1use std::marker::PhantomData;
2
3use gpui3::{AbsoluteLength, AnyElement};
4use smallvec::SmallVec;
5
6use crate::settings::user_settings;
7use crate::v_stack;
8use crate::{prelude::*, theme};
9
10#[derive(Default, Debug, PartialEq, Eq, Hash, Clone, Copy)]
11pub enum PanelAllowedSides {
12 LeftOnly,
13 RightOnly,
14 BottomOnly,
15 #[default]
16 LeftAndRight,
17 All,
18}
19
20impl PanelAllowedSides {
21 /// Return a `HashSet` that contains the allowable `PanelSide`s.
22 pub fn allowed_sides(&self) -> HashSet<PanelSide> {
23 match self {
24 Self::LeftOnly => HashSet::from_iter([PanelSide::Left]),
25 Self::RightOnly => HashSet::from_iter([PanelSide::Right]),
26 Self::BottomOnly => HashSet::from_iter([PanelSide::Bottom]),
27 Self::LeftAndRight => HashSet::from_iter([PanelSide::Left, PanelSide::Right]),
28 Self::All => HashSet::from_iter([PanelSide::Left, PanelSide::Right, PanelSide::Bottom]),
29 }
30 }
31}
32
33#[derive(Default, Debug, PartialEq, Eq, Hash, Clone, Copy)]
34pub enum PanelSide {
35 #[default]
36 Left,
37 Right,
38 Bottom,
39}
40
41use std::collections::HashSet;
42
43#[derive(Element)]
44pub struct Panel<S: 'static + Send + Sync> {
45 state_type: PhantomData<S>,
46 scroll_state: ScrollState,
47 current_side: PanelSide,
48 /// Defaults to PanelAllowedSides::LeftAndRight
49 allowed_sides: PanelAllowedSides,
50 initial_width: AbsoluteLength,
51 width: Option<AbsoluteLength>,
52 children: SmallVec<[AnyElement<S>; 2]>,
53}
54
55impl<S: 'static + Send + Sync> Panel<S> {
56 pub fn new(scroll_state: ScrollState) -> Self {
57 let setting = user_settings();
58
59 Self {
60 state_type: PhantomData,
61 scroll_state,
62 current_side: PanelSide::default(),
63 allowed_sides: PanelAllowedSides::default(),
64 initial_width: *setting.default_panel_size,
65 width: None,
66 children: SmallVec::new(),
67 }
68 }
69
70 pub fn initial_width(mut self, initial_width: AbsoluteLength) -> Self {
71 self.initial_width = initial_width;
72 self
73 }
74
75 pub fn width(mut self, width: AbsoluteLength) -> Self {
76 self.width = Some(width);
77 self
78 }
79
80 pub fn allowed_sides(mut self, allowed_sides: PanelAllowedSides) -> Self {
81 self.allowed_sides = allowed_sides;
82 self
83 }
84
85 pub fn side(mut self, side: PanelSide) -> Self {
86 let allowed_sides = self.allowed_sides.allowed_sides();
87
88 if allowed_sides.contains(&side) {
89 self.current_side = side;
90 } else {
91 panic!(
92 "The panel side {:?} was not added as allowed before it was set.",
93 side
94 );
95 }
96 self
97 }
98
99 fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
100 let theme = theme(cx);
101
102 let panel_base;
103 let current_width = self.width.unwrap_or(self.initial_width);
104
105 match self.current_side {
106 PanelSide::Left => {
107 panel_base = v_stack()
108 .flex_initial()
109 .h_full()
110 // .w(current_width)
111 .w_64()
112 .bg(theme.middle.base.default.background)
113 .border_r()
114 .border_color(theme.middle.base.default.border);
115 }
116 PanelSide::Right => {
117 panel_base = v_stack()
118 .flex_initial()
119 .h_full()
120 // .w(current_width)
121 .w_64()
122 .bg(theme.middle.base.default.background)
123 .border_l()
124 .border_color(theme.middle.base.default.border);
125 }
126 PanelSide::Bottom => {
127 panel_base = v_stack()
128 .flex_initial()
129 .w_full()
130 // .h(current_width)
131 .h_64()
132 .bg(theme.middle.base.default.background)
133 .border_t()
134 .border_color(theme.middle.base.default.border);
135 }
136 }
137
138 panel_base.children(self.children.drain(..))
139 }
140}
141
142impl<S: 'static + Send + Sync> ParentElement for Panel<S> {
143 fn children_mut(&mut self) -> &mut SmallVec<[AnyElement<Self::ViewState>; 2]> {
144 &mut self.children
145 }
146}
147
148#[cfg(feature = "stories")]
149pub use stories::*;
150
151#[cfg(feature = "stories")]
152mod stories {
153 use crate::{Label, Story};
154
155 use super::*;
156
157 #[derive(Element)]
158 pub struct PanelStory<S: 'static + Send + Sync + Clone> {
159 state_type: PhantomData<S>,
160 }
161
162 impl<S: 'static + Send + Sync + Clone> PanelStory<S> {
163 pub fn new() -> Self {
164 Self {
165 state_type: PhantomData,
166 }
167 }
168
169 fn render(
170 &mut self,
171 _view: &mut S,
172 cx: &mut ViewContext<S>,
173 ) -> impl Element<ViewState = S> {
174 Story::container(cx)
175 .child(Story::title_for::<_, Panel<S>>(cx))
176 .child(Story::label(cx, "Default"))
177 .child(
178 Panel::new(ScrollState::default()).child(
179 div()
180 .overflow_y_scroll(ScrollState::default())
181 .children((0..100).map(|ix| Label::new(format!("Item {}", ix + 1)))),
182 ),
183 )
184 }
185 }
186}