1#![allow(clippy::disallowed_methods, reason = "build scripts are exempt")]
2use std::process::Command;
3
4fn main() {
5 if cfg!(target_os = "macos") {
6 println!("cargo:rustc-env=MACOSX_DEPLOYMENT_TARGET=10.15.7");
7
8 // Weakly link ReplayKit to ensure Zed can be used on macOS 10.15+.
9 println!("cargo:rustc-link-arg=-Wl,-weak_framework,ReplayKit");
10
11 // Seems to be required to enable Swift concurrency
12 println!("cargo:rustc-link-arg=-Wl,-rpath,/usr/lib/swift");
13
14 // Register exported Objective-C selectors, protocols, etc
15 println!("cargo:rustc-link-arg=-Wl,-ObjC");
16
17 // weak link to support Catalina
18 println!("cargo:rustc-link-arg=-Wl,-weak_framework,ScreenCaptureKit");
19 }
20
21 // Populate git sha environment variable if git is available
22 println!("cargo:rerun-if-changed=../../.git/logs/HEAD");
23 println!(
24 "cargo:rustc-env=TARGET={}",
25 std::env::var("TARGET").unwrap()
26 );
27 if let Ok(output) = Command::new("git").args(["rev-parse", "HEAD"]).output()
28 && output.status.success()
29 {
30 let git_sha = String::from_utf8_lossy(&output.stdout);
31 let git_sha = git_sha.trim();
32
33 println!("cargo:rustc-env=ZED_COMMIT_SHA={git_sha}");
34
35 if let Ok(build_profile) = std::env::var("PROFILE")
36 && build_profile == "release"
37 {
38 // This is currently the best way to make `cargo build ...`'s build script
39 // to print something to stdout without extra verbosity.
40 println!("cargo:warning=Info: using '{git_sha}' hash for ZED_COMMIT_SHA env var");
41 }
42 }
43
44 #[cfg(target_os = "windows")]
45 {
46 #[cfg(target_env = "msvc")]
47 {
48 // todo(windows): This is to avoid stack overflow. Remove it when solved.
49 println!("cargo:rustc-link-arg=/stack:{}", 8 * 1024 * 1024);
50 }
51
52 let release_channel = option_env!("RELEASE_CHANNEL").unwrap_or("dev");
53 let icon = match release_channel {
54 "stable" => "resources/windows/app-icon.ico",
55 "preview" => "resources/windows/app-icon-preview.ico",
56 "nightly" => "resources/windows/app-icon-nightly.ico",
57 "dev" => "resources/windows/app-icon-dev.ico",
58 _ => "resources/windows/app-icon-dev.ico",
59 };
60 let icon = std::path::Path::new(icon);
61
62 println!("cargo:rerun-if-env-changed=RELEASE_CHANNEL");
63 println!("cargo:rerun-if-changed={}", icon.display());
64
65 let mut res = winresource::WindowsResource::new();
66
67 // Depending on the security applied to the computer, winresource might fail
68 // fetching the RC path. Therefore, we add a way to explicitly specify the
69 // toolkit path, allowing winresource to use a valid RC path.
70 if let Some(explicit_rc_toolkit_path) = std::env::var("ZED_RC_TOOLKIT_PATH").ok() {
71 res.set_toolkit_path(explicit_rc_toolkit_path.as_str());
72 }
73 res.set_icon(icon.to_str().unwrap());
74 res.set("FileDescription", "Zed");
75 res.set("ProductName", "Zed");
76
77 if let Err(e) = res.compile() {
78 eprintln!("{}", e);
79 std::process::exit(1);
80 }
81 }
82}