element.rs

   1use crate::{
   2    display_map::{BlockStyle, DisplaySnapshot, FoldStatus, HighlightedChunk, ToDisplayPoint},
   3    editor_settings::ShowScrollbar,
   4    git::{diff_hunk_to_display, DisplayDiffHunk},
   5    CursorShape, DisplayPoint, Editor, EditorMode, EditorSettings, EditorSnapshot, EditorStyle,
   6    Point, Selection, SoftWrap, ToPoint, MAX_LINE_LEN,
   7};
   8use anyhow::Result;
   9use collections::{BTreeMap, HashMap};
  10use gpui::{
  11    black, point, px, relative, size, AnyElement, Bounds, Element, Hsla, Line, Pixels, Size, Style,
  12    TextRun, TextStyle, TextSystem, ViewContext, WindowContext,
  13};
  14use itertools::Itertools;
  15use language::language_settings::ShowWhitespaceSetting;
  16use multi_buffer::Anchor;
  17use settings::Settings;
  18use smallvec::SmallVec;
  19use std::{borrow::Cow, cmp, fmt::Write, iter, ops::Range, sync::Arc};
  20use sum_tree::Bias;
  21use theme::{ActiveTheme, PlayerColor};
  22use workspace::item::Item;
  23
  24enum FoldMarkers {}
  25
  26struct SelectionLayout {
  27    head: DisplayPoint,
  28    cursor_shape: CursorShape,
  29    is_newest: bool,
  30    is_local: bool,
  31    range: Range<DisplayPoint>,
  32    active_rows: Range<u32>,
  33}
  34
  35impl SelectionLayout {
  36    fn new<T: ToPoint + ToDisplayPoint + Clone>(
  37        selection: Selection<T>,
  38        line_mode: bool,
  39        cursor_shape: CursorShape,
  40        map: &DisplaySnapshot,
  41        is_newest: bool,
  42        is_local: bool,
  43    ) -> Self {
  44        let point_selection = selection.map(|p| p.to_point(&map.buffer_snapshot));
  45        let display_selection = point_selection.map(|p| p.to_display_point(map));
  46        let mut range = display_selection.range();
  47        let mut head = display_selection.head();
  48        let mut active_rows = map.prev_line_boundary(point_selection.start).1.row()
  49            ..map.next_line_boundary(point_selection.end).1.row();
  50
  51        // vim visual line mode
  52        if line_mode {
  53            let point_range = map.expand_to_line(point_selection.range());
  54            range = point_range.start.to_display_point(map)..point_range.end.to_display_point(map);
  55        }
  56
  57        // any vim visual mode (including line mode)
  58        if cursor_shape == CursorShape::Block && !range.is_empty() && !selection.reversed {
  59            if head.column() > 0 {
  60                head = map.clip_point(DisplayPoint::new(head.row(), head.column() - 1), Bias::Left)
  61            } else if head.row() > 0 && head != map.max_point() {
  62                head = map.clip_point(
  63                    DisplayPoint::new(head.row() - 1, map.line_len(head.row() - 1)),
  64                    Bias::Left,
  65                );
  66                // updating range.end is a no-op unless you're cursor is
  67                // on the newline containing a multi-buffer divider
  68                // in which case the clip_point may have moved the head up
  69                // an additional row.
  70                range.end = DisplayPoint::new(head.row() + 1, 0);
  71                active_rows.end = head.row();
  72            }
  73        }
  74
  75        Self {
  76            head,
  77            cursor_shape,
  78            is_newest,
  79            is_local,
  80            range,
  81            active_rows,
  82        }
  83    }
  84}
  85
  86pub struct EditorElement {
  87    style: Arc<EditorStyle>,
  88}
  89
  90impl EditorElement {
  91    pub fn new(style: EditorStyle) -> Self {
  92        Self {
  93            style: Arc::new(style),
  94        }
  95    }
  96
  97    // fn attach_mouse_handlers(
  98    //     position_map: &Arc<PositionMap>,
  99    //     has_popovers: bool,
 100    //     visible_bounds: Bounds<Pixels>,
 101    //     text_bounds: Bounds<Pixels>,
 102    //     gutter_bounds: Bounds<Pixels>,
 103    //     bounds: Bounds<Pixels>,
 104    //     cx: &mut ViewContext<Editor>,
 105    // ) {
 106    //     enum EditorElementMouseHandlers {}
 107    //     let view_id = cx.view_id();
 108    //     cx.scene().push_mouse_region(
 109    //         MouseRegion::new::<EditorElementMouseHandlers>(view_id, view_id, visible_bounds)
 110    //             .on_down(MouseButton::Left, {
 111    //                 let position_map = position_map.clone();
 112    //                 move |event, editor, cx| {
 113    //                     if !Self::mouse_down(
 114    //                         editor,
 115    //                         event.platform_event,
 116    //                         position_map.as_ref(),
 117    //                         text_bounds,
 118    //                         gutter_bounds,
 119    //                         cx,
 120    //                     ) {
 121    //                         cx.propagate_event();
 122    //                     }
 123    //                 }
 124    //             })
 125    //             .on_down(MouseButton::Right, {
 126    //                 let position_map = position_map.clone();
 127    //                 move |event, editor, cx| {
 128    //                     if !Self::mouse_right_down(
 129    //                         editor,
 130    //                         event.position,
 131    //                         position_map.as_ref(),
 132    //                         text_bounds,
 133    //                         cx,
 134    //                     ) {
 135    //                         cx.propagate_event();
 136    //                     }
 137    //                 }
 138    //             })
 139    //             .on_up(MouseButton::Left, {
 140    //                 let position_map = position_map.clone();
 141    //                 move |event, editor, cx| {
 142    //                     if !Self::mouse_up(
 143    //                         editor,
 144    //                         event.position,
 145    //                         event.cmd,
 146    //                         event.shift,
 147    //                         event.alt,
 148    //                         position_map.as_ref(),
 149    //                         text_bounds,
 150    //                         cx,
 151    //                     ) {
 152    //                         cx.propagate_event()
 153    //                     }
 154    //                 }
 155    //             })
 156    //             .on_drag(MouseButton::Left, {
 157    //                 let position_map = position_map.clone();
 158    //                 move |event, editor, cx| {
 159    //                     if event.end {
 160    //                         return;
 161    //                     }
 162
 163    //                     if !Self::mouse_dragged(
 164    //                         editor,
 165    //                         event.platform_event,
 166    //                         position_map.as_ref(),
 167    //                         text_bounds,
 168    //                         cx,
 169    //                     ) {
 170    //                         cx.propagate_event()
 171    //                     }
 172    //                 }
 173    //             })
 174    //             .on_move({
 175    //                 let position_map = position_map.clone();
 176    //                 move |event, editor, cx| {
 177    //                     if !Self::mouse_moved(
 178    //                         editor,
 179    //                         event.platform_event,
 180    //                         &position_map,
 181    //                         text_bounds,
 182    //                         cx,
 183    //                     ) {
 184    //                         cx.propagate_event()
 185    //                     }
 186    //                 }
 187    //             })
 188    //             .on_move_out(move |_, editor: &mut Editor, cx| {
 189    //                 if has_popovers {
 190    //                     hide_hover(editor, cx);
 191    //                 }
 192    //             })
 193    //             .on_scroll({
 194    //                 let position_map = position_map.clone();
 195    //                 move |event, editor, cx| {
 196    //                     if !Self::scroll(
 197    //                         editor,
 198    //                         event.position,
 199    //                         *event.delta.raw(),
 200    //                         event.delta.precise(),
 201    //                         &position_map,
 202    //                         bounds,
 203    //                         cx,
 204    //                     ) {
 205    //                         cx.propagate_event()
 206    //                     }
 207    //                 }
 208    //             }),
 209    //     );
 210
 211    //     enum GutterHandlers {}
 212    //     let view_id = cx.view_id();
 213    //     let region_id = cx.view_id() + 1;
 214    //     cx.scene().push_mouse_region(
 215    //         MouseRegion::new::<GutterHandlers>(view_id, region_id, gutter_bounds).on_hover(
 216    //             |hover, editor: &mut Editor, cx| {
 217    //                 editor.gutter_hover(
 218    //                     &GutterHover {
 219    //                         hovered: hover.started,
 220    //                     },
 221    //                     cx,
 222    //                 );
 223    //             },
 224    //         ),
 225    //     )
 226    // }
 227
 228    // fn mouse_down(
 229    //     editor: &mut Editor,
 230    //     MouseButtonEvent {
 231    //         position,
 232    //         modifiers:
 233    //             Modifiers {
 234    //                 shift,
 235    //                 ctrl,
 236    //                 alt,
 237    //                 cmd,
 238    //                 ..
 239    //             },
 240    //         mut click_count,
 241    //         ..
 242    //     }: MouseButtonEvent,
 243    //     position_map: &PositionMap,
 244    //     text_bounds: Bounds<Pixels>,
 245    //     gutter_bounds: Bounds<Pixels>,
 246    //     cx: &mut EventContext<Editor>,
 247    // ) -> bool {
 248    //     if gutter_bounds.contains_point(position) {
 249    //         click_count = 3; // Simulate triple-click when clicking the gutter to select lines
 250    //     } else if !text_bounds.contains_point(position) {
 251    //         return false;
 252    //     }
 253
 254    //     let point_for_position = position_map.point_for_position(text_bounds, position);
 255    //     let position = point_for_position.previous_valid;
 256    //     if shift && alt {
 257    //         editor.select(
 258    //             SelectPhase::BeginColumnar {
 259    //                 position,
 260    //                 goal_column: point_for_position.exact_unclipped.column(),
 261    //             },
 262    //             cx,
 263    //         );
 264    //     } else if shift && !ctrl && !alt && !cmd {
 265    //         editor.select(
 266    //             SelectPhase::Extend {
 267    //                 position,
 268    //                 click_count,
 269    //             },
 270    //             cx,
 271    //         );
 272    //     } else {
 273    //         editor.select(
 274    //             SelectPhase::Begin {
 275    //                 position,
 276    //                 add: alt,
 277    //                 click_count,
 278    //             },
 279    //             cx,
 280    //         );
 281    //     }
 282
 283    //     true
 284    // }
 285
 286    // fn mouse_right_down(
 287    //     editor: &mut Editor,
 288    //     position: gpui::Point<Pixels>,
 289    //     position_map: &PositionMap,
 290    //     text_bounds: Bounds<Pixels>,
 291    //     cx: &mut EventContext<Editor>,
 292    // ) -> bool {
 293    //     if !text_bounds.contains_point(position) {
 294    //         return false;
 295    //     }
 296    //     let point_for_position = position_map.point_for_position(text_bounds, position);
 297    //     mouse_context_menu::deploy_context_menu(
 298    //         editor,
 299    //         position,
 300    //         point_for_position.previous_valid,
 301    //         cx,
 302    //     );
 303    //     true
 304    // }
 305
 306    // fn mouse_up(
 307    //     editor: &mut Editor,
 308    //     position: gpui::Point<Pixels>,
 309    //     cmd: bool,
 310    //     shift: bool,
 311    //     alt: bool,
 312    //     position_map: &PositionMap,
 313    //     text_bounds: Bounds<Pixels>,
 314    //     cx: &mut EventContext<Editor>,
 315    // ) -> bool {
 316    //     let end_selection = editor.has_pending_selection();
 317    //     let pending_nonempty_selections = editor.has_pending_nonempty_selection();
 318
 319    //     if end_selection {
 320    //         editor.select(SelectPhase::End, cx);
 321    //     }
 322
 323    //     if !pending_nonempty_selections && cmd && text_bounds.contains_point(position) {
 324    //         let point = position_map.point_for_position(text_bounds, position);
 325    //         let could_be_inlay = point.as_valid().is_none();
 326    //         if shift || could_be_inlay {
 327    //             go_to_fetched_type_definition(editor, point, alt, cx);
 328    //         } else {
 329    //             go_to_fetched_definition(editor, point, alt, cx);
 330    //         }
 331
 332    //         return true;
 333    //     }
 334
 335    //     end_selection
 336    // }
 337
 338    // fn mouse_dragged(
 339    //     editor: &mut Editor,
 340    //     MouseMovedEvent {
 341    //         modifiers: Modifiers { cmd, shift, .. },
 342    //         position,
 343    //         ..
 344    //     }: MouseMovedEvent,
 345    //     position_map: &PositionMap,
 346    //     text_bounds: Bounds<Pixels>,
 347    //     cx: &mut EventContext<Editor>,
 348    // ) -> bool {
 349    //     // This will be handled more correctly once https://github.com/zed-industries/zed/issues/1218 is completed
 350    //     // Don't trigger hover popover if mouse is hovering over context menu
 351    //     let point = if text_bounds.contains_point(position) {
 352    //         position_map
 353    //             .point_for_position(text_bounds, position)
 354    //             .as_valid()
 355    //     } else {
 356    //         None
 357    //     };
 358
 359    //     update_go_to_definition_link(
 360    //         editor,
 361    //         point.map(GoToDefinitionTrigger::Text),
 362    //         cmd,
 363    //         shift,
 364    //         cx,
 365    //     );
 366
 367    //     if editor.has_pending_selection() {
 368    //         let mut scroll_delta = gpui::Point<Pixels>::zero();
 369
 370    //         let vertical_margin = position_map.line_height.min(text_bounds.height() / 3.0);
 371    //         let top = text_bounds.origin_y() + vertical_margin;
 372    //         let bottom = text_bounds.lower_left().y() - vertical_margin;
 373    //         if position.y() < top {
 374    //             scroll_delta.set_y(-scale_vertical_mouse_autoscroll_delta(top - position.y()))
 375    //         }
 376    //         if position.y() > bottom {
 377    //             scroll_delta.set_y(scale_vertical_mouse_autoscroll_delta(position.y() - bottom))
 378    //         }
 379
 380    //         let horizontal_margin = position_map.line_height.min(text_bounds.width() / 3.0);
 381    //         let left = text_bounds.origin_x() + horizontal_margin;
 382    //         let right = text_bounds.upper_right().x() - horizontal_margin;
 383    //         if position.x() < left {
 384    //             scroll_delta.set_x(-scale_horizontal_mouse_autoscroll_delta(
 385    //                 left - position.x(),
 386    //             ))
 387    //         }
 388    //         if position.x() > right {
 389    //             scroll_delta.set_x(scale_horizontal_mouse_autoscroll_delta(
 390    //                 position.x() - right,
 391    //             ))
 392    //         }
 393
 394    //         let point_for_position = position_map.point_for_position(text_bounds, position);
 395
 396    //         editor.select(
 397    //             SelectPhase::Update {
 398    //                 position: point_for_position.previous_valid,
 399    //                 goal_column: point_for_position.exact_unclipped.column(),
 400    //                 scroll_position: (position_map.snapshot.scroll_position() + scroll_delta)
 401    //                     .clamp(gpui::Point<Pixels>::zero(), position_map.scroll_max),
 402    //             },
 403    //             cx,
 404    //         );
 405    //         hover_at(editor, point, cx);
 406    //         true
 407    //     } else {
 408    //         hover_at(editor, point, cx);
 409    //         false
 410    //     }
 411    // }
 412
 413    // fn mouse_moved(
 414    //     editor: &mut Editor,
 415    //     MouseMovedEvent {
 416    //         modifiers: Modifiers { shift, cmd, .. },
 417    //         position,
 418    //         ..
 419    //     }: MouseMovedEvent,
 420    //     position_map: &PositionMap,
 421    //     text_bounds: Bounds<Pixels>,
 422    //     cx: &mut ViewContext<Editor>,
 423    // ) -> bool {
 424    //     // This will be handled more correctly once https://github.com/zed-industries/zed/issues/1218 is completed
 425    //     // Don't trigger hover popover if mouse is hovering over context menu
 426    //     if text_bounds.contains_point(position) {
 427    //         let point_for_position = position_map.point_for_position(text_bounds, position);
 428    //         match point_for_position.as_valid() {
 429    //             Some(point) => {
 430    //                 update_go_to_definition_link(
 431    //                     editor,
 432    //                     Some(GoToDefinitionTrigger::Text(point)),
 433    //                     cmd,
 434    //                     shift,
 435    //                     cx,
 436    //                 );
 437    //                 hover_at(editor, Some(point), cx);
 438    //             }
 439    //             None => {
 440    //                 update_inlay_link_and_hover_points(
 441    //                     &position_map.snapshot,
 442    //                     point_for_position,
 443    //                     editor,
 444    //                     cmd,
 445    //                     shift,
 446    //                     cx,
 447    //                 );
 448    //             }
 449    //         }
 450    //     } else {
 451    //         update_go_to_definition_link(editor, None, cmd, shift, cx);
 452    //         hover_at(editor, None, cx);
 453    //     }
 454
 455    //     true
 456    // }
 457
 458    // fn scroll(
 459    //     editor: &mut Editor,
 460    //     position: gpui::Point<Pixels>,
 461    //     mut delta: gpui::Point<Pixels>,
 462    //     precise: bool,
 463    //     position_map: &PositionMap,
 464    //     bounds: Bounds<Pixels>,
 465    //     cx: &mut ViewContext<Editor>,
 466    // ) -> bool {
 467    //     if !bounds.contains_point(position) {
 468    //         return false;
 469    //     }
 470
 471    //     let line_height = position_map.line_height;
 472    //     let max_glyph_width = position_map.em_width;
 473
 474    //     let axis = if precise {
 475    //         //Trackpad
 476    //         position_map.snapshot.ongoing_scroll.filter(&mut delta)
 477    //     } else {
 478    //         //Not trackpad
 479    //         delta *= vec2f(max_glyph_width, line_height);
 480    //         None //Resets ongoing scroll
 481    //     };
 482
 483    //     let scroll_position = position_map.snapshot.scroll_position();
 484    //     let x = (scroll_position.x() * max_glyph_width - delta.x()) / max_glyph_width;
 485    //     let y = (scroll_position.y() * line_height - delta.y()) / line_height;
 486    //     let scroll_position = vec2f(x, y).clamp(gpui::Point<Pixels>::zero(), position_map.scroll_max);
 487    //     editor.scroll(scroll_position, axis, cx);
 488
 489    //     true
 490    // }
 491
 492    // fn paint_background(
 493    //     &self,
 494    //     gutter_bounds: Bounds<Pixels>,
 495    //     text_bounds: Bounds<Pixels>,
 496    //     layout: &LayoutState,
 497    //     cx: &mut ViewContext<Editor>,
 498    // ) {
 499    //     let bounds = gutter_bounds.union_rect(text_bounds);
 500    //     let scroll_top =
 501    //         layout.position_map.snapshot.scroll_position().y() * layout.position_map.line_height;
 502    //     cx.scene().push_quad(Quad {
 503    //         bounds: gutter_bounds,
 504    //         background: Some(self.style.gutter_background),
 505    //         border: Border::new(0., Color::transparent_black()).into(),
 506    //         corner_radii: Default::default(),
 507    //     });
 508    //     cx.scene().push_quad(Quad {
 509    //         bounds: text_bounds,
 510    //         background: Some(self.style.background),
 511    //         border: Border::new(0., Color::transparent_black()).into(),
 512    //         corner_radii: Default::default(),
 513    //     });
 514
 515    //     if let EditorMode::Full = layout.mode {
 516    //         let mut active_rows = layout.active_rows.iter().peekable();
 517    //         while let Some((start_row, contains_non_empty_selection)) = active_rows.next() {
 518    //             let mut end_row = *start_row;
 519    //             while active_rows.peek().map_or(false, |r| {
 520    //                 *r.0 == end_row + 1 && r.1 == contains_non_empty_selection
 521    //             }) {
 522    //                 active_rows.next().unwrap();
 523    //                 end_row += 1;
 524    //             }
 525
 526    //             if !contains_non_empty_selection {
 527    //                 let origin = vec2f(
 528    //                     bounds.origin_x(),
 529    //                     bounds.origin_y() + (layout.position_map.line_height * *start_row as f32)
 530    //                         - scroll_top,
 531    //                 );
 532    //                 let size = vec2f(
 533    //                     bounds.width(),
 534    //                     layout.position_map.line_height * (end_row - start_row + 1) as f32,
 535    //                 );
 536    //                 cx.scene().push_quad(Quad {
 537    //                     bounds: Bounds<Pixels>::new(origin, size),
 538    //                     background: Some(self.style.active_line_background),
 539    //                     border: Border::default().into(),
 540    //                     corner_radii: Default::default(),
 541    //                 });
 542    //             }
 543    //         }
 544
 545    //         if let Some(highlighted_rows) = &layout.highlighted_rows {
 546    //             let origin = vec2f(
 547    //                 bounds.origin_x(),
 548    //                 bounds.origin_y()
 549    //                     + (layout.position_map.line_height * highlighted_rows.start as f32)
 550    //                     - scroll_top,
 551    //             );
 552    //             let size = vec2f(
 553    //                 bounds.width(),
 554    //                 layout.position_map.line_height * highlighted_rows.len() as f32,
 555    //             );
 556    //             cx.scene().push_quad(Quad {
 557    //                 bounds: Bounds<Pixels>::new(origin, size),
 558    //                 background: Some(self.style.highlighted_line_background),
 559    //                 border: Border::default().into(),
 560    //                 corner_radii: Default::default(),
 561    //             });
 562    //         }
 563
 564    //         let scroll_left =
 565    //             layout.position_map.snapshot.scroll_position().x() * layout.position_map.em_width;
 566
 567    //         for (wrap_position, active) in layout.wrap_guides.iter() {
 568    //             let x =
 569    //                 (text_bounds.origin_x() + wrap_position + layout.position_map.em_width / 2.)
 570    //                     - scroll_left;
 571
 572    //             if x < text_bounds.origin_x()
 573    //                 || (layout.show_scrollbars && x > self.scrollbar_left(&bounds))
 574    //             {
 575    //                 continue;
 576    //             }
 577
 578    //             let color = if *active {
 579    //                 self.style.active_wrap_guide
 580    //             } else {
 581    //                 self.style.wrap_guide
 582    //             };
 583    //             cx.scene().push_quad(Quad {
 584    //                 bounds: Bounds<Pixels>::new(
 585    //                     vec2f(x, text_bounds.origin_y()),
 586    //                     vec2f(1., text_bounds.height()),
 587    //                 ),
 588    //                 background: Some(color),
 589    //                 border: Border::new(0., Color::transparent_black()).into(),
 590    //                 corner_radii: Default::default(),
 591    //             });
 592    //         }
 593    //     }
 594    // }
 595
 596    // fn paint_gutter(
 597    //     &mut self,
 598    //     bounds: Bounds<Pixels>,
 599    //     visible_bounds: Bounds<Pixels>,
 600    //     layout: &mut LayoutState,
 601    //     editor: &mut Editor,
 602    //     cx: &mut ViewContext<Editor>,
 603    // ) {
 604    //     let line_height = layout.position_map.line_height;
 605
 606    //     let scroll_position = layout.position_map.snapshot.scroll_position();
 607    //     let scroll_top = scroll_position.y() * line_height;
 608
 609    //     let show_gutter = matches!(
 610    //         settings::get::<ProjectSettings>(cx).git.git_gutter,
 611    //         Some(GitGutterSetting::TrackedFiles)
 612    //     );
 613
 614    //     if show_gutter {
 615    //         Self::paint_diff_hunks(bounds, layout, cx);
 616    //     }
 617
 618    //     for (ix, line) in layout.line_number_layouts.iter().enumerate() {
 619    //         if let Some(line) = line {
 620    //             let line_origin = bounds.origin()
 621    //                 + vec2f(
 622    //                     bounds.width() - line.width() - layout.gutter_padding,
 623    //                     ix as f32 * line_height - (scroll_top % line_height),
 624    //                 );
 625
 626    //             line.paint(line_origin, visible_bounds, line_height, cx);
 627    //         }
 628    //     }
 629
 630    //     for (ix, fold_indicator) in layout.fold_indicators.iter_mut().enumerate() {
 631    //         if let Some(indicator) = fold_indicator.as_mut() {
 632    //             let position = vec2f(
 633    //                 bounds.width() - layout.gutter_padding,
 634    //                 ix as f32 * line_height - (scroll_top % line_height),
 635    //             );
 636    //             let centering_offset = vec2f(
 637    //                 (layout.gutter_padding + layout.gutter_margin - indicator.size().x()) / 2.,
 638    //                 (line_height - indicator.size().y()) / 2.,
 639    //             );
 640
 641    //             let indicator_origin = bounds.origin() + position + centering_offset;
 642
 643    //             indicator.paint(indicator_origin, visible_bounds, editor, cx);
 644    //         }
 645    //     }
 646
 647    //     if let Some((row, indicator)) = layout.code_actions_indicator.as_mut() {
 648    //         let mut x = 0.;
 649    //         let mut y = *row as f32 * line_height - scroll_top;
 650    //         x += ((layout.gutter_padding + layout.gutter_margin) - indicator.size().x()) / 2.;
 651    //         y += (line_height - indicator.size().y()) / 2.;
 652    //         indicator.paint(bounds.origin() + vec2f(x, y), visible_bounds, editor, cx);
 653    //     }
 654    // }
 655
 656    // fn paint_diff_hunks(bounds: Bounds<Pixels>, layout: &mut LayoutState, cx: &mut ViewContext<Editor>) {
 657    //     let diff_style = &theme::current(cx).editor.diff.clone();
 658    //     let line_height = layout.position_map.line_height;
 659
 660    //     let scroll_position = layout.position_map.snapshot.scroll_position();
 661    //     let scroll_top = scroll_position.y() * line_height;
 662
 663    //     for hunk in &layout.display_hunks {
 664    //         let (display_row_range, status) = match hunk {
 665    //             //TODO: This rendering is entirely a horrible hack
 666    //             &DisplayDiffHunk::Folded { display_row: row } => {
 667    //                 let start_y = row as f32 * line_height - scroll_top;
 668    //                 let end_y = start_y + line_height;
 669
 670    //                 let width = diff_style.removed_width_em * line_height;
 671    //                 let highlight_origin = bounds.origin() + vec2f(-width, start_y);
 672    //                 let highlight_size = vec2f(width * 2., end_y - start_y);
 673    //                 let highlight_bounds = Bounds<Pixels>::new(highlight_origin, highlight_size);
 674
 675    //                 cx.scene().push_quad(Quad {
 676    //                     bounds: highlight_bounds,
 677    //                     background: Some(diff_style.modified),
 678    //                     border: Border::new(0., Color::transparent_black()).into(),
 679    //                     corner_radii: (1. * line_height).into(),
 680    //                 });
 681
 682    //                 continue;
 683    //             }
 684
 685    //             DisplayDiffHunk::Unfolded {
 686    //                 display_row_range,
 687    //                 status,
 688    //             } => (display_row_range, status),
 689    //         };
 690
 691    //         let color = match status {
 692    //             DiffHunkStatus::Added => diff_style.inserted,
 693    //             DiffHunkStatus::Modified => diff_style.modified,
 694
 695    //             //TODO: This rendering is entirely a horrible hack
 696    //             DiffHunkStatus::Removed => {
 697    //                 let row = display_row_range.start;
 698
 699    //                 let offset = line_height / 2.;
 700    //                 let start_y = row as f32 * line_height - offset - scroll_top;
 701    //                 let end_y = start_y + line_height;
 702
 703    //                 let width = diff_style.removed_width_em * line_height;
 704    //                 let highlight_origin = bounds.origin() + vec2f(-width, start_y);
 705    //                 let highlight_size = vec2f(width * 2., end_y - start_y);
 706    //                 let highlight_bounds = Bounds<Pixels>::new(highlight_origin, highlight_size);
 707
 708    //                 cx.scene().push_quad(Quad {
 709    //                     bounds: highlight_bounds,
 710    //                     background: Some(diff_style.deleted),
 711    //                     border: Border::new(0., Color::transparent_black()).into(),
 712    //                     corner_radii: (1. * line_height).into(),
 713    //                 });
 714
 715    //                 continue;
 716    //             }
 717    //         };
 718
 719    //         let start_row = display_row_range.start;
 720    //         let end_row = display_row_range.end;
 721
 722    //         let start_y = start_row as f32 * line_height - scroll_top;
 723    //         let end_y = end_row as f32 * line_height - scroll_top;
 724
 725    //         let width = diff_style.width_em * line_height;
 726    //         let highlight_origin = bounds.origin() + vec2f(-width, start_y);
 727    //         let highlight_size = vec2f(width * 2., end_y - start_y);
 728    //         let highlight_bounds = Bounds<Pixels>::new(highlight_origin, highlight_size);
 729
 730    //         cx.scene().push_quad(Quad {
 731    //             bounds: highlight_bounds,
 732    //             background: Some(color),
 733    //             border: Border::new(0., Color::transparent_black()).into(),
 734    //             corner_radii: (diff_style.corner_radius * line_height).into(),
 735    //         });
 736    //     }
 737    // }
 738
 739    // fn paint_text(
 740    //     &mut self,
 741    //     bounds: Bounds<Pixels>,
 742    //     visible_bounds: Bounds<Pixels>,
 743    //     layout: &mut LayoutState,
 744    //     editor: &mut Editor,
 745    //     cx: &mut ViewContext<Editor>,
 746    // ) {
 747    //     let style = &self.style;
 748    //     let scroll_position = layout.position_map.snapshot.scroll_position();
 749    //     let start_row = layout.visible_display_row_range.start;
 750    //     let scroll_top = scroll_position.y() * layout.position_map.line_height;
 751    //     let max_glyph_width = layout.position_map.em_width;
 752    //     let scroll_left = scroll_position.x() * max_glyph_width;
 753    //     let content_origin = bounds.origin() + vec2f(layout.gutter_margin, 0.);
 754    //     let line_end_overshoot = 0.15 * layout.position_map.line_height;
 755    //     let whitespace_setting = editor.buffer.read(cx).settings_at(0, cx).show_whitespaces;
 756
 757    //     cx.scene().push_layer(Some(bounds));
 758
 759    //     cx.scene().push_cursor_region(CursorRegion {
 760    //         bounds,
 761    //         style: if !editor.link_go_to_definition_state.definitions.is_empty() {
 762    //             CursorStyle::PointingHand
 763    //         } else {
 764    //             CursorStyle::IBeam
 765    //         },
 766    //     });
 767
 768    //     let fold_corner_radius =
 769    //         self.style.folds.ellipses.corner_radius_factor * layout.position_map.line_height;
 770    //     for (id, range, color) in layout.fold_ranges.iter() {
 771    //         self.paint_highlighted_range(
 772    //             range.clone(),
 773    //             *color,
 774    //             fold_corner_radius,
 775    //             fold_corner_radius * 2.,
 776    //             layout,
 777    //             content_origin,
 778    //             scroll_top,
 779    //             scroll_left,
 780    //             bounds,
 781    //             cx,
 782    //         );
 783
 784    //         for bound in range_to_bounds(
 785    //             &range,
 786    //             content_origin,
 787    //             scroll_left,
 788    //             scroll_top,
 789    //             &layout.visible_display_row_range,
 790    //             line_end_overshoot,
 791    //             &layout.position_map,
 792    //         ) {
 793    //             cx.scene().push_cursor_region(CursorRegion {
 794    //                 bounds: bound,
 795    //                 style: CursorStyle::PointingHand,
 796    //             });
 797
 798    //             let display_row = range.start.row();
 799
 800    //             let buffer_row = DisplayPoint::new(display_row, 0)
 801    //                 .to_point(&layout.position_map.snapshot.display_snapshot)
 802    //                 .row;
 803
 804    //             let view_id = cx.view_id();
 805    //             cx.scene().push_mouse_region(
 806    //                 MouseRegion::new::<FoldMarkers>(view_id, *id as usize, bound)
 807    //                     .on_click(MouseButton::Left, move |_, editor: &mut Editor, cx| {
 808    //                         editor.unfold_at(&UnfoldAt { buffer_row }, cx)
 809    //                     })
 810    //                     .with_notify_on_hover(true)
 811    //                     .with_notify_on_click(true),
 812    //             )
 813    //         }
 814    //     }
 815
 816    //     for (range, color) in &layout.highlighted_ranges {
 817    //         self.paint_highlighted_range(
 818    //             range.clone(),
 819    //             *color,
 820    //             0.,
 821    //             line_end_overshoot,
 822    //             layout,
 823    //             content_origin,
 824    //             scroll_top,
 825    //             scroll_left,
 826    //             bounds,
 827    //             cx,
 828    //         );
 829    //     }
 830
 831    //     let mut cursors = SmallVec::<[Cursor; 32]>::new();
 832    //     let corner_radius = 0.15 * layout.position_map.line_height;
 833    //     let mut invisible_display_ranges = SmallVec::<[Range<DisplayPoint>; 32]>::new();
 834
 835    //     for (selection_style, selections) in &layout.selections {
 836    //         for selection in selections {
 837    //             self.paint_highlighted_range(
 838    //                 selection.range.clone(),
 839    //                 selection_style.selection,
 840    //                 corner_radius,
 841    //                 corner_radius * 2.,
 842    //                 layout,
 843    //                 content_origin,
 844    //                 scroll_top,
 845    //                 scroll_left,
 846    //                 bounds,
 847    //                 cx,
 848    //             );
 849
 850    //             if selection.is_local && !selection.range.is_empty() {
 851    //                 invisible_display_ranges.push(selection.range.clone());
 852    //             }
 853    //             if !selection.is_local || editor.show_local_cursors(cx) {
 854    //                 let cursor_position = selection.head;
 855    //                 if layout
 856    //                     .visible_display_row_range
 857    //                     .contains(&cursor_position.row())
 858    //                 {
 859    //                     let cursor_row_layout = &layout.position_map.line_layouts
 860    //                         [(cursor_position.row() - start_row) as usize]
 861    //                         .line;
 862    //                     let cursor_column = cursor_position.column() as usize;
 863
 864    //                     let cursor_character_x = cursor_row_layout.x_for_index(cursor_column);
 865    //                     let mut block_width =
 866    //                         cursor_row_layout.x_for_index(cursor_column + 1) - cursor_character_x;
 867    //                     if block_width == 0.0 {
 868    //                         block_width = layout.position_map.em_width;
 869    //                     }
 870    //                     let block_text = if let CursorShape::Block = selection.cursor_shape {
 871    //                         layout
 872    //                             .position_map
 873    //                             .snapshot
 874    //                             .chars_at(cursor_position)
 875    //                             .next()
 876    //                             .and_then(|(character, _)| {
 877    //                                 let font_id =
 878    //                                     cursor_row_layout.font_for_index(cursor_column)?;
 879    //                                 let text = character.to_string();
 880
 881    //                                 Some(cx.text_layout_cache().layout_str(
 882    //                                     &text,
 883    //                                     cursor_row_layout.font_size(),
 884    //                                     &[(
 885    //                                         text.chars().count(),
 886    //                                         RunStyle {
 887    //                                             font_id,
 888    //                                             color: style.background,
 889    //                                             underline: Default::default(),
 890    //                                         },
 891    //                                     )],
 892    //                                 ))
 893    //                             })
 894    //                     } else {
 895    //                         None
 896    //                     };
 897
 898    //                     let x = cursor_character_x - scroll_left;
 899    //                     let y = cursor_position.row() as f32 * layout.position_map.line_height
 900    //                         - scroll_top;
 901    //                     if selection.is_newest {
 902    //                         editor.pixel_position_of_newest_cursor = Some(vec2f(
 903    //                             bounds.origin_x() + x + block_width / 2.,
 904    //                             bounds.origin_y() + y + layout.position_map.line_height / 2.,
 905    //                         ));
 906    //                     }
 907    //                     cursors.push(Cursor {
 908    //                         color: selection_style.cursor,
 909    //                         block_width,
 910    //                         origin: vec2f(x, y),
 911    //                         line_height: layout.position_map.line_height,
 912    //                         shape: selection.cursor_shape,
 913    //                         block_text,
 914    //                     });
 915    //                 }
 916    //             }
 917    //         }
 918    //     }
 919
 920    //     if let Some(visible_text_bounds) = bounds.intersection(visible_bounds) {
 921    //         for (ix, line_with_invisibles) in layout.position_map.line_layouts.iter().enumerate() {
 922    //             let row = start_row + ix as u32;
 923    //             line_with_invisibles.draw(
 924    //                 layout,
 925    //                 row,
 926    //                 scroll_top,
 927    //                 content_origin,
 928    //                 scroll_left,
 929    //                 visible_text_bounds,
 930    //                 whitespace_setting,
 931    //                 &invisible_display_ranges,
 932    //                 visible_bounds,
 933    //                 cx,
 934    //             )
 935    //         }
 936    //     }
 937
 938    //     cx.scene().push_layer(Some(bounds));
 939    //     for cursor in cursors {
 940    //         cursor.paint(content_origin, cx);
 941    //     }
 942    //     cx.scene().pop_layer();
 943
 944    //     if let Some((position, context_menu)) = layout.context_menu.as_mut() {
 945    //         cx.scene().push_stacking_context(None, None);
 946    //         let cursor_row_layout =
 947    //             &layout.position_map.line_layouts[(position.row() - start_row) as usize].line;
 948    //         let x = cursor_row_layout.x_for_index(position.column() as usize) - scroll_left;
 949    //         let y = (position.row() + 1) as f32 * layout.position_map.line_height - scroll_top;
 950    //         let mut list_origin = content_origin + vec2f(x, y);
 951    //         let list_width = context_menu.size().x();
 952    //         let list_height = context_menu.size().y();
 953
 954    //         // Snap the right edge of the list to the right edge of the window if
 955    //         // its horizontal bounds overflow.
 956    //         if list_origin.x() + list_width > cx.window_size().x() {
 957    //             list_origin.set_x((cx.window_size().x() - list_width).max(0.));
 958    //         }
 959
 960    //         if list_origin.y() + list_height > bounds.max_y() {
 961    //             list_origin.set_y(list_origin.y() - layout.position_map.line_height - list_height);
 962    //         }
 963
 964    //         context_menu.paint(
 965    //             list_origin,
 966    //             Bounds<Pixels>::from_points(gpui::Point<Pixels>::zero(), vec2f(f32::MAX, f32::MAX)), // Let content bleed outside of editor
 967    //             editor,
 968    //             cx,
 969    //         );
 970
 971    //         cx.scene().pop_stacking_context();
 972    //     }
 973
 974    //     if let Some((position, hover_popovers)) = layout.hover_popovers.as_mut() {
 975    //         cx.scene().push_stacking_context(None, None);
 976
 977    //         // This is safe because we check on layout whether the required row is available
 978    //         let hovered_row_layout =
 979    //             &layout.position_map.line_layouts[(position.row() - start_row) as usize].line;
 980
 981    //         // Minimum required size: Take the first popover, and add 1.5 times the minimum popover
 982    //         // height. This is the size we will use to decide whether to render popovers above or below
 983    //         // the hovered line.
 984    //         let first_size = hover_popovers[0].size();
 985    //         let height_to_reserve = first_size.y()
 986    //             + 1.5 * MIN_POPOVER_LINE_HEIGHT as f32 * layout.position_map.line_height;
 987
 988    //         // Compute Hovered Point
 989    //         let x = hovered_row_layout.x_for_index(position.column() as usize) - scroll_left;
 990    //         let y = position.row() as f32 * layout.position_map.line_height - scroll_top;
 991    //         let hovered_point = content_origin + vec2f(x, y);
 992
 993    //         if hovered_point.y() - height_to_reserve > 0.0 {
 994    //             // There is enough space above. Render popovers above the hovered point
 995    //             let mut current_y = hovered_point.y();
 996    //             for hover_popover in hover_popovers {
 997    //                 let size = hover_popover.size();
 998    //                 let mut popover_origin = vec2f(hovered_point.x(), current_y - size.y());
 999
1000    //                 let x_out_of_bounds = bounds.max_x() - (popover_origin.x() + size.x());
1001    //                 if x_out_of_bounds < 0.0 {
1002    //                     popover_origin.set_x(popover_origin.x() + x_out_of_bounds);
1003    //                 }
1004
1005    //                 hover_popover.paint(
1006    //                     popover_origin,
1007    //                     Bounds<Pixels>::from_points(gpui::Point<Pixels>::zero(), vec2f(f32::MAX, f32::MAX)), // Let content bleed outside of editor
1008    //                     editor,
1009    //                     cx,
1010    //                 );
1011
1012    //                 current_y = popover_origin.y() - HOVER_POPOVER_GAP;
1013    //             }
1014    //         } else {
1015    //             // There is not enough space above. Render popovers below the hovered point
1016    //             let mut current_y = hovered_point.y() + layout.position_map.line_height;
1017    //             for hover_popover in hover_popovers {
1018    //                 let size = hover_popover.size();
1019    //                 let mut popover_origin = vec2f(hovered_point.x(), current_y);
1020
1021    //                 let x_out_of_bounds = bounds.max_x() - (popover_origin.x() + size.x());
1022    //                 if x_out_of_bounds < 0.0 {
1023    //                     popover_origin.set_x(popover_origin.x() + x_out_of_bounds);
1024    //                 }
1025
1026    //                 hover_popover.paint(
1027    //                     popover_origin,
1028    //                     Bounds<Pixels>::from_points(gpui::Point<Pixels>::zero(), vec2f(f32::MAX, f32::MAX)), // Let content bleed outside of editor
1029    //                     editor,
1030    //                     cx,
1031    //                 );
1032
1033    //                 current_y = popover_origin.y() + size.y() + HOVER_POPOVER_GAP;
1034    //             }
1035    //         }
1036
1037    //         cx.scene().pop_stacking_context();
1038    //     }
1039
1040    //     cx.scene().pop_layer();
1041    // }
1042
1043    // fn scrollbar_left(&self, bounds: &Bounds<Pixels>) -> f32 {
1044    //     bounds.max_x() - self.style.theme.scrollbar.width
1045    // }
1046
1047    // fn paint_scrollbar(
1048    //     &mut self,
1049    //     bounds: Bounds<Pixels>,
1050    //     layout: &mut LayoutState,
1051    //     editor: &Editor,
1052    //     cx: &mut ViewContext<Editor>,
1053    // ) {
1054    //     enum ScrollbarMouseHandlers {}
1055    //     if layout.mode != EditorMode::Full {
1056    //         return;
1057    //     }
1058
1059    //     let style = &self.style.theme.scrollbar;
1060
1061    //     let top = bounds.min_y();
1062    //     let bottom = bounds.max_y();
1063    //     let right = bounds.max_x();
1064    //     let left = self.scrollbar_left(&bounds);
1065    //     let row_range = &layout.scrollbar_row_range;
1066    //     let max_row = layout.max_row as f32 + (row_range.end - row_range.start);
1067
1068    //     let mut height = bounds.height();
1069    //     let mut first_row_y_offset = 0.0;
1070
1071    //     // Impose a minimum height on the scrollbar thumb
1072    //     let row_height = height / max_row;
1073    //     let min_thumb_height =
1074    //         style.min_height_factor * cx.font_cache.line_height(self.style.text.font_size);
1075    //     let thumb_height = (row_range.end - row_range.start) * row_height;
1076    //     if thumb_height < min_thumb_height {
1077    //         first_row_y_offset = (min_thumb_height - thumb_height) / 2.0;
1078    //         height -= min_thumb_height - thumb_height;
1079    //     }
1080
1081    //     let y_for_row = |row: f32| -> f32 { top + first_row_y_offset + row * row_height };
1082
1083    //     let thumb_top = y_for_row(row_range.start) - first_row_y_offset;
1084    //     let thumb_bottom = y_for_row(row_range.end) + first_row_y_offset;
1085    //     let track_bounds = Bounds<Pixels>::from_points(vec2f(left, top), vec2f(right, bottom));
1086    //     let thumb_bounds = Bounds<Pixels>::from_points(vec2f(left, thumb_top), vec2f(right, thumb_bottom));
1087
1088    //     if layout.show_scrollbars {
1089    //         cx.scene().push_quad(Quad {
1090    //             bounds: track_bounds,
1091    //             border: style.track.border.into(),
1092    //             background: style.track.background_color,
1093    //             ..Default::default()
1094    //         });
1095    //         let scrollbar_settings = settings::get::<EditorSettings>(cx).scrollbar;
1096    //         let theme = theme::current(cx);
1097    //         let scrollbar_theme = &theme.editor.scrollbar;
1098    //         if layout.is_singleton && scrollbar_settings.selections {
1099    //             let start_anchor = Anchor::min();
1100    //             let end_anchor = Anchor::max();
1101    //             let color = scrollbar_theme.selections;
1102    //             let border = Border {
1103    //                 width: 1.,
1104    //                 color: style.thumb.border.color,
1105    //                 overlay: false,
1106    //                 top: false,
1107    //                 right: true,
1108    //                 bottom: false,
1109    //                 left: true,
1110    //             };
1111    //             let mut push_region = |start: DisplayPoint, end: DisplayPoint| {
1112    //                 let start_y = y_for_row(start.row() as f32);
1113    //                 let mut end_y = y_for_row(end.row() as f32);
1114    //                 if end_y - start_y < 1. {
1115    //                     end_y = start_y + 1.;
1116    //                 }
1117    //                 let bounds = Bounds<Pixels>::from_points(vec2f(left, start_y), vec2f(right, end_y));
1118
1119    //                 cx.scene().push_quad(Quad {
1120    //                     bounds,
1121    //                     background: Some(color),
1122    //                     border: border.into(),
1123    //                     corner_radii: style.thumb.corner_radii.into(),
1124    //                 })
1125    //             };
1126    //             let background_ranges = editor
1127    //                 .background_highlight_row_ranges::<crate::items::BufferSearchHighlights>(
1128    //                     start_anchor..end_anchor,
1129    //                     &layout.position_map.snapshot,
1130    //                     50000,
1131    //                 );
1132    //             for row in background_ranges {
1133    //                 let start = row.start();
1134    //                 let end = row.end();
1135    //                 push_region(*start, *end);
1136    //             }
1137    //         }
1138
1139    //         if layout.is_singleton && scrollbar_settings.git_diff {
1140    //             let diff_style = scrollbar_theme.git.clone();
1141    //             for hunk in layout
1142    //                 .position_map
1143    //                 .snapshot
1144    //                 .buffer_snapshot
1145    //                 .git_diff_hunks_in_range(0..(max_row.floor() as u32))
1146    //             {
1147    //                 let start_display = Point::new(hunk.buffer_range.start, 0)
1148    //                     .to_display_point(&layout.position_map.snapshot.display_snapshot);
1149    //                 let end_display = Point::new(hunk.buffer_range.end, 0)
1150    //                     .to_display_point(&layout.position_map.snapshot.display_snapshot);
1151    //                 let start_y = y_for_row(start_display.row() as f32);
1152    //                 let mut end_y = if hunk.buffer_range.start == hunk.buffer_range.end {
1153    //                     y_for_row((end_display.row() + 1) as f32)
1154    //                 } else {
1155    //                     y_for_row((end_display.row()) as f32)
1156    //                 };
1157
1158    //                 if end_y - start_y < 1. {
1159    //                     end_y = start_y + 1.;
1160    //                 }
1161    //                 let bounds = Bounds<Pixels>::from_points(vec2f(left, start_y), vec2f(right, end_y));
1162
1163    //                 let color = match hunk.status() {
1164    //                     DiffHunkStatus::Added => diff_style.inserted,
1165    //                     DiffHunkStatus::Modified => diff_style.modified,
1166    //                     DiffHunkStatus::Removed => diff_style.deleted,
1167    //                 };
1168
1169    //                 let border = Border {
1170    //                     width: 1.,
1171    //                     color: style.thumb.border.color,
1172    //                     overlay: false,
1173    //                     top: false,
1174    //                     right: true,
1175    //                     bottom: false,
1176    //                     left: true,
1177    //                 };
1178
1179    //                 cx.scene().push_quad(Quad {
1180    //                     bounds,
1181    //                     background: Some(color),
1182    //                     border: border.into(),
1183    //                     corner_radii: style.thumb.corner_radii.into(),
1184    //                 })
1185    //             }
1186    //         }
1187
1188    //         cx.scene().push_quad(Quad {
1189    //             bounds: thumb_bounds,
1190    //             border: style.thumb.border.into(),
1191    //             background: style.thumb.background_color,
1192    //             corner_radii: style.thumb.corner_radii.into(),
1193    //         });
1194    //     }
1195
1196    //     cx.scene().push_cursor_region(CursorRegion {
1197    //         bounds: track_bounds,
1198    //         style: CursorStyle::Arrow,
1199    //     });
1200    //     let region_id = cx.view_id();
1201    //     cx.scene().push_mouse_region(
1202    //         MouseRegion::new::<ScrollbarMouseHandlers>(region_id, region_id, track_bounds)
1203    //             .on_move(move |event, editor: &mut Editor, cx| {
1204    //                 if event.pressed_button.is_none() {
1205    //                     editor.scroll_manager.show_scrollbar(cx);
1206    //                 }
1207    //             })
1208    //             .on_down(MouseButton::Left, {
1209    //                 let row_range = row_range.clone();
1210    //                 move |event, editor: &mut Editor, cx| {
1211    //                     let y = event.position.y();
1212    //                     if y < thumb_top || thumb_bottom < y {
1213    //                         let center_row = ((y - top) * max_row as f32 / height).round() as u32;
1214    //                         let top_row = center_row
1215    //                             .saturating_sub((row_range.end - row_range.start) as u32 / 2);
1216    //                         let mut position = editor.scroll_position(cx);
1217    //                         position.set_y(top_row as f32);
1218    //                         editor.set_scroll_position(position, cx);
1219    //                     } else {
1220    //                         editor.scroll_manager.show_scrollbar(cx);
1221    //                     }
1222    //                 }
1223    //             })
1224    //             .on_drag(MouseButton::Left, {
1225    //                 move |event, editor: &mut Editor, cx| {
1226    //                     if event.end {
1227    //                         return;
1228    //                     }
1229
1230    //                     let y = event.prev_mouse_position.y();
1231    //                     let new_y = event.position.y();
1232    //                     if thumb_top < y && y < thumb_bottom {
1233    //                         let mut position = editor.scroll_position(cx);
1234    //                         position.set_y(position.y() + (new_y - y) * (max_row as f32) / height);
1235    //                         if position.y() < 0.0 {
1236    //                             position.set_y(0.);
1237    //                         }
1238    //                         editor.set_scroll_position(position, cx);
1239    //                     }
1240    //                 }
1241    //             }),
1242    //     );
1243    // }
1244
1245    // #[allow(clippy::too_many_arguments)]
1246    // fn paint_highlighted_range(
1247    //     &self,
1248    //     range: Range<DisplayPoint>,
1249    //     color: Color,
1250    //     corner_radius: f32,
1251    //     line_end_overshoot: f32,
1252    //     layout: &LayoutState,
1253    //     content_origin: gpui::Point<Pixels>,
1254    //     scroll_top: f32,
1255    //     scroll_left: f32,
1256    //     bounds: Bounds<Pixels>,
1257    //     cx: &mut ViewContext<Editor>,
1258    // ) {
1259    //     let start_row = layout.visible_display_row_range.start;
1260    //     let end_row = layout.visible_display_row_range.end;
1261    //     if range.start != range.end {
1262    //         let row_range = if range.end.column() == 0 {
1263    //             cmp::max(range.start.row(), start_row)..cmp::min(range.end.row(), end_row)
1264    //         } else {
1265    //             cmp::max(range.start.row(), start_row)..cmp::min(range.end.row() + 1, end_row)
1266    //         };
1267
1268    //         let highlighted_range = HighlightedRange {
1269    //             color,
1270    //             line_height: layout.position_map.line_height,
1271    //             corner_radius,
1272    //             start_y: content_origin.y()
1273    //                 + row_range.start as f32 * layout.position_map.line_height
1274    //                 - scroll_top,
1275    //             lines: row_range
1276    //                 .into_iter()
1277    //                 .map(|row| {
1278    //                     let line_layout =
1279    //                         &layout.position_map.line_layouts[(row - start_row) as usize].line;
1280    //                     HighlightedRangeLine {
1281    //                         start_x: if row == range.start.row() {
1282    //                             content_origin.x()
1283    //                                 + line_layout.x_for_index(range.start.column() as usize)
1284    //                                 - scroll_left
1285    //                         } else {
1286    //                             content_origin.x() - scroll_left
1287    //                         },
1288    //                         end_x: if row == range.end.row() {
1289    //                             content_origin.x()
1290    //                                 + line_layout.x_for_index(range.end.column() as usize)
1291    //                                 - scroll_left
1292    //                         } else {
1293    //                             content_origin.x() + line_layout.width() + line_end_overshoot
1294    //                                 - scroll_left
1295    //                         },
1296    //                     }
1297    //                 })
1298    //                 .collect(),
1299    //         };
1300
1301    //         highlighted_range.paint(bounds, cx);
1302    //     }
1303    // }
1304
1305    // fn paint_blocks(
1306    //     &mut self,
1307    //     bounds: Bounds<Pixels>,
1308    //     visible_bounds: Bounds<Pixels>,
1309    //     layout: &mut LayoutState,
1310    //     editor: &mut Editor,
1311    //     cx: &mut ViewContext<Editor>,
1312    // ) {
1313    //     let scroll_position = layout.position_map.snapshot.scroll_position();
1314    //     let scroll_left = scroll_position.x() * layout.position_map.em_width;
1315    //     let scroll_top = scroll_position.y() * layout.position_map.line_height;
1316
1317    //     for block in &mut layout.blocks {
1318    //         let mut origin = bounds.origin()
1319    //             + vec2f(
1320    //                 0.,
1321    //                 block.row as f32 * layout.position_map.line_height - scroll_top,
1322    //             );
1323    //         if !matches!(block.style, BlockStyle::Sticky) {
1324    //             origin += vec2f(-scroll_left, 0.);
1325    //         }
1326    //         block.element.paint(origin, visible_bounds, editor, cx);
1327    //     }
1328    // }
1329
1330    fn column_pixels(&self, column: usize, cx: &ViewContext<Editor>) -> Pixels {
1331        let style = &self.style;
1332        let font_size = style.text.font_size * cx.rem_size();
1333        let layout = cx
1334            .text_system()
1335            .layout_text(
1336                " ".repeat(column).as_str(),
1337                font_size,
1338                &[TextRun {
1339                    len: column,
1340                    font: style.text.font(),
1341                    color: Hsla::default(),
1342                    underline: None,
1343                }],
1344                None,
1345            )
1346            .unwrap();
1347
1348        layout[0].width
1349    }
1350
1351    fn max_line_number_width(&self, snapshot: &EditorSnapshot, cx: &ViewContext<Editor>) -> Pixels {
1352        let digit_count = (snapshot.max_buffer_row() as f32 + 1.).log10().floor() as usize + 1;
1353        self.column_pixels(digit_count, cx)
1354    }
1355
1356    //Folds contained in a hunk are ignored apart from shrinking visual size
1357    //If a fold contains any hunks then that fold line is marked as modified
1358    fn layout_git_gutters(
1359        &self,
1360        display_rows: Range<u32>,
1361        snapshot: &EditorSnapshot,
1362    ) -> Vec<DisplayDiffHunk> {
1363        let buffer_snapshot = &snapshot.buffer_snapshot;
1364
1365        let buffer_start_row = DisplayPoint::new(display_rows.start, 0)
1366            .to_point(snapshot)
1367            .row;
1368        let buffer_end_row = DisplayPoint::new(display_rows.end, 0)
1369            .to_point(snapshot)
1370            .row;
1371
1372        buffer_snapshot
1373            .git_diff_hunks_in_range(buffer_start_row..buffer_end_row)
1374            .map(|hunk| diff_hunk_to_display(hunk, snapshot))
1375            .dedup()
1376            .collect()
1377    }
1378
1379    fn calculate_relative_line_numbers(
1380        &self,
1381        snapshot: &EditorSnapshot,
1382        rows: &Range<u32>,
1383        relative_to: Option<u32>,
1384    ) -> HashMap<u32, u32> {
1385        let mut relative_rows: HashMap<u32, u32> = Default::default();
1386        let Some(relative_to) = relative_to else {
1387            return relative_rows;
1388        };
1389
1390        let start = rows.start.min(relative_to);
1391        let end = rows.end.max(relative_to);
1392
1393        let buffer_rows = snapshot
1394            .buffer_rows(start)
1395            .take(1 + (end - start) as usize)
1396            .collect::<Vec<_>>();
1397
1398        let head_idx = relative_to - start;
1399        let mut delta = 1;
1400        let mut i = head_idx + 1;
1401        while i < buffer_rows.len() as u32 {
1402            if buffer_rows[i as usize].is_some() {
1403                if rows.contains(&(i + start)) {
1404                    relative_rows.insert(i + start, delta);
1405                }
1406                delta += 1;
1407            }
1408            i += 1;
1409        }
1410        delta = 1;
1411        i = head_idx.min(buffer_rows.len() as u32 - 1);
1412        while i > 0 && buffer_rows[i as usize].is_none() {
1413            i -= 1;
1414        }
1415
1416        while i > 0 {
1417            i -= 1;
1418            if buffer_rows[i as usize].is_some() {
1419                if rows.contains(&(i + start)) {
1420                    relative_rows.insert(i + start, delta);
1421                }
1422                delta += 1;
1423            }
1424        }
1425
1426        relative_rows
1427    }
1428
1429    fn layout_line_numbers(
1430        &self,
1431        rows: Range<u32>,
1432        active_rows: &BTreeMap<u32, bool>,
1433        newest_selection_head: DisplayPoint,
1434        is_singleton: bool,
1435        snapshot: &EditorSnapshot,
1436        cx: &ViewContext<Editor>,
1437    ) -> (
1438        Vec<Option<gpui::Line>>,
1439        Vec<Option<(FoldStatus, BufferRow, bool)>>,
1440    ) {
1441        let font_size = self.style.text.font_size * cx.rem_size();
1442        let include_line_numbers = snapshot.mode == EditorMode::Full;
1443        let mut line_number_layouts = Vec::with_capacity(rows.len());
1444        let mut fold_statuses = Vec::with_capacity(rows.len());
1445        let mut line_number = String::new();
1446        let is_relative = EditorSettings::get_global(cx).relative_line_numbers;
1447        let relative_to = if is_relative {
1448            Some(newest_selection_head.row())
1449        } else {
1450            None
1451        };
1452
1453        let relative_rows = self.calculate_relative_line_numbers(&snapshot, &rows, relative_to);
1454
1455        for (ix, row) in snapshot
1456            .buffer_rows(rows.start)
1457            .take((rows.end - rows.start) as usize)
1458            .enumerate()
1459        {
1460            let display_row = rows.start + ix as u32;
1461            let (active, color) = if active_rows.contains_key(&display_row) {
1462                (true, cx.theme().colors().editor_active_line_number)
1463            } else {
1464                (false, cx.theme().colors().editor_line_number)
1465            };
1466            if let Some(buffer_row) = row {
1467                if include_line_numbers {
1468                    line_number.clear();
1469                    let default_number = buffer_row + 1;
1470                    let number = relative_rows
1471                        .get(&(ix as u32 + rows.start))
1472                        .unwrap_or(&default_number);
1473                    write!(&mut line_number, "{}", number).unwrap();
1474                    let run = TextRun {
1475                        len: line_number.len(),
1476                        font: self.style.text.font(),
1477                        color,
1478                        underline: None,
1479                    };
1480                    let layout = cx
1481                        .text_system()
1482                        .layout_text(&line_number, font_size, &[run], None)
1483                        .unwrap()
1484                        .pop()
1485                        .unwrap();
1486                    line_number_layouts.push(Some(layout));
1487                    fold_statuses.push(
1488                        is_singleton
1489                            .then(|| {
1490                                snapshot
1491                                    .fold_for_line(buffer_row)
1492                                    .map(|fold_status| (fold_status, buffer_row, active))
1493                            })
1494                            .flatten(),
1495                    )
1496                }
1497            } else {
1498                fold_statuses.push(None);
1499                line_number_layouts.push(None);
1500            }
1501        }
1502
1503        (line_number_layouts, fold_statuses)
1504    }
1505
1506    fn layout_lines(
1507        &mut self,
1508        rows: Range<u32>,
1509        line_number_layouts: &[Option<Line>],
1510        snapshot: &EditorSnapshot,
1511        cx: &ViewContext<Editor>,
1512    ) -> Vec<LineWithInvisibles> {
1513        if rows.start >= rows.end {
1514            return Vec::new();
1515        }
1516
1517        // When the editor is empty and unfocused, then show the placeholder.
1518        if snapshot.is_empty() {
1519            let font_size = self.style.text.font_size * cx.rem_size();
1520            let placeholder_color = cx.theme().styles.colors.text_placeholder;
1521            let placeholder_text = snapshot.placeholder_text();
1522            let placeholder_lines = placeholder_text
1523                .as_ref()
1524                .map_or("", AsRef::as_ref)
1525                .split('\n')
1526                .skip(rows.start as usize)
1527                .chain(iter::repeat(""))
1528                .take(rows.len());
1529            placeholder_lines
1530                .map(|line| {
1531                    let run = TextRun {
1532                        len: line.len(),
1533                        font: self.style.text.font(),
1534                        color: placeholder_color,
1535                        underline: Default::default(),
1536                    };
1537                    cx.text_system()
1538                        .layout_text(line, font_size, &[run], None)
1539                        .unwrap()
1540                        .pop()
1541                        .unwrap()
1542                })
1543                .map(|line| LineWithInvisibles {
1544                    line,
1545                    invisibles: Vec::new(),
1546                })
1547                .collect()
1548        } else {
1549            let style = &self.style;
1550            let chunks = snapshot.highlighted_chunks(rows.clone(), true, cx.theme());
1551
1552            LineWithInvisibles::from_chunks(
1553                chunks,
1554                &style.text,
1555                MAX_LINE_LEN,
1556                rows.len() as usize,
1557                line_number_layouts,
1558                snapshot.mode,
1559                cx,
1560            )
1561        }
1562    }
1563
1564    // #[allow(clippy::too_many_arguments)]
1565    // fn layout_blocks(
1566    //     &mut self,
1567    //     rows: Range<u32>,
1568    //     snapshot: &EditorSnapshot,
1569    //     editor_width: f32,
1570    //     scroll_width: f32,
1571    //     gutter_padding: f32,
1572    //     gutter_width: f32,
1573    //     em_width: f32,
1574    //     text_x: f32,
1575    //     line_height: f32,
1576    //     style: &EditorStyle,
1577    //     line_layouts: &[LineWithInvisibles],
1578    //     editor: &mut Editor,
1579    //     cx: &mut ViewContext<Editor>,
1580    // ) -> (f32, Vec<BlockLayout>) {
1581    //     let mut block_id = 0;
1582    //     let scroll_x = snapshot.scroll_anchor.offset.x();
1583    //     let (fixed_blocks, non_fixed_blocks) = snapshot
1584    //         .blocks_in_range(rows.clone())
1585    //         .partition::<Vec<_>, _>(|(_, block)| match block {
1586    //             TransformBlock::ExcerptHeader { .. } => false,
1587    //             TransformBlock::Custom(block) => block.style() == BlockStyle::Fixed,
1588    //         });
1589    //     let mut render_block = |block: &TransformBlock, width: f32, block_id: usize| {
1590    //         let mut element = match block {
1591    //             TransformBlock::Custom(block) => {
1592    //                 let align_to = block
1593    //                     .position()
1594    //                     .to_point(&snapshot.buffer_snapshot)
1595    //                     .to_display_point(snapshot);
1596    //                 let anchor_x = text_x
1597    //                     + if rows.contains(&align_to.row()) {
1598    //                         line_layouts[(align_to.row() - rows.start) as usize]
1599    //                             .line
1600    //                             .x_for_index(align_to.column() as usize)
1601    //                     } else {
1602    //                         layout_line(align_to.row(), snapshot, style, cx.text_layout_cache())
1603    //                             .x_for_index(align_to.column() as usize)
1604    //                     };
1605
1606    //                 block.render(&mut BlockContext {
1607    //                     view_context: cx,
1608    //                     anchor_x,
1609    //                     gutter_padding,
1610    //                     line_height,
1611    //                     scroll_x,
1612    //                     gutter_width,
1613    //                     em_width,
1614    //                     block_id,
1615    //                 })
1616    //             }
1617    //             TransformBlock::ExcerptHeader {
1618    //                 id,
1619    //                 buffer,
1620    //                 range,
1621    //                 starts_new_buffer,
1622    //                 ..
1623    //             } => {
1624    //                 let tooltip_style = theme::current(cx).tooltip.clone();
1625    //                 let include_root = editor
1626    //                     .project
1627    //                     .as_ref()
1628    //                     .map(|project| project.read(cx).visible_worktrees(cx).count() > 1)
1629    //                     .unwrap_or_default();
1630    //                 let jump_icon = project::File::from_dyn(buffer.file()).map(|file| {
1631    //                     let jump_path = ProjectPath {
1632    //                         worktree_id: file.worktree_id(cx),
1633    //                         path: file.path.clone(),
1634    //                     };
1635    //                     let jump_anchor = range
1636    //                         .primary
1637    //                         .as_ref()
1638    //                         .map_or(range.context.start, |primary| primary.start);
1639    //                     let jump_position = language::ToPoint::to_point(&jump_anchor, buffer);
1640
1641    //                     enum JumpIcon {}
1642    //                     MouseEventHandler::new::<JumpIcon, _>((*id).into(), cx, |state, _| {
1643    //                         let style = style.jump_icon.style_for(state);
1644    //                         Svg::new("icons/arrow_up_right.svg")
1645    //                             .with_color(style.color)
1646    //                             .constrained()
1647    //                             .with_width(style.icon_width)
1648    //                             .aligned()
1649    //                             .contained()
1650    //                             .with_style(style.container)
1651    //                             .constrained()
1652    //                             .with_width(style.button_width)
1653    //                             .with_height(style.button_width)
1654    //                     })
1655    //                     .with_cursor_style(CursorStyle::PointingHand)
1656    //                     .on_click(MouseButton::Left, move |_, editor, cx| {
1657    //                         if let Some(workspace) = editor
1658    //                             .workspace
1659    //                             .as_ref()
1660    //                             .and_then(|(workspace, _)| workspace.upgrade(cx))
1661    //                         {
1662    //                             workspace.update(cx, |workspace, cx| {
1663    //                                 Editor::jump(
1664    //                                     workspace,
1665    //                                     jump_path.clone(),
1666    //                                     jump_position,
1667    //                                     jump_anchor,
1668    //                                     cx,
1669    //                                 );
1670    //                             });
1671    //                         }
1672    //                     })
1673    //                     .with_tooltip::<JumpIcon>(
1674    //                         (*id).into(),
1675    //                         "Jump to Buffer".to_string(),
1676    //                         Some(Box::new(crate::OpenExcerpts)),
1677    //                         tooltip_style.clone(),
1678    //                         cx,
1679    //                     )
1680    //                     .aligned()
1681    //                     .flex_float()
1682    //                 });
1683
1684    //                 if *starts_new_buffer {
1685    //                     let editor_font_size = style.text.font_size;
1686    //                     let style = &style.diagnostic_path_header;
1687    //                     let font_size = (style.text_scale_factor * editor_font_size).round();
1688
1689    //                     let path = buffer.resolve_file_path(cx, include_root);
1690    //                     let mut filename = None;
1691    //                     let mut parent_path = None;
1692    //                     // Can't use .and_then() because `.file_name()` and `.parent()` return references :(
1693    //                     if let Some(path) = path {
1694    //                         filename = path.file_name().map(|f| f.to_string_lossy().to_string());
1695    //                         parent_path =
1696    //                             path.parent().map(|p| p.to_string_lossy().to_string() + "/");
1697    //                     }
1698
1699    //                     Flex::row()
1700    //                         .with_child(
1701    //                             Label::new(
1702    //                                 filename.unwrap_or_else(|| "untitled".to_string()),
1703    //                                 style.filename.text.clone().with_font_size(font_size),
1704    //                             )
1705    //                             .contained()
1706    //                             .with_style(style.filename.container)
1707    //                             .aligned(),
1708    //                         )
1709    //                         .with_children(parent_path.map(|path| {
1710    //                             Label::new(path, style.path.text.clone().with_font_size(font_size))
1711    //                                 .contained()
1712    //                                 .with_style(style.path.container)
1713    //                                 .aligned()
1714    //                         }))
1715    //                         .with_children(jump_icon)
1716    //                         .contained()
1717    //                         .with_style(style.container)
1718    //                         .with_padding_left(gutter_padding)
1719    //                         .with_padding_right(gutter_padding)
1720    //                         .expanded()
1721    //                         .into_any_named("path header block")
1722    //                 } else {
1723    //                     let text_style = style.text.clone();
1724    //                     Flex::row()
1725    //                         .with_child(Label::new("⋯", text_style))
1726    //                         .with_children(jump_icon)
1727    //                         .contained()
1728    //                         .with_padding_left(gutter_padding)
1729    //                         .with_padding_right(gutter_padding)
1730    //                         .expanded()
1731    //                         .into_any_named("collapsed context")
1732    //                 }
1733    //             }
1734    //         };
1735
1736    //         element.layout(
1737    //             SizeConstraint {
1738    //                 min: gpui::Point<Pixels>::zero(),
1739    //                 max: vec2f(width, block.height() as f32 * line_height),
1740    //             },
1741    //             editor,
1742    //             cx,
1743    //         );
1744    //         element
1745    //     };
1746
1747    //     let mut fixed_block_max_width = 0f32;
1748    //     let mut blocks = Vec::new();
1749    //     for (row, block) in fixed_blocks {
1750    //         let element = render_block(block, f32::INFINITY, block_id);
1751    //         block_id += 1;
1752    //         fixed_block_max_width = fixed_block_max_width.max(element.size().x() + em_width);
1753    //         blocks.push(BlockLayout {
1754    //             row,
1755    //             element,
1756    //             style: BlockStyle::Fixed,
1757    //         });
1758    //     }
1759    //     for (row, block) in non_fixed_blocks {
1760    //         let style = match block {
1761    //             TransformBlock::Custom(block) => block.style(),
1762    //             TransformBlock::ExcerptHeader { .. } => BlockStyle::Sticky,
1763    //         };
1764    //         let width = match style {
1765    //             BlockStyle::Sticky => editor_width,
1766    //             BlockStyle::Flex => editor_width
1767    //                 .max(fixed_block_max_width)
1768    //                 .max(gutter_width + scroll_width),
1769    //             BlockStyle::Fixed => unreachable!(),
1770    //         };
1771    //         let element = render_block(block, width, block_id);
1772    //         block_id += 1;
1773    //         blocks.push(BlockLayout {
1774    //             row,
1775    //             element,
1776    //             style,
1777    //         });
1778    //     }
1779    //     (
1780    //         scroll_width.max(fixed_block_max_width - gutter_width),
1781    //         blocks,
1782    //     )
1783    // }
1784}
1785
1786#[derive(Debug)]
1787pub struct LineWithInvisibles {
1788    pub line: Line,
1789    invisibles: Vec<Invisible>,
1790}
1791
1792impl LineWithInvisibles {
1793    fn from_chunks<'a>(
1794        chunks: impl Iterator<Item = HighlightedChunk<'a>>,
1795        text_style: &TextStyle,
1796        max_line_len: usize,
1797        max_line_count: usize,
1798        line_number_layouts: &[Option<Line>],
1799        editor_mode: EditorMode,
1800        cx: &WindowContext,
1801    ) -> Vec<Self> {
1802        let mut layouts = Vec::with_capacity(max_line_count);
1803        let mut line = String::new();
1804        let mut invisibles = Vec::new();
1805        let mut styles = Vec::new();
1806        let mut non_whitespace_added = false;
1807        let mut row = 0;
1808        let mut line_exceeded_max_len = false;
1809        let font_size = text_style.font_size * cx.rem_size();
1810
1811        for highlighted_chunk in chunks.chain([HighlightedChunk {
1812            chunk: "\n",
1813            style: None,
1814            is_tab: false,
1815        }]) {
1816            for (ix, mut line_chunk) in highlighted_chunk.chunk.split('\n').enumerate() {
1817                if ix > 0 {
1818                    let layout = cx
1819                        .text_system()
1820                        .layout_text(&line, font_size, &styles, None);
1821                    layouts.push(Self {
1822                        line: layout.unwrap().pop().unwrap(),
1823                        invisibles: invisibles.drain(..).collect(),
1824                    });
1825
1826                    line.clear();
1827                    styles.clear();
1828                    row += 1;
1829                    line_exceeded_max_len = false;
1830                    non_whitespace_added = false;
1831                    if row == max_line_count {
1832                        return layouts;
1833                    }
1834                }
1835
1836                if !line_chunk.is_empty() && !line_exceeded_max_len {
1837                    let text_style = if let Some(style) = highlighted_chunk.style {
1838                        text_style
1839                            .clone()
1840                            .highlight(style)
1841                            .map(Cow::Owned)
1842                            .unwrap_or_else(|_| Cow::Borrowed(text_style))
1843                    } else {
1844                        Cow::Borrowed(text_style)
1845                    };
1846
1847                    if line.len() + line_chunk.len() > max_line_len {
1848                        let mut chunk_len = max_line_len - line.len();
1849                        while !line_chunk.is_char_boundary(chunk_len) {
1850                            chunk_len -= 1;
1851                        }
1852                        line_chunk = &line_chunk[..chunk_len];
1853                        line_exceeded_max_len = true;
1854                    }
1855
1856                    styles.push(TextRun {
1857                        len: line_chunk.len(),
1858                        font: text_style.font(),
1859                        color: text_style.color,
1860                        underline: text_style.underline,
1861                    });
1862
1863                    if editor_mode == EditorMode::Full {
1864                        // Line wrap pads its contents with fake whitespaces,
1865                        // avoid printing them
1866                        let inside_wrapped_string = line_number_layouts
1867                            .get(row)
1868                            .and_then(|layout| layout.as_ref())
1869                            .is_none();
1870                        if highlighted_chunk.is_tab {
1871                            if non_whitespace_added || !inside_wrapped_string {
1872                                invisibles.push(Invisible::Tab {
1873                                    line_start_offset: line.len(),
1874                                });
1875                            }
1876                        } else {
1877                            invisibles.extend(
1878                                line_chunk
1879                                    .chars()
1880                                    .enumerate()
1881                                    .filter(|(_, line_char)| {
1882                                        let is_whitespace = line_char.is_whitespace();
1883                                        non_whitespace_added |= !is_whitespace;
1884                                        is_whitespace
1885                                            && (non_whitespace_added || !inside_wrapped_string)
1886                                    })
1887                                    .map(|(whitespace_index, _)| Invisible::Whitespace {
1888                                        line_offset: line.len() + whitespace_index,
1889                                    }),
1890                            )
1891                        }
1892                    }
1893
1894                    line.push_str(line_chunk);
1895                }
1896            }
1897        }
1898
1899        layouts
1900    }
1901
1902    fn draw(
1903        &self,
1904        layout: &LayoutState,
1905        row: u32,
1906        scroll_top: Pixels,
1907        content_origin: gpui::Point<Pixels>,
1908        scroll_left: Pixels,
1909        visible_text_bounds: Bounds<Pixels>,
1910        whitespace_setting: ShowWhitespaceSetting,
1911        selection_ranges: &[Range<DisplayPoint>],
1912        cx: &mut ViewContext<Editor>,
1913    ) {
1914        let line_height = layout.position_map.line_height;
1915        let line_y = line_height * row as f32 - scroll_top;
1916
1917        self.line.paint(
1918            content_origin + gpui::point(-scroll_left, line_y),
1919            line_height,
1920            cx,
1921        );
1922
1923        self.draw_invisibles(
1924            &selection_ranges,
1925            layout,
1926            content_origin,
1927            scroll_left,
1928            line_y,
1929            row,
1930            line_height,
1931            whitespace_setting,
1932            cx,
1933        );
1934    }
1935
1936    fn draw_invisibles(
1937        &self,
1938        selection_ranges: &[Range<DisplayPoint>],
1939        layout: &LayoutState,
1940        content_origin: gpui::Point<Pixels>,
1941        scroll_left: Pixels,
1942        line_y: Pixels,
1943        row: u32,
1944        line_height: Pixels,
1945        whitespace_setting: ShowWhitespaceSetting,
1946        cx: &mut ViewContext<Editor>,
1947    ) {
1948        let allowed_invisibles_regions = match whitespace_setting {
1949            ShowWhitespaceSetting::None => return,
1950            ShowWhitespaceSetting::Selection => Some(selection_ranges),
1951            ShowWhitespaceSetting::All => None,
1952        };
1953
1954        for invisible in &self.invisibles {
1955            let (&token_offset, invisible_symbol) = match invisible {
1956                Invisible::Tab { line_start_offset } => (line_start_offset, &layout.tab_invisible),
1957                Invisible::Whitespace { line_offset } => (line_offset, &layout.space_invisible),
1958            };
1959
1960            let x_offset = self.line.x_for_index(token_offset);
1961            let invisible_offset = (layout.position_map.em_width - invisible_symbol.width())
1962                .max(Pixels::from(0.0))
1963                / 2.0;
1964            let origin =
1965                content_origin + gpui::point(-scroll_left + x_offset + invisible_offset, line_y);
1966
1967            if let Some(allowed_regions) = allowed_invisibles_regions {
1968                let invisible_point = DisplayPoint::new(row, token_offset as u32);
1969                if !allowed_regions
1970                    .iter()
1971                    .any(|region| region.start <= invisible_point && invisible_point < region.end)
1972                {
1973                    continue;
1974                }
1975            }
1976            invisible_symbol.paint(origin, line_height, cx);
1977        }
1978    }
1979}
1980
1981#[derive(Debug, Clone, Copy, PartialEq, Eq)]
1982enum Invisible {
1983    Tab { line_start_offset: usize },
1984    Whitespace { line_offset: usize },
1985}
1986
1987impl Element<Editor> for EditorElement {
1988    type ElementState = ();
1989
1990    fn id(&self) -> Option<gpui::ElementId> {
1991        None
1992    }
1993
1994    fn initialize(
1995        &mut self,
1996        view_state: &mut Editor,
1997        element_state: Option<Self::ElementState>,
1998        cx: &mut gpui::ViewContext<Editor>,
1999    ) -> Self::ElementState {
2000        ()
2001    }
2002
2003    fn layout(
2004        &mut self,
2005        view_state: &mut Editor,
2006        element_state: &mut Self::ElementState,
2007        cx: &mut gpui::ViewContext<Editor>,
2008    ) -> gpui::LayoutId {
2009        let rem_size = cx.rem_size();
2010        let mut style = Style::default();
2011        style.size.width = relative(1.).into();
2012        style.size.height = relative(1.).into();
2013        cx.request_layout(&style, None)
2014    }
2015
2016    fn paint(
2017        &mut self,
2018        bounds: Bounds<gpui::Pixels>,
2019        editor: &mut Editor,
2020        element_state: &mut Self::ElementState,
2021        cx: &mut gpui::ViewContext<Editor>,
2022    ) {
2023        // let mut size = constraint.max;
2024        // if size.x().is_infinite() {
2025        //     unimplemented!("we don't yet handle an infinite width constraint on buffer elements");
2026        // }
2027
2028        let snapshot = editor.snapshot(cx);
2029        let style = self.style.clone();
2030        let font_id = cx.text_system().font_id(&style.text.font()).unwrap();
2031        let font_size = style.text.font_size * cx.rem_size();
2032        let line_height = (font_size * style.line_height_scalar).round();
2033        let em_width = cx
2034            .text_system()
2035            .typographic_bounds(font_id, font_size, 'm')
2036            .unwrap()
2037            .size
2038            .width;
2039        let em_advance = cx
2040            .text_system()
2041            .advance(font_id, font_size, 'm')
2042            .unwrap()
2043            .width;
2044
2045        let gutter_padding;
2046        let gutter_width;
2047        let gutter_margin;
2048        if snapshot.show_gutter {
2049            let descent = cx.text_system().descent(font_id, font_size).unwrap();
2050
2051            let gutter_padding_factor = 3.5;
2052            gutter_padding = (em_width * gutter_padding_factor).round();
2053            gutter_width = self.max_line_number_width(&snapshot, cx) + gutter_padding * 2.0;
2054            gutter_margin = -descent;
2055        } else {
2056            gutter_padding = px(0.0);
2057            gutter_width = px(0.0);
2058            gutter_margin = px(0.0);
2059        };
2060
2061        let text_width = bounds.size.width - gutter_width;
2062        let overscroll = size(em_width, px(0.));
2063        let snapshot = {
2064            editor.set_visible_line_count((bounds.size.height / line_height).into(), cx);
2065
2066            let editor_width = text_width - gutter_margin - overscroll.width - em_width;
2067            let wrap_width = match editor.soft_wrap_mode(cx) {
2068                SoftWrap::None => (MAX_LINE_LEN / 2) as f32 * em_advance,
2069                SoftWrap::EditorWidth => editor_width,
2070                SoftWrap::Column(column) => editor_width.min(column as f32 * em_advance),
2071            };
2072
2073            if editor.set_wrap_width(Some(wrap_width), cx) {
2074                editor.snapshot(cx)
2075            } else {
2076                snapshot
2077            }
2078        };
2079
2080        let wrap_guides = editor
2081            .wrap_guides(cx)
2082            .iter()
2083            .map(|(guide, active)| (self.column_pixels(*guide, cx), *active))
2084            .collect::<SmallVec<[_; 2]>>();
2085
2086        let scroll_height = Pixels::from(snapshot.max_point().row() + 1) * line_height;
2087        // todo!("this should happen during layout")
2088        if let EditorMode::AutoHeight { max_lines } = snapshot.mode {
2089            todo!()
2090            //     size.set_y(
2091            //         scroll_height
2092            //             .min(constraint.max_along(Axis::Vertical))
2093            //             .max(constraint.min_along(Axis::Vertical))
2094            //             .max(line_height)
2095            //             .min(line_height * max_lines as f32),
2096            //     )
2097        } else if let EditorMode::SingleLine = snapshot.mode {
2098            todo!()
2099            //     size.set_y(line_height.max(constraint.min_along(Axis::Vertical)))
2100        }
2101        // todo!()
2102        // else if size.y().is_infinite() {
2103        //     //     size.set_y(scroll_height);
2104        // }
2105        //
2106        let gutter_size = size(gutter_width, bounds.size.height);
2107        let text_size = size(text_width, bounds.size.height);
2108
2109        let autoscroll_horizontally =
2110            editor.autoscroll_vertically(bounds.size.height, line_height, cx);
2111        let mut snapshot = editor.snapshot(cx);
2112
2113        let scroll_position = snapshot.scroll_position();
2114        // The scroll position is a fractional point, the whole number of which represents
2115        // the top of the window in terms of display rows.
2116        let start_row = scroll_position.y as u32;
2117        let height_in_lines = f32::from(bounds.size.height / line_height);
2118        let max_row = snapshot.max_point().row();
2119
2120        // Add 1 to ensure selections bleed off screen
2121        let end_row = 1 + cmp::min((scroll_position.y + height_in_lines).ceil() as u32, max_row);
2122
2123        let start_anchor = if start_row == 0 {
2124            Anchor::min()
2125        } else {
2126            snapshot
2127                .buffer_snapshot
2128                .anchor_before(DisplayPoint::new(start_row, 0).to_offset(&snapshot, Bias::Left))
2129        };
2130        let end_anchor = if end_row > max_row {
2131            Anchor::max()
2132        } else {
2133            snapshot
2134                .buffer_snapshot
2135                .anchor_before(DisplayPoint::new(end_row, 0).to_offset(&snapshot, Bias::Right))
2136        };
2137
2138        let mut selections: Vec<(PlayerColor, Vec<SelectionLayout>)> = Vec::new();
2139        let mut active_rows = BTreeMap::new();
2140        let mut fold_ranges = Vec::new();
2141        let is_singleton = editor.is_singleton(cx);
2142
2143        let highlighted_rows = editor.highlighted_rows();
2144        let highlighted_ranges = editor.background_highlights_in_range(
2145            start_anchor..end_anchor,
2146            &snapshot.display_snapshot,
2147            cx.theme().colors(),
2148        );
2149
2150        fold_ranges.extend(
2151            snapshot
2152                .folds_in_range(start_anchor..end_anchor)
2153                .map(|anchor| {
2154                    let start = anchor.start.to_point(&snapshot.buffer_snapshot);
2155                    (
2156                        start.row,
2157                        start.to_display_point(&snapshot.display_snapshot)
2158                            ..anchor.end.to_display_point(&snapshot),
2159                    )
2160                }),
2161        );
2162
2163        let mut newest_selection_head = None;
2164
2165        if editor.show_local_selections {
2166            let mut local_selections: Vec<Selection<Point>> = editor
2167                .selections
2168                .disjoint_in_range(start_anchor..end_anchor, cx);
2169            local_selections.extend(editor.selections.pending(cx));
2170            let mut layouts = Vec::new();
2171            let newest = editor.selections.newest(cx);
2172            for selection in local_selections.drain(..) {
2173                let is_empty = selection.start == selection.end;
2174                let is_newest = selection == newest;
2175
2176                let layout = SelectionLayout::new(
2177                    selection,
2178                    editor.selections.line_mode,
2179                    editor.cursor_shape,
2180                    &snapshot.display_snapshot,
2181                    is_newest,
2182                    true,
2183                );
2184                if is_newest {
2185                    newest_selection_head = Some(layout.head);
2186                }
2187
2188                for row in cmp::max(layout.active_rows.start, start_row)
2189                    ..=cmp::min(layout.active_rows.end, end_row)
2190                {
2191                    let contains_non_empty_selection = active_rows.entry(row).or_insert(!is_empty);
2192                    *contains_non_empty_selection |= !is_empty;
2193                }
2194                layouts.push(layout);
2195            }
2196
2197            selections.push((style.local_player, layouts));
2198        }
2199
2200        if let Some(collaboration_hub) = &editor.collaboration_hub {
2201            // When following someone, render the local selections in their color.
2202            if let Some(leader_id) = editor.leader_peer_id {
2203                if let Some(collaborator) = collaboration_hub.collaborators(cx).get(&leader_id) {
2204                    if let Some(participant_index) = collaboration_hub
2205                        .user_participant_indices(cx)
2206                        .get(&collaborator.user_id)
2207                    {
2208                        if let Some((local_selection_style, _)) = selections.first_mut() {
2209                            *local_selection_style = cx
2210                                .theme()
2211                                .players()
2212                                .color_for_participant(participant_index.0);
2213                        }
2214                    }
2215                }
2216            }
2217
2218            let mut remote_selections = HashMap::default();
2219            for selection in snapshot.remote_selections_in_range(
2220                &(start_anchor..end_anchor),
2221                collaboration_hub.as_ref(),
2222                cx,
2223            ) {
2224                let selection_style = if let Some(participant_index) = selection.participant_index {
2225                    cx.theme()
2226                        .players()
2227                        .color_for_participant(participant_index.0)
2228                } else {
2229                    cx.theme().players().absent()
2230                };
2231
2232                // Don't re-render the leader's selections, since the local selections
2233                // match theirs.
2234                if Some(selection.peer_id) == editor.leader_peer_id {
2235                    continue;
2236                }
2237
2238                remote_selections
2239                    .entry(selection.replica_id)
2240                    .or_insert((selection_style, Vec::new()))
2241                    .1
2242                    .push(SelectionLayout::new(
2243                        selection.selection,
2244                        selection.line_mode,
2245                        selection.cursor_shape,
2246                        &snapshot.display_snapshot,
2247                        false,
2248                        false,
2249                    ));
2250            }
2251
2252            selections.extend(remote_selections.into_values());
2253        }
2254
2255        let scrollbar_settings = EditorSettings::get_global(cx).scrollbar;
2256        let show_scrollbars = match scrollbar_settings.show {
2257            ShowScrollbar::Auto => {
2258                // Git
2259                (is_singleton && scrollbar_settings.git_diff && snapshot.buffer_snapshot.has_git_diffs())
2260                        ||
2261                        // Selections
2262                        (is_singleton && scrollbar_settings.selections && !highlighted_ranges.is_empty())
2263                        // Scrollmanager
2264                        || editor.scroll_manager.scrollbars_visible()
2265            }
2266            ShowScrollbar::System => editor.scroll_manager.scrollbars_visible(),
2267            ShowScrollbar::Always => true,
2268            ShowScrollbar::Never => false,
2269        };
2270
2271        let fold_ranges: Vec<(BufferRow, Range<DisplayPoint>, Hsla)> = fold_ranges
2272            .into_iter()
2273            .map(|(id, fold)| {
2274                todo!("folds!")
2275                // let color = self
2276                //     .style
2277                //     .folds
2278                //     .ellipses
2279                //     .background
2280                //     .style_for(&mut cx.mouse_state::<FoldMarkers>(id as usize))
2281                //     .color;
2282
2283                // (id, fold, color)
2284            })
2285            .collect();
2286
2287        let head_for_relative = newest_selection_head.unwrap_or_else(|| {
2288            let newest = editor.selections.newest::<Point>(cx);
2289            SelectionLayout::new(
2290                newest,
2291                editor.selections.line_mode,
2292                editor.cursor_shape,
2293                &snapshot.display_snapshot,
2294                true,
2295                true,
2296            )
2297            .head
2298        });
2299
2300        let (line_number_layouts, fold_statuses) = self.layout_line_numbers(
2301            start_row..end_row,
2302            &active_rows,
2303            head_for_relative,
2304            is_singleton,
2305            &snapshot,
2306            cx,
2307        );
2308
2309        let display_hunks = self.layout_git_gutters(start_row..end_row, &snapshot);
2310
2311        let scrollbar_row_range = scroll_position.y..(scroll_position.y + height_in_lines);
2312
2313        let mut max_visible_line_width = Pixels::ZERO;
2314        let line_layouts =
2315            self.layout_lines(start_row..end_row, &line_number_layouts, &snapshot, cx);
2316        for line_with_invisibles in &line_layouts {
2317            if line_with_invisibles.line.width() > max_visible_line_width {
2318                max_visible_line_width = line_with_invisibles.line.width();
2319            }
2320        }
2321
2322        let longest_line_width = layout_line(snapshot.longest_row(), &snapshot, &style, cx)
2323            .unwrap()
2324            .width();
2325        let scroll_width = longest_line_width.max(max_visible_line_width) + overscroll.width;
2326        // todo!("blocks")
2327        // let (scroll_width, blocks) = self.layout_blocks(
2328        //     start_row..end_row,
2329        //     &snapshot,
2330        //     size.x(),
2331        //     scroll_width,
2332        //     gutter_padding,
2333        //     gutter_width,
2334        //     em_width,
2335        //     gutter_width + gutter_margin,
2336        //     line_height,
2337        //     &style,
2338        //     &line_layouts,
2339        //     editor,
2340        //     cx,
2341        // );
2342
2343        let scroll_max = point(
2344            f32::from((scroll_width - text_size.width) / em_width).max(0.0),
2345            max_row as f32,
2346        );
2347
2348        let clamped = editor.scroll_manager.clamp_scroll_left(scroll_max.x);
2349
2350        let autoscrolled = if autoscroll_horizontally {
2351            editor.autoscroll_horizontally(
2352                start_row,
2353                text_size.width,
2354                scroll_width,
2355                em_width,
2356                &line_layouts,
2357                cx,
2358            )
2359        } else {
2360            false
2361        };
2362
2363        if clamped || autoscrolled {
2364            snapshot = editor.snapshot(cx);
2365        }
2366
2367        // todo!("context menu")
2368        // let mut context_menu = None;
2369        // let mut code_actions_indicator = None;
2370        // if let Some(newest_selection_head) = newest_selection_head {
2371        //     if (start_row..end_row).contains(&newest_selection_head.row()) {
2372        //         if editor.context_menu_visible() {
2373        //             context_menu =
2374        //                 editor.render_context_menu(newest_selection_head, style.clone(), cx);
2375        //         }
2376
2377        //         let active = matches!(
2378        //             editor.context_menu.read().as_ref(),
2379        //             Some(crate::ContextMenu::CodeActions(_))
2380        //         );
2381
2382        //         code_actions_indicator = editor
2383        //             .render_code_actions_indicator(&style, active, cx)
2384        //             .map(|indicator| (newest_selection_head.row(), indicator));
2385        //     }
2386        // }
2387
2388        let visible_rows = start_row..start_row + line_layouts.len() as u32;
2389        // todo!("hover")
2390        // let mut hover = editor.hover_state.render(
2391        //     &snapshot,
2392        //     &style,
2393        //     visible_rows,
2394        //     editor.workspace.as_ref().map(|(w, _)| w.clone()),
2395        //     cx,
2396        // );
2397        // let mode = editor.mode;
2398
2399        // todo!("fold_indicators")
2400        // let mut fold_indicators = editor.render_fold_indicators(
2401        //     fold_statuses,
2402        //     &style,
2403        //     editor.gutter_hovered,
2404        //     line_height,
2405        //     gutter_margin,
2406        //     cx,
2407        // );
2408
2409        // todo!("context_menu")
2410        // if let Some((_, context_menu)) = context_menu.as_mut() {
2411        //     context_menu.layout(
2412        //         SizeConstraint {
2413        //             min: gpui::Point<Pixels>::zero(),
2414        //             max: vec2f(
2415        //                 cx.window_size().x() * 0.7,
2416        //                 (12. * line_height).min((size.y() - line_height) / 2.),
2417        //             ),
2418        //         },
2419        //         editor,
2420        //         cx,
2421        //     );
2422        // }
2423
2424        // todo!("code actions")
2425        // if let Some((_, indicator)) = code_actions_indicator.as_mut() {
2426        //     indicator.layout(
2427        //         SizeConstraint::strict_along(
2428        //             Axis::Vertical,
2429        //             line_height * style.code_actions.vertical_scale,
2430        //         ),
2431        //         editor,
2432        //         cx,
2433        //     );
2434        // }
2435
2436        // todo!("fold indicators")
2437        // for fold_indicator in fold_indicators.iter_mut() {
2438        //     if let Some(indicator) = fold_indicator.as_mut() {
2439        //         indicator.layout(
2440        //             SizeConstraint::strict_along(
2441        //                 Axis::Vertical,
2442        //                 line_height * style.code_actions.vertical_scale,
2443        //             ),
2444        //             editor,
2445        //             cx,
2446        //         );
2447        //     }
2448        // }
2449
2450        // todo!("hover popovers")
2451        // if let Some((_, hover_popovers)) = hover.as_mut() {
2452        //     for hover_popover in hover_popovers.iter_mut() {
2453        //         hover_popover.layout(
2454        //             SizeConstraint {
2455        //                 min: gpui::Point<Pixels>::zero(),
2456        //                 max: vec2f(
2457        //                     (120. * em_width) // Default size
2458        //                         .min(size.x() / 2.) // Shrink to half of the editor width
2459        //                         .max(MIN_POPOVER_CHARACTER_WIDTH * em_width), // Apply minimum width of 20 characters
2460        //                     (16. * line_height) // Default size
2461        //                         .min(size.y() / 2.) // Shrink to half of the editor height
2462        //                         .max(MIN_POPOVER_LINE_HEIGHT * line_height), // Apply minimum height of 4 lines
2463        //                 ),
2464        //             },
2465        //             editor,
2466        //             cx,
2467        //         );
2468        //     }
2469        // }
2470
2471        // let invisible_symbol_font_size = self.style.text.font_size / 2.0;
2472        // let invisible_symbol_style = RunStyle {
2473        //     color: self.style.whitespace,
2474        //     font_id: self.style.text.font_id,
2475        //     underline: Default::default(),
2476        // };
2477        //
2478    }
2479}
2480
2481// impl EditorElement {
2482//     type LayoutState = LayoutState;
2483//     type PaintState = ();
2484
2485//     fn layout(
2486//         &mut self,
2487//         constraint: SizeConstraint,
2488//         editor: &mut Editor,
2489//         cx: &mut ViewContext<Editor>,
2490//     ) -> (gpui::Point<Pixels>, Self::LayoutState) {
2491//         let mut size = constraint.max;
2492//         if size.x().is_infinite() {
2493//             unimplemented!("we don't yet handle an infinite width constraint on buffer elements");
2494//         }
2495
2496//         let snapshot = editor.snapshot(cx);
2497//         let style = self.style.clone();
2498
2499//         let line_height = (style.text.font_size * style.line_height_scalar).round();
2500
2501//         let gutter_padding;
2502//         let gutter_width;
2503//         let gutter_margin;
2504//         if snapshot.show_gutter {
2505//             let em_width = style.text.em_width(cx.font_cache());
2506//             gutter_padding = (em_width * style.gutter_padding_factor).round();
2507//             gutter_width = self.max_line_number_width(&snapshot, cx) + gutter_padding * 2.0;
2508//             gutter_margin = -style.text.descent(cx.font_cache());
2509//         } else {
2510//             gutter_padding = 0.0;
2511//             gutter_width = 0.0;
2512//             gutter_margin = 0.0;
2513//         };
2514
2515//         let text_width = size.x() - gutter_width;
2516//         let em_width = style.text.em_width(cx.font_cache());
2517//         let em_advance = style.text.em_advance(cx.font_cache());
2518//         let overscroll = vec2f(em_width, 0.);
2519//         let snapshot = {
2520//             editor.set_visible_line_count(size.y() / line_height, cx);
2521
2522//             let editor_width = text_width - gutter_margin - overscroll.x() - em_width;
2523//             let wrap_width = match editor.soft_wrap_mode(cx) {
2524//                 SoftWrap::None => (MAX_LINE_LEN / 2) as f32 * em_advance,
2525//                 SoftWrap::EditorWidth => editor_width,
2526//                 SoftWrap::Column(column) => editor_width.min(column as f32 * em_advance),
2527//             };
2528
2529//             if editor.set_wrap_width(Some(wrap_width), cx) {
2530//                 editor.snapshot(cx)
2531//             } else {
2532//                 snapshot
2533//             }
2534//         };
2535
2536//         let wrap_guides = editor
2537//             .wrap_guides(cx)
2538//             .iter()
2539//             .map(|(guide, active)| (self.column_pixels(*guide, cx), *active))
2540//             .collect();
2541
2542//         let scroll_height = (snapshot.max_point().row() + 1) as f32 * line_height;
2543//         if let EditorMode::AutoHeight { max_lines } = snapshot.mode {
2544//             size.set_y(
2545//                 scroll_height
2546//                     .min(constraint.max_along(Axis::Vertical))
2547//                     .max(constraint.min_along(Axis::Vertical))
2548//                     .max(line_height)
2549//                     .min(line_height * max_lines as f32),
2550//             )
2551//         } else if let EditorMode::SingleLine = snapshot.mode {
2552//             size.set_y(line_height.max(constraint.min_along(Axis::Vertical)))
2553//         } else if size.y().is_infinite() {
2554//             size.set_y(scroll_height);
2555//         }
2556//         let gutter_size = vec2f(gutter_width, size.y());
2557//         let text_size = vec2f(text_width, size.y());
2558
2559//         let autoscroll_horizontally = editor.autoscroll_vertically(size.y(), line_height, cx);
2560//         let mut snapshot = editor.snapshot(cx);
2561
2562//         let scroll_position = snapshot.scroll_position();
2563//         // The scroll position is a fractional point, the whole number of which represents
2564//         // the top of the window in terms of display rows.
2565//         let start_row = scroll_position.y() as u32;
2566//         let height_in_lines = size.y() / line_height;
2567//         let max_row = snapshot.max_point().row();
2568
2569//         // Add 1 to ensure selections bleed off screen
2570//         let end_row = 1 + cmp::min(
2571//             (scroll_position.y() + height_in_lines).ceil() as u32,
2572//             max_row,
2573//         );
2574
2575//         let start_anchor = if start_row == 0 {
2576//             Anchor::min()
2577//         } else {
2578//             snapshot
2579//                 .buffer_snapshot
2580//                 .anchor_before(DisplayPoint::new(start_row, 0).to_offset(&snapshot, Bias::Left))
2581//         };
2582//         let end_anchor = if end_row > max_row {
2583//             Anchor::max()
2584//         } else {
2585//             snapshot
2586//                 .buffer_snapshot
2587//                 .anchor_before(DisplayPoint::new(end_row, 0).to_offset(&snapshot, Bias::Right))
2588//         };
2589
2590//         let mut selections: Vec<(SelectionStyle, Vec<SelectionLayout>)> = Vec::new();
2591//         let mut active_rows = BTreeMap::new();
2592//         let mut fold_ranges = Vec::new();
2593//         let is_singleton = editor.is_singleton(cx);
2594
2595//         let highlighted_rows = editor.highlighted_rows();
2596//         let theme = theme::current(cx);
2597//         let highlighted_ranges = editor.background_highlights_in_range(
2598//             start_anchor..end_anchor,
2599//             &snapshot.display_snapshot,
2600//             theme.as_ref(),
2601//         );
2602
2603//         fold_ranges.extend(
2604//             snapshot
2605//                 .folds_in_range(start_anchor..end_anchor)
2606//                 .map(|anchor| {
2607//                     let start = anchor.start.to_point(&snapshot.buffer_snapshot);
2608//                     (
2609//                         start.row,
2610//                         start.to_display_point(&snapshot.display_snapshot)
2611//                             ..anchor.end.to_display_point(&snapshot),
2612//                     )
2613//                 }),
2614//         );
2615
2616//         let mut newest_selection_head = None;
2617
2618//         if editor.show_local_selections {
2619//             let mut local_selections: Vec<Selection<Point>> = editor
2620//                 .selections
2621//                 .disjoint_in_range(start_anchor..end_anchor, cx);
2622//             local_selections.extend(editor.selections.pending(cx));
2623//             let mut layouts = Vec::new();
2624//             let newest = editor.selections.newest(cx);
2625//             for selection in local_selections.drain(..) {
2626//                 let is_empty = selection.start == selection.end;
2627//                 let is_newest = selection == newest;
2628
2629//                 let layout = SelectionLayout::new(
2630//                     selection,
2631//                     editor.selections.line_mode,
2632//                     editor.cursor_shape,
2633//                     &snapshot.display_snapshot,
2634//                     is_newest,
2635//                     true,
2636//                 );
2637//                 if is_newest {
2638//                     newest_selection_head = Some(layout.head);
2639//                 }
2640
2641//                 for row in cmp::max(layout.active_rows.start, start_row)
2642//                     ..=cmp::min(layout.active_rows.end, end_row)
2643//                 {
2644//                     let contains_non_empty_selection = active_rows.entry(row).or_insert(!is_empty);
2645//                     *contains_non_empty_selection |= !is_empty;
2646//                 }
2647//                 layouts.push(layout);
2648//             }
2649
2650//             selections.push((style.selection, layouts));
2651//         }
2652
2653//         if let Some(collaboration_hub) = &editor.collaboration_hub {
2654//             // When following someone, render the local selections in their color.
2655//             if let Some(leader_id) = editor.leader_peer_id {
2656//                 if let Some(collaborator) = collaboration_hub.collaborators(cx).get(&leader_id) {
2657//                     if let Some(participant_index) = collaboration_hub
2658//                         .user_participant_indices(cx)
2659//                         .get(&collaborator.user_id)
2660//                     {
2661//                         if let Some((local_selection_style, _)) = selections.first_mut() {
2662//                             *local_selection_style =
2663//                                 style.selection_style_for_room_participant(participant_index.0);
2664//                         }
2665//                     }
2666//                 }
2667//             }
2668
2669//             let mut remote_selections = HashMap::default();
2670//             for selection in snapshot.remote_selections_in_range(
2671//                 &(start_anchor..end_anchor),
2672//                 collaboration_hub.as_ref(),
2673//                 cx,
2674//             ) {
2675//                 let selection_style = if let Some(participant_index) = selection.participant_index {
2676//                     style.selection_style_for_room_participant(participant_index.0)
2677//                 } else {
2678//                     style.absent_selection
2679//                 };
2680
2681//                 // Don't re-render the leader's selections, since the local selections
2682//                 // match theirs.
2683//                 if Some(selection.peer_id) == editor.leader_peer_id {
2684//                     continue;
2685//                 }
2686
2687//                 remote_selections
2688//                     .entry(selection.replica_id)
2689//                     .or_insert((selection_style, Vec::new()))
2690//                     .1
2691//                     .push(SelectionLayout::new(
2692//                         selection.selection,
2693//                         selection.line_mode,
2694//                         selection.cursor_shape,
2695//                         &snapshot.display_snapshot,
2696//                         false,
2697//                         false,
2698//                     ));
2699//             }
2700
2701//             selections.extend(remote_selections.into_values());
2702//         }
2703
2704//         let scrollbar_settings = &settings::get::<EditorSettings>(cx).scrollbar;
2705//         let show_scrollbars = match scrollbar_settings.show {
2706//             ShowScrollbar::Auto => {
2707//                 // Git
2708//                 (is_singleton && scrollbar_settings.git_diff && snapshot.buffer_snapshot.has_git_diffs())
2709//                 ||
2710//                 // Selections
2711//                 (is_singleton && scrollbar_settings.selections && !highlighted_ranges.is_empty())
2712//                 // Scrollmanager
2713//                 || editor.scroll_manager.scrollbars_visible()
2714//             }
2715//             ShowScrollbar::System => editor.scroll_manager.scrollbars_visible(),
2716//             ShowScrollbar::Always => true,
2717//             ShowScrollbar::Never => false,
2718//         };
2719
2720//         let fold_ranges: Vec<(BufferRow, Range<DisplayPoint>, Color)> = fold_ranges
2721//             .into_iter()
2722//             .map(|(id, fold)| {
2723//                 let color = self
2724//                     .style
2725//                     .folds
2726//                     .ellipses
2727//                     .background
2728//                     .style_for(&mut cx.mouse_state::<FoldMarkers>(id as usize))
2729//                     .color;
2730
2731//                 (id, fold, color)
2732//             })
2733//             .collect();
2734
2735//         let head_for_relative = newest_selection_head.unwrap_or_else(|| {
2736//             let newest = editor.selections.newest::<Point>(cx);
2737//             SelectionLayout::new(
2738//                 newest,
2739//                 editor.selections.line_mode,
2740//                 editor.cursor_shape,
2741//                 &snapshot.display_snapshot,
2742//                 true,
2743//                 true,
2744//             )
2745//             .head
2746//         });
2747
2748//         let (line_number_layouts, fold_statuses) = self.layout_line_numbers(
2749//             start_row..end_row,
2750//             &active_rows,
2751//             head_for_relative,
2752//             is_singleton,
2753//             &snapshot,
2754//             cx,
2755//         );
2756
2757//         let display_hunks = self.layout_git_gutters(start_row..end_row, &snapshot);
2758
2759//         let scrollbar_row_range = scroll_position.y()..(scroll_position.y() + height_in_lines);
2760
2761//         let mut max_visible_line_width = 0.0;
2762//         let line_layouts =
2763//             self.layout_lines(start_row..end_row, &line_number_layouts, &snapshot, cx);
2764//         for line_with_invisibles in &line_layouts {
2765//             if line_with_invisibles.line.width() > max_visible_line_width {
2766//                 max_visible_line_width = line_with_invisibles.line.width();
2767//             }
2768//         }
2769
2770//         let style = self.style.clone();
2771//         let longest_line_width = layout_line(
2772//             snapshot.longest_row(),
2773//             &snapshot,
2774//             &style,
2775//             cx.text_layout_cache(),
2776//         )
2777//         .width();
2778//         let scroll_width = longest_line_width.max(max_visible_line_width) + overscroll.x();
2779//         let em_width = style.text.em_width(cx.font_cache());
2780//         let (scroll_width, blocks) = self.layout_blocks(
2781//             start_row..end_row,
2782//             &snapshot,
2783//             size.x(),
2784//             scroll_width,
2785//             gutter_padding,
2786//             gutter_width,
2787//             em_width,
2788//             gutter_width + gutter_margin,
2789//             line_height,
2790//             &style,
2791//             &line_layouts,
2792//             editor,
2793//             cx,
2794//         );
2795
2796//         let scroll_max = vec2f(
2797//             ((scroll_width - text_size.x()) / em_width).max(0.0),
2798//             max_row as f32,
2799//         );
2800
2801//         let clamped = editor.scroll_manager.clamp_scroll_left(scroll_max.x());
2802
2803//         let autoscrolled = if autoscroll_horizontally {
2804//             editor.autoscroll_horizontally(
2805//                 start_row,
2806//                 text_size.x(),
2807//                 scroll_width,
2808//                 em_width,
2809//                 &line_layouts,
2810//                 cx,
2811//             )
2812//         } else {
2813//             false
2814//         };
2815
2816//         if clamped || autoscrolled {
2817//             snapshot = editor.snapshot(cx);
2818//         }
2819
2820//         let style = editor.style(cx);
2821
2822//         let mut context_menu = None;
2823//         let mut code_actions_indicator = None;
2824//         if let Some(newest_selection_head) = newest_selection_head {
2825//             if (start_row..end_row).contains(&newest_selection_head.row()) {
2826//                 if editor.context_menu_visible() {
2827//                     context_menu =
2828//                         editor.render_context_menu(newest_selection_head, style.clone(), cx);
2829//                 }
2830
2831//                 let active = matches!(
2832//                     editor.context_menu.read().as_ref(),
2833//                     Some(crate::ContextMenu::CodeActions(_))
2834//                 );
2835
2836//                 code_actions_indicator = editor
2837//                     .render_code_actions_indicator(&style, active, cx)
2838//                     .map(|indicator| (newest_selection_head.row(), indicator));
2839//             }
2840//         }
2841
2842//         let visible_rows = start_row..start_row + line_layouts.len() as u32;
2843//         let mut hover = editor.hover_state.render(
2844//             &snapshot,
2845//             &style,
2846//             visible_rows,
2847//             editor.workspace.as_ref().map(|(w, _)| w.clone()),
2848//             cx,
2849//         );
2850//         let mode = editor.mode;
2851
2852//         let mut fold_indicators = editor.render_fold_indicators(
2853//             fold_statuses,
2854//             &style,
2855//             editor.gutter_hovered,
2856//             line_height,
2857//             gutter_margin,
2858//             cx,
2859//         );
2860
2861//         if let Some((_, context_menu)) = context_menu.as_mut() {
2862//             context_menu.layout(
2863//                 SizeConstraint {
2864//                     min: gpui::Point<Pixels>::zero(),
2865//                     max: vec2f(
2866//                         cx.window_size().x() * 0.7,
2867//                         (12. * line_height).min((size.y() - line_height) / 2.),
2868//                     ),
2869//                 },
2870//                 editor,
2871//                 cx,
2872//             );
2873//         }
2874
2875//         if let Some((_, indicator)) = code_actions_indicator.as_mut() {
2876//             indicator.layout(
2877//                 SizeConstraint::strict_along(
2878//                     Axis::Vertical,
2879//                     line_height * style.code_actions.vertical_scale,
2880//                 ),
2881//                 editor,
2882//                 cx,
2883//             );
2884//         }
2885
2886//         for fold_indicator in fold_indicators.iter_mut() {
2887//             if let Some(indicator) = fold_indicator.as_mut() {
2888//                 indicator.layout(
2889//                     SizeConstraint::strict_along(
2890//                         Axis::Vertical,
2891//                         line_height * style.code_actions.vertical_scale,
2892//                     ),
2893//                     editor,
2894//                     cx,
2895//                 );
2896//             }
2897//         }
2898
2899//         if let Some((_, hover_popovers)) = hover.as_mut() {
2900//             for hover_popover in hover_popovers.iter_mut() {
2901//                 hover_popover.layout(
2902//                     SizeConstraint {
2903//                         min: gpui::Point<Pixels>::zero(),
2904//                         max: vec2f(
2905//                             (120. * em_width) // Default size
2906//                                 .min(size.x() / 2.) // Shrink to half of the editor width
2907//                                 .max(MIN_POPOVER_CHARACTER_WIDTH * em_width), // Apply minimum width of 20 characters
2908//                             (16. * line_height) // Default size
2909//                                 .min(size.y() / 2.) // Shrink to half of the editor height
2910//                                 .max(MIN_POPOVER_LINE_HEIGHT * line_height), // Apply minimum height of 4 lines
2911//                         ),
2912//                     },
2913//                     editor,
2914//                     cx,
2915//                 );
2916//             }
2917//         }
2918
2919//         let invisible_symbol_font_size = self.style.text.font_size / 2.0;
2920//         let invisible_symbol_style = RunStyle {
2921//             color: self.style.whitespace,
2922//             font_id: self.style.text.font_id,
2923//             underline: Default::default(),
2924//         };
2925
2926//         (
2927//             size,
2928//             LayoutState {
2929//                 mode,
2930//                 position_map: Arc::new(PositionMap {
2931//                     size,
2932//                     scroll_max,
2933//                     line_layouts,
2934//                     line_height,
2935//                     em_width,
2936//                     em_advance,
2937//                     snapshot,
2938//                 }),
2939//                 visible_display_row_range: start_row..end_row,
2940//                 wrap_guides,
2941//                 gutter_size,
2942//                 gutter_padding,
2943//                 text_size,
2944//                 scrollbar_row_range,
2945//                 show_scrollbars,
2946//                 is_singleton,
2947//                 max_row,
2948//                 gutter_margin,
2949//                 active_rows,
2950//                 highlighted_rows,
2951//                 highlighted_ranges,
2952//                 fold_ranges,
2953//                 line_number_layouts,
2954//                 display_hunks,
2955//                 blocks,
2956//                 selections,
2957//                 context_menu,
2958//                 code_actions_indicator,
2959//                 fold_indicators,
2960//                 tab_invisible: cx.text_layout_cache().layout_str(
2961//                     "→",
2962//                     invisible_symbol_font_size,
2963//                     &[("→".len(), invisible_symbol_style)],
2964//                 ),
2965//                 space_invisible: cx.text_layout_cache().layout_str(
2966//                     "•",
2967//                     invisible_symbol_font_size,
2968//                     &[("•".len(), invisible_symbol_style)],
2969//                 ),
2970//                 hover_popovers: hover,
2971//             },
2972//         )
2973//     }
2974
2975//     fn paint(
2976//         &mut self,
2977//         bounds: Bounds<Pixels>,
2978//         visible_bounds: Bounds<Pixels>,
2979//         layout: &mut Self::LayoutState,
2980//         editor: &mut Editor,
2981//         cx: &mut ViewContext<Editor>,
2982//     ) -> Self::PaintState {
2983//         let visible_bounds = bounds.intersection(visible_bounds).unwrap_or_default();
2984//         cx.scene().push_layer(Some(visible_bounds));
2985
2986//         let gutter_bounds = Bounds<Pixels>::new(bounds.origin(), layout.gutter_size);
2987//         let text_bounds = Bounds<Pixels>::new(
2988//             bounds.origin() + vec2f(layout.gutter_size.x(), 0.0),
2989//             layout.text_size,
2990//         );
2991
2992//         Self::attach_mouse_handlers(
2993//             &layout.position_map,
2994//             layout.hover_popovers.is_some(),
2995//             visible_bounds,
2996//             text_bounds,
2997//             gutter_bounds,
2998//             bounds,
2999//             cx,
3000//         );
3001
3002//         self.paint_background(gutter_bounds, text_bounds, layout, cx);
3003//         if layout.gutter_size.x() > 0. {
3004//             self.paint_gutter(gutter_bounds, visible_bounds, layout, editor, cx);
3005//         }
3006//         self.paint_text(text_bounds, visible_bounds, layout, editor, cx);
3007
3008//         cx.scene().push_layer(Some(bounds));
3009//         if !layout.blocks.is_empty() {
3010//             self.paint_blocks(bounds, visible_bounds, layout, editor, cx);
3011//         }
3012//         self.paint_scrollbar(bounds, layout, &editor, cx);
3013//         cx.scene().pop_layer();
3014//         cx.scene().pop_layer();
3015//     }
3016
3017//     fn rect_for_text_range(
3018//         &self,
3019//         range_utf16: Range<usize>,
3020//         bounds: Bounds<Pixels>,
3021//         _: Bounds<Pixels>,
3022//         layout: &Self::LayoutState,
3023//         _: &Self::PaintState,
3024//         _: &Editor,
3025//         _: &ViewContext<Editor>,
3026//     ) -> Option<Bounds<Pixels>> {
3027//         let text_bounds = Bounds<Pixels>::new(
3028//             bounds.origin() + vec2f(layout.gutter_size.x(), 0.0),
3029//             layout.text_size,
3030//         );
3031//         let content_origin = text_bounds.origin() + vec2f(layout.gutter_margin, 0.);
3032//         let scroll_position = layout.position_map.snapshot.scroll_position();
3033//         let start_row = scroll_position.y() as u32;
3034//         let scroll_top = scroll_position.y() * layout.position_map.line_height;
3035//         let scroll_left = scroll_position.x() * layout.position_map.em_width;
3036
3037//         let range_start = OffsetUtf16(range_utf16.start)
3038//             .to_display_point(&layout.position_map.snapshot.display_snapshot);
3039//         if range_start.row() < start_row {
3040//             return None;
3041//         }
3042
3043//         let line = &layout
3044//             .position_map
3045//             .line_layouts
3046//             .get((range_start.row() - start_row) as usize)?
3047//             .line;
3048//         let range_start_x = line.x_for_index(range_start.column() as usize);
3049//         let range_start_y = range_start.row() as f32 * layout.position_map.line_height;
3050//         Some(Bounds<Pixels>::new(
3051//             content_origin
3052//                 + vec2f(
3053//                     range_start_x,
3054//                     range_start_y + layout.position_map.line_height,
3055//                 )
3056//                 - vec2f(scroll_left, scroll_top),
3057//             vec2f(
3058//                 layout.position_map.em_width,
3059//                 layout.position_map.line_height,
3060//             ),
3061//         ))
3062//     }
3063
3064//     fn debug(
3065//         &self,
3066//         bounds: Bounds<Pixels>,
3067//         _: &Self::LayoutState,
3068//         _: &Self::PaintState,
3069//         _: &Editor,
3070//         _: &ViewContext<Editor>,
3071//     ) -> json::Value {
3072//         json!({
3073//             "type": "BufferElement",
3074//             "bounds": bounds.to_json()
3075//         })
3076//     }
3077// }
3078
3079type BufferRow = u32;
3080
3081pub struct LayoutState {
3082    position_map: Arc<PositionMap>,
3083    gutter_size: gpui::Point<Pixels>,
3084    gutter_padding: f32,
3085    gutter_margin: f32,
3086    text_size: gpui::Point<Pixels>,
3087    mode: EditorMode,
3088    wrap_guides: SmallVec<[(f32, bool); 2]>,
3089    visible_display_row_range: Range<u32>,
3090    active_rows: BTreeMap<u32, bool>,
3091    highlighted_rows: Option<Range<u32>>,
3092    line_number_layouts: Vec<Option<gpui::Line>>,
3093    display_hunks: Vec<DisplayDiffHunk>,
3094    blocks: Vec<BlockLayout>,
3095    highlighted_ranges: Vec<(Range<DisplayPoint>, Hsla)>,
3096    fold_ranges: Vec<(BufferRow, Range<DisplayPoint>, Hsla)>,
3097    selections: Vec<(PlayerColor, Vec<SelectionLayout>)>,
3098    scrollbar_row_range: Range<f32>,
3099    show_scrollbars: bool,
3100    is_singleton: bool,
3101    max_row: u32,
3102    context_menu: Option<(DisplayPoint, AnyElement<Editor>)>,
3103    code_actions_indicator: Option<(u32, AnyElement<Editor>)>,
3104    hover_popovers: Option<(DisplayPoint, Vec<AnyElement<Editor>>)>,
3105    fold_indicators: Vec<Option<AnyElement<Editor>>>,
3106    tab_invisible: Line,
3107    space_invisible: Line,
3108}
3109
3110struct PositionMap {
3111    size: Size<Pixels>,
3112    line_height: Pixels,
3113    scroll_max: Size<Pixels>,
3114    em_width: Pixels,
3115    em_advance: Pixels,
3116    line_layouts: Vec<LineWithInvisibles>,
3117    snapshot: EditorSnapshot,
3118}
3119
3120#[derive(Debug, Copy, Clone)]
3121pub struct PointForPosition {
3122    pub previous_valid: DisplayPoint,
3123    pub next_valid: DisplayPoint,
3124    pub exact_unclipped: DisplayPoint,
3125    pub column_overshoot_after_line_end: u32,
3126}
3127
3128impl PointForPosition {
3129    #[cfg(test)]
3130    pub fn valid(valid: DisplayPoint) -> Self {
3131        Self {
3132            previous_valid: valid,
3133            next_valid: valid,
3134            exact_unclipped: valid,
3135            column_overshoot_after_line_end: 0,
3136        }
3137    }
3138
3139    pub fn as_valid(&self) -> Option<DisplayPoint> {
3140        if self.previous_valid == self.exact_unclipped && self.next_valid == self.exact_unclipped {
3141            Some(self.previous_valid)
3142        } else {
3143            None
3144        }
3145    }
3146}
3147
3148impl PositionMap {
3149    fn point_for_position(
3150        &self,
3151        text_bounds: Bounds<Pixels>,
3152        position: gpui::Point<Pixels>,
3153    ) -> PointForPosition {
3154        let scroll_position = self.snapshot.scroll_position();
3155        let position = position - text_bounds.origin;
3156        let y = position.y.max(px(0.)).min(self.size.width);
3157        let x = position.x + (scroll_position.x * self.em_width);
3158        let row = (f32::from(y / self.line_height) + scroll_position.y) as u32;
3159
3160        let (column, x_overshoot_after_line_end) = if let Some(line) = self
3161            .line_layouts
3162            .get(row as usize - scroll_position.y as usize)
3163            .map(|&LineWithInvisibles { ref line, .. }| line)
3164        {
3165            if let Some(ix) = line.index_for_x(x) {
3166                (ix as u32, px(0.))
3167            } else {
3168                (line.len as u32, px(0.).max(x - line.width()))
3169            }
3170        } else {
3171            (0, x)
3172        };
3173
3174        let mut exact_unclipped = DisplayPoint::new(row, column);
3175        let previous_valid = self.snapshot.clip_point(exact_unclipped, Bias::Left);
3176        let next_valid = self.snapshot.clip_point(exact_unclipped, Bias::Right);
3177
3178        let column_overshoot_after_line_end = (x_overshoot_after_line_end / self.em_advance).into();
3179        *exact_unclipped.column_mut() += column_overshoot_after_line_end;
3180        PointForPosition {
3181            previous_valid,
3182            next_valid,
3183            exact_unclipped,
3184            column_overshoot_after_line_end,
3185        }
3186    }
3187}
3188
3189struct BlockLayout {
3190    row: u32,
3191    element: AnyElement<Editor>,
3192    style: BlockStyle,
3193}
3194
3195fn layout_line(
3196    row: u32,
3197    snapshot: &EditorSnapshot,
3198    style: &EditorStyle,
3199    cx: &WindowContext,
3200) -> Result<Line> {
3201    let mut line = snapshot.line(row);
3202
3203    if line.len() > MAX_LINE_LEN {
3204        let mut len = MAX_LINE_LEN;
3205        while !line.is_char_boundary(len) {
3206            len -= 1;
3207        }
3208
3209        line.truncate(len);
3210    }
3211
3212    Ok(cx
3213        .text_system()
3214        .layout_text(
3215            &line,
3216            style.text.font_size * cx.rem_size(),
3217            &[TextRun {
3218                len: snapshot.line_len(row) as usize,
3219                font: style.text.font(),
3220                color: Hsla::default(),
3221                underline: None,
3222            }],
3223            None,
3224        )?
3225        .pop()
3226        .unwrap())
3227}
3228
3229#[derive(Debug)]
3230pub struct Cursor {
3231    origin: gpui::Point<Pixels>,
3232    block_width: Pixels,
3233    line_height: Pixels,
3234    color: Hsla,
3235    shape: CursorShape,
3236    block_text: Option<Line>,
3237}
3238
3239impl Cursor {
3240    // pub fn new(
3241    //     origin: gpui::Point<Pixels>,
3242    //     block_width: f32,
3243    //     line_height: f32,
3244    //     color: Color,
3245    //     shape: CursorShape,
3246    //     block_text: Option<Line>,
3247    // ) -> Cursor {
3248    //     Cursor {
3249    //         origin,
3250    //         block_width,
3251    //         line_height,
3252    //         color,
3253    //         shape,
3254    //         block_text,
3255    //     }
3256    // }
3257
3258    // pub fn bounding_rect(&self, origin: gpui::Point<Pixels>) -> Bounds<Pixels> {
3259    //     Bounds<Pixels>::new(
3260    //         self.origin + origin,
3261    //         vec2f(self.block_width, self.line_height),
3262    //     )
3263    // }
3264
3265    // pub fn paint(&self, origin: gpui::Point<Pixels>, cx: &mut WindowContext) {
3266    //     let bounds = match self.shape {
3267    //         CursorShape::Bar => Bounds<Pixels>::new(self.origin + origin, vec2f(2.0, self.line_height)),
3268    //         CursorShape::Block | CursorShape::Hollow => Bounds<Pixels>::new(
3269    //             self.origin + origin,
3270    //             vec2f(self.block_width, self.line_height),
3271    //         ),
3272    //         CursorShape::Underscore => Bounds<Pixels>::new(
3273    //             self.origin + origin + gpui::Point<Pixels>::new(0.0, self.line_height - 2.0),
3274    //             vec2f(self.block_width, 2.0),
3275    //         ),
3276    //     };
3277
3278    //     //Draw background or border quad
3279    //     if matches!(self.shape, CursorShape::Hollow) {
3280    //         cx.scene().push_quad(Quad {
3281    //             bounds,
3282    //             background: None,
3283    //             border: Border::all(1., self.color).into(),
3284    //             corner_radii: Default::default(),
3285    //         });
3286    //     } else {
3287    //         cx.scene().push_quad(Quad {
3288    //             bounds,
3289    //             background: Some(self.color),
3290    //             border: Default::default(),
3291    //             corner_radii: Default::default(),
3292    //         });
3293    //     }
3294
3295    //     if let Some(block_text) = &self.block_text {
3296    //         block_text.paint(self.origin + origin, bounds, self.line_height, cx);
3297    //     }
3298    // }
3299
3300    // pub fn shape(&self) -> CursorShape {
3301    //     self.shape
3302    // }
3303}
3304
3305#[derive(Debug)]
3306pub struct HighlightedRange {
3307    pub start_y: Pixels,
3308    pub line_height: Pixels,
3309    pub lines: Vec<HighlightedRangeLine>,
3310    pub color: Hsla,
3311    pub corner_radius: Pixels,
3312}
3313
3314#[derive(Debug)]
3315pub struct HighlightedRangeLine {
3316    pub start_x: f32,
3317    pub end_x: f32,
3318}
3319
3320impl HighlightedRange {
3321    // pub fn paint(&self, bounds: Bounds<Pixels>, cx: &mut WindowContext) {
3322    //     if self.lines.len() >= 2 && self.lines[0].start_x > self.lines[1].end_x {
3323    //         self.paint_lines(self.start_y, &self.lines[0..1], bounds, cx);
3324    //         self.paint_lines(
3325    //             self.start_y + self.line_height,
3326    //             &self.lines[1..],
3327    //             bounds,
3328    //             cx,
3329    //         );
3330    //     } else {
3331    //         self.paint_lines(self.start_y, &self.lines, bounds, cx);
3332    //     }
3333    // }
3334
3335    // fn paint_lines(
3336    //     &self,
3337    //     start_y: f32,
3338    //     lines: &[HighlightedRangeLine],
3339    //     bounds: Bounds<Pixels>,
3340    //     cx: &mut WindowContext,
3341    // ) {
3342    //     if lines.is_empty() {
3343    //         return;
3344    //     }
3345
3346    //     let mut path = PathBuilder::new();
3347    //     let first_line = lines.first().unwrap();
3348    //     let last_line = lines.last().unwrap();
3349
3350    //     let first_top_left = vec2f(first_line.start_x, start_y);
3351    //     let first_top_right = vec2f(first_line.end_x, start_y);
3352
3353    //     let curve_height = vec2f(0., self.corner_radius);
3354    //     let curve_width = |start_x: f32, end_x: f32| {
3355    //         let max = (end_x - start_x) / 2.;
3356    //         let width = if max < self.corner_radius {
3357    //             max
3358    //         } else {
3359    //             self.corner_radius
3360    //         };
3361
3362    //         vec2f(width, 0.)
3363    //     };
3364
3365    //     let top_curve_width = curve_width(first_line.start_x, first_line.end_x);
3366    //     path.reset(first_top_right - top_curve_width);
3367    //     path.curve_to(first_top_right + curve_height, first_top_right);
3368
3369    //     let mut iter = lines.iter().enumerate().peekable();
3370    //     while let Some((ix, line)) = iter.next() {
3371    //         let bottom_right = vec2f(line.end_x, start_y + (ix + 1) as f32 * self.line_height);
3372
3373    //         if let Some((_, next_line)) = iter.peek() {
3374    //             let next_top_right = vec2f(next_line.end_x, bottom_right.y());
3375
3376    //             match next_top_right.x().partial_cmp(&bottom_right.x()).unwrap() {
3377    //                 Ordering::Equal => {
3378    //                     path.line_to(bottom_right);
3379    //                 }
3380    //                 Ordering::Less => {
3381    //                     let curve_width = curve_width(next_top_right.x(), bottom_right.x());
3382    //                     path.line_to(bottom_right - curve_height);
3383    //                     if self.corner_radius > 0. {
3384    //                         path.curve_to(bottom_right - curve_width, bottom_right);
3385    //                     }
3386    //                     path.line_to(next_top_right + curve_width);
3387    //                     if self.corner_radius > 0. {
3388    //                         path.curve_to(next_top_right + curve_height, next_top_right);
3389    //                     }
3390    //                 }
3391    //                 Ordering::Greater => {
3392    //                     let curve_width = curve_width(bottom_right.x(), next_top_right.x());
3393    //                     path.line_to(bottom_right - curve_height);
3394    //                     if self.corner_radius > 0. {
3395    //                         path.curve_to(bottom_right + curve_width, bottom_right);
3396    //                     }
3397    //                     path.line_to(next_top_right - curve_width);
3398    //                     if self.corner_radius > 0. {
3399    //                         path.curve_to(next_top_right + curve_height, next_top_right);
3400    //                     }
3401    //                 }
3402    //             }
3403    //         } else {
3404    //             let curve_width = curve_width(line.start_x, line.end_x);
3405    //             path.line_to(bottom_right - curve_height);
3406    //             if self.corner_radius > 0. {
3407    //                 path.curve_to(bottom_right - curve_width, bottom_right);
3408    //             }
3409
3410    //             let bottom_left = vec2f(line.start_x, bottom_right.y());
3411    //             path.line_to(bottom_left + curve_width);
3412    //             if self.corner_radius > 0. {
3413    //                 path.curve_to(bottom_left - curve_height, bottom_left);
3414    //             }
3415    //         }
3416    //     }
3417
3418    //     if first_line.start_x > last_line.start_x {
3419    //         let curve_width = curve_width(last_line.start_x, first_line.start_x);
3420    //         let second_top_left = vec2f(last_line.start_x, start_y + self.line_height);
3421    //         path.line_to(second_top_left + curve_height);
3422    //         if self.corner_radius > 0. {
3423    //             path.curve_to(second_top_left + curve_width, second_top_left);
3424    //         }
3425    //         let first_bottom_left = vec2f(first_line.start_x, second_top_left.y());
3426    //         path.line_to(first_bottom_left - curve_width);
3427    //         if self.corner_radius > 0. {
3428    //             path.curve_to(first_bottom_left - curve_height, first_bottom_left);
3429    //         }
3430    //     }
3431
3432    //     path.line_to(first_top_left + curve_height);
3433    //     if self.corner_radius > 0. {
3434    //         path.curve_to(first_top_left + top_curve_width, first_top_left);
3435    //     }
3436    //     path.line_to(first_top_right - top_curve_width);
3437
3438    //     cx.scene().push_path(path.build(self.color, Some(bounds)));
3439    // }
3440}
3441
3442// fn range_to_bounds(
3443//     range: &Range<DisplayPoint>,
3444//     content_origin: gpui::Point<Pixels>,
3445//     scroll_left: f32,
3446//     scroll_top: f32,
3447//     visible_row_range: &Range<u32>,
3448//     line_end_overshoot: f32,
3449//     position_map: &PositionMap,
3450// ) -> impl Iterator<Item = Bounds<Pixels>> {
3451//     let mut bounds: SmallVec<[Bounds<Pixels>; 1]> = SmallVec::new();
3452
3453//     if range.start == range.end {
3454//         return bounds.into_iter();
3455//     }
3456
3457//     let start_row = visible_row_range.start;
3458//     let end_row = visible_row_range.end;
3459
3460//     let row_range = if range.end.column() == 0 {
3461//         cmp::max(range.start.row(), start_row)..cmp::min(range.end.row(), end_row)
3462//     } else {
3463//         cmp::max(range.start.row(), start_row)..cmp::min(range.end.row() + 1, end_row)
3464//     };
3465
3466//     let first_y =
3467//         content_origin.y() + row_range.start as f32 * position_map.line_height - scroll_top;
3468
3469//     for (idx, row) in row_range.enumerate() {
3470//         let line_layout = &position_map.line_layouts[(row - start_row) as usize].line;
3471
3472//         let start_x = if row == range.start.row() {
3473//             content_origin.x() + line_layout.x_for_index(range.start.column() as usize)
3474//                 - scroll_left
3475//         } else {
3476//             content_origin.x() - scroll_left
3477//         };
3478
3479//         let end_x = if row == range.end.row() {
3480//             content_origin.x() + line_layout.x_for_index(range.end.column() as usize) - scroll_left
3481//         } else {
3482//             content_origin.x() + line_layout.width() + line_end_overshoot - scroll_left
3483//         };
3484
3485//         bounds.push(Bounds<Pixels>::from_points(
3486//             vec2f(start_x, first_y + position_map.line_height * idx as f32),
3487//             vec2f(end_x, first_y + position_map.line_height * (idx + 1) as f32),
3488//         ))
3489//     }
3490
3491//     bounds.into_iter()
3492// }
3493
3494pub fn scale_vertical_mouse_autoscroll_delta(delta: f32) -> f32 {
3495    delta.powf(1.5) / 100.0
3496}
3497
3498fn scale_horizontal_mouse_autoscroll_delta(delta: f32) -> f32 {
3499    delta.powf(1.2) / 300.0
3500}
3501
3502// #[cfg(test)]
3503// mod tests {
3504//     use super::*;
3505//     use crate::{
3506//         display_map::{BlockDisposition, BlockProperties},
3507//         editor_tests::{init_test, update_test_language_settings},
3508//         Editor, MultiBuffer,
3509//     };
3510//     use gpui::TestAppContext;
3511//     use language::language_settings;
3512//     use log::info;
3513//     use std::{num::NonZeroU32, sync::Arc};
3514//     use util::test::sample_text;
3515
3516//     #[gpui::test]
3517//     fn test_layout_line_numbers(cx: &mut TestAppContext) {
3518//         init_test(cx, |_| {});
3519//         let editor = cx
3520//             .add_window(|cx| {
3521//                 let buffer = MultiBuffer::build_simple(&sample_text(6, 6, 'a'), cx);
3522//                 Editor::new(EditorMode::Full, buffer, None, None, cx)
3523//             })
3524//             .root(cx);
3525//         let element = EditorElement::new(editor.read_with(cx, |editor, cx| editor.style(cx)));
3526
3527//         let layouts = editor.update(cx, |editor, cx| {
3528//             let snapshot = editor.snapshot(cx);
3529//             element
3530//                 .layout_line_numbers(
3531//                     0..6,
3532//                     &Default::default(),
3533//                     DisplayPoint::new(0, 0),
3534//                     false,
3535//                     &snapshot,
3536//                     cx,
3537//                 )
3538//                 .0
3539//         });
3540//         assert_eq!(layouts.len(), 6);
3541
3542//         let relative_rows = editor.update(cx, |editor, cx| {
3543//             let snapshot = editor.snapshot(cx);
3544//             element.calculate_relative_line_numbers(&snapshot, &(0..6), Some(3))
3545//         });
3546//         assert_eq!(relative_rows[&0], 3);
3547//         assert_eq!(relative_rows[&1], 2);
3548//         assert_eq!(relative_rows[&2], 1);
3549//         // current line has no relative number
3550//         assert_eq!(relative_rows[&4], 1);
3551//         assert_eq!(relative_rows[&5], 2);
3552
3553//         // works if cursor is before screen
3554//         let relative_rows = editor.update(cx, |editor, cx| {
3555//             let snapshot = editor.snapshot(cx);
3556
3557//             element.calculate_relative_line_numbers(&snapshot, &(3..6), Some(1))
3558//         });
3559//         assert_eq!(relative_rows.len(), 3);
3560//         assert_eq!(relative_rows[&3], 2);
3561//         assert_eq!(relative_rows[&4], 3);
3562//         assert_eq!(relative_rows[&5], 4);
3563
3564//         // works if cursor is after screen
3565//         let relative_rows = editor.update(cx, |editor, cx| {
3566//             let snapshot = editor.snapshot(cx);
3567
3568//             element.calculate_relative_line_numbers(&snapshot, &(0..3), Some(6))
3569//         });
3570//         assert_eq!(relative_rows.len(), 3);
3571//         assert_eq!(relative_rows[&0], 5);
3572//         assert_eq!(relative_rows[&1], 4);
3573//         assert_eq!(relative_rows[&2], 3);
3574//     }
3575
3576//     #[gpui::test]
3577//     async fn test_vim_visual_selections(cx: &mut TestAppContext) {
3578//         init_test(cx, |_| {});
3579
3580//         let editor = cx
3581//             .add_window(|cx| {
3582//                 let buffer = MultiBuffer::build_simple(&(sample_text(6, 6, 'a') + "\n"), cx);
3583//                 Editor::new(EditorMode::Full, buffer, None, None, cx)
3584//             })
3585//             .root(cx);
3586//         let mut element = EditorElement::new(editor.read_with(cx, |editor, cx| editor.style(cx)));
3587//         let (_, state) = editor.update(cx, |editor, cx| {
3588//             editor.cursor_shape = CursorShape::Block;
3589//             editor.change_selections(None, cx, |s| {
3590//                 s.select_ranges([
3591//                     Point::new(0, 0)..Point::new(1, 0),
3592//                     Point::new(3, 2)..Point::new(3, 3),
3593//                     Point::new(5, 6)..Point::new(6, 0),
3594//                 ]);
3595//             });
3596//             element.layout(
3597//                 SizeConstraint::new(vec2f(500., 500.), vec2f(500., 500.)),
3598//                 editor,
3599//                 cx,
3600//             )
3601//         });
3602//         assert_eq!(state.selections.len(), 1);
3603//         let local_selections = &state.selections[0].1;
3604//         assert_eq!(local_selections.len(), 3);
3605//         // moves cursor back one line
3606//         assert_eq!(local_selections[0].head, DisplayPoint::new(0, 6));
3607//         assert_eq!(
3608//             local_selections[0].range,
3609//             DisplayPoint::new(0, 0)..DisplayPoint::new(1, 0)
3610//         );
3611
3612//         // moves cursor back one column
3613//         assert_eq!(
3614//             local_selections[1].range,
3615//             DisplayPoint::new(3, 2)..DisplayPoint::new(3, 3)
3616//         );
3617//         assert_eq!(local_selections[1].head, DisplayPoint::new(3, 2));
3618
3619//         // leaves cursor on the max point
3620//         assert_eq!(
3621//             local_selections[2].range,
3622//             DisplayPoint::new(5, 6)..DisplayPoint::new(6, 0)
3623//         );
3624//         assert_eq!(local_selections[2].head, DisplayPoint::new(6, 0));
3625
3626//         // active lines does not include 1 (even though the range of the selection does)
3627//         assert_eq!(
3628//             state.active_rows.keys().cloned().collect::<Vec<u32>>(),
3629//             vec![0, 3, 5, 6]
3630//         );
3631
3632//         // multi-buffer support
3633//         // in DisplayPoint co-ordinates, this is what we're dealing with:
3634//         //  0: [[file
3635//         //  1:   header]]
3636//         //  2: aaaaaa
3637//         //  3: bbbbbb
3638//         //  4: cccccc
3639//         //  5:
3640//         //  6: ...
3641//         //  7: ffffff
3642//         //  8: gggggg
3643//         //  9: hhhhhh
3644//         // 10:
3645//         // 11: [[file
3646//         // 12:   header]]
3647//         // 13: bbbbbb
3648//         // 14: cccccc
3649//         // 15: dddddd
3650//         let editor = cx
3651//             .add_window(|cx| {
3652//                 let buffer = MultiBuffer::build_multi(
3653//                     [
3654//                         (
3655//                             &(sample_text(8, 6, 'a') + "\n"),
3656//                             vec![
3657//                                 Point::new(0, 0)..Point::new(3, 0),
3658//                                 Point::new(4, 0)..Point::new(7, 0),
3659//                             ],
3660//                         ),
3661//                         (
3662//                             &(sample_text(8, 6, 'a') + "\n"),
3663//                             vec![Point::new(1, 0)..Point::new(3, 0)],
3664//                         ),
3665//                     ],
3666//                     cx,
3667//                 );
3668//                 Editor::new(EditorMode::Full, buffer, None, None, cx)
3669//             })
3670//             .root(cx);
3671//         let mut element = EditorElement::new(editor.read_with(cx, |editor, cx| editor.style(cx)));
3672//         let (_, state) = editor.update(cx, |editor, cx| {
3673//             editor.cursor_shape = CursorShape::Block;
3674//             editor.change_selections(None, cx, |s| {
3675//                 s.select_display_ranges([
3676//                     DisplayPoint::new(4, 0)..DisplayPoint::new(7, 0),
3677//                     DisplayPoint::new(10, 0)..DisplayPoint::new(13, 0),
3678//                 ]);
3679//             });
3680//             element.layout(
3681//                 SizeConstraint::new(vec2f(500., 500.), vec2f(500., 500.)),
3682//                 editor,
3683//                 cx,
3684//             )
3685//         });
3686
3687//         assert_eq!(state.selections.len(), 1);
3688//         let local_selections = &state.selections[0].1;
3689//         assert_eq!(local_selections.len(), 2);
3690
3691//         // moves cursor on excerpt boundary back a line
3692//         // and doesn't allow selection to bleed through
3693//         assert_eq!(
3694//             local_selections[0].range,
3695//             DisplayPoint::new(4, 0)..DisplayPoint::new(6, 0)
3696//         );
3697//         assert_eq!(local_selections[0].head, DisplayPoint::new(5, 0));
3698
3699//         // moves cursor on buffer boundary back two lines
3700//         // and doesn't allow selection to bleed through
3701//         assert_eq!(
3702//             local_selections[1].range,
3703//             DisplayPoint::new(10, 0)..DisplayPoint::new(11, 0)
3704//         );
3705//         assert_eq!(local_selections[1].head, DisplayPoint::new(10, 0));
3706//     }
3707
3708//     #[gpui::test]
3709//     fn test_layout_with_placeholder_text_and_blocks(cx: &mut TestAppContext) {
3710//         init_test(cx, |_| {});
3711
3712//         let editor = cx
3713//             .add_window(|cx| {
3714//                 let buffer = MultiBuffer::build_simple("", cx);
3715//                 Editor::new(EditorMode::Full, buffer, None, None, cx)
3716//             })
3717//             .root(cx);
3718
3719//         editor.update(cx, |editor, cx| {
3720//             editor.set_placeholder_text("hello", cx);
3721//             editor.insert_blocks(
3722//                 [BlockProperties {
3723//                     style: BlockStyle::Fixed,
3724//                     disposition: BlockDisposition::Above,
3725//                     height: 3,
3726//                     position: Anchor::min(),
3727//                     render: Arc::new(|_| Empty::new().into_any()),
3728//                 }],
3729//                 None,
3730//                 cx,
3731//             );
3732
3733//             // Blur the editor so that it displays placeholder text.
3734//             cx.blur();
3735//         });
3736
3737//         let mut element = EditorElement::new(editor.read_with(cx, |editor, cx| editor.style(cx)));
3738//         let (size, mut state) = editor.update(cx, |editor, cx| {
3739//             element.layout(
3740//                 SizeConstraint::new(vec2f(500., 500.), vec2f(500., 500.)),
3741//                 editor,
3742//                 cx,
3743//             )
3744//         });
3745
3746//         assert_eq!(state.position_map.line_layouts.len(), 4);
3747//         assert_eq!(
3748//             state
3749//                 .line_number_layouts
3750//                 .iter()
3751//                 .map(Option::is_some)
3752//                 .collect::<Vec<_>>(),
3753//             &[false, false, false, true]
3754//         );
3755
3756//         // Don't panic.
3757//         let bounds = Bounds<Pixels>::new(Default::default(), size);
3758//         editor.update(cx, |editor, cx| {
3759//             element.paint(bounds, bounds, &mut state, editor, cx);
3760//         });
3761//     }
3762
3763//     #[gpui::test]
3764//     fn test_all_invisibles_drawing(cx: &mut TestAppContext) {
3765//         const TAB_SIZE: u32 = 4;
3766
3767//         let input_text = "\t \t|\t| a b";
3768//         let expected_invisibles = vec![
3769//             Invisible::Tab {
3770//                 line_start_offset: 0,
3771//             },
3772//             Invisible::Whitespace {
3773//                 line_offset: TAB_SIZE as usize,
3774//             },
3775//             Invisible::Tab {
3776//                 line_start_offset: TAB_SIZE as usize + 1,
3777//             },
3778//             Invisible::Tab {
3779//                 line_start_offset: TAB_SIZE as usize * 2 + 1,
3780//             },
3781//             Invisible::Whitespace {
3782//                 line_offset: TAB_SIZE as usize * 3 + 1,
3783//             },
3784//             Invisible::Whitespace {
3785//                 line_offset: TAB_SIZE as usize * 3 + 3,
3786//             },
3787//         ];
3788//         assert_eq!(
3789//             expected_invisibles.len(),
3790//             input_text
3791//                 .chars()
3792//                 .filter(|initial_char| initial_char.is_whitespace())
3793//                 .count(),
3794//             "Hardcoded expected invisibles differ from the actual ones in '{input_text}'"
3795//         );
3796
3797//         init_test(cx, |s| {
3798//             s.defaults.show_whitespaces = Some(ShowWhitespaceSetting::All);
3799//             s.defaults.tab_size = NonZeroU32::new(TAB_SIZE);
3800//         });
3801
3802//         let actual_invisibles =
3803//             collect_invisibles_from_new_editor(cx, EditorMode::Full, &input_text, 500.0);
3804
3805//         assert_eq!(expected_invisibles, actual_invisibles);
3806//     }
3807
3808//     #[gpui::test]
3809//     fn test_invisibles_dont_appear_in_certain_editors(cx: &mut TestAppContext) {
3810//         init_test(cx, |s| {
3811//             s.defaults.show_whitespaces = Some(ShowWhitespaceSetting::All);
3812//             s.defaults.tab_size = NonZeroU32::new(4);
3813//         });
3814
3815//         for editor_mode_without_invisibles in [
3816//             EditorMode::SingleLine,
3817//             EditorMode::AutoHeight { max_lines: 100 },
3818//         ] {
3819//             let invisibles = collect_invisibles_from_new_editor(
3820//                 cx,
3821//                 editor_mode_without_invisibles,
3822//                 "\t\t\t| | a b",
3823//                 500.0,
3824//             );
3825//             assert!(invisibles.is_empty(),
3826//                 "For editor mode {editor_mode_without_invisibles:?} no invisibles was expected but got {invisibles:?}");
3827//         }
3828//     }
3829
3830//     #[gpui::test]
3831//     fn test_wrapped_invisibles_drawing(cx: &mut TestAppContext) {
3832//         let tab_size = 4;
3833//         let input_text = "a\tbcd   ".repeat(9);
3834//         let repeated_invisibles = [
3835//             Invisible::Tab {
3836//                 line_start_offset: 1,
3837//             },
3838//             Invisible::Whitespace {
3839//                 line_offset: tab_size as usize + 3,
3840//             },
3841//             Invisible::Whitespace {
3842//                 line_offset: tab_size as usize + 4,
3843//             },
3844//             Invisible::Whitespace {
3845//                 line_offset: tab_size as usize + 5,
3846//             },
3847//         ];
3848//         let expected_invisibles = std::iter::once(repeated_invisibles)
3849//             .cycle()
3850//             .take(9)
3851//             .flatten()
3852//             .collect::<Vec<_>>();
3853//         assert_eq!(
3854//             expected_invisibles.len(),
3855//             input_text
3856//                 .chars()
3857//                 .filter(|initial_char| initial_char.is_whitespace())
3858//                 .count(),
3859//             "Hardcoded expected invisibles differ from the actual ones in '{input_text}'"
3860//         );
3861//         info!("Expected invisibles: {expected_invisibles:?}");
3862
3863//         init_test(cx, |_| {});
3864
3865//         // Put the same string with repeating whitespace pattern into editors of various size,
3866//         // take deliberately small steps during resizing, to put all whitespace kinds near the wrap point.
3867//         let resize_step = 10.0;
3868//         let mut editor_width = 200.0;
3869//         while editor_width <= 1000.0 {
3870//             update_test_language_settings(cx, |s| {
3871//                 s.defaults.tab_size = NonZeroU32::new(tab_size);
3872//                 s.defaults.show_whitespaces = Some(ShowWhitespaceSetting::All);
3873//                 s.defaults.preferred_line_length = Some(editor_width as u32);
3874//                 s.defaults.soft_wrap = Some(language_settings::SoftWrap::PreferredLineLength);
3875//             });
3876
3877//             let actual_invisibles =
3878//                 collect_invisibles_from_new_editor(cx, EditorMode::Full, &input_text, editor_width);
3879
3880//             // Whatever the editor size is, ensure it has the same invisible kinds in the same order
3881//             // (no good guarantees about the offsets: wrapping could trigger padding and its tests should check the offsets).
3882//             let mut i = 0;
3883//             for (actual_index, actual_invisible) in actual_invisibles.iter().enumerate() {
3884//                 i = actual_index;
3885//                 match expected_invisibles.get(i) {
3886//                     Some(expected_invisible) => match (expected_invisible, actual_invisible) {
3887//                         (Invisible::Whitespace { .. }, Invisible::Whitespace { .. })
3888//                         | (Invisible::Tab { .. }, Invisible::Tab { .. }) => {}
3889//                         _ => {
3890//                             panic!("At index {i}, expected invisible {expected_invisible:?} does not match actual {actual_invisible:?} by kind. Actual invisibles: {actual_invisibles:?}")
3891//                         }
3892//                     },
3893//                     None => panic!("Unexpected extra invisible {actual_invisible:?} at index {i}"),
3894//                 }
3895//             }
3896//             let missing_expected_invisibles = &expected_invisibles[i + 1..];
3897//             assert!(
3898//                 missing_expected_invisibles.is_empty(),
3899//                 "Missing expected invisibles after index {i}: {missing_expected_invisibles:?}"
3900//             );
3901
3902//             editor_width += resize_step;
3903//         }
3904//     }
3905
3906//     fn collect_invisibles_from_new_editor(
3907//         cx: &mut TestAppContext,
3908//         editor_mode: EditorMode,
3909//         input_text: &str,
3910//         editor_width: f32,
3911//     ) -> Vec<Invisible> {
3912//         info!(
3913//             "Creating editor with mode {editor_mode:?}, width {editor_width} and text '{input_text}'"
3914//         );
3915//         let editor = cx
3916//             .add_window(|cx| {
3917//                 let buffer = MultiBuffer::build_simple(&input_text, cx);
3918//                 Editor::new(editor_mode, buffer, None, None, cx)
3919//             })
3920//             .root(cx);
3921
3922//         let mut element = EditorElement::new(editor.read_with(cx, |editor, cx| editor.style(cx)));
3923//         let (_, layout_state) = editor.update(cx, |editor, cx| {
3924//             editor.set_soft_wrap_mode(language_settings::SoftWrap::EditorWidth, cx);
3925//             editor.set_wrap_width(Some(editor_width), cx);
3926
3927//             element.layout(
3928//                 SizeConstraint::new(vec2f(editor_width, 500.), vec2f(editor_width, 500.)),
3929//                 editor,
3930//                 cx,
3931//             )
3932//         });
3933
3934//         layout_state
3935//             .position_map
3936//             .line_layouts
3937//             .iter()
3938//             .map(|line_with_invisibles| &line_with_invisibles.invisibles)
3939//             .flatten()
3940//             .cloned()
3941//             .collect()
3942//     }
3943// }