1use crate::{AssetSource, DevicePixels, IsZero, Result, SharedString, Size};
2use anyhow::anyhow;
3use resvg::tiny_skia::Pixmap;
4use std::{
5 hash::Hash,
6 sync::{Arc, LazyLock},
7};
8
9/// When rendering SVGs, we render them at twice the size to get a higher-quality result.
10pub const SMOOTH_SVG_SCALE_FACTOR: f32 = 2.;
11
12#[derive(Clone, PartialEq, Hash, Eq)]
13pub(crate) struct RenderSvgParams {
14 pub(crate) path: SharedString,
15 pub(crate) size: Size<DevicePixels>,
16}
17
18#[derive(Clone)]
19pub struct SvgRenderer {
20 asset_source: Arc<dyn AssetSource>,
21 usvg_options: Arc<usvg::Options<'static>>,
22}
23
24pub enum SvgSize {
25 Size(Size<DevicePixels>),
26 ScaleFactor(f32),
27}
28
29impl SvgRenderer {
30 pub fn new(asset_source: Arc<dyn AssetSource>) -> Self {
31 let font_db = LazyLock::new(|| {
32 let mut db = usvg::fontdb::Database::new();
33 db.load_system_fonts();
34 Arc::new(db)
35 });
36 let default_font_resolver = usvg::FontResolver::default_font_selector();
37 let font_resolver = Box::new(
38 move |font: &usvg::Font, db: &mut Arc<usvg::fontdb::Database>| {
39 if db.is_empty() {
40 *db = font_db.clone();
41 }
42 default_font_resolver(font, db)
43 },
44 );
45 let options = usvg::Options {
46 font_resolver: usvg::FontResolver {
47 select_font: font_resolver,
48 select_fallback: usvg::FontResolver::default_fallback_selector(),
49 },
50 ..Default::default()
51 };
52 Self {
53 asset_source,
54 usvg_options: Arc::new(options),
55 }
56 }
57
58 pub(crate) fn render(&self, params: &RenderSvgParams) -> Result<Option<Vec<u8>>> {
59 if params.size.is_zero() {
60 return Err(anyhow!("can't render at a zero size"));
61 }
62
63 // Load the tree.
64 let Some(bytes) = self.asset_source.load(¶ms.path)? else {
65 return Ok(None);
66 };
67
68 let pixmap = self.render_pixmap(&bytes, SvgSize::Size(params.size))?;
69
70 // Convert the pixmap's pixels into an alpha mask.
71 let alpha_mask = pixmap
72 .pixels()
73 .iter()
74 .map(|p| p.alpha())
75 .collect::<Vec<_>>();
76 Ok(Some(alpha_mask))
77 }
78
79 pub fn render_pixmap(&self, bytes: &[u8], size: SvgSize) -> Result<Pixmap, usvg::Error> {
80 let tree = usvg::Tree::from_data(bytes, &self.usvg_options)?;
81
82 let size = match size {
83 SvgSize::Size(size) => size,
84 SvgSize::ScaleFactor(scale) => crate::size(
85 DevicePixels((tree.size().width() * scale) as i32),
86 DevicePixels((tree.size().height() * scale) as i32),
87 ),
88 };
89
90 // Render the SVG to a pixmap with the specified width and height.
91 let mut pixmap = resvg::tiny_skia::Pixmap::new(size.width.into(), size.height.into())
92 .ok_or(usvg::Error::InvalidSize)?;
93
94 let scale = size.width.0 as f32 / tree.size().width();
95 let transform = resvg::tiny_skia::Transform::from_scale(scale, scale);
96
97 resvg::render(&tree, transform, &mut pixmap.as_mut());
98
99 Ok(pixmap)
100 }
101}