element.rs

   1use super::{
   2    display_map::{BlockContext, ToDisplayPoint},
   3    Anchor, DisplayPoint, Editor, EditorMode, EditorSnapshot, SelectPhase, SoftWrap, ToPoint,
   4    MAX_LINE_LEN,
   5};
   6use crate::{
   7    display_map::{BlockStyle, DisplaySnapshot, FoldStatus, TransformBlock},
   8    editor_settings::ShowScrollbar,
   9    git::{diff_hunk_to_display, DisplayDiffHunk},
  10    hover_popover::{
  11        hide_hover, hover_at, HOVER_POPOVER_GAP, MIN_POPOVER_CHARACTER_WIDTH,
  12        MIN_POPOVER_LINE_HEIGHT,
  13    },
  14    link_go_to_definition::{
  15        go_to_fetched_definition, go_to_fetched_type_definition, update_go_to_definition_link,
  16        update_inlay_link_and_hover_points, GoToDefinitionTrigger,
  17    },
  18    mouse_context_menu, EditorSettings, EditorStyle, GutterHover, UnfoldAt,
  19};
  20use clock::ReplicaId;
  21use collections::{BTreeMap, HashMap};
  22use git::diff::DiffHunkStatus;
  23use gpui::{
  24    color::Color,
  25    elements::*,
  26    fonts::{HighlightStyle, TextStyle, Underline},
  27    geometry::{
  28        rect::RectF,
  29        vector::{vec2f, Vector2F},
  30        PathBuilder,
  31    },
  32    json::{self, ToJson},
  33    platform::{CursorStyle, Modifiers, MouseButton, MouseButtonEvent, MouseMovedEvent},
  34    text_layout::{self, Line, RunStyle, TextLayoutCache},
  35    AnyElement, Axis, Border, CursorRegion, Element, EventContext, FontCache, LayoutContext,
  36    MouseRegion, PaintContext, Quad, SceneBuilder, SizeConstraint, ViewContext, WindowContext,
  37};
  38use itertools::Itertools;
  39use json::json;
  40use language::{
  41    language_settings::ShowWhitespaceSetting, Bias, CursorShape, DiagnosticSeverity, OffsetUtf16,
  42    Selection,
  43};
  44use project::{
  45    project_settings::{GitGutterSetting, ProjectSettings},
  46    ProjectPath,
  47};
  48use smallvec::SmallVec;
  49use std::{
  50    borrow::Cow,
  51    cmp::{self, Ordering},
  52    fmt::Write,
  53    iter,
  54    ops::Range,
  55    sync::Arc,
  56};
  57use text::Point;
  58use workspace::item::Item;
  59
  60enum FoldMarkers {}
  61
  62struct SelectionLayout {
  63    head: DisplayPoint,
  64    cursor_shape: CursorShape,
  65    is_newest: bool,
  66    is_local: bool,
  67    range: Range<DisplayPoint>,
  68    active_rows: Range<u32>,
  69}
  70
  71impl SelectionLayout {
  72    fn new<T: ToPoint + ToDisplayPoint + Clone>(
  73        selection: Selection<T>,
  74        line_mode: bool,
  75        cursor_shape: CursorShape,
  76        map: &DisplaySnapshot,
  77        is_newest: bool,
  78        is_local: bool,
  79    ) -> Self {
  80        let point_selection = selection.map(|p| p.to_point(&map.buffer_snapshot));
  81        let display_selection = point_selection.map(|p| p.to_display_point(map));
  82        let mut range = display_selection.range();
  83        let mut head = display_selection.head();
  84        let mut active_rows = map.prev_line_boundary(point_selection.start).1.row()
  85            ..map.next_line_boundary(point_selection.end).1.row();
  86
  87        // vim visual line mode
  88        if line_mode {
  89            let point_range = map.expand_to_line(point_selection.range());
  90            range = point_range.start.to_display_point(map)..point_range.end.to_display_point(map);
  91        }
  92
  93        // any vim visual mode (including line mode)
  94        if cursor_shape == CursorShape::Block && !range.is_empty() && !selection.reversed {
  95            if head.column() > 0 {
  96                head = map.clip_point(DisplayPoint::new(head.row(), head.column() - 1), Bias::Left)
  97            } else if head.row() > 0 && head != map.max_point() {
  98                head = map.clip_point(
  99                    DisplayPoint::new(head.row() - 1, map.line_len(head.row() - 1)),
 100                    Bias::Left,
 101                );
 102                // updating range.end is a no-op unless you're cursor is
 103                // on the newline containing a multi-buffer divider
 104                // in which case the clip_point may have moved the head up
 105                // an additional row.
 106                range.end = DisplayPoint::new(head.row() + 1, 0);
 107                active_rows.end = head.row();
 108            }
 109        }
 110
 111        Self {
 112            head,
 113            cursor_shape,
 114            is_newest,
 115            is_local,
 116            range,
 117            active_rows,
 118        }
 119    }
 120}
 121
 122pub struct EditorElement {
 123    style: Arc<EditorStyle>,
 124}
 125
 126impl EditorElement {
 127    pub fn new(style: EditorStyle) -> Self {
 128        Self {
 129            style: Arc::new(style),
 130        }
 131    }
 132
 133    fn attach_mouse_handlers(
 134        scene: &mut SceneBuilder,
 135        position_map: &Arc<PositionMap>,
 136        has_popovers: bool,
 137        visible_bounds: RectF,
 138        text_bounds: RectF,
 139        gutter_bounds: RectF,
 140        bounds: RectF,
 141        cx: &mut ViewContext<Editor>,
 142    ) {
 143        enum EditorElementMouseHandlers {}
 144        scene.push_mouse_region(
 145            MouseRegion::new::<EditorElementMouseHandlers>(
 146                cx.view_id(),
 147                cx.view_id(),
 148                visible_bounds,
 149            )
 150            .on_down(MouseButton::Left, {
 151                let position_map = position_map.clone();
 152                move |event, editor, cx| {
 153                    if !Self::mouse_down(
 154                        editor,
 155                        event.platform_event,
 156                        position_map.as_ref(),
 157                        text_bounds,
 158                        gutter_bounds,
 159                        cx,
 160                    ) {
 161                        cx.propagate_event();
 162                    }
 163                }
 164            })
 165            .on_down(MouseButton::Right, {
 166                let position_map = position_map.clone();
 167                move |event, editor, cx| {
 168                    if !Self::mouse_right_down(
 169                        editor,
 170                        event.position,
 171                        position_map.as_ref(),
 172                        text_bounds,
 173                        cx,
 174                    ) {
 175                        cx.propagate_event();
 176                    }
 177                }
 178            })
 179            .on_up(MouseButton::Left, {
 180                let position_map = position_map.clone();
 181                move |event, editor, cx| {
 182                    if !Self::mouse_up(
 183                        editor,
 184                        event.position,
 185                        event.cmd,
 186                        event.shift,
 187                        event.alt,
 188                        position_map.as_ref(),
 189                        text_bounds,
 190                        cx,
 191                    ) {
 192                        cx.propagate_event()
 193                    }
 194                }
 195            })
 196            .on_drag(MouseButton::Left, {
 197                let position_map = position_map.clone();
 198                move |event, editor, cx| {
 199                    if event.end {
 200                        return;
 201                    }
 202
 203                    if !Self::mouse_dragged(
 204                        editor,
 205                        event.platform_event,
 206                        position_map.as_ref(),
 207                        text_bounds,
 208                        cx,
 209                    ) {
 210                        cx.propagate_event()
 211                    }
 212                }
 213            })
 214            .on_move({
 215                let position_map = position_map.clone();
 216                move |event, editor, cx| {
 217                    if !Self::mouse_moved(
 218                        editor,
 219                        event.platform_event,
 220                        &position_map,
 221                        text_bounds,
 222                        cx,
 223                    ) {
 224                        cx.propagate_event()
 225                    }
 226                }
 227            })
 228            .on_move_out(move |_, editor: &mut Editor, cx| {
 229                if has_popovers {
 230                    hide_hover(editor, cx);
 231                }
 232            })
 233            .on_scroll({
 234                let position_map = position_map.clone();
 235                move |event, editor, cx| {
 236                    if !Self::scroll(
 237                        editor,
 238                        event.position,
 239                        *event.delta.raw(),
 240                        event.delta.precise(),
 241                        &position_map,
 242                        bounds,
 243                        cx,
 244                    ) {
 245                        cx.propagate_event()
 246                    }
 247                }
 248            }),
 249        );
 250
 251        enum GutterHandlers {}
 252        scene.push_mouse_region(
 253            MouseRegion::new::<GutterHandlers>(cx.view_id(), cx.view_id() + 1, gutter_bounds)
 254                .on_hover(|hover, editor: &mut Editor, cx| {
 255                    editor.gutter_hover(
 256                        &GutterHover {
 257                            hovered: hover.started,
 258                        },
 259                        cx,
 260                    );
 261                }),
 262        )
 263    }
 264
 265    fn mouse_down(
 266        editor: &mut Editor,
 267        MouseButtonEvent {
 268            position,
 269            modifiers:
 270                Modifiers {
 271                    shift,
 272                    ctrl,
 273                    alt,
 274                    cmd,
 275                    ..
 276                },
 277            mut click_count,
 278            ..
 279        }: MouseButtonEvent,
 280        position_map: &PositionMap,
 281        text_bounds: RectF,
 282        gutter_bounds: RectF,
 283        cx: &mut EventContext<Editor>,
 284    ) -> bool {
 285        if gutter_bounds.contains_point(position) {
 286            click_count = 3; // Simulate triple-click when clicking the gutter to select lines
 287        } else if !text_bounds.contains_point(position) {
 288            return false;
 289        }
 290
 291        let point_for_position = position_map.point_for_position(text_bounds, position);
 292        let position = point_for_position.previous_valid;
 293        if shift && alt {
 294            editor.select(
 295                SelectPhase::BeginColumnar {
 296                    position,
 297                    goal_column: point_for_position.exact_unclipped.column(),
 298                },
 299                cx,
 300            );
 301        } else if shift && !ctrl && !alt && !cmd {
 302            editor.select(
 303                SelectPhase::Extend {
 304                    position,
 305                    click_count,
 306                },
 307                cx,
 308            );
 309        } else {
 310            editor.select(
 311                SelectPhase::Begin {
 312                    position,
 313                    add: alt,
 314                    click_count,
 315                },
 316                cx,
 317            );
 318        }
 319
 320        true
 321    }
 322
 323    fn mouse_right_down(
 324        editor: &mut Editor,
 325        position: Vector2F,
 326        position_map: &PositionMap,
 327        text_bounds: RectF,
 328        cx: &mut EventContext<Editor>,
 329    ) -> bool {
 330        if !text_bounds.contains_point(position) {
 331            return false;
 332        }
 333        let point_for_position = position_map.point_for_position(text_bounds, position);
 334        mouse_context_menu::deploy_context_menu(
 335            editor,
 336            position,
 337            point_for_position.previous_valid,
 338            cx,
 339        );
 340        true
 341    }
 342
 343    fn mouse_up(
 344        editor: &mut Editor,
 345        position: Vector2F,
 346        cmd: bool,
 347        shift: bool,
 348        alt: bool,
 349        position_map: &PositionMap,
 350        text_bounds: RectF,
 351        cx: &mut EventContext<Editor>,
 352    ) -> bool {
 353        let end_selection = editor.has_pending_selection();
 354        let pending_nonempty_selections = editor.has_pending_nonempty_selection();
 355
 356        if end_selection {
 357            editor.select(SelectPhase::End, cx);
 358        }
 359
 360        if !pending_nonempty_selections && cmd && text_bounds.contains_point(position) {
 361            let point = position_map.point_for_position(text_bounds, position);
 362            let could_be_inlay = point.as_valid().is_none();
 363            if shift || could_be_inlay {
 364                go_to_fetched_type_definition(editor, point, alt, cx);
 365            } else {
 366                go_to_fetched_definition(editor, point, alt, cx);
 367            }
 368
 369            return true;
 370        }
 371
 372        end_selection
 373    }
 374
 375    fn mouse_dragged(
 376        editor: &mut Editor,
 377        MouseMovedEvent {
 378            modifiers: Modifiers { cmd, shift, .. },
 379            position,
 380            ..
 381        }: MouseMovedEvent,
 382        position_map: &PositionMap,
 383        text_bounds: RectF,
 384        cx: &mut EventContext<Editor>,
 385    ) -> bool {
 386        // This will be handled more correctly once https://github.com/zed-industries/zed/issues/1218 is completed
 387        // Don't trigger hover popover if mouse is hovering over context menu
 388        let point = if text_bounds.contains_point(position) {
 389            position_map
 390                .point_for_position(text_bounds, position)
 391                .as_valid()
 392        } else {
 393            None
 394        };
 395
 396        update_go_to_definition_link(
 397            editor,
 398            point
 399                .map(GoToDefinitionTrigger::Text)
 400                .unwrap_or(GoToDefinitionTrigger::None),
 401            cmd,
 402            shift,
 403            cx,
 404        );
 405
 406        if editor.has_pending_selection() {
 407            let mut scroll_delta = Vector2F::zero();
 408
 409            let vertical_margin = position_map.line_height.min(text_bounds.height() / 3.0);
 410            let top = text_bounds.origin_y() + vertical_margin;
 411            let bottom = text_bounds.lower_left().y() - vertical_margin;
 412            if position.y() < top {
 413                scroll_delta.set_y(-scale_vertical_mouse_autoscroll_delta(top - position.y()))
 414            }
 415            if position.y() > bottom {
 416                scroll_delta.set_y(scale_vertical_mouse_autoscroll_delta(position.y() - bottom))
 417            }
 418
 419            let horizontal_margin = position_map.line_height.min(text_bounds.width() / 3.0);
 420            let left = text_bounds.origin_x() + horizontal_margin;
 421            let right = text_bounds.upper_right().x() - horizontal_margin;
 422            if position.x() < left {
 423                scroll_delta.set_x(-scale_horizontal_mouse_autoscroll_delta(
 424                    left - position.x(),
 425                ))
 426            }
 427            if position.x() > right {
 428                scroll_delta.set_x(scale_horizontal_mouse_autoscroll_delta(
 429                    position.x() - right,
 430                ))
 431            }
 432
 433            let point_for_position = position_map.point_for_position(text_bounds, position);
 434
 435            editor.select(
 436                SelectPhase::Update {
 437                    position: point_for_position.previous_valid,
 438                    goal_column: point_for_position.exact_unclipped.column(),
 439                    scroll_position: (position_map.snapshot.scroll_position() + scroll_delta)
 440                        .clamp(Vector2F::zero(), position_map.scroll_max),
 441                },
 442                cx,
 443            );
 444            hover_at(editor, point, cx);
 445            true
 446        } else {
 447            hover_at(editor, point, cx);
 448            false
 449        }
 450    }
 451
 452    fn mouse_moved(
 453        editor: &mut Editor,
 454        MouseMovedEvent {
 455            modifiers: Modifiers { shift, cmd, .. },
 456            position,
 457            ..
 458        }: MouseMovedEvent,
 459        position_map: &PositionMap,
 460        text_bounds: RectF,
 461        cx: &mut ViewContext<Editor>,
 462    ) -> bool {
 463        // This will be handled more correctly once https://github.com/zed-industries/zed/issues/1218 is completed
 464        // Don't trigger hover popover if mouse is hovering over context menu
 465        if text_bounds.contains_point(position) {
 466            let point_for_position = position_map.point_for_position(text_bounds, position);
 467            match point_for_position.as_valid() {
 468                Some(point) => {
 469                    update_go_to_definition_link(
 470                        editor,
 471                        GoToDefinitionTrigger::Text(point),
 472                        cmd,
 473                        shift,
 474                        cx,
 475                    );
 476                    hover_at(editor, Some(point), cx);
 477                }
 478                None => {
 479                    update_inlay_link_and_hover_points(
 480                        &position_map.snapshot,
 481                        point_for_position,
 482                        editor,
 483                        cmd,
 484                        shift,
 485                        cx,
 486                    );
 487                }
 488            }
 489        } else {
 490            update_go_to_definition_link(editor, GoToDefinitionTrigger::None, cmd, shift, cx);
 491            hover_at(editor, None, cx);
 492        }
 493
 494        true
 495    }
 496
 497    fn scroll(
 498        editor: &mut Editor,
 499        position: Vector2F,
 500        mut delta: Vector2F,
 501        precise: bool,
 502        position_map: &PositionMap,
 503        bounds: RectF,
 504        cx: &mut ViewContext<Editor>,
 505    ) -> bool {
 506        if !bounds.contains_point(position) {
 507            return false;
 508        }
 509
 510        let line_height = position_map.line_height;
 511        let max_glyph_width = position_map.em_width;
 512
 513        let axis = if precise {
 514            //Trackpad
 515            position_map.snapshot.ongoing_scroll.filter(&mut delta)
 516        } else {
 517            //Not trackpad
 518            delta *= vec2f(max_glyph_width, line_height);
 519            None //Resets ongoing scroll
 520        };
 521
 522        let scroll_position = position_map.snapshot.scroll_position();
 523        let x = (scroll_position.x() * max_glyph_width - delta.x()) / max_glyph_width;
 524        let y = (scroll_position.y() * line_height - delta.y()) / line_height;
 525        let scroll_position = vec2f(x, y).clamp(Vector2F::zero(), position_map.scroll_max);
 526        editor.scroll(scroll_position, axis, cx);
 527
 528        true
 529    }
 530
 531    fn paint_background(
 532        &self,
 533        scene: &mut SceneBuilder,
 534        gutter_bounds: RectF,
 535        text_bounds: RectF,
 536        layout: &LayoutState,
 537    ) {
 538        let bounds = gutter_bounds.union_rect(text_bounds);
 539        let scroll_top =
 540            layout.position_map.snapshot.scroll_position().y() * layout.position_map.line_height;
 541        scene.push_quad(Quad {
 542            bounds: gutter_bounds,
 543            background: Some(self.style.gutter_background),
 544            border: Border::new(0., Color::transparent_black()),
 545            corner_radii: Default::default(),
 546        });
 547        scene.push_quad(Quad {
 548            bounds: text_bounds,
 549            background: Some(self.style.background),
 550            border: Border::new(0., Color::transparent_black()),
 551            corner_radii: Default::default(),
 552        });
 553
 554        if let EditorMode::Full = layout.mode {
 555            let mut active_rows = layout.active_rows.iter().peekable();
 556            while let Some((start_row, contains_non_empty_selection)) = active_rows.next() {
 557                let mut end_row = *start_row;
 558                while active_rows.peek().map_or(false, |r| {
 559                    *r.0 == end_row + 1 && r.1 == contains_non_empty_selection
 560                }) {
 561                    active_rows.next().unwrap();
 562                    end_row += 1;
 563                }
 564
 565                if !contains_non_empty_selection {
 566                    let origin = vec2f(
 567                        bounds.origin_x(),
 568                        bounds.origin_y() + (layout.position_map.line_height * *start_row as f32)
 569                            - scroll_top,
 570                    );
 571                    let size = vec2f(
 572                        bounds.width(),
 573                        layout.position_map.line_height * (end_row - start_row + 1) as f32,
 574                    );
 575                    scene.push_quad(Quad {
 576                        bounds: RectF::new(origin, size),
 577                        background: Some(self.style.active_line_background),
 578                        border: Border::default(),
 579                        corner_radii: Default::default(),
 580                    });
 581                }
 582            }
 583
 584            if let Some(highlighted_rows) = &layout.highlighted_rows {
 585                let origin = vec2f(
 586                    bounds.origin_x(),
 587                    bounds.origin_y()
 588                        + (layout.position_map.line_height * highlighted_rows.start as f32)
 589                        - scroll_top,
 590                );
 591                let size = vec2f(
 592                    bounds.width(),
 593                    layout.position_map.line_height * highlighted_rows.len() as f32,
 594                );
 595                scene.push_quad(Quad {
 596                    bounds: RectF::new(origin, size),
 597                    background: Some(self.style.highlighted_line_background),
 598                    border: Border::default(),
 599                    corner_radii: Default::default(),
 600                });
 601            }
 602
 603            let scroll_left =
 604                layout.position_map.snapshot.scroll_position().x() * layout.position_map.em_width;
 605
 606            for (wrap_position, active) in layout.wrap_guides.iter() {
 607                let x =
 608                    (text_bounds.origin_x() + wrap_position + layout.position_map.em_width / 2.)
 609                        - scroll_left;
 610
 611                if x < text_bounds.origin_x()
 612                    || (layout.show_scrollbars && x > self.scrollbar_left(&bounds))
 613                {
 614                    continue;
 615                }
 616
 617                let color = if *active {
 618                    self.style.active_wrap_guide
 619                } else {
 620                    self.style.wrap_guide
 621                };
 622                scene.push_quad(Quad {
 623                    bounds: RectF::new(
 624                        vec2f(x, text_bounds.origin_y()),
 625                        vec2f(1., text_bounds.height()),
 626                    ),
 627                    background: Some(color),
 628                    border: Border::new(0., Color::transparent_black()),
 629                    corner_radii: Default::default(),
 630                });
 631            }
 632        }
 633    }
 634
 635    fn paint_gutter(
 636        &mut self,
 637        scene: &mut SceneBuilder,
 638        bounds: RectF,
 639        visible_bounds: RectF,
 640        layout: &mut LayoutState,
 641        editor: &mut Editor,
 642        cx: &mut PaintContext<Editor>,
 643    ) {
 644        let line_height = layout.position_map.line_height;
 645
 646        let scroll_position = layout.position_map.snapshot.scroll_position();
 647        let scroll_top = scroll_position.y() * line_height;
 648
 649        let show_gutter = matches!(
 650            settings::get::<ProjectSettings>(cx).git.git_gutter,
 651            Some(GitGutterSetting::TrackedFiles)
 652        );
 653
 654        if show_gutter {
 655            Self::paint_diff_hunks(scene, bounds, layout, cx);
 656        }
 657
 658        for (ix, line) in layout.line_number_layouts.iter().enumerate() {
 659            if let Some(line) = line {
 660                let line_origin = bounds.origin()
 661                    + vec2f(
 662                        bounds.width() - line.width() - layout.gutter_padding,
 663                        ix as f32 * line_height - (scroll_top % line_height),
 664                    );
 665
 666                line.paint(scene, line_origin, visible_bounds, line_height, cx);
 667            }
 668        }
 669
 670        for (ix, fold_indicator) in layout.fold_indicators.iter_mut().enumerate() {
 671            if let Some(indicator) = fold_indicator.as_mut() {
 672                let position = vec2f(
 673                    bounds.width() - layout.gutter_padding,
 674                    ix as f32 * line_height - (scroll_top % line_height),
 675                );
 676                let centering_offset = vec2f(
 677                    (layout.gutter_padding + layout.gutter_margin - indicator.size().x()) / 2.,
 678                    (line_height - indicator.size().y()) / 2.,
 679                );
 680
 681                let indicator_origin = bounds.origin() + position + centering_offset;
 682
 683                indicator.paint(scene, indicator_origin, visible_bounds, editor, cx);
 684            }
 685        }
 686
 687        if let Some((row, indicator)) = layout.code_actions_indicator.as_mut() {
 688            let mut x = 0.;
 689            let mut y = *row as f32 * line_height - scroll_top;
 690            x += ((layout.gutter_padding + layout.gutter_margin) - indicator.size().x()) / 2.;
 691            y += (line_height - indicator.size().y()) / 2.;
 692            indicator.paint(
 693                scene,
 694                bounds.origin() + vec2f(x, y),
 695                visible_bounds,
 696                editor,
 697                cx,
 698            );
 699        }
 700    }
 701
 702    fn paint_diff_hunks(
 703        scene: &mut SceneBuilder,
 704        bounds: RectF,
 705        layout: &mut LayoutState,
 706        cx: &mut ViewContext<Editor>,
 707    ) {
 708        let diff_style = &theme::current(cx).editor.diff.clone();
 709        let line_height = layout.position_map.line_height;
 710
 711        let scroll_position = layout.position_map.snapshot.scroll_position();
 712        let scroll_top = scroll_position.y() * line_height;
 713
 714        for hunk in &layout.display_hunks {
 715            let (display_row_range, status) = match hunk {
 716                //TODO: This rendering is entirely a horrible hack
 717                &DisplayDiffHunk::Folded { display_row: row } => {
 718                    let start_y = row as f32 * line_height - scroll_top;
 719                    let end_y = start_y + line_height;
 720
 721                    let width = diff_style.removed_width_em * line_height;
 722                    let highlight_origin = bounds.origin() + vec2f(-width, start_y);
 723                    let highlight_size = vec2f(width * 2., end_y - start_y);
 724                    let highlight_bounds = RectF::new(highlight_origin, highlight_size);
 725
 726                    scene.push_quad(Quad {
 727                        bounds: highlight_bounds,
 728                        background: Some(diff_style.modified),
 729                        border: Border::new(0., Color::transparent_black()),
 730                        corner_radii: (1. * line_height).into(),
 731                    });
 732
 733                    continue;
 734                }
 735
 736                DisplayDiffHunk::Unfolded {
 737                    display_row_range,
 738                    status,
 739                } => (display_row_range, status),
 740            };
 741
 742            let color = match status {
 743                DiffHunkStatus::Added => diff_style.inserted,
 744                DiffHunkStatus::Modified => diff_style.modified,
 745
 746                //TODO: This rendering is entirely a horrible hack
 747                DiffHunkStatus::Removed => {
 748                    let row = display_row_range.start;
 749
 750                    let offset = line_height / 2.;
 751                    let start_y = row as f32 * line_height - offset - scroll_top;
 752                    let end_y = start_y + line_height;
 753
 754                    let width = diff_style.removed_width_em * line_height;
 755                    let highlight_origin = bounds.origin() + vec2f(-width, start_y);
 756                    let highlight_size = vec2f(width * 2., end_y - start_y);
 757                    let highlight_bounds = RectF::new(highlight_origin, highlight_size);
 758
 759                    scene.push_quad(Quad {
 760                        bounds: highlight_bounds,
 761                        background: Some(diff_style.deleted),
 762                        border: Border::new(0., Color::transparent_black()),
 763                        corner_radii: (1. * line_height).into(),
 764                    });
 765
 766                    continue;
 767                }
 768            };
 769
 770            let start_row = display_row_range.start;
 771            let end_row = display_row_range.end;
 772
 773            let start_y = start_row as f32 * line_height - scroll_top;
 774            let end_y = end_row as f32 * line_height - scroll_top;
 775
 776            let width = diff_style.width_em * line_height;
 777            let highlight_origin = bounds.origin() + vec2f(-width, start_y);
 778            let highlight_size = vec2f(width * 2., end_y - start_y);
 779            let highlight_bounds = RectF::new(highlight_origin, highlight_size);
 780
 781            scene.push_quad(Quad {
 782                bounds: highlight_bounds,
 783                background: Some(color),
 784                border: Border::new(0., Color::transparent_black()),
 785                corner_radii: (diff_style.corner_radius * line_height).into(),
 786            });
 787        }
 788    }
 789
 790    fn paint_text(
 791        &mut self,
 792        scene: &mut SceneBuilder,
 793        bounds: RectF,
 794        visible_bounds: RectF,
 795        layout: &mut LayoutState,
 796        editor: &mut Editor,
 797        cx: &mut PaintContext<Editor>,
 798    ) {
 799        let style = &self.style;
 800        let scroll_position = layout.position_map.snapshot.scroll_position();
 801        let start_row = layout.visible_display_row_range.start;
 802        let scroll_top = scroll_position.y() * layout.position_map.line_height;
 803        let max_glyph_width = layout.position_map.em_width;
 804        let scroll_left = scroll_position.x() * max_glyph_width;
 805        let content_origin = bounds.origin() + vec2f(layout.gutter_margin, 0.);
 806        let line_end_overshoot = 0.15 * layout.position_map.line_height;
 807        let whitespace_setting = editor.buffer.read(cx).settings_at(0, cx).show_whitespaces;
 808
 809        scene.push_layer(Some(bounds));
 810
 811        scene.push_cursor_region(CursorRegion {
 812            bounds,
 813            style: if !editor.link_go_to_definition_state.definitions.is_empty() {
 814                CursorStyle::PointingHand
 815            } else {
 816                CursorStyle::IBeam
 817            },
 818        });
 819
 820        let fold_corner_radius =
 821            self.style.folds.ellipses.corner_radius_factor * layout.position_map.line_height;
 822        for (id, range, color) in layout.fold_ranges.iter() {
 823            self.paint_highlighted_range(
 824                scene,
 825                range.clone(),
 826                *color,
 827                fold_corner_radius,
 828                fold_corner_radius * 2.,
 829                layout,
 830                content_origin,
 831                scroll_top,
 832                scroll_left,
 833                bounds,
 834            );
 835
 836            for bound in range_to_bounds(
 837                &range,
 838                content_origin,
 839                scroll_left,
 840                scroll_top,
 841                &layout.visible_display_row_range,
 842                line_end_overshoot,
 843                &layout.position_map,
 844            ) {
 845                scene.push_cursor_region(CursorRegion {
 846                    bounds: bound,
 847                    style: CursorStyle::PointingHand,
 848                });
 849
 850                let display_row = range.start.row();
 851
 852                let buffer_row = DisplayPoint::new(display_row, 0)
 853                    .to_point(&layout.position_map.snapshot.display_snapshot)
 854                    .row;
 855
 856                scene.push_mouse_region(
 857                    MouseRegion::new::<FoldMarkers>(cx.view_id(), *id as usize, bound)
 858                        .on_click(MouseButton::Left, move |_, editor: &mut Editor, cx| {
 859                            editor.unfold_at(&UnfoldAt { buffer_row }, cx)
 860                        })
 861                        .with_notify_on_hover(true)
 862                        .with_notify_on_click(true),
 863                )
 864            }
 865        }
 866
 867        for (range, color) in &layout.highlighted_ranges {
 868            self.paint_highlighted_range(
 869                scene,
 870                range.clone(),
 871                *color,
 872                0.,
 873                line_end_overshoot,
 874                layout,
 875                content_origin,
 876                scroll_top,
 877                scroll_left,
 878                bounds,
 879            );
 880        }
 881
 882        let mut cursors = SmallVec::<[Cursor; 32]>::new();
 883        let corner_radius = 0.15 * layout.position_map.line_height;
 884        let mut invisible_display_ranges = SmallVec::<[Range<DisplayPoint>; 32]>::new();
 885
 886        for (replica_id, selections) in &layout.selections {
 887            let replica_id = *replica_id;
 888            let selection_style = if let Some(replica_id) = replica_id {
 889                style.replica_selection_style(replica_id)
 890            } else {
 891                &style.absent_selection
 892            };
 893
 894            for selection in selections {
 895                self.paint_highlighted_range(
 896                    scene,
 897                    selection.range.clone(),
 898                    selection_style.selection,
 899                    corner_radius,
 900                    corner_radius * 2.,
 901                    layout,
 902                    content_origin,
 903                    scroll_top,
 904                    scroll_left,
 905                    bounds,
 906                );
 907
 908                if selection.is_local && !selection.range.is_empty() {
 909                    invisible_display_ranges.push(selection.range.clone());
 910                }
 911                if !selection.is_local || editor.show_local_cursors(cx) {
 912                    let cursor_position = selection.head;
 913                    if layout
 914                        .visible_display_row_range
 915                        .contains(&cursor_position.row())
 916                    {
 917                        let cursor_row_layout = &layout.position_map.line_layouts
 918                            [(cursor_position.row() - start_row) as usize]
 919                            .line;
 920                        let cursor_column = cursor_position.column() as usize;
 921
 922                        let cursor_character_x = cursor_row_layout.x_for_index(cursor_column);
 923                        let mut block_width =
 924                            cursor_row_layout.x_for_index(cursor_column + 1) - cursor_character_x;
 925                        if block_width == 0.0 {
 926                            block_width = layout.position_map.em_width;
 927                        }
 928                        let block_text = if let CursorShape::Block = selection.cursor_shape {
 929                            layout
 930                                .position_map
 931                                .snapshot
 932                                .chars_at(cursor_position)
 933                                .next()
 934                                .and_then(|(character, _)| {
 935                                    let font_id =
 936                                        cursor_row_layout.font_for_index(cursor_column)?;
 937                                    let text = character.to_string();
 938
 939                                    Some(cx.text_layout_cache().layout_str(
 940                                        &text,
 941                                        cursor_row_layout.font_size(),
 942                                        &[(
 943                                            text.chars().count(),
 944                                            RunStyle {
 945                                                font_id,
 946                                                color: style.background,
 947                                                underline: Default::default(),
 948                                            },
 949                                        )],
 950                                    ))
 951                                })
 952                        } else {
 953                            None
 954                        };
 955
 956                        let x = cursor_character_x - scroll_left;
 957                        let y = cursor_position.row() as f32 * layout.position_map.line_height
 958                            - scroll_top;
 959                        if selection.is_newest {
 960                            editor.pixel_position_of_newest_cursor = Some(vec2f(
 961                                bounds.origin_x() + x + block_width / 2.,
 962                                bounds.origin_y() + y + layout.position_map.line_height / 2.,
 963                            ));
 964                        }
 965                        cursors.push(Cursor {
 966                            color: selection_style.cursor,
 967                            block_width,
 968                            origin: vec2f(x, y),
 969                            line_height: layout.position_map.line_height,
 970                            shape: selection.cursor_shape,
 971                            block_text,
 972                        });
 973                    }
 974                }
 975            }
 976        }
 977
 978        if let Some(visible_text_bounds) = bounds.intersection(visible_bounds) {
 979            for (ix, line_with_invisibles) in layout.position_map.line_layouts.iter().enumerate() {
 980                let row = start_row + ix as u32;
 981                line_with_invisibles.draw(
 982                    layout,
 983                    row,
 984                    scroll_top,
 985                    scene,
 986                    content_origin,
 987                    scroll_left,
 988                    visible_text_bounds,
 989                    whitespace_setting,
 990                    &invisible_display_ranges,
 991                    visible_bounds,
 992                    cx,
 993                )
 994            }
 995        }
 996
 997        scene.paint_layer(Some(bounds), |scene| {
 998            for cursor in cursors {
 999                cursor.paint(scene, content_origin, cx);
1000            }
1001        });
1002
1003        if let Some((position, context_menu)) = layout.context_menu.as_mut() {
1004            scene.push_stacking_context(None, None);
1005            let cursor_row_layout =
1006                &layout.position_map.line_layouts[(position.row() - start_row) as usize].line;
1007            let x = cursor_row_layout.x_for_index(position.column() as usize) - scroll_left;
1008            let y = (position.row() + 1) as f32 * layout.position_map.line_height - scroll_top;
1009            let mut list_origin = content_origin + vec2f(x, y);
1010            let list_width = context_menu.size().x();
1011            let list_height = context_menu.size().y();
1012
1013            // Snap the right edge of the list to the right edge of the window if
1014            // its horizontal bounds overflow.
1015            if list_origin.x() + list_width > cx.window_size().x() {
1016                list_origin.set_x((cx.window_size().x() - list_width).max(0.));
1017            }
1018
1019            if list_origin.y() + list_height > bounds.max_y() {
1020                list_origin.set_y(list_origin.y() - layout.position_map.line_height - list_height);
1021            }
1022
1023            context_menu.paint(
1024                scene,
1025                list_origin,
1026                RectF::from_points(Vector2F::zero(), vec2f(f32::MAX, f32::MAX)), // Let content bleed outside of editor
1027                editor,
1028                cx,
1029            );
1030
1031            scene.pop_stacking_context();
1032        }
1033
1034        if let Some((position, hover_popovers)) = layout.hover_popovers.as_mut() {
1035            scene.push_stacking_context(None, None);
1036
1037            // This is safe because we check on layout whether the required row is available
1038            let hovered_row_layout =
1039                &layout.position_map.line_layouts[(position.row() - start_row) as usize].line;
1040
1041            // Minimum required size: Take the first popover, and add 1.5 times the minimum popover
1042            // height. This is the size we will use to decide whether to render popovers above or below
1043            // the hovered line.
1044            let first_size = hover_popovers[0].size();
1045            let height_to_reserve = first_size.y()
1046                + 1.5 * MIN_POPOVER_LINE_HEIGHT as f32 * layout.position_map.line_height;
1047
1048            // Compute Hovered Point
1049            let x = hovered_row_layout.x_for_index(position.column() as usize) - scroll_left;
1050            let y = position.row() as f32 * layout.position_map.line_height - scroll_top;
1051            let hovered_point = content_origin + vec2f(x, y);
1052
1053            if hovered_point.y() - height_to_reserve > 0.0 {
1054                // There is enough space above. Render popovers above the hovered point
1055                let mut current_y = hovered_point.y();
1056                for hover_popover in hover_popovers {
1057                    let size = hover_popover.size();
1058                    let mut popover_origin = vec2f(hovered_point.x(), current_y - size.y());
1059
1060                    let x_out_of_bounds = bounds.max_x() - (popover_origin.x() + size.x());
1061                    if x_out_of_bounds < 0.0 {
1062                        popover_origin.set_x(popover_origin.x() + x_out_of_bounds);
1063                    }
1064
1065                    hover_popover.paint(
1066                        scene,
1067                        popover_origin,
1068                        RectF::from_points(Vector2F::zero(), vec2f(f32::MAX, f32::MAX)), // Let content bleed outside of editor
1069                        editor,
1070                        cx,
1071                    );
1072
1073                    current_y = popover_origin.y() - HOVER_POPOVER_GAP;
1074                }
1075            } else {
1076                // There is not enough space above. Render popovers below the hovered point
1077                let mut current_y = hovered_point.y() + layout.position_map.line_height;
1078                for hover_popover in hover_popovers {
1079                    let size = hover_popover.size();
1080                    let mut popover_origin = vec2f(hovered_point.x(), current_y);
1081
1082                    let x_out_of_bounds = bounds.max_x() - (popover_origin.x() + size.x());
1083                    if x_out_of_bounds < 0.0 {
1084                        popover_origin.set_x(popover_origin.x() + x_out_of_bounds);
1085                    }
1086
1087                    hover_popover.paint(
1088                        scene,
1089                        popover_origin,
1090                        RectF::from_points(Vector2F::zero(), vec2f(f32::MAX, f32::MAX)), // Let content bleed outside of editor
1091                        editor,
1092                        cx,
1093                    );
1094
1095                    current_y = popover_origin.y() + size.y() + HOVER_POPOVER_GAP;
1096                }
1097            }
1098
1099            scene.pop_stacking_context();
1100        }
1101
1102        scene.pop_layer();
1103    }
1104
1105    fn scrollbar_left(&self, bounds: &RectF) -> f32 {
1106        bounds.max_x() - self.style.theme.scrollbar.width
1107    }
1108
1109    fn paint_scrollbar(
1110        &mut self,
1111        scene: &mut SceneBuilder,
1112        bounds: RectF,
1113        layout: &mut LayoutState,
1114        cx: &mut ViewContext<Editor>,
1115        editor: &Editor,
1116    ) {
1117        enum ScrollbarMouseHandlers {}
1118        if layout.mode != EditorMode::Full {
1119            return;
1120        }
1121
1122        let style = &self.style.theme.scrollbar;
1123
1124        let top = bounds.min_y();
1125        let bottom = bounds.max_y();
1126        let right = bounds.max_x();
1127        let left = self.scrollbar_left(&bounds);
1128        let row_range = &layout.scrollbar_row_range;
1129        let max_row = layout.max_row as f32 + (row_range.end - row_range.start);
1130
1131        let mut height = bounds.height();
1132        let mut first_row_y_offset = 0.0;
1133
1134        // Impose a minimum height on the scrollbar thumb
1135        let row_height = height / max_row;
1136        let min_thumb_height =
1137            style.min_height_factor * cx.font_cache.line_height(self.style.text.font_size);
1138        let thumb_height = (row_range.end - row_range.start) * row_height;
1139        if thumb_height < min_thumb_height {
1140            first_row_y_offset = (min_thumb_height - thumb_height) / 2.0;
1141            height -= min_thumb_height - thumb_height;
1142        }
1143
1144        let y_for_row = |row: f32| -> f32 { top + first_row_y_offset + row * row_height };
1145
1146        let thumb_top = y_for_row(row_range.start) - first_row_y_offset;
1147        let thumb_bottom = y_for_row(row_range.end) + first_row_y_offset;
1148        let track_bounds = RectF::from_points(vec2f(left, top), vec2f(right, bottom));
1149        let thumb_bounds = RectF::from_points(vec2f(left, thumb_top), vec2f(right, thumb_bottom));
1150
1151        if layout.show_scrollbars {
1152            scene.push_quad(Quad {
1153                bounds: track_bounds,
1154                border: style.track.border,
1155                background: style.track.background_color,
1156                ..Default::default()
1157            });
1158            let scrollbar_settings = settings::get::<EditorSettings>(cx).scrollbar;
1159            let theme = theme::current(cx);
1160            let scrollbar_theme = &theme.editor.scrollbar;
1161            if layout.is_singleton && scrollbar_settings.selections {
1162                let start_anchor = Anchor::min();
1163                let end_anchor = Anchor::max();
1164                let color = scrollbar_theme.selections;
1165                let border = Border {
1166                    width: 1.,
1167                    color: style.thumb.border.color,
1168                    overlay: false,
1169                    top: false,
1170                    right: true,
1171                    bottom: false,
1172                    left: true,
1173                };
1174                let mut push_region = |start: DisplayPoint, end: DisplayPoint| {
1175                    let start_y = y_for_row(start.row() as f32);
1176                    let mut end_y = y_for_row(end.row() as f32);
1177                    if end_y - start_y < 1. {
1178                        end_y = start_y + 1.;
1179                    }
1180                    let bounds = RectF::from_points(vec2f(left, start_y), vec2f(right, end_y));
1181
1182                    scene.push_quad(Quad {
1183                        bounds,
1184                        background: Some(color),
1185                        border,
1186                        corner_radii: style.thumb.corner_radii.into(),
1187                    })
1188                };
1189                let background_ranges = editor
1190                    .background_highlight_row_ranges::<crate::items::BufferSearchHighlights>(
1191                        start_anchor..end_anchor,
1192                        &layout.position_map.snapshot,
1193                        50000,
1194                    );
1195                for row in background_ranges {
1196                    let start = row.start();
1197                    let end = row.end();
1198                    push_region(*start, *end);
1199                }
1200            }
1201
1202            if layout.is_singleton && scrollbar_settings.git_diff {
1203                let diff_style = scrollbar_theme.git.clone();
1204                for hunk in layout
1205                    .position_map
1206                    .snapshot
1207                    .buffer_snapshot
1208                    .git_diff_hunks_in_range(0..(max_row.floor() as u32))
1209                {
1210                    let start_display = Point::new(hunk.buffer_range.start, 0)
1211                        .to_display_point(&layout.position_map.snapshot.display_snapshot);
1212                    let end_display = Point::new(hunk.buffer_range.end, 0)
1213                        .to_display_point(&layout.position_map.snapshot.display_snapshot);
1214                    let start_y = y_for_row(start_display.row() as f32);
1215                    let mut end_y = if hunk.buffer_range.start == hunk.buffer_range.end {
1216                        y_for_row((end_display.row() + 1) as f32)
1217                    } else {
1218                        y_for_row((end_display.row()) as f32)
1219                    };
1220
1221                    if end_y - start_y < 1. {
1222                        end_y = start_y + 1.;
1223                    }
1224                    let bounds = RectF::from_points(vec2f(left, start_y), vec2f(right, end_y));
1225
1226                    let color = match hunk.status() {
1227                        DiffHunkStatus::Added => diff_style.inserted,
1228                        DiffHunkStatus::Modified => diff_style.modified,
1229                        DiffHunkStatus::Removed => diff_style.deleted,
1230                    };
1231
1232                    let border = Border {
1233                        width: 1.,
1234                        color: style.thumb.border.color,
1235                        overlay: false,
1236                        top: false,
1237                        right: true,
1238                        bottom: false,
1239                        left: true,
1240                    };
1241
1242                    scene.push_quad(Quad {
1243                        bounds,
1244                        background: Some(color),
1245                        border,
1246                        corner_radii: style.thumb.corner_radii.into(),
1247                    })
1248                }
1249            }
1250
1251            scene.push_quad(Quad {
1252                bounds: thumb_bounds,
1253                border: style.thumb.border,
1254                background: style.thumb.background_color,
1255                corner_radii: style.thumb.corner_radii.into(),
1256            });
1257        }
1258
1259        scene.push_cursor_region(CursorRegion {
1260            bounds: track_bounds,
1261            style: CursorStyle::Arrow,
1262        });
1263        scene.push_mouse_region(
1264            MouseRegion::new::<ScrollbarMouseHandlers>(cx.view_id(), cx.view_id(), track_bounds)
1265                .on_move(move |event, editor: &mut Editor, cx| {
1266                    if event.pressed_button.is_none() {
1267                        editor.scroll_manager.show_scrollbar(cx);
1268                    }
1269                })
1270                .on_down(MouseButton::Left, {
1271                    let row_range = row_range.clone();
1272                    move |event, editor: &mut Editor, cx| {
1273                        let y = event.position.y();
1274                        if y < thumb_top || thumb_bottom < y {
1275                            let center_row = ((y - top) * max_row as f32 / height).round() as u32;
1276                            let top_row = center_row
1277                                .saturating_sub((row_range.end - row_range.start) as u32 / 2);
1278                            let mut position = editor.scroll_position(cx);
1279                            position.set_y(top_row as f32);
1280                            editor.set_scroll_position(position, cx);
1281                        } else {
1282                            editor.scroll_manager.show_scrollbar(cx);
1283                        }
1284                    }
1285                })
1286                .on_drag(MouseButton::Left, {
1287                    move |event, editor: &mut Editor, cx| {
1288                        if event.end {
1289                            return;
1290                        }
1291
1292                        let y = event.prev_mouse_position.y();
1293                        let new_y = event.position.y();
1294                        if thumb_top < y && y < thumb_bottom {
1295                            let mut position = editor.scroll_position(cx);
1296                            position.set_y(position.y() + (new_y - y) * (max_row as f32) / height);
1297                            if position.y() < 0.0 {
1298                                position.set_y(0.);
1299                            }
1300                            editor.set_scroll_position(position, cx);
1301                        }
1302                    }
1303                }),
1304        );
1305    }
1306
1307    #[allow(clippy::too_many_arguments)]
1308    fn paint_highlighted_range(
1309        &self,
1310        scene: &mut SceneBuilder,
1311        range: Range<DisplayPoint>,
1312        color: Color,
1313        corner_radius: f32,
1314        line_end_overshoot: f32,
1315        layout: &LayoutState,
1316        content_origin: Vector2F,
1317        scroll_top: f32,
1318        scroll_left: f32,
1319        bounds: RectF,
1320    ) {
1321        let start_row = layout.visible_display_row_range.start;
1322        let end_row = layout.visible_display_row_range.end;
1323        if range.start != range.end {
1324            let row_range = if range.end.column() == 0 {
1325                cmp::max(range.start.row(), start_row)..cmp::min(range.end.row(), end_row)
1326            } else {
1327                cmp::max(range.start.row(), start_row)..cmp::min(range.end.row() + 1, end_row)
1328            };
1329
1330            let highlighted_range = HighlightedRange {
1331                color,
1332                line_height: layout.position_map.line_height,
1333                corner_radius,
1334                start_y: content_origin.y()
1335                    + row_range.start as f32 * layout.position_map.line_height
1336                    - scroll_top,
1337                lines: row_range
1338                    .into_iter()
1339                    .map(|row| {
1340                        let line_layout =
1341                            &layout.position_map.line_layouts[(row - start_row) as usize].line;
1342                        HighlightedRangeLine {
1343                            start_x: if row == range.start.row() {
1344                                content_origin.x()
1345                                    + line_layout.x_for_index(range.start.column() as usize)
1346                                    - scroll_left
1347                            } else {
1348                                content_origin.x() - scroll_left
1349                            },
1350                            end_x: if row == range.end.row() {
1351                                content_origin.x()
1352                                    + line_layout.x_for_index(range.end.column() as usize)
1353                                    - scroll_left
1354                            } else {
1355                                content_origin.x() + line_layout.width() + line_end_overshoot
1356                                    - scroll_left
1357                            },
1358                        }
1359                    })
1360                    .collect(),
1361            };
1362
1363            highlighted_range.paint(bounds, scene);
1364        }
1365    }
1366
1367    fn paint_blocks(
1368        &mut self,
1369        scene: &mut SceneBuilder,
1370        bounds: RectF,
1371        visible_bounds: RectF,
1372        layout: &mut LayoutState,
1373        editor: &mut Editor,
1374        cx: &mut PaintContext<Editor>,
1375    ) {
1376        let scroll_position = layout.position_map.snapshot.scroll_position();
1377        let scroll_left = scroll_position.x() * layout.position_map.em_width;
1378        let scroll_top = scroll_position.y() * layout.position_map.line_height;
1379
1380        for block in &mut layout.blocks {
1381            let mut origin = bounds.origin()
1382                + vec2f(
1383                    0.,
1384                    block.row as f32 * layout.position_map.line_height - scroll_top,
1385                );
1386            if !matches!(block.style, BlockStyle::Sticky) {
1387                origin += vec2f(-scroll_left, 0.);
1388            }
1389            block
1390                .element
1391                .paint(scene, origin, visible_bounds, editor, cx);
1392        }
1393    }
1394
1395    fn column_pixels(&self, column: usize, cx: &ViewContext<Editor>) -> f32 {
1396        let style = &self.style;
1397
1398        cx.text_layout_cache()
1399            .layout_str(
1400                " ".repeat(column).as_str(),
1401                style.text.font_size,
1402                &[(
1403                    column,
1404                    RunStyle {
1405                        font_id: style.text.font_id,
1406                        color: Color::black(),
1407                        underline: Default::default(),
1408                    },
1409                )],
1410            )
1411            .width()
1412    }
1413
1414    fn max_line_number_width(&self, snapshot: &EditorSnapshot, cx: &ViewContext<Editor>) -> f32 {
1415        let digit_count = (snapshot.max_buffer_row() as f32 + 1.).log10().floor() as usize + 1;
1416        self.column_pixels(digit_count, cx)
1417    }
1418
1419    //Folds contained in a hunk are ignored apart from shrinking visual size
1420    //If a fold contains any hunks then that fold line is marked as modified
1421    fn layout_git_gutters(
1422        &self,
1423        display_rows: Range<u32>,
1424        snapshot: &EditorSnapshot,
1425    ) -> Vec<DisplayDiffHunk> {
1426        let buffer_snapshot = &snapshot.buffer_snapshot;
1427
1428        let buffer_start_row = DisplayPoint::new(display_rows.start, 0)
1429            .to_point(snapshot)
1430            .row;
1431        let buffer_end_row = DisplayPoint::new(display_rows.end, 0)
1432            .to_point(snapshot)
1433            .row;
1434
1435        buffer_snapshot
1436            .git_diff_hunks_in_range(buffer_start_row..buffer_end_row)
1437            .map(|hunk| diff_hunk_to_display(hunk, snapshot))
1438            .dedup()
1439            .collect()
1440    }
1441
1442    fn calculate_relative_line_numbers(
1443        &self,
1444        rows: &Range<u32>,
1445        buffer_rows: &Vec<Option<u32>>,
1446        relative_to: Option<u32>,
1447    ) -> HashMap<usize, u32> {
1448        let mut relative_rows: HashMap<usize, u32> = Default::default();
1449        if let Some(relative_to) = relative_to {
1450            let head_idx = (relative_to - rows.start) as usize;
1451            let mut delta = 1;
1452            let mut i = head_idx + 1;
1453            while i < buffer_rows.len() {
1454                if buffer_rows[i].is_some() {
1455                    relative_rows.insert(i, delta);
1456                    delta += 1;
1457                }
1458                i += 1;
1459            }
1460            delta = 1;
1461            i = head_idx;
1462            while i > 0 && buffer_rows[i].is_none() {
1463                i -= 1;
1464            }
1465
1466            while i > 0 {
1467                i -= 1;
1468                if buffer_rows[i].is_some() {
1469                    relative_rows.insert(i, delta);
1470                    delta += 1;
1471                }
1472            }
1473        }
1474
1475        relative_rows
1476    }
1477
1478    fn layout_line_numbers(
1479        &self,
1480        rows: Range<u32>,
1481        active_rows: &BTreeMap<u32, bool>,
1482        newest_selection_head: Option<DisplayPoint>,
1483        is_singleton: bool,
1484        snapshot: &EditorSnapshot,
1485        cx: &ViewContext<Editor>,
1486    ) -> (
1487        Vec<Option<text_layout::Line>>,
1488        Vec<Option<(FoldStatus, BufferRow, bool)>>,
1489    ) {
1490        let style = &self.style;
1491        let include_line_numbers = snapshot.mode == EditorMode::Full;
1492        let mut line_number_layouts = Vec::with_capacity(rows.len());
1493        let mut fold_statuses = Vec::with_capacity(rows.len());
1494        let mut line_number = String::new();
1495        let is_relative = settings::get::<EditorSettings>(cx).relative_line_numbers;
1496        let relative_to = if is_relative {
1497            newest_selection_head.map(|head| head.row())
1498        } else {
1499            None
1500        };
1501
1502        let buffer_rows = snapshot
1503            .buffer_rows(rows.start)
1504            .take((rows.end - rows.start) as usize)
1505            .collect::<Vec<_>>();
1506
1507        let relative_rows = self.calculate_relative_line_numbers(&rows, &buffer_rows, relative_to);
1508
1509        for (ix, row) in buffer_rows.iter().enumerate() {
1510            let display_row = rows.start + ix as u32;
1511            let (active, color) = if active_rows.contains_key(&display_row) {
1512                (true, style.line_number_active)
1513            } else {
1514                (false, style.line_number)
1515            };
1516            if let Some(buffer_row) = *row {
1517                if include_line_numbers {
1518                    line_number.clear();
1519                    let default_number = buffer_row + 1;
1520                    let number = relative_rows.get(&ix).unwrap_or(&default_number);
1521                    write!(&mut line_number, "{}", number).unwrap();
1522                    line_number_layouts.push(Some(cx.text_layout_cache().layout_str(
1523                        &line_number,
1524                        style.text.font_size,
1525                        &[(
1526                            line_number.len(),
1527                            RunStyle {
1528                                font_id: style.text.font_id,
1529                                color,
1530                                underline: Default::default(),
1531                            },
1532                        )],
1533                    )));
1534                    fold_statuses.push(
1535                        is_singleton
1536                            .then(|| {
1537                                snapshot
1538                                    .fold_for_line(buffer_row)
1539                                    .map(|fold_status| (fold_status, buffer_row, active))
1540                            })
1541                            .flatten(),
1542                    )
1543                }
1544            } else {
1545                fold_statuses.push(None);
1546                line_number_layouts.push(None);
1547            }
1548        }
1549
1550        (line_number_layouts, fold_statuses)
1551    }
1552
1553    fn layout_lines(
1554        &mut self,
1555        rows: Range<u32>,
1556        line_number_layouts: &[Option<Line>],
1557        snapshot: &EditorSnapshot,
1558        cx: &ViewContext<Editor>,
1559    ) -> Vec<LineWithInvisibles> {
1560        if rows.start >= rows.end {
1561            return Vec::new();
1562        }
1563
1564        // When the editor is empty and unfocused, then show the placeholder.
1565        if snapshot.is_empty() {
1566            let placeholder_style = self
1567                .style
1568                .placeholder_text
1569                .as_ref()
1570                .unwrap_or(&self.style.text);
1571            let placeholder_text = snapshot.placeholder_text();
1572            let placeholder_lines = placeholder_text
1573                .as_ref()
1574                .map_or("", AsRef::as_ref)
1575                .split('\n')
1576                .skip(rows.start as usize)
1577                .chain(iter::repeat(""))
1578                .take(rows.len());
1579            placeholder_lines
1580                .map(|line| {
1581                    cx.text_layout_cache().layout_str(
1582                        line,
1583                        placeholder_style.font_size,
1584                        &[(
1585                            line.len(),
1586                            RunStyle {
1587                                font_id: placeholder_style.font_id,
1588                                color: placeholder_style.color,
1589                                underline: Default::default(),
1590                            },
1591                        )],
1592                    )
1593                })
1594                .map(|line| LineWithInvisibles {
1595                    line,
1596                    invisibles: Vec::new(),
1597                })
1598                .collect()
1599        } else {
1600            let style = &self.style;
1601            let chunks = snapshot
1602                .chunks(
1603                    rows.clone(),
1604                    true,
1605                    Some(style.theme.hint),
1606                    Some(style.theme.suggestion),
1607                )
1608                .map(|chunk| {
1609                    let mut highlight_style = chunk
1610                        .syntax_highlight_id
1611                        .and_then(|id| id.style(&style.syntax));
1612
1613                    if let Some(chunk_highlight) = chunk.highlight_style {
1614                        if let Some(highlight_style) = highlight_style.as_mut() {
1615                            highlight_style.highlight(chunk_highlight);
1616                        } else {
1617                            highlight_style = Some(chunk_highlight);
1618                        }
1619                    }
1620
1621                    let mut diagnostic_highlight = HighlightStyle::default();
1622
1623                    if chunk.is_unnecessary {
1624                        diagnostic_highlight.fade_out = Some(style.unnecessary_code_fade);
1625                    }
1626
1627                    if let Some(severity) = chunk.diagnostic_severity {
1628                        // Omit underlines for HINT/INFO diagnostics on 'unnecessary' code.
1629                        if severity <= DiagnosticSeverity::WARNING || !chunk.is_unnecessary {
1630                            let diagnostic_style = super::diagnostic_style(severity, true, style);
1631                            diagnostic_highlight.underline = Some(Underline {
1632                                color: Some(diagnostic_style.message.text.color),
1633                                thickness: 1.0.into(),
1634                                squiggly: true,
1635                            });
1636                        }
1637                    }
1638
1639                    if let Some(highlight_style) = highlight_style.as_mut() {
1640                        highlight_style.highlight(diagnostic_highlight);
1641                    } else {
1642                        highlight_style = Some(diagnostic_highlight);
1643                    }
1644
1645                    HighlightedChunk {
1646                        chunk: chunk.text,
1647                        style: highlight_style,
1648                        is_tab: chunk.is_tab,
1649                    }
1650                });
1651
1652            LineWithInvisibles::from_chunks(
1653                chunks,
1654                &style.text,
1655                cx.text_layout_cache(),
1656                cx.font_cache(),
1657                MAX_LINE_LEN,
1658                rows.len() as usize,
1659                line_number_layouts,
1660                snapshot.mode,
1661            )
1662        }
1663    }
1664
1665    #[allow(clippy::too_many_arguments)]
1666    fn layout_blocks(
1667        &mut self,
1668        rows: Range<u32>,
1669        snapshot: &EditorSnapshot,
1670        editor_width: f32,
1671        scroll_width: f32,
1672        gutter_padding: f32,
1673        gutter_width: f32,
1674        em_width: f32,
1675        text_x: f32,
1676        line_height: f32,
1677        style: &EditorStyle,
1678        line_layouts: &[LineWithInvisibles],
1679        editor: &mut Editor,
1680        cx: &mut LayoutContext<Editor>,
1681    ) -> (f32, Vec<BlockLayout>) {
1682        let mut block_id = 0;
1683        let scroll_x = snapshot.scroll_anchor.offset.x();
1684        let (fixed_blocks, non_fixed_blocks) = snapshot
1685            .blocks_in_range(rows.clone())
1686            .partition::<Vec<_>, _>(|(_, block)| match block {
1687                TransformBlock::ExcerptHeader { .. } => false,
1688                TransformBlock::Custom(block) => block.style() == BlockStyle::Fixed,
1689            });
1690        let mut render_block = |block: &TransformBlock, width: f32, block_id: usize| {
1691            let mut element = match block {
1692                TransformBlock::Custom(block) => {
1693                    let align_to = block
1694                        .position()
1695                        .to_point(&snapshot.buffer_snapshot)
1696                        .to_display_point(snapshot);
1697                    let anchor_x = text_x
1698                        + if rows.contains(&align_to.row()) {
1699                            line_layouts[(align_to.row() - rows.start) as usize]
1700                                .line
1701                                .x_for_index(align_to.column() as usize)
1702                        } else {
1703                            layout_line(align_to.row(), snapshot, style, cx.text_layout_cache())
1704                                .x_for_index(align_to.column() as usize)
1705                        };
1706
1707                    block.render(&mut BlockContext {
1708                        view_context: cx,
1709                        anchor_x,
1710                        gutter_padding,
1711                        line_height,
1712                        scroll_x,
1713                        gutter_width,
1714                        em_width,
1715                        block_id,
1716                    })
1717                }
1718                TransformBlock::ExcerptHeader {
1719                    id,
1720                    buffer,
1721                    range,
1722                    starts_new_buffer,
1723                    ..
1724                } => {
1725                    let tooltip_style = theme::current(cx).tooltip.clone();
1726                    let include_root = editor
1727                        .project
1728                        .as_ref()
1729                        .map(|project| project.read(cx).visible_worktrees(cx).count() > 1)
1730                        .unwrap_or_default();
1731                    let jump_icon = project::File::from_dyn(buffer.file()).map(|file| {
1732                        let jump_path = ProjectPath {
1733                            worktree_id: file.worktree_id(cx),
1734                            path: file.path.clone(),
1735                        };
1736                        let jump_anchor = range
1737                            .primary
1738                            .as_ref()
1739                            .map_or(range.context.start, |primary| primary.start);
1740                        let jump_position = language::ToPoint::to_point(&jump_anchor, buffer);
1741
1742                        enum JumpIcon {}
1743                        MouseEventHandler::new::<JumpIcon, _>((*id).into(), cx, |state, _| {
1744                            let style = style.jump_icon.style_for(state);
1745                            Svg::new("icons/arrow_up_right_8.svg")
1746                                .with_color(style.color)
1747                                .constrained()
1748                                .with_width(style.icon_width)
1749                                .aligned()
1750                                .contained()
1751                                .with_style(style.container)
1752                                .constrained()
1753                                .with_width(style.button_width)
1754                                .with_height(style.button_width)
1755                        })
1756                        .with_cursor_style(CursorStyle::PointingHand)
1757                        .on_click(MouseButton::Left, move |_, editor, cx| {
1758                            if let Some(workspace) = editor
1759                                .workspace
1760                                .as_ref()
1761                                .and_then(|(workspace, _)| workspace.upgrade(cx))
1762                            {
1763                                workspace.update(cx, |workspace, cx| {
1764                                    Editor::jump(
1765                                        workspace,
1766                                        jump_path.clone(),
1767                                        jump_position,
1768                                        jump_anchor,
1769                                        cx,
1770                                    );
1771                                });
1772                            }
1773                        })
1774                        .with_tooltip::<JumpIcon>(
1775                            (*id).into(),
1776                            "Jump to Buffer".to_string(),
1777                            Some(Box::new(crate::OpenExcerpts)),
1778                            tooltip_style.clone(),
1779                            cx,
1780                        )
1781                        .aligned()
1782                        .flex_float()
1783                    });
1784
1785                    if *starts_new_buffer {
1786                        let editor_font_size = style.text.font_size;
1787                        let style = &style.diagnostic_path_header;
1788                        let font_size = (style.text_scale_factor * editor_font_size).round();
1789
1790                        let path = buffer.resolve_file_path(cx, include_root);
1791                        let mut filename = None;
1792                        let mut parent_path = None;
1793                        // Can't use .and_then() because `.file_name()` and `.parent()` return references :(
1794                        if let Some(path) = path {
1795                            filename = path.file_name().map(|f| f.to_string_lossy().to_string());
1796                            parent_path =
1797                                path.parent().map(|p| p.to_string_lossy().to_string() + "/");
1798                        }
1799
1800                        Flex::row()
1801                            .with_child(
1802                                Label::new(
1803                                    filename.unwrap_or_else(|| "untitled".to_string()),
1804                                    style.filename.text.clone().with_font_size(font_size),
1805                                )
1806                                .contained()
1807                                .with_style(style.filename.container)
1808                                .aligned(),
1809                            )
1810                            .with_children(parent_path.map(|path| {
1811                                Label::new(path, style.path.text.clone().with_font_size(font_size))
1812                                    .contained()
1813                                    .with_style(style.path.container)
1814                                    .aligned()
1815                            }))
1816                            .with_children(jump_icon)
1817                            .contained()
1818                            .with_style(style.container)
1819                            .with_padding_left(gutter_padding)
1820                            .with_padding_right(gutter_padding)
1821                            .expanded()
1822                            .into_any_named("path header block")
1823                    } else {
1824                        let text_style = style.text.clone();
1825                        Flex::row()
1826                            .with_child(Label::new("", text_style))
1827                            .with_children(jump_icon)
1828                            .contained()
1829                            .with_padding_left(gutter_padding)
1830                            .with_padding_right(gutter_padding)
1831                            .expanded()
1832                            .into_any_named("collapsed context")
1833                    }
1834                }
1835            };
1836
1837            element.layout(
1838                SizeConstraint {
1839                    min: Vector2F::zero(),
1840                    max: vec2f(width, block.height() as f32 * line_height),
1841                },
1842                editor,
1843                cx,
1844            );
1845            element
1846        };
1847
1848        let mut fixed_block_max_width = 0f32;
1849        let mut blocks = Vec::new();
1850        for (row, block) in fixed_blocks {
1851            let element = render_block(block, f32::INFINITY, block_id);
1852            block_id += 1;
1853            fixed_block_max_width = fixed_block_max_width.max(element.size().x() + em_width);
1854            blocks.push(BlockLayout {
1855                row,
1856                element,
1857                style: BlockStyle::Fixed,
1858            });
1859        }
1860        for (row, block) in non_fixed_blocks {
1861            let style = match block {
1862                TransformBlock::Custom(block) => block.style(),
1863                TransformBlock::ExcerptHeader { .. } => BlockStyle::Sticky,
1864            };
1865            let width = match style {
1866                BlockStyle::Sticky => editor_width,
1867                BlockStyle::Flex => editor_width
1868                    .max(fixed_block_max_width)
1869                    .max(gutter_width + scroll_width),
1870                BlockStyle::Fixed => unreachable!(),
1871            };
1872            let element = render_block(block, width, block_id);
1873            block_id += 1;
1874            blocks.push(BlockLayout {
1875                row,
1876                element,
1877                style,
1878            });
1879        }
1880        (
1881            scroll_width.max(fixed_block_max_width - gutter_width),
1882            blocks,
1883        )
1884    }
1885}
1886
1887struct HighlightedChunk<'a> {
1888    chunk: &'a str,
1889    style: Option<HighlightStyle>,
1890    is_tab: bool,
1891}
1892
1893#[derive(Debug)]
1894pub struct LineWithInvisibles {
1895    pub line: Line,
1896    invisibles: Vec<Invisible>,
1897}
1898
1899impl LineWithInvisibles {
1900    fn from_chunks<'a>(
1901        chunks: impl Iterator<Item = HighlightedChunk<'a>>,
1902        text_style: &TextStyle,
1903        text_layout_cache: &TextLayoutCache,
1904        font_cache: &Arc<FontCache>,
1905        max_line_len: usize,
1906        max_line_count: usize,
1907        line_number_layouts: &[Option<Line>],
1908        editor_mode: EditorMode,
1909    ) -> Vec<Self> {
1910        let mut layouts = Vec::with_capacity(max_line_count);
1911        let mut line = String::new();
1912        let mut invisibles = Vec::new();
1913        let mut styles = Vec::new();
1914        let mut non_whitespace_added = false;
1915        let mut row = 0;
1916        let mut line_exceeded_max_len = false;
1917        for highlighted_chunk in chunks.chain([HighlightedChunk {
1918            chunk: "\n",
1919            style: None,
1920            is_tab: false,
1921        }]) {
1922            for (ix, mut line_chunk) in highlighted_chunk.chunk.split('\n').enumerate() {
1923                if ix > 0 {
1924                    layouts.push(Self {
1925                        line: text_layout_cache.layout_str(&line, text_style.font_size, &styles),
1926                        invisibles: invisibles.drain(..).collect(),
1927                    });
1928
1929                    line.clear();
1930                    styles.clear();
1931                    row += 1;
1932                    line_exceeded_max_len = false;
1933                    non_whitespace_added = false;
1934                    if row == max_line_count {
1935                        return layouts;
1936                    }
1937                }
1938
1939                if !line_chunk.is_empty() && !line_exceeded_max_len {
1940                    let text_style = if let Some(style) = highlighted_chunk.style {
1941                        text_style
1942                            .clone()
1943                            .highlight(style, font_cache)
1944                            .map(Cow::Owned)
1945                            .unwrap_or_else(|_| Cow::Borrowed(text_style))
1946                    } else {
1947                        Cow::Borrowed(text_style)
1948                    };
1949
1950                    if line.len() + line_chunk.len() > max_line_len {
1951                        let mut chunk_len = max_line_len - line.len();
1952                        while !line_chunk.is_char_boundary(chunk_len) {
1953                            chunk_len -= 1;
1954                        }
1955                        line_chunk = &line_chunk[..chunk_len];
1956                        line_exceeded_max_len = true;
1957                    }
1958
1959                    styles.push((
1960                        line_chunk.len(),
1961                        RunStyle {
1962                            font_id: text_style.font_id,
1963                            color: text_style.color,
1964                            underline: text_style.underline,
1965                        },
1966                    ));
1967
1968                    if editor_mode == EditorMode::Full {
1969                        // Line wrap pads its contents with fake whitespaces,
1970                        // avoid printing them
1971                        let inside_wrapped_string = line_number_layouts
1972                            .get(row)
1973                            .and_then(|layout| layout.as_ref())
1974                            .is_none();
1975                        if highlighted_chunk.is_tab {
1976                            if non_whitespace_added || !inside_wrapped_string {
1977                                invisibles.push(Invisible::Tab {
1978                                    line_start_offset: line.len(),
1979                                });
1980                            }
1981                        } else {
1982                            invisibles.extend(
1983                                line_chunk
1984                                    .chars()
1985                                    .enumerate()
1986                                    .filter(|(_, line_char)| {
1987                                        let is_whitespace = line_char.is_whitespace();
1988                                        non_whitespace_added |= !is_whitespace;
1989                                        is_whitespace
1990                                            && (non_whitespace_added || !inside_wrapped_string)
1991                                    })
1992                                    .map(|(whitespace_index, _)| Invisible::Whitespace {
1993                                        line_offset: line.len() + whitespace_index,
1994                                    }),
1995                            )
1996                        }
1997                    }
1998
1999                    line.push_str(line_chunk);
2000                }
2001            }
2002        }
2003
2004        layouts
2005    }
2006
2007    fn draw(
2008        &self,
2009        layout: &LayoutState,
2010        row: u32,
2011        scroll_top: f32,
2012        scene: &mut SceneBuilder,
2013        content_origin: Vector2F,
2014        scroll_left: f32,
2015        visible_text_bounds: RectF,
2016        whitespace_setting: ShowWhitespaceSetting,
2017        selection_ranges: &[Range<DisplayPoint>],
2018        visible_bounds: RectF,
2019        cx: &mut ViewContext<Editor>,
2020    ) {
2021        let line_height = layout.position_map.line_height;
2022        let line_y = row as f32 * line_height - scroll_top;
2023
2024        self.line.paint(
2025            scene,
2026            content_origin + vec2f(-scroll_left, line_y),
2027            visible_text_bounds,
2028            line_height,
2029            cx,
2030        );
2031
2032        self.draw_invisibles(
2033            &selection_ranges,
2034            layout,
2035            content_origin,
2036            scroll_left,
2037            line_y,
2038            row,
2039            scene,
2040            visible_bounds,
2041            line_height,
2042            whitespace_setting,
2043            cx,
2044        );
2045    }
2046
2047    fn draw_invisibles(
2048        &self,
2049        selection_ranges: &[Range<DisplayPoint>],
2050        layout: &LayoutState,
2051        content_origin: Vector2F,
2052        scroll_left: f32,
2053        line_y: f32,
2054        row: u32,
2055        scene: &mut SceneBuilder,
2056        visible_bounds: RectF,
2057        line_height: f32,
2058        whitespace_setting: ShowWhitespaceSetting,
2059        cx: &mut ViewContext<Editor>,
2060    ) {
2061        let allowed_invisibles_regions = match whitespace_setting {
2062            ShowWhitespaceSetting::None => return,
2063            ShowWhitespaceSetting::Selection => Some(selection_ranges),
2064            ShowWhitespaceSetting::All => None,
2065        };
2066
2067        for invisible in &self.invisibles {
2068            let (&token_offset, invisible_symbol) = match invisible {
2069                Invisible::Tab { line_start_offset } => (line_start_offset, &layout.tab_invisible),
2070                Invisible::Whitespace { line_offset } => (line_offset, &layout.space_invisible),
2071            };
2072
2073            let x_offset = self.line.x_for_index(token_offset);
2074            let invisible_offset =
2075                (layout.position_map.em_width - invisible_symbol.width()).max(0.0) / 2.0;
2076            let origin = content_origin + vec2f(-scroll_left + x_offset + invisible_offset, line_y);
2077
2078            if let Some(allowed_regions) = allowed_invisibles_regions {
2079                let invisible_point = DisplayPoint::new(row, token_offset as u32);
2080                if !allowed_regions
2081                    .iter()
2082                    .any(|region| region.start <= invisible_point && invisible_point < region.end)
2083                {
2084                    continue;
2085                }
2086            }
2087            invisible_symbol.paint(scene, origin, visible_bounds, line_height, cx);
2088        }
2089    }
2090}
2091
2092#[derive(Debug, Clone, Copy, PartialEq, Eq)]
2093enum Invisible {
2094    Tab { line_start_offset: usize },
2095    Whitespace { line_offset: usize },
2096}
2097
2098impl Element<Editor> for EditorElement {
2099    type LayoutState = LayoutState;
2100    type PaintState = ();
2101
2102    fn layout(
2103        &mut self,
2104        constraint: SizeConstraint,
2105        editor: &mut Editor,
2106        cx: &mut LayoutContext<Editor>,
2107    ) -> (Vector2F, Self::LayoutState) {
2108        let mut size = constraint.max;
2109        if size.x().is_infinite() {
2110            unimplemented!("we don't yet handle an infinite width constraint on buffer elements");
2111        }
2112
2113        let snapshot = editor.snapshot(cx);
2114        let style = self.style.clone();
2115
2116        let line_height = (style.text.font_size * style.line_height_scalar).round();
2117
2118        let gutter_padding;
2119        let gutter_width;
2120        let gutter_margin;
2121        if snapshot.show_gutter {
2122            let em_width = style.text.em_width(cx.font_cache());
2123            gutter_padding = (em_width * style.gutter_padding_factor).round();
2124            gutter_width = self.max_line_number_width(&snapshot, cx) + gutter_padding * 2.0;
2125            gutter_margin = -style.text.descent(cx.font_cache());
2126        } else {
2127            gutter_padding = 0.0;
2128            gutter_width = 0.0;
2129            gutter_margin = 0.0;
2130        };
2131
2132        let text_width = size.x() - gutter_width;
2133        let em_width = style.text.em_width(cx.font_cache());
2134        let em_advance = style.text.em_advance(cx.font_cache());
2135        let overscroll = vec2f(em_width, 0.);
2136        let snapshot = {
2137            editor.set_visible_line_count(size.y() / line_height, cx);
2138
2139            let editor_width = text_width - gutter_margin - overscroll.x() - em_width;
2140            let wrap_width = match editor.soft_wrap_mode(cx) {
2141                SoftWrap::None => (MAX_LINE_LEN / 2) as f32 * em_advance,
2142                SoftWrap::EditorWidth => editor_width,
2143                SoftWrap::Column(column) => editor_width.min(column as f32 * em_advance),
2144            };
2145
2146            if editor.set_wrap_width(Some(wrap_width), cx) {
2147                editor.snapshot(cx)
2148            } else {
2149                snapshot
2150            }
2151        };
2152
2153        let wrap_guides = editor
2154            .wrap_guides(cx)
2155            .iter()
2156            .map(|(guide, active)| (self.column_pixels(*guide, cx), *active))
2157            .collect();
2158
2159        let scroll_height = (snapshot.max_point().row() + 1) as f32 * line_height;
2160        if let EditorMode::AutoHeight { max_lines } = snapshot.mode {
2161            size.set_y(
2162                scroll_height
2163                    .min(constraint.max_along(Axis::Vertical))
2164                    .max(constraint.min_along(Axis::Vertical))
2165                    .min(line_height * max_lines as f32),
2166            )
2167        } else if let EditorMode::SingleLine = snapshot.mode {
2168            size.set_y(
2169                line_height
2170                    .min(constraint.max_along(Axis::Vertical))
2171                    .max(constraint.min_along(Axis::Vertical)),
2172            )
2173        } else if size.y().is_infinite() {
2174            size.set_y(scroll_height);
2175        }
2176        let gutter_size = vec2f(gutter_width, size.y());
2177        let text_size = vec2f(text_width, size.y());
2178
2179        let autoscroll_horizontally = editor.autoscroll_vertically(size.y(), line_height, cx);
2180        let mut snapshot = editor.snapshot(cx);
2181
2182        let scroll_position = snapshot.scroll_position();
2183        // The scroll position is a fractional point, the whole number of which represents
2184        // the top of the window in terms of display rows.
2185        let start_row = scroll_position.y() as u32;
2186        let height_in_lines = size.y() / line_height;
2187        let max_row = snapshot.max_point().row();
2188
2189        // Add 1 to ensure selections bleed off screen
2190        let end_row = 1 + cmp::min(
2191            (scroll_position.y() + height_in_lines).ceil() as u32,
2192            max_row,
2193        );
2194
2195        let start_anchor = if start_row == 0 {
2196            Anchor::min()
2197        } else {
2198            snapshot
2199                .buffer_snapshot
2200                .anchor_before(DisplayPoint::new(start_row, 0).to_offset(&snapshot, Bias::Left))
2201        };
2202        let end_anchor = if end_row > max_row {
2203            Anchor::max()
2204        } else {
2205            snapshot
2206                .buffer_snapshot
2207                .anchor_before(DisplayPoint::new(end_row, 0).to_offset(&snapshot, Bias::Right))
2208        };
2209
2210        let mut selections: Vec<(Option<ReplicaId>, Vec<SelectionLayout>)> = Vec::new();
2211        let mut active_rows = BTreeMap::new();
2212        let mut fold_ranges = Vec::new();
2213        let is_singleton = editor.is_singleton(cx);
2214
2215        let highlighted_rows = editor.highlighted_rows();
2216        let theme = theme::current(cx);
2217        let highlighted_ranges = editor.background_highlights_in_range(
2218            start_anchor..end_anchor,
2219            &snapshot.display_snapshot,
2220            theme.as_ref(),
2221        );
2222
2223        fold_ranges.extend(
2224            snapshot
2225                .folds_in_range(start_anchor..end_anchor)
2226                .map(|anchor| {
2227                    let start = anchor.start.to_point(&snapshot.buffer_snapshot);
2228                    (
2229                        start.row,
2230                        start.to_display_point(&snapshot.display_snapshot)
2231                            ..anchor.end.to_display_point(&snapshot),
2232                    )
2233                }),
2234        );
2235
2236        let mut remote_selections = HashMap::default();
2237        for (replica_id, line_mode, cursor_shape, selection) in snapshot
2238            .buffer_snapshot
2239            .remote_selections_in_range(&(start_anchor..end_anchor))
2240        {
2241            let replica_id = if let Some(mapping) = &editor.replica_id_mapping {
2242                mapping.get(&replica_id).copied()
2243            } else {
2244                None
2245            };
2246
2247            // The local selections match the leader's selections.
2248            if replica_id.is_some() && replica_id == editor.leader_replica_id {
2249                continue;
2250            }
2251            remote_selections
2252                .entry(replica_id)
2253                .or_insert(Vec::new())
2254                .push(SelectionLayout::new(
2255                    selection,
2256                    line_mode,
2257                    cursor_shape,
2258                    &snapshot.display_snapshot,
2259                    false,
2260                    false,
2261                ));
2262        }
2263        selections.extend(remote_selections);
2264
2265        let mut newest_selection_head = None;
2266
2267        if editor.show_local_selections {
2268            let mut local_selections: Vec<Selection<Point>> = editor
2269                .selections
2270                .disjoint_in_range(start_anchor..end_anchor, cx);
2271            local_selections.extend(editor.selections.pending(cx));
2272            let mut layouts = Vec::new();
2273            let newest = editor.selections.newest(cx);
2274            for selection in local_selections.drain(..) {
2275                let is_empty = selection.start == selection.end;
2276                let is_newest = selection == newest;
2277
2278                let layout = SelectionLayout::new(
2279                    selection,
2280                    editor.selections.line_mode,
2281                    editor.cursor_shape,
2282                    &snapshot.display_snapshot,
2283                    is_newest,
2284                    true,
2285                );
2286                if is_newest {
2287                    newest_selection_head = Some(layout.head);
2288                }
2289
2290                for row in cmp::max(layout.active_rows.start, start_row)
2291                    ..=cmp::min(layout.active_rows.end, end_row)
2292                {
2293                    let contains_non_empty_selection = active_rows.entry(row).or_insert(!is_empty);
2294                    *contains_non_empty_selection |= !is_empty;
2295                }
2296                layouts.push(layout);
2297            }
2298
2299            // Render the local selections in the leader's color when following.
2300            let local_replica_id = if let Some(leader_replica_id) = editor.leader_replica_id {
2301                leader_replica_id
2302            } else {
2303                let replica_id = editor.replica_id(cx);
2304                if let Some(mapping) = &editor.replica_id_mapping {
2305                    mapping.get(&replica_id).copied().unwrap_or(replica_id)
2306                } else {
2307                    replica_id
2308                }
2309            };
2310
2311            selections.push((Some(local_replica_id), layouts));
2312        }
2313
2314        let scrollbar_settings = &settings::get::<EditorSettings>(cx).scrollbar;
2315        let show_scrollbars = match scrollbar_settings.show {
2316            ShowScrollbar::Auto => {
2317                // Git
2318                (is_singleton && scrollbar_settings.git_diff && snapshot.buffer_snapshot.has_git_diffs())
2319                ||
2320                // Selections
2321                (is_singleton && scrollbar_settings.selections && !highlighted_ranges.is_empty())
2322                // Scrollmanager
2323                || editor.scroll_manager.scrollbars_visible()
2324            }
2325            ShowScrollbar::System => editor.scroll_manager.scrollbars_visible(),
2326            ShowScrollbar::Always => true,
2327            ShowScrollbar::Never => false,
2328        };
2329
2330        let fold_ranges: Vec<(BufferRow, Range<DisplayPoint>, Color)> = fold_ranges
2331            .into_iter()
2332            .map(|(id, fold)| {
2333                let color = self
2334                    .style
2335                    .folds
2336                    .ellipses
2337                    .background
2338                    .style_for(&mut cx.mouse_state::<FoldMarkers>(id as usize))
2339                    .color;
2340
2341                (id, fold, color)
2342            })
2343            .collect();
2344
2345        let (line_number_layouts, fold_statuses) = self.layout_line_numbers(
2346            start_row..end_row,
2347            &active_rows,
2348            newest_selection_head,
2349            is_singleton,
2350            &snapshot,
2351            cx,
2352        );
2353
2354        let display_hunks = self.layout_git_gutters(start_row..end_row, &snapshot);
2355
2356        let scrollbar_row_range = scroll_position.y()..(scroll_position.y() + height_in_lines);
2357
2358        let mut max_visible_line_width = 0.0;
2359        let line_layouts =
2360            self.layout_lines(start_row..end_row, &line_number_layouts, &snapshot, cx);
2361        for line_with_invisibles in &line_layouts {
2362            if line_with_invisibles.line.width() > max_visible_line_width {
2363                max_visible_line_width = line_with_invisibles.line.width();
2364            }
2365        }
2366
2367        let style = self.style.clone();
2368        let longest_line_width = layout_line(
2369            snapshot.longest_row(),
2370            &snapshot,
2371            &style,
2372            cx.text_layout_cache(),
2373        )
2374        .width();
2375        let scroll_width = longest_line_width.max(max_visible_line_width) + overscroll.x();
2376        let em_width = style.text.em_width(cx.font_cache());
2377        let (scroll_width, blocks) = self.layout_blocks(
2378            start_row..end_row,
2379            &snapshot,
2380            size.x(),
2381            scroll_width,
2382            gutter_padding,
2383            gutter_width,
2384            em_width,
2385            gutter_width + gutter_margin,
2386            line_height,
2387            &style,
2388            &line_layouts,
2389            editor,
2390            cx,
2391        );
2392
2393        let scroll_max = vec2f(
2394            ((scroll_width - text_size.x()) / em_width).max(0.0),
2395            max_row as f32,
2396        );
2397
2398        let clamped = editor.scroll_manager.clamp_scroll_left(scroll_max.x());
2399
2400        let autoscrolled = if autoscroll_horizontally {
2401            editor.autoscroll_horizontally(
2402                start_row,
2403                text_size.x(),
2404                scroll_width,
2405                em_width,
2406                &line_layouts,
2407                cx,
2408            )
2409        } else {
2410            false
2411        };
2412
2413        if clamped || autoscrolled {
2414            snapshot = editor.snapshot(cx);
2415        }
2416
2417        let style = editor.style(cx);
2418
2419        let mut context_menu = None;
2420        let mut code_actions_indicator = None;
2421        if let Some(newest_selection_head) = newest_selection_head {
2422            if (start_row..end_row).contains(&newest_selection_head.row()) {
2423                if editor.context_menu_visible() {
2424                    context_menu =
2425                        editor.render_context_menu(newest_selection_head, style.clone(), cx);
2426                }
2427
2428                let active = matches!(
2429                    editor.context_menu,
2430                    Some(crate::ContextMenu::CodeActions(_))
2431                );
2432
2433                code_actions_indicator = editor
2434                    .render_code_actions_indicator(&style, active, cx)
2435                    .map(|indicator| (newest_selection_head.row(), indicator));
2436            }
2437        }
2438
2439        let visible_rows = start_row..start_row + line_layouts.len() as u32;
2440        let mut hover = editor
2441            .hover_state
2442            .render(&snapshot, &style, visible_rows, cx);
2443        let mode = editor.mode;
2444
2445        let mut fold_indicators = editor.render_fold_indicators(
2446            fold_statuses,
2447            &style,
2448            editor.gutter_hovered,
2449            line_height,
2450            gutter_margin,
2451            cx,
2452        );
2453
2454        if let Some((_, context_menu)) = context_menu.as_mut() {
2455            context_menu.layout(
2456                SizeConstraint {
2457                    min: Vector2F::zero(),
2458                    max: vec2f(
2459                        cx.window_size().x() * 0.7,
2460                        (12. * line_height).min((size.y() - line_height) / 2.),
2461                    ),
2462                },
2463                editor,
2464                cx,
2465            );
2466        }
2467
2468        if let Some((_, indicator)) = code_actions_indicator.as_mut() {
2469            indicator.layout(
2470                SizeConstraint::strict_along(
2471                    Axis::Vertical,
2472                    line_height * style.code_actions.vertical_scale,
2473                ),
2474                editor,
2475                cx,
2476            );
2477        }
2478
2479        for fold_indicator in fold_indicators.iter_mut() {
2480            if let Some(indicator) = fold_indicator.as_mut() {
2481                indicator.layout(
2482                    SizeConstraint::strict_along(
2483                        Axis::Vertical,
2484                        line_height * style.code_actions.vertical_scale,
2485                    ),
2486                    editor,
2487                    cx,
2488                );
2489            }
2490        }
2491
2492        if let Some((_, hover_popovers)) = hover.as_mut() {
2493            for hover_popover in hover_popovers.iter_mut() {
2494                hover_popover.layout(
2495                    SizeConstraint {
2496                        min: Vector2F::zero(),
2497                        max: vec2f(
2498                            (120. * em_width) // Default size
2499                                .min(size.x() / 2.) // Shrink to half of the editor width
2500                                .max(MIN_POPOVER_CHARACTER_WIDTH * em_width), // Apply minimum width of 20 characters
2501                            (16. * line_height) // Default size
2502                                .min(size.y() / 2.) // Shrink to half of the editor height
2503                                .max(MIN_POPOVER_LINE_HEIGHT * line_height), // Apply minimum height of 4 lines
2504                        ),
2505                    },
2506                    editor,
2507                    cx,
2508                );
2509            }
2510        }
2511
2512        let invisible_symbol_font_size = self.style.text.font_size / 2.0;
2513        let invisible_symbol_style = RunStyle {
2514            color: self.style.whitespace,
2515            font_id: self.style.text.font_id,
2516            underline: Default::default(),
2517        };
2518
2519        (
2520            size,
2521            LayoutState {
2522                mode,
2523                position_map: Arc::new(PositionMap {
2524                    size,
2525                    scroll_max,
2526                    line_layouts,
2527                    line_height,
2528                    em_width,
2529                    em_advance,
2530                    snapshot,
2531                }),
2532                visible_display_row_range: start_row..end_row,
2533                wrap_guides,
2534                gutter_size,
2535                gutter_padding,
2536                text_size,
2537                scrollbar_row_range,
2538                show_scrollbars,
2539                is_singleton,
2540                max_row,
2541                gutter_margin,
2542                active_rows,
2543                highlighted_rows,
2544                highlighted_ranges,
2545                fold_ranges,
2546                line_number_layouts,
2547                display_hunks,
2548                blocks,
2549                selections,
2550                context_menu,
2551                code_actions_indicator,
2552                fold_indicators,
2553                tab_invisible: cx.text_layout_cache().layout_str(
2554                    "",
2555                    invisible_symbol_font_size,
2556                    &[("".len(), invisible_symbol_style)],
2557                ),
2558                space_invisible: cx.text_layout_cache().layout_str(
2559                    "",
2560                    invisible_symbol_font_size,
2561                    &[("".len(), invisible_symbol_style)],
2562                ),
2563                hover_popovers: hover,
2564            },
2565        )
2566    }
2567
2568    fn paint(
2569        &mut self,
2570        scene: &mut SceneBuilder,
2571        bounds: RectF,
2572        visible_bounds: RectF,
2573        layout: &mut Self::LayoutState,
2574        editor: &mut Editor,
2575        cx: &mut PaintContext<Editor>,
2576    ) -> Self::PaintState {
2577        let visible_bounds = bounds.intersection(visible_bounds).unwrap_or_default();
2578        scene.push_layer(Some(visible_bounds));
2579
2580        let gutter_bounds = RectF::new(bounds.origin(), layout.gutter_size);
2581        let text_bounds = RectF::new(
2582            bounds.origin() + vec2f(layout.gutter_size.x(), 0.0),
2583            layout.text_size,
2584        );
2585
2586        Self::attach_mouse_handlers(
2587            scene,
2588            &layout.position_map,
2589            layout.hover_popovers.is_some(),
2590            visible_bounds,
2591            text_bounds,
2592            gutter_bounds,
2593            bounds,
2594            cx,
2595        );
2596
2597        self.paint_background(scene, gutter_bounds, text_bounds, layout);
2598        if layout.gutter_size.x() > 0. {
2599            self.paint_gutter(scene, gutter_bounds, visible_bounds, layout, editor, cx);
2600        }
2601        self.paint_text(scene, text_bounds, visible_bounds, layout, editor, cx);
2602
2603        scene.push_layer(Some(bounds));
2604        if !layout.blocks.is_empty() {
2605            self.paint_blocks(scene, bounds, visible_bounds, layout, editor, cx);
2606        }
2607        self.paint_scrollbar(scene, bounds, layout, cx, &editor);
2608        scene.pop_layer();
2609
2610        scene.pop_layer();
2611    }
2612
2613    fn rect_for_text_range(
2614        &self,
2615        range_utf16: Range<usize>,
2616        bounds: RectF,
2617        _: RectF,
2618        layout: &Self::LayoutState,
2619        _: &Self::PaintState,
2620        _: &Editor,
2621        _: &ViewContext<Editor>,
2622    ) -> Option<RectF> {
2623        let text_bounds = RectF::new(
2624            bounds.origin() + vec2f(layout.gutter_size.x(), 0.0),
2625            layout.text_size,
2626        );
2627        let content_origin = text_bounds.origin() + vec2f(layout.gutter_margin, 0.);
2628        let scroll_position = layout.position_map.snapshot.scroll_position();
2629        let start_row = scroll_position.y() as u32;
2630        let scroll_top = scroll_position.y() * layout.position_map.line_height;
2631        let scroll_left = scroll_position.x() * layout.position_map.em_width;
2632
2633        let range_start = OffsetUtf16(range_utf16.start)
2634            .to_display_point(&layout.position_map.snapshot.display_snapshot);
2635        if range_start.row() < start_row {
2636            return None;
2637        }
2638
2639        let line = &layout
2640            .position_map
2641            .line_layouts
2642            .get((range_start.row() - start_row) as usize)?
2643            .line;
2644        let range_start_x = line.x_for_index(range_start.column() as usize);
2645        let range_start_y = range_start.row() as f32 * layout.position_map.line_height;
2646        Some(RectF::new(
2647            content_origin
2648                + vec2f(
2649                    range_start_x,
2650                    range_start_y + layout.position_map.line_height,
2651                )
2652                - vec2f(scroll_left, scroll_top),
2653            vec2f(
2654                layout.position_map.em_width,
2655                layout.position_map.line_height,
2656            ),
2657        ))
2658    }
2659
2660    fn debug(
2661        &self,
2662        bounds: RectF,
2663        _: &Self::LayoutState,
2664        _: &Self::PaintState,
2665        _: &Editor,
2666        _: &ViewContext<Editor>,
2667    ) -> json::Value {
2668        json!({
2669            "type": "BufferElement",
2670            "bounds": bounds.to_json()
2671        })
2672    }
2673}
2674
2675type BufferRow = u32;
2676
2677pub struct LayoutState {
2678    position_map: Arc<PositionMap>,
2679    gutter_size: Vector2F,
2680    gutter_padding: f32,
2681    gutter_margin: f32,
2682    text_size: Vector2F,
2683    mode: EditorMode,
2684    wrap_guides: SmallVec<[(f32, bool); 2]>,
2685    visible_display_row_range: Range<u32>,
2686    active_rows: BTreeMap<u32, bool>,
2687    highlighted_rows: Option<Range<u32>>,
2688    line_number_layouts: Vec<Option<text_layout::Line>>,
2689    display_hunks: Vec<DisplayDiffHunk>,
2690    blocks: Vec<BlockLayout>,
2691    highlighted_ranges: Vec<(Range<DisplayPoint>, Color)>,
2692    fold_ranges: Vec<(BufferRow, Range<DisplayPoint>, Color)>,
2693    selections: Vec<(Option<ReplicaId>, Vec<SelectionLayout>)>,
2694    scrollbar_row_range: Range<f32>,
2695    show_scrollbars: bool,
2696    is_singleton: bool,
2697    max_row: u32,
2698    context_menu: Option<(DisplayPoint, AnyElement<Editor>)>,
2699    code_actions_indicator: Option<(u32, AnyElement<Editor>)>,
2700    hover_popovers: Option<(DisplayPoint, Vec<AnyElement<Editor>>)>,
2701    fold_indicators: Vec<Option<AnyElement<Editor>>>,
2702    tab_invisible: Line,
2703    space_invisible: Line,
2704}
2705
2706struct PositionMap {
2707    size: Vector2F,
2708    line_height: f32,
2709    scroll_max: Vector2F,
2710    em_width: f32,
2711    em_advance: f32,
2712    line_layouts: Vec<LineWithInvisibles>,
2713    snapshot: EditorSnapshot,
2714}
2715
2716#[derive(Debug, Copy, Clone)]
2717pub struct PointForPosition {
2718    pub previous_valid: DisplayPoint,
2719    pub next_valid: DisplayPoint,
2720    pub exact_unclipped: DisplayPoint,
2721    pub column_overshoot_after_line_end: u32,
2722}
2723
2724impl PointForPosition {
2725    #[cfg(test)]
2726    pub fn valid(valid: DisplayPoint) -> Self {
2727        Self {
2728            previous_valid: valid,
2729            next_valid: valid,
2730            exact_unclipped: valid,
2731            column_overshoot_after_line_end: 0,
2732        }
2733    }
2734
2735    fn as_valid(&self) -> Option<DisplayPoint> {
2736        if self.previous_valid == self.exact_unclipped && self.next_valid == self.exact_unclipped {
2737            Some(self.previous_valid)
2738        } else {
2739            None
2740        }
2741    }
2742}
2743
2744impl PositionMap {
2745    fn point_for_position(&self, text_bounds: RectF, position: Vector2F) -> PointForPosition {
2746        let scroll_position = self.snapshot.scroll_position();
2747        let position = position - text_bounds.origin();
2748        let y = position.y().max(0.0).min(self.size.y());
2749        let x = position.x() + (scroll_position.x() * self.em_width);
2750        let row = (y / self.line_height + scroll_position.y()) as u32;
2751        let (column, x_overshoot_after_line_end) = if let Some(line) = self
2752            .line_layouts
2753            .get(row as usize - scroll_position.y() as usize)
2754            .map(|line_with_spaces| &line_with_spaces.line)
2755        {
2756            if let Some(ix) = line.index_for_x(x) {
2757                (ix as u32, 0.0)
2758            } else {
2759                (line.len() as u32, 0f32.max(x - line.width()))
2760            }
2761        } else {
2762            (0, x)
2763        };
2764
2765        let mut exact_unclipped = DisplayPoint::new(row, column);
2766        let previous_valid = self.snapshot.clip_point(exact_unclipped, Bias::Left);
2767        let next_valid = self.snapshot.clip_point(exact_unclipped, Bias::Right);
2768
2769        let column_overshoot_after_line_end = (x_overshoot_after_line_end / self.em_advance) as u32;
2770        *exact_unclipped.column_mut() += column_overshoot_after_line_end;
2771        PointForPosition {
2772            previous_valid,
2773            next_valid,
2774            exact_unclipped,
2775            column_overshoot_after_line_end,
2776        }
2777    }
2778}
2779
2780struct BlockLayout {
2781    row: u32,
2782    element: AnyElement<Editor>,
2783    style: BlockStyle,
2784}
2785
2786fn layout_line(
2787    row: u32,
2788    snapshot: &EditorSnapshot,
2789    style: &EditorStyle,
2790    layout_cache: &TextLayoutCache,
2791) -> text_layout::Line {
2792    let mut line = snapshot.line(row);
2793
2794    if line.len() > MAX_LINE_LEN {
2795        let mut len = MAX_LINE_LEN;
2796        while !line.is_char_boundary(len) {
2797            len -= 1;
2798        }
2799
2800        line.truncate(len);
2801    }
2802
2803    layout_cache.layout_str(
2804        &line,
2805        style.text.font_size,
2806        &[(
2807            snapshot.line_len(row) as usize,
2808            RunStyle {
2809                font_id: style.text.font_id,
2810                color: Color::black(),
2811                underline: Default::default(),
2812            },
2813        )],
2814    )
2815}
2816
2817#[derive(Debug)]
2818pub struct Cursor {
2819    origin: Vector2F,
2820    block_width: f32,
2821    line_height: f32,
2822    color: Color,
2823    shape: CursorShape,
2824    block_text: Option<Line>,
2825}
2826
2827impl Cursor {
2828    pub fn new(
2829        origin: Vector2F,
2830        block_width: f32,
2831        line_height: f32,
2832        color: Color,
2833        shape: CursorShape,
2834        block_text: Option<Line>,
2835    ) -> Cursor {
2836        Cursor {
2837            origin,
2838            block_width,
2839            line_height,
2840            color,
2841            shape,
2842            block_text,
2843        }
2844    }
2845
2846    pub fn bounding_rect(&self, origin: Vector2F) -> RectF {
2847        RectF::new(
2848            self.origin + origin,
2849            vec2f(self.block_width, self.line_height),
2850        )
2851    }
2852
2853    pub fn paint(&self, scene: &mut SceneBuilder, origin: Vector2F, cx: &mut WindowContext) {
2854        let bounds = match self.shape {
2855            CursorShape::Bar => RectF::new(self.origin + origin, vec2f(2.0, self.line_height)),
2856            CursorShape::Block | CursorShape::Hollow => RectF::new(
2857                self.origin + origin,
2858                vec2f(self.block_width, self.line_height),
2859            ),
2860            CursorShape::Underscore => RectF::new(
2861                self.origin + origin + Vector2F::new(0.0, self.line_height - 2.0),
2862                vec2f(self.block_width, 2.0),
2863            ),
2864        };
2865
2866        //Draw background or border quad
2867        if matches!(self.shape, CursorShape::Hollow) {
2868            scene.push_quad(Quad {
2869                bounds,
2870                background: None,
2871                border: Border::all(1., self.color),
2872                corner_radii: Default::default(),
2873            });
2874        } else {
2875            scene.push_quad(Quad {
2876                bounds,
2877                background: Some(self.color),
2878                border: Default::default(),
2879                corner_radii: Default::default(),
2880            });
2881        }
2882
2883        if let Some(block_text) = &self.block_text {
2884            block_text.paint(scene, self.origin + origin, bounds, self.line_height, cx);
2885        }
2886    }
2887
2888    pub fn shape(&self) -> CursorShape {
2889        self.shape
2890    }
2891}
2892
2893#[derive(Debug)]
2894pub struct HighlightedRange {
2895    pub start_y: f32,
2896    pub line_height: f32,
2897    pub lines: Vec<HighlightedRangeLine>,
2898    pub color: Color,
2899    pub corner_radius: f32,
2900}
2901
2902#[derive(Debug)]
2903pub struct HighlightedRangeLine {
2904    pub start_x: f32,
2905    pub end_x: f32,
2906}
2907
2908impl HighlightedRange {
2909    pub fn paint(&self, bounds: RectF, scene: &mut SceneBuilder) {
2910        if self.lines.len() >= 2 && self.lines[0].start_x > self.lines[1].end_x {
2911            self.paint_lines(self.start_y, &self.lines[0..1], bounds, scene);
2912            self.paint_lines(
2913                self.start_y + self.line_height,
2914                &self.lines[1..],
2915                bounds,
2916                scene,
2917            );
2918        } else {
2919            self.paint_lines(self.start_y, &self.lines, bounds, scene);
2920        }
2921    }
2922
2923    fn paint_lines(
2924        &self,
2925        start_y: f32,
2926        lines: &[HighlightedRangeLine],
2927        bounds: RectF,
2928        scene: &mut SceneBuilder,
2929    ) {
2930        if lines.is_empty() {
2931            return;
2932        }
2933
2934        let mut path = PathBuilder::new();
2935        let first_line = lines.first().unwrap();
2936        let last_line = lines.last().unwrap();
2937
2938        let first_top_left = vec2f(first_line.start_x, start_y);
2939        let first_top_right = vec2f(first_line.end_x, start_y);
2940
2941        let curve_height = vec2f(0., self.corner_radius);
2942        let curve_width = |start_x: f32, end_x: f32| {
2943            let max = (end_x - start_x) / 2.;
2944            let width = if max < self.corner_radius {
2945                max
2946            } else {
2947                self.corner_radius
2948            };
2949
2950            vec2f(width, 0.)
2951        };
2952
2953        let top_curve_width = curve_width(first_line.start_x, first_line.end_x);
2954        path.reset(first_top_right - top_curve_width);
2955        path.curve_to(first_top_right + curve_height, first_top_right);
2956
2957        let mut iter = lines.iter().enumerate().peekable();
2958        while let Some((ix, line)) = iter.next() {
2959            let bottom_right = vec2f(line.end_x, start_y + (ix + 1) as f32 * self.line_height);
2960
2961            if let Some((_, next_line)) = iter.peek() {
2962                let next_top_right = vec2f(next_line.end_x, bottom_right.y());
2963
2964                match next_top_right.x().partial_cmp(&bottom_right.x()).unwrap() {
2965                    Ordering::Equal => {
2966                        path.line_to(bottom_right);
2967                    }
2968                    Ordering::Less => {
2969                        let curve_width = curve_width(next_top_right.x(), bottom_right.x());
2970                        path.line_to(bottom_right - curve_height);
2971                        if self.corner_radius > 0. {
2972                            path.curve_to(bottom_right - curve_width, bottom_right);
2973                        }
2974                        path.line_to(next_top_right + curve_width);
2975                        if self.corner_radius > 0. {
2976                            path.curve_to(next_top_right + curve_height, next_top_right);
2977                        }
2978                    }
2979                    Ordering::Greater => {
2980                        let curve_width = curve_width(bottom_right.x(), next_top_right.x());
2981                        path.line_to(bottom_right - curve_height);
2982                        if self.corner_radius > 0. {
2983                            path.curve_to(bottom_right + curve_width, bottom_right);
2984                        }
2985                        path.line_to(next_top_right - curve_width);
2986                        if self.corner_radius > 0. {
2987                            path.curve_to(next_top_right + curve_height, next_top_right);
2988                        }
2989                    }
2990                }
2991            } else {
2992                let curve_width = curve_width(line.start_x, line.end_x);
2993                path.line_to(bottom_right - curve_height);
2994                if self.corner_radius > 0. {
2995                    path.curve_to(bottom_right - curve_width, bottom_right);
2996                }
2997
2998                let bottom_left = vec2f(line.start_x, bottom_right.y());
2999                path.line_to(bottom_left + curve_width);
3000                if self.corner_radius > 0. {
3001                    path.curve_to(bottom_left - curve_height, bottom_left);
3002                }
3003            }
3004        }
3005
3006        if first_line.start_x > last_line.start_x {
3007            let curve_width = curve_width(last_line.start_x, first_line.start_x);
3008            let second_top_left = vec2f(last_line.start_x, start_y + self.line_height);
3009            path.line_to(second_top_left + curve_height);
3010            if self.corner_radius > 0. {
3011                path.curve_to(second_top_left + curve_width, second_top_left);
3012            }
3013            let first_bottom_left = vec2f(first_line.start_x, second_top_left.y());
3014            path.line_to(first_bottom_left - curve_width);
3015            if self.corner_radius > 0. {
3016                path.curve_to(first_bottom_left - curve_height, first_bottom_left);
3017            }
3018        }
3019
3020        path.line_to(first_top_left + curve_height);
3021        if self.corner_radius > 0. {
3022            path.curve_to(first_top_left + top_curve_width, first_top_left);
3023        }
3024        path.line_to(first_top_right - top_curve_width);
3025
3026        scene.push_path(path.build(self.color, Some(bounds)));
3027    }
3028}
3029
3030fn range_to_bounds(
3031    range: &Range<DisplayPoint>,
3032    content_origin: Vector2F,
3033    scroll_left: f32,
3034    scroll_top: f32,
3035    visible_row_range: &Range<u32>,
3036    line_end_overshoot: f32,
3037    position_map: &PositionMap,
3038) -> impl Iterator<Item = RectF> {
3039    let mut bounds: SmallVec<[RectF; 1]> = SmallVec::new();
3040
3041    if range.start == range.end {
3042        return bounds.into_iter();
3043    }
3044
3045    let start_row = visible_row_range.start;
3046    let end_row = visible_row_range.end;
3047
3048    let row_range = if range.end.column() == 0 {
3049        cmp::max(range.start.row(), start_row)..cmp::min(range.end.row(), end_row)
3050    } else {
3051        cmp::max(range.start.row(), start_row)..cmp::min(range.end.row() + 1, end_row)
3052    };
3053
3054    let first_y =
3055        content_origin.y() + row_range.start as f32 * position_map.line_height - scroll_top;
3056
3057    for (idx, row) in row_range.enumerate() {
3058        let line_layout = &position_map.line_layouts[(row - start_row) as usize].line;
3059
3060        let start_x = if row == range.start.row() {
3061            content_origin.x() + line_layout.x_for_index(range.start.column() as usize)
3062                - scroll_left
3063        } else {
3064            content_origin.x() - scroll_left
3065        };
3066
3067        let end_x = if row == range.end.row() {
3068            content_origin.x() + line_layout.x_for_index(range.end.column() as usize) - scroll_left
3069        } else {
3070            content_origin.x() + line_layout.width() + line_end_overshoot - scroll_left
3071        };
3072
3073        bounds.push(RectF::from_points(
3074            vec2f(start_x, first_y + position_map.line_height * idx as f32),
3075            vec2f(end_x, first_y + position_map.line_height * (idx + 1) as f32),
3076        ))
3077    }
3078
3079    bounds.into_iter()
3080}
3081
3082pub fn scale_vertical_mouse_autoscroll_delta(delta: f32) -> f32 {
3083    delta.powf(1.5) / 100.0
3084}
3085
3086fn scale_horizontal_mouse_autoscroll_delta(delta: f32) -> f32 {
3087    delta.powf(1.2) / 300.0
3088}
3089
3090#[cfg(test)]
3091mod tests {
3092    use super::*;
3093    use crate::{
3094        display_map::{BlockDisposition, BlockProperties},
3095        editor_tests::{init_test, update_test_language_settings},
3096        Editor, MultiBuffer,
3097    };
3098    use gpui::TestAppContext;
3099    use language::language_settings;
3100    use log::info;
3101    use std::{num::NonZeroU32, sync::Arc};
3102    use util::test::sample_text;
3103
3104    #[gpui::test]
3105    fn test_layout_line_numbers(cx: &mut TestAppContext) {
3106        init_test(cx, |_| {});
3107        let editor = cx
3108            .add_window(|cx| {
3109                let buffer = MultiBuffer::build_simple(&sample_text(6, 6, 'a'), cx);
3110                Editor::new(EditorMode::Full, buffer, None, None, cx)
3111            })
3112            .root(cx);
3113        let element = EditorElement::new(editor.read_with(cx, |editor, cx| editor.style(cx)));
3114
3115        let layouts = editor.update(cx, |editor, cx| {
3116            let snapshot = editor.snapshot(cx);
3117            element
3118                .layout_line_numbers(0..6, &Default::default(), None, false, &snapshot, cx)
3119                .0
3120        });
3121        assert_eq!(layouts.len(), 6);
3122
3123        let relative_rows = editor.update(cx, |editor, cx| {
3124            let snapshot = editor.snapshot(cx);
3125
3126            let rows = 0..6;
3127            let buffer_rows = snapshot
3128                .buffer_rows(rows.start)
3129                .take((rows.end - rows.start) as usize)
3130                .collect::<Vec<_>>();
3131
3132            element.calculate_relative_line_numbers(&rows, &buffer_rows, Some(3))
3133        });
3134        assert_eq!(relative_rows[&0], 3);
3135        assert_eq!(relative_rows[&1], 2);
3136        assert_eq!(relative_rows[&2], 1);
3137        // current line has no relative number
3138        assert_eq!(relative_rows[&4], 1);
3139        assert_eq!(relative_rows[&5], 2);
3140    }
3141
3142    #[gpui::test]
3143    async fn test_vim_visual_selections(cx: &mut TestAppContext) {
3144        init_test(cx, |_| {});
3145
3146        let editor = cx
3147            .add_window(|cx| {
3148                let buffer = MultiBuffer::build_simple(&(sample_text(6, 6, 'a') + "\n"), cx);
3149                Editor::new(EditorMode::Full, buffer, None, None, cx)
3150            })
3151            .root(cx);
3152        let mut element = EditorElement::new(editor.read_with(cx, |editor, cx| editor.style(cx)));
3153        let (_, state) = editor.update(cx, |editor, cx| {
3154            editor.cursor_shape = CursorShape::Block;
3155            editor.change_selections(None, cx, |s| {
3156                s.select_ranges([
3157                    Point::new(0, 0)..Point::new(1, 0),
3158                    Point::new(3, 2)..Point::new(3, 3),
3159                    Point::new(5, 6)..Point::new(6, 0),
3160                ]);
3161            });
3162            let mut new_parents = Default::default();
3163            let mut notify_views_if_parents_change = Default::default();
3164            let mut layout_cx = LayoutContext::new(
3165                cx,
3166                &mut new_parents,
3167                &mut notify_views_if_parents_change,
3168                false,
3169            );
3170            element.layout(
3171                SizeConstraint::new(vec2f(500., 500.), vec2f(500., 500.)),
3172                editor,
3173                &mut layout_cx,
3174            )
3175        });
3176        assert_eq!(state.selections.len(), 1);
3177        let local_selections = &state.selections[0].1;
3178        assert_eq!(local_selections.len(), 3);
3179        // moves cursor back one line
3180        assert_eq!(local_selections[0].head, DisplayPoint::new(0, 6));
3181        assert_eq!(
3182            local_selections[0].range,
3183            DisplayPoint::new(0, 0)..DisplayPoint::new(1, 0)
3184        );
3185
3186        // moves cursor back one column
3187        assert_eq!(
3188            local_selections[1].range,
3189            DisplayPoint::new(3, 2)..DisplayPoint::new(3, 3)
3190        );
3191        assert_eq!(local_selections[1].head, DisplayPoint::new(3, 2));
3192
3193        // leaves cursor on the max point
3194        assert_eq!(
3195            local_selections[2].range,
3196            DisplayPoint::new(5, 6)..DisplayPoint::new(6, 0)
3197        );
3198        assert_eq!(local_selections[2].head, DisplayPoint::new(6, 0));
3199
3200        // active lines does not include 1 (even though the range of the selection does)
3201        assert_eq!(
3202            state.active_rows.keys().cloned().collect::<Vec<u32>>(),
3203            vec![0, 3, 5, 6]
3204        );
3205
3206        // multi-buffer support
3207        // in DisplayPoint co-ordinates, this is what we're dealing with:
3208        //  0: [[file
3209        //  1:   header]]
3210        //  2: aaaaaa
3211        //  3: bbbbbb
3212        //  4: cccccc
3213        //  5:
3214        //  6: ...
3215        //  7: ffffff
3216        //  8: gggggg
3217        //  9: hhhhhh
3218        // 10:
3219        // 11: [[file
3220        // 12:   header]]
3221        // 13: bbbbbb
3222        // 14: cccccc
3223        // 15: dddddd
3224        let editor = cx
3225            .add_window(|cx| {
3226                let buffer = MultiBuffer::build_multi(
3227                    [
3228                        (
3229                            &(sample_text(8, 6, 'a') + "\n"),
3230                            vec![
3231                                Point::new(0, 0)..Point::new(3, 0),
3232                                Point::new(4, 0)..Point::new(7, 0),
3233                            ],
3234                        ),
3235                        (
3236                            &(sample_text(8, 6, 'a') + "\n"),
3237                            vec![Point::new(1, 0)..Point::new(3, 0)],
3238                        ),
3239                    ],
3240                    cx,
3241                );
3242                Editor::new(EditorMode::Full, buffer, None, None, cx)
3243            })
3244            .root(cx);
3245        let mut element = EditorElement::new(editor.read_with(cx, |editor, cx| editor.style(cx)));
3246        let (_, state) = editor.update(cx, |editor, cx| {
3247            editor.cursor_shape = CursorShape::Block;
3248            editor.change_selections(None, cx, |s| {
3249                s.select_display_ranges([
3250                    DisplayPoint::new(4, 0)..DisplayPoint::new(7, 0),
3251                    DisplayPoint::new(10, 0)..DisplayPoint::new(13, 0),
3252                ]);
3253            });
3254            let mut new_parents = Default::default();
3255            let mut notify_views_if_parents_change = Default::default();
3256            let mut layout_cx = LayoutContext::new(
3257                cx,
3258                &mut new_parents,
3259                &mut notify_views_if_parents_change,
3260                false,
3261            );
3262            element.layout(
3263                SizeConstraint::new(vec2f(500., 500.), vec2f(500., 500.)),
3264                editor,
3265                &mut layout_cx,
3266            )
3267        });
3268
3269        assert_eq!(state.selections.len(), 1);
3270        let local_selections = &state.selections[0].1;
3271        assert_eq!(local_selections.len(), 2);
3272
3273        // moves cursor on excerpt boundary back a line
3274        // and doesn't allow selection to bleed through
3275        assert_eq!(
3276            local_selections[0].range,
3277            DisplayPoint::new(4, 0)..DisplayPoint::new(6, 0)
3278        );
3279        assert_eq!(local_selections[0].head, DisplayPoint::new(5, 0));
3280
3281        // moves cursor on buffer boundary back two lines
3282        // and doesn't allow selection to bleed through
3283        assert_eq!(
3284            local_selections[1].range,
3285            DisplayPoint::new(10, 0)..DisplayPoint::new(11, 0)
3286        );
3287        assert_eq!(local_selections[1].head, DisplayPoint::new(10, 0));
3288    }
3289
3290    #[gpui::test]
3291    fn test_layout_with_placeholder_text_and_blocks(cx: &mut TestAppContext) {
3292        init_test(cx, |_| {});
3293
3294        let editor = cx
3295            .add_window(|cx| {
3296                let buffer = MultiBuffer::build_simple("", cx);
3297                Editor::new(EditorMode::Full, buffer, None, None, cx)
3298            })
3299            .root(cx);
3300
3301        editor.update(cx, |editor, cx| {
3302            editor.set_placeholder_text("hello", cx);
3303            editor.insert_blocks(
3304                [BlockProperties {
3305                    style: BlockStyle::Fixed,
3306                    disposition: BlockDisposition::Above,
3307                    height: 3,
3308                    position: Anchor::min(),
3309                    render: Arc::new(|_| Empty::new().into_any()),
3310                }],
3311                None,
3312                cx,
3313            );
3314
3315            // Blur the editor so that it displays placeholder text.
3316            cx.blur();
3317        });
3318
3319        let mut element = EditorElement::new(editor.read_with(cx, |editor, cx| editor.style(cx)));
3320        let (size, mut state) = editor.update(cx, |editor, cx| {
3321            let mut new_parents = Default::default();
3322            let mut notify_views_if_parents_change = Default::default();
3323            let mut layout_cx = LayoutContext::new(
3324                cx,
3325                &mut new_parents,
3326                &mut notify_views_if_parents_change,
3327                false,
3328            );
3329            element.layout(
3330                SizeConstraint::new(vec2f(500., 500.), vec2f(500., 500.)),
3331                editor,
3332                &mut layout_cx,
3333            )
3334        });
3335
3336        assert_eq!(state.position_map.line_layouts.len(), 4);
3337        assert_eq!(
3338            state
3339                .line_number_layouts
3340                .iter()
3341                .map(Option::is_some)
3342                .collect::<Vec<_>>(),
3343            &[false, false, false, true]
3344        );
3345
3346        // Don't panic.
3347        let mut scene = SceneBuilder::new(1.0);
3348        let bounds = RectF::new(Default::default(), size);
3349        editor.update(cx, |editor, cx| {
3350            element.paint(
3351                &mut scene,
3352                bounds,
3353                bounds,
3354                &mut state,
3355                editor,
3356                &mut PaintContext::new(cx),
3357            );
3358        });
3359    }
3360
3361    #[gpui::test]
3362    fn test_all_invisibles_drawing(cx: &mut TestAppContext) {
3363        const TAB_SIZE: u32 = 4;
3364
3365        let input_text = "\t \t|\t| a b";
3366        let expected_invisibles = vec![
3367            Invisible::Tab {
3368                line_start_offset: 0,
3369            },
3370            Invisible::Whitespace {
3371                line_offset: TAB_SIZE as usize,
3372            },
3373            Invisible::Tab {
3374                line_start_offset: TAB_SIZE as usize + 1,
3375            },
3376            Invisible::Tab {
3377                line_start_offset: TAB_SIZE as usize * 2 + 1,
3378            },
3379            Invisible::Whitespace {
3380                line_offset: TAB_SIZE as usize * 3 + 1,
3381            },
3382            Invisible::Whitespace {
3383                line_offset: TAB_SIZE as usize * 3 + 3,
3384            },
3385        ];
3386        assert_eq!(
3387            expected_invisibles.len(),
3388            input_text
3389                .chars()
3390                .filter(|initial_char| initial_char.is_whitespace())
3391                .count(),
3392            "Hardcoded expected invisibles differ from the actual ones in '{input_text}'"
3393        );
3394
3395        init_test(cx, |s| {
3396            s.defaults.show_whitespaces = Some(ShowWhitespaceSetting::All);
3397            s.defaults.tab_size = NonZeroU32::new(TAB_SIZE);
3398        });
3399
3400        let actual_invisibles =
3401            collect_invisibles_from_new_editor(cx, EditorMode::Full, &input_text, 500.0);
3402
3403        assert_eq!(expected_invisibles, actual_invisibles);
3404    }
3405
3406    #[gpui::test]
3407    fn test_invisibles_dont_appear_in_certain_editors(cx: &mut TestAppContext) {
3408        init_test(cx, |s| {
3409            s.defaults.show_whitespaces = Some(ShowWhitespaceSetting::All);
3410            s.defaults.tab_size = NonZeroU32::new(4);
3411        });
3412
3413        for editor_mode_without_invisibles in [
3414            EditorMode::SingleLine,
3415            EditorMode::AutoHeight { max_lines: 100 },
3416        ] {
3417            let invisibles = collect_invisibles_from_new_editor(
3418                cx,
3419                editor_mode_without_invisibles,
3420                "\t\t\t| | a b",
3421                500.0,
3422            );
3423            assert!(invisibles.is_empty(),
3424                "For editor mode {editor_mode_without_invisibles:?} no invisibles was expected but got {invisibles:?}");
3425        }
3426    }
3427
3428    #[gpui::test]
3429    fn test_wrapped_invisibles_drawing(cx: &mut TestAppContext) {
3430        let tab_size = 4;
3431        let input_text = "a\tbcd   ".repeat(9);
3432        let repeated_invisibles = [
3433            Invisible::Tab {
3434                line_start_offset: 1,
3435            },
3436            Invisible::Whitespace {
3437                line_offset: tab_size as usize + 3,
3438            },
3439            Invisible::Whitespace {
3440                line_offset: tab_size as usize + 4,
3441            },
3442            Invisible::Whitespace {
3443                line_offset: tab_size as usize + 5,
3444            },
3445        ];
3446        let expected_invisibles = std::iter::once(repeated_invisibles)
3447            .cycle()
3448            .take(9)
3449            .flatten()
3450            .collect::<Vec<_>>();
3451        assert_eq!(
3452            expected_invisibles.len(),
3453            input_text
3454                .chars()
3455                .filter(|initial_char| initial_char.is_whitespace())
3456                .count(),
3457            "Hardcoded expected invisibles differ from the actual ones in '{input_text}'"
3458        );
3459        info!("Expected invisibles: {expected_invisibles:?}");
3460
3461        init_test(cx, |_| {});
3462
3463        // Put the same string with repeating whitespace pattern into editors of various size,
3464        // take deliberately small steps during resizing, to put all whitespace kinds near the wrap point.
3465        let resize_step = 10.0;
3466        let mut editor_width = 200.0;
3467        while editor_width <= 1000.0 {
3468            update_test_language_settings(cx, |s| {
3469                s.defaults.tab_size = NonZeroU32::new(tab_size);
3470                s.defaults.show_whitespaces = Some(ShowWhitespaceSetting::All);
3471                s.defaults.preferred_line_length = Some(editor_width as u32);
3472                s.defaults.soft_wrap = Some(language_settings::SoftWrap::PreferredLineLength);
3473            });
3474
3475            let actual_invisibles =
3476                collect_invisibles_from_new_editor(cx, EditorMode::Full, &input_text, editor_width);
3477
3478            // Whatever the editor size is, ensure it has the same invisible kinds in the same order
3479            // (no good guarantees about the offsets: wrapping could trigger padding and its tests should check the offsets).
3480            let mut i = 0;
3481            for (actual_index, actual_invisible) in actual_invisibles.iter().enumerate() {
3482                i = actual_index;
3483                match expected_invisibles.get(i) {
3484                    Some(expected_invisible) => match (expected_invisible, actual_invisible) {
3485                        (Invisible::Whitespace { .. }, Invisible::Whitespace { .. })
3486                        | (Invisible::Tab { .. }, Invisible::Tab { .. }) => {}
3487                        _ => {
3488                            panic!("At index {i}, expected invisible {expected_invisible:?} does not match actual {actual_invisible:?} by kind. Actual invisibles: {actual_invisibles:?}")
3489                        }
3490                    },
3491                    None => panic!("Unexpected extra invisible {actual_invisible:?} at index {i}"),
3492                }
3493            }
3494            let missing_expected_invisibles = &expected_invisibles[i + 1..];
3495            assert!(
3496                missing_expected_invisibles.is_empty(),
3497                "Missing expected invisibles after index {i}: {missing_expected_invisibles:?}"
3498            );
3499
3500            editor_width += resize_step;
3501        }
3502    }
3503
3504    fn collect_invisibles_from_new_editor(
3505        cx: &mut TestAppContext,
3506        editor_mode: EditorMode,
3507        input_text: &str,
3508        editor_width: f32,
3509    ) -> Vec<Invisible> {
3510        info!(
3511            "Creating editor with mode {editor_mode:?}, width {editor_width} and text '{input_text}'"
3512        );
3513        let editor = cx
3514            .add_window(|cx| {
3515                let buffer = MultiBuffer::build_simple(&input_text, cx);
3516                Editor::new(editor_mode, buffer, None, None, cx)
3517            })
3518            .root(cx);
3519
3520        let mut element = EditorElement::new(editor.read_with(cx, |editor, cx| editor.style(cx)));
3521        let (_, layout_state) = editor.update(cx, |editor, cx| {
3522            editor.set_soft_wrap_mode(language_settings::SoftWrap::EditorWidth, cx);
3523            editor.set_wrap_width(Some(editor_width), cx);
3524
3525            let mut new_parents = Default::default();
3526            let mut notify_views_if_parents_change = Default::default();
3527            let mut layout_cx = LayoutContext::new(
3528                cx,
3529                &mut new_parents,
3530                &mut notify_views_if_parents_change,
3531                false,
3532            );
3533            element.layout(
3534                SizeConstraint::new(vec2f(editor_width, 500.), vec2f(editor_width, 500.)),
3535                editor,
3536                &mut layout_cx,
3537            )
3538        });
3539
3540        layout_state
3541            .position_map
3542            .line_layouts
3543            .iter()
3544            .map(|line_with_invisibles| &line_with_invisibles.invisibles)
3545            .flatten()
3546            .cloned()
3547            .collect()
3548    }
3549}