            previous_valid: valid,
2830            next_valid: valid,
2831            exact_unclipped: valid,
2832            column_overshoot_after_line_end: 0,
2833        }
2834    }
2835
2836    fn as_valid(&self) -> Option<DisplayPoint> {
2837        if self.previous_valid == self.exact_unclipped && self.next_valid == self.exact_unclipped {
2838            Some(self.previous_valid)
2839        } else {
2840            None
2841        }
2842    }
2843}
2844
2845impl PositionMap {
2846    fn point_for_position(&self, text_bounds: RectF, position: Vector2F) -> PointForPosition {
2847        let scroll_position = self.snapshot.scroll_position();
2848        let position = position - text_bounds.origin();
2849        let y = position.y().max(0.0).min(self.size.y());
2850        let x = position.x() + (scroll_position.x() * self.em_width);
2851        let row = (y / self.line_height + scroll_position.y()) as u32;
2852        let (column, x_overshoot_after_line_end) = if let Some(line) = self
2853            .line_layouts
2854            .get(row as usize - scroll_position.y() as usize)
2855            .map(|line_with_spaces| &line_with_spaces.line)
2856        {
2857            if let Some(ix) = line.index_for_x(x) {
2858                (ix as u32, 0.0)
2859            } else {
2860                (line.len() as u32, 0f32.max(x - line.width()))
2861            }
2862        } else {
2863            (0, x)
2864        };
2865
2866        let mut exact_unclipped = DisplayPoint::new(row, column);
2867        let previous_valid = self.snapshot.clip_point(exact_unclipped, Bias::Left);
2868        let next_valid = self.snapshot.clip_point(exact_unclipped, Bias::Right);
2869
2870        let column_overshoot_after_line_end = (x_overshoot_after_line_end / self.em_advance) as u32;
2871        *exact_unclipped.column_mut() += column_overshoot_after_line_end;
2872        PointForPosition {
2873            previous_valid,
2874            next_valid,
2875            exact_unclipped,
2876            column_overshoot_after_line_end,
2877        }
2878    }
2879}
2880
2881struct BlockLayout {
2882    row: u32,
2883    element: AnyElement<Editor>,
2884    style: BlockStyle,
2885}
2886
2887fn layout_line(
2888    row: u32,
2889    snapshot: &EditorSnapshot,
2890    style: &EditorStyle,
2891    layout_cache: &TextLayoutCache,
2892) -> text_layout::Line {
2893    let mut line = snapshot.line(row);
2894
2895    if line.len() > MAX_LINE_LEN {
2896        let mut len = MAX_LINE_LEN;
2897        while !line.is_char_boundary(len) {
2898            len -= 1;
2899        }
2900
2901        line.truncate(len);
2902    }
2903
2904    layout_cache.layout_str(
2905        &line,
2906        style.text.font_size,
2907        &[(
2908            snapshot.line_len(row) as usize,
2909            RunStyle {
2910                font_id: style.text.font_id,
2911                color: Color::black(),
2912                underline: Default::default(),
2913            },
2914        )],
2915    )
2916}
2917
2918#[derive(Debug)]
2919pub struct Cursor {
2920    origin: Vector2F,
2921    block_width: f32,
2922    line_height: f32,
2923    color: Color,
2924    shape: CursorShape,
2925    block_text: Option<Line>,
2926}
2927
2928impl Cursor {
2929    pub fn new(
2930        origin: Vector2F,
2931        block_width: f32,
2932        line_height: f32,
2933        color: Color,
2934        shape: CursorShape,
2935        block_text: Option<Line>,
2936    ) -> Cursor {
2937        Cursor {
2938            origin,
2939            block_width,
2940            line_height,
2941            color,
2942            shape,
2943            block_text,
2944        }
2945    }
2946
2947    pub fn bounding_rect(&self, origin: Vector2F) -> RectF {
2948        RectF::new(
2949            self.origin + origin,
2950            vec2f(self.block_width, self.line_height),
2951        )
2952    }
2953
2954    pub fn paint(&self, scene: &mut SceneBuilder, origin: Vector2F, cx: &mut WindowContext) {
2955        let bounds = match self.shape {
2956            CursorShape::Bar => RectF::new(self.origin + origin, vec2f(2.0, self.line_height)),
2957            CursorShape::Block | CursorShape::Hollow => RectF::new(
2958                self.origin + origin,
2959                vec2f(self.block_width, self.line_height),
2960            ),
2961            CursorShape::Underscore => RectF::new(
2962                self.origin + origin + Vector2F::new(0.0, self.line_height - 2.0),
2963                vec2f(self.block_width, 2.0),
2964            ),
2965        };
2966
2967        //Draw background or border quad
2968        if matches!(self.shape, CursorShape::Hollow) {
2969            scene.push_quad(Quad {
2970                bounds,
2971                background: None,
2972                border: Border::all(1., self.color),
2973                corner_radii: Default::default(),
2974            });
2975        } else {
2976            scene.push_quad(Quad {
2977                bounds,
2978                background: Some(self.color),
2979                border: Default::default(),
2980                corner_radii: Default::default(),
2981            });
2982        }
2983
2984        if let Some(block_text) = &self.block_text {
2985            block_text.paint(scene, self.origin + origin, bounds, self.line_height, cx);
2986        }
2987    }
2988
2989    pub fn shape(&self) -> CursorShape {
2990        self.shape
2991    }
2992}
2993
2994#[derive(Debug)]
2995pub struct HighlightedRange {
2996    pub start_y: f32,
2997    pub line_height: f32,
2998    pub lines: Vec<HighlightedRangeLine>,
2999    pub color: Color,
3000    pub corner_radius: f32,
3001}
3002
3003#[derive(Debug)]
3004pub struct HighlightedRangeLine {
3005    pub start_x: f32,
3006    pub end_x: f32,
3007}
3008
3009impl HighlightedRange {
3010    pub fn paint(&self, bounds: RectF, scene: &mut SceneBuilder) {
3011        if self.lines.len() >= 2 && self.lines[0].start_x > self.lines[1].end_x {
3012            self.paint_lines(self.start_y, &self.lines[0..1], bounds, scene);
3013            self.paint_lines(
3014                self.start_y + self.line_height,
3015                &self.lines[1..],
3016                bounds,
3017                scene,
3018            );
3019        } else {
3020            self.paint_lines(self.start_y, &self.lines, bounds, scene);
3021        }
3022    }
3023
3024    fn paint_lines(
3025        &self,
3026        start_y: f32,
3027        lines: &[HighlightedRangeLine],
3028        bounds: RectF,
3029        scene: &mut SceneBuilder,
3030    ) {
3031        if lines.is_empty() {
3032            return;
3033        }
3034
3035        let mut path = PathBuilder::new();
3036        let first_line = lines.first().unwrap();
3037        let last_line = lines.last().unwrap();
3038
3039        let first_top_left = vec2f(first_line.start_x, start_y);
3040        let first_top_right = vec2f(first_line.end_x, start_y);
3041
3042        let curve_height = vec2f(0., self.corner_radius);
3043        let curve_width = |start_x: f32, end_x: f32| {
3044            let max = (end_x - start_x) / 2.;
3045            let width = if max < self.corner_radius {
3046                max
3047            } else {
3048                self.corner_radius
3049            };
3050
3051            vec2f(width, 0.)
3052        };
3053
3054        let top_curve_width = curve_width(first_line.start_x, first_line.end_x);
3055        path.reset(first_top_right - top_curve_width);
3056        path.curve_to(first_top_right + curve_height, first_top_right);
3057
3058        let mut iter = lines.iter().enumerate().peekable();
3059        while let Some((ix, line)) = iter.next() {
3060            let bottom_right = vec2f(line.end_x, start_y + (ix + 1) as f32 * self.line_height);
3061
3062            if let Some((_, next_line)) = iter.peek() {
3063                let next_top_right = vec2f(next_line.end_x, bottom_right.y());
3064
3065                match next_top_right.x().partial_cmp(&bottom_right.x()).unwrap() {
3066                    Ordering::Equal => {
3067                        path.line_to(bottom_right);
3068                    }
3069                    Ordering::Less => {
3070                        let curve_width = curve_width(next_top_right.x(), bottom_right.x());
3071                        path.line_to(bottom_right - curve_height);
3072                        if self.corner_radius > 0. {
3073                            path.curve_to(bottom_right - curve_width, bottom_right);
3074                        }
3075                        path.line_to(next_top_right + curve_width);
3076                        if self.corner_radius > 0. {
3077                            path.curve_to(next_top_right + curve_height, next_top_right);
3078                        }
3079                    }
3080                    Ordering::Greater => {
3081                        let curve_width = curve_width(bottom_right.x(), next_top_right.x());
3082                        path.line_to(bottom_right - curve_height);
3083                        if self.corner_radius > 0. {
3084                            path.curve_to(bottom_right + curve_width, bottom_right);
3085                        }
3086                        path.line_to(next_top_right - curve_width);
3087                        if self.corner_radius > 0. {
3088                            path.curve_to(next_top_right + curve_height, next_top_right);
3089                        }
3090                    }
3091                }
3092            } else {
3093                let curve_width = curve_width(line.start_x, line.end_x);
3094                path.line_to(bottom_right - curve_height);
3095                if self.corner_radius > 0. {
3096                    path.curve_to(bottom_right - curve_width, bottom_right);
3097                }
3098
3099                let bottom_left = vec2f(line.start_x, bottom_right.y());
3100                path.line_to(bottom_left + curve_width);
3101                if self.corner_radius > 0. {
3102                    path.curve_to(bottom_left - curve_height, bottom_left);
3103                }
3104            }
3105        }
3106
3107        if first_line.start_x > last_line.start_x {
3108            let curve_width = curve_width(last_line.start_x, first_line.start_x);
3109            let second_top_left = vec2f(last_line.start_x, start_y + self.line_height);
3110            path.line_to(second_top_left + curve_height);
3111            if self.corner_radius > 0. {
3112                path.curve_to(second_top_left + curve_width, second_top_left);
3113            }
3114            let first_bottom_left = vec2f(first_line.start_x, second_top_left.y());
3115            path.line_to(first_bottom_left - curve_width);
3116            if self.corner_radius > 0. {
3117                path.curve_to(first_bottom_left - curve_height, first_bottom_left);
3118            }
3119        }
3120
3121        path.line_to(first_top_left + curve_height);
3122        if self.corner_radius > 0. {
3123            path.curve_to(first_top_left + top_curve_width, first_top_left);
3124        }
3125        path.line_to(first_top_right - top_curve_width);
3126
3127        scene.push_path(path.build(self.color, Some(bounds)));
3128    }
3129}
3130
3131fn range_to_bounds(
3132    range: &Range<DisplayPoint>,
3133    content_origin: Vector2F,
3134    scroll_left: f32,
3135    scroll_top: f32,
3136    visible_row_range: &Range<u32>,
3137    line_end_overshoot: f32,
3138    position_map: &PositionMap,
3139) -> impl Iterator<Item = RectF> {
3140    let mut bounds: SmallVec<[RectF; 1]> = SmallVec::new();
3141
3142    if range.start == range.end {
3143        return bounds.into_iter();
3144    }
3145
3146    let start_row = visible_row_range.start;
3147    let end_row = visible_row_range.end;
3148
3149    let row_range = if range.end.column() == 0 {
3150        cmp::max(range.start.row(), start_row)..cmp::min(range.end.row(), end_row)
3151    } else {
3152        cmp::max(range.start.row(), start_row)..cmp::min(range.end.row() + 1, end_row)
3153    };
3154
3155    let first_y =
3156        content_origin.y() + row_range.start as f32 * position_map.line_height - scroll_top;
3157
3158    for (idx, row) in row_range.enumerate() {
3159        let line_layout = &position_map.line_layouts[(row - start_row) as usize].line;
3160
3161        let start_x = if row == range.start.row() {
3162            content_origin.x() + line_layout.x_for_index(range.start.column() as usize)
3163                - scroll_left
3164        } else {
3165            content_origin.x() - scroll_left
3166        };
3167
3168        let end_x = if row == range.end.row() {
3169            content_origin.x() + line_layout.x_for_index(range.end.column() as usize) - scroll_left
3170        } else {
3171            content_origin.x() + line_layout.width() + line_end_overshoot - scroll_left
3172        };
3173
3174        bounds.push(RectF::from_points(
3175            vec2f(start_x, first_y + position_map.line_height * idx as f32),
3176            vec2f(end_x, first_y + position_map.line_height * (idx + 1) as f32),
3177        ))
3178    }
3179
3180    bounds.into_iter()
3181}
3182
3183pub fn scale_vertical_mouse_autoscroll_delta(delta: f32) -> f32 {
3184    delta.powf(1.5) / 100.0
3185}
3186
3187fn scale_horizontal_mouse_autoscroll_delta(delta: f32) -> f32 {
3188    delta.powf(1.2) / 300.0
3189}
3190
3191#[cfg(test)]
3192mod tests {
3193    use super::*;
3194    use crate::{
3195        display_map::{BlockDisposition, BlockProperties},
3196        editor_tests::{init_test, update_test_language_settings},
3197        Editor, MultiBuffer,
3198    };
3199    use gpui::TestAppContext;
3200    use language::language_settings;
3201    use log::info;
3202    use std::{num::NonZeroU32, sync::Arc};
3203    use util::test::sample_text;
3204
3205    #[gpui::test]
3206    fn test_layout_line_numbers(cx: &mut TestAppContext) {
3207        init_test(cx, |_| {});
3208
3209        let editor = cx
3210            .add_window(|cx| {
3211                let buffer = MultiBuffer::build_simple(&sample_text(6, 6, 'a'), cx);
3212                Editor::new(EditorMode::Full, buffer, None, None, cx)
3213            })
3214            .root(cx);
3215        let element = EditorElement::new(editor.read_with(cx, |editor, cx| editor.style(cx)));
3216
3217        let layouts = editor.update(cx, |editor, cx| {
3218            let snapshot = editor.snapshot(cx);
3219            element
3220                .layout_line_numbers(0..6, &Default::default(), false, &snapshot, cx)
3221                .0
3222        });
3223        assert_eq!(layouts.len(), 6);
3224    }
3225
3226    #[gpui::test]
3227    async fn test_vim_visual_selections(cx: &mut TestAppContext) {
3228        init_test(cx, |_| {});
3229
3230        let editor = cx
3231            .add_window(|cx| {
3232                let buffer = MultiBuffer::build_simple(&(sample_text(6, 6, 'a') + "\n"), cx);
3233                Editor::new(EditorMode::Full, buffer, None, None, cx)
3234            })
3235            .root(cx);
3236        let mut element = EditorElement::new(editor.read_with(cx, |editor, cx| editor.style(cx)));
3237        let (_, state) = editor.update(cx, |editor, cx| {
3238            editor.cursor_shape = CursorShape::Block;
3239            editor.change_selections(None, cx, |s| {
3240                s.select_ranges([
3241                    Point::new(0, 0)..Point::new(1, 0),
3242                    Point::new(3, 2)..Point::new(3, 3),
3243                    Point::new(5, 6)..Point::new(6, 0),
3244                ]);
3245            });
3246            let mut new_parents = Default::default();
3247            let mut notify_views_if_parents_change = Default::default();
3248            let mut layout_cx = LayoutContext::new(
3249                cx,
3250                &mut new_parents,
3251                &mut notify_views_if_parents_change,
3252                false,
3253            );
3254            element.layout(
3255                SizeConstraint::new(vec2f(500., 500.), vec2f(500., 500.)),
3256                editor,
3257                &mut layout_cx,
3258            )
3259        });
3260        assert_eq!(state.selections.len(), 1);
3261        let local_selections = &state.selections[0].1;
3262        assert_eq!(local_selections.len(), 3);
3263        // moves cursor back one line
3264        assert_eq!(local_selections[0].head, DisplayPoint::new(0, 6));
3265        assert_eq!(
3266            local_selections[0].range,
3267            DisplayPoint::new(0, 0)..DisplayPoint::new(1, 0)
3268        );
3269
3270        // moves cursor back one column
3271        assert_eq!(
3272            local_selections[1].range,
3273            DisplayPoint::new(3, 2)..DisplayPoint::new(3, 3)
3274        );
3275        assert_eq!(local_selections[1].head, DisplayPoint::new(3, 2));
3276
3277        // leaves cursor on the max point
3278        assert_eq!(
3279            local_selections[2].range,
3280            DisplayPoint::new(5, 6)..DisplayPoint::new(6, 0)
3281        );
3282        assert_eq!(local_selections[2].head, DisplayPoint::new(6, 0));
3283
3284        // active lines does not include 1 (even though the range of the selection does)
3285        assert_eq!(
3286            state.active_rows.keys().cloned().collect::<Vec<u32>>(),
3287            vec![0, 3, 5, 6]
3288        );
3289
3290        // multi-buffer support
3291        // in DisplayPoint co-ordinates, this is what we're dealing with:
3292        //  0: [[file
3293        //  1:   header]]
3294        //  2: aaaaaa
3295        //  3: bbbbbb
3296        //  4: cccccc
3297        //  5:
3298        //  6: ...
3299        //  7: ffffff
3300        //  8: gggggg
3301        //  9: hhhhhh
3302        // 10:
3303        // 11: [[file
3304        // 12:   header]]
3305        // 13: bbbbbb
3306        // 14: cccccc
3307        // 15: dddddd
3308        let editor = cx
3309            .add_window(|cx| {
3310                let buffer = MultiBuffer::build_multi(
3311                    [
3312                        (
3313                            &(sample_text(8, 6, 'a') + "\n"),
3314                            vec![
3315                                Point::new(0, 0)..Point::new(3, 0),
3316                                Point::new(4, 0)..Point::new(7, 0),
3317                            ],
3318                        ),
3319                        (
3320                            &(sample_text(8, 6, 'a') + "\n"),
3321                            vec![Point::new(1, 0)..Point::new(3, 0)],
3322                        ),
3323                    ],
3324                    cx,
3325                );
3326                Editor::new(EditorMode::Full, buffer, None, None, cx)
3327            })
3328            .root(cx);
3329        let mut element = EditorElement::new(editor.read_with(cx, |editor, cx| editor.style(cx)));
3330        let (_, state) = editor.update(cx, |editor, cx| {
3331            editor.cursor_shape = CursorShape::Block;
3332            editor.change_selections(None, cx, |s| {
3333                s.select_display_ranges([
3334                    DisplayPoint::new(4, 0)..DisplayPoint::new(7, 0),
3335                    DisplayPoint::new(10, 0)..DisplayPoint::new(13, 0),
3336                ]);
3337            });
3338            let mut new_parents = Default::default();
3339            let mut notify_views_if_parents_change = Default::default();
3340            let mut layout_cx = LayoutContext::new(
3341                cx,
3342                &mut new_parents,
3343                &mut notify_views_if_parents_change,
3344                false,
3345            );
3346            element.layout(
3347                SizeConstraint::new(vec2f(500., 500.), vec2f(500., 500.)),
3348                editor,
3349                &mut layout_cx,
3350            )
3351        });
3352
3353        assert_eq!(state.selections.len(), 1);
3354        let local_selections = &state.selections[0].1;
3355        assert_eq!(local_selections.len(), 2);
3356
3357        // moves cursor on excerpt boundary back a line
3358        // and doesn't allow selection to bleed through
3359        assert_eq!(
3360            local_selections[0].range,
3361            DisplayPoint::new(4, 0)..DisplayPoint::new(6, 0)
3362        );
3363        assert_eq!(local_selections[0].head, DisplayPoint::new(5, 0));
3364
3365        // moves cursor on buffer boundary back two lines
3366        // and doesn't allow selection to bleed through
3367        assert_eq!(
3368            local_selections[1].range,
3369            DisplayPoint::new(10, 0)..DisplayPoint::new(11, 0)
3370        );
3371        assert_eq!(local_selections[1].head, DisplayPoint::new(10, 0));
3372    }
3373
3374    #[gpui::test]
3375    fn test_layout_with_placeholder_text_and_blocks(cx: &mut TestAppContext) {
3376        init_test(cx, |_| {});
3377
3378        let editor = cx
3379            .add_window(|cx| {
3380                let buffer = MultiBuffer::build_simple("", cx);
3381                Editor::new(EditorMode::Full, buffer, None, None, cx)
3382            })
3383            .root(cx);
3384
3385        editor.update(cx, |editor, cx| {
3386            editor.set_placeholder_text("hello", cx);
3387            editor.insert_blocks(
3388                [BlockProperties {
3389                    style: BlockStyle::Fixed,
3390                    disposition: BlockDisposition::Above,
3391                    height: 3,
3392                    position: Anchor::min(),
3393                    render: Arc::new(|_| Empty::new().into_any()),
3394                }],
3395                None,
3396                cx,
3397            );
3398
3399            // Blur the editor so that it displays placeholder text.
3400            cx.blur();
3401        });
3402
3403        let mut element = EditorElement::new(editor.read_with(cx, |editor, cx| editor.style(cx)));
3404        let (size, mut state) = editor.update(cx, |editor, cx| {
3405            let mut new_parents = Default::default();
3406            let mut notify_views_if_parents_change = Default::default();
3407            let mut layout_cx = LayoutContext::new(
3408                cx,
3409                &mut new_parents,
3410                &mut notify_views_if_parents_change,
3411                false,
3412            );
3413            element.layout(
3414                SizeConstraint::new(vec2f(500., 500.), vec2f(500., 500.)),
3415                editor,
3416                &mut layout_cx,
3417            )
3418        });
3419
3420        assert_eq!(state.position_map.line_layouts.len(), 4);
3421        assert_eq!(
3422            state
3423                .line_number_layouts
3424                .iter()
3425                .map(Option::is_some)
3426                .collect::<Vec<_>>(),
3427            &[false, false, false, true]
3428        );
3429
3430        // Don't panic.
3431        let mut scene = SceneBuilder::new(1.0);
3432        let bounds = RectF::new(Default::default(), size);
3433        editor.update(cx, |editor, cx| {
3434            element.paint(
3435                &mut scene,
3436                bounds,
3437                bounds,
3438                &mut state,
3439                editor,
3440                &mut PaintContext::new(cx),
3441            );
3442        });
3443    }
3444
3445    #[gpui::test]
3446    fn test_all_invisibles_drawing(cx: &mut TestAppContext) {
3447        const TAB_SIZE: u32 = 4;
3448
3449        let input_text = "\t \t|\t| a b";
3450        let expected_invisibles = vec![
3451            Invisible::Tab {
3452                line_start_offset: 0,
3453            },
3454            Invisible::Whitespace {
3455                line_offset: TAB_SIZE as usize,
3456            },
3457            Invisible::Tab {
3458                line_start_offset: TAB_SIZE as usize + 1,
3459            },
3460            Invisible::Tab {
3461                line_start_offset: TAB_SIZE as usize * 2 + 1,
3462            },
3463            Invisible::Whitespace {
3464                line_offset: TAB_SIZE as usize * 3 + 1,
3465            },
3466            Invisible::Whitespace {
3467                line_offset: TAB_SIZE as usize * 3 + 3,
3468            },
3469        ];
3470        assert_eq!(
3471            expected_invisibles.len(),
3472            input_text
3473                .chars()
3474                .filter(|initial_char| initial_char.is_whitespace())
3475                .count(),
3476            "Hardcoded expected invisibles differ from the actual ones in '{input_text}'"
3477        );
3478
3479        init_test(cx, |s| {
3480            s.defaults.show_whitespaces = Some(ShowWhitespaceSetting::All);
3481            s.defaults.tab_size = NonZeroU32::new(TAB_SIZE);
3482        });
3483
3484        let actual_invisibles =
3485            collect_invisibles_from_new_editor(cx, EditorMode::Full, &input_text, 500.0);
3486
3487        assert_eq!(expected_invisibles, actual_invisibles);
3488    }
3489
3490    #[gpui::test]
3491    fn test_invisibles_dont_appear_in_certain_editors(cx: &mut TestAppContext) {
3492        init_test(cx, |s| {
3493            s.defaults.show_whitespaces = Some(ShowWhitespaceSetting::All);
3494            s.defaults.tab_size = NonZeroU32::new(4);
3495        });
3496
3497        for editor_mode_without_invisibles in [
3498            EditorMode::SingleLine,
3499            EditorMode::AutoHeight { max_lines: 100 },
3500        ] {
3501            let invisibles = collect_invisibles_from_new_editor(
3502                cx,
3503                editor_mode_without_invisibles,
3504                "\t\t\t| | a b",
3505                500.0,
3506            );
3507            assert!(invisibles.is_empty(),
3508                "For editor mode {editor_mode_without_invisibles:?} no invisibles was expected but got {invisibles:?}");
3509        }
3510    }
3511
3512    #[gpui::test]
3513    fn test_wrapped_invisibles_drawing(cx: &mut TestAppContext) {
3514        let tab_size = 4;
3515        let input_text = "a\tbcd   ".repeat(9);
3516        let repeated_invisibles = [
3517            Invisible::Tab {
3518                line_start_offset: 1,
3519            },
3520            Invisible::Whitespace {
3521                line_offset: tab_size as usize + 3,
3522            },
3523            Invisible::Whitespace {
3524                line_offset: tab_size as usize + 4,
3525            },
3526            Invisible::Whitespace {
3527                line_offset: tab_size as usize + 5,
3528            },
3529        ];
3530        let expected_invisibles = std::iter::once(repeated_invisibles)
3531            .cycle()
3532            .take(9)
3533            .flatten()
3534            .collect::<Vec<_>>();
3535        assert_eq!(
3536            expected_invisibles.len(),
3537            input_text
3538                .chars()
3539                .filter(|initial_char| initial_char.is_whitespace())
3540                .count(),
3541            "Hardcoded expected invisibles differ from the actual ones in '{input_text}'"
3542        );
3543        info!("Expected invisibles: {expected_invisibles:?}");
3544
3545        init_test(cx, |_| {});
3546
3547        // Put the same string with repeating whitespace pattern into editors of various size,
3548        // take deliberately small steps during resizing, to put all whitespace kinds near the wrap point.
3549        let resize_step = 10.0;
3550        let mut editor_width = 200.0;
3551        while editor_width <= 1000.0 {
3552            update_test_language_settings(cx, |s| {
3553                s.defaults.tab_size = NonZeroU32::new(tab_size);
3554                s.defaults.show_whitespaces = Some(ShowWhitespaceSetting::All);
3555                s.defaults.preferred_line_length = Some(editor_width as u32);
3556                s.defaults.soft_wrap = Some(language_settings::SoftWrap::PreferredLineLength);
3557            });
3558
3559            let actual_invisibles =
3560                collect_invisibles_from_new_editor(cx, EditorMode::Full, &input_text, editor_width);
3561
3562            // Whatever the editor size is, ensure it has the same invisible kinds in the same order
3563            // (no good guarantees about the offsets: wrapping could trigger padding and its tests should check the offsets).
3564            let mut i = 0;
3565            for (actual_index, actual_invisible) in actual_invisibles.iter().enumerate() {
3566                i = actual_index;
3567                match expected_invisibles.get(i) {
3568                    Some(expected_invisible) => match (expected_invisible, actual_invisible) {
3569                        (Invisible::Whitespace { .. }, Invisible::Whitespace { .. })
3570                        | (Invisible::Tab { .. }, Invisible::Tab { .. }) => {}
3571                        _ => {
3572                            panic!("At index {i}, expected invisible {expected_invisible:?} does not match actual {actual_invisible:?} by kind. Actual invisibles: {actual_invisibles:?}")
3573                        }
3574                    },
3575                    None => panic!("Unexpected extra invisible {actual_invisible:?} at index {i}"),
3576                }
3577            }
3578            let missing_expected_invisibles = &expected_invisibles[i + 1..];
3579            assert!(
3580                missing_expected_invisibles.is_empty(),
3581                "Missing expected invisibles after index {i}: {missing_expected_invisibles:?}"
3582            );
3583
3584            editor_width += resize_step;
3585        }
3586    }
3587
3588    fn collect_invisibles_from_new_editor(
3589        cx: &mut TestAppContext,
3590        editor_mode: EditorMode,
3591        input_text: &str,
3592        editor_width: f32,
3593    ) -> Vec<Invisible> {
3594        info!(
3595            "Creating editor with mode {editor_mode:?}, width {editor_width} and text '{input_text}'"
3596        );
3597        let editor = cx
3598            .add_window(|cx| {
3599                let buffer = MultiBuffer::build_simple(&input_text, cx);
3600                Editor::new(editor_mode, buffer, None, None, cx)
3601            })
3602            .root(cx);
3603
3604        let mut element = EditorElement::new(editor.read_with(cx, |editor, cx| editor.style(cx)));
3605        let (_, layout_state) = editor.update(cx, |editor, cx| {
3606            editor.set_soft_wrap_mode(language_settings::SoftWrap::EditorWidth, cx);
3607            editor.set_wrap_width(Some(editor_width), cx);
3608
3609            let mut new_parents = Default::default();
3610            let mut notify_views_if_parents_change = Default::default();
3611            let mut layout_cx = LayoutContext::new(
3612                cx,
3613                &mut new_parents,
3614                &mut notify_views_if_parents_change,
3615                false,
3616            );
3617            element.layout(
3618                SizeConstraint::new(vec2f(editor_width, 500.), vec2f(editor_width, 500.)),
3619                editor,
3620                &mut layout_cx,
3621            )
3622        });
3623
3624        layout_state
3625            .position_map
3626            .line_layouts
3627            .iter()
3628            .map(|line_with_invisibles| &line_with_invisibles.invisibles)
3629            .flatten()
3630            .cloned()
3631            .collect()
3632    }
3633}