tasks.rs

  1use std::process::ExitStatus;
  2
  3use anyhow::Result;
  4use gpui::{AppContext, Context, Entity, Task};
  5use language::Buffer;
  6use project::{TaskSourceKind, WorktreeId};
  7use remote::ConnectionState;
  8use task::{DebugScenario, ResolvedTask, SpawnInTerminal, TaskContext, TaskTemplate};
  9use ui::Window;
 10
 11use crate::Workspace;
 12
 13impl Workspace {
 14    pub fn schedule_task(
 15        self: &mut Workspace,
 16        task_source_kind: TaskSourceKind,
 17        task_to_resolve: &TaskTemplate,
 18        task_cx: &TaskContext,
 19        omit_history: bool,
 20        window: &mut Window,
 21        cx: &mut Context<Self>,
 22    ) {
 23        match self.project.read(cx).remote_connection_state(cx) {
 24            None | Some(ConnectionState::Connected) => {}
 25            Some(
 26                ConnectionState::Connecting
 27                | ConnectionState::Disconnected
 28                | ConnectionState::HeartbeatMissed
 29                | ConnectionState::Reconnecting,
 30            ) => {
 31                log::warn!("Cannot schedule tasks when disconnected from a remote host");
 32                return;
 33            }
 34        }
 35
 36        if let Some(spawn_in_terminal) =
 37            task_to_resolve.resolve_task(&task_source_kind.to_id_base(), task_cx)
 38        {
 39            self.schedule_resolved_task(
 40                task_source_kind,
 41                spawn_in_terminal,
 42                omit_history,
 43                window,
 44                cx,
 45            );
 46        }
 47    }
 48
 49    pub fn schedule_resolved_task(
 50        self: &mut Workspace,
 51        task_source_kind: TaskSourceKind,
 52        resolved_task: ResolvedTask,
 53        omit_history: bool,
 54        window: &mut Window,
 55        cx: &mut Context<Workspace>,
 56    ) {
 57        let spawn_in_terminal = resolved_task.resolved.clone();
 58        if !omit_history {
 59            if let Some(debugger_provider) = self.debugger_provider.as_ref() {
 60                debugger_provider.task_scheduled(cx);
 61            }
 62
 63            self.project().update(cx, |project, cx| {
 64                if let Some(task_inventory) =
 65                    project.task_store().read(cx).task_inventory().cloned()
 66                {
 67                    task_inventory.update(cx, |inventory, _| {
 68                        inventory.task_scheduled(task_source_kind, resolved_task);
 69                    })
 70                }
 71            });
 72        }
 73
 74        if let Some(terminal_provider) = self.terminal_provider.as_ref() {
 75            let task_status = terminal_provider.spawn(spawn_in_terminal, window, cx);
 76            let task = cx.background_spawn(async move {
 77                match task_status.await {
 78                    Some(Ok(status)) => {
 79                        if status.success() {
 80                            log::debug!("Task spawn succeeded");
 81                        } else {
 82                            log::debug!("Task spawn failed, code: {:?}", status.code());
 83                        }
 84                    }
 85                    Some(Err(e)) => log::error!("Task spawn failed: {e:#}"),
 86                    None => log::debug!("Task spawn got cancelled"),
 87                }
 88            });
 89            self.scheduled_tasks.push(task);
 90        }
 91    }
 92
 93    pub fn start_debug_session(
 94        &mut self,
 95        scenario: DebugScenario,
 96        task_context: TaskContext,
 97        active_buffer: Option<Entity<Buffer>>,
 98        worktree_id: Option<WorktreeId>,
 99        window: &mut Window,
100        cx: &mut Context<Self>,
101    ) {
102        if let Some(provider) = self.debugger_provider.as_mut() {
103            provider.start_session(
104                scenario,
105                task_context,
106                active_buffer,
107                worktree_id,
108                window,
109                cx,
110            )
111        }
112    }
113
114    pub fn spawn_in_terminal(
115        self: &mut Workspace,
116        spawn_in_terminal: SpawnInTerminal,
117        window: &mut Window,
118        cx: &mut Context<Workspace>,
119    ) -> Task<Option<Result<ExitStatus>>> {
120        if let Some(terminal_provider) = self.terminal_provider.as_ref() {
121            terminal_provider.spawn(spawn_in_terminal, window, cx)
122        } else {
123            Task::ready(None)
124        }
125    }
126}