buffer.rs

  1use gpui2::{Hsla, WindowContext};
  2
  3use crate::prelude::*;
  4use crate::{h_stack, theme, v_stack, Icon, IconElement};
  5
  6#[derive(Default, PartialEq, Copy, Clone)]
  7pub struct PlayerCursor {
  8    color: Hsla,
  9    index: usize,
 10}
 11
 12#[derive(Default, PartialEq, Clone)]
 13pub struct HighlightedText {
 14    pub text: String,
 15    pub color: Hsla,
 16}
 17
 18#[derive(Default, PartialEq, Clone)]
 19pub struct HighlightedLine {
 20    pub highlighted_texts: Vec<HighlightedText>,
 21}
 22
 23#[derive(Default, PartialEq, Clone)]
 24pub struct BufferRow {
 25    pub line_number: usize,
 26    pub code_action: bool,
 27    pub current: bool,
 28    pub line: Option<HighlightedLine>,
 29    pub cursors: Option<Vec<PlayerCursor>>,
 30    pub status: GitStatus,
 31    pub show_line_number: bool,
 32}
 33
 34#[derive(Clone)]
 35pub struct BufferRows {
 36    pub show_line_numbers: bool,
 37    pub rows: Vec<BufferRow>,
 38}
 39
 40impl Default for BufferRows {
 41    fn default() -> Self {
 42        Self {
 43            show_line_numbers: true,
 44            rows: vec![BufferRow {
 45                line_number: 1,
 46                code_action: false,
 47                current: true,
 48                line: None,
 49                cursors: None,
 50                status: GitStatus::None,
 51                show_line_number: true,
 52            }],
 53        }
 54    }
 55}
 56
 57impl BufferRow {
 58    pub fn new(line_number: usize) -> Self {
 59        Self {
 60            line_number,
 61            code_action: false,
 62            current: false,
 63            line: None,
 64            cursors: None,
 65            status: GitStatus::None,
 66            show_line_number: true,
 67        }
 68    }
 69
 70    pub fn set_line(mut self, line: Option<HighlightedLine>) -> Self {
 71        self.line = line;
 72        self
 73    }
 74
 75    pub fn set_cursors(mut self, cursors: Option<Vec<PlayerCursor>>) -> Self {
 76        self.cursors = cursors;
 77        self
 78    }
 79
 80    pub fn add_cursor(mut self, cursor: PlayerCursor) -> Self {
 81        if let Some(cursors) = &mut self.cursors {
 82            cursors.push(cursor);
 83        } else {
 84            self.cursors = Some(vec![cursor]);
 85        }
 86        self
 87    }
 88
 89    pub fn set_status(mut self, status: GitStatus) -> Self {
 90        self.status = status;
 91        self
 92    }
 93
 94    pub fn set_show_line_number(mut self, show_line_number: bool) -> Self {
 95        self.show_line_number = show_line_number;
 96        self
 97    }
 98
 99    pub fn set_code_action(mut self, code_action: bool) -> Self {
100        self.code_action = code_action;
101        self
102    }
103
104    pub fn set_current(mut self, current: bool) -> Self {
105        self.current = current;
106        self
107    }
108}
109
110#[derive(Element, Clone)]
111pub struct Buffer {
112    scroll_state: ScrollState,
113    rows: Option<BufferRows>,
114    readonly: bool,
115    language: Option<String>,
116    title: Option<String>,
117    path: Option<String>,
118}
119
120impl Buffer {
121    pub fn new() -> Self {
122        Self {
123            scroll_state: ScrollState::default(),
124            rows: Some(BufferRows::default()),
125            readonly: false,
126            language: None,
127            title: Some("untitled".to_string()),
128            path: None,
129        }
130    }
131
132    pub fn bind_scroll_state(&mut self, scroll_state: ScrollState) {
133        self.scroll_state = scroll_state;
134    }
135
136    pub fn set_title<T: Into<Option<String>>>(mut self, title: T) -> Self {
137        self.title = title.into();
138        self
139    }
140
141    pub fn set_path<P: Into<Option<String>>>(mut self, path: P) -> Self {
142        self.path = path.into();
143        self
144    }
145
146    pub fn set_readonly(mut self, readonly: bool) -> Self {
147        self.readonly = readonly;
148        self
149    }
150
151    pub fn set_rows<R: Into<Option<BufferRows>>>(mut self, rows: R) -> Self {
152        self.rows = rows.into();
153        self
154    }
155
156    pub fn set_language<L: Into<Option<String>>>(mut self, language: L) -> Self {
157        self.language = language.into();
158        self
159    }
160
161    fn render_row<V: 'static>(row: BufferRow, cx: &WindowContext) -> impl IntoElement<V> {
162        let theme = theme(cx);
163        let system_color = SystemColor::new();
164
165        let line_background = if row.current {
166            theme.middle.base.default.background
167        } else {
168            system_color.transparent
169        };
170
171        let line_number_color = if row.current {
172            HighlightColor::Default.hsla(&theme)
173        } else {
174            HighlightColor::Comment.hsla(&theme)
175        };
176
177        h_stack()
178            .fill(line_background)
179            .w_full()
180            .gap_2()
181            .px_1()
182            .child(
183                h_stack()
184                    .w_4()
185                    .h_full()
186                    .px_0p5()
187                    .when(row.code_action, |c| {
188                        div().child(IconElement::new(Icon::Bolt))
189                    }),
190            )
191            .when(row.show_line_number, |this| {
192                this.child(
193                    h_stack().justify_end().px_0p5().w_3().child(
194                        div()
195                            .text_color(line_number_color)
196                            .child(row.line_number.to_string()),
197                    ),
198                )
199            })
200            .child(div().mx_0p5().w_1().h_full().fill(row.status.hsla(cx)))
201            .children(row.line.map(|line| {
202                div()
203                    .flex()
204                    .children(line.highlighted_texts.iter().map(|highlighted_text| {
205                        div()
206                            .text_color(highlighted_text.color)
207                            .child(highlighted_text.text.clone())
208                    }))
209            }))
210    }
211
212    fn render_rows<V: 'static>(&self, cx: &WindowContext) -> Vec<impl IntoElement<V>> {
213        match &self.rows {
214            Some(rows) => rows
215                .rows
216                .iter()
217                .map(|row| Self::render_row(row.clone(), cx))
218                .collect(),
219            None => vec![],
220        }
221    }
222
223    fn render<V: 'static>(&mut self, _: &mut V, cx: &mut ViewContext<V>) -> impl IntoElement<V> {
224        let theme = theme(cx);
225        let rows = self.render_rows(cx);
226        v_stack()
227            .flex_1()
228            .w_full()
229            .h_full()
230            .fill(theme.highest.base.default.background)
231            .children(rows)
232    }
233}