1use std::{
2 thread::{ThreadId, current},
3 time::Duration,
4};
5
6use async_task::Runnable;
7use flume::Sender;
8use parking::Parker;
9use parking_lot::Mutex;
10use util::ResultExt;
11use windows::{
12 System::Threading::{
13 ThreadPool, ThreadPoolTimer, TimerElapsedHandler, WorkItemHandler, WorkItemPriority,
14 },
15 Win32::{
16 Foundation::{LPARAM, WPARAM},
17 UI::WindowsAndMessaging::PostMessageW,
18 },
19};
20
21use crate::{
22 HWND, PlatformDispatcher, SafeHwnd, TaskLabel, WM_GPUI_TASK_DISPATCHED_ON_MAIN_THREAD,
23};
24
25pub(crate) struct WindowsDispatcher {
26 main_sender: Sender<Runnable>,
27 parker: Mutex<Parker>,
28 main_thread_id: ThreadId,
29 platform_window_handle: SafeHwnd,
30 validation_number: usize,
31}
32
33impl WindowsDispatcher {
34 pub(crate) fn new(
35 main_sender: Sender<Runnable>,
36 platform_window_handle: HWND,
37 validation_number: usize,
38 ) -> Self {
39 let parker = Mutex::new(Parker::new());
40 let main_thread_id = current().id();
41 let platform_window_handle = platform_window_handle.into();
42
43 WindowsDispatcher {
44 main_sender,
45 parker,
46 main_thread_id,
47 platform_window_handle,
48 validation_number,
49 }
50 }
51
52 fn dispatch_on_threadpool(&self, runnable: Runnable) {
53 let handler = {
54 let mut task_wrapper = Some(runnable);
55 WorkItemHandler::new(move |_| {
56 task_wrapper.take().unwrap().run();
57 Ok(())
58 })
59 };
60 ThreadPool::RunWithPriorityAsync(&handler, WorkItemPriority::High).log_err();
61 }
62
63 fn dispatch_on_threadpool_after(&self, runnable: Runnable, duration: Duration) {
64 let handler = {
65 let mut task_wrapper = Some(runnable);
66 TimerElapsedHandler::new(move |_| {
67 task_wrapper.take().unwrap().run();
68 Ok(())
69 })
70 };
71 ThreadPoolTimer::CreateTimer(&handler, duration.into()).log_err();
72 }
73}
74
75impl PlatformDispatcher for WindowsDispatcher {
76 fn is_main_thread(&self) -> bool {
77 current().id() == self.main_thread_id
78 }
79
80 fn dispatch(&self, runnable: Runnable, label: Option<TaskLabel>) {
81 self.dispatch_on_threadpool(runnable);
82 if let Some(label) = label {
83 log::debug!("TaskLabel: {label:?}");
84 }
85 }
86
87 fn dispatch_on_main_thread(&self, runnable: Runnable) {
88 match self.main_sender.send(runnable) {
89 Ok(_) => unsafe {
90 PostMessageW(
91 Some(self.platform_window_handle.as_raw()),
92 WM_GPUI_TASK_DISPATCHED_ON_MAIN_THREAD,
93 WPARAM(self.validation_number),
94 LPARAM(0),
95 )
96 .log_err();
97 },
98 Err(runnable) => {
99 // NOTE: Runnable may wrap a Future that is !Send.
100 //
101 // This is usually safe because we only poll it on the main thread.
102 // However if the send fails, we know that:
103 // 1. main_receiver has been dropped (which implies the app is shutting down)
104 // 2. we are on a background thread.
105 // It is not safe to drop something !Send on the wrong thread, and
106 // the app will exit soon anyway, so we must forget the runnable.
107 std::mem::forget(runnable);
108 }
109 }
110 }
111
112 fn dispatch_after(&self, duration: Duration, runnable: Runnable) {
113 self.dispatch_on_threadpool_after(runnable, duration);
114 }
115
116 fn park(&self, timeout: Option<Duration>) -> bool {
117 if let Some(timeout) = timeout {
118 self.parker.lock().park_timeout(timeout)
119 } else {
120 self.parker.lock().park();
121 true
122 }
123 }
124
125 fn unparker(&self) -> parking::Unparker {
126 self.parker.lock().unparker()
127 }
128}