test_context.rs

   1use crate::{
   2    Action, AnyView, AnyWindowHandle, App, AppCell, AppContext, AsyncApp, AvailableSpace,
   3    BackgroundExecutor, BorrowAppContext, Bounds, ClipboardItem, DrawPhase, Drawable, Element,
   4    Empty, EventEmitter, ForegroundExecutor, Global, InputEvent, Keystroke, Modifiers,
   5    ModifiersChangedEvent, MouseButton, MouseDownEvent, MouseMoveEvent, MouseUpEvent, Pixels,
   6    Platform, Point, Render, Result, Size, Task, TestDispatcher, TestPlatform,
   7    TestScreenCaptureSource, TestWindow, TextSystem, VisualContext, Window, WindowBounds,
   8    WindowHandle, WindowOptions,
   9};
  10use anyhow::{anyhow, bail};
  11use futures::{channel::oneshot, Stream, StreamExt};
  12use std::{cell::RefCell, future::Future, ops::Deref, rc::Rc, sync::Arc, time::Duration};
  13
  14/// A TestAppContext is provided to tests created with `#[gpui::test]`, it provides
  15/// an implementation of `Context` with additional methods that are useful in tests.
  16#[derive(Clone)]
  17pub struct TestAppContext {
  18    #[doc(hidden)]
  19    pub app: Rc<AppCell>,
  20    #[doc(hidden)]
  21    pub background_executor: BackgroundExecutor,
  22    #[doc(hidden)]
  23    pub foreground_executor: ForegroundExecutor,
  24    #[doc(hidden)]
  25    pub dispatcher: TestDispatcher,
  26    test_platform: Rc<TestPlatform>,
  27    text_system: Arc<TextSystem>,
  28    fn_name: Option<&'static str>,
  29    on_quit: Rc<RefCell<Vec<Box<dyn FnOnce() + 'static>>>>,
  30}
  31
  32impl AppContext for TestAppContext {
  33    type Result<T> = T;
  34
  35    fn new<T: 'static>(
  36        &mut self,
  37        build_entity: impl FnOnce(&mut Context<'_, T>) -> T,
  38    ) -> Self::Result<Entity<T>> {
  39        let mut app = self.app.borrow_mut();
  40        app.new(build_entity)
  41    }
  42
  43    fn reserve_entity<T: 'static>(&mut self) -> Self::Result<crate::Reservation<T>> {
  44        let mut app = self.app.borrow_mut();
  45        app.reserve_entity()
  46    }
  47
  48    fn insert_entity<T: 'static>(
  49        &mut self,
  50        reservation: crate::Reservation<T>,
  51        build_entity: impl FnOnce(&mut Context<'_, T>) -> T,
  52    ) -> Self::Result<Entity<T>> {
  53        let mut app = self.app.borrow_mut();
  54        app.insert_entity(reservation, build_entity)
  55    }
  56
  57    fn update_entity<T: 'static, R>(
  58        &mut self,
  59        handle: &Entity<T>,
  60        update: impl FnOnce(&mut T, &mut Context<'_, T>) -> R,
  61    ) -> Self::Result<R> {
  62        let mut app = self.app.borrow_mut();
  63        app.update_entity(handle, update)
  64    }
  65
  66    fn read_entity<T, R>(
  67        &self,
  68        handle: &Entity<T>,
  69        read: impl FnOnce(&T, &App) -> R,
  70    ) -> Self::Result<R>
  71    where
  72        T: 'static,
  73    {
  74        let app = self.app.borrow();
  75        app.read_entity(handle, read)
  76    }
  77
  78    fn update_window<T, F>(&mut self, window: AnyWindowHandle, f: F) -> Result<T>
  79    where
  80        F: FnOnce(AnyView, &mut Window, &mut App) -> T,
  81    {
  82        let mut lock = self.app.borrow_mut();
  83        lock.update_window(window, f)
  84    }
  85
  86    fn read_window<T, R>(
  87        &self,
  88        window: &WindowHandle<T>,
  89        read: impl FnOnce(Entity<T>, &App) -> R,
  90    ) -> Result<R>
  91    where
  92        T: 'static,
  93    {
  94        let app = self.app.borrow();
  95        app.read_window(window, read)
  96    }
  97
  98    fn background_spawn<R>(&self, future: impl Future<Output = R> + Send + 'static) -> Task<R>
  99    where
 100        R: Send + 'static,
 101    {
 102        self.background_executor.spawn(future)
 103    }
 104
 105    fn read_global<G, R>(&self, callback: impl FnOnce(&G, &App) -> R) -> Self::Result<R>
 106    where
 107        G: Global,
 108    {
 109        let app = self.app.borrow();
 110        app.read_global(callback)
 111    }
 112}
 113
 114impl TestAppContext {
 115    /// Creates a new `TestAppContext`. Usually you can rely on `#[gpui::test]` to do this for you.
 116    pub fn new(dispatcher: TestDispatcher, fn_name: Option<&'static str>) -> Self {
 117        let arc_dispatcher = Arc::new(dispatcher.clone());
 118        let background_executor = BackgroundExecutor::new(arc_dispatcher.clone());
 119        let foreground_executor = ForegroundExecutor::new(arc_dispatcher);
 120        let platform = TestPlatform::new(background_executor.clone(), foreground_executor.clone());
 121        let asset_source = Arc::new(());
 122        let http_client = http_client::FakeHttpClient::with_404_response();
 123        let text_system = Arc::new(TextSystem::new(platform.text_system()));
 124
 125        Self {
 126            app: App::new_app(platform.clone(), asset_source, http_client),
 127            background_executor,
 128            foreground_executor,
 129            dispatcher: dispatcher.clone(),
 130            test_platform: platform,
 131            text_system,
 132            fn_name,
 133            on_quit: Rc::new(RefCell::new(Vec::default())),
 134        }
 135    }
 136
 137    /// The name of the test function that created this `TestAppContext`
 138    pub fn test_function_name(&self) -> Option<&'static str> {
 139        self.fn_name
 140    }
 141
 142    /// Checks whether there have been any new path prompts received by the platform.
 143    pub fn did_prompt_for_new_path(&self) -> bool {
 144        self.test_platform.did_prompt_for_new_path()
 145    }
 146
 147    /// returns a new `TestAppContext` re-using the same executors to interleave tasks.
 148    pub fn new_app(&self) -> TestAppContext {
 149        Self::new(self.dispatcher.clone(), self.fn_name)
 150    }
 151
 152    /// Called by the test helper to end the test.
 153    /// public so the macro can call it.
 154    pub fn quit(&self) {
 155        self.on_quit.borrow_mut().drain(..).for_each(|f| f());
 156        self.app.borrow_mut().shutdown();
 157    }
 158
 159    /// Register cleanup to run when the test ends.
 160    pub fn on_quit(&mut self, f: impl FnOnce() + 'static) {
 161        self.on_quit.borrow_mut().push(Box::new(f));
 162    }
 163
 164    /// Schedules all windows to be redrawn on the next effect cycle.
 165    pub fn refresh(&mut self) -> Result<()> {
 166        let mut app = self.app.borrow_mut();
 167        app.refresh_windows();
 168        Ok(())
 169    }
 170
 171    /// Returns an executor (for running tasks in the background)
 172    pub fn executor(&self) -> BackgroundExecutor {
 173        self.background_executor.clone()
 174    }
 175
 176    /// Returns an executor (for running tasks on the main thread)
 177    pub fn foreground_executor(&self) -> &ForegroundExecutor {
 178        &self.foreground_executor
 179    }
 180
 181    /// Gives you an `&mut App` for the duration of the closure
 182    pub fn update<R>(&self, f: impl FnOnce(&mut App) -> R) -> R {
 183        let mut cx = self.app.borrow_mut();
 184        cx.update(f)
 185    }
 186
 187    /// Gives you an `&App` for the duration of the closure
 188    pub fn read<R>(&self, f: impl FnOnce(&App) -> R) -> R {
 189        let cx = self.app.borrow();
 190        f(&cx)
 191    }
 192
 193    /// Adds a new window. The Window will always be backed by a `TestWindow` which
 194    /// can be retrieved with `self.test_window(handle)`
 195    pub fn add_window<F, V>(&mut self, build_window: F) -> WindowHandle<V>
 196    where
 197        F: FnOnce(&mut Window, &mut Context<V>) -> V,
 198        V: 'static + Render,
 199    {
 200        let mut cx = self.app.borrow_mut();
 201
 202        // Some tests rely on the window size matching the bounds of the test display
 203        let bounds = Bounds::maximized(None, &mut cx);
 204        cx.open_window(
 205            WindowOptions {
 206                window_bounds: Some(WindowBounds::Windowed(bounds)),
 207                ..Default::default()
 208            },
 209            |window, cx| cx.new(|cx| build_window(window, cx)),
 210        )
 211        .unwrap()
 212    }
 213
 214    /// Adds a new window with no content.
 215    pub fn add_empty_window(&mut self) -> &mut VisualTestContext {
 216        let mut cx = self.app.borrow_mut();
 217        let bounds = Bounds::maximized(None, &mut cx);
 218        let window = cx
 219            .open_window(
 220                WindowOptions {
 221                    window_bounds: Some(WindowBounds::Windowed(bounds)),
 222                    ..Default::default()
 223                },
 224                |_, cx| cx.new(|_| Empty),
 225            )
 226            .unwrap();
 227        drop(cx);
 228        let cx = VisualTestContext::from_window(*window.deref(), self).as_mut();
 229        cx.run_until_parked();
 230        cx
 231    }
 232
 233    /// Adds a new window, and returns its root view and a `VisualTestContext` which can be used
 234    /// as a `Window` and `App` for the rest of the test. Typically you would shadow this context with
 235    /// the returned one. `let (view, cx) = cx.add_window_view(...);`
 236    pub fn add_window_view<F, V>(
 237        &mut self,
 238        build_root_view: F,
 239    ) -> (Entity<V>, &mut VisualTestContext)
 240    where
 241        F: FnOnce(&mut Window, &mut Context<V>) -> V,
 242        V: 'static + Render,
 243    {
 244        let mut cx = self.app.borrow_mut();
 245        let bounds = Bounds::maximized(None, &mut cx);
 246        let window = cx
 247            .open_window(
 248                WindowOptions {
 249                    window_bounds: Some(WindowBounds::Windowed(bounds)),
 250                    ..Default::default()
 251                },
 252                |window, cx| cx.new(|cx| build_root_view(window, cx)),
 253            )
 254            .unwrap();
 255        drop(cx);
 256        let view = window.root(self).unwrap();
 257        let cx = VisualTestContext::from_window(*window.deref(), self).as_mut();
 258        cx.run_until_parked();
 259
 260        // it might be nice to try and cleanup these at the end of each test.
 261        (view, cx)
 262    }
 263
 264    /// returns the TextSystem
 265    pub fn text_system(&self) -> &Arc<TextSystem> {
 266        &self.text_system
 267    }
 268
 269    /// Simulates writing to the platform clipboard
 270    pub fn write_to_clipboard(&self, item: ClipboardItem) {
 271        self.test_platform.write_to_clipboard(item)
 272    }
 273
 274    /// Simulates reading from the platform clipboard.
 275    /// This will return the most recent value from `write_to_clipboard`.
 276    pub fn read_from_clipboard(&self) -> Option<ClipboardItem> {
 277        self.test_platform.read_from_clipboard()
 278    }
 279
 280    /// Simulates choosing a File in the platform's "Open" dialog.
 281    pub fn simulate_new_path_selection(
 282        &self,
 283        select_path: impl FnOnce(&std::path::Path) -> Option<std::path::PathBuf>,
 284    ) {
 285        self.test_platform.simulate_new_path_selection(select_path);
 286    }
 287
 288    /// Simulates clicking a button in an platform-level alert dialog.
 289    #[track_caller]
 290    pub fn simulate_prompt_answer(&self, button: &str) {
 291        self.test_platform.simulate_prompt_answer(button);
 292    }
 293
 294    /// Returns true if there's an alert dialog open.
 295    pub fn has_pending_prompt(&self) -> bool {
 296        self.test_platform.has_pending_prompt()
 297    }
 298
 299    /// Returns true if there's an alert dialog open.
 300    pub fn pending_prompt(&self) -> Option<(String, String)> {
 301        self.test_platform.pending_prompt()
 302    }
 303
 304    /// All the urls that have been opened with cx.open_url() during this test.
 305    pub fn opened_url(&self) -> Option<String> {
 306        self.test_platform.opened_url.borrow().clone()
 307    }
 308
 309    /// Simulates the user resizing the window to the new size.
 310    pub fn simulate_window_resize(&self, window_handle: AnyWindowHandle, size: Size<Pixels>) {
 311        self.test_window(window_handle).simulate_resize(size);
 312    }
 313
 314    /// Causes the given sources to be returned if the application queries for screen
 315    /// capture sources.
 316    pub fn set_screen_capture_sources(&self, sources: Vec<TestScreenCaptureSource>) {
 317        self.test_platform.set_screen_capture_sources(sources);
 318    }
 319
 320    /// Returns all windows open in the test.
 321    pub fn windows(&self) -> Vec<AnyWindowHandle> {
 322        self.app.borrow().windows().clone()
 323    }
 324
 325    /// Run the given task on the main thread.
 326    #[track_caller]
 327    pub fn spawn<Fut, R>(&self, f: impl FnOnce(AsyncApp) -> Fut) -> Task<R>
 328    where
 329        Fut: Future<Output = R> + 'static,
 330        R: 'static,
 331    {
 332        self.foreground_executor.spawn(f(self.to_async()))
 333    }
 334
 335    /// true if the given global is defined
 336    pub fn has_global<G: Global>(&self) -> bool {
 337        let app = self.app.borrow();
 338        app.has_global::<G>()
 339    }
 340
 341    /// runs the given closure with a reference to the global
 342    /// panics if `has_global` would return false.
 343    pub fn read_global<G: Global, R>(&self, read: impl FnOnce(&G, &App) -> R) -> R {
 344        let app = self.app.borrow();
 345        read(app.global(), &app)
 346    }
 347
 348    /// runs the given closure with a reference to the global (if set)
 349    pub fn try_read_global<G: Global, R>(&self, read: impl FnOnce(&G, &App) -> R) -> Option<R> {
 350        let lock = self.app.borrow();
 351        Some(read(lock.try_global()?, &lock))
 352    }
 353
 354    /// sets the global in this context.
 355    pub fn set_global<G: Global>(&mut self, global: G) {
 356        let mut lock = self.app.borrow_mut();
 357        lock.update(|cx| cx.set_global(global))
 358    }
 359
 360    /// updates the global in this context. (panics if `has_global` would return false)
 361    pub fn update_global<G: Global, R>(&mut self, update: impl FnOnce(&mut G, &mut App) -> R) -> R {
 362        let mut lock = self.app.borrow_mut();
 363        lock.update(|cx| cx.update_global(update))
 364    }
 365
 366    /// Returns an `AsyncApp` which can be used to run tasks that expect to be on a background
 367    /// thread on the current thread in tests.
 368    pub fn to_async(&self) -> AsyncApp {
 369        AsyncApp {
 370            app: Rc::downgrade(&self.app),
 371            background_executor: self.background_executor.clone(),
 372            foreground_executor: self.foreground_executor.clone(),
 373        }
 374    }
 375
 376    /// Wait until there are no more pending tasks.
 377    pub fn run_until_parked(&mut self) {
 378        self.background_executor.run_until_parked()
 379    }
 380
 381    /// Simulate dispatching an action to the currently focused node in the window.
 382    pub fn dispatch_action<A>(&mut self, window: AnyWindowHandle, action: A)
 383    where
 384        A: Action,
 385    {
 386        window
 387            .update(self, |_, window, cx| {
 388                window.dispatch_action(action.boxed_clone(), cx)
 389            })
 390            .unwrap();
 391
 392        self.background_executor.run_until_parked()
 393    }
 394
 395    /// simulate_keystrokes takes a space-separated list of keys to type.
 396    /// cx.simulate_keystrokes("cmd-shift-p b k s p enter")
 397    /// in Zed, this will run backspace on the current editor through the command palette.
 398    /// This will also run the background executor until it's parked.
 399    pub fn simulate_keystrokes(&mut self, window: AnyWindowHandle, keystrokes: &str) {
 400        for keystroke in keystrokes
 401            .split(' ')
 402            .map(Keystroke::parse_case_insensitive)
 403            .map(Result::unwrap)
 404        {
 405            self.dispatch_keystroke(window, keystroke);
 406        }
 407
 408        self.background_executor.run_until_parked()
 409    }
 410
 411    /// simulate_input takes a string of text to type.
 412    /// cx.simulate_input("abc")
 413    /// will type abc into your current editor
 414    /// This will also run the background executor until it's parked.
 415    pub fn simulate_input(&mut self, window: AnyWindowHandle, input: &str) {
 416        for keystroke in input
 417            .split("")
 418            .map(Keystroke::parse_case_insensitive)
 419            .map(Result::unwrap)
 420        {
 421            self.dispatch_keystroke(window, keystroke);
 422        }
 423
 424        self.background_executor.run_until_parked()
 425    }
 426
 427    /// dispatches a single Keystroke (see also `simulate_keystrokes` and `simulate_input`)
 428    pub fn dispatch_keystroke(&mut self, window: AnyWindowHandle, keystroke: Keystroke) {
 429        self.update_window(window, |_, window, cx| {
 430            window.dispatch_keystroke(keystroke, cx)
 431        })
 432        .unwrap();
 433    }
 434
 435    /// Returns the `TestWindow` backing the given handle.
 436    pub(crate) fn test_window(&self, window: AnyWindowHandle) -> TestWindow {
 437        self.app
 438            .borrow_mut()
 439            .windows
 440            .get_mut(window.id)
 441            .unwrap()
 442            .as_mut()
 443            .unwrap()
 444            .platform_window
 445            .as_test()
 446            .unwrap()
 447            .clone()
 448    }
 449
 450    /// Returns a stream of notifications whenever the Entity is updated.
 451    pub fn notifications<T: 'static>(&mut self, entity: &Entity<T>) -> impl Stream<Item = ()> {
 452        let (tx, rx) = futures::channel::mpsc::unbounded();
 453        self.update(|cx| {
 454            cx.observe(entity, {
 455                let tx = tx.clone();
 456                move |_, _| {
 457                    let _ = tx.unbounded_send(());
 458                }
 459            })
 460            .detach();
 461            cx.observe_release(entity, move |_, _| tx.close_channel())
 462                .detach()
 463        });
 464        rx
 465    }
 466
 467    /// Returns a stream of events emitted by the given Entity.
 468    pub fn events<Evt, T: 'static + EventEmitter<Evt>>(
 469        &mut self,
 470        entity: &Entity<T>,
 471    ) -> futures::channel::mpsc::UnboundedReceiver<Evt>
 472    where
 473        Evt: 'static + Clone,
 474    {
 475        let (tx, rx) = futures::channel::mpsc::unbounded();
 476        entity
 477            .update(self, |_, cx: &mut Context<T>| {
 478                cx.subscribe(entity, move |_entity, _handle, event, _cx| {
 479                    let _ = tx.unbounded_send(event.clone());
 480                })
 481            })
 482            .detach();
 483        rx
 484    }
 485
 486    /// Runs until the given condition becomes true. (Prefer `run_until_parked` if you
 487    /// don't need to jump in at a specific time).
 488    pub async fn condition<T: 'static>(
 489        &mut self,
 490        entity: &Entity<T>,
 491        mut predicate: impl FnMut(&mut T, &mut Context<T>) -> bool,
 492    ) {
 493        let timer = self.executor().timer(Duration::from_secs(3));
 494        let mut notifications = self.notifications(entity);
 495
 496        use futures::FutureExt as _;
 497        use smol::future::FutureExt as _;
 498
 499        async {
 500            loop {
 501                if entity.update(self, &mut predicate) {
 502                    return Ok(());
 503                }
 504
 505                if notifications.next().await.is_none() {
 506                    bail!("entity dropped")
 507                }
 508            }
 509        }
 510        .race(timer.map(|_| Err(anyhow!("condition timed out"))))
 511        .await
 512        .unwrap();
 513    }
 514
 515    /// Set a name for this App.
 516    #[cfg(any(test, feature = "test-support"))]
 517    pub fn set_name(&mut self, name: &'static str) {
 518        self.update(|cx| cx.name = Some(name))
 519    }
 520}
 521
 522impl<T: 'static> Entity<T> {
 523    /// Block until the next event is emitted by the entity, then return it.
 524    pub fn next_event<Event>(&self, cx: &mut TestAppContext) -> impl Future<Output = Event>
 525    where
 526        Event: Send + Clone + 'static,
 527        T: EventEmitter<Event>,
 528    {
 529        let (tx, mut rx) = oneshot::channel();
 530        let mut tx = Some(tx);
 531        let subscription = self.update(cx, |_, cx| {
 532            cx.subscribe(self, move |_, _, event, _| {
 533                if let Some(tx) = tx.take() {
 534                    _ = tx.send(event.clone());
 535                }
 536            })
 537        });
 538
 539        async move {
 540            let event = rx.await.expect("no event emitted");
 541            drop(subscription);
 542            event
 543        }
 544    }
 545}
 546
 547impl<V: 'static> Entity<V> {
 548    /// Returns a future that resolves when the view is next updated.
 549    pub fn next_notification(
 550        &self,
 551        advance_clock_by: Duration,
 552        cx: &TestAppContext,
 553    ) -> impl Future<Output = ()> {
 554        use postage::prelude::{Sink as _, Stream as _};
 555
 556        let (mut tx, mut rx) = postage::mpsc::channel(1);
 557        let subscription = cx.app.borrow_mut().observe(self, move |_, _| {
 558            tx.try_send(()).ok();
 559        });
 560
 561        let duration = if std::env::var("CI").is_ok() {
 562            Duration::from_secs(5)
 563        } else {
 564            Duration::from_secs(1)
 565        };
 566
 567        cx.executor().advance_clock(advance_clock_by);
 568
 569        async move {
 570            let notification = crate::util::timeout(duration, rx.recv())
 571                .await
 572                .expect("next notification timed out");
 573            drop(subscription);
 574            notification.expect("entity dropped while test was waiting for its next notification")
 575        }
 576    }
 577}
 578
 579impl<V> Entity<V> {
 580    /// Returns a future that resolves when the condition becomes true.
 581    pub fn condition<Evt>(
 582        &self,
 583        cx: &TestAppContext,
 584        mut predicate: impl FnMut(&V, &App) -> bool,
 585    ) -> impl Future<Output = ()>
 586    where
 587        Evt: 'static,
 588        V: EventEmitter<Evt>,
 589    {
 590        use postage::prelude::{Sink as _, Stream as _};
 591
 592        let (tx, mut rx) = postage::mpsc::channel(1024);
 593        let timeout_duration = if cfg!(target_os = "macos") {
 594            Duration::from_millis(100)
 595        } else {
 596            Duration::from_secs(1)
 597        };
 598
 599        let mut cx = cx.app.borrow_mut();
 600        let subscriptions = (
 601            cx.observe(self, {
 602                let mut tx = tx.clone();
 603                move |_, _| {
 604                    tx.blocking_send(()).ok();
 605                }
 606            }),
 607            cx.subscribe(self, {
 608                let mut tx = tx.clone();
 609                move |_, _: &Evt, _| {
 610                    tx.blocking_send(()).ok();
 611                }
 612            }),
 613        );
 614
 615        let cx = cx.this.upgrade().unwrap();
 616        let handle = self.downgrade();
 617
 618        async move {
 619            crate::util::timeout(timeout_duration, async move {
 620                loop {
 621                    {
 622                        let cx = cx.borrow();
 623                        let cx = &*cx;
 624                        if predicate(
 625                            handle
 626                                .upgrade()
 627                                .expect("view dropped with pending condition")
 628                                .read(cx),
 629                            cx,
 630                        ) {
 631                            break;
 632                        }
 633                    }
 634
 635                    cx.borrow().background_executor().start_waiting();
 636                    rx.recv()
 637                        .await
 638                        .expect("view dropped with pending condition");
 639                    cx.borrow().background_executor().finish_waiting();
 640                }
 641            })
 642            .await
 643            .expect("condition timed out");
 644            drop(subscriptions);
 645        }
 646    }
 647}
 648
 649use derive_more::{Deref, DerefMut};
 650
 651use super::{Context, Entity};
 652#[derive(Deref, DerefMut, Clone)]
 653/// A VisualTestContext is the test-equivalent of a `Window` and `App`. It allows you to
 654/// run window-specific test code. It can be dereferenced to a `TextAppContext`.
 655pub struct VisualTestContext {
 656    #[deref]
 657    #[deref_mut]
 658    /// cx is the original TestAppContext (you can more easily access this using Deref)
 659    pub cx: TestAppContext,
 660    window: AnyWindowHandle,
 661}
 662
 663impl VisualTestContext {
 664    /// Provides a `Window` and `App` for the duration of the closure.
 665    pub fn update<R>(&mut self, f: impl FnOnce(&mut Window, &mut App) -> R) -> R {
 666        self.cx
 667            .update_window(self.window, |_, window, cx| f(window, cx))
 668            .unwrap()
 669    }
 670
 671    /// Creates a new VisualTestContext. You would typically shadow the passed in
 672    /// TestAppContext with this, as this is typically more useful.
 673    /// `let cx = VisualTestContext::from_window(window, cx);`
 674    pub fn from_window(window: AnyWindowHandle, cx: &TestAppContext) -> Self {
 675        Self {
 676            cx: cx.clone(),
 677            window,
 678        }
 679    }
 680
 681    /// Wait until there are no more pending tasks.
 682    pub fn run_until_parked(&self) {
 683        self.cx.background_executor.run_until_parked();
 684    }
 685
 686    /// Dispatch the action to the currently focused node.
 687    pub fn dispatch_action<A>(&mut self, action: A)
 688    where
 689        A: Action,
 690    {
 691        self.cx.dispatch_action(self.window, action)
 692    }
 693
 694    /// Read the title off the window (set by `Window#set_window_title`)
 695    pub fn window_title(&mut self) -> Option<String> {
 696        self.cx.test_window(self.window).0.lock().title.clone()
 697    }
 698
 699    /// Simulate a sequence of keystrokes `cx.simulate_keystrokes("cmd-p escape")`
 700    /// Automatically runs until parked.
 701    pub fn simulate_keystrokes(&mut self, keystrokes: &str) {
 702        self.cx.simulate_keystrokes(self.window, keystrokes)
 703    }
 704
 705    /// Simulate typing text `cx.simulate_input("hello")`
 706    /// Automatically runs until parked.
 707    pub fn simulate_input(&mut self, input: &str) {
 708        self.cx.simulate_input(self.window, input)
 709    }
 710
 711    /// Simulate a mouse move event to the given point
 712    pub fn simulate_mouse_move(
 713        &mut self,
 714        position: Point<Pixels>,
 715        button: impl Into<Option<MouseButton>>,
 716        modifiers: Modifiers,
 717    ) {
 718        self.simulate_event(MouseMoveEvent {
 719            position,
 720            modifiers,
 721            pressed_button: button.into(),
 722        })
 723    }
 724
 725    /// Simulate a mouse down event to the given point
 726    pub fn simulate_mouse_down(
 727        &mut self,
 728        position: Point<Pixels>,
 729        button: MouseButton,
 730        modifiers: Modifiers,
 731    ) {
 732        self.simulate_event(MouseDownEvent {
 733            position,
 734            modifiers,
 735            button,
 736            click_count: 1,
 737            first_mouse: false,
 738        })
 739    }
 740
 741    /// Simulate a mouse up event to the given point
 742    pub fn simulate_mouse_up(
 743        &mut self,
 744        position: Point<Pixels>,
 745        button: MouseButton,
 746        modifiers: Modifiers,
 747    ) {
 748        self.simulate_event(MouseUpEvent {
 749            position,
 750            modifiers,
 751            button,
 752            click_count: 1,
 753        })
 754    }
 755
 756    /// Simulate a primary mouse click at the given point
 757    pub fn simulate_click(&mut self, position: Point<Pixels>, modifiers: Modifiers) {
 758        self.simulate_event(MouseDownEvent {
 759            position,
 760            modifiers,
 761            button: MouseButton::Left,
 762            click_count: 1,
 763            first_mouse: false,
 764        });
 765        self.simulate_event(MouseUpEvent {
 766            position,
 767            modifiers,
 768            button: MouseButton::Left,
 769            click_count: 1,
 770        });
 771    }
 772
 773    /// Simulate a modifiers changed event
 774    pub fn simulate_modifiers_change(&mut self, modifiers: Modifiers) {
 775        self.simulate_event(ModifiersChangedEvent { modifiers })
 776    }
 777
 778    /// Simulates the user resizing the window to the new size.
 779    pub fn simulate_resize(&self, size: Size<Pixels>) {
 780        self.simulate_window_resize(self.window, size)
 781    }
 782
 783    /// debug_bounds returns the bounds of the element with the given selector.
 784    pub fn debug_bounds(&mut self, selector: &'static str) -> Option<Bounds<Pixels>> {
 785        self.update(|window, _| window.rendered_frame.debug_bounds.get(selector).copied())
 786    }
 787
 788    /// Draw an element to the window. Useful for simulating events or actions
 789    pub fn draw<E>(
 790        &mut self,
 791        origin: Point<Pixels>,
 792        space: impl Into<Size<AvailableSpace>>,
 793        f: impl FnOnce(&mut Window, &mut App) -> E,
 794    ) -> (E::RequestLayoutState, E::PrepaintState)
 795    where
 796        E: Element,
 797    {
 798        self.update(|window, cx| {
 799            window.invalidator.set_phase(DrawPhase::Prepaint);
 800            let mut element = Drawable::new(f(window, cx));
 801            element.layout_as_root(space.into(), window, cx);
 802            window.with_absolute_element_offset(origin, |window| element.prepaint(window, cx));
 803
 804            window.invalidator.set_phase(DrawPhase::Paint);
 805            let (request_layout_state, prepaint_state) = element.paint(window, cx);
 806
 807            window.invalidator.set_phase(DrawPhase::None);
 808            window.refresh();
 809
 810            (request_layout_state, prepaint_state)
 811        })
 812    }
 813
 814    /// Simulate an event from the platform, e.g. a SrollWheelEvent
 815    /// Make sure you've called [VisualTestContext::draw] first!
 816    pub fn simulate_event<E: InputEvent>(&mut self, event: E) {
 817        self.test_window(self.window)
 818            .simulate_input(event.to_platform_input());
 819        self.background_executor.run_until_parked();
 820    }
 821
 822    /// Simulates the user blurring the window.
 823    pub fn deactivate_window(&mut self) {
 824        if Some(self.window) == self.test_platform.active_window() {
 825            self.test_platform.set_active_window(None)
 826        }
 827        self.background_executor.run_until_parked();
 828    }
 829
 830    /// Simulates the user closing the window.
 831    /// Returns true if the window was closed.
 832    pub fn simulate_close(&mut self) -> bool {
 833        let handler = self
 834            .cx
 835            .update_window(self.window, |_, window, _| {
 836                window
 837                    .platform_window
 838                    .as_test()
 839                    .unwrap()
 840                    .0
 841                    .lock()
 842                    .should_close_handler
 843                    .take()
 844            })
 845            .unwrap();
 846        if let Some(mut handler) = handler {
 847            let should_close = handler();
 848            self.cx
 849                .update_window(self.window, |_, window, _| {
 850                    window.platform_window.on_should_close(handler);
 851                })
 852                .unwrap();
 853            should_close
 854        } else {
 855            false
 856        }
 857    }
 858
 859    /// Get an &mut VisualTestContext (which is mostly what you need to pass to other methods).
 860    /// This method internally retains the VisualTestContext until the end of the test.
 861    pub fn as_mut(self) -> &'static mut Self {
 862        let ptr = Box::into_raw(Box::new(self));
 863        // safety: on_quit will be called after the test has finished.
 864        // the executor will ensure that all tasks related to the test have stopped.
 865        // so there is no way for cx to be accessed after on_quit is called.
 866        let cx = Box::leak(unsafe { Box::from_raw(ptr) });
 867        cx.on_quit(move || unsafe {
 868            drop(Box::from_raw(ptr));
 869        });
 870        cx
 871    }
 872}
 873
 874impl AppContext for VisualTestContext {
 875    type Result<T> = <TestAppContext as AppContext>::Result<T>;
 876
 877    fn new<T: 'static>(
 878        &mut self,
 879        build_entity: impl FnOnce(&mut Context<'_, T>) -> T,
 880    ) -> Self::Result<Entity<T>> {
 881        self.cx.new(build_entity)
 882    }
 883
 884    fn reserve_entity<T: 'static>(&mut self) -> Self::Result<crate::Reservation<T>> {
 885        self.cx.reserve_entity()
 886    }
 887
 888    fn insert_entity<T: 'static>(
 889        &mut self,
 890        reservation: crate::Reservation<T>,
 891        build_entity: impl FnOnce(&mut Context<'_, T>) -> T,
 892    ) -> Self::Result<Entity<T>> {
 893        self.cx.insert_entity(reservation, build_entity)
 894    }
 895
 896    fn update_entity<T, R>(
 897        &mut self,
 898        handle: &Entity<T>,
 899        update: impl FnOnce(&mut T, &mut Context<'_, T>) -> R,
 900    ) -> Self::Result<R>
 901    where
 902        T: 'static,
 903    {
 904        self.cx.update_entity(handle, update)
 905    }
 906
 907    fn read_entity<T, R>(
 908        &self,
 909        handle: &Entity<T>,
 910        read: impl FnOnce(&T, &App) -> R,
 911    ) -> Self::Result<R>
 912    where
 913        T: 'static,
 914    {
 915        self.cx.read_entity(handle, read)
 916    }
 917
 918    fn update_window<T, F>(&mut self, window: AnyWindowHandle, f: F) -> Result<T>
 919    where
 920        F: FnOnce(AnyView, &mut Window, &mut App) -> T,
 921    {
 922        self.cx.update_window(window, f)
 923    }
 924
 925    fn read_window<T, R>(
 926        &self,
 927        window: &WindowHandle<T>,
 928        read: impl FnOnce(Entity<T>, &App) -> R,
 929    ) -> Result<R>
 930    where
 931        T: 'static,
 932    {
 933        self.cx.read_window(window, read)
 934    }
 935
 936    fn background_spawn<R>(&self, future: impl Future<Output = R> + Send + 'static) -> Task<R>
 937    where
 938        R: Send + 'static,
 939    {
 940        self.cx.background_spawn(future)
 941    }
 942
 943    fn read_global<G, R>(&self, callback: impl FnOnce(&G, &App) -> R) -> Self::Result<R>
 944    where
 945        G: Global,
 946    {
 947        self.cx.read_global(callback)
 948    }
 949}
 950
 951impl VisualContext for VisualTestContext {
 952    /// Get the underlying window handle underlying this context.
 953    fn window_handle(&self) -> AnyWindowHandle {
 954        self.window
 955    }
 956
 957    fn new_window_entity<T: 'static>(
 958        &mut self,
 959        build_entity: impl FnOnce(&mut Window, &mut Context<'_, T>) -> T,
 960    ) -> Self::Result<Entity<T>> {
 961        self.window
 962            .update(&mut self.cx, |_, window, cx| {
 963                cx.new(|cx| build_entity(window, cx))
 964            })
 965            .unwrap()
 966    }
 967
 968    fn update_window_entity<V: 'static, R>(
 969        &mut self,
 970        view: &Entity<V>,
 971        update: impl FnOnce(&mut V, &mut Window, &mut Context<V>) -> R,
 972    ) -> Self::Result<R> {
 973        self.window
 974            .update(&mut self.cx, |_, window, cx| {
 975                view.update(cx, |v, cx| update(v, window, cx))
 976            })
 977            .unwrap()
 978    }
 979
 980    fn replace_root_view<V>(
 981        &mut self,
 982        build_view: impl FnOnce(&mut Window, &mut Context<V>) -> V,
 983    ) -> Self::Result<Entity<V>>
 984    where
 985        V: 'static + Render,
 986    {
 987        self.window
 988            .update(&mut self.cx, |_, window, cx| {
 989                window.replace_root(cx, build_view)
 990            })
 991            .unwrap()
 992    }
 993
 994    fn focus<V: crate::Focusable>(&mut self, view: &Entity<V>) -> Self::Result<()> {
 995        self.window
 996            .update(&mut self.cx, |_, window, cx| {
 997                view.read(cx).focus_handle(cx).clone().focus(window)
 998            })
 999            .unwrap()
1000    }
1001}
1002
1003impl AnyWindowHandle {
1004    /// Creates the given view in this window.
1005    pub fn build_entity<V: Render + 'static>(
1006        &self,
1007        cx: &mut TestAppContext,
1008        build_view: impl FnOnce(&mut Window, &mut Context<V>) -> V,
1009    ) -> Entity<V> {
1010        self.update(cx, |_, window, cx| cx.new(|cx| build_view(window, cx)))
1011            .unwrap()
1012    }
1013}