div.rs

   1//! Div is the central, reusable element that most GPUI trees will be built from.
   2//! It functions as a container for other elements, and provides a number of
   3//! useful features for laying out and styling its children as well as binding
   4//! mouse events and action handlers. It is meant to be similar to the HTML `<div>`
   5//! element, but for GPUI.
   6//!
   7//! # Build your own div
   8//!
   9//! GPUI does not directly provide APIs for stateful, multi step events like `click`
  10//! and `drag`. We want GPUI users to be able to build their own abstractions for
  11//! their own needs. However, as a UI framework, we're also obliged to provide some
  12//! building blocks to make the process of building your own elements easier.
  13//! For this we have the [`Interactivity`] and the [`StyleRefinement`] structs, as well
  14//! as several associated traits. Together, these provide the full suite of Dom-like events
  15//! and Tailwind-like styling that you can use to build your own custom elements. Div is
  16//! constructed by combining these two systems into an all-in-one element.
  17
  18use crate::{
  19    point, px, size, Action, AnyDrag, AnyElement, AnyTooltip, AnyView, App, Bounds, ClickEvent,
  20    DispatchPhase, Element, ElementId, Entity, FocusHandle, Global, GlobalElementId, Hitbox,
  21    HitboxId, IntoElement, IsZero, KeyContext, KeyDownEvent, KeyUpEvent, LayoutId,
  22    ModifiersChangedEvent, MouseButton, MouseDownEvent, MouseMoveEvent, MouseUpEvent,
  23    ParentElement, Pixels, Point, Render, ScrollWheelEvent, SharedString, Size, Style,
  24    StyleRefinement, Styled, Task, TooltipId, Visibility, Window,
  25};
  26use collections::HashMap;
  27use refineable::Refineable;
  28use smallvec::SmallVec;
  29use std::{
  30    any::{Any, TypeId},
  31    cell::RefCell,
  32    cmp::Ordering,
  33    fmt::Debug,
  34    marker::PhantomData,
  35    mem,
  36    rc::Rc,
  37    sync::Arc,
  38    time::Duration,
  39};
  40use taffy::style::Overflow;
  41use util::ResultExt;
  42
  43const DRAG_THRESHOLD: f64 = 2.;
  44const TOOLTIP_SHOW_DELAY: Duration = Duration::from_millis(500);
  45const HOVERABLE_TOOLTIP_HIDE_DELAY: Duration = Duration::from_millis(500);
  46
  47/// The styling information for a given group.
  48pub struct GroupStyle {
  49    /// The identifier for this group.
  50    pub group: SharedString,
  51
  52    /// The specific style refinement that this group would apply
  53    /// to its children.
  54    pub style: Box<StyleRefinement>,
  55}
  56
  57/// An event for when a drag is moving over this element, with the given state type.
  58pub struct DragMoveEvent<T> {
  59    /// The mouse move event that triggered this drag move event.
  60    pub event: MouseMoveEvent,
  61
  62    /// The bounds of this element.
  63    pub bounds: Bounds<Pixels>,
  64    drag: PhantomData<T>,
  65    dragged_item: Arc<dyn Any>,
  66}
  67
  68impl<T: 'static> DragMoveEvent<T> {
  69    /// Returns the drag state for this event.
  70    pub fn drag<'b>(&self, cx: &'b App) -> &'b T {
  71        cx.active_drag
  72            .as_ref()
  73            .and_then(|drag| drag.value.downcast_ref::<T>())
  74            .expect("DragMoveEvent is only valid when the stored active drag is of the same type.")
  75    }
  76
  77    /// An item that is about to be dropped.
  78    pub fn dragged_item(&self) -> &dyn Any {
  79        self.dragged_item.as_ref()
  80    }
  81}
  82
  83impl Interactivity {
  84    /// Bind the given callback to the mouse down event for the given mouse button, during the bubble phase
  85    /// The imperative API equivalent of [`InteractiveElement::on_mouse_down`]
  86    ///
  87    /// See [`Context::listener`](crate::Context::listener) to get access to the view state from this callback.
  88    pub fn on_mouse_down(
  89        &mut self,
  90        button: MouseButton,
  91        listener: impl Fn(&MouseDownEvent, &mut Window, &mut App) + 'static,
  92    ) {
  93        self.mouse_down_listeners
  94            .push(Box::new(move |event, phase, hitbox, window, cx| {
  95                if phase == DispatchPhase::Bubble
  96                    && event.button == button
  97                    && hitbox.is_hovered(window)
  98                {
  99                    (listener)(event, window, cx)
 100                }
 101            }));
 102    }
 103
 104    /// Bind the given callback to the mouse down event for any button, during the capture phase
 105    /// The imperative API equivalent of [`InteractiveElement::capture_any_mouse_down`]
 106    ///
 107    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 108    pub fn capture_any_mouse_down(
 109        &mut self,
 110        listener: impl Fn(&MouseDownEvent, &mut Window, &mut App) + 'static,
 111    ) {
 112        self.mouse_down_listeners
 113            .push(Box::new(move |event, phase, hitbox, window, cx| {
 114                if phase == DispatchPhase::Capture && hitbox.is_hovered(window) {
 115                    (listener)(event, window, cx)
 116                }
 117            }));
 118    }
 119
 120    /// Bind the given callback to the mouse down event for any button, during the bubble phase
 121    /// the imperative API equivalent to [`InteractiveElement::on_any_mouse_down`]
 122    ///
 123    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 124    pub fn on_any_mouse_down(
 125        &mut self,
 126        listener: impl Fn(&MouseDownEvent, &mut Window, &mut App) + 'static,
 127    ) {
 128        self.mouse_down_listeners
 129            .push(Box::new(move |event, phase, hitbox, window, cx| {
 130                if phase == DispatchPhase::Bubble && hitbox.is_hovered(window) {
 131                    (listener)(event, window, cx)
 132                }
 133            }));
 134    }
 135
 136    /// Bind the given callback to the mouse up event for the given button, during the bubble phase
 137    /// the imperative API equivalent to [`InteractiveElement::on_mouse_up`]
 138    ///
 139    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 140    pub fn on_mouse_up(
 141        &mut self,
 142        button: MouseButton,
 143        listener: impl Fn(&MouseUpEvent, &mut Window, &mut App) + 'static,
 144    ) {
 145        self.mouse_up_listeners
 146            .push(Box::new(move |event, phase, hitbox, window, cx| {
 147                if phase == DispatchPhase::Bubble
 148                    && event.button == button
 149                    && hitbox.is_hovered(window)
 150                {
 151                    (listener)(event, window, cx)
 152                }
 153            }));
 154    }
 155
 156    /// Bind the given callback to the mouse up event for any button, during the capture phase
 157    /// the imperative API equivalent to [`InteractiveElement::capture_any_mouse_up`]
 158    ///
 159    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 160    pub fn capture_any_mouse_up(
 161        &mut self,
 162        listener: impl Fn(&MouseUpEvent, &mut Window, &mut App) + 'static,
 163    ) {
 164        self.mouse_up_listeners
 165            .push(Box::new(move |event, phase, hitbox, window, cx| {
 166                if phase == DispatchPhase::Capture && hitbox.is_hovered(window) {
 167                    (listener)(event, window, cx)
 168                }
 169            }));
 170    }
 171
 172    /// Bind the given callback to the mouse up event for any button, during the bubble phase
 173    /// the imperative API equivalent to [`Interactivity::on_any_mouse_up`]
 174    ///
 175    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 176    pub fn on_any_mouse_up(
 177        &mut self,
 178        listener: impl Fn(&MouseUpEvent, &mut Window, &mut App) + 'static,
 179    ) {
 180        self.mouse_up_listeners
 181            .push(Box::new(move |event, phase, hitbox, window, cx| {
 182                if phase == DispatchPhase::Bubble && hitbox.is_hovered(window) {
 183                    (listener)(event, window, cx)
 184                }
 185            }));
 186    }
 187
 188    /// Bind the given callback to the mouse down event, on any button, during the capture phase,
 189    /// when the mouse is outside of the bounds of this element.
 190    /// The imperative API equivalent to [`InteractiveElement::on_mouse_down_out`]
 191    ///
 192    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 193    pub fn on_mouse_down_out(
 194        &mut self,
 195        listener: impl Fn(&MouseDownEvent, &mut Window, &mut App) + 'static,
 196    ) {
 197        self.mouse_down_listeners
 198            .push(Box::new(move |event, phase, hitbox, window, cx| {
 199                if phase == DispatchPhase::Capture && !hitbox.contains(&window.mouse_position()) {
 200                    (listener)(event, window, cx)
 201                }
 202            }));
 203    }
 204
 205    /// Bind the given callback to the mouse up event, for the given button, during the capture phase,
 206    /// when the mouse is outside of the bounds of this element.
 207    /// The imperative API equivalent to [`InteractiveElement::on_mouse_up_out`]
 208    ///
 209    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 210    pub fn on_mouse_up_out(
 211        &mut self,
 212        button: MouseButton,
 213        listener: impl Fn(&MouseUpEvent, &mut Window, &mut App) + 'static,
 214    ) {
 215        self.mouse_up_listeners
 216            .push(Box::new(move |event, phase, hitbox, window, cx| {
 217                if phase == DispatchPhase::Capture
 218                    && event.button == button
 219                    && !hitbox.is_hovered(window)
 220                {
 221                    (listener)(event, window, cx);
 222                }
 223            }));
 224    }
 225
 226    /// Bind the given callback to the mouse move event, during the bubble phase
 227    /// The imperative API equivalent to [`InteractiveElement::on_mouse_move`]
 228    ///
 229    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 230    pub fn on_mouse_move(
 231        &mut self,
 232        listener: impl Fn(&MouseMoveEvent, &mut Window, &mut App) + 'static,
 233    ) {
 234        self.mouse_move_listeners
 235            .push(Box::new(move |event, phase, hitbox, window, cx| {
 236                if phase == DispatchPhase::Bubble && hitbox.is_hovered(window) {
 237                    (listener)(event, window, cx);
 238                }
 239            }));
 240    }
 241
 242    /// Bind the given callback to the mouse drag event of the given type. Note that this
 243    /// will be called for all move events, inside or outside of this element, as long as the
 244    /// drag was started with this element under the mouse. Useful for implementing draggable
 245    /// UIs that don't conform to a drag and drop style interaction, like resizing.
 246    /// The imperative API equivalent to [`InteractiveElement::on_drag_move`]
 247    ///
 248    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 249    pub fn on_drag_move<T>(
 250        &mut self,
 251        listener: impl Fn(&DragMoveEvent<T>, &mut Window, &mut App) + 'static,
 252    ) where
 253        T: 'static,
 254    {
 255        self.mouse_move_listeners
 256            .push(Box::new(move |event, phase, hitbox, window, cx| {
 257                if phase == DispatchPhase::Capture {
 258                    if let Some(drag) = &cx.active_drag {
 259                        if drag.value.as_ref().type_id() == TypeId::of::<T>() {
 260                            (listener)(
 261                                &DragMoveEvent {
 262                                    event: event.clone(),
 263                                    bounds: hitbox.bounds,
 264                                    drag: PhantomData,
 265                                    dragged_item: Arc::clone(&drag.value),
 266                                },
 267                                window,
 268                                cx,
 269                            );
 270                        }
 271                    }
 272                }
 273            }));
 274    }
 275
 276    /// Bind the given callback to scroll wheel events during the bubble phase
 277    /// The imperative API equivalent to [`InteractiveElement::on_scroll_wheel`]
 278    ///
 279    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 280    pub fn on_scroll_wheel(
 281        &mut self,
 282        listener: impl Fn(&ScrollWheelEvent, &mut Window, &mut App) + 'static,
 283    ) {
 284        self.scroll_wheel_listeners
 285            .push(Box::new(move |event, phase, hitbox, window, cx| {
 286                if phase == DispatchPhase::Bubble && hitbox.is_hovered(window) {
 287                    (listener)(event, window, cx);
 288                }
 289            }));
 290    }
 291
 292    /// Bind the given callback to an action dispatch during the capture phase
 293    /// The imperative API equivalent to [`InteractiveElement::capture_action`]
 294    ///
 295    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 296    pub fn capture_action<A: Action>(
 297        &mut self,
 298        listener: impl Fn(&A, &mut Window, &mut App) + 'static,
 299    ) {
 300        self.action_listeners.push((
 301            TypeId::of::<A>(),
 302            Box::new(move |action, phase, window, cx| {
 303                let action = action.downcast_ref().unwrap();
 304                if phase == DispatchPhase::Capture {
 305                    (listener)(action, window, cx)
 306                } else {
 307                    cx.propagate();
 308                }
 309            }),
 310        ));
 311    }
 312
 313    /// Bind the given callback to an action dispatch during the bubble phase
 314    /// The imperative API equivalent to [`InteractiveElement::on_action`]
 315    ///
 316    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 317    pub fn on_action<A: Action>(&mut self, listener: impl Fn(&A, &mut Window, &mut App) + 'static) {
 318        self.action_listeners.push((
 319            TypeId::of::<A>(),
 320            Box::new(move |action, phase, window, cx| {
 321                let action = action.downcast_ref().unwrap();
 322                if phase == DispatchPhase::Bubble {
 323                    (listener)(action, window, cx)
 324                }
 325            }),
 326        ));
 327    }
 328
 329    /// Bind the given callback to an action dispatch, based on a dynamic action parameter
 330    /// instead of a type parameter. Useful for component libraries that want to expose
 331    /// action bindings to their users.
 332    /// The imperative API equivalent to [`InteractiveElement::on_boxed_action`]
 333    ///
 334    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 335    pub fn on_boxed_action(
 336        &mut self,
 337        action: &dyn Action,
 338        listener: impl Fn(&dyn Action, &mut Window, &mut App) + 'static,
 339    ) {
 340        let action = action.boxed_clone();
 341        self.action_listeners.push((
 342            (*action).type_id(),
 343            Box::new(move |_, phase, window, cx| {
 344                if phase == DispatchPhase::Bubble {
 345                    (listener)(&*action, window, cx)
 346                }
 347            }),
 348        ));
 349    }
 350
 351    /// Bind the given callback to key down events during the bubble phase
 352    /// The imperative API equivalent to [`InteractiveElement::on_key_down`]
 353    ///
 354    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 355    pub fn on_key_down(
 356        &mut self,
 357        listener: impl Fn(&KeyDownEvent, &mut Window, &mut App) + 'static,
 358    ) {
 359        self.key_down_listeners
 360            .push(Box::new(move |event, phase, window, cx| {
 361                if phase == DispatchPhase::Bubble {
 362                    (listener)(event, window, cx)
 363                }
 364            }));
 365    }
 366
 367    /// Bind the given callback to key down events during the capture phase
 368    /// The imperative API equivalent to [`InteractiveElement::capture_key_down`]
 369    ///
 370    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 371    pub fn capture_key_down(
 372        &mut self,
 373        listener: impl Fn(&KeyDownEvent, &mut Window, &mut App) + 'static,
 374    ) {
 375        self.key_down_listeners
 376            .push(Box::new(move |event, phase, window, cx| {
 377                if phase == DispatchPhase::Capture {
 378                    listener(event, window, cx)
 379                }
 380            }));
 381    }
 382
 383    /// Bind the given callback to key up events during the bubble phase
 384    /// The imperative API equivalent to [`InteractiveElement::on_key_up`]
 385    ///
 386    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 387    pub fn on_key_up(&mut self, listener: impl Fn(&KeyUpEvent, &mut Window, &mut App) + 'static) {
 388        self.key_up_listeners
 389            .push(Box::new(move |event, phase, window, cx| {
 390                if phase == DispatchPhase::Bubble {
 391                    listener(event, window, cx)
 392                }
 393            }));
 394    }
 395
 396    /// Bind the given callback to key up events during the capture phase
 397    /// The imperative API equivalent to [`InteractiveElement::on_key_up`]
 398    ///
 399    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 400    pub fn capture_key_up(
 401        &mut self,
 402        listener: impl Fn(&KeyUpEvent, &mut Window, &mut App) + 'static,
 403    ) {
 404        self.key_up_listeners
 405            .push(Box::new(move |event, phase, window, cx| {
 406                if phase == DispatchPhase::Capture {
 407                    listener(event, window, cx)
 408                }
 409            }));
 410    }
 411
 412    /// Bind the given callback to modifiers changing events.
 413    /// The imperative API equivalent to [`InteractiveElement::on_modifiers_changed`]
 414    ///
 415    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 416    pub fn on_modifiers_changed(
 417        &mut self,
 418        listener: impl Fn(&ModifiersChangedEvent, &mut Window, &mut App) + 'static,
 419    ) {
 420        self.modifiers_changed_listeners
 421            .push(Box::new(move |event, window, cx| {
 422                listener(event, window, cx)
 423            }));
 424    }
 425
 426    /// Bind the given callback to drop events of the given type, whether or not the drag started on this element
 427    /// The imperative API equivalent to [`InteractiveElement::on_drop`]
 428    ///
 429    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 430    pub fn on_drop<T: 'static>(&mut self, listener: impl Fn(&T, &mut Window, &mut App) + 'static) {
 431        self.drop_listeners.push((
 432            TypeId::of::<T>(),
 433            Box::new(move |dragged_value, window, cx| {
 434                listener(dragged_value.downcast_ref().unwrap(), window, cx);
 435            }),
 436        ));
 437    }
 438
 439    /// Use the given predicate to determine whether or not a drop event should be dispatched to this element
 440    /// The imperative API equivalent to [`InteractiveElement::can_drop`]
 441    pub fn can_drop(
 442        &mut self,
 443        predicate: impl Fn(&dyn Any, &mut Window, &mut App) -> bool + 'static,
 444    ) {
 445        self.can_drop_predicate = Some(Box::new(predicate));
 446    }
 447
 448    /// Bind the given callback to click events of this element
 449    /// The imperative API equivalent to [`StatefulInteractiveElement::on_click`]
 450    ///
 451    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 452    pub fn on_click(&mut self, listener: impl Fn(&ClickEvent, &mut Window, &mut App) + 'static)
 453    where
 454        Self: Sized,
 455    {
 456        self.click_listeners
 457            .push(Box::new(move |event, window, cx| {
 458                listener(event, window, cx)
 459            }));
 460    }
 461
 462    /// On drag initiation, this callback will be used to create a new view to render the dragged value for a
 463    /// drag and drop operation. This API should also be used as the equivalent of 'on drag start' with
 464    /// the [`Self::on_drag_move`] API
 465    /// The imperative API equivalent to [`StatefulInteractiveElement::on_drag`]
 466    ///
 467    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 468    pub fn on_drag<T, W>(
 469        &mut self,
 470        value: T,
 471        constructor: impl Fn(&T, Point<Pixels>, &mut Window, &mut App) -> Entity<W> + 'static,
 472    ) where
 473        Self: Sized,
 474        T: 'static,
 475        W: 'static + Render,
 476    {
 477        debug_assert!(
 478            self.drag_listener.is_none(),
 479            "calling on_drag more than once on the same element is not supported"
 480        );
 481        self.drag_listener = Some((
 482            Arc::new(value),
 483            Box::new(move |value, offset, window, cx| {
 484                constructor(value.downcast_ref().unwrap(), offset, window, cx).into()
 485            }),
 486        ));
 487    }
 488
 489    /// Bind the given callback on the hover start and end events of this element. Note that the boolean
 490    /// passed to the callback is true when the hover starts and false when it ends.
 491    /// The imperative API equivalent to [`StatefulInteractiveElement::on_drag`]
 492    ///
 493    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 494    pub fn on_hover(&mut self, listener: impl Fn(&bool, &mut Window, &mut App) + 'static)
 495    where
 496        Self: Sized,
 497    {
 498        debug_assert!(
 499            self.hover_listener.is_none(),
 500            "calling on_hover more than once on the same element is not supported"
 501        );
 502        self.hover_listener = Some(Box::new(listener));
 503    }
 504
 505    /// Use the given callback to construct a new tooltip view when the mouse hovers over this element.
 506    /// The imperative API equivalent to [`InteractiveElement::tooltip`]
 507    pub fn tooltip(&mut self, build_tooltip: impl Fn(&mut Window, &mut App) -> AnyView + 'static)
 508    where
 509        Self: Sized,
 510    {
 511        debug_assert!(
 512            self.tooltip_builder.is_none(),
 513            "calling tooltip more than once on the same element is not supported"
 514        );
 515        self.tooltip_builder = Some(TooltipBuilder {
 516            build: Rc::new(build_tooltip),
 517            hoverable: false,
 518        });
 519    }
 520
 521    /// Use the given callback to construct a new tooltip view when the mouse hovers over this element.
 522    /// The tooltip itself is also hoverable and won't disappear when the user moves the mouse into
 523    /// the tooltip. The imperative API equivalent to [`InteractiveElement::hoverable_tooltip`]
 524    pub fn hoverable_tooltip(
 525        &mut self,
 526        build_tooltip: impl Fn(&mut Window, &mut App) -> AnyView + 'static,
 527    ) where
 528        Self: Sized,
 529    {
 530        debug_assert!(
 531            self.tooltip_builder.is_none(),
 532            "calling tooltip more than once on the same element is not supported"
 533        );
 534        self.tooltip_builder = Some(TooltipBuilder {
 535            build: Rc::new(build_tooltip),
 536            hoverable: true,
 537        });
 538    }
 539
 540    /// Block the mouse from interacting with this element or any of its children
 541    /// The imperative API equivalent to [`InteractiveElement::occlude`]
 542    pub fn occlude_mouse(&mut self) {
 543        self.occlude_mouse = true;
 544    }
 545}
 546
 547/// A trait for elements that want to use the standard GPUI event handlers that don't
 548/// require any state.
 549pub trait InteractiveElement: Sized {
 550    /// Retrieve the interactivity state associated with this element
 551    fn interactivity(&mut self) -> &mut Interactivity;
 552
 553    /// Assign this element to a group of elements that can be styled together
 554    fn group(mut self, group: impl Into<SharedString>) -> Self {
 555        self.interactivity().group = Some(group.into());
 556        self
 557    }
 558
 559    /// Assign this element an ID, so that it can be used with interactivity
 560    fn id(mut self, id: impl Into<ElementId>) -> Stateful<Self> {
 561        self.interactivity().element_id = Some(id.into());
 562
 563        Stateful { element: self }
 564    }
 565
 566    /// Track the focus state of the given focus handle on this element.
 567    /// If the focus handle is focused by the application, this element will
 568    /// apply its focused styles.
 569    fn track_focus(mut self, focus_handle: &FocusHandle) -> FocusableWrapper<Self> {
 570        self.interactivity().focusable = true;
 571        self.interactivity().tracked_focus_handle = Some(focus_handle.clone());
 572        FocusableWrapper { element: self }
 573    }
 574
 575    /// Set the keymap context for this element. This will be used to determine
 576    /// which action to dispatch from the keymap.
 577    fn key_context<C, E>(mut self, key_context: C) -> Self
 578    where
 579        C: TryInto<KeyContext, Error = E>,
 580        E: Debug,
 581    {
 582        if let Some(key_context) = key_context.try_into().log_err() {
 583            self.interactivity().key_context = Some(key_context);
 584        }
 585        self
 586    }
 587
 588    /// Apply the given style to this element when the mouse hovers over it
 589    fn hover(mut self, f: impl FnOnce(StyleRefinement) -> StyleRefinement) -> Self {
 590        debug_assert!(
 591            self.interactivity().hover_style.is_none(),
 592            "hover style already set"
 593        );
 594        self.interactivity().hover_style = Some(Box::new(f(StyleRefinement::default())));
 595        self
 596    }
 597
 598    /// Apply the given style to this element when the mouse hovers over a group member
 599    fn group_hover(
 600        mut self,
 601        group_name: impl Into<SharedString>,
 602        f: impl FnOnce(StyleRefinement) -> StyleRefinement,
 603    ) -> Self {
 604        self.interactivity().group_hover_style = Some(GroupStyle {
 605            group: group_name.into(),
 606            style: Box::new(f(StyleRefinement::default())),
 607        });
 608        self
 609    }
 610
 611    /// Bind the given callback to the mouse down event for the given mouse button,
 612    /// the fluent API equivalent to [`Interactivity::on_mouse_down`]
 613    ///
 614    /// See [`Context::listener`](crate::Context::listener) to get access to the view state from this callback.
 615    fn on_mouse_down(
 616        mut self,
 617        button: MouseButton,
 618        listener: impl Fn(&MouseDownEvent, &mut Window, &mut App) + 'static,
 619    ) -> Self {
 620        self.interactivity().on_mouse_down(button, listener);
 621        self
 622    }
 623
 624    #[cfg(any(test, feature = "test-support"))]
 625    /// Set a key that can be used to look up this element's bounds
 626    /// in the [`VisualTestContext::debug_bounds`] map
 627    /// This is a noop in release builds
 628    fn debug_selector(mut self, f: impl FnOnce() -> String) -> Self {
 629        self.interactivity().debug_selector = Some(f());
 630        self
 631    }
 632
 633    #[cfg(not(any(test, feature = "test-support")))]
 634    /// Set a key that can be used to look up this element's bounds
 635    /// in the [`VisualTestContext::debug_bounds`] map
 636    /// This is a noop in release builds
 637    #[inline]
 638    fn debug_selector(self, _: impl FnOnce() -> String) -> Self {
 639        self
 640    }
 641
 642    /// Bind the given callback to the mouse down event for any button, during the capture phase
 643    /// the fluent API equivalent to [`Interactivity::capture_any_mouse_down`]
 644    ///
 645    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 646    fn capture_any_mouse_down(
 647        mut self,
 648        listener: impl Fn(&MouseDownEvent, &mut Window, &mut App) + 'static,
 649    ) -> Self {
 650        self.interactivity().capture_any_mouse_down(listener);
 651        self
 652    }
 653
 654    /// Bind the given callback to the mouse down event for any button, during the capture phase
 655    /// the fluent API equivalent to [`Interactivity::on_any_mouse_down`]
 656    ///
 657    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 658    fn on_any_mouse_down(
 659        mut self,
 660        listener: impl Fn(&MouseDownEvent, &mut Window, &mut App) + 'static,
 661    ) -> Self {
 662        self.interactivity().on_any_mouse_down(listener);
 663        self
 664    }
 665
 666    /// Bind the given callback to the mouse up event for the given button, during the bubble phase
 667    /// the fluent API equivalent to [`Interactivity::on_mouse_up`]
 668    ///
 669    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 670    fn on_mouse_up(
 671        mut self,
 672        button: MouseButton,
 673        listener: impl Fn(&MouseUpEvent, &mut Window, &mut App) + 'static,
 674    ) -> Self {
 675        self.interactivity().on_mouse_up(button, listener);
 676        self
 677    }
 678
 679    /// Bind the given callback to the mouse up event for any button, during the capture phase
 680    /// the fluent API equivalent to [`Interactivity::capture_any_mouse_up`]
 681    ///
 682    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 683    fn capture_any_mouse_up(
 684        mut self,
 685        listener: impl Fn(&MouseUpEvent, &mut Window, &mut App) + 'static,
 686    ) -> Self {
 687        self.interactivity().capture_any_mouse_up(listener);
 688        self
 689    }
 690
 691    /// Bind the given callback to the mouse down event, on any button, during the capture phase,
 692    /// when the mouse is outside of the bounds of this element.
 693    /// The fluent API equivalent to [`Interactivity::on_mouse_down_out`]
 694    ///
 695    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 696    fn on_mouse_down_out(
 697        mut self,
 698        listener: impl Fn(&MouseDownEvent, &mut Window, &mut App) + 'static,
 699    ) -> Self {
 700        self.interactivity().on_mouse_down_out(listener);
 701        self
 702    }
 703
 704    /// Bind the given callback to the mouse up event, for the given button, during the capture phase,
 705    /// when the mouse is outside of the bounds of this element.
 706    /// The fluent API equivalent to [`Interactivity::on_mouse_up_out`]
 707    ///
 708    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 709    fn on_mouse_up_out(
 710        mut self,
 711        button: MouseButton,
 712        listener: impl Fn(&MouseUpEvent, &mut Window, &mut App) + 'static,
 713    ) -> Self {
 714        self.interactivity().on_mouse_up_out(button, listener);
 715        self
 716    }
 717
 718    /// Bind the given callback to the mouse move event, during the bubble phase
 719    /// The fluent API equivalent to [`Interactivity::on_mouse_move`]
 720    ///
 721    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 722    fn on_mouse_move(
 723        mut self,
 724        listener: impl Fn(&MouseMoveEvent, &mut Window, &mut App) + 'static,
 725    ) -> Self {
 726        self.interactivity().on_mouse_move(listener);
 727        self
 728    }
 729
 730    /// Bind the given callback to the mouse drag event of the given type. Note that this
 731    /// will be called for all move events, inside or outside of this element, as long as the
 732    /// drag was started with this element under the mouse. Useful for implementing draggable
 733    /// UIs that don't conform to a drag and drop style interaction, like resizing.
 734    /// The fluent API equivalent to [`Interactivity::on_drag_move`]
 735    ///
 736    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 737    fn on_drag_move<T: 'static>(
 738        mut self,
 739        listener: impl Fn(&DragMoveEvent<T>, &mut Window, &mut App) + 'static,
 740    ) -> Self {
 741        self.interactivity().on_drag_move(listener);
 742        self
 743    }
 744
 745    /// Bind the given callback to scroll wheel events during the bubble phase
 746    /// The fluent API equivalent to [`Interactivity::on_scroll_wheel`]
 747    ///
 748    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 749    fn on_scroll_wheel(
 750        mut self,
 751        listener: impl Fn(&ScrollWheelEvent, &mut Window, &mut App) + 'static,
 752    ) -> Self {
 753        self.interactivity().on_scroll_wheel(listener);
 754        self
 755    }
 756
 757    /// Capture the given action, before normal action dispatch can fire
 758    /// The fluent API equivalent to [`Interactivity::on_scroll_wheel`]
 759    ///
 760    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 761    fn capture_action<A: Action>(
 762        mut self,
 763        listener: impl Fn(&A, &mut Window, &mut App) + 'static,
 764    ) -> Self {
 765        self.interactivity().capture_action(listener);
 766        self
 767    }
 768
 769    /// Bind the given callback to an action dispatch during the bubble phase
 770    /// The fluent API equivalent to [`Interactivity::on_action`]
 771    ///
 772    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 773    fn on_action<A: Action>(
 774        mut self,
 775        listener: impl Fn(&A, &mut Window, &mut App) + 'static,
 776    ) -> Self {
 777        self.interactivity().on_action(listener);
 778        self
 779    }
 780
 781    /// Bind the given callback to an action dispatch, based on a dynamic action parameter
 782    /// instead of a type parameter. Useful for component libraries that want to expose
 783    /// action bindings to their users.
 784    /// The fluent API equivalent to [`Interactivity::on_boxed_action`]
 785    ///
 786    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 787    fn on_boxed_action(
 788        mut self,
 789        action: &dyn Action,
 790        listener: impl Fn(&dyn Action, &mut Window, &mut App) + 'static,
 791    ) -> Self {
 792        self.interactivity().on_boxed_action(action, listener);
 793        self
 794    }
 795
 796    /// Bind the given callback to key down events during the bubble phase
 797    /// The fluent API equivalent to [`Interactivity::on_key_down`]
 798    ///
 799    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 800    fn on_key_down(
 801        mut self,
 802        listener: impl Fn(&KeyDownEvent, &mut Window, &mut App) + 'static,
 803    ) -> Self {
 804        self.interactivity().on_key_down(listener);
 805        self
 806    }
 807
 808    /// Bind the given callback to key down events during the capture phase
 809    /// The fluent API equivalent to [`Interactivity::capture_key_down`]
 810    ///
 811    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 812    fn capture_key_down(
 813        mut self,
 814        listener: impl Fn(&KeyDownEvent, &mut Window, &mut App) + 'static,
 815    ) -> Self {
 816        self.interactivity().capture_key_down(listener);
 817        self
 818    }
 819
 820    /// Bind the given callback to key up events during the bubble phase
 821    /// The fluent API equivalent to [`Interactivity::on_key_up`]
 822    ///
 823    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 824    fn on_key_up(
 825        mut self,
 826        listener: impl Fn(&KeyUpEvent, &mut Window, &mut App) + 'static,
 827    ) -> Self {
 828        self.interactivity().on_key_up(listener);
 829        self
 830    }
 831
 832    /// Bind the given callback to key up events during the capture phase
 833    /// The fluent API equivalent to [`Interactivity::capture_key_up`]
 834    ///
 835    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 836    fn capture_key_up(
 837        mut self,
 838        listener: impl Fn(&KeyUpEvent, &mut Window, &mut App) + 'static,
 839    ) -> Self {
 840        self.interactivity().capture_key_up(listener);
 841        self
 842    }
 843
 844    /// Bind the given callback to modifiers changing events.
 845    /// The fluent API equivalent to [`Interactivity::on_modifiers_changed`]
 846    ///
 847    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 848    fn on_modifiers_changed(
 849        mut self,
 850        listener: impl Fn(&ModifiersChangedEvent, &mut Window, &mut App) + 'static,
 851    ) -> Self {
 852        self.interactivity().on_modifiers_changed(listener);
 853        self
 854    }
 855
 856    /// Apply the given style when the given data type is dragged over this element
 857    fn drag_over<S: 'static>(
 858        mut self,
 859        f: impl 'static + Fn(StyleRefinement, &S, &Window, &App) -> StyleRefinement,
 860    ) -> Self {
 861        self.interactivity().drag_over_styles.push((
 862            TypeId::of::<S>(),
 863            Box::new(move |currently_dragged: &dyn Any, window, cx| {
 864                f(
 865                    StyleRefinement::default(),
 866                    currently_dragged.downcast_ref::<S>().unwrap(),
 867                    window,
 868                    cx,
 869                )
 870            }),
 871        ));
 872        self
 873    }
 874
 875    /// Apply the given style when the given data type is dragged over this element's group
 876    fn group_drag_over<S: 'static>(
 877        mut self,
 878        group_name: impl Into<SharedString>,
 879        f: impl FnOnce(StyleRefinement) -> StyleRefinement,
 880    ) -> Self {
 881        self.interactivity().group_drag_over_styles.push((
 882            TypeId::of::<S>(),
 883            GroupStyle {
 884                group: group_name.into(),
 885                style: Box::new(f(StyleRefinement::default())),
 886            },
 887        ));
 888        self
 889    }
 890
 891    /// Bind the given callback to drop events of the given type, whether or not the drag started on this element
 892    /// The fluent API equivalent to [`Interactivity::on_drop`]
 893    ///
 894    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 895    fn on_drop<T: 'static>(
 896        mut self,
 897        listener: impl Fn(&T, &mut Window, &mut App) + 'static,
 898    ) -> Self {
 899        self.interactivity().on_drop(listener);
 900        self
 901    }
 902
 903    /// Use the given predicate to determine whether or not a drop event should be dispatched to this element
 904    /// The fluent API equivalent to [`Interactivity::can_drop`]
 905    fn can_drop(
 906        mut self,
 907        predicate: impl Fn(&dyn Any, &mut Window, &mut App) -> bool + 'static,
 908    ) -> Self {
 909        self.interactivity().can_drop(predicate);
 910        self
 911    }
 912
 913    /// Block the mouse from interacting with this element or any of its children
 914    /// The fluent API equivalent to [`Interactivity::occlude_mouse`]
 915    fn occlude(mut self) -> Self {
 916        self.interactivity().occlude_mouse();
 917        self
 918    }
 919
 920    /// Block the mouse from interacting with this element or any of its children
 921    /// The fluent API equivalent to [`Interactivity::occlude_mouse`]
 922    fn block_mouse_down(mut self) -> Self {
 923        self.on_mouse_down(MouseButton::Left, |_, _, cx| cx.stop_propagation())
 924    }
 925}
 926
 927/// A trait for elements that want to use the standard GPUI interactivity features
 928/// that require state.
 929pub trait StatefulInteractiveElement: InteractiveElement {
 930    /// Set this element to focusable.
 931    fn focusable(mut self) -> FocusableWrapper<Self> {
 932        self.interactivity().focusable = true;
 933        FocusableWrapper { element: self }
 934    }
 935
 936    /// Set the overflow x and y to scroll.
 937    fn overflow_scroll(mut self) -> Self {
 938        self.interactivity().base_style.overflow.x = Some(Overflow::Scroll);
 939        self.interactivity().base_style.overflow.y = Some(Overflow::Scroll);
 940        self
 941    }
 942
 943    /// Set the overflow x to scroll.
 944    fn overflow_x_scroll(mut self) -> Self {
 945        self.interactivity().base_style.overflow.x = Some(Overflow::Scroll);
 946        self
 947    }
 948
 949    /// Set the overflow y to scroll.
 950    fn overflow_y_scroll(mut self) -> Self {
 951        self.interactivity().base_style.overflow.y = Some(Overflow::Scroll);
 952        self
 953    }
 954
 955    /// Track the scroll state of this element with the given handle.
 956    fn track_scroll(mut self, scroll_handle: &ScrollHandle) -> Self {
 957        self.interactivity().tracked_scroll_handle = Some(scroll_handle.clone());
 958        self
 959    }
 960
 961    /// Track the scroll state of this element with the given handle.
 962    fn anchor_scroll(mut self, scroll_anchor: Option<ScrollAnchor>) -> Self {
 963        self.interactivity().scroll_anchor = scroll_anchor;
 964        self
 965    }
 966
 967    /// Set the given styles to be applied when this element is active.
 968    fn active(mut self, f: impl FnOnce(StyleRefinement) -> StyleRefinement) -> Self
 969    where
 970        Self: Sized,
 971    {
 972        self.interactivity().active_style = Some(Box::new(f(StyleRefinement::default())));
 973        self
 974    }
 975
 976    /// Set the given styles to be applied when this element's group is active.
 977    fn group_active(
 978        mut self,
 979        group_name: impl Into<SharedString>,
 980        f: impl FnOnce(StyleRefinement) -> StyleRefinement,
 981    ) -> Self
 982    where
 983        Self: Sized,
 984    {
 985        self.interactivity().group_active_style = Some(GroupStyle {
 986            group: group_name.into(),
 987            style: Box::new(f(StyleRefinement::default())),
 988        });
 989        self
 990    }
 991
 992    /// Bind the given callback to click events of this element
 993    /// The fluent API equivalent to [`Interactivity::on_click`]
 994    ///
 995    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 996    fn on_click(mut self, listener: impl Fn(&ClickEvent, &mut Window, &mut App) + 'static) -> Self
 997    where
 998        Self: Sized,
 999    {
1000        self.interactivity().on_click(listener);
1001        self
1002    }
1003
1004    /// On drag initiation, this callback will be used to create a new view to render the dragged value for a
1005    /// drag and drop operation. This API should also be used as the equivalent of 'on drag start' with
1006    /// the [`Self::on_drag_move`] API.
1007    /// The callback also has access to the offset of triggering click from the origin of parent element.
1008    /// The fluent API equivalent to [`Interactivity::on_drag`]
1009    ///
1010    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
1011    fn on_drag<T, W>(
1012        mut self,
1013        value: T,
1014        constructor: impl Fn(&T, Point<Pixels>, &mut Window, &mut App) -> Entity<W> + 'static,
1015    ) -> Self
1016    where
1017        Self: Sized,
1018        T: 'static,
1019        W: 'static + Render,
1020    {
1021        self.interactivity().on_drag(value, constructor);
1022        self
1023    }
1024
1025    /// Bind the given callback on the hover start and end events of this element. Note that the boolean
1026    /// passed to the callback is true when the hover starts and false when it ends.
1027    /// The fluent API equivalent to [`Interactivity::on_hover`]
1028    ///
1029    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
1030    fn on_hover(mut self, listener: impl Fn(&bool, &mut Window, &mut App) + 'static) -> Self
1031    where
1032        Self: Sized,
1033    {
1034        self.interactivity().on_hover(listener);
1035        self
1036    }
1037
1038    /// Use the given callback to construct a new tooltip view when the mouse hovers over this element.
1039    /// The fluent API equivalent to [`Interactivity::tooltip`]
1040    fn tooltip(mut self, build_tooltip: impl Fn(&mut Window, &mut App) -> AnyView + 'static) -> Self
1041    where
1042        Self: Sized,
1043    {
1044        self.interactivity().tooltip(build_tooltip);
1045        self
1046    }
1047
1048    /// Use the given callback to construct a new tooltip view when the mouse hovers over this element.
1049    /// The tooltip itself is also hoverable and won't disappear when the user moves the mouse into
1050    /// the tooltip. The fluent API equivalent to [`Interactivity::hoverable_tooltip`]
1051    fn hoverable_tooltip(
1052        mut self,
1053        build_tooltip: impl Fn(&mut Window, &mut App) -> AnyView + 'static,
1054    ) -> Self
1055    where
1056        Self: Sized,
1057    {
1058        self.interactivity().hoverable_tooltip(build_tooltip);
1059        self
1060    }
1061}
1062
1063/// A trait for providing focus related APIs to interactive elements
1064pub trait FocusableElement: InteractiveElement {
1065    /// Set the given styles to be applied when this element, specifically, is focused.
1066    fn focus(mut self, f: impl FnOnce(StyleRefinement) -> StyleRefinement) -> Self
1067    where
1068        Self: Sized,
1069    {
1070        self.interactivity().focus_style = Some(Box::new(f(StyleRefinement::default())));
1071        self
1072    }
1073
1074    /// Set the given styles to be applied when this element is inside another element that is focused.
1075    fn in_focus(mut self, f: impl FnOnce(StyleRefinement) -> StyleRefinement) -> Self
1076    where
1077        Self: Sized,
1078    {
1079        self.interactivity().in_focus_style = Some(Box::new(f(StyleRefinement::default())));
1080        self
1081    }
1082}
1083
1084pub(crate) type MouseDownListener =
1085    Box<dyn Fn(&MouseDownEvent, DispatchPhase, &Hitbox, &mut Window, &mut App) + 'static>;
1086pub(crate) type MouseUpListener =
1087    Box<dyn Fn(&MouseUpEvent, DispatchPhase, &Hitbox, &mut Window, &mut App) + 'static>;
1088
1089pub(crate) type MouseMoveListener =
1090    Box<dyn Fn(&MouseMoveEvent, DispatchPhase, &Hitbox, &mut Window, &mut App) + 'static>;
1091
1092pub(crate) type ScrollWheelListener =
1093    Box<dyn Fn(&ScrollWheelEvent, DispatchPhase, &Hitbox, &mut Window, &mut App) + 'static>;
1094
1095pub(crate) type ClickListener = Box<dyn Fn(&ClickEvent, &mut Window, &mut App) + 'static>;
1096
1097pub(crate) type DragListener =
1098    Box<dyn Fn(&dyn Any, Point<Pixels>, &mut Window, &mut App) -> AnyView + 'static>;
1099
1100type DropListener = Box<dyn Fn(&dyn Any, &mut Window, &mut App) + 'static>;
1101
1102type CanDropPredicate = Box<dyn Fn(&dyn Any, &mut Window, &mut App) -> bool + 'static>;
1103
1104pub(crate) struct TooltipBuilder {
1105    build: Rc<dyn Fn(&mut Window, &mut App) -> AnyView + 'static>,
1106    hoverable: bool,
1107}
1108
1109pub(crate) type KeyDownListener =
1110    Box<dyn Fn(&KeyDownEvent, DispatchPhase, &mut Window, &mut App) + 'static>;
1111
1112pub(crate) type KeyUpListener =
1113    Box<dyn Fn(&KeyUpEvent, DispatchPhase, &mut Window, &mut App) + 'static>;
1114
1115pub(crate) type ModifiersChangedListener =
1116    Box<dyn Fn(&ModifiersChangedEvent, &mut Window, &mut App) + 'static>;
1117
1118pub(crate) type ActionListener =
1119    Box<dyn Fn(&dyn Any, DispatchPhase, &mut Window, &mut App) + 'static>;
1120
1121/// Construct a new [`Div`] element
1122#[track_caller]
1123pub fn div() -> Div {
1124    #[cfg(debug_assertions)]
1125    let interactivity = Interactivity {
1126        location: Some(*core::panic::Location::caller()),
1127        ..Default::default()
1128    };
1129
1130    #[cfg(not(debug_assertions))]
1131    let interactivity = Interactivity::default();
1132
1133    Div {
1134        interactivity,
1135        children: SmallVec::default(),
1136        prepaint_listener: None,
1137    }
1138}
1139
1140/// A [`Div`] element, the all-in-one element for building complex UIs in GPUI
1141pub struct Div {
1142    interactivity: Interactivity,
1143    children: SmallVec<[AnyElement; 2]>,
1144    prepaint_listener: Option<Box<dyn Fn(Vec<Bounds<Pixels>>, &mut Window, &mut App) + 'static>>,
1145}
1146
1147impl Div {
1148    /// Add a listener to be called when the children of this `Div` are prepainted.
1149    /// This allows you to store the [`Bounds`] of the children for later use.
1150    pub fn on_children_prepainted(
1151        mut self,
1152        listener: impl Fn(Vec<Bounds<Pixels>>, &mut Window, &mut App) + 'static,
1153    ) -> Self {
1154        self.prepaint_listener = Some(Box::new(listener));
1155        self
1156    }
1157}
1158
1159/// A frame state for a `Div` element, which contains layout IDs for its children.
1160///
1161/// This struct is used internally by the `Div` element to manage the layout state of its children
1162/// during the UI update cycle. It holds a small vector of `LayoutId` values, each corresponding to
1163/// a child element of the `Div`. These IDs are used to query the layout engine for the computed
1164/// bounds of the children after the layout phase is complete.
1165pub struct DivFrameState {
1166    child_layout_ids: SmallVec<[LayoutId; 2]>,
1167}
1168
1169impl Styled for Div {
1170    fn style(&mut self) -> &mut StyleRefinement {
1171        &mut self.interactivity.base_style
1172    }
1173}
1174
1175impl InteractiveElement for Div {
1176    fn interactivity(&mut self) -> &mut Interactivity {
1177        &mut self.interactivity
1178    }
1179}
1180
1181impl ParentElement for Div {
1182    fn extend(&mut self, elements: impl IntoIterator<Item = AnyElement>) {
1183        self.children.extend(elements)
1184    }
1185}
1186
1187impl Element for Div {
1188    type RequestLayoutState = DivFrameState;
1189    type PrepaintState = Option<Hitbox>;
1190
1191    fn id(&self) -> Option<ElementId> {
1192        self.interactivity.element_id.clone()
1193    }
1194
1195    fn request_layout(
1196        &mut self,
1197        global_id: Option<&GlobalElementId>,
1198        window: &mut Window,
1199        cx: &mut App,
1200    ) -> (LayoutId, Self::RequestLayoutState) {
1201        let mut child_layout_ids = SmallVec::new();
1202        let layout_id =
1203            self.interactivity
1204                .request_layout(global_id, window, cx, |style, window, cx| {
1205                    window.with_text_style(style.text_style().cloned(), |window| {
1206                        child_layout_ids = self
1207                            .children
1208                            .iter_mut()
1209                            .map(|child| child.request_layout(window, cx))
1210                            .collect::<SmallVec<_>>();
1211                        window.request_layout(style, child_layout_ids.iter().copied(), cx)
1212                    })
1213                });
1214        (layout_id, DivFrameState { child_layout_ids })
1215    }
1216
1217    fn prepaint(
1218        &mut self,
1219        global_id: Option<&GlobalElementId>,
1220        bounds: Bounds<Pixels>,
1221        request_layout: &mut Self::RequestLayoutState,
1222        window: &mut Window,
1223        cx: &mut App,
1224    ) -> Option<Hitbox> {
1225        let has_prepaint_listener = self.prepaint_listener.is_some();
1226        let mut children_bounds = Vec::with_capacity(if has_prepaint_listener {
1227            request_layout.child_layout_ids.len()
1228        } else {
1229            0
1230        });
1231
1232        let mut child_min = point(Pixels::MAX, Pixels::MAX);
1233        let mut child_max = Point::default();
1234        if let Some(handle) = self.interactivity.scroll_anchor.as_ref() {
1235            *handle.last_origin.borrow_mut() = bounds.origin - window.element_offset();
1236        }
1237        let content_size = if request_layout.child_layout_ids.is_empty() {
1238            bounds.size
1239        } else if let Some(scroll_handle) = self.interactivity.tracked_scroll_handle.as_ref() {
1240            let mut state = scroll_handle.0.borrow_mut();
1241            state.child_bounds = Vec::with_capacity(request_layout.child_layout_ids.len());
1242            state.bounds = bounds;
1243            let requested = state.requested_scroll_top.take();
1244
1245            for (ix, child_layout_id) in request_layout.child_layout_ids.iter().enumerate() {
1246                let child_bounds = window.layout_bounds(*child_layout_id);
1247                child_min = child_min.min(&child_bounds.origin);
1248                child_max = child_max.max(&child_bounds.bottom_right());
1249                state.child_bounds.push(child_bounds);
1250
1251                if let Some(requested) = requested.as_ref() {
1252                    if requested.0 == ix {
1253                        *state.offset.borrow_mut() =
1254                            bounds.origin - (child_bounds.origin - point(px(0.), requested.1));
1255                    }
1256                }
1257            }
1258            (child_max - child_min).into()
1259        } else {
1260            for child_layout_id in &request_layout.child_layout_ids {
1261                let child_bounds = window.layout_bounds(*child_layout_id);
1262                child_min = child_min.min(&child_bounds.origin);
1263                child_max = child_max.max(&child_bounds.bottom_right());
1264
1265                if has_prepaint_listener {
1266                    children_bounds.push(child_bounds);
1267                }
1268            }
1269            (child_max - child_min).into()
1270        };
1271
1272        self.interactivity.prepaint(
1273            global_id,
1274            bounds,
1275            content_size,
1276            window,
1277            cx,
1278            |_style, scroll_offset, hitbox, window, cx| {
1279                window.with_element_offset(scroll_offset, |window| {
1280                    for child in &mut self.children {
1281                        child.prepaint(window, cx);
1282                    }
1283                });
1284
1285                if let Some(listener) = self.prepaint_listener.as_ref() {
1286                    listener(children_bounds, window, cx);
1287                }
1288
1289                hitbox
1290            },
1291        )
1292    }
1293
1294    fn paint(
1295        &mut self,
1296        global_id: Option<&GlobalElementId>,
1297        bounds: Bounds<Pixels>,
1298        _request_layout: &mut Self::RequestLayoutState,
1299        hitbox: &mut Option<Hitbox>,
1300        window: &mut Window,
1301        cx: &mut App,
1302    ) {
1303        self.interactivity.paint(
1304            global_id,
1305            bounds,
1306            hitbox.as_ref(),
1307            window,
1308            cx,
1309            |_style, window, cx| {
1310                for child in &mut self.children {
1311                    child.paint(window, cx);
1312                }
1313            },
1314        );
1315    }
1316}
1317
1318impl IntoElement for Div {
1319    type Element = Self;
1320
1321    fn into_element(self) -> Self::Element {
1322        self
1323    }
1324}
1325
1326/// The interactivity struct. Powers all of the general-purpose
1327/// interactivity in the `Div` element.
1328#[derive(Default)]
1329pub struct Interactivity {
1330    /// The element ID of the element. In id is required to support a stateful subset of the interactivity such as on_click.
1331    pub element_id: Option<ElementId>,
1332    /// Whether the element was clicked. This will only be present after layout.
1333    pub active: Option<bool>,
1334    /// Whether the element was hovered. This will only be present after paint if an hitbox
1335    /// was created for the interactive element.
1336    pub hovered: Option<bool>,
1337    pub(crate) tooltip_id: Option<TooltipId>,
1338    pub(crate) content_size: Size<Pixels>,
1339    pub(crate) key_context: Option<KeyContext>,
1340    pub(crate) focusable: bool,
1341    pub(crate) tracked_focus_handle: Option<FocusHandle>,
1342    pub(crate) tracked_scroll_handle: Option<ScrollHandle>,
1343    pub(crate) scroll_anchor: Option<ScrollAnchor>,
1344    pub(crate) scroll_offset: Option<Rc<RefCell<Point<Pixels>>>>,
1345    pub(crate) group: Option<SharedString>,
1346    /// The base style of the element, before any modifications are applied
1347    /// by focus, active, etc.
1348    pub base_style: Box<StyleRefinement>,
1349    pub(crate) focus_style: Option<Box<StyleRefinement>>,
1350    pub(crate) in_focus_style: Option<Box<StyleRefinement>>,
1351    pub(crate) hover_style: Option<Box<StyleRefinement>>,
1352    pub(crate) group_hover_style: Option<GroupStyle>,
1353    pub(crate) active_style: Option<Box<StyleRefinement>>,
1354    pub(crate) group_active_style: Option<GroupStyle>,
1355    pub(crate) drag_over_styles: Vec<(
1356        TypeId,
1357        Box<dyn Fn(&dyn Any, &mut Window, &mut App) -> StyleRefinement>,
1358    )>,
1359    pub(crate) group_drag_over_styles: Vec<(TypeId, GroupStyle)>,
1360    pub(crate) mouse_down_listeners: Vec<MouseDownListener>,
1361    pub(crate) mouse_up_listeners: Vec<MouseUpListener>,
1362    pub(crate) mouse_move_listeners: Vec<MouseMoveListener>,
1363    pub(crate) scroll_wheel_listeners: Vec<ScrollWheelListener>,
1364    pub(crate) key_down_listeners: Vec<KeyDownListener>,
1365    pub(crate) key_up_listeners: Vec<KeyUpListener>,
1366    pub(crate) modifiers_changed_listeners: Vec<ModifiersChangedListener>,
1367    pub(crate) action_listeners: Vec<(TypeId, ActionListener)>,
1368    pub(crate) drop_listeners: Vec<(TypeId, DropListener)>,
1369    pub(crate) can_drop_predicate: Option<CanDropPredicate>,
1370    pub(crate) click_listeners: Vec<ClickListener>,
1371    pub(crate) drag_listener: Option<(Arc<dyn Any>, DragListener)>,
1372    pub(crate) hover_listener: Option<Box<dyn Fn(&bool, &mut Window, &mut App)>>,
1373    pub(crate) tooltip_builder: Option<TooltipBuilder>,
1374    pub(crate) occlude_mouse: bool,
1375
1376    #[cfg(debug_assertions)]
1377    pub(crate) location: Option<core::panic::Location<'static>>,
1378
1379    #[cfg(any(test, feature = "test-support"))]
1380    pub(crate) debug_selector: Option<String>,
1381}
1382
1383impl Interactivity {
1384    /// Layout this element according to this interactivity state's configured styles
1385    pub fn request_layout(
1386        &mut self,
1387        global_id: Option<&GlobalElementId>,
1388        window: &mut Window,
1389        cx: &mut App,
1390        f: impl FnOnce(Style, &mut Window, &mut App) -> LayoutId,
1391    ) -> LayoutId {
1392        window.with_optional_element_state::<InteractiveElementState, _>(
1393            global_id,
1394            |element_state, window| {
1395                let mut element_state =
1396                    element_state.map(|element_state| element_state.unwrap_or_default());
1397
1398                if let Some(element_state) = element_state.as_ref() {
1399                    if cx.has_active_drag() {
1400                        if let Some(pending_mouse_down) = element_state.pending_mouse_down.as_ref()
1401                        {
1402                            *pending_mouse_down.borrow_mut() = None;
1403                        }
1404                        if let Some(clicked_state) = element_state.clicked_state.as_ref() {
1405                            *clicked_state.borrow_mut() = ElementClickedState::default();
1406                        }
1407                    }
1408                }
1409
1410                // Ensure we store a focus handle in our element state if we're focusable.
1411                // If there's an explicit focus handle we're tracking, use that. Otherwise
1412                // create a new handle and store it in the element state, which lives for as
1413                // as frames contain an element with this id.
1414                if self.focusable && self.tracked_focus_handle.is_none() {
1415                    if let Some(element_state) = element_state.as_mut() {
1416                        self.tracked_focus_handle = Some(
1417                            element_state
1418                                .focus_handle
1419                                .get_or_insert_with(|| cx.focus_handle())
1420                                .clone(),
1421                        );
1422                    }
1423                }
1424
1425                if let Some(scroll_handle) = self.tracked_scroll_handle.as_ref() {
1426                    self.scroll_offset = Some(scroll_handle.0.borrow().offset.clone());
1427                } else if self.base_style.overflow.x == Some(Overflow::Scroll)
1428                    || self.base_style.overflow.y == Some(Overflow::Scroll)
1429                {
1430                    if let Some(element_state) = element_state.as_mut() {
1431                        self.scroll_offset = Some(
1432                            element_state
1433                                .scroll_offset
1434                                .get_or_insert_with(Rc::default)
1435                                .clone(),
1436                        );
1437                    }
1438                }
1439
1440                let style = self.compute_style_internal(None, element_state.as_mut(), window, cx);
1441                let layout_id = f(style, window, cx);
1442                (layout_id, element_state)
1443            },
1444        )
1445    }
1446
1447    /// Commit the bounds of this element according to this interactivity state's configured styles.
1448    pub fn prepaint<R>(
1449        &mut self,
1450        global_id: Option<&GlobalElementId>,
1451        bounds: Bounds<Pixels>,
1452        content_size: Size<Pixels>,
1453        window: &mut Window,
1454        cx: &mut App,
1455        f: impl FnOnce(&Style, Point<Pixels>, Option<Hitbox>, &mut Window, &mut App) -> R,
1456    ) -> R {
1457        self.content_size = content_size;
1458        if let Some(focus_handle) = self.tracked_focus_handle.as_ref() {
1459            window.set_focus_handle(focus_handle, cx);
1460        }
1461        window.with_optional_element_state::<InteractiveElementState, _>(
1462            global_id,
1463            |element_state, window| {
1464                let mut element_state =
1465                    element_state.map(|element_state| element_state.unwrap_or_default());
1466                let style = self.compute_style_internal(None, element_state.as_mut(), window, cx);
1467
1468                if let Some(element_state) = element_state.as_mut() {
1469                    if let Some(clicked_state) = element_state.clicked_state.as_ref() {
1470                        let clicked_state = clicked_state.borrow();
1471                        self.active = Some(clicked_state.element);
1472                    }
1473                    if let Some(active_tooltip) = element_state.active_tooltip.as_ref() {
1474                        if self.tooltip_builder.is_some() {
1475                            self.tooltip_id = set_tooltip_on_window(active_tooltip, window);
1476                        } else {
1477                            // If there is no longer a tooltip builder, remove the active tooltip.
1478                            element_state.active_tooltip.take();
1479                        }
1480                    }
1481                }
1482
1483                window.with_text_style(style.text_style().cloned(), |window| {
1484                    window.with_content_mask(
1485                        style.overflow_mask(bounds, window.rem_size()),
1486                        |window| {
1487                            let hitbox = if self.should_insert_hitbox(&style) {
1488                                Some(window.insert_hitbox(bounds, self.occlude_mouse))
1489                            } else {
1490                                None
1491                            };
1492
1493                            let scroll_offset =
1494                                self.clamp_scroll_position(bounds, &style, window, cx);
1495                            let result = f(&style, scroll_offset, hitbox, window, cx);
1496                            (result, element_state)
1497                        },
1498                    )
1499                })
1500            },
1501        )
1502    }
1503
1504    fn should_insert_hitbox(&self, style: &Style) -> bool {
1505        self.occlude_mouse
1506            || style.mouse_cursor.is_some()
1507            || self.group.is_some()
1508            || self.scroll_offset.is_some()
1509            || self.tracked_focus_handle.is_some()
1510            || self.hover_style.is_some()
1511            || self.group_hover_style.is_some()
1512            || self.hover_listener.is_some()
1513            || !self.mouse_up_listeners.is_empty()
1514            || !self.mouse_down_listeners.is_empty()
1515            || !self.mouse_move_listeners.is_empty()
1516            || !self.click_listeners.is_empty()
1517            || !self.scroll_wheel_listeners.is_empty()
1518            || self.drag_listener.is_some()
1519            || !self.drop_listeners.is_empty()
1520            || self.tooltip_builder.is_some()
1521    }
1522
1523    fn clamp_scroll_position(
1524        &self,
1525        bounds: Bounds<Pixels>,
1526        style: &Style,
1527        window: &mut Window,
1528        _cx: &mut App,
1529    ) -> Point<Pixels> {
1530        if let Some(scroll_offset) = self.scroll_offset.as_ref() {
1531            if let Some(scroll_handle) = &self.tracked_scroll_handle {
1532                scroll_handle.0.borrow_mut().overflow = style.overflow;
1533            }
1534
1535            let rem_size = window.rem_size();
1536            let padding_size = size(
1537                style
1538                    .padding
1539                    .left
1540                    .to_pixels(bounds.size.width.into(), rem_size)
1541                    + style
1542                        .padding
1543                        .right
1544                        .to_pixels(bounds.size.width.into(), rem_size),
1545                style
1546                    .padding
1547                    .top
1548                    .to_pixels(bounds.size.height.into(), rem_size)
1549                    + style
1550                        .padding
1551                        .bottom
1552                        .to_pixels(bounds.size.height.into(), rem_size),
1553            );
1554            let scroll_max = (self.content_size + padding_size - bounds.size).max(&Size::default());
1555            // Clamp scroll offset in case scroll max is smaller now (e.g., if children
1556            // were removed or the bounds became larger).
1557            let mut scroll_offset = scroll_offset.borrow_mut();
1558            scroll_offset.x = scroll_offset.x.clamp(-scroll_max.width, px(0.));
1559            scroll_offset.y = scroll_offset.y.clamp(-scroll_max.height, px(0.));
1560            *scroll_offset
1561        } else {
1562            Point::default()
1563        }
1564    }
1565
1566    /// Paint this element according to this interactivity state's configured styles
1567    /// and bind the element's mouse and keyboard events.
1568    ///
1569    /// content_size is the size of the content of the element, which may be larger than the
1570    /// element's bounds if the element is scrollable.
1571    ///
1572    /// the final computed style will be passed to the provided function, along
1573    /// with the current scroll offset
1574    pub fn paint(
1575        &mut self,
1576        global_id: Option<&GlobalElementId>,
1577        bounds: Bounds<Pixels>,
1578        hitbox: Option<&Hitbox>,
1579        window: &mut Window,
1580        cx: &mut App,
1581        f: impl FnOnce(&Style, &mut Window, &mut App),
1582    ) {
1583        self.hovered = hitbox.map(|hitbox| hitbox.is_hovered(window));
1584        window.with_optional_element_state::<InteractiveElementState, _>(
1585            global_id,
1586            |element_state, window| {
1587                let mut element_state =
1588                    element_state.map(|element_state| element_state.unwrap_or_default());
1589
1590                let style = self.compute_style_internal(hitbox, element_state.as_mut(), window, cx);
1591
1592                #[cfg(any(feature = "test-support", test))]
1593                if let Some(debug_selector) = &self.debug_selector {
1594                    window
1595                        .next_frame
1596                        .debug_bounds
1597                        .insert(debug_selector.clone(), bounds);
1598                }
1599
1600                self.paint_hover_group_handler(window, cx);
1601
1602                if style.visibility == Visibility::Hidden {
1603                    return ((), element_state);
1604                }
1605
1606                window.with_element_opacity(style.opacity, |window| {
1607                    style.paint(bounds, window, cx, |window: &mut Window, cx: &mut App| {
1608                        window.with_text_style(style.text_style().cloned(), |window| {
1609                            window.with_content_mask(
1610                                style.overflow_mask(bounds, window.rem_size()),
1611                                |window| {
1612                                    if let Some(hitbox) = hitbox {
1613                                        #[cfg(debug_assertions)]
1614                                        self.paint_debug_info(
1615                                            global_id, hitbox, &style, window, cx,
1616                                        );
1617
1618                                        if !cx.has_active_drag() {
1619                                            if let Some(mouse_cursor) = style.mouse_cursor {
1620                                                window.set_cursor_style(mouse_cursor, hitbox);
1621                                            }
1622                                        }
1623
1624                                        if let Some(group) = self.group.clone() {
1625                                            GroupHitboxes::push(group, hitbox.id, cx);
1626                                        }
1627
1628                                        self.paint_mouse_listeners(
1629                                            hitbox,
1630                                            element_state.as_mut(),
1631                                            window,
1632                                            cx,
1633                                        );
1634                                        self.paint_scroll_listener(hitbox, &style, window, cx);
1635                                    }
1636
1637                                    self.paint_keyboard_listeners(window, cx);
1638                                    f(&style, window, cx);
1639
1640                                    if hitbox.is_some() {
1641                                        if let Some(group) = self.group.as_ref() {
1642                                            GroupHitboxes::pop(group, cx);
1643                                        }
1644                                    }
1645                                },
1646                            );
1647                        });
1648                    });
1649                });
1650
1651                ((), element_state)
1652            },
1653        );
1654    }
1655
1656    #[cfg(debug_assertions)]
1657    fn paint_debug_info(
1658        &self,
1659        global_id: Option<&GlobalElementId>,
1660        hitbox: &Hitbox,
1661        style: &Style,
1662        window: &mut Window,
1663        cx: &mut App,
1664    ) {
1665        use crate::TextAlign;
1666
1667        if global_id.is_some()
1668            && (style.debug || style.debug_below || cx.has_global::<crate::DebugBelow>())
1669            && hitbox.is_hovered(window)
1670        {
1671            const FONT_SIZE: crate::Pixels = crate::Pixels(10.);
1672            let element_id = format!("{:?}", global_id.unwrap());
1673            let str_len = element_id.len();
1674
1675            let render_debug_text = |window: &mut Window| {
1676                if let Some(text) = window
1677                    .text_system()
1678                    .shape_text(
1679                        element_id.into(),
1680                        FONT_SIZE,
1681                        &[window.text_style().to_run(str_len)],
1682                        None,
1683                        None,
1684                    )
1685                    .ok()
1686                    .and_then(|mut text| text.pop())
1687                {
1688                    text.paint(hitbox.origin, FONT_SIZE, TextAlign::Left, None, window, cx)
1689                        .ok();
1690
1691                    let text_bounds = crate::Bounds {
1692                        origin: hitbox.origin,
1693                        size: text.size(FONT_SIZE),
1694                    };
1695                    if self.location.is_some()
1696                        && text_bounds.contains(&window.mouse_position())
1697                        && window.modifiers().secondary()
1698                    {
1699                        let secondary_held = window.modifiers().secondary();
1700                        window.on_key_event({
1701                            move |e: &crate::ModifiersChangedEvent, _phase, window, _cx| {
1702                                if e.modifiers.secondary() != secondary_held
1703                                    && text_bounds.contains(&window.mouse_position())
1704                                {
1705                                    window.refresh();
1706                                }
1707                            }
1708                        });
1709
1710                        let was_hovered = hitbox.is_hovered(window);
1711                        window.on_mouse_event({
1712                            let hitbox = hitbox.clone();
1713                            move |_: &MouseMoveEvent, phase, window, _| {
1714                                if phase == DispatchPhase::Capture {
1715                                    let hovered = hitbox.is_hovered(window);
1716                                    if hovered != was_hovered {
1717                                        window.refresh();
1718                                    }
1719                                }
1720                            }
1721                        });
1722
1723                        window.on_mouse_event({
1724                            let hitbox = hitbox.clone();
1725                            let location = self.location.unwrap();
1726                            move |e: &crate::MouseDownEvent, phase, window, cx| {
1727                                if text_bounds.contains(&e.position)
1728                                    && phase.capture()
1729                                    && hitbox.is_hovered(window)
1730                                {
1731                                    cx.stop_propagation();
1732                                    let Ok(dir) = std::env::current_dir() else {
1733                                        return;
1734                                    };
1735
1736                                    eprintln!(
1737                                        "This element was created at:\n{}:{}:{}",
1738                                        dir.join(location.file()).to_string_lossy(),
1739                                        location.line(),
1740                                        location.column()
1741                                    );
1742                                }
1743                            }
1744                        });
1745                        window.paint_quad(crate::outline(
1746                            crate::Bounds {
1747                                origin: hitbox.origin
1748                                    + crate::point(crate::px(0.), FONT_SIZE - px(2.)),
1749                                size: crate::Size {
1750                                    width: text_bounds.size.width,
1751                                    height: crate::px(1.),
1752                                },
1753                            },
1754                            crate::red(),
1755                        ))
1756                    }
1757                }
1758            };
1759
1760            window.with_text_style(
1761                Some(crate::TextStyleRefinement {
1762                    color: Some(crate::red()),
1763                    line_height: Some(FONT_SIZE.into()),
1764                    background_color: Some(crate::white()),
1765                    ..Default::default()
1766                }),
1767                render_debug_text,
1768            )
1769        }
1770    }
1771
1772    fn paint_mouse_listeners(
1773        &mut self,
1774        hitbox: &Hitbox,
1775        element_state: Option<&mut InteractiveElementState>,
1776        window: &mut Window,
1777        cx: &mut App,
1778    ) {
1779        // If this element can be focused, register a mouse down listener
1780        // that will automatically transfer focus when hitting the element.
1781        // This behavior can be suppressed by using `cx.prevent_default()`.
1782        if let Some(focus_handle) = self.tracked_focus_handle.clone() {
1783            let hitbox = hitbox.clone();
1784            window.on_mouse_event(move |_: &MouseDownEvent, phase, window, _| {
1785                if phase == DispatchPhase::Bubble
1786                    && hitbox.is_hovered(window)
1787                    && !window.default_prevented()
1788                {
1789                    window.focus(&focus_handle);
1790                    // If there is a parent that is also focusable, prevent it
1791                    // from transferring focus because we already did so.
1792                    window.prevent_default();
1793                }
1794            });
1795        }
1796
1797        for listener in self.mouse_down_listeners.drain(..) {
1798            let hitbox = hitbox.clone();
1799            window.on_mouse_event(move |event: &MouseDownEvent, phase, window, cx| {
1800                listener(event, phase, &hitbox, window, cx);
1801            })
1802        }
1803
1804        for listener in self.mouse_up_listeners.drain(..) {
1805            let hitbox = hitbox.clone();
1806            window.on_mouse_event(move |event: &MouseUpEvent, phase, window, cx| {
1807                listener(event, phase, &hitbox, window, cx);
1808            })
1809        }
1810
1811        for listener in self.mouse_move_listeners.drain(..) {
1812            let hitbox = hitbox.clone();
1813            window.on_mouse_event(move |event: &MouseMoveEvent, phase, window, cx| {
1814                listener(event, phase, &hitbox, window, cx);
1815            })
1816        }
1817
1818        for listener in self.scroll_wheel_listeners.drain(..) {
1819            let hitbox = hitbox.clone();
1820            window.on_mouse_event(move |event: &ScrollWheelEvent, phase, window, cx| {
1821                listener(event, phase, &hitbox, window, cx);
1822            })
1823        }
1824
1825        if self.hover_style.is_some()
1826            || self.base_style.mouse_cursor.is_some()
1827            || cx.active_drag.is_some() && !self.drag_over_styles.is_empty()
1828        {
1829            let hitbox = hitbox.clone();
1830            let was_hovered = hitbox.is_hovered(window);
1831            window.on_mouse_event(move |_: &MouseMoveEvent, phase, window, _cx| {
1832                let hovered = hitbox.is_hovered(window);
1833                if phase == DispatchPhase::Capture && hovered != was_hovered {
1834                    window.refresh();
1835                }
1836            });
1837        }
1838
1839        let mut drag_listener = mem::take(&mut self.drag_listener);
1840        let drop_listeners = mem::take(&mut self.drop_listeners);
1841        let click_listeners = mem::take(&mut self.click_listeners);
1842        let can_drop_predicate = mem::take(&mut self.can_drop_predicate);
1843
1844        if !drop_listeners.is_empty() {
1845            let hitbox = hitbox.clone();
1846            window.on_mouse_event({
1847                move |_: &MouseUpEvent, phase, window, cx| {
1848                    if let Some(drag) = &cx.active_drag {
1849                        if phase == DispatchPhase::Bubble && hitbox.is_hovered(window) {
1850                            let drag_state_type = drag.value.as_ref().type_id();
1851                            for (drop_state_type, listener) in &drop_listeners {
1852                                if *drop_state_type == drag_state_type {
1853                                    let drag = cx
1854                                        .active_drag
1855                                        .take()
1856                                        .expect("checked for type drag state type above");
1857
1858                                    let mut can_drop = true;
1859                                    if let Some(predicate) = &can_drop_predicate {
1860                                        can_drop = predicate(drag.value.as_ref(), window, cx);
1861                                    }
1862
1863                                    if can_drop {
1864                                        listener(drag.value.as_ref(), window, cx);
1865                                        window.refresh();
1866                                        cx.stop_propagation();
1867                                    }
1868                                }
1869                            }
1870                        }
1871                    }
1872                }
1873            });
1874        }
1875
1876        if let Some(element_state) = element_state {
1877            if !click_listeners.is_empty() || drag_listener.is_some() {
1878                let pending_mouse_down = element_state
1879                    .pending_mouse_down
1880                    .get_or_insert_with(Default::default)
1881                    .clone();
1882
1883                let clicked_state = element_state
1884                    .clicked_state
1885                    .get_or_insert_with(Default::default)
1886                    .clone();
1887
1888                window.on_mouse_event({
1889                    let pending_mouse_down = pending_mouse_down.clone();
1890                    let hitbox = hitbox.clone();
1891                    move |event: &MouseDownEvent, phase, window, _cx| {
1892                        if phase == DispatchPhase::Bubble
1893                            && event.button == MouseButton::Left
1894                            && hitbox.is_hovered(window)
1895                        {
1896                            *pending_mouse_down.borrow_mut() = Some(event.clone());
1897                            window.refresh();
1898                        }
1899                    }
1900                });
1901
1902                window.on_mouse_event({
1903                    let pending_mouse_down = pending_mouse_down.clone();
1904                    let hitbox = hitbox.clone();
1905                    move |event: &MouseMoveEvent, phase, window, cx| {
1906                        if phase == DispatchPhase::Capture {
1907                            return;
1908                        }
1909
1910                        let mut pending_mouse_down = pending_mouse_down.borrow_mut();
1911                        if let Some(mouse_down) = pending_mouse_down.clone() {
1912                            if !cx.has_active_drag()
1913                                && (event.position - mouse_down.position).magnitude()
1914                                    > DRAG_THRESHOLD
1915                            {
1916                                if let Some((drag_value, drag_listener)) = drag_listener.take() {
1917                                    *clicked_state.borrow_mut() = ElementClickedState::default();
1918                                    let cursor_offset = event.position - hitbox.origin;
1919                                    let drag = (drag_listener)(
1920                                        drag_value.as_ref(),
1921                                        cursor_offset,
1922                                        window,
1923                                        cx,
1924                                    );
1925                                    cx.active_drag = Some(AnyDrag {
1926                                        view: drag,
1927                                        value: drag_value,
1928                                        cursor_offset,
1929                                    });
1930                                    pending_mouse_down.take();
1931                                    window.refresh();
1932                                    cx.stop_propagation();
1933                                }
1934                            }
1935                        }
1936                    }
1937                });
1938
1939                window.on_mouse_event({
1940                    let mut captured_mouse_down = None;
1941                    let hitbox = hitbox.clone();
1942                    move |event: &MouseUpEvent, phase, window, cx| match phase {
1943                        // Clear the pending mouse down during the capture phase,
1944                        // so that it happens even if another event handler stops
1945                        // propagation.
1946                        DispatchPhase::Capture => {
1947                            let mut pending_mouse_down = pending_mouse_down.borrow_mut();
1948                            if pending_mouse_down.is_some() && hitbox.is_hovered(window) {
1949                                captured_mouse_down = pending_mouse_down.take();
1950                                window.refresh();
1951                            } else if pending_mouse_down.is_some() {
1952                                // Clear the pending mouse down event (without firing click handlers)
1953                                // if the hitbox is not being hovered.
1954                                // This avoids dragging elements that changed their position
1955                                // immediately after being clicked.
1956                                // See https://github.com/zed-industries/zed/issues/24600 for more details
1957                                pending_mouse_down.take();
1958                                window.refresh();
1959                            }
1960                        }
1961                        // Fire click handlers during the bubble phase.
1962                        DispatchPhase::Bubble => {
1963                            if let Some(mouse_down) = captured_mouse_down.take() {
1964                                let mouse_click = ClickEvent {
1965                                    down: mouse_down,
1966                                    up: event.clone(),
1967                                };
1968                                for listener in &click_listeners {
1969                                    listener(&mouse_click, window, cx);
1970                                }
1971                            }
1972                        }
1973                    }
1974                });
1975            }
1976
1977            if let Some(hover_listener) = self.hover_listener.take() {
1978                let hitbox = hitbox.clone();
1979                let was_hovered = element_state
1980                    .hover_state
1981                    .get_or_insert_with(Default::default)
1982                    .clone();
1983                let has_mouse_down = element_state
1984                    .pending_mouse_down
1985                    .get_or_insert_with(Default::default)
1986                    .clone();
1987
1988                window.on_mouse_event(move |_: &MouseMoveEvent, phase, window, cx| {
1989                    if phase != DispatchPhase::Bubble {
1990                        return;
1991                    }
1992                    let is_hovered = has_mouse_down.borrow().is_none()
1993                        && !cx.has_active_drag()
1994                        && hitbox.is_hovered(window);
1995                    let mut was_hovered = was_hovered.borrow_mut();
1996
1997                    if is_hovered != *was_hovered {
1998                        *was_hovered = is_hovered;
1999                        drop(was_hovered);
2000
2001                        hover_listener(&is_hovered, window, cx);
2002                    }
2003                });
2004            }
2005
2006            if let Some(tooltip_builder) = self.tooltip_builder.take() {
2007                let active_tooltip = element_state
2008                    .active_tooltip
2009                    .get_or_insert_with(Default::default)
2010                    .clone();
2011                let pending_mouse_down = element_state
2012                    .pending_mouse_down
2013                    .get_or_insert_with(Default::default)
2014                    .clone();
2015
2016                let tooltip_is_hoverable = tooltip_builder.hoverable;
2017                let build_tooltip = Rc::new(move |window: &mut Window, cx: &mut App| {
2018                    Some(((tooltip_builder.build)(window, cx), tooltip_is_hoverable))
2019                });
2020                // Use bounds instead of testing hitbox since this is called during prepaint.
2021                let check_is_hovered_during_prepaint = Rc::new({
2022                    let pending_mouse_down = pending_mouse_down.clone();
2023                    let source_bounds = hitbox.bounds;
2024                    move |window: &Window| {
2025                        pending_mouse_down.borrow().is_none()
2026                            && source_bounds.contains(&window.mouse_position())
2027                    }
2028                });
2029                let check_is_hovered = Rc::new({
2030                    let hitbox = hitbox.clone();
2031                    move |window: &Window| {
2032                        pending_mouse_down.borrow().is_none() && hitbox.is_hovered(window)
2033                    }
2034                });
2035                register_tooltip_mouse_handlers(
2036                    &active_tooltip,
2037                    self.tooltip_id,
2038                    build_tooltip,
2039                    check_is_hovered,
2040                    check_is_hovered_during_prepaint,
2041                    window,
2042                );
2043            }
2044
2045            let active_state = element_state
2046                .clicked_state
2047                .get_or_insert_with(Default::default)
2048                .clone();
2049            if active_state.borrow().is_clicked() {
2050                window.on_mouse_event(move |_: &MouseUpEvent, phase, window, _cx| {
2051                    if phase == DispatchPhase::Capture {
2052                        *active_state.borrow_mut() = ElementClickedState::default();
2053                        window.refresh();
2054                    }
2055                });
2056            } else {
2057                let active_group_hitbox = self
2058                    .group_active_style
2059                    .as_ref()
2060                    .and_then(|group_active| GroupHitboxes::get(&group_active.group, cx));
2061                let hitbox = hitbox.clone();
2062                window.on_mouse_event(move |_: &MouseDownEvent, phase, window, _cx| {
2063                    if phase == DispatchPhase::Bubble && !window.default_prevented() {
2064                        let group_hovered = active_group_hitbox
2065                            .map_or(false, |group_hitbox_id| group_hitbox_id.is_hovered(window));
2066                        let element_hovered = hitbox.is_hovered(window);
2067                        if group_hovered || element_hovered {
2068                            *active_state.borrow_mut() = ElementClickedState {
2069                                group: group_hovered,
2070                                element: element_hovered,
2071                            };
2072                            window.refresh();
2073                        }
2074                    }
2075                });
2076            }
2077        }
2078    }
2079
2080    fn paint_keyboard_listeners(&mut self, window: &mut Window, _cx: &mut App) {
2081        let key_down_listeners = mem::take(&mut self.key_down_listeners);
2082        let key_up_listeners = mem::take(&mut self.key_up_listeners);
2083        let modifiers_changed_listeners = mem::take(&mut self.modifiers_changed_listeners);
2084        let action_listeners = mem::take(&mut self.action_listeners);
2085        if let Some(context) = self.key_context.clone() {
2086            window.set_key_context(context);
2087        }
2088
2089        for listener in key_down_listeners {
2090            window.on_key_event(move |event: &KeyDownEvent, phase, window, cx| {
2091                listener(event, phase, window, cx);
2092            })
2093        }
2094
2095        for listener in key_up_listeners {
2096            window.on_key_event(move |event: &KeyUpEvent, phase, window, cx| {
2097                listener(event, phase, window, cx);
2098            })
2099        }
2100
2101        for listener in modifiers_changed_listeners {
2102            window.on_modifiers_changed(move |event: &ModifiersChangedEvent, window, cx| {
2103                listener(event, window, cx);
2104            })
2105        }
2106
2107        for (action_type, listener) in action_listeners {
2108            window.on_action(action_type, listener)
2109        }
2110    }
2111
2112    fn paint_hover_group_handler(&self, window: &mut Window, cx: &mut App) {
2113        let group_hitbox = self
2114            .group_hover_style
2115            .as_ref()
2116            .and_then(|group_hover| GroupHitboxes::get(&group_hover.group, cx));
2117
2118        if let Some(group_hitbox) = group_hitbox {
2119            let was_hovered = group_hitbox.is_hovered(window);
2120            window.on_mouse_event(move |_: &MouseMoveEvent, phase, window, _cx| {
2121                let hovered = group_hitbox.is_hovered(window);
2122                if phase == DispatchPhase::Capture && hovered != was_hovered {
2123                    window.refresh();
2124                }
2125            });
2126        }
2127    }
2128
2129    fn paint_scroll_listener(
2130        &self,
2131        hitbox: &Hitbox,
2132        style: &Style,
2133        window: &mut Window,
2134        _cx: &mut App,
2135    ) {
2136        if let Some(scroll_offset) = self.scroll_offset.clone() {
2137            let overflow = style.overflow;
2138            let allow_concurrent_scroll = style.allow_concurrent_scroll;
2139            let restrict_scroll_to_axis = style.restrict_scroll_to_axis;
2140            let line_height = window.line_height();
2141            let hitbox = hitbox.clone();
2142            window.on_mouse_event(move |event: &ScrollWheelEvent, phase, window, cx| {
2143                if phase == DispatchPhase::Bubble && hitbox.is_hovered(window) {
2144                    let mut scroll_offset = scroll_offset.borrow_mut();
2145                    let old_scroll_offset = *scroll_offset;
2146                    let delta = event.delta.pixel_delta(line_height);
2147
2148                    let mut delta_x = Pixels::ZERO;
2149                    if overflow.x == Overflow::Scroll {
2150                        if !delta.x.is_zero() {
2151                            delta_x = delta.x;
2152                        } else if !restrict_scroll_to_axis && overflow.y != Overflow::Scroll {
2153                            delta_x = delta.y;
2154                        }
2155                    }
2156                    let mut delta_y = Pixels::ZERO;
2157                    if overflow.y == Overflow::Scroll {
2158                        if !delta.y.is_zero() {
2159                            delta_y = delta.y;
2160                        } else if !restrict_scroll_to_axis && overflow.x != Overflow::Scroll {
2161                            delta_y = delta.x;
2162                        }
2163                    }
2164                    if !allow_concurrent_scroll && !delta_x.is_zero() && !delta_y.is_zero() {
2165                        if delta_x.abs() > delta_y.abs() {
2166                            delta_y = Pixels::ZERO;
2167                        } else {
2168                            delta_x = Pixels::ZERO;
2169                        }
2170                    }
2171                    scroll_offset.y += delta_y;
2172                    scroll_offset.x += delta_x;
2173                    cx.stop_propagation();
2174                    if *scroll_offset != old_scroll_offset {
2175                        window.refresh();
2176                    }
2177                }
2178            });
2179        }
2180    }
2181
2182    /// Compute the visual style for this element, based on the current bounds and the element's state.
2183    pub fn compute_style(
2184        &self,
2185        global_id: Option<&GlobalElementId>,
2186        hitbox: Option<&Hitbox>,
2187        window: &mut Window,
2188        cx: &mut App,
2189    ) -> Style {
2190        window.with_optional_element_state(global_id, |element_state, window| {
2191            let mut element_state =
2192                element_state.map(|element_state| element_state.unwrap_or_default());
2193            let style = self.compute_style_internal(hitbox, element_state.as_mut(), window, cx);
2194            (style, element_state)
2195        })
2196    }
2197
2198    /// Called from internal methods that have already called with_element_state.
2199    fn compute_style_internal(
2200        &self,
2201        hitbox: Option<&Hitbox>,
2202        element_state: Option<&mut InteractiveElementState>,
2203        window: &mut Window,
2204        cx: &mut App,
2205    ) -> Style {
2206        let mut style = Style::default();
2207        style.refine(&self.base_style);
2208
2209        if let Some(focus_handle) = self.tracked_focus_handle.as_ref() {
2210            if let Some(in_focus_style) = self.in_focus_style.as_ref() {
2211                if focus_handle.within_focused(window, cx) {
2212                    style.refine(in_focus_style);
2213                }
2214            }
2215
2216            if let Some(focus_style) = self.focus_style.as_ref() {
2217                if focus_handle.is_focused(window) {
2218                    style.refine(focus_style);
2219                }
2220            }
2221        }
2222
2223        if let Some(hitbox) = hitbox {
2224            if !cx.has_active_drag() {
2225                if let Some(group_hover) = self.group_hover_style.as_ref() {
2226                    if let Some(group_hitbox_id) = GroupHitboxes::get(&group_hover.group, cx) {
2227                        if group_hitbox_id.is_hovered(window) {
2228                            style.refine(&group_hover.style);
2229                        }
2230                    }
2231                }
2232
2233                if let Some(hover_style) = self.hover_style.as_ref() {
2234                    if hitbox.is_hovered(window) {
2235                        style.refine(hover_style);
2236                    }
2237                }
2238            }
2239
2240            if let Some(drag) = cx.active_drag.take() {
2241                let mut can_drop = true;
2242                if let Some(can_drop_predicate) = &self.can_drop_predicate {
2243                    can_drop = can_drop_predicate(drag.value.as_ref(), window, cx);
2244                }
2245
2246                if can_drop {
2247                    for (state_type, group_drag_style) in &self.group_drag_over_styles {
2248                        if let Some(group_hitbox_id) =
2249                            GroupHitboxes::get(&group_drag_style.group, cx)
2250                        {
2251                            if *state_type == drag.value.as_ref().type_id()
2252                                && group_hitbox_id.is_hovered(window)
2253                            {
2254                                style.refine(&group_drag_style.style);
2255                            }
2256                        }
2257                    }
2258
2259                    for (state_type, build_drag_over_style) in &self.drag_over_styles {
2260                        if *state_type == drag.value.as_ref().type_id() && hitbox.is_hovered(window)
2261                        {
2262                            style.refine(&build_drag_over_style(drag.value.as_ref(), window, cx));
2263                        }
2264                    }
2265                }
2266
2267                cx.active_drag = Some(drag);
2268            }
2269        }
2270
2271        if let Some(element_state) = element_state {
2272            let clicked_state = element_state
2273                .clicked_state
2274                .get_or_insert_with(Default::default)
2275                .borrow();
2276            if clicked_state.group {
2277                if let Some(group) = self.group_active_style.as_ref() {
2278                    style.refine(&group.style)
2279                }
2280            }
2281
2282            if let Some(active_style) = self.active_style.as_ref() {
2283                if clicked_state.element {
2284                    style.refine(active_style)
2285                }
2286            }
2287        }
2288
2289        style
2290    }
2291}
2292
2293/// The per-frame state of an interactive element. Used for tracking stateful interactions like clicks
2294/// and scroll offsets.
2295#[derive(Default)]
2296pub struct InteractiveElementState {
2297    pub(crate) focus_handle: Option<FocusHandle>,
2298    pub(crate) clicked_state: Option<Rc<RefCell<ElementClickedState>>>,
2299    pub(crate) hover_state: Option<Rc<RefCell<bool>>>,
2300    pub(crate) pending_mouse_down: Option<Rc<RefCell<Option<MouseDownEvent>>>>,
2301    pub(crate) scroll_offset: Option<Rc<RefCell<Point<Pixels>>>>,
2302    pub(crate) active_tooltip: Option<Rc<RefCell<Option<ActiveTooltip>>>>,
2303}
2304
2305/// Whether or not the element or a group that contains it is clicked by the mouse.
2306#[derive(Copy, Clone, Default, Eq, PartialEq)]
2307pub struct ElementClickedState {
2308    /// True if this element's group has been clicked, false otherwise
2309    pub group: bool,
2310
2311    /// True if this element has been clicked, false otherwise
2312    pub element: bool,
2313}
2314
2315impl ElementClickedState {
2316    fn is_clicked(&self) -> bool {
2317        self.group || self.element
2318    }
2319}
2320
2321pub(crate) enum ActiveTooltip {
2322    /// Currently delaying before showing the tooltip.
2323    WaitingForShow { _task: Task<()> },
2324    /// Tooltip is visible, element was hovered or for hoverable tooltips, the tooltip was hovered.
2325    Visible {
2326        tooltip: AnyTooltip,
2327        is_hoverable: bool,
2328    },
2329    /// Tooltip is visible and hoverable, but the mouse is no longer hovering. Currently delaying
2330    /// before hiding it.
2331    WaitingForHide {
2332        tooltip: AnyTooltip,
2333        _task: Task<()>,
2334    },
2335}
2336
2337pub(crate) fn clear_active_tooltip(
2338    active_tooltip: &Rc<RefCell<Option<ActiveTooltip>>>,
2339    window: &mut Window,
2340) {
2341    match active_tooltip.borrow_mut().take() {
2342        None => {}
2343        Some(ActiveTooltip::WaitingForShow { .. }) => {}
2344        Some(ActiveTooltip::Visible { .. }) => window.refresh(),
2345        Some(ActiveTooltip::WaitingForHide { .. }) => window.refresh(),
2346    }
2347}
2348
2349pub(crate) fn clear_active_tooltip_if_not_hoverable(
2350    active_tooltip: &Rc<RefCell<Option<ActiveTooltip>>>,
2351    window: &mut Window,
2352) {
2353    let should_clear = match active_tooltip.borrow().as_ref() {
2354        None => false,
2355        Some(ActiveTooltip::WaitingForShow { .. }) => false,
2356        Some(ActiveTooltip::Visible { is_hoverable, .. }) => !is_hoverable,
2357        Some(ActiveTooltip::WaitingForHide { .. }) => false,
2358    };
2359    if should_clear {
2360        active_tooltip.borrow_mut().take();
2361        window.refresh();
2362    }
2363}
2364
2365pub(crate) fn set_tooltip_on_window(
2366    active_tooltip: &Rc<RefCell<Option<ActiveTooltip>>>,
2367    window: &mut Window,
2368) -> Option<TooltipId> {
2369    let tooltip = match active_tooltip.borrow().as_ref() {
2370        None => return None,
2371        Some(ActiveTooltip::WaitingForShow { .. }) => return None,
2372        Some(ActiveTooltip::Visible { tooltip, .. }) => tooltip.clone(),
2373        Some(ActiveTooltip::WaitingForHide { tooltip, .. }) => tooltip.clone(),
2374    };
2375    Some(window.set_tooltip(tooltip))
2376}
2377
2378pub(crate) fn register_tooltip_mouse_handlers(
2379    active_tooltip: &Rc<RefCell<Option<ActiveTooltip>>>,
2380    tooltip_id: Option<TooltipId>,
2381    build_tooltip: Rc<dyn Fn(&mut Window, &mut App) -> Option<(AnyView, bool)>>,
2382    check_is_hovered: Rc<dyn Fn(&Window) -> bool>,
2383    check_is_hovered_during_prepaint: Rc<dyn Fn(&Window) -> bool>,
2384    window: &mut Window,
2385) {
2386    window.on_mouse_event({
2387        let active_tooltip = active_tooltip.clone();
2388        let build_tooltip = build_tooltip.clone();
2389        let check_is_hovered = check_is_hovered.clone();
2390        move |_: &MouseMoveEvent, phase, window, cx| {
2391            handle_tooltip_mouse_move(
2392                &active_tooltip,
2393                &build_tooltip,
2394                &check_is_hovered,
2395                &check_is_hovered_during_prepaint,
2396                phase,
2397                window,
2398                cx,
2399            )
2400        }
2401    });
2402
2403    window.on_mouse_event({
2404        let active_tooltip = active_tooltip.clone();
2405        move |_: &MouseDownEvent, _phase, window: &mut Window, _cx| {
2406            if !tooltip_id.map_or(false, |tooltip_id| tooltip_id.is_hovered(window)) {
2407                clear_active_tooltip_if_not_hoverable(&active_tooltip, window);
2408            }
2409        }
2410    });
2411
2412    window.on_mouse_event({
2413        let active_tooltip = active_tooltip.clone();
2414        move |_: &ScrollWheelEvent, _phase, window: &mut Window, _cx| {
2415            if !tooltip_id.map_or(false, |tooltip_id| tooltip_id.is_hovered(window)) {
2416                clear_active_tooltip_if_not_hoverable(&active_tooltip, window);
2417            }
2418        }
2419    });
2420}
2421
2422/// Handles displaying tooltips when an element is hovered.
2423///
2424/// The mouse hovering logic also relies on being called from window prepaint in order to handle the
2425/// case where the element the tooltip is on is not rendered - in that case its mouse listeners are
2426/// also not registered. During window prepaint, the hitbox information is not available, so
2427/// `check_is_hovered_during_prepaint` is used which bases the check off of the absolute bounds of
2428/// the element.
2429///
2430/// TODO: There's a minor bug due to the use of absolute bounds while checking during prepaint - it
2431/// does not know if the hitbox is occluded. In the case where a tooltip gets displayed and then
2432/// gets occluded after display, it will stick around until the mouse exits the hover bounds.
2433fn handle_tooltip_mouse_move(
2434    active_tooltip: &Rc<RefCell<Option<ActiveTooltip>>>,
2435    build_tooltip: &Rc<dyn Fn(&mut Window, &mut App) -> Option<(AnyView, bool)>>,
2436    check_is_hovered: &Rc<dyn Fn(&Window) -> bool>,
2437    check_is_hovered_during_prepaint: &Rc<dyn Fn(&Window) -> bool>,
2438    phase: DispatchPhase,
2439    window: &mut Window,
2440    cx: &mut App,
2441) {
2442    // Separates logic for what mutation should occur from applying it, to avoid overlapping
2443    // RefCell borrows.
2444    enum Action {
2445        None,
2446        CancelShow,
2447        ScheduleShow,
2448    }
2449
2450    let action = match active_tooltip.borrow().as_ref() {
2451        None => {
2452            let is_hovered = check_is_hovered(window);
2453            if is_hovered && phase.bubble() {
2454                Action::ScheduleShow
2455            } else {
2456                Action::None
2457            }
2458        }
2459        Some(ActiveTooltip::WaitingForShow { .. }) => {
2460            let is_hovered = check_is_hovered(window);
2461            if is_hovered {
2462                Action::None
2463            } else {
2464                Action::CancelShow
2465            }
2466        }
2467        // These are handled in check_visible_and_update.
2468        Some(ActiveTooltip::Visible { .. }) | Some(ActiveTooltip::WaitingForHide { .. }) => {
2469            Action::None
2470        }
2471    };
2472
2473    match action {
2474        Action::None => {}
2475        Action::CancelShow => {
2476            // Cancel waiting to show tooltip when it is no longer hovered.
2477            active_tooltip.borrow_mut().take();
2478        }
2479        Action::ScheduleShow => {
2480            let delayed_show_task = window.spawn(cx, {
2481                let active_tooltip = active_tooltip.clone();
2482                let build_tooltip = build_tooltip.clone();
2483                let check_is_hovered_during_prepaint = check_is_hovered_during_prepaint.clone();
2484                move |mut cx| async move {
2485                    cx.background_executor().timer(TOOLTIP_SHOW_DELAY).await;
2486                    cx.update(|window, cx| {
2487                        let new_tooltip =
2488                            build_tooltip(window, cx).map(|(view, tooltip_is_hoverable)| {
2489                                let active_tooltip = active_tooltip.clone();
2490                                ActiveTooltip::Visible {
2491                                    tooltip: AnyTooltip {
2492                                        view,
2493                                        mouse_position: window.mouse_position(),
2494                                        check_visible_and_update: Rc::new(
2495                                            move |tooltip_bounds, window, cx| {
2496                                                handle_tooltip_check_visible_and_update(
2497                                                    &active_tooltip,
2498                                                    tooltip_is_hoverable,
2499                                                    &check_is_hovered_during_prepaint,
2500                                                    tooltip_bounds,
2501                                                    window,
2502                                                    cx,
2503                                                )
2504                                            },
2505                                        ),
2506                                    },
2507                                    is_hoverable: tooltip_is_hoverable,
2508                                }
2509                            });
2510                        *active_tooltip.borrow_mut() = new_tooltip;
2511                        window.refresh();
2512                    })
2513                    .ok();
2514                }
2515            });
2516            active_tooltip
2517                .borrow_mut()
2518                .replace(ActiveTooltip::WaitingForShow {
2519                    _task: delayed_show_task,
2520                });
2521        }
2522    }
2523}
2524
2525/// Returns a callback which will be called by window prepaint to update tooltip visibility. The
2526/// purpose of doing this logic here instead of the mouse move handler is that the mouse move
2527/// handler won't get called when the element is not painted (e.g. via use of `visible_on_hover`).
2528fn handle_tooltip_check_visible_and_update(
2529    active_tooltip: &Rc<RefCell<Option<ActiveTooltip>>>,
2530    tooltip_is_hoverable: bool,
2531    check_is_hovered: &Rc<dyn Fn(&Window) -> bool>,
2532    tooltip_bounds: Bounds<Pixels>,
2533    window: &mut Window,
2534    cx: &mut App,
2535) -> bool {
2536    // Separates logic for what mutation should occur from applying it, to avoid overlapping RefCell
2537    // borrows.
2538    enum Action {
2539        None,
2540        Hide,
2541        ScheduleHide(AnyTooltip),
2542        CancelHide(AnyTooltip),
2543    }
2544
2545    let is_hovered = check_is_hovered(window)
2546        || (tooltip_is_hoverable && tooltip_bounds.contains(&window.mouse_position()));
2547    let action = match active_tooltip.borrow().as_ref() {
2548        Some(ActiveTooltip::Visible { tooltip, .. }) => {
2549            if is_hovered {
2550                Action::None
2551            } else {
2552                if tooltip_is_hoverable {
2553                    Action::ScheduleHide(tooltip.clone())
2554                } else {
2555                    Action::Hide
2556                }
2557            }
2558        }
2559        Some(ActiveTooltip::WaitingForHide { tooltip, .. }) => {
2560            if is_hovered {
2561                Action::CancelHide(tooltip.clone())
2562            } else {
2563                Action::None
2564            }
2565        }
2566        None | Some(ActiveTooltip::WaitingForShow { .. }) => Action::None,
2567    };
2568
2569    match action {
2570        Action::None => {}
2571        Action::Hide => clear_active_tooltip(&active_tooltip, window),
2572        Action::ScheduleHide(tooltip) => {
2573            let delayed_hide_task = window.spawn(cx, {
2574                let active_tooltip = active_tooltip.clone();
2575                move |mut cx| async move {
2576                    cx.background_executor()
2577                        .timer(HOVERABLE_TOOLTIP_HIDE_DELAY)
2578                        .await;
2579                    if active_tooltip.borrow_mut().take().is_some() {
2580                        cx.update(|window, _cx| window.refresh()).ok();
2581                    }
2582                }
2583            });
2584            active_tooltip
2585                .borrow_mut()
2586                .replace(ActiveTooltip::WaitingForHide {
2587                    tooltip,
2588                    _task: delayed_hide_task,
2589                });
2590        }
2591        Action::CancelHide(tooltip) => {
2592            // Cancel waiting to hide tooltip when it becomes hovered.
2593            active_tooltip.borrow_mut().replace(ActiveTooltip::Visible {
2594                tooltip,
2595                is_hoverable: true,
2596            });
2597        }
2598    }
2599
2600    active_tooltip.borrow().is_some()
2601}
2602
2603#[derive(Default)]
2604pub(crate) struct GroupHitboxes(HashMap<SharedString, SmallVec<[HitboxId; 1]>>);
2605
2606impl Global for GroupHitboxes {}
2607
2608impl GroupHitboxes {
2609    pub fn get(name: &SharedString, cx: &mut App) -> Option<HitboxId> {
2610        cx.default_global::<Self>()
2611            .0
2612            .get(name)
2613            .and_then(|bounds_stack| bounds_stack.last())
2614            .cloned()
2615    }
2616
2617    pub fn push(name: SharedString, hitbox_id: HitboxId, cx: &mut App) {
2618        cx.default_global::<Self>()
2619            .0
2620            .entry(name)
2621            .or_default()
2622            .push(hitbox_id);
2623    }
2624
2625    pub fn pop(name: &SharedString, cx: &mut App) {
2626        cx.default_global::<Self>().0.get_mut(name).unwrap().pop();
2627    }
2628}
2629
2630/// A wrapper around an element that can be focused.
2631pub struct FocusableWrapper<E> {
2632    /// The element that is focusable
2633    pub element: E,
2634}
2635
2636impl<E: InteractiveElement> FocusableElement for FocusableWrapper<E> {}
2637
2638impl<E> InteractiveElement for FocusableWrapper<E>
2639where
2640    E: InteractiveElement,
2641{
2642    fn interactivity(&mut self) -> &mut Interactivity {
2643        self.element.interactivity()
2644    }
2645}
2646
2647impl<E: StatefulInteractiveElement> StatefulInteractiveElement for FocusableWrapper<E> {}
2648
2649impl<E> Styled for FocusableWrapper<E>
2650where
2651    E: Styled,
2652{
2653    fn style(&mut self) -> &mut StyleRefinement {
2654        self.element.style()
2655    }
2656}
2657
2658impl FocusableWrapper<Div> {
2659    /// Add a listener to be called when the children of this `Div` are prepainted.
2660    /// This allows you to store the [`Bounds`] of the children for later use.
2661    pub fn on_children_prepainted(
2662        mut self,
2663        listener: impl Fn(Vec<Bounds<Pixels>>, &mut Window, &mut App) + 'static,
2664    ) -> Self {
2665        self.element = self.element.on_children_prepainted(listener);
2666        self
2667    }
2668}
2669
2670impl<E> Element for FocusableWrapper<E>
2671where
2672    E: Element,
2673{
2674    type RequestLayoutState = E::RequestLayoutState;
2675    type PrepaintState = E::PrepaintState;
2676
2677    fn id(&self) -> Option<ElementId> {
2678        self.element.id()
2679    }
2680
2681    fn request_layout(
2682        &mut self,
2683        id: Option<&GlobalElementId>,
2684        window: &mut Window,
2685        cx: &mut App,
2686    ) -> (LayoutId, Self::RequestLayoutState) {
2687        self.element.request_layout(id, window, cx)
2688    }
2689
2690    fn prepaint(
2691        &mut self,
2692        id: Option<&GlobalElementId>,
2693        bounds: Bounds<Pixels>,
2694        state: &mut Self::RequestLayoutState,
2695        window: &mut Window,
2696        cx: &mut App,
2697    ) -> E::PrepaintState {
2698        self.element.prepaint(id, bounds, state, window, cx)
2699    }
2700
2701    fn paint(
2702        &mut self,
2703        id: Option<&GlobalElementId>,
2704        bounds: Bounds<Pixels>,
2705        request_layout: &mut Self::RequestLayoutState,
2706        prepaint: &mut Self::PrepaintState,
2707        window: &mut Window,
2708        cx: &mut App,
2709    ) {
2710        self.element
2711            .paint(id, bounds, request_layout, prepaint, window, cx)
2712    }
2713}
2714
2715impl<E> IntoElement for FocusableWrapper<E>
2716where
2717    E: IntoElement,
2718{
2719    type Element = E::Element;
2720
2721    fn into_element(self) -> Self::Element {
2722        self.element.into_element()
2723    }
2724}
2725
2726impl<E> ParentElement for FocusableWrapper<E>
2727where
2728    E: ParentElement,
2729{
2730    fn extend(&mut self, elements: impl IntoIterator<Item = AnyElement>) {
2731        self.element.extend(elements)
2732    }
2733}
2734
2735/// A wrapper around an element that can store state, produced after assigning an ElementId.
2736pub struct Stateful<E> {
2737    pub(crate) element: E,
2738}
2739
2740impl<E> Styled for Stateful<E>
2741where
2742    E: Styled,
2743{
2744    fn style(&mut self) -> &mut StyleRefinement {
2745        self.element.style()
2746    }
2747}
2748
2749impl<E> StatefulInteractiveElement for Stateful<E>
2750where
2751    E: Element,
2752    Self: InteractiveElement,
2753{
2754}
2755
2756impl<E> InteractiveElement for Stateful<E>
2757where
2758    E: InteractiveElement,
2759{
2760    fn interactivity(&mut self) -> &mut Interactivity {
2761        self.element.interactivity()
2762    }
2763}
2764
2765impl<E: FocusableElement> FocusableElement for Stateful<E> {}
2766
2767impl<E> Element for Stateful<E>
2768where
2769    E: Element,
2770{
2771    type RequestLayoutState = E::RequestLayoutState;
2772    type PrepaintState = E::PrepaintState;
2773
2774    fn id(&self) -> Option<ElementId> {
2775        self.element.id()
2776    }
2777
2778    fn request_layout(
2779        &mut self,
2780        id: Option<&GlobalElementId>,
2781        window: &mut Window,
2782        cx: &mut App,
2783    ) -> (LayoutId, Self::RequestLayoutState) {
2784        self.element.request_layout(id, window, cx)
2785    }
2786
2787    fn prepaint(
2788        &mut self,
2789        id: Option<&GlobalElementId>,
2790        bounds: Bounds<Pixels>,
2791        state: &mut Self::RequestLayoutState,
2792        window: &mut Window,
2793        cx: &mut App,
2794    ) -> E::PrepaintState {
2795        self.element.prepaint(id, bounds, state, window, cx)
2796    }
2797
2798    fn paint(
2799        &mut self,
2800        id: Option<&GlobalElementId>,
2801        bounds: Bounds<Pixels>,
2802        request_layout: &mut Self::RequestLayoutState,
2803        prepaint: &mut Self::PrepaintState,
2804        window: &mut Window,
2805        cx: &mut App,
2806    ) {
2807        self.element
2808            .paint(id, bounds, request_layout, prepaint, window, cx);
2809    }
2810}
2811
2812impl<E> IntoElement for Stateful<E>
2813where
2814    E: Element,
2815{
2816    type Element = Self;
2817
2818    fn into_element(self) -> Self::Element {
2819        self
2820    }
2821}
2822
2823impl<E> ParentElement for Stateful<E>
2824where
2825    E: ParentElement,
2826{
2827    fn extend(&mut self, elements: impl IntoIterator<Item = AnyElement>) {
2828        self.element.extend(elements)
2829    }
2830}
2831
2832/// Represents an element that can be scrolled *to* in its parent element.
2833///
2834/// Contrary to [ScrollHandle::scroll_to_item], an anchored element does not have to be an immediate child of the parent.
2835#[derive(Clone)]
2836pub struct ScrollAnchor {
2837    handle: ScrollHandle,
2838    last_origin: Rc<RefCell<Point<Pixels>>>,
2839}
2840
2841impl ScrollAnchor {
2842    /// Creates a [ScrollAnchor] associated with a given [ScrollHandle].
2843    pub fn for_handle(handle: ScrollHandle) -> Self {
2844        Self {
2845            handle,
2846            last_origin: Default::default(),
2847        }
2848    }
2849    /// Request scroll to this item on the next frame.
2850    pub fn scroll_to(&self, window: &mut Window, _cx: &mut App) {
2851        let this = self.clone();
2852
2853        window.on_next_frame(move |_, _| {
2854            let viewport_bounds = this.handle.bounds();
2855            let self_bounds = *this.last_origin.borrow();
2856            this.handle.set_offset(viewport_bounds.origin - self_bounds);
2857        });
2858    }
2859}
2860#[derive(Default, Debug)]
2861struct ScrollHandleState {
2862    offset: Rc<RefCell<Point<Pixels>>>,
2863    bounds: Bounds<Pixels>,
2864    child_bounds: Vec<Bounds<Pixels>>,
2865    requested_scroll_top: Option<(usize, Pixels)>,
2866    overflow: Point<Overflow>,
2867}
2868
2869/// A handle to the scrollable aspects of an element.
2870/// Used for accessing scroll state, like the current scroll offset,
2871/// and for mutating the scroll state, like scrolling to a specific child.
2872#[derive(Clone, Debug)]
2873pub struct ScrollHandle(Rc<RefCell<ScrollHandleState>>);
2874
2875impl Default for ScrollHandle {
2876    fn default() -> Self {
2877        Self::new()
2878    }
2879}
2880
2881impl ScrollHandle {
2882    /// Construct a new scroll handle.
2883    pub fn new() -> Self {
2884        Self(Rc::default())
2885    }
2886
2887    /// Get the current scroll offset.
2888    pub fn offset(&self) -> Point<Pixels> {
2889        *self.0.borrow().offset.borrow()
2890    }
2891
2892    /// Get the top child that's scrolled into view.
2893    pub fn top_item(&self) -> usize {
2894        let state = self.0.borrow();
2895        let top = state.bounds.top() - state.offset.borrow().y;
2896
2897        match state.child_bounds.binary_search_by(|bounds| {
2898            if top < bounds.top() {
2899                Ordering::Greater
2900            } else if top > bounds.bottom() {
2901                Ordering::Less
2902            } else {
2903                Ordering::Equal
2904            }
2905        }) {
2906            Ok(ix) => ix,
2907            Err(ix) => ix.min(state.child_bounds.len().saturating_sub(1)),
2908        }
2909    }
2910
2911    /// Return the bounds into which this child is painted
2912    pub fn bounds(&self) -> Bounds<Pixels> {
2913        self.0.borrow().bounds
2914    }
2915
2916    /// Set the bounds into which this child is painted
2917    pub(super) fn set_bounds(&self, bounds: Bounds<Pixels>) {
2918        self.0.borrow_mut().bounds = bounds;
2919    }
2920
2921    /// Get the bounds for a specific child.
2922    pub fn bounds_for_item(&self, ix: usize) -> Option<Bounds<Pixels>> {
2923        self.0.borrow().child_bounds.get(ix).cloned()
2924    }
2925
2926    /// scroll_to_item scrolls the minimal amount to ensure that the child is
2927    /// fully visible
2928    pub fn scroll_to_item(&self, ix: usize) {
2929        let state = self.0.borrow();
2930
2931        let Some(bounds) = state.child_bounds.get(ix) else {
2932            return;
2933        };
2934
2935        let mut scroll_offset = state.offset.borrow_mut();
2936
2937        if state.overflow.y == Overflow::Scroll {
2938            if bounds.top() + scroll_offset.y < state.bounds.top() {
2939                scroll_offset.y = state.bounds.top() - bounds.top();
2940            } else if bounds.bottom() + scroll_offset.y > state.bounds.bottom() {
2941                scroll_offset.y = state.bounds.bottom() - bounds.bottom();
2942            }
2943        }
2944
2945        if state.overflow.x == Overflow::Scroll {
2946            if bounds.left() + scroll_offset.x < state.bounds.left() {
2947                scroll_offset.x = state.bounds.left() - bounds.left();
2948            } else if bounds.right() + scroll_offset.x > state.bounds.right() {
2949                scroll_offset.x = state.bounds.right() - bounds.right();
2950            }
2951        }
2952    }
2953
2954    /// Set the offset explicitly. The offset is the distance from the top left of the
2955    /// parent container to the top left of the first child.
2956    /// As you scroll further down the offset becomes more negative.
2957    pub fn set_offset(&self, mut position: Point<Pixels>) {
2958        let state = self.0.borrow();
2959        *state.offset.borrow_mut() = position;
2960    }
2961
2962    /// Get the logical scroll top, based on a child index and a pixel offset.
2963    pub fn logical_scroll_top(&self) -> (usize, Pixels) {
2964        let ix = self.top_item();
2965        let state = self.0.borrow();
2966
2967        if let Some(child_bounds) = state.child_bounds.get(ix) {
2968            (
2969                ix,
2970                child_bounds.top() + state.offset.borrow().y - state.bounds.top(),
2971            )
2972        } else {
2973            (ix, px(0.))
2974        }
2975    }
2976
2977    /// Set the logical scroll top, based on a child index and a pixel offset.
2978    pub fn set_logical_scroll_top(&self, ix: usize, px: Pixels) {
2979        self.0.borrow_mut().requested_scroll_top = Some((ix, px));
2980    }
2981
2982    /// Get the count of children for scrollable item.
2983    pub fn children_count(&self) -> usize {
2984        self.0.borrow().child_bounds.len()
2985    }
2986}