1use ui::prelude::*;
2use ui::{hello_world_rust_buffer_example, MultiBuffer};
3
4use crate::story::Story;
5
6#[derive(Element, Default)]
7pub struct MultiBufferStory {}
8
9impl MultiBufferStory {
10 fn render<V: 'static>(&mut self, _: &mut V, cx: &mut ViewContext<V>) -> impl IntoElement<V> {
11 let theme = theme(cx);
12
13 Story::container(cx)
14 .child(Story::title_for::<_, MultiBuffer<V>>(cx))
15 .child(Story::label(cx, "Default"))
16 .child(MultiBuffer::new(vec![
17 hello_world_rust_buffer_example(&theme),
18 hello_world_rust_buffer_example(&theme),
19 hello_world_rust_buffer_example(&theme),
20 hello_world_rust_buffer_example(&theme),
21 hello_world_rust_buffer_example(&theme),
22 ]))
23 }
24}