text.rs

  1use crate::{
  2    register_tooltip_mouse_handlers, set_tooltip_on_window, ActiveTooltip, AnyView, App, Bounds,
  3    DispatchPhase, Element, ElementId, GlobalElementId, HighlightStyle, Hitbox, IntoElement,
  4    LayoutId, MouseDownEvent, MouseMoveEvent, MouseUpEvent, Pixels, Point, SharedString, Size,
  5    TextOverflow, TextRun, TextStyle, TooltipId, WhiteSpace, Window, WrappedLine,
  6    WrappedLineLayout,
  7};
  8use anyhow::anyhow;
  9use parking_lot::{Mutex, MutexGuard};
 10use smallvec::SmallVec;
 11use std::{
 12    cell::{Cell, RefCell},
 13    mem,
 14    ops::Range,
 15    rc::Rc,
 16    sync::Arc,
 17};
 18use util::ResultExt;
 19
 20impl Element for &'static str {
 21    type RequestLayoutState = TextLayout;
 22    type PrepaintState = ();
 23
 24    fn id(&self) -> Option<ElementId> {
 25        None
 26    }
 27
 28    fn request_layout(
 29        &mut self,
 30        _id: Option<&GlobalElementId>,
 31        window: &mut Window,
 32        cx: &mut App,
 33    ) -> (LayoutId, Self::RequestLayoutState) {
 34        let mut state = TextLayout::default();
 35        let layout_id = state.layout(SharedString::from(*self), None, window, cx);
 36        (layout_id, state)
 37    }
 38
 39    fn prepaint(
 40        &mut self,
 41        _id: Option<&GlobalElementId>,
 42        bounds: Bounds<Pixels>,
 43        text_layout: &mut Self::RequestLayoutState,
 44        _window: &mut Window,
 45        _cx: &mut App,
 46    ) {
 47        text_layout.prepaint(bounds, self)
 48    }
 49
 50    fn paint(
 51        &mut self,
 52        _id: Option<&GlobalElementId>,
 53        _bounds: Bounds<Pixels>,
 54        text_layout: &mut TextLayout,
 55        _: &mut (),
 56        window: &mut Window,
 57        cx: &mut App,
 58    ) {
 59        text_layout.paint(self, window, cx)
 60    }
 61}
 62
 63impl IntoElement for &'static str {
 64    type Element = Self;
 65
 66    fn into_element(self) -> Self::Element {
 67        self
 68    }
 69}
 70
 71impl IntoElement for String {
 72    type Element = SharedString;
 73
 74    fn into_element(self) -> Self::Element {
 75        self.into()
 76    }
 77}
 78
 79impl Element for SharedString {
 80    type RequestLayoutState = TextLayout;
 81    type PrepaintState = ();
 82
 83    fn id(&self) -> Option<ElementId> {
 84        None
 85    }
 86
 87    fn request_layout(
 88        &mut self,
 89
 90        _id: Option<&GlobalElementId>,
 91
 92        window: &mut Window,
 93        cx: &mut App,
 94    ) -> (LayoutId, Self::RequestLayoutState) {
 95        let mut state = TextLayout::default();
 96        let layout_id = state.layout(self.clone(), None, window, cx);
 97        (layout_id, state)
 98    }
 99
100    fn prepaint(
101        &mut self,
102        _id: Option<&GlobalElementId>,
103        bounds: Bounds<Pixels>,
104        text_layout: &mut Self::RequestLayoutState,
105        _window: &mut Window,
106        _cx: &mut App,
107    ) {
108        text_layout.prepaint(bounds, self.as_ref())
109    }
110
111    fn paint(
112        &mut self,
113        _id: Option<&GlobalElementId>,
114        _bounds: Bounds<Pixels>,
115        text_layout: &mut Self::RequestLayoutState,
116        _: &mut Self::PrepaintState,
117        window: &mut Window,
118        cx: &mut App,
119    ) {
120        text_layout.paint(self.as_ref(), window, cx)
121    }
122}
123
124impl IntoElement for SharedString {
125    type Element = Self;
126
127    fn into_element(self) -> Self::Element {
128        self
129    }
130}
131
132/// Renders text with runs of different styles.
133///
134/// Callers are responsible for setting the correct style for each run.
135/// For text with a uniform style, you can usually avoid calling this constructor
136/// and just pass text directly.
137pub struct StyledText {
138    text: SharedString,
139    runs: Option<Vec<TextRun>>,
140    layout: TextLayout,
141}
142
143impl StyledText {
144    /// Construct a new styled text element from the given string.
145    pub fn new(text: impl Into<SharedString>) -> Self {
146        StyledText {
147            text: text.into(),
148            runs: None,
149            layout: TextLayout::default(),
150        }
151    }
152
153    /// Get the layout for this element. This can be used to map indices to pixels and vice versa.
154    pub fn layout(&self) -> &TextLayout {
155        &self.layout
156    }
157
158    /// Set the styling attributes for the given text, as well as
159    /// as any ranges of text that have had their style customized.
160    pub fn with_highlights(
161        mut self,
162        default_style: &TextStyle,
163        highlights: impl IntoIterator<Item = (Range<usize>, HighlightStyle)>,
164    ) -> Self {
165        let mut runs = Vec::new();
166        let mut ix = 0;
167        for (range, highlight) in highlights {
168            if ix < range.start {
169                runs.push(default_style.clone().to_run(range.start - ix));
170            }
171            runs.push(
172                default_style
173                    .clone()
174                    .highlight(highlight)
175                    .to_run(range.len()),
176            );
177            ix = range.end;
178        }
179        if ix < self.text.len() {
180            runs.push(default_style.to_run(self.text.len() - ix));
181        }
182        self.runs = Some(runs);
183        self
184    }
185
186    /// Set the text runs for this piece of text.
187    pub fn with_runs(mut self, runs: Vec<TextRun>) -> Self {
188        self.runs = Some(runs);
189        self
190    }
191}
192
193impl Element for StyledText {
194    type RequestLayoutState = ();
195    type PrepaintState = ();
196
197    fn id(&self) -> Option<ElementId> {
198        None
199    }
200
201    fn request_layout(
202        &mut self,
203
204        _id: Option<&GlobalElementId>,
205
206        window: &mut Window,
207        cx: &mut App,
208    ) -> (LayoutId, Self::RequestLayoutState) {
209        let layout_id = self
210            .layout
211            .layout(self.text.clone(), self.runs.take(), window, cx);
212        (layout_id, ())
213    }
214
215    fn prepaint(
216        &mut self,
217        _id: Option<&GlobalElementId>,
218        bounds: Bounds<Pixels>,
219        _: &mut Self::RequestLayoutState,
220        _window: &mut Window,
221        _cx: &mut App,
222    ) {
223        self.layout.prepaint(bounds, &self.text)
224    }
225
226    fn paint(
227        &mut self,
228        _id: Option<&GlobalElementId>,
229        _bounds: Bounds<Pixels>,
230        _: &mut Self::RequestLayoutState,
231        _: &mut Self::PrepaintState,
232        window: &mut Window,
233        cx: &mut App,
234    ) {
235        self.layout.paint(&self.text, window, cx)
236    }
237}
238
239impl IntoElement for StyledText {
240    type Element = Self;
241
242    fn into_element(self) -> Self::Element {
243        self
244    }
245}
246
247/// The Layout for TextElement. This can be used to map indices to pixels and vice versa.
248#[derive(Default, Clone)]
249pub struct TextLayout(Arc<Mutex<Option<TextLayoutInner>>>);
250
251struct TextLayoutInner {
252    lines: SmallVec<[WrappedLine; 1]>,
253    line_height: Pixels,
254    wrap_width: Option<Pixels>,
255    size: Option<Size<Pixels>>,
256    bounds: Option<Bounds<Pixels>>,
257}
258
259impl TextLayout {
260    fn lock(&self) -> MutexGuard<Option<TextLayoutInner>> {
261        self.0.lock()
262    }
263
264    fn layout(
265        &self,
266        text: SharedString,
267        runs: Option<Vec<TextRun>>,
268        window: &mut Window,
269        _: &mut App,
270    ) -> LayoutId {
271        let text_style = window.text_style();
272        let font_size = text_style.font_size.to_pixels(window.rem_size());
273        let line_height = text_style
274            .line_height
275            .to_pixels(font_size.into(), window.rem_size());
276
277        let mut runs = if let Some(runs) = runs {
278            runs
279        } else {
280            vec![text_style.to_run(text.len())]
281        };
282
283        let layout_id = window.request_measured_layout(Default::default(), {
284            let element_state = self.clone();
285
286            move |known_dimensions, available_space, window, cx| {
287                let wrap_width = if text_style.white_space == WhiteSpace::Normal {
288                    known_dimensions.width.or(match available_space.width {
289                        crate::AvailableSpace::Definite(x) => Some(x),
290                        _ => None,
291                    })
292                } else {
293                    None
294                };
295
296                let (truncate_width, ellipsis) =
297                    if let Some(text_overflow) = text_style.text_overflow {
298                        let width = known_dimensions.width.or(match available_space.width {
299                            crate::AvailableSpace::Definite(x) => match text_style.line_clamp {
300                                Some(max_lines) => Some(x * max_lines),
301                                None => Some(x),
302                            },
303                            _ => None,
304                        });
305
306                        match text_overflow {
307                            TextOverflow::Ellipsis(s) => (width, Some(s)),
308                        }
309                    } else {
310                        (None, None)
311                    };
312
313                if let Some(text_layout) = element_state.0.lock().as_ref() {
314                    if text_layout.size.is_some()
315                        && (wrap_width.is_none() || wrap_width == text_layout.wrap_width)
316                    {
317                        return text_layout.size.unwrap();
318                    }
319                }
320
321                let mut line_wrapper = cx.text_system().line_wrapper(text_style.font(), font_size);
322                let text = if let Some(truncate_width) = truncate_width {
323                    line_wrapper.truncate_line(text.clone(), truncate_width, ellipsis, &mut runs)
324                } else {
325                    text.clone()
326                };
327
328                let Some(lines) = window
329                    .text_system()
330                    .shape_text(
331                        text,
332                        font_size,
333                        &runs,
334                        wrap_width,            // Wrap if we know the width.
335                        text_style.line_clamp, // Limit the number of lines if line_clamp is set.
336                    )
337                    .log_err()
338                else {
339                    element_state.lock().replace(TextLayoutInner {
340                        lines: Default::default(),
341                        line_height,
342                        wrap_width,
343                        size: Some(Size::default()),
344                        bounds: None,
345                    });
346                    return Size::default();
347                };
348
349                let mut size: Size<Pixels> = Size::default();
350                for line in &lines {
351                    let line_size = line.size(line_height);
352                    size.height += line_size.height;
353                    size.width = size.width.max(line_size.width).ceil();
354                }
355
356                element_state.lock().replace(TextLayoutInner {
357                    lines,
358                    line_height,
359                    wrap_width,
360                    size: Some(size),
361                    bounds: None,
362                });
363
364                size
365            }
366        });
367
368        layout_id
369    }
370
371    fn prepaint(&self, bounds: Bounds<Pixels>, text: &str) {
372        let mut element_state = self.lock();
373        let element_state = element_state
374            .as_mut()
375            .ok_or_else(|| anyhow!("measurement has not been performed on {}", text))
376            .unwrap();
377        element_state.bounds = Some(bounds);
378    }
379
380    fn paint(&self, text: &str, window: &mut Window, cx: &mut App) {
381        let element_state = self.lock();
382        let element_state = element_state
383            .as_ref()
384            .ok_or_else(|| anyhow!("measurement has not been performed on {}", text))
385            .unwrap();
386        let bounds = element_state
387            .bounds
388            .ok_or_else(|| anyhow!("prepaint has not been performed on {:?}", text))
389            .unwrap();
390
391        let line_height = element_state.line_height;
392        let mut line_origin = bounds.origin;
393        for line in &element_state.lines {
394            line.paint(line_origin, line_height, window, cx).log_err();
395            line_origin.y += line.size(line_height).height;
396        }
397    }
398
399    /// Get the byte index into the input of the pixel position.
400    pub fn index_for_position(&self, mut position: Point<Pixels>) -> Result<usize, usize> {
401        let element_state = self.lock();
402        let element_state = element_state
403            .as_ref()
404            .expect("measurement has not been performed");
405        let bounds = element_state
406            .bounds
407            .expect("prepaint has not been performed");
408
409        if position.y < bounds.top() {
410            return Err(0);
411        }
412
413        let line_height = element_state.line_height;
414        let mut line_origin = bounds.origin;
415        let mut line_start_ix = 0;
416        for line in &element_state.lines {
417            let line_bottom = line_origin.y + line.size(line_height).height;
418            if position.y > line_bottom {
419                line_origin.y = line_bottom;
420                line_start_ix += line.len() + 1;
421            } else {
422                let position_within_line = position - line_origin;
423                match line.index_for_position(position_within_line, line_height) {
424                    Ok(index_within_line) => return Ok(line_start_ix + index_within_line),
425                    Err(index_within_line) => return Err(line_start_ix + index_within_line),
426                }
427            }
428        }
429
430        Err(line_start_ix.saturating_sub(1))
431    }
432
433    /// Get the pixel position for the given byte index.
434    pub fn position_for_index(&self, index: usize) -> Option<Point<Pixels>> {
435        let element_state = self.lock();
436        let element_state = element_state
437            .as_ref()
438            .expect("measurement has not been performed");
439        let bounds = element_state
440            .bounds
441            .expect("prepaint has not been performed");
442        let line_height = element_state.line_height;
443
444        let mut line_origin = bounds.origin;
445        let mut line_start_ix = 0;
446
447        for line in &element_state.lines {
448            let line_end_ix = line_start_ix + line.len();
449            if index < line_start_ix {
450                break;
451            } else if index > line_end_ix {
452                line_origin.y += line.size(line_height).height;
453                line_start_ix = line_end_ix + 1;
454                continue;
455            } else {
456                let ix_within_line = index - line_start_ix;
457                return Some(line_origin + line.position_for_index(ix_within_line, line_height)?);
458            }
459        }
460
461        None
462    }
463
464    /// Retrieve the layout for the line containing the given byte index.
465    pub fn line_layout_for_index(&self, index: usize) -> Option<Arc<WrappedLineLayout>> {
466        let element_state = self.lock();
467        let element_state = element_state
468            .as_ref()
469            .expect("measurement has not been performed");
470        let bounds = element_state
471            .bounds
472            .expect("prepaint has not been performed");
473        let line_height = element_state.line_height;
474
475        let mut line_origin = bounds.origin;
476        let mut line_start_ix = 0;
477
478        for line in &element_state.lines {
479            let line_end_ix = line_start_ix + line.len();
480            if index < line_start_ix {
481                break;
482            } else if index > line_end_ix {
483                line_origin.y += line.size(line_height).height;
484                line_start_ix = line_end_ix + 1;
485                continue;
486            } else {
487                return Some(line.layout.clone());
488            }
489        }
490
491        None
492    }
493
494    /// The bounds of this layout.
495    pub fn bounds(&self) -> Bounds<Pixels> {
496        self.0.lock().as_ref().unwrap().bounds.unwrap()
497    }
498
499    /// The line height for this layout.
500    pub fn line_height(&self) -> Pixels {
501        self.0.lock().as_ref().unwrap().line_height
502    }
503
504    /// The text for this layout.
505    pub fn text(&self) -> String {
506        self.0
507            .lock()
508            .as_ref()
509            .unwrap()
510            .lines
511            .iter()
512            .map(|s| s.text.to_string())
513            .collect::<Vec<_>>()
514            .join("\n")
515    }
516}
517
518/// A text element that can be interacted with.
519pub struct InteractiveText {
520    element_id: ElementId,
521    text: StyledText,
522    click_listener:
523        Option<Box<dyn Fn(&[Range<usize>], InteractiveTextClickEvent, &mut Window, &mut App)>>,
524    hover_listener: Option<Box<dyn Fn(Option<usize>, MouseMoveEvent, &mut Window, &mut App)>>,
525    tooltip_builder: Option<Rc<dyn Fn(usize, &mut Window, &mut App) -> Option<AnyView>>>,
526    tooltip_id: Option<TooltipId>,
527    clickable_ranges: Vec<Range<usize>>,
528}
529
530struct InteractiveTextClickEvent {
531    mouse_down_index: usize,
532    mouse_up_index: usize,
533}
534
535#[doc(hidden)]
536#[derive(Default)]
537pub struct InteractiveTextState {
538    mouse_down_index: Rc<Cell<Option<usize>>>,
539    hovered_index: Rc<Cell<Option<usize>>>,
540    active_tooltip: Rc<RefCell<Option<ActiveTooltip>>>,
541}
542
543/// InteractiveTest is a wrapper around StyledText that adds mouse interactions.
544impl InteractiveText {
545    /// Creates a new InteractiveText from the given text.
546    pub fn new(id: impl Into<ElementId>, text: StyledText) -> Self {
547        Self {
548            element_id: id.into(),
549            text,
550            click_listener: None,
551            hover_listener: None,
552            tooltip_builder: None,
553            tooltip_id: None,
554            clickable_ranges: Vec::new(),
555        }
556    }
557
558    /// on_click is called when the user clicks on one of the given ranges, passing the index of
559    /// the clicked range.
560    pub fn on_click(
561        mut self,
562        ranges: Vec<Range<usize>>,
563        listener: impl Fn(usize, &mut Window, &mut App) + 'static,
564    ) -> Self {
565        self.click_listener = Some(Box::new(move |ranges, event, window, cx| {
566            for (range_ix, range) in ranges.iter().enumerate() {
567                if range.contains(&event.mouse_down_index) && range.contains(&event.mouse_up_index)
568                {
569                    listener(range_ix, window, cx);
570                }
571            }
572        }));
573        self.clickable_ranges = ranges;
574        self
575    }
576
577    /// on_hover is called when the mouse moves over a character within the text, passing the
578    /// index of the hovered character, or None if the mouse leaves the text.
579    pub fn on_hover(
580        mut self,
581        listener: impl Fn(Option<usize>, MouseMoveEvent, &mut Window, &mut App) + 'static,
582    ) -> Self {
583        self.hover_listener = Some(Box::new(listener));
584        self
585    }
586
587    /// tooltip lets you specify a tooltip for a given character index in the string.
588    pub fn tooltip(
589        mut self,
590        builder: impl Fn(usize, &mut Window, &mut App) -> Option<AnyView> + 'static,
591    ) -> Self {
592        self.tooltip_builder = Some(Rc::new(builder));
593        self
594    }
595}
596
597impl Element for InteractiveText {
598    type RequestLayoutState = ();
599    type PrepaintState = Hitbox;
600
601    fn id(&self) -> Option<ElementId> {
602        Some(self.element_id.clone())
603    }
604
605    fn request_layout(
606        &mut self,
607        _id: Option<&GlobalElementId>,
608        window: &mut Window,
609        cx: &mut App,
610    ) -> (LayoutId, Self::RequestLayoutState) {
611        self.text.request_layout(None, window, cx)
612    }
613
614    fn prepaint(
615        &mut self,
616        global_id: Option<&GlobalElementId>,
617        bounds: Bounds<Pixels>,
618        state: &mut Self::RequestLayoutState,
619        window: &mut Window,
620        cx: &mut App,
621    ) -> Hitbox {
622        window.with_optional_element_state::<InteractiveTextState, _>(
623            global_id,
624            |interactive_state, window| {
625                let mut interactive_state = interactive_state
626                    .map(|interactive_state| interactive_state.unwrap_or_default());
627
628                if let Some(interactive_state) = interactive_state.as_mut() {
629                    if self.tooltip_builder.is_some() {
630                        self.tooltip_id =
631                            set_tooltip_on_window(&interactive_state.active_tooltip, window);
632                    } else {
633                        // If there is no longer a tooltip builder, remove the active tooltip.
634                        interactive_state.active_tooltip.take();
635                    }
636                }
637
638                self.text.prepaint(None, bounds, state, window, cx);
639                let hitbox = window.insert_hitbox(bounds, false);
640                (hitbox, interactive_state)
641            },
642        )
643    }
644
645    fn paint(
646        &mut self,
647        global_id: Option<&GlobalElementId>,
648        bounds: Bounds<Pixels>,
649        _: &mut Self::RequestLayoutState,
650        hitbox: &mut Hitbox,
651        window: &mut Window,
652        cx: &mut App,
653    ) {
654        let text_layout = self.text.layout().clone();
655        window.with_element_state::<InteractiveTextState, _>(
656            global_id.unwrap(),
657            |interactive_state, window| {
658                let mut interactive_state = interactive_state.unwrap_or_default();
659                if let Some(click_listener) = self.click_listener.take() {
660                    let mouse_position = window.mouse_position();
661                    if let Ok(ix) = text_layout.index_for_position(mouse_position) {
662                        if self
663                            .clickable_ranges
664                            .iter()
665                            .any(|range| range.contains(&ix))
666                        {
667                            window.set_cursor_style(crate::CursorStyle::PointingHand, hitbox)
668                        }
669                    }
670
671                    let text_layout = text_layout.clone();
672                    let mouse_down = interactive_state.mouse_down_index.clone();
673                    if let Some(mouse_down_index) = mouse_down.get() {
674                        let hitbox = hitbox.clone();
675                        let clickable_ranges = mem::take(&mut self.clickable_ranges);
676                        window.on_mouse_event(
677                            move |event: &MouseUpEvent, phase, window: &mut Window, cx| {
678                                if phase == DispatchPhase::Bubble && hitbox.is_hovered(window) {
679                                    if let Ok(mouse_up_index) =
680                                        text_layout.index_for_position(event.position)
681                                    {
682                                        click_listener(
683                                            &clickable_ranges,
684                                            InteractiveTextClickEvent {
685                                                mouse_down_index,
686                                                mouse_up_index,
687                                            },
688                                            window,
689                                            cx,
690                                        )
691                                    }
692
693                                    mouse_down.take();
694                                    window.refresh();
695                                }
696                            },
697                        );
698                    } else {
699                        let hitbox = hitbox.clone();
700                        window.on_mouse_event(move |event: &MouseDownEvent, phase, window, _| {
701                            if phase == DispatchPhase::Bubble && hitbox.is_hovered(window) {
702                                if let Ok(mouse_down_index) =
703                                    text_layout.index_for_position(event.position)
704                                {
705                                    mouse_down.set(Some(mouse_down_index));
706                                    window.refresh();
707                                }
708                            }
709                        });
710                    }
711                }
712
713                window.on_mouse_event({
714                    let mut hover_listener = self.hover_listener.take();
715                    let hitbox = hitbox.clone();
716                    let text_layout = text_layout.clone();
717                    let hovered_index = interactive_state.hovered_index.clone();
718                    move |event: &MouseMoveEvent, phase, window, cx| {
719                        if phase == DispatchPhase::Bubble && hitbox.is_hovered(window) {
720                            let current = hovered_index.get();
721                            let updated = text_layout.index_for_position(event.position).ok();
722                            if current != updated {
723                                hovered_index.set(updated);
724                                if let Some(hover_listener) = hover_listener.as_ref() {
725                                    hover_listener(updated, event.clone(), window, cx);
726                                }
727                                window.refresh();
728                            }
729                        }
730                    }
731                });
732
733                if let Some(tooltip_builder) = self.tooltip_builder.clone() {
734                    let active_tooltip = interactive_state.active_tooltip.clone();
735                    let pending_mouse_down = interactive_state.mouse_down_index.clone();
736                    let build_tooltip = Rc::new({
737                        let tooltip_is_hoverable = false;
738                        let text_layout = text_layout.clone();
739                        move |window: &mut Window, cx: &mut App| {
740                            text_layout
741                                .index_for_position(window.mouse_position())
742                                .ok()
743                                .and_then(|position| tooltip_builder(position, window, cx))
744                                .map(|view| (view, tooltip_is_hoverable))
745                        }
746                    });
747                    // Use bounds instead of testing hitbox since check_is_hovered is also
748                    // called during prepaint.
749                    let source_bounds = hitbox.bounds;
750                    let check_is_hovered = Rc::new({
751                        let text_layout = text_layout.clone();
752                        move |window: &Window| {
753                            text_layout
754                                .index_for_position(window.mouse_position())
755                                .is_ok()
756                                && source_bounds.contains(&window.mouse_position())
757                                && pending_mouse_down.get().is_none()
758                        }
759                    });
760                    register_tooltip_mouse_handlers(
761                        &active_tooltip,
762                        self.tooltip_id,
763                        build_tooltip,
764                        check_is_hovered,
765                        window,
766                    );
767                }
768
769                self.text.paint(None, bounds, &mut (), &mut (), window, cx);
770
771                ((), interactive_state)
772            },
773        );
774    }
775}
776
777impl IntoElement for InteractiveText {
778    type Element = Self;
779
780    fn into_element(self) -> Self::Element {
781        self
782    }
783}