presenter.rs

   1use crate::{
   2    app::{AppContext, MutableAppContext, WindowInvalidation},
   3    elements::Element,
   4    font_cache::FontCache,
   5    geometry::rect::RectF,
   6    json::{self, ToJson},
   7    keymap::Keystroke,
   8    platform::{CursorStyle, Event},
   9    scene::{
  10        ClickRegionEvent, CursorRegion, DownOutRegionEvent, DownRegionEvent, DragRegionEvent,
  11        HoverRegionEvent, MouseRegionEvent, MoveRegionEvent, ScrollWheelRegionEvent,
  12        UpOutRegionEvent, UpRegionEvent,
  13    },
  14    text_layout::TextLayoutCache,
  15    Action, AnyModelHandle, AnyViewHandle, AnyWeakModelHandle, AnyWeakViewHandle, Appearance,
  16    AssetCache, ElementBox, Entity, FontSystem, ModelHandle, MouseButton, MouseMovedEvent,
  17    MouseRegion, MouseRegionId, ParentId, ReadModel, ReadView, RenderContext, RenderParams, Scene,
  18    UpgradeModelHandle, UpgradeViewHandle, View, ViewHandle, WeakModelHandle, WeakViewHandle,
  19};
  20use collections::{HashMap, HashSet};
  21use pathfinder_geometry::vector::{vec2f, Vector2F};
  22use serde_json::json;
  23use smallvec::SmallVec;
  24use std::{
  25    marker::PhantomData,
  26    ops::{Deref, DerefMut, Range},
  27    sync::Arc,
  28};
  29
  30pub struct Presenter {
  31    window_id: usize,
  32    pub(crate) rendered_views: HashMap<usize, ElementBox>,
  33    cursor_regions: Vec<CursorRegion>,
  34    mouse_regions: Vec<(MouseRegion, usize)>,
  35    font_cache: Arc<FontCache>,
  36    text_layout_cache: TextLayoutCache,
  37    asset_cache: Arc<AssetCache>,
  38    last_mouse_moved_event: Option<Event>,
  39    hovered_region_ids: HashSet<MouseRegionId>,
  40    clicked_region_ids: HashSet<MouseRegionId>,
  41    clicked_button: Option<MouseButton>,
  42    mouse_position: Vector2F,
  43    titlebar_height: f32,
  44    appearance: Appearance,
  45}
  46
  47impl Presenter {
  48    pub fn new(
  49        window_id: usize,
  50        titlebar_height: f32,
  51        appearance: Appearance,
  52        font_cache: Arc<FontCache>,
  53        text_layout_cache: TextLayoutCache,
  54        asset_cache: Arc<AssetCache>,
  55        cx: &mut MutableAppContext,
  56    ) -> Self {
  57        Self {
  58            window_id,
  59            rendered_views: cx.render_views(window_id, titlebar_height, appearance),
  60            cursor_regions: Default::default(),
  61            mouse_regions: Default::default(),
  62            font_cache,
  63            text_layout_cache,
  64            asset_cache,
  65            last_mouse_moved_event: None,
  66            hovered_region_ids: Default::default(),
  67            clicked_region_ids: Default::default(),
  68            clicked_button: None,
  69            mouse_position: vec2f(0., 0.),
  70            titlebar_height,
  71            appearance,
  72        }
  73    }
  74
  75    pub fn invalidate(
  76        &mut self,
  77        invalidation: &mut WindowInvalidation,
  78        appearance: Appearance,
  79        cx: &mut MutableAppContext,
  80    ) {
  81        cx.start_frame();
  82        self.appearance = appearance;
  83        for view_id in &invalidation.removed {
  84            invalidation.updated.remove(view_id);
  85            self.rendered_views.remove(view_id);
  86        }
  87        for view_id in &invalidation.updated {
  88            self.rendered_views.insert(
  89                *view_id,
  90                cx.render_view(RenderParams {
  91                    window_id: self.window_id,
  92                    view_id: *view_id,
  93                    titlebar_height: self.titlebar_height,
  94                    hovered_region_ids: self.hovered_region_ids.clone(),
  95                    clicked_region_ids: self
  96                        .clicked_button
  97                        .map(|button| (self.clicked_region_ids.clone(), button)),
  98                    refreshing: false,
  99                    appearance,
 100                })
 101                .unwrap(),
 102            );
 103        }
 104    }
 105
 106    pub fn refresh(
 107        &mut self,
 108        invalidation: &mut WindowInvalidation,
 109        appearance: Appearance,
 110        cx: &mut MutableAppContext,
 111    ) {
 112        self.invalidate(invalidation, appearance, cx);
 113        for (view_id, view) in &mut self.rendered_views {
 114            if !invalidation.updated.contains(view_id) {
 115                *view = cx
 116                    .render_view(RenderParams {
 117                        window_id: self.window_id,
 118                        view_id: *view_id,
 119                        titlebar_height: self.titlebar_height,
 120                        hovered_region_ids: self.hovered_region_ids.clone(),
 121                        clicked_region_ids: self
 122                            .clicked_button
 123                            .map(|button| (self.clicked_region_ids.clone(), button)),
 124                        refreshing: true,
 125                        appearance,
 126                    })
 127                    .unwrap();
 128            }
 129        }
 130    }
 131
 132    pub fn build_scene(
 133        &mut self,
 134        window_size: Vector2F,
 135        scale_factor: f32,
 136        refreshing: bool,
 137        cx: &mut MutableAppContext,
 138    ) -> Scene {
 139        let mut scene = Scene::new(scale_factor);
 140
 141        if let Some(root_view_id) = cx.root_view_id(self.window_id) {
 142            self.layout(window_size, refreshing, cx);
 143            let mut paint_cx = self.build_paint_context(&mut scene, window_size, cx);
 144            paint_cx.paint(
 145                root_view_id,
 146                Vector2F::zero(),
 147                RectF::new(Vector2F::zero(), window_size),
 148            );
 149            self.text_layout_cache.finish_frame();
 150            self.cursor_regions = scene.cursor_regions();
 151            self.mouse_regions = scene.mouse_regions();
 152
 153            if cx.window_is_active(self.window_id) {
 154                if let Some(event) = self.last_mouse_moved_event.clone() {
 155                    self.dispatch_event(event, true, cx);
 156                }
 157            }
 158        } else {
 159            log::error!("could not find root_view_id for window {}", self.window_id);
 160        }
 161
 162        scene
 163    }
 164
 165    fn layout(&mut self, window_size: Vector2F, refreshing: bool, cx: &mut MutableAppContext) {
 166        if let Some(root_view_id) = cx.root_view_id(self.window_id) {
 167            self.build_layout_context(window_size, refreshing, cx)
 168                .layout(root_view_id, SizeConstraint::strict(window_size));
 169        }
 170    }
 171
 172    pub fn build_layout_context<'a>(
 173        &'a mut self,
 174        window_size: Vector2F,
 175        refreshing: bool,
 176        cx: &'a mut MutableAppContext,
 177    ) -> LayoutContext<'a> {
 178        LayoutContext {
 179            window_id: self.window_id,
 180            rendered_views: &mut self.rendered_views,
 181            font_cache: &self.font_cache,
 182            font_system: cx.platform().fonts(),
 183            text_layout_cache: &self.text_layout_cache,
 184            asset_cache: &self.asset_cache,
 185            view_stack: Vec::new(),
 186            refreshing,
 187            hovered_region_ids: self.hovered_region_ids.clone(),
 188            clicked_region_ids: self
 189                .clicked_button
 190                .map(|button| (self.clicked_region_ids.clone(), button)),
 191            titlebar_height: self.titlebar_height,
 192            appearance: self.appearance,
 193            window_size,
 194            app: cx,
 195        }
 196    }
 197
 198    pub fn build_paint_context<'a>(
 199        &'a mut self,
 200        scene: &'a mut Scene,
 201        window_size: Vector2F,
 202        cx: &'a mut MutableAppContext,
 203    ) -> PaintContext {
 204        PaintContext {
 205            scene,
 206            window_size,
 207            font_cache: &self.font_cache,
 208            text_layout_cache: &self.text_layout_cache,
 209            rendered_views: &mut self.rendered_views,
 210            view_stack: Vec::new(),
 211            app: cx,
 212        }
 213    }
 214
 215    pub fn rect_for_text_range(&self, range_utf16: Range<usize>, cx: &AppContext) -> Option<RectF> {
 216        cx.focused_view_id(self.window_id).and_then(|view_id| {
 217            let cx = MeasurementContext {
 218                app: cx,
 219                rendered_views: &self.rendered_views,
 220                window_id: self.window_id,
 221            };
 222            cx.rect_for_text_range(view_id, range_utf16)
 223        })
 224    }
 225
 226    pub fn dispatch_event(
 227        &mut self,
 228        event: Event,
 229        event_reused: bool,
 230        cx: &mut MutableAppContext,
 231    ) -> bool {
 232        if let Some(root_view_id) = cx.root_view_id(self.window_id) {
 233            let mut events_to_send = Vec::new();
 234            let mut notified_views: HashSet<usize> = Default::default();
 235
 236            // 1. Allocate the correct set of GPUI events generated from the platform events
 237            //  -> These are usually small: [Mouse Down] or [Mouse up, Click] or [Mouse Moved, Mouse Dragged?]
 238            //  -> Also moves around mouse related state
 239            match &event {
 240                Event::MouseDown(e) => {
 241                    // Click events are weird because they can be fired after a drag event.
 242                    // MDN says that browsers handle this by starting from 'the most
 243                    // specific ancestor element that contained both [positions]'
 244                    // So we need to store the overlapping regions on mouse down.
 245
 246                    // If there is already clicked_button stored, don't replace it.
 247                    if self.clicked_button.is_none() {
 248                        self.clicked_region_ids = self
 249                            .mouse_regions
 250                            .iter()
 251                            .filter_map(|(region, _)| {
 252                                if region.bounds.contains_point(e.position) {
 253                                    Some(region.id())
 254                                } else {
 255                                    None
 256                                }
 257                            })
 258                            .collect();
 259
 260                        self.clicked_button = Some(e.button);
 261                    }
 262
 263                    events_to_send.push(MouseRegionEvent::Down(DownRegionEvent {
 264                        region: Default::default(),
 265                        platform_event: e.clone(),
 266                    }));
 267                    events_to_send.push(MouseRegionEvent::DownOut(DownOutRegionEvent {
 268                        region: Default::default(),
 269                        platform_event: e.clone(),
 270                    }));
 271                }
 272                Event::MouseUp(e) => {
 273                    // NOTE: The order of event pushes is important! MouseUp events MUST be fired
 274                    // before click events, and so the UpRegionEvent events need to be pushed before
 275                    // ClickRegionEvents
 276                    events_to_send.push(MouseRegionEvent::Up(UpRegionEvent {
 277                        region: Default::default(),
 278                        platform_event: e.clone(),
 279                    }));
 280                    events_to_send.push(MouseRegionEvent::UpOut(UpOutRegionEvent {
 281                        region: Default::default(),
 282                        platform_event: e.clone(),
 283                    }));
 284                    events_to_send.push(MouseRegionEvent::Click(ClickRegionEvent {
 285                        region: Default::default(),
 286                        platform_event: e.clone(),
 287                    }));
 288                }
 289                Event::MouseMoved(
 290                    e @ MouseMovedEvent {
 291                        position,
 292                        pressed_button,
 293                        ..
 294                    },
 295                ) => {
 296                    let mut style_to_assign = CursorStyle::Arrow;
 297                    for region in self.cursor_regions.iter().rev() {
 298                        if region.bounds.contains_point(*position) {
 299                            style_to_assign = region.style;
 300                            break;
 301                        }
 302                    }
 303                    cx.platform().set_cursor_style(style_to_assign);
 304
 305                    if !event_reused {
 306                        if pressed_button.is_some() {
 307                            events_to_send.push(MouseRegionEvent::Drag(DragRegionEvent {
 308                                region: Default::default(),
 309                                prev_mouse_position: self.mouse_position,
 310                                platform_event: e.clone(),
 311                            }));
 312                        } else if let Some(clicked_button) = self.clicked_button {
 313                            // Mouse up event happened outside the current window. Simulate mouse up button event
 314                            let button_event = e.to_button_event(clicked_button);
 315                            events_to_send.push(MouseRegionEvent::Up(UpRegionEvent {
 316                                region: Default::default(),
 317                                platform_event: button_event.clone(),
 318                            }));
 319                            events_to_send.push(MouseRegionEvent::UpOut(UpOutRegionEvent {
 320                                region: Default::default(),
 321                                platform_event: button_event.clone(),
 322                            }));
 323                            events_to_send.push(MouseRegionEvent::Click(ClickRegionEvent {
 324                                region: Default::default(),
 325                                platform_event: button_event.clone(),
 326                            }));
 327                        }
 328
 329                        events_to_send.push(MouseRegionEvent::Move(MoveRegionEvent {
 330                            region: Default::default(),
 331                            platform_event: e.clone(),
 332                        }));
 333                    }
 334
 335                    events_to_send.push(MouseRegionEvent::Hover(HoverRegionEvent {
 336                        region: Default::default(),
 337                        platform_event: e.clone(),
 338                        started: false,
 339                    }));
 340
 341                    self.last_mouse_moved_event = Some(event.clone());
 342                }
 343                Event::ScrollWheel(e) => {
 344                    events_to_send.push(MouseRegionEvent::ScrollWheel(ScrollWheelRegionEvent {
 345                        region: Default::default(),
 346                        platform_event: e.clone(),
 347                    }))
 348                }
 349
 350                _ => {}
 351            }
 352
 353            if let Some(position) = event.position() {
 354                self.mouse_position = position;
 355            }
 356
 357            let mut any_event_handled = false;
 358            // 2. Process the raw mouse events into region events
 359            for mut region_event in events_to_send {
 360                let mut valid_regions = Vec::new();
 361
 362                // GPUI elements are arranged by depth but sibling elements can register overlapping
 363                // mouse regions. As such, hover events are only fired on overlapping elements which
 364                // are at the same depth as the topmost element which overlaps with the mouse.
 365
 366                match &region_event {
 367                    MouseRegionEvent::Hover(_) => {
 368                        let mut top_most_depth = None;
 369                        let mouse_position = self.mouse_position.clone();
 370                        for (region, depth) in self.mouse_regions.iter().rev() {
 371                            // Allow mouse regions to appear transparent to hovers
 372                            if !region.hoverable {
 373                                continue;
 374                            }
 375
 376                            let contains_mouse = region.bounds.contains_point(mouse_position);
 377
 378                            if contains_mouse && top_most_depth.is_none() {
 379                                top_most_depth = Some(depth);
 380                            }
 381
 382                            // This unwrap relies on short circuiting boolean expressions
 383                            // The right side of the && is only executed when contains_mouse
 384                            // is true, and we know above that when contains_mouse is true
 385                            // top_most_depth is set
 386                            if contains_mouse && depth == top_most_depth.unwrap() {
 387                                //Ensure that hover entrance events aren't sent twice
 388                                if self.hovered_region_ids.insert(region.id()) {
 389                                    valid_regions.push(region.clone());
 390                                    if region.notify_on_hover {
 391                                        notified_views.insert(region.id().view_id());
 392                                    }
 393                                }
 394                            } else {
 395                                // Ensure that hover exit events aren't sent twice
 396                                if self.hovered_region_ids.remove(&region.id()) {
 397                                    valid_regions.push(region.clone());
 398                                    if region.notify_on_hover {
 399                                        notified_views.insert(region.id().view_id());
 400                                    }
 401                                }
 402                            }
 403                        }
 404                    }
 405                    MouseRegionEvent::Down(_) | MouseRegionEvent::Up(_) => {
 406                        for (region, _) in self.mouse_regions.iter().rev() {
 407                            if region.bounds.contains_point(self.mouse_position) {
 408                                if region.notify_on_click {
 409                                    notified_views.insert(region.id().view_id());
 410                                }
 411                                valid_regions.push(region.clone());
 412                            }
 413                        }
 414                    }
 415                    MouseRegionEvent::Click(e) => {
 416                        // Only raise click events if the released button is the same as the one stored
 417                        if self
 418                            .clicked_button
 419                            .map(|clicked_button| clicked_button == e.button)
 420                            .unwrap_or(false)
 421                        {
 422                            // Clear clicked regions and clicked button
 423                            let clicked_region_ids =
 424                                std::mem::replace(&mut self.clicked_region_ids, Default::default());
 425                            self.clicked_button = None;
 426
 427                            // Find regions which still overlap with the mouse since the last MouseDown happened
 428                            for (mouse_region, _) in self.mouse_regions.iter().rev() {
 429                                if clicked_region_ids.contains(&mouse_region.id()) {
 430                                    if mouse_region.bounds.contains_point(self.mouse_position) {
 431                                        valid_regions.push(mouse_region.clone());
 432                                    }
 433                                }
 434                            }
 435                        }
 436                    }
 437                    MouseRegionEvent::Drag(_) => {
 438                        for (mouse_region, _) in self.mouse_regions.iter().rev() {
 439                            if self.clicked_region_ids.contains(&mouse_region.id()) {
 440                                valid_regions.push(mouse_region.clone());
 441                            }
 442                        }
 443                    }
 444
 445                    MouseRegionEvent::UpOut(_) | MouseRegionEvent::DownOut(_) => {
 446                        for (mouse_region, _) in self.mouse_regions.iter().rev() {
 447                            // NOT contains
 448                            if !mouse_region.bounds.contains_point(self.mouse_position) {
 449                                valid_regions.push(mouse_region.clone());
 450                            }
 451                        }
 452                    }
 453                    _ => {
 454                        for (mouse_region, _) in self.mouse_regions.iter().rev() {
 455                            // Contains
 456                            if mouse_region.bounds.contains_point(self.mouse_position) {
 457                                valid_regions.push(mouse_region.clone());
 458                            }
 459                        }
 460                    }
 461                }
 462
 463                //3. Fire region events
 464                let hovered_region_ids = self.hovered_region_ids.clone();
 465                for valid_region in valid_regions.into_iter() {
 466                    let mut event_cx = self.build_event_context(&mut notified_views, cx);
 467
 468                    region_event.set_region(valid_region.bounds);
 469                    if let MouseRegionEvent::Hover(e) = &mut region_event {
 470                        e.started = hovered_region_ids.contains(&valid_region.id())
 471                    }
 472                    // Handle Down events if the MouseRegion has a Click or Drag handler. This makes the api more intuitive as you would
 473                    // not expect a MouseRegion to be transparent to Down events if it also has a Click handler.
 474                    // This behavior can be overridden by adding a Down handler that calls cx.propogate_event
 475                    if let MouseRegionEvent::Down(e) = &region_event {
 476                        if valid_region
 477                            .handlers
 478                            .contains_handler(MouseRegionEvent::click_disc(), Some(e.button))
 479                            || valid_region
 480                                .handlers
 481                                .contains_handler(MouseRegionEvent::drag_disc(), Some(e.button))
 482                        {
 483                            event_cx.handled = true;
 484                        }
 485                    }
 486
 487                    if let Some(callback) = valid_region.handlers.get(&region_event.handler_key()) {
 488                        event_cx.handled = true;
 489                        event_cx.with_current_view(valid_region.id().view_id(), {
 490                            let region_event = region_event.clone();
 491                            |cx| {
 492                                callback(region_event, cx);
 493                            }
 494                        });
 495                    }
 496
 497                    any_event_handled = any_event_handled || event_cx.handled;
 498                    // For bubbling events, if the event was handled, don't continue dispatching
 499                    // This only makes sense for local events.
 500                    if event_cx.handled && region_event.is_capturable() {
 501                        break;
 502                    }
 503                }
 504            }
 505
 506            if !any_event_handled && !event_reused {
 507                let mut event_cx = self.build_event_context(&mut notified_views, cx);
 508                any_event_handled = event_cx.dispatch_event(root_view_id, &event);
 509            }
 510
 511            for view_id in notified_views {
 512                cx.notify_view(self.window_id, view_id);
 513            }
 514
 515            any_event_handled
 516        } else {
 517            false
 518        }
 519    }
 520
 521    pub fn build_event_context<'a>(
 522        &'a mut self,
 523        notified_views: &'a mut HashSet<usize>,
 524        cx: &'a mut MutableAppContext,
 525    ) -> EventContext<'a> {
 526        EventContext {
 527            rendered_views: &mut self.rendered_views,
 528            font_cache: &self.font_cache,
 529            text_layout_cache: &self.text_layout_cache,
 530            view_stack: Default::default(),
 531            notified_views,
 532            notify_count: 0,
 533            handled: false,
 534            window_id: self.window_id,
 535            app: cx,
 536        }
 537    }
 538
 539    pub fn debug_elements(&self, cx: &AppContext) -> Option<json::Value> {
 540        let view = cx.root_view(self.window_id)?;
 541        Some(json!({
 542            "root_view": view.debug_json(cx),
 543            "root_element": self.rendered_views.get(&view.id())
 544                .map(|root_element| {
 545                    root_element.debug(&DebugContext {
 546                        rendered_views: &self.rendered_views,
 547                        font_cache: &self.font_cache,
 548                        app: cx,
 549                    })
 550                })
 551        }))
 552    }
 553}
 554
 555pub struct LayoutContext<'a> {
 556    window_id: usize,
 557    rendered_views: &'a mut HashMap<usize, ElementBox>,
 558    view_stack: Vec<usize>,
 559    pub font_cache: &'a Arc<FontCache>,
 560    pub font_system: Arc<dyn FontSystem>,
 561    pub text_layout_cache: &'a TextLayoutCache,
 562    pub asset_cache: &'a AssetCache,
 563    pub app: &'a mut MutableAppContext,
 564    pub refreshing: bool,
 565    pub window_size: Vector2F,
 566    titlebar_height: f32,
 567    appearance: Appearance,
 568    hovered_region_ids: HashSet<MouseRegionId>,
 569    clicked_region_ids: Option<(HashSet<MouseRegionId>, MouseButton)>,
 570}
 571
 572impl<'a> LayoutContext<'a> {
 573    pub(crate) fn keystrokes_for_action(
 574        &self,
 575        action: &dyn Action,
 576    ) -> Option<SmallVec<[Keystroke; 2]>> {
 577        self.app
 578            .keystrokes_for_action(self.window_id, &self.view_stack, action)
 579    }
 580
 581    fn layout(&mut self, view_id: usize, constraint: SizeConstraint) -> Vector2F {
 582        let print_error = |view_id| {
 583            format!(
 584                "{} with id {}",
 585                self.app.name_for_view(self.window_id, view_id).unwrap(),
 586                view_id,
 587            )
 588        };
 589        match (
 590            self.view_stack.last(),
 591            self.app.parents.get(&(self.window_id, view_id)),
 592        ) {
 593            (Some(layout_parent), Some(ParentId::View(app_parent))) => {
 594                if layout_parent != app_parent {
 595                    panic!(
 596                        "View {} was laid out with parent {} when it was constructed with parent {}", 
 597                        print_error(view_id),
 598                        print_error(*layout_parent),
 599                        print_error(*app_parent))
 600                }
 601            }
 602            (None, Some(ParentId::View(app_parent))) => panic!(
 603                "View {} was laid out without a parent when it was constructed with parent {}",
 604                print_error(view_id),
 605                print_error(*app_parent)
 606            ),
 607            (Some(layout_parent), Some(ParentId::Root)) => panic!(
 608                "View {} was laid out with parent {} when it was constructed as a window root",
 609                print_error(view_id),
 610                print_error(*layout_parent),
 611            ),
 612            (_, None) => panic!(
 613                "View {} did not have a registered parent in the app context",
 614                print_error(view_id),
 615            ),
 616            _ => {}
 617        }
 618
 619        self.view_stack.push(view_id);
 620        let mut rendered_view = self.rendered_views.remove(&view_id).unwrap();
 621        let size = rendered_view.layout(constraint, self);
 622        self.rendered_views.insert(view_id, rendered_view);
 623        self.view_stack.pop();
 624        size
 625    }
 626
 627    pub fn render<F, V, T>(&mut self, handle: &ViewHandle<V>, f: F) -> T
 628    where
 629        F: FnOnce(&mut V, &mut RenderContext<V>) -> T,
 630        V: View,
 631    {
 632        handle.update(self.app, |view, cx| {
 633            let mut render_cx = RenderContext {
 634                app: cx,
 635                window_id: handle.window_id(),
 636                view_id: handle.id(),
 637                view_type: PhantomData,
 638                titlebar_height: self.titlebar_height,
 639                hovered_region_ids: self.hovered_region_ids.clone(),
 640                clicked_region_ids: self.clicked_region_ids.clone(),
 641                refreshing: self.refreshing,
 642                appearance: self.appearance,
 643            };
 644            f(view, &mut render_cx)
 645        })
 646    }
 647}
 648
 649impl<'a> Deref for LayoutContext<'a> {
 650    type Target = MutableAppContext;
 651
 652    fn deref(&self) -> &Self::Target {
 653        self.app
 654    }
 655}
 656
 657impl<'a> DerefMut for LayoutContext<'a> {
 658    fn deref_mut(&mut self) -> &mut Self::Target {
 659        self.app
 660    }
 661}
 662
 663impl<'a> ReadView for LayoutContext<'a> {
 664    fn read_view<T: View>(&self, handle: &ViewHandle<T>) -> &T {
 665        self.app.read_view(handle)
 666    }
 667}
 668
 669impl<'a> ReadModel for LayoutContext<'a> {
 670    fn read_model<T: Entity>(&self, handle: &ModelHandle<T>) -> &T {
 671        self.app.read_model(handle)
 672    }
 673}
 674
 675impl<'a> UpgradeModelHandle for LayoutContext<'a> {
 676    fn upgrade_model_handle<T: Entity>(
 677        &self,
 678        handle: &WeakModelHandle<T>,
 679    ) -> Option<ModelHandle<T>> {
 680        self.app.upgrade_model_handle(handle)
 681    }
 682
 683    fn model_handle_is_upgradable<T: Entity>(&self, handle: &WeakModelHandle<T>) -> bool {
 684        self.app.model_handle_is_upgradable(handle)
 685    }
 686
 687    fn upgrade_any_model_handle(&self, handle: &AnyWeakModelHandle) -> Option<AnyModelHandle> {
 688        self.app.upgrade_any_model_handle(handle)
 689    }
 690}
 691
 692impl<'a> UpgradeViewHandle for LayoutContext<'a> {
 693    fn upgrade_view_handle<T: View>(&self, handle: &WeakViewHandle<T>) -> Option<ViewHandle<T>> {
 694        self.app.upgrade_view_handle(handle)
 695    }
 696
 697    fn upgrade_any_view_handle(&self, handle: &crate::AnyWeakViewHandle) -> Option<AnyViewHandle> {
 698        self.app.upgrade_any_view_handle(handle)
 699    }
 700}
 701
 702pub struct PaintContext<'a> {
 703    rendered_views: &'a mut HashMap<usize, ElementBox>,
 704    view_stack: Vec<usize>,
 705    pub window_size: Vector2F,
 706    pub scene: &'a mut Scene,
 707    pub font_cache: &'a FontCache,
 708    pub text_layout_cache: &'a TextLayoutCache,
 709    pub app: &'a AppContext,
 710}
 711
 712impl<'a> PaintContext<'a> {
 713    fn paint(&mut self, view_id: usize, origin: Vector2F, visible_bounds: RectF) {
 714        if let Some(mut tree) = self.rendered_views.remove(&view_id) {
 715            self.view_stack.push(view_id);
 716            tree.paint(origin, visible_bounds, self);
 717            self.rendered_views.insert(view_id, tree);
 718            self.view_stack.pop();
 719        }
 720    }
 721
 722    #[inline]
 723    pub fn paint_layer<F>(&mut self, clip_bounds: Option<RectF>, f: F)
 724    where
 725        F: FnOnce(&mut Self),
 726    {
 727        self.scene.push_layer(clip_bounds);
 728        f(self);
 729        self.scene.pop_layer();
 730    }
 731
 732    pub fn current_view_id(&self) -> usize {
 733        *self.view_stack.last().unwrap()
 734    }
 735}
 736
 737impl<'a> Deref for PaintContext<'a> {
 738    type Target = AppContext;
 739
 740    fn deref(&self) -> &Self::Target {
 741        self.app
 742    }
 743}
 744
 745pub struct EventContext<'a> {
 746    rendered_views: &'a mut HashMap<usize, ElementBox>,
 747    pub font_cache: &'a FontCache,
 748    pub text_layout_cache: &'a TextLayoutCache,
 749    pub app: &'a mut MutableAppContext,
 750    pub window_id: usize,
 751    pub notify_count: usize,
 752    view_stack: Vec<usize>,
 753    handled: bool,
 754    notified_views: &'a mut HashSet<usize>,
 755}
 756
 757impl<'a> EventContext<'a> {
 758    fn dispatch_event(&mut self, view_id: usize, event: &Event) -> bool {
 759        if let Some(mut element) = self.rendered_views.remove(&view_id) {
 760            let result =
 761                self.with_current_view(view_id, |this| element.dispatch_event(event, this));
 762            self.rendered_views.insert(view_id, element);
 763            result
 764        } else {
 765            false
 766        }
 767    }
 768
 769    fn with_current_view<F, T>(&mut self, view_id: usize, f: F) -> T
 770    where
 771        F: FnOnce(&mut Self) -> T,
 772    {
 773        self.view_stack.push(view_id);
 774        let result = f(self);
 775        self.view_stack.pop();
 776        result
 777    }
 778
 779    pub fn window_id(&self) -> usize {
 780        self.window_id
 781    }
 782
 783    pub fn view_id(&self) -> Option<usize> {
 784        self.view_stack.last().copied()
 785    }
 786
 787    pub fn is_parent_view_focused(&self) -> bool {
 788        if let Some(parent_view_id) = self.view_stack.last() {
 789            self.app.focused_view_id(self.window_id) == Some(*parent_view_id)
 790        } else {
 791            false
 792        }
 793    }
 794
 795    pub fn focus_parent_view(&mut self) {
 796        if let Some(parent_view_id) = self.view_stack.last() {
 797            self.app.focus(self.window_id, Some(*parent_view_id))
 798        }
 799    }
 800
 801    pub fn dispatch_any_action(&mut self, action: Box<dyn Action>) {
 802        self.app
 803            .dispatch_any_action_at(self.window_id, *self.view_stack.last().unwrap(), action)
 804    }
 805
 806    pub fn dispatch_action<A: Action>(&mut self, action: A) {
 807        self.dispatch_any_action(Box::new(action));
 808    }
 809
 810    pub fn notify(&mut self) {
 811        self.notify_count += 1;
 812        if let Some(view_id) = self.view_stack.last() {
 813            self.notified_views.insert(*view_id);
 814        }
 815    }
 816
 817    pub fn notify_count(&self) -> usize {
 818        self.notify_count
 819    }
 820
 821    pub fn propogate_event(&mut self) {
 822        self.handled = false;
 823    }
 824}
 825
 826impl<'a> Deref for EventContext<'a> {
 827    type Target = MutableAppContext;
 828
 829    fn deref(&self) -> &Self::Target {
 830        self.app
 831    }
 832}
 833
 834impl<'a> DerefMut for EventContext<'a> {
 835    fn deref_mut(&mut self) -> &mut Self::Target {
 836        self.app
 837    }
 838}
 839
 840pub struct MeasurementContext<'a> {
 841    app: &'a AppContext,
 842    rendered_views: &'a HashMap<usize, ElementBox>,
 843    pub window_id: usize,
 844}
 845
 846impl<'a> Deref for MeasurementContext<'a> {
 847    type Target = AppContext;
 848
 849    fn deref(&self) -> &Self::Target {
 850        self.app
 851    }
 852}
 853
 854impl<'a> MeasurementContext<'a> {
 855    fn rect_for_text_range(&self, view_id: usize, range_utf16: Range<usize>) -> Option<RectF> {
 856        let element = self.rendered_views.get(&view_id)?;
 857        element.rect_for_text_range(range_utf16, self)
 858    }
 859}
 860
 861pub struct DebugContext<'a> {
 862    rendered_views: &'a HashMap<usize, ElementBox>,
 863    pub font_cache: &'a FontCache,
 864    pub app: &'a AppContext,
 865}
 866
 867#[derive(Clone, Copy, Debug, Eq, PartialEq)]
 868pub enum Axis {
 869    Horizontal,
 870    Vertical,
 871}
 872
 873impl Axis {
 874    pub fn invert(self) -> Self {
 875        match self {
 876            Self::Horizontal => Self::Vertical,
 877            Self::Vertical => Self::Horizontal,
 878        }
 879    }
 880}
 881
 882impl ToJson for Axis {
 883    fn to_json(&self) -> serde_json::Value {
 884        match self {
 885            Axis::Horizontal => json!("horizontal"),
 886            Axis::Vertical => json!("vertical"),
 887        }
 888    }
 889}
 890
 891pub trait Vector2FExt {
 892    fn along(self, axis: Axis) -> f32;
 893}
 894
 895impl Vector2FExt for Vector2F {
 896    fn along(self, axis: Axis) -> f32 {
 897        match axis {
 898            Axis::Horizontal => self.x(),
 899            Axis::Vertical => self.y(),
 900        }
 901    }
 902}
 903
 904#[derive(Copy, Clone, Debug)]
 905pub struct SizeConstraint {
 906    pub min: Vector2F,
 907    pub max: Vector2F,
 908}
 909
 910impl SizeConstraint {
 911    pub fn new(min: Vector2F, max: Vector2F) -> Self {
 912        Self { min, max }
 913    }
 914
 915    pub fn strict(size: Vector2F) -> Self {
 916        Self {
 917            min: size,
 918            max: size,
 919        }
 920    }
 921
 922    pub fn strict_along(axis: Axis, max: f32) -> Self {
 923        match axis {
 924            Axis::Horizontal => Self {
 925                min: vec2f(max, 0.0),
 926                max: vec2f(max, f32::INFINITY),
 927            },
 928            Axis::Vertical => Self {
 929                min: vec2f(0.0, max),
 930                max: vec2f(f32::INFINITY, max),
 931            },
 932        }
 933    }
 934
 935    pub fn max_along(&self, axis: Axis) -> f32 {
 936        match axis {
 937            Axis::Horizontal => self.max.x(),
 938            Axis::Vertical => self.max.y(),
 939        }
 940    }
 941
 942    pub fn min_along(&self, axis: Axis) -> f32 {
 943        match axis {
 944            Axis::Horizontal => self.min.x(),
 945            Axis::Vertical => self.min.y(),
 946        }
 947    }
 948
 949    pub fn constrain(&self, size: Vector2F) -> Vector2F {
 950        vec2f(
 951            size.x().min(self.max.x()).max(self.min.x()),
 952            size.y().min(self.max.y()).max(self.min.y()),
 953        )
 954    }
 955}
 956
 957impl Default for SizeConstraint {
 958    fn default() -> Self {
 959        SizeConstraint {
 960            min: Vector2F::zero(),
 961            max: Vector2F::splat(f32::INFINITY),
 962        }
 963    }
 964}
 965
 966impl ToJson for SizeConstraint {
 967    fn to_json(&self) -> serde_json::Value {
 968        json!({
 969            "min": self.min.to_json(),
 970            "max": self.max.to_json(),
 971        })
 972    }
 973}
 974
 975pub struct ChildView {
 976    view: AnyWeakViewHandle,
 977    view_name: &'static str,
 978}
 979
 980impl ChildView {
 981    pub fn new(view: impl Into<AnyViewHandle>, cx: &AppContext) -> Self {
 982        let view = view.into();
 983        let view_name = cx.view_ui_name(view.window_id(), view.id()).unwrap();
 984        Self {
 985            view: view.downgrade(),
 986            view_name,
 987        }
 988    }
 989}
 990
 991impl Element for ChildView {
 992    type LayoutState = bool;
 993    type PaintState = ();
 994
 995    fn layout(
 996        &mut self,
 997        constraint: SizeConstraint,
 998        cx: &mut LayoutContext,
 999    ) -> (Vector2F, Self::LayoutState) {
1000        if cx.rendered_views.contains_key(&self.view.id()) {
1001            let size = cx.layout(self.view.id(), constraint);
1002            (size, true)
1003        } else {
1004            log::error!(
1005                "layout called on a ChildView element whose underlying view was dropped (view_id: {}, name: {:?})",
1006                self.view.id(),
1007                self.view_name
1008            );
1009            (Vector2F::zero(), false)
1010        }
1011    }
1012
1013    fn paint(
1014        &mut self,
1015        bounds: RectF,
1016        visible_bounds: RectF,
1017        view_is_valid: &mut Self::LayoutState,
1018        cx: &mut PaintContext,
1019    ) {
1020        if *view_is_valid {
1021            cx.paint(self.view.id(), bounds.origin(), visible_bounds);
1022        } else {
1023            log::error!(
1024                "paint called on a ChildView element whose underlying view was dropped (view_id: {}, name: {:?})",
1025                self.view.id(),
1026                self.view_name
1027            );
1028        }
1029    }
1030
1031    fn dispatch_event(
1032        &mut self,
1033        event: &Event,
1034        _: RectF,
1035        _: RectF,
1036        view_is_valid: &mut Self::LayoutState,
1037        _: &mut Self::PaintState,
1038        cx: &mut EventContext,
1039    ) -> bool {
1040        if *view_is_valid {
1041            cx.dispatch_event(self.view.id(), event)
1042        } else {
1043            log::error!(
1044                "dispatch_event called on a ChildView element whose underlying view was dropped (view_id: {}, name: {:?})",
1045                self.view.id(),
1046                self.view_name
1047            );
1048            false
1049        }
1050    }
1051
1052    fn rect_for_text_range(
1053        &self,
1054        range_utf16: Range<usize>,
1055        _: RectF,
1056        _: RectF,
1057        view_is_valid: &Self::LayoutState,
1058        _: &Self::PaintState,
1059        cx: &MeasurementContext,
1060    ) -> Option<RectF> {
1061        if *view_is_valid {
1062            cx.rect_for_text_range(self.view.id(), range_utf16)
1063        } else {
1064            log::error!(
1065                "rect_for_text_range called on a ChildView element whose underlying view was dropped (view_id: {}, name: {:?})",
1066                self.view.id(),
1067                self.view_name
1068            );
1069            None
1070        }
1071    }
1072
1073    fn debug(
1074        &self,
1075        bounds: RectF,
1076        _: &Self::LayoutState,
1077        _: &Self::PaintState,
1078        cx: &DebugContext,
1079    ) -> serde_json::Value {
1080        json!({
1081            "type": "ChildView",
1082            "view_id": self.view.id(),
1083            "bounds": bounds.to_json(),
1084            "view": if let Some(view) = self.view.upgrade(cx.app) {
1085                view.debug_json(cx.app)
1086            } else {
1087                json!(null)
1088            },
1089            "child": if let Some(view) = cx.rendered_views.get(&self.view.id()) {
1090                view.debug(cx)
1091            } else {
1092                json!(null)
1093            }
1094        })
1095    }
1096}