window.rs

   1use crate::{
   2    px, size, Action, AnyBox, AnyDrag, AnyView, AppContext, AsyncWindowContext, AvailableSpace,
   3    Bounds, BoxShadow, Context, Corners, DevicePixels, DispatchContext, DisplayId, Edges, Effect,
   4    Element, EntityId, EventEmitter, ExternalPaths, FileDropEvent, FocusEvent, FontId,
   5    GlobalElementId, GlyphId, Handle, Hsla, ImageData, InputEvent, IsZero, KeyListener, KeyMatch,
   6    KeyMatcher, Keystroke, LayoutId, MainThread, MainThreadOnly, Modifiers, MonochromeSprite,
   7    MouseButton, MouseDownEvent, MouseMoveEvent, MouseUpEvent, Path, Pixels, PlatformAtlas,
   8    PlatformWindow, Point, PolychromeSprite, Quad, Reference, RenderGlyphParams, RenderImageParams,
   9    RenderSvgParams, ScaledPixels, SceneBuilder, Shadow, SharedString, Size, Style, Subscription,
  10    TaffyLayoutEngine, Task, Underline, UnderlineStyle, WeakHandle, WindowOptions,
  11    SUBPIXEL_VARIANTS,
  12};
  13use anyhow::Result;
  14use collections::HashMap;
  15use derive_more::{Deref, DerefMut};
  16use parking_lot::RwLock;
  17use slotmap::SlotMap;
  18use smallvec::SmallVec;
  19use std::{
  20    any::{Any, TypeId},
  21    borrow::{Borrow, BorrowMut, Cow},
  22    fmt::Debug,
  23    future::Future,
  24    marker::PhantomData,
  25    mem,
  26    sync::{
  27        atomic::{AtomicUsize, Ordering::SeqCst},
  28        Arc,
  29    },
  30};
  31use util::ResultExt;
  32
  33#[derive(Deref, DerefMut, Ord, PartialOrd, Eq, PartialEq, Clone, Default)]
  34pub struct StackingOrder(pub(crate) SmallVec<[u32; 16]>);
  35
  36#[derive(Default, Copy, Clone, Debug, Eq, PartialEq)]
  37pub enum DispatchPhase {
  38    /// After the capture phase comes the bubble phase, in which event handlers are
  39    /// invoked front to back. This is the phase you'll usually want to use for event handlers.
  40    #[default]
  41    Bubble,
  42    /// During the initial capture phase, event handlers are invoked back to front. This phase
  43    /// is used for special purposes such as clearing the "pressed" state for click events. If
  44    /// you stop event propagation during this phase, you need to know what you're doing. Handlers
  45    /// outside of the immediate region may rely on detecting non-local events during this phase.
  46    Capture,
  47}
  48
  49type AnyListener = Box<dyn Fn(&dyn Any, DispatchPhase, &mut WindowContext) + Send + 'static>;
  50type AnyKeyListener = Box<
  51    dyn Fn(
  52            &dyn Any,
  53            &[&DispatchContext],
  54            DispatchPhase,
  55            &mut WindowContext,
  56        ) -> Option<Box<dyn Action>>
  57        + Send
  58        + 'static,
  59>;
  60type AnyFocusListener = Box<dyn Fn(&FocusEvent, &mut WindowContext) + Send + 'static>;
  61
  62slotmap::new_key_type! { pub struct FocusId; }
  63
  64pub struct FocusHandle {
  65    pub(crate) id: FocusId,
  66    handles: Arc<RwLock<SlotMap<FocusId, AtomicUsize>>>,
  67}
  68
  69impl FocusHandle {
  70    pub(crate) fn new(handles: &Arc<RwLock<SlotMap<FocusId, AtomicUsize>>>) -> Self {
  71        let id = handles.write().insert(AtomicUsize::new(1));
  72        Self {
  73            id,
  74            handles: handles.clone(),
  75        }
  76    }
  77
  78    pub(crate) fn for_id(
  79        id: FocusId,
  80        handles: &Arc<RwLock<SlotMap<FocusId, AtomicUsize>>>,
  81    ) -> Option<Self> {
  82        let lock = handles.read();
  83        let ref_count = lock.get(id)?;
  84        if ref_count.load(SeqCst) == 0 {
  85            None
  86        } else {
  87            ref_count.fetch_add(1, SeqCst);
  88            Some(Self {
  89                id,
  90                handles: handles.clone(),
  91            })
  92        }
  93    }
  94
  95    pub fn is_focused(&self, cx: &WindowContext) -> bool {
  96        cx.window.focus == Some(self.id)
  97    }
  98
  99    pub fn contains_focused(&self, cx: &WindowContext) -> bool {
 100        cx.focused()
 101            .map_or(false, |focused| self.contains(&focused, cx))
 102    }
 103
 104    pub fn within_focused(&self, cx: &WindowContext) -> bool {
 105        let focused = cx.focused();
 106        focused.map_or(false, |focused| focused.contains(self, cx))
 107    }
 108
 109    pub(crate) fn contains(&self, other: &Self, cx: &WindowContext) -> bool {
 110        let mut ancestor = Some(other.id);
 111        while let Some(ancestor_id) = ancestor {
 112            if self.id == ancestor_id {
 113                return true;
 114            } else {
 115                ancestor = cx.window.focus_parents_by_child.get(&ancestor_id).copied();
 116            }
 117        }
 118        false
 119    }
 120}
 121
 122impl Clone for FocusHandle {
 123    fn clone(&self) -> Self {
 124        Self::for_id(self.id, &self.handles).unwrap()
 125    }
 126}
 127
 128impl PartialEq for FocusHandle {
 129    fn eq(&self, other: &Self) -> bool {
 130        self.id == other.id
 131    }
 132}
 133
 134impl Eq for FocusHandle {}
 135
 136impl Drop for FocusHandle {
 137    fn drop(&mut self) {
 138        self.handles
 139            .read()
 140            .get(self.id)
 141            .unwrap()
 142            .fetch_sub(1, SeqCst);
 143    }
 144}
 145
 146pub struct Window {
 147    handle: AnyWindowHandle,
 148    platform_window: MainThreadOnly<Box<dyn PlatformWindow>>,
 149    display_id: DisplayId,
 150    sprite_atlas: Arc<dyn PlatformAtlas>,
 151    rem_size: Pixels,
 152    content_size: Size<Pixels>,
 153    layout_engine: TaffyLayoutEngine,
 154    pub(crate) root_view: Option<AnyView>,
 155    pub(crate) element_id_stack: GlobalElementId,
 156    prev_frame_element_states: HashMap<GlobalElementId, AnyBox>,
 157    element_states: HashMap<GlobalElementId, AnyBox>,
 158    prev_frame_key_matchers: HashMap<GlobalElementId, KeyMatcher>,
 159    key_matchers: HashMap<GlobalElementId, KeyMatcher>,
 160    z_index_stack: StackingOrder,
 161    content_mask_stack: Vec<ContentMask<Pixels>>,
 162    element_offset_stack: Vec<Point<Pixels>>,
 163    mouse_listeners: HashMap<TypeId, Vec<(StackingOrder, AnyListener)>>,
 164    key_dispatch_stack: Vec<KeyDispatchStackFrame>,
 165    freeze_key_dispatch_stack: bool,
 166    focus_stack: Vec<FocusId>,
 167    focus_parents_by_child: HashMap<FocusId, FocusId>,
 168    pub(crate) focus_listeners: Vec<AnyFocusListener>,
 169    pub(crate) focus_handles: Arc<RwLock<SlotMap<FocusId, AtomicUsize>>>,
 170    default_prevented: bool,
 171    mouse_position: Point<Pixels>,
 172    scale_factor: f32,
 173    pub(crate) scene_builder: SceneBuilder,
 174    pub(crate) dirty: bool,
 175    pub(crate) last_blur: Option<Option<FocusId>>,
 176    pub(crate) focus: Option<FocusId>,
 177}
 178
 179impl Window {
 180    pub(crate) fn new(
 181        handle: AnyWindowHandle,
 182        options: WindowOptions,
 183        cx: &mut MainThread<AppContext>,
 184    ) -> Self {
 185        let platform_window = cx.platform().open_window(handle, options);
 186        let display_id = platform_window.display().id();
 187        let sprite_atlas = platform_window.sprite_atlas();
 188        let mouse_position = platform_window.mouse_position();
 189        let content_size = platform_window.content_size();
 190        let scale_factor = platform_window.scale_factor();
 191        platform_window.on_resize(Box::new({
 192            let cx = cx.to_async();
 193            move |content_size, scale_factor| {
 194                cx.update_window(handle, |cx| {
 195                    cx.window.scale_factor = scale_factor;
 196                    cx.window.scene_builder = SceneBuilder::new();
 197                    cx.window.content_size = content_size;
 198                    cx.window.display_id = cx
 199                        .window
 200                        .platform_window
 201                        .borrow_on_main_thread()
 202                        .display()
 203                        .id();
 204                    cx.window.dirty = true;
 205                })
 206                .log_err();
 207            }
 208        }));
 209
 210        platform_window.on_input({
 211            let cx = cx.to_async();
 212            Box::new(move |event| {
 213                cx.update_window(handle, |cx| cx.dispatch_event(event))
 214                    .log_err()
 215                    .unwrap_or(true)
 216            })
 217        });
 218
 219        let platform_window = MainThreadOnly::new(Arc::new(platform_window), cx.executor.clone());
 220
 221        Window {
 222            handle,
 223            platform_window,
 224            display_id,
 225            sprite_atlas,
 226            rem_size: px(16.),
 227            content_size,
 228            layout_engine: TaffyLayoutEngine::new(),
 229            root_view: None,
 230            element_id_stack: GlobalElementId::default(),
 231            prev_frame_element_states: HashMap::default(),
 232            element_states: HashMap::default(),
 233            prev_frame_key_matchers: HashMap::default(),
 234            key_matchers: HashMap::default(),
 235            z_index_stack: StackingOrder(SmallVec::new()),
 236            content_mask_stack: Vec::new(),
 237            element_offset_stack: Vec::new(),
 238            mouse_listeners: HashMap::default(),
 239            key_dispatch_stack: Vec::new(),
 240            freeze_key_dispatch_stack: false,
 241            focus_stack: Vec::new(),
 242            focus_parents_by_child: HashMap::default(),
 243            focus_listeners: Vec::new(),
 244            focus_handles: Arc::new(RwLock::new(SlotMap::with_key())),
 245            default_prevented: true,
 246            mouse_position,
 247            scale_factor,
 248            scene_builder: SceneBuilder::new(),
 249            dirty: true,
 250            last_blur: None,
 251            focus: None,
 252        }
 253    }
 254}
 255
 256enum KeyDispatchStackFrame {
 257    Listener {
 258        event_type: TypeId,
 259        listener: AnyKeyListener,
 260    },
 261    Context(DispatchContext),
 262}
 263
 264#[derive(Clone, Debug, Default, PartialEq, Eq)]
 265#[repr(C)]
 266pub struct ContentMask<P: Clone + Default + Debug> {
 267    pub bounds: Bounds<P>,
 268}
 269
 270impl ContentMask<Pixels> {
 271    pub fn scale(&self, factor: f32) -> ContentMask<ScaledPixels> {
 272        ContentMask {
 273            bounds: self.bounds.scale(factor),
 274        }
 275    }
 276
 277    pub fn intersect(&self, other: &Self) -> Self {
 278        let bounds = self.bounds.intersect(&other.bounds);
 279        ContentMask { bounds }
 280    }
 281}
 282
 283pub struct WindowContext<'a, 'w> {
 284    app: Reference<'a, AppContext>,
 285    pub(crate) window: Reference<'w, Window>,
 286}
 287
 288impl<'a, 'w> WindowContext<'a, 'w> {
 289    pub(crate) fn immutable(app: &'a AppContext, window: &'w Window) -> Self {
 290        Self {
 291            app: Reference::Immutable(app),
 292            window: Reference::Immutable(window),
 293        }
 294    }
 295
 296    pub(crate) fn mutable(app: &'a mut AppContext, window: &'w mut Window) -> Self {
 297        Self {
 298            app: Reference::Mutable(app),
 299            window: Reference::Mutable(window),
 300        }
 301    }
 302
 303    pub fn window_handle(&self) -> AnyWindowHandle {
 304        self.window.handle
 305    }
 306
 307    pub fn notify(&mut self) {
 308        self.window.dirty = true;
 309    }
 310
 311    pub fn focus_handle(&mut self) -> FocusHandle {
 312        FocusHandle::new(&self.window.focus_handles)
 313    }
 314
 315    pub fn focused(&self) -> Option<FocusHandle> {
 316        self.window
 317            .focus
 318            .and_then(|id| FocusHandle::for_id(id, &self.window.focus_handles))
 319    }
 320
 321    pub fn focus(&mut self, handle: &FocusHandle) {
 322        if self.window.last_blur.is_none() {
 323            self.window.last_blur = Some(self.window.focus);
 324        }
 325
 326        let window_id = self.window.handle.id;
 327        self.window.focus = Some(handle.id);
 328        self.app.push_effect(Effect::FocusChanged {
 329            window_id,
 330            focused: Some(handle.id),
 331        });
 332        self.notify();
 333    }
 334
 335    pub fn blur(&mut self) {
 336        if self.window.last_blur.is_none() {
 337            self.window.last_blur = Some(self.window.focus);
 338        }
 339
 340        let window_id = self.window.handle.id;
 341        self.window.focus = None;
 342        self.app.push_effect(Effect::FocusChanged {
 343            window_id,
 344            focused: None,
 345        });
 346        self.notify();
 347    }
 348
 349    pub fn run_on_main<R>(
 350        &mut self,
 351        f: impl FnOnce(&mut MainThread<WindowContext<'_, '_>>) -> R + Send + 'static,
 352    ) -> Task<Result<R>>
 353    where
 354        R: Send + 'static,
 355    {
 356        if self.executor.is_main_thread() {
 357            Task::ready(Ok(f(unsafe {
 358                mem::transmute::<&mut Self, &mut MainThread<Self>>(self)
 359            })))
 360        } else {
 361            let id = self.window.handle.id;
 362            self.app.run_on_main(move |cx| cx.update_window(id, f))
 363        }
 364    }
 365
 366    pub fn to_async(&self) -> AsyncWindowContext {
 367        AsyncWindowContext::new(self.app.to_async(), self.window.handle)
 368    }
 369
 370    pub fn on_next_frame(&mut self, f: impl FnOnce(&mut WindowContext) + Send + 'static) {
 371        let f = Box::new(f);
 372        let display_id = self.window.display_id;
 373        self.run_on_main(move |cx| {
 374            if let Some(callbacks) = cx.next_frame_callbacks.get_mut(&display_id) {
 375                callbacks.push(f);
 376                // If there was already a callback, it means that we already scheduled a frame.
 377                if callbacks.len() > 1 {
 378                    return;
 379                }
 380            } else {
 381                let async_cx = cx.to_async();
 382                cx.next_frame_callbacks.insert(display_id, vec![f]);
 383                cx.platform().set_display_link_output_callback(
 384                    display_id,
 385                    Box::new(move |_current_time, _output_time| {
 386                        let _ = async_cx.update(|cx| {
 387                            let callbacks = cx
 388                                .next_frame_callbacks
 389                                .get_mut(&display_id)
 390                                .unwrap()
 391                                .drain(..)
 392                                .collect::<Vec<_>>();
 393                            for callback in callbacks {
 394                                callback(cx);
 395                            }
 396
 397                            cx.run_on_main(move |cx| {
 398                                if cx.next_frame_callbacks.get(&display_id).unwrap().is_empty() {
 399                                    cx.platform().stop_display_link(display_id);
 400                                }
 401                            })
 402                            .detach();
 403                        });
 404                    }),
 405                );
 406            }
 407
 408            cx.platform().start_display_link(display_id);
 409        })
 410        .detach();
 411    }
 412
 413    pub fn spawn<Fut, R>(
 414        &mut self,
 415        f: impl FnOnce(AnyWindowHandle, AsyncWindowContext) -> Fut + Send + 'static,
 416    ) -> Task<R>
 417    where
 418        R: Send + 'static,
 419        Fut: Future<Output = R> + Send + 'static,
 420    {
 421        let window = self.window.handle;
 422        self.app.spawn(move |app| {
 423            let cx = AsyncWindowContext::new(app, window);
 424            let future = f(window, cx);
 425            async move { future.await }
 426        })
 427    }
 428
 429    pub fn update_global<G, R>(&mut self, f: impl FnOnce(&mut G, &mut Self) -> R) -> R
 430    where
 431        G: 'static,
 432    {
 433        let mut global = self.app.lease_global::<G>();
 434        let result = f(&mut global, self);
 435        self.app.end_global_lease(global);
 436        result
 437    }
 438
 439    pub fn request_layout(
 440        &mut self,
 441        style: &Style,
 442        children: impl IntoIterator<Item = LayoutId>,
 443    ) -> LayoutId {
 444        self.app.layout_id_buffer.clear();
 445        self.app.layout_id_buffer.extend(children.into_iter());
 446        let rem_size = self.rem_size();
 447
 448        self.window
 449            .layout_engine
 450            .request_layout(style, rem_size, &self.app.layout_id_buffer)
 451    }
 452
 453    pub fn request_measured_layout<
 454        F: Fn(Size<Option<Pixels>>, Size<AvailableSpace>) -> Size<Pixels> + Send + Sync + 'static,
 455    >(
 456        &mut self,
 457        style: Style,
 458        rem_size: Pixels,
 459        measure: F,
 460    ) -> LayoutId {
 461        self.window
 462            .layout_engine
 463            .request_measured_layout(style, rem_size, measure)
 464    }
 465
 466    pub fn layout_bounds(&mut self, layout_id: LayoutId) -> Bounds<Pixels> {
 467        let mut bounds = self
 468            .window
 469            .layout_engine
 470            .layout_bounds(layout_id)
 471            .map(Into::into);
 472        bounds.origin += self.element_offset();
 473        bounds
 474    }
 475
 476    pub fn scale_factor(&self) -> f32 {
 477        self.window.scale_factor
 478    }
 479
 480    pub fn rem_size(&self) -> Pixels {
 481        self.window.rem_size
 482    }
 483
 484    pub fn line_height(&self) -> Pixels {
 485        let rem_size = self.rem_size();
 486        let text_style = self.text_style();
 487        text_style
 488            .line_height
 489            .to_pixels(text_style.font_size.into(), rem_size)
 490    }
 491
 492    pub fn prevent_default(&mut self) {
 493        self.window.default_prevented = true;
 494    }
 495
 496    pub fn default_prevented(&self) -> bool {
 497        self.window.default_prevented
 498    }
 499
 500    pub fn on_mouse_event<Event: 'static>(
 501        &mut self,
 502        handler: impl Fn(&Event, DispatchPhase, &mut WindowContext) + Send + 'static,
 503    ) {
 504        let order = self.window.z_index_stack.clone();
 505        self.window
 506            .mouse_listeners
 507            .entry(TypeId::of::<Event>())
 508            .or_default()
 509            .push((
 510                order,
 511                Box::new(move |event: &dyn Any, phase, cx| {
 512                    handler(event.downcast_ref().unwrap(), phase, cx)
 513                }),
 514            ))
 515    }
 516
 517    pub fn mouse_position(&self) -> Point<Pixels> {
 518        self.window.mouse_position
 519    }
 520
 521    pub fn stack<R>(&mut self, order: u32, f: impl FnOnce(&mut Self) -> R) -> R {
 522        self.window.z_index_stack.push(order);
 523        let result = f(self);
 524        self.window.z_index_stack.pop();
 525        result
 526    }
 527
 528    pub fn paint_shadows(
 529        &mut self,
 530        bounds: Bounds<Pixels>,
 531        corner_radii: Corners<Pixels>,
 532        shadows: &[BoxShadow],
 533    ) {
 534        let scale_factor = self.scale_factor();
 535        let content_mask = self.content_mask();
 536        let window = &mut *self.window;
 537        for shadow in shadows {
 538            let mut shadow_bounds = bounds;
 539            shadow_bounds.origin += shadow.offset;
 540            shadow_bounds.dilate(shadow.spread_radius);
 541            window.scene_builder.insert(
 542                &window.z_index_stack,
 543                Shadow {
 544                    order: 0,
 545                    bounds: shadow_bounds.scale(scale_factor),
 546                    content_mask: content_mask.scale(scale_factor),
 547                    corner_radii: corner_radii.scale(scale_factor),
 548                    color: shadow.color,
 549                    blur_radius: shadow.blur_radius.scale(scale_factor),
 550                },
 551            );
 552        }
 553    }
 554
 555    pub fn paint_quad(
 556        &mut self,
 557        bounds: Bounds<Pixels>,
 558        corner_radii: Corners<Pixels>,
 559        background: impl Into<Hsla>,
 560        border_widths: Edges<Pixels>,
 561        border_color: impl Into<Hsla>,
 562    ) {
 563        let scale_factor = self.scale_factor();
 564        let content_mask = self.content_mask();
 565
 566        let window = &mut *self.window;
 567        window.scene_builder.insert(
 568            &window.z_index_stack,
 569            Quad {
 570                order: 0,
 571                bounds: bounds.scale(scale_factor),
 572                content_mask: content_mask.scale(scale_factor),
 573                background: background.into(),
 574                border_color: border_color.into(),
 575                corner_radii: corner_radii.scale(scale_factor),
 576                border_widths: border_widths.scale(scale_factor),
 577            },
 578        );
 579    }
 580
 581    pub fn paint_path(&mut self, mut path: Path<Pixels>, color: impl Into<Hsla>) {
 582        let scale_factor = self.scale_factor();
 583        let content_mask = self.content_mask();
 584        path.content_mask = content_mask;
 585        path.color = color.into();
 586        let window = &mut *self.window;
 587        window
 588            .scene_builder
 589            .insert(&window.z_index_stack, path.scale(scale_factor));
 590    }
 591
 592    pub fn paint_underline(
 593        &mut self,
 594        origin: Point<Pixels>,
 595        width: Pixels,
 596        style: &UnderlineStyle,
 597    ) -> Result<()> {
 598        let scale_factor = self.scale_factor();
 599        let height = if style.wavy {
 600            style.thickness * 3.
 601        } else {
 602            style.thickness
 603        };
 604        let bounds = Bounds {
 605            origin,
 606            size: size(width, height),
 607        };
 608        let content_mask = self.content_mask();
 609        let window = &mut *self.window;
 610        window.scene_builder.insert(
 611            &window.z_index_stack,
 612            Underline {
 613                order: 0,
 614                bounds: bounds.scale(scale_factor),
 615                content_mask: content_mask.scale(scale_factor),
 616                thickness: style.thickness.scale(scale_factor),
 617                color: style.color.unwrap_or_default(),
 618                wavy: style.wavy,
 619            },
 620        );
 621        Ok(())
 622    }
 623
 624    pub fn paint_glyph(
 625        &mut self,
 626        origin: Point<Pixels>,
 627        font_id: FontId,
 628        glyph_id: GlyphId,
 629        font_size: Pixels,
 630        color: Hsla,
 631    ) -> Result<()> {
 632        let scale_factor = self.scale_factor();
 633        let glyph_origin = origin.scale(scale_factor);
 634        let subpixel_variant = Point {
 635            x: (glyph_origin.x.0.fract() * SUBPIXEL_VARIANTS as f32).floor() as u8,
 636            y: (glyph_origin.y.0.fract() * SUBPIXEL_VARIANTS as f32).floor() as u8,
 637        };
 638        let params = RenderGlyphParams {
 639            font_id,
 640            glyph_id,
 641            font_size,
 642            subpixel_variant,
 643            scale_factor,
 644            is_emoji: false,
 645        };
 646
 647        let raster_bounds = self.text_system().raster_bounds(&params)?;
 648        if !raster_bounds.is_zero() {
 649            let tile =
 650                self.window
 651                    .sprite_atlas
 652                    .get_or_insert_with(&params.clone().into(), &mut || {
 653                        let (size, bytes) = self.text_system().rasterize_glyph(&params)?;
 654                        Ok((size, Cow::Owned(bytes)))
 655                    })?;
 656            let bounds = Bounds {
 657                origin: glyph_origin.map(|px| px.floor()) + raster_bounds.origin.map(Into::into),
 658                size: tile.bounds.size.map(Into::into),
 659            };
 660            let content_mask = self.content_mask().scale(scale_factor);
 661            let window = &mut *self.window;
 662            window.scene_builder.insert(
 663                &window.z_index_stack,
 664                MonochromeSprite {
 665                    order: 0,
 666                    bounds,
 667                    content_mask,
 668                    color,
 669                    tile,
 670                },
 671            );
 672        }
 673        Ok(())
 674    }
 675
 676    pub fn paint_emoji(
 677        &mut self,
 678        origin: Point<Pixels>,
 679        font_id: FontId,
 680        glyph_id: GlyphId,
 681        font_size: Pixels,
 682    ) -> Result<()> {
 683        let scale_factor = self.scale_factor();
 684        let glyph_origin = origin.scale(scale_factor);
 685        let params = RenderGlyphParams {
 686            font_id,
 687            glyph_id,
 688            font_size,
 689            // We don't render emojis with subpixel variants.
 690            subpixel_variant: Default::default(),
 691            scale_factor,
 692            is_emoji: true,
 693        };
 694
 695        let raster_bounds = self.text_system().raster_bounds(&params)?;
 696        if !raster_bounds.is_zero() {
 697            let tile =
 698                self.window
 699                    .sprite_atlas
 700                    .get_or_insert_with(&params.clone().into(), &mut || {
 701                        let (size, bytes) = self.text_system().rasterize_glyph(&params)?;
 702                        Ok((size, Cow::Owned(bytes)))
 703                    })?;
 704            let bounds = Bounds {
 705                origin: glyph_origin.map(|px| px.floor()) + raster_bounds.origin.map(Into::into),
 706                size: tile.bounds.size.map(Into::into),
 707            };
 708            let content_mask = self.content_mask().scale(scale_factor);
 709            let window = &mut *self.window;
 710
 711            window.scene_builder.insert(
 712                &window.z_index_stack,
 713                PolychromeSprite {
 714                    order: 0,
 715                    bounds,
 716                    corner_radii: Default::default(),
 717                    content_mask,
 718                    tile,
 719                    grayscale: false,
 720                },
 721            );
 722        }
 723        Ok(())
 724    }
 725
 726    pub fn paint_svg(
 727        &mut self,
 728        bounds: Bounds<Pixels>,
 729        path: SharedString,
 730        color: Hsla,
 731    ) -> Result<()> {
 732        let scale_factor = self.scale_factor();
 733        let bounds = bounds.scale(scale_factor);
 734        // Render the SVG at twice the size to get a higher quality result.
 735        let params = RenderSvgParams {
 736            path,
 737            size: bounds
 738                .size
 739                .map(|pixels| DevicePixels::from((pixels.0 * 2.).ceil() as i32)),
 740        };
 741
 742        let tile =
 743            self.window
 744                .sprite_atlas
 745                .get_or_insert_with(&params.clone().into(), &mut || {
 746                    let bytes = self.svg_renderer.render(&params)?;
 747                    Ok((params.size, Cow::Owned(bytes)))
 748                })?;
 749        let content_mask = self.content_mask().scale(scale_factor);
 750
 751        let window = &mut *self.window;
 752        window.scene_builder.insert(
 753            &window.z_index_stack,
 754            MonochromeSprite {
 755                order: 0,
 756                bounds,
 757                content_mask,
 758                color,
 759                tile,
 760            },
 761        );
 762
 763        Ok(())
 764    }
 765
 766    pub fn paint_image(
 767        &mut self,
 768        bounds: Bounds<Pixels>,
 769        corner_radii: Corners<Pixels>,
 770        data: Arc<ImageData>,
 771        grayscale: bool,
 772    ) -> Result<()> {
 773        let scale_factor = self.scale_factor();
 774        let bounds = bounds.scale(scale_factor);
 775        let params = RenderImageParams { image_id: data.id };
 776
 777        let tile = self
 778            .window
 779            .sprite_atlas
 780            .get_or_insert_with(&params.clone().into(), &mut || {
 781                Ok((data.size(), Cow::Borrowed(data.as_bytes())))
 782            })?;
 783        let content_mask = self.content_mask().scale(scale_factor);
 784        let corner_radii = corner_radii.scale(scale_factor);
 785
 786        let window = &mut *self.window;
 787        window.scene_builder.insert(
 788            &window.z_index_stack,
 789            PolychromeSprite {
 790                order: 0,
 791                bounds,
 792                content_mask,
 793                corner_radii,
 794                tile,
 795                grayscale,
 796            },
 797        );
 798        Ok(())
 799    }
 800
 801    pub(crate) fn draw(&mut self) {
 802        let unit_entity = self.unit_entity.clone();
 803        self.update_entity(&unit_entity, |view, cx| {
 804            cx.start_frame();
 805
 806            let mut root_view = cx.window.root_view.take().unwrap();
 807
 808            cx.stack(0, |cx| {
 809                let available_space = cx.window.content_size.map(Into::into);
 810                draw_any_view(&mut root_view, available_space, cx);
 811            });
 812
 813            if let Some(mut active_drag) = cx.active_drag.take() {
 814                cx.stack(1, |cx| {
 815                    let offset = cx.mouse_position() - active_drag.cursor_offset;
 816                    cx.with_element_offset(Some(offset), |cx| {
 817                        let available_space =
 818                            size(AvailableSpace::MinContent, AvailableSpace::MinContent);
 819                        if let Some(drag_handle_view) = &mut active_drag.drag_handle_view {
 820                            draw_any_view(drag_handle_view, available_space, cx);
 821                        }
 822                        cx.active_drag = Some(active_drag);
 823                    });
 824                });
 825            }
 826
 827            cx.window.root_view = Some(root_view);
 828            let scene = cx.window.scene_builder.build();
 829
 830            cx.run_on_main(view, |_, cx| {
 831                cx.window
 832                    .platform_window
 833                    .borrow_on_main_thread()
 834                    .draw(scene);
 835                cx.window.dirty = false;
 836            })
 837            .detach();
 838        });
 839
 840        fn draw_any_view(
 841            view: &mut AnyView,
 842            available_space: Size<AvailableSpace>,
 843            cx: &mut ViewContext<()>,
 844        ) {
 845            cx.with_optional_element_state(view.id(), |element_state, cx| {
 846                let mut element_state = view.initialize(&mut (), element_state, cx);
 847                let layout_id = view.layout(&mut (), &mut element_state, cx);
 848                cx.window
 849                    .layout_engine
 850                    .compute_layout(layout_id, available_space);
 851                let bounds = cx.window.layout_engine.layout_bounds(layout_id);
 852                view.paint(bounds, &mut (), &mut element_state, cx);
 853                ((), element_state)
 854            });
 855        }
 856    }
 857
 858    fn start_frame(&mut self) {
 859        self.text_system().start_frame();
 860
 861        let window = &mut *self.window;
 862
 863        // Move the current frame element states to the previous frame.
 864        // The new empty element states map will be populated for any element states we
 865        // reference during the upcoming frame.
 866        mem::swap(
 867            &mut window.element_states,
 868            &mut window.prev_frame_element_states,
 869        );
 870        window.element_states.clear();
 871
 872        // Make the current key matchers the previous, and then clear the current.
 873        // An empty key matcher map will be created for every identified element in the
 874        // upcoming frame.
 875        mem::swap(
 876            &mut window.key_matchers,
 877            &mut window.prev_frame_key_matchers,
 878        );
 879        window.key_matchers.clear();
 880
 881        // Clear mouse event listeners, because elements add new element listeners
 882        // when the upcoming frame is painted.
 883        window.mouse_listeners.values_mut().for_each(Vec::clear);
 884
 885        // Clear focus state, because we determine what is focused when the new elements
 886        // in the upcoming frame are initialized.
 887        window.focus_listeners.clear();
 888        window.key_dispatch_stack.clear();
 889        window.focus_parents_by_child.clear();
 890        window.freeze_key_dispatch_stack = false;
 891    }
 892
 893    fn dispatch_event(&mut self, event: InputEvent) -> bool {
 894        let event = match event {
 895            InputEvent::MouseMove(mouse_move) => {
 896                self.window.mouse_position = mouse_move.position;
 897                InputEvent::MouseMove(mouse_move)
 898            }
 899            InputEvent::FileDrop(file_drop) => match file_drop {
 900                FileDropEvent::Entered { position, files } => {
 901                    self.window.mouse_position = position;
 902                    self.active_drag.get_or_insert_with(|| AnyDrag {
 903                        drag_handle_view: None,
 904                        cursor_offset: position,
 905                        state: Box::new(files),
 906                        state_type: TypeId::of::<ExternalPaths>(),
 907                    });
 908                    InputEvent::MouseDown(MouseDownEvent {
 909                        position,
 910                        button: MouseButton::Left,
 911                        click_count: 1,
 912                        modifiers: Modifiers::default(),
 913                    })
 914                }
 915                FileDropEvent::Pending { position } => {
 916                    self.window.mouse_position = position;
 917                    InputEvent::MouseMove(MouseMoveEvent {
 918                        position,
 919                        pressed_button: Some(MouseButton::Left),
 920                        modifiers: Modifiers::default(),
 921                    })
 922                }
 923                FileDropEvent::Submit { position } => {
 924                    self.window.mouse_position = position;
 925                    InputEvent::MouseUp(MouseUpEvent {
 926                        button: MouseButton::Left,
 927                        position,
 928                        modifiers: Modifiers::default(),
 929                        click_count: 1,
 930                    })
 931                }
 932                FileDropEvent::Exited => InputEvent::MouseUp(MouseUpEvent {
 933                    button: MouseButton::Left,
 934                    position: Point::default(),
 935                    modifiers: Modifiers::default(),
 936                    click_count: 1,
 937                }),
 938            },
 939            _ => event,
 940        };
 941
 942        if let Some(any_mouse_event) = event.mouse_event() {
 943            // Handlers may set this to false by calling `stop_propagation`
 944            self.app.propagate_event = true;
 945            self.window.default_prevented = false;
 946
 947            if let Some(mut handlers) = self
 948                .window
 949                .mouse_listeners
 950                .remove(&any_mouse_event.type_id())
 951            {
 952                // Because handlers may add other handlers, we sort every time.
 953                handlers.sort_by(|(a, _), (b, _)| a.cmp(b));
 954
 955                // Capture phase, events bubble from back to front. Handlers for this phase are used for
 956                // special purposes, such as detecting events outside of a given Bounds.
 957                for (_, handler) in &handlers {
 958                    handler(any_mouse_event, DispatchPhase::Capture, self);
 959                    if !self.app.propagate_event {
 960                        break;
 961                    }
 962                }
 963
 964                // Bubble phase, where most normal handlers do their work.
 965                if self.app.propagate_event {
 966                    for (_, handler) in handlers.iter().rev() {
 967                        handler(any_mouse_event, DispatchPhase::Bubble, self);
 968                        if !self.app.propagate_event {
 969                            break;
 970                        }
 971                    }
 972                }
 973
 974                if self.app.propagate_event
 975                    && any_mouse_event.downcast_ref::<MouseUpEvent>().is_some()
 976                {
 977                    self.active_drag = None;
 978                }
 979
 980                // Just in case any handlers added new handlers, which is weird, but possible.
 981                handlers.extend(
 982                    self.window
 983                        .mouse_listeners
 984                        .get_mut(&any_mouse_event.type_id())
 985                        .into_iter()
 986                        .flat_map(|handlers| handlers.drain(..)),
 987                );
 988                self.window
 989                    .mouse_listeners
 990                    .insert(any_mouse_event.type_id(), handlers);
 991            }
 992        } else if let Some(any_key_event) = event.keyboard_event() {
 993            let key_dispatch_stack = mem::take(&mut self.window.key_dispatch_stack);
 994            let key_event_type = any_key_event.type_id();
 995            let mut context_stack = SmallVec::<[&DispatchContext; 16]>::new();
 996
 997            for (ix, frame) in key_dispatch_stack.iter().enumerate() {
 998                match frame {
 999                    KeyDispatchStackFrame::Listener {
1000                        event_type,
1001                        listener,
1002                    } => {
1003                        if key_event_type == *event_type {
1004                            if let Some(action) = listener(
1005                                any_key_event,
1006                                &context_stack,
1007                                DispatchPhase::Capture,
1008                                self,
1009                            ) {
1010                                self.dispatch_action(action, &key_dispatch_stack[..ix]);
1011                            }
1012                            if !self.app.propagate_event {
1013                                break;
1014                            }
1015                        }
1016                    }
1017                    KeyDispatchStackFrame::Context(context) => {
1018                        context_stack.push(&context);
1019                    }
1020                }
1021            }
1022
1023            if self.app.propagate_event {
1024                for (ix, frame) in key_dispatch_stack.iter().enumerate().rev() {
1025                    match frame {
1026                        KeyDispatchStackFrame::Listener {
1027                            event_type,
1028                            listener,
1029                        } => {
1030                            if key_event_type == *event_type {
1031                                if let Some(action) = listener(
1032                                    any_key_event,
1033                                    &context_stack,
1034                                    DispatchPhase::Bubble,
1035                                    self,
1036                                ) {
1037                                    self.dispatch_action(action, &key_dispatch_stack[..ix]);
1038                                }
1039
1040                                if !self.app.propagate_event {
1041                                    break;
1042                                }
1043                            }
1044                        }
1045                        KeyDispatchStackFrame::Context(_) => {
1046                            context_stack.pop();
1047                        }
1048                    }
1049                }
1050            }
1051
1052            drop(context_stack);
1053            self.window.key_dispatch_stack = key_dispatch_stack;
1054        }
1055
1056        true
1057    }
1058
1059    pub fn match_keystroke(
1060        &mut self,
1061        element_id: &GlobalElementId,
1062        keystroke: &Keystroke,
1063        context_stack: &[&DispatchContext],
1064    ) -> KeyMatch {
1065        let key_match = self
1066            .window
1067            .key_matchers
1068            .get_mut(element_id)
1069            .unwrap()
1070            .match_keystroke(keystroke, context_stack);
1071
1072        if key_match.is_some() {
1073            for matcher in self.window.key_matchers.values_mut() {
1074                matcher.clear_pending();
1075            }
1076        }
1077
1078        key_match
1079    }
1080
1081    pub fn observe_global<G: 'static>(
1082        &mut self,
1083        f: impl Fn(&mut WindowContext<'_, '_>) + Send + 'static,
1084    ) -> Subscription {
1085        let window_id = self.window.handle.id;
1086        self.global_observers.insert(
1087            TypeId::of::<G>(),
1088            Box::new(move |cx| cx.update_window(window_id, |cx| f(cx)).is_ok()),
1089        )
1090    }
1091
1092    fn dispatch_action(
1093        &mut self,
1094        action: Box<dyn Action>,
1095        dispatch_stack: &[KeyDispatchStackFrame],
1096    ) {
1097        let action_type = action.as_any().type_id();
1098
1099        if let Some(mut global_listeners) = self.app.global_action_listeners.remove(&action_type) {
1100            for listener in &global_listeners {
1101                listener(action.as_ref(), DispatchPhase::Capture, self);
1102                if !self.app.propagate_event {
1103                    break;
1104                }
1105            }
1106            global_listeners.extend(
1107                self.global_action_listeners
1108                    .remove(&action_type)
1109                    .unwrap_or_default(),
1110            );
1111            self.global_action_listeners
1112                .insert(action_type, global_listeners);
1113        }
1114
1115        if self.app.propagate_event {
1116            for stack_frame in dispatch_stack {
1117                if let KeyDispatchStackFrame::Listener {
1118                    event_type,
1119                    listener,
1120                } = stack_frame
1121                {
1122                    if action_type == *event_type {
1123                        listener(action.as_any(), &[], DispatchPhase::Capture, self);
1124                        if !self.app.propagate_event {
1125                            break;
1126                        }
1127                    }
1128                }
1129            }
1130        }
1131
1132        if self.app.propagate_event {
1133            for stack_frame in dispatch_stack.iter().rev() {
1134                if let KeyDispatchStackFrame::Listener {
1135                    event_type,
1136                    listener,
1137                } = stack_frame
1138                {
1139                    if action_type == *event_type {
1140                        listener(action.as_any(), &[], DispatchPhase::Bubble, self);
1141                        if !self.app.propagate_event {
1142                            break;
1143                        }
1144                    }
1145                }
1146            }
1147        }
1148
1149        if self.app.propagate_event {
1150            if let Some(mut global_listeners) =
1151                self.app.global_action_listeners.remove(&action_type)
1152            {
1153                for listener in global_listeners.iter().rev() {
1154                    listener(action.as_ref(), DispatchPhase::Bubble, self);
1155                    if !self.app.propagate_event {
1156                        break;
1157                    }
1158                }
1159                global_listeners.extend(
1160                    self.global_action_listeners
1161                        .remove(&action_type)
1162                        .unwrap_or_default(),
1163                );
1164                self.global_action_listeners
1165                    .insert(action_type, global_listeners);
1166            }
1167        }
1168    }
1169}
1170
1171impl Context for WindowContext<'_, '_> {
1172    type EntityContext<'a, 'w, T> = ViewContext<'a, 'w, T>;
1173    type Result<T> = T;
1174
1175    fn entity<T>(
1176        &mut self,
1177        build_entity: impl FnOnce(&mut Self::EntityContext<'_, '_, T>) -> T,
1178    ) -> Handle<T>
1179    where
1180        T: 'static + Send,
1181    {
1182        let slot = self.app.entities.reserve();
1183        let entity = build_entity(&mut ViewContext::mutable(
1184            &mut *self.app,
1185            &mut self.window,
1186            slot.downgrade(),
1187        ));
1188        self.entities.insert(slot, entity)
1189    }
1190
1191    fn update_entity<T: 'static, R>(
1192        &mut self,
1193        handle: &Handle<T>,
1194        update: impl FnOnce(&mut T, &mut Self::EntityContext<'_, '_, T>) -> R,
1195    ) -> R {
1196        let mut entity = self.entities.lease(handle);
1197        let result = update(
1198            &mut *entity,
1199            &mut ViewContext::mutable(&mut *self.app, &mut *self.window, handle.downgrade()),
1200        );
1201        self.entities.end_lease(entity);
1202        result
1203    }
1204}
1205
1206impl<'a, 'w> std::ops::Deref for WindowContext<'a, 'w> {
1207    type Target = AppContext;
1208
1209    fn deref(&self) -> &Self::Target {
1210        &self.app
1211    }
1212}
1213
1214impl<'a, 'w> std::ops::DerefMut for WindowContext<'a, 'w> {
1215    fn deref_mut(&mut self) -> &mut Self::Target {
1216        &mut self.app
1217    }
1218}
1219
1220impl<'a, 'w> Borrow<AppContext> for WindowContext<'a, 'w> {
1221    fn borrow(&self) -> &AppContext {
1222        &self.app
1223    }
1224}
1225
1226impl<'a, 'w> BorrowMut<AppContext> for WindowContext<'a, 'w> {
1227    fn borrow_mut(&mut self) -> &mut AppContext {
1228        &mut self.app
1229    }
1230}
1231
1232pub trait BorrowWindow: BorrowMut<Window> + BorrowMut<AppContext> {
1233    fn app_mut(&mut self) -> &mut AppContext {
1234        self.borrow_mut()
1235    }
1236
1237    fn window(&self) -> &Window {
1238        self.borrow()
1239    }
1240
1241    fn window_mut(&mut self) -> &mut Window {
1242        self.borrow_mut()
1243    }
1244
1245    fn with_element_id<R>(
1246        &mut self,
1247        id: impl Into<ElementId>,
1248        f: impl FnOnce(GlobalElementId, &mut Self) -> R,
1249    ) -> R {
1250        let keymap = self.app_mut().keymap.clone();
1251        let window = self.window_mut();
1252        window.element_id_stack.push(id.into());
1253        let global_id = window.element_id_stack.clone();
1254
1255        if window.key_matchers.get(&global_id).is_none() {
1256            window.key_matchers.insert(
1257                global_id.clone(),
1258                window
1259                    .prev_frame_key_matchers
1260                    .remove(&global_id)
1261                    .unwrap_or_else(|| KeyMatcher::new(keymap)),
1262            );
1263        }
1264
1265        let result = f(global_id, self);
1266        let window: &mut Window = self.borrow_mut();
1267        window.element_id_stack.pop();
1268        result
1269    }
1270
1271    fn with_content_mask<R>(
1272        &mut self,
1273        mask: ContentMask<Pixels>,
1274        f: impl FnOnce(&mut Self) -> R,
1275    ) -> R {
1276        let mask = mask.intersect(&self.content_mask());
1277        self.window_mut().content_mask_stack.push(mask);
1278        let result = f(self);
1279        self.window_mut().content_mask_stack.pop();
1280        result
1281    }
1282
1283    fn with_element_offset<R>(
1284        &mut self,
1285        offset: Option<Point<Pixels>>,
1286        f: impl FnOnce(&mut Self) -> R,
1287    ) -> R {
1288        let Some(offset) = offset else {
1289            return f(self);
1290        };
1291
1292        let offset = self.element_offset() + offset;
1293        self.window_mut().element_offset_stack.push(offset);
1294        let result = f(self);
1295        self.window_mut().element_offset_stack.pop();
1296        result
1297    }
1298
1299    fn element_offset(&self) -> Point<Pixels> {
1300        self.window()
1301            .element_offset_stack
1302            .last()
1303            .copied()
1304            .unwrap_or_default()
1305    }
1306
1307    fn with_element_state<S, R>(
1308        &mut self,
1309        id: ElementId,
1310        f: impl FnOnce(Option<S>, &mut Self) -> (R, S),
1311    ) -> R
1312    where
1313        S: 'static + Send,
1314    {
1315        self.with_element_id(id, |global_id, cx| {
1316            if let Some(any) = cx
1317                .window_mut()
1318                .element_states
1319                .remove(&global_id)
1320                .or_else(|| cx.window_mut().prev_frame_element_states.remove(&global_id))
1321            {
1322                // Using the extra inner option to avoid needing to reallocate a new box.
1323                let mut state_box = any
1324                    .downcast::<Option<S>>()
1325                    .expect("invalid element state type for id");
1326                let state = state_box
1327                    .take()
1328                    .expect("element state is already on the stack");
1329                let (result, state) = f(Some(state), cx);
1330                state_box.replace(state);
1331                cx.window_mut().element_states.insert(global_id, state_box);
1332                result
1333            } else {
1334                let (result, state) = f(None, cx);
1335                cx.window_mut()
1336                    .element_states
1337                    .insert(global_id, Box::new(Some(state)));
1338                result
1339            }
1340        })
1341    }
1342
1343    fn with_optional_element_state<S, R>(
1344        &mut self,
1345        element_id: Option<ElementId>,
1346        f: impl FnOnce(Option<S>, &mut Self) -> (R, S),
1347    ) -> R
1348    where
1349        S: 'static + Send,
1350    {
1351        if let Some(element_id) = element_id {
1352            self.with_element_state(element_id, f)
1353        } else {
1354            f(None, self).0
1355        }
1356    }
1357
1358    fn content_mask(&self) -> ContentMask<Pixels> {
1359        self.window()
1360            .content_mask_stack
1361            .last()
1362            .cloned()
1363            .unwrap_or_else(|| ContentMask {
1364                bounds: Bounds {
1365                    origin: Point::default(),
1366                    size: self.window().content_size,
1367                },
1368            })
1369    }
1370
1371    fn rem_size(&self) -> Pixels {
1372        self.window().rem_size
1373    }
1374}
1375
1376impl Borrow<Window> for WindowContext<'_, '_> {
1377    fn borrow(&self) -> &Window {
1378        &self.window
1379    }
1380}
1381
1382impl BorrowMut<Window> for WindowContext<'_, '_> {
1383    fn borrow_mut(&mut self) -> &mut Window {
1384        &mut self.window
1385    }
1386}
1387
1388impl<T> BorrowWindow for T where T: BorrowMut<AppContext> + BorrowMut<Window> {}
1389
1390pub struct ViewContext<'a, 'w, V> {
1391    window_cx: WindowContext<'a, 'w>,
1392    view_state: WeakHandle<V>,
1393}
1394
1395impl<V> Borrow<AppContext> for ViewContext<'_, '_, V> {
1396    fn borrow(&self) -> &AppContext {
1397        &*self.window_cx.app
1398    }
1399}
1400
1401impl<V> BorrowMut<AppContext> for ViewContext<'_, '_, V> {
1402    fn borrow_mut(&mut self) -> &mut AppContext {
1403        &mut *self.window_cx.app
1404    }
1405}
1406
1407impl<V> Borrow<Window> for ViewContext<'_, '_, V> {
1408    fn borrow(&self) -> &Window {
1409        &*self.window_cx.window
1410    }
1411}
1412
1413impl<V> BorrowMut<Window> for ViewContext<'_, '_, V> {
1414    fn borrow_mut(&mut self) -> &mut Window {
1415        &mut *self.window_cx.window
1416    }
1417}
1418
1419impl<'a, 'w, V: 'static> ViewContext<'a, 'w, V> {
1420    fn mutable(app: &'a mut AppContext, window: &'w mut Window, view_state: WeakHandle<V>) -> Self {
1421        Self {
1422            window_cx: WindowContext::mutable(app, window),
1423            view_state,
1424        }
1425    }
1426
1427    pub fn handle(&self) -> WeakHandle<V> {
1428        self.view_state.clone()
1429    }
1430
1431    pub fn stack<R>(&mut self, order: u32, f: impl FnOnce(&mut Self) -> R) -> R {
1432        self.window.z_index_stack.push(order);
1433        let result = f(self);
1434        self.window.z_index_stack.pop();
1435        result
1436    }
1437
1438    pub fn on_next_frame(&mut self, f: impl FnOnce(&mut V, &mut ViewContext<V>) + Send + 'static)
1439    where
1440        V: Any + Send,
1441    {
1442        let entity = self.handle();
1443        self.window_cx.on_next_frame(move |cx| {
1444            entity.update(cx, f).ok();
1445        });
1446    }
1447
1448    pub fn observe<E>(
1449        &mut self,
1450        handle: &Handle<E>,
1451        mut on_notify: impl FnMut(&mut V, Handle<E>, &mut ViewContext<'_, '_, V>) + Send + 'static,
1452    ) -> Subscription
1453    where
1454        E: 'static,
1455        V: Any + Send,
1456    {
1457        let this = self.handle();
1458        let handle = handle.downgrade();
1459        let window_handle = self.window.handle;
1460        self.app.observers.insert(
1461            handle.entity_id,
1462            Box::new(move |cx| {
1463                cx.update_window(window_handle.id, |cx| {
1464                    if let Some(handle) = handle.upgrade() {
1465                        this.update(cx, |this, cx| on_notify(this, handle, cx))
1466                            .is_ok()
1467                    } else {
1468                        false
1469                    }
1470                })
1471                .unwrap_or(false)
1472            }),
1473        )
1474    }
1475
1476    pub fn subscribe<E: EventEmitter>(
1477        &mut self,
1478        handle: &Handle<E>,
1479        mut on_event: impl FnMut(&mut V, Handle<E>, &E::Event, &mut ViewContext<'_, '_, V>)
1480            + Send
1481            + 'static,
1482    ) -> Subscription {
1483        let this = self.handle();
1484        let handle = handle.downgrade();
1485        let window_handle = self.window.handle;
1486        self.app.event_listeners.insert(
1487            handle.entity_id,
1488            Box::new(move |event, cx| {
1489                cx.update_window(window_handle.id, |cx| {
1490                    if let Some(handle) = handle.upgrade() {
1491                        let event = event.downcast_ref().expect("invalid event type");
1492                        this.update(cx, |this, cx| on_event(this, handle, event, cx))
1493                            .is_ok()
1494                    } else {
1495                        false
1496                    }
1497                })
1498                .unwrap_or(false)
1499            }),
1500        )
1501    }
1502
1503    pub fn on_release(
1504        &mut self,
1505        mut on_release: impl FnMut(&mut V, &mut WindowContext) + Send + 'static,
1506    ) -> Subscription {
1507        let window_handle = self.window.handle;
1508        self.app.release_listeners.insert(
1509            self.view_state.entity_id,
1510            Box::new(move |this, cx| {
1511                let this = this.downcast_mut().expect("invalid entity type");
1512                // todo!("are we okay with silently swallowing the error?")
1513                let _ = cx.update_window(window_handle.id, |cx| on_release(this, cx));
1514            }),
1515        )
1516    }
1517
1518    pub fn observe_release<T: 'static>(
1519        &mut self,
1520        handle: &Handle<T>,
1521        mut on_release: impl FnMut(&mut V, &mut T, &mut ViewContext<'_, '_, V>) + Send + 'static,
1522    ) -> Subscription
1523    where
1524        V: Any + Send,
1525    {
1526        let this = self.handle();
1527        let window_handle = self.window.handle;
1528        self.app.release_listeners.insert(
1529            handle.entity_id,
1530            Box::new(move |entity, cx| {
1531                let entity = entity.downcast_mut().expect("invalid entity type");
1532                // todo!("are we okay with silently swallowing the error?")
1533                let _ = cx.update_window(window_handle.id, |cx| {
1534                    this.update(cx, |this, cx| on_release(this, entity, cx))
1535                });
1536            }),
1537        )
1538    }
1539
1540    pub fn notify(&mut self) {
1541        self.window_cx.notify();
1542        self.window_cx.app.push_effect(Effect::Notify {
1543            emitter: self.view_state.entity_id,
1544        });
1545    }
1546
1547    pub fn on_focus_changed(
1548        &mut self,
1549        listener: impl Fn(&mut V, &FocusEvent, &mut ViewContext<V>) + Send + 'static,
1550    ) {
1551        let handle = self.handle();
1552        self.window.focus_listeners.push(Box::new(move |event, cx| {
1553            handle
1554                .update(cx, |view, cx| listener(view, event, cx))
1555                .log_err();
1556        }));
1557    }
1558
1559    pub fn with_key_listeners<R>(
1560        &mut self,
1561        key_listeners: impl IntoIterator<Item = (TypeId, KeyListener<V>)>,
1562        f: impl FnOnce(&mut Self) -> R,
1563    ) -> R {
1564        let old_stack_len = self.window.key_dispatch_stack.len();
1565        if !self.window.freeze_key_dispatch_stack {
1566            for (event_type, listener) in key_listeners {
1567                let handle = self.handle();
1568                let listener = Box::new(
1569                    move |event: &dyn Any,
1570                          context_stack: &[&DispatchContext],
1571                          phase: DispatchPhase,
1572                          cx: &mut WindowContext<'_, '_>| {
1573                        handle
1574                            .update(cx, |view, cx| {
1575                                listener(view, event, context_stack, phase, cx)
1576                            })
1577                            .log_err()
1578                            .flatten()
1579                    },
1580                );
1581                self.window
1582                    .key_dispatch_stack
1583                    .push(KeyDispatchStackFrame::Listener {
1584                        event_type,
1585                        listener,
1586                    });
1587            }
1588        }
1589
1590        let result = f(self);
1591
1592        if !self.window.freeze_key_dispatch_stack {
1593            self.window.key_dispatch_stack.truncate(old_stack_len);
1594        }
1595
1596        result
1597    }
1598
1599    pub fn with_key_dispatch_context<R>(
1600        &mut self,
1601        context: DispatchContext,
1602        f: impl FnOnce(&mut Self) -> R,
1603    ) -> R {
1604        if context.is_empty() {
1605            return f(self);
1606        }
1607
1608        if !self.window.freeze_key_dispatch_stack {
1609            self.window
1610                .key_dispatch_stack
1611                .push(KeyDispatchStackFrame::Context(context));
1612        }
1613
1614        let result = f(self);
1615
1616        if !self.window.freeze_key_dispatch_stack {
1617            self.window.key_dispatch_stack.pop();
1618        }
1619
1620        result
1621    }
1622
1623    pub fn with_focus<R>(
1624        &mut self,
1625        focus_handle: FocusHandle,
1626        f: impl FnOnce(&mut Self) -> R,
1627    ) -> R {
1628        if let Some(parent_focus_id) = self.window.focus_stack.last().copied() {
1629            self.window
1630                .focus_parents_by_child
1631                .insert(focus_handle.id, parent_focus_id);
1632        }
1633        self.window.focus_stack.push(focus_handle.id);
1634
1635        if Some(focus_handle.id) == self.window.focus {
1636            self.window.freeze_key_dispatch_stack = true;
1637        }
1638
1639        let result = f(self);
1640
1641        self.window.focus_stack.pop();
1642        result
1643    }
1644
1645    pub fn run_on_main<R>(
1646        &mut self,
1647        view: &mut V,
1648        f: impl FnOnce(&mut V, &mut MainThread<ViewContext<'_, '_, V>>) -> R + Send + 'static,
1649    ) -> Task<Result<R>>
1650    where
1651        R: Send + 'static,
1652    {
1653        if self.executor.is_main_thread() {
1654            let cx = unsafe { mem::transmute::<&mut Self, &mut MainThread<Self>>(self) };
1655            Task::ready(Ok(f(view, cx)))
1656        } else {
1657            let handle = self.handle().upgrade().unwrap();
1658            self.window_cx.run_on_main(move |cx| handle.update(cx, f))
1659        }
1660    }
1661
1662    pub fn spawn<Fut, R>(
1663        &mut self,
1664        f: impl FnOnce(WeakHandle<V>, AsyncWindowContext) -> Fut + Send + 'static,
1665    ) -> Task<R>
1666    where
1667        R: Send + 'static,
1668        Fut: Future<Output = R> + Send + 'static,
1669    {
1670        let handle = self.handle();
1671        self.window_cx.spawn(move |_, cx| {
1672            let result = f(handle, cx);
1673            async move { result.await }
1674        })
1675    }
1676
1677    pub fn update_global<G, R>(&mut self, f: impl FnOnce(&mut G, &mut Self) -> R) -> R
1678    where
1679        G: 'static + Send,
1680    {
1681        let mut global = self.app.lease_global::<G>();
1682        let result = f(&mut global, self);
1683        self.app.end_global_lease(global);
1684        result
1685    }
1686
1687    pub fn observe_global<G: 'static>(
1688        &mut self,
1689        f: impl Fn(&mut V, &mut ViewContext<'_, '_, V>) + Send + 'static,
1690    ) -> Subscription {
1691        let window_id = self.window.handle.id;
1692        let handle = self.handle();
1693        self.global_observers.insert(
1694            TypeId::of::<G>(),
1695            Box::new(move |cx| {
1696                cx.update_window(window_id, |cx| {
1697                    handle.update(cx, |view, cx| f(view, cx)).is_ok()
1698                })
1699                .unwrap_or(false)
1700            }),
1701        )
1702    }
1703
1704    pub fn on_mouse_event<Event: 'static>(
1705        &mut self,
1706        handler: impl Fn(&mut V, &Event, DispatchPhase, &mut ViewContext<V>) + Send + 'static,
1707    ) {
1708        let handle = self.handle().upgrade().unwrap();
1709        self.window_cx.on_mouse_event(move |event, phase, cx| {
1710            handle.update(cx, |view, cx| {
1711                handler(view, event, phase, cx);
1712            })
1713        });
1714    }
1715}
1716
1717impl<'a, 'w, V> ViewContext<'a, 'w, V>
1718where
1719    V: EventEmitter,
1720    V::Event: Any + Send,
1721{
1722    pub fn emit(&mut self, event: V::Event) {
1723        let emitter = self.view_state.entity_id;
1724        self.app.push_effect(Effect::Emit {
1725            emitter,
1726            event: Box::new(event),
1727        });
1728    }
1729}
1730
1731impl<'a, 'w, V> Context for ViewContext<'a, 'w, V> {
1732    type EntityContext<'b, 'c, U> = ViewContext<'b, 'c, U>;
1733    type Result<U> = U;
1734
1735    fn entity<T>(
1736        &mut self,
1737        build_entity: impl FnOnce(&mut Self::EntityContext<'_, '_, T>) -> T,
1738    ) -> Handle<T>
1739    where
1740        T: 'static + Send,
1741    {
1742        self.window_cx.entity(build_entity)
1743    }
1744
1745    fn update_entity<T: 'static, R>(
1746        &mut self,
1747        handle: &Handle<T>,
1748        update: impl FnOnce(&mut T, &mut Self::EntityContext<'_, '_, T>) -> R,
1749    ) -> R {
1750        self.window_cx.update_entity(handle, update)
1751    }
1752}
1753
1754impl<'a, 'w, V> std::ops::Deref for ViewContext<'a, 'w, V> {
1755    type Target = WindowContext<'a, 'w>;
1756
1757    fn deref(&self) -> &Self::Target {
1758        &self.window_cx
1759    }
1760}
1761
1762impl<'a, 'w, V> std::ops::DerefMut for ViewContext<'a, 'w, V> {
1763    fn deref_mut(&mut self) -> &mut Self::Target {
1764        &mut self.window_cx
1765    }
1766}
1767
1768// #[derive(Clone, Copy, Eq, PartialEq, Hash)]
1769slotmap::new_key_type! { pub struct WindowId; }
1770
1771impl WindowId {
1772    pub fn as_u64(&self) -> u64 {
1773        self.0.as_ffi()
1774    }
1775}
1776
1777#[derive(PartialEq, Eq)]
1778pub struct WindowHandle<V> {
1779    id: WindowId,
1780    state_type: PhantomData<V>,
1781}
1782
1783impl<S> Copy for WindowHandle<S> {}
1784
1785impl<S> Clone for WindowHandle<S> {
1786    fn clone(&self) -> Self {
1787        WindowHandle {
1788            id: self.id,
1789            state_type: PhantomData,
1790        }
1791    }
1792}
1793
1794impl<S> WindowHandle<S> {
1795    pub fn new(id: WindowId) -> Self {
1796        WindowHandle {
1797            id,
1798            state_type: PhantomData,
1799        }
1800    }
1801}
1802
1803impl<S: 'static> Into<AnyWindowHandle> for WindowHandle<S> {
1804    fn into(self) -> AnyWindowHandle {
1805        AnyWindowHandle {
1806            id: self.id,
1807            state_type: TypeId::of::<S>(),
1808        }
1809    }
1810}
1811
1812#[derive(Copy, Clone, PartialEq, Eq)]
1813pub struct AnyWindowHandle {
1814    pub(crate) id: WindowId,
1815    state_type: TypeId,
1816}
1817
1818impl AnyWindowHandle {
1819    pub fn window_id(&self) -> WindowId {
1820        self.id
1821    }
1822}
1823
1824#[cfg(any(test, feature = "test-support"))]
1825impl From<SmallVec<[u32; 16]>> for StackingOrder {
1826    fn from(small_vec: SmallVec<[u32; 16]>) -> Self {
1827        StackingOrder(small_vec)
1828    }
1829}
1830
1831#[derive(Clone, Debug, Eq, PartialEq, Hash)]
1832pub enum ElementId {
1833    View(EntityId),
1834    Number(usize),
1835    Name(SharedString),
1836    FocusHandle(FocusId),
1837}
1838
1839impl From<EntityId> for ElementId {
1840    fn from(id: EntityId) -> Self {
1841        ElementId::View(id)
1842    }
1843}
1844
1845impl From<usize> for ElementId {
1846    fn from(id: usize) -> Self {
1847        ElementId::Number(id)
1848    }
1849}
1850
1851impl From<i32> for ElementId {
1852    fn from(id: i32) -> Self {
1853        Self::Number(id as usize)
1854    }
1855}
1856
1857impl From<SharedString> for ElementId {
1858    fn from(name: SharedString) -> Self {
1859        ElementId::Name(name)
1860    }
1861}
1862
1863impl From<&'static str> for ElementId {
1864    fn from(name: &'static str) -> Self {
1865        ElementId::Name(name.into())
1866    }
1867}
1868
1869impl<'a> From<&'a FocusHandle> for ElementId {
1870    fn from(handle: &'a FocusHandle) -> Self {
1871        ElementId::FocusHandle(handle.id)
1872    }
1873}