element.rs

   1use crate::{
   2    display_map::{
   3        BlockContext, BlockStyle, DisplaySnapshot, FoldStatus, HighlightedChunk, ToDisplayPoint,
   4        TransformBlock,
   5    },
   6    editor_settings::ShowScrollbar,
   7    git::{diff_hunk_to_display, DisplayDiffHunk},
   8    hover_popover::hover_at,
   9    link_go_to_definition::{
  10        go_to_fetched_definition, go_to_fetched_type_definition, update_go_to_definition_link,
  11        update_inlay_link_and_hover_points, GoToDefinitionTrigger,
  12    },
  13    scroll::scroll_amount::ScrollAmount,
  14    CursorShape, DisplayPoint, Editor, EditorMode, EditorSettings, EditorSnapshot, EditorStyle,
  15    HalfPageDown, HalfPageUp, LineDown, LineUp, MoveDown, PageDown, PageUp, Point, SelectPhase,
  16    Selection, SoftWrap, ToPoint, MAX_LINE_LEN,
  17};
  18use anyhow::Result;
  19use collections::{BTreeMap, HashMap};
  20use gpui::{
  21    point, px, relative, size, transparent_black, Action, AnyElement, AvailableSpace, BorrowWindow,
  22    Bounds, Component, ContentMask, Corners, DispatchPhase, Edges, Element, ElementId,
  23    ElementInputHandler, Entity, Hsla, Line, MouseButton, MouseDownEvent, MouseMoveEvent,
  24    MouseUpEvent, ParentElement, Pixels, ScrollWheelEvent, Size, Style, Styled, TextRun, TextStyle,
  25    ViewContext, WindowContext,
  26};
  27use itertools::Itertools;
  28use language::language_settings::ShowWhitespaceSetting;
  29use multi_buffer::Anchor;
  30use project::{
  31    project_settings::{GitGutterSetting, ProjectSettings},
  32    ProjectPath,
  33};
  34use settings::Settings;
  35use smallvec::SmallVec;
  36use std::{
  37    any::TypeId,
  38    borrow::Cow,
  39    cmp::{self, Ordering},
  40    fmt::Write,
  41    iter,
  42    ops::Range,
  43    sync::Arc,
  44};
  45use sum_tree::Bias;
  46use theme::{ActiveTheme, PlayerColor};
  47use ui::{h_stack, IconButton};
  48use util::ResultExt;
  49use workspace::item::Item;
  50
  51enum FoldMarkers {}
  52
  53struct SelectionLayout {
  54    head: DisplayPoint,
  55    cursor_shape: CursorShape,
  56    is_newest: bool,
  57    is_local: bool,
  58    range: Range<DisplayPoint>,
  59    active_rows: Range<u32>,
  60}
  61
  62impl SelectionLayout {
  63    fn new<T: ToPoint + ToDisplayPoint + Clone>(
  64        selection: Selection<T>,
  65        line_mode: bool,
  66        cursor_shape: CursorShape,
  67        map: &DisplaySnapshot,
  68        is_newest: bool,
  69        is_local: bool,
  70    ) -> Self {
  71        let point_selection = selection.map(|p| p.to_point(&map.buffer_snapshot));
  72        let display_selection = point_selection.map(|p| p.to_display_point(map));
  73        let mut range = display_selection.range();
  74        let mut head = display_selection.head();
  75        let mut active_rows = map.prev_line_boundary(point_selection.start).1.row()
  76            ..map.next_line_boundary(point_selection.end).1.row();
  77
  78        // vim visual line mode
  79        if line_mode {
  80            let point_range = map.expand_to_line(point_selection.range());
  81            range = point_range.start.to_display_point(map)..point_range.end.to_display_point(map);
  82        }
  83
  84        // any vim visual mode (including line mode)
  85        if cursor_shape == CursorShape::Block && !range.is_empty() && !selection.reversed {
  86            if head.column() > 0 {
  87                head = map.clip_point(DisplayPoint::new(head.row(), head.column() - 1), Bias::Left)
  88            } else if head.row() > 0 && head != map.max_point() {
  89                head = map.clip_point(
  90                    DisplayPoint::new(head.row() - 1, map.line_len(head.row() - 1)),
  91                    Bias::Left,
  92                );
  93                // updating range.end is a no-op unless you're cursor is
  94                // on the newline containing a multi-buffer divider
  95                // in which case the clip_point may have moved the head up
  96                // an additional row.
  97                range.end = DisplayPoint::new(head.row() + 1, 0);
  98                active_rows.end = head.row();
  99            }
 100        }
 101
 102        Self {
 103            head,
 104            cursor_shape,
 105            is_newest,
 106            is_local,
 107            range,
 108            active_rows,
 109        }
 110    }
 111}
 112
 113pub struct EditorElement {
 114    style: EditorStyle,
 115}
 116
 117impl EditorElement {
 118    pub fn new(style: EditorStyle) -> Self {
 119        Self { style }
 120    }
 121
 122    fn mouse_down(
 123        editor: &mut Editor,
 124        event: &MouseDownEvent,
 125        position_map: &PositionMap,
 126        text_bounds: Bounds<Pixels>,
 127        gutter_bounds: Bounds<Pixels>,
 128        cx: &mut ViewContext<Editor>,
 129    ) -> bool {
 130        let mut click_count = event.click_count;
 131        let modifiers = event.modifiers;
 132
 133        if gutter_bounds.contains_point(&event.position) {
 134            click_count = 3; // Simulate triple-click when clicking the gutter to select lines
 135        } else if !text_bounds.contains_point(&event.position) {
 136            return false;
 137        }
 138
 139        let point_for_position = position_map.point_for_position(text_bounds, event.position);
 140        let position = point_for_position.previous_valid;
 141        if modifiers.shift && modifiers.alt {
 142            editor.select(
 143                SelectPhase::BeginColumnar {
 144                    position,
 145                    goal_column: point_for_position.exact_unclipped.column(),
 146                },
 147                cx,
 148            );
 149        } else if modifiers.shift && !modifiers.control && !modifiers.alt && !modifiers.command {
 150            editor.select(
 151                SelectPhase::Extend {
 152                    position,
 153                    click_count,
 154                },
 155                cx,
 156            );
 157        } else {
 158            editor.select(
 159                SelectPhase::Begin {
 160                    position,
 161                    add: modifiers.alt,
 162                    click_count,
 163                },
 164                cx,
 165            );
 166        }
 167
 168        true
 169    }
 170
 171    // fn mouse_right_down(
 172    //     editor: &mut Editor,
 173    //     position: gpui::Point<Pixels>,
 174    //     position_map: &PositionMap,
 175    //     text_bounds: Bounds<Pixels>,
 176    //     cx: &mut EventContext<Editor>,
 177    // ) -> bool {
 178    //     if !text_bounds.contains_point(position) {
 179    //         return false;
 180    //     }
 181    //     let point_for_position = position_map.point_for_position(text_bounds, position);
 182    //     mouse_context_menu::deploy_context_menu(
 183    //         editor,
 184    //         position,
 185    //         point_for_position.previous_valid,
 186    //         cx,
 187    //     );
 188    //     true
 189    // }
 190
 191    fn mouse_up(
 192        editor: &mut Editor,
 193        event: &MouseUpEvent,
 194        position_map: &PositionMap,
 195        text_bounds: Bounds<Pixels>,
 196        cx: &mut ViewContext<Editor>,
 197    ) -> bool {
 198        let end_selection = editor.has_pending_selection();
 199        let pending_nonempty_selections = editor.has_pending_nonempty_selection();
 200
 201        if end_selection {
 202            editor.select(SelectPhase::End, cx);
 203        }
 204
 205        if !pending_nonempty_selections
 206            && event.modifiers.command
 207            && text_bounds.contains_point(&event.position)
 208        {
 209            let point = position_map.point_for_position(text_bounds, event.position);
 210            let could_be_inlay = point.as_valid().is_none();
 211            let split = event.modifiers.alt;
 212            if event.modifiers.shift || could_be_inlay {
 213                go_to_fetched_type_definition(editor, point, split, cx);
 214            } else {
 215                go_to_fetched_definition(editor, point, split, cx);
 216            }
 217
 218            return true;
 219        }
 220
 221        end_selection
 222    }
 223
 224    fn mouse_moved(
 225        editor: &mut Editor,
 226        event: &MouseMoveEvent,
 227        position_map: &PositionMap,
 228        text_bounds: Bounds<Pixels>,
 229        gutter_bounds: Bounds<Pixels>,
 230        cx: &mut ViewContext<Editor>,
 231    ) -> bool {
 232        let modifiers = event.modifiers;
 233        if editor.has_pending_selection() && event.pressed_button == Some(MouseButton::Left) {
 234            let point_for_position = position_map.point_for_position(text_bounds, event.position);
 235            let mut scroll_delta = gpui::Point::<f32>::zero();
 236            let vertical_margin = position_map.line_height.min(text_bounds.size.height / 3.0);
 237            let top = text_bounds.origin.y + vertical_margin;
 238            let bottom = text_bounds.lower_left().y - vertical_margin;
 239            if event.position.y < top {
 240                scroll_delta.y = -scale_vertical_mouse_autoscroll_delta(top - event.position.y);
 241            }
 242            if event.position.y > bottom {
 243                scroll_delta.y = scale_vertical_mouse_autoscroll_delta(event.position.y - bottom);
 244            }
 245
 246            let horizontal_margin = position_map.line_height.min(text_bounds.size.width / 3.0);
 247            let left = text_bounds.origin.x + horizontal_margin;
 248            let right = text_bounds.upper_right().x - horizontal_margin;
 249            if event.position.x < left {
 250                scroll_delta.x = -scale_horizontal_mouse_autoscroll_delta(left - event.position.x);
 251            }
 252            if event.position.x > right {
 253                scroll_delta.x = scale_horizontal_mouse_autoscroll_delta(event.position.x - right);
 254            }
 255
 256            editor.select(
 257                SelectPhase::Update {
 258                    position: point_for_position.previous_valid,
 259                    goal_column: point_for_position.exact_unclipped.column(),
 260                    scroll_position: (position_map.snapshot.scroll_position() + scroll_delta)
 261                        .clamp(&gpui::Point::zero(), &position_map.scroll_max),
 262                },
 263                cx,
 264            );
 265        }
 266
 267        let text_hovered = text_bounds.contains_point(&event.position);
 268        let gutter_hovered = gutter_bounds.contains_point(&event.position);
 269        editor.set_gutter_hovered(gutter_hovered, cx);
 270
 271        // Don't trigger hover popover if mouse is hovering over context menu
 272        if text_hovered {
 273            let point_for_position = position_map.point_for_position(text_bounds, event.position);
 274
 275            match point_for_position.as_valid() {
 276                Some(point) => {
 277                    update_go_to_definition_link(
 278                        editor,
 279                        Some(GoToDefinitionTrigger::Text(point)),
 280                        modifiers.command,
 281                        modifiers.shift,
 282                        cx,
 283                    );
 284                    hover_at(editor, Some(point), cx);
 285                }
 286                None => {
 287                    update_inlay_link_and_hover_points(
 288                        &position_map.snapshot,
 289                        point_for_position,
 290                        editor,
 291                        modifiers.command,
 292                        modifiers.shift,
 293                        cx,
 294                    );
 295                }
 296            }
 297
 298            true
 299        } else {
 300            update_go_to_definition_link(editor, None, modifiers.command, modifiers.shift, cx);
 301            hover_at(editor, None, cx);
 302            gutter_hovered
 303        }
 304    }
 305
 306    fn scroll(
 307        editor: &mut Editor,
 308        event: &ScrollWheelEvent,
 309        position_map: &PositionMap,
 310        bounds: Bounds<Pixels>,
 311        cx: &mut ViewContext<Editor>,
 312    ) -> bool {
 313        if !bounds.contains_point(&event.position) {
 314            return false;
 315        }
 316
 317        let line_height = position_map.line_height;
 318        let max_glyph_width = position_map.em_width;
 319        let (delta, axis) = match event.delta {
 320            gpui::ScrollDelta::Pixels(mut pixels) => {
 321                //Trackpad
 322                let axis = position_map.snapshot.ongoing_scroll.filter(&mut pixels);
 323                (pixels, axis)
 324            }
 325
 326            gpui::ScrollDelta::Lines(lines) => {
 327                //Not trackpad
 328                let pixels = point(lines.x * max_glyph_width, lines.y * line_height);
 329                (pixels, None)
 330            }
 331        };
 332
 333        let scroll_position = position_map.snapshot.scroll_position();
 334        let x = f32::from((scroll_position.x * max_glyph_width - delta.x) / max_glyph_width);
 335        let y = f32::from((scroll_position.y * line_height - delta.y) / line_height);
 336        let scroll_position = point(x, y).clamp(&point(0., 0.), &position_map.scroll_max);
 337        editor.scroll(scroll_position, axis, cx);
 338
 339        true
 340    }
 341
 342    fn paint_background(
 343        &self,
 344        gutter_bounds: Bounds<Pixels>,
 345        text_bounds: Bounds<Pixels>,
 346        layout: &LayoutState,
 347        cx: &mut ViewContext<Editor>,
 348    ) {
 349        let bounds = gutter_bounds.union(&text_bounds);
 350        let scroll_top =
 351            layout.position_map.snapshot.scroll_position().y * layout.position_map.line_height;
 352        let gutter_bg = cx.theme().colors().editor_gutter_background;
 353        cx.paint_quad(
 354            gutter_bounds,
 355            Corners::default(),
 356            gutter_bg,
 357            Edges::default(),
 358            transparent_black(),
 359        );
 360        cx.paint_quad(
 361            text_bounds,
 362            Corners::default(),
 363            self.style.background,
 364            Edges::default(),
 365            transparent_black(),
 366        );
 367
 368        if let EditorMode::Full = layout.mode {
 369            let mut active_rows = layout.active_rows.iter().peekable();
 370            while let Some((start_row, contains_non_empty_selection)) = active_rows.next() {
 371                let mut end_row = *start_row;
 372                while active_rows.peek().map_or(false, |r| {
 373                    *r.0 == end_row + 1 && r.1 == contains_non_empty_selection
 374                }) {
 375                    active_rows.next().unwrap();
 376                    end_row += 1;
 377                }
 378
 379                if !contains_non_empty_selection {
 380                    let origin = point(
 381                        bounds.origin.x,
 382                        bounds.origin.y + (layout.position_map.line_height * *start_row as f32)
 383                            - scroll_top,
 384                    );
 385                    let size = size(
 386                        bounds.size.width,
 387                        layout.position_map.line_height * (end_row - start_row + 1) as f32,
 388                    );
 389                    let active_line_bg = cx.theme().colors().editor_active_line_background;
 390                    cx.paint_quad(
 391                        Bounds { origin, size },
 392                        Corners::default(),
 393                        active_line_bg,
 394                        Edges::default(),
 395                        transparent_black(),
 396                    );
 397                }
 398            }
 399
 400            if let Some(highlighted_rows) = &layout.highlighted_rows {
 401                let origin = point(
 402                    bounds.origin.x,
 403                    bounds.origin.y
 404                        + (layout.position_map.line_height * highlighted_rows.start as f32)
 405                        - scroll_top,
 406                );
 407                let size = size(
 408                    bounds.size.width,
 409                    layout.position_map.line_height * highlighted_rows.len() as f32,
 410                );
 411                let highlighted_line_bg = cx.theme().colors().editor_highlighted_line_background;
 412                cx.paint_quad(
 413                    Bounds { origin, size },
 414                    Corners::default(),
 415                    highlighted_line_bg,
 416                    Edges::default(),
 417                    transparent_black(),
 418                );
 419            }
 420
 421            let scroll_left =
 422                layout.position_map.snapshot.scroll_position().x * layout.position_map.em_width;
 423
 424            for (wrap_position, active) in layout.wrap_guides.iter() {
 425                let x = (text_bounds.origin.x + *wrap_position + layout.position_map.em_width / 2.)
 426                    - scroll_left;
 427
 428                if x < text_bounds.origin.x
 429                    || (layout.show_scrollbars && x > self.scrollbar_left(&bounds))
 430                {
 431                    continue;
 432                }
 433
 434                let color = if *active {
 435                    cx.theme().colors().editor_active_wrap_guide
 436                } else {
 437                    cx.theme().colors().editor_wrap_guide
 438                };
 439                cx.paint_quad(
 440                    Bounds {
 441                        origin: point(x, text_bounds.origin.y),
 442                        size: size(px(1.), text_bounds.size.height),
 443                    },
 444                    Corners::default(),
 445                    color,
 446                    Edges::default(),
 447                    transparent_black(),
 448                );
 449            }
 450        }
 451    }
 452
 453    fn paint_gutter(
 454        &mut self,
 455        bounds: Bounds<Pixels>,
 456        layout: &mut LayoutState,
 457        editor: &mut Editor,
 458        cx: &mut ViewContext<Editor>,
 459    ) {
 460        let line_height = layout.position_map.line_height;
 461
 462        let scroll_position = layout.position_map.snapshot.scroll_position();
 463        let scroll_top = scroll_position.y * line_height;
 464
 465        let show_gutter = matches!(
 466            ProjectSettings::get_global(cx).git.git_gutter,
 467            Some(GitGutterSetting::TrackedFiles)
 468        );
 469
 470        if show_gutter {
 471            Self::paint_diff_hunks(bounds, layout, cx);
 472        }
 473
 474        for (ix, line) in layout.line_number_layouts.iter().enumerate() {
 475            if let Some(line) = line {
 476                let line_origin = bounds.origin
 477                    + point(
 478                        bounds.size.width - line.width - layout.gutter_padding,
 479                        ix as f32 * line_height - (scroll_top % line_height),
 480                    );
 481
 482                line.paint(line_origin, line_height, cx);
 483            }
 484        }
 485
 486        // todo!("fold indicators")
 487        // for (ix, fold_indicator) in layout.fold_indicators.iter_mut().enumerate() {
 488        //     if let Some(indicator) = fold_indicator.as_mut() {
 489        //         let position = point(
 490        //             bounds.width() - layout.gutter_padding,
 491        //             ix as f32 * line_height - (scroll_top % line_height),
 492        //         );
 493        //         let centering_offset = point(
 494        //             (layout.gutter_padding + layout.gutter_margin - indicator.size().x) / 2.,
 495        //             (line_height - indicator.size().y) / 2.,
 496        //         );
 497
 498        //         let indicator_origin = bounds.origin + position + centering_offset;
 499
 500        //         indicator.paint(indicator_origin, visible_bounds, editor, cx);
 501        //     }
 502        // }
 503
 504        if let Some(indicator) = layout.code_actions_indicator.as_mut() {
 505            let available_space = size(
 506                AvailableSpace::MinContent,
 507                AvailableSpace::Definite(line_height),
 508            );
 509            let indicator_size = indicator.element.measure(available_space, editor, cx);
 510            let mut x = Pixels::ZERO;
 511            let mut y = indicator.row as f32 * line_height - scroll_top;
 512            // Center indicator.
 513            x += ((layout.gutter_padding + layout.gutter_margin) - indicator_size.width) / 2.;
 514            y += (line_height - indicator_size.height) / 2.;
 515            indicator
 516                .element
 517                .draw(bounds.origin + point(x, y), available_space, editor, cx);
 518        }
 519    }
 520
 521    fn paint_diff_hunks(
 522        bounds: Bounds<Pixels>,
 523        layout: &LayoutState,
 524        cx: &mut ViewContext<Editor>,
 525    ) {
 526        // todo!()
 527        // let diff_style = &theme::current(cx).editor.diff.clone();
 528        // let line_height = layout.position_map.line_height;
 529
 530        // let scroll_position = layout.position_map.snapshot.scroll_position();
 531        // let scroll_top = scroll_position.y * line_height;
 532
 533        // for hunk in &layout.display_hunks {
 534        //     let (display_row_range, status) = match hunk {
 535        //         //TODO: This rendering is entirely a horrible hack
 536        //         &DisplayDiffHunk::Folded { display_row: row } => {
 537        //             let start_y = row as f32 * line_height - scroll_top;
 538        //             let end_y = start_y + line_height;
 539
 540        //             let width = diff_style.removed_width_em * line_height;
 541        //             let highlight_origin = bounds.origin + point(-width, start_y);
 542        //             let highlight_size = point(width * 2., end_y - start_y);
 543        //             let highlight_bounds = Bounds::<Pixels>::new(highlight_origin, highlight_size);
 544
 545        //             cx.paint_quad(Quad {
 546        //                 bounds: highlight_bounds,
 547        //                 background: Some(diff_style.modified),
 548        //                 border: Border::new(0., Color::transparent_black()).into(),
 549        //                 corner_radii: (1. * line_height).into(),
 550        //             });
 551
 552        //             continue;
 553        //         }
 554
 555        //         DisplayDiffHunk::Unfolded {
 556        //             display_row_range,
 557        //             status,
 558        //         } => (display_row_range, status),
 559        //     };
 560
 561        //     let color = match status {
 562        //         DiffHunkStatus::Added => diff_style.inserted,
 563        //         DiffHunkStatus::Modified => diff_style.modified,
 564
 565        //         //TODO: This rendering is entirely a horrible hack
 566        //         DiffHunkStatus::Removed => {
 567        //             let row = display_row_range.start;
 568
 569        //             let offset = line_height / 2.;
 570        //             let start_y = row as f32 * line_height - offset - scroll_top;
 571        //             let end_y = start_y + line_height;
 572
 573        //             let width = diff_style.removed_width_em * line_height;
 574        //             let highlight_origin = bounds.origin + point(-width, start_y);
 575        //             let highlight_size = point(width * 2., end_y - start_y);
 576        //             let highlight_bounds = Bounds::<Pixels>::new(highlight_origin, highlight_size);
 577
 578        //             cx.paint_quad(Quad {
 579        //                 bounds: highlight_bounds,
 580        //                 background: Some(diff_style.deleted),
 581        //                 border: Border::new(0., Color::transparent_black()).into(),
 582        //                 corner_radii: (1. * line_height).into(),
 583        //             });
 584
 585        //             continue;
 586        //         }
 587        //     };
 588
 589        //     let start_row = display_row_range.start;
 590        //     let end_row = display_row_range.end;
 591
 592        //     let start_y = start_row as f32 * line_height - scroll_top;
 593        //     let end_y = end_row as f32 * line_height - scroll_top;
 594
 595        //     let width = diff_style.width_em * line_height;
 596        //     let highlight_origin = bounds.origin + point(-width, start_y);
 597        //     let highlight_size = point(width * 2., end_y - start_y);
 598        //     let highlight_bounds = Bounds::<Pixels>::new(highlight_origin, highlight_size);
 599
 600        //     cx.paint_quad(Quad {
 601        //         bounds: highlight_bounds,
 602        //         background: Some(color),
 603        //         border: Border::new(0., Color::transparent_black()).into(),
 604        //         corner_radii: (diff_style.corner_radius * line_height).into(),
 605        //     });
 606        // }
 607    }
 608
 609    fn paint_text(
 610        &mut self,
 611        bounds: Bounds<Pixels>,
 612        layout: &mut LayoutState,
 613        editor: &mut Editor,
 614        cx: &mut ViewContext<Editor>,
 615    ) {
 616        let scroll_position = layout.position_map.snapshot.scroll_position();
 617        let start_row = layout.visible_display_row_range.start;
 618        let scroll_top = scroll_position.y * layout.position_map.line_height;
 619        let max_glyph_width = layout.position_map.em_width;
 620        let scroll_left = scroll_position.x * max_glyph_width;
 621        let content_origin = bounds.origin + point(layout.gutter_margin, Pixels::ZERO);
 622        let line_end_overshoot = 0.15 * layout.position_map.line_height;
 623        let whitespace_setting = editor.buffer.read(cx).settings_at(0, cx).show_whitespaces;
 624
 625        cx.with_content_mask(ContentMask { bounds }, |cx| {
 626            // todo!("cursor region")
 627            // cx.scene().push_cursor_region(CursorRegion {
 628            //     bounds,
 629            //     style: if !editor.link_go_to_definition_state.definitions.is_empty {
 630            //         CursorStyle::PointingHand
 631            //     } else {
 632            //         CursorStyle::IBeam
 633            //     },
 634            // });
 635
 636            // todo!("fold ranges")
 637            // let fold_corner_radius =
 638            //     self.style.folds.ellipses.corner_radius_factor * layout.position_map.line_height;
 639            // for (id, range, color) in layout.fold_ranges.iter() {
 640            //     self.paint_highlighted_range(
 641            //         range.clone(),
 642            //         *color,
 643            //         fold_corner_radius,
 644            //         fold_corner_radius * 2.,
 645            //         layout,
 646            //         content_origin,
 647            //         scroll_top,
 648            //         scroll_left,
 649            //         bounds,
 650            //         cx,
 651            //     );
 652
 653            //     for bound in range_to_bounds(
 654            //         &range,
 655            //         content_origin,
 656            //         scroll_left,
 657            //         scroll_top,
 658            //         &layout.visible_display_row_range,
 659            //         line_end_overshoot,
 660            //         &layout.position_map,
 661            //     ) {
 662            //         cx.scene().push_cursor_region(CursorRegion {
 663            //             bounds: bound,
 664            //             style: CursorStyle::PointingHand,
 665            //         });
 666
 667            //         let display_row = range.start.row();
 668
 669            //         let buffer_row = DisplayPoint::new(display_row, 0)
 670            //             .to_point(&layout.position_map.snapshot.display_snapshot)
 671            //             .row;
 672
 673            //         let view_id = cx.view_id();
 674            //         cx.scene().push_mouse_region(
 675            //             MouseRegion::new::<FoldMarkers>(view_id, *id as usize, bound)
 676            //                 .on_click(MouseButton::Left, move |_, editor: &mut Editor, cx| {
 677            //                     editor.unfold_at(&UnfoldAt { buffer_row }, cx)
 678            //                 })
 679            //                 .with_notify_on_hover(true)
 680            //                 .with_notify_on_click(true),
 681            //         )
 682            //     }
 683            // }
 684
 685            for (range, color) in &layout.highlighted_ranges {
 686                self.paint_highlighted_range(
 687                    range.clone(),
 688                    *color,
 689                    Pixels::ZERO,
 690                    line_end_overshoot,
 691                    layout,
 692                    content_origin,
 693                    scroll_top,
 694                    scroll_left,
 695                    bounds,
 696                    cx,
 697                );
 698            }
 699
 700            let mut cursors = SmallVec::<[Cursor; 32]>::new();
 701            let corner_radius = 0.15 * layout.position_map.line_height;
 702            let mut invisible_display_ranges = SmallVec::<[Range<DisplayPoint>; 32]>::new();
 703
 704            for (selection_style, selections) in &layout.selections {
 705                for selection in selections {
 706                    self.paint_highlighted_range(
 707                        selection.range.clone(),
 708                        selection_style.selection,
 709                        corner_radius,
 710                        corner_radius * 2.,
 711                        layout,
 712                        content_origin,
 713                        scroll_top,
 714                        scroll_left,
 715                        bounds,
 716                        cx,
 717                    );
 718
 719                    if selection.is_local && !selection.range.is_empty() {
 720                        invisible_display_ranges.push(selection.range.clone());
 721                    }
 722
 723                    if !selection.is_local || editor.show_local_cursors(cx) {
 724                        let cursor_position = selection.head;
 725                        if layout
 726                            .visible_display_row_range
 727                            .contains(&cursor_position.row())
 728                        {
 729                            let cursor_row_layout = &layout.position_map.line_layouts
 730                                [(cursor_position.row() - start_row) as usize]
 731                                .line;
 732                            let cursor_column = cursor_position.column() as usize;
 733
 734                            let cursor_character_x = cursor_row_layout.x_for_index(cursor_column);
 735                            let mut block_width = cursor_row_layout.x_for_index(cursor_column + 1)
 736                                - cursor_character_x;
 737                            if block_width == Pixels::ZERO {
 738                                block_width = layout.position_map.em_width;
 739                            }
 740                            let block_text = if let CursorShape::Block = selection.cursor_shape {
 741                                layout
 742                                    .position_map
 743                                    .snapshot
 744                                    .chars_at(cursor_position)
 745                                    .next()
 746                                    .and_then(|(character, _)| {
 747                                        let text = character.to_string();
 748                                        cx.text_system()
 749                                            .layout_text(
 750                                                &text,
 751                                                cursor_row_layout.font_size,
 752                                                &[TextRun {
 753                                                    len: text.len(),
 754                                                    font: self.style.text.font(),
 755                                                    color: self.style.background,
 756                                                    underline: None,
 757                                                }],
 758                                                None,
 759                                            )
 760                                            .unwrap()
 761                                            .pop()
 762                                    })
 763                            } else {
 764                                None
 765                            };
 766
 767                            let x = cursor_character_x - scroll_left;
 768                            let y = cursor_position.row() as f32 * layout.position_map.line_height
 769                                - scroll_top;
 770                            if selection.is_newest {
 771                                editor.pixel_position_of_newest_cursor = Some(point(
 772                                    bounds.origin.x + x + block_width / 2.,
 773                                    bounds.origin.y + y + layout.position_map.line_height / 2.,
 774                                ));
 775                            }
 776                            cursors.push(Cursor {
 777                                color: selection_style.cursor,
 778                                block_width,
 779                                origin: point(x, y),
 780                                line_height: layout.position_map.line_height,
 781                                shape: selection.cursor_shape,
 782                                block_text,
 783                            });
 784                        }
 785                    }
 786                }
 787            }
 788
 789            for (ix, line_with_invisibles) in layout.position_map.line_layouts.iter().enumerate() {
 790                let row = start_row + ix as u32;
 791                line_with_invisibles.draw(
 792                    layout,
 793                    row,
 794                    scroll_top,
 795                    content_origin,
 796                    scroll_left,
 797                    whitespace_setting,
 798                    &invisible_display_ranges,
 799                    cx,
 800                )
 801            }
 802
 803            cx.with_z_index(0, |cx| {
 804                for cursor in cursors {
 805                    cursor.paint(content_origin, cx);
 806                }
 807            });
 808
 809            if let Some((position, context_menu)) = layout.context_menu.as_mut() {
 810                cx.with_z_index(1, |cx| {
 811                    let line_height = self.style.text.line_height_in_pixels(cx.rem_size());
 812                    let available_space = size(
 813                        AvailableSpace::MinContent,
 814                        AvailableSpace::Definite(
 815                            (12. * line_height).min((bounds.size.height - line_height) / 2.),
 816                        ),
 817                    );
 818                    let context_menu_size = context_menu.measure(available_space, editor, cx);
 819
 820                    let cursor_row_layout = &layout.position_map.line_layouts
 821                        [(position.row() - start_row) as usize]
 822                        .line;
 823                    let x = cursor_row_layout.x_for_index(position.column() as usize) - scroll_left;
 824                    let y =
 825                        (position.row() + 1) as f32 * layout.position_map.line_height - scroll_top;
 826                    let mut list_origin = content_origin + point(x, y);
 827                    let list_width = context_menu_size.width;
 828                    let list_height = context_menu_size.height;
 829
 830                    // Snap the right edge of the list to the right edge of the window if
 831                    // its horizontal bounds overflow.
 832                    if list_origin.x + list_width > cx.viewport_size().width {
 833                        list_origin.x = (cx.viewport_size().width - list_width).max(Pixels::ZERO);
 834                    }
 835
 836                    if list_origin.y + list_height > bounds.lower_right().y {
 837                        list_origin.y -= layout.position_map.line_height - list_height;
 838                    }
 839
 840                    context_menu.draw(list_origin, available_space, editor, cx);
 841                })
 842            }
 843
 844            // if let Some((position, hover_popovers)) = layout.hover_popovers.as_mut() {
 845            //     cx.scene().push_stacking_context(None, None);
 846
 847            //     // This is safe because we check on layout whether the required row is available
 848            //     let hovered_row_layout =
 849            //         &layout.position_map.line_layouts[(position.row() - start_row) as usize].line;
 850
 851            //     // Minimum required size: Take the first popover, and add 1.5 times the minimum popover
 852            //     // height. This is the size we will use to decide whether to render popovers above or below
 853            //     // the hovered line.
 854            //     let first_size = hover_popovers[0].size();
 855            //     let height_to_reserve = first_size.y
 856            //         + 1.5 * MIN_POPOVER_LINE_HEIGHT as f32 * layout.position_map.line_height;
 857
 858            //     // Compute Hovered Point
 859            //     let x = hovered_row_layout.x_for_index(position.column() as usize) - scroll_left;
 860            //     let y = position.row() as f32 * layout.position_map.line_height - scroll_top;
 861            //     let hovered_point = content_origin + point(x, y);
 862
 863            //     if hovered_point.y - height_to_reserve > 0.0 {
 864            //         // There is enough space above. Render popovers above the hovered point
 865            //         let mut current_y = hovered_point.y;
 866            //         for hover_popover in hover_popovers {
 867            //             let size = hover_popover.size();
 868            //             let mut popover_origin = point(hovered_point.x, current_y - size.y);
 869
 870            //             let x_out_of_bounds = bounds.max_x - (popover_origin.x + size.x);
 871            //             if x_out_of_bounds < 0.0 {
 872            //                 popover_origin.set_x(popover_origin.x + x_out_of_bounds);
 873            //             }
 874
 875            //             hover_popover.paint(
 876            //                 popover_origin,
 877            //                 Bounds::<Pixels>::from_points(
 878            //                     gpui::Point::<Pixels>::zero(),
 879            //                     point(f32::MAX, f32::MAX),
 880            //                 ), // Let content bleed outside of editor
 881            //                 editor,
 882            //                 cx,
 883            //             );
 884
 885            //             current_y = popover_origin.y - HOVER_POPOVER_GAP;
 886            //         }
 887            //     } else {
 888            //         // There is not enough space above. Render popovers below the hovered point
 889            //         let mut current_y = hovered_point.y + layout.position_map.line_height;
 890            //         for hover_popover in hover_popovers {
 891            //             let size = hover_popover.size();
 892            //             let mut popover_origin = point(hovered_point.x, current_y);
 893
 894            //             let x_out_of_bounds = bounds.max_x - (popover_origin.x + size.x);
 895            //             if x_out_of_bounds < 0.0 {
 896            //                 popover_origin.set_x(popover_origin.x + x_out_of_bounds);
 897            //             }
 898
 899            //             hover_popover.paint(
 900            //                 popover_origin,
 901            //                 Bounds::<Pixels>::from_points(
 902            //                     gpui::Point::<Pixels>::zero(),
 903            //                     point(f32::MAX, f32::MAX),
 904            //                 ), // Let content bleed outside of editor
 905            //                 editor,
 906            //                 cx,
 907            //             );
 908
 909            //             current_y = popover_origin.y + size.y + HOVER_POPOVER_GAP;
 910            //         }
 911            //     }
 912
 913            //     cx.scene().pop_stacking_context();
 914            // }
 915        })
 916    }
 917
 918    fn scrollbar_left(&self, bounds: &Bounds<Pixels>) -> Pixels {
 919        bounds.upper_right().x - self.style.scrollbar_width
 920    }
 921
 922    // fn paint_scrollbar(
 923    //     &mut self,
 924    //     bounds: Bounds<Pixels>,
 925    //     layout: &mut LayoutState,
 926    //     editor: &Editor,
 927    //     cx: &mut ViewContext<Editor>,
 928    // ) {
 929    //     enum ScrollbarMouseHandlers {}
 930    //     if layout.mode != EditorMode::Full {
 931    //         return;
 932    //     }
 933
 934    //     let style = &self.style.theme.scrollbar;
 935
 936    //     let top = bounds.min_y;
 937    //     let bottom = bounds.max_y;
 938    //     let right = bounds.max_x;
 939    //     let left = self.scrollbar_left(&bounds);
 940    //     let row_range = &layout.scrollbar_row_range;
 941    //     let max_row = layout.max_row as f32 + (row_range.end - row_range.start);
 942
 943    //     let mut height = bounds.height();
 944    //     let mut first_row_y_offset = 0.0;
 945
 946    //     // Impose a minimum height on the scrollbar thumb
 947    //     let row_height = height / max_row;
 948    //     let min_thumb_height =
 949    //         style.min_height_factor * cx.font_cache.line_height(self.style.text.font_size);
 950    //     let thumb_height = (row_range.end - row_range.start) * row_height;
 951    //     if thumb_height < min_thumb_height {
 952    //         first_row_y_offset = (min_thumb_height - thumb_height) / 2.0;
 953    //         height -= min_thumb_height - thumb_height;
 954    //     }
 955
 956    //     let y_for_row = |row: f32| -> f32 { top + first_row_y_offset + row * row_height };
 957
 958    //     let thumb_top = y_for_row(row_range.start) - first_row_y_offset;
 959    //     let thumb_bottom = y_for_row(row_range.end) + first_row_y_offset;
 960    //     let track_bounds = Bounds::<Pixels>::from_points(point(left, top), point(right, bottom));
 961    //     let thumb_bounds = Bounds::<Pixels>::from_points(point(left, thumb_top), point(right, thumb_bottom));
 962
 963    //     if layout.show_scrollbars {
 964    //         cx.paint_quad(Quad {
 965    //             bounds: track_bounds,
 966    //             border: style.track.border.into(),
 967    //             background: style.track.background_color,
 968    //             ..Default::default()
 969    //         });
 970    //         let scrollbar_settings = settings::get::<EditorSettings>(cx).scrollbar;
 971    //         let theme = theme::current(cx);
 972    //         let scrollbar_theme = &theme.editor.scrollbar;
 973    //         if layout.is_singleton && scrollbar_settings.selections {
 974    //             let start_anchor = Anchor::min();
 975    //             let end_anchor = Anchor::max;
 976    //             let color = scrollbar_theme.selections;
 977    //             let border = Border {
 978    //                 width: 1.,
 979    //                 color: style.thumb.border.color,
 980    //                 overlay: false,
 981    //                 top: false,
 982    //                 right: true,
 983    //                 bottom: false,
 984    //                 left: true,
 985    //             };
 986    //             let mut push_region = |start: DisplayPoint, end: DisplayPoint| {
 987    //                 let start_y = y_for_row(start.row() as f32);
 988    //                 let mut end_y = y_for_row(end.row() as f32);
 989    //                 if end_y - start_y < 1. {
 990    //                     end_y = start_y + 1.;
 991    //                 }
 992    //                 let bounds = Bounds::<Pixels>::from_points(point(left, start_y), point(right, end_y));
 993
 994    //                 cx.paint_quad(Quad {
 995    //                     bounds,
 996    //                     background: Some(color),
 997    //                     border: border.into(),
 998    //                     corner_radii: style.thumb.corner_radii.into(),
 999    //                 })
1000    //             };
1001    //             let background_ranges = editor
1002    //                 .background_highlight_row_ranges::<crate::items::BufferSearchHighlights>(
1003    //                     start_anchor..end_anchor,
1004    //                     &layout.position_map.snapshot,
1005    //                     50000,
1006    //                 );
1007    //             for row in background_ranges {
1008    //                 let start = row.start();
1009    //                 let end = row.end();
1010    //                 push_region(*start, *end);
1011    //             }
1012    //         }
1013
1014    //         if layout.is_singleton && scrollbar_settings.git_diff {
1015    //             let diff_style = scrollbar_theme.git.clone();
1016    //             for hunk in layout
1017    //                 .position_map
1018    //                 .snapshot
1019    //                 .buffer_snapshot
1020    //                 .git_diff_hunks_in_range(0..(max_row.floor() as u32))
1021    //             {
1022    //                 let start_display = Point::new(hunk.buffer_range.start, 0)
1023    //                     .to_display_point(&layout.position_map.snapshot.display_snapshot);
1024    //                 let end_display = Point::new(hunk.buffer_range.end, 0)
1025    //                     .to_display_point(&layout.position_map.snapshot.display_snapshot);
1026    //                 let start_y = y_for_row(start_display.row() as f32);
1027    //                 let mut end_y = if hunk.buffer_range.start == hunk.buffer_range.end {
1028    //                     y_for_row((end_display.row() + 1) as f32)
1029    //                 } else {
1030    //                     y_for_row((end_display.row()) as f32)
1031    //                 };
1032
1033    //                 if end_y - start_y < 1. {
1034    //                     end_y = start_y + 1.;
1035    //                 }
1036    //                 let bounds = Bounds::<Pixels>::from_points(point(left, start_y), point(right, end_y));
1037
1038    //                 let color = match hunk.status() {
1039    //                     DiffHunkStatus::Added => diff_style.inserted,
1040    //                     DiffHunkStatus::Modified => diff_style.modified,
1041    //                     DiffHunkStatus::Removed => diff_style.deleted,
1042    //                 };
1043
1044    //                 let border = Border {
1045    //                     width: 1.,
1046    //                     color: style.thumb.border.color,
1047    //                     overlay: false,
1048    //                     top: false,
1049    //                     right: true,
1050    //                     bottom: false,
1051    //                     left: true,
1052    //                 };
1053
1054    //                 cx.paint_quad(Quad {
1055    //                     bounds,
1056    //                     background: Some(color),
1057    //                     border: border.into(),
1058    //                     corner_radii: style.thumb.corner_radii.into(),
1059    //                 })
1060    //             }
1061    //         }
1062
1063    //         cx.paint_quad(Quad {
1064    //             bounds: thumb_bounds,
1065    //             border: style.thumb.border.into(),
1066    //             background: style.thumb.background_color,
1067    //             corner_radii: style.thumb.corner_radii.into(),
1068    //         });
1069    //     }
1070
1071    //     cx.scene().push_cursor_region(CursorRegion {
1072    //         bounds: track_bounds,
1073    //         style: CursorStyle::Arrow,
1074    //     });
1075    //     let region_id = cx.view_id();
1076    //     cx.scene().push_mouse_region(
1077    //         MouseRegion::new::<ScrollbarMouseHandlers>(region_id, region_id, track_bounds)
1078    //             .on_move(move |event, editor: &mut Editor, cx| {
1079    //                 if event.pressed_button.is_none() {
1080    //                     editor.scroll_manager.show_scrollbar(cx);
1081    //                 }
1082    //             })
1083    //             .on_down(MouseButton::Left, {
1084    //                 let row_range = row_range.clone();
1085    //                 move |event, editor: &mut Editor, cx| {
1086    //                     let y = event.position.y;
1087    //                     if y < thumb_top || thumb_bottom < y {
1088    //                         let center_row = ((y - top) * max_row as f32 / height).round() as u32;
1089    //                         let top_row = center_row
1090    //                             .saturating_sub((row_range.end - row_range.start) as u32 / 2);
1091    //                         let mut position = editor.scroll_position(cx);
1092    //                         position.set_y(top_row as f32);
1093    //                         editor.set_scroll_position(position, cx);
1094    //                     } else {
1095    //                         editor.scroll_manager.show_scrollbar(cx);
1096    //                     }
1097    //                 }
1098    //             })
1099    //             .on_drag(MouseButton::Left, {
1100    //                 move |event, editor: &mut Editor, cx| {
1101    //                     if event.end {
1102    //                         return;
1103    //                     }
1104
1105    //                     let y = event.prev_mouse_position.y;
1106    //                     let new_y = event.position.y;
1107    //                     if thumb_top < y && y < thumb_bottom {
1108    //                         let mut position = editor.scroll_position(cx);
1109    //                         position.set_y(position.y + (new_y - y) * (max_row as f32) / height);
1110    //                         if position.y < 0.0 {
1111    //                             position.set_y(0.);
1112    //                         }
1113    //                         editor.set_scroll_position(position, cx);
1114    //                     }
1115    //                 }
1116    //             }),
1117    //     );
1118    // }
1119
1120    #[allow(clippy::too_many_arguments)]
1121    fn paint_highlighted_range(
1122        &self,
1123        range: Range<DisplayPoint>,
1124        color: Hsla,
1125        corner_radius: Pixels,
1126        line_end_overshoot: Pixels,
1127        layout: &LayoutState,
1128        content_origin: gpui::Point<Pixels>,
1129        scroll_top: Pixels,
1130        scroll_left: Pixels,
1131        bounds: Bounds<Pixels>,
1132        cx: &mut ViewContext<Editor>,
1133    ) {
1134        let start_row = layout.visible_display_row_range.start;
1135        let end_row = layout.visible_display_row_range.end;
1136        if range.start != range.end {
1137            let row_range = if range.end.column() == 0 {
1138                cmp::max(range.start.row(), start_row)..cmp::min(range.end.row(), end_row)
1139            } else {
1140                cmp::max(range.start.row(), start_row)..cmp::min(range.end.row() + 1, end_row)
1141            };
1142
1143            let highlighted_range = HighlightedRange {
1144                color,
1145                line_height: layout.position_map.line_height,
1146                corner_radius,
1147                start_y: content_origin.y
1148                    + row_range.start as f32 * layout.position_map.line_height
1149                    - scroll_top,
1150                lines: row_range
1151                    .into_iter()
1152                    .map(|row| {
1153                        let line_layout =
1154                            &layout.position_map.line_layouts[(row - start_row) as usize].line;
1155                        HighlightedRangeLine {
1156                            start_x: if row == range.start.row() {
1157                                content_origin.x
1158                                    + line_layout.x_for_index(range.start.column() as usize)
1159                                    - scroll_left
1160                            } else {
1161                                content_origin.x - scroll_left
1162                            },
1163                            end_x: if row == range.end.row() {
1164                                content_origin.x
1165                                    + line_layout.x_for_index(range.end.column() as usize)
1166                                    - scroll_left
1167                            } else {
1168                                content_origin.x + line_layout.width + line_end_overshoot
1169                                    - scroll_left
1170                            },
1171                        }
1172                    })
1173                    .collect(),
1174            };
1175
1176            highlighted_range.paint(bounds, cx);
1177        }
1178    }
1179
1180    fn paint_blocks(
1181        &mut self,
1182        bounds: Bounds<Pixels>,
1183        layout: &mut LayoutState,
1184        editor: &mut Editor,
1185        cx: &mut ViewContext<Editor>,
1186    ) {
1187        let scroll_position = layout.position_map.snapshot.scroll_position();
1188        let scroll_left = scroll_position.x * layout.position_map.em_width;
1189        let scroll_top = scroll_position.y * layout.position_map.line_height;
1190
1191        for block in &mut layout.blocks {
1192            let mut origin = bounds.origin
1193                + point(
1194                    Pixels::ZERO,
1195                    block.row as f32 * layout.position_map.line_height - scroll_top,
1196                );
1197            if !matches!(block.style, BlockStyle::Sticky) {
1198                origin += point(-scroll_left, Pixels::ZERO);
1199            }
1200            block
1201                .element
1202                .draw(origin, block.available_space, editor, cx);
1203        }
1204    }
1205
1206    fn column_pixels(&self, column: usize, cx: &ViewContext<Editor>) -> Pixels {
1207        let style = &self.style;
1208        let font_size = style.text.font_size.to_pixels(cx.rem_size());
1209        let layout = cx
1210            .text_system()
1211            .layout_text(
1212                " ".repeat(column).as_str(),
1213                font_size,
1214                &[TextRun {
1215                    len: column,
1216                    font: style.text.font(),
1217                    color: Hsla::default(),
1218                    underline: None,
1219                }],
1220                None,
1221            )
1222            .unwrap();
1223
1224        layout[0].width
1225    }
1226
1227    fn max_line_number_width(&self, snapshot: &EditorSnapshot, cx: &ViewContext<Editor>) -> Pixels {
1228        let digit_count = (snapshot.max_buffer_row() as f32 + 1.).log10().floor() as usize + 1;
1229        self.column_pixels(digit_count, cx)
1230    }
1231
1232    //Folds contained in a hunk are ignored apart from shrinking visual size
1233    //If a fold contains any hunks then that fold line is marked as modified
1234    fn layout_git_gutters(
1235        &self,
1236        display_rows: Range<u32>,
1237        snapshot: &EditorSnapshot,
1238    ) -> Vec<DisplayDiffHunk> {
1239        let buffer_snapshot = &snapshot.buffer_snapshot;
1240
1241        let buffer_start_row = DisplayPoint::new(display_rows.start, 0)
1242            .to_point(snapshot)
1243            .row;
1244        let buffer_end_row = DisplayPoint::new(display_rows.end, 0)
1245            .to_point(snapshot)
1246            .row;
1247
1248        buffer_snapshot
1249            .git_diff_hunks_in_range(buffer_start_row..buffer_end_row)
1250            .map(|hunk| diff_hunk_to_display(hunk, snapshot))
1251            .dedup()
1252            .collect()
1253    }
1254
1255    fn calculate_relative_line_numbers(
1256        &self,
1257        snapshot: &EditorSnapshot,
1258        rows: &Range<u32>,
1259        relative_to: Option<u32>,
1260    ) -> HashMap<u32, u32> {
1261        let mut relative_rows: HashMap<u32, u32> = Default::default();
1262        let Some(relative_to) = relative_to else {
1263            return relative_rows;
1264        };
1265
1266        let start = rows.start.min(relative_to);
1267        let end = rows.end.max(relative_to);
1268
1269        let buffer_rows = snapshot
1270            .buffer_rows(start)
1271            .take(1 + (end - start) as usize)
1272            .collect::<Vec<_>>();
1273
1274        let head_idx = relative_to - start;
1275        let mut delta = 1;
1276        let mut i = head_idx + 1;
1277        while i < buffer_rows.len() as u32 {
1278            if buffer_rows[i as usize].is_some() {
1279                if rows.contains(&(i + start)) {
1280                    relative_rows.insert(i + start, delta);
1281                }
1282                delta += 1;
1283            }
1284            i += 1;
1285        }
1286        delta = 1;
1287        i = head_idx.min(buffer_rows.len() as u32 - 1);
1288        while i > 0 && buffer_rows[i as usize].is_none() {
1289            i -= 1;
1290        }
1291
1292        while i > 0 {
1293            i -= 1;
1294            if buffer_rows[i as usize].is_some() {
1295                if rows.contains(&(i + start)) {
1296                    relative_rows.insert(i + start, delta);
1297                }
1298                delta += 1;
1299            }
1300        }
1301
1302        relative_rows
1303    }
1304
1305    fn layout_line_numbers(
1306        &self,
1307        rows: Range<u32>,
1308        active_rows: &BTreeMap<u32, bool>,
1309        newest_selection_head: DisplayPoint,
1310        is_singleton: bool,
1311        snapshot: &EditorSnapshot,
1312        cx: &ViewContext<Editor>,
1313    ) -> (
1314        Vec<Option<gpui::Line>>,
1315        Vec<Option<(FoldStatus, BufferRow, bool)>>,
1316    ) {
1317        let font_size = self.style.text.font_size.to_pixels(cx.rem_size());
1318        let include_line_numbers = snapshot.mode == EditorMode::Full;
1319        let mut line_number_layouts = Vec::with_capacity(rows.len());
1320        let mut fold_statuses = Vec::with_capacity(rows.len());
1321        let mut line_number = String::new();
1322        let is_relative = EditorSettings::get_global(cx).relative_line_numbers;
1323        let relative_to = if is_relative {
1324            Some(newest_selection_head.row())
1325        } else {
1326            None
1327        };
1328
1329        let relative_rows = self.calculate_relative_line_numbers(&snapshot, &rows, relative_to);
1330
1331        for (ix, row) in snapshot
1332            .buffer_rows(rows.start)
1333            .take((rows.end - rows.start) as usize)
1334            .enumerate()
1335        {
1336            let display_row = rows.start + ix as u32;
1337            let (active, color) = if active_rows.contains_key(&display_row) {
1338                (true, cx.theme().colors().editor_active_line_number)
1339            } else {
1340                (false, cx.theme().colors().editor_line_number)
1341            };
1342            if let Some(buffer_row) = row {
1343                if include_line_numbers {
1344                    line_number.clear();
1345                    let default_number = buffer_row + 1;
1346                    let number = relative_rows
1347                        .get(&(ix as u32 + rows.start))
1348                        .unwrap_or(&default_number);
1349                    write!(&mut line_number, "{}", number).unwrap();
1350                    let run = TextRun {
1351                        len: line_number.len(),
1352                        font: self.style.text.font(),
1353                        color,
1354                        underline: None,
1355                    };
1356                    let layout = cx
1357                        .text_system()
1358                        .layout_text(&line_number, font_size, &[run], None)
1359                        .unwrap()
1360                        .pop()
1361                        .unwrap();
1362                    line_number_layouts.push(Some(layout));
1363                    fold_statuses.push(
1364                        is_singleton
1365                            .then(|| {
1366                                snapshot
1367                                    .fold_for_line(buffer_row)
1368                                    .map(|fold_status| (fold_status, buffer_row, active))
1369                            })
1370                            .flatten(),
1371                    )
1372                }
1373            } else {
1374                fold_statuses.push(None);
1375                line_number_layouts.push(None);
1376            }
1377        }
1378
1379        (line_number_layouts, fold_statuses)
1380    }
1381
1382    fn layout_lines(
1383        &mut self,
1384        rows: Range<u32>,
1385        line_number_layouts: &[Option<Line>],
1386        snapshot: &EditorSnapshot,
1387        cx: &ViewContext<Editor>,
1388    ) -> Vec<LineWithInvisibles> {
1389        if rows.start >= rows.end {
1390            return Vec::new();
1391        }
1392
1393        // When the editor is empty and unfocused, then show the placeholder.
1394        if snapshot.is_empty() {
1395            let font_size = self.style.text.font_size.to_pixels(cx.rem_size());
1396            let placeholder_color = cx.theme().styles.colors.text_placeholder;
1397            let placeholder_text = snapshot.placeholder_text();
1398            let placeholder_lines = placeholder_text
1399                .as_ref()
1400                .map_or("", AsRef::as_ref)
1401                .split('\n')
1402                .skip(rows.start as usize)
1403                .chain(iter::repeat(""))
1404                .take(rows.len());
1405            placeholder_lines
1406                .map(|line| {
1407                    let run = TextRun {
1408                        len: line.len(),
1409                        font: self.style.text.font(),
1410                        color: placeholder_color,
1411                        underline: Default::default(),
1412                    };
1413                    cx.text_system()
1414                        .layout_text(line, font_size, &[run], None)
1415                        .unwrap()
1416                        .pop()
1417                        .unwrap()
1418                })
1419                .map(|line| LineWithInvisibles {
1420                    line,
1421                    invisibles: Vec::new(),
1422                })
1423                .collect()
1424        } else {
1425            let chunks = snapshot.highlighted_chunks(rows.clone(), true, &self.style);
1426            LineWithInvisibles::from_chunks(
1427                chunks,
1428                &self.style.text,
1429                MAX_LINE_LEN,
1430                rows.len() as usize,
1431                line_number_layouts,
1432                snapshot.mode,
1433                cx,
1434            )
1435        }
1436    }
1437
1438    fn compute_layout(
1439        &mut self,
1440        editor: &mut Editor,
1441        cx: &mut ViewContext<'_, Editor>,
1442        mut bounds: Bounds<Pixels>,
1443    ) -> LayoutState {
1444        // let mut size = constraint.max;
1445        // if size.x.is_infinite() {
1446        //     unimplemented!("we don't yet handle an infinite width constraint on buffer elements");
1447        // }
1448
1449        let snapshot = editor.snapshot(cx);
1450        let style = self.style.clone();
1451
1452        dbg!(&style.text.font());
1453        let font_id = cx.text_system().font_id(&style.text.font()).unwrap();
1454        let font_size = style.text.font_size.to_pixels(cx.rem_size());
1455        let line_height = style.text.line_height_in_pixels(cx.rem_size());
1456        let em_width = cx
1457            .text_system()
1458            .typographic_bounds(font_id, font_size, 'm')
1459            .unwrap()
1460            .size
1461            .width;
1462        let em_advance = cx
1463            .text_system()
1464            .advance(font_id, font_size, 'm')
1465            .unwrap()
1466            .width;
1467
1468        let gutter_padding;
1469        let gutter_width;
1470        let gutter_margin;
1471        if snapshot.show_gutter {
1472            let descent = cx.text_system().descent(font_id, font_size).unwrap();
1473
1474            let gutter_padding_factor = 3.5;
1475            gutter_padding = (em_width * gutter_padding_factor).round();
1476            gutter_width = self.max_line_number_width(&snapshot, cx) + gutter_padding * 2.0;
1477            gutter_margin = -descent;
1478        } else {
1479            gutter_padding = Pixels::ZERO;
1480            gutter_width = Pixels::ZERO;
1481            gutter_margin = Pixels::ZERO;
1482        };
1483
1484        editor.gutter_width = gutter_width;
1485        let text_width = bounds.size.width - gutter_width;
1486        let overscroll = size(em_width, px(0.));
1487        let snapshot = {
1488            editor.set_visible_line_count((bounds.size.height / line_height).into(), cx);
1489
1490            let editor_width = text_width - gutter_margin - overscroll.width - em_width;
1491            let wrap_width = match editor.soft_wrap_mode(cx) {
1492                SoftWrap::None => (MAX_LINE_LEN / 2) as f32 * em_advance,
1493                SoftWrap::EditorWidth => editor_width,
1494                SoftWrap::Column(column) => editor_width.min(column as f32 * em_advance),
1495            };
1496
1497            if editor.set_wrap_width(Some(wrap_width), cx) {
1498                editor.snapshot(cx)
1499            } else {
1500                snapshot
1501            }
1502        };
1503
1504        let wrap_guides = editor
1505            .wrap_guides(cx)
1506            .iter()
1507            .map(|(guide, active)| (self.column_pixels(*guide, cx), *active))
1508            .collect::<SmallVec<[_; 2]>>();
1509
1510        let scroll_height = Pixels::from(snapshot.max_point().row() + 1) * line_height;
1511        // todo!("this should happen during layout")
1512        let editor_mode = snapshot.mode;
1513        if let EditorMode::AutoHeight { max_lines } = editor_mode {
1514            todo!()
1515            //     size.set_y(
1516            //         scroll_height
1517            //             .min(constraint.max_along(Axis::Vertical))
1518            //             .max(constraint.min_along(Axis::Vertical))
1519            //             .max(line_height)
1520            //             .min(line_height * max_lines as f32),
1521            //     )
1522        } else if let EditorMode::SingleLine = editor_mode {
1523            bounds.size.height = line_height.min(bounds.size.height);
1524        }
1525        // todo!()
1526        // else if size.y.is_infinite() {
1527        //     //     size.set_y(scroll_height);
1528        // }
1529        //
1530        let gutter_size = size(gutter_width, bounds.size.height);
1531        let text_size = size(text_width, bounds.size.height);
1532
1533        let autoscroll_horizontally =
1534            editor.autoscroll_vertically(bounds.size.height, line_height, cx);
1535        let mut snapshot = editor.snapshot(cx);
1536
1537        let scroll_position = snapshot.scroll_position();
1538        // The scroll position is a fractional point, the whole number of which represents
1539        // the top of the window in terms of display rows.
1540        let start_row = scroll_position.y as u32;
1541        let height_in_lines = f32::from(bounds.size.height / line_height);
1542        let max_row = snapshot.max_point().row();
1543
1544        // Add 1 to ensure selections bleed off screen
1545        let end_row = 1 + cmp::min((scroll_position.y + height_in_lines).ceil() as u32, max_row);
1546
1547        let start_anchor = if start_row == 0 {
1548            Anchor::min()
1549        } else {
1550            snapshot
1551                .buffer_snapshot
1552                .anchor_before(DisplayPoint::new(start_row, 0).to_offset(&snapshot, Bias::Left))
1553        };
1554        let end_anchor = if end_row > max_row {
1555            Anchor::max()
1556        } else {
1557            snapshot
1558                .buffer_snapshot
1559                .anchor_before(DisplayPoint::new(end_row, 0).to_offset(&snapshot, Bias::Right))
1560        };
1561
1562        let mut selections: Vec<(PlayerColor, Vec<SelectionLayout>)> = Vec::new();
1563        let mut active_rows = BTreeMap::new();
1564        let mut fold_ranges = Vec::new();
1565        let is_singleton = editor.is_singleton(cx);
1566
1567        let highlighted_rows = editor.highlighted_rows();
1568        let highlighted_ranges = editor.background_highlights_in_range(
1569            start_anchor..end_anchor,
1570            &snapshot.display_snapshot,
1571            cx.theme().colors(),
1572        );
1573
1574        fold_ranges.extend(
1575            snapshot
1576                .folds_in_range(start_anchor..end_anchor)
1577                .map(|anchor| {
1578                    let start = anchor.start.to_point(&snapshot.buffer_snapshot);
1579                    (
1580                        start.row,
1581                        start.to_display_point(&snapshot.display_snapshot)
1582                            ..anchor.end.to_display_point(&snapshot),
1583                    )
1584                }),
1585        );
1586
1587        let mut newest_selection_head = None;
1588
1589        if editor.show_local_selections {
1590            let mut local_selections: Vec<Selection<Point>> = editor
1591                .selections
1592                .disjoint_in_range(start_anchor..end_anchor, cx);
1593            local_selections.extend(editor.selections.pending(cx));
1594            let mut layouts = Vec::new();
1595            let newest = editor.selections.newest(cx);
1596            for selection in local_selections.drain(..) {
1597                let is_empty = selection.start == selection.end;
1598                let is_newest = selection == newest;
1599
1600                let layout = SelectionLayout::new(
1601                    selection,
1602                    editor.selections.line_mode,
1603                    editor.cursor_shape,
1604                    &snapshot.display_snapshot,
1605                    is_newest,
1606                    true,
1607                );
1608                if is_newest {
1609                    newest_selection_head = Some(layout.head);
1610                }
1611
1612                for row in cmp::max(layout.active_rows.start, start_row)
1613                    ..=cmp::min(layout.active_rows.end, end_row)
1614                {
1615                    let contains_non_empty_selection = active_rows.entry(row).or_insert(!is_empty);
1616                    *contains_non_empty_selection |= !is_empty;
1617                }
1618                layouts.push(layout);
1619            }
1620
1621            selections.push((style.local_player, layouts));
1622        }
1623
1624        if let Some(collaboration_hub) = &editor.collaboration_hub {
1625            // When following someone, render the local selections in their color.
1626            if let Some(leader_id) = editor.leader_peer_id {
1627                if let Some(collaborator) = collaboration_hub.collaborators(cx).get(&leader_id) {
1628                    if let Some(participant_index) = collaboration_hub
1629                        .user_participant_indices(cx)
1630                        .get(&collaborator.user_id)
1631                    {
1632                        if let Some((local_selection_style, _)) = selections.first_mut() {
1633                            *local_selection_style = cx
1634                                .theme()
1635                                .players()
1636                                .color_for_participant(participant_index.0);
1637                        }
1638                    }
1639                }
1640            }
1641
1642            let mut remote_selections = HashMap::default();
1643            for selection in snapshot.remote_selections_in_range(
1644                &(start_anchor..end_anchor),
1645                collaboration_hub.as_ref(),
1646                cx,
1647            ) {
1648                let selection_style = if let Some(participant_index) = selection.participant_index {
1649                    cx.theme()
1650                        .players()
1651                        .color_for_participant(participant_index.0)
1652                } else {
1653                    cx.theme().players().absent()
1654                };
1655
1656                // Don't re-render the leader's selections, since the local selections
1657                // match theirs.
1658                if Some(selection.peer_id) == editor.leader_peer_id {
1659                    continue;
1660                }
1661
1662                remote_selections
1663                    .entry(selection.replica_id)
1664                    .or_insert((selection_style, Vec::new()))
1665                    .1
1666                    .push(SelectionLayout::new(
1667                        selection.selection,
1668                        selection.line_mode,
1669                        selection.cursor_shape,
1670                        &snapshot.display_snapshot,
1671                        false,
1672                        false,
1673                    ));
1674            }
1675
1676            selections.extend(remote_selections.into_values());
1677        }
1678
1679        let scrollbar_settings = EditorSettings::get_global(cx).scrollbar;
1680        let show_scrollbars = match scrollbar_settings.show {
1681            ShowScrollbar::Auto => {
1682                // Git
1683                (is_singleton && scrollbar_settings.git_diff && snapshot.buffer_snapshot.has_git_diffs())
1684                        ||
1685                        // Selections
1686                        (is_singleton && scrollbar_settings.selections && !highlighted_ranges.is_empty())
1687                        // Scrollmanager
1688                        || editor.scroll_manager.scrollbars_visible()
1689            }
1690            ShowScrollbar::System => editor.scroll_manager.scrollbars_visible(),
1691            ShowScrollbar::Always => true,
1692            ShowScrollbar::Never => false,
1693        };
1694
1695        let fold_ranges: Vec<(BufferRow, Range<DisplayPoint>, Hsla)> = Vec::new();
1696        // todo!()
1697
1698        // fold_ranges
1699        // .into_iter()
1700        // .map(|(id, fold)| {
1701        //     // todo!("folds!")
1702        //     // let color = self
1703        //     //     .style
1704        //     //     .folds
1705        //     //     .ellipses
1706        //     //     .background
1707        //     //     .style_for(&mut cx.mouse_state::<FoldMarkers>(id as usize))
1708        //     //     .color;
1709
1710        //     // (id, fold, color)
1711        // })
1712        // .collect();
1713
1714        let head_for_relative = newest_selection_head.unwrap_or_else(|| {
1715            let newest = editor.selections.newest::<Point>(cx);
1716            SelectionLayout::new(
1717                newest,
1718                editor.selections.line_mode,
1719                editor.cursor_shape,
1720                &snapshot.display_snapshot,
1721                true,
1722                true,
1723            )
1724            .head
1725        });
1726
1727        let (line_number_layouts, fold_statuses) = self.layout_line_numbers(
1728            start_row..end_row,
1729            &active_rows,
1730            head_for_relative,
1731            is_singleton,
1732            &snapshot,
1733            cx,
1734        );
1735
1736        let display_hunks = self.layout_git_gutters(start_row..end_row, &snapshot);
1737
1738        let scrollbar_row_range = scroll_position.y..(scroll_position.y + height_in_lines);
1739
1740        let mut max_visible_line_width = Pixels::ZERO;
1741        let line_layouts =
1742            self.layout_lines(start_row..end_row, &line_number_layouts, &snapshot, cx);
1743        for line_with_invisibles in &line_layouts {
1744            if line_with_invisibles.line.width > max_visible_line_width {
1745                max_visible_line_width = line_with_invisibles.line.width;
1746            }
1747        }
1748
1749        let longest_line_width = layout_line(snapshot.longest_row(), &snapshot, &style, cx)
1750            .unwrap()
1751            .width;
1752        let scroll_width = longest_line_width.max(max_visible_line_width) + overscroll.width;
1753
1754        let (scroll_width, blocks) = self.layout_blocks(
1755            start_row..end_row,
1756            &snapshot,
1757            bounds.size.width,
1758            scroll_width,
1759            gutter_padding,
1760            gutter_width,
1761            em_width,
1762            gutter_width + gutter_margin,
1763            line_height,
1764            &style,
1765            &line_layouts,
1766            editor,
1767            cx,
1768        );
1769
1770        let scroll_max = point(
1771            f32::from((scroll_width - text_size.width) / em_width).max(0.0),
1772            max_row as f32,
1773        );
1774
1775        let clamped = editor.scroll_manager.clamp_scroll_left(scroll_max.x);
1776
1777        let autoscrolled = if autoscroll_horizontally {
1778            editor.autoscroll_horizontally(
1779                start_row,
1780                text_size.width,
1781                scroll_width,
1782                em_width,
1783                &line_layouts,
1784                cx,
1785            )
1786        } else {
1787            false
1788        };
1789
1790        if clamped || autoscrolled {
1791            snapshot = editor.snapshot(cx);
1792        }
1793
1794        let mut context_menu = None;
1795        let mut code_actions_indicator = None;
1796        if let Some(newest_selection_head) = newest_selection_head {
1797            if (start_row..end_row).contains(&newest_selection_head.row()) {
1798                if editor.context_menu_visible() {
1799                    context_menu =
1800                        editor.render_context_menu(newest_selection_head, &self.style, cx);
1801                }
1802
1803                let active = matches!(
1804                    editor.context_menu.read().as_ref(),
1805                    Some(crate::ContextMenu::CodeActions(_))
1806                );
1807
1808                code_actions_indicator = editor
1809                    .render_code_actions_indicator(&style, active, cx)
1810                    .map(|element| CodeActionsIndicator {
1811                        row: newest_selection_head.row(),
1812                        element,
1813                    });
1814            }
1815        }
1816
1817        let visible_rows = start_row..start_row + line_layouts.len() as u32;
1818        // todo!("hover")
1819        // let mut hover = editor.hover_state.render(
1820        //     &snapshot,
1821        //     &style,
1822        //     visible_rows,
1823        //     editor.workspace.as_ref().map(|(w, _)| w.clone()),
1824        //     cx,
1825        // );
1826        // let mode = editor.mode;
1827
1828        // todo!("fold_indicators")
1829        // let mut fold_indicators = editor.render_fold_indicators(
1830        //     fold_statuses,
1831        //     &style,
1832        //     editor.gutter_hovered,
1833        //     line_height,
1834        //     gutter_margin,
1835        //     cx,
1836        // );
1837
1838        // todo!("context_menu")
1839        // if let Some((_, context_menu)) = context_menu.as_mut() {
1840        //     context_menu.layout(
1841        //         SizeConstraint {
1842        //             min: gpui::Point::<Pixels>::zero(),
1843        //             max: point(
1844        //                 cx.window_size().x * 0.7,
1845        //                 (12. * line_height).min((size.y - line_height) / 2.),
1846        //             ),
1847        //         },
1848        //         editor,
1849        //         cx,
1850        //     );
1851        // }
1852
1853        // todo!("fold indicators")
1854        // for fold_indicator in fold_indicators.iter_mut() {
1855        //     if let Some(indicator) = fold_indicator.as_mut() {
1856        //         indicator.layout(
1857        //             SizeConstraint::strict_along(
1858        //                 Axis::Vertical,
1859        //                 line_height * style.code_actions.vertical_scale,
1860        //             ),
1861        //             editor,
1862        //             cx,
1863        //         );
1864        //     }
1865        // }
1866
1867        // todo!("hover popovers")
1868        // if let Some((_, hover_popovers)) = hover.as_mut() {
1869        //     for hover_popover in hover_popovers.iter_mut() {
1870        //         hover_popover.layout(
1871        //             SizeConstraint {
1872        //                 min: gpui::Point::<Pixels>::zero(),
1873        //                 max: point(
1874        //                     (120. * em_width) // Default size
1875        //                         .min(size.x / 2.) // Shrink to half of the editor width
1876        //                         .max(MIN_POPOVER_CHARACTER_WIDTH * em_width), // Apply minimum width of 20 characters
1877        //                     (16. * line_height) // Default size
1878        //                         .min(size.y / 2.) // Shrink to half of the editor height
1879        //                         .max(MIN_POPOVER_LINE_HEIGHT * line_height), // Apply minimum height of 4 lines
1880        //                 ),
1881        //             },
1882        //             editor,
1883        //             cx,
1884        //         );
1885        //     }
1886        // }
1887
1888        let invisible_symbol_font_size = font_size / 2.;
1889        let tab_invisible = cx
1890            .text_system()
1891            .layout_text(
1892                "",
1893                invisible_symbol_font_size,
1894                &[TextRun {
1895                    len: "".len(),
1896                    font: self.style.text.font(),
1897                    color: cx.theme().colors().editor_invisible,
1898                    underline: None,
1899                }],
1900                None,
1901            )
1902            .unwrap()
1903            .pop()
1904            .unwrap();
1905        let space_invisible = cx
1906            .text_system()
1907            .layout_text(
1908                "",
1909                invisible_symbol_font_size,
1910                &[TextRun {
1911                    len: "".len(),
1912                    font: self.style.text.font(),
1913                    color: cx.theme().colors().editor_invisible,
1914                    underline: None,
1915                }],
1916                None,
1917            )
1918            .unwrap()
1919            .pop()
1920            .unwrap();
1921
1922        LayoutState {
1923            mode: editor_mode,
1924            position_map: Arc::new(PositionMap {
1925                size: bounds.size,
1926                scroll_max,
1927                line_layouts,
1928                line_height,
1929                em_width,
1930                em_advance,
1931                snapshot,
1932            }),
1933            visible_display_row_range: start_row..end_row,
1934            wrap_guides,
1935            gutter_size,
1936            gutter_padding,
1937            text_size,
1938            scrollbar_row_range,
1939            show_scrollbars,
1940            is_singleton,
1941            max_row,
1942            gutter_margin,
1943            active_rows,
1944            highlighted_rows,
1945            highlighted_ranges,
1946            fold_ranges,
1947            line_number_layouts,
1948            display_hunks,
1949            blocks,
1950            selections,
1951            context_menu,
1952            code_actions_indicator,
1953            // fold_indicators,
1954            tab_invisible,
1955            space_invisible,
1956            // hover_popovers: hover,
1957        }
1958    }
1959
1960    #[allow(clippy::too_many_arguments)]
1961    fn layout_blocks(
1962        &mut self,
1963        rows: Range<u32>,
1964        snapshot: &EditorSnapshot,
1965        editor_width: Pixels,
1966        scroll_width: Pixels,
1967        gutter_padding: Pixels,
1968        gutter_width: Pixels,
1969        em_width: Pixels,
1970        text_x: Pixels,
1971        line_height: Pixels,
1972        style: &EditorStyle,
1973        line_layouts: &[LineWithInvisibles],
1974        editor: &mut Editor,
1975        cx: &mut ViewContext<Editor>,
1976    ) -> (Pixels, Vec<BlockLayout>) {
1977        let mut block_id = 0;
1978        let scroll_x = snapshot.scroll_anchor.offset.x;
1979        let (fixed_blocks, non_fixed_blocks) = snapshot
1980            .blocks_in_range(rows.clone())
1981            .partition::<Vec<_>, _>(|(_, block)| match block {
1982                TransformBlock::ExcerptHeader { .. } => false,
1983                TransformBlock::Custom(block) => block.style() == BlockStyle::Fixed,
1984            });
1985        let mut render_block = |block: &TransformBlock,
1986                                available_space: Size<AvailableSpace>,
1987                                block_id: usize,
1988                                editor: &mut Editor,
1989                                cx: &mut ViewContext<Editor>| {
1990            let mut element = match block {
1991                TransformBlock::Custom(block) => {
1992                    let align_to = block
1993                        .position()
1994                        .to_point(&snapshot.buffer_snapshot)
1995                        .to_display_point(snapshot);
1996                    let anchor_x = text_x
1997                        + if rows.contains(&align_to.row()) {
1998                            line_layouts[(align_to.row() - rows.start) as usize]
1999                                .line
2000                                .x_for_index(align_to.column() as usize)
2001                        } else {
2002                            layout_line(align_to.row(), snapshot, style, cx)
2003                                .unwrap()
2004                                .x_for_index(align_to.column() as usize)
2005                        };
2006
2007                    block.render(&mut BlockContext {
2008                        view_context: cx,
2009                        anchor_x,
2010                        gutter_padding,
2011                        line_height,
2012                        // scroll_x,
2013                        gutter_width,
2014                        em_width,
2015                        block_id,
2016                    })
2017                }
2018                TransformBlock::ExcerptHeader {
2019                    id,
2020                    buffer,
2021                    range,
2022                    starts_new_buffer,
2023                    ..
2024                } => {
2025                    let include_root = editor
2026                        .project
2027                        .as_ref()
2028                        .map(|project| project.read(cx).visible_worktrees(cx).count() > 1)
2029                        .unwrap_or_default();
2030                    let jump_icon = project::File::from_dyn(buffer.file()).map(|file| {
2031                        let jump_path = ProjectPath {
2032                            worktree_id: file.worktree_id(cx),
2033                            path: file.path.clone(),
2034                        };
2035                        let jump_anchor = range
2036                            .primary
2037                            .as_ref()
2038                            .map_or(range.context.start, |primary| primary.start);
2039                        let jump_position = language::ToPoint::to_point(&jump_anchor, buffer);
2040
2041                        // todo!("avoid ElementId collision risk here")
2042                        let icon_button_id: usize = id.clone().into();
2043                        IconButton::new(icon_button_id, ui::Icon::ArrowUpRight)
2044                            .on_click(move |editor: &mut Editor, cx| {
2045                                editor.jump(jump_path.clone(), jump_position, jump_anchor, cx);
2046                            })
2047                            .tooltip("Jump to Buffer") // todo!(pass an action as well to show key binding)
2048                    });
2049
2050                    let element = if *starts_new_buffer {
2051                        let path = buffer.resolve_file_path(cx, include_root);
2052                        let mut filename = None;
2053                        let mut parent_path = None;
2054                        // Can't use .and_then() because `.file_name()` and `.parent()` return references :(
2055                        if let Some(path) = path {
2056                            filename = path.file_name().map(|f| f.to_string_lossy().to_string());
2057                            parent_path =
2058                                path.parent().map(|p| p.to_string_lossy().to_string() + "/");
2059                        }
2060
2061                        h_stack()
2062                            .size_full()
2063                            .bg(gpui::red())
2064                            .child(filename.unwrap_or_else(|| "untitled".to_string()))
2065                            .children(parent_path)
2066                            .children(jump_icon) // .p_x(gutter_padding)
2067                    } else {
2068                        let text_style = style.text.clone();
2069                        h_stack()
2070                            .size_full()
2071                            .bg(gpui::red())
2072                            .child("")
2073                            .children(jump_icon) // .p_x(gutter_padding)
2074                    };
2075                    element.render()
2076                }
2077            };
2078
2079            let size = element.measure(available_space, editor, cx);
2080            (element, size)
2081        };
2082
2083        let mut fixed_block_max_width = Pixels::ZERO;
2084        let mut blocks = Vec::new();
2085        for (row, block) in fixed_blocks {
2086            let available_space = size(
2087                AvailableSpace::MinContent,
2088                AvailableSpace::Definite(block.height() as f32 * line_height),
2089            );
2090            let (element, element_size) =
2091                render_block(block, available_space, block_id, editor, cx);
2092            block_id += 1;
2093            fixed_block_max_width = fixed_block_max_width.max(element_size.width + em_width);
2094            blocks.push(BlockLayout {
2095                row,
2096                element,
2097                available_space,
2098                style: BlockStyle::Fixed,
2099            });
2100        }
2101        for (row, block) in non_fixed_blocks {
2102            let style = match block {
2103                TransformBlock::Custom(block) => block.style(),
2104                TransformBlock::ExcerptHeader { .. } => BlockStyle::Sticky,
2105            };
2106            let width = match style {
2107                BlockStyle::Sticky => editor_width,
2108                BlockStyle::Flex => editor_width
2109                    .max(fixed_block_max_width)
2110                    .max(gutter_width + scroll_width),
2111                BlockStyle::Fixed => unreachable!(),
2112            };
2113            let available_space = size(
2114                AvailableSpace::Definite(width),
2115                AvailableSpace::Definite(block.height() as f32 * line_height),
2116            );
2117            let (element, _) = render_block(block, available_space, block_id, editor, cx);
2118            block_id += 1;
2119            blocks.push(BlockLayout {
2120                row,
2121                element,
2122                available_space,
2123                style,
2124            });
2125        }
2126        (
2127            scroll_width.max(fixed_block_max_width - gutter_width),
2128            blocks,
2129        )
2130    }
2131
2132    fn paint_mouse_listeners(
2133        &mut self,
2134        bounds: Bounds<Pixels>,
2135        gutter_bounds: Bounds<Pixels>,
2136        text_bounds: Bounds<Pixels>,
2137        position_map: &Arc<PositionMap>,
2138        cx: &mut ViewContext<Editor>,
2139    ) {
2140        cx.on_mouse_event({
2141            let position_map = position_map.clone();
2142            move |editor, event: &ScrollWheelEvent, phase, cx| {
2143                if phase != DispatchPhase::Bubble {
2144                    return;
2145                }
2146
2147                if Self::scroll(editor, event, &position_map, bounds, cx) {
2148                    cx.stop_propagation();
2149                }
2150            }
2151        });
2152        cx.on_mouse_event({
2153            let position_map = position_map.clone();
2154            move |editor, event: &MouseDownEvent, phase, cx| {
2155                if phase != DispatchPhase::Bubble {
2156                    return;
2157                }
2158
2159                if Self::mouse_down(editor, event, &position_map, text_bounds, gutter_bounds, cx) {
2160                    cx.stop_propagation()
2161                }
2162            }
2163        });
2164        cx.on_mouse_event({
2165            let position_map = position_map.clone();
2166            move |editor, event: &MouseUpEvent, phase, cx| {
2167                if phase != DispatchPhase::Bubble {
2168                    return;
2169                }
2170
2171                if Self::mouse_up(editor, event, &position_map, text_bounds, cx) {
2172                    cx.stop_propagation()
2173                }
2174            }
2175        });
2176        // todo!()
2177        // on_down(MouseButton::Right, {
2178        //     let position_map = position_map.clone();
2179        //     move |event, editor, cx| {
2180        //         if !Self::mouse_right_down(
2181        //             editor,
2182        //             event.position,
2183        //             position_map.as_ref(),
2184        //             text_bounds,
2185        //             cx,
2186        //         ) {
2187        //             cx.propagate_event();
2188        //         }
2189        //     }
2190        // });
2191        cx.on_mouse_event({
2192            let position_map = position_map.clone();
2193            move |editor, event: &MouseMoveEvent, phase, cx| {
2194                if phase != DispatchPhase::Bubble {
2195                    return;
2196                }
2197
2198                if Self::mouse_moved(editor, event, &position_map, text_bounds, gutter_bounds, cx) {
2199                    cx.stop_propagation()
2200                }
2201            }
2202        });
2203    }
2204}
2205
2206#[derive(Debug)]
2207pub struct LineWithInvisibles {
2208    pub line: Line,
2209    invisibles: Vec<Invisible>,
2210}
2211
2212impl LineWithInvisibles {
2213    fn from_chunks<'a>(
2214        chunks: impl Iterator<Item = HighlightedChunk<'a>>,
2215        text_style: &TextStyle,
2216        max_line_len: usize,
2217        max_line_count: usize,
2218        line_number_layouts: &[Option<Line>],
2219        editor_mode: EditorMode,
2220        cx: &WindowContext,
2221    ) -> Vec<Self> {
2222        let mut layouts = Vec::with_capacity(max_line_count);
2223        let mut line = String::new();
2224        let mut invisibles = Vec::new();
2225        let mut styles = Vec::new();
2226        let mut non_whitespace_added = false;
2227        let mut row = 0;
2228        let mut line_exceeded_max_len = false;
2229        let font_size = text_style.font_size.to_pixels(cx.rem_size());
2230
2231        for highlighted_chunk in chunks.chain([HighlightedChunk {
2232            chunk: "\n",
2233            style: None,
2234            is_tab: false,
2235        }]) {
2236            for (ix, mut line_chunk) in highlighted_chunk.chunk.split('\n').enumerate() {
2237                if ix > 0 {
2238                    let layout = cx
2239                        .text_system()
2240                        .layout_text(&line, font_size, &styles, None);
2241                    layouts.push(Self {
2242                        line: layout.unwrap().pop().unwrap(),
2243                        invisibles: invisibles.drain(..).collect(),
2244                    });
2245
2246                    line.clear();
2247                    styles.clear();
2248                    row += 1;
2249                    line_exceeded_max_len = false;
2250                    non_whitespace_added = false;
2251                    if row == max_line_count {
2252                        return layouts;
2253                    }
2254                }
2255
2256                if !line_chunk.is_empty() && !line_exceeded_max_len {
2257                    let text_style = if let Some(style) = highlighted_chunk.style {
2258                        text_style
2259                            .clone()
2260                            .highlight(style)
2261                            .map(Cow::Owned)
2262                            .unwrap_or_else(|_| Cow::Borrowed(text_style))
2263                    } else {
2264                        Cow::Borrowed(text_style)
2265                    };
2266
2267                    if line.len() + line_chunk.len() > max_line_len {
2268                        let mut chunk_len = max_line_len - line.len();
2269                        while !line_chunk.is_char_boundary(chunk_len) {
2270                            chunk_len -= 1;
2271                        }
2272                        line_chunk = &line_chunk[..chunk_len];
2273                        line_exceeded_max_len = true;
2274                    }
2275
2276                    styles.push(TextRun {
2277                        len: line_chunk.len(),
2278                        font: text_style.font(),
2279                        color: text_style.color,
2280                        underline: text_style.underline,
2281                    });
2282
2283                    if editor_mode == EditorMode::Full {
2284                        // Line wrap pads its contents with fake whitespaces,
2285                        // avoid printing them
2286                        let inside_wrapped_string = line_number_layouts
2287                            .get(row)
2288                            .and_then(|layout| layout.as_ref())
2289                            .is_none();
2290                        if highlighted_chunk.is_tab {
2291                            if non_whitespace_added || !inside_wrapped_string {
2292                                invisibles.push(Invisible::Tab {
2293                                    line_start_offset: line.len(),
2294                                });
2295                            }
2296                        } else {
2297                            invisibles.extend(
2298                                line_chunk
2299                                    .chars()
2300                                    .enumerate()
2301                                    .filter(|(_, line_char)| {
2302                                        let is_whitespace = line_char.is_whitespace();
2303                                        non_whitespace_added |= !is_whitespace;
2304                                        is_whitespace
2305                                            && (non_whitespace_added || !inside_wrapped_string)
2306                                    })
2307                                    .map(|(whitespace_index, _)| Invisible::Whitespace {
2308                                        line_offset: line.len() + whitespace_index,
2309                                    }),
2310                            )
2311                        }
2312                    }
2313
2314                    line.push_str(line_chunk);
2315                }
2316            }
2317        }
2318
2319        layouts
2320    }
2321
2322    fn draw(
2323        &self,
2324        layout: &LayoutState,
2325        row: u32,
2326        scroll_top: Pixels,
2327        content_origin: gpui::Point<Pixels>,
2328        scroll_left: Pixels,
2329        whitespace_setting: ShowWhitespaceSetting,
2330        selection_ranges: &[Range<DisplayPoint>],
2331        cx: &mut ViewContext<Editor>,
2332    ) {
2333        let line_height = layout.position_map.line_height;
2334        let line_y = line_height * row as f32 - scroll_top;
2335
2336        self.line.paint(
2337            content_origin + gpui::point(-scroll_left, line_y),
2338            line_height,
2339            cx,
2340        );
2341
2342        self.draw_invisibles(
2343            &selection_ranges,
2344            layout,
2345            content_origin,
2346            scroll_left,
2347            line_y,
2348            row,
2349            line_height,
2350            whitespace_setting,
2351            cx,
2352        );
2353    }
2354
2355    fn draw_invisibles(
2356        &self,
2357        selection_ranges: &[Range<DisplayPoint>],
2358        layout: &LayoutState,
2359        content_origin: gpui::Point<Pixels>,
2360        scroll_left: Pixels,
2361        line_y: Pixels,
2362        row: u32,
2363        line_height: Pixels,
2364        whitespace_setting: ShowWhitespaceSetting,
2365        cx: &mut ViewContext<Editor>,
2366    ) {
2367        let allowed_invisibles_regions = match whitespace_setting {
2368            ShowWhitespaceSetting::None => return,
2369            ShowWhitespaceSetting::Selection => Some(selection_ranges),
2370            ShowWhitespaceSetting::All => None,
2371        };
2372
2373        for invisible in &self.invisibles {
2374            let (&token_offset, invisible_symbol) = match invisible {
2375                Invisible::Tab { line_start_offset } => (line_start_offset, &layout.tab_invisible),
2376                Invisible::Whitespace { line_offset } => (line_offset, &layout.space_invisible),
2377            };
2378
2379            let x_offset = self.line.x_for_index(token_offset);
2380            let invisible_offset =
2381                (layout.position_map.em_width - invisible_symbol.width).max(Pixels::ZERO) / 2.0;
2382            let origin =
2383                content_origin + gpui::point(-scroll_left + x_offset + invisible_offset, line_y);
2384
2385            if let Some(allowed_regions) = allowed_invisibles_regions {
2386                let invisible_point = DisplayPoint::new(row, token_offset as u32);
2387                if !allowed_regions
2388                    .iter()
2389                    .any(|region| region.start <= invisible_point && invisible_point < region.end)
2390                {
2391                    continue;
2392                }
2393            }
2394            invisible_symbol.paint(origin, line_height, cx);
2395        }
2396    }
2397}
2398
2399#[derive(Debug, Clone, Copy, PartialEq, Eq)]
2400enum Invisible {
2401    Tab { line_start_offset: usize },
2402    Whitespace { line_offset: usize },
2403}
2404
2405impl Element<Editor> for EditorElement {
2406    type ElementState = ();
2407
2408    fn id(&self) -> Option<gpui::ElementId> {
2409        None
2410    }
2411
2412    fn initialize(
2413        &mut self,
2414        editor: &mut Editor,
2415        element_state: Option<Self::ElementState>,
2416        cx: &mut gpui::ViewContext<Editor>,
2417    ) -> Self::ElementState {
2418        editor.style = Some(self.style.clone()); // Long-term, we'd like to eliminate this.
2419
2420        let dispatch_context = editor.dispatch_context(cx);
2421        cx.with_element_id(cx.view().entity_id(), |global_id, cx| {
2422            cx.with_key_dispatch(
2423                dispatch_context,
2424                Some(editor.focus_handle.clone()),
2425                |_, cx| {
2426                    register_action(cx, Editor::move_left);
2427                    register_action(cx, Editor::move_right);
2428                    register_action(cx, Editor::move_down);
2429                    register_action(cx, Editor::move_up);
2430                    // on_action(cx, Editor::new_file); todo!()
2431                    // on_action(cx, Editor::new_file_in_direction); todo!()
2432                    register_action(cx, Editor::cancel);
2433                    register_action(cx, Editor::newline);
2434                    register_action(cx, Editor::newline_above);
2435                    register_action(cx, Editor::newline_below);
2436                    register_action(cx, Editor::backspace);
2437                    register_action(cx, Editor::delete);
2438                    register_action(cx, Editor::tab);
2439                    register_action(cx, Editor::tab_prev);
2440                    register_action(cx, Editor::indent);
2441                    register_action(cx, Editor::outdent);
2442                    register_action(cx, Editor::delete_line);
2443                    register_action(cx, Editor::join_lines);
2444                    register_action(cx, Editor::sort_lines_case_sensitive);
2445                    register_action(cx, Editor::sort_lines_case_insensitive);
2446                    register_action(cx, Editor::reverse_lines);
2447                    register_action(cx, Editor::shuffle_lines);
2448                    register_action(cx, Editor::convert_to_upper_case);
2449                    register_action(cx, Editor::convert_to_lower_case);
2450                    register_action(cx, Editor::convert_to_title_case);
2451                    register_action(cx, Editor::convert_to_snake_case);
2452                    register_action(cx, Editor::convert_to_kebab_case);
2453                    register_action(cx, Editor::convert_to_upper_camel_case);
2454                    register_action(cx, Editor::convert_to_lower_camel_case);
2455                    register_action(cx, Editor::delete_to_previous_word_start);
2456                    register_action(cx, Editor::delete_to_previous_subword_start);
2457                    register_action(cx, Editor::delete_to_next_word_end);
2458                    register_action(cx, Editor::delete_to_next_subword_end);
2459                    register_action(cx, Editor::delete_to_beginning_of_line);
2460                    register_action(cx, Editor::delete_to_end_of_line);
2461                    register_action(cx, Editor::cut_to_end_of_line);
2462                    register_action(cx, Editor::duplicate_line);
2463                    register_action(cx, Editor::move_line_up);
2464                    register_action(cx, Editor::move_line_down);
2465                    register_action(cx, Editor::transpose);
2466                    register_action(cx, Editor::cut);
2467                    register_action(cx, Editor::copy);
2468                    register_action(cx, Editor::paste);
2469                    register_action(cx, Editor::undo);
2470                    register_action(cx, Editor::redo);
2471                    register_action(cx, Editor::move_page_up);
2472                    register_action(cx, Editor::move_page_down);
2473                    register_action(cx, Editor::next_screen);
2474                    register_action(cx, Editor::scroll_cursor_top);
2475                    register_action(cx, Editor::scroll_cursor_center);
2476                    register_action(cx, Editor::scroll_cursor_bottom);
2477                    register_action(cx, |editor, _: &LineDown, cx| {
2478                        editor.scroll_screen(&ScrollAmount::Line(1.), cx)
2479                    });
2480                    register_action(cx, |editor, _: &LineUp, cx| {
2481                        editor.scroll_screen(&ScrollAmount::Line(-1.), cx)
2482                    });
2483                    register_action(cx, |editor, _: &HalfPageDown, cx| {
2484                        editor.scroll_screen(&ScrollAmount::Page(0.5), cx)
2485                    });
2486                    register_action(cx, |editor, _: &HalfPageUp, cx| {
2487                        editor.scroll_screen(&ScrollAmount::Page(-0.5), cx)
2488                    });
2489                    register_action(cx, |editor, _: &PageDown, cx| {
2490                        editor.scroll_screen(&ScrollAmount::Page(1.), cx)
2491                    });
2492                    register_action(cx, |editor, _: &PageUp, cx| {
2493                        editor.scroll_screen(&ScrollAmount::Page(-1.), cx)
2494                    });
2495                    register_action(cx, Editor::move_to_previous_word_start);
2496                    register_action(cx, Editor::move_to_previous_subword_start);
2497                    register_action(cx, Editor::move_to_next_word_end);
2498                    register_action(cx, Editor::move_to_next_subword_end);
2499                    register_action(cx, Editor::move_to_beginning_of_line);
2500                    register_action(cx, Editor::move_to_end_of_line);
2501                    register_action(cx, Editor::move_to_start_of_paragraph);
2502                    register_action(cx, Editor::move_to_end_of_paragraph);
2503                    register_action(cx, Editor::move_to_beginning);
2504                    register_action(cx, Editor::move_to_end);
2505                    register_action(cx, Editor::select_up);
2506                    register_action(cx, Editor::select_down);
2507                    register_action(cx, Editor::select_left);
2508                    register_action(cx, Editor::select_right);
2509                    register_action(cx, Editor::select_to_previous_word_start);
2510                    register_action(cx, Editor::select_to_previous_subword_start);
2511                    register_action(cx, Editor::select_to_next_word_end);
2512                    register_action(cx, Editor::select_to_next_subword_end);
2513                    register_action(cx, Editor::select_to_beginning_of_line);
2514                    register_action(cx, Editor::select_to_end_of_line);
2515                    register_action(cx, Editor::select_to_start_of_paragraph);
2516                    register_action(cx, Editor::select_to_end_of_paragraph);
2517                    register_action(cx, Editor::select_to_beginning);
2518                    register_action(cx, Editor::select_to_end);
2519                    register_action(cx, Editor::select_all);
2520                    register_action(cx, |editor, action, cx| {
2521                        editor.select_all_matches(action, cx).log_err();
2522                    });
2523                    register_action(cx, Editor::select_line);
2524                    register_action(cx, Editor::split_selection_into_lines);
2525                    register_action(cx, Editor::add_selection_above);
2526                    register_action(cx, Editor::add_selection_below);
2527                    register_action(cx, |editor, action, cx| {
2528                        editor.select_next(action, cx).log_err();
2529                    });
2530                    register_action(cx, |editor, action, cx| {
2531                        editor.select_previous(action, cx).log_err();
2532                    });
2533                    register_action(cx, Editor::toggle_comments);
2534                    register_action(cx, Editor::select_larger_syntax_node);
2535                    register_action(cx, Editor::select_smaller_syntax_node);
2536                    register_action(cx, Editor::move_to_enclosing_bracket);
2537                    register_action(cx, Editor::undo_selection);
2538                    register_action(cx, Editor::redo_selection);
2539                    register_action(cx, Editor::go_to_diagnostic);
2540                    register_action(cx, Editor::go_to_prev_diagnostic);
2541                    register_action(cx, Editor::go_to_hunk);
2542                    register_action(cx, Editor::go_to_prev_hunk);
2543                    register_action(cx, Editor::go_to_definition);
2544                    register_action(cx, Editor::go_to_definition_split);
2545                    register_action(cx, Editor::go_to_type_definition);
2546                    register_action(cx, Editor::go_to_type_definition_split);
2547                    register_action(cx, Editor::fold);
2548                    register_action(cx, Editor::fold_at);
2549                    register_action(cx, Editor::unfold_lines);
2550                    register_action(cx, Editor::unfold_at);
2551                    register_action(cx, Editor::fold_selected_ranges);
2552                    register_action(cx, Editor::show_completions);
2553                    register_action(cx, Editor::toggle_code_actions);
2554                    // on_action(cx, Editor::open_excerpts); todo!()
2555                    register_action(cx, Editor::toggle_soft_wrap);
2556                    register_action(cx, Editor::toggle_inlay_hints);
2557                    register_action(cx, Editor::reveal_in_finder);
2558                    register_action(cx, Editor::copy_path);
2559                    register_action(cx, Editor::copy_relative_path);
2560                    register_action(cx, Editor::copy_highlight_json);
2561                    register_action(cx, |editor, action, cx| {
2562                        editor
2563                            .format(action, cx)
2564                            .map(|task| task.detach_and_log_err(cx));
2565                    });
2566                    register_action(cx, Editor::restart_language_server);
2567                    register_action(cx, Editor::show_character_palette);
2568                    // on_action(cx, Editor::confirm_completion); todo!()
2569                    register_action(cx, |editor, action, cx| {
2570                        editor
2571                            .confirm_code_action(action, cx)
2572                            .map(|task| task.detach_and_log_err(cx));
2573                    });
2574                    // on_action(cx, Editor::rename); todo!()
2575                    // on_action(cx, Editor::confirm_rename); todo!()
2576                    register_action(cx, |editor, action, cx| {
2577                        editor
2578                            .find_all_references(action, cx)
2579                            .map(|task| task.detach_and_log_err(cx));
2580                    });
2581                    register_action(cx, Editor::next_copilot_suggestion);
2582                    register_action(cx, Editor::previous_copilot_suggestion);
2583                    register_action(cx, Editor::copilot_suggest);
2584                    register_action(cx, Editor::context_menu_first);
2585                    register_action(cx, Editor::context_menu_prev);
2586                    register_action(cx, Editor::context_menu_next);
2587                    register_action(cx, Editor::context_menu_last);
2588                },
2589            )
2590        });
2591    }
2592
2593    fn layout(
2594        &mut self,
2595        editor: &mut Editor,
2596        element_state: &mut Self::ElementState,
2597        cx: &mut gpui::ViewContext<Editor>,
2598    ) -> gpui::LayoutId {
2599        let rem_size = cx.rem_size();
2600        let mut style = Style::default();
2601        style.size.width = relative(1.).into();
2602        style.size.height = match editor.mode {
2603            EditorMode::SingleLine => self.style.text.line_height_in_pixels(cx.rem_size()).into(),
2604            EditorMode::AutoHeight { .. } => todo!(),
2605            EditorMode::Full => relative(1.).into(),
2606        };
2607        cx.request_layout(&style, None)
2608    }
2609
2610    fn paint(
2611        &mut self,
2612        bounds: Bounds<gpui::Pixels>,
2613        editor: &mut Editor,
2614        element_state: &mut Self::ElementState,
2615        cx: &mut gpui::ViewContext<Editor>,
2616    ) {
2617        let mut layout = self.compute_layout(editor, cx, bounds);
2618        let gutter_bounds = Bounds {
2619            origin: bounds.origin,
2620            size: layout.gutter_size,
2621        };
2622        let text_bounds = Bounds {
2623            origin: gutter_bounds.upper_right(),
2624            size: layout.text_size,
2625        };
2626
2627        // We call with_z_index to establish a new stacking context.
2628        cx.with_z_index(0, |cx| {
2629            cx.with_content_mask(ContentMask { bounds }, |cx| {
2630                self.paint_mouse_listeners(
2631                    bounds,
2632                    gutter_bounds,
2633                    text_bounds,
2634                    &layout.position_map,
2635                    cx,
2636                );
2637
2638                self.paint_background(gutter_bounds, text_bounds, &layout, cx);
2639                if layout.gutter_size.width > Pixels::ZERO {
2640                    self.paint_gutter(gutter_bounds, &mut layout, editor, cx);
2641                }
2642
2643                self.paint_text(text_bounds, &mut layout, editor, cx);
2644
2645                if !layout.blocks.is_empty() {
2646                    self.paint_blocks(bounds, &mut layout, editor, cx);
2647                }
2648
2649                let input_handler = ElementInputHandler::new(bounds, cx);
2650                cx.handle_input(&editor.focus_handle, input_handler);
2651            });
2652        });
2653    }
2654}
2655
2656// impl EditorElement {
2657//     type LayoutState = LayoutState;
2658//     type PaintState = ();
2659
2660//     fn layout(
2661//         &mut self,
2662//         constraint: SizeConstraint,
2663//         editor: &mut Editor,
2664//         cx: &mut ViewContext<Editor>,
2665//     ) -> (gpui::Point<Pixels>, Self::LayoutState) {
2666//         let mut size = constraint.max;
2667//         if size.x.is_infinite() {
2668//             unimplemented!("we don't yet handle an infinite width constraint on buffer elements");
2669//         }
2670
2671//         let snapshot = editor.snapshot(cx);
2672//         let style = self.style.clone();
2673
2674//         let line_height = (style.text.font_size * style.line_height_scalar).round();
2675
2676//         let gutter_padding;
2677//         let gutter_width;
2678//         let gutter_margin;
2679//         if snapshot.show_gutter {
2680//             let em_width = style.text.em_width(cx.font_cache());
2681//             gutter_padding = (em_width * style.gutter_padding_factor).round();
2682//             gutter_width = self.max_line_number_width(&snapshot, cx) + gutter_padding * 2.0;
2683//             gutter_margin = -style.text.descent(cx.font_cache());
2684//         } else {
2685//             gutter_padding = 0.0;
2686//             gutter_width = 0.0;
2687//             gutter_margin = 0.0;
2688//         };
2689
2690//         let text_width = size.x - gutter_width;
2691//         let em_width = style.text.em_width(cx.font_cache());
2692//         let em_advance = style.text.em_advance(cx.font_cache());
2693//         let overscroll = point(em_width, 0.);
2694//         let snapshot = {
2695//             editor.set_visible_line_count(size.y / line_height, cx);
2696
2697//             let editor_width = text_width - gutter_margin - overscroll.x - em_width;
2698//             let wrap_width = match editor.soft_wrap_mode(cx) {
2699//                 SoftWrap::None => (MAX_LINE_LEN / 2) as f32 * em_advance,
2700//                 SoftWrap::EditorWidth => editor_width,
2701//                 SoftWrap::Column(column) => editor_width.min(column as f32 * em_advance),
2702//             };
2703
2704//             if editor.set_wrap_width(Some(wrap_width), cx) {
2705//                 editor.snapshot(cx)
2706//             } else {
2707//                 snapshot
2708//             }
2709//         };
2710
2711//         let wrap_guides = editor
2712//             .wrap_guides(cx)
2713//             .iter()
2714//             .map(|(guide, active)| (self.column_pixels(*guide, cx), *active))
2715//             .collect();
2716
2717//         let scroll_height = (snapshot.max_point().row() + 1) as f32 * line_height;
2718//         if let EditorMode::AutoHeight { max_lines } = snapshot.mode {
2719//             size.set_y(
2720//                 scroll_height
2721//                     .min(constraint.max_along(Axis::Vertical))
2722//                     .max(constraint.min_along(Axis::Vertical))
2723//                     .max(line_height)
2724//                     .min(line_height * max_lines as f32),
2725//             )
2726//         } else if let EditorMode::SingleLine = snapshot.mode {
2727//             size.set_y(line_height.max(constraint.min_along(Axis::Vertical)))
2728//         } else if size.y.is_infinite() {
2729//             size.set_y(scroll_height);
2730//         }
2731//         let gutter_size = point(gutter_width, size.y);
2732//         let text_size = point(text_width, size.y);
2733
2734//         let autoscroll_horizontally = editor.autoscroll_vertically(size.y, line_height, cx);
2735//         let mut snapshot = editor.snapshot(cx);
2736
2737//         let scroll_position = snapshot.scroll_position();
2738//         // The scroll position is a fractional point, the whole number of which represents
2739//         // the top of the window in terms of display rows.
2740//         let start_row = scroll_position.y as u32;
2741//         let height_in_lines = size.y / line_height;
2742//         let max_row = snapshot.max_point().row();
2743
2744//         // Add 1 to ensure selections bleed off screen
2745//         let end_row = 1 + cmp::min(
2746//             (scroll_position.y + height_in_lines).ceil() as u32,
2747//             max_row,
2748//         );
2749
2750//         let start_anchor = if start_row == 0 {
2751//             Anchor::min()
2752//         } else {
2753//             snapshot
2754//                 .buffer_snapshot
2755//                 .anchor_before(DisplayPoint::new(start_row, 0).to_offset(&snapshot, Bias::Left))
2756//         };
2757//         let end_anchor = if end_row > max_row {
2758//             Anchor::max
2759//         } else {
2760//             snapshot
2761//                 .buffer_snapshot
2762//                 .anchor_before(DisplayPoint::new(end_row, 0).to_offset(&snapshot, Bias::Right))
2763//         };
2764
2765//         let mut selections: Vec<(SelectionStyle, Vec<SelectionLayout>)> = Vec::new();
2766//         let mut active_rows = BTreeMap::new();
2767//         let mut fold_ranges = Vec::new();
2768//         let is_singleton = editor.is_singleton(cx);
2769
2770//         let highlighted_rows = editor.highlighted_rows();
2771//         let theme = theme::current(cx);
2772//         let highlighted_ranges = editor.background_highlights_in_range(
2773//             start_anchor..end_anchor,
2774//             &snapshot.display_snapshot,
2775//             theme.as_ref(),
2776//         );
2777
2778//         fold_ranges.extend(
2779//             snapshot
2780//                 .folds_in_range(start_anchor..end_anchor)
2781//                 .map(|anchor| {
2782//                     let start = anchor.start.to_point(&snapshot.buffer_snapshot);
2783//                     (
2784//                         start.row,
2785//                         start.to_display_point(&snapshot.display_snapshot)
2786//                             ..anchor.end.to_display_point(&snapshot),
2787//                     )
2788//                 }),
2789//         );
2790
2791//         let mut newest_selection_head = None;
2792
2793//         if editor.show_local_selections {
2794//             let mut local_selections: Vec<Selection<Point>> = editor
2795//                 .selections
2796//                 .disjoint_in_range(start_anchor..end_anchor, cx);
2797//             local_selections.extend(editor.selections.pending(cx));
2798//             let mut layouts = Vec::new();
2799//             let newest = editor.selections.newest(cx);
2800//             for selection in local_selections.drain(..) {
2801//                 let is_empty = selection.start == selection.end;
2802//                 let is_newest = selection == newest;
2803
2804//                 let layout = SelectionLayout::new(
2805//                     selection,
2806//                     editor.selections.line_mode,
2807//                     editor.cursor_shape,
2808//                     &snapshot.display_snapshot,
2809//                     is_newest,
2810//                     true,
2811//                 );
2812//                 if is_newest {
2813//                     newest_selection_head = Some(layout.head);
2814//                 }
2815
2816//                 for row in cmp::max(layout.active_rows.start, start_row)
2817//                     ..=cmp::min(layout.active_rows.end, end_row)
2818//                 {
2819//                     let contains_non_empty_selection = active_rows.entry(row).or_insert(!is_empty);
2820//                     *contains_non_empty_selection |= !is_empty;
2821//                 }
2822//                 layouts.push(layout);
2823//             }
2824
2825//             selections.push((style.selection, layouts));
2826//         }
2827
2828//         if let Some(collaboration_hub) = &editor.collaboration_hub {
2829//             // When following someone, render the local selections in their color.
2830//             if let Some(leader_id) = editor.leader_peer_id {
2831//                 if let Some(collaborator) = collaboration_hub.collaborators(cx).get(&leader_id) {
2832//                     if let Some(participant_index) = collaboration_hub
2833//                         .user_participant_indices(cx)
2834//                         .get(&collaborator.user_id)
2835//                     {
2836//                         if let Some((local_selection_style, _)) = selections.first_mut() {
2837//                             *local_selection_style =
2838//                                 style.selection_style_for_room_participant(participant_index.0);
2839//                         }
2840//                     }
2841//                 }
2842//             }
2843
2844//             let mut remote_selections = HashMap::default();
2845//             for selection in snapshot.remote_selections_in_range(
2846//                 &(start_anchor..end_anchor),
2847//                 collaboration_hub.as_ref(),
2848//                 cx,
2849//             ) {
2850//                 let selection_style = if let Some(participant_index) = selection.participant_index {
2851//                     style.selection_style_for_room_participant(participant_index.0)
2852//                 } else {
2853//                     style.absent_selection
2854//                 };
2855
2856//                 // Don't re-render the leader's selections, since the local selections
2857//                 // match theirs.
2858//                 if Some(selection.peer_id) == editor.leader_peer_id {
2859//                     continue;
2860//                 }
2861
2862//                 remote_selections
2863//                     .entry(selection.replica_id)
2864//                     .or_insert((selection_style, Vec::new()))
2865//                     .1
2866//                     .push(SelectionLayout::new(
2867//                         selection.selection,
2868//                         selection.line_mode,
2869//                         selection.cursor_shape,
2870//                         &snapshot.display_snapshot,
2871//                         false,
2872//                         false,
2873//                     ));
2874//             }
2875
2876//             selections.extend(remote_selections.into_values());
2877//         }
2878
2879//         let scrollbar_settings = &settings::get::<EditorSettings>(cx).scrollbar;
2880//         let show_scrollbars = match scrollbar_settings.show {
2881//             ShowScrollbar::Auto => {
2882//                 // Git
2883//                 (is_singleton && scrollbar_settings.git_diff && snapshot.buffer_snapshot.has_git_diffs())
2884//                 ||
2885//                 // Selections
2886//                 (is_singleton && scrollbar_settings.selections && !highlighted_ranges.is_empty)
2887//                 // Scrollmanager
2888//                 || editor.scroll_manager.scrollbars_visible()
2889//             }
2890//             ShowScrollbar::System => editor.scroll_manager.scrollbars_visible(),
2891//             ShowScrollbar::Always => true,
2892//             ShowScrollbar::Never => false,
2893//         };
2894
2895//         let fold_ranges: Vec<(BufferRow, Range<DisplayPoint>, Color)> = fold_ranges
2896//             .into_iter()
2897//             .map(|(id, fold)| {
2898//                 let color = self
2899//                     .style
2900//                     .folds
2901//                     .ellipses
2902//                     .background
2903//                     .style_for(&mut cx.mouse_state::<FoldMarkers>(id as usize))
2904//                     .color;
2905
2906//                 (id, fold, color)
2907//             })
2908//             .collect();
2909
2910//         let head_for_relative = newest_selection_head.unwrap_or_else(|| {
2911//             let newest = editor.selections.newest::<Point>(cx);
2912//             SelectionLayout::new(
2913//                 newest,
2914//                 editor.selections.line_mode,
2915//                 editor.cursor_shape,
2916//                 &snapshot.display_snapshot,
2917//                 true,
2918//                 true,
2919//             )
2920//             .head
2921//         });
2922
2923//         let (line_number_layouts, fold_statuses) = self.layout_line_numbers(
2924//             start_row..end_row,
2925//             &active_rows,
2926//             head_for_relative,
2927//             is_singleton,
2928//             &snapshot,
2929//             cx,
2930//         );
2931
2932//         let display_hunks = self.layout_git_gutters(start_row..end_row, &snapshot);
2933
2934//         let scrollbar_row_range = scroll_position.y..(scroll_position.y + height_in_lines);
2935
2936//         let mut max_visible_line_width = 0.0;
2937//         let line_layouts =
2938//             self.layout_lines(start_row..end_row, &line_number_layouts, &snapshot, cx);
2939//         for line_with_invisibles in &line_layouts {
2940//             if line_with_invisibles.line.width() > max_visible_line_width {
2941//                 max_visible_line_width = line_with_invisibles.line.width();
2942//             }
2943//         }
2944
2945//         let style = self.style.clone();
2946//         let longest_line_width = layout_line(
2947//             snapshot.longest_row(),
2948//             &snapshot,
2949//             &style,
2950//             cx.text_layout_cache(),
2951//         )
2952//         .width();
2953//         let scroll_width = longest_line_width.max(max_visible_line_width) + overscroll.x;
2954//         let em_width = style.text.em_width(cx.font_cache());
2955//         let (scroll_width, blocks) = self.layout_blocks(
2956//             start_row..end_row,
2957//             &snapshot,
2958//             size.x,
2959//             scroll_width,
2960//             gutter_padding,
2961//             gutter_width,
2962//             em_width,
2963//             gutter_width + gutter_margin,
2964//             line_height,
2965//             &style,
2966//             &line_layouts,
2967//             editor,
2968//             cx,
2969//         );
2970
2971//         let scroll_max = point(
2972//             ((scroll_width - text_size.x) / em_width).max(0.0),
2973//             max_row as f32,
2974//         );
2975
2976//         let clamped = editor.scroll_manager.clamp_scroll_left(scroll_max.x);
2977
2978//         let autoscrolled = if autoscroll_horizontally {
2979//             editor.autoscroll_horizontally(
2980//                 start_row,
2981//                 text_size.x,
2982//                 scroll_width,
2983//                 em_width,
2984//                 &line_layouts,
2985//                 cx,
2986//             )
2987//         } else {
2988//             false
2989//         };
2990
2991//         if clamped || autoscrolled {
2992//             snapshot = editor.snapshot(cx);
2993//         }
2994
2995//         let style = editor.style(cx);
2996
2997//         let mut context_menu = None;
2998//         let mut code_actions_indicator = None;
2999//         if let Some(newest_selection_head) = newest_selection_head {
3000//             if (start_row..end_row).contains(&newest_selection_head.row()) {
3001//                 if editor.context_menu_visible() {
3002//                     context_menu =
3003//                         editor.render_context_menu(newest_selection_head, style.clone(), cx);
3004//                 }
3005
3006//                 let active = matches!(
3007//                     editor.context_menu.read().as_ref(),
3008//                     Some(crate::ContextMenu::CodeActions(_))
3009//                 );
3010
3011//                 code_actions_indicator = editor
3012//                     .render_code_actions_indicator(&style, active, cx)
3013//                     .map(|indicator| (newest_selection_head.row(), indicator));
3014//             }
3015//         }
3016
3017//         let visible_rows = start_row..start_row + line_layouts.len() as u32;
3018//         let mut hover = editor.hover_state.render(
3019//             &snapshot,
3020//             &style,
3021//             visible_rows,
3022//             editor.workspace.as_ref().map(|(w, _)| w.clone()),
3023//             cx,
3024//         );
3025//         let mode = editor.mode;
3026
3027//         let mut fold_indicators = editor.render_fold_indicators(
3028//             fold_statuses,
3029//             &style,
3030//             editor.gutter_hovered,
3031//             line_height,
3032//             gutter_margin,
3033//             cx,
3034//         );
3035
3036//         if let Some((_, context_menu)) = context_menu.as_mut() {
3037//             context_menu.layout(
3038//                 SizeConstraint {
3039//                     min: gpui::Point::<Pixels>::zero(),
3040//                     max: point(
3041//                         cx.window_size().x * 0.7,
3042//                         (12. * line_height).min((size.y - line_height) / 2.),
3043//                     ),
3044//                 },
3045//                 editor,
3046//                 cx,
3047//             );
3048//         }
3049
3050//         if let Some((_, indicator)) = code_actions_indicator.as_mut() {
3051//             indicator.layout(
3052//                 SizeConstraint::strict_along(
3053//                     Axis::Vertical,
3054//                     line_height * style.code_actions.vertical_scale,
3055//                 ),
3056//                 editor,
3057//                 cx,
3058//             );
3059//         }
3060
3061//         for fold_indicator in fold_indicators.iter_mut() {
3062//             if let Some(indicator) = fold_indicator.as_mut() {
3063//                 indicator.layout(
3064//                     SizeConstraint::strict_along(
3065//                         Axis::Vertical,
3066//                         line_height * style.code_actions.vertical_scale,
3067//                     ),
3068//                     editor,
3069//                     cx,
3070//                 );
3071//             }
3072//         }
3073
3074//         if let Some((_, hover_popovers)) = hover.as_mut() {
3075//             for hover_popover in hover_popovers.iter_mut() {
3076//                 hover_popover.layout(
3077//                     SizeConstraint {
3078//                         min: gpui::Point::<Pixels>::zero(),
3079//                         max: point(
3080//                             (120. * em_width) // Default size
3081//                                 .min(size.x / 2.) // Shrink to half of the editor width
3082//                                 .max(MIN_POPOVER_CHARACTER_WIDTH * em_width), // Apply minimum width of 20 characters
3083//                             (16. * line_height) // Default size
3084//                                 .min(size.y / 2.) // Shrink to half of the editor height
3085//                                 .max(MIN_POPOVER_LINE_HEIGHT * line_height), // Apply minimum height of 4 lines
3086//                         ),
3087//                     },
3088//                     editor,
3089//                     cx,
3090//                 );
3091//             }
3092//         }
3093
3094//         let invisible_symbol_font_size = self.style.text.font_size / 2.0;
3095//         let invisible_symbol_style = RunStyle {
3096//             color: self.style.whitespace,
3097//             font_id: self.style.text.font_id,
3098//             underline: Default::default(),
3099//         };
3100
3101//         (
3102//             size,
3103//             LayoutState {
3104//                 mode,
3105//                 position_map: Arc::new(PositionMap {
3106//                     size,
3107//                     scroll_max,
3108//                     line_layouts,
3109//                     line_height,
3110//                     em_width,
3111//                     em_advance,
3112//                     snapshot,
3113//                 }),
3114//                 visible_display_row_range: start_row..end_row,
3115//                 wrap_guides,
3116//                 gutter_size,
3117//                 gutter_padding,
3118//                 text_size,
3119//                 scrollbar_row_range,
3120//                 show_scrollbars,
3121//                 is_singleton,
3122//                 max_row,
3123//                 gutter_margin,
3124//                 active_rows,
3125//                 highlighted_rows,
3126//                 highlighted_ranges,
3127//                 fold_ranges,
3128//                 line_number_layouts,
3129//                 display_hunks,
3130//                 blocks,
3131//                 selections,
3132//                 context_menu,
3133//                 code_actions_indicator,
3134//                 fold_indicators,
3135//                 tab_invisible: cx.text_layout_cache().layout_str(
3136//                     "→",
3137//                     invisible_symbol_font_size,
3138//                     &[("→".len(), invisible_symbol_style)],
3139//                 ),
3140//                 space_invisible: cx.text_layout_cache().layout_str(
3141//                     "•",
3142//                     invisible_symbol_font_size,
3143//                     &[("•".len(), invisible_symbol_style)],
3144//                 ),
3145//                 hover_popovers: hover,
3146//             },
3147//         )
3148//     }
3149
3150//     fn paint(
3151//         &mut self,
3152//         bounds: Bounds<Pixels>,
3153//         visible_bounds: Bounds<Pixels>,
3154//         layout: &mut Self::LayoutState,
3155//         editor: &mut Editor,
3156//         cx: &mut ViewContext<Editor>,
3157//     ) -> Self::PaintState {
3158//         let visible_bounds = bounds.intersection(visible_bounds).unwrap_or_default();
3159//         cx.scene().push_layer(Some(visible_bounds));
3160
3161//         let gutter_bounds = Bounds::<Pixels>::new(bounds.origin, layout.gutter_size);
3162//         let text_bounds = Bounds::<Pixels>::new(
3163//             bounds.origin + point(layout.gutter_size.x, 0.0),
3164//             layout.text_size,
3165//         );
3166
3167//         Self::attach_mouse_handlers(
3168//             &layout.position_map,
3169//             layout.hover_popovers.is_some(),
3170//             visible_bounds,
3171//             text_bounds,
3172//             gutter_bounds,
3173//             bounds,
3174//             cx,
3175//         );
3176
3177//         self.paint_background(gutter_bounds, text_bounds, layout, cx);
3178//         if layout.gutter_size.x > 0. {
3179//             self.paint_gutter(gutter_bounds, visible_bounds, layout, editor, cx);
3180//         }
3181//         self.paint_text(text_bounds, visible_bounds, layout, editor, cx);
3182
3183//         cx.scene().push_layer(Some(bounds));
3184//         if !layout.blocks.is_empty {
3185//             self.paint_blocks(bounds, visible_bounds, layout, editor, cx);
3186//         }
3187//         self.paint_scrollbar(bounds, layout, &editor, cx);
3188//         cx.scene().pop_layer();
3189//         cx.scene().pop_layer();
3190//     }
3191
3192//     fn rect_for_text_range(
3193//         &self,
3194//         range_utf16: Range<usize>,
3195//         bounds: Bounds<Pixels>,
3196//         _: Bounds<Pixels>,
3197//         layout: &Self::LayoutState,
3198//         _: &Self::PaintState,
3199//         _: &Editor,
3200//         _: &ViewContext<Editor>,
3201//     ) -> Option<Bounds<Pixels>> {
3202//         let text_bounds = Bounds::<Pixels>::new(
3203//             bounds.origin + point(layout.gutter_size.x, 0.0),
3204//             layout.text_size,
3205//         );
3206//         let content_origin = text_bounds.origin + point(layout.gutter_margin, 0.);
3207//         let scroll_position = layout.position_map.snapshot.scroll_position();
3208//         let start_row = scroll_position.y as u32;
3209//         let scroll_top = scroll_position.y * layout.position_map.line_height;
3210//         let scroll_left = scroll_position.x * layout.position_map.em_width;
3211
3212//         let range_start = OffsetUtf16(range_utf16.start)
3213//             .to_display_point(&layout.position_map.snapshot.display_snapshot);
3214//         if range_start.row() < start_row {
3215//             return None;
3216//         }
3217
3218//         let line = &layout
3219//             .position_map
3220//             .line_layouts
3221//             .get((range_start.row() - start_row) as usize)?
3222//             .line;
3223//         let range_start_x = line.x_for_index(range_start.column() as usize);
3224//         let range_start_y = range_start.row() as f32 * layout.position_map.line_height;
3225//         Some(Bounds::<Pixels>::new(
3226//             content_origin
3227//                 + point(
3228//                     range_start_x,
3229//                     range_start_y + layout.position_map.line_height,
3230//                 )
3231//                 - point(scroll_left, scroll_top),
3232//             point(
3233//                 layout.position_map.em_width,
3234//                 layout.position_map.line_height,
3235//             ),
3236//         ))
3237//     }
3238
3239//     fn debug(
3240//         &self,
3241//         bounds: Bounds<Pixels>,
3242//         _: &Self::LayoutState,
3243//         _: &Self::PaintState,
3244//         _: &Editor,
3245//         _: &ViewContext<Editor>,
3246//     ) -> json::Value {
3247//         json!({
3248//             "type": "BufferElement",
3249//             "bounds": bounds.to_json()
3250//         })
3251//     }
3252// }
3253
3254type BufferRow = u32;
3255
3256pub struct LayoutState {
3257    position_map: Arc<PositionMap>,
3258    gutter_size: Size<Pixels>,
3259    gutter_padding: Pixels,
3260    gutter_margin: Pixels,
3261    text_size: gpui::Size<Pixels>,
3262    mode: EditorMode,
3263    wrap_guides: SmallVec<[(Pixels, bool); 2]>,
3264    visible_display_row_range: Range<u32>,
3265    active_rows: BTreeMap<u32, bool>,
3266    highlighted_rows: Option<Range<u32>>,
3267    line_number_layouts: Vec<Option<gpui::Line>>,
3268    display_hunks: Vec<DisplayDiffHunk>,
3269    blocks: Vec<BlockLayout>,
3270    highlighted_ranges: Vec<(Range<DisplayPoint>, Hsla)>,
3271    fold_ranges: Vec<(BufferRow, Range<DisplayPoint>, Hsla)>,
3272    selections: Vec<(PlayerColor, Vec<SelectionLayout>)>,
3273    scrollbar_row_range: Range<f32>,
3274    show_scrollbars: bool,
3275    is_singleton: bool,
3276    max_row: u32,
3277    context_menu: Option<(DisplayPoint, AnyElement<Editor>)>,
3278    code_actions_indicator: Option<CodeActionsIndicator>,
3279    // hover_popovers: Option<(DisplayPoint, Vec<AnyElement<Editor>>)>,
3280    // fold_indicators: Vec<Option<AnyElement<Editor>>>,
3281    tab_invisible: Line,
3282    space_invisible: Line,
3283}
3284
3285struct CodeActionsIndicator {
3286    row: u32,
3287    element: AnyElement<Editor>,
3288}
3289
3290struct PositionMap {
3291    size: Size<Pixels>,
3292    line_height: Pixels,
3293    scroll_max: gpui::Point<f32>,
3294    em_width: Pixels,
3295    em_advance: Pixels,
3296    line_layouts: Vec<LineWithInvisibles>,
3297    snapshot: EditorSnapshot,
3298}
3299
3300#[derive(Debug, Copy, Clone)]
3301pub struct PointForPosition {
3302    pub previous_valid: DisplayPoint,
3303    pub next_valid: DisplayPoint,
3304    pub exact_unclipped: DisplayPoint,
3305    pub column_overshoot_after_line_end: u32,
3306}
3307
3308impl PointForPosition {
3309    #[cfg(test)]
3310    pub fn valid(valid: DisplayPoint) -> Self {
3311        Self {
3312            previous_valid: valid,
3313            next_valid: valid,
3314            exact_unclipped: valid,
3315            column_overshoot_after_line_end: 0,
3316        }
3317    }
3318
3319    pub fn as_valid(&self) -> Option<DisplayPoint> {
3320        if self.previous_valid == self.exact_unclipped && self.next_valid == self.exact_unclipped {
3321            Some(self.previous_valid)
3322        } else {
3323            None
3324        }
3325    }
3326}
3327
3328impl PositionMap {
3329    fn point_for_position(
3330        &self,
3331        text_bounds: Bounds<Pixels>,
3332        position: gpui::Point<Pixels>,
3333    ) -> PointForPosition {
3334        let scroll_position = self.snapshot.scroll_position();
3335        let position = position - text_bounds.origin;
3336        let y = position.y.max(px(0.)).min(self.size.width);
3337        let x = position.x + (scroll_position.x * self.em_width);
3338        let row = (f32::from(y / self.line_height) + scroll_position.y) as u32;
3339
3340        let (column, x_overshoot_after_line_end) = if let Some(line) = self
3341            .line_layouts
3342            .get(row as usize - scroll_position.y as usize)
3343            .map(|&LineWithInvisibles { ref line, .. }| line)
3344        {
3345            if let Some(ix) = line.index_for_x(x) {
3346                (ix as u32, px(0.))
3347            } else {
3348                (line.len as u32, px(0.).max(x - line.width))
3349            }
3350        } else {
3351            (0, x)
3352        };
3353
3354        let mut exact_unclipped = DisplayPoint::new(row, column);
3355        let previous_valid = self.snapshot.clip_point(exact_unclipped, Bias::Left);
3356        let next_valid = self.snapshot.clip_point(exact_unclipped, Bias::Right);
3357
3358        let column_overshoot_after_line_end = (x_overshoot_after_line_end / self.em_advance) as u32;
3359        *exact_unclipped.column_mut() += column_overshoot_after_line_end;
3360        PointForPosition {
3361            previous_valid,
3362            next_valid,
3363            exact_unclipped,
3364            column_overshoot_after_line_end,
3365        }
3366    }
3367}
3368
3369struct BlockLayout {
3370    row: u32,
3371    element: AnyElement<Editor>,
3372    available_space: Size<AvailableSpace>,
3373    style: BlockStyle,
3374}
3375
3376fn layout_line(
3377    row: u32,
3378    snapshot: &EditorSnapshot,
3379    style: &EditorStyle,
3380    cx: &WindowContext,
3381) -> Result<Line> {
3382    let mut line = snapshot.line(row);
3383
3384    if line.len() > MAX_LINE_LEN {
3385        let mut len = MAX_LINE_LEN;
3386        while !line.is_char_boundary(len) {
3387            len -= 1;
3388        }
3389
3390        line.truncate(len);
3391    }
3392
3393    Ok(cx
3394        .text_system()
3395        .layout_text(
3396            &line,
3397            style.text.font_size.to_pixels(cx.rem_size()),
3398            &[TextRun {
3399                len: snapshot.line_len(row) as usize,
3400                font: style.text.font(),
3401                color: Hsla::default(),
3402                underline: None,
3403            }],
3404            None,
3405        )?
3406        .pop()
3407        .unwrap())
3408}
3409
3410#[derive(Debug)]
3411pub struct Cursor {
3412    origin: gpui::Point<Pixels>,
3413    block_width: Pixels,
3414    line_height: Pixels,
3415    color: Hsla,
3416    shape: CursorShape,
3417    block_text: Option<Line>,
3418}
3419
3420impl Cursor {
3421    pub fn new(
3422        origin: gpui::Point<Pixels>,
3423        block_width: Pixels,
3424        line_height: Pixels,
3425        color: Hsla,
3426        shape: CursorShape,
3427        block_text: Option<Line>,
3428    ) -> Cursor {
3429        Cursor {
3430            origin,
3431            block_width,
3432            line_height,
3433            color,
3434            shape,
3435            block_text,
3436        }
3437    }
3438
3439    pub fn bounding_rect(&self, origin: gpui::Point<Pixels>) -> Bounds<Pixels> {
3440        Bounds {
3441            origin: self.origin + origin,
3442            size: size(self.block_width, self.line_height),
3443        }
3444    }
3445
3446    pub fn paint(&self, origin: gpui::Point<Pixels>, cx: &mut WindowContext) {
3447        let bounds = match self.shape {
3448            CursorShape::Bar => Bounds {
3449                origin: self.origin + origin,
3450                size: size(px(2.0), self.line_height),
3451            },
3452            CursorShape::Block | CursorShape::Hollow => Bounds {
3453                origin: self.origin + origin,
3454                size: size(self.block_width, self.line_height),
3455            },
3456            CursorShape::Underscore => Bounds {
3457                origin: self.origin
3458                    + origin
3459                    + gpui::Point::new(Pixels::ZERO, self.line_height - px(2.0)),
3460                size: size(self.block_width, px(2.0)),
3461            },
3462        };
3463
3464        //Draw background or border quad
3465        if matches!(self.shape, CursorShape::Hollow) {
3466            cx.paint_quad(
3467                bounds,
3468                Corners::default(),
3469                transparent_black(),
3470                Edges::all(px(1.)),
3471                self.color,
3472            );
3473        } else {
3474            cx.paint_quad(
3475                bounds,
3476                Corners::default(),
3477                self.color,
3478                Edges::default(),
3479                transparent_black(),
3480            );
3481        }
3482
3483        if let Some(block_text) = &self.block_text {
3484            block_text.paint(self.origin + origin, self.line_height, cx);
3485        }
3486    }
3487
3488    pub fn shape(&self) -> CursorShape {
3489        self.shape
3490    }
3491}
3492
3493#[derive(Debug)]
3494pub struct HighlightedRange {
3495    pub start_y: Pixels,
3496    pub line_height: Pixels,
3497    pub lines: Vec<HighlightedRangeLine>,
3498    pub color: Hsla,
3499    pub corner_radius: Pixels,
3500}
3501
3502#[derive(Debug)]
3503pub struct HighlightedRangeLine {
3504    pub start_x: Pixels,
3505    pub end_x: Pixels,
3506}
3507
3508impl HighlightedRange {
3509    pub fn paint(&self, bounds: Bounds<Pixels>, cx: &mut WindowContext) {
3510        if self.lines.len() >= 2 && self.lines[0].start_x > self.lines[1].end_x {
3511            self.paint_lines(self.start_y, &self.lines[0..1], bounds, cx);
3512            self.paint_lines(
3513                self.start_y + self.line_height,
3514                &self.lines[1..],
3515                bounds,
3516                cx,
3517            );
3518        } else {
3519            self.paint_lines(self.start_y, &self.lines, bounds, cx);
3520        }
3521    }
3522
3523    fn paint_lines(
3524        &self,
3525        start_y: Pixels,
3526        lines: &[HighlightedRangeLine],
3527        bounds: Bounds<Pixels>,
3528        cx: &mut WindowContext,
3529    ) {
3530        if lines.is_empty() {
3531            return;
3532        }
3533
3534        let first_line = lines.first().unwrap();
3535        let last_line = lines.last().unwrap();
3536
3537        let first_top_left = point(first_line.start_x, start_y);
3538        let first_top_right = point(first_line.end_x, start_y);
3539
3540        let curve_height = point(Pixels::ZERO, self.corner_radius);
3541        let curve_width = |start_x: Pixels, end_x: Pixels| {
3542            let max = (end_x - start_x) / 2.;
3543            let width = if max < self.corner_radius {
3544                max
3545            } else {
3546                self.corner_radius
3547            };
3548
3549            point(width, Pixels::ZERO)
3550        };
3551
3552        let top_curve_width = curve_width(first_line.start_x, first_line.end_x);
3553        let mut path = gpui::Path::new(first_top_right - top_curve_width);
3554        path.curve_to(first_top_right + curve_height, first_top_right);
3555
3556        let mut iter = lines.iter().enumerate().peekable();
3557        while let Some((ix, line)) = iter.next() {
3558            let bottom_right = point(line.end_x, start_y + (ix + 1) as f32 * self.line_height);
3559
3560            if let Some((_, next_line)) = iter.peek() {
3561                let next_top_right = point(next_line.end_x, bottom_right.y);
3562
3563                match next_top_right.x.partial_cmp(&bottom_right.x).unwrap() {
3564                    Ordering::Equal => {
3565                        path.line_to(bottom_right);
3566                    }
3567                    Ordering::Less => {
3568                        let curve_width = curve_width(next_top_right.x, bottom_right.x);
3569                        path.line_to(bottom_right - curve_height);
3570                        if self.corner_radius > Pixels::ZERO {
3571                            path.curve_to(bottom_right - curve_width, bottom_right);
3572                        }
3573                        path.line_to(next_top_right + curve_width);
3574                        if self.corner_radius > Pixels::ZERO {
3575                            path.curve_to(next_top_right + curve_height, next_top_right);
3576                        }
3577                    }
3578                    Ordering::Greater => {
3579                        let curve_width = curve_width(bottom_right.x, next_top_right.x);
3580                        path.line_to(bottom_right - curve_height);
3581                        if self.corner_radius > Pixels::ZERO {
3582                            path.curve_to(bottom_right + curve_width, bottom_right);
3583                        }
3584                        path.line_to(next_top_right - curve_width);
3585                        if self.corner_radius > Pixels::ZERO {
3586                            path.curve_to(next_top_right + curve_height, next_top_right);
3587                        }
3588                    }
3589                }
3590            } else {
3591                let curve_width = curve_width(line.start_x, line.end_x);
3592                path.line_to(bottom_right - curve_height);
3593                if self.corner_radius > Pixels::ZERO {
3594                    path.curve_to(bottom_right - curve_width, bottom_right);
3595                }
3596
3597                let bottom_left = point(line.start_x, bottom_right.y);
3598                path.line_to(bottom_left + curve_width);
3599                if self.corner_radius > Pixels::ZERO {
3600                    path.curve_to(bottom_left - curve_height, bottom_left);
3601                }
3602            }
3603        }
3604
3605        if first_line.start_x > last_line.start_x {
3606            let curve_width = curve_width(last_line.start_x, first_line.start_x);
3607            let second_top_left = point(last_line.start_x, start_y + self.line_height);
3608            path.line_to(second_top_left + curve_height);
3609            if self.corner_radius > Pixels::ZERO {
3610                path.curve_to(second_top_left + curve_width, second_top_left);
3611            }
3612            let first_bottom_left = point(first_line.start_x, second_top_left.y);
3613            path.line_to(first_bottom_left - curve_width);
3614            if self.corner_radius > Pixels::ZERO {
3615                path.curve_to(first_bottom_left - curve_height, first_bottom_left);
3616            }
3617        }
3618
3619        path.line_to(first_top_left + curve_height);
3620        if self.corner_radius > Pixels::ZERO {
3621            path.curve_to(first_top_left + top_curve_width, first_top_left);
3622        }
3623        path.line_to(first_top_right - top_curve_width);
3624
3625        cx.paint_path(path, self.color);
3626    }
3627}
3628
3629// fn range_to_bounds(
3630//     range: &Range<DisplayPoint>,
3631//     content_origin: gpui::Point<Pixels>,
3632//     scroll_left: f32,
3633//     scroll_top: f32,
3634//     visible_row_range: &Range<u32>,
3635//     line_end_overshoot: f32,
3636//     position_map: &PositionMap,
3637// ) -> impl Iterator<Item = Bounds<Pixels>> {
3638//     let mut bounds: SmallVec<[Bounds<Pixels>; 1]> = SmallVec::new();
3639
3640//     if range.start == range.end {
3641//         return bounds.into_iter();
3642//     }
3643
3644//     let start_row = visible_row_range.start;
3645//     let end_row = visible_row_range.end;
3646
3647//     let row_range = if range.end.column() == 0 {
3648//         cmp::max(range.start.row(), start_row)..cmp::min(range.end.row(), end_row)
3649//     } else {
3650//         cmp::max(range.start.row(), start_row)..cmp::min(range.end.row() + 1, end_row)
3651//     };
3652
3653//     let first_y =
3654//         content_origin.y + row_range.start as f32 * position_map.line_height - scroll_top;
3655
3656//     for (idx, row) in row_range.enumerate() {
3657//         let line_layout = &position_map.line_layouts[(row - start_row) as usize].line;
3658
3659//         let start_x = if row == range.start.row() {
3660//             content_origin.x + line_layout.x_for_index(range.start.column() as usize)
3661//                 - scroll_left
3662//         } else {
3663//             content_origin.x - scroll_left
3664//         };
3665
3666//         let end_x = if row == range.end.row() {
3667//             content_origin.x + line_layout.x_for_index(range.end.column() as usize) - scroll_left
3668//         } else {
3669//             content_origin.x + line_layout.width() + line_end_overshoot - scroll_left
3670//         };
3671
3672//         bounds.push(Bounds::<Pixels>::from_points(
3673//             point(start_x, first_y + position_map.line_height * idx as f32),
3674//             point(end_x, first_y + position_map.line_height * (idx + 1) as f32),
3675//         ))
3676//     }
3677
3678//     bounds.into_iter()
3679// }
3680
3681pub fn scale_vertical_mouse_autoscroll_delta(delta: Pixels) -> f32 {
3682    (delta.pow(1.5) / 100.0).into()
3683}
3684
3685fn scale_horizontal_mouse_autoscroll_delta(delta: Pixels) -> f32 {
3686    (delta.pow(1.2) / 300.0).into()
3687}
3688
3689// #[cfg(test)]
3690// mod tests {
3691//     use super::*;
3692//     use crate::{
3693//         display_map::{BlockDisposition, BlockProperties},
3694//         editor_tests::{init_test, update_test_language_settings},
3695//         Editor, MultiBuffer,
3696//     };
3697//     use gpui::TestAppContext;
3698//     use language::language_settings;
3699//     use log::info;
3700//     use std::{num::NonZeroU32, sync::Arc};
3701//     use util::test::sample_text;
3702
3703//     #[gpui::test]
3704//     fn test_layout_line_numbers(cx: &mut TestAppContext) {
3705//         init_test(cx, |_| {});
3706//         let editor = cx
3707//             .add_window(|cx| {
3708//                 let buffer = MultiBuffer::build_simple(&sample_text(6, 6, 'a'), cx);
3709//                 Editor::new(EditorMode::Full, buffer, None, None, cx)
3710//             })
3711//             .root(cx);
3712//         let element = EditorElement::new(editor.read_with(cx, |editor, cx| editor.style(cx)));
3713
3714//         let layouts = editor.update(cx, |editor, cx| {
3715//             let snapshot = editor.snapshot(cx);
3716//             element
3717//                 .layout_line_numbers(
3718//                     0..6,
3719//                     &Default::default(),
3720//                     DisplayPoint::new(0, 0),
3721//                     false,
3722//                     &snapshot,
3723//                     cx,
3724//                 )
3725//                 .0
3726//         });
3727//         assert_eq!(layouts.len(), 6);
3728
3729//         let relative_rows = editor.update(cx, |editor, cx| {
3730//             let snapshot = editor.snapshot(cx);
3731//             element.calculate_relative_line_numbers(&snapshot, &(0..6), Some(3))
3732//         });
3733//         assert_eq!(relative_rows[&0], 3);
3734//         assert_eq!(relative_rows[&1], 2);
3735//         assert_eq!(relative_rows[&2], 1);
3736//         // current line has no relative number
3737//         assert_eq!(relative_rows[&4], 1);
3738//         assert_eq!(relative_rows[&5], 2);
3739
3740//         // works if cursor is before screen
3741//         let relative_rows = editor.update(cx, |editor, cx| {
3742//             let snapshot = editor.snapshot(cx);
3743
3744//             element.calculate_relative_line_numbers(&snapshot, &(3..6), Some(1))
3745//         });
3746//         assert_eq!(relative_rows.len(), 3);
3747//         assert_eq!(relative_rows[&3], 2);
3748//         assert_eq!(relative_rows[&4], 3);
3749//         assert_eq!(relative_rows[&5], 4);
3750
3751//         // works if cursor is after screen
3752//         let relative_rows = editor.update(cx, |editor, cx| {
3753//             let snapshot = editor.snapshot(cx);
3754
3755//             element.calculate_relative_line_numbers(&snapshot, &(0..3), Some(6))
3756//         });
3757//         assert_eq!(relative_rows.len(), 3);
3758//         assert_eq!(relative_rows[&0], 5);
3759//         assert_eq!(relative_rows[&1], 4);
3760//         assert_eq!(relative_rows[&2], 3);
3761//     }
3762
3763//     #[gpui::test]
3764//     async fn test_vim_visual_selections(cx: &mut TestAppContext) {
3765//         init_test(cx, |_| {});
3766
3767//         let editor = cx
3768//             .add_window(|cx| {
3769//                 let buffer = MultiBuffer::build_simple(&(sample_text(6, 6, 'a') + "\n"), cx);
3770//                 Editor::new(EditorMode::Full, buffer, None, None, cx)
3771//             })
3772//             .root(cx);
3773//         let mut element = EditorElement::new(editor.read_with(cx, |editor, cx| editor.style(cx)));
3774//         let (_, state) = editor.update(cx, |editor, cx| {
3775//             editor.cursor_shape = CursorShape::Block;
3776//             editor.change_selections(None, cx, |s| {
3777//                 s.select_ranges([
3778//                     Point::new(0, 0)..Point::new(1, 0),
3779//                     Point::new(3, 2)..Point::new(3, 3),
3780//                     Point::new(5, 6)..Point::new(6, 0),
3781//                 ]);
3782//             });
3783//             element.layout(
3784//                 SizeConstraint::new(point(500., 500.), point(500., 500.)),
3785//                 editor,
3786//                 cx,
3787//             )
3788//         });
3789//         assert_eq!(state.selections.len(), 1);
3790//         let local_selections = &state.selections[0].1;
3791//         assert_eq!(local_selections.len(), 3);
3792//         // moves cursor back one line
3793//         assert_eq!(local_selections[0].head, DisplayPoint::new(0, 6));
3794//         assert_eq!(
3795//             local_selections[0].range,
3796//             DisplayPoint::new(0, 0)..DisplayPoint::new(1, 0)
3797//         );
3798
3799//         // moves cursor back one column
3800//         assert_eq!(
3801//             local_selections[1].range,
3802//             DisplayPoint::new(3, 2)..DisplayPoint::new(3, 3)
3803//         );
3804//         assert_eq!(local_selections[1].head, DisplayPoint::new(3, 2));
3805
3806//         // leaves cursor on the max point
3807//         assert_eq!(
3808//             local_selections[2].range,
3809//             DisplayPoint::new(5, 6)..DisplayPoint::new(6, 0)
3810//         );
3811//         assert_eq!(local_selections[2].head, DisplayPoint::new(6, 0));
3812
3813//         // active lines does not include 1 (even though the range of the selection does)
3814//         assert_eq!(
3815//             state.active_rows.keys().cloned().collect::<Vec<u32>>(),
3816//             vec![0, 3, 5, 6]
3817//         );
3818
3819//         // multi-buffer support
3820//         // in DisplayPoint co-ordinates, this is what we're dealing with:
3821//         //  0: [[file
3822//         //  1:   header]]
3823//         //  2: aaaaaa
3824//         //  3: bbbbbb
3825//         //  4: cccccc
3826//         //  5:
3827//         //  6: ...
3828//         //  7: ffffff
3829//         //  8: gggggg
3830//         //  9: hhhhhh
3831//         // 10:
3832//         // 11: [[file
3833//         // 12:   header]]
3834//         // 13: bbbbbb
3835//         // 14: cccccc
3836//         // 15: dddddd
3837//         let editor = cx
3838//             .add_window(|cx| {
3839//                 let buffer = MultiBuffer::build_multi(
3840//                     [
3841//                         (
3842//                             &(sample_text(8, 6, 'a') + "\n"),
3843//                             vec![
3844//                                 Point::new(0, 0)..Point::new(3, 0),
3845//                                 Point::new(4, 0)..Point::new(7, 0),
3846//                             ],
3847//                         ),
3848//                         (
3849//                             &(sample_text(8, 6, 'a') + "\n"),
3850//                             vec![Point::new(1, 0)..Point::new(3, 0)],
3851//                         ),
3852//                     ],
3853//                     cx,
3854//                 );
3855//                 Editor::new(EditorMode::Full, buffer, None, None, cx)
3856//             })
3857//             .root(cx);
3858//         let mut element = EditorElement::new(editor.read_with(cx, |editor, cx| editor.style(cx)));
3859//         let (_, state) = editor.update(cx, |editor, cx| {
3860//             editor.cursor_shape = CursorShape::Block;
3861//             editor.change_selections(None, cx, |s| {
3862//                 s.select_display_ranges([
3863//                     DisplayPoint::new(4, 0)..DisplayPoint::new(7, 0),
3864//                     DisplayPoint::new(10, 0)..DisplayPoint::new(13, 0),
3865//                 ]);
3866//             });
3867//             element.layout(
3868//                 SizeConstraint::new(point(500., 500.), point(500., 500.)),
3869//                 editor,
3870//                 cx,
3871//             )
3872//         });
3873
3874//         assert_eq!(state.selections.len(), 1);
3875//         let local_selections = &state.selections[0].1;
3876//         assert_eq!(local_selections.len(), 2);
3877
3878//         // moves cursor on excerpt boundary back a line
3879//         // and doesn't allow selection to bleed through
3880//         assert_eq!(
3881//             local_selections[0].range,
3882//             DisplayPoint::new(4, 0)..DisplayPoint::new(6, 0)
3883//         );
3884//         assert_eq!(local_selections[0].head, DisplayPoint::new(5, 0));
3885
3886//         // moves cursor on buffer boundary back two lines
3887//         // and doesn't allow selection to bleed through
3888//         assert_eq!(
3889//             local_selections[1].range,
3890//             DisplayPoint::new(10, 0)..DisplayPoint::new(11, 0)
3891//         );
3892//         assert_eq!(local_selections[1].head, DisplayPoint::new(10, 0));
3893//     }
3894
3895//     #[gpui::test]
3896//     fn test_layout_with_placeholder_text_and_blocks(cx: &mut TestAppContext) {
3897//         init_test(cx, |_| {});
3898
3899//         let editor = cx
3900//             .add_window(|cx| {
3901//                 let buffer = MultiBuffer::build_simple("", cx);
3902//                 Editor::new(EditorMode::Full, buffer, None, None, cx)
3903//             })
3904//             .root(cx);
3905
3906//         editor.update(cx, |editor, cx| {
3907//             editor.set_placeholder_text("hello", cx);
3908//             editor.insert_blocks(
3909//                 [BlockProperties {
3910//                     style: BlockStyle::Fixed,
3911//                     disposition: BlockDisposition::Above,
3912//                     height: 3,
3913//                     position: Anchor::min(),
3914//                     render: Arc::new(|_| Empty::new().into_any),
3915//                 }],
3916//                 None,
3917//                 cx,
3918//             );
3919
3920//             // Blur the editor so that it displays placeholder text.
3921//             cx.blur();
3922//         });
3923
3924//         let mut element = EditorElement::new(editor.read_with(cx, |editor, cx| editor.style(cx)));
3925//         let (size, mut state) = editor.update(cx, |editor, cx| {
3926//             element.layout(
3927//                 SizeConstraint::new(point(500., 500.), point(500., 500.)),
3928//                 editor,
3929//                 cx,
3930//             )
3931//         });
3932
3933//         assert_eq!(state.position_map.line_layouts.len(), 4);
3934//         assert_eq!(
3935//             state
3936//                 .line_number_layouts
3937//                 .iter()
3938//                 .map(Option::is_some)
3939//                 .collect::<Vec<_>>(),
3940//             &[false, false, false, true]
3941//         );
3942
3943//         // Don't panic.
3944//         let bounds = Bounds::<Pixels>::new(Default::default(), size);
3945//         editor.update(cx, |editor, cx| {
3946//             element.paint(bounds, bounds, &mut state, editor, cx);
3947//         });
3948//     }
3949
3950//     #[gpui::test]
3951//     fn test_all_invisibles_drawing(cx: &mut TestAppContext) {
3952//         const TAB_SIZE: u32 = 4;
3953
3954//         let input_text = "\t \t|\t| a b";
3955//         let expected_invisibles = vec![
3956//             Invisible::Tab {
3957//                 line_start_offset: 0,
3958//             },
3959//             Invisible::Whitespace {
3960//                 line_offset: TAB_SIZE as usize,
3961//             },
3962//             Invisible::Tab {
3963//                 line_start_offset: TAB_SIZE as usize + 1,
3964//             },
3965//             Invisible::Tab {
3966//                 line_start_offset: TAB_SIZE as usize * 2 + 1,
3967//             },
3968//             Invisible::Whitespace {
3969//                 line_offset: TAB_SIZE as usize * 3 + 1,
3970//             },
3971//             Invisible::Whitespace {
3972//                 line_offset: TAB_SIZE as usize * 3 + 3,
3973//             },
3974//         ];
3975//         assert_eq!(
3976//             expected_invisibles.len(),
3977//             input_text
3978//                 .chars()
3979//                 .filter(|initial_char| initial_char.is_whitespace())
3980//                 .count(),
3981//             "Hardcoded expected invisibles differ from the actual ones in '{input_text}'"
3982//         );
3983
3984//         init_test(cx, |s| {
3985//             s.defaults.show_whitespaces = Some(ShowWhitespaceSetting::All);
3986//             s.defaults.tab_size = NonZeroU32::new(TAB_SIZE);
3987//         });
3988
3989//         let actual_invisibles =
3990//             collect_invisibles_from_new_editor(cx, EditorMode::Full, &input_text, 500.0);
3991
3992//         assert_eq!(expected_invisibles, actual_invisibles);
3993//     }
3994
3995//     #[gpui::test]
3996//     fn test_invisibles_dont_appear_in_certain_editors(cx: &mut TestAppContext) {
3997//         init_test(cx, |s| {
3998//             s.defaults.show_whitespaces = Some(ShowWhitespaceSetting::All);
3999//             s.defaults.tab_size = NonZeroU32::new(4);
4000//         });
4001
4002//         for editor_mode_without_invisibles in [
4003//             EditorMode::SingleLine,
4004//             EditorMode::AutoHeight { max_lines: 100 },
4005//         ] {
4006//             let invisibles = collect_invisibles_from_new_editor(
4007//                 cx,
4008//                 editor_mode_without_invisibles,
4009//                 "\t\t\t| | a b",
4010//                 500.0,
4011//             );
4012//             assert!(invisibles.is_empty,
4013//                 "For editor mode {editor_mode_without_invisibles:?} no invisibles was expected but got {invisibles:?}");
4014//         }
4015//     }
4016
4017//     #[gpui::test]
4018//     fn test_wrapped_invisibles_drawing(cx: &mut TestAppContext) {
4019//         let tab_size = 4;
4020//         let input_text = "a\tbcd   ".repeat(9);
4021//         let repeated_invisibles = [
4022//             Invisible::Tab {
4023//                 line_start_offset: 1,
4024//             },
4025//             Invisible::Whitespace {
4026//                 line_offset: tab_size as usize + 3,
4027//             },
4028//             Invisible::Whitespace {
4029//                 line_offset: tab_size as usize + 4,
4030//             },
4031//             Invisible::Whitespace {
4032//                 line_offset: tab_size as usize + 5,
4033//             },
4034//         ];
4035//         let expected_invisibles = std::iter::once(repeated_invisibles)
4036//             .cycle()
4037//             .take(9)
4038//             .flatten()
4039//             .collect::<Vec<_>>();
4040//         assert_eq!(
4041//             expected_invisibles.len(),
4042//             input_text
4043//                 .chars()
4044//                 .filter(|initial_char| initial_char.is_whitespace())
4045//                 .count(),
4046//             "Hardcoded expected invisibles differ from the actual ones in '{input_text}'"
4047//         );
4048//         info!("Expected invisibles: {expected_invisibles:?}");
4049
4050//         init_test(cx, |_| {});
4051
4052//         // Put the same string with repeating whitespace pattern into editors of various size,
4053//         // take deliberately small steps during resizing, to put all whitespace kinds near the wrap point.
4054//         let resize_step = 10.0;
4055//         let mut editor_width = 200.0;
4056//         while editor_width <= 1000.0 {
4057//             update_test_language_settings(cx, |s| {
4058//                 s.defaults.tab_size = NonZeroU32::new(tab_size);
4059//                 s.defaults.show_whitespaces = Some(ShowWhitespaceSetting::All);
4060//                 s.defaults.preferred_line_length = Some(editor_width as u32);
4061//                 s.defaults.soft_wrap = Some(language_settings::SoftWrap::PreferredLineLength);
4062//             });
4063
4064//             let actual_invisibles =
4065//                 collect_invisibles_from_new_editor(cx, EditorMode::Full, &input_text, editor_width);
4066
4067//             // Whatever the editor size is, ensure it has the same invisible kinds in the same order
4068//             // (no good guarantees about the offsets: wrapping could trigger padding and its tests should check the offsets).
4069//             let mut i = 0;
4070//             for (actual_index, actual_invisible) in actual_invisibles.iter().enumerate() {
4071//                 i = actual_index;
4072//                 match expected_invisibles.get(i) {
4073//                     Some(expected_invisible) => match (expected_invisible, actual_invisible) {
4074//                         (Invisible::Whitespace { .. }, Invisible::Whitespace { .. })
4075//                         | (Invisible::Tab { .. }, Invisible::Tab { .. }) => {}
4076//                         _ => {
4077//                             panic!("At index {i}, expected invisible {expected_invisible:?} does not match actual {actual_invisible:?} by kind. Actual invisibles: {actual_invisibles:?}")
4078//                         }
4079//                     },
4080//                     None => panic!("Unexpected extra invisible {actual_invisible:?} at index {i}"),
4081//                 }
4082//             }
4083//             let missing_expected_invisibles = &expected_invisibles[i + 1..];
4084//             assert!(
4085//                 missing_expected_invisibles.is_empty,
4086//                 "Missing expected invisibles after index {i}: {missing_expected_invisibles:?}"
4087//             );
4088
4089//             editor_width += resize_step;
4090//         }
4091//     }
4092
4093//     fn collect_invisibles_from_new_editor(
4094//         cx: &mut TestAppContext,
4095//         editor_mode: EditorMode,
4096//         input_text: &str,
4097//         editor_width: f32,
4098//     ) -> Vec<Invisible> {
4099//         info!(
4100//             "Creating editor with mode {editor_mode:?}, width {editor_width} and text '{input_text}'"
4101//         );
4102//         let editor = cx
4103//             .add_window(|cx| {
4104//                 let buffer = MultiBuffer::build_simple(&input_text, cx);
4105//                 Editor::new(editor_mode, buffer, None, None, cx)
4106//             })
4107//             .root(cx);
4108
4109//         let mut element = EditorElement::new(editor.read_with(cx, |editor, cx| editor.style(cx)));
4110//         let (_, layout_state) = editor.update(cx, |editor, cx| {
4111//             editor.set_soft_wrap_mode(language_settings::SoftWrap::EditorWidth, cx);
4112//             editor.set_wrap_width(Some(editor_width), cx);
4113
4114//             element.layout(
4115//                 SizeConstraint::new(point(editor_width, 500.), point(editor_width, 500.)),
4116//                 editor,
4117//                 cx,
4118//             )
4119//         });
4120
4121//         layout_state
4122//             .position_map
4123//             .line_layouts
4124//             .iter()
4125//             .map(|line_with_invisibles| &line_with_invisibles.invisibles)
4126//             .flatten()
4127//             .cloned()
4128//             .collect()
4129//     }
4130// }
4131
4132fn register_action<T: Action>(
4133    cx: &mut ViewContext<Editor>,
4134    listener: impl Fn(&mut Editor, &T, &mut ViewContext<Editor>) + 'static,
4135) {
4136    cx.on_action(TypeId::of::<T>(), move |editor, action, phase, cx| {
4137        let action = action.downcast_ref().unwrap();
4138        if phase == DispatchPhase::Bubble {
4139            listener(editor, action, cx);
4140        }
4141    })
4142}