element.rs

   1use super::{
   2    display_map::{BlockContext, ToDisplayPoint},
   3    Anchor, DisplayPoint, Editor, EditorMode, EditorSnapshot, Scroll, Select, SelectPhase,
   4    SoftWrap, ToPoint, MAX_LINE_LEN,
   5};
   6use crate::{
   7    display_map::{BlockStyle, DisplaySnapshot, TransformBlock},
   8    hover_popover::{
   9        HoverAt, HOVER_POPOVER_GAP, MIN_POPOVER_CHARACTER_WIDTH, MIN_POPOVER_LINE_HEIGHT,
  10    },
  11    link_go_to_definition::{
  12        CmdShiftChanged, GoToFetchedDefinition, GoToFetchedTypeDefinition, UpdateGoToDefinitionLink,
  13    },
  14    mouse_context_menu::DeployMouseContextMenu,
  15    EditorStyle,
  16};
  17use clock::ReplicaId;
  18use collections::{BTreeMap, HashMap};
  19use git::diff::{DiffHunk, DiffHunkStatus};
  20use gpui::{
  21    color::Color,
  22    elements::*,
  23    fonts::{HighlightStyle, Underline},
  24    geometry::{
  25        rect::RectF,
  26        vector::{vec2f, Vector2F},
  27        PathBuilder,
  28    },
  29    json::{self, ToJson},
  30    platform::CursorStyle,
  31    text_layout::{self, Line, RunStyle, TextLayoutCache},
  32    AppContext, Axis, Border, CursorRegion, Element, ElementBox, Event, EventContext,
  33    LayoutContext, ModifiersChangedEvent, MouseButton, MouseButtonEvent, MouseMovedEvent,
  34    MouseRegion, MutableAppContext, PaintContext, Quad, Scene, SizeConstraint, ViewContext,
  35    WeakViewHandle,
  36};
  37use json::json;
  38use language::{Bias, DiagnosticSeverity, OffsetUtf16, Selection};
  39use project::ProjectPath;
  40use settings::{GitGutter, Settings};
  41use smallvec::SmallVec;
  42use std::{
  43    cmp::{self, Ordering},
  44    fmt::Write,
  45    iter,
  46    ops::{DerefMut, Range},
  47    sync::Arc,
  48};
  49use theme::DiffStyle;
  50
  51struct SelectionLayout {
  52    head: DisplayPoint,
  53    range: Range<DisplayPoint>,
  54}
  55
  56impl SelectionLayout {
  57    fn new<T: ToPoint + ToDisplayPoint + Clone>(
  58        selection: Selection<T>,
  59        line_mode: bool,
  60        map: &DisplaySnapshot,
  61    ) -> Self {
  62        if line_mode {
  63            let selection = selection.map(|p| p.to_point(&map.buffer_snapshot));
  64            let point_range = map.expand_to_line(selection.range());
  65            Self {
  66                head: selection.head().to_display_point(map),
  67                range: point_range.start.to_display_point(map)
  68                    ..point_range.end.to_display_point(map),
  69            }
  70        } else {
  71            let selection = selection.map(|p| p.to_display_point(map));
  72            Self {
  73                head: selection.head(),
  74                range: selection.range(),
  75            }
  76        }
  77    }
  78}
  79
  80#[derive(Clone)]
  81pub struct EditorElement {
  82    view: WeakViewHandle<Editor>,
  83    style: Arc<EditorStyle>,
  84    cursor_shape: CursorShape,
  85}
  86
  87impl EditorElement {
  88    pub fn new(
  89        view: WeakViewHandle<Editor>,
  90        style: EditorStyle,
  91        cursor_shape: CursorShape,
  92    ) -> Self {
  93        Self {
  94            view,
  95            style: Arc::new(style),
  96            cursor_shape,
  97        }
  98    }
  99
 100    fn view<'a>(&self, cx: &'a AppContext) -> &'a Editor {
 101        self.view.upgrade(cx).unwrap().read(cx)
 102    }
 103
 104    fn update_view<F, T>(&self, cx: &mut MutableAppContext, f: F) -> T
 105    where
 106        F: FnOnce(&mut Editor, &mut ViewContext<Editor>) -> T,
 107    {
 108        self.view.upgrade(cx).unwrap().update(cx, f)
 109    }
 110
 111    fn snapshot(&self, cx: &mut MutableAppContext) -> EditorSnapshot {
 112        self.update_view(cx, |view, cx| view.snapshot(cx))
 113    }
 114
 115    fn attach_mouse_handlers(
 116        view: &WeakViewHandle<Editor>,
 117        position_map: &Arc<PositionMap>,
 118        visible_bounds: RectF,
 119        text_bounds: RectF,
 120        gutter_bounds: RectF,
 121        bounds: RectF,
 122        cx: &mut PaintContext,
 123    ) {
 124        enum EditorElementMouseHandlers {}
 125        cx.scene.push_mouse_region(
 126            MouseRegion::new::<EditorElementMouseHandlers>(view.id(), view.id(), visible_bounds)
 127                .on_down(MouseButton::Left, {
 128                    let position_map = position_map.clone();
 129                    move |e, cx| {
 130                        if !Self::mouse_down(
 131                            e.platform_event,
 132                            position_map.as_ref(),
 133                            text_bounds,
 134                            gutter_bounds,
 135                            cx,
 136                        ) {
 137                            cx.propogate_event();
 138                        }
 139                    }
 140                })
 141                .on_down(MouseButton::Right, {
 142                    let position_map = position_map.clone();
 143                    move |e, cx| {
 144                        if !Self::mouse_right_down(
 145                            e.position,
 146                            position_map.as_ref(),
 147                            text_bounds,
 148                            cx,
 149                        ) {
 150                            cx.propogate_event();
 151                        }
 152                    }
 153                })
 154                .on_up(MouseButton::Left, {
 155                    let view = view.clone();
 156                    let position_map = position_map.clone();
 157                    move |e, cx| {
 158                        if !Self::mouse_up(
 159                            view.clone(),
 160                            e.position,
 161                            e.cmd,
 162                            e.shift,
 163                            position_map.as_ref(),
 164                            text_bounds,
 165                            cx,
 166                        ) {
 167                            cx.propogate_event()
 168                        }
 169                    }
 170                })
 171                .on_drag(MouseButton::Left, {
 172                    let view = view.clone();
 173                    let position_map = position_map.clone();
 174                    move |e, cx| {
 175                        if !Self::mouse_dragged(
 176                            view.clone(),
 177                            e.platform_event,
 178                            position_map.as_ref(),
 179                            text_bounds,
 180                            cx,
 181                        ) {
 182                            cx.propogate_event()
 183                        }
 184                    }
 185                })
 186                .on_move({
 187                    let position_map = position_map.clone();
 188                    move |e, cx| {
 189                        if !Self::mouse_moved(e.platform_event, &position_map, text_bounds, cx) {
 190                            cx.propogate_event()
 191                        }
 192                    }
 193                })
 194                .on_scroll({
 195                    let position_map = position_map.clone();
 196                    move |e, cx| {
 197                        if !Self::scroll(e.position, e.delta, e.precise, &position_map, bounds, cx)
 198                        {
 199                            cx.propogate_event()
 200                        }
 201                    }
 202                }),
 203        );
 204    }
 205
 206    fn mouse_down(
 207        MouseButtonEvent {
 208            position,
 209            ctrl,
 210            alt,
 211            shift,
 212            cmd,
 213            mut click_count,
 214            ..
 215        }: MouseButtonEvent,
 216        position_map: &PositionMap,
 217        text_bounds: RectF,
 218        gutter_bounds: RectF,
 219        cx: &mut EventContext,
 220    ) -> bool {
 221        if gutter_bounds.contains_point(position) {
 222            click_count = 3; // Simulate triple-click when clicking the gutter to select lines
 223        } else if !text_bounds.contains_point(position) {
 224            return false;
 225        }
 226
 227        let (position, target_position) = position_map.point_for_position(text_bounds, position);
 228
 229        if shift && alt {
 230            cx.dispatch_action(Select(SelectPhase::BeginColumnar {
 231                position,
 232                goal_column: target_position.column(),
 233            }));
 234        } else if shift && !ctrl && !alt && !cmd {
 235            cx.dispatch_action(Select(SelectPhase::Extend {
 236                position,
 237                click_count,
 238            }));
 239        } else {
 240            cx.dispatch_action(Select(SelectPhase::Begin {
 241                position,
 242                add: alt,
 243                click_count,
 244            }));
 245        }
 246
 247        true
 248    }
 249
 250    fn mouse_right_down(
 251        position: Vector2F,
 252        position_map: &PositionMap,
 253        text_bounds: RectF,
 254        cx: &mut EventContext,
 255    ) -> bool {
 256        if !text_bounds.contains_point(position) {
 257            return false;
 258        }
 259
 260        let (point, _) = position_map.point_for_position(text_bounds, position);
 261
 262        cx.dispatch_action(DeployMouseContextMenu { position, point });
 263        true
 264    }
 265
 266    fn mouse_up(
 267        view: WeakViewHandle<Editor>,
 268        position: Vector2F,
 269        cmd: bool,
 270        shift: bool,
 271        position_map: &PositionMap,
 272        text_bounds: RectF,
 273        cx: &mut EventContext,
 274    ) -> bool {
 275        let view = view.upgrade(cx.app).unwrap().read(cx.app);
 276        let end_selection = view.has_pending_selection();
 277        let pending_nonempty_selections = view.has_pending_nonempty_selection();
 278
 279        if end_selection {
 280            cx.dispatch_action(Select(SelectPhase::End));
 281        }
 282
 283        if !pending_nonempty_selections && cmd && text_bounds.contains_point(position) {
 284            let (point, target_point) = position_map.point_for_position(text_bounds, position);
 285
 286            if point == target_point {
 287                if shift {
 288                    cx.dispatch_action(GoToFetchedTypeDefinition { point });
 289                } else {
 290                    cx.dispatch_action(GoToFetchedDefinition { point });
 291                }
 292
 293                return true;
 294            }
 295        }
 296
 297        end_selection
 298    }
 299
 300    fn mouse_dragged(
 301        view: WeakViewHandle<Editor>,
 302        MouseMovedEvent {
 303            cmd,
 304            shift,
 305            position,
 306            ..
 307        }: MouseMovedEvent,
 308        position_map: &PositionMap,
 309        text_bounds: RectF,
 310        cx: &mut EventContext,
 311    ) -> bool {
 312        // This will be handled more correctly once https://github.com/zed-industries/zed/issues/1218 is completed
 313        // Don't trigger hover popover if mouse is hovering over context menu
 314        let point = if text_bounds.contains_point(position) {
 315            let (point, target_point) = position_map.point_for_position(text_bounds, position);
 316            if point == target_point {
 317                Some(point)
 318            } else {
 319                None
 320            }
 321        } else {
 322            None
 323        };
 324
 325        cx.dispatch_action(UpdateGoToDefinitionLink {
 326            point,
 327            cmd_held: cmd,
 328            shift_held: shift,
 329        });
 330
 331        let view = view.upgrade(cx.app).unwrap().read(cx.app);
 332        if view.has_pending_selection() {
 333            let mut scroll_delta = Vector2F::zero();
 334
 335            let vertical_margin = position_map.line_height.min(text_bounds.height() / 3.0);
 336            let top = text_bounds.origin_y() + vertical_margin;
 337            let bottom = text_bounds.lower_left().y() - vertical_margin;
 338            if position.y() < top {
 339                scroll_delta.set_y(-scale_vertical_mouse_autoscroll_delta(top - position.y()))
 340            }
 341            if position.y() > bottom {
 342                scroll_delta.set_y(scale_vertical_mouse_autoscroll_delta(position.y() - bottom))
 343            }
 344
 345            let horizontal_margin = position_map.line_height.min(text_bounds.width() / 3.0);
 346            let left = text_bounds.origin_x() + horizontal_margin;
 347            let right = text_bounds.upper_right().x() - horizontal_margin;
 348            if position.x() < left {
 349                scroll_delta.set_x(-scale_horizontal_mouse_autoscroll_delta(
 350                    left - position.x(),
 351                ))
 352            }
 353            if position.x() > right {
 354                scroll_delta.set_x(scale_horizontal_mouse_autoscroll_delta(
 355                    position.x() - right,
 356                ))
 357            }
 358
 359            let (position, target_position) =
 360                position_map.point_for_position(text_bounds, position);
 361
 362            cx.dispatch_action(Select(SelectPhase::Update {
 363                position,
 364                goal_column: target_position.column(),
 365                scroll_position: (position_map.snapshot.scroll_position() + scroll_delta)
 366                    .clamp(Vector2F::zero(), position_map.scroll_max),
 367            }));
 368
 369            cx.dispatch_action(HoverAt { point });
 370            true
 371        } else {
 372            cx.dispatch_action(HoverAt { point });
 373            false
 374        }
 375    }
 376
 377    fn mouse_moved(
 378        MouseMovedEvent {
 379            cmd,
 380            shift,
 381            position,
 382            ..
 383        }: MouseMovedEvent,
 384        position_map: &PositionMap,
 385        text_bounds: RectF,
 386        cx: &mut EventContext,
 387    ) -> bool {
 388        // This will be handled more correctly once https://github.com/zed-industries/zed/issues/1218 is completed
 389        // Don't trigger hover popover if mouse is hovering over context menu
 390        let point = if text_bounds.contains_point(position) {
 391            let (point, target_point) = position_map.point_for_position(text_bounds, position);
 392            if point == target_point {
 393                Some(point)
 394            } else {
 395                None
 396            }
 397        } else {
 398            None
 399        };
 400
 401        cx.dispatch_action(UpdateGoToDefinitionLink {
 402            point,
 403            cmd_held: cmd,
 404            shift_held: shift,
 405        });
 406
 407        cx.dispatch_action(HoverAt { point });
 408        true
 409    }
 410
 411    fn modifiers_changed(&self, event: ModifiersChangedEvent, cx: &mut EventContext) -> bool {
 412        cx.dispatch_action(CmdShiftChanged {
 413            cmd_down: event.cmd,
 414            shift_down: event.shift,
 415        });
 416        false
 417    }
 418
 419    fn scroll(
 420        position: Vector2F,
 421        mut delta: Vector2F,
 422        precise: bool,
 423        position_map: &PositionMap,
 424        bounds: RectF,
 425        cx: &mut EventContext,
 426    ) -> bool {
 427        if !bounds.contains_point(position) {
 428            return false;
 429        }
 430
 431        let max_glyph_width = position_map.em_width;
 432        if !precise {
 433            delta *= vec2f(max_glyph_width, position_map.line_height);
 434        }
 435
 436        let scroll_position = position_map.snapshot.scroll_position();
 437        let x = (scroll_position.x() * max_glyph_width - delta.x()) / max_glyph_width;
 438        let y =
 439            (scroll_position.y() * position_map.line_height - delta.y()) / position_map.line_height;
 440        let scroll_position = vec2f(x, y).clamp(Vector2F::zero(), position_map.scroll_max);
 441
 442        cx.dispatch_action(Scroll(scroll_position));
 443
 444        true
 445    }
 446
 447    fn paint_background(
 448        &self,
 449        gutter_bounds: RectF,
 450        text_bounds: RectF,
 451        layout: &LayoutState,
 452        cx: &mut PaintContext,
 453    ) {
 454        let bounds = gutter_bounds.union_rect(text_bounds);
 455        let scroll_top =
 456            layout.position_map.snapshot.scroll_position().y() * layout.position_map.line_height;
 457        cx.scene.push_quad(Quad {
 458            bounds: gutter_bounds,
 459            background: Some(self.style.gutter_background),
 460            border: Border::new(0., Color::transparent_black()),
 461            corner_radius: 0.,
 462        });
 463        cx.scene.push_quad(Quad {
 464            bounds: text_bounds,
 465            background: Some(self.style.background),
 466            border: Border::new(0., Color::transparent_black()),
 467            corner_radius: 0.,
 468        });
 469
 470        if let EditorMode::Full = layout.mode {
 471            let mut active_rows = layout.active_rows.iter().peekable();
 472            while let Some((start_row, contains_non_empty_selection)) = active_rows.next() {
 473                let mut end_row = *start_row;
 474                while active_rows.peek().map_or(false, |r| {
 475                    *r.0 == end_row + 1 && r.1 == contains_non_empty_selection
 476                }) {
 477                    active_rows.next().unwrap();
 478                    end_row += 1;
 479                }
 480
 481                if !contains_non_empty_selection {
 482                    let origin = vec2f(
 483                        bounds.origin_x(),
 484                        bounds.origin_y() + (layout.position_map.line_height * *start_row as f32)
 485                            - scroll_top,
 486                    );
 487                    let size = vec2f(
 488                        bounds.width(),
 489                        layout.position_map.line_height * (end_row - start_row + 1) as f32,
 490                    );
 491                    cx.scene.push_quad(Quad {
 492                        bounds: RectF::new(origin, size),
 493                        background: Some(self.style.active_line_background),
 494                        border: Border::default(),
 495                        corner_radius: 0.,
 496                    });
 497                }
 498            }
 499
 500            if let Some(highlighted_rows) = &layout.highlighted_rows {
 501                let origin = vec2f(
 502                    bounds.origin_x(),
 503                    bounds.origin_y()
 504                        + (layout.position_map.line_height * highlighted_rows.start as f32)
 505                        - scroll_top,
 506                );
 507                let size = vec2f(
 508                    bounds.width(),
 509                    layout.position_map.line_height * highlighted_rows.len() as f32,
 510                );
 511                cx.scene.push_quad(Quad {
 512                    bounds: RectF::new(origin, size),
 513                    background: Some(self.style.highlighted_line_background),
 514                    border: Border::default(),
 515                    corner_radius: 0.,
 516                });
 517            }
 518        }
 519    }
 520
 521    fn paint_gutter(
 522        &mut self,
 523        bounds: RectF,
 524        visible_bounds: RectF,
 525        layout: &mut LayoutState,
 526        cx: &mut PaintContext,
 527    ) {
 528        struct GutterLayout {
 529            line_height: f32,
 530            // scroll_position: Vector2F,
 531            scroll_top: f32,
 532            bounds: RectF,
 533        }
 534
 535        struct DiffLayout<'a> {
 536            buffer_row: u32,
 537            last_diff: Option<&'a DiffHunk<u32>>,
 538        }
 539
 540        fn diff_quad(
 541            hunk: &DiffHunk<u32>,
 542            gutter_layout: &GutterLayout,
 543            diff_style: &DiffStyle,
 544        ) -> Quad {
 545            let color = match hunk.status() {
 546                DiffHunkStatus::Added => diff_style.inserted,
 547                DiffHunkStatus::Modified => diff_style.modified,
 548
 549                //TODO: This rendering is entirely a horrible hack
 550                DiffHunkStatus::Removed => {
 551                    let row = hunk.buffer_range.start;
 552
 553                    let offset = gutter_layout.line_height / 2.;
 554                    let start_y =
 555                        row as f32 * gutter_layout.line_height + offset - gutter_layout.scroll_top;
 556                    let end_y = start_y + gutter_layout.line_height;
 557
 558                    let width = diff_style.removed_width_em * gutter_layout.line_height;
 559                    let highlight_origin = gutter_layout.bounds.origin() + vec2f(-width, start_y);
 560                    let highlight_size = vec2f(width * 2., end_y - start_y);
 561                    let highlight_bounds = RectF::new(highlight_origin, highlight_size);
 562
 563                    return Quad {
 564                        bounds: highlight_bounds,
 565                        background: Some(diff_style.deleted),
 566                        border: Border::new(0., Color::transparent_black()),
 567                        corner_radius: 1. * gutter_layout.line_height,
 568                    };
 569                }
 570            };
 571
 572            let start_row = hunk.buffer_range.start;
 573            let end_row = hunk.buffer_range.end;
 574
 575            let start_y = start_row as f32 * gutter_layout.line_height - gutter_layout.scroll_top;
 576            let end_y = end_row as f32 * gutter_layout.line_height - gutter_layout.scroll_top;
 577
 578            let width = diff_style.width_em * gutter_layout.line_height;
 579            let highlight_origin = gutter_layout.bounds.origin() + vec2f(-width, start_y);
 580            let highlight_size = vec2f(width * 2., end_y - start_y);
 581            let highlight_bounds = RectF::new(highlight_origin, highlight_size);
 582
 583            Quad {
 584                bounds: highlight_bounds,
 585                background: Some(color),
 586                border: Border::new(0., Color::transparent_black()),
 587                corner_radius: diff_style.corner_radius * gutter_layout.line_height,
 588            }
 589        }
 590
 591        let scroll_position = layout.position_map.snapshot.scroll_position();
 592        let gutter_layout = {
 593            let line_height = layout.position_map.line_height;
 594            GutterLayout {
 595                scroll_top: scroll_position.y() * line_height,
 596                line_height,
 597                bounds,
 598            }
 599        };
 600
 601        let mut diff_layout = DiffLayout {
 602            buffer_row: scroll_position.y() as u32,
 603            last_diff: None,
 604        };
 605
 606        let diff_style = &cx.global::<Settings>().theme.editor.diff.clone();
 607        let show_gutter = matches!(
 608            &cx.global::<Settings>()
 609                .git_overrides
 610                .git_gutter
 611                .unwrap_or_default(),
 612            GitGutter::TrackedFiles
 613        );
 614
 615        // line is `None` when there's a line wrap
 616        for (ix, line) in layout.line_number_layouts.iter().enumerate() {
 617            if let Some(line) = line {
 618                let line_origin = bounds.origin()
 619                    + vec2f(
 620                        bounds.width() - line.width() - layout.gutter_padding,
 621                        ix as f32 * gutter_layout.line_height
 622                            - (gutter_layout.scroll_top % gutter_layout.line_height),
 623                    );
 624
 625                line.paint(line_origin, visible_bounds, gutter_layout.line_height, cx);
 626
 627                if show_gutter {
 628                    //This line starts a buffer line, so let's do the diff calculation
 629                    let new_hunk = get_hunk(diff_layout.buffer_row, &layout.diff_hunks);
 630
 631                    let (is_ending, is_starting) = match (diff_layout.last_diff, new_hunk) {
 632                        (Some(old_hunk), Some(new_hunk)) if new_hunk == old_hunk => (false, false),
 633                        (a, b) => (a.is_some(), b.is_some()),
 634                    };
 635
 636                    if is_ending {
 637                        let last_hunk = diff_layout.last_diff.take().unwrap();
 638                        cx.scene
 639                            .push_quad(diff_quad(last_hunk, &gutter_layout, diff_style));
 640                    }
 641
 642                    if is_starting {
 643                        let new_hunk = new_hunk.unwrap();
 644                        diff_layout.last_diff = Some(new_hunk);
 645                    };
 646
 647                    diff_layout.buffer_row += 1;
 648                }
 649            }
 650        }
 651
 652        // If we ran out with a diff hunk still being prepped, paint it now
 653        if let Some(last_hunk) = diff_layout.last_diff {
 654            cx.scene
 655                .push_quad(diff_quad(last_hunk, &gutter_layout, diff_style))
 656        }
 657
 658        if let Some((row, indicator)) = layout.code_actions_indicator.as_mut() {
 659            let mut x = bounds.width() - layout.gutter_padding;
 660            let mut y = *row as f32 * gutter_layout.line_height - gutter_layout.scroll_top;
 661            x += ((layout.gutter_padding + layout.gutter_margin) - indicator.size().x()) / 2.;
 662            y += (gutter_layout.line_height - indicator.size().y()) / 2.;
 663            indicator.paint(bounds.origin() + vec2f(x, y), visible_bounds, cx);
 664        }
 665    }
 666
 667    fn paint_text(
 668        &mut self,
 669        bounds: RectF,
 670        visible_bounds: RectF,
 671        layout: &mut LayoutState,
 672        cx: &mut PaintContext,
 673    ) {
 674        let view = self.view(cx.app);
 675        let style = &self.style;
 676        let local_replica_id = view.replica_id(cx);
 677        let scroll_position = layout.position_map.snapshot.scroll_position();
 678        let start_row = scroll_position.y() as u32;
 679        let scroll_top = scroll_position.y() * layout.position_map.line_height;
 680        let end_row =
 681            ((scroll_top + bounds.height()) / layout.position_map.line_height).ceil() as u32 + 1; // Add 1 to ensure selections bleed off screen
 682        let max_glyph_width = layout.position_map.em_width;
 683        let scroll_left = scroll_position.x() * max_glyph_width;
 684        let content_origin = bounds.origin() + vec2f(layout.gutter_margin, 0.);
 685
 686        cx.scene.push_layer(Some(bounds));
 687
 688        cx.scene.push_cursor_region(CursorRegion {
 689            bounds,
 690            style: if !view.link_go_to_definition_state.definitions.is_empty() {
 691                CursorStyle::PointingHand
 692            } else {
 693                CursorStyle::IBeam
 694            },
 695        });
 696
 697        for (range, color) in &layout.highlighted_ranges {
 698            self.paint_highlighted_range(
 699                range.clone(),
 700                start_row,
 701                end_row,
 702                *color,
 703                0.,
 704                0.15 * layout.position_map.line_height,
 705                layout,
 706                content_origin,
 707                scroll_top,
 708                scroll_left,
 709                bounds,
 710                cx,
 711            );
 712        }
 713
 714        let mut cursors = SmallVec::<[Cursor; 32]>::new();
 715        for (replica_id, selections) in &layout.selections {
 716            let selection_style = style.replica_selection_style(*replica_id);
 717            let corner_radius = 0.15 * layout.position_map.line_height;
 718
 719            for selection in selections {
 720                self.paint_highlighted_range(
 721                    selection.range.clone(),
 722                    start_row,
 723                    end_row,
 724                    selection_style.selection,
 725                    corner_radius,
 726                    corner_radius * 2.,
 727                    layout,
 728                    content_origin,
 729                    scroll_top,
 730                    scroll_left,
 731                    bounds,
 732                    cx,
 733                );
 734
 735                if view.show_local_cursors() || *replica_id != local_replica_id {
 736                    let cursor_position = selection.head;
 737                    if (start_row..end_row).contains(&cursor_position.row()) {
 738                        let cursor_row_layout = &layout.position_map.line_layouts
 739                            [(cursor_position.row() - start_row) as usize];
 740                        let cursor_column = cursor_position.column() as usize;
 741
 742                        let cursor_character_x = cursor_row_layout.x_for_index(cursor_column);
 743                        let mut block_width =
 744                            cursor_row_layout.x_for_index(cursor_column + 1) - cursor_character_x;
 745                        if block_width == 0.0 {
 746                            block_width = layout.position_map.em_width;
 747                        }
 748                        let block_text = if let CursorShape::Block = self.cursor_shape {
 749                            layout
 750                                .position_map
 751                                .snapshot
 752                                .chars_at(cursor_position)
 753                                .next()
 754                                .and_then(|(character, _)| {
 755                                    let font_id =
 756                                        cursor_row_layout.font_for_index(cursor_column)?;
 757                                    let text = character.to_string();
 758
 759                                    Some(cx.text_layout_cache.layout_str(
 760                                        &text,
 761                                        cursor_row_layout.font_size(),
 762                                        &[(
 763                                            text.len(),
 764                                            RunStyle {
 765                                                font_id,
 766                                                color: style.background,
 767                                                underline: Default::default(),
 768                                            },
 769                                        )],
 770                                    ))
 771                                })
 772                        } else {
 773                            None
 774                        };
 775
 776                        let x = cursor_character_x - scroll_left;
 777                        let y = cursor_position.row() as f32 * layout.position_map.line_height
 778                            - scroll_top;
 779                        cursors.push(Cursor {
 780                            color: selection_style.cursor,
 781                            block_width,
 782                            origin: vec2f(x, y),
 783                            line_height: layout.position_map.line_height,
 784                            shape: self.cursor_shape,
 785                            block_text,
 786                        });
 787                    }
 788                }
 789            }
 790        }
 791
 792        if let Some(visible_text_bounds) = bounds.intersection(visible_bounds) {
 793            // Draw glyphs
 794            for (ix, line) in layout.position_map.line_layouts.iter().enumerate() {
 795                let row = start_row + ix as u32;
 796                line.paint(
 797                    content_origin
 798                        + vec2f(
 799                            -scroll_left,
 800                            row as f32 * layout.position_map.line_height - scroll_top,
 801                        ),
 802                    visible_text_bounds,
 803                    layout.position_map.line_height,
 804                    cx,
 805                );
 806            }
 807        }
 808
 809        cx.scene.push_layer(Some(bounds));
 810        for cursor in cursors {
 811            cursor.paint(content_origin, cx);
 812        }
 813        cx.scene.pop_layer();
 814
 815        if let Some((position, context_menu)) = layout.context_menu.as_mut() {
 816            cx.scene.push_stacking_context(None);
 817            let cursor_row_layout =
 818                &layout.position_map.line_layouts[(position.row() - start_row) as usize];
 819            let x = cursor_row_layout.x_for_index(position.column() as usize) - scroll_left;
 820            let y = (position.row() + 1) as f32 * layout.position_map.line_height - scroll_top;
 821            let mut list_origin = content_origin + vec2f(x, y);
 822            let list_width = context_menu.size().x();
 823            let list_height = context_menu.size().y();
 824
 825            // Snap the right edge of the list to the right edge of the window if
 826            // its horizontal bounds overflow.
 827            if list_origin.x() + list_width > cx.window_size.x() {
 828                list_origin.set_x((cx.window_size.x() - list_width).max(0.));
 829            }
 830
 831            if list_origin.y() + list_height > bounds.max_y() {
 832                list_origin.set_y(list_origin.y() - layout.position_map.line_height - list_height);
 833            }
 834
 835            context_menu.paint(
 836                list_origin,
 837                RectF::from_points(Vector2F::zero(), vec2f(f32::MAX, f32::MAX)), // Let content bleed outside of editor
 838                cx,
 839            );
 840
 841            cx.scene.pop_stacking_context();
 842        }
 843
 844        if let Some((position, hover_popovers)) = layout.hover_popovers.as_mut() {
 845            cx.scene.push_stacking_context(None);
 846
 847            // This is safe because we check on layout whether the required row is available
 848            let hovered_row_layout =
 849                &layout.position_map.line_layouts[(position.row() - start_row) as usize];
 850
 851            // Minimum required size: Take the first popover, and add 1.5 times the minimum popover
 852            // height. This is the size we will use to decide whether to render popovers above or below
 853            // the hovered line.
 854            let first_size = hover_popovers[0].size();
 855            let height_to_reserve = first_size.y()
 856                + 1.5 * MIN_POPOVER_LINE_HEIGHT as f32 * layout.position_map.line_height;
 857
 858            // Compute Hovered Point
 859            let x = hovered_row_layout.x_for_index(position.column() as usize) - scroll_left;
 860            let y = position.row() as f32 * layout.position_map.line_height - scroll_top;
 861            let hovered_point = content_origin + vec2f(x, y);
 862
 863            if hovered_point.y() - height_to_reserve > 0.0 {
 864                // There is enough space above. Render popovers above the hovered point
 865                let mut current_y = hovered_point.y();
 866                for hover_popover in hover_popovers {
 867                    let size = hover_popover.size();
 868                    let mut popover_origin = vec2f(hovered_point.x(), current_y - size.y());
 869
 870                    let x_out_of_bounds = bounds.max_x() - (popover_origin.x() + size.x());
 871                    if x_out_of_bounds < 0.0 {
 872                        popover_origin.set_x(popover_origin.x() + x_out_of_bounds);
 873                    }
 874
 875                    hover_popover.paint(
 876                        popover_origin,
 877                        RectF::from_points(Vector2F::zero(), vec2f(f32::MAX, f32::MAX)), // Let content bleed outside of editor
 878                        cx,
 879                    );
 880
 881                    current_y = popover_origin.y() - HOVER_POPOVER_GAP;
 882                }
 883            } else {
 884                // There is not enough space above. Render popovers below the hovered point
 885                let mut current_y = hovered_point.y() + layout.position_map.line_height;
 886                for hover_popover in hover_popovers {
 887                    let size = hover_popover.size();
 888                    let mut popover_origin = vec2f(hovered_point.x(), current_y);
 889
 890                    let x_out_of_bounds = bounds.max_x() - (popover_origin.x() + size.x());
 891                    if x_out_of_bounds < 0.0 {
 892                        popover_origin.set_x(popover_origin.x() + x_out_of_bounds);
 893                    }
 894
 895                    hover_popover.paint(
 896                        popover_origin,
 897                        RectF::from_points(Vector2F::zero(), vec2f(f32::MAX, f32::MAX)), // Let content bleed outside of editor
 898                        cx,
 899                    );
 900
 901                    current_y = popover_origin.y() + size.y() + HOVER_POPOVER_GAP;
 902                }
 903            }
 904
 905            cx.scene.pop_stacking_context();
 906        }
 907
 908        cx.scene.pop_layer();
 909    }
 910
 911    fn paint_scrollbar(&mut self, bounds: RectF, layout: &mut LayoutState, cx: &mut PaintContext) {
 912        enum ScrollbarMouseHandlers {}
 913        if layout.mode != EditorMode::Full {
 914            return;
 915        }
 916
 917        let view = self.view.clone();
 918        let style = &self.style.theme.scrollbar;
 919
 920        let top = bounds.min_y();
 921        let bottom = bounds.max_y();
 922        let right = bounds.max_x();
 923        let left = right - style.width;
 924        let row_range = &layout.scrollbar_row_range;
 925        let max_row = layout.max_row as f32 + (row_range.end - row_range.start);
 926
 927        let mut height = bounds.height();
 928        let mut first_row_y_offset = 0.0;
 929
 930        // Impose a minimum height on the scrollbar thumb
 931        let min_thumb_height =
 932            style.min_height_factor * cx.font_cache.line_height(self.style.text.font_size);
 933        let thumb_height = (row_range.end - row_range.start) * height / max_row;
 934        if thumb_height < min_thumb_height {
 935            first_row_y_offset = (min_thumb_height - thumb_height) / 2.0;
 936            height -= min_thumb_height - thumb_height;
 937        }
 938
 939        let y_for_row = |row: f32| -> f32 { top + first_row_y_offset + row * height / max_row };
 940
 941        let thumb_top = y_for_row(row_range.start) - first_row_y_offset;
 942        let thumb_bottom = y_for_row(row_range.end) + first_row_y_offset;
 943        let track_bounds = RectF::from_points(vec2f(left, top), vec2f(right, bottom));
 944        let thumb_bounds = RectF::from_points(vec2f(left, thumb_top), vec2f(right, thumb_bottom));
 945
 946        if layout.show_scrollbars {
 947            cx.scene.push_quad(Quad {
 948                bounds: track_bounds,
 949                border: style.track.border,
 950                background: style.track.background_color,
 951                ..Default::default()
 952            });
 953            cx.scene.push_quad(Quad {
 954                bounds: thumb_bounds,
 955                border: style.thumb.border,
 956                background: style.thumb.background_color,
 957                corner_radius: style.thumb.corner_radius,
 958            });
 959        }
 960
 961        cx.scene.push_cursor_region(CursorRegion {
 962            bounds: track_bounds,
 963            style: CursorStyle::Arrow,
 964        });
 965        cx.scene.push_mouse_region(
 966            MouseRegion::new::<ScrollbarMouseHandlers>(view.id(), view.id(), track_bounds)
 967                .on_move({
 968                    let view = view.clone();
 969                    move |_, cx| {
 970                        if let Some(view) = view.upgrade(cx.deref_mut()) {
 971                            view.update(cx.deref_mut(), |view, cx| {
 972                                view.make_scrollbar_visible(cx);
 973                            });
 974                        }
 975                    }
 976                })
 977                .on_down(MouseButton::Left, {
 978                    let view = view.clone();
 979                    let row_range = row_range.clone();
 980                    move |e, cx| {
 981                        let y = e.position.y();
 982                        if let Some(view) = view.upgrade(cx.deref_mut()) {
 983                            view.update(cx.deref_mut(), |view, cx| {
 984                                if y < thumb_top || thumb_bottom < y {
 985                                    let center_row =
 986                                        ((y - top) * max_row as f32 / height).round() as u32;
 987                                    let top_row = center_row.saturating_sub(
 988                                        (row_range.end - row_range.start) as u32 / 2,
 989                                    );
 990                                    let mut position = view.scroll_position(cx);
 991                                    position.set_y(top_row as f32);
 992                                    view.set_scroll_position(position, cx);
 993                                } else {
 994                                    view.make_scrollbar_visible(cx);
 995                                }
 996                            });
 997                        }
 998                    }
 999                })
1000                .on_drag(MouseButton::Left, {
1001                    let view = view.clone();
1002                    move |e, cx| {
1003                        let y = e.prev_mouse_position.y();
1004                        let new_y = e.position.y();
1005                        if thumb_top < y && y < thumb_bottom {
1006                            if let Some(view) = view.upgrade(cx.deref_mut()) {
1007                                view.update(cx.deref_mut(), |view, cx| {
1008                                    let mut position = view.scroll_position(cx);
1009                                    position.set_y(
1010                                        position.y() + (new_y - y) * (max_row as f32) / height,
1011                                    );
1012                                    if position.y() < 0.0 {
1013                                        position.set_y(0.);
1014                                    }
1015                                    view.set_scroll_position(position, cx);
1016                                });
1017                            }
1018                        }
1019                    }
1020                }),
1021        );
1022    }
1023
1024    #[allow(clippy::too_many_arguments)]
1025    fn paint_highlighted_range(
1026        &self,
1027        range: Range<DisplayPoint>,
1028        start_row: u32,
1029        end_row: u32,
1030        color: Color,
1031        corner_radius: f32,
1032        line_end_overshoot: f32,
1033        layout: &LayoutState,
1034        content_origin: Vector2F,
1035        scroll_top: f32,
1036        scroll_left: f32,
1037        bounds: RectF,
1038        cx: &mut PaintContext,
1039    ) {
1040        if range.start != range.end {
1041            let row_range = if range.end.column() == 0 {
1042                cmp::max(range.start.row(), start_row)..cmp::min(range.end.row(), end_row)
1043            } else {
1044                cmp::max(range.start.row(), start_row)..cmp::min(range.end.row() + 1, end_row)
1045            };
1046
1047            let highlighted_range = HighlightedRange {
1048                color,
1049                line_height: layout.position_map.line_height,
1050                corner_radius,
1051                start_y: content_origin.y()
1052                    + row_range.start as f32 * layout.position_map.line_height
1053                    - scroll_top,
1054                lines: row_range
1055                    .into_iter()
1056                    .map(|row| {
1057                        let line_layout =
1058                            &layout.position_map.line_layouts[(row - start_row) as usize];
1059                        HighlightedRangeLine {
1060                            start_x: if row == range.start.row() {
1061                                content_origin.x()
1062                                    + line_layout.x_for_index(range.start.column() as usize)
1063                                    - scroll_left
1064                            } else {
1065                                content_origin.x() - scroll_left
1066                            },
1067                            end_x: if row == range.end.row() {
1068                                content_origin.x()
1069                                    + line_layout.x_for_index(range.end.column() as usize)
1070                                    - scroll_left
1071                            } else {
1072                                content_origin.x() + line_layout.width() + line_end_overshoot
1073                                    - scroll_left
1074                            },
1075                        }
1076                    })
1077                    .collect(),
1078            };
1079
1080            highlighted_range.paint(bounds, cx.scene);
1081        }
1082    }
1083
1084    fn paint_blocks(
1085        &mut self,
1086        bounds: RectF,
1087        visible_bounds: RectF,
1088        layout: &mut LayoutState,
1089        cx: &mut PaintContext,
1090    ) {
1091        let scroll_position = layout.position_map.snapshot.scroll_position();
1092        let scroll_left = scroll_position.x() * layout.position_map.em_width;
1093        let scroll_top = scroll_position.y() * layout.position_map.line_height;
1094
1095        for block in &mut layout.blocks {
1096            let mut origin = bounds.origin()
1097                + vec2f(
1098                    0.,
1099                    block.row as f32 * layout.position_map.line_height - scroll_top,
1100                );
1101            if !matches!(block.style, BlockStyle::Sticky) {
1102                origin += vec2f(-scroll_left, 0.);
1103            }
1104            block.element.paint(origin, visible_bounds, cx);
1105        }
1106    }
1107
1108    fn max_line_number_width(&self, snapshot: &EditorSnapshot, cx: &LayoutContext) -> f32 {
1109        let digit_count = (snapshot.max_buffer_row() as f32).log10().floor() as usize + 1;
1110        let style = &self.style;
1111
1112        cx.text_layout_cache
1113            .layout_str(
1114                "1".repeat(digit_count).as_str(),
1115                style.text.font_size,
1116                &[(
1117                    digit_count,
1118                    RunStyle {
1119                        font_id: style.text.font_id,
1120                        color: Color::black(),
1121                        underline: Default::default(),
1122                    },
1123                )],
1124            )
1125            .width()
1126    }
1127
1128    fn layout_line_numbers(
1129        &self,
1130        rows: Range<u32>,
1131        active_rows: &BTreeMap<u32, bool>,
1132        snapshot: &EditorSnapshot,
1133        cx: &LayoutContext,
1134    ) -> Vec<Option<text_layout::Line>> {
1135        let style = &self.style;
1136        let include_line_numbers = snapshot.mode == EditorMode::Full;
1137        let mut line_number_layouts = Vec::with_capacity(rows.len());
1138        let mut line_number = String::new();
1139        for (ix, row) in snapshot
1140            .buffer_rows(rows.start)
1141            .take((rows.end - rows.start) as usize)
1142            .enumerate()
1143        {
1144            let display_row = rows.start + ix as u32;
1145            let color = if active_rows.contains_key(&display_row) {
1146                style.line_number_active
1147            } else {
1148                style.line_number
1149            };
1150            if let Some(buffer_row) = row {
1151                if include_line_numbers {
1152                    line_number.clear();
1153                    write!(&mut line_number, "{}", buffer_row + 1).unwrap();
1154                    line_number_layouts.push(Some(cx.text_layout_cache.layout_str(
1155                        &line_number,
1156                        style.text.font_size,
1157                        &[(
1158                            line_number.len(),
1159                            RunStyle {
1160                                font_id: style.text.font_id,
1161                                color,
1162                                underline: Default::default(),
1163                            },
1164                        )],
1165                    )));
1166                }
1167            } else {
1168                line_number_layouts.push(None);
1169            }
1170        }
1171
1172        line_number_layouts
1173    }
1174
1175    fn layout_lines(
1176        &mut self,
1177        rows: Range<u32>,
1178        snapshot: &EditorSnapshot,
1179        cx: &LayoutContext,
1180    ) -> Vec<text_layout::Line> {
1181        if rows.start >= rows.end {
1182            return Vec::new();
1183        }
1184
1185        // When the editor is empty and unfocused, then show the placeholder.
1186        if snapshot.is_empty() && !snapshot.is_focused() {
1187            let placeholder_style = self
1188                .style
1189                .placeholder_text
1190                .as_ref()
1191                .unwrap_or(&self.style.text);
1192            let placeholder_text = snapshot.placeholder_text();
1193            let placeholder_lines = placeholder_text
1194                .as_ref()
1195                .map_or("", AsRef::as_ref)
1196                .split('\n')
1197                .skip(rows.start as usize)
1198                .chain(iter::repeat(""))
1199                .take(rows.len());
1200            placeholder_lines
1201                .map(|line| {
1202                    cx.text_layout_cache.layout_str(
1203                        line,
1204                        placeholder_style.font_size,
1205                        &[(
1206                            line.len(),
1207                            RunStyle {
1208                                font_id: placeholder_style.font_id,
1209                                color: placeholder_style.color,
1210                                underline: Default::default(),
1211                            },
1212                        )],
1213                    )
1214                })
1215                .collect()
1216        } else {
1217            let style = &self.style;
1218            let chunks = snapshot.chunks(rows.clone(), true).map(|chunk| {
1219                let mut highlight_style = chunk
1220                    .syntax_highlight_id
1221                    .and_then(|id| id.style(&style.syntax));
1222
1223                if let Some(chunk_highlight) = chunk.highlight_style {
1224                    if let Some(highlight_style) = highlight_style.as_mut() {
1225                        highlight_style.highlight(chunk_highlight);
1226                    } else {
1227                        highlight_style = Some(chunk_highlight);
1228                    }
1229                }
1230
1231                let mut diagnostic_highlight = HighlightStyle::default();
1232
1233                if chunk.is_unnecessary {
1234                    diagnostic_highlight.fade_out = Some(style.unnecessary_code_fade);
1235                }
1236
1237                if let Some(severity) = chunk.diagnostic_severity {
1238                    // Omit underlines for HINT/INFO diagnostics on 'unnecessary' code.
1239                    if severity <= DiagnosticSeverity::WARNING || !chunk.is_unnecessary {
1240                        let diagnostic_style = super::diagnostic_style(severity, true, style);
1241                        diagnostic_highlight.underline = Some(Underline {
1242                            color: Some(diagnostic_style.message.text.color),
1243                            thickness: 1.0.into(),
1244                            squiggly: true,
1245                        });
1246                    }
1247                }
1248
1249                if let Some(highlight_style) = highlight_style.as_mut() {
1250                    highlight_style.highlight(diagnostic_highlight);
1251                } else {
1252                    highlight_style = Some(diagnostic_highlight);
1253                }
1254
1255                (chunk.text, highlight_style)
1256            });
1257            layout_highlighted_chunks(
1258                chunks,
1259                &style.text,
1260                cx.text_layout_cache,
1261                cx.font_cache,
1262                MAX_LINE_LEN,
1263                rows.len() as usize,
1264            )
1265        }
1266    }
1267
1268    #[allow(clippy::too_many_arguments)]
1269    fn layout_blocks(
1270        &mut self,
1271        rows: Range<u32>,
1272        snapshot: &EditorSnapshot,
1273        editor_width: f32,
1274        scroll_width: f32,
1275        gutter_padding: f32,
1276        gutter_width: f32,
1277        em_width: f32,
1278        text_x: f32,
1279        line_height: f32,
1280        style: &EditorStyle,
1281        line_layouts: &[text_layout::Line],
1282        cx: &mut LayoutContext,
1283    ) -> (f32, Vec<BlockLayout>) {
1284        let editor = if let Some(editor) = self.view.upgrade(cx) {
1285            editor
1286        } else {
1287            return Default::default();
1288        };
1289
1290        let tooltip_style = cx.global::<Settings>().theme.tooltip.clone();
1291        let scroll_x = snapshot.scroll_position.x();
1292        let (fixed_blocks, non_fixed_blocks) = snapshot
1293            .blocks_in_range(rows.clone())
1294            .partition::<Vec<_>, _>(|(_, block)| match block {
1295                TransformBlock::ExcerptHeader { .. } => false,
1296                TransformBlock::Custom(block) => block.style() == BlockStyle::Fixed,
1297            });
1298        let mut render_block = |block: &TransformBlock, width: f32| {
1299            let mut element = match block {
1300                TransformBlock::Custom(block) => {
1301                    let align_to = block
1302                        .position()
1303                        .to_point(&snapshot.buffer_snapshot)
1304                        .to_display_point(snapshot);
1305                    let anchor_x = text_x
1306                        + if rows.contains(&align_to.row()) {
1307                            line_layouts[(align_to.row() - rows.start) as usize]
1308                                .x_for_index(align_to.column() as usize)
1309                        } else {
1310                            layout_line(align_to.row(), snapshot, style, cx.text_layout_cache)
1311                                .x_for_index(align_to.column() as usize)
1312                        };
1313
1314                    cx.render(&editor, |_, cx| {
1315                        block.render(&mut BlockContext {
1316                            cx,
1317                            anchor_x,
1318                            gutter_padding,
1319                            line_height,
1320                            scroll_x,
1321                            gutter_width,
1322                            em_width,
1323                        })
1324                    })
1325                }
1326                TransformBlock::ExcerptHeader {
1327                    key,
1328                    buffer,
1329                    range,
1330                    starts_new_buffer,
1331                    ..
1332                } => {
1333                    let jump_icon = project::File::from_dyn(buffer.file()).map(|file| {
1334                        let jump_position = range
1335                            .primary
1336                            .as_ref()
1337                            .map_or(range.context.start, |primary| primary.start);
1338                        let jump_action = crate::Jump {
1339                            path: ProjectPath {
1340                                worktree_id: file.worktree_id(cx),
1341                                path: file.path.clone(),
1342                            },
1343                            position: language::ToPoint::to_point(&jump_position, buffer),
1344                            anchor: jump_position,
1345                        };
1346
1347                        enum JumpIcon {}
1348                        cx.render(&editor, |_, cx| {
1349                            MouseEventHandler::<JumpIcon>::new(*key, cx, |state, _| {
1350                                let style = style.jump_icon.style_for(state, false);
1351                                Svg::new("icons/arrow_up_right_8.svg")
1352                                    .with_color(style.color)
1353                                    .constrained()
1354                                    .with_width(style.icon_width)
1355                                    .aligned()
1356                                    .contained()
1357                                    .with_style(style.container)
1358                                    .constrained()
1359                                    .with_width(style.button_width)
1360                                    .with_height(style.button_width)
1361                                    .boxed()
1362                            })
1363                            .with_cursor_style(CursorStyle::PointingHand)
1364                            .on_click(MouseButton::Left, move |_, cx| {
1365                                cx.dispatch_action(jump_action.clone())
1366                            })
1367                            .with_tooltip::<JumpIcon, _>(
1368                                *key,
1369                                "Jump to Buffer".to_string(),
1370                                Some(Box::new(crate::OpenExcerpts)),
1371                                tooltip_style.clone(),
1372                                cx,
1373                            )
1374                            .aligned()
1375                            .flex_float()
1376                            .boxed()
1377                        })
1378                    });
1379
1380                    if *starts_new_buffer {
1381                        let style = &self.style.diagnostic_path_header;
1382                        let font_size =
1383                            (style.text_scale_factor * self.style.text.font_size).round();
1384
1385                        let mut filename = None;
1386                        let mut parent_path = None;
1387                        if let Some(file) = buffer.file() {
1388                            let path = file.path();
1389                            filename = path.file_name().map(|f| f.to_string_lossy().to_string());
1390                            parent_path =
1391                                path.parent().map(|p| p.to_string_lossy().to_string() + "/");
1392                        }
1393
1394                        Flex::row()
1395                            .with_child(
1396                                Label::new(
1397                                    filename.unwrap_or_else(|| "untitled".to_string()),
1398                                    style.filename.text.clone().with_font_size(font_size),
1399                                )
1400                                .contained()
1401                                .with_style(style.filename.container)
1402                                .aligned()
1403                                .boxed(),
1404                            )
1405                            .with_children(parent_path.map(|path| {
1406                                Label::new(path, style.path.text.clone().with_font_size(font_size))
1407                                    .contained()
1408                                    .with_style(style.path.container)
1409                                    .aligned()
1410                                    .boxed()
1411                            }))
1412                            .with_children(jump_icon)
1413                            .contained()
1414                            .with_style(style.container)
1415                            .with_padding_left(gutter_padding)
1416                            .with_padding_right(gutter_padding)
1417                            .expanded()
1418                            .named("path header block")
1419                    } else {
1420                        let text_style = self.style.text.clone();
1421                        Flex::row()
1422                            .with_child(Label::new("".to_string(), text_style).boxed())
1423                            .with_children(jump_icon)
1424                            .contained()
1425                            .with_padding_left(gutter_padding)
1426                            .with_padding_right(gutter_padding)
1427                            .expanded()
1428                            .named("collapsed context")
1429                    }
1430                }
1431            };
1432
1433            element.layout(
1434                SizeConstraint {
1435                    min: Vector2F::zero(),
1436                    max: vec2f(width, block.height() as f32 * line_height),
1437                },
1438                cx,
1439            );
1440            element
1441        };
1442
1443        let mut fixed_block_max_width = 0f32;
1444        let mut blocks = Vec::new();
1445        for (row, block) in fixed_blocks {
1446            let element = render_block(block, f32::INFINITY);
1447            fixed_block_max_width = fixed_block_max_width.max(element.size().x() + em_width);
1448            blocks.push(BlockLayout {
1449                row,
1450                element,
1451                style: BlockStyle::Fixed,
1452            });
1453        }
1454        for (row, block) in non_fixed_blocks {
1455            let style = match block {
1456                TransformBlock::Custom(block) => block.style(),
1457                TransformBlock::ExcerptHeader { .. } => BlockStyle::Sticky,
1458            };
1459            let width = match style {
1460                BlockStyle::Sticky => editor_width,
1461                BlockStyle::Flex => editor_width
1462                    .max(fixed_block_max_width)
1463                    .max(gutter_width + scroll_width),
1464                BlockStyle::Fixed => unreachable!(),
1465            };
1466            let element = render_block(block, width);
1467            blocks.push(BlockLayout {
1468                row,
1469                element,
1470                style,
1471            });
1472        }
1473        (
1474            scroll_width.max(fixed_block_max_width - gutter_width),
1475            blocks,
1476        )
1477    }
1478}
1479
1480/// Get the hunk that contains buffer_line, starting from start_idx
1481/// Returns none if there is none found, and
1482fn get_hunk(buffer_line: u32, hunks: &[DiffHunk<u32>]) -> Option<&DiffHunk<u32>> {
1483    for i in 0..hunks.len() {
1484        // Safety: Index out of bounds is handled by the check above
1485        let hunk = hunks.get(i).unwrap();
1486        if hunk.buffer_range.contains(&(buffer_line as u32)) {
1487            return Some(hunk);
1488        } else if hunk.status() == DiffHunkStatus::Removed && buffer_line == hunk.buffer_range.start
1489        {
1490            return Some(hunk);
1491        } else if hunk.buffer_range.start > buffer_line as u32 {
1492            // If we've passed the buffer_line, just stop
1493            return None;
1494        }
1495    }
1496
1497    // We reached the end of the array without finding a hunk, just return none.
1498    return None;
1499}
1500
1501impl Element for EditorElement {
1502    type LayoutState = LayoutState;
1503    type PaintState = ();
1504
1505    fn layout(
1506        &mut self,
1507        constraint: SizeConstraint,
1508        cx: &mut LayoutContext,
1509    ) -> (Vector2F, Self::LayoutState) {
1510        let mut size = constraint.max;
1511        if size.x().is_infinite() {
1512            unimplemented!("we don't yet handle an infinite width constraint on buffer elements");
1513        }
1514
1515        let snapshot = self.snapshot(cx.app);
1516        let style = self.style.clone();
1517        let line_height = style.text.line_height(cx.font_cache);
1518
1519        let gutter_padding;
1520        let gutter_width;
1521        let gutter_margin;
1522        if snapshot.mode == EditorMode::Full {
1523            gutter_padding = style.text.em_width(cx.font_cache) * style.gutter_padding_factor;
1524            gutter_width = self.max_line_number_width(&snapshot, cx) + gutter_padding * 2.0;
1525            gutter_margin = -style.text.descent(cx.font_cache);
1526        } else {
1527            gutter_padding = 0.0;
1528            gutter_width = 0.0;
1529            gutter_margin = 0.0;
1530        };
1531
1532        let text_width = size.x() - gutter_width;
1533        let em_width = style.text.em_width(cx.font_cache);
1534        let em_advance = style.text.em_advance(cx.font_cache);
1535        let overscroll = vec2f(em_width, 0.);
1536        let snapshot = self.update_view(cx.app, |view, cx| {
1537            view.set_visible_line_count(size.y() / line_height);
1538
1539            let wrap_width = match view.soft_wrap_mode(cx) {
1540                SoftWrap::None => Some((MAX_LINE_LEN / 2) as f32 * em_advance),
1541                SoftWrap::EditorWidth => {
1542                    Some(text_width - gutter_margin - overscroll.x() - em_width)
1543                }
1544                SoftWrap::Column(column) => Some(column as f32 * em_advance),
1545            };
1546
1547            if view.set_wrap_width(wrap_width, cx) {
1548                view.snapshot(cx)
1549            } else {
1550                snapshot
1551            }
1552        });
1553
1554        let scroll_height = (snapshot.max_point().row() + 1) as f32 * line_height;
1555        if let EditorMode::AutoHeight { max_lines } = snapshot.mode {
1556            size.set_y(
1557                scroll_height
1558                    .min(constraint.max_along(Axis::Vertical))
1559                    .max(constraint.min_along(Axis::Vertical))
1560                    .min(line_height * max_lines as f32),
1561            )
1562        } else if let EditorMode::SingleLine = snapshot.mode {
1563            size.set_y(
1564                line_height
1565                    .min(constraint.max_along(Axis::Vertical))
1566                    .max(constraint.min_along(Axis::Vertical)),
1567            )
1568        } else if size.y().is_infinite() {
1569            size.set_y(scroll_height);
1570        }
1571        let gutter_size = vec2f(gutter_width, size.y());
1572        let text_size = vec2f(text_width, size.y());
1573
1574        let (autoscroll_horizontally, mut snapshot) = self.update_view(cx.app, |view, cx| {
1575            let autoscroll_horizontally = view.autoscroll_vertically(size.y(), line_height, cx);
1576            let snapshot = view.snapshot(cx);
1577            (autoscroll_horizontally, snapshot)
1578        });
1579
1580        let scroll_position = snapshot.scroll_position();
1581        // The scroll position is a fractional point, the whole number of which represents
1582        // the top of the window in terms of display rows.
1583        let start_row = scroll_position.y() as u32;
1584        let visible_row_count = (size.y() / line_height).ceil() as u32;
1585        let max_row = snapshot.max_point().row();
1586
1587        // Add 1 to ensure selections bleed off screen
1588        let end_row = 1 + cmp::min(start_row + visible_row_count, max_row);
1589
1590        let start_anchor = if start_row == 0 {
1591            Anchor::min()
1592        } else {
1593            snapshot
1594                .buffer_snapshot
1595                .anchor_before(DisplayPoint::new(start_row, 0).to_offset(&snapshot, Bias::Left))
1596        };
1597        let end_anchor = if end_row > max_row {
1598            Anchor::max()
1599        } else {
1600            snapshot
1601                .buffer_snapshot
1602                .anchor_before(DisplayPoint::new(end_row, 0).to_offset(&snapshot, Bias::Right))
1603        };
1604
1605        let mut selections: Vec<(ReplicaId, Vec<SelectionLayout>)> = Vec::new();
1606        let mut active_rows = BTreeMap::new();
1607        let mut highlighted_rows = None;
1608        let mut highlighted_ranges = Vec::new();
1609        let mut show_scrollbars = false;
1610        self.update_view(cx.app, |view, cx| {
1611            let display_map = view.display_map.update(cx, |map, cx| map.snapshot(cx));
1612
1613            highlighted_rows = view.highlighted_rows();
1614            let theme = cx.global::<Settings>().theme.as_ref();
1615            highlighted_ranges = view.background_highlights_in_range(
1616                start_anchor.clone()..end_anchor.clone(),
1617                &display_map,
1618                theme,
1619            );
1620
1621            let mut remote_selections = HashMap::default();
1622            for (replica_id, line_mode, selection) in display_map
1623                .buffer_snapshot
1624                .remote_selections_in_range(&(start_anchor.clone()..end_anchor.clone()))
1625            {
1626                // The local selections match the leader's selections.
1627                if Some(replica_id) == view.leader_replica_id {
1628                    continue;
1629                }
1630                remote_selections
1631                    .entry(replica_id)
1632                    .or_insert(Vec::new())
1633                    .push(SelectionLayout::new(selection, line_mode, &display_map));
1634            }
1635            selections.extend(remote_selections);
1636
1637            if view.show_local_selections {
1638                let mut local_selections = view
1639                    .selections
1640                    .disjoint_in_range(start_anchor..end_anchor, cx);
1641                local_selections.extend(view.selections.pending(cx));
1642                for selection in &local_selections {
1643                    let is_empty = selection.start == selection.end;
1644                    let selection_start = snapshot.prev_line_boundary(selection.start).1;
1645                    let selection_end = snapshot.next_line_boundary(selection.end).1;
1646                    for row in cmp::max(selection_start.row(), start_row)
1647                        ..=cmp::min(selection_end.row(), end_row)
1648                    {
1649                        let contains_non_empty_selection =
1650                            active_rows.entry(row).or_insert(!is_empty);
1651                        *contains_non_empty_selection |= !is_empty;
1652                    }
1653                }
1654
1655                // Render the local selections in the leader's color when following.
1656                let local_replica_id = view
1657                    .leader_replica_id
1658                    .unwrap_or_else(|| view.replica_id(cx));
1659
1660                selections.push((
1661                    local_replica_id,
1662                    local_selections
1663                        .into_iter()
1664                        .map(|selection| {
1665                            SelectionLayout::new(selection, view.selections.line_mode, &display_map)
1666                        })
1667                        .collect(),
1668                ));
1669            }
1670
1671            show_scrollbars = view.show_scrollbars();
1672        });
1673
1674        let line_number_layouts =
1675            self.layout_line_numbers(start_row..end_row, &active_rows, &snapshot, cx);
1676
1677        let diff_hunks = snapshot
1678            .buffer_snapshot
1679            .git_diff_hunks_in_range(start_row..end_row)
1680            .collect();
1681
1682        let scrollbar_row_range =
1683            scroll_position.y()..(scroll_position.y() + visible_row_count as f32);
1684
1685        let mut max_visible_line_width = 0.0;
1686        let line_layouts = self.layout_lines(start_row..end_row, &snapshot, cx);
1687        for line in &line_layouts {
1688            if line.width() > max_visible_line_width {
1689                max_visible_line_width = line.width();
1690            }
1691        }
1692
1693        let style = self.style.clone();
1694        let longest_line_width = layout_line(
1695            snapshot.longest_row(),
1696            &snapshot,
1697            &style,
1698            cx.text_layout_cache,
1699        )
1700        .width();
1701        let scroll_width = longest_line_width.max(max_visible_line_width) + overscroll.x();
1702        let em_width = style.text.em_width(cx.font_cache);
1703        let (scroll_width, blocks) = self.layout_blocks(
1704            start_row..end_row,
1705            &snapshot,
1706            size.x(),
1707            scroll_width,
1708            gutter_padding,
1709            gutter_width,
1710            em_width,
1711            gutter_width + gutter_margin,
1712            line_height,
1713            &style,
1714            &line_layouts,
1715            cx,
1716        );
1717
1718        let scroll_max = vec2f(
1719            ((scroll_width - text_size.x()) / em_width).max(0.0),
1720            max_row as f32,
1721        );
1722
1723        self.update_view(cx.app, |view, cx| {
1724            let clamped = view.clamp_scroll_left(scroll_max.x());
1725
1726            let autoscrolled = if autoscroll_horizontally {
1727                view.autoscroll_horizontally(
1728                    start_row,
1729                    text_size.x(),
1730                    scroll_width,
1731                    em_width,
1732                    &line_layouts,
1733                    cx,
1734                )
1735            } else {
1736                false
1737            };
1738
1739            if clamped || autoscrolled {
1740                snapshot = view.snapshot(cx);
1741            }
1742        });
1743
1744        let mut context_menu = None;
1745        let mut code_actions_indicator = None;
1746        let mut hover = None;
1747        let mut mode = EditorMode::Full;
1748        cx.render(&self.view.upgrade(cx).unwrap(), |view, cx| {
1749            let newest_selection_head = view
1750                .selections
1751                .newest::<usize>(cx)
1752                .head()
1753                .to_display_point(&snapshot);
1754
1755            let style = view.style(cx);
1756            if (start_row..end_row).contains(&newest_selection_head.row()) {
1757                if view.context_menu_visible() {
1758                    context_menu =
1759                        view.render_context_menu(newest_selection_head, style.clone(), cx);
1760                }
1761
1762                code_actions_indicator = view
1763                    .render_code_actions_indicator(&style, cx)
1764                    .map(|indicator| (newest_selection_head.row(), indicator));
1765            }
1766
1767            let visible_rows = start_row..start_row + line_layouts.len() as u32;
1768            hover = view.hover_state.render(&snapshot, &style, visible_rows, cx);
1769            mode = view.mode;
1770        });
1771
1772        if let Some((_, context_menu)) = context_menu.as_mut() {
1773            context_menu.layout(
1774                SizeConstraint {
1775                    min: Vector2F::zero(),
1776                    max: vec2f(
1777                        cx.window_size.x() * 0.7,
1778                        (12. * line_height).min((size.y() - line_height) / 2.),
1779                    ),
1780                },
1781                cx,
1782            );
1783        }
1784
1785        if let Some((_, indicator)) = code_actions_indicator.as_mut() {
1786            indicator.layout(
1787                SizeConstraint::strict_along(
1788                    Axis::Vertical,
1789                    line_height * style.code_actions.vertical_scale,
1790                ),
1791                cx,
1792            );
1793        }
1794
1795        if let Some((_, hover_popovers)) = hover.as_mut() {
1796            for hover_popover in hover_popovers.iter_mut() {
1797                hover_popover.layout(
1798                    SizeConstraint {
1799                        min: Vector2F::zero(),
1800                        max: vec2f(
1801                            (120. * em_width) // Default size
1802                                .min(size.x() / 2.) // Shrink to half of the editor width
1803                                .max(MIN_POPOVER_CHARACTER_WIDTH * em_width), // Apply minimum width of 20 characters
1804                            (16. * line_height) // Default size
1805                                .min(size.y() / 2.) // Shrink to half of the editor height
1806                                .max(MIN_POPOVER_LINE_HEIGHT * line_height), // Apply minimum height of 4 lines
1807                        ),
1808                    },
1809                    cx,
1810                );
1811            }
1812        }
1813
1814        (
1815            size,
1816            LayoutState {
1817                mode,
1818                position_map: Arc::new(PositionMap {
1819                    size,
1820                    scroll_max,
1821                    line_layouts,
1822                    line_height,
1823                    em_width,
1824                    em_advance,
1825                    snapshot,
1826                }),
1827                gutter_size,
1828                gutter_padding,
1829                text_size,
1830                scrollbar_row_range,
1831                show_scrollbars,
1832                max_row,
1833                gutter_margin,
1834                active_rows,
1835                highlighted_rows,
1836                highlighted_ranges,
1837                line_number_layouts,
1838                diff_hunks,
1839                blocks,
1840                selections,
1841                context_menu,
1842                code_actions_indicator,
1843                hover_popovers: hover,
1844            },
1845        )
1846    }
1847
1848    fn paint(
1849        &mut self,
1850        bounds: RectF,
1851        visible_bounds: RectF,
1852        layout: &mut Self::LayoutState,
1853        cx: &mut PaintContext,
1854    ) -> Self::PaintState {
1855        let visible_bounds = bounds.intersection(visible_bounds).unwrap_or_default();
1856        cx.scene.push_layer(Some(visible_bounds));
1857
1858        let gutter_bounds = RectF::new(bounds.origin(), layout.gutter_size);
1859        let text_bounds = RectF::new(
1860            bounds.origin() + vec2f(layout.gutter_size.x(), 0.0),
1861            layout.text_size,
1862        );
1863
1864        Self::attach_mouse_handlers(
1865            &self.view,
1866            &layout.position_map,
1867            visible_bounds,
1868            text_bounds,
1869            gutter_bounds,
1870            bounds,
1871            cx,
1872        );
1873
1874        self.paint_background(gutter_bounds, text_bounds, layout, cx);
1875        if layout.gutter_size.x() > 0. {
1876            self.paint_gutter(gutter_bounds, visible_bounds, layout, cx);
1877        }
1878        self.paint_text(text_bounds, visible_bounds, layout, cx);
1879
1880        cx.scene.push_layer(Some(bounds));
1881        if !layout.blocks.is_empty() {
1882            self.paint_blocks(bounds, visible_bounds, layout, cx);
1883        }
1884        self.paint_scrollbar(bounds, layout, cx);
1885        cx.scene.pop_layer();
1886
1887        cx.scene.pop_layer();
1888    }
1889
1890    fn dispatch_event(
1891        &mut self,
1892        event: &Event,
1893        _: RectF,
1894        _: RectF,
1895        _: &mut LayoutState,
1896        _: &mut (),
1897        cx: &mut EventContext,
1898    ) -> bool {
1899        if let Event::ModifiersChanged(event) = event {
1900            self.modifiers_changed(*event, cx);
1901        }
1902
1903        false
1904    }
1905
1906    fn rect_for_text_range(
1907        &self,
1908        range_utf16: Range<usize>,
1909        bounds: RectF,
1910        _: RectF,
1911        layout: &Self::LayoutState,
1912        _: &Self::PaintState,
1913        _: &gpui::MeasurementContext,
1914    ) -> Option<RectF> {
1915        let text_bounds = RectF::new(
1916            bounds.origin() + vec2f(layout.gutter_size.x(), 0.0),
1917            layout.text_size,
1918        );
1919        let content_origin = text_bounds.origin() + vec2f(layout.gutter_margin, 0.);
1920        let scroll_position = layout.position_map.snapshot.scroll_position();
1921        let start_row = scroll_position.y() as u32;
1922        let scroll_top = scroll_position.y() * layout.position_map.line_height;
1923        let scroll_left = scroll_position.x() * layout.position_map.em_width;
1924
1925        let range_start = OffsetUtf16(range_utf16.start)
1926            .to_display_point(&layout.position_map.snapshot.display_snapshot);
1927        if range_start.row() < start_row {
1928            return None;
1929        }
1930
1931        let line = layout
1932            .position_map
1933            .line_layouts
1934            .get((range_start.row() - start_row) as usize)?;
1935        let range_start_x = line.x_for_index(range_start.column() as usize);
1936        let range_start_y = range_start.row() as f32 * layout.position_map.line_height;
1937        Some(RectF::new(
1938            content_origin
1939                + vec2f(
1940                    range_start_x,
1941                    range_start_y + layout.position_map.line_height,
1942                )
1943                - vec2f(scroll_left, scroll_top),
1944            vec2f(
1945                layout.position_map.em_width,
1946                layout.position_map.line_height,
1947            ),
1948        ))
1949    }
1950
1951    fn debug(
1952        &self,
1953        bounds: RectF,
1954        _: &Self::LayoutState,
1955        _: &Self::PaintState,
1956        _: &gpui::DebugContext,
1957    ) -> json::Value {
1958        json!({
1959            "type": "BufferElement",
1960            "bounds": bounds.to_json()
1961        })
1962    }
1963}
1964
1965pub struct LayoutState {
1966    position_map: Arc<PositionMap>,
1967    gutter_size: Vector2F,
1968    gutter_padding: f32,
1969    gutter_margin: f32,
1970    text_size: Vector2F,
1971    mode: EditorMode,
1972    active_rows: BTreeMap<u32, bool>,
1973    highlighted_rows: Option<Range<u32>>,
1974    line_number_layouts: Vec<Option<text_layout::Line>>,
1975    blocks: Vec<BlockLayout>,
1976    highlighted_ranges: Vec<(Range<DisplayPoint>, Color)>,
1977    selections: Vec<(ReplicaId, Vec<SelectionLayout>)>,
1978    scrollbar_row_range: Range<f32>,
1979    show_scrollbars: bool,
1980    max_row: u32,
1981    context_menu: Option<(DisplayPoint, ElementBox)>,
1982    diff_hunks: Vec<DiffHunk<u32>>,
1983    code_actions_indicator: Option<(u32, ElementBox)>,
1984    hover_popovers: Option<(DisplayPoint, Vec<ElementBox>)>,
1985}
1986
1987pub struct PositionMap {
1988    size: Vector2F,
1989    line_height: f32,
1990    scroll_max: Vector2F,
1991    em_width: f32,
1992    em_advance: f32,
1993    line_layouts: Vec<text_layout::Line>,
1994    snapshot: EditorSnapshot,
1995}
1996
1997impl PositionMap {
1998    /// Returns two display points:
1999    /// 1. The nearest *valid* position in the editor
2000    /// 2. An unclipped, potentially *invalid* position that maps directly to
2001    ///    the given pixel position.
2002    fn point_for_position(
2003        &self,
2004        text_bounds: RectF,
2005        position: Vector2F,
2006    ) -> (DisplayPoint, DisplayPoint) {
2007        let scroll_position = self.snapshot.scroll_position();
2008        let position = position - text_bounds.origin();
2009        let y = position.y().max(0.0).min(self.size.y());
2010        let x = position.x() + (scroll_position.x() * self.em_width);
2011        let row = (y / self.line_height + scroll_position.y()) as u32;
2012        let (column, x_overshoot) = if let Some(line) = self
2013            .line_layouts
2014            .get(row as usize - scroll_position.y() as usize)
2015        {
2016            if let Some(ix) = line.index_for_x(x) {
2017                (ix as u32, 0.0)
2018            } else {
2019                (line.len() as u32, 0f32.max(x - line.width()))
2020            }
2021        } else {
2022            (0, x)
2023        };
2024
2025        let mut target_point = DisplayPoint::new(row, column);
2026        let point = self.snapshot.clip_point(target_point, Bias::Left);
2027        *target_point.column_mut() += (x_overshoot / self.em_advance) as u32;
2028
2029        (point, target_point)
2030    }
2031}
2032
2033struct BlockLayout {
2034    row: u32,
2035    element: ElementBox,
2036    style: BlockStyle,
2037}
2038
2039fn layout_line(
2040    row: u32,
2041    snapshot: &EditorSnapshot,
2042    style: &EditorStyle,
2043    layout_cache: &TextLayoutCache,
2044) -> text_layout::Line {
2045    let mut line = snapshot.line(row);
2046
2047    if line.len() > MAX_LINE_LEN {
2048        let mut len = MAX_LINE_LEN;
2049        while !line.is_char_boundary(len) {
2050            len -= 1;
2051        }
2052
2053        line.truncate(len);
2054    }
2055
2056    layout_cache.layout_str(
2057        &line,
2058        style.text.font_size,
2059        &[(
2060            snapshot.line_len(row) as usize,
2061            RunStyle {
2062                font_id: style.text.font_id,
2063                color: Color::black(),
2064                underline: Default::default(),
2065            },
2066        )],
2067    )
2068}
2069
2070#[derive(Copy, Clone, PartialEq, Eq, Debug)]
2071pub enum CursorShape {
2072    Bar,
2073    Block,
2074    Underscore,
2075    Hollow,
2076}
2077
2078impl Default for CursorShape {
2079    fn default() -> Self {
2080        CursorShape::Bar
2081    }
2082}
2083
2084#[derive(Debug)]
2085pub struct Cursor {
2086    origin: Vector2F,
2087    block_width: f32,
2088    line_height: f32,
2089    color: Color,
2090    shape: CursorShape,
2091    block_text: Option<Line>,
2092}
2093
2094impl Cursor {
2095    pub fn new(
2096        origin: Vector2F,
2097        block_width: f32,
2098        line_height: f32,
2099        color: Color,
2100        shape: CursorShape,
2101        block_text: Option<Line>,
2102    ) -> Cursor {
2103        Cursor {
2104            origin,
2105            block_width,
2106            line_height,
2107            color,
2108            shape,
2109            block_text,
2110        }
2111    }
2112
2113    pub fn bounding_rect(&self, origin: Vector2F) -> RectF {
2114        RectF::new(
2115            self.origin + origin,
2116            vec2f(self.block_width, self.line_height),
2117        )
2118    }
2119
2120    pub fn paint(&self, origin: Vector2F, cx: &mut PaintContext) {
2121        let bounds = match self.shape {
2122            CursorShape::Bar => RectF::new(self.origin + origin, vec2f(2.0, self.line_height)),
2123            CursorShape::Block | CursorShape::Hollow => RectF::new(
2124                self.origin + origin,
2125                vec2f(self.block_width, self.line_height),
2126            ),
2127            CursorShape::Underscore => RectF::new(
2128                self.origin + origin + Vector2F::new(0.0, self.line_height - 2.0),
2129                vec2f(self.block_width, 2.0),
2130            ),
2131        };
2132
2133        //Draw background or border quad
2134        if matches!(self.shape, CursorShape::Hollow) {
2135            cx.scene.push_quad(Quad {
2136                bounds,
2137                background: None,
2138                border: Border::all(1., self.color),
2139                corner_radius: 0.,
2140            });
2141        } else {
2142            cx.scene.push_quad(Quad {
2143                bounds,
2144                background: Some(self.color),
2145                border: Default::default(),
2146                corner_radius: 0.,
2147            });
2148        }
2149
2150        if let Some(block_text) = &self.block_text {
2151            block_text.paint(self.origin + origin, bounds, self.line_height, cx);
2152        }
2153    }
2154
2155    pub fn shape(&self) -> CursorShape {
2156        self.shape
2157    }
2158}
2159
2160#[derive(Debug)]
2161pub struct HighlightedRange {
2162    pub start_y: f32,
2163    pub line_height: f32,
2164    pub lines: Vec<HighlightedRangeLine>,
2165    pub color: Color,
2166    pub corner_radius: f32,
2167}
2168
2169#[derive(Debug)]
2170pub struct HighlightedRangeLine {
2171    pub start_x: f32,
2172    pub end_x: f32,
2173}
2174
2175impl HighlightedRange {
2176    pub fn paint(&self, bounds: RectF, scene: &mut Scene) {
2177        if self.lines.len() >= 2 && self.lines[0].start_x > self.lines[1].end_x {
2178            self.paint_lines(self.start_y, &self.lines[0..1], bounds, scene);
2179            self.paint_lines(
2180                self.start_y + self.line_height,
2181                &self.lines[1..],
2182                bounds,
2183                scene,
2184            );
2185        } else {
2186            self.paint_lines(self.start_y, &self.lines, bounds, scene);
2187        }
2188    }
2189
2190    fn paint_lines(
2191        &self,
2192        start_y: f32,
2193        lines: &[HighlightedRangeLine],
2194        bounds: RectF,
2195        scene: &mut Scene,
2196    ) {
2197        if lines.is_empty() {
2198            return;
2199        }
2200
2201        let mut path = PathBuilder::new();
2202        let first_line = lines.first().unwrap();
2203        let last_line = lines.last().unwrap();
2204
2205        let first_top_left = vec2f(first_line.start_x, start_y);
2206        let first_top_right = vec2f(first_line.end_x, start_y);
2207
2208        let curve_height = vec2f(0., self.corner_radius);
2209        let curve_width = |start_x: f32, end_x: f32| {
2210            let max = (end_x - start_x) / 2.;
2211            let width = if max < self.corner_radius {
2212                max
2213            } else {
2214                self.corner_radius
2215            };
2216
2217            vec2f(width, 0.)
2218        };
2219
2220        let top_curve_width = curve_width(first_line.start_x, first_line.end_x);
2221        path.reset(first_top_right - top_curve_width);
2222        path.curve_to(first_top_right + curve_height, first_top_right);
2223
2224        let mut iter = lines.iter().enumerate().peekable();
2225        while let Some((ix, line)) = iter.next() {
2226            let bottom_right = vec2f(line.end_x, start_y + (ix + 1) as f32 * self.line_height);
2227
2228            if let Some((_, next_line)) = iter.peek() {
2229                let next_top_right = vec2f(next_line.end_x, bottom_right.y());
2230
2231                match next_top_right.x().partial_cmp(&bottom_right.x()).unwrap() {
2232                    Ordering::Equal => {
2233                        path.line_to(bottom_right);
2234                    }
2235                    Ordering::Less => {
2236                        let curve_width = curve_width(next_top_right.x(), bottom_right.x());
2237                        path.line_to(bottom_right - curve_height);
2238                        if self.corner_radius > 0. {
2239                            path.curve_to(bottom_right - curve_width, bottom_right);
2240                        }
2241                        path.line_to(next_top_right + curve_width);
2242                        if self.corner_radius > 0. {
2243                            path.curve_to(next_top_right + curve_height, next_top_right);
2244                        }
2245                    }
2246                    Ordering::Greater => {
2247                        let curve_width = curve_width(bottom_right.x(), next_top_right.x());
2248                        path.line_to(bottom_right - curve_height);
2249                        if self.corner_radius > 0. {
2250                            path.curve_to(bottom_right + curve_width, bottom_right);
2251                        }
2252                        path.line_to(next_top_right - curve_width);
2253                        if self.corner_radius > 0. {
2254                            path.curve_to(next_top_right + curve_height, next_top_right);
2255                        }
2256                    }
2257                }
2258            } else {
2259                let curve_width = curve_width(line.start_x, line.end_x);
2260                path.line_to(bottom_right - curve_height);
2261                if self.corner_radius > 0. {
2262                    path.curve_to(bottom_right - curve_width, bottom_right);
2263                }
2264
2265                let bottom_left = vec2f(line.start_x, bottom_right.y());
2266                path.line_to(bottom_left + curve_width);
2267                if self.corner_radius > 0. {
2268                    path.curve_to(bottom_left - curve_height, bottom_left);
2269                }
2270            }
2271        }
2272
2273        if first_line.start_x > last_line.start_x {
2274            let curve_width = curve_width(last_line.start_x, first_line.start_x);
2275            let second_top_left = vec2f(last_line.start_x, start_y + self.line_height);
2276            path.line_to(second_top_left + curve_height);
2277            if self.corner_radius > 0. {
2278                path.curve_to(second_top_left + curve_width, second_top_left);
2279            }
2280            let first_bottom_left = vec2f(first_line.start_x, second_top_left.y());
2281            path.line_to(first_bottom_left - curve_width);
2282            if self.corner_radius > 0. {
2283                path.curve_to(first_bottom_left - curve_height, first_bottom_left);
2284            }
2285        }
2286
2287        path.line_to(first_top_left + curve_height);
2288        if self.corner_radius > 0. {
2289            path.curve_to(first_top_left + top_curve_width, first_top_left);
2290        }
2291        path.line_to(first_top_right - top_curve_width);
2292
2293        scene.push_path(path.build(self.color, Some(bounds)));
2294    }
2295}
2296
2297pub fn scale_vertical_mouse_autoscroll_delta(delta: f32) -> f32 {
2298    delta.powf(1.5) / 100.0
2299}
2300
2301fn scale_horizontal_mouse_autoscroll_delta(delta: f32) -> f32 {
2302    delta.powf(1.2) / 300.0
2303}
2304
2305#[cfg(test)]
2306mod tests {
2307    use std::sync::Arc;
2308
2309    use super::*;
2310    use crate::{
2311        display_map::{BlockDisposition, BlockProperties},
2312        Editor, MultiBuffer,
2313    };
2314    use settings::Settings;
2315    use util::test::sample_text;
2316
2317    #[gpui::test]
2318    fn test_layout_line_numbers(cx: &mut gpui::MutableAppContext) {
2319        cx.set_global(Settings::test(cx));
2320        let buffer = MultiBuffer::build_simple(&sample_text(6, 6, 'a'), cx);
2321        let (window_id, editor) = cx.add_window(Default::default(), |cx| {
2322            Editor::new(EditorMode::Full, buffer, None, None, cx)
2323        });
2324        let element = EditorElement::new(
2325            editor.downgrade(),
2326            editor.read(cx).style(cx),
2327            CursorShape::Bar,
2328        );
2329
2330        let layouts = editor.update(cx, |editor, cx| {
2331            let snapshot = editor.snapshot(cx);
2332            let mut presenter = cx.build_presenter(window_id, 30., Default::default());
2333            let layout_cx = presenter.build_layout_context(Vector2F::zero(), false, cx);
2334            element.layout_line_numbers(0..6, &Default::default(), &snapshot, &layout_cx)
2335        });
2336        assert_eq!(layouts.len(), 6);
2337    }
2338
2339    #[gpui::test]
2340    fn test_layout_with_placeholder_text_and_blocks(cx: &mut gpui::MutableAppContext) {
2341        cx.set_global(Settings::test(cx));
2342        let buffer = MultiBuffer::build_simple("", cx);
2343        let (window_id, editor) = cx.add_window(Default::default(), |cx| {
2344            Editor::new(EditorMode::Full, buffer, None, None, cx)
2345        });
2346
2347        editor.update(cx, |editor, cx| {
2348            editor.set_placeholder_text("hello", cx);
2349            editor.insert_blocks(
2350                [BlockProperties {
2351                    style: BlockStyle::Fixed,
2352                    disposition: BlockDisposition::Above,
2353                    height: 3,
2354                    position: Anchor::min(),
2355                    render: Arc::new(|_| Empty::new().boxed()),
2356                }],
2357                cx,
2358            );
2359
2360            // Blur the editor so that it displays placeholder text.
2361            cx.blur();
2362        });
2363
2364        let mut element = EditorElement::new(
2365            editor.downgrade(),
2366            editor.read(cx).style(cx),
2367            CursorShape::Bar,
2368        );
2369
2370        let mut scene = Scene::new(1.0);
2371        let mut presenter = cx.build_presenter(window_id, 30., Default::default());
2372        let mut layout_cx = presenter.build_layout_context(Vector2F::zero(), false, cx);
2373        let (size, mut state) = element.layout(
2374            SizeConstraint::new(vec2f(500., 500.), vec2f(500., 500.)),
2375            &mut layout_cx,
2376        );
2377
2378        assert_eq!(state.position_map.line_layouts.len(), 4);
2379        assert_eq!(
2380            state
2381                .line_number_layouts
2382                .iter()
2383                .map(Option::is_some)
2384                .collect::<Vec<_>>(),
2385            &[false, false, false, true]
2386        );
2387
2388        // Don't panic.
2389        let bounds = RectF::new(Default::default(), size);
2390        let mut paint_cx = presenter.build_paint_context(&mut scene, bounds.size(), cx);
2391        element.paint(bounds, bounds, &mut state, &mut paint_cx);
2392    }
2393}