1use super::{
2 display_map::{BlockContext, ToDisplayPoint},
3 Anchor, DisplayPoint, Editor, EditorMode, EditorSnapshot, SelectPhase, SoftWrap, ToPoint,
4 MAX_LINE_LEN,
5};
6use crate::{
7 display_map::{BlockStyle, DisplaySnapshot, FoldStatus, TransformBlock},
8 editor_settings::ShowScrollbar,
9 git::{diff_hunk_to_display, DisplayDiffHunk},
10 hover_popover::{
11 hide_hover, hover_at, HOVER_POPOVER_GAP, MIN_POPOVER_CHARACTER_WIDTH,
12 MIN_POPOVER_LINE_HEIGHT,
13 },
14 link_go_to_definition::{
15 go_to_fetched_definition, go_to_fetched_type_definition, update_go_to_definition_link,
16 },
17 mouse_context_menu, EditorSettings, EditorStyle, GutterHover, UnfoldAt,
18};
19use clock::ReplicaId;
20use collections::{BTreeMap, HashMap};
21use git::diff::DiffHunkStatus;
22use gpui::{
23 color::Color,
24 elements::*,
25 fonts::{HighlightStyle, TextStyle, Underline},
26 geometry::{
27 rect::RectF,
28 vector::{vec2f, Vector2F},
29 PathBuilder,
30 },
31 json::{self, ToJson},
32 platform::{CursorStyle, Modifiers, MouseButton, MouseButtonEvent, MouseMovedEvent},
33 text_layout::{self, Line, RunStyle, TextLayoutCache},
34 AnyElement, Axis, Border, CursorRegion, Element, EventContext, FontCache, LayoutContext,
35 MouseRegion, Quad, SceneBuilder, SizeConstraint, ViewContext, WindowContext,
36};
37use itertools::Itertools;
38use json::json;
39use language::{
40 language_settings::ShowWhitespaceSetting, Bias, CursorShape, DiagnosticSeverity, OffsetUtf16,
41 Selection,
42};
43use project::{
44 project_settings::{GitGutterSetting, ProjectSettings},
45 ProjectPath,
46};
47use smallvec::SmallVec;
48use std::{
49 borrow::Cow,
50 cmp::{self, Ordering},
51 fmt::Write,
52 iter,
53 ops::Range,
54 sync::Arc,
55};
56use text::Point;
57use workspace::item::Item;
58
59enum FoldMarkers {}
60
61struct SelectionLayout {
62 head: DisplayPoint,
63 cursor_shape: CursorShape,
64 is_newest: bool,
65 range: Range<DisplayPoint>,
66 active_rows: Range<u32>,
67}
68
69impl SelectionLayout {
70 fn new<T: ToPoint + ToDisplayPoint + Clone>(
71 selection: Selection<T>,
72 line_mode: bool,
73 cursor_shape: CursorShape,
74 map: &DisplaySnapshot,
75 is_newest: bool,
76 ) -> Self {
77 let point_selection = selection.map(|p| p.to_point(&map.buffer_snapshot));
78 let display_selection = point_selection.map(|p| p.to_display_point(map));
79 let mut range = display_selection.range();
80 let mut head = display_selection.head();
81 let mut active_rows = map.prev_line_boundary(point_selection.start).1.row()
82 ..map.next_line_boundary(point_selection.end).1.row();
83
84 // vim visual line mode
85 if line_mode {
86 let point_range = map.expand_to_line(point_selection.range());
87 range = point_range.start.to_display_point(map)..point_range.end.to_display_point(map);
88 }
89
90 // any vim visual mode (including line mode)
91 if cursor_shape == CursorShape::Block && !range.is_empty() && !selection.reversed {
92 if head.column() > 0 {
93 head = map.clip_point(DisplayPoint::new(head.row(), head.column() - 1), Bias::Left)
94 } else if head.row() > 0 && head != map.max_point() {
95 head = map.clip_point(
96 DisplayPoint::new(head.row() - 1, map.line_len(head.row() - 1)),
97 Bias::Left,
98 );
99 // updating range.end is a no-op unless you're cursor is
100 // on the newline containing a multi-buffer divider
101 // in which case the clip_point may have moved the head up
102 // an additional row.
103 range.end = DisplayPoint::new(head.row() + 1, 0);
104 active_rows.end = head.row();
105 }
106 }
107
108 Self {
109 head,
110 cursor_shape,
111 is_newest,
112 range,
113 active_rows,
114 }
115 }
116}
117
118pub struct EditorElement {
119 style: Arc<EditorStyle>,
120}
121
122impl EditorElement {
123 pub fn new(style: EditorStyle) -> Self {
124 Self {
125 style: Arc::new(style),
126 }
127 }
128
129 fn attach_mouse_handlers(
130 scene: &mut SceneBuilder,
131 position_map: &Arc<PositionMap>,
132 has_popovers: bool,
133 visible_bounds: RectF,
134 text_bounds: RectF,
135 gutter_bounds: RectF,
136 bounds: RectF,
137 cx: &mut ViewContext<Editor>,
138 ) {
139 enum EditorElementMouseHandlers {}
140 scene.push_mouse_region(
141 MouseRegion::new::<EditorElementMouseHandlers>(
142 cx.view_id(),
143 cx.view_id(),
144 visible_bounds,
145 )
146 .on_down(MouseButton::Left, {
147 let position_map = position_map.clone();
148 move |event, editor, cx| {
149 if !Self::mouse_down(
150 editor,
151 event.platform_event,
152 position_map.as_ref(),
153 text_bounds,
154 gutter_bounds,
155 cx,
156 ) {
157 cx.propagate_event();
158 }
159 }
160 })
161 .on_down(MouseButton::Right, {
162 let position_map = position_map.clone();
163 move |event, editor, cx| {
164 if !Self::mouse_right_down(
165 editor,
166 event.position,
167 position_map.as_ref(),
168 text_bounds,
169 cx,
170 ) {
171 cx.propagate_event();
172 }
173 }
174 })
175 .on_up(MouseButton::Left, {
176 let position_map = position_map.clone();
177 move |event, editor, cx| {
178 if !Self::mouse_up(
179 editor,
180 event.position,
181 event.cmd,
182 event.shift,
183 event.alt,
184 position_map.as_ref(),
185 text_bounds,
186 cx,
187 ) {
188 cx.propagate_event()
189 }
190 }
191 })
192 .on_drag(MouseButton::Left, {
193 let position_map = position_map.clone();
194 move |event, editor, cx| {
195 if event.end {
196 return;
197 }
198
199 if !Self::mouse_dragged(
200 editor,
201 event.platform_event,
202 position_map.as_ref(),
203 text_bounds,
204 cx,
205 ) {
206 cx.propagate_event()
207 }
208 }
209 })
210 .on_move({
211 let position_map = position_map.clone();
212 move |event, editor, cx| {
213 if !Self::mouse_moved(
214 editor,
215 event.platform_event,
216 &position_map,
217 text_bounds,
218 cx,
219 ) {
220 cx.propagate_event()
221 }
222 }
223 })
224 .on_move_out(move |_, editor: &mut Editor, cx| {
225 if has_popovers {
226 hide_hover(editor, cx);
227 }
228 })
229 .on_scroll({
230 let position_map = position_map.clone();
231 move |event, editor, cx| {
232 if !Self::scroll(
233 editor,
234 event.position,
235 *event.delta.raw(),
236 event.delta.precise(),
237 &position_map,
238 bounds,
239 cx,
240 ) {
241 cx.propagate_event()
242 }
243 }
244 }),
245 );
246
247 enum GutterHandlers {}
248 scene.push_mouse_region(
249 MouseRegion::new::<GutterHandlers>(cx.view_id(), cx.view_id() + 1, gutter_bounds)
250 .on_hover(|hover, editor: &mut Editor, cx| {
251 editor.gutter_hover(
252 &GutterHover {
253 hovered: hover.started,
254 },
255 cx,
256 );
257 }),
258 )
259 }
260
261 fn mouse_down(
262 editor: &mut Editor,
263 MouseButtonEvent {
264 position,
265 modifiers:
266 Modifiers {
267 shift,
268 ctrl,
269 alt,
270 cmd,
271 ..
272 },
273 mut click_count,
274 ..
275 }: MouseButtonEvent,
276 position_map: &PositionMap,
277 text_bounds: RectF,
278 gutter_bounds: RectF,
279 cx: &mut EventContext<Editor>,
280 ) -> bool {
281 if gutter_bounds.contains_point(position) {
282 click_count = 3; // Simulate triple-click when clicking the gutter to select lines
283 } else if !text_bounds.contains_point(position) {
284 return false;
285 }
286
287 let (position, target_position) = position_map.point_for_position(text_bounds, position);
288
289 if shift && alt {
290 editor.select(
291 SelectPhase::BeginColumnar {
292 position,
293 goal_column: target_position.column(),
294 },
295 cx,
296 );
297 } else if shift && !ctrl && !alt && !cmd {
298 editor.select(
299 SelectPhase::Extend {
300 position,
301 click_count,
302 },
303 cx,
304 );
305 } else {
306 editor.select(
307 SelectPhase::Begin {
308 position,
309 add: alt,
310 click_count,
311 },
312 cx,
313 );
314 }
315
316 true
317 }
318
319 fn mouse_right_down(
320 editor: &mut Editor,
321 position: Vector2F,
322 position_map: &PositionMap,
323 text_bounds: RectF,
324 cx: &mut EventContext<Editor>,
325 ) -> bool {
326 if !text_bounds.contains_point(position) {
327 return false;
328 }
329
330 let (point, _) = position_map.point_for_position(text_bounds, position);
331 mouse_context_menu::deploy_context_menu(editor, position, point, cx);
332 true
333 }
334
335 fn mouse_up(
336 editor: &mut Editor,
337 position: Vector2F,
338 cmd: bool,
339 shift: bool,
340 alt: bool,
341 position_map: &PositionMap,
342 text_bounds: RectF,
343 cx: &mut EventContext<Editor>,
344 ) -> bool {
345 let end_selection = editor.has_pending_selection();
346 let pending_nonempty_selections = editor.has_pending_nonempty_selection();
347
348 if end_selection {
349 editor.select(SelectPhase::End, cx);
350 }
351
352 if !pending_nonempty_selections && cmd && text_bounds.contains_point(position) {
353 let (point, target_point) = position_map.point_for_position(text_bounds, position);
354
355 if point == target_point {
356 if shift {
357 go_to_fetched_type_definition(editor, point, alt, cx);
358 } else {
359 go_to_fetched_definition(editor, point, alt, cx);
360 }
361
362 return true;
363 }
364 }
365
366 end_selection
367 }
368
369 fn mouse_dragged(
370 editor: &mut Editor,
371 MouseMovedEvent {
372 modifiers: Modifiers { cmd, shift, .. },
373 position,
374 ..
375 }: MouseMovedEvent,
376 position_map: &PositionMap,
377 text_bounds: RectF,
378 cx: &mut EventContext<Editor>,
379 ) -> bool {
380 // This will be handled more correctly once https://github.com/zed-industries/zed/issues/1218 is completed
381 // Don't trigger hover popover if mouse is hovering over context menu
382 let point = if text_bounds.contains_point(position) {
383 let (point, target_point) = position_map.point_for_position(text_bounds, position);
384 if point == target_point {
385 Some(point)
386 } else {
387 None
388 }
389 } else {
390 None
391 };
392
393 update_go_to_definition_link(editor, point, cmd, shift, cx);
394
395 if editor.has_pending_selection() {
396 let mut scroll_delta = Vector2F::zero();
397
398 let vertical_margin = position_map.line_height.min(text_bounds.height() / 3.0);
399 let top = text_bounds.origin_y() + vertical_margin;
400 let bottom = text_bounds.lower_left().y() - vertical_margin;
401 if position.y() < top {
402 scroll_delta.set_y(-scale_vertical_mouse_autoscroll_delta(top - position.y()))
403 }
404 if position.y() > bottom {
405 scroll_delta.set_y(scale_vertical_mouse_autoscroll_delta(position.y() - bottom))
406 }
407
408 let horizontal_margin = position_map.line_height.min(text_bounds.width() / 3.0);
409 let left = text_bounds.origin_x() + horizontal_margin;
410 let right = text_bounds.upper_right().x() - horizontal_margin;
411 if position.x() < left {
412 scroll_delta.set_x(-scale_horizontal_mouse_autoscroll_delta(
413 left - position.x(),
414 ))
415 }
416 if position.x() > right {
417 scroll_delta.set_x(scale_horizontal_mouse_autoscroll_delta(
418 position.x() - right,
419 ))
420 }
421
422 let (position, target_position) =
423 position_map.point_for_position(text_bounds, position);
424
425 editor.select(
426 SelectPhase::Update {
427 position,
428 goal_column: target_position.column(),
429 scroll_position: (position_map.snapshot.scroll_position() + scroll_delta)
430 .clamp(Vector2F::zero(), position_map.scroll_max),
431 },
432 cx,
433 );
434 hover_at(editor, point, cx);
435 true
436 } else {
437 hover_at(editor, point, cx);
438 false
439 }
440 }
441
442 fn mouse_moved(
443 editor: &mut Editor,
444 MouseMovedEvent {
445 modifiers: Modifiers { shift, cmd, .. },
446 position,
447 ..
448 }: MouseMovedEvent,
449 position_map: &PositionMap,
450 text_bounds: RectF,
451 cx: &mut ViewContext<Editor>,
452 ) -> bool {
453 // This will be handled more correctly once https://github.com/zed-industries/zed/issues/1218 is completed
454 // Don't trigger hover popover if mouse is hovering over context menu
455 let point = position_to_display_point(position, text_bounds, position_map);
456
457 update_go_to_definition_link(editor, point, cmd, shift, cx);
458 hover_at(editor, point, cx);
459
460 true
461 }
462
463 fn scroll(
464 editor: &mut Editor,
465 position: Vector2F,
466 mut delta: Vector2F,
467 precise: bool,
468 position_map: &PositionMap,
469 bounds: RectF,
470 cx: &mut ViewContext<Editor>,
471 ) -> bool {
472 if !bounds.contains_point(position) {
473 return false;
474 }
475
476 let line_height = position_map.line_height;
477 let max_glyph_width = position_map.em_width;
478
479 let axis = if precise {
480 //Trackpad
481 position_map.snapshot.ongoing_scroll.filter(&mut delta)
482 } else {
483 //Not trackpad
484 delta *= vec2f(max_glyph_width, line_height);
485 None //Resets ongoing scroll
486 };
487
488 let scroll_position = position_map.snapshot.scroll_position();
489 let x = (scroll_position.x() * max_glyph_width - delta.x()) / max_glyph_width;
490 let y = (scroll_position.y() * line_height - delta.y()) / line_height;
491 let scroll_position = vec2f(x, y).clamp(Vector2F::zero(), position_map.scroll_max);
492 editor.scroll(scroll_position, axis, cx);
493
494 true
495 }
496
497 fn paint_background(
498 &self,
499 scene: &mut SceneBuilder,
500 gutter_bounds: RectF,
501 text_bounds: RectF,
502 layout: &LayoutState,
503 ) {
504 let bounds = gutter_bounds.union_rect(text_bounds);
505 let scroll_top =
506 layout.position_map.snapshot.scroll_position().y() * layout.position_map.line_height;
507 scene.push_quad(Quad {
508 bounds: gutter_bounds,
509 background: Some(self.style.gutter_background),
510 border: Border::new(0., Color::transparent_black()),
511 corner_radius: 0.,
512 });
513 scene.push_quad(Quad {
514 bounds: text_bounds,
515 background: Some(self.style.background),
516 border: Border::new(0., Color::transparent_black()),
517 corner_radius: 0.,
518 });
519
520 if let EditorMode::Full = layout.mode {
521 let mut active_rows = layout.active_rows.iter().peekable();
522 while let Some((start_row, contains_non_empty_selection)) = active_rows.next() {
523 let mut end_row = *start_row;
524 while active_rows.peek().map_or(false, |r| {
525 *r.0 == end_row + 1 && r.1 == contains_non_empty_selection
526 }) {
527 active_rows.next().unwrap();
528 end_row += 1;
529 }
530
531 if !contains_non_empty_selection {
532 let origin = vec2f(
533 bounds.origin_x(),
534 bounds.origin_y() + (layout.position_map.line_height * *start_row as f32)
535 - scroll_top,
536 );
537 let size = vec2f(
538 bounds.width(),
539 layout.position_map.line_height * (end_row - start_row + 1) as f32,
540 );
541 scene.push_quad(Quad {
542 bounds: RectF::new(origin, size),
543 background: Some(self.style.active_line_background),
544 border: Border::default(),
545 corner_radius: 0.,
546 });
547 }
548 }
549
550 if let Some(highlighted_rows) = &layout.highlighted_rows {
551 let origin = vec2f(
552 bounds.origin_x(),
553 bounds.origin_y()
554 + (layout.position_map.line_height * highlighted_rows.start as f32)
555 - scroll_top,
556 );
557 let size = vec2f(
558 bounds.width(),
559 layout.position_map.line_height * highlighted_rows.len() as f32,
560 );
561 scene.push_quad(Quad {
562 bounds: RectF::new(origin, size),
563 background: Some(self.style.highlighted_line_background),
564 border: Border::default(),
565 corner_radius: 0.,
566 });
567 }
568
569 for (wrap_position, active) in layout.wrap_guides.iter() {
570 let x = text_bounds.origin_x() + wrap_position + layout.position_map.em_width / 2.;
571 let color = if *active {
572 self.style.active_wrap_guide
573 } else {
574 self.style.wrap_guide
575 };
576 scene.push_quad(Quad {
577 bounds: RectF::new(
578 vec2f(x, text_bounds.origin_y()),
579 vec2f(1., text_bounds.height()),
580 ),
581 background: Some(color),
582 border: Border::new(0., Color::transparent_black()),
583 corner_radius: 0.,
584 });
585 }
586 }
587 }
588
589 fn paint_gutter(
590 &mut self,
591 scene: &mut SceneBuilder,
592 bounds: RectF,
593 visible_bounds: RectF,
594 layout: &mut LayoutState,
595 editor: &mut Editor,
596 cx: &mut ViewContext<Editor>,
597 ) {
598 let line_height = layout.position_map.line_height;
599
600 let scroll_position = layout.position_map.snapshot.scroll_position();
601 let scroll_top = scroll_position.y() * line_height;
602
603 let show_gutter = matches!(
604 settings::get::<ProjectSettings>(cx).git.git_gutter,
605 Some(GitGutterSetting::TrackedFiles)
606 );
607
608 if show_gutter {
609 Self::paint_diff_hunks(scene, bounds, layout, cx);
610 }
611
612 for (ix, line) in layout.line_number_layouts.iter().enumerate() {
613 if let Some(line) = line {
614 let line_origin = bounds.origin()
615 + vec2f(
616 bounds.width() - line.width() - layout.gutter_padding,
617 ix as f32 * line_height - (scroll_top % line_height),
618 );
619
620 line.paint(scene, line_origin, visible_bounds, line_height, cx);
621 }
622 }
623
624 for (ix, fold_indicator) in layout.fold_indicators.iter_mut().enumerate() {
625 if let Some(indicator) = fold_indicator.as_mut() {
626 let position = vec2f(
627 bounds.width() - layout.gutter_padding,
628 ix as f32 * line_height - (scroll_top % line_height),
629 );
630 let centering_offset = vec2f(
631 (layout.gutter_padding + layout.gutter_margin - indicator.size().x()) / 2.,
632 (line_height - indicator.size().y()) / 2.,
633 );
634
635 let indicator_origin = bounds.origin() + position + centering_offset;
636
637 indicator.paint(scene, indicator_origin, visible_bounds, editor, cx);
638 }
639 }
640
641 if let Some((row, indicator)) = layout.code_actions_indicator.as_mut() {
642 let mut x = 0.;
643 let mut y = *row as f32 * line_height - scroll_top;
644 x += ((layout.gutter_padding + layout.gutter_margin) - indicator.size().x()) / 2.;
645 y += (line_height - indicator.size().y()) / 2.;
646 indicator.paint(
647 scene,
648 bounds.origin() + vec2f(x, y),
649 visible_bounds,
650 editor,
651 cx,
652 );
653 }
654 }
655
656 fn paint_diff_hunks(
657 scene: &mut SceneBuilder,
658 bounds: RectF,
659 layout: &mut LayoutState,
660 cx: &mut ViewContext<Editor>,
661 ) {
662 let diff_style = &theme::current(cx).editor.diff.clone();
663 let line_height = layout.position_map.line_height;
664
665 let scroll_position = layout.position_map.snapshot.scroll_position();
666 let scroll_top = scroll_position.y() * line_height;
667
668 for hunk in &layout.display_hunks {
669 let (display_row_range, status) = match hunk {
670 //TODO: This rendering is entirely a horrible hack
671 &DisplayDiffHunk::Folded { display_row: row } => {
672 let start_y = row as f32 * line_height - scroll_top;
673 let end_y = start_y + line_height;
674
675 let width = diff_style.removed_width_em * line_height;
676 let highlight_origin = bounds.origin() + vec2f(-width, start_y);
677 let highlight_size = vec2f(width * 2., end_y - start_y);
678 let highlight_bounds = RectF::new(highlight_origin, highlight_size);
679
680 scene.push_quad(Quad {
681 bounds: highlight_bounds,
682 background: Some(diff_style.modified),
683 border: Border::new(0., Color::transparent_black()),
684 corner_radius: 1. * line_height,
685 });
686
687 continue;
688 }
689
690 DisplayDiffHunk::Unfolded {
691 display_row_range,
692 status,
693 } => (display_row_range, status),
694 };
695
696 let color = match status {
697 DiffHunkStatus::Added => diff_style.inserted,
698 DiffHunkStatus::Modified => diff_style.modified,
699
700 //TODO: This rendering is entirely a horrible hack
701 DiffHunkStatus::Removed => {
702 let row = display_row_range.start;
703
704 let offset = line_height / 2.;
705 let start_y = row as f32 * line_height - offset - scroll_top;
706 let end_y = start_y + line_height;
707
708 let width = diff_style.removed_width_em * line_height;
709 let highlight_origin = bounds.origin() + vec2f(-width, start_y);
710 let highlight_size = vec2f(width * 2., end_y - start_y);
711 let highlight_bounds = RectF::new(highlight_origin, highlight_size);
712
713 scene.push_quad(Quad {
714 bounds: highlight_bounds,
715 background: Some(diff_style.deleted),
716 border: Border::new(0., Color::transparent_black()),
717 corner_radius: 1. * line_height,
718 });
719
720 continue;
721 }
722 };
723
724 let start_row = display_row_range.start;
725 let end_row = display_row_range.end;
726
727 let start_y = start_row as f32 * line_height - scroll_top;
728 let end_y = end_row as f32 * line_height - scroll_top;
729
730 let width = diff_style.width_em * line_height;
731 let highlight_origin = bounds.origin() + vec2f(-width, start_y);
732 let highlight_size = vec2f(width * 2., end_y - start_y);
733 let highlight_bounds = RectF::new(highlight_origin, highlight_size);
734
735 scene.push_quad(Quad {
736 bounds: highlight_bounds,
737 background: Some(color),
738 border: Border::new(0., Color::transparent_black()),
739 corner_radius: diff_style.corner_radius * line_height,
740 });
741 }
742 }
743
744 fn paint_text(
745 &mut self,
746 scene: &mut SceneBuilder,
747 bounds: RectF,
748 visible_bounds: RectF,
749 layout: &mut LayoutState,
750 editor: &mut Editor,
751 cx: &mut ViewContext<Editor>,
752 ) {
753 let style = &self.style;
754 let local_replica_id = editor.replica_id(cx);
755 let scroll_position = layout.position_map.snapshot.scroll_position();
756 let start_row = layout.visible_display_row_range.start;
757 let scroll_top = scroll_position.y() * layout.position_map.line_height;
758 let max_glyph_width = layout.position_map.em_width;
759 let scroll_left = scroll_position.x() * max_glyph_width;
760 let content_origin = bounds.origin() + vec2f(layout.gutter_margin, 0.);
761 let line_end_overshoot = 0.15 * layout.position_map.line_height;
762 let whitespace_setting = editor.buffer.read(cx).settings_at(0, cx).show_whitespaces;
763
764 scene.push_layer(Some(bounds));
765
766 scene.push_cursor_region(CursorRegion {
767 bounds,
768 style: if !editor.link_go_to_definition_state.definitions.is_empty() {
769 CursorStyle::PointingHand
770 } else {
771 CursorStyle::IBeam
772 },
773 });
774
775 let fold_corner_radius =
776 self.style.folds.ellipses.corner_radius_factor * layout.position_map.line_height;
777 for (id, range, color) in layout.fold_ranges.iter() {
778 self.paint_highlighted_range(
779 scene,
780 range.clone(),
781 *color,
782 fold_corner_radius,
783 fold_corner_radius * 2.,
784 layout,
785 content_origin,
786 scroll_top,
787 scroll_left,
788 bounds,
789 );
790
791 for bound in range_to_bounds(
792 &range,
793 content_origin,
794 scroll_left,
795 scroll_top,
796 &layout.visible_display_row_range,
797 line_end_overshoot,
798 &layout.position_map,
799 ) {
800 scene.push_cursor_region(CursorRegion {
801 bounds: bound,
802 style: CursorStyle::PointingHand,
803 });
804
805 let display_row = range.start.row();
806
807 let buffer_row = DisplayPoint::new(display_row, 0)
808 .to_point(&layout.position_map.snapshot.display_snapshot)
809 .row;
810
811 scene.push_mouse_region(
812 MouseRegion::new::<FoldMarkers>(cx.view_id(), *id as usize, bound)
813 .on_click(MouseButton::Left, move |_, editor: &mut Editor, cx| {
814 editor.unfold_at(&UnfoldAt { buffer_row }, cx)
815 })
816 .with_notify_on_hover(true)
817 .with_notify_on_click(true),
818 )
819 }
820 }
821
822 for (range, color) in &layout.highlighted_ranges {
823 self.paint_highlighted_range(
824 scene,
825 range.clone(),
826 *color,
827 0.,
828 line_end_overshoot,
829 layout,
830 content_origin,
831 scroll_top,
832 scroll_left,
833 bounds,
834 );
835 }
836
837 let mut cursors = SmallVec::<[Cursor; 32]>::new();
838 let corner_radius = 0.15 * layout.position_map.line_height;
839 let mut invisible_display_ranges = SmallVec::<[Range<DisplayPoint>; 32]>::new();
840
841 for (replica_id, selections) in &layout.selections {
842 let replica_id = *replica_id;
843 let selection_style = style.replica_selection_style(replica_id);
844
845 for selection in selections {
846 if !selection.range.is_empty()
847 && (replica_id == local_replica_id
848 || Some(replica_id) == editor.leader_replica_id)
849 {
850 invisible_display_ranges.push(selection.range.clone());
851 }
852 self.paint_highlighted_range(
853 scene,
854 selection.range.clone(),
855 selection_style.selection,
856 corner_radius,
857 corner_radius * 2.,
858 layout,
859 content_origin,
860 scroll_top,
861 scroll_left,
862 bounds,
863 );
864
865 if editor.show_local_cursors(cx) || replica_id != local_replica_id {
866 let cursor_position = selection.head;
867 if layout
868 .visible_display_row_range
869 .contains(&cursor_position.row())
870 {
871 let cursor_row_layout = &layout.position_map.line_layouts
872 [(cursor_position.row() - start_row) as usize]
873 .line;
874 let cursor_column = cursor_position.column() as usize;
875
876 let cursor_character_x = cursor_row_layout.x_for_index(cursor_column);
877 let mut block_width =
878 cursor_row_layout.x_for_index(cursor_column + 1) - cursor_character_x;
879 if block_width == 0.0 {
880 block_width = layout.position_map.em_width;
881 }
882 let block_text = if let CursorShape::Block = selection.cursor_shape {
883 layout
884 .position_map
885 .snapshot
886 .chars_at(cursor_position)
887 .next()
888 .and_then(|(character, _)| {
889 let font_id =
890 cursor_row_layout.font_for_index(cursor_column)?;
891 let text = character.to_string();
892
893 Some(cx.text_layout_cache().layout_str(
894 &text,
895 cursor_row_layout.font_size(),
896 &[(
897 text.len(),
898 RunStyle {
899 font_id,
900 color: style.background,
901 underline: Default::default(),
902 },
903 )],
904 ))
905 })
906 } else {
907 None
908 };
909
910 let x = cursor_character_x - scroll_left;
911 let y = cursor_position.row() as f32 * layout.position_map.line_height
912 - scroll_top;
913 if selection.is_newest {
914 editor.pixel_position_of_newest_cursor = Some(vec2f(
915 bounds.origin_x() + x + block_width / 2.,
916 bounds.origin_y() + y + layout.position_map.line_height / 2.,
917 ));
918 }
919 cursors.push(Cursor {
920 color: selection_style.cursor,
921 block_width,
922 origin: vec2f(x, y),
923 line_height: layout.position_map.line_height,
924 shape: selection.cursor_shape,
925 block_text,
926 });
927 }
928 }
929 }
930 }
931
932 if let Some(visible_text_bounds) = bounds.intersection(visible_bounds) {
933 for (ix, line_with_invisibles) in layout.position_map.line_layouts.iter().enumerate() {
934 let row = start_row + ix as u32;
935 line_with_invisibles.draw(
936 layout,
937 row,
938 scroll_top,
939 scene,
940 content_origin,
941 scroll_left,
942 visible_text_bounds,
943 whitespace_setting,
944 &invisible_display_ranges,
945 visible_bounds,
946 cx,
947 )
948 }
949 }
950
951 scene.paint_layer(Some(bounds), |scene| {
952 for cursor in cursors {
953 cursor.paint(scene, content_origin, cx);
954 }
955 });
956
957 if let Some((position, context_menu)) = layout.context_menu.as_mut() {
958 scene.push_stacking_context(None, None);
959 let cursor_row_layout =
960 &layout.position_map.line_layouts[(position.row() - start_row) as usize].line;
961 let x = cursor_row_layout.x_for_index(position.column() as usize) - scroll_left;
962 let y = (position.row() + 1) as f32 * layout.position_map.line_height - scroll_top;
963 let mut list_origin = content_origin + vec2f(x, y);
964 let list_width = context_menu.size().x();
965 let list_height = context_menu.size().y();
966
967 // Snap the right edge of the list to the right edge of the window if
968 // its horizontal bounds overflow.
969 if list_origin.x() + list_width > cx.window_size().x() {
970 list_origin.set_x((cx.window_size().x() - list_width).max(0.));
971 }
972
973 if list_origin.y() + list_height > bounds.max_y() {
974 list_origin.set_y(list_origin.y() - layout.position_map.line_height - list_height);
975 }
976
977 context_menu.paint(
978 scene,
979 list_origin,
980 RectF::from_points(Vector2F::zero(), vec2f(f32::MAX, f32::MAX)), // Let content bleed outside of editor
981 editor,
982 cx,
983 );
984
985 scene.pop_stacking_context();
986 }
987
988 if let Some((position, hover_popovers)) = layout.hover_popovers.as_mut() {
989 scene.push_stacking_context(None, None);
990
991 // This is safe because we check on layout whether the required row is available
992 let hovered_row_layout =
993 &layout.position_map.line_layouts[(position.row() - start_row) as usize].line;
994
995 // Minimum required size: Take the first popover, and add 1.5 times the minimum popover
996 // height. This is the size we will use to decide whether to render popovers above or below
997 // the hovered line.
998 let first_size = hover_popovers[0].size();
999 let height_to_reserve = first_size.y()
1000 + 1.5 * MIN_POPOVER_LINE_HEIGHT as f32 * layout.position_map.line_height;
1001
1002 // Compute Hovered Point
1003 let x = hovered_row_layout.x_for_index(position.column() as usize) - scroll_left;
1004 let y = position.row() as f32 * layout.position_map.line_height - scroll_top;
1005 let hovered_point = content_origin + vec2f(x, y);
1006
1007 if hovered_point.y() - height_to_reserve > 0.0 {
1008 // There is enough space above. Render popovers above the hovered point
1009 let mut current_y = hovered_point.y();
1010 for hover_popover in hover_popovers {
1011 let size = hover_popover.size();
1012 let mut popover_origin = vec2f(hovered_point.x(), current_y - size.y());
1013
1014 let x_out_of_bounds = bounds.max_x() - (popover_origin.x() + size.x());
1015 if x_out_of_bounds < 0.0 {
1016 popover_origin.set_x(popover_origin.x() + x_out_of_bounds);
1017 }
1018
1019 hover_popover.paint(
1020 scene,
1021 popover_origin,
1022 RectF::from_points(Vector2F::zero(), vec2f(f32::MAX, f32::MAX)), // Let content bleed outside of editor
1023 editor,
1024 cx,
1025 );
1026
1027 current_y = popover_origin.y() - HOVER_POPOVER_GAP;
1028 }
1029 } else {
1030 // There is not enough space above. Render popovers below the hovered point
1031 let mut current_y = hovered_point.y() + layout.position_map.line_height;
1032 for hover_popover in hover_popovers {
1033 let size = hover_popover.size();
1034 let mut popover_origin = vec2f(hovered_point.x(), current_y);
1035
1036 let x_out_of_bounds = bounds.max_x() - (popover_origin.x() + size.x());
1037 if x_out_of_bounds < 0.0 {
1038 popover_origin.set_x(popover_origin.x() + x_out_of_bounds);
1039 }
1040
1041 hover_popover.paint(
1042 scene,
1043 popover_origin,
1044 RectF::from_points(Vector2F::zero(), vec2f(f32::MAX, f32::MAX)), // Let content bleed outside of editor
1045 editor,
1046 cx,
1047 );
1048
1049 current_y = popover_origin.y() + size.y() + HOVER_POPOVER_GAP;
1050 }
1051 }
1052
1053 scene.pop_stacking_context();
1054 }
1055
1056 scene.pop_layer();
1057 }
1058
1059 fn paint_scrollbar(
1060 &mut self,
1061 scene: &mut SceneBuilder,
1062 bounds: RectF,
1063 layout: &mut LayoutState,
1064 cx: &mut ViewContext<Editor>,
1065 editor: &Editor,
1066 ) {
1067 enum ScrollbarMouseHandlers {}
1068 if layout.mode != EditorMode::Full {
1069 return;
1070 }
1071
1072 let style = &self.style.theme.scrollbar;
1073
1074 let top = bounds.min_y();
1075 let bottom = bounds.max_y();
1076 let right = bounds.max_x();
1077 let left = right - style.width;
1078 let row_range = &layout.scrollbar_row_range;
1079 let max_row = layout.max_row as f32 + (row_range.end - row_range.start);
1080
1081 let mut height = bounds.height();
1082 let mut first_row_y_offset = 0.0;
1083
1084 // Impose a minimum height on the scrollbar thumb
1085 let row_height = height / max_row;
1086 let min_thumb_height =
1087 style.min_height_factor * cx.font_cache.line_height(self.style.text.font_size);
1088 let thumb_height = (row_range.end - row_range.start) * row_height;
1089 if thumb_height < min_thumb_height {
1090 first_row_y_offset = (min_thumb_height - thumb_height) / 2.0;
1091 height -= min_thumb_height - thumb_height;
1092 }
1093
1094 let y_for_row = |row: f32| -> f32 { top + first_row_y_offset + row * row_height };
1095
1096 let thumb_top = y_for_row(row_range.start) - first_row_y_offset;
1097 let thumb_bottom = y_for_row(row_range.end) + first_row_y_offset;
1098 let track_bounds = RectF::from_points(vec2f(left, top), vec2f(right, bottom));
1099 let thumb_bounds = RectF::from_points(vec2f(left, thumb_top), vec2f(right, thumb_bottom));
1100
1101 if layout.show_scrollbars {
1102 scene.push_quad(Quad {
1103 bounds: track_bounds,
1104 border: style.track.border,
1105 background: style.track.background_color,
1106 ..Default::default()
1107 });
1108 let scrollbar_settings = settings::get::<EditorSettings>(cx).scrollbar;
1109 let theme = theme::current(cx);
1110 let scrollbar_theme = &theme.editor.scrollbar;
1111 if layout.is_singleton && scrollbar_settings.selections {
1112 let start_anchor = Anchor::min();
1113 let end_anchor = Anchor::max();
1114 let mut start_row = None;
1115 let mut end_row = None;
1116 let color = scrollbar_theme.selections;
1117 let border = Border {
1118 width: 1.,
1119 color: style.thumb.border.color,
1120 overlay: false,
1121 top: false,
1122 right: true,
1123 bottom: false,
1124 left: true,
1125 };
1126 let mut push_region = |start, end| {
1127 if let (Some(start_display), Some(end_display)) = (start, end) {
1128 let start_y = y_for_row(start_display as f32);
1129 let mut end_y = y_for_row(end_display as f32);
1130 if end_y - start_y < 1. {
1131 end_y = start_y + 1.;
1132 }
1133 let bounds = RectF::from_points(vec2f(left, start_y), vec2f(right, end_y));
1134
1135 scene.push_quad(Quad {
1136 bounds,
1137 background: Some(color),
1138 border,
1139 corner_radius: style.thumb.corner_radius,
1140 })
1141 }
1142 };
1143 for (row, _) in &editor
1144 .background_highlights_in_range_for::<crate::items::BufferSearchHighlights>(
1145 start_anchor..end_anchor,
1146 &layout.position_map.snapshot,
1147 &theme,
1148 )
1149 {
1150 let start_display = row.start;
1151 let end_display = row.end;
1152
1153 if start_row.is_none() {
1154 assert_eq!(end_row, None);
1155 start_row = Some(start_display.row());
1156 end_row = Some(end_display.row());
1157 continue;
1158 }
1159 if let Some(current_end) = end_row.as_mut() {
1160 if start_display.row() > *current_end + 1 {
1161 push_region(start_row, end_row);
1162 start_row = Some(start_display.row());
1163 end_row = Some(end_display.row());
1164 } else {
1165 // Merge two hunks.
1166 *current_end = end_display.row();
1167 }
1168 } else {
1169 unreachable!();
1170 }
1171 }
1172 // We might still have a hunk that was not rendered (if there was a search hit on the last line)
1173 push_region(start_row, end_row);
1174 }
1175
1176 if layout.is_singleton && scrollbar_settings.git_diff {
1177 let diff_style = scrollbar_theme.git.clone();
1178 for hunk in layout
1179 .position_map
1180 .snapshot
1181 .buffer_snapshot
1182 .git_diff_hunks_in_range(0..(max_row.floor() as u32))
1183 {
1184 let start_display = Point::new(hunk.buffer_range.start, 0)
1185 .to_display_point(&layout.position_map.snapshot.display_snapshot);
1186 let end_display = Point::new(hunk.buffer_range.end, 0)
1187 .to_display_point(&layout.position_map.snapshot.display_snapshot);
1188 let start_y = y_for_row(start_display.row() as f32);
1189 let mut end_y = if hunk.buffer_range.start == hunk.buffer_range.end {
1190 y_for_row((end_display.row() + 1) as f32)
1191 } else {
1192 y_for_row((end_display.row()) as f32)
1193 };
1194
1195 if end_y - start_y < 1. {
1196 end_y = start_y + 1.;
1197 }
1198 let bounds = RectF::from_points(vec2f(left, start_y), vec2f(right, end_y));
1199
1200 let color = match hunk.status() {
1201 DiffHunkStatus::Added => diff_style.inserted,
1202 DiffHunkStatus::Modified => diff_style.modified,
1203 DiffHunkStatus::Removed => diff_style.deleted,
1204 };
1205
1206 let border = Border {
1207 width: 1.,
1208 color: style.thumb.border.color,
1209 overlay: false,
1210 top: false,
1211 right: true,
1212 bottom: false,
1213 left: true,
1214 };
1215
1216 scene.push_quad(Quad {
1217 bounds,
1218 background: Some(color),
1219 border,
1220 corner_radius: style.thumb.corner_radius,
1221 })
1222 }
1223 }
1224
1225 scene.push_quad(Quad {
1226 bounds: thumb_bounds,
1227 border: style.thumb.border,
1228 background: style.thumb.background_color,
1229 corner_radius: style.thumb.corner_radius,
1230 });
1231 }
1232
1233 scene.push_cursor_region(CursorRegion {
1234 bounds: track_bounds,
1235 style: CursorStyle::Arrow,
1236 });
1237 scene.push_mouse_region(
1238 MouseRegion::new::<ScrollbarMouseHandlers>(cx.view_id(), cx.view_id(), track_bounds)
1239 .on_move(move |event, editor: &mut Editor, cx| {
1240 if event.pressed_button.is_none() {
1241 editor.scroll_manager.show_scrollbar(cx);
1242 }
1243 })
1244 .on_down(MouseButton::Left, {
1245 let row_range = row_range.clone();
1246 move |event, editor: &mut Editor, cx| {
1247 let y = event.position.y();
1248 if y < thumb_top || thumb_bottom < y {
1249 let center_row = ((y - top) * max_row as f32 / height).round() as u32;
1250 let top_row = center_row
1251 .saturating_sub((row_range.end - row_range.start) as u32 / 2);
1252 let mut position = editor.scroll_position(cx);
1253 position.set_y(top_row as f32);
1254 editor.set_scroll_position(position, cx);
1255 } else {
1256 editor.scroll_manager.show_scrollbar(cx);
1257 }
1258 }
1259 })
1260 .on_drag(MouseButton::Left, {
1261 move |event, editor: &mut Editor, cx| {
1262 if event.end {
1263 return;
1264 }
1265
1266 let y = event.prev_mouse_position.y();
1267 let new_y = event.position.y();
1268 if thumb_top < y && y < thumb_bottom {
1269 let mut position = editor.scroll_position(cx);
1270 position.set_y(position.y() + (new_y - y) * (max_row as f32) / height);
1271 if position.y() < 0.0 {
1272 position.set_y(0.);
1273 }
1274 editor.set_scroll_position(position, cx);
1275 }
1276 }
1277 }),
1278 );
1279 }
1280
1281 #[allow(clippy::too_many_arguments)]
1282 fn paint_highlighted_range(
1283 &self,
1284 scene: &mut SceneBuilder,
1285 range: Range<DisplayPoint>,
1286 color: Color,
1287 corner_radius: f32,
1288 line_end_overshoot: f32,
1289 layout: &LayoutState,
1290 content_origin: Vector2F,
1291 scroll_top: f32,
1292 scroll_left: f32,
1293 bounds: RectF,
1294 ) {
1295 let start_row = layout.visible_display_row_range.start;
1296 let end_row = layout.visible_display_row_range.end;
1297 if range.start != range.end {
1298 let row_range = if range.end.column() == 0 {
1299 cmp::max(range.start.row(), start_row)..cmp::min(range.end.row(), end_row)
1300 } else {
1301 cmp::max(range.start.row(), start_row)..cmp::min(range.end.row() + 1, end_row)
1302 };
1303
1304 let highlighted_range = HighlightedRange {
1305 color,
1306 line_height: layout.position_map.line_height,
1307 corner_radius,
1308 start_y: content_origin.y()
1309 + row_range.start as f32 * layout.position_map.line_height
1310 - scroll_top,
1311 lines: row_range
1312 .into_iter()
1313 .map(|row| {
1314 let line_layout =
1315 &layout.position_map.line_layouts[(row - start_row) as usize].line;
1316 HighlightedRangeLine {
1317 start_x: if row == range.start.row() {
1318 content_origin.x()
1319 + line_layout.x_for_index(range.start.column() as usize)
1320 - scroll_left
1321 } else {
1322 content_origin.x() - scroll_left
1323 },
1324 end_x: if row == range.end.row() {
1325 content_origin.x()
1326 + line_layout.x_for_index(range.end.column() as usize)
1327 - scroll_left
1328 } else {
1329 content_origin.x() + line_layout.width() + line_end_overshoot
1330 - scroll_left
1331 },
1332 }
1333 })
1334 .collect(),
1335 };
1336
1337 highlighted_range.paint(bounds, scene);
1338 }
1339 }
1340
1341 fn paint_blocks(
1342 &mut self,
1343 scene: &mut SceneBuilder,
1344 bounds: RectF,
1345 visible_bounds: RectF,
1346 layout: &mut LayoutState,
1347 editor: &mut Editor,
1348 cx: &mut ViewContext<Editor>,
1349 ) {
1350 let scroll_position = layout.position_map.snapshot.scroll_position();
1351 let scroll_left = scroll_position.x() * layout.position_map.em_width;
1352 let scroll_top = scroll_position.y() * layout.position_map.line_height;
1353
1354 for block in &mut layout.blocks {
1355 let mut origin = bounds.origin()
1356 + vec2f(
1357 0.,
1358 block.row as f32 * layout.position_map.line_height - scroll_top,
1359 );
1360 if !matches!(block.style, BlockStyle::Sticky) {
1361 origin += vec2f(-scroll_left, 0.);
1362 }
1363 block
1364 .element
1365 .paint(scene, origin, visible_bounds, editor, cx);
1366 }
1367 }
1368
1369 fn column_pixels(&self, column: usize, cx: &ViewContext<Editor>) -> f32 {
1370 let style = &self.style;
1371
1372 cx.text_layout_cache()
1373 .layout_str(
1374 " ".repeat(column).as_str(),
1375 style.text.font_size,
1376 &[(
1377 column,
1378 RunStyle {
1379 font_id: style.text.font_id,
1380 color: Color::black(),
1381 underline: Default::default(),
1382 },
1383 )],
1384 )
1385 .width()
1386 }
1387
1388 fn max_line_number_width(&self, snapshot: &EditorSnapshot, cx: &ViewContext<Editor>) -> f32 {
1389 let digit_count = (snapshot.max_buffer_row() as f32 + 1.).log10().floor() as usize + 1;
1390 self.column_pixels(digit_count, cx)
1391 }
1392
1393 //Folds contained in a hunk are ignored apart from shrinking visual size
1394 //If a fold contains any hunks then that fold line is marked as modified
1395 fn layout_git_gutters(
1396 &self,
1397 display_rows: Range<u32>,
1398 snapshot: &EditorSnapshot,
1399 ) -> Vec<DisplayDiffHunk> {
1400 let buffer_snapshot = &snapshot.buffer_snapshot;
1401
1402 let buffer_start_row = DisplayPoint::new(display_rows.start, 0)
1403 .to_point(snapshot)
1404 .row;
1405 let buffer_end_row = DisplayPoint::new(display_rows.end, 0)
1406 .to_point(snapshot)
1407 .row;
1408
1409 buffer_snapshot
1410 .git_diff_hunks_in_range(buffer_start_row..buffer_end_row)
1411 .map(|hunk| diff_hunk_to_display(hunk, snapshot))
1412 .dedup()
1413 .collect()
1414 }
1415
1416 fn layout_line_numbers(
1417 &self,
1418 rows: Range<u32>,
1419 active_rows: &BTreeMap<u32, bool>,
1420 is_singleton: bool,
1421 snapshot: &EditorSnapshot,
1422 cx: &ViewContext<Editor>,
1423 ) -> (
1424 Vec<Option<text_layout::Line>>,
1425 Vec<Option<(FoldStatus, BufferRow, bool)>>,
1426 ) {
1427 let style = &self.style;
1428 let include_line_numbers = snapshot.mode == EditorMode::Full;
1429 let mut line_number_layouts = Vec::with_capacity(rows.len());
1430 let mut fold_statuses = Vec::with_capacity(rows.len());
1431 let mut line_number = String::new();
1432 for (ix, row) in snapshot
1433 .buffer_rows(rows.start)
1434 .take((rows.end - rows.start) as usize)
1435 .enumerate()
1436 {
1437 let display_row = rows.start + ix as u32;
1438 let (active, color) = if active_rows.contains_key(&display_row) {
1439 (true, style.line_number_active)
1440 } else {
1441 (false, style.line_number)
1442 };
1443 if let Some(buffer_row) = row {
1444 if include_line_numbers {
1445 line_number.clear();
1446 write!(&mut line_number, "{}", buffer_row + 1).unwrap();
1447 line_number_layouts.push(Some(cx.text_layout_cache().layout_str(
1448 &line_number,
1449 style.text.font_size,
1450 &[(
1451 line_number.len(),
1452 RunStyle {
1453 font_id: style.text.font_id,
1454 color,
1455 underline: Default::default(),
1456 },
1457 )],
1458 )));
1459 fold_statuses.push(
1460 is_singleton
1461 .then(|| {
1462 snapshot
1463 .fold_for_line(buffer_row)
1464 .map(|fold_status| (fold_status, buffer_row, active))
1465 })
1466 .flatten(),
1467 )
1468 }
1469 } else {
1470 fold_statuses.push(None);
1471 line_number_layouts.push(None);
1472 }
1473 }
1474
1475 (line_number_layouts, fold_statuses)
1476 }
1477
1478 fn layout_lines(
1479 &mut self,
1480 rows: Range<u32>,
1481 line_number_layouts: &[Option<Line>],
1482 snapshot: &EditorSnapshot,
1483 cx: &ViewContext<Editor>,
1484 ) -> Vec<LineWithInvisibles> {
1485 if rows.start >= rows.end {
1486 return Vec::new();
1487 }
1488
1489 // When the editor is empty and unfocused, then show the placeholder.
1490 if snapshot.is_empty() {
1491 let placeholder_style = self
1492 .style
1493 .placeholder_text
1494 .as_ref()
1495 .unwrap_or(&self.style.text);
1496 let placeholder_text = snapshot.placeholder_text();
1497 let placeholder_lines = placeholder_text
1498 .as_ref()
1499 .map_or("", AsRef::as_ref)
1500 .split('\n')
1501 .skip(rows.start as usize)
1502 .chain(iter::repeat(""))
1503 .take(rows.len());
1504 placeholder_lines
1505 .map(|line| {
1506 cx.text_layout_cache().layout_str(
1507 line,
1508 placeholder_style.font_size,
1509 &[(
1510 line.len(),
1511 RunStyle {
1512 font_id: placeholder_style.font_id,
1513 color: placeholder_style.color,
1514 underline: Default::default(),
1515 },
1516 )],
1517 )
1518 })
1519 .map(|line| LineWithInvisibles {
1520 line,
1521 invisibles: Vec::new(),
1522 })
1523 .collect()
1524 } else {
1525 let style = &self.style;
1526 let chunks = snapshot
1527 .chunks(
1528 rows.clone(),
1529 true,
1530 Some(style.theme.hint),
1531 Some(style.theme.suggestion),
1532 )
1533 .map(|chunk| {
1534 let mut highlight_style = chunk
1535 .syntax_highlight_id
1536 .and_then(|id| id.style(&style.syntax));
1537
1538 if let Some(chunk_highlight) = chunk.highlight_style {
1539 if let Some(highlight_style) = highlight_style.as_mut() {
1540 highlight_style.highlight(chunk_highlight);
1541 } else {
1542 highlight_style = Some(chunk_highlight);
1543 }
1544 }
1545
1546 let mut diagnostic_highlight = HighlightStyle::default();
1547
1548 if chunk.is_unnecessary {
1549 diagnostic_highlight.fade_out = Some(style.unnecessary_code_fade);
1550 }
1551
1552 if let Some(severity) = chunk.diagnostic_severity {
1553 // Omit underlines for HINT/INFO diagnostics on 'unnecessary' code.
1554 if severity <= DiagnosticSeverity::WARNING || !chunk.is_unnecessary {
1555 let diagnostic_style = super::diagnostic_style(severity, true, style);
1556 diagnostic_highlight.underline = Some(Underline {
1557 color: Some(diagnostic_style.message.text.color),
1558 thickness: 1.0.into(),
1559 squiggly: true,
1560 });
1561 }
1562 }
1563
1564 if let Some(highlight_style) = highlight_style.as_mut() {
1565 highlight_style.highlight(diagnostic_highlight);
1566 } else {
1567 highlight_style = Some(diagnostic_highlight);
1568 }
1569
1570 HighlightedChunk {
1571 chunk: chunk.text,
1572 style: highlight_style,
1573 is_tab: chunk.is_tab,
1574 }
1575 });
1576
1577 LineWithInvisibles::from_chunks(
1578 chunks,
1579 &style.text,
1580 cx.text_layout_cache(),
1581 cx.font_cache(),
1582 MAX_LINE_LEN,
1583 rows.len() as usize,
1584 line_number_layouts,
1585 snapshot.mode,
1586 )
1587 }
1588 }
1589
1590 #[allow(clippy::too_many_arguments)]
1591 fn layout_blocks(
1592 &mut self,
1593 rows: Range<u32>,
1594 snapshot: &EditorSnapshot,
1595 editor_width: f32,
1596 scroll_width: f32,
1597 gutter_padding: f32,
1598 gutter_width: f32,
1599 em_width: f32,
1600 text_x: f32,
1601 line_height: f32,
1602 style: &EditorStyle,
1603 line_layouts: &[LineWithInvisibles],
1604 editor: &mut Editor,
1605 cx: &mut LayoutContext<Editor>,
1606 ) -> (f32, Vec<BlockLayout>) {
1607 let mut block_id = 0;
1608 let scroll_x = snapshot.scroll_anchor.offset.x();
1609 let (fixed_blocks, non_fixed_blocks) = snapshot
1610 .blocks_in_range(rows.clone())
1611 .partition::<Vec<_>, _>(|(_, block)| match block {
1612 TransformBlock::ExcerptHeader { .. } => false,
1613 TransformBlock::Custom(block) => block.style() == BlockStyle::Fixed,
1614 });
1615 let mut render_block = |block: &TransformBlock, width: f32, block_id: usize| {
1616 let mut element = match block {
1617 TransformBlock::Custom(block) => {
1618 let align_to = block
1619 .position()
1620 .to_point(&snapshot.buffer_snapshot)
1621 .to_display_point(snapshot);
1622 let anchor_x = text_x
1623 + if rows.contains(&align_to.row()) {
1624 line_layouts[(align_to.row() - rows.start) as usize]
1625 .line
1626 .x_for_index(align_to.column() as usize)
1627 } else {
1628 layout_line(align_to.row(), snapshot, style, cx.text_layout_cache())
1629 .x_for_index(align_to.column() as usize)
1630 };
1631
1632 block.render(&mut BlockContext {
1633 view_context: cx,
1634 anchor_x,
1635 gutter_padding,
1636 line_height,
1637 scroll_x,
1638 gutter_width,
1639 em_width,
1640 block_id,
1641 })
1642 }
1643 TransformBlock::ExcerptHeader {
1644 id,
1645 buffer,
1646 range,
1647 starts_new_buffer,
1648 ..
1649 } => {
1650 let tooltip_style = theme::current(cx).tooltip.clone();
1651 let include_root = editor
1652 .project
1653 .as_ref()
1654 .map(|project| project.read(cx).visible_worktrees(cx).count() > 1)
1655 .unwrap_or_default();
1656 let jump_icon = project::File::from_dyn(buffer.file()).map(|file| {
1657 let jump_path = ProjectPath {
1658 worktree_id: file.worktree_id(cx),
1659 path: file.path.clone(),
1660 };
1661 let jump_anchor = range
1662 .primary
1663 .as_ref()
1664 .map_or(range.context.start, |primary| primary.start);
1665 let jump_position = language::ToPoint::to_point(&jump_anchor, buffer);
1666
1667 enum JumpIcon {}
1668 MouseEventHandler::<JumpIcon, _>::new((*id).into(), cx, |state, _| {
1669 let style = style.jump_icon.style_for(state);
1670 Svg::new("icons/arrow_up_right_8.svg")
1671 .with_color(style.color)
1672 .constrained()
1673 .with_width(style.icon_width)
1674 .aligned()
1675 .contained()
1676 .with_style(style.container)
1677 .constrained()
1678 .with_width(style.button_width)
1679 .with_height(style.button_width)
1680 })
1681 .with_cursor_style(CursorStyle::PointingHand)
1682 .on_click(MouseButton::Left, move |_, editor, cx| {
1683 if let Some(workspace) = editor
1684 .workspace
1685 .as_ref()
1686 .and_then(|(workspace, _)| workspace.upgrade(cx))
1687 {
1688 workspace.update(cx, |workspace, cx| {
1689 Editor::jump(
1690 workspace,
1691 jump_path.clone(),
1692 jump_position,
1693 jump_anchor,
1694 cx,
1695 );
1696 });
1697 }
1698 })
1699 .with_tooltip::<JumpIcon>(
1700 (*id).into(),
1701 "Jump to Buffer".to_string(),
1702 Some(Box::new(crate::OpenExcerpts)),
1703 tooltip_style.clone(),
1704 cx,
1705 )
1706 .aligned()
1707 .flex_float()
1708 });
1709
1710 if *starts_new_buffer {
1711 let editor_font_size = style.text.font_size;
1712 let style = &style.diagnostic_path_header;
1713 let font_size = (style.text_scale_factor * editor_font_size).round();
1714
1715 let path = buffer.resolve_file_path(cx, include_root);
1716 let mut filename = None;
1717 let mut parent_path = None;
1718 // Can't use .and_then() because `.file_name()` and `.parent()` return references :(
1719 if let Some(path) = path {
1720 filename = path.file_name().map(|f| f.to_string_lossy().to_string());
1721 parent_path =
1722 path.parent().map(|p| p.to_string_lossy().to_string() + "/");
1723 }
1724
1725 Flex::row()
1726 .with_child(
1727 Label::new(
1728 filename.unwrap_or_else(|| "untitled".to_string()),
1729 style.filename.text.clone().with_font_size(font_size),
1730 )
1731 .contained()
1732 .with_style(style.filename.container)
1733 .aligned(),
1734 )
1735 .with_children(parent_path.map(|path| {
1736 Label::new(path, style.path.text.clone().with_font_size(font_size))
1737 .contained()
1738 .with_style(style.path.container)
1739 .aligned()
1740 }))
1741 .with_children(jump_icon)
1742 .contained()
1743 .with_style(style.container)
1744 .with_padding_left(gutter_padding)
1745 .with_padding_right(gutter_padding)
1746 .expanded()
1747 .into_any_named("path header block")
1748 } else {
1749 let text_style = style.text.clone();
1750 Flex::row()
1751 .with_child(Label::new("⋯", text_style))
1752 .with_children(jump_icon)
1753 .contained()
1754 .with_padding_left(gutter_padding)
1755 .with_padding_right(gutter_padding)
1756 .expanded()
1757 .into_any_named("collapsed context")
1758 }
1759 }
1760 };
1761
1762 element.layout(
1763 SizeConstraint {
1764 min: Vector2F::zero(),
1765 max: vec2f(width, block.height() as f32 * line_height),
1766 },
1767 editor,
1768 cx,
1769 );
1770 element
1771 };
1772
1773 let mut fixed_block_max_width = 0f32;
1774 let mut blocks = Vec::new();
1775 for (row, block) in fixed_blocks {
1776 let element = render_block(block, f32::INFINITY, block_id);
1777 block_id += 1;
1778 fixed_block_max_width = fixed_block_max_width.max(element.size().x() + em_width);
1779 blocks.push(BlockLayout {
1780 row,
1781 element,
1782 style: BlockStyle::Fixed,
1783 });
1784 }
1785 for (row, block) in non_fixed_blocks {
1786 let style = match block {
1787 TransformBlock::Custom(block) => block.style(),
1788 TransformBlock::ExcerptHeader { .. } => BlockStyle::Sticky,
1789 };
1790 let width = match style {
1791 BlockStyle::Sticky => editor_width,
1792 BlockStyle::Flex => editor_width
1793 .max(fixed_block_max_width)
1794 .max(gutter_width + scroll_width),
1795 BlockStyle::Fixed => unreachable!(),
1796 };
1797 let element = render_block(block, width, block_id);
1798 block_id += 1;
1799 blocks.push(BlockLayout {
1800 row,
1801 element,
1802 style,
1803 });
1804 }
1805 (
1806 scroll_width.max(fixed_block_max_width - gutter_width),
1807 blocks,
1808 )
1809 }
1810}
1811
1812struct HighlightedChunk<'a> {
1813 chunk: &'a str,
1814 style: Option<HighlightStyle>,
1815 is_tab: bool,
1816}
1817
1818#[derive(Debug)]
1819pub struct LineWithInvisibles {
1820 pub line: Line,
1821 invisibles: Vec<Invisible>,
1822}
1823
1824impl LineWithInvisibles {
1825 fn from_chunks<'a>(
1826 chunks: impl Iterator<Item = HighlightedChunk<'a>>,
1827 text_style: &TextStyle,
1828 text_layout_cache: &TextLayoutCache,
1829 font_cache: &Arc<FontCache>,
1830 max_line_len: usize,
1831 max_line_count: usize,
1832 line_number_layouts: &[Option<Line>],
1833 editor_mode: EditorMode,
1834 ) -> Vec<Self> {
1835 let mut layouts = Vec::with_capacity(max_line_count);
1836 let mut line = String::new();
1837 let mut invisibles = Vec::new();
1838 let mut styles = Vec::new();
1839 let mut non_whitespace_added = false;
1840 let mut row = 0;
1841 let mut line_exceeded_max_len = false;
1842 for highlighted_chunk in chunks.chain([HighlightedChunk {
1843 chunk: "\n",
1844 style: None,
1845 is_tab: false,
1846 }]) {
1847 for (ix, mut line_chunk) in highlighted_chunk.chunk.split('\n').enumerate() {
1848 if ix > 0 {
1849 layouts.push(Self {
1850 line: text_layout_cache.layout_str(&line, text_style.font_size, &styles),
1851 invisibles: invisibles.drain(..).collect(),
1852 });
1853
1854 line.clear();
1855 styles.clear();
1856 row += 1;
1857 line_exceeded_max_len = false;
1858 non_whitespace_added = false;
1859 if row == max_line_count {
1860 return layouts;
1861 }
1862 }
1863
1864 if !line_chunk.is_empty() && !line_exceeded_max_len {
1865 let text_style = if let Some(style) = highlighted_chunk.style {
1866 text_style
1867 .clone()
1868 .highlight(style, font_cache)
1869 .map(Cow::Owned)
1870 .unwrap_or_else(|_| Cow::Borrowed(text_style))
1871 } else {
1872 Cow::Borrowed(text_style)
1873 };
1874
1875 if line.len() + line_chunk.len() > max_line_len {
1876 let mut chunk_len = max_line_len - line.len();
1877 while !line_chunk.is_char_boundary(chunk_len) {
1878 chunk_len -= 1;
1879 }
1880 line_chunk = &line_chunk[..chunk_len];
1881 line_exceeded_max_len = true;
1882 }
1883
1884 styles.push((
1885 line_chunk.len(),
1886 RunStyle {
1887 font_id: text_style.font_id,
1888 color: text_style.color,
1889 underline: text_style.underline,
1890 },
1891 ));
1892
1893 if editor_mode == EditorMode::Full {
1894 // Line wrap pads its contents with fake whitespaces,
1895 // avoid printing them
1896 let inside_wrapped_string = line_number_layouts
1897 .get(row)
1898 .and_then(|layout| layout.as_ref())
1899 .is_none();
1900 if highlighted_chunk.is_tab {
1901 if non_whitespace_added || !inside_wrapped_string {
1902 invisibles.push(Invisible::Tab {
1903 line_start_offset: line.len(),
1904 });
1905 }
1906 } else {
1907 invisibles.extend(
1908 line_chunk
1909 .chars()
1910 .enumerate()
1911 .filter(|(_, line_char)| {
1912 let is_whitespace = line_char.is_whitespace();
1913 non_whitespace_added |= !is_whitespace;
1914 is_whitespace
1915 && (non_whitespace_added || !inside_wrapped_string)
1916 })
1917 .map(|(whitespace_index, _)| Invisible::Whitespace {
1918 line_offset: line.len() + whitespace_index,
1919 }),
1920 )
1921 }
1922 }
1923
1924 line.push_str(line_chunk);
1925 }
1926 }
1927 }
1928
1929 layouts
1930 }
1931
1932 fn draw(
1933 &self,
1934 layout: &LayoutState,
1935 row: u32,
1936 scroll_top: f32,
1937 scene: &mut SceneBuilder,
1938 content_origin: Vector2F,
1939 scroll_left: f32,
1940 visible_text_bounds: RectF,
1941 whitespace_setting: ShowWhitespaceSetting,
1942 selection_ranges: &[Range<DisplayPoint>],
1943 visible_bounds: RectF,
1944 cx: &mut ViewContext<Editor>,
1945 ) {
1946 let line_height = layout.position_map.line_height;
1947 let line_y = row as f32 * line_height - scroll_top;
1948
1949 self.line.paint(
1950 scene,
1951 content_origin + vec2f(-scroll_left, line_y),
1952 visible_text_bounds,
1953 line_height,
1954 cx,
1955 );
1956
1957 self.draw_invisibles(
1958 &selection_ranges,
1959 layout,
1960 content_origin,
1961 scroll_left,
1962 line_y,
1963 row,
1964 scene,
1965 visible_bounds,
1966 line_height,
1967 whitespace_setting,
1968 cx,
1969 );
1970 }
1971
1972 fn draw_invisibles(
1973 &self,
1974 selection_ranges: &[Range<DisplayPoint>],
1975 layout: &LayoutState,
1976 content_origin: Vector2F,
1977 scroll_left: f32,
1978 line_y: f32,
1979 row: u32,
1980 scene: &mut SceneBuilder,
1981 visible_bounds: RectF,
1982 line_height: f32,
1983 whitespace_setting: ShowWhitespaceSetting,
1984 cx: &mut ViewContext<Editor>,
1985 ) {
1986 let allowed_invisibles_regions = match whitespace_setting {
1987 ShowWhitespaceSetting::None => return,
1988 ShowWhitespaceSetting::Selection => Some(selection_ranges),
1989 ShowWhitespaceSetting::All => None,
1990 };
1991
1992 for invisible in &self.invisibles {
1993 let (&token_offset, invisible_symbol) = match invisible {
1994 Invisible::Tab { line_start_offset } => (line_start_offset, &layout.tab_invisible),
1995 Invisible::Whitespace { line_offset } => (line_offset, &layout.space_invisible),
1996 };
1997
1998 let x_offset = self.line.x_for_index(token_offset);
1999 let invisible_offset =
2000 (layout.position_map.em_width - invisible_symbol.width()).max(0.0) / 2.0;
2001 let origin = content_origin + vec2f(-scroll_left + x_offset + invisible_offset, line_y);
2002
2003 if let Some(allowed_regions) = allowed_invisibles_regions {
2004 let invisible_point = DisplayPoint::new(row, token_offset as u32);
2005 if !allowed_regions
2006 .iter()
2007 .any(|region| region.start <= invisible_point && invisible_point < region.end)
2008 {
2009 continue;
2010 }
2011 }
2012 invisible_symbol.paint(scene, origin, visible_bounds, line_height, cx);
2013 }
2014 }
2015}
2016
2017#[derive(Debug, Clone, Copy, PartialEq, Eq)]
2018enum Invisible {
2019 Tab { line_start_offset: usize },
2020 Whitespace { line_offset: usize },
2021}
2022
2023impl Element<Editor> for EditorElement {
2024 type LayoutState = LayoutState;
2025 type PaintState = ();
2026
2027 fn layout(
2028 &mut self,
2029 constraint: SizeConstraint,
2030 editor: &mut Editor,
2031 cx: &mut LayoutContext<Editor>,
2032 ) -> (Vector2F, Self::LayoutState) {
2033 let mut size = constraint.max;
2034 if size.x().is_infinite() {
2035 unimplemented!("we don't yet handle an infinite width constraint on buffer elements");
2036 }
2037
2038 let snapshot = editor.snapshot(cx);
2039 let style = self.style.clone();
2040
2041 let line_height = (style.text.font_size * style.line_height_scalar).round();
2042
2043 let gutter_padding;
2044 let gutter_width;
2045 let gutter_margin;
2046 if snapshot.show_gutter {
2047 let em_width = style.text.em_width(cx.font_cache());
2048 gutter_padding = (em_width * style.gutter_padding_factor).round();
2049 gutter_width = self.max_line_number_width(&snapshot, cx) + gutter_padding * 2.0;
2050 gutter_margin = -style.text.descent(cx.font_cache());
2051 } else {
2052 gutter_padding = 0.0;
2053 gutter_width = 0.0;
2054 gutter_margin = 0.0;
2055 };
2056
2057 let text_width = size.x() - gutter_width;
2058 let em_width = style.text.em_width(cx.font_cache());
2059 let em_advance = style.text.em_advance(cx.font_cache());
2060 let overscroll = vec2f(em_width, 0.);
2061 let snapshot = {
2062 editor.set_visible_line_count(size.y() / line_height, cx);
2063
2064 let editor_width = text_width - gutter_margin - overscroll.x() - em_width;
2065 let wrap_width = match editor.soft_wrap_mode(cx) {
2066 SoftWrap::None => (MAX_LINE_LEN / 2) as f32 * em_advance,
2067 SoftWrap::EditorWidth => editor_width,
2068 SoftWrap::Column(column) => editor_width.min(column as f32 * em_advance),
2069 };
2070
2071 if editor.set_wrap_width(Some(wrap_width), cx) {
2072 editor.snapshot(cx)
2073 } else {
2074 snapshot
2075 }
2076 };
2077
2078 let wrap_guides = editor
2079 .wrap_guides(cx)
2080 .iter()
2081 .map(|(guide, active)| (self.column_pixels(*guide, cx), *active))
2082 .collect();
2083
2084 let scroll_height = (snapshot.max_point().row() + 1) as f32 * line_height;
2085 if let EditorMode::AutoHeight { max_lines } = snapshot.mode {
2086 size.set_y(
2087 scroll_height
2088 .min(constraint.max_along(Axis::Vertical))
2089 .max(constraint.min_along(Axis::Vertical))
2090 .min(line_height * max_lines as f32),
2091 )
2092 } else if let EditorMode::SingleLine = snapshot.mode {
2093 size.set_y(
2094 line_height
2095 .min(constraint.max_along(Axis::Vertical))
2096 .max(constraint.min_along(Axis::Vertical)),
2097 )
2098 } else if size.y().is_infinite() {
2099 size.set_y(scroll_height);
2100 }
2101 let gutter_size = vec2f(gutter_width, size.y());
2102 let text_size = vec2f(text_width, size.y());
2103
2104 let autoscroll_horizontally = editor.autoscroll_vertically(size.y(), line_height, cx);
2105 let mut snapshot = editor.snapshot(cx);
2106
2107 let scroll_position = snapshot.scroll_position();
2108 // The scroll position is a fractional point, the whole number of which represents
2109 // the top of the window in terms of display rows.
2110 let start_row = scroll_position.y() as u32;
2111 let height_in_lines = size.y() / line_height;
2112 let max_row = snapshot.max_point().row();
2113
2114 // Add 1 to ensure selections bleed off screen
2115 let end_row = 1 + cmp::min(
2116 (scroll_position.y() + height_in_lines).ceil() as u32,
2117 max_row,
2118 );
2119
2120 let start_anchor = if start_row == 0 {
2121 Anchor::min()
2122 } else {
2123 snapshot
2124 .buffer_snapshot
2125 .anchor_before(DisplayPoint::new(start_row, 0).to_offset(&snapshot, Bias::Left))
2126 };
2127 let end_anchor = if end_row > max_row {
2128 Anchor::max()
2129 } else {
2130 snapshot
2131 .buffer_snapshot
2132 .anchor_before(DisplayPoint::new(end_row, 0).to_offset(&snapshot, Bias::Right))
2133 };
2134
2135 let mut selections: Vec<(ReplicaId, Vec<SelectionLayout>)> = Vec::new();
2136 let mut active_rows = BTreeMap::new();
2137 let mut fold_ranges = Vec::new();
2138 let is_singleton = editor.is_singleton(cx);
2139
2140 let highlighted_rows = editor.highlighted_rows();
2141 let theme = theme::current(cx);
2142 let highlighted_ranges = editor.background_highlights_in_range(
2143 start_anchor..end_anchor,
2144 &snapshot.display_snapshot,
2145 theme.as_ref(),
2146 );
2147
2148 fold_ranges.extend(
2149 snapshot
2150 .folds_in_range(start_anchor..end_anchor)
2151 .map(|anchor| {
2152 let start = anchor.start.to_point(&snapshot.buffer_snapshot);
2153 (
2154 start.row,
2155 start.to_display_point(&snapshot.display_snapshot)
2156 ..anchor.end.to_display_point(&snapshot),
2157 )
2158 }),
2159 );
2160
2161 let mut remote_selections = HashMap::default();
2162 for (replica_id, line_mode, cursor_shape, selection) in snapshot
2163 .buffer_snapshot
2164 .remote_selections_in_range(&(start_anchor..end_anchor))
2165 {
2166 // The local selections match the leader's selections.
2167 if Some(replica_id) == editor.leader_replica_id {
2168 continue;
2169 }
2170 remote_selections
2171 .entry(replica_id)
2172 .or_insert(Vec::new())
2173 .push(SelectionLayout::new(
2174 selection,
2175 line_mode,
2176 cursor_shape,
2177 &snapshot.display_snapshot,
2178 false,
2179 ));
2180 }
2181 selections.extend(remote_selections);
2182
2183 let mut newest_selection_head = None;
2184
2185 if editor.show_local_selections {
2186 let mut local_selections: Vec<Selection<Point>> = editor
2187 .selections
2188 .disjoint_in_range(start_anchor..end_anchor, cx);
2189 local_selections.extend(editor.selections.pending(cx));
2190 let mut layouts = Vec::new();
2191 let newest = editor.selections.newest(cx);
2192 for selection in local_selections.drain(..) {
2193 let is_empty = selection.start == selection.end;
2194 let is_newest = selection == newest;
2195
2196 let layout = SelectionLayout::new(
2197 selection,
2198 editor.selections.line_mode,
2199 editor.cursor_shape,
2200 &snapshot.display_snapshot,
2201 is_newest,
2202 );
2203 if is_newest {
2204 newest_selection_head = Some(layout.head);
2205 }
2206
2207 for row in cmp::max(layout.active_rows.start, start_row)
2208 ..=cmp::min(layout.active_rows.end, end_row)
2209 {
2210 let contains_non_empty_selection = active_rows.entry(row).or_insert(!is_empty);
2211 *contains_non_empty_selection |= !is_empty;
2212 }
2213 layouts.push(layout);
2214 }
2215
2216 // Render the local selections in the leader's color when following.
2217 let local_replica_id = editor
2218 .leader_replica_id
2219 .unwrap_or_else(|| editor.replica_id(cx));
2220
2221 selections.push((local_replica_id, layouts));
2222 }
2223
2224 let scrollbar_settings = &settings::get::<EditorSettings>(cx).scrollbar;
2225 let show_scrollbars = match scrollbar_settings.show {
2226 ShowScrollbar::Auto => {
2227 // Git
2228 (is_singleton && scrollbar_settings.git_diff && snapshot.buffer_snapshot.has_git_diffs())
2229 ||
2230 // Selections
2231 (is_singleton && scrollbar_settings.selections && !highlighted_ranges.is_empty())
2232 // Scrollmanager
2233 || editor.scroll_manager.scrollbars_visible()
2234 }
2235 ShowScrollbar::System => editor.scroll_manager.scrollbars_visible(),
2236 ShowScrollbar::Always => true,
2237 ShowScrollbar::Never => false,
2238 };
2239
2240 let fold_ranges: Vec<(BufferRow, Range<DisplayPoint>, Color)> = fold_ranges
2241 .into_iter()
2242 .map(|(id, fold)| {
2243 let color = self
2244 .style
2245 .folds
2246 .ellipses
2247 .background
2248 .style_for(&mut cx.mouse_state::<FoldMarkers>(id as usize))
2249 .color;
2250
2251 (id, fold, color)
2252 })
2253 .collect();
2254
2255 let (line_number_layouts, fold_statuses) = self.layout_line_numbers(
2256 start_row..end_row,
2257 &active_rows,
2258 is_singleton,
2259 &snapshot,
2260 cx,
2261 );
2262
2263 let display_hunks = self.layout_git_gutters(start_row..end_row, &snapshot);
2264
2265 let scrollbar_row_range = scroll_position.y()..(scroll_position.y() + height_in_lines);
2266
2267 let mut max_visible_line_width = 0.0;
2268 let line_layouts =
2269 self.layout_lines(start_row..end_row, &line_number_layouts, &snapshot, cx);
2270 for line_with_invisibles in &line_layouts {
2271 if line_with_invisibles.line.width() > max_visible_line_width {
2272 max_visible_line_width = line_with_invisibles.line.width();
2273 }
2274 }
2275
2276 let style = self.style.clone();
2277 let longest_line_width = layout_line(
2278 snapshot.longest_row(),
2279 &snapshot,
2280 &style,
2281 cx.text_layout_cache(),
2282 )
2283 .width();
2284 let scroll_width = longest_line_width.max(max_visible_line_width) + overscroll.x();
2285 let em_width = style.text.em_width(cx.font_cache());
2286 let (scroll_width, blocks) = self.layout_blocks(
2287 start_row..end_row,
2288 &snapshot,
2289 size.x(),
2290 scroll_width,
2291 gutter_padding,
2292 gutter_width,
2293 em_width,
2294 gutter_width + gutter_margin,
2295 line_height,
2296 &style,
2297 &line_layouts,
2298 editor,
2299 cx,
2300 );
2301
2302 let scroll_max = vec2f(
2303 ((scroll_width - text_size.x()) / em_width).max(0.0),
2304 max_row as f32,
2305 );
2306
2307 let clamped = editor.scroll_manager.clamp_scroll_left(scroll_max.x());
2308
2309 let autoscrolled = if autoscroll_horizontally {
2310 editor.autoscroll_horizontally(
2311 start_row,
2312 text_size.x(),
2313 scroll_width,
2314 em_width,
2315 &line_layouts,
2316 cx,
2317 )
2318 } else {
2319 false
2320 };
2321
2322 if clamped || autoscrolled {
2323 snapshot = editor.snapshot(cx);
2324 }
2325
2326 let style = editor.style(cx);
2327
2328 let mut context_menu = None;
2329 let mut code_actions_indicator = None;
2330 if let Some(newest_selection_head) = newest_selection_head {
2331 if (start_row..end_row).contains(&newest_selection_head.row()) {
2332 if editor.context_menu_visible() {
2333 context_menu =
2334 editor.render_context_menu(newest_selection_head, style.clone(), cx);
2335 }
2336
2337 let active = matches!(
2338 editor.context_menu,
2339 Some(crate::ContextMenu::CodeActions(_))
2340 );
2341
2342 code_actions_indicator = editor
2343 .render_code_actions_indicator(&style, active, cx)
2344 .map(|indicator| (newest_selection_head.row(), indicator));
2345 }
2346 }
2347
2348 let visible_rows = start_row..start_row + line_layouts.len() as u32;
2349 let mut hover = editor
2350 .hover_state
2351 .render(&snapshot, &style, visible_rows, cx);
2352 let mode = editor.mode;
2353
2354 let mut fold_indicators = editor.render_fold_indicators(
2355 fold_statuses,
2356 &style,
2357 editor.gutter_hovered,
2358 line_height,
2359 gutter_margin,
2360 cx,
2361 );
2362
2363 if let Some((_, context_menu)) = context_menu.as_mut() {
2364 context_menu.layout(
2365 SizeConstraint {
2366 min: Vector2F::zero(),
2367 max: vec2f(
2368 cx.window_size().x() * 0.7,
2369 (12. * line_height).min((size.y() - line_height) / 2.),
2370 ),
2371 },
2372 editor,
2373 cx,
2374 );
2375 }
2376
2377 if let Some((_, indicator)) = code_actions_indicator.as_mut() {
2378 indicator.layout(
2379 SizeConstraint::strict_along(
2380 Axis::Vertical,
2381 line_height * style.code_actions.vertical_scale,
2382 ),
2383 editor,
2384 cx,
2385 );
2386 }
2387
2388 for fold_indicator in fold_indicators.iter_mut() {
2389 if let Some(indicator) = fold_indicator.as_mut() {
2390 indicator.layout(
2391 SizeConstraint::strict_along(
2392 Axis::Vertical,
2393 line_height * style.code_actions.vertical_scale,
2394 ),
2395 editor,
2396 cx,
2397 );
2398 }
2399 }
2400
2401 if let Some((_, hover_popovers)) = hover.as_mut() {
2402 for hover_popover in hover_popovers.iter_mut() {
2403 hover_popover.layout(
2404 SizeConstraint {
2405 min: Vector2F::zero(),
2406 max: vec2f(
2407 (120. * em_width) // Default size
2408 .min(size.x() / 2.) // Shrink to half of the editor width
2409 .max(MIN_POPOVER_CHARACTER_WIDTH * em_width), // Apply minimum width of 20 characters
2410 (16. * line_height) // Default size
2411 .min(size.y() / 2.) // Shrink to half of the editor height
2412 .max(MIN_POPOVER_LINE_HEIGHT * line_height), // Apply minimum height of 4 lines
2413 ),
2414 },
2415 editor,
2416 cx,
2417 );
2418 }
2419 }
2420
2421 let invisible_symbol_font_size = self.style.text.font_size / 2.0;
2422 let invisible_symbol_style = RunStyle {
2423 color: self.style.whitespace,
2424 font_id: self.style.text.font_id,
2425 underline: Default::default(),
2426 };
2427
2428 (
2429 size,
2430 LayoutState {
2431 mode,
2432 position_map: Arc::new(PositionMap {
2433 size,
2434 scroll_max,
2435 line_layouts,
2436 line_height,
2437 em_width,
2438 em_advance,
2439 snapshot,
2440 }),
2441 visible_display_row_range: start_row..end_row,
2442 wrap_guides,
2443 gutter_size,
2444 gutter_padding,
2445 text_size,
2446 scrollbar_row_range,
2447 show_scrollbars,
2448 is_singleton,
2449 max_row,
2450 gutter_margin,
2451 active_rows,
2452 highlighted_rows,
2453 highlighted_ranges,
2454 fold_ranges,
2455 line_number_layouts,
2456 display_hunks,
2457 blocks,
2458 selections,
2459 context_menu,
2460 code_actions_indicator,
2461 fold_indicators,
2462 tab_invisible: cx.text_layout_cache().layout_str(
2463 "→",
2464 invisible_symbol_font_size,
2465 &[("→".len(), invisible_symbol_style)],
2466 ),
2467 space_invisible: cx.text_layout_cache().layout_str(
2468 "•",
2469 invisible_symbol_font_size,
2470 &[("•".len(), invisible_symbol_style)],
2471 ),
2472 hover_popovers: hover,
2473 },
2474 )
2475 }
2476
2477 fn paint(
2478 &mut self,
2479 scene: &mut SceneBuilder,
2480 bounds: RectF,
2481 visible_bounds: RectF,
2482 layout: &mut Self::LayoutState,
2483 editor: &mut Editor,
2484 cx: &mut ViewContext<Editor>,
2485 ) -> Self::PaintState {
2486 let visible_bounds = bounds.intersection(visible_bounds).unwrap_or_default();
2487 scene.push_layer(Some(visible_bounds));
2488
2489 let gutter_bounds = RectF::new(bounds.origin(), layout.gutter_size);
2490 let text_bounds = RectF::new(
2491 bounds.origin() + vec2f(layout.gutter_size.x(), 0.0),
2492 layout.text_size,
2493 );
2494
2495 Self::attach_mouse_handlers(
2496 scene,
2497 &layout.position_map,
2498 layout.hover_popovers.is_some(),
2499 visible_bounds,
2500 text_bounds,
2501 gutter_bounds,
2502 bounds,
2503 cx,
2504 );
2505
2506 self.paint_background(scene, gutter_bounds, text_bounds, layout);
2507 if layout.gutter_size.x() > 0. {
2508 self.paint_gutter(scene, gutter_bounds, visible_bounds, layout, editor, cx);
2509 }
2510 self.paint_text(scene, text_bounds, visible_bounds, layout, editor, cx);
2511
2512 scene.push_layer(Some(bounds));
2513 if !layout.blocks.is_empty() {
2514 self.paint_blocks(scene, bounds, visible_bounds, layout, editor, cx);
2515 }
2516 self.paint_scrollbar(scene, bounds, layout, cx, &editor);
2517 scene.pop_layer();
2518
2519 scene.pop_layer();
2520 }
2521
2522 fn rect_for_text_range(
2523 &self,
2524 range_utf16: Range<usize>,
2525 bounds: RectF,
2526 _: RectF,
2527 layout: &Self::LayoutState,
2528 _: &Self::PaintState,
2529 _: &Editor,
2530 _: &ViewContext<Editor>,
2531 ) -> Option<RectF> {
2532 let text_bounds = RectF::new(
2533 bounds.origin() + vec2f(layout.gutter_size.x(), 0.0),
2534 layout.text_size,
2535 );
2536 let content_origin = text_bounds.origin() + vec2f(layout.gutter_margin, 0.);
2537 let scroll_position = layout.position_map.snapshot.scroll_position();
2538 let start_row = scroll_position.y() as u32;
2539 let scroll_top = scroll_position.y() * layout.position_map.line_height;
2540 let scroll_left = scroll_position.x() * layout.position_map.em_width;
2541
2542 let range_start = OffsetUtf16(range_utf16.start)
2543 .to_display_point(&layout.position_map.snapshot.display_snapshot);
2544 if range_start.row() < start_row {
2545 return None;
2546 }
2547
2548 let line = &layout
2549 .position_map
2550 .line_layouts
2551 .get((range_start.row() - start_row) as usize)?
2552 .line;
2553 let range_start_x = line.x_for_index(range_start.column() as usize);
2554 let range_start_y = range_start.row() as f32 * layout.position_map.line_height;
2555 Some(RectF::new(
2556 content_origin
2557 + vec2f(
2558 range_start_x,
2559 range_start_y + layout.position_map.line_height,
2560 )
2561 - vec2f(scroll_left, scroll_top),
2562 vec2f(
2563 layout.position_map.em_width,
2564 layout.position_map.line_height,
2565 ),
2566 ))
2567 }
2568
2569 fn debug(
2570 &self,
2571 bounds: RectF,
2572 _: &Self::LayoutState,
2573 _: &Self::PaintState,
2574 _: &Editor,
2575 _: &ViewContext<Editor>,
2576 ) -> json::Value {
2577 json!({
2578 "type": "BufferElement",
2579 "bounds": bounds.to_json()
2580 })
2581 }
2582}
2583
2584type BufferRow = u32;
2585
2586pub struct LayoutState {
2587 position_map: Arc<PositionMap>,
2588 gutter_size: Vector2F,
2589 gutter_padding: f32,
2590 gutter_margin: f32,
2591 text_size: Vector2F,
2592 mode: EditorMode,
2593 wrap_guides: SmallVec<[(f32, bool); 2]>,
2594 visible_display_row_range: Range<u32>,
2595 active_rows: BTreeMap<u32, bool>,
2596 highlighted_rows: Option<Range<u32>>,
2597 line_number_layouts: Vec<Option<text_layout::Line>>,
2598 display_hunks: Vec<DisplayDiffHunk>,
2599 blocks: Vec<BlockLayout>,
2600 highlighted_ranges: Vec<(Range<DisplayPoint>, Color)>,
2601 fold_ranges: Vec<(BufferRow, Range<DisplayPoint>, Color)>,
2602 selections: Vec<(ReplicaId, Vec<SelectionLayout>)>,
2603 scrollbar_row_range: Range<f32>,
2604 show_scrollbars: bool,
2605 is_singleton: bool,
2606 max_row: u32,
2607 context_menu: Option<(DisplayPoint, AnyElement<Editor>)>,
2608 code_actions_indicator: Option<(u32, AnyElement<Editor>)>,
2609 hover_popovers: Option<(DisplayPoint, Vec<AnyElement<Editor>>)>,
2610 fold_indicators: Vec<Option<AnyElement<Editor>>>,
2611 tab_invisible: Line,
2612 space_invisible: Line,
2613}
2614
2615struct PositionMap {
2616 size: Vector2F,
2617 line_height: f32,
2618 scroll_max: Vector2F,
2619 em_width: f32,
2620 em_advance: f32,
2621 line_layouts: Vec<LineWithInvisibles>,
2622 snapshot: EditorSnapshot,
2623}
2624
2625impl PositionMap {
2626 /// Returns two display points:
2627 /// 1. The nearest *valid* position in the editor
2628 /// 2. An unclipped, potentially *invalid* position that maps directly to
2629 /// the given pixel position.
2630 fn point_for_position(
2631 &self,
2632 text_bounds: RectF,
2633 position: Vector2F,
2634 ) -> (DisplayPoint, DisplayPoint) {
2635 let scroll_position = self.snapshot.scroll_position();
2636 let position = position - text_bounds.origin();
2637 let y = position.y().max(0.0).min(self.size.y());
2638 let x = position.x() + (scroll_position.x() * self.em_width);
2639 let row = (y / self.line_height + scroll_position.y()) as u32;
2640 let (column, x_overshoot) = if let Some(line) = self
2641 .line_layouts
2642 .get(row as usize - scroll_position.y() as usize)
2643 .map(|line_with_spaces| &line_with_spaces.line)
2644 {
2645 if let Some(ix) = line.index_for_x(x) {
2646 (ix as u32, 0.0)
2647 } else {
2648 (line.len() as u32, 0f32.max(x - line.width()))
2649 }
2650 } else {
2651 (0, x)
2652 };
2653
2654 let mut target_point = DisplayPoint::new(row, column);
2655 let point = self.snapshot.clip_point(target_point, Bias::Left);
2656 *target_point.column_mut() += (x_overshoot / self.em_advance) as u32;
2657
2658 (point, target_point)
2659 }
2660}
2661
2662struct BlockLayout {
2663 row: u32,
2664 element: AnyElement<Editor>,
2665 style: BlockStyle,
2666}
2667
2668fn layout_line(
2669 row: u32,
2670 snapshot: &EditorSnapshot,
2671 style: &EditorStyle,
2672 layout_cache: &TextLayoutCache,
2673) -> text_layout::Line {
2674 let mut line = snapshot.line(row);
2675
2676 if line.len() > MAX_LINE_LEN {
2677 let mut len = MAX_LINE_LEN;
2678 while !line.is_char_boundary(len) {
2679 len -= 1;
2680 }
2681
2682 line.truncate(len);
2683 }
2684
2685 layout_cache.layout_str(
2686 &line,
2687 style.text.font_size,
2688 &[(
2689 snapshot.line_len(row) as usize,
2690 RunStyle {
2691 font_id: style.text.font_id,
2692 color: Color::black(),
2693 underline: Default::default(),
2694 },
2695 )],
2696 )
2697}
2698
2699#[derive(Debug)]
2700pub struct Cursor {
2701 origin: Vector2F,
2702 block_width: f32,
2703 line_height: f32,
2704 color: Color,
2705 shape: CursorShape,
2706 block_text: Option<Line>,
2707}
2708
2709impl Cursor {
2710 pub fn new(
2711 origin: Vector2F,
2712 block_width: f32,
2713 line_height: f32,
2714 color: Color,
2715 shape: CursorShape,
2716 block_text: Option<Line>,
2717 ) -> Cursor {
2718 Cursor {
2719 origin,
2720 block_width,
2721 line_height,
2722 color,
2723 shape,
2724 block_text,
2725 }
2726 }
2727
2728 pub fn bounding_rect(&self, origin: Vector2F) -> RectF {
2729 RectF::new(
2730 self.origin + origin,
2731 vec2f(self.block_width, self.line_height),
2732 )
2733 }
2734
2735 pub fn paint(&self, scene: &mut SceneBuilder, origin: Vector2F, cx: &mut WindowContext) {
2736 let bounds = match self.shape {
2737 CursorShape::Bar => RectF::new(self.origin + origin, vec2f(2.0, self.line_height)),
2738 CursorShape::Block | CursorShape::Hollow => RectF::new(
2739 self.origin + origin,
2740 vec2f(self.block_width, self.line_height),
2741 ),
2742 CursorShape::Underscore => RectF::new(
2743 self.origin + origin + Vector2F::new(0.0, self.line_height - 2.0),
2744 vec2f(self.block_width, 2.0),
2745 ),
2746 };
2747
2748 //Draw background or border quad
2749 if matches!(self.shape, CursorShape::Hollow) {
2750 scene.push_quad(Quad {
2751 bounds,
2752 background: None,
2753 border: Border::all(1., self.color),
2754 corner_radius: 0.,
2755 });
2756 } else {
2757 scene.push_quad(Quad {
2758 bounds,
2759 background: Some(self.color),
2760 border: Default::default(),
2761 corner_radius: 0.,
2762 });
2763 }
2764
2765 if let Some(block_text) = &self.block_text {
2766 block_text.paint(scene, self.origin + origin, bounds, self.line_height, cx);
2767 }
2768 }
2769
2770 pub fn shape(&self) -> CursorShape {
2771 self.shape
2772 }
2773}
2774
2775#[derive(Debug)]
2776pub struct HighlightedRange {
2777 pub start_y: f32,
2778 pub line_height: f32,
2779 pub lines: Vec<HighlightedRangeLine>,
2780 pub color: Color,
2781 pub corner_radius: f32,
2782}
2783
2784#[derive(Debug)]
2785pub struct HighlightedRangeLine {
2786 pub start_x: f32,
2787 pub end_x: f32,
2788}
2789
2790impl HighlightedRange {
2791 pub fn paint(&self, bounds: RectF, scene: &mut SceneBuilder) {
2792 if self.lines.len() >= 2 && self.lines[0].start_x > self.lines[1].end_x {
2793 self.paint_lines(self.start_y, &self.lines[0..1], bounds, scene);
2794 self.paint_lines(
2795 self.start_y + self.line_height,
2796 &self.lines[1..],
2797 bounds,
2798 scene,
2799 );
2800 } else {
2801 self.paint_lines(self.start_y, &self.lines, bounds, scene);
2802 }
2803 }
2804
2805 fn paint_lines(
2806 &self,
2807 start_y: f32,
2808 lines: &[HighlightedRangeLine],
2809 bounds: RectF,
2810 scene: &mut SceneBuilder,
2811 ) {
2812 if lines.is_empty() {
2813 return;
2814 }
2815
2816 let mut path = PathBuilder::new();
2817 let first_line = lines.first().unwrap();
2818 let last_line = lines.last().unwrap();
2819
2820 let first_top_left = vec2f(first_line.start_x, start_y);
2821 let first_top_right = vec2f(first_line.end_x, start_y);
2822
2823 let curve_height = vec2f(0., self.corner_radius);
2824 let curve_width = |start_x: f32, end_x: f32| {
2825 let max = (end_x - start_x) / 2.;
2826 let width = if max < self.corner_radius {
2827 max
2828 } else {
2829 self.corner_radius
2830 };
2831
2832 vec2f(width, 0.)
2833 };
2834
2835 let top_curve_width = curve_width(first_line.start_x, first_line.end_x);
2836 path.reset(first_top_right - top_curve_width);
2837 path.curve_to(first_top_right + curve_height, first_top_right);
2838
2839 let mut iter = lines.iter().enumerate().peekable();
2840 while let Some((ix, line)) = iter.next() {
2841 let bottom_right = vec2f(line.end_x, start_y + (ix + 1) as f32 * self.line_height);
2842
2843 if let Some((_, next_line)) = iter.peek() {
2844 let next_top_right = vec2f(next_line.end_x, bottom_right.y());
2845
2846 match next_top_right.x().partial_cmp(&bottom_right.x()).unwrap() {
2847 Ordering::Equal => {
2848 path.line_to(bottom_right);
2849 }
2850 Ordering::Less => {
2851 let curve_width = curve_width(next_top_right.x(), bottom_right.x());
2852 path.line_to(bottom_right - curve_height);
2853 if self.corner_radius > 0. {
2854 path.curve_to(bottom_right - curve_width, bottom_right);
2855 }
2856 path.line_to(next_top_right + curve_width);
2857 if self.corner_radius > 0. {
2858 path.curve_to(next_top_right + curve_height, next_top_right);
2859 }
2860 }
2861 Ordering::Greater => {
2862 let curve_width = curve_width(bottom_right.x(), next_top_right.x());
2863 path.line_to(bottom_right - curve_height);
2864 if self.corner_radius > 0. {
2865 path.curve_to(bottom_right + curve_width, bottom_right);
2866 }
2867 path.line_to(next_top_right - curve_width);
2868 if self.corner_radius > 0. {
2869 path.curve_to(next_top_right + curve_height, next_top_right);
2870 }
2871 }
2872 }
2873 } else {
2874 let curve_width = curve_width(line.start_x, line.end_x);
2875 path.line_to(bottom_right - curve_height);
2876 if self.corner_radius > 0. {
2877 path.curve_to(bottom_right - curve_width, bottom_right);
2878 }
2879
2880 let bottom_left = vec2f(line.start_x, bottom_right.y());
2881 path.line_to(bottom_left + curve_width);
2882 if self.corner_radius > 0. {
2883 path.curve_to(bottom_left - curve_height, bottom_left);
2884 }
2885 }
2886 }
2887
2888 if first_line.start_x > last_line.start_x {
2889 let curve_width = curve_width(last_line.start_x, first_line.start_x);
2890 let second_top_left = vec2f(last_line.start_x, start_y + self.line_height);
2891 path.line_to(second_top_left + curve_height);
2892 if self.corner_radius > 0. {
2893 path.curve_to(second_top_left + curve_width, second_top_left);
2894 }
2895 let first_bottom_left = vec2f(first_line.start_x, second_top_left.y());
2896 path.line_to(first_bottom_left - curve_width);
2897 if self.corner_radius > 0. {
2898 path.curve_to(first_bottom_left - curve_height, first_bottom_left);
2899 }
2900 }
2901
2902 path.line_to(first_top_left + curve_height);
2903 if self.corner_radius > 0. {
2904 path.curve_to(first_top_left + top_curve_width, first_top_left);
2905 }
2906 path.line_to(first_top_right - top_curve_width);
2907
2908 scene.push_path(path.build(self.color, Some(bounds)));
2909 }
2910}
2911
2912fn position_to_display_point(
2913 position: Vector2F,
2914 text_bounds: RectF,
2915 position_map: &PositionMap,
2916) -> Option<DisplayPoint> {
2917 if text_bounds.contains_point(position) {
2918 let (point, target_point) = position_map.point_for_position(text_bounds, position);
2919 if point == target_point {
2920 Some(point)
2921 } else {
2922 None
2923 }
2924 } else {
2925 None
2926 }
2927}
2928
2929fn range_to_bounds(
2930 range: &Range<DisplayPoint>,
2931 content_origin: Vector2F,
2932 scroll_left: f32,
2933 scroll_top: f32,
2934 visible_row_range: &Range<u32>,
2935 line_end_overshoot: f32,
2936 position_map: &PositionMap,
2937) -> impl Iterator<Item = RectF> {
2938 let mut bounds: SmallVec<[RectF; 1]> = SmallVec::new();
2939
2940 if range.start == range.end {
2941 return bounds.into_iter();
2942 }
2943
2944 let start_row = visible_row_range.start;
2945 let end_row = visible_row_range.end;
2946
2947 let row_range = if range.end.column() == 0 {
2948 cmp::max(range.start.row(), start_row)..cmp::min(range.end.row(), end_row)
2949 } else {
2950 cmp::max(range.start.row(), start_row)..cmp::min(range.end.row() + 1, end_row)
2951 };
2952
2953 let first_y =
2954 content_origin.y() + row_range.start as f32 * position_map.line_height - scroll_top;
2955
2956 for (idx, row) in row_range.enumerate() {
2957 let line_layout = &position_map.line_layouts[(row - start_row) as usize].line;
2958
2959 let start_x = if row == range.start.row() {
2960 content_origin.x() + line_layout.x_for_index(range.start.column() as usize)
2961 - scroll_left
2962 } else {
2963 content_origin.x() - scroll_left
2964 };
2965
2966 let end_x = if row == range.end.row() {
2967 content_origin.x() + line_layout.x_for_index(range.end.column() as usize) - scroll_left
2968 } else {
2969 content_origin.x() + line_layout.width() + line_end_overshoot - scroll_left
2970 };
2971
2972 bounds.push(RectF::from_points(
2973 vec2f(start_x, first_y + position_map.line_height * idx as f32),
2974 vec2f(end_x, first_y + position_map.line_height * (idx + 1) as f32),
2975 ))
2976 }
2977
2978 bounds.into_iter()
2979}
2980
2981pub fn scale_vertical_mouse_autoscroll_delta(delta: f32) -> f32 {
2982 delta.powf(1.5) / 100.0
2983}
2984
2985fn scale_horizontal_mouse_autoscroll_delta(delta: f32) -> f32 {
2986 delta.powf(1.2) / 300.0
2987}
2988
2989#[cfg(test)]
2990mod tests {
2991 use super::*;
2992 use crate::{
2993 display_map::{BlockDisposition, BlockProperties},
2994 editor_tests::{init_test, update_test_language_settings},
2995 Editor, MultiBuffer,
2996 };
2997 use gpui::TestAppContext;
2998 use language::language_settings;
2999 use log::info;
3000 use std::{num::NonZeroU32, sync::Arc};
3001 use util::test::{generate_marked_text, sample_text};
3002
3003 #[gpui::test]
3004 fn test_layout_line_numbers(cx: &mut TestAppContext) {
3005 init_test(cx, |_| {});
3006
3007 let (_, editor) = cx.add_window(|cx| {
3008 let buffer = MultiBuffer::build_simple(&sample_text(6, 6, 'a'), cx);
3009 Editor::new(EditorMode::Full, buffer, None, None, cx)
3010 });
3011 let element = EditorElement::new(editor.read_with(cx, |editor, cx| editor.style(cx)));
3012
3013 let layouts = editor.update(cx, |editor, cx| {
3014 let snapshot = editor.snapshot(cx);
3015 element
3016 .layout_line_numbers(0..6, &Default::default(), false, &snapshot, cx)
3017 .0
3018 });
3019 assert_eq!(layouts.len(), 6);
3020 }
3021
3022 #[gpui::test]
3023 async fn test_vim_visual_selections(cx: &mut TestAppContext) {
3024 init_test(cx, |_| {});
3025
3026 let (_, editor) = cx.add_window(|cx| {
3027 let buffer = MultiBuffer::build_simple(&(sample_text(6, 6, 'a') + "\n"), cx);
3028 Editor::new(EditorMode::Full, buffer, None, None, cx)
3029 });
3030 let mut element = EditorElement::new(editor.read_with(cx, |editor, cx| editor.style(cx)));
3031 let (_, state) = editor.update(cx, |editor, cx| {
3032 editor.cursor_shape = CursorShape::Block;
3033 editor.change_selections(None, cx, |s| {
3034 s.select_ranges([
3035 Point::new(0, 0)..Point::new(1, 0),
3036 Point::new(3, 2)..Point::new(3, 3),
3037 Point::new(5, 6)..Point::new(6, 0),
3038 ]);
3039 });
3040 let mut new_parents = Default::default();
3041 let mut notify_views_if_parents_change = Default::default();
3042 let mut layout_cx = LayoutContext::new(
3043 cx,
3044 &mut new_parents,
3045 &mut notify_views_if_parents_change,
3046 false,
3047 );
3048 element.layout(
3049 SizeConstraint::new(vec2f(500., 500.), vec2f(500., 500.)),
3050 editor,
3051 &mut layout_cx,
3052 )
3053 });
3054 assert_eq!(state.selections.len(), 1);
3055 let local_selections = &state.selections[0].1;
3056 assert_eq!(local_selections.len(), 3);
3057 // moves cursor back one line
3058 assert_eq!(local_selections[0].head, DisplayPoint::new(0, 6));
3059 assert_eq!(
3060 local_selections[0].range,
3061 DisplayPoint::new(0, 0)..DisplayPoint::new(1, 0)
3062 );
3063
3064 // moves cursor back one column
3065 assert_eq!(
3066 local_selections[1].range,
3067 DisplayPoint::new(3, 2)..DisplayPoint::new(3, 3)
3068 );
3069 assert_eq!(local_selections[1].head, DisplayPoint::new(3, 2));
3070
3071 // leaves cursor on the max point
3072 assert_eq!(
3073 local_selections[2].range,
3074 DisplayPoint::new(5, 6)..DisplayPoint::new(6, 0)
3075 );
3076 assert_eq!(local_selections[2].head, DisplayPoint::new(6, 0));
3077
3078 // active lines does not include 1 (even though the range of the selection does)
3079 assert_eq!(
3080 state.active_rows.keys().cloned().collect::<Vec<u32>>(),
3081 vec![0, 3, 5, 6]
3082 );
3083
3084 // multi-buffer support
3085 // in DisplayPoint co-ordinates, this is what we're dealing with:
3086 // 0: [[file
3087 // 1: header]]
3088 // 2: aaaaaa
3089 // 3: bbbbbb
3090 // 4: cccccc
3091 // 5:
3092 // 6: ...
3093 // 7: ffffff
3094 // 8: gggggg
3095 // 9: hhhhhh
3096 // 10:
3097 // 11: [[file
3098 // 12: header]]
3099 // 13: bbbbbb
3100 // 14: cccccc
3101 // 15: dddddd
3102 let (_, editor) = cx.add_window(|cx| {
3103 let buffer = MultiBuffer::build_multi(
3104 [
3105 (
3106 &(sample_text(8, 6, 'a') + "\n"),
3107 vec![
3108 Point::new(0, 0)..Point::new(3, 0),
3109 Point::new(4, 0)..Point::new(7, 0),
3110 ],
3111 ),
3112 (
3113 &(sample_text(8, 6, 'a') + "\n"),
3114 vec![Point::new(1, 0)..Point::new(3, 0)],
3115 ),
3116 ],
3117 cx,
3118 );
3119 Editor::new(EditorMode::Full, buffer, None, None, cx)
3120 });
3121 let mut element = EditorElement::new(editor.read_with(cx, |editor, cx| editor.style(cx)));
3122 let (_, state) = editor.update(cx, |editor, cx| {
3123 editor.cursor_shape = CursorShape::Block;
3124 editor.change_selections(None, cx, |s| {
3125 s.select_display_ranges([
3126 DisplayPoint::new(4, 0)..DisplayPoint::new(7, 0),
3127 DisplayPoint::new(10, 0)..DisplayPoint::new(13, 0),
3128 ]);
3129 });
3130 let mut new_parents = Default::default();
3131 let mut notify_views_if_parents_change = Default::default();
3132 let mut layout_cx = LayoutContext::new(
3133 cx,
3134 &mut new_parents,
3135 &mut notify_views_if_parents_change,
3136 false,
3137 );
3138 element.layout(
3139 SizeConstraint::new(vec2f(500., 500.), vec2f(500., 500.)),
3140 editor,
3141 &mut layout_cx,
3142 )
3143 });
3144
3145 assert_eq!(state.selections.len(), 1);
3146 let local_selections = &state.selections[0].1;
3147 assert_eq!(local_selections.len(), 2);
3148
3149 // moves cursor on excerpt boundary back a line
3150 // and doesn't allow selection to bleed through
3151 assert_eq!(
3152 local_selections[0].range,
3153 DisplayPoint::new(4, 0)..DisplayPoint::new(6, 0)
3154 );
3155 assert_eq!(local_selections[0].head, DisplayPoint::new(5, 0));
3156
3157 // moves cursor on buffer boundary back two lines
3158 // and doesn't allow selection to bleed through
3159 assert_eq!(
3160 local_selections[1].range,
3161 DisplayPoint::new(10, 0)..DisplayPoint::new(11, 0)
3162 );
3163 assert_eq!(local_selections[1].head, DisplayPoint::new(10, 0));
3164 }
3165
3166 #[gpui::test]
3167 fn test_layout_with_placeholder_text_and_blocks(cx: &mut TestAppContext) {
3168 init_test(cx, |_| {});
3169
3170 let (_, editor) = cx.add_window(|cx| {
3171 let buffer = MultiBuffer::build_simple("", cx);
3172 Editor::new(EditorMode::Full, buffer, None, None, cx)
3173 });
3174
3175 editor.update(cx, |editor, cx| {
3176 editor.set_placeholder_text("hello", cx);
3177 editor.insert_blocks(
3178 [BlockProperties {
3179 style: BlockStyle::Fixed,
3180 disposition: BlockDisposition::Above,
3181 height: 3,
3182 position: Anchor::min(),
3183 render: Arc::new(|_| Empty::new().into_any()),
3184 }],
3185 None,
3186 cx,
3187 );
3188
3189 // Blur the editor so that it displays placeholder text.
3190 cx.blur();
3191 });
3192
3193 let mut element = EditorElement::new(editor.read_with(cx, |editor, cx| editor.style(cx)));
3194 let (size, mut state) = editor.update(cx, |editor, cx| {
3195 let mut new_parents = Default::default();
3196 let mut notify_views_if_parents_change = Default::default();
3197 let mut layout_cx = LayoutContext::new(
3198 cx,
3199 &mut new_parents,
3200 &mut notify_views_if_parents_change,
3201 false,
3202 );
3203 element.layout(
3204 SizeConstraint::new(vec2f(500., 500.), vec2f(500., 500.)),
3205 editor,
3206 &mut layout_cx,
3207 )
3208 });
3209
3210 assert_eq!(state.position_map.line_layouts.len(), 4);
3211 assert_eq!(
3212 state
3213 .line_number_layouts
3214 .iter()
3215 .map(Option::is_some)
3216 .collect::<Vec<_>>(),
3217 &[false, false, false, true]
3218 );
3219
3220 // Don't panic.
3221 let mut scene = SceneBuilder::new(1.0);
3222 let bounds = RectF::new(Default::default(), size);
3223 editor.update(cx, |editor, cx| {
3224 element.paint(&mut scene, bounds, bounds, &mut state, editor, cx);
3225 });
3226 }
3227
3228 #[gpui::test]
3229 fn test_all_invisibles_drawing(cx: &mut TestAppContext) {
3230 const TAB_SIZE: u32 = 4;
3231
3232 let input_text = "\t \t|\t| a b";
3233 let expected_invisibles = vec![
3234 Invisible::Tab {
3235 line_start_offset: 0,
3236 },
3237 Invisible::Whitespace {
3238 line_offset: TAB_SIZE as usize,
3239 },
3240 Invisible::Tab {
3241 line_start_offset: TAB_SIZE as usize + 1,
3242 },
3243 Invisible::Tab {
3244 line_start_offset: TAB_SIZE as usize * 2 + 1,
3245 },
3246 Invisible::Whitespace {
3247 line_offset: TAB_SIZE as usize * 3 + 1,
3248 },
3249 Invisible::Whitespace {
3250 line_offset: TAB_SIZE as usize * 3 + 3,
3251 },
3252 ];
3253 assert_eq!(
3254 expected_invisibles.len(),
3255 input_text
3256 .chars()
3257 .filter(|initial_char| initial_char.is_whitespace())
3258 .count(),
3259 "Hardcoded expected invisibles differ from the actual ones in '{input_text}'"
3260 );
3261
3262 init_test(cx, |s| {
3263 s.defaults.show_whitespaces = Some(ShowWhitespaceSetting::All);
3264 s.defaults.tab_size = NonZeroU32::new(TAB_SIZE);
3265 });
3266
3267 let actual_invisibles =
3268 collect_invisibles_from_new_editor(cx, EditorMode::Full, &input_text, 500.0);
3269
3270 assert_eq!(expected_invisibles, actual_invisibles);
3271 }
3272
3273 #[gpui::test]
3274 fn test_invisibles_dont_appear_in_certain_editors(cx: &mut TestAppContext) {
3275 init_test(cx, |s| {
3276 s.defaults.show_whitespaces = Some(ShowWhitespaceSetting::All);
3277 s.defaults.tab_size = NonZeroU32::new(4);
3278 });
3279
3280 for editor_mode_without_invisibles in [
3281 EditorMode::SingleLine,
3282 EditorMode::AutoHeight { max_lines: 100 },
3283 ] {
3284 let invisibles = collect_invisibles_from_new_editor(
3285 cx,
3286 editor_mode_without_invisibles,
3287 "\t\t\t| | a b",
3288 500.0,
3289 );
3290 assert!(invisibles.is_empty(),
3291 "For editor mode {editor_mode_without_invisibles:?} no invisibles was expected but got {invisibles:?}");
3292 }
3293 }
3294
3295 #[gpui::test]
3296 fn test_wrapped_invisibles_drawing(cx: &mut TestAppContext) {
3297 let tab_size = 4;
3298 let input_text = "a\tbcd ".repeat(9);
3299 let repeated_invisibles = [
3300 Invisible::Tab {
3301 line_start_offset: 1,
3302 },
3303 Invisible::Whitespace {
3304 line_offset: tab_size as usize + 3,
3305 },
3306 Invisible::Whitespace {
3307 line_offset: tab_size as usize + 4,
3308 },
3309 Invisible::Whitespace {
3310 line_offset: tab_size as usize + 5,
3311 },
3312 ];
3313 let expected_invisibles = std::iter::once(repeated_invisibles)
3314 .cycle()
3315 .take(9)
3316 .flatten()
3317 .collect::<Vec<_>>();
3318 assert_eq!(
3319 expected_invisibles.len(),
3320 input_text
3321 .chars()
3322 .filter(|initial_char| initial_char.is_whitespace())
3323 .count(),
3324 "Hardcoded expected invisibles differ from the actual ones in '{input_text}'"
3325 );
3326 info!("Expected invisibles: {expected_invisibles:?}");
3327
3328 init_test(cx, |_| {});
3329
3330 // Put the same string with repeating whitespace pattern into editors of various size,
3331 // take deliberately small steps during resizing, to put all whitespace kinds near the wrap point.
3332 let resize_step = 10.0;
3333 let mut editor_width = 200.0;
3334 while editor_width <= 1000.0 {
3335 update_test_language_settings(cx, |s| {
3336 s.defaults.tab_size = NonZeroU32::new(tab_size);
3337 s.defaults.show_whitespaces = Some(ShowWhitespaceSetting::All);
3338 s.defaults.preferred_line_length = Some(editor_width as u32);
3339 s.defaults.soft_wrap = Some(language_settings::SoftWrap::PreferredLineLength);
3340 });
3341
3342 let actual_invisibles =
3343 collect_invisibles_from_new_editor(cx, EditorMode::Full, &input_text, editor_width);
3344
3345 // Whatever the editor size is, ensure it has the same invisible kinds in the same order
3346 // (no good guarantees about the offsets: wrapping could trigger padding and its tests should check the offsets).
3347 let mut i = 0;
3348 for (actual_index, actual_invisible) in actual_invisibles.iter().enumerate() {
3349 i = actual_index;
3350 match expected_invisibles.get(i) {
3351 Some(expected_invisible) => match (expected_invisible, actual_invisible) {
3352 (Invisible::Whitespace { .. }, Invisible::Whitespace { .. })
3353 | (Invisible::Tab { .. }, Invisible::Tab { .. }) => {}
3354 _ => {
3355 panic!("At index {i}, expected invisible {expected_invisible:?} does not match actual {actual_invisible:?} by kind. Actual invisibles: {actual_invisibles:?}")
3356 }
3357 },
3358 None => panic!("Unexpected extra invisible {actual_invisible:?} at index {i}"),
3359 }
3360 }
3361 let missing_expected_invisibles = &expected_invisibles[i + 1..];
3362 assert!(
3363 missing_expected_invisibles.is_empty(),
3364 "Missing expected invisibles after index {i}: {missing_expected_invisibles:?}"
3365 );
3366
3367 editor_width += resize_step;
3368 }
3369 }
3370
3371 fn collect_invisibles_from_new_editor(
3372 cx: &mut TestAppContext,
3373 editor_mode: EditorMode,
3374 input_text: &str,
3375 editor_width: f32,
3376 ) -> Vec<Invisible> {
3377 info!(
3378 "Creating editor with mode {editor_mode:?}, width {editor_width} and text '{input_text}'"
3379 );
3380 let (_, editor) = cx.add_window(|cx| {
3381 let buffer = MultiBuffer::build_simple(&input_text, cx);
3382 Editor::new(editor_mode, buffer, None, None, cx)
3383 });
3384
3385 let mut element = EditorElement::new(editor.read_with(cx, |editor, cx| editor.style(cx)));
3386 let (_, layout_state) = editor.update(cx, |editor, cx| {
3387 editor.set_soft_wrap_mode(language_settings::SoftWrap::EditorWidth, cx);
3388 editor.set_wrap_width(Some(editor_width), cx);
3389
3390 let mut new_parents = Default::default();
3391 let mut notify_views_if_parents_change = Default::default();
3392 let mut layout_cx = LayoutContext::new(
3393 cx,
3394 &mut new_parents,
3395 &mut notify_views_if_parents_change,
3396 false,
3397 );
3398 element.layout(
3399 SizeConstraint::new(vec2f(editor_width, 500.), vec2f(editor_width, 500.)),
3400 editor,
3401 &mut layout_cx,
3402 )
3403 });
3404
3405 layout_state
3406 .position_map
3407 .line_layouts
3408 .iter()
3409 .map(|line_with_invisibles| &line_with_invisibles.invisibles)
3410 .flatten()
3411 .cloned()
3412 .collect()
3413 }
3414}