project_panel.rs

 1use std::marker::PhantomData;
 2
 3use crate::prelude::*;
 4use crate::{
 5    static_project_panel_project_items, static_project_panel_single_items, theme, Input, List,
 6    ListHeader,
 7};
 8
 9#[derive(Element)]
10pub struct ProjectPanel<S: 'static + Send + Sync + Clone> {
11    state_type: PhantomData<S>,
12    scroll_state: ScrollState,
13}
14
15impl<S: 'static + Send + Sync + Clone> ProjectPanel<S> {
16    pub fn new(scroll_state: ScrollState) -> Self {
17        Self {
18            state_type: PhantomData,
19            scroll_state,
20        }
21    }
22
23    fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
24        let theme = theme(cx);
25        let color = ThemeColor::new(cx);
26
27        div()
28            .flex()
29            .flex_col()
30            .w_full()
31            .h_full()
32            .bg(color.surface)
33            .child(
34                div()
35                    .w_full()
36                    .flex()
37                    .flex_col()
38                    .overflow_y_scroll(ScrollState::default())
39                    .child(
40                        List::new(static_project_panel_single_items())
41                            .header(ListHeader::new("FILES").set_toggle(ToggleState::Toggled))
42                            .empty_message("No files in directory")
43                            .set_toggle(ToggleState::Toggled),
44                    )
45                    .child(
46                        List::new(static_project_panel_project_items())
47                            .header(ListHeader::new("PROJECT").set_toggle(ToggleState::Toggled))
48                            .empty_message("No folders in directory")
49                            .set_toggle(ToggleState::Toggled),
50                    ),
51            )
52            .child(
53                Input::new("Find something...")
54                    .value("buffe".to_string())
55                    .state(InteractionState::Focused),
56            )
57    }
58}
59
60#[cfg(feature = "stories")]
61pub use stories::*;
62
63#[cfg(feature = "stories")]
64mod stories {
65    use crate::{Panel, Story};
66
67    use super::*;
68
69    #[derive(Element)]
70    pub struct ProjectPanelStory<S: 'static + Send + Sync + Clone> {
71        state_type: PhantomData<S>,
72    }
73
74    impl<S: 'static + Send + Sync + Clone> ProjectPanelStory<S> {
75        pub fn new() -> Self {
76            Self {
77                state_type: PhantomData,
78            }
79        }
80
81        fn render(
82            &mut self,
83            _view: &mut S,
84            cx: &mut ViewContext<S>,
85        ) -> impl Element<ViewState = S> {
86            Story::container(cx)
87                .child(Story::title_for::<_, ProjectPanel<S>>(cx))
88                .child(Story::label(cx, "Default"))
89                .child(
90                    Panel::new(ScrollState::default())
91                        .child(ProjectPanel::new(ScrollState::default())),
92                )
93        }
94    }
95}