element.rs

   1use super::{
   2    display_map::{BlockContext, ToDisplayPoint},
   3    Anchor, DisplayPoint, Editor, EditorMode, EditorSnapshot, Scroll, Select, SelectPhase,
   4    SoftWrap, ToPoint, MAX_LINE_LEN,
   5};
   6use crate::{
   7    display_map::{BlockStyle, DisplaySnapshot, TransformBlock},
   8    hover_popover::{
   9        HoverAt, HOVER_POPOVER_GAP, MIN_POPOVER_CHARACTER_WIDTH, MIN_POPOVER_LINE_HEIGHT,
  10    },
  11    link_go_to_definition::{
  12        GoToFetchedDefinition, GoToFetchedTypeDefinition, UpdateGoToDefinitionLink,
  13    },
  14    mouse_context_menu::DeployMouseContextMenu,
  15    AnchorRangeExt, EditorStyle,
  16};
  17use clock::ReplicaId;
  18use collections::{BTreeMap, HashMap};
  19use git::diff::DiffHunkStatus;
  20use gpui::{
  21    color::Color,
  22    elements::*,
  23    fonts::{HighlightStyle, Underline},
  24    geometry::{
  25        rect::RectF,
  26        vector::{vec2f, Vector2F},
  27        PathBuilder,
  28    },
  29    json::{self, ToJson},
  30    platform::CursorStyle,
  31    text_layout::{self, Line, RunStyle, TextLayoutCache},
  32    AppContext, Axis, Border, CursorRegion, Element, ElementBox, EventContext, LayoutContext,
  33    MouseButton, MouseButtonEvent, MouseMovedEvent, MouseRegion, MutableAppContext, PaintContext,
  34    Quad, Scene, SizeConstraint, ViewContext, WeakViewHandle,
  35};
  36use json::json;
  37use language::{Bias, DiagnosticSeverity, OffsetUtf16, Point, Selection};
  38use project::ProjectPath;
  39use settings::{GitGutter, Settings};
  40use smallvec::SmallVec;
  41use std::{
  42    cmp::{self, Ordering},
  43    fmt::Write,
  44    iter,
  45    ops::{DerefMut, Range},
  46    sync::Arc,
  47};
  48
  49#[derive(Debug)]
  50struct DiffHunkLayout {
  51    visual_range: Range<u32>,
  52    status: DiffHunkStatus,
  53    is_folded: bool,
  54}
  55
  56struct SelectionLayout {
  57    head: DisplayPoint,
  58    range: Range<DisplayPoint>,
  59}
  60
  61impl SelectionLayout {
  62    fn new<T: ToPoint + ToDisplayPoint + Clone>(
  63        selection: Selection<T>,
  64        line_mode: bool,
  65        map: &DisplaySnapshot,
  66    ) -> Self {
  67        if line_mode {
  68            let selection = selection.map(|p| p.to_point(&map.buffer_snapshot));
  69            let point_range = map.expand_to_line(selection.range());
  70            Self {
  71                head: selection.head().to_display_point(map),
  72                range: point_range.start.to_display_point(map)
  73                    ..point_range.end.to_display_point(map),
  74            }
  75        } else {
  76            let selection = selection.map(|p| p.to_display_point(map));
  77            Self {
  78                head: selection.head(),
  79                range: selection.range(),
  80            }
  81        }
  82    }
  83}
  84
  85#[derive(Clone)]
  86pub struct EditorElement {
  87    view: WeakViewHandle<Editor>,
  88    style: Arc<EditorStyle>,
  89    cursor_shape: CursorShape,
  90}
  91
  92impl EditorElement {
  93    pub fn new(
  94        view: WeakViewHandle<Editor>,
  95        style: EditorStyle,
  96        cursor_shape: CursorShape,
  97    ) -> Self {
  98        Self {
  99            view,
 100            style: Arc::new(style),
 101            cursor_shape,
 102        }
 103    }
 104
 105    fn view<'a>(&self, cx: &'a AppContext) -> &'a Editor {
 106        self.view.upgrade(cx).unwrap().read(cx)
 107    }
 108
 109    fn update_view<F, T>(&self, cx: &mut MutableAppContext, f: F) -> T
 110    where
 111        F: FnOnce(&mut Editor, &mut ViewContext<Editor>) -> T,
 112    {
 113        self.view.upgrade(cx).unwrap().update(cx, f)
 114    }
 115
 116    fn snapshot(&self, cx: &mut MutableAppContext) -> EditorSnapshot {
 117        self.update_view(cx, |view, cx| view.snapshot(cx))
 118    }
 119
 120    fn attach_mouse_handlers(
 121        view: &WeakViewHandle<Editor>,
 122        position_map: &Arc<PositionMap>,
 123        visible_bounds: RectF,
 124        text_bounds: RectF,
 125        gutter_bounds: RectF,
 126        bounds: RectF,
 127        cx: &mut PaintContext,
 128    ) {
 129        enum EditorElementMouseHandlers {}
 130        cx.scene.push_mouse_region(
 131            MouseRegion::new::<EditorElementMouseHandlers>(view.id(), view.id(), visible_bounds)
 132                .on_down(MouseButton::Left, {
 133                    let position_map = position_map.clone();
 134                    move |e, cx| {
 135                        if !Self::mouse_down(
 136                            e.platform_event,
 137                            position_map.as_ref(),
 138                            text_bounds,
 139                            gutter_bounds,
 140                            cx,
 141                        ) {
 142                            cx.propogate_event();
 143                        }
 144                    }
 145                })
 146                .on_down(MouseButton::Right, {
 147                    let position_map = position_map.clone();
 148                    move |e, cx| {
 149                        if !Self::mouse_right_down(
 150                            e.position,
 151                            position_map.as_ref(),
 152                            text_bounds,
 153                            cx,
 154                        ) {
 155                            cx.propogate_event();
 156                        }
 157                    }
 158                })
 159                .on_up(MouseButton::Left, {
 160                    let view = view.clone();
 161                    let position_map = position_map.clone();
 162                    move |e, cx| {
 163                        if !Self::mouse_up(
 164                            view.clone(),
 165                            e.position,
 166                            e.cmd,
 167                            e.shift,
 168                            position_map.as_ref(),
 169                            text_bounds,
 170                            cx,
 171                        ) {
 172                            cx.propogate_event()
 173                        }
 174                    }
 175                })
 176                .on_drag(MouseButton::Left, {
 177                    let view = view.clone();
 178                    let position_map = position_map.clone();
 179                    move |e, cx| {
 180                        if !Self::mouse_dragged(
 181                            view.clone(),
 182                            e.platform_event,
 183                            position_map.as_ref(),
 184                            text_bounds,
 185                            cx,
 186                        ) {
 187                            cx.propogate_event()
 188                        }
 189                    }
 190                })
 191                .on_move({
 192                    let position_map = position_map.clone();
 193                    move |e, cx| {
 194                        if !Self::mouse_moved(e.platform_event, &position_map, text_bounds, cx) {
 195                            cx.propogate_event()
 196                        }
 197                    }
 198                })
 199                .on_scroll({
 200                    let position_map = position_map.clone();
 201                    move |e, cx| {
 202                        if !Self::scroll(e.position, e.delta, e.precise, &position_map, bounds, cx)
 203                        {
 204                            cx.propogate_event()
 205                        }
 206                    }
 207                }),
 208        );
 209    }
 210
 211    fn mouse_down(
 212        MouseButtonEvent {
 213            position,
 214            ctrl,
 215            alt,
 216            shift,
 217            cmd,
 218            mut click_count,
 219            ..
 220        }: MouseButtonEvent,
 221        position_map: &PositionMap,
 222        text_bounds: RectF,
 223        gutter_bounds: RectF,
 224        cx: &mut EventContext,
 225    ) -> bool {
 226        if gutter_bounds.contains_point(position) {
 227            click_count = 3; // Simulate triple-click when clicking the gutter to select lines
 228        } else if !text_bounds.contains_point(position) {
 229            return false;
 230        }
 231
 232        let (position, target_position) = position_map.point_for_position(text_bounds, position);
 233
 234        if shift && alt {
 235            cx.dispatch_action(Select(SelectPhase::BeginColumnar {
 236                position,
 237                goal_column: target_position.column(),
 238            }));
 239        } else if shift && !ctrl && !alt && !cmd {
 240            cx.dispatch_action(Select(SelectPhase::Extend {
 241                position,
 242                click_count,
 243            }));
 244        } else {
 245            cx.dispatch_action(Select(SelectPhase::Begin {
 246                position,
 247                add: alt,
 248                click_count,
 249            }));
 250        }
 251
 252        true
 253    }
 254
 255    fn mouse_right_down(
 256        position: Vector2F,
 257        position_map: &PositionMap,
 258        text_bounds: RectF,
 259        cx: &mut EventContext,
 260    ) -> bool {
 261        if !text_bounds.contains_point(position) {
 262            return false;
 263        }
 264
 265        let (point, _) = position_map.point_for_position(text_bounds, position);
 266
 267        cx.dispatch_action(DeployMouseContextMenu { position, point });
 268        true
 269    }
 270
 271    fn mouse_up(
 272        view: WeakViewHandle<Editor>,
 273        position: Vector2F,
 274        cmd: bool,
 275        shift: bool,
 276        position_map: &PositionMap,
 277        text_bounds: RectF,
 278        cx: &mut EventContext,
 279    ) -> bool {
 280        let view = view.upgrade(cx.app).unwrap().read(cx.app);
 281        let end_selection = view.has_pending_selection();
 282        let pending_nonempty_selections = view.has_pending_nonempty_selection();
 283
 284        if end_selection {
 285            cx.dispatch_action(Select(SelectPhase::End));
 286        }
 287
 288        if !pending_nonempty_selections && cmd && text_bounds.contains_point(position) {
 289            let (point, target_point) = position_map.point_for_position(text_bounds, position);
 290
 291            if point == target_point {
 292                if shift {
 293                    cx.dispatch_action(GoToFetchedTypeDefinition { point });
 294                } else {
 295                    cx.dispatch_action(GoToFetchedDefinition { point });
 296                }
 297
 298                return true;
 299            }
 300        }
 301
 302        end_selection
 303    }
 304
 305    fn mouse_dragged(
 306        view: WeakViewHandle<Editor>,
 307        MouseMovedEvent {
 308            cmd,
 309            shift,
 310            position,
 311            ..
 312        }: MouseMovedEvent,
 313        position_map: &PositionMap,
 314        text_bounds: RectF,
 315        cx: &mut EventContext,
 316    ) -> bool {
 317        // This will be handled more correctly once https://github.com/zed-industries/zed/issues/1218 is completed
 318        // Don't trigger hover popover if mouse is hovering over context menu
 319        let point = if text_bounds.contains_point(position) {
 320            let (point, target_point) = position_map.point_for_position(text_bounds, position);
 321            if point == target_point {
 322                Some(point)
 323            } else {
 324                None
 325            }
 326        } else {
 327            None
 328        };
 329
 330        cx.dispatch_action(UpdateGoToDefinitionLink {
 331            point,
 332            cmd_held: cmd,
 333            shift_held: shift,
 334        });
 335
 336        let view = view.upgrade(cx.app).unwrap().read(cx.app);
 337        if view.has_pending_selection() {
 338            let mut scroll_delta = Vector2F::zero();
 339
 340            let vertical_margin = position_map.line_height.min(text_bounds.height() / 3.0);
 341            let top = text_bounds.origin_y() + vertical_margin;
 342            let bottom = text_bounds.lower_left().y() - vertical_margin;
 343            if position.y() < top {
 344                scroll_delta.set_y(-scale_vertical_mouse_autoscroll_delta(top - position.y()))
 345            }
 346            if position.y() > bottom {
 347                scroll_delta.set_y(scale_vertical_mouse_autoscroll_delta(position.y() - bottom))
 348            }
 349
 350            let horizontal_margin = position_map.line_height.min(text_bounds.width() / 3.0);
 351            let left = text_bounds.origin_x() + horizontal_margin;
 352            let right = text_bounds.upper_right().x() - horizontal_margin;
 353            if position.x() < left {
 354                scroll_delta.set_x(-scale_horizontal_mouse_autoscroll_delta(
 355                    left - position.x(),
 356                ))
 357            }
 358            if position.x() > right {
 359                scroll_delta.set_x(scale_horizontal_mouse_autoscroll_delta(
 360                    position.x() - right,
 361                ))
 362            }
 363
 364            let (position, target_position) =
 365                position_map.point_for_position(text_bounds, position);
 366
 367            cx.dispatch_action(Select(SelectPhase::Update {
 368                position,
 369                goal_column: target_position.column(),
 370                scroll_position: (position_map.snapshot.scroll_position() + scroll_delta)
 371                    .clamp(Vector2F::zero(), position_map.scroll_max),
 372            }));
 373
 374            cx.dispatch_action(HoverAt { point });
 375            true
 376        } else {
 377            cx.dispatch_action(HoverAt { point });
 378            false
 379        }
 380    }
 381
 382    fn mouse_moved(
 383        MouseMovedEvent {
 384            cmd,
 385            shift,
 386            position,
 387            ..
 388        }: MouseMovedEvent,
 389        position_map: &PositionMap,
 390        text_bounds: RectF,
 391        cx: &mut EventContext,
 392    ) -> bool {
 393        // This will be handled more correctly once https://github.com/zed-industries/zed/issues/1218 is completed
 394        // Don't trigger hover popover if mouse is hovering over context menu
 395        let point = if text_bounds.contains_point(position) {
 396            let (point, target_point) = position_map.point_for_position(text_bounds, position);
 397            if point == target_point {
 398                Some(point)
 399            } else {
 400                None
 401            }
 402        } else {
 403            None
 404        };
 405
 406        cx.dispatch_action(UpdateGoToDefinitionLink {
 407            point,
 408            cmd_held: cmd,
 409            shift_held: shift,
 410        });
 411
 412        cx.dispatch_action(HoverAt { point });
 413        true
 414    }
 415
 416    fn scroll(
 417        position: Vector2F,
 418        mut delta: Vector2F,
 419        precise: bool,
 420        position_map: &PositionMap,
 421        bounds: RectF,
 422        cx: &mut EventContext,
 423    ) -> bool {
 424        if !bounds.contains_point(position) {
 425            return false;
 426        }
 427
 428        let max_glyph_width = position_map.em_width;
 429        if !precise {
 430            delta *= vec2f(max_glyph_width, position_map.line_height);
 431        }
 432
 433        let scroll_position = position_map.snapshot.scroll_position();
 434        let x = (scroll_position.x() * max_glyph_width - delta.x()) / max_glyph_width;
 435        let y =
 436            (scroll_position.y() * position_map.line_height - delta.y()) / position_map.line_height;
 437        let scroll_position = vec2f(x, y).clamp(Vector2F::zero(), position_map.scroll_max);
 438
 439        cx.dispatch_action(Scroll(scroll_position));
 440
 441        true
 442    }
 443
 444    fn paint_background(
 445        &self,
 446        gutter_bounds: RectF,
 447        text_bounds: RectF,
 448        layout: &LayoutState,
 449        cx: &mut PaintContext,
 450    ) {
 451        let bounds = gutter_bounds.union_rect(text_bounds);
 452        let scroll_top =
 453            layout.position_map.snapshot.scroll_position().y() * layout.position_map.line_height;
 454        cx.scene.push_quad(Quad {
 455            bounds: gutter_bounds,
 456            background: Some(self.style.gutter_background),
 457            border: Border::new(0., Color::transparent_black()),
 458            corner_radius: 0.,
 459        });
 460        cx.scene.push_quad(Quad {
 461            bounds: text_bounds,
 462            background: Some(self.style.background),
 463            border: Border::new(0., Color::transparent_black()),
 464            corner_radius: 0.,
 465        });
 466
 467        if let EditorMode::Full = layout.mode {
 468            let mut active_rows = layout.active_rows.iter().peekable();
 469            while let Some((start_row, contains_non_empty_selection)) = active_rows.next() {
 470                let mut end_row = *start_row;
 471                while active_rows.peek().map_or(false, |r| {
 472                    *r.0 == end_row + 1 && r.1 == contains_non_empty_selection
 473                }) {
 474                    active_rows.next().unwrap();
 475                    end_row += 1;
 476                }
 477
 478                if !contains_non_empty_selection {
 479                    let origin = vec2f(
 480                        bounds.origin_x(),
 481                        bounds.origin_y() + (layout.position_map.line_height * *start_row as f32)
 482                            - scroll_top,
 483                    );
 484                    let size = vec2f(
 485                        bounds.width(),
 486                        layout.position_map.line_height * (end_row - start_row + 1) as f32,
 487                    );
 488                    cx.scene.push_quad(Quad {
 489                        bounds: RectF::new(origin, size),
 490                        background: Some(self.style.active_line_background),
 491                        border: Border::default(),
 492                        corner_radius: 0.,
 493                    });
 494                }
 495            }
 496
 497            if let Some(highlighted_rows) = &layout.highlighted_rows {
 498                let origin = vec2f(
 499                    bounds.origin_x(),
 500                    bounds.origin_y()
 501                        + (layout.position_map.line_height * highlighted_rows.start as f32)
 502                        - scroll_top,
 503                );
 504                let size = vec2f(
 505                    bounds.width(),
 506                    layout.position_map.line_height * highlighted_rows.len() as f32,
 507                );
 508                cx.scene.push_quad(Quad {
 509                    bounds: RectF::new(origin, size),
 510                    background: Some(self.style.highlighted_line_background),
 511                    border: Border::default(),
 512                    corner_radius: 0.,
 513                });
 514            }
 515        }
 516    }
 517
 518    fn paint_gutter(
 519        &mut self,
 520        bounds: RectF,
 521        visible_bounds: RectF,
 522        layout: &mut LayoutState,
 523        cx: &mut PaintContext,
 524    ) {
 525        let line_height = layout.position_map.line_height;
 526
 527        let scroll_position = layout.position_map.snapshot.scroll_position();
 528        let scroll_top = scroll_position.y() * line_height;
 529
 530        let show_gutter = matches!(
 531            &cx.global::<Settings>()
 532                .git_overrides
 533                .git_gutter
 534                .unwrap_or_default(),
 535            GitGutter::TrackedFiles
 536        );
 537
 538        if show_gutter {
 539            Self::paint_diff_hunks(bounds, layout, cx);
 540        }
 541
 542        for (ix, line) in layout.line_number_layouts.iter().enumerate() {
 543            if let Some(line) = line {
 544                let line_origin = bounds.origin()
 545                    + vec2f(
 546                        bounds.width() - line.width() - layout.gutter_padding,
 547                        ix as f32 * line_height - (scroll_top % line_height),
 548                    );
 549
 550                line.paint(line_origin, visible_bounds, line_height, cx);
 551            }
 552        }
 553
 554        if let Some((row, indicator)) = layout.code_actions_indicator.as_mut() {
 555            let mut x = bounds.width() - layout.gutter_padding;
 556            let mut y = *row as f32 * line_height - scroll_top;
 557            x += ((layout.gutter_padding + layout.gutter_margin) - indicator.size().x()) / 2.;
 558            y += (line_height - indicator.size().y()) / 2.;
 559            indicator.paint(bounds.origin() + vec2f(x, y), visible_bounds, cx);
 560        }
 561    }
 562
 563    fn paint_diff_hunks(bounds: RectF, layout: &mut LayoutState, cx: &mut PaintContext) {
 564        let diff_style = &cx.global::<Settings>().theme.editor.diff.clone();
 565        let line_height = layout.position_map.line_height;
 566
 567        let scroll_position = layout.position_map.snapshot.scroll_position();
 568        let scroll_top = scroll_position.y() * line_height;
 569
 570        for hunk in &layout.hunk_layouts {
 571            let color = match (hunk.status, hunk.is_folded) {
 572                (DiffHunkStatus::Added, false) => diff_style.inserted,
 573                (DiffHunkStatus::Modified, false) => diff_style.modified,
 574
 575                //TODO: This rendering is entirely a horrible hack
 576                (DiffHunkStatus::Removed, false) => {
 577                    let row = hunk.visual_range.start;
 578
 579                    let offset = line_height / 2.;
 580                    let start_y = row as f32 * line_height - offset - scroll_top;
 581                    let end_y = start_y + line_height;
 582
 583                    let width = diff_style.removed_width_em * line_height;
 584                    let highlight_origin = bounds.origin() + vec2f(-width, start_y);
 585                    let highlight_size = vec2f(width * 2., end_y - start_y);
 586                    let highlight_bounds = RectF::new(highlight_origin, highlight_size);
 587
 588                    cx.scene.push_quad(Quad {
 589                        bounds: highlight_bounds,
 590                        background: Some(diff_style.deleted),
 591                        border: Border::new(0., Color::transparent_black()),
 592                        corner_radius: 1. * line_height,
 593                    });
 594
 595                    continue;
 596                }
 597
 598                (_, true) => {
 599                    let row = hunk.visual_range.start;
 600                    let start_y = row as f32 * line_height - scroll_top;
 601                    let end_y = start_y + line_height;
 602
 603                    let width = diff_style.removed_width_em * line_height;
 604                    let highlight_origin = bounds.origin() + vec2f(-width, start_y);
 605                    let highlight_size = vec2f(width * 2., end_y - start_y);
 606                    let highlight_bounds = RectF::new(highlight_origin, highlight_size);
 607
 608                    cx.scene.push_quad(Quad {
 609                        bounds: highlight_bounds,
 610                        background: Some(diff_style.modified),
 611                        border: Border::new(0., Color::transparent_black()),
 612                        corner_radius: 1. * line_height,
 613                    });
 614
 615                    continue;
 616                }
 617            };
 618
 619            let start_row = hunk.visual_range.start;
 620            let end_row = hunk.visual_range.end;
 621
 622            let start_y = start_row as f32 * line_height - scroll_top;
 623            let end_y = end_row as f32 * line_height - scroll_top;
 624
 625            let width = diff_style.width_em * line_height;
 626            let highlight_origin = bounds.origin() + vec2f(-width, start_y);
 627            let highlight_size = vec2f(width * 2., end_y - start_y);
 628            let highlight_bounds = RectF::new(highlight_origin, highlight_size);
 629
 630            cx.scene.push_quad(Quad {
 631                bounds: highlight_bounds,
 632                background: Some(color),
 633                border: Border::new(0., Color::transparent_black()),
 634                corner_radius: diff_style.corner_radius * line_height,
 635            });
 636        }
 637    }
 638
 639    fn paint_text(
 640        &mut self,
 641        bounds: RectF,
 642        visible_bounds: RectF,
 643        layout: &mut LayoutState,
 644        cx: &mut PaintContext,
 645    ) {
 646        let view = self.view(cx.app);
 647        let style = &self.style;
 648        let local_replica_id = view.replica_id(cx);
 649        let scroll_position = layout.position_map.snapshot.scroll_position();
 650        let start_row = layout.visible_display_row_range.start;
 651        let scroll_top = scroll_position.y() * layout.position_map.line_height;
 652        let max_glyph_width = layout.position_map.em_width;
 653        let scroll_left = scroll_position.x() * max_glyph_width;
 654        let content_origin = bounds.origin() + vec2f(layout.gutter_margin, 0.);
 655
 656        cx.scene.push_layer(Some(bounds));
 657
 658        cx.scene.push_cursor_region(CursorRegion {
 659            bounds,
 660            style: if !view.link_go_to_definition_state.definitions.is_empty() {
 661                CursorStyle::PointingHand
 662            } else {
 663                CursorStyle::IBeam
 664            },
 665        });
 666
 667        for (range, color) in &layout.highlighted_ranges {
 668            self.paint_highlighted_range(
 669                range.clone(),
 670                *color,
 671                0.,
 672                0.15 * layout.position_map.line_height,
 673                layout,
 674                content_origin,
 675                scroll_top,
 676                scroll_left,
 677                bounds,
 678                cx,
 679            );
 680        }
 681
 682        let mut cursors = SmallVec::<[Cursor; 32]>::new();
 683        for (replica_id, selections) in &layout.selections {
 684            let selection_style = style.replica_selection_style(*replica_id);
 685            let corner_radius = 0.15 * layout.position_map.line_height;
 686
 687            for selection in selections {
 688                self.paint_highlighted_range(
 689                    selection.range.clone(),
 690                    selection_style.selection,
 691                    corner_radius,
 692                    corner_radius * 2.,
 693                    layout,
 694                    content_origin,
 695                    scroll_top,
 696                    scroll_left,
 697                    bounds,
 698                    cx,
 699                );
 700
 701                if view.show_local_cursors() || *replica_id != local_replica_id {
 702                    let cursor_position = selection.head;
 703                    if layout
 704                        .visible_display_row_range
 705                        .contains(&cursor_position.row())
 706                    {
 707                        let cursor_row_layout = &layout.position_map.line_layouts
 708                            [(cursor_position.row() - start_row) as usize];
 709                        let cursor_column = cursor_position.column() as usize;
 710
 711                        let cursor_character_x = cursor_row_layout.x_for_index(cursor_column);
 712                        let mut block_width =
 713                            cursor_row_layout.x_for_index(cursor_column + 1) - cursor_character_x;
 714                        if block_width == 0.0 {
 715                            block_width = layout.position_map.em_width;
 716                        }
 717                        let block_text = if let CursorShape::Block = self.cursor_shape {
 718                            layout
 719                                .position_map
 720                                .snapshot
 721                                .chars_at(cursor_position)
 722                                .next()
 723                                .and_then(|(character, _)| {
 724                                    let font_id =
 725                                        cursor_row_layout.font_for_index(cursor_column)?;
 726                                    let text = character.to_string();
 727
 728                                    Some(cx.text_layout_cache.layout_str(
 729                                        &text,
 730                                        cursor_row_layout.font_size(),
 731                                        &[(
 732                                            text.len(),
 733                                            RunStyle {
 734                                                font_id,
 735                                                color: style.background,
 736                                                underline: Default::default(),
 737                                            },
 738                                        )],
 739                                    ))
 740                                })
 741                        } else {
 742                            None
 743                        };
 744
 745                        let x = cursor_character_x - scroll_left;
 746                        let y = cursor_position.row() as f32 * layout.position_map.line_height
 747                            - scroll_top;
 748                        cursors.push(Cursor {
 749                            color: selection_style.cursor,
 750                            block_width,
 751                            origin: vec2f(x, y),
 752                            line_height: layout.position_map.line_height,
 753                            shape: self.cursor_shape,
 754                            block_text,
 755                        });
 756                    }
 757                }
 758            }
 759        }
 760
 761        if let Some(visible_text_bounds) = bounds.intersection(visible_bounds) {
 762            // Draw glyphs
 763            for (ix, line) in layout.position_map.line_layouts.iter().enumerate() {
 764                let row = start_row + ix as u32;
 765                line.paint(
 766                    content_origin
 767                        + vec2f(
 768                            -scroll_left,
 769                            row as f32 * layout.position_map.line_height - scroll_top,
 770                        ),
 771                    visible_text_bounds,
 772                    layout.position_map.line_height,
 773                    cx,
 774                );
 775            }
 776        }
 777
 778        cx.scene.push_layer(Some(bounds));
 779        for cursor in cursors {
 780            cursor.paint(content_origin, cx);
 781        }
 782        cx.scene.pop_layer();
 783
 784        if let Some((position, context_menu)) = layout.context_menu.as_mut() {
 785            cx.scene.push_stacking_context(None);
 786            let cursor_row_layout =
 787                &layout.position_map.line_layouts[(position.row() - start_row) as usize];
 788            let x = cursor_row_layout.x_for_index(position.column() as usize) - scroll_left;
 789            let y = (position.row() + 1) as f32 * layout.position_map.line_height - scroll_top;
 790            let mut list_origin = content_origin + vec2f(x, y);
 791            let list_width = context_menu.size().x();
 792            let list_height = context_menu.size().y();
 793
 794            // Snap the right edge of the list to the right edge of the window if
 795            // its horizontal bounds overflow.
 796            if list_origin.x() + list_width > cx.window_size.x() {
 797                list_origin.set_x((cx.window_size.x() - list_width).max(0.));
 798            }
 799
 800            if list_origin.y() + list_height > bounds.max_y() {
 801                list_origin.set_y(list_origin.y() - layout.position_map.line_height - list_height);
 802            }
 803
 804            context_menu.paint(
 805                list_origin,
 806                RectF::from_points(Vector2F::zero(), vec2f(f32::MAX, f32::MAX)), // Let content bleed outside of editor
 807                cx,
 808            );
 809
 810            cx.scene.pop_stacking_context();
 811        }
 812
 813        if let Some((position, hover_popovers)) = layout.hover_popovers.as_mut() {
 814            cx.scene.push_stacking_context(None);
 815
 816            // This is safe because we check on layout whether the required row is available
 817            let hovered_row_layout =
 818                &layout.position_map.line_layouts[(position.row() - start_row) as usize];
 819
 820            // Minimum required size: Take the first popover, and add 1.5 times the minimum popover
 821            // height. This is the size we will use to decide whether to render popovers above or below
 822            // the hovered line.
 823            let first_size = hover_popovers[0].size();
 824            let height_to_reserve = first_size.y()
 825                + 1.5 * MIN_POPOVER_LINE_HEIGHT as f32 * layout.position_map.line_height;
 826
 827            // Compute Hovered Point
 828            let x = hovered_row_layout.x_for_index(position.column() as usize) - scroll_left;
 829            let y = position.row() as f32 * layout.position_map.line_height - scroll_top;
 830            let hovered_point = content_origin + vec2f(x, y);
 831
 832            if hovered_point.y() - height_to_reserve > 0.0 {
 833                // There is enough space above. Render popovers above the hovered point
 834                let mut current_y = hovered_point.y();
 835                for hover_popover in hover_popovers {
 836                    let size = hover_popover.size();
 837                    let mut popover_origin = vec2f(hovered_point.x(), current_y - size.y());
 838
 839                    let x_out_of_bounds = bounds.max_x() - (popover_origin.x() + size.x());
 840                    if x_out_of_bounds < 0.0 {
 841                        popover_origin.set_x(popover_origin.x() + x_out_of_bounds);
 842                    }
 843
 844                    hover_popover.paint(
 845                        popover_origin,
 846                        RectF::from_points(Vector2F::zero(), vec2f(f32::MAX, f32::MAX)), // Let content bleed outside of editor
 847                        cx,
 848                    );
 849
 850                    current_y = popover_origin.y() - HOVER_POPOVER_GAP;
 851                }
 852            } else {
 853                // There is not enough space above. Render popovers below the hovered point
 854                let mut current_y = hovered_point.y() + layout.position_map.line_height;
 855                for hover_popover in hover_popovers {
 856                    let size = hover_popover.size();
 857                    let mut popover_origin = vec2f(hovered_point.x(), current_y);
 858
 859                    let x_out_of_bounds = bounds.max_x() - (popover_origin.x() + size.x());
 860                    if x_out_of_bounds < 0.0 {
 861                        popover_origin.set_x(popover_origin.x() + x_out_of_bounds);
 862                    }
 863
 864                    hover_popover.paint(
 865                        popover_origin,
 866                        RectF::from_points(Vector2F::zero(), vec2f(f32::MAX, f32::MAX)), // Let content bleed outside of editor
 867                        cx,
 868                    );
 869
 870                    current_y = popover_origin.y() + size.y() + HOVER_POPOVER_GAP;
 871                }
 872            }
 873
 874            cx.scene.pop_stacking_context();
 875        }
 876
 877        cx.scene.pop_layer();
 878    }
 879
 880    fn paint_scrollbar(&mut self, bounds: RectF, layout: &mut LayoutState, cx: &mut PaintContext) {
 881        enum ScrollbarMouseHandlers {}
 882        if layout.mode != EditorMode::Full {
 883            return;
 884        }
 885
 886        let view = self.view.clone();
 887        let style = &self.style.theme.scrollbar;
 888
 889        let top = bounds.min_y();
 890        let bottom = bounds.max_y();
 891        let right = bounds.max_x();
 892        let left = right - style.width;
 893        let row_range = &layout.scrollbar_row_range;
 894        let max_row = layout.max_row as f32 + (row_range.end - row_range.start);
 895
 896        let mut height = bounds.height();
 897        let mut first_row_y_offset = 0.0;
 898
 899        // Impose a minimum height on the scrollbar thumb
 900        let min_thumb_height =
 901            style.min_height_factor * cx.font_cache.line_height(self.style.text.font_size);
 902        let thumb_height = (row_range.end - row_range.start) * height / max_row;
 903        if thumb_height < min_thumb_height {
 904            first_row_y_offset = (min_thumb_height - thumb_height) / 2.0;
 905            height -= min_thumb_height - thumb_height;
 906        }
 907
 908        let y_for_row = |row: f32| -> f32 { top + first_row_y_offset + row * height / max_row };
 909
 910        let thumb_top = y_for_row(row_range.start) - first_row_y_offset;
 911        let thumb_bottom = y_for_row(row_range.end) + first_row_y_offset;
 912        let track_bounds = RectF::from_points(vec2f(left, top), vec2f(right, bottom));
 913        let thumb_bounds = RectF::from_points(vec2f(left, thumb_top), vec2f(right, thumb_bottom));
 914
 915        if layout.show_scrollbars {
 916            cx.scene.push_quad(Quad {
 917                bounds: track_bounds,
 918                border: style.track.border,
 919                background: style.track.background_color,
 920                ..Default::default()
 921            });
 922            cx.scene.push_quad(Quad {
 923                bounds: thumb_bounds,
 924                border: style.thumb.border,
 925                background: style.thumb.background_color,
 926                corner_radius: style.thumb.corner_radius,
 927            });
 928        }
 929
 930        cx.scene.push_cursor_region(CursorRegion {
 931            bounds: track_bounds,
 932            style: CursorStyle::Arrow,
 933        });
 934        cx.scene.push_mouse_region(
 935            MouseRegion::new::<ScrollbarMouseHandlers>(view.id(), view.id(), track_bounds)
 936                .on_move({
 937                    let view = view.clone();
 938                    move |_, cx| {
 939                        if let Some(view) = view.upgrade(cx.deref_mut()) {
 940                            view.update(cx.deref_mut(), |view, cx| {
 941                                view.make_scrollbar_visible(cx);
 942                            });
 943                        }
 944                    }
 945                })
 946                .on_down(MouseButton::Left, {
 947                    let view = view.clone();
 948                    let row_range = row_range.clone();
 949                    move |e, cx| {
 950                        let y = e.position.y();
 951                        if let Some(view) = view.upgrade(cx.deref_mut()) {
 952                            view.update(cx.deref_mut(), |view, cx| {
 953                                if y < thumb_top || thumb_bottom < y {
 954                                    let center_row =
 955                                        ((y - top) * max_row as f32 / height).round() as u32;
 956                                    let top_row = center_row.saturating_sub(
 957                                        (row_range.end - row_range.start) as u32 / 2,
 958                                    );
 959                                    let mut position = view.scroll_position(cx);
 960                                    position.set_y(top_row as f32);
 961                                    view.set_scroll_position(position, cx);
 962                                } else {
 963                                    view.make_scrollbar_visible(cx);
 964                                }
 965                            });
 966                        }
 967                    }
 968                })
 969                .on_drag(MouseButton::Left, {
 970                    let view = view.clone();
 971                    move |e, cx| {
 972                        let y = e.prev_mouse_position.y();
 973                        let new_y = e.position.y();
 974                        if thumb_top < y && y < thumb_bottom {
 975                            if let Some(view) = view.upgrade(cx.deref_mut()) {
 976                                view.update(cx.deref_mut(), |view, cx| {
 977                                    let mut position = view.scroll_position(cx);
 978                                    position.set_y(
 979                                        position.y() + (new_y - y) * (max_row as f32) / height,
 980                                    );
 981                                    if position.y() < 0.0 {
 982                                        position.set_y(0.);
 983                                    }
 984                                    view.set_scroll_position(position, cx);
 985                                });
 986                            }
 987                        }
 988                    }
 989                }),
 990        );
 991    }
 992
 993    #[allow(clippy::too_many_arguments)]
 994    fn paint_highlighted_range(
 995        &self,
 996        range: Range<DisplayPoint>,
 997        color: Color,
 998        corner_radius: f32,
 999        line_end_overshoot: f32,
1000        layout: &LayoutState,
1001        content_origin: Vector2F,
1002        scroll_top: f32,
1003        scroll_left: f32,
1004        bounds: RectF,
1005        cx: &mut PaintContext,
1006    ) {
1007        let start_row = layout.visible_display_row_range.start;
1008        let end_row = layout.visible_display_row_range.end;
1009        if range.start != range.end {
1010            let row_range = if range.end.column() == 0 {
1011                cmp::max(range.start.row(), start_row)..cmp::min(range.end.row(), end_row)
1012            } else {
1013                cmp::max(range.start.row(), start_row)..cmp::min(range.end.row() + 1, end_row)
1014            };
1015
1016            let highlighted_range = HighlightedRange {
1017                color,
1018                line_height: layout.position_map.line_height,
1019                corner_radius,
1020                start_y: content_origin.y()
1021                    + row_range.start as f32 * layout.position_map.line_height
1022                    - scroll_top,
1023                lines: row_range
1024                    .into_iter()
1025                    .map(|row| {
1026                        let line_layout =
1027                            &layout.position_map.line_layouts[(row - start_row) as usize];
1028                        HighlightedRangeLine {
1029                            start_x: if row == range.start.row() {
1030                                content_origin.x()
1031                                    + line_layout.x_for_index(range.start.column() as usize)
1032                                    - scroll_left
1033                            } else {
1034                                content_origin.x() - scroll_left
1035                            },
1036                            end_x: if row == range.end.row() {
1037                                content_origin.x()
1038                                    + line_layout.x_for_index(range.end.column() as usize)
1039                                    - scroll_left
1040                            } else {
1041                                content_origin.x() + line_layout.width() + line_end_overshoot
1042                                    - scroll_left
1043                            },
1044                        }
1045                    })
1046                    .collect(),
1047            };
1048
1049            highlighted_range.paint(bounds, cx.scene);
1050        }
1051    }
1052
1053    fn paint_blocks(
1054        &mut self,
1055        bounds: RectF,
1056        visible_bounds: RectF,
1057        layout: &mut LayoutState,
1058        cx: &mut PaintContext,
1059    ) {
1060        let scroll_position = layout.position_map.snapshot.scroll_position();
1061        let scroll_left = scroll_position.x() * layout.position_map.em_width;
1062        let scroll_top = scroll_position.y() * layout.position_map.line_height;
1063
1064        for block in &mut layout.blocks {
1065            let mut origin = bounds.origin()
1066                + vec2f(
1067                    0.,
1068                    block.row as f32 * layout.position_map.line_height - scroll_top,
1069                );
1070            if !matches!(block.style, BlockStyle::Sticky) {
1071                origin += vec2f(-scroll_left, 0.);
1072            }
1073            block.element.paint(origin, visible_bounds, cx);
1074        }
1075    }
1076
1077    fn max_line_number_width(&self, snapshot: &EditorSnapshot, cx: &LayoutContext) -> f32 {
1078        let digit_count = (snapshot.max_buffer_row() as f32).log10().floor() as usize + 1;
1079        let style = &self.style;
1080
1081        cx.text_layout_cache
1082            .layout_str(
1083                "1".repeat(digit_count).as_str(),
1084                style.text.font_size,
1085                &[(
1086                    digit_count,
1087                    RunStyle {
1088                        font_id: style.text.font_id,
1089                        color: Color::black(),
1090                        underline: Default::default(),
1091                    },
1092                )],
1093            )
1094            .width()
1095    }
1096
1097    //Folds contained in a hunk are ignored apart from shrinking visual size
1098    //If a fold contains any hunks then that fold line is marked as modified
1099    fn layout_git_gutters(
1100        &self,
1101        rows: Range<u32>,
1102        snapshot: &EditorSnapshot,
1103    ) -> Vec<DiffHunkLayout> {
1104        let buffer_snapshot = &snapshot.buffer_snapshot;
1105        let visual_start = DisplayPoint::new(rows.start, 0).to_point(snapshot).row;
1106        let visual_end = DisplayPoint::new(rows.end, 0).to_point(snapshot).row;
1107        let hunks = buffer_snapshot.git_diff_hunks_in_range(visual_start..visual_end);
1108
1109        let mut layouts = Vec::<DiffHunkLayout>::new();
1110
1111        for hunk in hunks {
1112            let hunk_start_point = Point::new(hunk.buffer_range.start, 0);
1113            let hunk_end_point = Point::new(hunk.buffer_range.end, 0);
1114            let hunk_start_point_sub = Point::new(hunk.buffer_range.start.saturating_sub(1), 0);
1115            let hunk_end_point_sub = Point::new(
1116                hunk.buffer_range
1117                    .end
1118                    .saturating_sub(1)
1119                    .max(hunk.buffer_range.start),
1120                0,
1121            );
1122
1123            let is_removal = hunk.status() == DiffHunkStatus::Removed;
1124
1125            let folds_start = Point::new(hunk.buffer_range.start.saturating_sub(1), 0);
1126            let folds_end = Point::new(hunk.buffer_range.end + 1, 0);
1127            let folds_range = folds_start..folds_end;
1128
1129            let containing_fold = snapshot.folds_in_range(folds_range).find(|fold_range| {
1130                let fold_point_range = fold_range.to_point(buffer_snapshot);
1131                let fold_point_range = fold_point_range.start..=fold_point_range.end;
1132
1133                let folded_start = fold_point_range.contains(&hunk_start_point);
1134                let folded_end = fold_point_range.contains(&hunk_end_point_sub);
1135                let folded_start_sub = fold_point_range.contains(&hunk_start_point_sub);
1136
1137                (folded_start && folded_end) || (is_removal && folded_start_sub)
1138            });
1139
1140            let visual_range = if let Some(fold) = containing_fold {
1141                let row = fold.start.to_display_point(snapshot).row();
1142                row..row
1143            } else {
1144                let start = hunk_start_point.to_display_point(snapshot).row();
1145                let end = hunk_end_point.to_display_point(snapshot).row();
1146                start..end
1147            };
1148
1149            let has_existing_layout = match layouts.last() {
1150                Some(e) => visual_range == e.visual_range && e.status == hunk.status(),
1151                None => false,
1152            };
1153
1154            if !has_existing_layout {
1155                layouts.push(DiffHunkLayout {
1156                    visual_range,
1157                    status: hunk.status(),
1158                    is_folded: containing_fold.is_some(),
1159                });
1160            }
1161        }
1162
1163        layouts
1164    }
1165
1166    fn layout_line_numbers(
1167        &self,
1168        rows: Range<u32>,
1169        active_rows: &BTreeMap<u32, bool>,
1170        snapshot: &EditorSnapshot,
1171        cx: &LayoutContext,
1172    ) -> Vec<Option<text_layout::Line>> {
1173        let style = &self.style;
1174        let include_line_numbers = snapshot.mode == EditorMode::Full;
1175        let mut line_number_layouts = Vec::with_capacity(rows.len());
1176        let mut line_number = String::new();
1177        for (ix, row) in snapshot
1178            .buffer_rows(rows.start)
1179            .take((rows.end - rows.start) as usize)
1180            .enumerate()
1181        {
1182            let display_row = rows.start + ix as u32;
1183            let color = if active_rows.contains_key(&display_row) {
1184                style.line_number_active
1185            } else {
1186                style.line_number
1187            };
1188            if let Some(buffer_row) = row {
1189                if include_line_numbers {
1190                    line_number.clear();
1191                    write!(&mut line_number, "{}", buffer_row + 1).unwrap();
1192                    line_number_layouts.push(Some(cx.text_layout_cache.layout_str(
1193                        &line_number,
1194                        style.text.font_size,
1195                        &[(
1196                            line_number.len(),
1197                            RunStyle {
1198                                font_id: style.text.font_id,
1199                                color,
1200                                underline: Default::default(),
1201                            },
1202                        )],
1203                    )));
1204                }
1205            } else {
1206                line_number_layouts.push(None);
1207            }
1208        }
1209
1210        line_number_layouts
1211    }
1212
1213    fn layout_lines(
1214        &mut self,
1215        rows: Range<u32>,
1216        snapshot: &EditorSnapshot,
1217        cx: &LayoutContext,
1218    ) -> Vec<text_layout::Line> {
1219        if rows.start >= rows.end {
1220            return Vec::new();
1221        }
1222
1223        // When the editor is empty and unfocused, then show the placeholder.
1224        if snapshot.is_empty() && !snapshot.is_focused() {
1225            let placeholder_style = self
1226                .style
1227                .placeholder_text
1228                .as_ref()
1229                .unwrap_or(&self.style.text);
1230            let placeholder_text = snapshot.placeholder_text();
1231            let placeholder_lines = placeholder_text
1232                .as_ref()
1233                .map_or("", AsRef::as_ref)
1234                .split('\n')
1235                .skip(rows.start as usize)
1236                .chain(iter::repeat(""))
1237                .take(rows.len());
1238            placeholder_lines
1239                .map(|line| {
1240                    cx.text_layout_cache.layout_str(
1241                        line,
1242                        placeholder_style.font_size,
1243                        &[(
1244                            line.len(),
1245                            RunStyle {
1246                                font_id: placeholder_style.font_id,
1247                                color: placeholder_style.color,
1248                                underline: Default::default(),
1249                            },
1250                        )],
1251                    )
1252                })
1253                .collect()
1254        } else {
1255            let style = &self.style;
1256            let chunks = snapshot.chunks(rows.clone(), true).map(|chunk| {
1257                let mut highlight_style = chunk
1258                    .syntax_highlight_id
1259                    .and_then(|id| id.style(&style.syntax));
1260
1261                if let Some(chunk_highlight) = chunk.highlight_style {
1262                    if let Some(highlight_style) = highlight_style.as_mut() {
1263                        highlight_style.highlight(chunk_highlight);
1264                    } else {
1265                        highlight_style = Some(chunk_highlight);
1266                    }
1267                }
1268
1269                let mut diagnostic_highlight = HighlightStyle::default();
1270
1271                if chunk.is_unnecessary {
1272                    diagnostic_highlight.fade_out = Some(style.unnecessary_code_fade);
1273                }
1274
1275                if let Some(severity) = chunk.diagnostic_severity {
1276                    // Omit underlines for HINT/INFO diagnostics on 'unnecessary' code.
1277                    if severity <= DiagnosticSeverity::WARNING || !chunk.is_unnecessary {
1278                        let diagnostic_style = super::diagnostic_style(severity, true, style);
1279                        diagnostic_highlight.underline = Some(Underline {
1280                            color: Some(diagnostic_style.message.text.color),
1281                            thickness: 1.0.into(),
1282                            squiggly: true,
1283                        });
1284                    }
1285                }
1286
1287                if let Some(highlight_style) = highlight_style.as_mut() {
1288                    highlight_style.highlight(diagnostic_highlight);
1289                } else {
1290                    highlight_style = Some(diagnostic_highlight);
1291                }
1292
1293                (chunk.text, highlight_style)
1294            });
1295            layout_highlighted_chunks(
1296                chunks,
1297                &style.text,
1298                cx.text_layout_cache,
1299                cx.font_cache,
1300                MAX_LINE_LEN,
1301                rows.len() as usize,
1302            )
1303        }
1304    }
1305
1306    #[allow(clippy::too_many_arguments)]
1307    fn layout_blocks(
1308        &mut self,
1309        rows: Range<u32>,
1310        snapshot: &EditorSnapshot,
1311        editor_width: f32,
1312        scroll_width: f32,
1313        gutter_padding: f32,
1314        gutter_width: f32,
1315        em_width: f32,
1316        text_x: f32,
1317        line_height: f32,
1318        style: &EditorStyle,
1319        line_layouts: &[text_layout::Line],
1320        cx: &mut LayoutContext,
1321    ) -> (f32, Vec<BlockLayout>) {
1322        let editor = if let Some(editor) = self.view.upgrade(cx) {
1323            editor
1324        } else {
1325            return Default::default();
1326        };
1327
1328        let tooltip_style = cx.global::<Settings>().theme.tooltip.clone();
1329        let scroll_x = snapshot.scroll_position.x();
1330        let (fixed_blocks, non_fixed_blocks) = snapshot
1331            .blocks_in_range(rows.clone())
1332            .partition::<Vec<_>, _>(|(_, block)| match block {
1333                TransformBlock::ExcerptHeader { .. } => false,
1334                TransformBlock::Custom(block) => block.style() == BlockStyle::Fixed,
1335            });
1336        let mut render_block = |block: &TransformBlock, width: f32| {
1337            let mut element = match block {
1338                TransformBlock::Custom(block) => {
1339                    let align_to = block
1340                        .position()
1341                        .to_point(&snapshot.buffer_snapshot)
1342                        .to_display_point(snapshot);
1343                    let anchor_x = text_x
1344                        + if rows.contains(&align_to.row()) {
1345                            line_layouts[(align_to.row() - rows.start) as usize]
1346                                .x_for_index(align_to.column() as usize)
1347                        } else {
1348                            layout_line(align_to.row(), snapshot, style, cx.text_layout_cache)
1349                                .x_for_index(align_to.column() as usize)
1350                        };
1351
1352                    cx.render(&editor, |_, cx| {
1353                        block.render(&mut BlockContext {
1354                            cx,
1355                            anchor_x,
1356                            gutter_padding,
1357                            line_height,
1358                            scroll_x,
1359                            gutter_width,
1360                            em_width,
1361                        })
1362                    })
1363                }
1364                TransformBlock::ExcerptHeader {
1365                    key,
1366                    buffer,
1367                    range,
1368                    starts_new_buffer,
1369                    ..
1370                } => {
1371                    let jump_icon = project::File::from_dyn(buffer.file()).map(|file| {
1372                        let jump_position = range
1373                            .primary
1374                            .as_ref()
1375                            .map_or(range.context.start, |primary| primary.start);
1376                        let jump_action = crate::Jump {
1377                            path: ProjectPath {
1378                                worktree_id: file.worktree_id(cx),
1379                                path: file.path.clone(),
1380                            },
1381                            position: language::ToPoint::to_point(&jump_position, buffer),
1382                            anchor: jump_position,
1383                        };
1384
1385                        enum JumpIcon {}
1386                        cx.render(&editor, |_, cx| {
1387                            MouseEventHandler::<JumpIcon>::new(*key, cx, |state, _| {
1388                                let style = style.jump_icon.style_for(state, false);
1389                                Svg::new("icons/arrow_up_right_8.svg")
1390                                    .with_color(style.color)
1391                                    .constrained()
1392                                    .with_width(style.icon_width)
1393                                    .aligned()
1394                                    .contained()
1395                                    .with_style(style.container)
1396                                    .constrained()
1397                                    .with_width(style.button_width)
1398                                    .with_height(style.button_width)
1399                                    .boxed()
1400                            })
1401                            .with_cursor_style(CursorStyle::PointingHand)
1402                            .on_click(MouseButton::Left, move |_, cx| {
1403                                cx.dispatch_action(jump_action.clone())
1404                            })
1405                            .with_tooltip::<JumpIcon, _>(
1406                                *key,
1407                                "Jump to Buffer".to_string(),
1408                                Some(Box::new(crate::OpenExcerpts)),
1409                                tooltip_style.clone(),
1410                                cx,
1411                            )
1412                            .aligned()
1413                            .flex_float()
1414                            .boxed()
1415                        })
1416                    });
1417
1418                    if *starts_new_buffer {
1419                        let style = &self.style.diagnostic_path_header;
1420                        let font_size =
1421                            (style.text_scale_factor * self.style.text.font_size).round();
1422
1423                        let mut filename = None;
1424                        let mut parent_path = None;
1425                        if let Some(file) = buffer.file() {
1426                            let path = file.path();
1427                            filename = path.file_name().map(|f| f.to_string_lossy().to_string());
1428                            parent_path =
1429                                path.parent().map(|p| p.to_string_lossy().to_string() + "/");
1430                        }
1431
1432                        Flex::row()
1433                            .with_child(
1434                                Label::new(
1435                                    filename.unwrap_or_else(|| "untitled".to_string()),
1436                                    style.filename.text.clone().with_font_size(font_size),
1437                                )
1438                                .contained()
1439                                .with_style(style.filename.container)
1440                                .aligned()
1441                                .boxed(),
1442                            )
1443                            .with_children(parent_path.map(|path| {
1444                                Label::new(path, style.path.text.clone().with_font_size(font_size))
1445                                    .contained()
1446                                    .with_style(style.path.container)
1447                                    .aligned()
1448                                    .boxed()
1449                            }))
1450                            .with_children(jump_icon)
1451                            .contained()
1452                            .with_style(style.container)
1453                            .with_padding_left(gutter_padding)
1454                            .with_padding_right(gutter_padding)
1455                            .expanded()
1456                            .named("path header block")
1457                    } else {
1458                        let text_style = self.style.text.clone();
1459                        Flex::row()
1460                            .with_child(Label::new("".to_string(), text_style).boxed())
1461                            .with_children(jump_icon)
1462                            .contained()
1463                            .with_padding_left(gutter_padding)
1464                            .with_padding_right(gutter_padding)
1465                            .expanded()
1466                            .named("collapsed context")
1467                    }
1468                }
1469            };
1470
1471            element.layout(
1472                SizeConstraint {
1473                    min: Vector2F::zero(),
1474                    max: vec2f(width, block.height() as f32 * line_height),
1475                },
1476                cx,
1477            );
1478            element
1479        };
1480
1481        let mut fixed_block_max_width = 0f32;
1482        let mut blocks = Vec::new();
1483        for (row, block) in fixed_blocks {
1484            let element = render_block(block, f32::INFINITY);
1485            fixed_block_max_width = fixed_block_max_width.max(element.size().x() + em_width);
1486            blocks.push(BlockLayout {
1487                row,
1488                element,
1489                style: BlockStyle::Fixed,
1490            });
1491        }
1492        for (row, block) in non_fixed_blocks {
1493            let style = match block {
1494                TransformBlock::Custom(block) => block.style(),
1495                TransformBlock::ExcerptHeader { .. } => BlockStyle::Sticky,
1496            };
1497            let width = match style {
1498                BlockStyle::Sticky => editor_width,
1499                BlockStyle::Flex => editor_width
1500                    .max(fixed_block_max_width)
1501                    .max(gutter_width + scroll_width),
1502                BlockStyle::Fixed => unreachable!(),
1503            };
1504            let element = render_block(block, width);
1505            blocks.push(BlockLayout {
1506                row,
1507                element,
1508                style,
1509            });
1510        }
1511        (
1512            scroll_width.max(fixed_block_max_width - gutter_width),
1513            blocks,
1514        )
1515    }
1516}
1517
1518impl Element for EditorElement {
1519    type LayoutState = LayoutState;
1520    type PaintState = ();
1521
1522    fn layout(
1523        &mut self,
1524        constraint: SizeConstraint,
1525        cx: &mut LayoutContext,
1526    ) -> (Vector2F, Self::LayoutState) {
1527        let mut size = constraint.max;
1528        if size.x().is_infinite() {
1529            unimplemented!("we don't yet handle an infinite width constraint on buffer elements");
1530        }
1531
1532        let snapshot = self.snapshot(cx.app);
1533        let style = self.style.clone();
1534        let line_height = style.text.line_height(cx.font_cache);
1535
1536        let gutter_padding;
1537        let gutter_width;
1538        let gutter_margin;
1539        if snapshot.mode == EditorMode::Full {
1540            gutter_padding = style.text.em_width(cx.font_cache) * style.gutter_padding_factor;
1541            gutter_width = self.max_line_number_width(&snapshot, cx) + gutter_padding * 2.0;
1542            gutter_margin = -style.text.descent(cx.font_cache);
1543        } else {
1544            gutter_padding = 0.0;
1545            gutter_width = 0.0;
1546            gutter_margin = 0.0;
1547        };
1548
1549        let text_width = size.x() - gutter_width;
1550        let em_width = style.text.em_width(cx.font_cache);
1551        let em_advance = style.text.em_advance(cx.font_cache);
1552        let overscroll = vec2f(em_width, 0.);
1553        let snapshot = self.update_view(cx.app, |view, cx| {
1554            view.set_visible_line_count(size.y() / line_height);
1555
1556            let wrap_width = match view.soft_wrap_mode(cx) {
1557                SoftWrap::None => Some((MAX_LINE_LEN / 2) as f32 * em_advance),
1558                SoftWrap::EditorWidth => {
1559                    Some(text_width - gutter_margin - overscroll.x() - em_width)
1560                }
1561                SoftWrap::Column(column) => Some(column as f32 * em_advance),
1562            };
1563
1564            if view.set_wrap_width(wrap_width, cx) {
1565                view.snapshot(cx)
1566            } else {
1567                snapshot
1568            }
1569        });
1570
1571        let scroll_height = (snapshot.max_point().row() + 1) as f32 * line_height;
1572        if let EditorMode::AutoHeight { max_lines } = snapshot.mode {
1573            size.set_y(
1574                scroll_height
1575                    .min(constraint.max_along(Axis::Vertical))
1576                    .max(constraint.min_along(Axis::Vertical))
1577                    .min(line_height * max_lines as f32),
1578            )
1579        } else if let EditorMode::SingleLine = snapshot.mode {
1580            size.set_y(
1581                line_height
1582                    .min(constraint.max_along(Axis::Vertical))
1583                    .max(constraint.min_along(Axis::Vertical)),
1584            )
1585        } else if size.y().is_infinite() {
1586            size.set_y(scroll_height);
1587        }
1588        let gutter_size = vec2f(gutter_width, size.y());
1589        let text_size = vec2f(text_width, size.y());
1590
1591        let (autoscroll_horizontally, mut snapshot) = self.update_view(cx.app, |view, cx| {
1592            let autoscroll_horizontally = view.autoscroll_vertically(size.y(), line_height, cx);
1593            let snapshot = view.snapshot(cx);
1594            (autoscroll_horizontally, snapshot)
1595        });
1596
1597        let scroll_position = snapshot.scroll_position();
1598        // The scroll position is a fractional point, the whole number of which represents
1599        // the top of the window in terms of display rows.
1600        let start_row = scroll_position.y() as u32;
1601        let height_in_lines = size.y() / line_height;
1602        let max_row = snapshot.max_point().row();
1603
1604        // Add 1 to ensure selections bleed off screen
1605        let end_row = 1 + cmp::min(
1606            (scroll_position.y() + height_in_lines).ceil() as u32,
1607            max_row,
1608        );
1609
1610        let start_anchor = if start_row == 0 {
1611            Anchor::min()
1612        } else {
1613            snapshot
1614                .buffer_snapshot
1615                .anchor_before(DisplayPoint::new(start_row, 0).to_offset(&snapshot, Bias::Left))
1616        };
1617        let end_anchor = if end_row > max_row {
1618            Anchor::max()
1619        } else {
1620            snapshot
1621                .buffer_snapshot
1622                .anchor_before(DisplayPoint::new(end_row, 0).to_offset(&snapshot, Bias::Right))
1623        };
1624
1625        let mut selections: Vec<(ReplicaId, Vec<SelectionLayout>)> = Vec::new();
1626        let mut active_rows = BTreeMap::new();
1627        let mut highlighted_rows = None;
1628        let mut highlighted_ranges = Vec::new();
1629        let mut show_scrollbars = false;
1630        self.update_view(cx.app, |view, cx| {
1631            let display_map = view.display_map.update(cx, |map, cx| map.snapshot(cx));
1632
1633            highlighted_rows = view.highlighted_rows();
1634            let theme = cx.global::<Settings>().theme.as_ref();
1635            highlighted_ranges = view.background_highlights_in_range(
1636                start_anchor.clone()..end_anchor.clone(),
1637                &display_map,
1638                theme,
1639            );
1640
1641            let mut remote_selections = HashMap::default();
1642            for (replica_id, line_mode, selection) in display_map
1643                .buffer_snapshot
1644                .remote_selections_in_range(&(start_anchor.clone()..end_anchor.clone()))
1645            {
1646                // The local selections match the leader's selections.
1647                if Some(replica_id) == view.leader_replica_id {
1648                    continue;
1649                }
1650                remote_selections
1651                    .entry(replica_id)
1652                    .or_insert(Vec::new())
1653                    .push(SelectionLayout::new(selection, line_mode, &display_map));
1654            }
1655            selections.extend(remote_selections);
1656
1657            if view.show_local_selections {
1658                let mut local_selections = view
1659                    .selections
1660                    .disjoint_in_range(start_anchor..end_anchor, cx);
1661                local_selections.extend(view.selections.pending(cx));
1662                for selection in &local_selections {
1663                    let is_empty = selection.start == selection.end;
1664                    let selection_start = snapshot.prev_line_boundary(selection.start).1;
1665                    let selection_end = snapshot.next_line_boundary(selection.end).1;
1666                    for row in cmp::max(selection_start.row(), start_row)
1667                        ..=cmp::min(selection_end.row(), end_row)
1668                    {
1669                        let contains_non_empty_selection =
1670                            active_rows.entry(row).or_insert(!is_empty);
1671                        *contains_non_empty_selection |= !is_empty;
1672                    }
1673                }
1674
1675                // Render the local selections in the leader's color when following.
1676                let local_replica_id = view
1677                    .leader_replica_id
1678                    .unwrap_or_else(|| view.replica_id(cx));
1679
1680                selections.push((
1681                    local_replica_id,
1682                    local_selections
1683                        .into_iter()
1684                        .map(|selection| {
1685                            SelectionLayout::new(selection, view.selections.line_mode, &display_map)
1686                        })
1687                        .collect(),
1688                ));
1689            }
1690
1691            show_scrollbars = view.show_scrollbars();
1692        });
1693
1694        let line_number_layouts =
1695            self.layout_line_numbers(start_row..end_row, &active_rows, &snapshot, cx);
1696
1697        let hunk_layouts = self.layout_git_gutters(start_row..end_row, &snapshot);
1698
1699        let scrollbar_row_range = scroll_position.y()..(scroll_position.y() + height_in_lines);
1700
1701        let mut max_visible_line_width = 0.0;
1702        let line_layouts = self.layout_lines(start_row..end_row, &snapshot, cx);
1703        for line in &line_layouts {
1704            if line.width() > max_visible_line_width {
1705                max_visible_line_width = line.width();
1706            }
1707        }
1708
1709        let style = self.style.clone();
1710        let longest_line_width = layout_line(
1711            snapshot.longest_row(),
1712            &snapshot,
1713            &style,
1714            cx.text_layout_cache,
1715        )
1716        .width();
1717        let scroll_width = longest_line_width.max(max_visible_line_width) + overscroll.x();
1718        let em_width = style.text.em_width(cx.font_cache);
1719        let (scroll_width, blocks) = self.layout_blocks(
1720            start_row..end_row,
1721            &snapshot,
1722            size.x(),
1723            scroll_width,
1724            gutter_padding,
1725            gutter_width,
1726            em_width,
1727            gutter_width + gutter_margin,
1728            line_height,
1729            &style,
1730            &line_layouts,
1731            cx,
1732        );
1733
1734        let scroll_max = vec2f(
1735            ((scroll_width - text_size.x()) / em_width).max(0.0),
1736            max_row as f32,
1737        );
1738
1739        self.update_view(cx.app, |view, cx| {
1740            let clamped = view.clamp_scroll_left(scroll_max.x());
1741
1742            let autoscrolled = if autoscroll_horizontally {
1743                view.autoscroll_horizontally(
1744                    start_row,
1745                    text_size.x(),
1746                    scroll_width,
1747                    em_width,
1748                    &line_layouts,
1749                    cx,
1750                )
1751            } else {
1752                false
1753            };
1754
1755            if clamped || autoscrolled {
1756                snapshot = view.snapshot(cx);
1757            }
1758        });
1759
1760        let mut context_menu = None;
1761        let mut code_actions_indicator = None;
1762        let mut hover = None;
1763        let mut mode = EditorMode::Full;
1764        cx.render(&self.view.upgrade(cx).unwrap(), |view, cx| {
1765            let newest_selection_head = view
1766                .selections
1767                .newest::<usize>(cx)
1768                .head()
1769                .to_display_point(&snapshot);
1770
1771            let style = view.style(cx);
1772            if (start_row..end_row).contains(&newest_selection_head.row()) {
1773                if view.context_menu_visible() {
1774                    context_menu =
1775                        view.render_context_menu(newest_selection_head, style.clone(), cx);
1776                }
1777
1778                code_actions_indicator = view
1779                    .render_code_actions_indicator(&style, cx)
1780                    .map(|indicator| (newest_selection_head.row(), indicator));
1781            }
1782
1783            let visible_rows = start_row..start_row + line_layouts.len() as u32;
1784            hover = view.hover_state.render(&snapshot, &style, visible_rows, cx);
1785            mode = view.mode;
1786        });
1787
1788        if let Some((_, context_menu)) = context_menu.as_mut() {
1789            context_menu.layout(
1790                SizeConstraint {
1791                    min: Vector2F::zero(),
1792                    max: vec2f(
1793                        cx.window_size.x() * 0.7,
1794                        (12. * line_height).min((size.y() - line_height) / 2.),
1795                    ),
1796                },
1797                cx,
1798            );
1799        }
1800
1801        if let Some((_, indicator)) = code_actions_indicator.as_mut() {
1802            indicator.layout(
1803                SizeConstraint::strict_along(
1804                    Axis::Vertical,
1805                    line_height * style.code_actions.vertical_scale,
1806                ),
1807                cx,
1808            );
1809        }
1810
1811        if let Some((_, hover_popovers)) = hover.as_mut() {
1812            for hover_popover in hover_popovers.iter_mut() {
1813                hover_popover.layout(
1814                    SizeConstraint {
1815                        min: Vector2F::zero(),
1816                        max: vec2f(
1817                            (120. * em_width) // Default size
1818                                .min(size.x() / 2.) // Shrink to half of the editor width
1819                                .max(MIN_POPOVER_CHARACTER_WIDTH * em_width), // Apply minimum width of 20 characters
1820                            (16. * line_height) // Default size
1821                                .min(size.y() / 2.) // Shrink to half of the editor height
1822                                .max(MIN_POPOVER_LINE_HEIGHT * line_height), // Apply minimum height of 4 lines
1823                        ),
1824                    },
1825                    cx,
1826                );
1827            }
1828        }
1829
1830        (
1831            size,
1832            LayoutState {
1833                mode,
1834                position_map: Arc::new(PositionMap {
1835                    size,
1836                    scroll_max,
1837                    line_layouts,
1838                    line_height,
1839                    em_width,
1840                    em_advance,
1841                    snapshot,
1842                }),
1843                visible_display_row_range: start_row..end_row,
1844                gutter_size,
1845                gutter_padding,
1846                text_size,
1847                scrollbar_row_range,
1848                show_scrollbars,
1849                max_row,
1850                gutter_margin,
1851                active_rows,
1852                highlighted_rows,
1853                highlighted_ranges,
1854                line_number_layouts,
1855                hunk_layouts,
1856                blocks,
1857                selections,
1858                context_menu,
1859                code_actions_indicator,
1860                hover_popovers: hover,
1861            },
1862        )
1863    }
1864
1865    fn paint(
1866        &mut self,
1867        bounds: RectF,
1868        visible_bounds: RectF,
1869        layout: &mut Self::LayoutState,
1870        cx: &mut PaintContext,
1871    ) -> Self::PaintState {
1872        let visible_bounds = bounds.intersection(visible_bounds).unwrap_or_default();
1873        cx.scene.push_layer(Some(visible_bounds));
1874
1875        let gutter_bounds = RectF::new(bounds.origin(), layout.gutter_size);
1876        let text_bounds = RectF::new(
1877            bounds.origin() + vec2f(layout.gutter_size.x(), 0.0),
1878            layout.text_size,
1879        );
1880
1881        Self::attach_mouse_handlers(
1882            &self.view,
1883            &layout.position_map,
1884            visible_bounds,
1885            text_bounds,
1886            gutter_bounds,
1887            bounds,
1888            cx,
1889        );
1890
1891        self.paint_background(gutter_bounds, text_bounds, layout, cx);
1892        if layout.gutter_size.x() > 0. {
1893            self.paint_gutter(gutter_bounds, visible_bounds, layout, cx);
1894        }
1895        self.paint_text(text_bounds, visible_bounds, layout, cx);
1896
1897        cx.scene.push_layer(Some(bounds));
1898        if !layout.blocks.is_empty() {
1899            self.paint_blocks(bounds, visible_bounds, layout, cx);
1900        }
1901        self.paint_scrollbar(bounds, layout, cx);
1902        cx.scene.pop_layer();
1903
1904        cx.scene.pop_layer();
1905    }
1906
1907    fn rect_for_text_range(
1908        &self,
1909        range_utf16: Range<usize>,
1910        bounds: RectF,
1911        _: RectF,
1912        layout: &Self::LayoutState,
1913        _: &Self::PaintState,
1914        _: &gpui::MeasurementContext,
1915    ) -> Option<RectF> {
1916        let text_bounds = RectF::new(
1917            bounds.origin() + vec2f(layout.gutter_size.x(), 0.0),
1918            layout.text_size,
1919        );
1920        let content_origin = text_bounds.origin() + vec2f(layout.gutter_margin, 0.);
1921        let scroll_position = layout.position_map.snapshot.scroll_position();
1922        let start_row = scroll_position.y() as u32;
1923        let scroll_top = scroll_position.y() * layout.position_map.line_height;
1924        let scroll_left = scroll_position.x() * layout.position_map.em_width;
1925
1926        let range_start = OffsetUtf16(range_utf16.start)
1927            .to_display_point(&layout.position_map.snapshot.display_snapshot);
1928        if range_start.row() < start_row {
1929            return None;
1930        }
1931
1932        let line = layout
1933            .position_map
1934            .line_layouts
1935            .get((range_start.row() - start_row) as usize)?;
1936        let range_start_x = line.x_for_index(range_start.column() as usize);
1937        let range_start_y = range_start.row() as f32 * layout.position_map.line_height;
1938        Some(RectF::new(
1939            content_origin
1940                + vec2f(
1941                    range_start_x,
1942                    range_start_y + layout.position_map.line_height,
1943                )
1944                - vec2f(scroll_left, scroll_top),
1945            vec2f(
1946                layout.position_map.em_width,
1947                layout.position_map.line_height,
1948            ),
1949        ))
1950    }
1951
1952    fn debug(
1953        &self,
1954        bounds: RectF,
1955        _: &Self::LayoutState,
1956        _: &Self::PaintState,
1957        _: &gpui::DebugContext,
1958    ) -> json::Value {
1959        json!({
1960            "type": "BufferElement",
1961            "bounds": bounds.to_json()
1962        })
1963    }
1964}
1965
1966pub struct LayoutState {
1967    position_map: Arc<PositionMap>,
1968    gutter_size: Vector2F,
1969    gutter_padding: f32,
1970    gutter_margin: f32,
1971    text_size: Vector2F,
1972    mode: EditorMode,
1973    visible_display_row_range: Range<u32>,
1974    active_rows: BTreeMap<u32, bool>,
1975    highlighted_rows: Option<Range<u32>>,
1976    line_number_layouts: Vec<Option<text_layout::Line>>,
1977    hunk_layouts: Vec<DiffHunkLayout>,
1978    blocks: Vec<BlockLayout>,
1979    highlighted_ranges: Vec<(Range<DisplayPoint>, Color)>,
1980    selections: Vec<(ReplicaId, Vec<SelectionLayout>)>,
1981    scrollbar_row_range: Range<f32>,
1982    show_scrollbars: bool,
1983    max_row: u32,
1984    context_menu: Option<(DisplayPoint, ElementBox)>,
1985    code_actions_indicator: Option<(u32, ElementBox)>,
1986    hover_popovers: Option<(DisplayPoint, Vec<ElementBox>)>,
1987}
1988
1989pub struct PositionMap {
1990    size: Vector2F,
1991    line_height: f32,
1992    scroll_max: Vector2F,
1993    em_width: f32,
1994    em_advance: f32,
1995    line_layouts: Vec<text_layout::Line>,
1996    snapshot: EditorSnapshot,
1997}
1998
1999impl PositionMap {
2000    /// Returns two display points:
2001    /// 1. The nearest *valid* position in the editor
2002    /// 2. An unclipped, potentially *invalid* position that maps directly to
2003    ///    the given pixel position.
2004    fn point_for_position(
2005        &self,
2006        text_bounds: RectF,
2007        position: Vector2F,
2008    ) -> (DisplayPoint, DisplayPoint) {
2009        let scroll_position = self.snapshot.scroll_position();
2010        let position = position - text_bounds.origin();
2011        let y = position.y().max(0.0).min(self.size.y());
2012        let x = position.x() + (scroll_position.x() * self.em_width);
2013        let row = (y / self.line_height + scroll_position.y()) as u32;
2014        let (column, x_overshoot) = if let Some(line) = self
2015            .line_layouts
2016            .get(row as usize - scroll_position.y() as usize)
2017        {
2018            if let Some(ix) = line.index_for_x(x) {
2019                (ix as u32, 0.0)
2020            } else {
2021                (line.len() as u32, 0f32.max(x - line.width()))
2022            }
2023        } else {
2024            (0, x)
2025        };
2026
2027        let mut target_point = DisplayPoint::new(row, column);
2028        let point = self.snapshot.clip_point(target_point, Bias::Left);
2029        *target_point.column_mut() += (x_overshoot / self.em_advance) as u32;
2030
2031        (point, target_point)
2032    }
2033}
2034
2035struct BlockLayout {
2036    row: u32,
2037    element: ElementBox,
2038    style: BlockStyle,
2039}
2040
2041fn layout_line(
2042    row: u32,
2043    snapshot: &EditorSnapshot,
2044    style: &EditorStyle,
2045    layout_cache: &TextLayoutCache,
2046) -> text_layout::Line {
2047    let mut line = snapshot.line(row);
2048
2049    if line.len() > MAX_LINE_LEN {
2050        let mut len = MAX_LINE_LEN;
2051        while !line.is_char_boundary(len) {
2052            len -= 1;
2053        }
2054
2055        line.truncate(len);
2056    }
2057
2058    layout_cache.layout_str(
2059        &line,
2060        style.text.font_size,
2061        &[(
2062            snapshot.line_len(row) as usize,
2063            RunStyle {
2064                font_id: style.text.font_id,
2065                color: Color::black(),
2066                underline: Default::default(),
2067            },
2068        )],
2069    )
2070}
2071
2072#[derive(Copy, Clone, PartialEq, Eq, Debug)]
2073pub enum CursorShape {
2074    Bar,
2075    Block,
2076    Underscore,
2077    Hollow,
2078}
2079
2080impl Default for CursorShape {
2081    fn default() -> Self {
2082        CursorShape::Bar
2083    }
2084}
2085
2086#[derive(Debug)]
2087pub struct Cursor {
2088    origin: Vector2F,
2089    block_width: f32,
2090    line_height: f32,
2091    color: Color,
2092    shape: CursorShape,
2093    block_text: Option<Line>,
2094}
2095
2096impl Cursor {
2097    pub fn new(
2098        origin: Vector2F,
2099        block_width: f32,
2100        line_height: f32,
2101        color: Color,
2102        shape: CursorShape,
2103        block_text: Option<Line>,
2104    ) -> Cursor {
2105        Cursor {
2106            origin,
2107            block_width,
2108            line_height,
2109            color,
2110            shape,
2111            block_text,
2112        }
2113    }
2114
2115    pub fn bounding_rect(&self, origin: Vector2F) -> RectF {
2116        RectF::new(
2117            self.origin + origin,
2118            vec2f(self.block_width, self.line_height),
2119        )
2120    }
2121
2122    pub fn paint(&self, origin: Vector2F, cx: &mut PaintContext) {
2123        let bounds = match self.shape {
2124            CursorShape::Bar => RectF::new(self.origin + origin, vec2f(2.0, self.line_height)),
2125            CursorShape::Block | CursorShape::Hollow => RectF::new(
2126                self.origin + origin,
2127                vec2f(self.block_width, self.line_height),
2128            ),
2129            CursorShape::Underscore => RectF::new(
2130                self.origin + origin + Vector2F::new(0.0, self.line_height - 2.0),
2131                vec2f(self.block_width, 2.0),
2132            ),
2133        };
2134
2135        //Draw background or border quad
2136        if matches!(self.shape, CursorShape::Hollow) {
2137            cx.scene.push_quad(Quad {
2138                bounds,
2139                background: None,
2140                border: Border::all(1., self.color),
2141                corner_radius: 0.,
2142            });
2143        } else {
2144            cx.scene.push_quad(Quad {
2145                bounds,
2146                background: Some(self.color),
2147                border: Default::default(),
2148                corner_radius: 0.,
2149            });
2150        }
2151
2152        if let Some(block_text) = &self.block_text {
2153            block_text.paint(self.origin + origin, bounds, self.line_height, cx);
2154        }
2155    }
2156
2157    pub fn shape(&self) -> CursorShape {
2158        self.shape
2159    }
2160}
2161
2162#[derive(Debug)]
2163pub struct HighlightedRange {
2164    pub start_y: f32,
2165    pub line_height: f32,
2166    pub lines: Vec<HighlightedRangeLine>,
2167    pub color: Color,
2168    pub corner_radius: f32,
2169}
2170
2171#[derive(Debug)]
2172pub struct HighlightedRangeLine {
2173    pub start_x: f32,
2174    pub end_x: f32,
2175}
2176
2177impl HighlightedRange {
2178    pub fn paint(&self, bounds: RectF, scene: &mut Scene) {
2179        if self.lines.len() >= 2 && self.lines[0].start_x > self.lines[1].end_x {
2180            self.paint_lines(self.start_y, &self.lines[0..1], bounds, scene);
2181            self.paint_lines(
2182                self.start_y + self.line_height,
2183                &self.lines[1..],
2184                bounds,
2185                scene,
2186            );
2187        } else {
2188            self.paint_lines(self.start_y, &self.lines, bounds, scene);
2189        }
2190    }
2191
2192    fn paint_lines(
2193        &self,
2194        start_y: f32,
2195        lines: &[HighlightedRangeLine],
2196        bounds: RectF,
2197        scene: &mut Scene,
2198    ) {
2199        if lines.is_empty() {
2200            return;
2201        }
2202
2203        let mut path = PathBuilder::new();
2204        let first_line = lines.first().unwrap();
2205        let last_line = lines.last().unwrap();
2206
2207        let first_top_left = vec2f(first_line.start_x, start_y);
2208        let first_top_right = vec2f(first_line.end_x, start_y);
2209
2210        let curve_height = vec2f(0., self.corner_radius);
2211        let curve_width = |start_x: f32, end_x: f32| {
2212            let max = (end_x - start_x) / 2.;
2213            let width = if max < self.corner_radius {
2214                max
2215            } else {
2216                self.corner_radius
2217            };
2218
2219            vec2f(width, 0.)
2220        };
2221
2222        let top_curve_width = curve_width(first_line.start_x, first_line.end_x);
2223        path.reset(first_top_right - top_curve_width);
2224        path.curve_to(first_top_right + curve_height, first_top_right);
2225
2226        let mut iter = lines.iter().enumerate().peekable();
2227        while let Some((ix, line)) = iter.next() {
2228            let bottom_right = vec2f(line.end_x, start_y + (ix + 1) as f32 * self.line_height);
2229
2230            if let Some((_, next_line)) = iter.peek() {
2231                let next_top_right = vec2f(next_line.end_x, bottom_right.y());
2232
2233                match next_top_right.x().partial_cmp(&bottom_right.x()).unwrap() {
2234                    Ordering::Equal => {
2235                        path.line_to(bottom_right);
2236                    }
2237                    Ordering::Less => {
2238                        let curve_width = curve_width(next_top_right.x(), bottom_right.x());
2239                        path.line_to(bottom_right - curve_height);
2240                        if self.corner_radius > 0. {
2241                            path.curve_to(bottom_right - curve_width, bottom_right);
2242                        }
2243                        path.line_to(next_top_right + curve_width);
2244                        if self.corner_radius > 0. {
2245                            path.curve_to(next_top_right + curve_height, next_top_right);
2246                        }
2247                    }
2248                    Ordering::Greater => {
2249                        let curve_width = curve_width(bottom_right.x(), next_top_right.x());
2250                        path.line_to(bottom_right - curve_height);
2251                        if self.corner_radius > 0. {
2252                            path.curve_to(bottom_right + curve_width, bottom_right);
2253                        }
2254                        path.line_to(next_top_right - curve_width);
2255                        if self.corner_radius > 0. {
2256                            path.curve_to(next_top_right + curve_height, next_top_right);
2257                        }
2258                    }
2259                }
2260            } else {
2261                let curve_width = curve_width(line.start_x, line.end_x);
2262                path.line_to(bottom_right - curve_height);
2263                if self.corner_radius > 0. {
2264                    path.curve_to(bottom_right - curve_width, bottom_right);
2265                }
2266
2267                let bottom_left = vec2f(line.start_x, bottom_right.y());
2268                path.line_to(bottom_left + curve_width);
2269                if self.corner_radius > 0. {
2270                    path.curve_to(bottom_left - curve_height, bottom_left);
2271                }
2272            }
2273        }
2274
2275        if first_line.start_x > last_line.start_x {
2276            let curve_width = curve_width(last_line.start_x, first_line.start_x);
2277            let second_top_left = vec2f(last_line.start_x, start_y + self.line_height);
2278            path.line_to(second_top_left + curve_height);
2279            if self.corner_radius > 0. {
2280                path.curve_to(second_top_left + curve_width, second_top_left);
2281            }
2282            let first_bottom_left = vec2f(first_line.start_x, second_top_left.y());
2283            path.line_to(first_bottom_left - curve_width);
2284            if self.corner_radius > 0. {
2285                path.curve_to(first_bottom_left - curve_height, first_bottom_left);
2286            }
2287        }
2288
2289        path.line_to(first_top_left + curve_height);
2290        if self.corner_radius > 0. {
2291            path.curve_to(first_top_left + top_curve_width, first_top_left);
2292        }
2293        path.line_to(first_top_right - top_curve_width);
2294
2295        scene.push_path(path.build(self.color, Some(bounds)));
2296    }
2297}
2298
2299pub fn scale_vertical_mouse_autoscroll_delta(delta: f32) -> f32 {
2300    delta.powf(1.5) / 100.0
2301}
2302
2303fn scale_horizontal_mouse_autoscroll_delta(delta: f32) -> f32 {
2304    delta.powf(1.2) / 300.0
2305}
2306
2307#[cfg(test)]
2308mod tests {
2309    use std::sync::Arc;
2310
2311    use super::*;
2312    use crate::{
2313        display_map::{BlockDisposition, BlockProperties},
2314        Editor, MultiBuffer,
2315    };
2316    use settings::Settings;
2317    use util::test::sample_text;
2318
2319    #[gpui::test]
2320    fn test_layout_line_numbers(cx: &mut gpui::MutableAppContext) {
2321        cx.set_global(Settings::test(cx));
2322        let buffer = MultiBuffer::build_simple(&sample_text(6, 6, 'a'), cx);
2323        let (window_id, editor) = cx.add_window(Default::default(), |cx| {
2324            Editor::new(EditorMode::Full, buffer, None, None, cx)
2325        });
2326        let element = EditorElement::new(
2327            editor.downgrade(),
2328            editor.read(cx).style(cx),
2329            CursorShape::Bar,
2330        );
2331
2332        let layouts = editor.update(cx, |editor, cx| {
2333            let snapshot = editor.snapshot(cx);
2334            let mut presenter = cx.build_presenter(window_id, 30., Default::default());
2335            let layout_cx = presenter.build_layout_context(Vector2F::zero(), false, cx);
2336            element.layout_line_numbers(0..6, &Default::default(), &snapshot, &layout_cx)
2337        });
2338        assert_eq!(layouts.len(), 6);
2339    }
2340
2341    #[gpui::test]
2342    fn test_layout_with_placeholder_text_and_blocks(cx: &mut gpui::MutableAppContext) {
2343        cx.set_global(Settings::test(cx));
2344        let buffer = MultiBuffer::build_simple("", cx);
2345        let (window_id, editor) = cx.add_window(Default::default(), |cx| {
2346            Editor::new(EditorMode::Full, buffer, None, None, cx)
2347        });
2348
2349        editor.update(cx, |editor, cx| {
2350            editor.set_placeholder_text("hello", cx);
2351            editor.insert_blocks(
2352                [BlockProperties {
2353                    style: BlockStyle::Fixed,
2354                    disposition: BlockDisposition::Above,
2355                    height: 3,
2356                    position: Anchor::min(),
2357                    render: Arc::new(|_| Empty::new().boxed()),
2358                }],
2359                cx,
2360            );
2361
2362            // Blur the editor so that it displays placeholder text.
2363            cx.blur();
2364        });
2365
2366        let mut element = EditorElement::new(
2367            editor.downgrade(),
2368            editor.read(cx).style(cx),
2369            CursorShape::Bar,
2370        );
2371
2372        let mut scene = Scene::new(1.0);
2373        let mut presenter = cx.build_presenter(window_id, 30., Default::default());
2374        let mut layout_cx = presenter.build_layout_context(Vector2F::zero(), false, cx);
2375        let (size, mut state) = element.layout(
2376            SizeConstraint::new(vec2f(500., 500.), vec2f(500., 500.)),
2377            &mut layout_cx,
2378        );
2379
2380        assert_eq!(state.position_map.line_layouts.len(), 4);
2381        assert_eq!(
2382            state
2383                .line_number_layouts
2384                .iter()
2385                .map(Option::is_some)
2386                .collect::<Vec<_>>(),
2387            &[false, false, false, true]
2388        );
2389
2390        // Don't panic.
2391        let bounds = RectF::new(Default::default(), size);
2392        let mut paint_cx = presenter.build_paint_context(&mut scene, bounds.size(), cx);
2393        element.paint(bounds, bounds, &mut state, &mut paint_cx);
2394    }
2395}