custom.rs

 1use crate::{AgentServerCommand, AgentServerSettings};
 2use acp_thread::AgentConnection;
 3use anyhow::Result;
 4use gpui::{App, Entity, SharedString, Task};
 5use project::Project;
 6use std::{path::Path, rc::Rc};
 7use ui::IconName;
 8
 9/// A generic agent server implementation for custom user-defined agents
10pub struct CustomAgentServer {
11    name: SharedString,
12    command: AgentServerCommand,
13}
14
15impl CustomAgentServer {
16    pub fn new(name: SharedString, settings: &AgentServerSettings) -> Self {
17        Self {
18            name,
19            command: settings.command.clone(),
20        }
21    }
22}
23
24impl crate::AgentServer for CustomAgentServer {
25    fn name(&self) -> SharedString {
26        self.name.clone()
27    }
28
29    fn logo(&self) -> IconName {
30        IconName::Terminal
31    }
32
33    fn empty_state_headline(&self) -> SharedString {
34        "No conversations yet".into()
35    }
36
37    fn empty_state_message(&self) -> SharedString {
38        format!("Start a conversation with {}", self.name).into()
39    }
40
41    fn connect(
42        &self,
43        root_dir: &Path,
44        _project: &Entity<Project>,
45        cx: &mut App,
46    ) -> Task<Result<Rc<dyn AgentConnection>>> {
47        let server_name = self.name();
48        let command = self.command.clone();
49        let root_dir = root_dir.to_path_buf();
50
51        cx.spawn(async move |mut cx| {
52            crate::acp::connect(server_name, command, &root_dir, &mut cx).await
53        })
54    }
55
56    fn into_any(self: Rc<Self>) -> Rc<dyn std::any::Any> {
57        self
58    }
59}