element.rs

   1use super::{
   2    display_map::{BlockContext, ToDisplayPoint},
   3    Anchor, DisplayPoint, Editor, EditorMode, EditorSnapshot, Scroll, Select, SelectPhase,
   4    SoftWrap, ToPoint, MAX_LINE_LEN,
   5};
   6use crate::{
   7    display_map::{BlockStyle, DisplaySnapshot, TransformBlock},
   8    hover_popover::{
   9        HoverAt, HOVER_POPOVER_GAP, MIN_POPOVER_CHARACTER_WIDTH, MIN_POPOVER_LINE_HEIGHT,
  10    },
  11    link_go_to_definition::{
  12        CmdShiftChanged, GoToFetchedDefinition, GoToFetchedTypeDefinition, UpdateGoToDefinitionLink,
  13    },
  14    mouse_context_menu::DeployMouseContextMenu,
  15    EditorStyle,
  16};
  17use clock::ReplicaId;
  18use collections::{BTreeMap, HashMap};
  19use git::diff::{DiffHunk, DiffHunkStatus};
  20use gpui::{
  21    color::Color,
  22    elements::*,
  23    fonts::{HighlightStyle, Underline},
  24    geometry::{
  25        rect::RectF,
  26        vector::{vec2f, Vector2F},
  27        PathBuilder,
  28    },
  29    json::{self, ToJson},
  30    platform::CursorStyle,
  31    text_layout::{self, Line, RunStyle, TextLayoutCache},
  32    AppContext, Axis, Border, CursorRegion, Element, ElementBox, Event, EventContext,
  33    LayoutContext, ModifiersChangedEvent, MouseButton, MouseButtonEvent, MouseMovedEvent,
  34    MouseRegion, MutableAppContext, PaintContext, Quad, Scene, SizeConstraint, ViewContext,
  35    WeakViewHandle,
  36};
  37use json::json;
  38use language::{Bias, DiagnosticSeverity, OffsetUtf16, Selection};
  39use project::ProjectPath;
  40use settings::{GitGutter, Settings};
  41use smallvec::SmallVec;
  42use std::{
  43    cmp::{self, Ordering},
  44    fmt::Write,
  45    iter,
  46    ops::Range,
  47    sync::Arc,
  48};
  49use theme::DiffStyle;
  50
  51struct SelectionLayout {
  52    head: DisplayPoint,
  53    range: Range<DisplayPoint>,
  54}
  55
  56impl SelectionLayout {
  57    fn new<T: ToPoint + ToDisplayPoint + Clone>(
  58        selection: Selection<T>,
  59        line_mode: bool,
  60        map: &DisplaySnapshot,
  61    ) -> Self {
  62        if line_mode {
  63            let selection = selection.map(|p| p.to_point(&map.buffer_snapshot));
  64            let point_range = map.expand_to_line(selection.range());
  65            Self {
  66                head: selection.head().to_display_point(map),
  67                range: point_range.start.to_display_point(map)
  68                    ..point_range.end.to_display_point(map),
  69            }
  70        } else {
  71            let selection = selection.map(|p| p.to_display_point(map));
  72            Self {
  73                head: selection.head(),
  74                range: selection.range(),
  75            }
  76        }
  77    }
  78}
  79
  80#[derive(Clone)]
  81pub struct EditorElement {
  82    view: WeakViewHandle<Editor>,
  83    style: Arc<EditorStyle>,
  84    cursor_shape: CursorShape,
  85}
  86
  87impl EditorElement {
  88    pub fn new(
  89        view: WeakViewHandle<Editor>,
  90        style: EditorStyle,
  91        cursor_shape: CursorShape,
  92    ) -> Self {
  93        Self {
  94            view,
  95            style: Arc::new(style),
  96            cursor_shape,
  97        }
  98    }
  99
 100    fn view<'a>(&self, cx: &'a AppContext) -> &'a Editor {
 101        self.view.upgrade(cx).unwrap().read(cx)
 102    }
 103
 104    fn update_view<F, T>(&self, cx: &mut MutableAppContext, f: F) -> T
 105    where
 106        F: FnOnce(&mut Editor, &mut ViewContext<Editor>) -> T,
 107    {
 108        self.view.upgrade(cx).unwrap().update(cx, f)
 109    }
 110
 111    fn snapshot(&self, cx: &mut MutableAppContext) -> EditorSnapshot {
 112        self.update_view(cx, |view, cx| view.snapshot(cx))
 113    }
 114
 115    fn attach_mouse_handlers(
 116        view: &WeakViewHandle<Editor>,
 117        position_map: &Arc<PositionMap>,
 118        visible_bounds: RectF,
 119        text_bounds: RectF,
 120        gutter_bounds: RectF,
 121        bounds: RectF,
 122        cx: &mut PaintContext,
 123    ) {
 124        enum EditorElementMouseHandlers {}
 125        cx.scene.push_mouse_region(
 126            MouseRegion::new::<EditorElementMouseHandlers>(view.id(), view.id(), visible_bounds)
 127                .on_down(MouseButton::Left, {
 128                    let position_map = position_map.clone();
 129                    move |e, cx| {
 130                        if !Self::mouse_down(
 131                            e.platform_event,
 132                            position_map.as_ref(),
 133                            text_bounds,
 134                            gutter_bounds,
 135                            cx,
 136                        ) {
 137                            cx.propogate_event();
 138                        }
 139                    }
 140                })
 141                .on_down(MouseButton::Right, {
 142                    let position_map = position_map.clone();
 143                    move |e, cx| {
 144                        if !Self::mouse_right_down(
 145                            e.position,
 146                            position_map.as_ref(),
 147                            text_bounds,
 148                            cx,
 149                        ) {
 150                            cx.propogate_event();
 151                        }
 152                    }
 153                })
 154                .on_up(MouseButton::Left, {
 155                    let view = view.clone();
 156                    let position_map = position_map.clone();
 157                    move |e, cx| {
 158                        if !Self::mouse_up(
 159                            view.clone(),
 160                            e.position,
 161                            e.cmd,
 162                            e.shift,
 163                            position_map.as_ref(),
 164                            text_bounds,
 165                            cx,
 166                        ) {
 167                            cx.propogate_event()
 168                        }
 169                    }
 170                })
 171                .on_drag(MouseButton::Left, {
 172                    let view = view.clone();
 173                    let position_map = position_map.clone();
 174                    move |e, cx| {
 175                        if !Self::mouse_dragged(
 176                            view.clone(),
 177                            e.platform_event,
 178                            position_map.as_ref(),
 179                            text_bounds,
 180                            cx,
 181                        ) {
 182                            cx.propogate_event()
 183                        }
 184                    }
 185                })
 186                .on_move({
 187                    let position_map = position_map.clone();
 188                    move |e, cx| {
 189                        if !Self::mouse_moved(e.platform_event, &position_map, text_bounds, cx) {
 190                            cx.propogate_event()
 191                        }
 192                    }
 193                })
 194                .on_scroll({
 195                    let position_map = position_map.clone();
 196                    move |e, cx| {
 197                        if !Self::scroll(e.position, e.delta, e.precise, &position_map, bounds, cx)
 198                        {
 199                            cx.propogate_event()
 200                        }
 201                    }
 202                }),
 203        );
 204    }
 205
 206    fn mouse_down(
 207        MouseButtonEvent {
 208            position,
 209            ctrl,
 210            alt,
 211            shift,
 212            cmd,
 213            mut click_count,
 214            ..
 215        }: MouseButtonEvent,
 216        position_map: &PositionMap,
 217        text_bounds: RectF,
 218        gutter_bounds: RectF,
 219        cx: &mut EventContext,
 220    ) -> bool {
 221        if gutter_bounds.contains_point(position) {
 222            click_count = 3; // Simulate triple-click when clicking the gutter to select lines
 223        } else if !text_bounds.contains_point(position) {
 224            return false;
 225        }
 226
 227        let (position, target_position) = position_map.point_for_position(text_bounds, position);
 228
 229        if shift && alt {
 230            cx.dispatch_action(Select(SelectPhase::BeginColumnar {
 231                position,
 232                goal_column: target_position.column(),
 233            }));
 234        } else if shift && !ctrl && !alt && !cmd {
 235            cx.dispatch_action(Select(SelectPhase::Extend {
 236                position,
 237                click_count,
 238            }));
 239        } else {
 240            cx.dispatch_action(Select(SelectPhase::Begin {
 241                position,
 242                add: alt,
 243                click_count,
 244            }));
 245        }
 246
 247        true
 248    }
 249
 250    fn mouse_right_down(
 251        position: Vector2F,
 252        position_map: &PositionMap,
 253        text_bounds: RectF,
 254        cx: &mut EventContext,
 255    ) -> bool {
 256        if !text_bounds.contains_point(position) {
 257            return false;
 258        }
 259
 260        let (point, _) = position_map.point_for_position(text_bounds, position);
 261
 262        cx.dispatch_action(DeployMouseContextMenu { position, point });
 263        true
 264    }
 265
 266    fn mouse_up(
 267        view: WeakViewHandle<Editor>,
 268        position: Vector2F,
 269        cmd: bool,
 270        shift: bool,
 271        position_map: &PositionMap,
 272        text_bounds: RectF,
 273        cx: &mut EventContext,
 274    ) -> bool {
 275        let view = view.upgrade(cx.app).unwrap().read(cx.app);
 276        let end_selection = view.has_pending_selection();
 277        let pending_nonempty_selections = view.has_pending_nonempty_selection();
 278
 279        if end_selection {
 280            cx.dispatch_action(Select(SelectPhase::End));
 281        }
 282
 283        if !pending_nonempty_selections && cmd && text_bounds.contains_point(position) {
 284            let (point, target_point) = position_map.point_for_position(text_bounds, position);
 285
 286            if point == target_point {
 287                if shift {
 288                    cx.dispatch_action(GoToFetchedTypeDefinition { point });
 289                } else {
 290                    cx.dispatch_action(GoToFetchedDefinition { point });
 291                }
 292
 293                return true;
 294            }
 295        }
 296
 297        end_selection
 298    }
 299
 300    fn mouse_dragged(
 301        view: WeakViewHandle<Editor>,
 302        MouseMovedEvent {
 303            cmd,
 304            shift,
 305            position,
 306            ..
 307        }: MouseMovedEvent,
 308        position_map: &PositionMap,
 309        text_bounds: RectF,
 310        cx: &mut EventContext,
 311    ) -> bool {
 312        // This will be handled more correctly once https://github.com/zed-industries/zed/issues/1218 is completed
 313        // Don't trigger hover popover if mouse is hovering over context menu
 314        let point = if text_bounds.contains_point(position) {
 315            let (point, target_point) = position_map.point_for_position(text_bounds, position);
 316            if point == target_point {
 317                Some(point)
 318            } else {
 319                None
 320            }
 321        } else {
 322            None
 323        };
 324
 325        cx.dispatch_action(UpdateGoToDefinitionLink {
 326            point,
 327            cmd_held: cmd,
 328            shift_held: shift,
 329        });
 330
 331        let view = view.upgrade(cx.app).unwrap().read(cx.app);
 332        if view.has_pending_selection() {
 333            let mut scroll_delta = Vector2F::zero();
 334
 335            let vertical_margin = position_map.line_height.min(text_bounds.height() / 3.0);
 336            let top = text_bounds.origin_y() + vertical_margin;
 337            let bottom = text_bounds.lower_left().y() - vertical_margin;
 338            if position.y() < top {
 339                scroll_delta.set_y(-scale_vertical_mouse_autoscroll_delta(top - position.y()))
 340            }
 341            if position.y() > bottom {
 342                scroll_delta.set_y(scale_vertical_mouse_autoscroll_delta(position.y() - bottom))
 343            }
 344
 345            let horizontal_margin = position_map.line_height.min(text_bounds.width() / 3.0);
 346            let left = text_bounds.origin_x() + horizontal_margin;
 347            let right = text_bounds.upper_right().x() - horizontal_margin;
 348            if position.x() < left {
 349                scroll_delta.set_x(-scale_horizontal_mouse_autoscroll_delta(
 350                    left - position.x(),
 351                ))
 352            }
 353            if position.x() > right {
 354                scroll_delta.set_x(scale_horizontal_mouse_autoscroll_delta(
 355                    position.x() - right,
 356                ))
 357            }
 358
 359            let (position, target_position) =
 360                position_map.point_for_position(text_bounds, position);
 361
 362            cx.dispatch_action(Select(SelectPhase::Update {
 363                position,
 364                goal_column: target_position.column(),
 365                scroll_position: (position_map.snapshot.scroll_position() + scroll_delta)
 366                    .clamp(Vector2F::zero(), position_map.scroll_max),
 367            }));
 368
 369            cx.dispatch_action(HoverAt { point });
 370            true
 371        } else {
 372            cx.dispatch_action(HoverAt { point });
 373            false
 374        }
 375    }
 376
 377    fn mouse_moved(
 378        MouseMovedEvent {
 379            cmd,
 380            shift,
 381            position,
 382            ..
 383        }: MouseMovedEvent,
 384        position_map: &PositionMap,
 385        text_bounds: RectF,
 386        cx: &mut EventContext,
 387    ) -> bool {
 388        // This will be handled more correctly once https://github.com/zed-industries/zed/issues/1218 is completed
 389        // Don't trigger hover popover if mouse is hovering over context menu
 390        let point = if text_bounds.contains_point(position) {
 391            let (point, target_point) = position_map.point_for_position(text_bounds, position);
 392            if point == target_point {
 393                Some(point)
 394            } else {
 395                None
 396            }
 397        } else {
 398            None
 399        };
 400
 401        cx.dispatch_action(UpdateGoToDefinitionLink {
 402            point,
 403            cmd_held: cmd,
 404            shift_held: shift,
 405        });
 406
 407        cx.dispatch_action(HoverAt { point });
 408        true
 409    }
 410
 411    fn modifiers_changed(&self, event: ModifiersChangedEvent, cx: &mut EventContext) -> bool {
 412        cx.dispatch_action(CmdShiftChanged {
 413            cmd_down: event.cmd,
 414            shift_down: event.shift,
 415        });
 416        false
 417    }
 418
 419    fn scroll(
 420        position: Vector2F,
 421        mut delta: Vector2F,
 422        precise: bool,
 423        position_map: &PositionMap,
 424        bounds: RectF,
 425        cx: &mut EventContext,
 426    ) -> bool {
 427        if !bounds.contains_point(position) {
 428            return false;
 429        }
 430
 431        let max_glyph_width = position_map.em_width;
 432        if !precise {
 433            delta *= vec2f(max_glyph_width, position_map.line_height);
 434        }
 435
 436        let scroll_position = position_map.snapshot.scroll_position();
 437        let x = (scroll_position.x() * max_glyph_width - delta.x()) / max_glyph_width;
 438        let y =
 439            (scroll_position.y() * position_map.line_height - delta.y()) / position_map.line_height;
 440        let scroll_position = vec2f(x, y).clamp(Vector2F::zero(), position_map.scroll_max);
 441
 442        cx.dispatch_action(Scroll(scroll_position));
 443
 444        true
 445    }
 446
 447    fn paint_background(
 448        &self,
 449        gutter_bounds: RectF,
 450        text_bounds: RectF,
 451        layout: &LayoutState,
 452        cx: &mut PaintContext,
 453    ) {
 454        let bounds = gutter_bounds.union_rect(text_bounds);
 455        let scroll_top =
 456            layout.position_map.snapshot.scroll_position().y() * layout.position_map.line_height;
 457        let editor = self.view(cx.app);
 458        cx.scene.push_quad(Quad {
 459            bounds: gutter_bounds,
 460            background: Some(self.style.gutter_background),
 461            border: Border::new(0., Color::transparent_black()),
 462            corner_radius: 0.,
 463        });
 464        cx.scene.push_quad(Quad {
 465            bounds: text_bounds,
 466            background: Some(self.style.background),
 467            border: Border::new(0., Color::transparent_black()),
 468            corner_radius: 0.,
 469        });
 470
 471        if let EditorMode::Full = editor.mode {
 472            let mut active_rows = layout.active_rows.iter().peekable();
 473            while let Some((start_row, contains_non_empty_selection)) = active_rows.next() {
 474                let mut end_row = *start_row;
 475                while active_rows.peek().map_or(false, |r| {
 476                    *r.0 == end_row + 1 && r.1 == contains_non_empty_selection
 477                }) {
 478                    active_rows.next().unwrap();
 479                    end_row += 1;
 480                }
 481
 482                if !contains_non_empty_selection {
 483                    let origin = vec2f(
 484                        bounds.origin_x(),
 485                        bounds.origin_y() + (layout.position_map.line_height * *start_row as f32)
 486                            - scroll_top,
 487                    );
 488                    let size = vec2f(
 489                        bounds.width(),
 490                        layout.position_map.line_height * (end_row - start_row + 1) as f32,
 491                    );
 492                    cx.scene.push_quad(Quad {
 493                        bounds: RectF::new(origin, size),
 494                        background: Some(self.style.active_line_background),
 495                        border: Border::default(),
 496                        corner_radius: 0.,
 497                    });
 498                }
 499            }
 500
 501            if let Some(highlighted_rows) = &layout.highlighted_rows {
 502                let origin = vec2f(
 503                    bounds.origin_x(),
 504                    bounds.origin_y()
 505                        + (layout.position_map.line_height * highlighted_rows.start as f32)
 506                        - scroll_top,
 507                );
 508                let size = vec2f(
 509                    bounds.width(),
 510                    layout.position_map.line_height * highlighted_rows.len() as f32,
 511                );
 512                cx.scene.push_quad(Quad {
 513                    bounds: RectF::new(origin, size),
 514                    background: Some(self.style.highlighted_line_background),
 515                    border: Border::default(),
 516                    corner_radius: 0.,
 517                });
 518            }
 519        }
 520    }
 521
 522    fn paint_gutter(
 523        &mut self,
 524        bounds: RectF,
 525        visible_bounds: RectF,
 526        layout: &mut LayoutState,
 527        cx: &mut PaintContext,
 528    ) {
 529        struct GutterLayout {
 530            line_height: f32,
 531            // scroll_position: Vector2F,
 532            scroll_top: f32,
 533            bounds: RectF,
 534        }
 535
 536        struct DiffLayout<'a> {
 537            buffer_row: u32,
 538            last_diff: Option<&'a DiffHunk<u32>>,
 539        }
 540
 541        fn diff_quad(
 542            hunk: &DiffHunk<u32>,
 543            gutter_layout: &GutterLayout,
 544            diff_style: &DiffStyle,
 545        ) -> Quad {
 546            let color = match hunk.status() {
 547                DiffHunkStatus::Added => diff_style.inserted,
 548                DiffHunkStatus::Modified => diff_style.modified,
 549
 550                //TODO: This rendering is entirely a horrible hack
 551                DiffHunkStatus::Removed => {
 552                    let row = hunk.buffer_range.start;
 553
 554                    let offset = gutter_layout.line_height / 2.;
 555                    let start_y =
 556                        row as f32 * gutter_layout.line_height + offset - gutter_layout.scroll_top;
 557                    let end_y = start_y + gutter_layout.line_height;
 558
 559                    let width = diff_style.removed_width_em * gutter_layout.line_height;
 560                    let highlight_origin = gutter_layout.bounds.origin() + vec2f(-width, start_y);
 561                    let highlight_size = vec2f(width * 2., end_y - start_y);
 562                    let highlight_bounds = RectF::new(highlight_origin, highlight_size);
 563
 564                    return Quad {
 565                        bounds: highlight_bounds,
 566                        background: Some(diff_style.deleted),
 567                        border: Border::new(0., Color::transparent_black()),
 568                        corner_radius: 1. * gutter_layout.line_height,
 569                    };
 570                }
 571            };
 572
 573            let start_row = hunk.buffer_range.start;
 574            let end_row = hunk.buffer_range.end;
 575
 576            let start_y = start_row as f32 * gutter_layout.line_height - gutter_layout.scroll_top;
 577            let end_y = end_row as f32 * gutter_layout.line_height - gutter_layout.scroll_top;
 578
 579            let width = diff_style.width_em * gutter_layout.line_height;
 580            let highlight_origin = gutter_layout.bounds.origin() + vec2f(-width, start_y);
 581            let highlight_size = vec2f(width * 2., end_y - start_y);
 582            let highlight_bounds = RectF::new(highlight_origin, highlight_size);
 583
 584            Quad {
 585                bounds: highlight_bounds,
 586                background: Some(color),
 587                border: Border::new(0., Color::transparent_black()),
 588                corner_radius: diff_style.corner_radius * gutter_layout.line_height,
 589            }
 590        }
 591
 592        let scroll_position = layout.position_map.snapshot.scroll_position();
 593        let gutter_layout = {
 594            let line_height = layout.position_map.line_height;
 595            GutterLayout {
 596                scroll_top: scroll_position.y() * line_height,
 597                line_height,
 598                bounds,
 599            }
 600        };
 601
 602        let mut diff_layout = DiffLayout {
 603            buffer_row: scroll_position.y() as u32,
 604            last_diff: None,
 605        };
 606
 607        let diff_style = &cx.global::<Settings>().theme.editor.diff.clone();
 608        let show_gutter = matches!(
 609            &cx.global::<Settings>()
 610                .git_overrides
 611                .git_gutter
 612                .unwrap_or_default(),
 613            GitGutter::TrackedFiles
 614        );
 615
 616        // line is `None` when there's a line wrap
 617        for (ix, line) in layout.line_number_layouts.iter().enumerate() {
 618            if let Some(line) = line {
 619                let line_origin = bounds.origin()
 620                    + vec2f(
 621                        bounds.width() - line.width() - layout.gutter_padding,
 622                        ix as f32 * gutter_layout.line_height
 623                            - (gutter_layout.scroll_top % gutter_layout.line_height),
 624                    );
 625
 626                line.paint(line_origin, visible_bounds, gutter_layout.line_height, cx);
 627
 628                if show_gutter {
 629                    //This line starts a buffer line, so let's do the diff calculation
 630                    let new_hunk = get_hunk(diff_layout.buffer_row, &layout.diff_hunks);
 631
 632                    let (is_ending, is_starting) = match (diff_layout.last_diff, new_hunk) {
 633                        (Some(old_hunk), Some(new_hunk)) if new_hunk == old_hunk => {
 634                            (false, false)
 635                        }
 636                        (a, b) => (a.is_some(), b.is_some()),
 637                    };
 638
 639                    if is_ending {
 640                        let last_hunk = diff_layout.last_diff.take().unwrap();
 641                        cx.scene
 642                            .push_quad(diff_quad(last_hunk, &gutter_layout, diff_style));
 643                    }
 644
 645                    if is_starting {
 646                        let new_hunk = new_hunk.unwrap();
 647                        diff_layout.last_diff = Some(new_hunk);
 648                    };
 649
 650                    diff_layout.buffer_row += 1;
 651                }
 652            }
 653        }
 654
 655        // If we ran out with a diff hunk still being prepped, paint it now
 656        if let Some(last_hunk) = diff_layout.last_diff {
 657            cx.scene
 658                .push_quad(diff_quad(last_hunk, &gutter_layout, diff_style))
 659        }
 660
 661        if let Some((row, indicator)) = layout.code_actions_indicator.as_mut() {
 662            let mut x = bounds.width() - layout.gutter_padding;
 663            let mut y = *row as f32 * gutter_layout.line_height - gutter_layout.scroll_top;
 664            x += ((layout.gutter_padding + layout.gutter_margin) - indicator.size().x()) / 2.;
 665            y += (gutter_layout.line_height - indicator.size().y()) / 2.;
 666            indicator.paint(bounds.origin() + vec2f(x, y), visible_bounds, cx);
 667        }
 668    }
 669
 670    fn paint_text(
 671        &mut self,
 672        bounds: RectF,
 673        visible_bounds: RectF,
 674        layout: &mut LayoutState,
 675        cx: &mut PaintContext,
 676    ) {
 677        let view = self.view(cx.app);
 678        let style = &self.style;
 679        let local_replica_id = view.replica_id(cx);
 680        let scroll_position = layout.position_map.snapshot.scroll_position();
 681        let start_row = scroll_position.y() as u32;
 682        let scroll_top = scroll_position.y() * layout.position_map.line_height;
 683        let end_row =
 684            ((scroll_top + bounds.height()) / layout.position_map.line_height).ceil() as u32 + 1; // Add 1 to ensure selections bleed off screen
 685        let max_glyph_width = layout.position_map.em_width;
 686        let scroll_left = scroll_position.x() * max_glyph_width;
 687        let content_origin = bounds.origin() + vec2f(layout.gutter_margin, 0.);
 688
 689        cx.scene.push_layer(Some(bounds));
 690
 691        cx.scene.push_cursor_region(CursorRegion {
 692            bounds,
 693            style: if !view.link_go_to_definition_state.definitions.is_empty() {
 694                CursorStyle::PointingHand
 695            } else {
 696                CursorStyle::IBeam
 697            },
 698        });
 699
 700        for (range, color) in &layout.highlighted_ranges {
 701            self.paint_highlighted_range(
 702                range.clone(),
 703                start_row,
 704                end_row,
 705                *color,
 706                0.,
 707                0.15 * layout.position_map.line_height,
 708                layout,
 709                content_origin,
 710                scroll_top,
 711                scroll_left,
 712                bounds,
 713                cx,
 714            );
 715        }
 716
 717        let mut cursors = SmallVec::<[Cursor; 32]>::new();
 718        for (replica_id, selections) in &layout.selections {
 719            let selection_style = style.replica_selection_style(*replica_id);
 720            let corner_radius = 0.15 * layout.position_map.line_height;
 721
 722            for selection in selections {
 723                self.paint_highlighted_range(
 724                    selection.range.clone(),
 725                    start_row,
 726                    end_row,
 727                    selection_style.selection,
 728                    corner_radius,
 729                    corner_radius * 2.,
 730                    layout,
 731                    content_origin,
 732                    scroll_top,
 733                    scroll_left,
 734                    bounds,
 735                    cx,
 736                );
 737
 738                if view.show_local_cursors() || *replica_id != local_replica_id {
 739                    let cursor_position = selection.head;
 740                    if (start_row..end_row).contains(&cursor_position.row()) {
 741                        let cursor_row_layout = &layout.position_map.line_layouts
 742                            [(cursor_position.row() - start_row) as usize];
 743                        let cursor_column = cursor_position.column() as usize;
 744
 745                        let cursor_character_x = cursor_row_layout.x_for_index(cursor_column);
 746                        let mut block_width =
 747                            cursor_row_layout.x_for_index(cursor_column + 1) - cursor_character_x;
 748                        if block_width == 0.0 {
 749                            block_width = layout.position_map.em_width;
 750                        }
 751                        let block_text = if let CursorShape::Block = self.cursor_shape {
 752                            layout
 753                                .position_map
 754                                .snapshot
 755                                .chars_at(cursor_position)
 756                                .next()
 757                                .and_then(|character| {
 758                                    let font_id =
 759                                        cursor_row_layout.font_for_index(cursor_column)?;
 760                                    let text = character.to_string();
 761
 762                                    Some(cx.text_layout_cache.layout_str(
 763                                        &text,
 764                                        cursor_row_layout.font_size(),
 765                                        &[(
 766                                            text.len(),
 767                                            RunStyle {
 768                                                font_id,
 769                                                color: style.background,
 770                                                underline: Default::default(),
 771                                            },
 772                                        )],
 773                                    ))
 774                                })
 775                        } else {
 776                            None
 777                        };
 778
 779                        let x = cursor_character_x - scroll_left;
 780                        let y = cursor_position.row() as f32 * layout.position_map.line_height
 781                            - scroll_top;
 782                        cursors.push(Cursor {
 783                            color: selection_style.cursor,
 784                            block_width,
 785                            origin: vec2f(x, y),
 786                            line_height: layout.position_map.line_height,
 787                            shape: self.cursor_shape,
 788                            block_text,
 789                        });
 790                    }
 791                }
 792            }
 793        }
 794
 795        if let Some(visible_text_bounds) = bounds.intersection(visible_bounds) {
 796            // Draw glyphs
 797            for (ix, line) in layout.position_map.line_layouts.iter().enumerate() {
 798                let row = start_row + ix as u32;
 799                line.paint(
 800                    content_origin
 801                        + vec2f(
 802                            -scroll_left,
 803                            row as f32 * layout.position_map.line_height - scroll_top,
 804                        ),
 805                    visible_text_bounds,
 806                    layout.position_map.line_height,
 807                    cx,
 808                );
 809            }
 810        }
 811
 812        cx.scene.push_layer(Some(bounds));
 813        for cursor in cursors {
 814            cursor.paint(content_origin, cx);
 815        }
 816        cx.scene.pop_layer();
 817
 818        if let Some((position, context_menu)) = layout.context_menu.as_mut() {
 819            cx.scene.push_stacking_context(None);
 820            let cursor_row_layout =
 821                &layout.position_map.line_layouts[(position.row() - start_row) as usize];
 822            let x = cursor_row_layout.x_for_index(position.column() as usize) - scroll_left;
 823            let y = (position.row() + 1) as f32 * layout.position_map.line_height - scroll_top;
 824            let mut list_origin = content_origin + vec2f(x, y);
 825            let list_width = context_menu.size().x();
 826            let list_height = context_menu.size().y();
 827
 828            // Snap the right edge of the list to the right edge of the window if
 829            // its horizontal bounds overflow.
 830            if list_origin.x() + list_width > cx.window_size.x() {
 831                list_origin.set_x((cx.window_size.x() - list_width).max(0.));
 832            }
 833
 834            if list_origin.y() + list_height > bounds.max_y() {
 835                list_origin.set_y(list_origin.y() - layout.position_map.line_height - list_height);
 836            }
 837
 838            context_menu.paint(
 839                list_origin,
 840                RectF::from_points(Vector2F::zero(), vec2f(f32::MAX, f32::MAX)), // Let content bleed outside of editor
 841                cx,
 842            );
 843
 844            cx.scene.pop_stacking_context();
 845        }
 846
 847        if let Some((position, hover_popovers)) = layout.hover_popovers.as_mut() {
 848            cx.scene.push_stacking_context(None);
 849
 850            // This is safe because we check on layout whether the required row is available
 851            let hovered_row_layout =
 852                &layout.position_map.line_layouts[(position.row() - start_row) as usize];
 853
 854            // Minimum required size: Take the first popover, and add 1.5 times the minimum popover
 855            // height. This is the size we will use to decide whether to render popovers above or below
 856            // the hovered line.
 857            let first_size = hover_popovers[0].size();
 858            let height_to_reserve = first_size.y()
 859                + 1.5 * MIN_POPOVER_LINE_HEIGHT as f32 * layout.position_map.line_height;
 860
 861            // Compute Hovered Point
 862            let x = hovered_row_layout.x_for_index(position.column() as usize) - scroll_left;
 863            let y = position.row() as f32 * layout.position_map.line_height - scroll_top;
 864            let hovered_point = content_origin + vec2f(x, y);
 865
 866            if hovered_point.y() - height_to_reserve > 0.0 {
 867                // There is enough space above. Render popovers above the hovered point
 868                let mut current_y = hovered_point.y();
 869                for hover_popover in hover_popovers {
 870                    let size = hover_popover.size();
 871                    let mut popover_origin = vec2f(hovered_point.x(), current_y - size.y());
 872
 873                    let x_out_of_bounds = bounds.max_x() - (popover_origin.x() + size.x());
 874                    if x_out_of_bounds < 0.0 {
 875                        popover_origin.set_x(popover_origin.x() + x_out_of_bounds);
 876                    }
 877
 878                    hover_popover.paint(
 879                        popover_origin,
 880                        RectF::from_points(Vector2F::zero(), vec2f(f32::MAX, f32::MAX)), // Let content bleed outside of editor
 881                        cx,
 882                    );
 883
 884                    current_y = popover_origin.y() - HOVER_POPOVER_GAP;
 885                }
 886            } else {
 887                // There is not enough space above. Render popovers below the hovered point
 888                let mut current_y = hovered_point.y() + layout.position_map.line_height;
 889                for hover_popover in hover_popovers {
 890                    let size = hover_popover.size();
 891                    let mut popover_origin = vec2f(hovered_point.x(), current_y);
 892
 893                    let x_out_of_bounds = bounds.max_x() - (popover_origin.x() + size.x());
 894                    if x_out_of_bounds < 0.0 {
 895                        popover_origin.set_x(popover_origin.x() + x_out_of_bounds);
 896                    }
 897
 898                    hover_popover.paint(
 899                        popover_origin,
 900                        RectF::from_points(Vector2F::zero(), vec2f(f32::MAX, f32::MAX)), // Let content bleed outside of editor
 901                        cx,
 902                    );
 903
 904                    current_y = popover_origin.y() + size.y() + HOVER_POPOVER_GAP;
 905                }
 906            }
 907
 908            cx.scene.pop_stacking_context();
 909        }
 910
 911        cx.scene.pop_layer();
 912    }
 913
 914    #[allow(clippy::too_many_arguments)]
 915    fn paint_highlighted_range(
 916        &self,
 917        range: Range<DisplayPoint>,
 918        start_row: u32,
 919        end_row: u32,
 920        color: Color,
 921        corner_radius: f32,
 922        line_end_overshoot: f32,
 923        layout: &LayoutState,
 924        content_origin: Vector2F,
 925        scroll_top: f32,
 926        scroll_left: f32,
 927        bounds: RectF,
 928        cx: &mut PaintContext,
 929    ) {
 930        if range.start != range.end {
 931            let row_range = if range.end.column() == 0 {
 932                cmp::max(range.start.row(), start_row)..cmp::min(range.end.row(), end_row)
 933            } else {
 934                cmp::max(range.start.row(), start_row)..cmp::min(range.end.row() + 1, end_row)
 935            };
 936
 937            let highlighted_range = HighlightedRange {
 938                color,
 939                line_height: layout.position_map.line_height,
 940                corner_radius,
 941                start_y: content_origin.y()
 942                    + row_range.start as f32 * layout.position_map.line_height
 943                    - scroll_top,
 944                lines: row_range
 945                    .into_iter()
 946                    .map(|row| {
 947                        let line_layout =
 948                            &layout.position_map.line_layouts[(row - start_row) as usize];
 949                        HighlightedRangeLine {
 950                            start_x: if row == range.start.row() {
 951                                content_origin.x()
 952                                    + line_layout.x_for_index(range.start.column() as usize)
 953                                    - scroll_left
 954                            } else {
 955                                content_origin.x() - scroll_left
 956                            },
 957                            end_x: if row == range.end.row() {
 958                                content_origin.x()
 959                                    + line_layout.x_for_index(range.end.column() as usize)
 960                                    - scroll_left
 961                            } else {
 962                                content_origin.x() + line_layout.width() + line_end_overshoot
 963                                    - scroll_left
 964                            },
 965                        }
 966                    })
 967                    .collect(),
 968            };
 969
 970            highlighted_range.paint(bounds, cx.scene);
 971        }
 972    }
 973
 974    fn paint_blocks(
 975        &mut self,
 976        bounds: RectF,
 977        visible_bounds: RectF,
 978        layout: &mut LayoutState,
 979        cx: &mut PaintContext,
 980    ) {
 981        let scroll_position = layout.position_map.snapshot.scroll_position();
 982        let scroll_left = scroll_position.x() * layout.position_map.em_width;
 983        let scroll_top = scroll_position.y() * layout.position_map.line_height;
 984
 985        for block in &mut layout.blocks {
 986            let mut origin = bounds.origin()
 987                + vec2f(
 988                    0.,
 989                    block.row as f32 * layout.position_map.line_height - scroll_top,
 990                );
 991            if !matches!(block.style, BlockStyle::Sticky) {
 992                origin += vec2f(-scroll_left, 0.);
 993            }
 994            block.element.paint(origin, visible_bounds, cx);
 995        }
 996    }
 997
 998    fn max_line_number_width(&self, snapshot: &EditorSnapshot, cx: &LayoutContext) -> f32 {
 999        let digit_count = (snapshot.max_buffer_row() as f32).log10().floor() as usize + 1;
1000        let style = &self.style;
1001
1002        cx.text_layout_cache
1003            .layout_str(
1004                "1".repeat(digit_count).as_str(),
1005                style.text.font_size,
1006                &[(
1007                    digit_count,
1008                    RunStyle {
1009                        font_id: style.text.font_id,
1010                        color: Color::black(),
1011                        underline: Default::default(),
1012                    },
1013                )],
1014            )
1015            .width()
1016    }
1017
1018    fn layout_line_numbers(
1019        &self,
1020        rows: Range<u32>,
1021        active_rows: &BTreeMap<u32, bool>,
1022        snapshot: &EditorSnapshot,
1023        cx: &LayoutContext,
1024    ) -> Vec<Option<text_layout::Line>> {
1025        let style = &self.style;
1026        let include_line_numbers = snapshot.mode == EditorMode::Full;
1027        let mut line_number_layouts = Vec::with_capacity(rows.len());
1028        let mut line_number = String::new();
1029        for (ix, row) in snapshot
1030            .buffer_rows(rows.start)
1031            .take((rows.end - rows.start) as usize)
1032            .enumerate()
1033        {
1034            let display_row = rows.start + ix as u32;
1035            let color = if active_rows.contains_key(&display_row) {
1036                style.line_number_active
1037            } else {
1038                style.line_number
1039            };
1040            if let Some(buffer_row) = row {
1041                if include_line_numbers {
1042                    line_number.clear();
1043                    write!(&mut line_number, "{}", buffer_row + 1).unwrap();
1044                    line_number_layouts.push(Some(cx.text_layout_cache.layout_str(
1045                        &line_number,
1046                        style.text.font_size,
1047                        &[(
1048                            line_number.len(),
1049                            RunStyle {
1050                                font_id: style.text.font_id,
1051                                color,
1052                                underline: Default::default(),
1053                            },
1054                        )],
1055                    )));
1056                }
1057            } else {
1058                line_number_layouts.push(None);
1059            }
1060        }
1061
1062        line_number_layouts
1063    }
1064
1065    fn layout_lines(
1066        &mut self,
1067        rows: Range<u32>,
1068        snapshot: &EditorSnapshot,
1069        cx: &LayoutContext,
1070    ) -> Vec<text_layout::Line> {
1071        if rows.start >= rows.end {
1072            return Vec::new();
1073        }
1074
1075        // When the editor is empty and unfocused, then show the placeholder.
1076        if snapshot.is_empty() && !snapshot.is_focused() {
1077            let placeholder_style = self
1078                .style
1079                .placeholder_text
1080                .as_ref()
1081                .unwrap_or(&self.style.text);
1082            let placeholder_text = snapshot.placeholder_text();
1083            let placeholder_lines = placeholder_text
1084                .as_ref()
1085                .map_or("", AsRef::as_ref)
1086                .split('\n')
1087                .skip(rows.start as usize)
1088                .chain(iter::repeat(""))
1089                .take(rows.len());
1090            placeholder_lines
1091                .map(|line| {
1092                    cx.text_layout_cache.layout_str(
1093                        line,
1094                        placeholder_style.font_size,
1095                        &[(
1096                            line.len(),
1097                            RunStyle {
1098                                font_id: placeholder_style.font_id,
1099                                color: placeholder_style.color,
1100                                underline: Default::default(),
1101                            },
1102                        )],
1103                    )
1104                })
1105                .collect()
1106        } else {
1107            let style = &self.style;
1108            let chunks = snapshot.chunks(rows.clone(), true).map(|chunk| {
1109                let mut highlight_style = chunk
1110                    .syntax_highlight_id
1111                    .and_then(|id| id.style(&style.syntax));
1112
1113                if let Some(chunk_highlight) = chunk.highlight_style {
1114                    if let Some(highlight_style) = highlight_style.as_mut() {
1115                        highlight_style.highlight(chunk_highlight);
1116                    } else {
1117                        highlight_style = Some(chunk_highlight);
1118                    }
1119                }
1120
1121                let mut diagnostic_highlight = HighlightStyle::default();
1122
1123                if chunk.is_unnecessary {
1124                    diagnostic_highlight.fade_out = Some(style.unnecessary_code_fade);
1125                }
1126
1127                if let Some(severity) = chunk.diagnostic_severity {
1128                    // Omit underlines for HINT/INFO diagnostics on 'unnecessary' code.
1129                    if severity <= DiagnosticSeverity::WARNING || !chunk.is_unnecessary {
1130                        let diagnostic_style = super::diagnostic_style(severity, true, style);
1131                        diagnostic_highlight.underline = Some(Underline {
1132                            color: Some(diagnostic_style.message.text.color),
1133                            thickness: 1.0.into(),
1134                            squiggly: true,
1135                        });
1136                    }
1137                }
1138
1139                if let Some(highlight_style) = highlight_style.as_mut() {
1140                    highlight_style.highlight(diagnostic_highlight);
1141                } else {
1142                    highlight_style = Some(diagnostic_highlight);
1143                }
1144
1145                (chunk.text, highlight_style)
1146            });
1147            layout_highlighted_chunks(
1148                chunks,
1149                &style.text,
1150                cx.text_layout_cache,
1151                cx.font_cache,
1152                MAX_LINE_LEN,
1153                rows.len() as usize,
1154            )
1155        }
1156    }
1157
1158    #[allow(clippy::too_many_arguments)]
1159    fn layout_blocks(
1160        &mut self,
1161        rows: Range<u32>,
1162        snapshot: &EditorSnapshot,
1163        editor_width: f32,
1164        scroll_width: f32,
1165        gutter_padding: f32,
1166        gutter_width: f32,
1167        em_width: f32,
1168        text_x: f32,
1169        line_height: f32,
1170        style: &EditorStyle,
1171        line_layouts: &[text_layout::Line],
1172        cx: &mut LayoutContext,
1173    ) -> (f32, Vec<BlockLayout>) {
1174        let editor = if let Some(editor) = self.view.upgrade(cx) {
1175            editor
1176        } else {
1177            return Default::default();
1178        };
1179
1180        let tooltip_style = cx.global::<Settings>().theme.tooltip.clone();
1181        let scroll_x = snapshot.scroll_position.x();
1182        let (fixed_blocks, non_fixed_blocks) = snapshot
1183            .blocks_in_range(rows.clone())
1184            .partition::<Vec<_>, _>(|(_, block)| match block {
1185                TransformBlock::ExcerptHeader { .. } => false,
1186                TransformBlock::Custom(block) => block.style() == BlockStyle::Fixed,
1187            });
1188        let mut render_block = |block: &TransformBlock, width: f32| {
1189            let mut element = match block {
1190                TransformBlock::Custom(block) => {
1191                    let align_to = block
1192                        .position()
1193                        .to_point(&snapshot.buffer_snapshot)
1194                        .to_display_point(snapshot);
1195                    let anchor_x = text_x
1196                        + if rows.contains(&align_to.row()) {
1197                            line_layouts[(align_to.row() - rows.start) as usize]
1198                                .x_for_index(align_to.column() as usize)
1199                        } else {
1200                            layout_line(align_to.row(), snapshot, style, cx.text_layout_cache)
1201                                .x_for_index(align_to.column() as usize)
1202                        };
1203
1204                    cx.render(&editor, |_, cx| {
1205                        block.render(&mut BlockContext {
1206                            cx,
1207                            anchor_x,
1208                            gutter_padding,
1209                            line_height,
1210                            scroll_x,
1211                            gutter_width,
1212                            em_width,
1213                        })
1214                    })
1215                }
1216                TransformBlock::ExcerptHeader {
1217                    key,
1218                    buffer,
1219                    range,
1220                    starts_new_buffer,
1221                    ..
1222                } => {
1223                    let jump_icon = project::File::from_dyn(buffer.file()).map(|file| {
1224                        let jump_position = range
1225                            .primary
1226                            .as_ref()
1227                            .map_or(range.context.start, |primary| primary.start);
1228                        let jump_action = crate::Jump {
1229                            path: ProjectPath {
1230                                worktree_id: file.worktree_id(cx),
1231                                path: file.path.clone(),
1232                            },
1233                            position: language::ToPoint::to_point(&jump_position, buffer),
1234                            anchor: jump_position,
1235                        };
1236
1237                        enum JumpIcon {}
1238                        cx.render(&editor, |_, cx| {
1239                            MouseEventHandler::<JumpIcon>::new(*key, cx, |state, _| {
1240                                let style = style.jump_icon.style_for(state, false);
1241                                Svg::new("icons/arrow_up_right_8.svg")
1242                                    .with_color(style.color)
1243                                    .constrained()
1244                                    .with_width(style.icon_width)
1245                                    .aligned()
1246                                    .contained()
1247                                    .with_style(style.container)
1248                                    .constrained()
1249                                    .with_width(style.button_width)
1250                                    .with_height(style.button_width)
1251                                    .boxed()
1252                            })
1253                            .with_cursor_style(CursorStyle::PointingHand)
1254                            .on_click(MouseButton::Left, move |_, cx| {
1255                                cx.dispatch_action(jump_action.clone())
1256                            })
1257                            .with_tooltip::<JumpIcon, _>(
1258                                *key,
1259                                "Jump to Buffer".to_string(),
1260                                Some(Box::new(crate::OpenExcerpts)),
1261                                tooltip_style.clone(),
1262                                cx,
1263                            )
1264                            .aligned()
1265                            .flex_float()
1266                            .boxed()
1267                        })
1268                    });
1269
1270                    if *starts_new_buffer {
1271                        let style = &self.style.diagnostic_path_header;
1272                        let font_size =
1273                            (style.text_scale_factor * self.style.text.font_size).round();
1274
1275                        let mut filename = None;
1276                        let mut parent_path = None;
1277                        if let Some(file) = buffer.file() {
1278                            let path = file.path();
1279                            filename = path.file_name().map(|f| f.to_string_lossy().to_string());
1280                            parent_path =
1281                                path.parent().map(|p| p.to_string_lossy().to_string() + "/");
1282                        }
1283
1284                        Flex::row()
1285                            .with_child(
1286                                Label::new(
1287                                    filename.unwrap_or_else(|| "untitled".to_string()),
1288                                    style.filename.text.clone().with_font_size(font_size),
1289                                )
1290                                .contained()
1291                                .with_style(style.filename.container)
1292                                .aligned()
1293                                .boxed(),
1294                            )
1295                            .with_children(parent_path.map(|path| {
1296                                Label::new(path, style.path.text.clone().with_font_size(font_size))
1297                                    .contained()
1298                                    .with_style(style.path.container)
1299                                    .aligned()
1300                                    .boxed()
1301                            }))
1302                            .with_children(jump_icon)
1303                            .contained()
1304                            .with_style(style.container)
1305                            .with_padding_left(gutter_padding)
1306                            .with_padding_right(gutter_padding)
1307                            .expanded()
1308                            .named("path header block")
1309                    } else {
1310                        let text_style = self.style.text.clone();
1311                        Flex::row()
1312                            .with_child(Label::new("".to_string(), text_style).boxed())
1313                            .with_children(jump_icon)
1314                            .contained()
1315                            .with_padding_left(gutter_padding)
1316                            .with_padding_right(gutter_padding)
1317                            .expanded()
1318                            .named("collapsed context")
1319                    }
1320                }
1321            };
1322
1323            element.layout(
1324                SizeConstraint {
1325                    min: Vector2F::zero(),
1326                    max: vec2f(width, block.height() as f32 * line_height),
1327                },
1328                cx,
1329            );
1330            element
1331        };
1332
1333        let mut fixed_block_max_width = 0f32;
1334        let mut blocks = Vec::new();
1335        for (row, block) in fixed_blocks {
1336            let element = render_block(block, f32::INFINITY);
1337            fixed_block_max_width = fixed_block_max_width.max(element.size().x() + em_width);
1338            blocks.push(BlockLayout {
1339                row,
1340                element,
1341                style: BlockStyle::Fixed,
1342            });
1343        }
1344        for (row, block) in non_fixed_blocks {
1345            let style = match block {
1346                TransformBlock::Custom(block) => block.style(),
1347                TransformBlock::ExcerptHeader { .. } => BlockStyle::Sticky,
1348            };
1349            let width = match style {
1350                BlockStyle::Sticky => editor_width,
1351                BlockStyle::Flex => editor_width
1352                    .max(fixed_block_max_width)
1353                    .max(gutter_width + scroll_width),
1354                BlockStyle::Fixed => unreachable!(),
1355            };
1356            let element = render_block(block, width);
1357            blocks.push(BlockLayout {
1358                row,
1359                element,
1360                style,
1361            });
1362        }
1363        (
1364            scroll_width.max(fixed_block_max_width - gutter_width),
1365            blocks,
1366        )
1367    }
1368}
1369
1370/// Get the hunk that contains buffer_line, starting from start_idx
1371/// Returns none if there is none found, and
1372fn get_hunk(buffer_line: u32, hunks: &[DiffHunk<u32>]) -> Option<&DiffHunk<u32>> {
1373    for i in 0..hunks.len() {
1374        // Safety: Index out of bounds is handled by the check above
1375        let hunk = hunks.get(i).unwrap();
1376        if hunk.buffer_range.contains(&(buffer_line as u32)) {
1377            return Some(hunk);
1378        } else if hunk.status() == DiffHunkStatus::Removed && buffer_line == hunk.buffer_range.start
1379        {
1380            return Some(hunk);
1381        } else if hunk.buffer_range.start > buffer_line as u32 {
1382            // If we've passed the buffer_line, just stop
1383            return None;
1384        }
1385    }
1386
1387    // We reached the end of the array without finding a hunk, just return none.
1388    return None;
1389}
1390
1391impl Element for EditorElement {
1392    type LayoutState = LayoutState;
1393    type PaintState = ();
1394
1395    fn layout(
1396        &mut self,
1397        constraint: SizeConstraint,
1398        cx: &mut LayoutContext,
1399    ) -> (Vector2F, Self::LayoutState) {
1400        let mut size = constraint.max;
1401        if size.x().is_infinite() {
1402            unimplemented!("we don't yet handle an infinite width constraint on buffer elements");
1403        }
1404
1405        let snapshot = self.snapshot(cx.app);
1406        let style = self.style.clone();
1407        let line_height = style.text.line_height(cx.font_cache);
1408
1409        let gutter_padding;
1410        let gutter_width;
1411        let gutter_margin;
1412        if snapshot.mode == EditorMode::Full {
1413            gutter_padding = style.text.em_width(cx.font_cache) * style.gutter_padding_factor;
1414            gutter_width = self.max_line_number_width(&snapshot, cx) + gutter_padding * 2.0;
1415            gutter_margin = -style.text.descent(cx.font_cache);
1416        } else {
1417            gutter_padding = 0.0;
1418            gutter_width = 0.0;
1419            gutter_margin = 0.0;
1420        };
1421
1422        let text_width = size.x() - gutter_width;
1423        let em_width = style.text.em_width(cx.font_cache);
1424        let em_advance = style.text.em_advance(cx.font_cache);
1425        let overscroll = vec2f(em_width, 0.);
1426        let snapshot = self.update_view(cx.app, |view, cx| {
1427            let wrap_width = match view.soft_wrap_mode(cx) {
1428                SoftWrap::None => Some((MAX_LINE_LEN / 2) as f32 * em_advance),
1429                SoftWrap::EditorWidth => {
1430                    Some(text_width - gutter_margin - overscroll.x() - em_width)
1431                }
1432                SoftWrap::Column(column) => Some(column as f32 * em_advance),
1433            };
1434
1435            if view.set_wrap_width(wrap_width, cx) {
1436                view.snapshot(cx)
1437            } else {
1438                snapshot
1439            }
1440        });
1441
1442        let scroll_height = (snapshot.max_point().row() + 1) as f32 * line_height;
1443        if let EditorMode::AutoHeight { max_lines } = snapshot.mode {
1444            size.set_y(
1445                scroll_height
1446                    .min(constraint.max_along(Axis::Vertical))
1447                    .max(constraint.min_along(Axis::Vertical))
1448                    .min(line_height * max_lines as f32),
1449            )
1450        } else if let EditorMode::SingleLine = snapshot.mode {
1451            size.set_y(
1452                line_height
1453                    .min(constraint.max_along(Axis::Vertical))
1454                    .max(constraint.min_along(Axis::Vertical)),
1455            )
1456        } else if size.y().is_infinite() {
1457            size.set_y(scroll_height);
1458        }
1459        let gutter_size = vec2f(gutter_width, size.y());
1460        let text_size = vec2f(text_width, size.y());
1461
1462        let (autoscroll_horizontally, mut snapshot) = self.update_view(cx.app, |view, cx| {
1463            let autoscroll_horizontally = view.autoscroll_vertically(size.y(), line_height, cx);
1464            let snapshot = view.snapshot(cx);
1465            (autoscroll_horizontally, snapshot)
1466        });
1467
1468        let scroll_position = snapshot.scroll_position();
1469        // The scroll position is a fractional point, the whole number of which represents
1470        // the top of the window in terms of display rows.
1471        let start_row = scroll_position.y() as u32;
1472        let scroll_top = scroll_position.y() * line_height;
1473
1474        // Add 1 to ensure selections bleed off screen
1475        let end_row = 1 + cmp::min(
1476            ((scroll_top + size.y()) / line_height).ceil() as u32,
1477            snapshot.max_point().row(),
1478        );
1479
1480        let start_anchor = if start_row == 0 {
1481            Anchor::min()
1482        } else {
1483            snapshot
1484                .buffer_snapshot
1485                .anchor_before(DisplayPoint::new(start_row, 0).to_offset(&snapshot, Bias::Left))
1486        };
1487        let end_anchor = if end_row > snapshot.max_point().row() {
1488            Anchor::max()
1489        } else {
1490            snapshot
1491                .buffer_snapshot
1492                .anchor_before(DisplayPoint::new(end_row, 0).to_offset(&snapshot, Bias::Right))
1493        };
1494
1495        let mut selections: Vec<(ReplicaId, Vec<SelectionLayout>)> = Vec::new();
1496        let mut active_rows = BTreeMap::new();
1497        let mut highlighted_rows = None;
1498        let mut highlighted_ranges = Vec::new();
1499        self.update_view(cx.app, |view, cx| {
1500            let display_map = view.display_map.update(cx, |map, cx| map.snapshot(cx));
1501
1502            highlighted_rows = view.highlighted_rows();
1503            let theme = cx.global::<Settings>().theme.as_ref();
1504            highlighted_ranges = view.background_highlights_in_range(
1505                start_anchor.clone()..end_anchor.clone(),
1506                &display_map,
1507                theme,
1508            );
1509
1510            let mut remote_selections = HashMap::default();
1511            for (replica_id, line_mode, selection) in display_map
1512                .buffer_snapshot
1513                .remote_selections_in_range(&(start_anchor.clone()..end_anchor.clone()))
1514            {
1515                // The local selections match the leader's selections.
1516                if Some(replica_id) == view.leader_replica_id {
1517                    continue;
1518                }
1519                remote_selections
1520                    .entry(replica_id)
1521                    .or_insert(Vec::new())
1522                    .push(SelectionLayout::new(selection, line_mode, &display_map));
1523            }
1524            selections.extend(remote_selections);
1525
1526            if view.show_local_selections {
1527                let mut local_selections = view
1528                    .selections
1529                    .disjoint_in_range(start_anchor..end_anchor, cx);
1530                local_selections.extend(view.selections.pending(cx));
1531                for selection in &local_selections {
1532                    let is_empty = selection.start == selection.end;
1533                    let selection_start = snapshot.prev_line_boundary(selection.start).1;
1534                    let selection_end = snapshot.next_line_boundary(selection.end).1;
1535                    for row in cmp::max(selection_start.row(), start_row)
1536                        ..=cmp::min(selection_end.row(), end_row)
1537                    {
1538                        let contains_non_empty_selection =
1539                            active_rows.entry(row).or_insert(!is_empty);
1540                        *contains_non_empty_selection |= !is_empty;
1541                    }
1542                }
1543
1544                // Render the local selections in the leader's color when following.
1545                let local_replica_id = view
1546                    .leader_replica_id
1547                    .unwrap_or_else(|| view.replica_id(cx));
1548
1549                selections.push((
1550                    local_replica_id,
1551                    local_selections
1552                        .into_iter()
1553                        .map(|selection| {
1554                            SelectionLayout::new(selection, view.selections.line_mode, &display_map)
1555                        })
1556                        .collect(),
1557                ));
1558            }
1559        });
1560
1561        let line_number_layouts =
1562            self.layout_line_numbers(start_row..end_row, &active_rows, &snapshot, cx);
1563
1564        let diff_hunks = snapshot
1565            .buffer_snapshot
1566            .git_diff_hunks_in_range(start_row..end_row)
1567            .collect();
1568
1569        let mut max_visible_line_width = 0.0;
1570        let line_layouts = self.layout_lines(start_row..end_row, &snapshot, cx);
1571        for line in &line_layouts {
1572            if line.width() > max_visible_line_width {
1573                max_visible_line_width = line.width();
1574            }
1575        }
1576
1577        let style = self.style.clone();
1578        let longest_line_width = layout_line(
1579            snapshot.longest_row(),
1580            &snapshot,
1581            &style,
1582            cx.text_layout_cache,
1583        )
1584        .width();
1585        let scroll_width = longest_line_width.max(max_visible_line_width) + overscroll.x();
1586        let em_width = style.text.em_width(cx.font_cache);
1587        let (scroll_width, blocks) = self.layout_blocks(
1588            start_row..end_row,
1589            &snapshot,
1590            size.x(),
1591            scroll_width,
1592            gutter_padding,
1593            gutter_width,
1594            em_width,
1595            gutter_width + gutter_margin,
1596            line_height,
1597            &style,
1598            &line_layouts,
1599            cx,
1600        );
1601
1602        let max_row = snapshot.max_point().row();
1603        let scroll_max = vec2f(
1604            ((scroll_width - text_size.x()) / em_width).max(0.0),
1605            max_row.saturating_sub(1) as f32,
1606        );
1607
1608        self.update_view(cx.app, |view, cx| {
1609            let clamped = view.clamp_scroll_left(scroll_max.x());
1610
1611            let autoscrolled = if autoscroll_horizontally {
1612                view.autoscroll_horizontally(
1613                    start_row,
1614                    text_size.x(),
1615                    scroll_width,
1616                    em_width,
1617                    &line_layouts,
1618                    cx,
1619                )
1620            } else {
1621                false
1622            };
1623
1624            if clamped || autoscrolled {
1625                snapshot = view.snapshot(cx);
1626            }
1627        });
1628
1629        let mut context_menu = None;
1630        let mut code_actions_indicator = None;
1631        let mut hover = None;
1632        cx.render(&self.view.upgrade(cx).unwrap(), |view, cx| {
1633            let newest_selection_head = view
1634                .selections
1635                .newest::<usize>(cx)
1636                .head()
1637                .to_display_point(&snapshot);
1638
1639            let style = view.style(cx);
1640            if (start_row..end_row).contains(&newest_selection_head.row()) {
1641                if view.context_menu_visible() {
1642                    context_menu =
1643                        view.render_context_menu(newest_selection_head, style.clone(), cx);
1644                }
1645
1646                code_actions_indicator = view
1647                    .render_code_actions_indicator(&style, cx)
1648                    .map(|indicator| (newest_selection_head.row(), indicator));
1649            }
1650
1651            let visible_rows = start_row..start_row + line_layouts.len() as u32;
1652            hover = view.hover_state.render(&snapshot, &style, visible_rows, cx);
1653        });
1654
1655        if let Some((_, context_menu)) = context_menu.as_mut() {
1656            context_menu.layout(
1657                SizeConstraint {
1658                    min: Vector2F::zero(),
1659                    max: vec2f(
1660                        cx.window_size.x() * 0.7,
1661                        (12. * line_height).min((size.y() - line_height) / 2.),
1662                    ),
1663                },
1664                cx,
1665            );
1666        }
1667
1668        if let Some((_, indicator)) = code_actions_indicator.as_mut() {
1669            indicator.layout(
1670                SizeConstraint::strict_along(
1671                    Axis::Vertical,
1672                    line_height * style.code_actions.vertical_scale,
1673                ),
1674                cx,
1675            );
1676        }
1677
1678        if let Some((_, hover_popovers)) = hover.as_mut() {
1679            for hover_popover in hover_popovers.iter_mut() {
1680                hover_popover.layout(
1681                    SizeConstraint {
1682                        min: Vector2F::zero(),
1683                        max: vec2f(
1684                            (120. * em_width) // Default size
1685                                .min(size.x() / 2.) // Shrink to half of the editor width
1686                                .max(MIN_POPOVER_CHARACTER_WIDTH * em_width), // Apply minimum width of 20 characters
1687                            (16. * line_height) // Default size
1688                                .min(size.y() / 2.) // Shrink to half of the editor height
1689                                .max(MIN_POPOVER_LINE_HEIGHT * line_height), // Apply minimum height of 4 lines
1690                        ),
1691                    },
1692                    cx,
1693                );
1694            }
1695        }
1696
1697        (
1698            size,
1699            LayoutState {
1700                position_map: Arc::new(PositionMap {
1701                    size,
1702                    scroll_max,
1703                    line_layouts,
1704                    line_height,
1705                    em_width,
1706                    em_advance,
1707                    snapshot,
1708                }),
1709                gutter_size,
1710                gutter_padding,
1711                text_size,
1712                gutter_margin,
1713                active_rows,
1714                highlighted_rows,
1715                highlighted_ranges,
1716                line_number_layouts,
1717                diff_hunks,
1718                blocks,
1719                selections,
1720                context_menu,
1721                code_actions_indicator,
1722                hover_popovers: hover,
1723            },
1724        )
1725    }
1726
1727    fn paint(
1728        &mut self,
1729        bounds: RectF,
1730        visible_bounds: RectF,
1731        layout: &mut Self::LayoutState,
1732        cx: &mut PaintContext,
1733    ) -> Self::PaintState {
1734        cx.scene.push_layer(Some(bounds));
1735
1736        let gutter_bounds = RectF::new(bounds.origin(), layout.gutter_size);
1737        let text_bounds = RectF::new(
1738            bounds.origin() + vec2f(layout.gutter_size.x(), 0.0),
1739            layout.text_size,
1740        );
1741
1742        Self::attach_mouse_handlers(
1743            &self.view,
1744            &layout.position_map,
1745            visible_bounds,
1746            text_bounds,
1747            gutter_bounds,
1748            bounds,
1749            cx,
1750        );
1751
1752        self.paint_background(gutter_bounds, text_bounds, layout, cx);
1753        if layout.gutter_size.x() > 0. {
1754            self.paint_gutter(gutter_bounds, visible_bounds, layout, cx);
1755        }
1756        self.paint_text(text_bounds, visible_bounds, layout, cx);
1757
1758        if !layout.blocks.is_empty() {
1759            cx.scene.push_layer(Some(bounds));
1760            self.paint_blocks(bounds, visible_bounds, layout, cx);
1761            cx.scene.pop_layer();
1762        }
1763
1764        cx.scene.pop_layer();
1765    }
1766
1767    fn dispatch_event(
1768        &mut self,
1769        event: &Event,
1770        _: RectF,
1771        _: RectF,
1772        _: &mut LayoutState,
1773        _: &mut (),
1774        cx: &mut EventContext,
1775    ) -> bool {
1776        if let Event::ModifiersChanged(event) = event {
1777            self.modifiers_changed(*event, cx);
1778        }
1779
1780        false
1781    }
1782
1783    fn rect_for_text_range(
1784        &self,
1785        range_utf16: Range<usize>,
1786        bounds: RectF,
1787        _: RectF,
1788        layout: &Self::LayoutState,
1789        _: &Self::PaintState,
1790        _: &gpui::MeasurementContext,
1791    ) -> Option<RectF> {
1792        let text_bounds = RectF::new(
1793            bounds.origin() + vec2f(layout.gutter_size.x(), 0.0),
1794            layout.text_size,
1795        );
1796        let content_origin = text_bounds.origin() + vec2f(layout.gutter_margin, 0.);
1797        let scroll_position = layout.position_map.snapshot.scroll_position();
1798        let start_row = scroll_position.y() as u32;
1799        let scroll_top = scroll_position.y() * layout.position_map.line_height;
1800        let scroll_left = scroll_position.x() * layout.position_map.em_width;
1801
1802        let range_start = OffsetUtf16(range_utf16.start)
1803            .to_display_point(&layout.position_map.snapshot.display_snapshot);
1804        if range_start.row() < start_row {
1805            return None;
1806        }
1807
1808        let line = layout
1809            .position_map
1810            .line_layouts
1811            .get((range_start.row() - start_row) as usize)?;
1812        let range_start_x = line.x_for_index(range_start.column() as usize);
1813        let range_start_y = range_start.row() as f32 * layout.position_map.line_height;
1814        Some(RectF::new(
1815            content_origin
1816                + vec2f(
1817                    range_start_x,
1818                    range_start_y + layout.position_map.line_height,
1819                )
1820                - vec2f(scroll_left, scroll_top),
1821            vec2f(
1822                layout.position_map.em_width,
1823                layout.position_map.line_height,
1824            ),
1825        ))
1826    }
1827
1828    fn debug(
1829        &self,
1830        bounds: RectF,
1831        _: &Self::LayoutState,
1832        _: &Self::PaintState,
1833        _: &gpui::DebugContext,
1834    ) -> json::Value {
1835        json!({
1836            "type": "BufferElement",
1837            "bounds": bounds.to_json()
1838        })
1839    }
1840}
1841
1842pub struct LayoutState {
1843    position_map: Arc<PositionMap>,
1844    gutter_size: Vector2F,
1845    gutter_padding: f32,
1846    gutter_margin: f32,
1847    text_size: Vector2F,
1848    active_rows: BTreeMap<u32, bool>,
1849    highlighted_rows: Option<Range<u32>>,
1850    line_number_layouts: Vec<Option<text_layout::Line>>,
1851    blocks: Vec<BlockLayout>,
1852    highlighted_ranges: Vec<(Range<DisplayPoint>, Color)>,
1853    selections: Vec<(ReplicaId, Vec<SelectionLayout>)>,
1854    context_menu: Option<(DisplayPoint, ElementBox)>,
1855    diff_hunks: Vec<DiffHunk<u32>>,
1856    code_actions_indicator: Option<(u32, ElementBox)>,
1857    hover_popovers: Option<(DisplayPoint, Vec<ElementBox>)>,
1858}
1859
1860pub struct PositionMap {
1861    size: Vector2F,
1862    line_height: f32,
1863    scroll_max: Vector2F,
1864    em_width: f32,
1865    em_advance: f32,
1866    line_layouts: Vec<text_layout::Line>,
1867    snapshot: EditorSnapshot,
1868}
1869
1870impl PositionMap {
1871    /// Returns two display points:
1872    /// 1. The nearest *valid* position in the editor
1873    /// 2. An unclipped, potentially *invalid* position that maps directly to
1874    ///    the given pixel position.
1875    fn point_for_position(
1876        &self,
1877        text_bounds: RectF,
1878        position: Vector2F,
1879    ) -> (DisplayPoint, DisplayPoint) {
1880        let scroll_position = self.snapshot.scroll_position();
1881        let position = position - text_bounds.origin();
1882        let y = position.y().max(0.0).min(self.size.y());
1883        let x = position.x() + (scroll_position.x() * self.em_width);
1884        let row = (y / self.line_height + scroll_position.y()) as u32;
1885        let (column, x_overshoot) = if let Some(line) = self
1886            .line_layouts
1887            .get(row as usize - scroll_position.y() as usize)
1888        {
1889            if let Some(ix) = line.index_for_x(x) {
1890                (ix as u32, 0.0)
1891            } else {
1892                (line.len() as u32, 0f32.max(x - line.width()))
1893            }
1894        } else {
1895            (0, x)
1896        };
1897
1898        let mut target_point = DisplayPoint::new(row, column);
1899        let point = self.snapshot.clip_point(target_point, Bias::Left);
1900        *target_point.column_mut() += (x_overshoot / self.em_advance) as u32;
1901
1902        (point, target_point)
1903    }
1904}
1905
1906struct BlockLayout {
1907    row: u32,
1908    element: ElementBox,
1909    style: BlockStyle,
1910}
1911
1912fn layout_line(
1913    row: u32,
1914    snapshot: &EditorSnapshot,
1915    style: &EditorStyle,
1916    layout_cache: &TextLayoutCache,
1917) -> text_layout::Line {
1918    let mut line = snapshot.line(row);
1919
1920    if line.len() > MAX_LINE_LEN {
1921        let mut len = MAX_LINE_LEN;
1922        while !line.is_char_boundary(len) {
1923            len -= 1;
1924        }
1925
1926        line.truncate(len);
1927    }
1928
1929    layout_cache.layout_str(
1930        &line,
1931        style.text.font_size,
1932        &[(
1933            snapshot.line_len(row) as usize,
1934            RunStyle {
1935                font_id: style.text.font_id,
1936                color: Color::black(),
1937                underline: Default::default(),
1938            },
1939        )],
1940    )
1941}
1942
1943#[derive(Copy, Clone, PartialEq, Eq, Debug)]
1944pub enum CursorShape {
1945    Bar,
1946    Block,
1947    Underscore,
1948    Hollow,
1949}
1950
1951impl Default for CursorShape {
1952    fn default() -> Self {
1953        CursorShape::Bar
1954    }
1955}
1956
1957#[derive(Debug)]
1958pub struct Cursor {
1959    origin: Vector2F,
1960    block_width: f32,
1961    line_height: f32,
1962    color: Color,
1963    shape: CursorShape,
1964    block_text: Option<Line>,
1965}
1966
1967impl Cursor {
1968    pub fn new(
1969        origin: Vector2F,
1970        block_width: f32,
1971        line_height: f32,
1972        color: Color,
1973        shape: CursorShape,
1974        block_text: Option<Line>,
1975    ) -> Cursor {
1976        Cursor {
1977            origin,
1978            block_width,
1979            line_height,
1980            color,
1981            shape,
1982            block_text,
1983        }
1984    }
1985
1986    pub fn bounding_rect(&self, origin: Vector2F) -> RectF {
1987        RectF::new(
1988            self.origin + origin,
1989            vec2f(self.block_width, self.line_height),
1990        )
1991    }
1992
1993    pub fn paint(&self, origin: Vector2F, cx: &mut PaintContext) {
1994        let bounds = match self.shape {
1995            CursorShape::Bar => RectF::new(self.origin + origin, vec2f(2.0, self.line_height)),
1996            CursorShape::Block | CursorShape::Hollow => RectF::new(
1997                self.origin + origin,
1998                vec2f(self.block_width, self.line_height),
1999            ),
2000            CursorShape::Underscore => RectF::new(
2001                self.origin + origin + Vector2F::new(0.0, self.line_height - 2.0),
2002                vec2f(self.block_width, 2.0),
2003            ),
2004        };
2005
2006        //Draw background or border quad
2007        if matches!(self.shape, CursorShape::Hollow) {
2008            cx.scene.push_quad(Quad {
2009                bounds,
2010                background: None,
2011                border: Border::all(1., self.color),
2012                corner_radius: 0.,
2013            });
2014        } else {
2015            cx.scene.push_quad(Quad {
2016                bounds,
2017                background: Some(self.color),
2018                border: Default::default(),
2019                corner_radius: 0.,
2020            });
2021        }
2022
2023        if let Some(block_text) = &self.block_text {
2024            block_text.paint(self.origin + origin, bounds, self.line_height, cx);
2025        }
2026    }
2027
2028    pub fn shape(&self) -> CursorShape {
2029        self.shape
2030    }
2031}
2032
2033#[derive(Debug)]
2034pub struct HighlightedRange {
2035    pub start_y: f32,
2036    pub line_height: f32,
2037    pub lines: Vec<HighlightedRangeLine>,
2038    pub color: Color,
2039    pub corner_radius: f32,
2040}
2041
2042#[derive(Debug)]
2043pub struct HighlightedRangeLine {
2044    pub start_x: f32,
2045    pub end_x: f32,
2046}
2047
2048impl HighlightedRange {
2049    pub fn paint(&self, bounds: RectF, scene: &mut Scene) {
2050        if self.lines.len() >= 2 && self.lines[0].start_x > self.lines[1].end_x {
2051            self.paint_lines(self.start_y, &self.lines[0..1], bounds, scene);
2052            self.paint_lines(
2053                self.start_y + self.line_height,
2054                &self.lines[1..],
2055                bounds,
2056                scene,
2057            );
2058        } else {
2059            self.paint_lines(self.start_y, &self.lines, bounds, scene);
2060        }
2061    }
2062
2063    fn paint_lines(
2064        &self,
2065        start_y: f32,
2066        lines: &[HighlightedRangeLine],
2067        bounds: RectF,
2068        scene: &mut Scene,
2069    ) {
2070        if lines.is_empty() {
2071            return;
2072        }
2073
2074        let mut path = PathBuilder::new();
2075        let first_line = lines.first().unwrap();
2076        let last_line = lines.last().unwrap();
2077
2078        let first_top_left = vec2f(first_line.start_x, start_y);
2079        let first_top_right = vec2f(first_line.end_x, start_y);
2080
2081        let curve_height = vec2f(0., self.corner_radius);
2082        let curve_width = |start_x: f32, end_x: f32| {
2083            let max = (end_x - start_x) / 2.;
2084            let width = if max < self.corner_radius {
2085                max
2086            } else {
2087                self.corner_radius
2088            };
2089
2090            vec2f(width, 0.)
2091        };
2092
2093        let top_curve_width = curve_width(first_line.start_x, first_line.end_x);
2094        path.reset(first_top_right - top_curve_width);
2095        path.curve_to(first_top_right + curve_height, first_top_right);
2096
2097        let mut iter = lines.iter().enumerate().peekable();
2098        while let Some((ix, line)) = iter.next() {
2099            let bottom_right = vec2f(line.end_x, start_y + (ix + 1) as f32 * self.line_height);
2100
2101            if let Some((_, next_line)) = iter.peek() {
2102                let next_top_right = vec2f(next_line.end_x, bottom_right.y());
2103
2104                match next_top_right.x().partial_cmp(&bottom_right.x()).unwrap() {
2105                    Ordering::Equal => {
2106                        path.line_to(bottom_right);
2107                    }
2108                    Ordering::Less => {
2109                        let curve_width = curve_width(next_top_right.x(), bottom_right.x());
2110                        path.line_to(bottom_right - curve_height);
2111                        if self.corner_radius > 0. {
2112                            path.curve_to(bottom_right - curve_width, bottom_right);
2113                        }
2114                        path.line_to(next_top_right + curve_width);
2115                        if self.corner_radius > 0. {
2116                            path.curve_to(next_top_right + curve_height, next_top_right);
2117                        }
2118                    }
2119                    Ordering::Greater => {
2120                        let curve_width = curve_width(bottom_right.x(), next_top_right.x());
2121                        path.line_to(bottom_right - curve_height);
2122                        if self.corner_radius > 0. {
2123                            path.curve_to(bottom_right + curve_width, bottom_right);
2124                        }
2125                        path.line_to(next_top_right - curve_width);
2126                        if self.corner_radius > 0. {
2127                            path.curve_to(next_top_right + curve_height, next_top_right);
2128                        }
2129                    }
2130                }
2131            } else {
2132                let curve_width = curve_width(line.start_x, line.end_x);
2133                path.line_to(bottom_right - curve_height);
2134                if self.corner_radius > 0. {
2135                    path.curve_to(bottom_right - curve_width, bottom_right);
2136                }
2137
2138                let bottom_left = vec2f(line.start_x, bottom_right.y());
2139                path.line_to(bottom_left + curve_width);
2140                if self.corner_radius > 0. {
2141                    path.curve_to(bottom_left - curve_height, bottom_left);
2142                }
2143            }
2144        }
2145
2146        if first_line.start_x > last_line.start_x {
2147            let curve_width = curve_width(last_line.start_x, first_line.start_x);
2148            let second_top_left = vec2f(last_line.start_x, start_y + self.line_height);
2149            path.line_to(second_top_left + curve_height);
2150            if self.corner_radius > 0. {
2151                path.curve_to(second_top_left + curve_width, second_top_left);
2152            }
2153            let first_bottom_left = vec2f(first_line.start_x, second_top_left.y());
2154            path.line_to(first_bottom_left - curve_width);
2155            if self.corner_radius > 0. {
2156                path.curve_to(first_bottom_left - curve_height, first_bottom_left);
2157            }
2158        }
2159
2160        path.line_to(first_top_left + curve_height);
2161        if self.corner_radius > 0. {
2162            path.curve_to(first_top_left + top_curve_width, first_top_left);
2163        }
2164        path.line_to(first_top_right - top_curve_width);
2165
2166        scene.push_path(path.build(self.color, Some(bounds)));
2167    }
2168}
2169
2170pub fn scale_vertical_mouse_autoscroll_delta(delta: f32) -> f32 {
2171    delta.powf(1.5) / 100.0
2172}
2173
2174fn scale_horizontal_mouse_autoscroll_delta(delta: f32) -> f32 {
2175    delta.powf(1.2) / 300.0
2176}
2177
2178#[cfg(test)]
2179mod tests {
2180    use std::sync::Arc;
2181
2182    use super::*;
2183    use crate::{
2184        display_map::{BlockDisposition, BlockProperties},
2185        Editor, MultiBuffer,
2186    };
2187    use settings::Settings;
2188    use util::test::sample_text;
2189
2190    #[gpui::test]
2191    fn test_layout_line_numbers(cx: &mut gpui::MutableAppContext) {
2192        cx.set_global(Settings::test(cx));
2193        let buffer = MultiBuffer::build_simple(&sample_text(6, 6, 'a'), cx);
2194        let (window_id, editor) = cx.add_window(Default::default(), |cx| {
2195            Editor::new(EditorMode::Full, buffer, None, None, cx)
2196        });
2197        let element = EditorElement::new(
2198            editor.downgrade(),
2199            editor.read(cx).style(cx),
2200            CursorShape::Bar,
2201        );
2202
2203        let layouts = editor.update(cx, |editor, cx| {
2204            let snapshot = editor.snapshot(cx);
2205            let mut presenter = cx.build_presenter(window_id, 30., Default::default());
2206            let layout_cx = presenter.build_layout_context(Vector2F::zero(), false, cx);
2207            element.layout_line_numbers(0..6, &Default::default(), &snapshot, &layout_cx)
2208        });
2209        assert_eq!(layouts.len(), 6);
2210    }
2211
2212    #[gpui::test]
2213    fn test_layout_with_placeholder_text_and_blocks(cx: &mut gpui::MutableAppContext) {
2214        cx.set_global(Settings::test(cx));
2215        let buffer = MultiBuffer::build_simple("", cx);
2216        let (window_id, editor) = cx.add_window(Default::default(), |cx| {
2217            Editor::new(EditorMode::Full, buffer, None, None, cx)
2218        });
2219
2220        editor.update(cx, |editor, cx| {
2221            editor.set_placeholder_text("hello", cx);
2222            editor.insert_blocks(
2223                [BlockProperties {
2224                    style: BlockStyle::Fixed,
2225                    disposition: BlockDisposition::Above,
2226                    height: 3,
2227                    position: Anchor::min(),
2228                    render: Arc::new(|_| Empty::new().boxed()),
2229                }],
2230                cx,
2231            );
2232
2233            // Blur the editor so that it displays placeholder text.
2234            cx.blur();
2235        });
2236
2237        let mut element = EditorElement::new(
2238            editor.downgrade(),
2239            editor.read(cx).style(cx),
2240            CursorShape::Bar,
2241        );
2242
2243        let mut scene = Scene::new(1.0);
2244        let mut presenter = cx.build_presenter(window_id, 30., Default::default());
2245        let mut layout_cx = presenter.build_layout_context(Vector2F::zero(), false, cx);
2246        let (size, mut state) = element.layout(
2247            SizeConstraint::new(vec2f(500., 500.), vec2f(500., 500.)),
2248            &mut layout_cx,
2249        );
2250
2251        assert_eq!(state.position_map.line_layouts.len(), 4);
2252        assert_eq!(
2253            state
2254                .line_number_layouts
2255                .iter()
2256                .map(Option::is_some)
2257                .collect::<Vec<_>>(),
2258            &[false, false, false, true]
2259        );
2260
2261        // Don't panic.
2262        let bounds = RectF::new(Default::default(), size);
2263        let mut paint_cx = presenter.build_paint_context(&mut scene, bounds.size(), cx);
2264        element.paint(bounds, bounds, &mut state, &mut paint_cx);
2265    }
2266}