1use std::fs;
2use zed::settings::LspSettings;
3use zed_extension_api::{self as zed, LanguageServerId, Result, serde_json};
4
5struct GlslExtension {
6 cached_binary_path: Option<String>,
7}
8
9impl GlslExtension {
10 fn language_server_binary_path(
11 &mut self,
12 language_server_id: &LanguageServerId,
13 worktree: &zed::Worktree,
14 ) -> Result<String> {
15 if let Some(path) = worktree.which("glsl_analyzer") {
16 return Ok(path);
17 }
18
19 if let Some(path) = &self.cached_binary_path {
20 if fs::metadata(path).map_or(false, |stat| stat.is_file()) {
21 return Ok(path.clone());
22 }
23 }
24
25 zed::set_language_server_installation_status(
26 language_server_id,
27 &zed::LanguageServerInstallationStatus::CheckingForUpdate,
28 );
29 let release = zed::latest_github_release(
30 "nolanderc/glsl_analyzer",
31 zed::GithubReleaseOptions {
32 require_assets: true,
33 pre_release: false,
34 },
35 )?;
36
37 let (platform, arch) = zed::current_platform();
38 let asset_name = format!(
39 "{arch}-{os}.zip",
40 arch = match arch {
41 zed::Architecture::Aarch64 => "aarch64",
42 zed::Architecture::X86 => "x86",
43 zed::Architecture::X8664 => "x86_64",
44 },
45 os = match platform {
46 zed::Os::Mac => "macos",
47 zed::Os::Linux => "linux-musl",
48 zed::Os::Windows => "windows",
49 }
50 );
51
52 let asset = release
53 .assets
54 .iter()
55 .find(|asset| asset.name == asset_name)
56 .ok_or_else(|| format!("no asset found matching {:?}", asset_name))?;
57
58 let version_dir = format!("glsl_analyzer-{}", release.version);
59 fs::create_dir_all(&version_dir)
60 .map_err(|err| format!("failed to create directory '{version_dir}': {err}"))?;
61 let binary_path = format!("{version_dir}/bin/glsl_analyzer");
62
63 if !fs::metadata(&binary_path).map_or(false, |stat| stat.is_file()) {
64 zed::set_language_server_installation_status(
65 language_server_id,
66 &zed::LanguageServerInstallationStatus::Downloading,
67 );
68
69 zed::download_file(
70 &asset.download_url,
71 &version_dir,
72 match platform {
73 zed::Os::Mac | zed::Os::Linux => zed::DownloadedFileType::Zip,
74 zed::Os::Windows => zed::DownloadedFileType::Zip,
75 },
76 )
77 .map_err(|e| format!("failed to download file: {e}"))?;
78
79 zed::make_file_executable(&binary_path)?;
80
81 let entries: Vec<_> = fs::read_dir(".")
82 .map_err(|e| format!("failed to list working directory {e}"))?
83 .collect();
84 for entry in entries {
85 let entry = entry.map_err(|e| format!("failed to load directory entry {e}"))?;
86 if entry.file_name().to_str() != Some(&version_dir) {
87 fs::remove_dir_all(entry.path()).ok();
88 }
89 }
90 }
91
92 self.cached_binary_path = Some(binary_path.clone());
93 Ok(binary_path)
94 }
95}
96
97impl zed::Extension for GlslExtension {
98 fn new() -> Self {
99 Self {
100 cached_binary_path: None,
101 }
102 }
103
104 fn language_server_command(
105 &mut self,
106 language_server_id: &zed::LanguageServerId,
107 worktree: &zed::Worktree,
108 ) -> Result<zed::Command> {
109 Ok(zed::Command {
110 command: self.language_server_binary_path(language_server_id, worktree)?,
111 args: vec![],
112 env: Default::default(),
113 })
114 }
115
116 fn language_server_workspace_configuration(
117 &mut self,
118 _language_server_id: &zed::LanguageServerId,
119 worktree: &zed::Worktree,
120 ) -> Result<Option<serde_json::Value>> {
121 let settings = LspSettings::for_worktree("glsl_analyzer", worktree)
122 .ok()
123 .and_then(|lsp_settings| lsp_settings.settings.clone())
124 .unwrap_or_default();
125
126 Ok(Some(serde_json::json!({
127 "glsl_analyzer": settings
128 })))
129 }
130}
131
132zed::register_extension!(GlslExtension);